label="he__vs_solaris_Caves_of_Basilisk"
version="1.4.3"
completion="victory"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="32530"
random_calls="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
		[random]
			value="21247"
		[/random]
		[random]
			value="23557"
		[/random]
		[random]
			value="28392"
		[/random]
		[random]
			value="19151"
		[/random]
		[random]
			value="24084"
		[/random]
		[random]
			value="16707"
		[/random]
		[random]
			value="19184"
		[/random]
		[random]
			value="13740"
		[/random]
		[random]
			value="14813"
		[/random]
		[random]
			value="3335"
		[/random]
		[random]
			value="11651"
		[/random]
		[random]
			value="4752"
		[/random]
		[random]
			value="4758"
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tomica has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KillDoZeR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Cia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="GL, HF & score some points on me :P"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="1064848759"
		[/random]
		[random]
			value="950010665"
		[/random]
		[random]
			value="354715758"
		[/random]
		[random]
			value="1201931614"
		[/random]
		[random]
			value="1146792378"
		[/random]
		[random]
			value="323579833"
		[/random]
		[random]
			value="185870168"
		[/random]
		[random]
			value="1186941917"
		[/random]
		[random]
			value="982122897"
		[/random]
		[random]
			value="423536681"
		[/random]
		[random]
			value="1143276218"
		[/random]
		[random]
			value="1724159182"
		[/random]
		[random]
			value="941276399"
		[/random]
		[random]
			value="65376614"
		[/random]
		[random]
			value="1495406394"
		[/random]
		[random]
			value="791428208"
			[results]
				checksum="+PArLPuLIi>FPrA0szBCIuC27yLQPqPk9kp5f5pFi8ofejf-748jd,k-8h8c28lib<>WPi5Xel3k0m0Yav5tb0k7->0jl5M70+h.K75-jaa0yoRiG8FX26,9amp52-j1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="968701214"
		[/random]
		[random]
			value="633449208"
		[/random]
		[random]
			value="1849076680"
		[/random]
		[random]
			value="2033549973"
		[/random]
		[random]
			value="1583459873"
		[/random]
		[random]
			value="56308791"
		[/random]
		[random]
			value="1087997939"
		[/random]
		[random]
			value="582768603"
		[/random]
		[random]
			value="379888624"
		[/random]
		[random]
			value="1273868108"
		[/random]
		[random]
			value="1769710520"
		[/random]
		[random]
			value="1362011521"
		[/random]
		[random]
			value="1697404789"
		[/random]
		[random]
			value="765503090"
		[/random]
		[random]
			value="938687056"
		[/random]
		[random]
			value="491197540"
			[results]
				checksum="aNm6.91a1nq9d.GB+>nq9e1xs6zN3mIPrsMPqQMBwuIBMOMOw2nwNRFpvywHvmyGLNUwnNzAsJVtBqsTcMJrOwQvqEoFkHuNbsCTMqSQoCnFGHhCtsRq+HnnMs,MDPHD"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="254995086"
		[/random]
		[random]
			value="239699447"
		[/random]
		[random]
			value="719654936"
		[/random]
		[random]
			value="888444294"
		[/random]
		[random]
			value="2088776127"
		[/random]
		[random]
			value="605721261"
		[/random]
		[random]
			value="324420519"
		[/random]
		[random]
			value="2145084918"
		[/random]
		[random]
			value="1693719201"
		[/random]
		[random]
			value="907189123"
		[/random]
		[random]
			value="377489894"
		[/random]
		[random]
			value="820103661"
		[/random]
		[random]
			value="529415995"
		[/random]
		[random]
			value="1739501416"
		[/random]
		[random]
			value="370024802"
		[/random]
		[random]
			value="1294919086"
			[results]
				checksum="bdaa3>lIRvgIRJM.COpAStqqsFuywVtHyRuNFMAmrE7tVzsxEyFtFnIVPrAAywEPxypqIr+HvMSxVvGuKE6DRtPQ,CwLuI>sNFvyTGF0uiRDBAzyUuH5Qm,nqnQCwyAq"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gaargle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="23"
			y="5"
		[/recruit]
		[random]
			value="275558643"
		[/random]
		[random]
			value="964585604"
		[/random]
		[random]
			value="303187611"
		[/random]
		[random]
			value="1164002938"
		[/random]
		[random]
			value="905878084"
		[/random]
		[random]
			value="908908873"
		[/random]
		[random]
			value="1488423457"
		[/random]
		[random]
			value="903479354"
		[/random]
		[random]
			value="455144426"
		[/random]
		[random]
			value="248128932"
		[/random]
		[random]
			value="1280969249"
		[/random]
		[random]
			value="1275248087"
		[/random]
		[random]
			value="777544928"
		[/random]
		[random]
			value="872987017"
		[/random]
		[random]
			value="1645272889"
		[/random]
		[random]
			value="2072464014"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLxDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ManlioSgalambro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="22"
			y="4"
		[/recruit]
		[random]
			value="1159482696"
		[/random]
		[random]
			value="1125012083"
		[/random]
		[random]
			value="980849998"
		[/random]
		[random]
			value="1435041339"
		[/random]
		[random]
			value="2089597688"
		[/random]
		[random]
			value="1284037610"
		[/random]
		[random]
			value="451560629"
		[/random]
		[random]
			value="847992124"
		[/random]
		[random]
			value="45462835"
		[/random]
		[random]
			value="1939984087"
		[/random]
		[random]
			value="1751471478"
		[/random]
		[random]
			value="500607261"
		[/random]
		[random]
			value="40629371"
		[/random]
		[random]
			value="884957079"
		[/random]
		[random]
			value="1775855348"
		[/random]
		[random]
			value="818174299"
			[results]
				checksum="CAAUNxwIFYCcr8BmOsUPFQBKREtqluuzQLz-xFGNwSvrSAxJnpBSPzFstG3FsnKqxsxDtvPDNvAF0PBBpnmyuOtnDRIQHE8PgzLwOGoQrIL4hNCFNMmOQQNveosMDhQI"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="758948421"
		[/random]
		[random]
			value="605310233"
		[/random]
		[random]
			value="1789565794"
		[/random]
		[random]
			value="1159074347"
		[/random]
		[random]
			value="2002627556"
		[/random]
		[random]
			value="801564842"
		[/random]
		[random]
			value="136602783"
		[/random]
		[random]
			value="835993907"
		[/random]
		[random]
			value="89122533"
		[/random]
		[random]
			value="78716823"
		[/random]
		[random]
			value="2120031517"
		[/random]
		[random]
			value="540683163"
		[/random]
		[random]
			value="926708947"
		[/random]
		[random]
			value="18010704"
		[/random]
		[random]
			value="333183602"
		[/random]
		[random]
			value="530696777"
			[results]
				checksum="lff>l2g075TL1PN>RItyPOsQSEqFwNtBuIHQIVEzokwC<NLKJtOuswyMEGAAuTRCrwKqyOwCv7wvMyEErvzOMDisNuojSAIoviRxvJRMQ6G7PPHpQRvVsizNbMJMzxOR"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ettuskitt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="4"
			[/source]
			[destination]
				x="17"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[recruit]
			value="5"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="15596"
		[/random]
		[random]
			value="2815"
		[/random]
		[random]
			value="18486"
		[/random]
		[random]
			value="1711"
		[/random]
		[random]
			value="25495"
		[/random]
		[random]
			value="21462"
		[/random]
		[random]
			value="15974"
		[/random]
		[random]
			value="7229"
		[/random]
		[random]
			value="31694"
		[/random]
		[random]
			value="15561"
		[/random]
		[random]
			value="14847"
		[/random]
		[random]
			value="9308"
		[/random]
		[random]
			value="6137"
		[/random]
		[random]
			value="23284"
		[/random]
		[random]
			value="22205"
		[/random]
		[random]
			value="31395"
			[results]
				checksum="UDCiIMsBO4HHQNAO2zmtW1IxG>980j219nh<fc2,i9cc+1cj>+4.zjRo9l4+aaX6fmff6<>9d-,j73-429Oej6c<a14,8XAbi821AZ2g8eL1<f981YXt1>z4+3iXoipS"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ghostmonk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="we'll see ;)"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="9273"
		[/random]
		[random]
			value="12349"
		[/random]
		[random]
			value="23657"
		[/random]
		[random]
			value="32299"
		[/random]
		[random]
			value="8519"
		[/random]
		[random]
			value="27968"
		[/random]
		[random]
			value="15901"
		[/random]
		[random]
			value="28445"
		[/random]
		[random]
			value="27523"
		[/random]
		[random]
			value="6545"
		[/random]
		[random]
			value="29016"
		[/random]
		[random]
			value="8476"
		[/random]
		[random]
			value="5559"
		[/random]
		[random]
			value="28834"
		[/random]
		[random]
			value="10330"
		[/random]
		[random]
			value="4022"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch+Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="23"
			y="20"
		[/recruit]
		[random]
			value="16665"
		[/random]
		[random]
			value="32430"
		[/random]
		[random]
			value="16913"
		[/random]
		[random]
			value="22967"
		[/random]
		[random]
			value="10948"
		[/random]
		[random]
			value="30546"
		[/random]
		[random]
			value="31607"
		[/random]
		[random]
			value="30410"
		[/random]
		[random]
			value="24062"
		[/random]
		[random]
			value="2958"
		[/random]
		[random]
			value="19785"
		[/random]
		[random]
			value="3334"
		[/random]
		[random]
			value="21107"
		[/random]
		[random]
			value="31212"
		[/random]
		[random]
			value="19251"
		[/random]
		[random]
			value="13173"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch+Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="etc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="if you win you should get lots of points from me :)"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="0"
			x="22"
			y="20"
		[/recruit]
		[random]
			value="29351"
		[/random]
		[random]
			value="19503"
		[/random]
		[random]
			value="19953"
		[/random]
		[random]
			value="2121"
		[/random]
		[random]
			value="6740"
		[/random]
		[random]
			value="24876"
		[/random]
		[random]
			value="5419"
		[/random]
		[random]
			value="8527"
		[/random]
		[random]
			value="32621"
		[/random]
		[random]
			value="11430"
		[/random]
		[random]
			value="8373"
		[/random]
		[random]
			value="6663"
		[/random]
		[random]
			value="4991"
		[/random]
		[random]
			value="1278"
		[/random]
		[random]
			value="11324"
		[/random]
		[random]
			value="17151"
			[results]
				checksum="iIQoDMtPSkBQG,LKy-6mp9Kdk,k.K,A98h4lj2,><-.62>c3nH4bmeHbeb58l7bi86.5++,5k8>335e1oZoZ1<2cj-+b+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>z"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="23468"
		[/random]
		[random]
			value="13666"
		[/random]
		[random]
			value="32388"
		[/random]
		[random]
			value="26432"
		[/random]
		[random]
			value="19416"
		[/random]
		[random]
			value="16409"
		[/random]
		[random]
			value="16874"
		[/random]
		[random]
			value="4778"
		[/random]
		[random]
			value="2044"
		[/random]
		[random]
			value="29379"
		[/random]
		[random]
			value="3563"
		[/random]
		[random]
			value="14055"
		[/random]
		[random]
			value="26053"
		[/random]
		[random]
			value="20517"
		[/random]
		[random]
			value="3787"
		[/random]
		[random]
			value="29050"
			[results]
				checksum="DtLKywMBy3LZKfrLcxI,5hz1p,,57f9biij44Y.529j>.c6Eh9ohr4cgln82d6-d>+9,d,lfd4o5e1oZoZ1<2cj--n+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>zTc"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="27346"
		[/random]
		[random]
			value="12727"
		[/random]
		[random]
			value="15982"
		[/random]
		[random]
			value="29189"
		[/random]
		[random]
			value="4155"
		[/random]
		[random]
			value="30739"
		[/random]
		[random]
			value="28877"
		[/random]
		[random]
			value="20171"
		[/random]
		[random]
			value="4480"
		[/random]
		[random]
			value="21447"
		[/random]
		[random]
			value="19563"
		[/random]
		[random]
			value="18438"
		[/random]
		[random]
			value="30928"
		[/random]
		[random]
			value="16146"
		[/random]
		[random]
			value="22551"
		[/random]
		[random]
			value="10392"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch,Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="21"
			[/source]
			[destination]
				x="24"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="29"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="5"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="4"
			[/source]
			[destination]
				x="22"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="sadly I am unworthy prey :("
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="4"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="SirRitalin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="3"
			[/source]
			[destination]
				x="21"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="why is that?"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="20"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="14"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="21"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="20"
			[/source]
			[destination]
				x="28"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="29"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="20"
			[/source]
			[destination]
				x="28"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="29"
				y="6"
			[/source]
			[destination]
				x="31"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="9"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="no score at all, 1st game :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="4"
			[/source]
			[destination]
				x="12"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="6"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="686052286"
		[/random]
		[random]
			value="732050885"
		[/random]
		[random]
			value="387547583"
		[/random]
		[random]
			value="69044622"
		[/random]
		[random]
			value="93613120"
		[/random]
		[random]
			value="156808411"
		[/random]
		[random]
			value="557541932"
		[/random]
		[random]
			value="1892245898"
		[/random]
		[random]
			value="1432065110"
		[/random]
		[random]
			value="459605167"
		[/random]
		[random]
			value="311091091"
		[/random]
		[random]
			value="336362635"
		[/random]
		[random]
			value="250601889"
		[/random]
		[random]
			value="1530017958"
		[/random]
		[random]
			value="2012899611"
		[/random]
		[random]
			value="1510793114"
			[results]
				checksum="A1d.f5307x4iap2Q4c93dg.u72<0Nj+W,pd>773k66nWedd8<29csc2,,fa2Z-2kkfcZ07db+5b,X>6ihc0Nek80p-pc,6mESa>8ip.1907+Dg1a+Mg.1pad,r>ennwd"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="I bet beating noob is not that valuable ..."
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="16714870"
		[/random]
		[random]
			value="1918113514"
		[/random]
		[random]
			value="956376984"
		[/random]
		[random]
			value="476320037"
		[/random]
		[random]
			value="81720957"
		[/random]
		[random]
			value="1292739619"
		[/random]
		[random]
			value="726921926"
		[/random]
		[random]
			value="1611738915"
		[/random]
		[random]
			value="1158155582"
		[/random]
		[random]
			value="90231392"
		[/random]
		[random]
			value="960949908"
		[/random]
		[random]
			value="1871295311"
		[/random]
		[random]
			value="1427458133"
		[/random]
		[random]
			value="1897987758"
		[/random]
		[random]
			value="564424936"
		[/random]
		[random]
			value="353394387"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLxDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="orcs ... pain in the neck :("
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Armageddon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="28"
				y="20"
			[/source]
			[destination]
				x="33"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="28"
				y="17"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="17"
			[/source]
			[destination]
				x="30"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Faello1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="20"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well being new in the ladder doesn't necessarily mean you are a noob in playing wesnoth ;)"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="20"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="14"
			[/source]
			[destination]
				x="20"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="24"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="15873"
		[/random]
		[random]
			value="4701"
		[/random]
		[random]
			value="7312"
		[/random]
		[random]
			value="27475"
		[/random]
		[random]
			value="28008"
		[/random]
		[random]
			value="14522"
		[/random]
		[random]
			value="19456"
		[/random]
		[random]
			value="13486"
		[/random]
		[random]
			value="19606"
		[/random]
		[random]
			value="8889"
		[/random]
		[random]
			value="19370"
		[/random]
		[random]
			value="32759"
		[/random]
		[random]
			value="544"
		[/random]
		[random]
			value="22825"
		[/random]
		[random]
			value="19316"
		[/random]
		[random]
			value="7825"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch-Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Anni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="15"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jules has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="14"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="15"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="I meant only I a have no points in ladder, that's why killing me won't make you earn a lot ..."
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="6"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="27"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="29"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="29"
				y="12"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="I am not totally nob to wesnoth, but neither am I good"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="567479673"
		[/random]
		[random]
			value="1143263732"
		[/random]
		[random]
			value="283933961"
		[/random]
		[random]
			value="1215825736"
		[/random]
		[random]
			value="1249590271"
		[/random]
		[random]
			value="1660821871"
		[/random]
		[random]
			value="598569947"
		[/random]
		[random]
			value="1854226209"
		[/random]
		[random]
			value="1959286729"
		[/random]
		[random]
			value="360176354"
		[/random]
		[random]
			value="1490219887"
		[/random]
		[random]
			value="810765331"
		[/random]
		[random]
			value="1834223649"
		[/random]
		[random]
			value="623001653"
		[/random]
		[random]
			value="1643523878"
		[/random]
		[random]
			value="2027401223"
			[results]
				checksum="A1d.f5307x4iap2Q4c93dg.u72<0Nj+W,pd>773k66nWedd8<29csc2,,fa2Z-2kkfcZ07db+5b,X>6ihc0Nek78p-pc,6mESa>8ip.1907+Dg1a+Mg.1pad,r>ennwd"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="922040825"
		[/random]
		[random]
			value="1186884541"
		[/random]
		[random]
			value="406665575"
		[/random]
		[random]
			value="2065304557"
		[/random]
		[random]
			value="1470818502"
		[/random]
		[random]
			value="1622491311"
		[/random]
		[random]
			value="1167411181"
		[/random]
		[random]
			value="984156725"
		[/random]
		[random]
			value="73577611"
		[/random]
		[random]
			value="874153742"
		[/random]
		[random]
			value="795959806"
		[/random]
		[random]
			value="433753965"
		[/random]
		[random]
			value="216889981"
		[/random]
		[random]
			value="1606725137"
		[/random]
		[random]
			value="120493967"
		[/random]
		[random]
			value="839891634"
			[results]
				checksum="A1d.f5307x4iap2Q4c93dg.u72<0Nj+W,pd>773k66nWedd8<29csc2,,fa2Z-2kkfcZ07db+5b,X>6ihc0Nek78p-pc,6mESa>8ip.1907+Dg1a+Mg.1pad,r>ennwd"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="elf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="playedkdklkldl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="17"
			[/source]
			[destination]
				x="34"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="20"
			[/source]
			[destination]
				x="33"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="we'll see - I count myself to the better half"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="15853"
		[/random]
		[random]
			value="24852"
		[/random]
		[random]
			value="17562"
		[/random]
		[random]
			value="14282"
		[/random]
		[random]
			value="14048"
		[/random]
		[random]
			value="23006"
		[/random]
		[random]
			value="20879"
		[/random]
		[random]
			value="17450"
		[/random]
		[random]
			value="11327"
		[/random]
		[random]
			value="3460"
		[/random]
		[random]
			value="20893"
		[/random]
		[random]
			value="28742"
		[/random]
		[random]
			value="11099"
		[/random]
		[random]
			value="27931"
		[/random]
		[random]
			value="26190"
		[/random]
		[random]
			value="14604"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch>Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dionysios has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="herakles1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="29"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="14"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="58846979"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="49392176"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1509757572"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="385598788"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="13"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hulcus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="30"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="22"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="1342990655"
		[/random]
		[random]
			value="537714184"
		[/random]
		[random]
			value="1484958457"
		[/random]
		[random]
			value="603726601"
		[/random]
		[random]
			value="1278816815"
		[/random]
		[random]
			value="1214173094"
		[/random]
		[random]
			value="320253078"
		[/random]
		[random]
			value="385226654"
		[/random]
		[random]
			value="1965758676"
		[/random]
		[random]
			value="33615651"
		[/random]
		[random]
			value="273212251"
		[/random]
		[random]
			value="1405643986"
		[/random]
		[random]
			value="426797468"
		[/random]
		[random]
			value="2076083671"
		[/random]
		[random]
			value="1636807288"
		[/random]
		[random]
			value="1385569803"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQyDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="herakles1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="19"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="8164"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21989"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24135"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10658"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12031"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="31773"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31005"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29797"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12706"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6874"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="10136"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11616"
			[results]
				chance="40"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11615"
			[results]
				chance="40"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Free has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="eugenemartin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well not bad ;)"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="17"
			[/source]
			[destination]
				x="24"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="14752"
		[/random]
		[random]
			value="28472"
		[/random]
		[random]
			value="15072"
		[/random]
		[random]
			value="17801"
		[/random]
		[random]
			value="992"
		[/random]
		[random]
			value="30811"
		[/random]
		[random]
			value="27929"
		[/random]
		[random]
			value="13890"
		[/random]
		[random]
			value="19146"
		[/random]
		[random]
			value="19093"
		[/random]
		[random]
			value="10942"
		[/random]
		[random]
			value="25752"
		[/random]
		[random]
			value="32063"
		[/random]
		[random]
			value="8473"
		[/random]
		[random]
			value="27340"
		[/random]
		[random]
			value="12768"
			[results]
				checksum="DtLKywMBy3LZKfrLcxI,5hz1p,,57f9biij44Y.529j>.c6Eh9ohr4cgln82d6-d>+9,d,lfd4o5e1oZoZ1<2cj-+b+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>zTc"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="31"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="15"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Devas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="14"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="herakles1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="npc1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="not good either"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="haha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Faello1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="17"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="123249260"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1994149249"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="540133948"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="742418769"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2025757363"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2087821233"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="1625999165"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2083384725"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1075278661"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1293381202"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="535999298"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1554670261"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="20"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="641251173"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="910764908"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="116956408"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1438152133"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1182073276"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="519937290"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1647383987"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Volff has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="you are very unlucky"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gondorian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="1601135858"
		[/random]
		[random]
			value="738948492"
		[/random]
		[random]
			value="658869483"
		[/random]
		[random]
			value="615039770"
		[/random]
		[random]
			value="2045733229"
		[/random]
		[random]
			value="1896866385"
		[/random]
		[random]
			value="1106381733"
		[/random]
		[random]
			value="1837316116"
		[/random]
		[random]
			value="991637794"
		[/random]
		[random]
			value="1836598340"
		[/random]
		[random]
			value="2086897269"
		[/random]
		[random]
			value="1463442333"
		[/random]
		[random]
			value="95982147"
		[/random]
		[random]
			value="1498496203"
		[/random]
		[random]
			value="1360850174"
		[/random]
		[random]
			value="2125737801"
			[results]
				checksum="bdaa3>lIRvgIRJM.COpAStqqsFuywVtHyRuNFMAmrE7tVzsxEyFtFnIVPrAAywEPxypqIr+HvMSxVvGBKE6DRtPQ,CwLuI>sNFvyTGF0uiRDBAzyUuH5Qm,nqnQCwyAq"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="1663932600"
		[/random]
		[random]
			value="1673593155"
		[/random]
		[random]
			value="1578572883"
		[/random]
		[random]
			value="255397444"
		[/random]
		[random]
			value="184978990"
		[/random]
		[random]
			value="46129005"
		[/random]
		[random]
			value="153647026"
		[/random]
		[random]
			value="2081845375"
		[/random]
		[random]
			value="1152510738"
		[/random]
		[random]
			value="1990963142"
		[/random]
		[random]
			value="925999521"
		[/random]
		[random]
			value="841625430"
		[/random]
		[random]
			value="1930376763"
		[/random]
		[random]
			value="241958206"
		[/random]
		[random]
			value="937607577"
		[/random]
		[random]
			value="1281389319"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLqDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well happens"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ffarr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="herakles1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="JEMEN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="13"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="18"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="23020"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25388"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9767"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23921"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="14"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="14"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="6392"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2184"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3072"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29132"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tekkuni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="5862"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15913"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24710"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Faello has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="18"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="28489"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32027"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13825"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="24451"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9824"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31307"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="25572"
		[/random]
		[random]
			value="3131"
		[/random]
		[random]
			value="15869"
		[/random]
		[random]
			value="25874"
		[/random]
		[random]
			value="17589"
		[/random]
		[random]
			value="18773"
		[/random]
		[random]
			value="10831"
		[/random]
		[random]
			value="28293"
		[/random]
		[random]
			value="4453"
		[/random]
		[random]
			value="11116"
		[/random]
		[random]
			value="8654"
		[/random]
		[random]
			value="19443"
		[/random]
		[random]
			value="21906"
		[/random]
		[random]
			value="20667"
		[/random]
		[random]
			value="18080"
		[/random]
		[random]
			value="24703"
			[results]
				checksum="DtLKywMBy3LZKfrLcxI,5hz1p,,57f9biij44Y.529j>.c6Eh9ohr4cgln82d6-d>+9,d,lfd4o5e1oZoZ1<2cj-+e+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>zTc"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tag has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ertai has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="BazBaz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="17"
			[/source]
			[destination]
				x="33"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ferreturns has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="19"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="19"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="71934347"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2011376495"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11025477"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1066660954"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1674944990"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="382553626"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1648245192"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="17"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="417400314"
			[results]
				chance="50"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Allan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Humulus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="11"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="18"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="6670"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7547"
			[results]
				chance="50"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="27143"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27699"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15467"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28283"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="31056"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24288"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32315"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="14219"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4716"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="30312"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15810"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20563"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4851"
			[results]
				chance="70"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hulcus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="9810"
		[/random]
		[random]
			value="13025"
		[/random]
		[random]
			value="4372"
		[/random]
		[random]
			value="9292"
		[/random]
		[random]
			value="29920"
		[/random]
		[random]
			value="26974"
		[/random]
		[random]
			value="2661"
		[/random]
		[random]
			value="22589"
		[/random]
		[random]
			value="5785"
		[/random]
		[random]
			value="29644"
		[/random]
		[random]
			value="9105"
		[/random]
		[random]
			value="19866"
		[/random]
		[random]
			value="13605"
		[/random]
		[random]
			value="22657"
		[/random]
		[random]
			value="32676"
		[/random]
		[random]
			value="14602"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch1Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="19"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="16"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tekkuni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="darky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="22"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Soller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="14"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="GuanYu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Soller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="BuffaloBill has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="15"
			[/source]
			[destination]
				x="34"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="14"
			[/source]
			[destination]
				x="34"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="13"
			[/source]
			[destination]
				x="34"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="drak-erikas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="490517292"
		[/random]
		[random]
			value="1661974151"
		[/random]
		[random]
			value="2091240824"
		[/random]
		[random]
			value="932640132"
		[/random]
		[random]
			value="337489139"
		[/random]
		[random]
			value="1650995308"
		[/random]
		[random]
			value="2142226874"
		[/random]
		[random]
			value="992681813"
		[/random]
		[random]
			value="448149699"
		[/random]
		[random]
			value="401504587"
		[/random]
		[random]
			value="2060237091"
		[/random]
		[random]
			value="275131699"
		[/random]
		[random]
			value="1562925848"
		[/random]
		[random]
			value="710125159"
		[/random]
		[random]
			value="1403602305"
		[/random]
		[random]
			value="1594411170"
			[results]
				checksum="lff>l2g075TL1PN>RItyPOsQSEqFwNtBuIHQIVEzokwC<NLKJtOuswyMEGAAuTRCrwKqyOwCv7wvMyEErvzOMDisNuojSAIoviRxvJRMQ6G7PPHpQRvVsizNbMJMzxOR"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Soller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="herakles1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="495308385"
		[/random]
		[random]
			value="1281096366"
		[/random]
		[random]
			value="1592173465"
		[/random]
		[random]
			value="1328932441"
		[/random]
		[random]
			value="108370178"
		[/random]
		[random]
			value="1035243024"
		[/random]
		[random]
			value="1216667764"
		[/random]
		[random]
			value="1417430298"
		[/random]
		[random]
			value="327823429"
		[/random]
		[random]
			value="561406418"
		[/random]
		[random]
			value="309450846"
		[/random]
		[random]
			value="1852547743"
		[/random]
		[random]
			value="2001149344"
		[/random]
		[random]
			value="593889621"
		[/random]
		[random]
			value="1258205845"
		[/random]
		[random]
			value="26085730"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLxDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="I'am awaiting your attack ;P"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="19"
			[/source]
			[destination]
				x="24"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="3"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="2415"
		[/random]
		[random]
			value="7538"
		[/random]
		[random]
			value="18463"
		[/random]
		[random]
			value="872"
		[/random]
		[random]
			value="4428"
		[/random]
		[random]
			value="4949"
		[/random]
		[random]
			value="2377"
		[/random]
		[random]
			value="30131"
		[/random]
		[random]
			value="15954"
		[/random]
		[random]
			value="4303"
		[/random]
		[random]
			value="21114"
		[/random]
		[random]
			value="26498"
		[/random]
		[random]
			value="18945"
		[/random]
		[random]
			value="28334"
		[/random]
		[random]
			value="18780"
		[/random]
		[random]
			value="6056"
			[results]
				checksum="rMw,yPeQClHv4qiEftUPBaPmRwuQALrB5K41BzwkbHg>N9Dm<aid82Phnc2926.+7+dek-f96<0a957dOcZ0l3i87d-nlPDXph.pA9,d6iK90.jX400rc<W.RoqcAkzo"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Frozz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="20"
			[/source]
			[destination]
				x="18"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="herakles1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="GKW_Roten has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="15"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="erikas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Soller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="21"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1786485645"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="508817189"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1143387480"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1971653631"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="11"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="34343647"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1295827157"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1671390849"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="661318571"
			[results]
				chance="60"
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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				x="15"
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				x="15"
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				chance="50"
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		[random]
			value="9340"
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				chance="50"
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				chance="60"
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				chance="50"
				damage="5"
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		[random]
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="etc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ettuskitt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="your tribes seem restless ..."
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="anakayub has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Unleashed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Allan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Allan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="14"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Beer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="50"
		[/random]
		[random]
			value="17411"
		[/random]
		[random]
			value="7779"
		[/random]
		[random]
			value="25402"
		[/random]
		[random]
			value="2173"
		[/random]
		[random]
			value="11854"
		[/random]
		[random]
			value="26941"
		[/random]
		[random]
			value="11192"
		[/random]
		[random]
			value="24870"
		[/random]
		[random]
			value="1585"
		[/random]
		[random]
			value="21310"
		[/random]
		[random]
			value="21239"
		[/random]
		[random]
			value="3294"
		[/random]
		[random]
			value="10982"
		[/random]
		[random]
			value="18629"
		[/random]
		[random]
			value="13741"
			[results]
				checksum="xrrTUHqNDlkgVR7QuklR2XP3987a,>69oz8308b5>5ck+>+if-99Xd4<c3g23aJ.2a62ckgld<hsaeh6pHd57jl5M70+h.M8<-jaa0AoRiGpFeb>-5,0d1n,0brofElh"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dragonland has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="JEMEN2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="21"
			[/source]
			[destination]
				x="18"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="10"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="950502883"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="169301112"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="422270629"
			[results]
				chance="30"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1034132397"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="9"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1900552789"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="964591453"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="99576076"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="547459188"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="8"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1447454783"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="54506310"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="867408418"
			[results]
				chance="30"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2042562383"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bender has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Baris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="7"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="7"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="6"
			[/source]
			[destination]
				x="10"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="7"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="8"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="388799082"
		[/random]
		[random]
			value="580398547"
		[/random]
		[random]
			value="1322728275"
		[/random]
		[random]
			value="1573560270"
		[/random]
		[random]
			value="131741094"
		[/random]
		[random]
			value="2098420347"
		[/random]
		[random]
			value="1691936181"
		[/random]
		[random]
			value="845578010"
		[/random]
		[random]
			value="1635122557"
		[/random]
		[random]
			value="1772512032"
		[/random]
		[random]
			value="490929382"
		[/random]
		[random]
			value="226808072"
		[/random]
		[random]
			value="1985508517"
		[/random]
		[random]
			value="655728885"
		[/random]
		[random]
			value="1554051507"
		[/random]
		[random]
			value="1478341613"
			[results]
				checksum="aNm6.91a1nq9d.GB+>nq9e1xs6zN3mIPrsMPqQMBwuIBMOMOw2nwNRFpvywHvmyGLNUwnNzAsJVtBqsTcMJrOwQvqFoFkHuNbsCTMqSQoCnFGHhCtsRq+HnnMs,MDPHD"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="4"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="playedkdklkldl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="17"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="28410"
		[/random]
		[random]
			value="6996"
		[/random]
		[random]
			value="13814"
		[/random]
		[random]
			value="10858"
		[/random]
		[random]
			value="21938"
		[/random]
		[random]
			value="30944"
		[/random]
		[random]
			value="9075"
		[/random]
		[random]
			value="7641"
		[/random]
		[random]
			value="23802"
		[/random]
		[random]
			value="32401"
		[/random]
		[random]
			value="32522"
		[/random]
		[random]
			value="1873"
		[/random]
		[random]
			value="25879"
		[/random]
		[random]
			value="27873"
		[/random]
		[random]
			value="9060"
		[/random]
		[random]
			value="17066"
			[results]
				checksum="DtLKywMBy3LZKfrLcxI,5hz1p,,57f9biij44Y.529j>.c6Eh9ohr4cgln82d6-d>+9,d,lfd4o5e1oZoZ1<2cj-+b+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>zTc"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ccc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="8"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="27057"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4186"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15694"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24406"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="8"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="609"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12955"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24250"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31530"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="15"
			[/source]
			[destination]
				x="34"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="14"
			[/source]
			[destination]
				x="34"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="13"
			[/source]
			[destination]
				x="34"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="30"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="15"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bgbgbg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sprat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="11"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/move]
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	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="11"
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			[destination]
				x="6"
				y="8"
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	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
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			[destination]
				x="9"
				y="9"
			[/destination]
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	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="10"
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			[destination]
				x="9"
				y="8"
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	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="10"
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			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="9"
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			[destination]
				x="10"
				y="10"
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	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="10"
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			[destination]
				x="10"
				y="9"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="8"
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			[destination]
				x="11"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
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			[destination]
				x="26"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="6"
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			[destination]
				x="18"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="95022536"
		[/random]
		[random]
			value="910193490"
		[/random]
		[random]
			value="1828641263"
		[/random]
		[random]
			value="744186302"
		[/random]
		[random]
			value="793900750"
		[/random]
		[random]
			value="1519240393"
		[/random]
		[random]
			value="910977666"
		[/random]
		[random]
			value="966561535"
		[/random]
		[random]
			value="473275389"
		[/random]
		[random]
			value="234874759"
		[/random]
		[random]
			value="1569120346"
		[/random]
		[random]
			value="930429939"
		[/random]
		[random]
			value="1499954198"
		[/random]
		[random]
			value="301803283"
		[/random]
		[random]
			value="820322674"
		[/random]
		[random]
			value="1478615482"
			[results]
				checksum="lff>l2g075TL1PN>RItyPOsQSEqFwNtBuIHQIVEzokwC<NLKJtOuswyMEGAAuTRCrwKqyOwCv7wvMyEErvzRMDisNuojSAIoviRxvJRMQ6G7PPHpQRvVsizNbMJMzxOR"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="15"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TimurPL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="9"
			[/source]
			[destination]
				x="35"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Loaias has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Guile2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="merik_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="18"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="8"
			[/source]
			[destination]
				x="9"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="8"
			[/source]
			[destination]
				x="11"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="1087701145"
		[/random]
		[random]
			value="834166723"
		[/random]
		[random]
			value="722744914"
		[/random]
		[random]
			value="174392305"
		[/random]
		[random]
			value="272259938"
		[/random]
		[random]
			value="446880651"
		[/random]
		[random]
			value="1412888954"
		[/random]
		[random]
			value="555431978"
		[/random]
		[random]
			value="1882056344"
		[/random]
		[random]
			value="317863741"
		[/random]
		[random]
			value="167754430"
		[/random]
		[random]
			value="1817433705"
		[/random]
		[random]
			value="2077021516"
		[/random]
		[random]
			value="1728776445"
		[/random]
		[random]
			value="1961092886"
		[/random]
		[random]
			value="719122474"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQyDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ankjell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="10"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="10"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="7"
			[/source]
			[destination]
				x="12"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="11"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="7"
			[/source]
			[destination]
				x="10"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="9"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="9"
			[/source]
			[destination]
				x="12"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="7"
			[/source]
			[destination]
				x="13"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="haha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="5729"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31475"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11982"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27963"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="7091"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21048"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9371"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ezysquire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="6"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="13"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="9"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="13"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="8"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DarkDragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="playedkdklkldl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="6"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gallifax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TimurPPL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ISAF has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="20"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="19"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Froz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="nazirite has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="9"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Anni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Johan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="EntropicDice has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="7"
			[/source]
			[destination]
				x="8"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="7"
			[/source]
			[destination]
				x="11"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="10"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="18"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="1993084249"
		[/random]
		[random]
			value="1175082804"
		[/random]
		[random]
			value="348984077"
		[/random]
		[random]
			value="371323413"
		[/random]
		[random]
			value="1775750972"
		[/random]
		[random]
			value="952474580"
		[/random]
		[random]
			value="369314033"
		[/random]
		[random]
			value="1215934023"
		[/random]
		[random]
			value="931227862"
		[/random]
		[random]
			value="602590636"
		[/random]
		[random]
			value="2046058748"
		[/random]
		[random]
			value="1201479804"
		[/random]
		[random]
			value="30785462"
		[/random]
		[random]
			value="328087199"
		[/random]
		[random]
			value="1544363435"
		[/random]
		[random]
			value="1816800930"
			[results]
				checksum="A1d.f5307x4iap2Q4c93dg.u72<0Nj+W,pd>773k66nWedd8<29csc2,,fa2Z-2kkfcZ07db+5b,X>6ihc0Nek77p-pc,6mESa>8ip.1907+Dg1a+Mg.1pad,r>ennwd"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="15"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="35"
				y="8"
			[/source]
			[destination]
				x="36"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="36"
				y="10"
			[/source]
			[destination]
				x="36"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="Hello"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="hi"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="solaris: You realised by now , that your are falling prey for an alias?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="36"
				y="11"
			[/source]
			[destination]
				x="36"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="36"
				y="9"
			[/source]
			[destination]
				x="36"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="??"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hoolapaloola has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="15"
			[/source]
			[destination]
				x="34"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="14"
			[/source]
			[destination]
				x="34"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="31"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="15"
			[/source]
			[destination]
				x="30"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="13"
			[/source]
			[destination]
				x="34"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sprat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="what do you mean?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Pendragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="31005"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19791"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19474"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3118"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Macika has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="8"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="you mean he_?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="solaris: hehe I think its quite clear:) Enjoy anyway, I go obs something else"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="9"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="31729"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8087"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23032"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well I don't know who he is"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="9"
			[/source]
			[destination]
				x="8"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="8"
				y="8"
			[/source]
			[destination]
				x="9"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="15672"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16836"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="773"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9860"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sprat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="9"
			[/source]
			[destination]
				x="7"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="7"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="and I don't want to know actually ;)"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="29087"
		[/random]
		[random]
			value="7113"
		[/random]
		[random]
			value="27164"
		[/random]
		[random]
			value="16731"
		[/random]
		[random]
			value="15077"
		[/random]
		[random]
			value="16038"
		[/random]
		[random]
			value="22456"
		[/random]
		[random]
			value="32566"
		[/random]
		[random]
			value="20881"
		[/random]
		[random]
			value="23856"
		[/random]
		[random]
			value="23221"
		[/random]
		[random]
			value="18352"
		[/random]
		[random]
			value="15376"
		[/random]
		[random]
			value="10540"
		[/random]
		[random]
			value="20114"
		[/random]
		[random]
			value="30175"
			[results]
				checksum="iIQoDMtPSkBQG,LKy-6mp9Kdk,k.K,A98h4lj2,><-.62>c3nH4bmeHbeb58l7bi86.5++,5k8>335e1oZoZ1<2cj-+b+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>z"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="so please don#t tell me he_"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="23544"
		[/random]
		[random]
			value="10689"
		[/random]
		[random]
			value="6172"
		[/random]
		[random]
			value="13015"
		[/random]
		[random]
			value="10864"
		[/random]
		[random]
			value="16568"
		[/random]
		[random]
			value="18781"
		[/random]
		[random]
			value="17637"
		[/random]
		[random]
			value="27157"
		[/random]
		[random]
			value="27295"
		[/random]
		[random]
			value="12896"
		[/random]
		[random]
			value="29166"
		[/random]
		[random]
			value="22019"
		[/random]
		[random]
			value="19447"
		[/random]
		[random]
			value="9273"
		[/random]
		[random]
			value="19206"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch,Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="18"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Quincy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="10"
			[/source]
			[destination]
				x="7"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="8"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Yah has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="aLe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="orc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="mich64 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="huh?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="I like to play against people I don't know - the experience is somewhat more enjoyable that way"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="8"
			[/source]
			[destination]
				x="11"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="9"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="8"
			[/source]
			[destination]
				x="8"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="1117837548"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="307646382"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="200309010"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="52707658"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="7"
			[/source]
			[destination]
				x="8"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="7"
			[/source]
			[destination]
				x="8"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="843419695"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2060837951"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="121638013"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2064841951"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="I made mistake"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="1354907759"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1747436299"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2022764905"
			[results]
				chance="50"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="but still I got lucky"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jelle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="7"
			[/source]
			[destination]
				x="7"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="7"
				y="7"
			[/source]
			[destination]
				x="7"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="1959235321"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1061875587"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1340582297"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1700293374"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1804550249"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="33155657"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="wonder if I get away with this :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="4"
			[/source]
			[destination]
				x="6"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="6"
				y="7"
			[/source]
			[destination]
				x="7"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="444400428"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1844256664"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2116815142"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1652178580"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="715260875"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1569514218"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="7"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="7,8&8,8 were dead"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Christof has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="6"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="9"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="1591349061"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="989579061"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="180385819"
			[results]
				chance="30"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="406288787"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="7"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="2036555950"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1246817535"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1532384921"
			[results]
				chance="30"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1509578420"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="giocatoreXIII has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="4"
			[/source]
			[destination]
				x="9"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="6"
			[/source]
			[destination]
				x="10"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="I bet you do"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="luismiguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Humulus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="manfred84 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="30"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="9"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="grim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="15216"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32650"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21275"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="darky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="graczgf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="9"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="coward"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="8"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="8"
			[/source]
			[destination]
				x="7"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="17"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="4745"
		[/random]
		[random]
			value="14098"
		[/random]
		[random]
			value="21273"
		[/random]
		[random]
			value="30483"
		[/random]
		[random]
			value="9256"
		[/random]
		[random]
			value="3659"
		[/random]
		[random]
			value="1641"
		[/random]
		[random]
			value="6762"
		[/random]
		[random]
			value="18825"
		[/random]
		[random]
			value="6713"
		[/random]
		[random]
			value="28595"
		[/random]
		[random]
			value="13207"
		[/random]
		[random]
			value="2596"
		[/random]
		[random]
			value="4671"
		[/random]
		[random]
			value="16216"
		[/random]
		[random]
			value="28098"
			[results]
				checksum="iIQoDMtPSkBQG,LKy-6mp9Kdk,k.K,A98h4lj2,><-.62>c3nH4bmeHbeb58l7bi86.5++,5k8>335e1oZoZ1<2cj--n+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>z"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ca has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="10"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="8"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="27695"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28772"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9623"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4213"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="playedkdklkldl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="super_rambo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="15"
			[/source]
			[destination]
				x="34"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="14"
			[/source]
			[destination]
				x="34"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="14"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="13"
			[/source]
			[destination]
				x="34"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="spity has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="the re was no better solution"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Szczepan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="8"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="639233924"
			[results]
				chance="30"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="sad he died so easy"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1541405195"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1212017548"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1270764028"
			[results]
				chance="50"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="7"
			[/source]
			[destination]
				x="8"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1413512474"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="332798687"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="847244208"
			[results]
				chance="50"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="7"
			[/source]
			[destination]
				x="10"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="10"
				y="10"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="1201610951"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1520961501"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="408138731"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="123331700"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="699015251"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1645515638"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="1904504353"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2001075577"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="722619528"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="80713344"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22398361"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1532326997"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="13"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="7"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="910441357"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="921468723"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1313658069"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1200980566"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="417500105"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2028831596"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Flepsi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="12"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="11"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="2040256011"
			[results]
				chance="40"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="490873902"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="386809249"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1419214173"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="51130479"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="383677891"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="8"
			[/source]
			[destination]
				x="9"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1767774934"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="923291292"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="962601193"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="114115445"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tijo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="7"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="9"
			[/source]
			[destination]
				x="6"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="7"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="7"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="YAMABUKISENSEI has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bgbgbg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="14"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="12"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="14"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="36"
				y="8"
			[/source]
			[destination]
				x="35"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="35"
				y="10"
			[/source]
			[destination]
				x="36"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="36"
				y="12"
			[/source]
			[destination]
				x="35"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="15"
			[/source]
			[destination]
				x="34"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="14"
			[/source]
			[destination]
				x="34"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="13"
			[/source]
			[destination]
				x="35"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="16"
			[/source]
			[destination]
				x="33"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="14"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="17"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="who?"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="14"
			[/source]
			[destination]
				x="9"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sword has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Faeria has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="SirRitalin"
			message="he means the archer who didn't retreat"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well he didn't have much hp - didn't he?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="dafresh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="act has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sirius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mondien has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bloodborn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="crokodil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Aii_m has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="19"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dave has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sirius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jurdiam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="didier has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="15379"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10568"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9328"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28115"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Yang has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="16959"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28844"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22713"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="9"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="21840"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28783"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10396"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7593"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pelaaja has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="12"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="6719"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3209"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20510"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="24843"
		[/random]
		[random]
			value="27888"
		[/random]
		[random]
			value="5853"
		[/random]
		[random]
			value="24307"
		[/random]
		[random]
			value="26894"
		[/random]
		[random]
			value="18395"
		[/random]
		[random]
			value="1930"
		[/random]
		[random]
			value="31211"
		[/random]
		[random]
			value="32106"
		[/random]
		[random]
			value="22068"
		[/random]
		[random]
			value="2162"
		[/random]
		[random]
			value="18581"
		[/random]
		[random]
			value="7555"
		[/random]
		[random]
			value="20709"
		[/random]
		[random]
			value="2477"
		[/random]
		[random]
			value="27197"
			[results]
				checksum="iIQoDMtPSkBQG,LKy-6mp9Kdk,k.K,A98h4lj2,><-.62>c3nH4bmeHbeb58l7bi86.5++,5k8>335e1oZoZ1<2cj--m+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>z"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gorfag has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="18"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Fanden has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="bad 4 me now"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="1868863108"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5237584"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="440978012"
			[results]
				chance="40"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lanux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="killbot4000 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jules has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="6"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="9"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="6"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="852960363"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="369158092"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1283285801"
			[results]
				chance="30"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1187733714"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="11"
			[/source]
			[destination]
				x="6"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="6"
				y="13"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1365598604"
			[results]
				chance="30"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="432148468"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="783881549"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1313613871"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pinkdwarf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1160126958"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="356400818"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1079871086"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="187015787"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Pablo_CZ2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="109380468"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1743346943"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1268280931"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1977161421"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1104027998"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="997733637"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="10"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1151759212"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1559863550"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="120169580"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="233629581"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="766550918"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="888581102"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zentman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Claroscuro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="11"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="555745733"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="948572045"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="811459529"
			[results]
				chance="40"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="8"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="478039171"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="352188991"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1351652056"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="546261083"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="nice rolls"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Faello2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="11"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1222291610"
			[results]
				chance="50"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1976981846"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1483215272"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="993829061"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Radical_Views has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="SD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="wumsi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="9"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="595406157"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1586925235"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="659886310"
			[results]
				chance="30"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1041070196"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="10"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1913063212"
			[results]
				chance="30"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2058955976"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1892981015"
			[results]
				chance="30"
				damage="12"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="29476415"
			[results]
				chance="30"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="330563040"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2067314273"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="778314547"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Johnny_Rainbow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="12"
			[/source]
			[destination]
				x="10"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="12"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="402746082"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1680194763"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="449377514"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1088452249"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1556459007"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1446820696"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="poseidonj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="30"
				y="9"
			[/source]
			[destination]
				x="32"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="32"
				y="11"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1504406437"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1801276231"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="557952103"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="441146446"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1564785038"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1232198783"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="12"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1631217166"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1488689542"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="150106687"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="338943093"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="361462647"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="497209769"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="35"
				y="9"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="dafresh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="FakeCheez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="FakeCheez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="9"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="9"
				y="15"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="4265"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2255"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27694"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10513"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well I was lucky I must admit"
			side="1"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="8023"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20331"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25318"
			[results]
				chance="50"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="19"
			[/source]
			[destination]
				x="14"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="19"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="5937"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22370"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29952"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8130"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="35"
				y="12"
			[/source]
			[destination]
				x="30"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="13"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="26620"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11923"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15220"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28180"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="31167"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21304"
			[results]
				chance="50"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="12"
			[/source]
			[destination]
				x="33"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="33"
				y="11"
			[/source]
			[destination]
				x="32"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="10462"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19933"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19931"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25564"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30485"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14375"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="13"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="NewComer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Unleashed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="9404"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30427"
			[results]
				chance="50"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27164"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="621"
			[results]
				chance="50"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5743"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27125"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="9"
				y="13"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1678"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17755"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20070"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8991"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="morkyyy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="15"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Darnek_wif has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Janitor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="the problem is that I'm pretty much loosing the battle in the east"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="man, don't make me laugh"
			side="2"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="4918"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16932"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29950"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2291"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="17"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="26857"
		[/random]
		[random]
			value="1641"
		[/random]
		[random]
			value="5123"
		[/random]
		[random]
			value="29845"
		[/random]
		[random]
			value="17331"
		[/random]
		[random]
			value="7435"
		[/random]
		[random]
			value="12635"
		[/random]
		[random]
			value="30226"
		[/random]
		[random]
			value="15084"
		[/random]
		[random]
			value="11148"
		[/random]
		[random]
			value="29583"
		[/random]
		[random]
			value="1934"
		[/random]
		[random]
			value="6762"
		[/random]
		[random]
			value="31871"
		[/random]
		[random]
			value="12471"
		[/random]
		[random]
			value="17750"
			[results]
				checksum="iIQoDMtPSkBQG,LKy-6mp9Kdk,k.K,A98h4lj2,><-.62>c3nH4bmeHbeb58l7bi86.5++,5k8>335e1oZoZ1<2cj--m+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>z"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="I'd never dare to"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="qeet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="10"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="17485"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28112"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="12"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="5553556"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="357009348"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="356183386"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26934049"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="226117079"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="911872312"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="graczgf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="8"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="8"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="2"
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="882157212"
			[results]
				chance="50"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1352904687"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1232518747"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="853132955"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1465633982"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1381232770"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="539698790"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="564062758"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1151473511"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1282167635"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="skcrypta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Yang has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="10"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="10"
				y="14"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="2011950895"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="621264113"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1094173110"
			[results]
				chance="40"
				damage="3"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Pablo_CZ2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DeltaS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="11"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="667041090"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1247920245"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2116859293"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1899418534"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Reika has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="10"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="511239636"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="106945801"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1039910838"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1126246362"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="12"
			[/source]
			[destination]
				x="8"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="15"
			[/source]
			[destination]
				x="9"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="1592896159"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="745103864"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1154801819"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1947393295"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="9"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="94110248"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="113429095"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="652424761"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="777664563"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="13"
			[/source]
			[destination]
				x="9"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="16"
			[/source]
			[destination]
				x="9"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="1833324166"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2130391339"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="529013617"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Maboul has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="11"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="10"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="6"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="933848341"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1408156035"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1626285678"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1231398078"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="15"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KillDoZeR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="my line looked very bad, I risked to roll for upgrades"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Eren has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="32"
				y="11"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="32"
				y="12"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1463972443"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="48918357"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1510371259"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1200679637"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1226243523"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2051810025"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="but exposed units. All after you got +50% in dmg inflicted"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="12"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="922404358"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1310066147"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="46479262"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="607532642"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="336904469"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1542660685"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1618312670"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Pazx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="I do not consider the divergence being possible to handle"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Aii_m has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="aldril has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="20"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="lets see"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="roll 1:93% to kill now, the same last turn ..."
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sakeku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="9,13 on 9,12"
			side="2"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="9"
				y="13"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="3090"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10331"
			[results]
				chance="50"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well go ahead"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="see"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="green has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="npc1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="MiszczPL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="30122"
			[results]
				chance="40"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="87% tk"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well you did it - didn't you"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Assassino_multani has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="8"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="8"
				y="14"
			[/source]
			[destination]
				x="8"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="18393"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22401"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29824"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32592"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="moosk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="21822"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8893"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18701"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11622"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="13452"
		[/random]
		[random]
			value="5958"
		[/random]
		[random]
			value="21753"
		[/random]
		[random]
			value="27242"
		[/random]
		[random]
			value="32234"
		[/random]
		[random]
			value="18845"
		[/random]
		[random]
			value="3805"
		[/random]
		[random]
			value="21823"
		[/random]
		[random]
			value="21028"
		[/random]
		[random]
			value="29702"
		[/random]
		[random]
			value="27295"
		[/random]
		[random]
			value="16458"
		[/random]
		[random]
			value="26710"
		[/random]
		[random]
			value="13500"
		[/random]
		[random]
			value="727"
		[/random]
		[random]
			value="15312"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch1Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="kuochiang has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Massacre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Janitor1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="11"
			[/source]
			[destination]
				x="32"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="11"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="13268"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27564"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15451"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13462"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21565"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18098"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="19281"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2849"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29613"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14150"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21810"
			[results]
				chance="50"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="13"
			[/source]
			[destination]
				x="30"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="9"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="5577"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5681"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6092"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27828"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="hmmm, mabye I will manage to handle"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="15"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="1592704039"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="942617418"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="823127550"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="270117486"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1825596277"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1664298007"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="14"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="973957258"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1801069031"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1301004863"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="524407307"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1405540131"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1860609341"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="gg?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="16"
			[/source]
			[destination]
				x="15"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="15"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="1985082329"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2126442253"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="678551760"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1607367691"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="491118979"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1079330046"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="818200962"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="925029601"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="playedkdklkldl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="you won this then I guess"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="now I got luck :P"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="1890878334"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="318503223"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1681569138"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="509571456"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="13"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="649290582"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1188022387"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1344531209"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="795099863"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1139364722"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="1087178603"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="400346173"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="695806480"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="211140867"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="771160216"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="12"
			[/source]
			[destination]
				x="14"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="666338758"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="60512292"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1820888107"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="759765839"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1956597062"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="903130587"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="but I consider this a very badly played game anyway"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="12"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="on my part"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="18"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="1880789424"
		[/random]
		[random]
			value="1466764620"
		[/random]
		[random]
			value="2013749085"
		[/random]
		[random]
			value="389597851"
		[/random]
		[random]
			value="759731704"
		[/random]
		[random]
			value="2021909357"
		[/random]
		[random]
			value="1468384195"
		[/random]
		[random]
			value="793922834"
		[/random]
		[random]
			value="980103828"
		[/random]
		[random]
			value="2043812090"
		[/random]
		[random]
			value="303267649"
		[/random]
		[random]
			value="710991954"
		[/random]
		[random]
			value="1140222678"
		[/random]
		[random]
			value="1043672555"
		[/random]
		[random]
			value="1393996735"
		[/random]
		[random]
			value="1798918552"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQyDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="23"
			y="5"
		[/recruit]
		[random]
			value="102387766"
		[/random]
		[random]
			value="1781462793"
		[/random]
		[random]
			value="1526399556"
		[/random]
		[random]
			value="1569152386"
		[/random]
		[random]
			value="1647728230"
		[/random]
		[random]
			value="1915997407"
		[/random]
		[random]
			value="181400443"
		[/random]
		[random]
			value="1522153940"
		[/random]
		[random]
			value="1236897954"
		[/random]
		[random]
			value="975323277"
		[/random]
		[random]
			value="354774120"
		[/random]
		[random]
			value="1133226397"
		[/random]
		[random]
			value="1278590926"
		[/random]
		[random]
			value="1065766074"
		[/random]
		[random]
			value="125965427"
		[/random]
		[random]
			value="174779834"
			[results]
				checksum="lff>l2g075TL1PN>RItyPOsQSEqFwNtBuIHQIVEzokwC<NLKJtOuswyMEGAAuTRCrwKqyOwCv7wvMyEErvzSMDisNuojSAIoviRxvJRMQ6G7PPHpQRvVsizNbMJMzxOR"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="22"
			y="4"
		[/recruit]
		[random]
			value="705229237"
		[/random]
		[random]
			value="189190915"
		[/random]
		[random]
			value="1929938505"
		[/random]
		[random]
			value="1032430984"
		[/random]
		[random]
			value="528987548"
		[/random]
		[random]
			value="1575548637"
		[/random]
		[random]
			value="1134818750"
		[/random]
		[random]
			value="162966693"
		[/random]
		[random]
			value="954464545"
		[/random]
		[random]
			value="556487488"
		[/random]
		[random]
			value="1810694924"
		[/random]
		[random]
			value="722978304"
		[/random]
		[random]
			value="737887931"
		[/random]
		[random]
			value="1185365216"
		[/random]
		[random]
			value="1959876259"
		[/random]
		[random]
			value="1713211208"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLqDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="295062179"
		[/random]
		[random]
			value="344703201"
		[/random]
		[random]
			value="55295160"
		[/random]
		[random]
			value="1032950110"
		[/random]
		[random]
			value="1530068417"
		[/random]
		[random]
			value="2015171419"
		[/random]
		[random]
			value="598677671"
		[/random]
		[random]
			value="922724105"
		[/random]
		[random]
			value="813306779"
		[/random]
		[random]
			value="1442996158"
		[/random]
		[random]
			value="1381145867"
		[/random]
		[random]
			value="1884891214"
		[/random]
		[random]
			value="314610831"
		[/random]
		[random]
			value="4363142"
		[/random]
		[random]
			value="586392333"
		[/random]
		[random]
			value="2035063359"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLqDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="32"
				y="12"
			[/source]
			[destination]
				x="32"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="1160955515"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14078760"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="212518501"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1831868391"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2104993648"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1851463151"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="14"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="3477"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8927"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13219"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="npc1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="9"
			[/source]
			[destination]
				x="30"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="8"
			[/source]
			[destination]
				x="30"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="7"
			[/source]
			[destination]
				x="31"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="30"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="32"
				y="11"
			[/source]
			[destination]
				x="33"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="33"
				y="12"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="29522"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1391"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18109"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27985"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1480"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29885"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="30099"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12511"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8129"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14968"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5936"
			[results]
				chance="40"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="andrea has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="peter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="rackoet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="14"
			[/source]
			[destination]
				x="14"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="14"
				y="14"
			[/source]
			[destination]
				x="15"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="18930"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17641"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18495"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2811"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="15"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="13198"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30624"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30524"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="xxx-cz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="13"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="19768"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24260"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24357"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10855"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="19"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="11007"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tijo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Michaki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="phill has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sebek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tijo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="561932493"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1464259975"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="577241329"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="732784224"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6885357"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1056493304"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="31"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="11"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="997059523"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1438065899"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2073679797"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1775804055"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="38503327"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="944243076"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="20"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="4"
			[/source]
			[destination]
				x="17"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tct has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="5"
			[/source]
			[destination]
				x="27"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="6"
			[/source]
			[destination]
				x="30"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="30"
				y="9"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="28871"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14147"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28744"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31420"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27144"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="32"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="32"
				y="9"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="16851"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7581"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29853"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31736"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7811"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Faello has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well don't be that hard with you - everyone has a bad day sometimes "
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="12"
			[/source]
			[destination]
				x="35"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="28031"
		[/random]
		[random]
			value="11201"
		[/random]
		[random]
			value="19354"
		[/random]
		[random]
			value="21541"
		[/random]
		[random]
			value="23147"
		[/random]
		[random]
			value="8021"
		[/random]
		[random]
			value="25366"
		[/random]
		[random]
			value="21315"
		[/random]
		[random]
			value="14237"
		[/random]
		[random]
			value="30303"
		[/random]
		[random]
			value="5975"
		[/random]
		[random]
			value="31396"
		[/random]
		[random]
			value="9297"
		[/random]
		[random]
			value="31229"
		[/random]
		[random]
			value="22675"
		[/random]
		[random]
			value="22260"
			[results]
				checksum="iIQoDMtPSkBQG,LKy-6mp9Kdk,k.K,A98h4lj2,><-.62>c3nH4bmeHbeb58l7bi86.5++,5k8>335e1oZoZ1<2cj-+a+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>z"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="14"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="23161"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4665"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7540"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="14"
			[/source]
			[destination]
				x="11"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="5677"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13512"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="359"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29162"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28209"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23830"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="12"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="11"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="6856"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4407"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32345"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20822"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9767"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10120"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Criss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="26148"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20576"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13779"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="505"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11576"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11479"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22678"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="16"
			[/source]
			[destination]
				x="14"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TLB2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="13"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="killbot4000 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TSuNaMy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Alduin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="9"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="I am tired"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="you can always surrender :P"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="or we call it a draw ;)"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="you shouldn't have missed that much on my leader"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ikam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Styler2go has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="1432764840"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1637108546"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="591562766"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="821549307"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1136798718"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="853425579"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="1098586661"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="285117131"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1920518172"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1567612045"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="504166"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1003205844"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="1805800700"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="521537348"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1542592252"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2069144337"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1244201271"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="70905707"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="1384424512"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1243488722"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="92429584"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1014620916"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1864835412"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1065883108"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="1117448918"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="13"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="749420002"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="347547218"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1136841006"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="688302724"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="6"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="7"
			[/source]
			[destination]
				x="22"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="7"
			[/source]
			[destination]
				x="31"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="31"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="9"
			[/source]
			[destination]
				x="32"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="1270354613"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="483306076"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="392646309"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1138081836"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1974403212"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="32"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="1044590934"
			[results]
				chance="50"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="473215173"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="111113354"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1853531735"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="33"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="33"
				y="10"
			[/source]
			[destination]
				x="32"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="452903734"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="663490620"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="463833254"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="596229999"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1812278754"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="13"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="10"
			[/source]
			[destination]
				x="13"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="1972658714"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1812594395"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1154949060"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="985291063"
			[results]
				chance="80"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="989182801"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="30"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="20"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="32"
				y="9"
			[/source]
			[destination]
				x="33"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="25625"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9529"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29101"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27527"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="npc1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="35"
				y="12"
			[/source]
			[destination]
				x="33"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="chlapcek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="33"
				y="11"
			[/source]
			[destination]
				x="33"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="6700"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23870"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9645"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="arensel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="9"
			[/source]
			[destination]
				x="29"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="10"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="1340"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9264"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24539"
			[results]
				chance="40"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="10333"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12117"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16248"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11098"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="chlapcek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="11"
			[/source]
			[destination]
				x="13"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="19368"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31313"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17645"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22724"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="12"
			[/source]
			[destination]
				x="12"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="11"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="3577"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9946"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13737"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28958"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27272"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4252"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="7"
			[/source]
			[destination]
				x="10"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="10"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="6377"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23060"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8350"
			[results]
				chance="70"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="killbot4000 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="20"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TimurPL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="at least you know how to kill my units :("
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KillDoZeR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sebek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="0"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="20323"
		[/random]
		[random]
			value="28750"
		[/random]
		[random]
			value="17383"
		[/random]
		[random]
			value="2941"
		[/random]
		[random]
			value="32076"
		[/random]
		[random]
			value="24352"
		[/random]
		[random]
			value="8461"
		[/random]
		[random]
			value="15732"
		[/random]
		[random]
			value="14438"
		[/random]
		[random]
			value="13071"
		[/random]
		[random]
			value="11467"
		[/random]
		[random]
			value="15839"
		[/random]
		[random]
			value="7547"
		[/random]
		[random]
			value="23822"
		[/random]
		[random]
			value="32342"
		[/random]
		[random]
			value="18667"
			[results]
				checksum="iIQoDMtPSkBQG,LKy-6mp9Kdk,k.K,A98h4lj2,><-.62>c3nH4bmeHbeb58l7bi86.5++,5k8>335e1oZoZ1<2cj-+a+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>z"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pinkdwarf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="black has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="not without losing mine"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message=":((("
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="32"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="11"
			[/source]
			[destination]
				x="33"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="722151632"
			[results]
				chance="50"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1240666702"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1280100669"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1456290986"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1210503471"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1418837076"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KillDoZeR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="9"
			[/source]
			[destination]
				x="32"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="10"
			[/source]
			[destination]
				x="33"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="2137113683"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="476652623"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="924357532"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="118266650"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="6"
			[/source]
			[destination]
				x="31"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="9"
			[/source]
			[destination]
				x="32"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="1992446193"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="633339414"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="251578164"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1165391799"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pztrick has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="8"
			[/source]
			[destination]
				x="22"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="12"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="868766094"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="429861386"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2039695378"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="625263542"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1185726842"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1946891653"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="luck again, this time pretty nasty"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="12"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="1925858710"
			[results]
				chance="60"
				damage="12"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="10"
			[/source]
			[destination]
				x="14"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="740474654"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1786662170"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1800153116"
			[results]
				chance="40"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="18"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="1406073889"
		[/random]
		[random]
			value="1174649044"
		[/random]
		[random]
			value="299291024"
		[/random]
		[random]
			value="1842136159"
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		[random]
			value="827318512"
		[/random]
		[random]
			value="1386417658"
		[/random]
		[random]
			value="655399070"
		[/random]
		[random]
			value="1828644750"
		[/random]
		[random]
			value="239717238"
		[/random]
		[random]
			value="1419032628"
		[/random]
		[random]
			value="2071607833"
		[/random]
		[random]
			value="1143760209"
		[/random]
		[random]
			value="1483728238"
		[/random]
		[random]
			value="284620941"
		[/random]
		[random]
			value="1280212883"
		[/random]
		[random]
			value="1212660716"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQyDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="23"
			y="5"
		[/recruit]
		[random]
			value="843393213"
		[/random]
		[random]
			value="1130054048"
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		[random]
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		[random]
			value="2056053929"
		[/random]
		[random]
			value="1072123202"
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		[random]
			value="2093581187"
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		[random]
			value="2097672827"
		[/random]
		[random]
			value="1165152092"
		[/random]
		[random]
			value="1139131853"
		[/random]
		[random]
			value="1540023211"
		[/random]
		[random]
			value="684596647"
		[/random]
		[random]
			value="201454929"
		[/random]
		[random]
			value="386974613"
		[/random]
		[random]
			value="1996061007"
		[/random]
		[random]
			value="1067212585"
		[/random]
		[random]
			value="1672696050"
			[results]
				checksum="lff>l2g075TL1PN>RItyPOsQSEqFwNtBuIHQIVEzokwC<NLKJtOuswyMEGAAuTRCrwKqyOwCv7wvMyEErvzRMDisNuojSAIoviRxvJRMQ6G7PPHpQRvVsizNbMJMzxOR"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="1796250160"
		[/random]
		[random]
			value="649990406"
		[/random]
		[random]
			value="494089882"
		[/random]
		[random]
			value="1188789723"
		[/random]
		[random]
			value="1334587053"
		[/random]
		[random]
			value="695544811"
		[/random]
		[random]
			value="1575764336"
		[/random]
		[random]
			value="1183164412"
		[/random]
		[random]
			value="1762757397"
		[/random]
		[random]
			value="1100976738"
		[/random]
		[random]
			value="1511215943"
		[/random]
		[random]
			value="2068150246"
		[/random]
		[random]
			value="508198399"
		[/random]
		[random]
			value="1577331887"
		[/random]
		[random]
			value="638888756"
		[/random]
		[random]
			value="96720344"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQADKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="16"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="32"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="25400"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19658"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10755"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7163"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="32"
				y="9"
			[/source]
			[destination]
				x="37"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="11"
			[/source]
			[destination]
				x="35"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="35"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="31"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="12364"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19577"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16437"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15266"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="30"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ruffy2k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="killbot4000 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="14"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="18666"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31098"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8892"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27923"
			[results]
				chance="80"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Half_a_Wog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="30926"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27881"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8689"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31362"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="wumsi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="9"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="447"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32734"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21323"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3352"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Serion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="10"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="25624"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="M has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zorro2k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="2538"
		[/random]
		[random]
			value="17875"
		[/random]
		[random]
			value="14553"
		[/random]
		[random]
			value="32186"
		[/random]
		[random]
			value="24237"
		[/random]
		[random]
			value="20676"
		[/random]
		[random]
			value="4253"
		[/random]
		[random]
			value="20453"
		[/random]
		[random]
			value="4609"
		[/random]
		[random]
			value="5764"
		[/random]
		[random]
			value="2149"
		[/random]
		[random]
			value="21685"
		[/random]
		[random]
			value="26976"
		[/random]
		[random]
			value="24633"
		[/random]
		[random]
			value="14353"
		[/random]
		[random]
			value="10899"
			[results]
				checksum="DtLKywMBy3LZKfrLcxI,5hz1p,,57f9biij44Y.529j>.c6Eh9ohr4cgln82d6-d>+9,d,lfd4o5e1oZoZ1<2cj-+g+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>zTc"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Criss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Michaki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ee has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="32"
				y="11"
			[/source]
			[destination]
				x="37"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="37"
				y="12"
			[/source]
			[destination]
				x="37"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="566190631"
			[results]
				chance="60"
				damage="11"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hulcus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="neofutur7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="9"
			[/source]
			[destination]
				x="33"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spliffy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pinkdwarf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DIO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="5"
			[/source]
			[destination]
				x="28"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="775641872"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="55954965"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1331926053"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="493843926"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1455451623"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2099612021"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1929884659"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="4"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="9"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="672348660"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2077225717"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1063211166"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="711925390"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hulcus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="arg - I forgot to ecruit"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tizzi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="arensel2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="you'll trcruit twice as much then next turn"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well anyway - I don't think that i make much a difference"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="see - I need the units now"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bloodborn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="36"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="36"
				y="12"
			[/source]
			[destination]
				x="37"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="12864"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28000"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21657"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22293"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="35"
				y="13"
			[/source]
			[destination]
				x="36"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="36"
				y="11"
			[/source]
			[destination]
				x="37"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="2332"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18524"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11151"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1677"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29056"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24531"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="35"
				y="14"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="16"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="punio7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="31"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="what about if I suurender?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="mateo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bgbgbg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="15"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="punio7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="GreeN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="your mom will laugh at you prolly "
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="would you be very angry about it?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="giocatore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="22463"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22046"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19721"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6818"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="2072"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6756"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13797"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7718"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="my mom - why?"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="10884"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9691"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31080"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10168"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="30271"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2277"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16046"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18769"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="just a stupid joke"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bloodborn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="31453"
		[/random]
		[random]
			value="20024"
		[/random]
		[random]
			value="6851"
		[/random]
		[random]
			value="64"
		[/random]
		[random]
			value="20891"
		[/random]
		[random]
			value="28289"
		[/random]
		[random]
			value="24985"
		[/random]
		[random]
			value="29925"
		[/random]
		[random]
			value="22392"
		[/random]
		[random]
			value="29640"
		[/random]
		[random]
			value="18030"
		[/random]
		[random]
			value="15534"
		[/random]
		[random]
			value="8325"
		[/random]
		[random]
			value="11689"
		[/random]
		[random]
			value="30456"
		[/random]
		[random]
			value="14537"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch1Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DaeronI has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="28"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="you really consider you lost inevitalby?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="28"
				y="10"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="alis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Faeria has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well yes - regarding my knowledge of math - it's very unlikely that I can turn the page"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="9"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="1150691439"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1147228593"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1273960991"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="949775051"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="13"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="13"
				y="7"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="922884616"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="872901248"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1428062616"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1734645952"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="77648940"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1651313384"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1067566866"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="12"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="7"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="222103415"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="262462418"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2119124216"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="305981671"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="931556662"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="53675434"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1367098929"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2018041279"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="866622746"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="288164777"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="still think you lost?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ReNoM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="yep"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="33"
				y="11"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="12"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="2143276575"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1462067083"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2099618854"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1248873974"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="obs -> you think so too?"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="28"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="28"
				y="11"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="36"
				y="12"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="7785"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7261"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17083"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6881"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="SirRitalin"
			message="I'd say it's not certain yet"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="36"
				y="11"
			[/source]
			[destination]
				x="34"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="SirRitalin"
			message="but then, I'm not a very good player."
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well certain is nithing"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dragonland has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="except your death"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gabriel_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="331"
		[/random]
		[random]
			value="10320"
		[/random]
		[random]
			value="25570"
		[/random]
		[random]
			value="32764"
		[/random]
		[random]
			value="23857"
		[/random]
		[random]
			value="5941"
		[/random]
		[random]
			value="427"
		[/random]
		[random]
			value="4211"
		[/random]
		[random]
			value="29329"
		[/random]
		[random]
			value="30219"
		[/random]
		[random]
			value="11916"
		[/random]
		[random]
			value="15081"
		[/random]
		[random]
			value="14370"
		[/random]
		[random]
			value="19898"
		[/random]
		[random]
			value="18588"
		[/random]
		[random]
			value="15015"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch4Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Beer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Empalador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="14"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="15"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="12"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="9979"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15149"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3666"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19237"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="milk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="SirRitalin"
			message="I thought blue was losing a few turns ago"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="12"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="18323"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6479"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2152"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25315"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="7"
			[/source]
			[destination]
				x="18"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="1088604963"
		[/random]
		[random]
			value="264776824"
		[/random]
		[random]
			value="1131620175"
		[/random]
		[random]
			value="1270322004"
		[/random]
		[random]
			value="54257875"
		[/random]
		[random]
			value="1194313870"
		[/random]
		[random]
			value="1506756401"
		[/random]
		[random]
			value="1182979123"
		[/random]
		[random]
			value="323662768"
		[/random]
		[random]
			value="2023948020"
		[/random]
		[random]
			value="1287633155"
		[/random]
		[random]
			value="1361917332"
		[/random]
		[random]
			value="479939585"
		[/random]
		[random]
			value="2125458006"
		[/random]
		[random]
			value="242910079"
		[/random]
		[random]
			value="919991732"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLxDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gobrosch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="2097738477"
		[/random]
		[random]
			value="315010958"
		[/random]
		[random]
			value="904129246"
		[/random]
		[random]
			value="1220576833"
		[/random]
		[random]
			value="369268833"
		[/random]
		[random]
			value="2098443117"
		[/random]
		[random]
			value="579849587"
		[/random]
		[random]
			value="1552247957"
		[/random]
		[random]
			value="274622237"
		[/random]
		[random]
			value="456313959"
		[/random]
		[random]
			value="692397464"
		[/random]
		[random]
			value="1636539570"
		[/random]
		[random]
			value="936253544"
		[/random]
		[random]
			value="670371822"
		[/random]
		[random]
			value="1879449649"
		[/random]
		[random]
			value="1856245276"
			[results]
				checksum="lff>l2g075TL1PN>RItyPOsQSEqFwNtBuIHQIVEzokwC<NLKJtOuswyMEGAAuTRCrwKqyOwCv7wvMyEErvzUMDisNuojSAIoviRxvJRMQ6G7PPHpQRvVsizNbMJMzxOR"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="brb"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="haha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Codazzo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pelaaja has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KalenzZ_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KalenzZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TimurPLL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Darnek_wif has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="21"
			y="4"
		[/recruit]
		[random]
			value="1133839565"
		[/random]
		[random]
			value="296381712"
		[/random]
		[random]
			value="87951897"
		[/random]
		[random]
			value="2037968812"
		[/random]
		[random]
			value="1516958545"
		[/random]
		[random]
			value="457220731"
		[/random]
		[random]
			value="1988928281"
		[/random]
		[random]
			value="2096808132"
		[/random]
		[random]
			value="2009468688"
		[/random]
		[random]
			value="116066870"
		[/random]
		[random]
			value="405638443"
		[/random]
		[random]
			value="554382504"
		[/random]
		[random]
			value="1752606440"
		[/random]
		[random]
			value="1341891987"
		[/random]
		[random]
			value="1224754326"
		[/random]
		[random]
			value="1484572442"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQvDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="11"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="8"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="1627075216"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well what can I do?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="28"
				y="6"
			[/source]
			[destination]
				x="31"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="7"
			[/source]
			[destination]
				x="31"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="1604824071"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1547197147"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1722699214"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="37968454"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pinkdwarf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="killbot4000 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="flavien has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="30"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lemon_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="skcrypta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="15"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="4707"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19441"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9878"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22569"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="6"
			[/source]
			[destination]
				x="31"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="16964"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4872"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24950"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31272"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Frozz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="14"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="what I don't understand is - why you didn'T finish my leader last turn"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Redwarf_cz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="20"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="3764"
		[/random]
		[random]
			value="15823"
		[/random]
		[random]
			value="1640"
		[/random]
		[random]
			value="23245"
		[/random]
		[random]
			value="834"
		[/random]
		[random]
			value="18533"
		[/random]
		[random]
			value="28457"
		[/random]
		[random]
			value="17219"
		[/random]
		[random]
			value="11506"
		[/random]
		[random]
			value="16476"
		[/random]
		[random]
			value="19820"
		[/random]
		[random]
			value="26182"
		[/random]
		[random]
			value="22987"
		[/random]
		[random]
			value="2675"
		[/random]
		[random]
			value="18049"
		[/random]
		[random]
			value="6449"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch1Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Janitor2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gallifax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="0"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="2892"
		[/random]
		[random]
			value="23180"
		[/random]
		[random]
			value="30979"
		[/random]
		[random]
			value="10084"
		[/random]
		[random]
			value="13218"
		[/random]
		[random]
			value="27320"
		[/random]
		[random]
			value="3124"
		[/random]
		[random]
			value="1272"
		[/random]
		[random]
			value="11958"
		[/random]
		[random]
			value="12876"
		[/random]
		[random]
			value="11847"
		[/random]
		[random]
			value="19084"
		[/random]
		[random]
			value="6096"
		[/random]
		[random]
			value="4544"
		[/random]
		[random]
			value="26345"
		[/random]
		[random]
			value="9710"
			[results]
				checksum="DtLKywMBy3LZKfrLcxI,5hz1p,,57f9biij44Y.529j>.c6Eh9ohr4cgln82d6-d>+9,d,lfd4o5e1oZoZ1<2cj--m+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>zTc"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lordex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Max_reborn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Nitran_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="I am poor player"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="cyril has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jbhjhj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="playerkko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="11"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="18583"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14652"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="828"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22497"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28344"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9680"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8158"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ottavio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Michaki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="4"
			[/source]
			[destination]
				x="11"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="11"
				y="7"
			[/source]
			[destination]
				x="11"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="30925"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30778"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15669"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21421"
			[results]
				chance="30"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4727"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30771"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9895"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ankth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="brb"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="14"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="4"
			[/source]
			[destination]
				x="15"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="205555764"
		[/random]
		[random]
			value="408746374"
		[/random]
		[random]
			value="712741993"
		[/random]
		[random]
			value="1438140630"
		[/random]
		[random]
			value="1880560287"
		[/random]
		[random]
			value="945750295"
		[/random]
		[random]
			value="978737874"
		[/random]
		[random]
			value="770145428"
		[/random]
		[random]
			value="2006367163"
		[/random]
		[random]
			value="1192535857"
		[/random]
		[random]
			value="873404224"
		[/random]
		[random]
			value="366415586"
		[/random]
		[random]
			value="778968283"
		[/random]
		[random]
			value="787770269"
		[/random]
		[random]
			value="834108896"
		[/random]
		[random]
			value="1907767559"
			[results]
				checksum="A1d.f5307x4iap2Q4c93dg.u72<0Nj+W,pd>773k66nWedd8<29csc2,,fa2Z-2kkfcZ07db+5b,X>6ihc0Nek78p-pc,6mESa>8ip.1907+Dg1a+Mg.1pad,r>ennwd"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tizi22 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="17"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="4"
			[/source]
			[destination]
				x="26"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="12"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="162134765"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="896846570"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="451885621"
			[results]
				chance="30"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1092757215"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="7"
			[/source]
			[destination]
				x="31"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="695032099"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="502403086"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1363252716"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="338928942"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="8"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="paisios13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jules has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Codazzo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="playedkdklkldl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="back"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="12"
			[/source]
			[destination]
				x="11"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="25005"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19435"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27037"
			[results]
				chance="40"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="14"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="7"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Codazzo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ItsAMe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ReNoM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="19975"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10152"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13165"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28177"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="cyril has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="20"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="17425"
		[/random]
		[random]
			value="20089"
		[/random]
		[random]
			value="13595"
		[/random]
		[random]
			value="5074"
		[/random]
		[random]
			value="4932"
		[/random]
		[random]
			value="2014"
		[/random]
		[random]
			value="16434"
		[/random]
		[random]
			value="18428"
		[/random]
		[random]
			value="1211"
		[/random]
		[random]
			value="24284"
		[/random]
		[random]
			value="14670"
		[/random]
		[random]
			value="24997"
		[/random]
		[random]
			value="11020"
		[/random]
		[random]
			value="2880"
		[/random]
		[random]
			value="27225"
		[/random]
		[random]
			value="28443"
			[results]
				checksum="UVOmPVLoAeAv0c0NxMBvg7q+d>31fl>9h69Blc36ln0l3h+867+..i,7-lai93,YG62a62ckgld<hsaec6pHd57jl5M70+h.M8<-jaa0AoRiGpFeb>-5,0d1n,0brofE"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="14"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="llukiz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="xyzq has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="major_sephiroth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="remtasya has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dekill_nine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="slurp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dmitriy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="cyril has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="newbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="7"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1485527236"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="461250140"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="121352568"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1008160174"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="12"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1927378380"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="749419390"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1469480639"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1174551026"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Armageddon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="6"
			[/source]
			[destination]
				x="30"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="6"
			[/source]
			[destination]
				x="31"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="627900579"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28571571"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1205367083"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="94437623"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="nicola has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="13"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="4"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="1587844962"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="567839264"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1402711214"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="350135910"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="4"
			[/source]
			[destination]
				x="12"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="3"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="315966460"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1360774862"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="356461277"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="370749395"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="16"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="12"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="soen2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="newbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="14"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="20"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="30"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="22770"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22875"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1046"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="14"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="you know that you'll loose unless you kill me until turn 30"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="20"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="he_"
			message="?!?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="newbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="empire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Criss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="he_"
			message="what?!?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="23426"
		[/random]
		[random]
			value="11073"
		[/random]
		[random]
			value="8886"
		[/random]
		[random]
			value="30577"
		[/random]
		[random]
			value="14946"
		[/random]
		[random]
			value="5848"
		[/random]
		[random]
			value="6027"
		[/random]
		[random]
			value="351"
		[/random]
		[random]
			value="13704"
		[/random]
		[random]
			value="25554"
		[/random]
		[random]
			value="22937"
		[/random]
		[random]
			value="4994"
		[/random]
		[random]
			value="31867"
		[/random]
		[random]
			value="1066"
		[/random]
		[random]
			value="20798"
		[/random]
		[random]
			value="31182"
			[results]
				checksum="DtLKywMBy3LZKfrLcxI,5hz1p,,57f9biij44Y.529j>.c6Eh9ohr4cgln82d6-d>+9,d,lfd4o5e1oZoZ1<2cj-+h+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>zTc"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="29483"
		[/random]
		[random]
			value="8713"
		[/random]
		[random]
			value="24140"
		[/random]
		[random]
			value="22814"
		[/random]
		[random]
			value="31563"
		[/random]
		[random]
			value="14474"
		[/random]
		[random]
			value="17000"
		[/random]
		[random]
			value="6442"
		[/random]
		[random]
			value="19523"
		[/random]
		[random]
			value="3974"
		[/random]
		[random]
			value="26631"
		[/random]
		[random]
			value="4059"
		[/random]
		[random]
			value="31688"
		[/random]
		[random]
			value="26482"
		[/random]
		[random]
			value="18709"
		[/random]
		[random]
			value="23932"
			[results]
				checksum="iIQoDMtPSkBQG,LKy-6mp9Kdk,k.K,A98h4lj2,><-.62>c3nH4bmeHbeb58l7bi86.5++,5k8>335e1oZoZ1<2cj--m+3F68bk<wX+,oh9Xnc88acpj<cg4dm4c8h>z"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well watch shoppers approaching from south east at turn 30"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="is that a joke or not?"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="oh :)"
			side="2"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="6"
			[/source]
			[destination]
				x="30"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="24073"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19819"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12773"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20481"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="newbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="they have lots of trolleys with them"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="brzzz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pinkdwarf_dc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="newbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="solaris: Why not replace assassin and get more of them vs archerspam?"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="4"
			[/source]
			[destination]
				x="13"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="32143"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7423"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28037"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16290"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="newbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="lol"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Jaco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well this is a very defensive strategy - I thought it would be more effective to get trolls and grunts to kill archers"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="Earlier in the game ofc"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="derelitto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Morthimer_CZ_NSC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Criss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="newbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Frozz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mirmo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lord_Randal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Leo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="and since most people play much to defensive (even if they have the advantage) nowadays , I decided for myself to play rather offensive if possible, although I might loose more games this way"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Marty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="12"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="633687521"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="258922981"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="669370183"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="290732656"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="600626085"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1219159696"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="newbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="Sure but you can also play off. with assassins imho:)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="12"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1586611915"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1741156849"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2054565029"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="78664653"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="325034100"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1285475528"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1972528168"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1712066795"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="884542563"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="542040784"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1405080251"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1476577664"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Frozz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="30"
				y="6"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="sad, hero is not what I needed"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="4"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="435732385"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2000497651"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2066339136"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1032115060"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="3"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="432096693"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1056337015"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1046551143"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1444988516"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="3"
			[/source]
			[destination]
				x="17"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="17"
				y="7"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="1702964462"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="617619858"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1609872533"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="855702861"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1129919259"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1627552770"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="660777891"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="12"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="5"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="425511356"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="378664896"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1114531768"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="521400437"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="802701356"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="26"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="439182287"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="717262441"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="44398938"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="569717974"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2051831211"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="you are exposing leader deiberately"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="15"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="Anyway game is lost since tuirn 24 I'd say"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="20"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="11"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="11"
				y="6"
			[/source]
			[destination]
				x="12"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="8824"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16184"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22590"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32395"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14842"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="12"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="6"
			[/source]
			[destination]
				x="12"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="10341"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="what happend in turn 24?"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="4"
			[/source]
			[destination]
				x="11"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="3"
			[/source]
			[destination]
				x="12"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="26994"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17679"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23375"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18682"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Rakan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="12"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="4"
			[/source]
			[destination]
				x="12"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="23220"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="977"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17966"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="(don't count turns)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Veliq has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="12"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="super_rambo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Appleman1234 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="It turned toward blue with no chance to turn it again"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message=":P"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="29"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="29"
				y="13"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="2686"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15296"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1421"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="2602"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25944"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5088"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="imho:)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Pazx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="So you were right to think about surrender"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="7428"
		[/random]
		[random]
			value="6056"
		[/random]
		[random]
			value="23431"
		[/random]
		[random]
			value="24698"
		[/random]
		[random]
			value="23581"
		[/random]
		[random]
			value="5422"
		[/random]
		[random]
			value="17336"
		[/random]
		[random]
			value="20947"
		[/random]
		[random]
			value="9608"
		[/random]
		[random]
			value="3787"
		[/random]
		[random]
			value="19087"
		[/random]
		[random]
			value="656"
		[/random]
		[random]
			value="25302"
		[/random]
		[random]
			value="2709"
		[/random]
		[random]
			value="21839"
		[/random]
		[random]
			value="7213"
			[results]
				checksum="Z5.e49pc6Lgq>YdI7>c<+4+05gxjkxid771+>+khoj88-b>b1jI>h533c>93kj2b8<h<g>jWh1+kLdk4<1p<ch5Zgi<h+XiHa+54a<K90.jX401rc<WL,ogFE30fMNBS"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="17"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="25563"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9309"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17127"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11847"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8600"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18437"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="26"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="14070"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21058"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19780"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30207"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27966"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="well the problem was having les valuable units, being in the defensive position and less income - well yes all good reasons (in summary) to surrender"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="Yep"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="28"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="12"
			[/source]
			[destination]
				x="29"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="447217963"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="783331303"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1581971844"
			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1451482142"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1432159549"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="844201185"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="SAS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="30"
				y="12"
			[/source]
			[destination]
				x="30"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="13"
			[/source]
			[destination]
				x="29"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1400581357"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="759275338"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="518910245"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="213117656"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1545518767"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="540564614"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="29"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="12"
			[/source]
			[destination]
				x="29"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="1036919287"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1984590158"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18357190"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1280786586"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1820948891"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1696836005"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="27"
				y="10"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="1180096267"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1155249912"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="520240453"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1892555266"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="999094784"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="gg"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="gg"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gallifax"
			message="Nicely doen suzicide:)"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="he_"
			message="my 1st score :)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Frozz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="solaris"
			message="congrats :)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="solaris has left the game."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="he_ takes control of side 1."
		[/speak]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="5"
#textdomain wesnoth-multiplayer
	description=_ "Players must maneuver their units through the divisive terrain of this long-feared region, once the home of a legendary Elder Basilisk. The caves and the stark wilderness surrounding them are filled with the petrified forms of some of Wesnoth's greatest heroes."
	difficulty="NORMAL"
	experience_modifier="70"
	hash="E3ELI4QJL+Ghljj8W8xgB5Owudp4wcDeQ48.msJpbCD,s0dBUyUK-z9xuhIg76X9jZGpE+jaFx6BE7OYsZFWaA6ibiAahmMmw9zp+PLKlXIoZA1c8ZOj9R+n1Q6qdW5r"
	id="multiplayer_Basilisk"
	label="2p - Caves of the Basilisk"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Ww          , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Re          , Hh          , Gs^Fp       , Gg^Ve       , Gg          , Gg          , Mm          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fp       , Re          , Gg          , Gg          , Re          , Xu          , Re          , Re^Uf       , Gg          , Gg          , Ww          , Gg          , Gg^Fet      , Gg          , Gg          , Ss          , Re          , Xu          , Re          , Re          , Hh          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Xu          , Uh          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Mm          , Re          , Gg          , Re^Uf       , Mm          , Re          , Gg          , Gg          , Ww          , Xu          , Uh          , Uu^Vud      , Xu          , Uu^Uf       , Gg          , Ww          , Re          , Gg          , Re          , Re          , Wwf         , Xu          , Xu          , Re^Uf       , Rd          , Re          , Re          , Hh          , Ggf         , Hh          , Wwf         , Xu          , Wwf         , Uu          , Uu^Uf       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Gs^Fp       , Hh          , Hh          , Re          , Gg          , Hh          , Gs^Fp       , Re          , Gg          , Ww          , Wo          , Ww          , Wwf         , Wwf         , Uu^Uf       , Uh          , Wwf         , Ww          , Ss^Vhs      , Re          , Xu          , Ww^Bw\      , Rd          , Rd          , Rd          , Rd          , Gs^Fp       , Hh          , Re^Uf       , Re          , Re          , Re          , Re^Uf       , Wwf         , Wwf         , Uu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Wwf         , Gg          , Ggf         , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Ww          , Ww          , Ww          , Xu          , Wwf         , Xu          , Wwf         , Ww          , Ww          , Ww          , Xu          , Gs^Fp       , Uh          , Uu^Vu       , Rd          , Rd          , Rd          , Re          , Gg^Ve       , Re          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Fp       , Gs^Fp       , Re^Uf       , Gg          , Gg          , Re          , Re          , Re          , Re          , Ss^Vhs      , Re          , Gg          , Wwf         , Uh          , Xu          , Rd          , Xu          , Rd          , Ww          , Wo          , Uu          , Uh          , Ww          , Xu          , Xu          , Rd          , Rd          , Re          , Re          , Re          , Gs^Fp       , Hh          , Hh          , Re          , Re          , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Mm          , Hh          , Re          , Gg          , Re          , Re          , Hh          , Gs^Fp       , Ss          , Re          , Hh          , Re          , Wwf         , Xu          , Xu          , Rd          , Wwf         , Wwf         , Ww          , Uu^Uf       , Ww          , Ww          , Wwf         , Uu^Uf       , Xu          , Uh          , Wwf         , Rd          , Hh          , Hh          , Mm          , Gs^Fp       , Hh          , Gs^Fp       , Re          , Gg          , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Re^Uf       , Gg          , Gg          , Re          , Gs^Fp       , Re^Uf       , Gs^Fp       , Mm          , Gs^Fp       , Hh          , Re          , Rd          , Uh          , Xu          , Uu^Uf       , Ww          , Ww          , Uu          , Uu^Uf       , Ww          , Wwf         , Xu          , Rd          , Xu          , Xu          , Wwf         , Rd          , Re          , Gs^Fp       , Re          , Ss          , Re          , Re          , Gg          , Gg          , Re          , Re^Uf       , Mm          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Hh          , Re          , Hh          , Re          , Re          , Rd          , Rd          , Uu^Vu       , Xu          , Gs^Fp       , Uh          , Ww          , Wo          , Ww          , Rd          , Xu          , Rd          , Xu          , Uh          , Ww          , Gg          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Ggf         , Hh          , Hh          , Gs^Fp       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Wwf         , Hh          , Hh          , Gg          , Re          , Re          , Rd          , Re          , Rd          , Rd          , Rd          , Rd          , Rd          , Uh          , Xu          , Xu          , Ss^Vhs      , Ww          , Wwf         , Wwf         , Uu^Uf       , Wwf         , Wwf         , Ww          , Wo          , Ww          , Gg          , Gg          , Re          , Re          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Gs^Fp       , Gg          , Gg          , Ggf         , Re          , Re          , Rd          , Rd          , Gs^Fp       , Xu          , Rd          , Wwf         , Ww^Bw\      , Re          , Re          , Re          , Ww          , Gg          , Uh          , Xu          , Wwf         , Uh          , Ww          , Ww          , Ww          , Gg          , Ss^Vhs      , Re          , Mm          , Hh          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Uu^Uf       , Uu          , Wwf         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gs^Fp       , Re          , Re          , Uh          , Xu          , Xu          , Ss          , Re          , Gg          , Gg          , Gg          , Ww          , Gg          , Uu^Uf       , Re^Uf       , Uu^Vud      , Xu          , Xu          , Gg          , Gg          , Gg          , Re          , Gg          , Gs^Fp       , Ggf         , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Uh          , Xu          , Xu          , Wwf         , Gg          , Re^Uf       , Re          , Re^Uf       , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Gg          , Ww          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gs^Fp       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Re          , Kh          , Gg          , Gg          , Ww          , Gg          , Gg          , Kh          , Re          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg^Fet      , Gg          , Ch          , Ch          , Wwf         , Ch          , Ch          , Gg          , Gg          , Gs^Fp       , Gg          , Gg^Fet      , Gg          , Gg^Ve       , Re          , Gg          , Gs^Fp       , Gg          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , 2 Kh        , Gs^Fp       , Gg          , Gg^Ve       , Gg          , Hh          , Gs^Fp       , Hh          , Hh          , Gs^Fp       , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Gs^Fp       , Gg^Fet      , Hh          , Ww          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Hh          , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Ww          , Ww          , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Mm          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Mm          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , Ww          , _off^_usr   , Gs^Fp       , _off^_usr   , Hh          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="40"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Caves of the Basilisk"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="0"
	random_calls="0"
	random_seed="32530"
	random_start_time="no"
	snapshot="yes"
	turn_at="30"
	turns="-1"
	unit_wml_ids="Armageddon Drake,Direwolf Rider,Elder Wose,Elvish Archer,Elvish Captain,Elvish Fighter,Elvish Hero,Elvish Marksman,Elvish Ranger,Elvish Shaman,Goblin Spearman,Grand Knight,Grand Marshal,Iron Mauler,Mage,Mermaid Siren,Merman Hunter,Naga Fighter,Naga Myrmidon,Orcish Archer,Orcish Assassin,Orcish Crossbowman,Orcish Grunt,Red Mage,Saurian Flanker,Saurian Oracle,Sea Serpent,Sky Drake,Troll Whelp,Wolf Rider,era_events"
	version="1.4.3"
	[side]
		action_bonus_count="0"
		allow_player="yes"
		colour="1"
		controller="ai"
		countdown_time="0"
		current_player="ai1"
		description="solaris"
		disallow_observers="no"
		fog="yes"
		gold="15"
		income="0"
		leader_value="3"
		name="&orcs/warrior.png~RC(magenta>red)=Northerners"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="0"
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		recruitment_pattern="fighter,fighter,fighter,archer,scout"
		save_id="solaris"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="north"
		user_team_name="North"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,scout"
		[/ai]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-919991732-Badush"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="6"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Badush"
			value="12"
			x="12"
			y="3"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			advanceto="Troll,Troll Rocklobber"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Troll Whelp-1856245276-Krumph"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="45"
			id="Troll Whelp"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="42"
			max_moves="4"
			movement="4"
			movement_type="largefoot"
			moves="5"
			race="troll"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Troll Whelp"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Krumph"
			value="13"
			x="13"
			y="4"
			zoc="1"
			[attack_anim]
				start_time="-250"
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/trolls/whelp-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/trolls/whelp-skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-6.png"
				[/frame]
				[frame]
					duration="250"
					image="units/trolls/whelp-die-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
						sound="    troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="175"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			advanceto="Goblin Impaler,Goblin Rouser"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="8"
			description="Goblin Spearman-1816800930-Hunk"
			die_sound="    goblin-die-1.ogg,goblin-die-2.ogg"
			ellipse="misc/ellipse-nozoc"
			experience="3"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Goblin Spearman"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="18"
			max_hitpoints="18"
			max_moves="4"
			movement="4"
			movement_type="orcishfoot"
			moves="4"
			race="goblin"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Goblin Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Hunk"
			value="8"
			x="27"
			y="10"
			zoc="0"
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
						sound="    goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
						sound="    goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration="300"
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[standing_anim]
				[if]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-1484572442-Pinak"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="5"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Pinak"
			value="12"
			x="28"
			y="12"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-1212660716-Erodash"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="6"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Erodash"
			value="12"
			x="29"
			y="12"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			advanceto="Troll,Troll Rocklobber"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Troll Whelp-1672696050-Lok"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			ellipse="misc/ellipse"
			experience="11"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Troll Whelp"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="42"
			max_moves="4"
			movement="4"
			movement_type="largefoot"
			moves="5"
			race="troll"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Troll Whelp"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Lok"
			value="13"
			x="30"
			y="13"
			zoc="1"
			[attack_anim]
				start_time="-250"
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/trolls/whelp-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/trolls/whelp-skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-6.png"
				[/frame]
				[frame]
					duration="250"
					image="units/trolls/whelp-die-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
						sound="    troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="175"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			advanceto="Troll,Troll Rocklobber"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Troll Whelp-174779834-Trokk"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			ellipse="misc/ellipse"
			experience="9"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="47"
			id="Troll Whelp"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="42"
			max_moves="4"
			movement="4"
			movement_type="largefoot"
			moves="4"
			race="troll"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Troll Whelp"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Trokk"
			value="13"
			x="32"
			y="12"
			zoc="1"
			[attack_anim]
				start_time="-250"
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/trolls/whelp-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/trolls/whelp-skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-6.png"
				[/frame]
				[frame]
					duration="250"
					image="units/trolls/whelp-die-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
						sound="    troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="175"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-919991732-Badush"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="6"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Badush"
			value="12"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			advanceto="Troll,Troll Rocklobber"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Troll Whelp-1856245276-Krumph"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="45"
			id="Troll Whelp"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="42"
			max_moves="4"
			movement="4"
			movement_type="largefoot"
			moves="5"
			race="troll"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Troll Whelp"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Krumph"
			value="13"
			zoc="1"
			[attack_anim]
				start_time="-250"
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/trolls/whelp-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/trolls/whelp-skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-6.png"
				[/frame]
				[frame]
					duration="250"
					image="units/trolls/whelp-die-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
						sound="    troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="175"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			advanceto="Goblin Impaler,Goblin Rouser"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="8"
			description="Goblin Spearman-1816800930-Hunk"
			die_sound="    goblin-die-1.ogg,goblin-die-2.ogg"
			ellipse="misc/ellipse-nozoc"
			experience="3"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Goblin Spearman"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="18"
			max_hitpoints="18"
			max_moves="4"
			movement="4"
			movement_type="orcishfoot"
			moves="4"
			race="goblin"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Goblin Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Hunk"
			value="8"
			zoc="0"
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
						sound="    goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
						sound="    goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration="300"
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[standing_anim]
				[if]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-1484572442-Pinak"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="5"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Pinak"
			value="12"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-1212660716-Erodash"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="6"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Erodash"
			value="12"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			advanceto="Troll,Troll Rocklobber"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Troll Whelp-1672696050-Lok"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			ellipse="misc/ellipse"
			experience="11"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Troll Whelp"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="42"
			max_moves="4"
			movement="4"
			movement_type="largefoot"
			moves="5"
			race="troll"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Troll Whelp"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Lok"
			value="13"
			zoc="1"
			[attack_anim]
				start_time="-250"
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/trolls/whelp-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/trolls/whelp-skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-6.png"
				[/frame]
				[frame]
					duration="250"
					image="units/trolls/whelp-die-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
						sound="    troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="175"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			advanceto="Troll,Troll Rocklobber"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Troll Whelp-174779834-Trokk"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			ellipse="misc/ellipse"
			experience="9"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="47"
			id="Troll Whelp"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="42"
			max_moves="4"
			movement="4"
			movement_type="largefoot"
			moves="4"
			race="troll"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Troll Whelp"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Trokk"
			value="13"
			zoc="1"
			[attack_anim]
				start_time="-250"
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/trolls/whelp-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/trolls/whelp-skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-6.png"
				[/frame]
				[frame]
					duration="250"
					image="units/trolls/whelp-die-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
						sound="    troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="175"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="151"
		allow_player="yes"
		colour="2"
		controller="human"
		countdown_time="0"
		current_player="he_"
		description="he_"
		disallow_observers="no"
		fog="yes"
		gold="12"
		income="0"
		leader_value="3"
		name="&elves-wood/captain.png~RC(magenta>red)=Rebels"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="1"
		recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
		save_id="he_"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="south"
		user_team_name="South"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
		[/ai]
		[village]
			x="11"
			y="11"
		[/village]
		[village]
			x="11"
			y="19"
		[/village]
		[village]
			x="12"
			y="4"
		[/village]
		[village]
			x="14"
			y="20"
		[/village]
		[village]
			x="16"
			y="14"
		[/village]
		[village]
			x="17"
			y="8"
		[/village]
		[village]
			x="20"
			y="15"
		[/village]
		[village]
			x="24"
			y="21"
		[/village]
		[village]
			x="25"
			y="17"
		[/village]
		[village]
			x="26"
			y="10"
		[/village]
		[village]
			x="30"
			y="20"
		[/village]
		[village]
			x="31"
			y="6"
		[/village]
		[village]
			x="31"
			y="16"
		[/village]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-10899-Galadriandil"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="32"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Galadriandil"
			value="17"
			x="11"
			y="3"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-9710-Eowebrir"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Eowebrir"
			value="17"
			x="11"
			y="6"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-15015-Anorfiriand"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Anorfiriand"
			value="14"
			x="12"
			y="4"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Marshal"
			advanceto="Elvish Marshal"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="32"
			description="Elvish Fighter-14537-Tararaldor"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="48"
			id="Elvish Captain"
			image="units/elves-wood/captain.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Captain"
			level="2"
			max_attacks="1"
			max_experience="90"
			max_hitpoints="47"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-captain.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Captain"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Tararaldor"
			value="32"
			x="12"
			y="6"
			zoc="2"
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-380"
					end="-305"
					image="units/elves-wood/captain-bow-attack1.png"
					sound="bow.ogg"
				[/frame]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/captain-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/captain-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/captain-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/captain-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="no"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-380"
					end="-305"
					image="units/elves-wood/captain-bow-attack1.png"
					sound="bow-miss.ogg"
				[/frame]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/captain-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/captain-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/captain-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/captain.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/captain-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/captain-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/captain-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/captain.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/captain-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/captain-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/captain-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/captain-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/captain.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/captain-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/captain-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/captain-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/elves-wood/captain-melee-2.png"
				[/frame]
				[frame]
					begin="175"
					end="225"
					image="units/elves-wood/captain.png"
				[/frame]
			[/attack_anim]
			[leading_anim]
				[frame]
					begin="-150"
					end="150"
					image="units/elves-wood/captain-leading.png"
				[/frame]
			[/leading_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
#textdomain wesnoth
					description=_ "Leadership:
This unit can lead friendly units that are next to it, making them fight better.

Adjacent friendly units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					id="leadership"
					name=_ "leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-6449-Eärálad"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Eärálad"
			value="14"
			x="12"
			y="8"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-32227-Var"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="28"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Var"
			value="17"
			x="12"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-31182-Isán"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Isán"
			value="17"
			x="15"
			y="15"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-23932-Tindranien"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Tindranien"
			value="17"
			x="15"
			y="16"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Avenger"
			advanceto="Elvish Avenger"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="41"
			description="Elvish Archer-24703-Elon"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="17"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Elvish Ranger"
			image="units/elves-wood/ranger.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Ranger"
			level="2"
			max_attacks="1"
			max_experience="90"
			max_hitpoints="42"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-ranger.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Ranger"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Elon"
			value="41"
			x="17"
			y="8"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/ranger-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/ranger-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/ranger-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/ranger-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/ranger-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/ranger-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/ranger-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/ranger-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/elves-wood/ranger-sword-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/ranger-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/ranger-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="60"
				shallow_water="70"
				swamp_water="60"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="Gs^Fp,Gg^Fet,Gs^Ft,Aa^Fpa"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			advanceto="Arch Mage,Silver Mage"
			alignment="neutral"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="2"
			controller="human"
			cost="40"
			current_player="he_"
			description="he_"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			experience="26"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="female"
			gender_id="female"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Red Mage"
			image="units/human-magi/red-mage+female.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "female^Red Mage"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			level="2"
			max_attacks="1"
			max_experience="100"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			mp_countdown="no"
			mp_countdown_action_bonus="13"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="40"
			name="&elves-wood/captain.png~RC(magenta>red)=Rebels"
			race="human"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			random_traits="no"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			resting="yes"
			save_id="he_"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="south"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Red Mage"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="he_"
			user_team_name="South"
			value="40"
			village_gold="2"
			x="18"
			y="19"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
			[attack_anim]
				missile_start_time="-350"
				start_time="-575"
				[attack_filter]
					name="fireball"
				[/attack_filter]
				[if]
					direction="n,ne,nw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png"
						offset="1.0"
					[/missile_frame]
				[/if]
				[else]
					direction="s,se,sw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
				[/else]
				[else]
					direction="n,ne,nw"
					hits="no"
					missile_alpha="1.0,1.0~0.0"
					missile_offset="0.0~0.25,0.25~0.45,0.45~0.60,0.6~0.7"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-3.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-4.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-5.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-6.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-7.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-8.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-9.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-10.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-11.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-12.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-13.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-14.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-15.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-16.png"
					[/missile_frame]
				[/else]
				[else]
					direction="s,se,sw"
					hits="no"
					missile_alpha="1.0,1.0~0.0"
					missile_offset="0.0~0.25,0.25~0.45,0.45~0.60,0.6~0.7"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.1"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-14.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-15.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-16.png~FL(vert)"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					image="units/human-magi/red-mage+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-magi/red-mage+female-attack-magic-1.png"
					sound="fire.wav"
				[/frame]
				[frame]
					duration="150"
					image="units/human-magi/red-mage+female-attack-magic-2.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/red-mage+female-attack-magic-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/red-mage+female.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-magi/red-mage+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-magi/red-mage+female-attack-staff-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/red-mage+female-attack-staff-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/red-mage+female-attack-staff-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-magi/red-mage+female-attack-magic-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-magi/red-mage+female.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="90"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "fireball"
				name="fireball"
				number="4"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-7213-Elimiriand"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Elimiriand"
			value="14"
			x="19"
			y="20"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-18667-Sothrarawen"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Sothrarawen"
			value="17"
			x="26"
			y="10"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Champion"
			advanceto="Elvish Champion"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="32"
			description="Elvish Fighter-13173-Cadrion"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="5"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="51"
			id="Elvish Hero"
			image="units/elves-wood/hero.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Hero"
			level="2"
			max_attacks="1"
			max_experience="90"
			max_hitpoints="51"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-hero.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Hero"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Cadrion"
			value="32"
			x="29"
			y="13"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/hero-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/hero-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/hero-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/hero-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/hero-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/hero-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/hero-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/hero.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/hero-melee-3.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/hero-melee-3.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-175"
					end="-110"
					image="units/elves-wood/hero-melee-1.png"
				[/frame]
				[frame]
					begin="-110"
					end="-75"
					image="units/elves-wood/hero-melee-2.png"
				[/frame]
				[frame]
					begin="75"
					end="120"
					image="units/elves-wood/hero-melee-4.png"
				[/frame]
				[frame]
					begin="120"
					end="180"
					image="units/elves-wood/hero-defend.png"
				[/frame]
				[frame]
					begin="180"
					end="200"
					image="units/elves-wood/hero.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/hero.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/hero-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/hero-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/hero-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/hero.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/hero-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/hero-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/hero-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/hero-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/hero-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="White Mage,Red Mage"
			advanceto="White Mage,Red Mage"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="20"
			description="Mage-28443-Cudda"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Mage"
			image="units/human-magi/mage+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Mage"
			level="1"
			max_attacks="1"
			max_experience="60"
			max_hitpoints="24"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Mage"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Cudda"
			value="20"
			x="30"
			y="16"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="missile"
				[/attack_filter]
				[missile_frame]
					begin="-200"
					end="0"
					halo="halo/mage-halo1.png,halo/mage-halo2.png,halo/mage-halo3.png,halo/mage-halo4.png,halo/mage-halo5.png"
					halo_x="11"
					halo_y="-21"
				[/missile_frame]
				[frame]
					begin="-400"
					end="-350"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
				[frame]
					begin="-350"
					end="-200"
					halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png"
					halo_x="11"
					halo_y="-21"
					image="units/human-magi/mage+female-attack-magic2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-200"
						end="0"
						halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png"
						halo_x="11"
						halo_y="-21"
						image="units/human-magi/mage+female-attack-magic2.png"
						sound="magic-missile-1-miss.ogg,magic-missile-2-miss.ogg,magic-missile-3-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-200"
						end="0"
						halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png"
						halo_x="11"
						halo_y="-21"
						image="units/human-magi/mage+female-attack-magic2.png"
						sound="magic-missile-1.ogg,magic-missile-2.ogg,magic-missile-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="50"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-magi/mage+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-magi/mage+female-attack-staff1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/mage+female-attack-staff2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/mage+female-attack-staff2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-magi/mage+female.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-magi/mage+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-magi/mage+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-magi/mage+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-magi/mage+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-magi/mage+female.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="1"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="7"
				description=_ "missile"
				icon="attacks/magic-missile.png"
				name="missile"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-17151-Til-Galadrit"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Til-Galadrit"
			value="17"
			x="31"
			y="6"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-4022-Celén"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="18"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Celén"
			value="14"
			x="31"
			y="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-22260-Uniorithiel"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Uniorithiel"
			value="17"
			x="31"
			y="16"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "female^dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-10899-Galadriandil"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="32"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Galadriandil"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-9710-Eowebrir"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Eowebrir"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-15015-Anorfiriand"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Anorfiriand"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Marshal"
			advanceto="Elvish Marshal"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="32"
			description="Elvish Fighter-14537-Tararaldor"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="48"
			id="Elvish Captain"
			image="units/elves-wood/captain.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Captain"
			level="2"
			max_attacks="1"
			max_experience="90"
			max_hitpoints="47"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-captain.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Captain"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Tararaldor"
			value="32"
			zoc="2"
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-380"
					end="-305"
					image="units/elves-wood/captain-bow-attack1.png"
					sound="bow.ogg"
				[/frame]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/captain-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/captain-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/captain-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/captain-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="no"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-380"
					end="-305"
					image="units/elves-wood/captain-bow-attack1.png"
					sound="bow-miss.ogg"
				[/frame]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/captain-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/captain-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/captain-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/captain.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/captain-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/captain-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/captain-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/captain.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/captain-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/captain-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/captain-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/captain-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/captain.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/captain-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/captain-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/captain-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/elves-wood/captain-melee-2.png"
				[/frame]
				[frame]
					begin="175"
					end="225"
					image="units/elves-wood/captain.png"
				[/frame]
			[/attack_anim]
			[leading_anim]
				[frame]
					begin="-150"
					end="150"
					image="units/elves-wood/captain-leading.png"
				[/frame]
			[/leading_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
#textdomain wesnoth
					description=_ "Leadership:
This unit can lead friendly units that are next to it, making them fight better.

Adjacent friendly units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					id="leadership"
					name=_ "leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-6449-Eärálad"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Eärálad"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-32227-Var"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="28"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Var"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-31182-Isán"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Isán"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-23932-Tindranien"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Tindranien"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Avenger"
			advanceto="Elvish Avenger"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="41"
			description="Elvish Archer-24703-Elon"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="17"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Elvish Ranger"
			image="units/elves-wood/ranger.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Ranger"
			level="2"
			max_attacks="1"
			max_experience="90"
			max_hitpoints="42"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-ranger.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Ranger"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Elon"
			value="41"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/ranger-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/ranger-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/ranger-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/ranger-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/ranger-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/ranger-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/ranger-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/ranger-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/elves-wood/ranger-sword-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/ranger-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/ranger-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="60"
				shallow_water="70"
				swamp_water="60"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="Gs^Fp,Gg^Fet,Gs^Ft,Aa^Fpa"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			advanceto="Arch Mage,Silver Mage"
			alignment="neutral"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="2"
			controller="human"
			cost="40"
			current_player="he_"
			description="he_"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			experience="26"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="female"
			gender_id="female"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Red Mage"
			image="units/human-magi/red-mage+female.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "female^Red Mage"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			level="2"
			max_attacks="1"
			max_experience="100"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			mp_countdown="no"
			mp_countdown_action_bonus="13"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="40"
			name="&elves-wood/captain.png~RC(magenta>red)=Rebels"
			race="human"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			random_traits="no"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			resting="yes"
			save_id="he_"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="south"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Red Mage"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="he_"
			user_team_name="South"
			value="40"
			village_gold="2"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
			[attack_anim]
				missile_start_time="-350"
				start_time="-575"
				[attack_filter]
					name="fireball"
				[/attack_filter]
				[if]
					direction="n,ne,nw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png"
						offset="1.0"
					[/missile_frame]
				[/if]
				[else]
					direction="s,se,sw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
				[/else]
				[else]
					direction="n,ne,nw"
					hits="no"
					missile_alpha="1.0,1.0~0.0"
					missile_offset="0.0~0.25,0.25~0.45,0.45~0.60,0.6~0.7"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-3.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-4.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-5.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-6.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-7.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-8.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-9.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-10.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-11.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-12.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-13.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-14.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-15.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-16.png"
					[/missile_frame]
				[/else]
				[else]
					direction="s,se,sw"
					hits="no"
					missile_alpha="1.0,1.0~0.0"
					missile_offset="0.0~0.25,0.25~0.45,0.45~0.60,0.6~0.7"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.1"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-14.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-15.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-16.png~FL(vert)"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					image="units/human-magi/red-mage+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-magi/red-mage+female-attack-magic-1.png"
					sound="fire.wav"
				[/frame]
				[frame]
					duration="150"
					image="units/human-magi/red-mage+female-attack-magic-2.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/red-mage+female-attack-magic-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/red-mage+female.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-magi/red-mage+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-magi/red-mage+female-attack-staff-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/red-mage+female-attack-staff-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/red-mage+female-attack-staff-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-magi/red-mage+female-attack-magic-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-magi/red-mage+female.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="90"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "fireball"
				name="fireball"
				number="4"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-7213-Elimiriand"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Elimiriand"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-18667-Sothrarawen"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Sothrarawen"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Champion"
			advanceto="Elvish Champion"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="32"
			description="Elvish Fighter-13173-Cadrion"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="5"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="51"
			id="Elvish Hero"
			image="units/elves-wood/hero.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Hero"
			level="2"
			max_attacks="1"
			max_experience="90"
			max_hitpoints="51"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-hero.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Hero"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Cadrion"
			value="32"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/hero-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/hero-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/hero-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/hero-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/hero-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/hero-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/hero-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/hero.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/hero-melee-3.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/hero-melee-3.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-175"
					end="-110"
					image="units/elves-wood/hero-melee-1.png"
				[/frame]
				[frame]
					begin="-110"
					end="-75"
					image="units/elves-wood/hero-melee-2.png"
				[/frame]
				[frame]
					begin="75"
					end="120"
					image="units/elves-wood/hero-melee-4.png"
				[/frame]
				[frame]
					begin="120"
					end="180"
					image="units/elves-wood/hero-defend.png"
				[/frame]
				[frame]
					begin="180"
					end="200"
					image="units/elves-wood/hero.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/hero.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/hero-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/hero-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/hero-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/hero.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/hero-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/hero-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/hero-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/hero-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/hero-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="White Mage,Red Mage"
			advanceto="White Mage,Red Mage"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="20"
			description="Mage-28443-Cudda"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Mage"
			image="units/human-magi/mage+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Mage"
			level="1"
			max_attacks="1"
			max_experience="60"
			max_hitpoints="24"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Mage"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Cudda"
			value="20"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="missile"
				[/attack_filter]
				[missile_frame]
					begin="-200"
					end="0"
					halo="halo/mage-halo1.png,halo/mage-halo2.png,halo/mage-halo3.png,halo/mage-halo4.png,halo/mage-halo5.png"
					halo_x="11"
					halo_y="-21"
				[/missile_frame]
				[frame]
					begin="-400"
					end="-350"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
				[frame]
					begin="-350"
					end="-200"
					halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png"
					halo_x="11"
					halo_y="-21"
					image="units/human-magi/mage+female-attack-magic2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-200"
						end="0"
						halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png"
						halo_x="11"
						halo_y="-21"
						image="units/human-magi/mage+female-attack-magic2.png"
						sound="magic-missile-1-miss.ogg,magic-missile-2-miss.ogg,magic-missile-3-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-200"
						end="0"
						halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png"
						halo_x="11"
						halo_y="-21"
						image="units/human-magi/mage+female-attack-magic2.png"
						sound="magic-missile-1.ogg,magic-missile-2.ogg,magic-missile-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="50"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-magi/mage+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-magi/mage+female-attack-staff1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/mage+female-attack-staff2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/mage+female-attack-staff2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-magi/mage+female.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-magi/mage+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-magi/mage+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-magi/mage+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-magi/mage+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-magi/mage+female.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="1"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="7"
				description=_ "missile"
				icon="attacks/magic-missile.png"
				name="missile"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-17151-Til-Galadrit"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Til-Galadrit"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-4022-Celén"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="18"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Celén"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-22260-Uniorithiel"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Uniorithiel"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "female^dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		allow_player="no"
		colour="5"
		controller="ai"
		countdown_time="0"
		current_player="ai3"
		disallow_observers="no"
		fog="yes"
		gold="-880"
		income="0"
		leader_value="3"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalists"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		persistent="0"
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		start_gold="100"
		team_name="statues"
		user_team_name="statues"
		village_gold="2"
		village_value="1"
		villages_per_scout="4"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
		[unit]
			advances_to="Elvish Sharpshooter"
			advanceto="Elvish Sharpshooter"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="41"
			description="Elvish Marksman-19151"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Elvish Marksman"
			image="units/elves-wood/marksman.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Marksman"
			level="2"
			max_attacks="1"
			max_experience="80"
			max_hitpoints="37"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="0"
			profile="portraits/Kitty/elvish-marksman.png"
			race="elf"
			random_traits="no"
			resting="yes"
			side="3"
			type="Elvish Marksman"
			undead_variation="archer"
			unit_description="Slim of Stature, dexterous Hands
- - Seven Stones and Eleven
Left his Foes so slim a Chance
- - Seven Stones and Eleven
Marksman known as Dragonbane
'mongst the Statues here was slain
- - Seven Stones - and the Elven
(inscribed by Gauteamus)"
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			value="41"
			x="2"
			y="11"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="longbow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-475"
					end="-400"
					image="units/elves-wood/marksman-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-325"
						image="units/elves-wood/marksman-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-325"
						image="units/elves-wood/marksman-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-325"
					end="-250"
					image="units/elves-wood/marksman-bow-attack2.png"
				[/frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/elves-wood/marksman-bow-attack3.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/elves-wood/marksman-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="75"
					image="units/elves-wood/marksman-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/marksman-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/marksman-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="100"
						image="units/elves-wood/marksman-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="100"
						image="units/elves-wood/marksman-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/elves-wood/marksman-sword-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/marksman-sword.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="9"
				description=_ "longbow"
				icon="attacks/bow-elven-magic.png"
				name="longbow"
				number="4"
				range="ranged"
				type="pierce"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="41"
			description="Direwolf Rider-24084"
			die_sound="wolf-die.wav"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Direwolf Rider"
			image="units/goblins/direwolver.png"
#textdomain wesnoth-units
			language_name=_ "Direwolf Rider"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="61"
			max_moves="10"
			movement="10"
			movement_type="orcishfoot"
			moves="0"
			race="goblin"
			random_traits="no"
			resting="yes"
			side="3"
			type="Direwolf Rider"
			undead_variation="mounted"
			unit_description="Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area's goblins alive despite human and elvish menaces. Rumour had it that his wolf had slain fifty men and a hundred Elves.
Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn't move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!?
(inscribed by Elvish Pillager)"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			user_description="Blum Duk"
			value="41"
			x="10"
			y="17"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/goblins/direwolver.png"
					sound="wolf-big-bite-miss.ogg"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/direwolver-moving.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/goblins/direwolver-attack.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/goblins/direwolver-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/goblins/direwolver-attack.png"
				[/frame]
				[if]
					hits="hit"
					poisoned_sound_start_time="-100"
					[secondary_unit_filter]
						[not]
							[wml_filter]
								[status]
									poisoned="yes"
								[/status]
							[/wml_filter]
						[/not]
					[/secondary_unit_filter]
					[poisoned_sound_frame]
						duration="100"
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
				[frame]
					begin="50"
					end="100"
					image="units/goblins/direwolver-moving.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/direwolver.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="fangs"
				[/attack_filter]
				[if]
					hits="no"
					[frame]
						begin="-250"
						end="-200"
						image="units/goblins/direwolver.png"
						sound="wolf-big-bite-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-250"
						end="-200"
						image="units/goblins/direwolver.png"
						sound="wolf-big-bite.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/direwolver-moving.png"
				[/frame]
				[frame]
					begin="-100"
					end="50"
					image="units/goblins/direwolver-attack.png"
				[/frame]
				[frame]
					begin="50"
					end="100"
					image="units/goblins/direwolver-moving.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/direwolver.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number="4"
				range="melee"
				type="blade"
				[specials]
					[poison]
#textdomain wesnoth
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="100"
			description="Armageddon Drake-16707"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Armageddon Drake"
			image="units/drakes/armageddon.png"
#textdomain wesnoth-units
			language_name=_ "Armageddon Drake"
			level="4"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="98"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			side="3"
			type="Armageddon Drake"
			undead_variation="drake"
			unit_description="Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known amoung Elves as ''The Dragonbane.'' It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a ''counterattack'' in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt....."
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			user_description="Rah Ihn Mar"
			value="100"
			x="11"
			y="14"
			zoc="4"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="12"
						halo_y="-39"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="12"
						halo_y="19"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="25"
						halo_y="-26"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="27"
						halo_y="19"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-300"
						end="-250"
						image="units/drakes/armageddon-attack-range1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-300"
						end="-250"
						image="units/drakes/armageddon-attack-range1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-250"
					end="-50"
					image="units/drakes/armageddon-attack-range2.png"
				[/frame]
				[frame]
					begin="-50"
					end="0"
					image="units/drakes/armageddon-attack-range3.png"
				[/frame]
				[frame]
					begin="0"
					end="100"
					image="units/drakes/armageddon-attack-range4.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-50"
					image="units/drakes/armageddon-attack-melee1.png"
				[/frame]
				[frame]
					begin="-50"
					end="100"
					image="units/drakes/armageddon-attack-melee2.png"
					sound="claws.ogg"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/drakes/armageddon-attack-melee3.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="no"
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-50"
					image="units/drakes/armageddon-attack-melee1.png"
				[/frame]
				[frame]
					begin="-50"
					end="100"
					image="units/drakes/armageddon-attack-melee2.png"
					sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/drakes/armageddon-attack-melee3.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="0"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="15"
#textdomain wesnoth-units
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="12"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="6"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="66"
			description="Grand Marshal-11651"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Grand Marshal"
			image="units/human-loyalists/marshal.png"
			language_name=_ "Grand Marshal"
			level="4"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="68"
			max_moves="6"
			movement="6"
			movement_type="smallfoot"
			moves="0"
			race="human"
			random_traits="no"
			resting="yes"
			side="3"
			type="Grand Marshal"
			unit_description="The last words spoken by Grand Marshal Aethec Corryn: ''Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric's Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I'd have given you!''

Perhaps he should not have shouted quite so loudly.... "
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="Aethec Corryn"
			value="66"
			x="15"
			y="11"
			zoc="4"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="crossbow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-400"
					end="-300"
					image="units/human-loyalists/marshal-crossbow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-300"
						end="-150"
						image="units/human-loyalists/marshal-crossbow-attack1.png"
						sound="crossbow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-300"
						end="-150"
						image="units/human-loyalists/marshal-crossbow-attack1.png"
						sound="crossbow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="0"
					image="units/human-loyalists/marshal-crossbow-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-300"
					end="-250"
					image="units/human-loyalists/marshal.png"
					offset="0.0~0.1"
				[/frame]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/marshal-defend-1.png"
					offset="0.1~0.15"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/marshal-attack-sword1.png"
					offset="0.15~0.35"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-25"
						image="units/human-loyalists/marshal-attack-sword2.png"
						offset="0.35~0.45"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-25"
						image="units/human-loyalists/marshal-attack-sword2.png"
						offset="0.35~0.45"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-25"
					end="75"
					image="units/human-loyalists/marshal-attack-sword3.png"
					offset="0.45~0.5"
				[/frame]
				[frame]
					begin="75"
					end="95"
					image="units/human-loyalists/marshal-attack-sword4.png"
					offset="0.5"
				[/frame]
				[frame]
					begin="95"
					end="125"
					image="units/human-loyalists/marshal-attack-sword4.png"
					offset="0.5~0.4"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/human-loyalists/marshal-attack-sword5.png"
					offset="0.4~0.2"
				[/frame]
				[frame]
					begin="150"
					end="225"
					image="units/human-loyalists/marshal.png"
					offset="0.2~0.0"
				[/frame]
			[/attack_anim]
			[leading_anim]
				[frame]
					begin="-150"
					end="150"
					image="units/human-loyalists/marshal-leading.png"
				[/frame]
			[/leading_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
					description=_ "Leadership:
This unit can lead friendly units that are next to it, making them fight better.

Adjacent friendly units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					id="leadership"
					name=_ "leadership"
					value="100"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="75"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="2"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="3"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="10"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/greatsword-human.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="52"
			description="Mermaid Siren-4758"
			die_sound="mermaid-die.ogg"
			experience="0"
			facing="sw"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Mermaid Siren"
			image="units/merfolk/siren.png"
			language_name=_ "Mermaid Siren"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="49"
			max_moves="7"
			movement="7"
			movement_type="swimmer"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/mermaid-initiate.png"
			race="merman"
			random_traits="no"
			resting="yes"
			side="3"
			type="Mermaid Siren"
			undead_variation="swimmer"
			unit_description="Through waves and rocky channels
blue and white
she pulled and pushed the tides
and taught the fishes how to speak to planets
silver green
with magic
running from her spirit into skins of kelp and shells of snails
a twisting of her tail and hands
she sent her songs to run on pin-tipped legs about the sands
and now
and now the strangest pause
for years and years
she hasn't moved her eyes

(inscribed by MJQ)"
			unrenamable="yes"
			upkeep="full"
			usage="mixed fighter"
			value="52"
			x="17"
			y="11"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="water spray"
				[/attack_filter]
				[missile_frame]
					begin="-165"
					end="0"
					image="projectiles/water-spray.png"
					image_diagonal="projectiles/water-spray.png"
				[/missile_frame]
				[frame]
					begin="-450"
					end="-400"
					image="units/merfolk/siren-water-attack1.png"
				[/frame]
				[frame]
					begin="-400"
					end="-350"
					image="units/merfolk/siren-water-attack2.png"
				[/frame]
				[frame]
					begin="-350"
					end="-300"
					image="units/merfolk/siren-water-attack3.png"
				[/frame]
				[frame]
					begin="-300"
					end="-225"
					image="units/merfolk/siren-water-attack4.png"
				[/frame]
				[frame]
					begin="-225"
					end="-140"
					image="units/merfolk/siren-water-attack5.png"
					sound="water-blast.wav"
				[/frame]
				[frame]
					begin="-140"
					end="-75"
					image="units/merfolk/siren-water-attack6.png"
				[/frame]
				[frame]
					begin="-75"
					end="0"
					image="units/merfolk/siren-water-attack7.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="naia touch"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/siren-naia-touch-attack1.png"
				[/frame]
				[frame]
					begin="-150"
					end="-95"
					image="units/merfolk/siren-naia-touch-attack2.png"
				[/frame]
				[frame]
					begin="-95"
					end="-30"
					halo="halo/siren-naia-touch-halo.png"
					image="units/merfolk/siren-naia-touch-attack3.png"
				[/frame]
				[frame]
					begin="-30"
					end="65"
					halo="halo/siren-naia-touch-halo.png"
					image="units/merfolk/siren-naia-touch-attack4.png"
				[/frame]
				[frame]
					begin="65"
					end="115"
					image="units/merfolk/siren-naia-touch-attack2.png"
				[/frame]
				[frame]
					begin="115"
					end="150"
					image="units/merfolk/siren-naia-touch-attack1.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="12"
#textdomain wesnoth-units
				description=_ "naia touch"
				icon="attacks/touch-faerie.png"
				name="naia touch"
				number="1"
				range="melee"
				type="impact"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				damage="15"
#textdomain wesnoth-units
				description=_ "water spray"
				icon="attacks/waterspray.png"
				name="water spray"
				number="3"
				range="ranged"
				type="impact"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="48"
			description="Naga Myrmidon-4752"
			die_sound="naga-die.ogg"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Naga Myrmidon"
			image="units/nagas/myrmidon.png"
#textdomain wesnoth-units
			language_name=_ "Naga Myrmidon"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="49"
			max_moves="7"
			movement="7"
			movement_type="naga"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/naga-fighter.png"
			race="naga"
			random_traits="no"
			resting="yes"
			side="3"
			type="Naga Myrmidon"
			undead_variation="swimmer"
			unit_description="This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves- a spear whose head was said to have been fashioned from the tooth of Chak'kso Ney'yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak'kso Ney'yks, who was, oddly enough, in possession of all of his teeth.
(inscribed by Paterson)"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="Rilhon"
			value="48"
			x="20"
			y="12"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				start_time="-200"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/nagas/myrmidon.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="200"
						image="units/nagas/myrmidon-attack.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="200"
						image="units/nagas/myrmidon-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/nagas/myrmidon.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="2"
				cave="2"
				cavewall="99"
				deep_water="1"
				forest="3"
				fungus="2"
				grassland="2"
				hills="3"
				mountains="5"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="50"
				cave="60"
				cavewall="60"
				deep_water="50"
				forest="60"
				fungus="60"
				grassland="50"
				hills="60"
				mountains="60"
				sand="40"
				shallow_water="40"
				swamp_water="40"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="120"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="5"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="40"
			description="Sea Serpent-19184"
			die_sound="water-blast.wav"
			experience="0"
			facing="sw"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Sea Serpent"
			image="units/monsters/seaserpent.png"
			language_name=_ "Sea Serpent"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="85"
			max_moves="8"
			movement="8"
			movement_type="deepsea"
			moves="0"
			race="monster"
			random_traits="no"
			resting="yes"
			side="3"
			type="Sea Serpent"
			undead_variation="swimmer"
			unit_description="He had lived there for ages upon ages, in the depths of the water, preying upon the various fish and frogs and merfolk that entered his domain. It was his lake, no other's, and though it was not large, he was its master. Then, the Basilisk came, and looked into the Serpent's eyes. And the Serpent had not died, but it was no longer alive. Thus the new lord of the lake had arrived.
(inscribed by Turin)"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			value="40"
			x="22"
			y="12"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="fangs"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-50"
					image="units/monsters/seaserpent-attack.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/monsters/seaserpent-defend.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/monsters/seaserpent-defend.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/monsters/seaserpent.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="4"
				hills="5"
				mountains="99"
				sand="4"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="2"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="70"
				cave="80"
				cavewall="80"
				deep_water="40"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="50"
				swamp_water="40"
				tundra="70"
				village="70"
			[/defense]
			[resistance]
				arcane="100"
				blade="80"
				cold="40"
				fire="100"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="18"
#textdomain wesnoth-units
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="2"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="58"
			description="Grand Knight-13740"
			die_sound="horse-die.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Grand Knight"
			image="units/human-loyalists/grand-knight.png"
			language_name=_ "Grand Knight"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="78"
			max_moves="7"
			movement="7"
			movement_type="mounted"
			moves="0"
			profile="portraits/Jason_Lutes/human-grand-knight.png"
			race="human"
			random_traits="no"
			resting="yes"
			side="3"
			type="Grand Knight"
			undead_variation="mounted"
			unit_description="A brave hero of Wesnoth's Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
(inscribed by Fynmiir)"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			value="58"
			x="25"
			y="14"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="lance"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/grand-knight.png"
					sound="horse-canter.wav"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-200"
						end="150"
						image="units/human-loyalists/grand-knight-moving.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-200"
						end="150"
						image="units/human-loyalists/grand-knight-moving.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/grand-knight.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/grand-knight.png"
					sound="horse-canter.wav"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/human-loyalists/grand-knight-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/human-loyalists/grand-knight-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-loyalists/grand-knight.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="4"
				cavewall="99"
				deep_water="99"
				forest="3"
				fungus="4"
				grassland="1"
				hills="2"
				mountains="99"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="80"
				forest="70"
				fungus="80"
				grassland="60"
				hills="60"
				mountains="80"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="70"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="12"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/greatsword-human.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="17"
				description=_ "lance"
				name="lance"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[damage]
						active_on="offense"
						apply_to="both"
#textdomain wesnoth
						description=_ "Charge:
When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
						id="charge"
						multiply="2"
						name=_ "charge"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Hurricane Drake"
			advanceto="Hurricane Drake"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="30"
			description="Sky Drake-21247"
			die_sound="drake-die.ogg"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Sky Drake"
			image="units/drakes/sky.png"
#textdomain wesnoth-units
			language_name=_ "Sky Drake"
			level="2"
			max_attacks="1"
			max_experience="80"
			max_hitpoints="45"
			max_moves="9"
			movement="9"
			movement_type="fly"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-glider.png"
			race="drake"
			random_traits="no"
			resting="yes"
			side="3"
			type="Sky Drake"
			undead_variation="drake"
			unit_description="The winds of the dark sky blew so cold,
The moon was high, the night was old,
Brave was the drake that dared forsake
His home to steal the Basilisk's gold.

On that dark night, the skies so churned,
He disregarded what he had learned,
Foolish but brave, to the Basilisk's cave,
He flew, and the fire within him burned.

Alas, that fire burns no more,
For the Basilisk, with one mighty roar,
Chilled him to the bone, and he turned to stone,
And so he stays forevermore.

The winds of the sky blow so cold,
The years pass by, the days are old,
Here stands that drake, who dared forsake
His home to steal the Basilisk's gold.
(inscribed by Flametrooper)"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			value="30"
			x="27"
			y="14"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/sky-attack-ranged-fire.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/sky.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-225"
					end="-200"
					image="units/drakes/sky.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/drakes/sky-attack-ranged-impact.png"
				[/frame]
				[frame]
					begin="-150"
					end="-75"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="-75"
					end="50"
					image="units/drakes/sky-attack-melee2.png"
					sound="club.ogg"
				[/frame]
				[frame]
					begin="50"
					end="125"
					image="units/drakes/sky-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="275"
					end="200"
					image="units/drakes/sky.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="no"
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/sky.png"
				[/frame]
				[frame]
					begin="-175"
					end="-150"
					image="units/drakes/sky-attack-ranged-impact.png"
				[/frame]
				[frame]
					begin="-150"
					end="-75"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="-75"
					end="50"
					image="units/drakes/sky-attack-melee2.png"
					sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="50"
					end="125"
					image="units/drakes/sky-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="275"
					end="200"
					image="units/drakes/sky.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="50"
				castle="50"
				cave="70"
				cavewall="80"
				deep_water="50"
				forest="50"
				fungus="60"
				grassland="50"
				hills="50"
				mountains="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				tundra="50"
				village="50"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Ancient Wose"
			advanceto="Ancient Wose"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="31"
			description="Elder Wose-14813"
			die_sound="wose-die.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Elder Wose"
			image="units/woses/wose-elder.png"
#textdomain wesnoth-units
			language_name=_ "Elder Wose"
			level="2"
			max_attacks="1"
			max_experience="100"
			max_hitpoints="64"
			max_moves="4"
			movement="4"
			movement_type="treefolk"
			moves="0"
			race="wose"
			random_traits="no"
			resting="yes"
			side="3"
			type="Elder Wose"
			undead_variation="wose"
			unit_description="Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun's glory.
However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind - in their haste, no one had remembered to find him and tell him of the danger.
He was taken quite unawares by the Basilisk, and turned to stone before he even recognised the beast. His petrified form still stands there today, warmed by the sun's rays, under an open sky. His greatest wish has been granted.
(inscribed by Elvish Pillager)"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="Bramwythl"
			value="31"
			x="32"
			y="6"
			zoc="2"
			[attack_anim]
				start_time="-500"
				[attack_filter]
					name="crush"
				[/attack_filter]
				[if]
					hits="yes"
					[frame]
						duration="400"
						image="units/woses/wose-elder-attack-1.png"
						sound="wose-attack.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="400"
						image="units/woses/wose-elder-attack-1.png"
						sound="wose-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="200"
					image="units/woses/wose-elder-attack-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/woses/wose-elder-attack-1.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="80"
				cave="80"
				cavewall="80"
				deep_water="90"
				forest="60"
				fungus="70"
				grassland="80"
				hills="70"
				mountains="70"
				sand="80"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="80"
			[/defense]
			[resistance]
				arcane="130"
				blade="100"
				cold="90"
				fire="150"
				impact="60"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="Gs^Fp,Gg^Fet,Gs^Ft,Aa^Fpa"
						[/filter_location]
					[/filter_self]
				[/hides]
				[regenerate]
					affect_self="yes"
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="19"
#textdomain wesnoth-units
				description=_ "crush"
				icon="attacks/crush-wose.png"
				name="crush"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="50"
			description="Iron Mauler-3335"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Iron Mauler"
			image="units/human-loyalists/siegetrooper.png"
			language_name=_ "Iron Mauler"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="64"
			max_moves="4"
			movement="4"
			movement_type="armoredfoot"
			moves="0"
			race="human"
			random_traits="no"
			resting="yes"
			side="3"
			type="Iron Mauler"
			unit_description="General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another. "
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="Talael Ryndoc"
			value="50"
			x="34"
			y="11"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="mace"
				[/attack_filter]
				[frame]
					begin="-260"
					end="-100"
					image="units/human-loyalists/siegetrooper-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/siegetrooper-attack-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/siegetrooper-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-loyalists/siegetrooper.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="3"
				mountains="99"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="50"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="80"
				sand="80"
				shallow_water="90"
				swamp_water="90"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="50"
				cold="110"
				fire="110"
				impact="90"
				pierce="60"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="25"
#textdomain wesnoth-units
				description=_ "mace"
				name="mace"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="27"
			description="Saurian Oracle-28392"
			die_sound="hiss-die.wav"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Saurian Oracle"
			image="units/saurians/oracle.png"
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_traits="no"
			resting="yes"
			side="3"
			type="Saurian Oracle"
			undead_variation="saurian"
			unit_description="Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled ''Ney'yks of the Granite Gaze,'' and told of a creature known as the ''Chak'kso Ney'yks,'' a name which, in an ancient saurian tongue, meant ''Eldest Child of Chak'kso.'' Chak'kso was believed to have been a powerful demigod of the Under Reaches, described as a ''great demon of the earth'' in the Elvish Histories. According to these histories, Chak'kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as ''The Ney'yks,'' or ''The Eldest Child,'' in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey..."
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			user_description="Oxsrrsk"
			value="27"
			x="39"
			y="8"
			zoc="2"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/oracle.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/oracle-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/oracle-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="46"
			description="Saurian Flanker-23557"
			die_sound="hiss-die.wav"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Saurian Flanker"
			image="units/saurians/flanker.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Flanker"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="47"
			max_moves="7"
			movement="7"
			movement_type="lizard"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_traits="no"
			resting="yes"
			side="3"
			type="Saurian Flanker"
			undead_variation="saurian"
			unit_description="Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: ''The Hunts-Foes-In-Boiling-Rivers Clan''). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: ''After he was bound and cast from the Upper World, Chak'kso's enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ''pathways of stone'' that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak'kso's hatred.'' Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar."
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			user_description="Xikkrisx"
			value="46"
			x="40"
			y="8"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-225"
					end="-200"
					image="units/saurians/flanker-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/saurians/flanker-attack-ranged-2.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/flanker-attack-ranged-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="0"
						image="units/saurians/flanker-attack-ranged-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="0"
						image="units/saurians/flanker-attack-ranged-4.png"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="50"
					image="units/saurians/flanker-attack1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/flanker-attack1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/flanker-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/flanker-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="125"
					image="units/saurians/flanker-attack1.png"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/saurians/flanker.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
#textdomain wesnoth
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[variables]
		side_number="1"
		turn_number="30"
		x1="-999"
		x2="-999"
		y1="-999"
		y2="-999"
	[/variables]
	[player]
		can_recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		gold="-1"
		gold_add="false"
		name="he_"
		save_id="he_"
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-10899-Galadriandil"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="32"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Galadriandil"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-9710-Eowebrir"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Eowebrir"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-15015-Anorfiriand"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Anorfiriand"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Marshal"
			advanceto="Elvish Marshal"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="32"
			description="Elvish Fighter-14537-Tararaldor"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="48"
			id="Elvish Captain"
			image="units/elves-wood/captain.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Captain"
			level="2"
			max_attacks="1"
			max_experience="90"
			max_hitpoints="47"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-captain.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Captain"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Tararaldor"
			value="32"
			zoc="2"
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-380"
					end="-305"
					image="units/elves-wood/captain-bow-attack1.png"
					sound="bow.ogg"
				[/frame]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/captain-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/captain-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/captain-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/captain-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="no"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-380"
					end="-305"
					image="units/elves-wood/captain-bow-attack1.png"
					sound="bow-miss.ogg"
				[/frame]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/captain-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/captain-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/captain-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/captain.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/captain-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/captain-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/captain-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/captain.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/captain-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/captain-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/captain-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/captain-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/captain-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/captain.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/captain-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/captain-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/captain-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/elves-wood/captain-melee-2.png"
				[/frame]
				[frame]
					begin="175"
					end="225"
					image="units/elves-wood/captain.png"
				[/frame]
			[/attack_anim]
			[leading_anim]
				[frame]
					begin="-150"
					end="150"
					image="units/elves-wood/captain-leading.png"
				[/frame]
			[/leading_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
#textdomain wesnoth
					description=_ "Leadership:
This unit can lead friendly units that are next to it, making them fight better.

Adjacent friendly units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					id="leadership"
					name=_ "leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-6449-Eärálad"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Eärálad"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-32227-Var"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="28"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Var"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-31182-Isán"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Elvish Archer"
			image="units/elves-wood/archer.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Isán"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-23932-Tindranien"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="7"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Tindranien"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Avenger"
			advanceto="Elvish Avenger"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="41"
			description="Elvish Archer-24703-Elon"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="17"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Elvish Ranger"
			image="units/elves-wood/ranger.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Ranger"
			level="2"
			max_attacks="1"
			max_experience="90"
			max_hitpoints="42"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-ranger.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Ranger"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Elon"
			value="41"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/ranger-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/ranger-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/ranger-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/ranger-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/ranger-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/ranger-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/ranger-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/ranger-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/elves-wood/ranger-sword-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/ranger-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-sword-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/ranger-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/ranger-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/ranger-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="60"
				shallow_water="70"
				swamp_water="60"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="Gs^Fp,Gg^Fet,Gs^Ft,Aa^Fpa"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			advanceto="Arch Mage,Silver Mage"
			alignment="neutral"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="2"
			controller="human"
			cost="40"
			current_player="he_"
			description="he_"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			experience="26"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="female"
			gender_id="female"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Red Mage"
			image="units/human-magi/red-mage+female.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "female^Red Mage"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			level="2"
			max_attacks="1"
			max_experience="100"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			mp_countdown="no"
			mp_countdown_action_bonus="13"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="40"
			name="&elves-wood/captain.png~RC(magenta>red)=Rebels"
			race="human"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			random_traits="no"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			resting="yes"
			save_id="he_"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="south"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Red Mage"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="he_"
			user_team_name="South"
			value="40"
			village_gold="2"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
			[attack_anim]
				missile_start_time="-350"
				start_time="-575"
				[attack_filter]
					name="fireball"
				[/attack_filter]
				[if]
					direction="n,ne,nw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png"
						offset="1.0"
					[/missile_frame]
				[/if]
				[else]
					direction="s,se,sw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
				[/else]
				[else]
					direction="n,ne,nw"
					hits="no"
					missile_alpha="1.0,1.0~0.0"
					missile_offset="0.0~0.25,0.25~0.45,0.45~0.60,0.6~0.7"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-3.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-4.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-5.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-6.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-7.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-8.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-9.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-10.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-11.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-12.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-13.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-14.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-15.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-16.png"
					[/missile_frame]
				[/else]
				[else]
					direction="s,se,sw"
					hits="no"
					missile_alpha="1.0,1.0~0.0"
					missile_offset="0.0~0.25,0.25~0.45,0.45~0.60,0.6~0.7"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.1"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-14.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-15.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-16.png~FL(vert)"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					image="units/human-magi/red-mage+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-magi/red-mage+female-attack-magic-1.png"
					sound="fire.wav"
				[/frame]
				[frame]
					duration="150"
					image="units/human-magi/red-mage+female-attack-magic-2.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/red-mage+female-attack-magic-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/red-mage+female.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-magi/red-mage+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-magi/red-mage+female-attack-staff-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/red-mage+female-attack-staff-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/red-mage+female-attack-staff-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-magi/red-mage+female-attack-magic-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-magi/red-mage+female.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="90"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "fireball"
				name="fireball"
				number="4"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-7213-Elimiriand"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Elimiriand"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-18667-Sothrarawen"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Sothrarawen"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Champion"
			advanceto="Elvish Champion"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="32"
			description="Elvish Fighter-13173-Cadrion"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="5"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="51"
			id="Elvish Hero"
			image="units/elves-wood/hero.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Hero"
			level="2"
			max_attacks="1"
			max_experience="90"
			max_hitpoints="51"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-hero.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Hero"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Cadrion"
			value="32"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/hero-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/hero-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/hero-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/hero-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/hero-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/hero-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/hero-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/hero.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/hero-melee-3.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/hero-melee-3.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-175"
					end="-110"
					image="units/elves-wood/hero-melee-1.png"
				[/frame]
				[frame]
					begin="-110"
					end="-75"
					image="units/elves-wood/hero-melee-2.png"
				[/frame]
				[frame]
					begin="75"
					end="120"
					image="units/elves-wood/hero-melee-4.png"
				[/frame]
				[frame]
					begin="120"
					end="180"
					image="units/elves-wood/hero-defend.png"
				[/frame]
				[frame]
					begin="180"
					end="200"
					image="units/elves-wood/hero.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/hero.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/hero-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/hero-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/hero-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/hero.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/hero-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/hero-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/hero-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/hero-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/hero-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="White Mage,Red Mage"
			advanceto="White Mage,Red Mage"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="20"
			description="Mage-28443-Cudda"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Mage"
			image="units/human-magi/mage+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Mage"
			level="1"
			max_attacks="1"
			max_experience="60"
			max_hitpoints="24"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Mage"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Cudda"
			value="20"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="missile"
				[/attack_filter]
				[missile_frame]
					begin="-200"
					end="0"
					halo="halo/mage-halo1.png,halo/mage-halo2.png,halo/mage-halo3.png,halo/mage-halo4.png,halo/mage-halo5.png"
					halo_x="11"
					halo_y="-21"
				[/missile_frame]
				[frame]
					begin="-400"
					end="-350"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
				[frame]
					begin="-350"
					end="-200"
					halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png"
					halo_x="11"
					halo_y="-21"
					image="units/human-magi/mage+female-attack-magic2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-200"
						end="0"
						halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png"
						halo_x="11"
						halo_y="-21"
						image="units/human-magi/mage+female-attack-magic2.png"
						sound="magic-missile-1-miss.ogg,magic-missile-2-miss.ogg,magic-missile-3-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-200"
						end="0"
						halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png"
						halo_x="11"
						halo_y="-21"
						image="units/human-magi/mage+female-attack-magic2.png"
						sound="magic-missile-1.ogg,magic-missile-2.ogg,magic-missile-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="50"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-magi/mage+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-magi/mage+female-attack-staff1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/mage+female-attack-staff2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/mage+female-attack-staff2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-magi/mage+female.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-magi/mage+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-magi/mage+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-magi/mage+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-magi/mage+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-magi/mage+female.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="1"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="7"
				description=_ "missile"
				icon="attacks/magic-missile.png"
				name="missile"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-17151-Til-Galadrit"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Til-Galadrit"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			advanceto="Elvish Captain,Elvish Hero"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Elvish Fighter-4022-Celén"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			ellipse="misc/ellipse"
			experience="18"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Elvish Fighter"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="woodland"
			moves="5"
			profile="portraits/Kitty/elvish-fighter.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Elvish Fighter"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Celén"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/fighter-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/fighter-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/fighter-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/fighter-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-175"
					end="-100"
					image="units/elves-wood/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/elves-wood/fighter-melee-1.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/elves-wood/fighter-melee-2.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/fighter-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/fighter-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="125"
					image="units/elves-wood/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="175"
					image="units/elves-wood/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/elves-wood/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="250"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="400"
					image="units/elves-wood/fighter-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/elves-wood/fighter-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			advanceto="Elvish Ranger,Elvish Marksman"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Elvish Archer-22260-Uniorithiel"
			die_sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Archer"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="6"
			profile="portraits/Kitty/elvish-archer+female.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Elvish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Uniorithiel"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-445"
					end="-380"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-380"
						end="-305"
						image="units/elves-wood/archer+female-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-305"
					end="-230"
					image="units/elves-wood/archer+female-bow-attack2.png"
				[/frame]
				[frame]
					begin="-230"
					end="-130"
					image="units/elves-wood/archer+female-bow-attack3.png"
				[/frame]
				[frame]
					begin="-130"
					end="0"
					image="units/elves-wood/archer+female-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="65"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/archer+female-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/elves-wood/archer+female-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="125"
					image="units/elves-wood/archer+female-sword-3.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/elves-wood/archer+female-sword-4.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer+female-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/elves-wood/archer+female-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/elves-wood/archer+female-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "female^dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/player]
	[player]
		can_recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		gold="-1"
		gold_add="false"
		name="solaris"
		save_id="solaris"
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-919991732-Badush"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="6"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Badush"
			value="12"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			advanceto="Troll,Troll Rocklobber"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Troll Whelp-1856245276-Krumph"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="45"
			id="Troll Whelp"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="42"
			max_moves="4"
			movement="4"
			movement_type="largefoot"
			moves="5"
			race="troll"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Troll Whelp"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Krumph"
			value="13"
			zoc="1"
			[attack_anim]
				start_time="-250"
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/trolls/whelp-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/trolls/whelp-skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-6.png"
				[/frame]
				[frame]
					duration="250"
					image="units/trolls/whelp-die-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
						sound="    troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="175"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			advanceto="Goblin Impaler,Goblin Rouser"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="8"
			description="Goblin Spearman-1816800930-Hunk"
			die_sound="    goblin-die-1.ogg,goblin-die-2.ogg"
			ellipse="misc/ellipse-nozoc"
			experience="3"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Goblin Spearman"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="18"
			max_hitpoints="18"
			max_moves="4"
			movement="4"
			movement_type="orcishfoot"
			moves="4"
			race="goblin"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Goblin Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Hunk"
			value="8"
			zoc="0"
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
						sound="    goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
						sound="    goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration="300"
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[standing_anim]
				[if]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-1484572442-Pinak"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="5"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Pinak"
			value="12"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-1212660716-Erodash"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="6"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Erodash"
			value="12"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			advanceto="Troll,Troll Rocklobber"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Troll Whelp-1672696050-Lok"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			ellipse="misc/ellipse"
			experience="11"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Troll Whelp"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="42"
			max_moves="4"
			movement="4"
			movement_type="largefoot"
			moves="5"
			race="troll"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Troll Whelp"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Lok"
			value="13"
			zoc="1"
			[attack_anim]
				start_time="-250"
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/trolls/whelp-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/trolls/whelp-skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-6.png"
				[/frame]
				[frame]
					duration="250"
					image="units/trolls/whelp-die-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
						sound="    troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="175"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			advanceto="Troll,Troll Rocklobber"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Troll Whelp-174779834-Trokk"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			ellipse="misc/ellipse"
			experience="9"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="47"
			id="Troll Whelp"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="42"
			max_moves="4"
			movement="4"
			movement_type="largefoot"
			moves="4"
			race="troll"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Troll Whelp"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Trokk"
			value="13"
			zoc="1"
			[attack_anim]
				start_time="-250"
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="125"
						image="units/trolls/whelp-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/trolls/whelp-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/trolls/whelp-skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-die-6.png"
				[/frame]
				[frame]
					duration="250"
					image="units/trolls/whelp-die-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
						sound="    troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="175"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
			[/modifications]
		[/unit]
	[/player]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "Players must maneuver their units through the divisive terrain of this long-feared region, once the home of a legendary Elder Basilisk. The caves and the stark wilderness surrounding them are filled with the petrified forms of some of Wesnoth's greatest heroes."
	experience_modifier="70"
	hash="E3ELI4QJL+Ghljj8W8xgB5Owudp4wcDeQ48.msJpbCD,s0dBUyUK-z9xuhIg76X9jZGpE+jaFx6BE7OYsZFWaA6ibiAahmMmw9zp+PLKlXIoZA1c8ZOj9R+n1Q6qdW5r"
	id="multiplayer_Basilisk"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Kh          , Ch          , Gg          , Wwf         , Gg          , Ch          , Kh          , Gs^Fp       , Mm          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fp       , Re          , Gg          , Gg          , Re          , Xu          , Re          , Re^Uf       , Gg          , Gg          , Ww          , Gg          , Gg^Fet      , Gg          , Gg          , Ss          , Re          , Xu          , Re          , Re          , Hh          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Xu          , Uh          , Xu          , Xu          , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , Wwf         , Wwf         , Gg          , Ggf         , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Ww          , Ww          , Ww          , Xu          , Wwf         , Xu          , Wwf         , Ww          , Ww          , Ww          , Xu          , Gs^Fp       , Uh          , Uu^Vu       , Rd          , Rd          , Rd          , Re          , Gg^Ve       , Re          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Gs^Fp       , Gg          , Gg          , Ggf         , Re          , Re          , Rd          , Rd          , Gs^Fp       , Xu          , Rd          , Wwf         , Ww^Bw\      , Re          , Re          , Re          , Ww          , Gg          , Uh          , Xu          , Wwf         , Uh          , Ww          , Ww          , Ww          , Gg          , Ss^Vhs      , Re          , Mm          , Hh          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Uu^Uf       , Uu          , Wwf         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gs^Fp       , Re          , Re          , Uh          , Xu          , Xu          , Ss          , Re          , Gg          , Gg          , Gg          , Ww          , Gg          , Uu^Uf       , Re^Uf       , Uu^Vud      , Xu          , Xu          , Gg          , Gg          , Gg          , Re          , Gg          , Gs^Fp       , Ggf         , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Uh          , Xu          , Xu          , Wwf         , Gg          , Re^Uf       , Re          , Re^Uf       , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Gg          , Ww          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gs^Fp       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Re          , Kh          , Gg          , Gg          , Ww          , Gg          , Gg          , Kh          , Re          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg^Fet      , Gg          , Ch          , Ch          , Wwf         , Ch          , Ch          , Gg          , Gg          , Gs^Fp       , Gg          , Gg^Fet      , Gg          , Gg^Ve       , Re          , Gg          , Gs^Fp       , Gg          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Mm          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , Ww          , _off^_usr   , Gs^Fp       , _off^_usr   , Hh          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="40"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Caves of the Basilisk"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="32530"
	random_start_time="no"
	scenario="ladder: he_ vs [any ladder player willing to]"
	turns="-1"
	version="1.4.3"
	[time]
		darker="second_watch"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lighter="morning"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		darker="dawn"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		darker="dusk"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		darker="first_watch"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lighter="afternoon"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		lighter="dusk"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		lighter="dawn"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="main_menu.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			id="Random"
			name="&random-dice.png=" + 
				_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			id="Loyalists"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
				_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Rebels"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name="&elves-wood/captain.png~RC(magenta>red)=" + 
				_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Northerners"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name="&orcs/warrior.png~RC(magenta>red)=" + 
				_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Undead"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=" + 
				_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Knalgan Alliance"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name="&dwarves/steelclad.png~RC(magenta>red)=" + 
				_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Drakes"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name="&drakes/flare.png=" + 
				_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="network"
		current_player="solaris"
		description="solaris"
		fog="yes"
		gender="male"
		gold="100"
		id="Northerners"
		income="0"
		leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
		mp_countdown="no"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="40"
		name="&orcs/warrior.png~RC(magenta>red)=" + 
			_ "Northerners"
		recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
		save_id="solaris"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="north"
		terrain_liked="Hh, Ha, Mm, Ss"
		type="Orcish Crossbowman"
		user_description="solaris"
		user_team_name="North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="human"
		current_player="he_"
		description="he_"
		fog="yes"
		gender="female"
		gold="100"
		id="Rebels"
		income="0"
		leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
		mp_countdown="no"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="40"
		name="&elves-wood/captain.png~RC(magenta>red)=" + 
			_ "Rebels"
		random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
		recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
		save_id="he_"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="south"
		terrain_liked="Ff, Fa, Ss, Ww"
		type="Red Mage"
		user_description="he_"
		user_team_name="South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="no"
		canrecruit="no"
		colour="5"
		controller="ai"
		fog="yes"
		gender="male"
		gold="100"
		id="Loyalists"
		income="0"
		leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
		mp_countdown="no"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="40"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
			_ "Loyalists"
		no_leader="yes"
		random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
		recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		team_name="statues"
		terrain_liked="Gg, Ww, Wo"
		type="Lieutenant"
#textdomain wesnoth
		user_description=_ "Computer player"
		user_team_name="statues"
		village_gold="2"
		[unit]
			random_traits="no"
			type="Sky Drake"
#textdomain wesnoth-multiplayer
			unit_description=_ "The winds of the dark sky blew so cold,
The moon was high, the night was old,
Brave was the drake that dared forsake
His home to steal the Basilisk's gold.

On that dark night, the skies so churned,
He disregarded what he had learned,
Foolish but brave, to the Basilisk's cave,
He flew, and the fire within him burned.

Alas, that fire burns no more,
For the Basilisk, with one mighty roar,
Chilled him to the bone, and he turned to stone,
And so he stays forevermore.

The winds of the sky blow so cold,
The years pass by, the days are old,
Here stands that drake, who dared forsake
His home to steal the Basilisk's gold.
(inscribed by Flametrooper)"
			unrenamable="yes"
			x="27"
			y="14"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Saurian Flanker"
			unit_description=_ "Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: ''The Hunts-Foes-In-Boiling-Rivers Clan''). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: ''After he was bound and cast from the Upper World, Chak'kso's enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ''pathways of stone'' that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak'kso's hatred.'' Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar."
			unrenamable="yes"
			user_description=_ "Xikkrisx"
			x="40"
			y="8"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Saurian Oracle"
			unit_description=_ "Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled ''Ney'yks of the Granite Gaze,'' and told of a creature known as the ''Chak'kso Ney'yks,'' a name which, in an ancient saurian tongue, meant ''Eldest Child of Chak'kso.'' Chak'kso was believed to have been a powerful demigod of the Under Reaches, described as a ''great demon of the earth'' in the Elvish Histories. According to these histories, Chak'kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as ''The Ney'yks,'' or ''The Eldest Child,'' in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey..."
			unrenamable="yes"
			user_description=_ "Oxsrrsk"
			x="39"
			y="8"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Elvish Marksman"
			unit_description=_ "Slim of Stature, dexterous Hands
- - Seven Stones and Eleven
Left his Foes so slim a Chance
- - Seven Stones and Eleven
Marksman known as Dragonbane
'mongst the Statues here was slain
- - Seven Stones - and the Elven
(inscribed by Gauteamus)"
			unrenamable="yes"
			x="2"
			y="11"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Direwolf Rider"
			unit_description=_ "Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area's goblins alive despite human and elvish menaces. Rumor had it that his wolf had slain fifty men and a hundred Elves.
Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn't move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!?
(inscribed by Elvish Pillager)"
			unrenamable="yes"
			user_description=_ "Blum Duk"
			x="10"
			y="17"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Armageddon Drake"
			unit_description=_ "Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known amoung Elves as ''The Dragonbane.'' It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a ''counterattack'' in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt....."
			unrenamable="yes"
			user_description=_ "Rah Ihn Mar"
			x="11"
			y="14"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Sea Serpent"
			unit_description=_ "He had lived there for ages upon ages, in the depths of the water, preying upon the various fish and frogs and merfolk that entered his domain. It was his lake, no other's, and though it was not large, he was its master. Then, the Basilisk came, and looked into the Serpent's eyes. And the Serpent had not died, but it was no longer alive. Thus the new lord of the lake had arrived.
(inscribed by Turin)"
			unrenamable="yes"
			x="22"
			y="12"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Grand Knight"
			unit_description=_ "A brave hero of Wesnoth's Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
(inscribed by Fynmiir)"
			unrenamable="yes"
			x="25"
			y="14"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Elder Wose"
			unit_description=_ "Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun's glory.
However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind - in their haste, no one had remembered to find him and tell him of the danger.
He was taken quite unawares by the Basilisk, and turned to stone before he even recognized the beast. His petrified form still stands there today, warmed by the sun's rays, under an open sky. His greatest wish has been granted.
(inscribed by Elvish Pillager)"
			unrenamable="yes"
			user_description=_ "Bramwythl"
			x="32"
			y="6"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Iron Mauler"
			unit_description=_ "General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another. "
			unrenamable="yes"
			user_description=_ "Talael Ryndoc"
			x="34"
			y="11"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Grand Marshal"
			unit_description=_ "The last words spoken by Grand Marshal Aethec Corryn: ''Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric's Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I'd have given you!''

Perhaps he should not have shouted quite so loudly.... "
			unrenamable="yes"
			user_description=_ "Aethec Corryn"
			x="15"
			y="11"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Naga Myrmidon"
			unit_description=_ "This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves- a spear whose head was said to have been fashioned from the tooth of Chak'kso Ney'yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak'kso Ney'yks, who was, oddly enough, in possession of all of his teeth.
(inscribed by Paterson)"
			unrenamable="yes"
			user_description=_ "Rilhon"
			x="20"
			y="12"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Mermaid Siren"
			unit_description=_ "Through waves and rocky channels
blue and white
she pulled and pushed the tides
and taught the fishes how to speak to planets
silver green
with magic
running from her spirit into skins of kelp and shells of snails
a twisting of her tail and hands
she sent her songs to run on pin-tipped legs about the sands
and now
and now the strangest pause
for years and years
she hasn't moved her eyes

(inscribed by MJQ)"
			unrenamable="yes"
			x="17"
			y="11"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="true"
	[scenario]
		scenario="2p - Caves of the Basilisk"
		[team]
			[recruits]
				Goblin Spearman="5"
				Naga Fighter="1"
				Orcish Archer="3"
				Orcish Assassin="1"
				Orcish Grunt="16"
				Troll Whelp="7"
				Wolf Rider="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Orcish Crossbowman="1"
			[/advances]
			[deaths]
				Goblin Spearman="4"
				Naga Fighter="1"
				Orcish Archer="2"
				Orcish Assassin="1"
				Orcish Crossbowman="2"
				Orcish Grunt="13"
				Troll Whelp="4"
				Wolf Rider="2"
			[/deaths]
			[killed]
				Elvish Archer="6"
				Elvish Fighter="6"
				Elvish Ranger="1"
				Elvish Shaman="1"
				Mage="1"
				Merman Hunter="1"
			[/killed]
			[attacks]
				[sequence]
					s00="14"
					s000="1"
					s01="7"
					s0110="1"
					s1="1"
					s10="2"
					s11="1"
					_num="30"
				[/sequence]
				[sequence]
					s0="1"
					s00="5"
					s000="1"
					s0000="1"
					s0001="1"
					s001="2"
					s01="6"
					s010="4"
					s0100="1"
					s0101="1"
					s011="1"
					s10="2"
					s101="2"
					s11="3"
					s110="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="2"
					s000="1"
					s01="4"
					s1="2"
					s10="3"
					s100="2"
					s101="1"
					s111="2"
					_num="50"
				[/sequence]
				[sequence]
					s00="4"
					s001="1"
					s01="4"
					s010="1"
					s011="2"
					s1="5"
					s10="5"
					s101="4"
					s11="6"
					s110="3"
					s111="2"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="71"
					_num="0"
				[/sequence]
				[sequence]
					s0="2"
					s010="1"
					s10="1"
					_num="30"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s00="2"
					s000="1"
					s1="1"
					s101="1"
					_num="40"
				[/sequence]
				[sequence]
					s0="2"
					s10="1"
					s11="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s0="2"
					s010="1"
					s1="3"
					s10="2"
					s101="1"
					s11="1"
					s111="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="430"
			recall_cost="0"
			damage_inflicted="1002"
			damage_taken="1546"
			expected_damage_inflicted="101180"
			expected_damage_taken="169600"
			turn_damage_inflicted="45"
			turn_damage_taken="92"
			turn_expected_damage_inflicted="4900"
			turn_expected_damage_taken="8160"
		[/team]
		[team]
			[recruits]
				Elvish Archer="16"
				Elvish Fighter="12"
				Elvish Shaman="1"
				Mage="2"
				Merman Hunter="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Elvish Captain="1"
				Elvish Hero="1"
				Elvish Ranger="2"
			[/advances]
			[deaths]
				Elvish Archer="6"
				Elvish Fighter="6"
				Elvish Ranger="1"
				Elvish Shaman="1"
				Mage="1"
				Merman Hunter="1"
			[/deaths]
			[killed]
				Goblin Spearman="4"
				Naga Fighter="1"
				Orcish Archer="2"
				Orcish Assassin="1"
				Orcish Crossbowman="2"
				Orcish Grunt="13"
				Troll Whelp="4"
				Wolf Rider="2"
			[/killed]
			[attacks]
				[sequence]
					s000="3"
					s0000="4"
					s001="2"
					s0010="2"
					s0011="1"
					s01="1"
					s0101="1"
					s011="2"
					s1="1"
					s1000="2"
					s1001="1"
					s11="2"
					s1100="1"
					_num="40"
				[/sequence]
				[sequence]
					s0000="3"
					s0001="2"
					s001="2"
					s0010="1"
					s0011="1"
					s01="3"
					s0100="3"
					s0101="2"
					s0111="1"
					s100="1"
					s1000="1"
					s1001="2"
					s1011="1"
					s110="1"
					s111="1"
					s1110="2"
					_num="50"
				[/sequence]
				[sequence]
					s0000="1"
					s0001="1"
					s0010="2"
					s0011="2"
					s0101="2"
					s011="4"
					s0110="2"
					s0111="2"
					s1="2"
					s1000="1"
					s1001="2"
					s101="1"
					s1010="1"
					s1011="1"
					s11="1"
					s110="1"
					s1101="1"
					s111="2"
					s1110="1"
					s1111="4"
					_num="60"
				[/sequence]
				[sequence]
					s0101="1"
					s011="1"
					s1="1"
					s1000="1"
					s101="2"
					s1010="1"
					s1011="1"
					s111="1"
					s1110="1"
					s1111="3"
					_num="70"
				[/sequence]
				[sequence]
					s101="1"
					_num="80"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s0="1"
					s00="4"
					s000="2"
					s0011="1"
					s01="6"
					s011="2"
					s0110="1"
					s10="1"
					_num="40"
				[/sequence]
				[sequence]
					s="1"
					s00="3"
					s0000="2"
					s001="1"
					s0010="1"
					s01="6"
					s0110="1"
					s10="6"
					s1000="1"
					s101="1"
					s1010="1"
					s11="2"
					s110="1"
					s1100="2"
					s111="1"
					_num="50"
				[/sequence]
				[sequence]
					s="5"
					s0="2"
					s00="4"
					s001="2"
					s01="4"
					s010="2"
					s1="5"
					s10="8"
					s1000="2"
					s1001="2"
					s1010="1"
					s1011="1"
					s11="2"
					s110="1"
					s1100="2"
					s111="1"
					s1110="1"
					_num="60"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s00="2"
					s01="2"
					s1="1"
					s10="3"
					s11="4"
					s1101="1"
					s111="1"
					s1111="2"
					_num="70"
				[/sequence]
				[sequence]
					s01="1"
					s1="1"
					_num="80"
				[/sequence]
			[/defends]
			recruit_cost="510"
			recall_cost="0"
			damage_inflicted="1546"
			damage_taken="1002"
			expected_damage_inflicted="169600"
			expected_damage_taken="101180"
			turn_damage_inflicted="146"
			turn_damage_taken="55"
			turn_expected_damage_inflicted="15400"
			turn_expected_damage_taken="5900"
		[/team]
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost="0"
			recall_cost="0"
			damage_inflicted="0"
			damage_taken="0"
			expected_damage_inflicted="0"
			expected_damage_taken="0"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
		[/team]
	[/scenario]
[/statistics]
