label="Csarmi vs Yoshi"
version="1.4.5"
completion="victory"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="24037"
random_calls="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Timmy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="i dont care about ranking at all thats why its so low"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="me neither"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="3009"
		[/random]
		[random]
			value="17502"
		[/random]
		[random]
			value="814"
		[/random]
		[random]
			value="22137"
		[/random]
		[random]
			value="4180"
		[/random]
		[random]
			value="24253"
		[/random]
		[random]
			value="31231"
		[/random]
		[random]
			value="25972"
		[/random]
		[random]
			value="14679"
		[/random]
		[random]
			value="20765"
		[/random]
		[random]
			value="3305"
		[/random]
		[random]
			value="22490"
		[/random]
		[random]
			value="9463"
		[/random]
		[random]
			value="30977"
		[/random]
		[random]
			value="15152"
		[/random]
		[random]
			value="10350"
			[results]
				checksum="VKKuEgAzIgpKtuvNpwRrwFBBFP+zT6PDELQvzOmOzOMyTKMHBJtAFMAKhxBpvOrVPwPRONmcsTzKMHKvfCLuKnLqME>shEHBSzyUuH5Qm,nqnQCBywqKJsLsAQ,ayy69"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="21929"
		[/random]
		[random]
			value="3437"
		[/random]
		[random]
			value="19388"
		[/random]
		[random]
			value="2411"
		[/random]
		[random]
			value="10806"
		[/random]
		[random]
			value="12093"
		[/random]
		[random]
			value="19237"
		[/random]
		[random]
			value="4838"
		[/random]
		[random]
			value="21476"
		[/random]
		[random]
			value="18459"
		[/random]
		[random]
			value="1553"
		[/random]
		[random]
			value="31698"
		[/random]
		[random]
			value="19792"
		[/random]
		[random]
			value="15233"
		[/random]
		[random]
			value="6176"
		[/random]
		[random]
			value="24350"
			[results]
				checksum="VKKuEgAzIgpKtuvNpwRrwFBBFP+zT6PDELQvzOmOzOMyTKMHBJtAFMAKhxBpvOrVPwPRONmcsTzKMHKvfCLuKnLqME>shEHBSzyUuH5Qm,nqnQCBywqKJsLsAQ,ayy69"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="7"
			x="11"
			y="4"
		[/recruit]
		[random]
			value="8483"
		[/random]
		[random]
			value="24888"
		[/random]
		[random]
			value="11578"
		[/random]
		[random]
			value="4002"
		[/random]
		[random]
			value="5011"
		[/random]
		[random]
			value="19187"
		[/random]
		[random]
			value="19753"
		[/random]
		[random]
			value="14264"
		[/random]
		[random]
			value="9701"
		[/random]
		[random]
			value="3454"
		[/random]
		[random]
			value="19784"
		[/random]
		[random]
			value="17243"
		[/random]
		[random]
			value="13628"
		[/random]
		[random]
			value="17917"
		[/random]
		[random]
			value="30843"
		[/random]
		[random]
			value="10992"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c2V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="yeah this is only anty quiter system :D"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="12"
			y="3"
		[/recruit]
		[random]
			value="6179"
		[/random]
		[random]
			value="23521"
		[/random]
		[random]
			value="16629"
		[/random]
		[random]
			value="8512"
		[/random]
		[random]
			value="12409"
		[/random]
		[random]
			value="5748"
		[/random]
		[random]
			value="32188"
		[/random]
		[random]
			value="16294"
		[/random]
		[random]
			value="2131"
		[/random]
		[random]
			value="25085"
		[/random]
		[random]
			value="23840"
		[/random]
		[random]
			value="10686"
		[/random]
		[random]
			value="18046"
		[/random]
		[random]
			value="29282"
		[/random]
		[random]
			value="2686"
		[/random]
		[random]
			value="18498"
			[results]
				checksum="p.XlFHk,PlsBAu83twDNOBwxnPGyExGHFMyP1ApAUAVEHIQHmQCQOVSVIrzuqxwzxS9ICqVSTrpJz0yCvGv7rVmKSMhvwNTSvCF3vx.qAtIFCID8Hxu9IRzHPzQxPOA>"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Criss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="2"
			x="11"
			y="2"
		[/recruit]
		[random]
			value="2047"
		[/random]
		[random]
			value="18330"
		[/random]
		[random]
			value="4967"
		[/random]
		[random]
			value="4758"
		[/random]
		[random]
			value="9717"
		[/random]
		[random]
			value="20228"
		[/random]
		[random]
			value="10377"
		[/random]
		[random]
			value="25424"
		[/random]
		[random]
			value="19619"
		[/random]
		[random]
			value="13476"
		[/random]
		[random]
			value="32228"
		[/random]
		[random]
			value="5836"
		[/random]
		[random]
			value="17617"
		[/random]
		[random]
			value="3190"
		[/random]
		[random]
			value="19607"
		[/random]
		[random]
			value="25203"
			[results]
				checksum="Gkv3GHnAUkERPtqRvnvKMnuTR9MsApIKHFOrvyOHQBJsqrCmtLBBwDop2oNArxxyEvLqK7L8LrAzIIVHzt6UqxdyDAvurISfKpf0ecn8idg<62.je>C0bWdfdj7nc<2f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="hi all"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="3"
			[/source]
			[destination]
				x="8"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="Lot of the opponents do, however, so I win less games on ladder than normally :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="10"
			y="22"
		[/recruit]
		[random]
			value="26513"
		[/random]
		[random]
			value="27235"
		[/random]
		[random]
			value="4857"
		[/random]
		[random]
			value="5826"
		[/random]
		[random]
			value="8376"
		[/random]
		[random]
			value="22807"
		[/random]
		[random]
			value="10921"
		[/random]
		[random]
			value="3479"
		[/random]
		[random]
			value="18123"
		[/random]
		[random]
			value="31329"
		[/random]
		[random]
			value="29309"
		[/random]
		[random]
			value="69"
		[/random]
		[random]
			value="10376"
		[/random]
		[random]
			value="24350"
		[/random]
		[random]
			value="177"
		[/random]
		[random]
			value="4518"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYpk-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zorro- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="11"
			y="21"
		[/recruit]
		[random]
			value="29240"
		[/random]
		[random]
			value="32455"
		[/random]
		[random]
			value="15703"
		[/random]
		[random]
			value="4959"
		[/random]
		[random]
			value="24778"
		[/random]
		[random]
			value="15342"
		[/random]
		[random]
			value="2693"
		[/random]
		[random]
			value="16427"
		[/random]
		[random]
			value="13992"
		[/random]
		[random]
			value="22997"
		[/random]
		[random]
			value="13714"
		[/random]
		[random]
			value="1795"
		[/random]
		[random]
			value="1893"
		[/random]
		[random]
			value="14"
		[/random]
		[random]
			value="24789"
		[/random]
		[random]
			value="30130"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pkeh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zorro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="11"
			y="22"
		[/recruit]
		[random]
			value="32412"
		[/random]
		[random]
			value="801"
		[/random]
		[random]
			value="31428"
		[/random]
		[random]
			value="26226"
		[/random]
		[random]
			value="17681"
		[/random]
		[random]
			value="14313"
		[/random]
		[random]
			value="6196"
		[/random]
		[random]
			value="24077"
		[/random]
		[random]
			value="25799"
		[/random]
		[random]
			value="25205"
		[/random]
		[random]
			value="9162"
		[/random]
		[random]
			value="8414"
		[/random]
		[random]
			value="21971"
		[/random]
		[random]
			value="9236"
		[/random]
		[random]
			value="23783"
		[/random]
		[random]
			value="18139"
			[results]
				checksum="SIrAsAM+OcBrkQQPqD4QqHrqMrF>MFSQ5LMVMN+.07olS2.hik30f0.>.3cH.hf8ma-c4gkgL,m9+ok5eohAcm-8<j16Jw,n06a91-3>riBb8p9o,9l,3gkX+tJ6hizl"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="9"
			y="22"
		[/recruit]
		[random]
			value="11881"
		[/random]
		[random]
			value="8984"
		[/random]
		[random]
			value="7223"
		[/random]
		[random]
			value="4032"
		[/random]
		[random]
			value="11047"
		[/random]
		[random]
			value="32478"
		[/random]
		[random]
			value="14884"
		[/random]
		[random]
			value="11393"
		[/random]
		[random]
			value="21135"
		[/random]
		[random]
			value="27625"
		[/random]
		[random]
			value="13439"
		[/random]
		[random]
			value="14144"
		[/random]
		[random]
			value="2593"
		[/random]
		[random]
			value="28165"
		[/random]
		[random]
			value="8944"
		[/random]
		[random]
			value="16343"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pfdh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="aol90 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="11"
			y="24"
		[/recruit]
		[random]
			value="5234"
		[/random]
		[random]
			value="31560"
		[/random]
		[random]
			value="23434"
		[/random]
		[random]
			value="17896"
		[/random]
		[random]
			value="18702"
		[/random]
		[random]
			value="3531"
		[/random]
		[random]
			value="22072"
		[/random]
		[random]
			value="30069"
		[/random]
		[random]
			value="14564"
		[/random]
		[random]
			value="11024"
		[/random]
		[random]
			value="32589"
		[/random]
		[random]
			value="8644"
		[/random]
		[random]
			value="16010"
		[/random]
		[random]
			value="30378"
		[/random]
		[random]
			value="4644"
		[/random]
		[random]
			value="26265"
			[results]
				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8Wg,o5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="23"
			[/source]
			[destination]
				x="14"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="mwell whats the difference if u care bout rankin or not"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="win the game is the point ^^"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="damn the only troop that I got quick on was"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="4"
			[/source]
			[destination]
				x="4"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="where it didnt matter"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="3"
			[/source]
			[destination]
				x="18"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="-2 villages :)"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="4"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="2"
			[/source]
			[destination]
				x="8"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="4"
			[/source]
			[destination]
				x="17"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="2"
				y="1"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="22"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="22"
			[/source]
			[destination]
				x="4"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="22"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="aha"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="22"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="24"
			[/source]
			[destination]
				x="16"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="2"
				y="1"
			[/source]
			[destination]
				x="6"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="brb 2 mins sorry"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="4"
			[/source]
			[destination]
				x="11"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="3"
			[/source]
			[destination]
				x="9"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="6"
			[/source]
			[destination]
				x="5"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Kiku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="15"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="12"
			[/source]
			[destination]
				x="17"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="Yoshi how long are you playing ?"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="dunnol, since 1.03? maybe, "
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="dont remember anymore"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="year?"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="2like 2-3 years"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="but i didnt played constantly wesnoth"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="oh i see ... and i was wondering how good yuo are and fast"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="nani has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Phil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="just remember as i played it first, there werent drakes to pick as default ^^"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="lol :)"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="and ghost hadnt drain "
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="so they were pretty fucked up unit ^^"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="i think it is nicely balanced"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="hehehe"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="meanwhile yes"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="mond has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Phil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="but i still dont know how to play undead"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="only knalgan i just dont like, and i never liked em "
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="i cant find way to organize them as i should"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="mja, ud, are easy on small maps, hard on bigger ones"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="they are so slow"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="MCNM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Criss"
			message="?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="too2tall has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Criss"
			message="grifons? or footpad"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="and ghosts can not fly over water"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Criss"
			message="or thief"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="i was talkin bout ud Criss "
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="so yuo can not trap griphon"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="undead"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Criss"
			message="u said that knalg r slow"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="2 orcs can kill him w/o problems"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="sorry back"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jogador69 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="24"
			[/source]
			[destination]
				x="13"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="5"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="17"
			[/source]
			[destination]
				x="5"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="16"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="and ghost are sometimes, an nearly unkillable monster, sometimes they get nearly killed by a lawfull melee unit at night ^^"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="and i dont know how to play drakes"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="15"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="4"
				y="22"
			[/source]
			[destination]
				x="8"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="20"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="20"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="no i answered maliR "
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="16"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="13"
			[/source]
			[destination]
				x="14"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="i just stated before, i dont like knalgan"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="thx i agree completly"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="3"
			[/source]
			[destination]
				x="11"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="8"
			[/source]
			[destination]
				x="6"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="10"
			[/source]
			[destination]
				x="5"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Friker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="11"
			[/source]
			[destination]
				x="3"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="15"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="12"
			[/source]
			[destination]
				x="17"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="I dunno I like ud on larger maps more"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="marcin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="7"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="16044"
		[/random]
		[random]
			value="24700"
		[/random]
		[random]
			value="18167"
		[/random]
		[random]
			value="7794"
		[/random]
		[random]
			value="27436"
		[/random]
		[random]
			value="28590"
		[/random]
		[random]
			value="13708"
		[/random]
		[random]
			value="28528"
		[/random]
		[random]
			value="20024"
		[/random]
		[random]
			value="16310"
		[/random]
		[random]
			value="26665"
		[/random]
		[random]
			value="17598"
		[/random]
		[random]
			value="1829"
		[/random]
		[random]
			value="27052"
		[/random]
		[random]
			value="28242"
		[/random]
		[random]
			value="8025"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c2V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="I like their scouts"
			side="2"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="11"
			y="4"
		[/recruit]
		[random]
			value="18931"
		[/random]
		[random]
			value="11736"
		[/random]
		[random]
			value="123"
		[/random]
		[random]
			value="32648"
		[/random]
		[random]
			value="1972"
		[/random]
		[random]
			value="24747"
		[/random]
		[random]
			value="15619"
		[/random]
		[random]
			value="32559"
		[/random]
		[random]
			value="19518"
		[/random]
		[random]
			value="7881"
		[/random]
		[random]
			value="23726"
		[/random]
		[random]
			value="6752"
		[/random]
		[random]
			value="29530"
		[/random]
		[random]
			value="2478"
		[/random]
		[random]
			value="7322"
		[/random]
		[random]
			value="29966"
			[results]
				checksum="ZO-eekHelXb7<f7g+f1++62,-<5.xGyD1z<jnVTAnPC,FurDGvtVMVDKsR>R>CCNHApCGEoIrQJMR2OuCRsG-JpmzpGNTv8z6LQqNstLpQ+Hx3wBwHNqqrFVOzen6XqK"
			[/results]
		[/random]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="22"
			[/source]
			[destination]
				x="11"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="22"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="14"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="10"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="oh man bats are lvl 0 so no zones of control"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="I'm using them for village stealing"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="16"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Puma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="5"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="18"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="12"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="15"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pelaaja has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="19"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="12"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="or threatening to, at least"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="24720"
		[/random]
		[random]
			value="16158"
		[/random]
		[random]
			value="24391"
		[/random]
		[random]
			value="13693"
		[/random]
		[random]
			value="4152"
		[/random]
		[random]
			value="9125"
		[/random]
		[random]
			value="2929"
		[/random]
		[random]
			value="1792"
		[/random]
		[random]
			value="28654"
		[/random]
		[random]
			value="1289"
		[/random]
		[random]
			value="28151"
		[/random]
		[random]
			value="12957"
		[/random]
		[random]
			value="15820"
		[/random]
		[random]
			value="19080"
		[/random]
		[random]
			value="11372"
		[/random]
		[random]
			value="30121"
			[results]
				checksum="-.iZM,6dkI-788X3i9<Wj0i2X+I7MdXXj8>lbmbj4g8+>j3j889a4,,ibw0l8947<,lj6kk93WQYl487Yol0<gkl.scdI<X3iXkipSl>0Tib.ld1a5dc+xS3-fDA15qL"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sidzej has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="4"
			[/source]
			[destination]
				x="10"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="7"
			x="11"
			y="4"
		[/recruit]
		[random]
			value="5188"
		[/random]
		[random]
			value="30305"
		[/random]
		[random]
			value="4314"
		[/random]
		[random]
			value="12084"
		[/random]
		[random]
			value="14919"
		[/random]
		[random]
			value="6236"
		[/random]
		[random]
			value="11044"
		[/random]
		[random]
			value="10985"
		[/random]
		[random]
			value="1457"
		[/random]
		[random]
			value="8134"
		[/random]
		[random]
			value="26672"
		[/random]
		[random]
			value="18724"
		[/random]
		[random]
			value="15649"
		[/random]
		[random]
			value="3153"
		[/random]
		[random]
			value="3643"
		[/random]
		[random]
			value="10046"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c3V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="3"
			[/source]
			[destination]
				x="9"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Marty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="10"
			[/source]
			[destination]
				x="5"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="3"
				y="11"
			[/source]
			[destination]
				x="5"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="9"
			[/source]
			[destination]
				x="5"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lightinoc1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="5"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="9"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="yes they are good for spreading enemy forces but once over 10 units it is hard to do anything with them except scout (at least 0 unkeep)"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="althoug i saw one ladder match won because of single bat"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bluey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="17"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="11"
			y="21"
		[/recruit]
		[random]
			value="1156"
		[/random]
		[random]
			value="18218"
		[/random]
		[random]
			value="4293"
		[/random]
		[random]
			value="21501"
		[/random]
		[random]
			value="27693"
		[/random]
		[random]
			value="30786"
		[/random]
		[random]
			value="10115"
		[/random]
		[random]
			value="27378"
		[/random]
		[random]
			value="2559"
		[/random]
		[random]
			value="6654"
		[/random]
		[random]
			value="26365"
		[/random]
		[random]
			value="31674"
		[/random]
		[random]
			value="12871"
		[/random]
		[random]
			value="14466"
		[/random]
		[random]
			value="20377"
		[/random]
		[random]
			value="22192"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj96,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="bat breached bines and allowed encirclement of attacking forces"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="14"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hagbart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="lines*"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="kana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Philippines has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="i tried once at weldyn channel with 4 bats at beginning"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="but it failed so hard, as i saw, i play vs ud"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Krautsalat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="15"
			[/source]
			[destination]
				x="10"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="23"
			[/source]
			[destination]
				x="13"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="13"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="the can backstab adepts from the centre"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="4"
			[/source]
			[destination]
				x="15"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="*they"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="10"
			[/source]
			[destination]
				x="5"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message=":)))"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="11"
			[/source]
			[destination]
				x="5"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="12"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="8"
			[/source]
			[destination]
				x="4"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="6"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="levi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="minhaosky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="11"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="7"
			[/source]
			[destination]
				x="11"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="6"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="27459"
		[/random]
		[random]
			value="23816"
		[/random]
		[random]
			value="12718"
		[/random]
		[random]
			value="18253"
		[/random]
		[random]
			value="22386"
		[/random]
		[random]
			value="20714"
		[/random]
		[random]
			value="20472"
		[/random]
		[random]
			value="5340"
		[/random]
		[random]
			value="12983"
		[/random]
		[random]
			value="15227"
		[/random]
		[random]
			value="16996"
		[/random]
		[random]
			value="12670"
		[/random]
		[random]
			value="25182"
		[/random]
		[random]
			value="30761"
		[/random]
		[random]
			value="5299"
		[/random]
		[random]
			value="24515"
			[results]
				checksum="p.XlFHk,PlsBAu83twDNOBwxnPGyExGHFMyP1ApAUAVEHIQHmQCQOVSVIrzuqxwzxS9ICqVSTrpJz0yCvGv7rVmKSMhvwNTSvCF3vx.qAtIFCID8Hxu9IRzHPzQxPOA>"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="i barelly can kill anything half damaged with bat ... when i see unit with 7hp i think 2 times shouild i send bat"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="36%"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="not even resilient"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ottavio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LostMyLeg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="we call him Ahil :)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Siimmmmmmm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="10029"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14229"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13689"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13002"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30770"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20609"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dingo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="21"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Man has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="13"
			[/source]
			[destination]
				x="20"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="muddi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Raveasterix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Almgaver has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="12"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="well you guys know how much dmg unit can do at night I dont i must look in dmg calc"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="19"
			[/source]
			[destination]
				x="11"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LordAce has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="11"
			y="21"
		[/recruit]
		[random]
			value="20966"
		[/random]
		[random]
			value="21550"
		[/random]
		[random]
			value="13517"
		[/random]
		[random]
			value="18169"
		[/random]
		[random]
			value="29963"
		[/random]
		[random]
			value="31490"
		[/random]
		[random]
			value="16074"
		[/random]
		[random]
			value="8156"
		[/random]
		[random]
			value="12054"
		[/random]
		[random]
			value="772"
		[/random]
		[random]
			value="30615"
		[/random]
		[random]
			value="10552"
		[/random]
		[random]
			value="1276"
		[/random]
		[random]
			value="934"
		[/random]
		[random]
			value="26100"
		[/random]
		[random]
			value="10140"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj9b,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="11"
			y="22"
		[/recruit]
		[random]
			value="4500"
		[/random]
		[random]
			value="15371"
		[/random]
		[random]
			value="992"
		[/random]
		[random]
			value="21410"
		[/random]
		[random]
			value="14283"
		[/random]
		[random]
			value="30070"
		[/random]
		[random]
			value="4277"
		[/random]
		[random]
			value="18979"
		[/random]
		[random]
			value="9348"
		[/random]
		[random]
			value="18640"
		[/random]
		[random]
			value="11088"
		[/random]
		[random]
			value="6294"
		[/random]
		[random]
			value="18856"
		[/random]
		[random]
			value="26165"
		[/random]
		[random]
			value="29168"
		[/random]
		[random]
			value="6278"
			[results]
				checksum="rLt3fQvYi-CcYM36,7g>gZebHb13X<k7e48cmffz4hjJ8b8-iefbc0<Wdd7<ca8a<jb-9>6up6Zb11ija1ZeHl2c8LoW344ygXfdk5k4NH+l7hl<64,YAdqkfeef3190"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="9"
			y="22"
		[/recruit]
		[random]
			value="6537"
		[/random]
		[random]
			value="859"
		[/random]
		[random]
			value="1145"
		[/random]
		[random]
			value="12821"
		[/random]
		[random]
			value="4175"
		[/random]
		[random]
			value="4770"
		[/random]
		[random]
			value="32270"
		[/random]
		[random]
			value="18507"
		[/random]
		[random]
			value="22787"
		[/random]
		[random]
			value="22977"
		[/random]
		[random]
			value="31561"
		[/random]
		[random]
			value="13849"
		[/random]
		[random]
			value="18276"
		[/random]
		[random]
			value="11907"
		[/random]
		[random]
			value="18322"
		[/random]
		[random]
			value="29393"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj9d,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Haldric has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="i mena what is +25% on attack 10 ... 12 or 13 and som especially if another bonus is in play like charge then i neec calculator"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="17"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="18"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="12"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="thx"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="leo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="17"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="8"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message=".5 rounds down"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="14"
			[/source]
			[destination]
				x="7"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="and the rest is easy, no?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="oh i see"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="17"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[label]
			colour="46,65,155,0"
			text="brave guy"
			x="17"
			y="12"
		[/label]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="15"
			[/source]
			[destination]
				x="7"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="12"
			[/source]
			[destination]
				x="4"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="well ... maybe :) *laying*"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="10"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zzh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="14"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Quirian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="8"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="cern has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="9"
			[/source]
			[destination]
				x="17"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="so what about resistance"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="yes that is tricky part isn it"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="its is count before or after atack get bonuses?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="antonio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="8"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="haha"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="10"
			[/source]
			[destination]
				x="15"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="12"
			[/source]
			[destination]
				x="20"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="11"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="I cant say I understand the question"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="3"
			[/source]
			[destination]
				x="11"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="i think attack is calc. then res are applied"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="20% resistance = *0.8"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="ok so i will tray to explain it"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="it doesnt matter"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="leadership = *1.25"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="lets asume base atack like 7"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="its all + and *"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="and multiplication is communtative"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sup has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="so u can calc it whenever u like"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="25% bonus "
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="and 20% res of taget"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="7*1.25 so far"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="7*1.25*0.8"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="7"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spekulatius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Holy_lander has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="22"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="17"
			[/source]
			[destination]
				x="7"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="its like 7*1,05"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="same "
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message=":)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="no its like 7*1.00000000"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="math25000 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="doesnt matter when u put which bonus or res"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="last time I checked 1.25*0.8 was 1"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="no 0,8*1,25 isnt 1,0"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="???"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="its exactly 1"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="5/4*4/5"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="5/4 is 1,2"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="nope"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="eh true"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="aBc0638 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="haha"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="ok i will not say a word"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="lol"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Jah-works has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Creeth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="17"
			[/source]
			[destination]
				x="10"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="11"
			y="21"
		[/recruit]
		[random]
			value="28897"
		[/random]
		[random]
			value="17487"
		[/random]
		[random]
			value="22405"
		[/random]
		[random]
			value="13974"
		[/random]
		[random]
			value="19383"
		[/random]
		[random]
			value="16396"
		[/random]
		[random]
			value="10198"
		[/random]
		[random]
			value="16968"
		[/random]
		[random]
			value="23793"
		[/random]
		[random]
			value="28847"
		[/random]
		[random]
			value="25911"
		[/random]
		[random]
			value="10121"
		[/random]
		[random]
			value="13125"
		[/random]
		[random]
			value="16555"
		[/random]
		[random]
			value="19614"
		[/random]
		[random]
			value="31364"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pkbh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="stilian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="22"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="7"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="17"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="18"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="23"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="11"
			[/source]
			[destination]
				x="17"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="16"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="filia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="10"
			[/source]
			[destination]
				x="19"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dharokan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="18"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="12"
			[/source]
			[destination]
				x="10"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="11"
			[/source]
			[destination]
				x="10"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="hogar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="8"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="FizzPup2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="10"
			[/source]
			[destination]
				x="7"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="11"
			[/source]
			[destination]
				x="3"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="10"
			[/source]
			[destination]
				x="13"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bluey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="8"
			[/source]
			[destination]
				x="14"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="oh"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="all in?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="stanimir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="3"
				y="11"
			[/source]
			[destination]
				x="8"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="iddobbi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="coren has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="7"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="17963"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7604"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2202"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5332"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="17"
			[/source]
			[destination]
				x="6"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="7"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="32079"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14754"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10879"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="539"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30761"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21722"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="18"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="4192"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14232"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27048"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13255"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KROCHET has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Friker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Creeth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="rem has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="18"
			[/source]
			[destination]
				x="7"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="6"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="WildPenguin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sonic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="17"
			[/source]
			[destination]
				x="9"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zookeeper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="chlapcek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="coren has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="nani1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="8"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="14"
			[/source]
			[destination]
				x="5"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="16"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="13"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="14"
			[/source]
			[destination]
				x="20"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="11"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="11"
			[/source]
			[destination]
				x="8"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="I wanted to kill that horseman :("
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="12"
			[/source]
			[destination]
				x="19"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Calin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="EDF has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Jok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="12"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="c2p has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="faithon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="13"
			[/source]
			[destination]
				x="12"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="10"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="10"
			[/source]
			[destination]
				x="8"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="SLEPOLERO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="10"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="11"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="uio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spieler11 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="16"
			[/source]
			[destination]
				x="9"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="13"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="7"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Almgaver has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="10"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="12"
			[/source]
			[destination]
				x="14"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="eagle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="GGGGGGG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="17"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="19"
			[/source]
			[destination]
				x="17"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Rainbow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sajm0n has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="18"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="13"
			[/source]
			[destination]
				x="5"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="11"
			[/source]
			[destination]
				x="1"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="13"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="18"
			[/source]
			[destination]
				x="18"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="shrek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="7"
			[/source]
			[destination]
				x="11"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="15"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="16"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="17"
			[/source]
			[destination]
				x="18"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="18"
				y="16"
			[/source]
			[destination]
				x="18"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="16320"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13055"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3210"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26417"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23581"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="22"
			[/source]
			[destination]
				x="19"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="23"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lothron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="10"
			[/source]
			[destination]
				x="8"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="10"
			[/source]
			[destination]
				x="5"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="11"
			[/source]
			[destination]
				x="12"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="9"
			[/source]
			[destination]
				x="7"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="8"
			[/source]
			[destination]
				x="2"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="7"
			x="11"
			y="4"
		[/recruit]
		[random]
			value="12741"
		[/random]
		[random]
			value="17787"
		[/random]
		[random]
			value="8023"
		[/random]
		[random]
			value="14458"
		[/random]
		[random]
			value="2012"
		[/random]
		[random]
			value="23686"
		[/random]
		[random]
			value="7305"
		[/random]
		[random]
			value="20263"
		[/random]
		[random]
			value="6476"
		[/random]
		[random]
			value="10001"
		[/random]
		[random]
			value="17047"
		[/random]
		[random]
			value="17717"
		[/random]
		[random]
			value="4794"
		[/random]
		[random]
			value="27455"
		[/random]
		[random]
			value="6883"
		[/random]
		[random]
			value="11022"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1cWV1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zubaran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="7"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="32741"
		[/random]
		[random]
			value="10863"
		[/random]
		[random]
			value="23778"
		[/random]
		[random]
			value="11139"
		[/random]
		[random]
			value="22812"
		[/random]
		[random]
			value="24975"
		[/random]
		[random]
			value="15216"
		[/random]
		[random]
			value="8017"
		[/random]
		[random]
			value="32145"
		[/random]
		[random]
			value="27099"
		[/random]
		[random]
			value="25033"
		[/random]
		[random]
			value="3529"
		[/random]
		[random]
			value="12252"
		[/random]
		[random]
			value="29467"
		[/random]
		[random]
			value="6635"
		[/random]
		[random]
			value="19717"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1f<V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="7"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="5955"
		[/random]
		[random]
			value="4128"
		[/random]
		[random]
			value="13946"
		[/random]
		[random]
			value="5259"
		[/random]
		[random]
			value="15147"
		[/random]
		[random]
			value="10307"
		[/random]
		[random]
			value="5055"
		[/random]
		[random]
			value="30705"
		[/random]
		[random]
			value="23191"
		[/random]
		[random]
			value="15203"
		[/random]
		[random]
			value="7025"
		[/random]
		[random]
			value="24035"
		[/random]
		[random]
			value="28908"
		[/random]
		[random]
			value="25124"
		[/random]
		[random]
			value="9015"
		[/random]
		[random]
			value="9914"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c2V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="7"
			x="12"
			y="3"
		[/recruit]
		[random]
			value="24315"
		[/random]
		[random]
			value="4392"
		[/random]
		[random]
			value="9282"
		[/random]
		[random]
			value="19521"
		[/random]
		[random]
			value="21972"
		[/random]
		[random]
			value="1049"
		[/random]
		[random]
			value="26939"
		[/random]
		[random]
			value="14130"
		[/random]
		[random]
			value="11691"
		[/random]
		[random]
			value="24533"
		[/random]
		[random]
			value="9350"
		[/random]
		[random]
			value="12571"
		[/random]
		[random]
			value="30419"
		[/random]
		[random]
			value="12532"
		[/random]
		[random]
			value="14245"
		[/random]
		[random]
			value="16259"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c4V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="3"
			[/source]
			[destination]
				x="10"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="4"
			[/source]
			[destination]
				x="2"
				y="1"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="konrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="8"
			[/source]
			[destination]
				x="7"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="awaw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="xiaoming has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="20"
			[/source]
			[destination]
				x="18"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="18"
				y="23"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/attack]
		[random]
			value="9853"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17922"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30332"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9226"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28894"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21367"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2302"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Necronom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="20"
			[/source]
			[destination]
				x="11"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="11"
			y="21"
		[/recruit]
		[random]
			value="26610"
		[/random]
		[random]
			value="15993"
		[/random]
		[random]
			value="18433"
		[/random]
		[random]
			value="4349"
		[/random]
		[random]
			value="7805"
		[/random]
		[random]
			value="12565"
		[/random]
		[random]
			value="10930"
		[/random]
		[random]
			value="16797"
		[/random]
		[random]
			value="27083"
		[/random]
		[random]
			value="482"
		[/random]
		[random]
			value="16741"
		[/random]
		[random]
			value="32372"
		[/random]
		[random]
			value="23471"
		[/random]
		[random]
			value="12598"
		[/random]
		[random]
			value="10665"
		[/random]
		[random]
			value="21293"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYpk-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="23"
			[/source]
			[destination]
				x="12"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="20070"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15203"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31335"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30001"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16140"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="14"
			[/source]
			[destination]
				x="17"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="17"
				y="18"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="10771"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27600"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10183"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15027"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27728"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32044"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21211"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="konrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="18839"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="50"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22068"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26982"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29992"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29273"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="17"
				y="16"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="25102"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4765"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15065"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2758"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27747"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6238"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="17"
			[/source]
			[destination]
				x="18"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="20"
			[/source]
			[destination]
				x="18"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="18"
				y="17"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="30910"
			[results]
				chance="60"
				damage="3"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="18"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="18"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="9589"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5937"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11543"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="541"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7929"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3259"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="16"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="17"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="1"
				y="9"
			[/source]
			[destination]
				x="1"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="1"
				y="8"
			[/source]
			[destination]
				x="1"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="1"
				y="7"
			[/source]
			[destination]
				x="1"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="1"
				y="9"
			[/source]
			[destination]
				x="2"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="4860"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15696"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31694"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="13"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="4"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="3"
			[/source]
			[destination]
				x="15"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="4"
			[/source]
			[destination]
				x="7"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="3"
			[/source]
			[destination]
				x="11"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="7"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="18794"
		[/random]
		[random]
			value="27963"
		[/random]
		[random]
			value="7806"
		[/random]
		[random]
			value="20609"
		[/random]
		[random]
			value="21825"
		[/random]
		[random]
			value="29207"
		[/random]
		[random]
			value="26623"
		[/random]
		[random]
			value="30716"
		[/random]
		[random]
			value="11798"
		[/random]
		[random]
			value="26631"
		[/random]
		[random]
			value="14890"
		[/random]
		[random]
			value="17867"
		[/random]
		[random]
			value="22268"
		[/random]
		[random]
			value="6296"
		[/random]
		[random]
			value="32744"
		[/random]
		[random]
			value="25215"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1f1V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pierre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="16"
			[/source]
			[destination]
				x="18"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="7"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="10"
			[/source]
			[destination]
				x="2"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="10"
			[/source]
			[destination]
				x="1"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="1"
				y="10"
			[/source]
			[destination]
				x="1"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="12196"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28179"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5058"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="502"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26349"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21731"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="2"
				y="9"
			[/source]
			[destination]
				x="1"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="1"
				y="8"
			[/source]
			[destination]
				x="1"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="4478"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15971"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29519"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14447"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30501"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5832"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10559"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="2"
				y="8"
			[/source]
			[destination]
				x="1"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="17322"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5326"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28727"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20990"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10470"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28106"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="4"
			[/source]
			[destination]
				x="11"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Juku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="2"
				y="1"
			[/source]
			[destination]
				x="8"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KOLA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="wUhSeL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="22"
			[/source]
			[destination]
				x="17"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="17"
				y="24"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/attack]
		[random]
			value="4313"
			[results]
				chance="60"
				damage="15"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7844"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23278"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12368"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19247"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="lalala has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Irius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="18"
			[/source]
			[destination]
				x="19"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="18"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="8532"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="991"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30511"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13108"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20789"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5905"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Pure_Blood has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="17"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="17"
				y="13"
			[/source]
			[destination]
				x="18"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="20115"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32527"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28750"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="christian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="18"
				y="23"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/attack]
		[random]
			value="12670"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6466"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24973"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6261"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11802"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7599"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24440"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Anatoly_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="17"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="20"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Setola has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Almgaver has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="16"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="16"
				y="12"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1826"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5721"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17601"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14019"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1630"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DmitarSilni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hittokirai has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="14596"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20815"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7827"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8801"
			[results]
				chance="50"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="MastroLindo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="16"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="1"
				y="9"
			[/source]
			[destination]
				x="1"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="30067"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3192"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18393"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="4"
			[/source]
			[destination]
				x="14"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="16"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="2582"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10310"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3436"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24653"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27727"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="brb 2 mins"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="9338"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15839"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30427"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28086"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14571"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9360"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13697"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="8"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="9"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="3800"
			[results]
				chance="40"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="17"
				y="12"
			[/source]
			[destination]
				x="16"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="6407"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26816"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24074"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5513"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26745"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="13"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="8"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="1"
				y="8"
			[/source]
			[destination]
				x="1"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="14169"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1203"
			[results]
				chance="30"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8916"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24544"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18613"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15824"
			[results]
				chance="30"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10482"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="1"
				y="10"
			[/source]
			[destination]
				x="1"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="17259"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ingersol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="2"
				y="8"
			[/source]
			[destination]
				x="5"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Battousai has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="7"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="13299"
		[/random]
		[random]
			value="14322"
		[/random]
		[random]
			value="13092"
		[/random]
		[random]
			value="30961"
		[/random]
		[random]
			value="23181"
		[/random]
		[random]
			value="20770"
		[/random]
		[random]
			value="15833"
		[/random]
		[random]
			value="24132"
		[/random]
		[random]
			value="385"
		[/random]
		[random]
			value="8638"
		[/random]
		[random]
			value="7391"
		[/random]
		[random]
			value="27362"
		[/random]
		[random]
			value="2514"
		[/random]
		[random]
			value="31883"
		[/random]
		[random]
			value="13941"
		[/random]
		[random]
			value="4196"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1f1V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Siimmmmmmm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="24"
			[/source]
			[destination]
				x="18"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="15"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="24"
			[/source]
			[destination]
				x="14"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bouilaroui has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bjhh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="back"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Try has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Darklord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="12"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pepe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="united has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="flower_of_doom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Marty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Try has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Weltheld1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lothron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="kafinha___BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="22"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="23"
			[/source]
			[destination]
				x="20"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="17"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="13"
			[/source]
			[destination]
				x="16"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="5"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="16"
			[/source]
			[destination]
				x="6"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="15"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="united has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="7"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="14"
			[/source]
			[destination]
				x="7"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="10"
			[/source]
			[destination]
				x="5"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="1"
				y="8"
			[/source]
			[destination]
				x="5"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Talbor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="1"
				y="10"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="15"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[label]
			colour="46,65,155,0"
			text="murderer"
			x="9"
			y="14"
		[/label]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="9"
			[/source]
			[destination]
				x="15"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="18"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="oh I lost my skirmisher, just realized"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="13"
			[/source]
			[destination]
				x="18"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="16"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="12"
			[/source]
			[destination]
				x="19"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="9"
			[/source]
			[destination]
				x="17"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Quint has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[label]
			colour="46,65,155,0"
			text="100 dollar prize"
			x="18"
			y="14"
		[/label]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="22"
			[/source]
			[destination]
				x="11"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="11"
			y="21"
		[/recruit]
		[random]
			value="12920"
		[/random]
		[random]
			value="748"
		[/random]
		[random]
			value="11865"
		[/random]
		[random]
			value="25508"
		[/random]
		[random]
			value="13123"
		[/random]
		[random]
			value="29525"
		[/random]
		[random]
			value="28164"
		[/random]
		[random]
			value="13878"
		[/random]
		[random]
			value="14864"
		[/random]
		[random]
			value="18845"
		[/random]
		[random]
			value="30803"
		[/random]
		[random]
			value="2061"
		[/random]
		[random]
			value="10621"
		[/random]
		[random]
			value="9922"
		[/random]
		[random]
			value="20450"
		[/random]
		[random]
			value="24742"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj9f,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="11"
			y="22"
		[/recruit]
		[random]
			value="9448"
		[/random]
		[random]
			value="23349"
		[/random]
		[random]
			value="27075"
		[/random]
		[random]
			value="11113"
		[/random]
		[random]
			value="22899"
		[/random]
		[random]
			value="1432"
		[/random]
		[random]
			value="28883"
		[/random]
		[random]
			value="26835"
		[/random]
		[random]
			value="31152"
		[/random]
		[random]
			value="10927"
		[/random]
		[random]
			value="16991"
		[/random]
		[random]
			value="15097"
		[/random]
		[random]
			value="4889"
		[/random]
		[random]
			value="543"
		[/random]
		[random]
			value="22344"
		[/random]
		[random]
			value="6095"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj9e,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LabRat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Eddas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sharing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Trixforchicks has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ultraknight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="sorry for taking this long"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="semper_fi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="cmon plz do somethin"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="but this situation is reall screwed up for me"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lanfold has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="game has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="a sec and I'll be completed"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="its just boring watching the never changing screen"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="lightdragons has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="I have shrouds off"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="shroud updates"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="dindin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="18"
			[/source]
			[destination]
				x="14"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="10"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="18"
			[/source]
			[destination]
				x="8"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="18"
			[/source]
			[destination]
				x="10"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="9"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="12"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="11"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="19"
			[/source]
			[destination]
				x="12"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="25731"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10216"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14863"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23411"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3508"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29316"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="12"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="10541"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4166"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23398"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11970"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16153"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5112"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Elpistol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="13"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ged has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="14"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="12"
			[/source]
			[destination]
				x="15"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="14"
			[/source]
			[destination]
				x="14"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="brb 3 mins"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="13"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="15"
			[/source]
			[destination]
				x="9"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="18"
			[/source]
			[destination]
				x="8"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="31970"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28580"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32050"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4098"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17501"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="14"
			[/source]
			[destination]
				x="7"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="17"
			[/source]
			[destination]
				x="8"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="31853"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30537"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3775"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4282"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24540"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="10"
			[/source]
			[destination]
				x="7"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="6"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="32644"
		[/random]
		[random]
			value="13168"
		[/random]
		[random]
			value="7456"
		[/random]
		[random]
			value="99"
		[/random]
		[random]
			value="9107"
		[/random]
		[random]
			value="2378"
		[/random]
		[random]
			value="1980"
		[/random]
		[random]
			value="25940"
		[/random]
		[random]
			value="19125"
		[/random]
		[random]
			value="17738"
		[/random]
		[random]
			value="9678"
		[/random]
		[random]
			value="25128"
		[/random]
		[random]
			value="26460"
		[/random]
		[random]
			value="27941"
		[/random]
		[random]
			value="3849"
		[/random]
		[random]
			value="30035"
			[results]
				checksum="p.XlFHk,PlsBAu83twDNOBwxnPGyExGHFMyP1ApAUAVEHIQHmQCQOVSVIrzuqxwzxS9ICqVSTroJz0yCvGv7rVmKSMhvwNTSvCF3vx.qAtIFCID8Hxu9IRzHPzQxPOA>"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="3"
			[/source]
			[destination]
				x="11"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="that was a bad turn for my fishes xD"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="you play realy fast"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="ye i like timer too"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="never seen someone on ladder so fast"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zorro- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="never seen gallifax for example ?"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="hes playing very fast too"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="hmm seen him once"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gotikiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="only once but he is slower"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="yay back"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="yuo beat him by 20sec"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="lolz"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="sorry my colleagues came in"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="aynthing important chatter I missed?"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="well, playing slow of enemy makes me even playin faster"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="wow"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="nop"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="thats prolly a reason why i lose games xD"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="23"
			[/source]
			[destination]
				x="9"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="9"
				y="19"
			[/source]
			[destination]
				x="9"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="4240"
			[results]
				chance="60"
				damage="21"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28701"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2664"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8671"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1811"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="you realy dont make many mistakes"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="19"
			[/source]
			[destination]
				x="12"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="20"
			[/source]
			[destination]
				x="12"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="19"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="19369"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22985"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5973"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="well this time rng ruined my attack a bit"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="22"
			[/source]
			[destination]
				x="13"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="13"
				y="19"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="27488"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5239"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12563"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4039"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28953"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22502"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18831"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="poor fishes got 5 of 6 "
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="no worries iM' getting ruined too"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="well it is payback"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="spidertiger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Edga has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="20"
			[/source]
			[destination]
				x="10"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="18"
			[/source]
			[destination]
				x="11"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="20"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="8165"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22389"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7721"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="guess there is the final fight"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="toubib has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Danman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LordAce has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="yes"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="19"
			[/source]
			[destination]
				x="10"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="18"
			[/source]
			[destination]
				x="9"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="1966"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11488"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20677"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22576"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8952"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18778"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="zeesh"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Vatti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="/me readjusts strategy"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="defenders seems to be on dodge tilt"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="20"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="19"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="20883"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16619"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7902"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="13"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="18"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="7618"
			[results]
				chance="40"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="7"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="7"
				y="18"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="21032"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7767"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24702"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21666"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21731"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26616"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29489"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="20"
			[/source]
			[destination]
				x="8"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="8"
				y="18"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="22234"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Asmodean has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="22"
			[/source]
			[destination]
				x="10"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="10"
				y="17"
			[/source]
			[destination]
				x="9"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="16778"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6628"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25750"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="873"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21144"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="hhdead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mordred has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Linux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="22"
			[/source]
			[destination]
				x="16"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="21"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="8"
				y="16"
			[/source]
			[destination]
				x="7"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="22929"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30556"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27152"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15551"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29149"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="dodge tilt is over"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="7"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="7"
				y="16"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="15270"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25298"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8489"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16933"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26444"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="andres has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="15"
			[/source]
			[destination]
				x="9"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="16"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="9504"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="and so am I"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="most likely"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="13"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="29941"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16915"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15907"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30222"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15672"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25822"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="273"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Man has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="17"
			[/source]
			[destination]
				x="14"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="14"
				y="18"
			[/source]
			[destination]
				x="13"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="20404"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6932"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5242"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25550"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18744"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Poteha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="damn that fish lured looked so great"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="a has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="32484"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4665"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15667"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="337"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="ehmzz"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="13"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="13"
				y="18"
			[/source]
			[destination]
				x="13"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="10724"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="tilt is bakk"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="18"
			[/source]
			[destination]
				x="10"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="11704"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28952"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12510"
			[results]
				chance="70"
				damage="11"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="gogogogo"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="17"
			[/source]
			[destination]
				x="7"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="7"
				y="19"
			[/source]
			[destination]
				x="8"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="27639"
			[results]
				chance="70"
				damage="11"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="8"
			[/source]
			[destination]
				x="8"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="19"
			[/source]
			[destination]
				x="13"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="13"
				y="19"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="28273"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32126"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21956"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24611"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13874"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24231"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="andres has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="x3me has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="PKer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="10"
				y="17"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="1318"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23275"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31810"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21631"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8486"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14056"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24253"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="19"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="12928"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5634"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11005"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29283"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="lightdragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="18"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="11"
				y="18"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="28042"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10091"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19108"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Phil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="20"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="20172"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="89"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11088"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5166"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="zdz"
			message="oh lol"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="19"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="8699"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4383"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25961"
			[results]
				chance="70"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="was 70% to kill"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="27% to die"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="3% both stays"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="hehe"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="well to hit ur saurian at least once with horse was also 64% and i missed"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="^^"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="flash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="yes"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Calin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="thinking"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="19"
			[/source]
			[destination]
				x="8"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="8"
				y="18"
			[/source]
			[destination]
				x="7"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="7515"
			[results]
				chance="60"
				damage="21"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="was considering trying to kill the xp guy"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="16"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="16152"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2937"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5767"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31405"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18911"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="909"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4558"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="for 36%"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="16"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="10"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="15558"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="WarMole has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="14670"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16188"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28832"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23059"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17386"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="(and a high chance of leader dying next turn)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Froggel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="18"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="23750"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[choose]
			value="2"
		[/choose]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="14"
				y="18"
			[/source]
			[destination]
				x="13"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="525"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15926"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28385"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="444"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="76"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21866"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="643"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Supermarco2008 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="11"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="18"
			[/source]
			[destination]
				x="9"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="9"
				y="18"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="31785"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3854"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1254"
			[results]
				chance="60"
				damage="17"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6047"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29303"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="19"
			[/source]
			[destination]
				x="12"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="19"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="26837"
			[results]
				chance="40"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="13"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="13"
				y="19"
			[/source]
			[destination]
				x="14"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="31412"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13458"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11889"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26681"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="MariusB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="12694"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31994"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12816"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="eij has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="my saurians are good at dodging"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="and terrible at shooting :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message=":)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jou has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="condutor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Supermarco2008 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="rui has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pytpat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="18"
			[/source]
			[destination]
				x="12"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="17"
			[/source]
			[destination]
				x="13"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tiktok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="10"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="10"
				y="17"
			[/source]
			[destination]
				x="9"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="15126"
			[results]
				chance="70"
				damage="13"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12750"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18491"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30881"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22564"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="9"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="997"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24607"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5108"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5186"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17767"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9449"
			[results]
				chance="60"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="choose your way to victory"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="8"
			[/source]
			[destination]
				x="11"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="6"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="14319"
		[/random]
		[random]
			value="2840"
		[/random]
		[random]
			value="22569"
		[/random]
		[random]
			value="15108"
		[/random]
		[random]
			value="6973"
		[/random]
		[random]
			value="27495"
		[/random]
		[random]
			value="18139"
		[/random]
		[random]
			value="13657"
		[/random]
		[random]
			value="31037"
		[/random]
		[random]
			value="2475"
		[/random]
		[random]
			value="25986"
		[/random]
		[random]
			value="1604"
		[/random]
		[random]
			value="13340"
		[/random]
		[random]
			value="13165"
		[/random]
		[random]
			value="12122"
		[/random]
		[random]
			value="20641"
			[results]
				checksum="p.XlFHk,PlsBAu83twDNOBwxnPGyExGHFMyP1ApAUAVEHIQHmQCQOVSVIrzuqxwzxS9ICqVSTrAJz0yCvGv7rVmKSMhvwNTSvCF3vx.qAtIFCID8Hxu9IRzHPzQxPOA>"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="nicol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="11"
			y="4"
		[/recruit]
		[random]
			value="22196"
		[/random]
		[random]
			value="17664"
		[/random]
		[random]
			value="23024"
		[/random]
		[random]
			value="20694"
		[/random]
		[random]
			value="2932"
		[/random]
		[random]
			value="31833"
		[/random]
		[random]
			value="2905"
		[/random]
		[random]
			value="11644"
		[/random]
		[random]
			value="15645"
		[/random]
		[random]
			value="16844"
		[/random]
		[random]
			value="6135"
		[/random]
		[random]
			value="11265"
		[/random]
		[random]
			value="8883"
		[/random]
		[random]
			value="734"
		[/random]
		[random]
			value="16264"
		[/random]
		[random]
			value="13369"
			[results]
				checksum="ZO-eekHelXb7<f7g+f1++62,-<5.xGyD1z<jnVTAnPC,FurDGvtVMVDKsR>R>CCNHApCGEoIrTMMR2OuCRsG-JpmzpGNTv8z6LQqNstLpQ+Hx3wBwHNqqrFVOzen6XqK"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="7"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="21305"
		[/random]
		[random]
			value="6197"
		[/random]
		[random]
			value="7637"
		[/random]
		[random]
			value="17703"
		[/random]
		[random]
			value="17612"
		[/random]
		[random]
			value="19071"
		[/random]
		[random]
			value="15158"
		[/random]
		[random]
			value="29842"
		[/random]
		[random]
			value="13096"
		[/random]
		[random]
			value="20437"
		[/random]
		[random]
			value="26419"
		[/random]
		[random]
			value="13526"
		[/random]
		[random]
			value="15591"
		[/random]
		[random]
			value="3387"
		[/random]
		[random]
			value="28760"
		[/random]
		[random]
			value="24997"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1f<V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="6"
			x="12"
			y="3"
		[/recruit]
		[random]
			value="12417"
		[/random]
		[random]
			value="21388"
		[/random]
		[random]
			value="7507"
		[/random]
		[random]
			value="28920"
		[/random]
		[random]
			value="17926"
		[/random]
		[random]
			value="28185"
		[/random]
		[random]
			value="31388"
		[/random]
		[random]
			value="6031"
		[/random]
		[random]
			value="18229"
		[/random]
		[random]
			value="31475"
		[/random]
		[random]
			value="21784"
		[/random]
		[random]
			value="28221"
		[/random]
		[random]
			value="21758"
		[/random]
		[random]
			value="20316"
		[/random]
		[random]
			value="17614"
		[/random]
		[random]
			value="9604"
			[results]
				checksum="p.XlFHk,PlsBAu83twDNOBwxnPGyExGHFMyP1ApAUAVEHIQHmQCQOVSVIrzuqxwzxS9ICqVSTrmJz0yCvGv7rVmKSMhvwNTSvCF3vx.qAtIFCID8Hxu9IRzHPzQxPOA>"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="that was very close"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="was kinda hoping you'd go for that one"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="needed 5/6 vs 30%, not bad"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="NewComer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="14"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="14"
				y="20"
			[/source]
			[destination]
				x="13"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="32649"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2224"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="18"
			[/source]
			[destination]
				x="12"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="12"
				y="20"
			[/source]
			[destination]
				x="12"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="23073"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6491"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23010"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11441"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26926"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="death_magnetic1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="12"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="12"
				y="19"
			[/source]
			[destination]
				x="12"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="30378"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2718"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9506"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19027"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jimmy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="dyc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="11"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="12"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="80"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28494"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28989"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9475"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10892"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7017"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="18"
			[/source]
			[destination]
				x="9"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="19"
			[/source]
			[destination]
				x="9"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="9"
				y="18"
			[/source]
			[destination]
				x="10"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="27876"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27255"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20958"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="tx gg"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="gg"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="maliR"
			message="lol"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="that was lucky for me"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="again"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="but i guess"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="yea a bit"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="i would have taken ur base"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="konrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="with jav"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="sure"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="I have a CTK on that jav"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="sure"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="well, it was a really really funny game :)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="konrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="well the two almost leveld unit dying there"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="was the decisive"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="maybe, i should have get my leader down too"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tiktok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="if just one of them lived it'd be okay still"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="yup"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jij has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Juventino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="my stats are +9 -+0"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="my counter could have worked better too"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="so, it was lucky victory"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="stats are irrevelant"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="for first, they dont show anything"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="not even who was the lucky one"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="you can be on -20% taken and 20% done and still be very lucky"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="you need to hit at the important times"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="ofc there are moments, when u have to be lucky or not"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="true"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="in one of my lust games I had quite negative stats"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="but in a long game, it has a meaning, if u have 20% more damage on all ur units"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="what makes u acting different"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="txi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="for 10 turns or so I kept being unlucky on irrevelant attacks on my trolls"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="and on teh REAl turn I dodged so much"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="uio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="if they are irrelavnt and small, they wont be shown much in the end"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="NewComer_obs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="it almost turned the - losing - game"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="I had -20% done and +35% taken"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="well anyway, good game, i was the luckier, but also the more aggressive"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="i m really glad, to win a game by pushing much"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="^^"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="kypseli has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="but it didnt matter"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Yoshimitsu"
			message="even if its with luck ^"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="then at a given turn i took -70% damage"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="dodging magical attax 3 timers and such"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="csarmi"
			message="crippling a whole offense"
			side="2"
		[/speak]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="4"
	description="Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield." + 
		#textdomain 
_ " Recommended setting of 2 gold per village."
	difficulty="NORMAL"
	experience_modifier="70"
	hash="<dcs5,HO6>ydyS99Lwj<8NGOA6aO2Zh20XmjBeX78OG,iy0ZrUyyn-qtIy4G11NHaGEvtguMoePIJeTSFe6woXrErL12O+z3M,6mN642yGDig0S>oK39flRQlk0wHqsk"
	id="multiplayer_Hamlets"
	label="2p - Hamlets"
	map_data="border_size=1
usage=map

Hh          , Hh          , Gg          , Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Mm          , Hh          , Mm          , Wwf         , Wwf         , Hh          , Gs^Fp       , Hh          , Mm          , Mm          
Hh          , Hh          , Gg^Ve       , Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Mm          , Hh          , Mm          , Wwf         , Wwf         , Hh          , Gs^Fp       , Hh          , Mm          , Mm          
Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Hh          , Gg          , Gg          , Wwf         , Ch          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Re          , Re          , Hh          , Mm          , Wwf         , Mm          , Mm          
Mm          , Mm          , Wwf         , Gs^Fp       , Gg^Vh       , Wwf         , Gg          , Gg          , Wwf         , Wwf         , Wwf         , 1 Kh        , Ch          , Wwf         , Re          , Re          , Rd          , Rd          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         
Wwf         , Wwf         , Mm          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gg^Vh       , Gg          , Wwf         , Ch          , Wwf         , Ch          , Rd          , Rd          , Wwf         , Wwf         , Gg^Vh       , Gs^Fp       , Re^Gvs      , Hh          , Hh          
Hh          , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Ch          , Gg          , Wwf         , Wwf         , Wwf         , Mm          , Gs^Fp       , Re          , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      
Wwf         , Wwf         , Mm          , Wwf         , Hh          , Gs^Fp       , Rd          , Rd          , Gg          , Gg          , Wwf         , Wwf         , Gs^Fp       , Gg          , Hh          , Gg          , Re          , Re          , Rd          , Rd          , Gg          , Hh          , Hh          
Hh          , Hh          , Gs^Fp       , Gg          , Gg          , Rd          , Gg          , Gg          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Gs^Fp       , Mm          , Re          , Re          , Rd          , Rd          , Gg          , Ggf         , Mm          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Hh          , Wwf         , Wwf         , Re          , Re          , Rd          , Rd          , Rd          , Gg          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Hh          , Hh          
Hh          , Hh          , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Re          , Re          , Rd          , Gg          , Gg          , Gg          , Gg^Vh       , Hh          , Gg          , Wwf         , Ggf         , Ggf         
Wwf         , Wwf         , Hh          , Ggf         , Gs^Fp       , Hh^Vhh      , Gg          , Gg          , Gg          , Ss^Vhs      , Hh          , Ww          , Gs^Fp       , Gg          , Gs^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         
Hh          , Hh          , Gg          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Ss          , Gs^Fp       , Ww          , Hh          , Mm          , Ww          , Wwf         , Gg          , Gg          , Ds          , Gg          , Gg          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Rd          , Rd          , Re          , Rd          , Re          , Hh          , Mm          , Wwf         , Ww          , Ww          , Ww          , Gg          , Gg          , Hh          , Gs^Fp       , Rd          , Rd          , Hh          , Gg          , Gg          
Rd          , Rd          , Gs^Fp       , Hh          , Rd          , Rd          , Gs^Fp       , Re          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Re          , Gs^Fp       , Hh          , Rd          , Mm          , Gs^Fp       , Rd          , Rd          
Rd          , Rd          , Hh          , Mm          , Rd          , Hh          , Hh          , Re          , Gg          , Gg          , Ww          , Gg          , Wwf         , Gg          , Hh          , Re          , Rd          , Rd          , Rd          , Hh          , Gg          , Rd          , Rd          
Gg          , Gg          , Gg          , Rd          , Ds          , Gs^Fp       , Gg          , Gg          , Ww          , Ww          , Hh          , Ww          , Gs^Fp       , Mm          , Gg          , Re          , Re          , Re          , Re          , Rd          , Gg          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Gs^Fp       , Mm          , Gs^Fp       , Ww          , Hh          , Ss          , Gg          , Re          , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Hh          , Hh          
Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Hh          , Gg          , Gg          , Re          , Ww          , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Hh^Vhh      , Hh          , Ggf         , Wwf         , Wwf         , Wwf         
Ggf         , Ggf         , Gs^Fp       , Gg          , Gs^Fp       , Gg^Vh       , Rd          , Gg          , Rd          , Rd          , Re          , Re          , Wwf         , Gg          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Mm          , Mm          
Hh          , Hh          , Mm          , Gs^Fp       , Gg          , Gg          , Rd          , Rd          , Re          , Re          , Gs^Fp       , Wwf         , Gs^Fp       , Hh          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Ggf         , Rd          , Rd          , Re          , Re          , Hh          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Rd          , Rd          , Hh          , Gg          , Mm          , Hh          , Hh          
Hh          , Hh          , Gg^Wm       , Rd          , Re          , Re          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Ch          , Gg          , Gg          , Gg          , Rd          , Gg          , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         
Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Rd          , Ch          , Ch          , Ch          , Gg          , Gg          , Gg^Vh       , Gg          , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg^Ve       , Gg          , Gg          
Hh          , Hh          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Rd          , Rd          , Re          , Re          , Wwf         , 2 Kh        , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Mm          , Rd          , Gs^Fp       , Hh          , Wwf         , Wwf         , Gg          , Ch          , Gg          , Wwf         , Hh          , Gg          , Wwf         , Wwf         , Gg^Vh       , Gg          , Wwf         , Mm          , Mm          
Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Mm          , Rd          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Wwf         , Mm          , Mm          
"
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="40"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name="2p - Hamlets"
	objectives="Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="1"
	random_calls="0"
	random_seed="24037"
	random_start_time="no"
	snapshot="yes"
	turn_at="17"
	turns="-1"
	unit_wml_ids="Bowman,Cavalryman,Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Drake Slasher,Fencer,Horseman,Javelineer,Merman Fighter,Pikeman,Saurian Augur,Saurian Oracle,Saurian Skirmisher,Spearman,Swordsman,era_events"
	version="1.4.5"
	[side]
		action_bonus_count="65"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="1"
		controller="human"
		countdown_time="0"
		current_player="Yoshimitsu"
		description="Yoshimitsu"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		gold="5"
		income="0"
		leader_value="3"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalists"
		no_leader="yes"
		objectives="Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="1"
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		save_id="Yoshimitsu"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="north"
		user_team_name="North"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="2"
			y="1"
		[/village]
		[village]
			x="4"
			y="3"
		[/village]
		[village]
			x="5"
			y="10"
		[/village]
		[village]
			x="8"
			y="4"
		[/village]
		[village]
			x="9"
			y="10"
		[/village]
		[village]
			x="13"
			y="17"
		[/village]
		[village]
			x="17"
			y="9"
		[/village]
		[village]
			x="17"
			y="17"
		[/village]
		[village]
			x="18"
			y="4"
		[/village]
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Merman Fighter-30035-Apam"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="22"
			facing="s"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Apam"
			value="14"
			x="10"
			y="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="25"
			current_player="Yoshimitsu"
			description="Yoshimitsu"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="48"
			id="Javelineer"
			image="units/human-loyalists/javelineer.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Javelineer"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="48"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			mp_countdown="no"
			mp_countdown_action_bonus="13"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="40"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalists"
			persistent="1"
			profile="portraits/Jason_Lutes/human-javelineer.png"
			race="human"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			random_traits="no"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			resting="no"
			save_id="Yoshimitsu"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Gg, Ww, Wo"
			type="Javelineer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Yoshimitsu"
			user_team_name="North"
			value="25"
			village_gold="2"
			x="11"
			y="3"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/javelineer-attack-ranged-2.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/javelineer-attack-ranged-4.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-300"
					end="-200"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/javelineer-attack-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="250"
					end="300"
					image="units/human-loyalists/javelineer.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="60"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="11"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Knight,Lancer"
			advanceto="Knight,Lancer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="23"
			description="Horseman-13369-Glyc"
			die_sound="horse-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Horseman"
			image="units/human-loyalists/horseman.png"
			language_name=_ "Horseman"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="38"
			max_moves="8"
			movement="8"
			movement_type="mounted"
			moves="9"
			profile="portraits/Jason_Lutes/human-horseman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Horseman"
			undead_variation="mounted"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Glyc"
			value="23"
			x="11"
			y="4"
			zoc="1"
			[attack_anim]
				hits="no"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-225"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-225"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="spear.ogg"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/horseman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
						sound="    horse-hit-1.ogg,horse-hit-2.ogg,horse-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="4"
				cavewall="99"
				deep_water="99"
				forest="3"
				fungus="4"
				grassland="1"
				hills="2"
				mountains="99"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="80"
				forest="70"
				fungus="80"
				grassland="60"
				hills="60"
				mountains="80"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="70"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "spear"
				name="spear"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[damage]
						active_on="offense"
						apply_to="both"
#textdomain wesnoth
						description=_ "Charge:
When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
						id="charge"
						multiply="2"
						name=_ "charge"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Merman Fighter-20641-Nua"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Nua"
			value="14"
			x="11"
			y="5"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Merman Fighter-9604-Nuada"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Nuada"
			value="14"
			x="12"
			y="3"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Spearman-24997-Gwaent"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Gwaent"
			value="14"
			x="13"
			y="4"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="25"
			description="Spearman-19717-Owarunyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="54"
			id="Javelineer"
			image="units/human-loyalists/javelineer.png"
#textdomain wesnoth-units
			language_name=_ "Javelineer"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="48"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Jason_Lutes/human-javelineer.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Javelineer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Owarunyn"
			value="25"
			x="14"
			y="20"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/javelineer-attack-ranged-2.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/javelineer-attack-ranged-4.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-300"
					end="-200"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/javelineer-attack-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="250"
					end="300"
					image="units/human-loyalists/javelineer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					begin="-100"
					duration="1"
					end="-90"
					image="units/human-loyalists/javelineer.png"
				[/frame]
				[frame]
					begin="-90"
					duration="100"
					end="90"
					image="units/human-loyalists/javelineer-defend.png"
				[/frame]
				[frame]
					begin="90"
					duration="1"
					end="100"
					image="units/human-loyalists/javelineer.png"
				[/frame]
				[attack_filter]
					range="melee"
				[/attack_filter]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend.png"
					[/frame]
				[/else]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
			[/defend]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/javelineer-defend-ranged.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend-ranged.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend-ranged.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="60"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="11"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Merman Fighter-30035-Apam"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="22"
			facing="s"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Apam"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="25"
			current_player="Yoshimitsu"
			description="Yoshimitsu"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="48"
			id="Javelineer"
			image="units/human-loyalists/javelineer.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Javelineer"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="48"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			mp_countdown="no"
			mp_countdown_action_bonus="13"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="40"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalists"
			persistent="1"
			profile="portraits/Jason_Lutes/human-javelineer.png"
			race="human"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			random_traits="no"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			resting="no"
			save_id="Yoshimitsu"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Gg, Ww, Wo"
			type="Javelineer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Yoshimitsu"
			user_team_name="North"
			value="25"
			village_gold="2"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/javelineer-attack-ranged-2.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/javelineer-attack-ranged-4.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-300"
					end="-200"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/javelineer-attack-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="250"
					end="300"
					image="units/human-loyalists/javelineer.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="60"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="11"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Knight,Lancer"
			advanceto="Knight,Lancer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="23"
			description="Horseman-13369-Glyc"
			die_sound="horse-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Horseman"
			image="units/human-loyalists/horseman.png"
			language_name=_ "Horseman"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="38"
			max_moves="8"
			movement="8"
			movement_type="mounted"
			moves="9"
			profile="portraits/Jason_Lutes/human-horseman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Horseman"
			undead_variation="mounted"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Glyc"
			value="23"
			zoc="1"
			[attack_anim]
				hits="no"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-225"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-225"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="spear.ogg"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/horseman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
						sound="    horse-hit-1.ogg,horse-hit-2.ogg,horse-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="4"
				cavewall="99"
				deep_water="99"
				forest="3"
				fungus="4"
				grassland="1"
				hills="2"
				mountains="99"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="80"
				forest="70"
				fungus="80"
				grassland="60"
				hills="60"
				mountains="80"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="70"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "spear"
				name="spear"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[damage]
						active_on="offense"
						apply_to="both"
#textdomain wesnoth
						description=_ "Charge:
When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
						id="charge"
						multiply="2"
						name=_ "charge"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Merman Fighter-20641-Nua"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Nua"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Merman Fighter-9604-Nuada"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Nuada"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Spearman-24997-Gwaent"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Gwaent"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="25"
			description="Spearman-19717-Owarunyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="54"
			id="Javelineer"
			image="units/human-loyalists/javelineer.png"
#textdomain wesnoth-units
			language_name=_ "Javelineer"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="48"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Jason_Lutes/human-javelineer.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Javelineer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Owarunyn"
			value="25"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/javelineer-attack-ranged-2.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/javelineer-attack-ranged-4.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-300"
					end="-200"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/javelineer-attack-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="250"
					end="300"
					image="units/human-loyalists/javelineer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					begin="-100"
					duration="1"
					end="-90"
					image="units/human-loyalists/javelineer.png"
				[/frame]
				[frame]
					begin="-90"
					duration="100"
					end="90"
					image="units/human-loyalists/javelineer-defend.png"
				[/frame]
				[frame]
					begin="90"
					duration="1"
					end="100"
					image="units/human-loyalists/javelineer.png"
				[/frame]
				[attack_filter]
					range="melee"
				[/attack_filter]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend.png"
					[/frame]
				[/else]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
			[/defend]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/javelineer-defend-ranged.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend-ranged.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend-ranged.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="60"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="11"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="2"
		controller="network"
		countdown_time="0"
		current_player="csarmi"
		description="csarmi"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		gold="44"
		income="0"
		leader_value="3"
		name="&drakes/flare.png=Drakes"
		no_leader="yes"
		objectives="Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		persistent="0"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		save_id="csarmi"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="south"
		user_team_name="South"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="27"
			description="Saurian Augur-4518-Ssorix"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="6"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Saurian Oracle"
			image="units/saurians/oracle.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Saurian Oracle"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Ssorix"
			value="27"
			x="9"
			y="18"
			zoc="2"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/oracle-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/oracle-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/oracle-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/oracle-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/oracle-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/healing_anim]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Drake Clasher-29393-Grenlin Ihn"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="18"
			facing="ne"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="46"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Grenlin Ihn"
			value="19"
			x="11"
			y="21"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-21293-Krizz"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="6"
			facing="s"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Krizz"
			value="16"
			x="12"
			y="19"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="27"
			description="Saurian Augur-4518-Ssorix"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="6"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Saurian Oracle"
			image="units/saurians/oracle.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Saurian Oracle"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Ssorix"
			value="27"
			zoc="2"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/oracle-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/oracle-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/oracle-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/oracle-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/oracle-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/healing_anim]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Drake Clasher-29393-Grenlin Ihn"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="18"
			facing="ne"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="46"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Grenlin Ihn"
			value="19"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-21293-Krizz"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="6"
			facing="s"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Krizz"
			value="16"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
#textdomain 
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[variables]
		side_number="2"
		turn_number="17"
		x1="-999"
		x2="-999"
		y1="-999"
		y2="-999"
	[/variables]
	[player]
		can_recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		gold="-1"
		gold_add="false"
		name="Yoshimitsu"
		save_id="Yoshimitsu"
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Merman Fighter-30035-Apam"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="22"
			facing="s"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Apam"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="25"
			current_player="Yoshimitsu"
			description="Yoshimitsu"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="48"
			id="Javelineer"
			image="units/human-loyalists/javelineer.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Javelineer"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="48"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			mp_countdown="no"
			mp_countdown_action_bonus="13"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="40"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalists"
			persistent="1"
			profile="portraits/Jason_Lutes/human-javelineer.png"
			race="human"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			random_traits="no"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			resting="no"
			save_id="Yoshimitsu"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Gg, Ww, Wo"
			type="Javelineer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Yoshimitsu"
			user_team_name="North"
			value="25"
			village_gold="2"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/javelineer-attack-ranged-2.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/javelineer-attack-ranged-4.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-300"
					end="-200"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/javelineer-attack-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="250"
					end="300"
					image="units/human-loyalists/javelineer.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="60"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="11"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Knight,Lancer"
			advanceto="Knight,Lancer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="23"
			description="Horseman-13369-Glyc"
			die_sound="horse-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Horseman"
			image="units/human-loyalists/horseman.png"
			language_name=_ "Horseman"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="38"
			max_moves="8"
			movement="8"
			movement_type="mounted"
			moves="9"
			profile="portraits/Jason_Lutes/human-horseman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Horseman"
			undead_variation="mounted"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Glyc"
			value="23"
			zoc="1"
			[attack_anim]
				hits="no"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-225"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-225"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="spear.ogg"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/horseman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
						sound="    horse-hit-1.ogg,horse-hit-2.ogg,horse-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="4"
				cavewall="99"
				deep_water="99"
				forest="3"
				fungus="4"
				grassland="1"
				hills="2"
				mountains="99"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="80"
				forest="70"
				fungus="80"
				grassland="60"
				hills="60"
				mountains="80"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="70"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "spear"
				name="spear"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[damage]
						active_on="offense"
						apply_to="both"
#textdomain wesnoth
						description=_ "Charge:
When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
						id="charge"
						multiply="2"
						name=_ "charge"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Merman Fighter-20641-Nua"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Nua"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Merman Fighter-9604-Nuada"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Nuada"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Spearman-24997-Gwaent"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Gwaent"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="25"
			description="Spearman-19717-Owarunyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="54"
			id="Javelineer"
			image="units/human-loyalists/javelineer.png"
#textdomain wesnoth-units
			language_name=_ "Javelineer"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="48"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Jason_Lutes/human-javelineer.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="1"
			type="Javelineer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Owarunyn"
			value="25"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/javelineer-attack-ranged-2.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="50"
						image="units/human-loyalists/javelineer-attack-ranged-3.png"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/javelineer-attack-ranged-4.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-300"
					end="-200"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/javelineer-attack-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/javelineer-attack-melee-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-loyalists/javelineer-attack-melee-1.png"
				[/frame]
				[frame]
					begin="250"
					end="300"
					image="units/human-loyalists/javelineer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					begin="-100"
					duration="1"
					end="-90"
					image="units/human-loyalists/javelineer.png"
				[/frame]
				[frame]
					begin="-90"
					duration="100"
					end="90"
					image="units/human-loyalists/javelineer-defend.png"
				[/frame]
				[frame]
					begin="90"
					duration="1"
					end="100"
					image="units/human-loyalists/javelineer.png"
				[/frame]
				[attack_filter]
					range="melee"
				[/attack_filter]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend.png"
					[/frame]
				[/else]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
			[/defend]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/javelineer-defend-ranged.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend-ranged.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/javelineer-defend-ranged.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/javelineer-attack-ranged-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="60"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="11"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/player]
	[player]
		can_recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		gold="-1"
		gold_add="false"
		name="csarmi"
		save_id="csarmi"
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="27"
			description="Saurian Augur-4518-Ssorix"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="6"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Saurian Oracle"
			image="units/saurians/oracle.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Saurian Oracle"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Ssorix"
			value="27"
			zoc="2"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/oracle-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/oracle-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/oracle-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/oracle-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/oracle-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/healing_anim]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Drake Clasher-29393-Grenlin Ihn"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="18"
			facing="ne"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="46"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Grenlin Ihn"
			value="19"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-21293-Krizz"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="6"
			facing="s"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Krizz"
			value="16"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/player]
	[label]
		colour="46,65,155,0"
		text="murderer"
		x="9"
		y="14"
	[/label]
	[label]
		colour="46,65,155,0"
		text="brave guy"
		x="17"
		y="12"
	[/label]
	[label]
		colour="46,65,155,0"
		text="100 dollar prize"
		x="18"
		y="14"
	[/label]
[/snapshot]
[replay_start]
	current_tod="0"
	description="Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield." + 
		#textdomain 
_ " Recommended setting of 2 gold per village."
	experience_modifier="70"
	hash="<dcs5,HO6>ydyS99Lwj<8NGOA6aO2Zh20XmjBeX78OG,iy0ZrUyyn-qtIy4G11NHaGEvtguMoePIJeTSFe6woXrErL12O+z3M,6mN642yGDig0S>oK39flRQlk0wHqsk"
	id="multiplayer_Hamlets"
	map_data="border_size=1
usage=map

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Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Hh          , Gg          , Gg          , Re          , Ww          , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Hh^Vhh      , Hh          , Ggf         , Wwf         , Wwf         , Wwf         
Ggf         , Ggf         , Gs^Fp       , Gg          , Gs^Fp       , Gg^Vh       , Rd          , Gg          , Rd          , Rd          , Re          , Re          , Wwf         , Gg          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Mm          , Mm          
Hh          , Hh          , Mm          , Gs^Fp       , Gg          , Gg          , Rd          , Rd          , Re          , Re          , Gs^Fp       , Wwf         , Gs^Fp       , Hh          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Ggf         , Rd          , Rd          , Re          , Re          , Hh          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Rd          , Rd          , Hh          , Gg          , Mm          , Hh          , Hh          
Hh          , Hh          , Gg^Wm       , Rd          , Re          , Re          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Ch          , Gg          , Gg          , Gg          , Rd          , Gg          , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         
Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Rd          , Ch          , Ch          , Ch          , Gg          , Gg          , Gg^Vh       , Gg          , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg^Ve       , Gg          , Gg          
Hh          , Hh          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Rd          , Rd          , Re          , Re          , Wwf         , 2 Kh        , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Mm          , Rd          , Gs^Fp       , Hh          , Wwf         , Wwf         , Gg          , Ch          , Gg          , Wwf         , Hh          , Gg          , Wwf         , Wwf         , Gg^Vh       , Gg          , Wwf         , Mm          , Mm          
Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Mm          , Rd          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Wwf         , Mm          , Mm          
"
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="40"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name="2p - Hamlets"
	objectives="Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="24037"
	random_start_time="no"
	scenario="csarmi vs Yoshimitsu (L or not we'll see) :P"
	turns="-1"
	version="1.4.3"
	[time]
		darker="second_watch"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lighter="morning"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		darker="dawn"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		darker="dusk"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		darker="first_watch"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lighter="afternoon"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		lighter="dusk"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		lighter="dawn"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="main_menu.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			id="Random"
			name="&random-dice.png=" + 
				_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			id="Loyalists"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
				_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Rebels"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name="&elves-wood/captain.png~RC(magenta>red)=" + 
				_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Northerners"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name="&orcs/warrior.png~RC(magenta>red)=" + 
				_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Undead"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=" + 
				_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Knalgan Alliance"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name="&dwarves/steelclad.png~RC(magenta>red)=" + 
				_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Drakes"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name="&drakes/flare.png=" + 
				_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="network"
		current_player="Yoshimitsu"
		description="Yoshimitsu"
		fog="yes"
		gender="male"
		gold="100"
		id="Loyalists"
		income="0"
		leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
		mp_countdown="no"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="40"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
			_ "Loyalists"
		random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
		recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
		save_id="Yoshimitsu"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="north"
		terrain_liked="Gg, Ww, Wo"
		type="Javelineer"
		user_description="Yoshimitsu"
		user_team_name="North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="human"
		current_player="csarmi"
		description="csarmi"
		fog="yes"
		gender="male"
		gold="100"
		id="Drakes"
		income="0"
		leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
		mp_countdown="no"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="40"
		name="&drakes/flare.png=" + 
			_ "Drakes"
		random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
		recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
		save_id="csarmi"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="south"
		terrain_liked="Hh, Ha, Ds, Ss"
		type="Drake Slasher"
		user_description="csarmi"
		user_team_name="South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="true"
	[scenario]
		scenario="2p - Hamlets"
		[team]
			[recruits]
				Bowman="1"
				Cavalryman="2"
				Fencer="1"
				Horseman="2"
				Merman Fighter="5"
				Spearman="10"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Javelineer="1"
			[/advances]
			[deaths]
				Bowman="1"
				Cavalryman="2"
				Fencer="1"
				Horseman="1"
				Merman Fighter="2"
				Spearman="8"
			[/deaths]
			[killed]
				Drake Burner="1"
				Drake Clasher="4"
				Drake Fighter="3"
				Drake Glider="1"
				Drake Slasher="1"
				Saurian Skirmisher="1"
			[/killed]
			[attacks]
				[sequence]
					s010="1"
					s1="1"
					s110="2"
					_num="40"
				[/sequence]
				[sequence]
					s00="1"
					s001="1"
					s011="3"
					s0110="1"
					s0111="1"
					s1="3"
					s100="2"
					s101="3"
					s1011="1"
					s110="1"
					_num="60"
				[/sequence]
				[sequence]
					s011="2"
					s1="3"
					s101="2"
					s11="2"
					s110="1"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="9"
					_num="0"
				[/sequence]
				[sequence]
					s0="1"
					s01="1"
					s1="4"
					s10="1"
					_num="40"
				[/sequence]
				[sequence]
					s="2"
					s0="1"
					s001="1"
					s01="1"
					s1="2"
					s11="1"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s="2"
					s0="2"
					s011="1"
					s1="2"
					s10="1"
					s101="2"
					s11="1"
					s110="2"
					s111="6"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="321"
			recall_cost="0"
			damage_inflicted="692"
			damage_taken="707"
			expected_damage_inflicted="63420"
			expected_damage_taken="71280"
			turn_damage_inflicted="63"
			turn_damage_taken="67"
			turn_expected_damage_inflicted="5890"
			turn_expected_damage_taken="8560"
		[/team]
		[team]
			[recruits]
				Drake Burner="1"
				Drake Clasher="5"
				Drake Fighter="3"
				Drake Glider="1"
				Saurian Augur="2"
				Saurian Skirmisher="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Saurian Oracle="1"
			[/advances]
			[deaths]
				Drake Burner="1"
				Drake Clasher="4"
				Drake Fighter="3"
				Drake Glider="1"
				Drake Slasher="1"
				Saurian Skirmisher="1"
			[/deaths]
			[killed]
				Bowman="1"
				Cavalryman="2"
				Fencer="1"
				Horseman="1"
				Merman Fighter="2"
				Spearman="8"
			[/killed]
			[attacks]
				[sequence]
					s000="2"
					s0001="1"
					s001="1"
					s0011="1"
					s0110="1"
					s1="2"
					_num="40"
				[/sequence]
				[sequence]
					s0110="1"
					s1001="1"
					s11="1"
					s1111="1"
					_num="50"
				[/sequence]
				[sequence]
					s000="3"
					s0001="2"
					s001="1"
					s0011="1"
					s01="1"
					s0101="1"
					s011="1"
					s0111="1"
					s1="3"
					s10="2"
					s11="1"
					s1101="3"
					s1110="1"
					_num="60"
				[/sequence]
				[sequence]
					s0="1"
					s001="1"
					s01="1"
					s011="4"
					s100="2"
					s11="1"
					s110="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="2"
					_num="0"
				[/sequence]
				[sequence]
					s="1"
					s000="1"
					s101="1"
					_num="30"
				[/sequence]
				[sequence]
					s="1"
					s00="1"
					s001="1"
					s10="1"
					s1000="2"
					s111="2"
					s1110="1"
					_num="40"
				[/sequence]
				[sequence]
					s01="1"
					s11="1"
					_num="50"
				[/sequence]
				[sequence]
					s="4"
					s00="1"
					s01="3"
					s011="1"
					s1="1"
					s10="1"
					s101="2"
					s11="1"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s10="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="230"
			recall_cost="0"
			damage_inflicted="707"
			damage_taken="692"
			expected_damage_inflicted="71280"
			expected_damage_taken="63420"
			turn_damage_inflicted="33"
			turn_damage_taken="15"
			turn_expected_damage_inflicted="4700"
			turn_expected_damage_taken="1590"
		[/team]
	[/scenario]
[/statistics]
