label="hodor tulk"
version="1.4.3"
completion="victory"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="32227"
random_calls="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="HODOR"
			message=":)"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="7"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="9621"
		[/random]
		[random]
			value="25240"
		[/random]
		[random]
			value="7679"
		[/random]
		[random]
			value="31657"
		[/random]
		[random]
			value="15740"
		[/random]
		[random]
			value="2113"
		[/random]
		[random]
			value="21797"
		[/random]
		[random]
			value="3342"
		[/random]
		[random]
			value="22278"
		[/random]
		[random]
			value="31670"
		[/random]
		[random]
			value="16074"
		[/random]
		[random]
			value="30548"
		[/random]
		[random]
			value="18645"
		[/random]
		[random]
			value="8612"
		[/random]
		[random]
			value="13109"
		[/random]
		[random]
			value="24245"
			[results]
				checksum="btoln+cd0nQOFNJFjoxMmVHLD8CxuoNNtCPFGDMOtHytszPGMBwIDCww+rDpqnPPROCOu2qCeVOHUApzHR6oON5GDIGKPAmwhXwDBCdDBtMNMxptGyonIrnNAJGyDSys"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="hogar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Tulk"
			message="hf"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="trinita13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="7"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="11736"
		[/random]
		[random]
			value="19166"
		[/random]
		[random]
			value="3354"
		[/random]
		[random]
			value="13609"
		[/random]
		[random]
			value="162"
		[/random]
		[random]
			value="25461"
		[/random]
		[random]
			value="31412"
		[/random]
		[random]
			value="1918"
		[/random]
		[random]
			value="29821"
		[/random]
		[random]
			value="4758"
		[/random]
		[random]
			value="27515"
		[/random]
		[random]
			value="24559"
		[/random]
		[random]
			value="31510"
		[/random]
		[random]
			value="7757"
		[/random]
		[random]
			value="31768"
		[/random]
		[random]
			value="23573"
			[results]
				checksum="Ho>,j<6.Q7LLxwbvyCxSqOH6BQsHTRJNNuqsBvrLVmmsEIpsxPtFPw+rDpqnPPROCOv5qCeVOHUApzHR6oON5GDIGKPAmwhXwDBCdDBtMNMxptGyonIrnNAJGyDSysK."
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="7"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="15367"
		[/random]
		[random]
			value="19045"
		[/random]
		[random]
			value="27296"
		[/random]
		[random]
			value="14686"
		[/random]
		[random]
			value="19077"
		[/random]
		[random]
			value="15322"
		[/random]
		[random]
			value="25266"
		[/random]
		[random]
			value="534"
		[/random]
		[random]
			value="6868"
		[/random]
		[random]
			value="5070"
		[/random]
		[random]
			value="10097"
		[/random]
		[random]
			value="22593"
		[/random]
		[random]
			value="3165"
		[/random]
		[random]
			value="16212"
		[/random]
		[random]
			value="4027"
		[/random]
		[random]
			value="7441"
			[results]
				checksum="btoln+cd0nQOFNJFjoxMmVHLD8CxuoNNtCPFGDMOtHytszPGMBwIDCww+rDpqnPPROCOv7qCeVOHUApzHR6oON5GDIGKPAmwhXwDBCdDBtMNMxptGyonIrnNAJGyDSys"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="18"
			y="4"
		[/recruit]
		[random]
			value="4654"
		[/random]
		[random]
			value="22226"
		[/random]
		[random]
			value="1024"
		[/random]
		[random]
			value="12117"
		[/random]
		[random]
			value="26666"
		[/random]
		[random]
			value="21210"
		[/random]
		[random]
			value="16942"
		[/random]
		[random]
			value="22840"
		[/random]
		[random]
			value="19319"
		[/random]
		[random]
			value="23383"
		[/random]
		[random]
			value="4558"
		[/random]
		[random]
			value="11862"
		[/random]
		[random]
			value="618"
		[/random]
		[random]
			value="3286"
		[/random]
		[random]
			value="3721"
		[/random]
		[random]
			value="18364"
			[results]
				checksum="39I8T4ZbhO6o57W5kf9d1<hW3ot3im2<-63+n.<3f630a6gm8i1id+5ddOcZ0m3i87d-dlPEY0,+ef502akv1joAbed8ni5>P.7QxRbkrtJstNBGUEGWuRTAyNMyuqvB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Tulk"
			message="and don't be too strong"
			side="2"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="18"
			y="3"
		[/recruit]
		[random]
			value="11461"
		[/random]
		[random]
			value="5930"
		[/random]
		[random]
			value="2073"
		[/random]
		[random]
			value="29475"
		[/random]
		[random]
			value="19954"
		[/random]
		[random]
			value="10609"
		[/random]
		[random]
			value="21536"
		[/random]
		[random]
			value="22970"
		[/random]
		[random]
			value="16487"
		[/random]
		[random]
			value="19620"
		[/random]
		[random]
			value="13077"
		[/random]
		[random]
			value="14965"
		[/random]
		[random]
			value="8106"
		[/random]
		[random]
			value="15296"
		[/random]
		[random]
			value="2895"
		[/random]
		[random]
			value="23645"
			[results]
				checksum="25ocA6Mf>A7.>5a7h.bkfi<fci5jE11gWekc7a7gb5b.0+l.e>1j60a95ddOcZ0m3i87d-dlPEY0,+ef502akv1joAbed8ni5>P.7QxRbkrtJstNBGUEGWuRTAyNMyuq"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="HODOR"
			message="HODOR!"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="20"
			y="3"
		[/recruit]
		[random]
			value="14755"
		[/random]
		[random]
			value="10024"
		[/random]
		[random]
			value="23888"
		[/random]
		[random]
			value="10528"
		[/random]
		[random]
			value="31623"
		[/random]
		[random]
			value="8380"
		[/random]
		[random]
			value="25099"
		[/random]
		[random]
			value="14538"
		[/random]
		[random]
			value="7230"
		[/random]
		[random]
			value="21436"
		[/random]
		[random]
			value="31969"
		[/random]
		[random]
			value="29448"
		[/random]
		[random]
			value="23165"
		[/random]
		[random]
			value="10838"
		[/random]
		[random]
			value="15444"
		[/random]
		[random]
			value="1323"
			[results]
				checksum="25ocA6Mf>A7.>5a7h.bkfi<fci5jE11gWekc7a7gb5b.0+l.e>1j60a95ddOcZ0m3i87d+llPEY0,+ef502akv1joAbed8ni5>P.7QxRbkrtJstNBGUEGWuRTAyNMyuq"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="4"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sinaril has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="joan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="1248164970"
		[/random]
		[random]
			value="1133359427"
		[/random]
		[random]
			value="552206239"
		[/random]
		[random]
			value="1346627035"
		[/random]
		[random]
			value="1899585201"
		[/random]
		[random]
			value="2133346218"
		[/random]
		[random]
			value="88458737"
		[/random]
		[random]
			value="1806523655"
		[/random]
		[random]
			value="1483247512"
		[/random]
		[random]
			value="278775739"
		[/random]
		[random]
			value="1844194919"
		[/random]
		[random]
			value="875379828"
		[/random]
		[random]
			value="1013311391"
		[/random]
		[random]
			value="1469407130"
		[/random]
		[random]
			value="1667808484"
		[/random]
		[random]
			value="797187689"
			[results]
				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8Wg+o5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="2074024835"
		[/random]
		[random]
			value="1667885192"
		[/random]
		[random]
			value="2140736204"
		[/random]
		[random]
			value="1273168222"
		[/random]
		[random]
			value="1419986745"
		[/random]
		[random]
			value="2126598774"
		[/random]
		[random]
			value="1361626959"
		[/random]
		[random]
			value="1079026752"
		[/random]
		[random]
			value="1462362639"
		[/random]
		[random]
			value="1640402699"
		[/random]
		[random]
			value="775738023"
		[/random]
		[random]
			value="190258819"
		[/random]
		[random]
			value="506230442"
		[/random]
		[random]
			value="97661506"
		[/random]
		[random]
			value="1858067303"
		[/random]
		[random]
			value="1303418132"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYlk-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="18"
			y="21"
		[/recruit]
		[random]
			value="1475786299"
		[/random]
		[random]
			value="1747942520"
		[/random]
		[random]
			value="1285162470"
		[/random]
		[random]
			value="154162516"
		[/random]
		[random]
			value="134984637"
		[/random]
		[random]
			value="726208787"
		[/random]
		[random]
			value="80703703"
		[/random]
		[random]
			value="1802869829"
		[/random]
		[random]
			value="719461344"
		[/random]
		[random]
			value="1353871926"
		[/random]
		[random]
			value="1075372926"
		[/random]
		[random]
			value="698576470"
		[/random]
		[random]
			value="568015237"
		[/random]
		[random]
			value="6916031"
		[/random]
		[random]
			value="13455461"
		[/random]
		[random]
			value="60934288"
			[results]
				checksum="SIrAsAM+OcBrkQQPqD4QqHrqMrF>MFSQ5LMVMN+.07olS2.hik30f0.>.3cH.hf8ma-c4bkgL,m9+ok5eohAcm-8<j16Jw,n06a91-3>riBb8p9o,9l,3gkX+tJ6hizl"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="1739484214"
		[/random]
		[random]
			value="299715608"
		[/random]
		[random]
			value="6815635"
		[/random]
		[random]
			value="987225058"
		[/random]
		[random]
			value="635818818"
		[/random]
		[random]
			value="64536278"
		[/random]
		[random]
			value="315527709"
		[/random]
		[random]
			value="236277690"
		[/random]
		[random]
			value="1349698748"
		[/random]
		[random]
			value="469690225"
		[/random]
		[random]
			value="371262327"
		[/random]
		[random]
			value="2075907536"
		[/random]
		[random]
			value="550393929"
		[/random]
		[random]
			value="26648508"
		[/random]
		[random]
			value="647885232"
		[/random]
		[random]
			value="1904265855"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj99,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="18"
			y="20"
		[/recruit]
		[random]
			value="675995679"
		[/random]
		[random]
			value="699979610"
		[/random]
		[random]
			value="768835209"
		[/random]
		[random]
			value="883292537"
		[/random]
		[random]
			value="291980177"
		[/random]
		[random]
			value="1068550818"
		[/random]
		[random]
			value="890108173"
		[/random]
		[random]
			value="1279205235"
		[/random]
		[random]
			value="1704369636"
		[/random]
		[random]
			value="954644451"
		[/random]
		[random]
			value="1594732945"
		[/random]
		[random]
			value="1940647327"
		[/random]
		[random]
			value="156859552"
		[/random]
		[random]
			value="2064423170"
		[/random]
		[random]
			value="164426006"
		[/random]
		[random]
			value="85283440"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYlk-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="20"
			y="21"
		[/recruit]
		[random]
			value="934644836"
		[/random]
		[random]
			value="2146141288"
		[/random]
		[random]
			value="708211687"
		[/random]
		[random]
			value="1887541300"
		[/random]
		[random]
			value="623081073"
		[/random]
		[random]
			value="38657419"
		[/random]
		[random]
			value="416053331"
		[/random]
		[random]
			value="1323060684"
		[/random]
		[random]
			value="807492629"
		[/random]
		[random]
			value="1299345868"
		[/random]
		[random]
			value="1615040861"
		[/random]
		[random]
			value="1876043447"
		[/random]
		[random]
			value="41970393"
		[/random]
		[random]
			value="746762448"
		[/random]
		[random]
			value="1432929435"
		[/random]
		[random]
			value="996614845"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pfmh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Nylky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="21"
			[/source]
			[destination]
				x="16"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="3"
			[/source]
			[destination]
				x="12"
				y="2"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="5"
			[/source]
			[destination]
				x="12"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Kvinkunx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="4"
			[/source]
			[destination]
				x="22"
				y="2"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="3"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="4"
			[/source]
			[destination]
				x="22"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="23"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="19"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="7"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="161"
		[/random]
		[random]
			value="24712"
		[/random]
		[random]
			value="31579"
		[/random]
		[random]
			value="4285"
		[/random]
		[random]
			value="7860"
		[/random]
		[random]
			value="19308"
		[/random]
		[random]
			value="16027"
		[/random]
		[random]
			value="16761"
		[/random]
		[random]
			value="2639"
		[/random]
		[random]
			value="18280"
		[/random]
		[random]
			value="25986"
		[/random]
		[random]
			value="30326"
		[/random]
		[random]
			value="32641"
		[/random]
		[random]
			value="30625"
		[/random]
		[random]
			value="16557"
		[/random]
		[random]
			value="20403"
			[results]
				checksum="btoln+cd0nQOFNJFjoxMmVHLD8CxuoNNtCPFGDMOtHytszPGMBwIDCww+rDpqnPPROCOv6qCeVOHUApzHR6oON5GDIGKPAmwhXwDBCdDBtMNMxptGyonIrnNAJGyDSys"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Namo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="20"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="20"
			[/source]
			[destination]
				x="26"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="21"
			[/source]
			[destination]
				x="26"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="21"
			[/source]
			[destination]
				x="10"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="20"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="20"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="22"
			[/source]
			[destination]
				x="19"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="7"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Stregato has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="2"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Crislew has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="28"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="28"
				y="10"
			[/source]
			[destination]
				x="29"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="2"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="5"
			[/source]
			[destination]
				x="8"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="nong has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="8"
			[/source]
			[destination]
				x="25"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="7"
			[/source]
			[destination]
				x="27"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Terra-Infinity has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="24"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Davis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="20527"
		[/random]
		[random]
			value="27022"
		[/random]
		[random]
			value="25339"
		[/random]
		[random]
			value="5258"
		[/random]
		[random]
			value="6924"
		[/random]
		[random]
			value="6118"
		[/random]
		[random]
			value="2661"
		[/random]
		[random]
			value="26928"
		[/random]
		[random]
			value="5545"
		[/random]
		[random]
			value="12958"
		[/random]
		[random]
			value="15821"
		[/random]
		[random]
			value="23173"
		[/random]
		[random]
			value="23615"
		[/random]
		[random]
			value="22365"
		[/random]
		[random]
			value="3407"
		[/random]
		[random]
			value="15624"
			[results]
				checksum="hcizb7iiZC<bde<o0cb90c3i5n3VZ52f<+d+f67e8.h87,e21ec-2.10s.cl89bd<m.doel<G9299cbYol0<gkl.scdI<X3iXkipSl>0Tib.ld+b4dc+xS3-fDAb5qLn"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="manfred has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="isslichllboulich has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="joan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="union has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TOKYOBREAKFAST has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="modest has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="deco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="22"
			[/source]
			[destination]
				x="30"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="19"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="1086240662"
		[/random]
		[random]
			value="1149291345"
		[/random]
		[random]
			value="2108130880"
		[/random]
		[random]
			value="2132300693"
		[/random]
		[random]
			value="430285084"
		[/random]
		[random]
			value="109874737"
		[/random]
		[random]
			value="20400436"
		[/random]
		[random]
			value="801146131"
		[/random]
		[random]
			value="1621775656"
		[/random]
		[random]
			value="1353056006"
		[/random]
		[random]
			value="850928777"
		[/random]
		[random]
			value="669338829"
		[/random]
		[random]
			value="1513755526"
		[/random]
		[random]
			value="43903801"
		[/random]
		[random]
			value="1391323931"
		[/random]
		[random]
			value="588812390"
			[results]
				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8WhXo5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Karrera has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="21"
			[/source]
			[destination]
				x="24"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="19"
			[/source]
			[destination]
				x="10"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="17"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="17"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="lucas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Keldorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ObamaFan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="11"
			[/source]
			[destination]
				x="29"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="12"
			[/source]
			[destination]
				x="29"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="13"
			[/source]
			[destination]
				x="29"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="14"
			[/source]
			[destination]
				x="29"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="15"
			[/source]
			[destination]
				x="29"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Rampager has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="plk2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="16"
			[/source]
			[destination]
				x="28"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="9"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="15"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="27817"
			[results]
				chance="50"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16392"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5640"
			[results]
				chance="50"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13018"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27784"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11049"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19939"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="laguigne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="28"
				y="16"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="10162"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9951"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31300"
			[results]
				chance="50"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Karrera has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="11"
			[/source]
			[destination]
				x="26"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="20914"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22318"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="100"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14066"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21027"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="16"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="19484"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24978"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1327"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3778"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26195"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="28"
				y="5"
			[/source]
			[destination]
				x="28"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="24"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="7"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="18943"
		[/random]
		[random]
			value="27778"
		[/random]
		[random]
			value="31097"
		[/random]
		[random]
			value="8578"
		[/random]
		[random]
			value="30538"
		[/random]
		[random]
			value="7226"
		[/random]
		[random]
			value="19142"
		[/random]
		[random]
			value="30329"
		[/random]
		[random]
			value="24328"
		[/random]
		[random]
			value="27993"
		[/random]
		[random]
			value="2459"
		[/random]
		[random]
			value="16803"
		[/random]
		[random]
			value="3024"
		[/random]
		[random]
			value="19563"
		[/random]
		[random]
			value="2916"
		[/random]
		[random]
			value="29065"
			[results]
				checksum="btoln+cd0nQOFNJFjoxMmVHLD8CxuoNNtCPFGDMOtHytszPGMBwIDCww+rDpqnPPROCOu2qCeVOHUApzHR6oON5GDIGKPAmwhXwDBCdDBtMNMxptGyonIrnNAJGyDSys"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="9"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Archon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="11"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="5"
			[/source]
			[destination]
				x="9"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Twdr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mandarin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="4"
			[/source]
			[destination]
				x="23"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Aimy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Karrera has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="20"
			[/source]
			[destination]
				x="25"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="998997933"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="744135798"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="747354346"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="268707671"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1126795743"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1339138946"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1254089649"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="18"
			[/source]
			[destination]
				x="26"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="17"
			[/source]
			[destination]
				x="26"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="201646941"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="404708140"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2137652338"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1412552002"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1701118269"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="935730713"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="17"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="26"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="921520307"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="919991038"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="821284964"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="30"
				y="19"
			[/source]
			[destination]
				x="26"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="369556861"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="891022898"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1318554156"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="372809479"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1876145478"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2062144601"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="18"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="WHY-ken-san has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="23"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Solon64 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Karrera has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="15"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="27"
				y="16"
			[/source]
			[destination]
				x="25"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="18"
			[/source]
			[destination]
				x="26"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="15609"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19497"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14140"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32709"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20081"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14731"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="17"
			[/source]
			[destination]
				x="26"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="22295"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27173"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10270"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14936"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26838"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20264"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="28"
				y="13"
			[/source]
			[destination]
				x="26"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="26"
				y="18"
			[/source]
			[destination]
				x="26"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="15194"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18095"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31764"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13337"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25047"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32376"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Carl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="28"
				y="16"
			[/source]
			[destination]
				x="27"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="27"
				y="18"
			[/source]
			[destination]
				x="26"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="27235"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		undo="no"
		[speak]
			description="HODOR"
			message="hodor!"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Kvinkunx"
			message="wow"
		[/speak]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="4"
#textdomain wesnoth-multiplayer
	description=_ "A duel map for super fast play." + 
		_ " Recommended setting of 2 gold per village."
	difficulty="NORMAL"
	experience_modifier="70"
	hash="Ib+cuzsL5n,nDqcq-3HbwydgNNjgvwvRNaaf8d62Lzp0d86tiUWuGA<0sy4MHITBNcDrh8FGFzHgmI98mPm-Kx8LkwOy.XCNso43EdJ6auoQljCas5a0zUX<>><f-8XS"
	id="multiplayer_The_Freelands"
	label="2p - The Freelands"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Hh          , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Ww          , _off^_usr   , Ww          , _off^_usr   , Ggf         , _off^_usr   , Hh          , _off^_usr   , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gg^Ve       , Gs^Fp       , Hh          , Re^Uf       , Gg^Fet      , Hh          , Wwf         , Wwf         , Ww          , Ww          , Ss^Vhs      , Gg          , Gs^Fp       , Gs^Fp       , Mm          , Re^Uf       , Ggf         , Ss          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Hh          , Mm^Xm       , Mm          , Ggf         , Gg          , Gg          , Gg          , Ggf         , Rr          , Wwf         , Ch          , Wwf         , Ch          , Hh          , Gg          , Gg          , Gg          , Ss          , Gs^Fp       , Hh          , Gg          , Re^Uf       , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Hh          , Wwf         , Gs^Fp       , Gs^Fp       , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Mm          , Rr          , Wwf         , Wwf         , Kh          , 1 Kh        , Ch          , Gg          , Gg          , Gg          , Ss          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg^Fet      , Hh          , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Gg          , Ch          , Rr          , Ch          , Rr          , Gg          , Gs^Fp       , Ss          , Mm          , Ss          , Ss          , Gg          , Ss^Vhs      , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gg          , Gg          , Rr          , Rr          , Gg          , Ss          , Hh          , Gs^Fp       , Re^Uf       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Ggf         , Wwf         , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Mm^Xm       , Gs^Fp       , Mm          , Ggf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Rr          , Gg          , Gg          , Gg          , Ggf         , Gg^Ve       , Hh          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Hh          , Gs^Fp       , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Re^Uf       , Mm^Xm       , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Mm          , Re^Uf       , Re^Uf       , Mm^Xm       , Hh          , Rr          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Re^Uf       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg          , Ggf         , Wwf         , Wwf         , Gg          , Gg^Ve       , Gg          , Gg          , Hh          , Mm^Xm       , Gs^Fp       , Gs^Fp       , Hh^Vhh      , Rr          , Hh          , Hh          , Mm          , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Hh          , Mm          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Hh          , Hh          , Wwf         , Wwf         , Wwf         , Chr         , Chr         , Hh          , Gg          , Ggf         , Hh          , Mm^Xm       , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Gg          , Wwf         , Mm          , Gs^Fp       , Gg          , Rr          , Gg          , Ggf         , Re^Uf       , Mm^Xm       , Mm^Xm       , Mm          , Gs^Fp       , Gg          , Gg          , Wo          , Wo          , Wwf         , Wwf         , Mm^Xm       , Hh          , Gg          , Chw         , Wwf         , Gg^Fet      , Wwf         , Gg          , Gg          , Gs^Fp       , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Hh          , Rr          , Rr          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Gg          , Ww          , Gg          , Gg          , Hh          , Rr          , Mm^Xm       , Mm          , Gg          , Rr          , Rr          , Wwf         , Rr          , Wwf         , Wwf         , Gg          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Rr          , Gg          , Mm          , Mm^Xm       , Rr          , Wwf         , Gg          , Wo          , Ww          , Gg          , Gg          , Mm          , Mm^Xm       , Mm^Xm       , Gs^Fp       , Gg          , Gg          , Rr          , Rr          , Gs^Fp       , Hh          , Wwf         , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Chr         , Chw         , Wwf         , Hh          , Wwf         , Wwf         , Hh          , Wo          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm          , Ggf         , Gg          , Hh          , Gg          , Chr         , Wwf         , Wwf         , Ggf         , Hh          , Mm          , Gg^Fet      , Hh          , Rr          , Hh^Vhh      , Hh          , Gs^Fp       , Mm^Xm       , Hh          , Ggf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm^Xm       , Hh          , Ggf         , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Rr          , Hh          , Gs^Fp       , Re^Uf       , Mm^Xm       , Mm          , Gg          , Gg          , Gg^Ve       , Gg          , Wwf         , Hh          , Gg          , Re^Uf       , Gg^Fet      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rr          , Hh          , Mm^Xm       , Mm^Xm       , Re^Uf       , Gs^Fp       , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Mm^Xm       , Mm^Xm       , Mm          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fp       , Ggf         , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          , Gs^Fp       , Ggf         , Ss          , Gg          , Rr          , Rr          , Gg          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Ggf         , Gg          , Gs^Fp       , Hh          , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Ss          , Re^Uf       , Mm          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Rr          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Gg          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gs^Fp       , Hh          , Gg          , Gg          , Ss          , Ss          , Ss          , Gg          , Gg          , Ch          , Ch          , Kh          , Ch          , Wwf         , Wwf         , Mm          , Gs^Fp       , Gg          , Gg          , Gg          , Ggf         , Gs^Fp       , Wwf         , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Wwf         , Gs^Fp       , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Ch          , 2 Kh        , Ch          , Wwf         , Rr          , Rr          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Re^Uf       , Hh          , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Re^Uf       , Ggf         , Hh          , Mm          , Ss          , Gs^Fp       , Gg          , Ss^Vhs      , Hh          , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Ggf         , Gg          , Gg^Ve       , Ggf         , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ss          , Mm          , Hh          , Gs^Fp       , Re^Uf       , Ggf         , Ggf         , Ww          , Ww          , Ww          , Wwf         , Mm          , Gs^Fp       , Gs^Fp       , Re^Uf       , Gs^Fp       , Gg^Fet      , Hh          , Hh          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - The Freelands"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="0"
	random_calls="0"
	random_seed="32227"
	random_start_time="no"
	snapshot="yes"
	turn_at="5"
	turns="-1"
	unit_wml_ids="Drake Clasher,Drake Fighter,Drake Flare,Drake Glider,Footpad,Outlaw,Poacher,Rogue,Saurian Augur,Saurian Skirmisher,Thief,era_events"
	version="1.4.3"
	[side]
		action_bonus_count="4"
		allow_player="yes"
		colour="1"
		controller="human"
		countdown_time="286390"
		current_player="HODOR"
		description="HODOR"
		disallow_observers="no"
		fog="yes"
		gold="26"
		income="0"
		leader_value="3"
		name="&dwarves/steelclad.png~RC(magenta>red)=Knalgan Alliance"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="1"
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		save_id="HODOR"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="north"
		user_team_name="North"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		[/ai]
		[village]
			x="8"
			y="5"
		[/village]
		[village]
			x="11"
			y="9"
		[/village]
		[village]
			x="12"
			y="2"
		[/village]
		[village]
			x="12"
			y="5"
		[/village]
		[village]
			x="18"
			y="9"
		[/village]
		[village]
			x="22"
			y="2"
		[/village]
		[village]
			x="24"
			y="7"
		[/village]
		[village]
			x="27"
			y="16"
		[/village]
		[village]
			x="28"
			y="5"
		[/village]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-7441-Sarka"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="6"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Sarka"
			value="13"
			x="9"
			y="11"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Footpad-23645-Elwcla"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Footpad"
			image="units/human-outlaws/footpad+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="8"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Elwcla"
			value="14"
			x="11"
			y="10"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-29065-Ledda"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="6"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Ledda"
			value="13"
			x="19"
			y="5"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Assassin"
			advanceto="Assassin"
			alignment="chaotic"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="24"
			current_player="HODOR"
			description="HODOR"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Rogue"
			image="units/human-outlaws/rogue.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Rogue"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="40"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="6"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="200"
			name="&dwarves/steelclad.png~RC(magenta>red)=Knalgan Alliance"
			profile="portraits/Nicholas_Kerpan/human-thief.png"
			race="human"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			random_traits="no"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			resting="yes"
			save_id="HODOR"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Hh, Ha, Mm"
			type="Rogue"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="HODOR"
			user_team_name="North"
			value="24"
			village_gold="2"
			x="23"
			y="8"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
			[attack_anim]
				[attack_filter]
					name="knife"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/dagger-n.png"
					image_diagonal="projectiles/dagger-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-200"
						end="-100"
						image="units/human-outlaws/rogue-ranged.png"
						sound="throwing-knife.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-200"
						end="-100"
						image="units/human-outlaws/rogue-ranged.png"
						sound="throwing-knife-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/rogue-ranged.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-outlaws/rogue.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/rogue-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/rogue-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/rogue.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "knife"
				icon="attacks/dagger-thrown-human.png"
				name="knife"
				number="3"
				range="ranged"
				type="blade"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			advanceto="Trapper"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Poacher-15624-Rheoddyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Poacher"
			image="units/human-outlaws/poacher.png"
			language_name=_ "Poacher"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="32"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Nicholas_Kerpan/human-poacher.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Poacher"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Rheoddyn"
			value="14"
			x="24"
			y="8"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-250"
					end="-100"
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin="0"
					end="100"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-23573-Owedd"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Thief"
			image="units/human-outlaws/thief.png"
#textdomain wesnoth-units
			language_name=_ "Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="7"
			profile="portraits/Nicholas_Kerpan/human-thief.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Owedd"
			value="13"
			x="25"
			y="18"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
					sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Footpad-18364-Daerraran"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="2"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Footpad"
			image="units/human-outlaws/footpad.png"
#textdomain wesnoth-units
			language_name=_ "Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="8"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Daerraran"
			value="14"
			x="26"
			y="18"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-20403-Meanoic"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="5"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="7"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Meanoic"
			value="13"
			x="27"
			y="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fugitive"
			advanceto="Fugitive"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="28"
			description="Footpad-1323-Lungweniver"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Outlaw"
			image="units/human-outlaws/outlaw+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Outlaw"
			level="2"
			max_attacks="1"
			max_experience="77"
			max_hitpoints="42"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="7"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Outlaw"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Lungweniver"
			value="28"
			x="27"
			y="18"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/outlaw+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/outlaw+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/outlaw+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="mace"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/outlaw+female-melee-1.png"
				[/frame]
				[frame]
					begin="50"
					end="150"
					image="units/human-outlaws/outlaw+female-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/human-outlaws/outlaw+female-melee-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/human-outlaws/outlaw+female-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/outlaw+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/outlaw+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/outlaw+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/outlaw+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/outlaw+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					begin="0"
					duration="100"
					end="100"
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
				[frame]
					begin="100"
					duration="100"
					end="200"
					image="units/human-outlaws/outlaw-idle-7.png"
				[/frame]
				[frame]
					begin="200"
					duration="100"
					end="300"
					image="units/human-outlaws/outlaw-idle-5.png"
				[/frame]
				[frame]
					begin="300"
					duration="200"
					end="400"
					image="units/human-outlaws/outlaw-idle-4.png"
				[/frame]
				[frame]
					begin="400"
					duration="100"
					end="500"
					image="units/human-outlaws/outlaw-idle-3.png"
				[/frame]
				[frame]
					begin="500"
					duration="100"
					end="600"
					image="units/human-outlaws/outlaw-idle-2.png"
				[/frame]
				[frame]
					begin="600"
					duration="100"
					end="700"
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
				[frame]
					begin="700"
					duration="200"
					end="800"
					image="units/human-outlaws/outlaw-idle-6.png"
				[/frame]
				[frame]
					begin="800"
					duration="100"
					end="900"
					image="units/human-outlaws/outlaw-idle-5.png"
				[/frame]
				[frame]
					begin="900"
					duration="100"
					end="1400"
					image="units/human-outlaws/outlaw-idle-4.png"
				[/frame]
				[frame]
					begin="1400"
					duration="100"
					end="1500"
					image="units/human-outlaws/outlaw-idle-3.png"
				[/frame]
				[frame]
					begin="1500"
					end="1600"
					image="units/human-outlaws/outlaw-idle-2.png"
				[/frame]
				[frame]
					begin="1600"
					end="1700"
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "mace"
				name="mace"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="6"
				description=_ "sling"
				name="sling"
				number="3"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-7441-Sarka"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="6"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Sarka"
			value="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Footpad-23645-Elwcla"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Footpad"
			image="units/human-outlaws/footpad+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="8"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Elwcla"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-29065-Ledda"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="6"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Ledda"
			value="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Assassin"
			advanceto="Assassin"
			alignment="chaotic"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="24"
			current_player="HODOR"
			description="HODOR"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Rogue"
			image="units/human-outlaws/rogue.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Rogue"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="40"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="6"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="200"
			name="&dwarves/steelclad.png~RC(magenta>red)=Knalgan Alliance"
			profile="portraits/Nicholas_Kerpan/human-thief.png"
			race="human"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			random_traits="no"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			resting="yes"
			save_id="HODOR"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Hh, Ha, Mm"
			type="Rogue"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="HODOR"
			user_team_name="North"
			value="24"
			village_gold="2"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
			[attack_anim]
				[attack_filter]
					name="knife"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/dagger-n.png"
					image_diagonal="projectiles/dagger-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-200"
						end="-100"
						image="units/human-outlaws/rogue-ranged.png"
						sound="throwing-knife.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-200"
						end="-100"
						image="units/human-outlaws/rogue-ranged.png"
						sound="throwing-knife-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/rogue-ranged.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-outlaws/rogue.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/rogue-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/rogue-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/rogue.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "knife"
				icon="attacks/dagger-thrown-human.png"
				name="knife"
				number="3"
				range="ranged"
				type="blade"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			advanceto="Trapper"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Poacher-15624-Rheoddyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Poacher"
			image="units/human-outlaws/poacher.png"
			language_name=_ "Poacher"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="32"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Nicholas_Kerpan/human-poacher.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Poacher"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Rheoddyn"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-250"
					end="-100"
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin="0"
					end="100"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-23573-Owedd"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Thief"
			image="units/human-outlaws/thief.png"
#textdomain wesnoth-units
			language_name=_ "Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="7"
			profile="portraits/Nicholas_Kerpan/human-thief.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Owedd"
			value="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
					sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Footpad-18364-Daerraran"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="2"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Footpad"
			image="units/human-outlaws/footpad.png"
#textdomain wesnoth-units
			language_name=_ "Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="8"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Daerraran"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-20403-Meanoic"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="5"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="7"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Meanoic"
			value="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fugitive"
			advanceto="Fugitive"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="28"
			description="Footpad-1323-Lungweniver"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Outlaw"
			image="units/human-outlaws/outlaw+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Outlaw"
			level="2"
			max_attacks="1"
			max_experience="77"
			max_hitpoints="42"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="7"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Outlaw"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Lungweniver"
			value="28"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/outlaw+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/outlaw+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/outlaw+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="mace"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/outlaw+female-melee-1.png"
				[/frame]
				[frame]
					begin="50"
					end="150"
					image="units/human-outlaws/outlaw+female-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/human-outlaws/outlaw+female-melee-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/human-outlaws/outlaw+female-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/outlaw+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/outlaw+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/outlaw+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/outlaw+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/outlaw+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					begin="0"
					duration="100"
					end="100"
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
				[frame]
					begin="100"
					duration="100"
					end="200"
					image="units/human-outlaws/outlaw-idle-7.png"
				[/frame]
				[frame]
					begin="200"
					duration="100"
					end="300"
					image="units/human-outlaws/outlaw-idle-5.png"
				[/frame]
				[frame]
					begin="300"
					duration="200"
					end="400"
					image="units/human-outlaws/outlaw-idle-4.png"
				[/frame]
				[frame]
					begin="400"
					duration="100"
					end="500"
					image="units/human-outlaws/outlaw-idle-3.png"
				[/frame]
				[frame]
					begin="500"
					duration="100"
					end="600"
					image="units/human-outlaws/outlaw-idle-2.png"
				[/frame]
				[frame]
					begin="600"
					duration="100"
					end="700"
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
				[frame]
					begin="700"
					duration="200"
					end="800"
					image="units/human-outlaws/outlaw-idle-6.png"
				[/frame]
				[frame]
					begin="800"
					duration="100"
					end="900"
					image="units/human-outlaws/outlaw-idle-5.png"
				[/frame]
				[frame]
					begin="900"
					duration="100"
					end="1400"
					image="units/human-outlaws/outlaw-idle-4.png"
				[/frame]
				[frame]
					begin="1400"
					duration="100"
					end="1500"
					image="units/human-outlaws/outlaw-idle-3.png"
				[/frame]
				[frame]
					begin="1500"
					end="1600"
					image="units/human-outlaws/outlaw-idle-2.png"
				[/frame]
				[frame]
					begin="1600"
					end="1700"
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "mace"
				name="mace"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="6"
				description=_ "sling"
				name="sling"
				number="3"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		allow_player="yes"
		colour="2"
		controller="network"
		countdown_time="330000"
		current_player="Tulk"
		description="Tulk"
		disallow_observers="no"
		fog="yes"
		gold="17"
		income="0"
		leader_value="3"
		name="&drakes/flare.png=Drakes"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		persistent="0"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		save_id="Tulk"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="south"
		user_team_name="South"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
		[unit]
			advances_to="Sky Drake"
			advanceto="Sky Drake"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Drake Glider-60934288-Gra Di'lo"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Drake Glider"
			image="units/drakes/glider.png"
#textdomain wesnoth-units
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="35"
			max_hitpoints="32"
			max_moves="8"
			movement="8"
			movement_type="drakefly"
			moves="8"
			profile="portraits/Alex_Jarocha-Ernst/drake-glider.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Glider"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Gra Di'lo"
			value="16"
			x="14"
			y="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/glider-attack-ranged.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/glider.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/drakes/glider-attack-close1.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/drakes/glider-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/glider-flying.png"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/drakes/glider-attack-close1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/drakes/glider.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/glider-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/glider-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/glider-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/glider-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/glider-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/glider-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/glider-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/glider-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/glider-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-85283440-Hess"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Hess"
			value="16"
			x="16"
			y="15"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Drake Clasher-1904265855-Garkinos"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Garkinos"
			value="19"
			x="23"
			y="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Saurian Skirmisher-588812390-Inexur"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="se"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Inexur"
			value="15"
			x="25"
			y="15"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-1303418132-Tir"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="10"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Tir"
			value="16"
			x="25"
			y="17"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			advanceto="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Drake Fighter-996614845-Verlin"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Drake Fighter"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/drake-fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Fighter"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Verlin"
			value="17"
			x="26"
			y="16"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="scimitar"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Sky Drake"
			advanceto="Sky Drake"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Drake Glider-60934288-Gra Di'lo"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Drake Glider"
			image="units/drakes/glider.png"
#textdomain wesnoth-units
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="35"
			max_hitpoints="32"
			max_moves="8"
			movement="8"
			movement_type="drakefly"
			moves="8"
			profile="portraits/Alex_Jarocha-Ernst/drake-glider.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Glider"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Gra Di'lo"
			value="16"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/glider-attack-ranged.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/glider.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/drakes/glider-attack-close1.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/drakes/glider-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/glider-flying.png"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/drakes/glider-attack-close1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/drakes/glider.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/glider-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/glider-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/glider-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/glider-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/glider-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/glider-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/glider-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/glider-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/glider-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-85283440-Hess"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Hess"
			value="16"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Drake Clasher-1904265855-Garkinos"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Garkinos"
			value="19"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Saurian Skirmisher-588812390-Inexur"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="se"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Inexur"
			value="15"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-1303418132-Tir"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="10"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Tir"
			value="16"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			advanceto="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Drake Fighter-996614845-Verlin"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Drake Fighter"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/drake-fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Fighter"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Verlin"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="scimitar"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[variables]
		side_number="1"
		turn_number="5"
		x1="-999"
		x2="-999"
		y1="-999"
		y2="-999"
	[/variables]
	[player]
		can_recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		gold="-1"
		gold_add="false"
		name="HODOR"
		save_id="HODOR"
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-7441-Sarka"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="6"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Sarka"
			value="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Footpad-23645-Elwcla"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Footpad"
			image="units/human-outlaws/footpad+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="8"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Elwcla"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-29065-Ledda"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="6"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Ledda"
			value="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Assassin"
			advanceto="Assassin"
			alignment="chaotic"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="24"
			current_player="HODOR"
			description="HODOR"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Rogue"
			image="units/human-outlaws/rogue.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Rogue"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="40"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="6"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="200"
			name="&dwarves/steelclad.png~RC(magenta>red)=Knalgan Alliance"
			profile="portraits/Nicholas_Kerpan/human-thief.png"
			race="human"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			random_traits="no"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			resting="yes"
			save_id="HODOR"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Hh, Ha, Mm"
			type="Rogue"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="HODOR"
			user_team_name="North"
			value="24"
			village_gold="2"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
			[attack_anim]
				[attack_filter]
					name="knife"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/dagger-n.png"
					image_diagonal="projectiles/dagger-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-200"
						end="-100"
						image="units/human-outlaws/rogue-ranged.png"
						sound="throwing-knife.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-200"
						end="-100"
						image="units/human-outlaws/rogue-ranged.png"
						sound="throwing-knife-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/rogue-ranged.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-outlaws/rogue.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/rogue-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/rogue-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/rogue.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "knife"
				icon="attacks/dagger-thrown-human.png"
				name="knife"
				number="3"
				range="ranged"
				type="blade"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			advanceto="Trapper"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Poacher-15624-Rheoddyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Poacher"
			image="units/human-outlaws/poacher.png"
			language_name=_ "Poacher"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="32"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Nicholas_Kerpan/human-poacher.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Poacher"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Rheoddyn"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-250"
					end="-100"
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin="0"
					end="100"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-23573-Owedd"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Thief"
			image="units/human-outlaws/thief.png"
#textdomain wesnoth-units
			language_name=_ "Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="7"
			profile="portraits/Nicholas_Kerpan/human-thief.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Owedd"
			value="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
					sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Footpad-18364-Daerraran"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="2"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Footpad"
			image="units/human-outlaws/footpad.png"
#textdomain wesnoth-units
			language_name=_ "Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="8"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Daerraran"
			value="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-20403-Meanoic"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="5"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="7"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Meanoic"
			value="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fugitive"
			advanceto="Fugitive"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="28"
			description="Footpad-1323-Lungweniver"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Outlaw"
			image="units/human-outlaws/outlaw+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Outlaw"
			level="2"
			max_attacks="1"
			max_experience="77"
			max_hitpoints="42"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="7"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Outlaw"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Lungweniver"
			value="28"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/outlaw+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/outlaw+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/outlaw+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="mace"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/outlaw+female-melee-1.png"
				[/frame]
				[frame]
					begin="50"
					end="150"
					image="units/human-outlaws/outlaw+female-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/human-outlaws/outlaw+female-melee-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/human-outlaws/outlaw+female-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/outlaw+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/outlaw+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/outlaw+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/outlaw+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/outlaw+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					begin="0"
					duration="100"
					end="100"
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
				[frame]
					begin="100"
					duration="100"
					end="200"
					image="units/human-outlaws/outlaw-idle-7.png"
				[/frame]
				[frame]
					begin="200"
					duration="100"
					end="300"
					image="units/human-outlaws/outlaw-idle-5.png"
				[/frame]
				[frame]
					begin="300"
					duration="200"
					end="400"
					image="units/human-outlaws/outlaw-idle-4.png"
				[/frame]
				[frame]
					begin="400"
					duration="100"
					end="500"
					image="units/human-outlaws/outlaw-idle-3.png"
				[/frame]
				[frame]
					begin="500"
					duration="100"
					end="600"
					image="units/human-outlaws/outlaw-idle-2.png"
				[/frame]
				[frame]
					begin="600"
					duration="100"
					end="700"
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
				[frame]
					begin="700"
					duration="200"
					end="800"
					image="units/human-outlaws/outlaw-idle-6.png"
				[/frame]
				[frame]
					begin="800"
					duration="100"
					end="900"
					image="units/human-outlaws/outlaw-idle-5.png"
				[/frame]
				[frame]
					begin="900"
					duration="100"
					end="1400"
					image="units/human-outlaws/outlaw-idle-4.png"
				[/frame]
				[frame]
					begin="1400"
					duration="100"
					end="1500"
					image="units/human-outlaws/outlaw-idle-3.png"
				[/frame]
				[frame]
					begin="1500"
					end="1600"
					image="units/human-outlaws/outlaw-idle-2.png"
				[/frame]
				[frame]
					begin="1600"
					end="1700"
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "mace"
				name="mace"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="6"
				description=_ "sling"
				name="sling"
				number="3"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/player]
	[player]
		can_recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		gold="-1"
		gold_add="false"
		name="Tulk"
		save_id="Tulk"
		[unit]
			advances_to="Sky Drake"
			advanceto="Sky Drake"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Drake Glider-60934288-Gra Di'lo"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Drake Glider"
			image="units/drakes/glider.png"
#textdomain wesnoth-units
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="35"
			max_hitpoints="32"
			max_moves="8"
			movement="8"
			movement_type="drakefly"
			moves="8"
			profile="portraits/Alex_Jarocha-Ernst/drake-glider.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Glider"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Gra Di'lo"
			value="16"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/glider-attack-ranged.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/glider.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/drakes/glider-attack-close1.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/drakes/glider-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/glider-flying.png"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/drakes/glider-attack-close1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/drakes/glider.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/glider-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/glider-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/glider-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/glider-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/glider-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/glider-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/glider-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/glider-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/glider-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-85283440-Hess"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Hess"
			value="16"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Drake Clasher-1904265855-Garkinos"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Garkinos"
			value="19"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Saurian Skirmisher-588812390-Inexur"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="se"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Inexur"
			value="15"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-1303418132-Tir"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="10"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Tir"
			value="16"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			advanceto="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Drake Fighter-996614845-Verlin"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Drake Fighter"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/drake-fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Fighter"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Verlin"
			value="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="scimitar"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/player]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "A duel map for super fast play." + 
		_ " Recommended setting of 2 gold per village."
	experience_modifier="70"
	hash="Ib+cuzsL5n,nDqcq-3HbwydgNNjgvwvRNaaf8d62Lzp0d86tiUWuGA<0sy4MHITBNcDrh8FGFzHgmI98mPm-Kx8LkwOy.XCNso43EdJ6auoQljCas5a0zUX<>><f-8XS"
	id="multiplayer_The_Freelands"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Hh          , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Ww          , _off^_usr   , Ww          , _off^_usr   , Ggf         , _off^_usr   , Hh          , _off^_usr   , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Ss          , Re^Uf       , Mm          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Rr          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Gg          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gs^Fp       , Hh          , Gg          , Gg          , Ss          , Ss          , Ss          , Gg          , Gg          , Ch          , Ch          , Kh          , Ch          , Wwf         , Wwf         , Mm          , Gs^Fp       , Gg          , Gg          , Gg          , Ggf         , Gs^Fp       , Wwf         , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Wwf         , Gs^Fp       , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Ch          , 2 Kh        , Ch          , Wwf         , Rr          , Rr          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Re^Uf       , Hh          , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Re^Uf       , Ggf         , Hh          , Mm          , Ss          , Gs^Fp       , Gg          , Ss^Vhs      , Hh          , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Ggf         , Gg          , Gg^Ve       , Ggf         , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ss          , Mm          , Hh          , Gs^Fp       , Re^Uf       , Ggf         , Ggf         , Ww          , Ww          , Ww          , Wwf         , Mm          , Gs^Fp       , Gs^Fp       , Re^Uf       , Gs^Fp       , Gg^Fet      , Hh          , Hh          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - The Freelands"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="32227"
	random_start_time="no"
	scenario="(L) http://ladder.subversiva.org   ****HODOR****"
	turns="-1"
	version="1.4.3"
	[time]
		darker="second_watch"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lighter="morning"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		darker="dawn"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		darker="dusk"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		darker="first_watch"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lighter="afternoon"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		lighter="dusk"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		lighter="dawn"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="main_menu.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			id="Random"
			name="&random-dice.png=" + 
				_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			id="Loyalists"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
				_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Rebels"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name="&elves-wood/captain.png~RC(magenta>red)=" + 
				_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Northerners"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name="&orcs/warrior.png~RC(magenta>red)=" + 
				_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Undead"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=" + 
				_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Knalgan Alliance"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name="&dwarves/steelclad.png~RC(magenta>red)=" + 
				_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Drakes"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name="&drakes/flare.png=" + 
				_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="human"
		current_player="HODOR"
		description="HODOR"
		fog="yes"
		gender="male"
		gold="100"
		id="Knalgan Alliance"
		income="0"
		leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="200"
		name="&dwarves/steelclad.png~RC(magenta>red)=" + 
			_ "Knalgan Alliance"
		random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
		recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
		save_id="HODOR"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="north"
		terrain_liked="Hh, Ha, Mm"
		type="Rogue"
		user_description="HODOR"
		user_team_name="North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="network"
		current_player="Tulk"
		description="Tulk"
		fog="yes"
		gender="male"
		gold="100"
		id="Drakes"
		income="0"
		leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="200"
		name="&drakes/flare.png=" + 
			_ "Drakes"
		random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
		recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
		save_id="Tulk"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="south"
		terrain_liked="Hh, Ha, Ds, Ss"
		type="Drake Flare"
		user_description="Tulk"
		user_team_name="South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="true"
	[scenario]
		scenario="2p - The Freelands"
		[team]
			[recruits]
				Footpad="3"
				Poacher="1"
				Thief="5"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Outlaw="1"
			[/advances]
			[deaths]
				Thief="1"
			[/deaths]
			[killed]
				Drake Flare="1"
				Saurian Skirmisher="1"
			[/killed]
			[attacks]
				[sequence]
					s01="1"
					s110="1"
					_num="50"
				[/sequence]
				[sequence]
					s010="1"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s001="1"
					s01="1"
					s1="1"
					s110="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="1"
					_num="0"
				[/sequence]
				[sequence]
					s001="1"
					_num="60"
				[/sequence]
				[sequence]
					s001="1"
					s111="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="121"
			recall_cost="0"
			damage_inflicted="110"
			damage_taken="77"
			expected_damage_inflicted="12020"
			expected_damage_taken="9240"
			turn_damage_inflicted="39"
			turn_damage_taken="29"
			turn_expected_damage_inflicted="5250"
			turn_expected_damage_taken="2720"
		[/team]
		[team]
			[recruits]
				Drake Clasher="1"
				Drake Fighter="1"
				Drake Glider="1"
				Saurian Augur="2"
				Saurian Skirmisher="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Drake Flare="1"
				Saurian Skirmisher="1"
			[/deaths]
			[killed]
				Thief="1"
			[/killed]
			[attacks]
				[sequence]
					s000="1"
					s010="1"
					s1000="1"
					_num="40"
				[/sequence]
				[sequence]
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s00="1"
					_num="30"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s010="1"
					s0100="1"
					s0101="1"
					s011="1"
					s10="1"
					_num="40"
				[/sequence]
			[/defends]
			recruit_cost="114"
			recall_cost="0"
			damage_inflicted="77"
			damage_taken="110"
			expected_damage_inflicted="9240"
			expected_damage_taken="12020"
			turn_damage_inflicted="62"
			turn_damage_taken="64"
			turn_expected_damage_inflicted="7540"
			turn_expected_damage_taken="8250"
		[/team]
	[/scenario]
[/statistics]
