label="2S – Entzweites Land-Autospeichern9"
version="1.4.6"
completion="running"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="13872"
random_calls="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[command]
		[recruit]
			value="5"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="14474"
		[/random]
		[random]
			value="31638"
		[/random]
		[random]
			value="26541"
		[/random]
		[random]
			value="16874"
		[/random]
		[random]
			value="23835"
		[/random]
		[random]
			value="15744"
		[/random]
		[random]
			value="14170"
		[/random]
		[random]
			value="9695"
		[/random]
		[random]
			value="32388"
		[/random]
		[random]
			value="7845"
		[/random]
		[random]
			value="15367"
		[/random]
		[random]
			value="14018"
		[/random]
		[random]
			value="10592"
		[/random]
		[random]
			value="22215"
		[/random]
		[random]
			value="30143"
		[/random]
		[random]
			value="15999"
			[results]
				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8WhWo5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="3"
			x="11"
			y="2"
		[/recruit]
		[random]
			value="30409"
		[/random]
		[random]
			value="23115"
		[/random]
		[random]
			value="15557"
		[/random]
		[random]
			value="30276"
		[/random]
		[random]
			value="20275"
		[/random]
		[random]
			value="31637"
		[/random]
		[random]
			value="14994"
		[/random]
		[random]
			value="13343"
		[/random]
		[random]
			value="23323"
		[/random]
		[random]
			value="17837"
		[/random]
		[random]
			value="22553"
		[/random]
		[random]
			value="6237"
		[/random]
		[random]
			value="26408"
		[/random]
		[random]
			value="10605"
		[/random]
		[random]
			value="32349"
		[/random]
		[random]
			value="30020"
			[results]
				checksum="SIrAsAM+OcBrkQQPqD4QqHrqMrF>MFSQ5LMVMN+.07olS2.hik30f0.>.3cH.hf8ma-c49kgL,m9+ok5eohAcm-8<j16Jw,n06a91-3>riBb8p9o,9l,3gkX+tJ6hizl"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="2"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="24608"
		[/random]
		[random]
			value="1958"
		[/random]
		[random]
			value="12133"
		[/random]
		[random]
			value="18910"
		[/random]
		[random]
			value="16195"
		[/random]
		[random]
			value="25302"
		[/random]
		[random]
			value="13890"
		[/random]
		[random]
			value="25919"
		[/random]
		[random]
			value="29048"
		[/random]
		[random]
			value="625"
		[/random]
		[random]
			value="27400"
		[/random]
		[random]
			value="26986"
		[/random]
		[random]
			value="26046"
		[/random]
		[random]
			value="27268"
		[/random]
		[random]
			value="3680"
		[/random]
		[random]
			value="28149"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pkbh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="12"
			y="3"
		[/recruit]
		[random]
			value="23636"
		[/random]
		[random]
			value="30753"
		[/random]
		[random]
			value="24506"
		[/random]
		[random]
			value="24672"
		[/random]
		[random]
			value="16074"
		[/random]
		[random]
			value="11886"
		[/random]
		[random]
			value="31502"
		[/random]
		[random]
			value="19960"
		[/random]
		[random]
			value="18567"
		[/random]
		[random]
			value="26084"
		[/random]
		[random]
			value="29154"
		[/random]
		[random]
			value="16409"
		[/random]
		[random]
			value="25488"
		[/random]
		[random]
			value="24776"
		[/random]
		[random]
			value="15480"
		[/random]
		[random]
			value="20683"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYok-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="11"
			y="4"
		[/recruit]
		[random]
			value="4041"
		[/random]
		[random]
			value="3776"
		[/random]
		[random]
			value="26938"
		[/random]
		[random]
			value="31452"
		[/random]
		[random]
			value="11574"
		[/random]
		[random]
			value="16663"
		[/random]
		[random]
			value="8857"
		[/random]
		[random]
			value="3287"
		[/random]
		[random]
			value="12096"
		[/random]
		[random]
			value="15438"
		[/random]
		[random]
			value="12599"
		[/random]
		[random]
			value="21360"
		[/random]
		[random]
			value="10838"
		[/random]
		[random]
			value="27555"
		[/random]
		[random]
			value="6573"
		[/random]
		[random]
			value="11760"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj9e,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="what is your rating plz ??"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="3"
			[/source]
			[destination]
				x="8"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="11"
			y="21"
		[/recruit]
		[random]
			value="30121"
		[/random]
		[random]
			value="23466"
		[/random]
		[random]
			value="4679"
		[/random]
		[random]
			value="28162"
		[/random]
		[random]
			value="28620"
		[/random]
		[random]
			value="12394"
		[/random]
		[random]
			value="19919"
		[/random]
		[random]
			value="1105"
		[/random]
		[random]
			value="28525"
		[/random]
		[random]
			value="4640"
		[/random]
		[random]
			value="3620"
		[/random]
		[random]
			value="32047"
		[/random]
		[random]
			value="6261"
		[/random]
		[random]
			value="6240"
		[/random]
		[random]
			value="17045"
		[/random]
		[random]
			value="10373"
			[results]
				checksum="ZO-eekHelXb7<f7g+f1++62,-<5.xGyD1z<jnVTAnPC,FurDGvtVMVDKsR>R>CCNHApCGEoIrQKMR2OuCRsG-JpmzpGNTv8z6LQqNstLpQ+Hx3wBwHNqqrFVOzen6XqK"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="7"
			x="11"
			y="22"
		[/recruit]
		[random]
			value="4952"
		[/random]
		[random]
			value="18942"
		[/random]
		[random]
			value="21627"
		[/random]
		[random]
			value="5611"
		[/random]
		[random]
			value="10836"
		[/random]
		[random]
			value="12450"
		[/random]
		[random]
			value="10764"
		[/random]
		[random]
			value="21501"
		[/random]
		[random]
			value="8713"
		[/random]
		[random]
			value="26878"
		[/random]
		[random]
			value="711"
		[/random]
		[random]
			value="9120"
		[/random]
		[random]
			value="2020"
		[/random]
		[random]
			value="4700"
		[/random]
		[random]
			value="27165"
		[/random]
		[random]
			value="26255"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c2V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="7"
			x="9"
			y="22"
		[/recruit]
		[random]
			value="32348"
		[/random]
		[random]
			value="15954"
		[/random]
		[random]
			value="8976"
		[/random]
		[random]
			value="1123"
		[/random]
		[random]
			value="31087"
		[/random]
		[random]
			value="14379"
		[/random]
		[random]
			value="10122"
		[/random]
		[random]
			value="1834"
		[/random]
		[random]
			value="3525"
		[/random]
		[random]
			value="15727"
		[/random]
		[random]
			value="2096"
		[/random]
		[random]
			value="28195"
		[/random]
		[random]
			value="12120"
		[/random]
		[random]
			value="379"
		[/random]
		[random]
			value="15611"
		[/random]
		[random]
			value="23350"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1f<V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="10"
			y="22"
		[/recruit]
		[random]
			value="5215"
		[/random]
		[random]
			value="12741"
		[/random]
		[random]
			value="18272"
		[/random]
		[random]
			value="15901"
		[/random]
		[random]
			value="28779"
		[/random]
		[random]
			value="7772"
		[/random]
		[random]
			value="27820"
		[/random]
		[random]
			value="17734"
		[/random]
		[random]
			value="19724"
		[/random]
		[random]
			value="11371"
		[/random]
		[random]
			value="26595"
		[/random]
		[random]
			value="12205"
		[/random]
		[random]
			value="5357"
		[/random]
		[random]
			value="28101"
		[/random]
		[random]
			value="20002"
		[/random]
		[random]
			value="7760"
			[results]
				checksum="UVOmPVLoAeAv0c0NxMBvg7q+d>31fl>9h69Blc36ln0l3h+867+..i,7-lai93,YG62a62ckgld<hsae76pHd57jl5M70+h.M8<-jaa0AoRiGpFeb>-5,0d1n,0brofE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="11"
			y="24"
		[/recruit]
		[random]
			value="256"
		[/random]
		[random]
			value="17368"
		[/random]
		[random]
			value="13513"
		[/random]
		[random]
			value="2174"
		[/random]
		[random]
			value="24823"
		[/random]
		[random]
			value="18228"
		[/random]
		[random]
			value="17971"
		[/random]
		[random]
			value="29185"
		[/random]
		[random]
			value="31332"
		[/random]
		[random]
			value="27462"
		[/random]
		[random]
			value="12850"
		[/random]
		[random]
			value="10666"
		[/random]
		[random]
			value="21439"
		[/random]
		[random]
			value="1142"
		[/random]
		[random]
			value="1049"
		[/random]
		[random]
			value="13255"
			[results]
				checksum="-.iZM,6dkI-788X3i9<Wj0i2X+I7MdXXj8>lbmbj4g8+>j3j889a4,,ibw0l8947<,lj6kk83WQYl487Yol0<gkl.scdI<X3iXkipSl>0Tib.ld1a5dc+xS3-fDA15qL"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="23"
			[/source]
			[destination]
				x="14"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Wolverine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Jann"
			message="have fun. my rating is slightly above 1700"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="panki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="2"
			[/source]
			[destination]
				x="2"
				y="1"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="3"
			[/source]
			[destination]
				x="18"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="4"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="4"
			[/source]
			[destination]
				x="9"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="4"
			[/source]
			[destination]
				x="11"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="9205"
		[/random]
		[random]
			value="7332"
		[/random]
		[random]
			value="5484"
		[/random]
		[random]
			value="21830"
		[/random]
		[random]
			value="24342"
		[/random]
		[random]
			value="19903"
		[/random]
		[random]
			value="25827"
		[/random]
		[random]
			value="8140"
		[/random]
		[random]
			value="12549"
		[/random]
		[random]
			value="11949"
		[/random]
		[random]
			value="31785"
		[/random]
		[random]
			value="28937"
		[/random]
		[random]
			value="10335"
		[/random]
		[random]
			value="30374"
		[/random]
		[random]
			value="19560"
		[/random]
		[random]
			value="28945"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYpk-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="connectschool has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="and  how much games are you played ?"
			side="2"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Jann"
			message="45"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="22"
			[/source]
			[destination]
				x="4"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="22"
			[/source]
			[destination]
				x="6"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="22"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="22"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Jann"
			message="and you?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="lol"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="24"
			[/source]
			[destination]
				x="16"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="2"
				y="1"
			[/source]
			[destination]
				x="4"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="8"
			[/source]
			[destination]
				x="5"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="4"
			[/source]
			[destination]
				x="17"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="about  40 games"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="10"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="velchmoose has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="3"
			[/source]
			[destination]
				x="13"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="punki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="but standings is wery bad actually 1290  maybe"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="22"
			[/source]
			[destination]
				x="20"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="24"
			[/source]
			[destination]
				x="13"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pimo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Black_Adder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="18"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gr0g has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="4"
				y="22"
			[/source]
			[destination]
				x="4"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="16"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="BattleforBologni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="3"
			[/source]
			[destination]
				x="4"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="8"
			[/source]
			[destination]
				x="2"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="7"
			[/source]
			[destination]
				x="11"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="GurunWaze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="23811"
		[/random]
		[random]
			value="5629"
		[/random]
		[random]
			value="3312"
		[/random]
		[random]
			value="4324"
		[/random]
		[random]
			value="8016"
		[/random]
		[random]
			value="26406"
		[/random]
		[random]
			value="12424"
		[/random]
		[random]
			value="17184"
		[/random]
		[random]
			value="2763"
		[/random]
		[random]
			value="4707"
		[/random]
		[random]
			value="2305"
		[/random]
		[random]
			value="16740"
		[/random]
		[random]
			value="13878"
		[/random]
		[random]
			value="26051"
		[/random]
		[random]
			value="13630"
		[/random]
		[random]
			value="21461"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYkk-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="darthmeow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="19"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="this oficiall server start before  5 minits ?"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="20"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mythological has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Jann"
			message="i dont know."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="srry for my qvestion but i m back in wesnoth after 3 weeks"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="AlaskA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="22"
			[/source]
			[destination]
				x="18"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bertrandl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="ok"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LordBologni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="20"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="24"
			[/source]
			[destination]
				x="11"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="7"
			x="11"
			y="21"
		[/recruit]
		[random]
			value="2621"
		[/random]
		[random]
			value="28488"
		[/random]
		[random]
			value="21942"
		[/random]
		[random]
			value="4592"
		[/random]
		[random]
			value="15908"
		[/random]
		[random]
			value="18581"
		[/random]
		[random]
			value="9990"
		[/random]
		[random]
			value="20882"
		[/random]
		[random]
			value="710"
		[/random]
		[random]
			value="5463"
		[/random]
		[random]
			value="269"
		[/random]
		[random]
			value="20958"
		[/random]
		[random]
			value="26882"
		[/random]
		[random]
			value="30333"
		[/random]
		[random]
			value="17990"
		[/random]
		[random]
			value="23406"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1cWV1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="7"
			x="9"
			y="22"
		[/recruit]
		[random]
			value="1916"
		[/random]
		[random]
			value="15284"
		[/random]
		[random]
			value="21417"
		[/random]
		[random]
			value="8031"
		[/random]
		[random]
			value="11560"
		[/random]
		[random]
			value="28158"
		[/random]
		[random]
			value="30234"
		[/random]
		[random]
			value="8794"
		[/random]
		[random]
			value="8844"
		[/random]
		[random]
			value="23314"
		[/random]
		[random]
			value="28252"
		[/random]
		[random]
			value="1374"
		[/random]
		[random]
			value="30571"
		[/random]
		[random]
			value="16120"
		[/random]
		[random]
			value="1636"
		[/random]
		[random]
			value="12373"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c4V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="11"
			y="22"
		[/recruit]
		[random]
			value="15823"
		[/random]
		[random]
			value="14612"
		[/random]
		[random]
			value="1144"
		[/random]
		[random]
			value="29729"
		[/random]
		[random]
			value="21336"
		[/random]
		[random]
			value="17"
		[/random]
		[random]
			value="23545"
		[/random]
		[random]
			value="7796"
		[/random]
		[random]
			value="7964"
		[/random]
		[random]
			value="9421"
		[/random]
		[random]
			value="7403"
		[/random]
		[random]
			value="30830"
		[/random]
		[random]
			value="15360"
		[/random]
		[random]
			value="18922"
		[/random]
		[random]
			value="17783"
		[/random]
		[random]
			value="5475"
			[results]
				checksum="p.XlFHk,PlsBAu83twDNOBwxnPGyExGHFMyP1ApAUAVEHIQHmQCQOVSVIrzuqxwzxS9ICqVSTosJz0yCvGv7rVmKSMhvwNTSvCF3vx.qAtIFCID8Hxu9IRzHPzQxPOA>"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="INB681 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gandalf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TDW_Niborelf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="23"
			[/source]
			[destination]
				x="12"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="4"
				y="18"
			[/source]
			[destination]
				x="5"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="16"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="6"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="15"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Emily has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="anjelik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="12"
			[/source]
			[destination]
				x="17"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="18"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="9"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pascal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="emilo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="5"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="5"
				y="14"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="5681"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20050"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23152"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8580"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="10"
			[/source]
			[destination]
				x="3"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="2"
				y="10"
			[/source]
			[destination]
				x="3"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Morgan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="3"
				y="15"
			[/source]
			[destination]
				x="3"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="3"
				y="16"
			[/source]
			[destination]
				x="5"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="5"
				y="16"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="29587"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13173"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26721"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24442"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="thomas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="6"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="6"
				y="14"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="12768"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15043"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5994"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22370"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15846"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25297"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18111"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="26728"
		[/random]
		[random]
			value="30723"
		[/random]
		[random]
			value="9475"
		[/random]
		[random]
			value="11771"
		[/random]
		[random]
			value="14550"
		[/random]
		[random]
			value="26094"
		[/random]
		[random]
			value="30944"
		[/random]
		[random]
			value="10185"
		[/random]
		[random]
			value="128"
		[/random]
		[random]
			value="12277"
		[/random]
		[random]
			value="30453"
		[/random]
		[random]
			value="23367"
		[/random]
		[random]
			value="5647"
		[/random]
		[random]
			value="13169"
		[/random]
		[random]
			value="9035"
		[/random]
		[random]
			value="10283"
			[results]
				checksum="rLt3fQvYi-CcYM36,7g>gZebHb13X<k7e48cmffz4hjJ8b8-iefbc0<Wdd7<ca8a<jb-9>6up6Zb11ija1ZeHl2c8LoW344ygXfdk5k4NH+l7hl<64,YAdqkfeef3190"
			[/results]
		[/random]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jirka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Darkcrusade has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bob067 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="and I go to play back a game and when i join : system write you couldnt join server have problems I was wery angry "
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message=":P:P"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="aaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="18"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="16"
			[/source]
			[destination]
				x="19"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="16"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DieWaldjungfrau2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="22"
			[/source]
			[destination]
				x="7"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="22"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Melkor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Jann"
			message="yes, i had the same feeling yesterday..."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="20"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="5"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="5"
				y="17"
			[/source]
			[destination]
				x="5"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="4079"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31795"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7709"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16875"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29352"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27273"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bob067 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="5"
				y="15"
			[/source]
			[destination]
				x="5"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="23206"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22716"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21341"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11181"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6437"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="AndreeWarden"
			message="aha"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="3"
				y="14"
			[/source]
			[destination]
				x="4"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="4"
				y="17"
			[/source]
			[destination]
				x="5"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="6344"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18640"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23288"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31222"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="629"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="emilo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="14"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="5"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="741"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="495"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29230"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Osaft has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="16"
			[/source]
			[destination]
				x="6"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="dimka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="16"
			[/source]
			[destination]
				x="5"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="8"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="6"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="6"
				y="14"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="14397"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5750"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30525"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26971"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="emilo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="5"
				y="14"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="25744"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25888"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19422"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="10"
			[/source]
			[destination]
				x="15"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="11"
			[/source]
			[destination]
				x="12"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="8"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="13"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="2"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="16663"
		[/random]
		[random]
			value="4013"
		[/random]
		[random]
			value="31438"
		[/random]
		[random]
			value="4210"
		[/random]
		[random]
			value="30561"
		[/random]
		[random]
			value="1069"
		[/random]
		[random]
			value="11627"
		[/random]
		[random]
			value="17791"
		[/random]
		[random]
			value="31179"
		[/random]
		[random]
			value="32638"
		[/random]
		[random]
			value="32272"
		[/random]
		[random]
			value="11529"
		[/random]
		[random]
			value="21248"
		[/random]
		[random]
			value="28586"
		[/random]
		[random]
			value="14444"
		[/random]
		[random]
			value="25236"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pkah4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gr0g has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TDW_Florent has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="17"
			[/source]
			[destination]
				x="6"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="6"
				y="18"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="264"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3094"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24188"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22863"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16598"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10214"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="18"
			[/source]
			[destination]
				x="5"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="5"
				y="19"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="522"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10953"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22369"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6621"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2302"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20971"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22502"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="javier666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="XD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="18"
			[/source]
			[destination]
				x="6"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="6"
				y="17"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="27295"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1833"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11472"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4514"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24527"
			[results]
				chance="50"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bob067 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="6"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="6"
				y="15"
			[/source]
			[destination]
				x="6"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="13787"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6779"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20797"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30517"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="17"
			[/source]
			[destination]
				x="7"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Nukebutcher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="7"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="7"
				y="15"
			[/source]
			[destination]
				x="6"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="24459"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13846"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30483"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19836"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ankjell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="14"
			[/source]
			[destination]
				x="5"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="5"
				y="15"
			[/source]
			[destination]
				x="6"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="16283"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7148"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21035"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Thor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="14"
			[/source]
			[destination]
				x="6"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TrafalgarLaw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="6"
				y="14"
			[/source]
			[destination]
				x="6"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="8203"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30261"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Blescher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="17"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="6"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="31716"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22779"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13247"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11282"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30263"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6001"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bdn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ankjell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="emilo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="11"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="OnlyME has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="9"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="10"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="2"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="22021"
		[/random]
		[random]
			value="26347"
		[/random]
		[random]
			value="9869"
		[/random]
		[random]
			value="24087"
		[/random]
		[random]
			value="11219"
		[/random]
		[random]
			value="7812"
		[/random]
		[random]
			value="18423"
		[/random]
		[random]
			value="18300"
		[/random]
		[random]
			value="5118"
		[/random]
		[random]
			value="20791"
		[/random]
		[random]
			value="25983"
		[/random]
		[random]
			value="26689"
		[/random]
		[random]
			value="30430"
		[/random]
		[random]
			value="17742"
		[/random]
		[random]
			value="28248"
		[/random]
		[random]
			value="27801"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pkeh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Turuk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mdziekan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="szwejk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="10"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Intrepid_Ibex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="18"
			[/source]
			[destination]
				x="9"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="16"
			[/source]
			[destination]
				x="8"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="12"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="9"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="25332"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25544"
			[results]
				chance="50"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24222"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16883"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7885"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14314"
			[results]
				chance="50"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="15"
			[/source]
			[destination]
				x="9"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="22276"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19233"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12329"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17245"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17655"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22977"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="17"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="16"
			[/source]
			[destination]
				x="9"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="4239"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3574"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1553"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="19"
			[/source]
			[destination]
				x="4"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="4"
				y="18"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="31799"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="mich has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Jazzman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Stephan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Stenen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="14"
			[/source]
			[destination]
				x="4"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="4"
				y="17"
			[/source]
			[destination]
				x="4"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="25036"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26884"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26275"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32678"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="viktoryus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="rieger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="thomas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ghandor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Fleup has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="15"
			[/source]
			[destination]
				x="7"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="7"
				y="17"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="30579"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4620"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30341"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31035"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24757"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="12"
			[/source]
			[destination]
				x="7"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="7"
				y="16"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="10103"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32367"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="847"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24258"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="mich has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="15"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="8"
				y="17"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="12448"
			[results]
				chance="70"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="8"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="8"
				y="21"
			[/source]
			[destination]
				x="9"
				y="22"
			[/destination]
		[/attack]
		[random]
			value="14109"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27983"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2710"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31720"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="276"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23044"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Snowman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="nils has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="r0d3n7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="10"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="5"
				y="18"
			[/source]
			[destination]
				x="4"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="18722"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27707"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15110"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23881"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bob067 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gr0g has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="10"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="28690"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11302"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14361"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10197"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="5"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="2"
			x="11"
			y="5"
		[/recruit]
		[random]
			value="7594"
		[/random]
		[random]
			value="24371"
		[/random]
		[random]
			value="12958"
		[/random]
		[random]
			value="29560"
		[/random]
		[random]
			value="13833"
		[/random]
		[random]
			value="31655"
		[/random]
		[random]
			value="27849"
		[/random]
		[random]
			value="21924"
		[/random]
		[random]
			value="8131"
		[/random]
		[random]
			value="18178"
		[/random]
		[random]
			value="17761"
		[/random]
		[random]
			value="7971"
		[/random]
		[random]
			value="16301"
		[/random]
		[random]
			value="3921"
		[/random]
		[random]
			value="7309"
		[/random]
		[random]
			value="4245"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pfdh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Jazz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TheMasterOfBattle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Masaru has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="4"
				y="18"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="31276"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16451"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28976"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1052"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1860"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="6"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="6"
				y="18"
			[/source]
			[destination]
				x="5"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="9027"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25852"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30954"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="17"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="1720"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18170"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10430"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14337"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13879"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24349"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="15"
			[/source]
			[destination]
				x="10"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="14"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="13175"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28276"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13379"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28249"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15278"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25305"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Atlantis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="spelare has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="22"
			[/source]
			[destination]
				x="11"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="7"
			x="9"
			y="22"
		[/recruit]
		[random]
			value="24454"
		[/random]
		[random]
			value="19780"
		[/random]
		[random]
			value="15959"
		[/random]
		[random]
			value="31723"
		[/random]
		[random]
			value="4539"
		[/random]
		[random]
			value="8657"
		[/random]
		[random]
			value="1386"
		[/random]
		[random]
			value="17856"
		[/random]
		[random]
			value="3913"
		[/random]
		[random]
			value="28483"
		[/random]
		[random]
			value="17671"
		[/random]
		[random]
			value="8273"
		[/random]
		[random]
			value="32677"
		[/random]
		[random]
			value="14661"
		[/random]
		[random]
			value="17405"
		[/random]
		[random]
			value="440"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1cWV1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="7"
			x="10"
			y="21"
		[/recruit]
		[random]
			value="15771"
		[/random]
		[random]
			value="7495"
		[/random]
		[random]
			value="31418"
		[/random]
		[random]
			value="16362"
		[/random]
		[random]
			value="7923"
		[/random]
		[random]
			value="24704"
		[/random]
		[random]
			value="141"
		[/random]
		[random]
			value="12338"
		[/random]
		[random]
			value="30737"
		[/random]
		[random]
			value="18815"
		[/random]
		[random]
			value="4549"
		[/random]
		[random]
			value="7216"
		[/random]
		[random]
			value="18541"
		[/random]
		[random]
			value="16813"
		[/random]
		[random]
			value="31414"
		[/random]
		[random]
			value="17714"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c3V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="10"
			y="22"
		[/recruit]
		[random]
			value="27306"
		[/random]
		[random]
			value="27751"
		[/random]
		[random]
			value="10978"
		[/random]
		[random]
			value="13707"
		[/random]
		[random]
			value="20407"
		[/random]
		[random]
			value="28012"
		[/random]
		[random]
			value="16269"
		[/random]
		[random]
			value="14238"
		[/random]
		[random]
			value="29565"
		[/random]
		[random]
			value="17758"
		[/random]
		[random]
			value="10800"
		[/random]
		[random]
			value="27527"
		[/random]
		[random]
			value="6794"
		[/random]
		[random]
			value="11549"
		[/random]
		[random]
			value="27775"
		[/random]
		[random]
			value="1851"
			[results]
				checksum="IaRpHnsBB3swHmdF6u4BNvuBRABVmzGSDHTpOLJy>HtpHuySEANzAKNsEuMGGEoVAsCNnurWpEPq<MJTJeAM8uNHvFNTrusQG1vJC+RNPHFIrx1ARbh1pCi2,f7mXi5h"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="23"
			[/source]
			[destination]
				x="14"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="2"
#textdomain wesnoth-multiplayer
	description=_ "Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield." + 
		_ " Recommended setting of 2 gold per village."
	difficulty="NORMAL"
	experience_modifier="70"
	hash="<dcs5,HO6>ydyS99Lwj<8NGOA6aO2Zh20XmjBeX78OG,iy0ZrUyyn-qtIy4G11NHaGEvtguMoePIJeTSFe6woXrErL12O+z3M,6mN642yGDig0S>oK39flRQlk0wHqsk"
	id="multiplayer_Hamlets"
	label="2S – Entzweites Land"
	map_data="border_size=1
usage=map

Hh          , Hh          , Gg          , Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Mm          , Hh          , Mm          , Wwf         , Wwf         , Hh          , Gs^Fp       , Hh          , Mm          , Mm          
Hh          , Hh          , Gg^Ve       , Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Mm          , Hh          , Mm          , Wwf         , Wwf         , Hh          , Gs^Fp       , Hh          , Mm          , Mm          
Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Hh          , Gg          , Gg          , Wwf         , Ch          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Re          , Re          , Hh          , Mm          , Wwf         , Mm          , Mm          
Mm          , Mm          , Wwf         , Gs^Fp       , Gg^Vh       , Wwf         , Gg          , Gg          , Wwf         , Wwf         , Wwf         , 1 Kh        , Ch          , Wwf         , Re          , Re          , Rd          , Rd          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         
Wwf         , Wwf         , Mm          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gg^Vh       , Gg          , Wwf         , Ch          , Wwf         , Ch          , Rd          , Rd          , Wwf         , Wwf         , Gg^Vh       , Gs^Fp       , Re^Gvs      , Hh          , Hh          
Hh          , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Ch          , Gg          , Wwf         , Wwf         , Wwf         , Mm          , Gs^Fp       , Re          , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      
Wwf         , Wwf         , Mm          , Wwf         , Hh          , Gs^Fp       , Rd          , Rd          , Gg          , Gg          , Wwf         , Wwf         , Gs^Fp       , Gg          , Hh          , Gg          , Re          , Re          , Rd          , Rd          , Gg          , Hh          , Hh          
Hh          , Hh          , Gs^Fp       , Gg          , Gg          , Rd          , Gg          , Gg          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Gs^Fp       , Mm          , Re          , Re          , Rd          , Rd          , Gg          , Ggf         , Mm          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Hh          , Wwf         , Wwf         , Re          , Re          , Rd          , Rd          , Rd          , Gg          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Hh          , Hh          
Hh          , Hh          , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Re          , Re          , Rd          , Gg          , Gg          , Gg          , Gg^Vh       , Hh          , Gg          , Wwf         , Ggf         , Ggf         
Wwf         , Wwf         , Hh          , Ggf         , Gs^Fp       , Hh^Vhh      , Gg          , Gg          , Gg          , Ss^Vhs      , Hh          , Ww          , Gs^Fp       , Gg          , Gs^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         
Hh          , Hh          , Gg          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Ss          , Gs^Fp       , Ww          , Hh          , Mm          , Ww          , Wwf         , Gg          , Gg          , Ds          , Gg          , Gg          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Rd          , Rd          , Re          , Rd          , Re          , Hh          , Mm          , Wwf         , Ww          , Ww          , Ww          , Gg          , Gg          , Hh          , Gs^Fp       , Rd          , Rd          , Hh          , Gg          , Gg          
Rd          , Rd          , Gs^Fp       , Hh          , Rd          , Rd          , Gs^Fp       , Re          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Re          , Gs^Fp       , Hh          , Rd          , Mm          , Gs^Fp       , Rd          , Rd          
Rd          , Rd          , Hh          , Mm          , Rd          , Hh          , Hh          , Re          , Gg          , Gg          , Ww          , Gg          , Wwf         , Gg          , Hh          , Re          , Rd          , Rd          , Rd          , Hh          , Gg          , Rd          , Rd          
Gg          , Gg          , Gg          , Rd          , Ds          , Gs^Fp       , Gg          , Gg          , Ww          , Ww          , Hh          , Ww          , Gs^Fp       , Mm          , Gg          , Re          , Re          , Re          , Re          , Rd          , Gg          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Gs^Fp       , Mm          , Gs^Fp       , Ww          , Hh          , Ss          , Gg          , Re          , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Hh          , Hh          
Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Hh          , Gg          , Gg          , Re          , Ww          , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Hh^Vhh      , Hh          , Ggf         , Wwf         , Wwf         , Wwf         
Ggf         , Ggf         , Gs^Fp       , Gg          , Gs^Fp       , Gg^Vh       , Rd          , Gg          , Rd          , Rd          , Re          , Re          , Wwf         , Gg          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Mm          , Mm          
Hh          , Hh          , Mm          , Gs^Fp       , Gg          , Gg          , Rd          , Rd          , Re          , Re          , Gs^Fp       , Wwf         , Gs^Fp       , Hh          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Ggf         , Rd          , Rd          , Re          , Re          , Hh          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Rd          , Rd          , Hh          , Gg          , Mm          , Hh          , Hh          
Hh          , Hh          , Gg^Wm       , Rd          , Re          , Re          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Ch          , Gg          , Gg          , Gg          , Rd          , Gg          , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         
Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Rd          , Ch          , Ch          , Ch          , Gg          , Gg          , Gg^Vh       , Gg          , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg^Ve       , Gg          , Gg          
Hh          , Hh          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Rd          , Rd          , Re          , Re          , Wwf         , 2 Kh        , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Mm          , Rd          , Gs^Fp       , Hh          , Wwf         , Wwf         , Gg          , Ch          , Gg          , Wwf         , Hh          , Gg          , Wwf         , Wwf         , Gg^Vh       , Gg          , Wwf         , Mm          , Mm          
Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Mm          , Rd          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Wwf         , Mm          , Mm          
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Hamlets"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="0"
	random_calls="0"
	random_seed="13872"
	random_start_time="no"
	snapshot="yes"
	turn_at="9"
	turns="-1"
	unit_wml_ids="Bowman,Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Fire Drake,Heavy Infantryman,Horseman,Mage,Merman Fighter,Red Mage,Saurian Augur,Saurian Oracle,Saurian Skirmisher,Saurian Soothsayer,Spearman,era_events"
	version="1.4.6"
	[side]
		action_bonus_count="0"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="1"
		controller="human"
		countdown_time="270000"
		current_player="Jann"
		description="Jann"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		gold="20"
		income="0"
		leader_value="3"
		name="&drakes/flare.png=Draken"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="1"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		save_id="Jann"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="north"
		user_team_name="Nord"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="2"
			y="1"
		[/village]
		[village]
			x="4"
			y="3"
		[/village]
		[village]
			x="5"
			y="10"
		[/village]
		[village]
			x="5"
			y="18"
		[/village]
		[village]
			x="8"
			y="4"
		[/village]
		[village]
			x="9"
			y="10"
		[/village]
		[village]
			x="17"
			y="9"
		[/village]
		[village]
			x="18"
			y="4"
		[/village]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="27"
			description="Saurian Augur-28945-Salizz"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="3"
			facing="s"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Saurian Oracle"
			image="units/saurians/oracle.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Oracle"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Salizz"
			value="27"
			x="4"
			y="17"
			zoc="2"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/oracle-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/oracle-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/oracle-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/oracle-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/oracle-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/healing_anim]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-20683-Plax"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="s"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Plax"
			value="16"
			x="7"
			y="16"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			advanceto="Fire Drake,Drake Flare"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			description="Drake Burner-10283-Gron"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="2"
			facing="ne"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Drake Burner"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="43"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Gron"
			value="21"
			x="7"
			y="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/burner-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/burner-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/burner-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/burner-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/burner-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/burner-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/burner-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/burner-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/burner-die-6.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/burner-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-21461-Tarex"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="11"
			facing="n"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="26"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Tarex"
			value="16"
			x="8"
			y="17"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Drake Clasher-11760-Kral"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="6"
			facing="se"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="45"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="5"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Kral"
			value="19"
			x="8"
			y="21"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			advanceto="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Drake Fighter-25236-Garitt"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="n"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="20"
			id="Drake Fighter"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Garitt"
			value="17"
			x="10"
			y="15"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="scimitar"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Inferno Drake"
			advanceto="Inferno Drake"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="35"
			current_player="Jann"
			description="Jann"
			die_sound="drake-die.ogg"
			experience="0"
			facing="nw"
			flies="true"
			flying="yes"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="63"
			id="Fire Drake"
			image="units/drakes/fire.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Fire Drake"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			level="2"
			max_attacks="1"
			max_experience="80"
			max_hitpoints="63"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="5"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="270"
			mp_countdown_turn_bonus="200"
			name="&drakes/flare.png=Draken"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			random_traits="no"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			resting="yes"
			save_id="Jann"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Fire Drake"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Jann"
			user_team_name="Nord"
			value="35"
			village_gold="2"
			x="11"
			y="3"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="12"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="12"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="25"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="27"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fire.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fire.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fire-attack-ranged.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fire.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/fire-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/fire-attack-close.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/fire-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/fire-defend.png"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/fire-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/fire.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="40"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="5"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			advanceto="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Drake Fighter-4245-Karustun"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Drake Fighter"
			image="units/drakes/fighter.png"
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/drake-fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Karustun"
			value="17"
			x="11"
			y="5"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="scimitar"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			advanceto="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Drake Fighter-27801-Grath Ihn"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Drake Fighter"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Grath Ihn"
			value="17"
			x="12"
			y="10"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="scimitar"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="2"
		controller="network"
		countdown_time="270000"
		current_player="AndreeWarden"
		description="AndreeWarden"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		gold="10"
		income="0"
		leader_value="3"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalisten"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		persistent="0"
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		save_id="AndreeWarden"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="south"
		user_team_name="Süd"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="4"
			y="22"
		[/village]
		[village]
			x="13"
			y="17"
		[/village]
		[village]
			x="14"
			y="22"
		[/village]
		[village]
			x="17"
			y="17"
		[/village]
		[village]
			x="18"
			y="24"
		[/village]
		[village]
			x="20"
			y="22"
		[/village]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="14"
			description="Spearman-26255-Cadoc"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="6"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="6"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="0"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Cadoc"
			value="14"
			x="4"
			y="18"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="14"
			description="Spearman-23406-Vaercyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="10"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="14"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="0"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Vaercyn"
			value="14"
			x="6"
			y="18"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="14"
			description="Spearman-440-Aethibryn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="0"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Aethibryn"
			value="14"
			x="9"
			y="22"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			advanceto="Merman Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="14"
			description="Merman Fighter-5475-Raumar"
			die_sound="mermen-die.ogg"
			ellipse="misc/ellipse"
			experience="2"
			facing="s"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Merman Fighter"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="36"
			max_moves="6"
			movement="6"
			movement_type="swimmer"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/merman-fighter.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Merman Fighter"
			undead_variation="swimmer"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Raumar"
			value="14"
			x="10"
			y="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="trident"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Longbowman"
			advanceto="Longbowman"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="15"
			description="Bowman-13255-Rur"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Bowman"
			image="units/human-loyalists/bowman.png"
#textdomain wesnoth-units
			language_name=_ "Bowman"
			level="1"
			max_attacks="1"
			max_experience="39"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="0"
			profile="portraits/Pekka_Aikio/human-bowman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Bowman"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Rur"
			value="15"
			x="10"
			y="16"
			zoc="1"
			[attack_anim]
				start_time="-445"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/human-loyalists/bowman-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-275"
				[attack_filter]
					name="short sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-4.png"
				[/frame]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "short sword"
				icon="attacks/sword-human-short.png"
				name="short sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Shock Trooper"
			advanceto="Shock Trooper"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="19"
			description="Heavy Infantryman-1851-Gwydoc"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Heavy Infantryman"
			image="units/human-loyalists/heavyinfantry.png"
#textdomain wesnoth-units
			language_name=_ "Heavy Infantryman"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="38"
			max_moves="4"
			movement="4"
			movement_type="armoredfoot"
			moves="0"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Heavy Infantryman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Gwydoc"
			value="19"
			x="10"
			y="22"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="mace"
				[/attack_filter]
				[frame]
					begin="-230"
					end="-100"
					image="units/human-loyalists/heavyinfantry-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/heavyinfantry-attack-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/heavyinfantry-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-loyalists/heavyinfantry.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/heavyinfantry-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/heavyinfantry-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/heavyinfantry-defend-2.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/heavyinfantry-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/heavyinfantry-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="3"
				mountains="99"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="50"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="80"
				sand="80"
				shallow_water="90"
				swamp_water="90"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="50"
				cold="110"
				fire="110"
				impact="90"
				pierce="60"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="11"
				description=_ "mace"
				name="mace"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="14"
			description="Spearman-17714-Dac"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="0"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Dac"
			value="14"
			x="11"
			y="22"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			advanceto="Arch Mage,Silver Mage"
			alignment="neutral"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="2"
			controller="network"
			cost="40"
			current_player="AndreeWarden"
			description="AndreeWarden"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="3"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="0"
			goto_y="0"
			hitpoints="3"
			id="Red Mage"
			image="units/human-magi/red-mage.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Red Mage"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			level="2"
			max_attacks="1"
			max_experience="100"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="0"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="270"
			mp_countdown_turn_bonus="200"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalisten"
			profile="portraits/Kitty/human-mage-red.png"
			race="human"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			random_traits="no"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			resting="no"
			save_id="AndreeWarden"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="south"
			terrain_liked="Gg, Ww, Wo"
			type="Red Mage"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="AndreeWarden"
			user_team_name="Süd"
			value="40"
			village_gold="2"
			x="14"
			y="22"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
			[attack_anim]
				missile_start_time="-350"
				start_time="-575"
				[attack_filter]
					name="fireball"
				[/attack_filter]
				[if]
					direction="n,ne,nw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png"
						offset="1.0"
					[/missile_frame]
				[/if]
				[else]
					direction="s,se,sw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
				[/else]
				[else]
					direction="n,ne,nw"
					hits="no"
					missile_offset="0.0~0.20,0.20~0.35,0.35~0.40,0.4~0.45"
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-4.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-5.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-6.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-7.png"
					[/missile_frame]
				[/else]
				[else]
					direction="s,se,sw"
					hits="no"
					missile_offset="0.0~0.20,0.20~0.35,0.35~0.40,0.4~0.45"
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/fireball-fail-7.png~FL(vert)"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					image="units/human-magi/red-mage.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-magi/red-mage-attack-magic-1.png"
					sound="fire.wav"
				[/frame]
				[frame]
					duration="150"
					image="units/human-magi/red-mage-attack-magic-2.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/red-mage-attack-magic-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/red-mage.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-magi/red-mage.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-magi/red-mage-attack-staff-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/red-mage-attack-staff-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/red-mage-attack-staff-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-magi/red-mage-attack-magic-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-magi/red-mage.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="90"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "fireball"
				name="fireball"
				number="4"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[variables]
		side_number="1"
		turn_number="9"
		x1="-999"
		x2="-999"
		y1="-999"
		y2="-999"
	[/variables]
	[player]
		can_recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		gold="-1"
		gold_add="false"
		save_id="AndreeWarden"
	[/player]
	[player]
		can_recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		gold="-1"
		gold_add="false"
		save_id="Jann"
	[/player]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield." + 
		_ " Recommended setting of 2 gold per village."
	experience_modifier="70"
	hash="<dcs5,HO6>ydyS99Lwj<8NGOA6aO2Zh20XmjBeX78OG,iy0ZrUyyn-qtIy4G11NHaGEvtguMoePIJeTSFe6woXrErL12O+z3M,6mN642yGDig0S>oK39flRQlk0wHqsk"
	id="multiplayer_Hamlets"
	map_data="border_size=1
usage=map

Hh          , Hh          , Gg          , Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Mm          , Hh          , Mm          , Wwf         , Wwf         , Hh          , Gs^Fp       , Hh          , Mm          , Mm          
Hh          , Hh          , Gg^Ve       , Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Mm          , Hh          , Mm          , Wwf         , Wwf         , Hh          , Gs^Fp       , Hh          , Mm          , Mm          
Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Hh          , Gg          , Gg          , Wwf         , Ch          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Re          , Re          , Hh          , Mm          , Wwf         , Mm          , Mm          
Mm          , Mm          , Wwf         , Gs^Fp       , Gg^Vh       , Wwf         , Gg          , Gg          , Wwf         , Wwf         , Wwf         , 1 Kh        , Ch          , Wwf         , Re          , Re          , Rd          , Rd          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         
Wwf         , Wwf         , Mm          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gg^Vh       , Gg          , Wwf         , Ch          , Wwf         , Ch          , Rd          , Rd          , Wwf         , Wwf         , Gg^Vh       , Gs^Fp       , Re^Gvs      , Hh          , Hh          
Hh          , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Ch          , Gg          , Wwf         , Wwf         , Wwf         , Mm          , Gs^Fp       , Re          , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      
Wwf         , Wwf         , Mm          , Wwf         , Hh          , Gs^Fp       , Rd          , Rd          , Gg          , Gg          , Wwf         , Wwf         , Gs^Fp       , Gg          , Hh          , Gg          , Re          , Re          , Rd          , Rd          , Gg          , Hh          , Hh          
Hh          , Hh          , Gs^Fp       , Gg          , Gg          , Rd          , Gg          , Gg          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Gs^Fp       , Mm          , Re          , Re          , Rd          , Rd          , Gg          , Ggf         , Mm          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Hh          , Wwf         , Wwf         , Re          , Re          , Rd          , Rd          , Rd          , Gg          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Hh          , Hh          
Hh          , Hh          , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Re          , Re          , Rd          , Gg          , Gg          , Gg          , Gg^Vh       , Hh          , Gg          , Wwf         , Ggf         , Ggf         
Wwf         , Wwf         , Hh          , Ggf         , Gs^Fp       , Hh^Vhh      , Gg          , Gg          , Gg          , Ss^Vhs      , Hh          , Ww          , Gs^Fp       , Gg          , Gs^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         
Hh          , Hh          , Gg          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Ss          , Gs^Fp       , Ww          , Hh          , Mm          , Ww          , Wwf         , Gg          , Gg          , Ds          , Gg          , Gg          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Rd          , Rd          , Re          , Rd          , Re          , Hh          , Mm          , Wwf         , Ww          , Ww          , Ww          , Gg          , Gg          , Hh          , Gs^Fp       , Rd          , Rd          , Hh          , Gg          , Gg          
Rd          , Rd          , Gs^Fp       , Hh          , Rd          , Rd          , Gs^Fp       , Re          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Re          , Gs^Fp       , Hh          , Rd          , Mm          , Gs^Fp       , Rd          , Rd          
Rd          , Rd          , Hh          , Mm          , Rd          , Hh          , Hh          , Re          , Gg          , Gg          , Ww          , Gg          , Wwf         , Gg          , Hh          , Re          , Rd          , Rd          , Rd          , Hh          , Gg          , Rd          , Rd          
Gg          , Gg          , Gg          , Rd          , Ds          , Gs^Fp       , Gg          , Gg          , Ww          , Ww          , Hh          , Ww          , Gs^Fp       , Mm          , Gg          , Re          , Re          , Re          , Re          , Rd          , Gg          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Gs^Fp       , Mm          , Gs^Fp       , Ww          , Hh          , Ss          , Gg          , Re          , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Hh          , Hh          
Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Hh          , Gg          , Gg          , Re          , Ww          , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Hh^Vhh      , Hh          , Ggf         , Wwf         , Wwf         , Wwf         
Ggf         , Ggf         , Gs^Fp       , Gg          , Gs^Fp       , Gg^Vh       , Rd          , Gg          , Rd          , Rd          , Re          , Re          , Wwf         , Gg          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Mm          , Mm          
Hh          , Hh          , Mm          , Gs^Fp       , Gg          , Gg          , Rd          , Rd          , Re          , Re          , Gs^Fp       , Wwf         , Gs^Fp       , Hh          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Ggf         , Rd          , Rd          , Re          , Re          , Hh          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Rd          , Rd          , Hh          , Gg          , Mm          , Hh          , Hh          
Hh          , Hh          , Gg^Wm       , Rd          , Re          , Re          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Ch          , Gg          , Gg          , Gg          , Rd          , Gg          , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         
Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Rd          , Ch          , Ch          , Ch          , Gg          , Gg          , Gg^Vh       , Gg          , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg^Ve       , Gg          , Gg          
Hh          , Hh          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Rd          , Rd          , Re          , Re          , Wwf         , 2 Kh        , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Mm          , Rd          , Gs^Fp       , Hh          , Wwf         , Wwf         , Gg          , Ch          , Gg          , Wwf         , Hh          , Gg          , Wwf         , Wwf         , Gg^Vh       , Gg          , Wwf         , Mm          , Mm          
Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Mm          , Rd          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Wwf         , Mm          , Mm          
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Hamlets"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="13872"
	random_start_time="no"
	scenario="(Ladder) Jann vs. a ladder member"
	turns="-1"
	version="1.4.6"
	[time]
		darker="second_watch"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lighter="morning"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		darker="dawn"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		darker="dusk"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		darker="first_watch"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lighter="afternoon"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		lighter="dusk"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		lighter="dawn"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="main_menu.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			id="Random"
			name="&random-dice.png=" + 
				_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			id="Loyalists"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
				_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Rebels"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name="&elves-wood/captain.png~RC(magenta>red)=" + 
				_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Northerners"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name="&orcs/warrior.png~RC(magenta>red)=" + 
				_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Undead"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=" + 
				_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Knalgan Alliance"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name="&dwarves/steelclad.png~RC(magenta>red)=" + 
				_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Drakes"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name="&drakes/flare.png=" + 
				_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="human"
		current_player="Jann"
		description="Jann"
		fog="yes"
		gender="male"
		gold="100"
		id="Drakes"
		income="0"
		leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="270"
		mp_countdown_turn_bonus="200"
		name="&drakes/flare.png=" + 
			_ "Drakes"
		random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
		recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
		save_id="Jann"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="north"
		terrain_liked="Hh, Ha, Ds, Ss"
		type="Fire Drake"
		user_description="Jann"
		user_team_name="Nord"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="network"
		current_player="AndreeWarden"
		description="AndreeWarden"
		fog="yes"
		gender="male"
		gold="100"
		id="Loyalists"
		income="0"
		leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="270"
		mp_countdown_turn_bonus="200"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
			_ "Loyalists"
		random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
		recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
		save_id="AndreeWarden"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="south"
		terrain_liked="Gg, Ww, Wo"
		type="Red Mage"
		user_description="AndreeWarden"
		user_team_name="Süd"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="true"
	[scenario]
		scenario="2S – Entzweites Land"
		[team]
			[recruits]
				Drake Burner="1"
				Drake Clasher="1"
				Drake Fighter="4"
				Drake Glider="1"
				Saurian Augur="3"
				Saurian Skirmisher="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Saurian Oracle="1"
			[/advances]
			[deaths]
				Drake Fighter="1"
				Drake Glider="1"
				Saurian Skirmisher="1"
			[/deaths]
			[killed]
				Horseman="1"
				Mage="1"
				Spearman="2"
			[/killed]
			[attacks]
				[sequence]
					s1100="1"
					_num="40"
				[/sequence]
				[sequence]
					s000="1"
					s0110="1"
					s1001="1"
					_num="50"
				[/sequence]
				[sequence]
					s011="1"
					s1011="1"
					s11="1"
					s110="1"
					s1101="2"
					_num="60"
				[/sequence]
				[sequence]
					s010="2"
					s011="1"
					s1="1"
					s100="1"
					s11="2"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="1"
					_num="0"
				[/sequence]
				[sequence]
					s001="1"
					s100="1"
					_num="40"
				[/sequence]
				[sequence]
					s0="1"
					s00="1"
					s011="1"
					s10="1"
					s101="1"
					_num="50"
				[/sequence]
				[sequence]
					s00="1"
					s000="1"
					s01="1"
					s1="1"
					s11="1"
					s1101="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="187"
			recall_cost="0"
			damage_inflicted="271"
			damage_taken="174"
			expected_damage_inflicted="27710"
			expected_damage_taken="22120"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
		[/team]
		[team]
			[recruits]
				Bowman="1"
				Heavy Infantryman="1"
				Horseman="1"
				Mage="1"
				Merman Fighter="1"
				Spearman="6"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Horseman="1"
				Mage="1"
				Spearman="2"
			[/deaths]
			[killed]
				Drake Fighter="1"
				Drake Glider="1"
				Saurian Skirmisher="1"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					_num="40"
				[/sequence]
				[sequence]
					s001="1"
					s101="1"
					_num="50"
				[/sequence]
				[sequence]
					s0="1"
					s000="2"
					s011="1"
					s11="2"
					s110="2"
					_num="60"
				[/sequence]
				[sequence]
					s011="1"
					s1001="1"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="3"
					_num="0"
				[/sequence]
				[sequence]
					s0="4"
					s000="1"
					_num="40"
				[/sequence]
				[sequence]
					s0="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s00="1"
					s1="4"
					_num="60"
				[/sequence]
				[sequence]
					s0="1"
					s01="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="175"
			recall_cost="0"
			damage_inflicted="174"
			damage_taken="271"
			expected_damage_inflicted="22120"
			expected_damage_taken="27710"
			turn_damage_inflicted="36"
			turn_damage_taken="26"
			turn_expected_damage_inflicted="6060"
			turn_expected_damage_taken="3120"
		[/team]
	[/scenario]
[/statistics]
