label="Ladder ScoutShine (Undead) vs yogi (Knalgans)"
version="1.4.5"
completion="running"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="10664"
random_calls="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
		[random]
			value="1708"
		[/random]
		[random]
			value="12095"
		[/random]
		[random]
			value="225"
		[/random]
		[random]
			value="11933"
		[/random]
		[random]
			value="28525"
		[/random]
		[random]
			value="31007"
		[/random]
		[random]
			value="14613"
		[/random]
		[random]
			value="24000"
		[/random]
		[random]
			value="3844"
		[/random]
		[random]
			value="30364"
		[/random]
		[random]
			value="540"
		[/random]
		[random]
			value="15217"
		[/random]
		[random]
			value="21475"
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Blink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="etrusek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="ScoutShine"
			message="ty ^^"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="15487"
		[/random]
		[random]
			value="10375"
		[/random]
		[random]
			value="18265"
		[/random]
		[random]
			value="31888"
		[/random]
		[random]
			value="14486"
		[/random]
		[random]
			value="32629"
		[/random]
		[random]
			value="20536"
		[/random]
		[random]
			value="27454"
		[/random]
		[random]
			value="14833"
		[/random]
		[random]
			value="22389"
		[/random]
		[random]
			value="26427"
		[/random]
		[random]
			value="12133"
		[/random]
		[random]
			value="7971"
		[/random]
		[random]
			value="11044"
			[results]
				checksum="tCqKmHsiED-aSszI7O22-<829293a.2Q.dlnc28.57ce1dW>jb9+1d07d0di5+>iJj<Xc,dfgi3jaIu4709h9k7j5aIju64996d07gkX.wsa4-pa.1d6>1alHg3c0nf<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="thunder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="genericmathgeek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="23"
			y="5"
		[/recruit]
		[random]
			value="29695"
		[/random]
		[random]
			value="25837"
		[/random]
		[random]
			value="18436"
		[/random]
		[random]
			value="32073"
		[/random]
		[random]
			value="333"
		[/random]
		[random]
			value="2932"
		[/random]
		[random]
			value="25944"
		[/random]
		[random]
			value="32206"
		[/random]
		[random]
			value="21623"
		[/random]
		[random]
			value="30989"
		[/random]
		[random]
			value="14218"
		[/random]
		[random]
			value="17801"
		[/random]
		[random]
			value="5273"
		[/random]
		[random]
			value="31731"
		[/random]
		[random]
			value="18738"
		[/random]
		[random]
			value="5311"
			[results]
				checksum="8X.sPOGIPQDQLabSc4,zcc2F6YS3EFTiJsabhCt.E6>10<hz+iS,.GTMCbIKCvADKqtoEHIzsHBqDsC>LqP<KteFMmSGQmZBxCERvsHoTTPRzBzP<VKIvH<VOJBssazA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="3676"
		[/random]
		[random]
			value="19553"
		[/random]
		[random]
			value="14387"
		[/random]
		[random]
			value="6799"
		[/random]
		[random]
			value="31666"
		[/random]
		[random]
			value="4753"
		[/random]
		[random]
			value="26188"
		[/random]
		[random]
			value="3205"
		[/random]
		[random]
			value="13905"
		[/random]
		[random]
			value="8568"
		[/random]
		[random]
			value="11407"
		[/random]
		[random]
			value="21268"
		[/random]
		[random]
			value="16344"
		[/random]
		[random]
			value="29064"
		[/random]
		[random]
			value="27061"
		[/random]
		[random]
			value="14821"
			[results]
				checksum="Xl1kXg-JepRj5ox>Xgb,.,EAM658egu>yIGEPuzuMxsMypIpJHSDNMuBOw+wCREpMKJQJRrFS6uqMmPTjpiPJBVUKtlHcoOnJRvHAPE-6SNuCDxKHHSoLne31Rz,FvyO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="10048"
		[/random]
		[random]
			value="2250"
		[/random]
		[random]
			value="5127"
		[/random]
		[random]
			value="8435"
		[/random]
		[random]
			value="29622"
		[/random]
		[random]
			value="16006"
		[/random]
		[random]
			value="17856"
		[/random]
		[random]
			value="9797"
		[/random]
		[random]
			value="23178"
		[/random]
		[random]
			value="21226"
		[/random]
		[random]
			value="9775"
		[/random]
		[random]
			value="17250"
		[/random]
		[random]
			value="567"
		[/random]
		[random]
			value="12314"
			[results]
				checksum="Vr9aJxNHy68egpl>fiZh-fc>9li<scfgi96-kl,1k0+k5gh9<77.ke..bueWf>XdZkW757v6f5jSefj<jl5M70+h.J74-jaalCRshphK+7dfm7mbc>ahYzGaa97h5jgn"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="5864"
		[/random]
		[random]
			value="22828"
		[/random]
		[random]
			value="25510"
		[/random]
		[random]
			value="21339"
		[/random]
		[random]
			value="3585"
		[/random]
		[random]
			value="23346"
		[/random]
		[random]
			value="27872"
		[/random]
		[random]
			value="14846"
		[/random]
		[random]
			value="16989"
		[/random]
		[random]
			value="14215"
		[/random]
		[random]
			value="21734"
		[/random]
		[random]
			value="20257"
		[/random]
		[random]
			value="20121"
		[/random]
		[random]
			value="5671"
		[/random]
		[random]
			value="31824"
		[/random]
		[random]
			value="10056"
			[results]
				checksum="eprQRvJ4t<VH7nondzcggN1-M,DoGWHvXh2wxdL4.p<b4B69R<2pVpvaPAFQADKqtoEHIzsHBqDsC>LqP<KteFMmSGQmZBxCERvsHoTTPRzBzP<VKIvH<VOJBssazAJv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="22"
			y="4"
		[/recruit]
		[random]
			value="31264"
		[/random]
		[random]
			value="15888"
		[/random]
		[random]
			value="5989"
		[/random]
		[random]
			value="9900"
		[/random]
		[random]
			value="18161"
		[/random]
		[random]
			value="23557"
		[/random]
		[random]
			value="23190"
		[/random]
		[random]
			value="1836"
		[/random]
		[random]
			value="9083"
		[/random]
		[random]
			value="22408"
		[/random]
		[random]
			value="4835"
		[/random]
		[random]
			value="17148"
		[/random]
		[random]
			value="4647"
		[/random]
		[random]
			value="13428"
			[results]
				checksum="KBQxBsGbX4MB9sFV>-0ddj+0kaen8+04-M,hj5j05ga5baoZ2f7.e8+++,d9>,eD4<m.2c,cKccq7X6N85jb7<>iF7nhckwf5-jablDRshpRDj<9blW31e9g21EQ1fe,"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="4"
			[/source]
			[destination]
				x="22"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[recruit]
			value="4"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="27635"
		[/random]
		[random]
			value="14805"
		[/random]
		[random]
			value="27696"
		[/random]
		[random]
			value="23692"
		[/random]
		[random]
			value="8921"
		[/random]
		[random]
			value="16576"
		[/random]
		[random]
			value="12245"
		[/random]
		[random]
			value="30379"
		[/random]
		[random]
			value="23194"
		[/random]
		[random]
			value="26477"
		[/random]
		[random]
			value="12609"
		[/random]
		[random]
			value="29772"
		[/random]
		[random]
			value="13639"
		[/random]
		[random]
			value="20726"
		[/random]
		[random]
			value="11063"
		[/random]
		[random]
			value="30967"
			[results]
				checksum="25ocA6Mf>A7.>5a7h.bkfi<fci5jE11gWekc7a7gb5b.0+l.e>1j60a95ddOcZ0m3i87d+plPEY0,+ef502akv1joAbed8ni5>P.7QxRbkrtJstNBGUEGWuRTAyNMyuq"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="7"
			x="23"
			y="20"
		[/recruit]
		[random]
			value="30495"
		[/random]
		[random]
			value="8160"
		[/random]
		[random]
			value="20724"
		[/random]
		[random]
			value="8416"
		[/random]
		[random]
			value="6161"
		[/random]
		[random]
			value="3153"
		[/random]
		[random]
			value="13830"
		[/random]
		[random]
			value="10686"
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		[random]
			value="12163"
		[/random]
		[random]
			value="8474"
		[/random]
		[random]
			value="4751"
		[/random]
		[random]
			value="16047"
		[/random]
		[random]
			value="32579"
		[/random]
		[random]
			value="23390"
		[/random]
		[random]
			value="26492"
		[/random]
		[random]
			value="13317"
			[results]
				checksum="btoln+cd0nQOFNJFjoxMmVHLD8CxuoNNtCPFGDMOtHytszPGMBwIDCww+rDpqnPPROCOv-qCeVOHUApzHR6oON5GDIGKPAmwhXwDBCdDBtMNMxptGyonIrnNAJGyDSys"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="7250"
		[/random]
		[random]
			value="9312"
		[/random]
		[random]
			value="30294"
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			value="10887"
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		[random]
			value="5742"
		[/random]
		[random]
			value="25913"
		[/random]
		[random]
			value="32131"
		[/random]
		[random]
			value="12819"
		[/random]
		[random]
			value="14799"
		[/random]
		[random]
			value="6467"
		[/random]
		[random]
			value="8734"
		[/random]
		[random]
			value="12381"
		[/random]
		[random]
			value="28635"
		[/random]
		[random]
			value="1184"
		[/random]
		[random]
			value="22218"
		[/random]
		[random]
			value="20559"
			[results]
				checksum="39I8T4ZbhO6o57W5kf9d1<hW3ot3im2<-63+n.<3f630a6gm8i1id+5ddOcZ0m3i87d-dlPEY0,+ef502akv1joAbed8ni5>P.7QxRbkrtJstNBGUEGWuRTAyNMyuqvB"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="24376"
		[/random]
		[random]
			value="16423"
		[/random]
		[random]
			value="31300"
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		[random]
			value="19168"
		[/random]
		[random]
			value="23330"
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		[random]
			value="26441"
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		[random]
			value="642"
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		[random]
			value="20089"
		[/random]
		[random]
			value="15264"
		[/random]
		[random]
			value="17208"
		[/random]
		[random]
			value="14514"
		[/random]
		[random]
			value="1842"
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		[random]
			value="21468"
		[/random]
		[random]
			value="13966"
		[/random]
		[random]
			value="8408"
		[/random]
		[random]
			value="9611"
			[results]
				checksum="LqvxUr7qIqsNQgktuO9eYI7cg<ge+.>c<<h01n1XX.7l5g0.goi8310,3974i0ciW61o8142d.h1XF-dgks87o8hfiJ+0bZc-k,jfy-gbZGZ1Y3Jke+cb9o,l0a<H98>"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="der has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="28589"
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		[random]
			value="13729"
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		[random]
			value="3346"
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			value="4042"
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			value="20051"
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			value="4638"
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			value="22070"
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		[random]
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		[random]
			value="24409"
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		[random]
			value="8761"
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		[random]
			value="4512"
		[/random]
		[random]
			value="23878"
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		[random]
			value="9976"
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		[random]
			value="5472"
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		[random]
			value="13148"
			[results]
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		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="22"
			y="20"
		[/recruit]
		[random]
			value="13234"
		[/random]
		[random]
			value="29025"
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		[random]
			value="29389"
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		[random]
			value="13328"
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		[random]
			value="226"
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		[random]
			value="1287"
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		[random]
			value="9081"
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		[random]
			value="18293"
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			value="7611"
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		[random]
			value="21421"
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		[random]
			value="18745"
		[/random]
		[random]
			value="7520"
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		[random]
			value="20925"
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		[random]
			value="29856"
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		[random]
			value="5303"
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		[random]
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	[command]
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			[source]
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				y="21"
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			[destination]
				x="25"
				y="21"
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	[command]
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
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	[command]
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	[command]
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	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="31"
				y="6"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
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			[destination]
				x="12"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Essence-Y has logged into the lobby"
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	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Siegthesen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="4"
			[/source]
			[destination]
				x="17"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="4"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="5"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
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			[source]
				x="22"
				y="9"
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			[destination]
				x="26"
				y="10"
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	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
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	[command]
		sent="yes"
		[end_turn]
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	[command]
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			[source]
				x="20"
				y="20"
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			[destination]
				x="16"
				y="14"
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="Webster52402 has logged into the lobby"
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	[command]
		[move]
			[source]
				x="19"
				y="20"
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			[destination]
				x="15"
				y="20"
			[/destination]
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	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="11"
				y="19"
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		[/move]
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	[command]
		[move]
			[source]
				x="23"
				y="20"
			[/source]
			[destination]
				x="20"
				y="15"
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="ghostmonk has logged into the lobby"
		[/speak]
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	[command]
		[move]
			[source]
				x="22"
				y="20"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Turin has logged into the lobby"
		[/speak]
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	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="30"
				y="20"
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	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="21"
			[/source]
			[destination]
				x="28"
				y="18"
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		[/move]
	[/command]
	[command]
		[countdown_update]
			team="2"
			value="330000"
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	[command]
		[end_turn]
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	[command]
		[end_turn]
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	[command]
		sent="yes"
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			[source]
				x="27"
				y="9"
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			[destination]
				x="31"
				y="10"
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	[command]
		sent="yes"
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			[source]
				x="31"
				y="6"
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			[destination]
				x="31"
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	[command]
		sent="yes"
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			description="server"
			message="Champzor has logged into the lobby"
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	[command]
		sent="yes"
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			[source]
				x="31"
				y="9"
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			[destination]
				x="31"
				y="11"
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	[command]
		sent="yes"
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			[source]
				x="31"
				y="11"
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			[destination]
				x="31"
				y="12"
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	[command]
		sent="yes"
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			[source]
				x="31"
				y="12"
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			[destination]
				x="31"
				y="13"
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	[command]
		sent="yes"
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			[source]
				x="26"
				y="10"
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			[destination]
				x="24"
				y="5"
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			description="server"
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	[command]
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				x="24"
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	[command]
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				y="10"
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	[command]
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	[command]
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	[command]
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			message="Tempus has logged into the lobby"
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	[command]
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	[command]
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	[command]
		sent="yes"
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	[command]
		[move]
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	[command]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="19450"
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		[random]
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		[random]
			value="2482"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
		sent="yes"
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			[source]
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			[destination]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="19"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="17"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="20"
			[/source]
			[destination]
				x="29"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="34"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="19"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="14"
			[/source]
			[destination]
				x="38"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Roger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="20"
			[/source]
			[destination]
				x="29"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="3"
			x="23"
			y="20"
		[/recruit]
		[random]
			value="19756"
		[/random]
		[random]
			value="30557"
		[/random]
		[random]
			value="28559"
		[/random]
		[random]
			value="16343"
		[/random]
		[random]
			value="3282"
		[/random]
		[random]
			value="29467"
		[/random]
		[random]
			value="1154"
		[/random]
		[random]
			value="16312"
		[/random]
		[random]
			value="19266"
		[/random]
		[random]
			value="3795"
		[/random]
		[random]
			value="30857"
		[/random]
		[random]
			value="10588"
		[/random]
		[random]
			value="27507"
		[/random]
		[random]
			value="3112"
		[/random]
		[random]
			value="1799"
		[/random]
		[random]
			value="2468"
			[results]
				checksum="c<.Wh6lhoH5cJqL35Aq-i-mqm.d9Zle5h4etFddj>59C,41eb7b+5ebULj5,a63uJLsnGFILFmKNxpw>ACfHGNCMsIkLIRDAPJLRtOS3qVGwbwExycRTrJGw1tQFHnaw"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="cheese has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="21"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="5"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="25"
				y="10"
			[/source]
			[destination]
				x="24"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="foreverfighter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="23"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="10"
			[/source]
			[destination]
				x="23"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="12"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="9"
			[/source]
			[destination]
				x="24"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="23"
			y="5"
		[/recruit]
		[random]
			value="14150"
		[/random]
		[random]
			value="2376"
		[/random]
		[random]
			value="9233"
		[/random]
		[random]
			value="4795"
		[/random]
		[random]
			value="30041"
		[/random]
		[random]
			value="16032"
		[/random]
		[random]
			value="22681"
		[/random]
		[random]
			value="3506"
		[/random]
		[random]
			value="30728"
		[/random]
		[random]
			value="9235"
		[/random]
		[random]
			value="1790"
		[/random]
		[random]
			value="28811"
		[/random]
		[random]
			value="26279"
		[/random]
		[random]
			value="28409"
			[results]
				checksum="Vr9aJxNHy68egpl>fiZh-fc>9li<scfgi96-kl,1k0+k5gh9<77.ke..bueWf>XdZkW757v6f5jSefj<jl5M70+h.J74-jaalCRshphK+7dfm7mbc>ahYzGaa97h5jgn"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Turin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TheDoctor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="slowthinker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hoole has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="qwerty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="28"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="28"
				y="11"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="34"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="34"
				y="10"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TadpoleJackson has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="camerata has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="38"
				y="12"
			[/source]
			[destination]
				x="35"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tenente300DiSparta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="35"
				y="11"
			[/source]
			[destination]
				x="36"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="17"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="steffen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="13"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="movie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="15801"
		[/random]
		[random]
			value="30921"
		[/random]
		[random]
			value="32301"
		[/random]
		[random]
			value="14071"
		[/random]
		[random]
			value="11176"
		[/random]
		[random]
			value="17049"
		[/random]
		[random]
			value="26667"
		[/random]
		[random]
			value="7158"
		[/random]
		[random]
			value="10243"
		[/random]
		[random]
			value="3776"
		[/random]
		[random]
			value="30285"
		[/random]
		[random]
			value="30475"
		[/random]
		[random]
			value="28300"
		[/random]
		[random]
			value="31498"
		[/random]
		[random]
			value="7166"
		[/random]
		[random]
			value="18315"
			[results]
				checksum="25ocA6Mf>A7.>5a7h.bkfi<fci5jE11gWekc7a7gb5b.0+l.e>1j60a95ddOcZ0m3i87d+plPEY0,+ef502akv1joAbed8ni5>P.7QxRbkrtJstNBGUEGWuRTAyNMyuq"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="brendan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Goldenwinter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="20"
			[/source]
			[destination]
				x="18"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="-stf- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="x_x has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="15"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="14"
			[/source]
			[destination]
				x="14"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="13"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Quad_Fusion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Danyo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="18"
			[/source]
			[destination]
				x="30"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="16"
			[/source]
			[destination]
				x="33"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="plk3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="2"
			value="322000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="27"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="32"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="32"
				y="10"
			[/source]
			[destination]
				x="33"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="boo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="33"
				y="11"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="28"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Goldenwinter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Evil_Chris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Paraseus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Reaper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="12"
			[/source]
			[destination]
				x="27"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="28"
				y="11"
			[/source]
			[destination]
				x="28"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="5"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="boony has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="MLW-MataGringo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="23"
			y="5"
		[/recruit]
		[random]
			value="12317"
		[/random]
		[random]
			value="18419"
		[/random]
		[random]
			value="20765"
		[/random]
		[random]
			value="8847"
		[/random]
		[random]
			value="2714"
		[/random]
		[random]
			value="5057"
		[/random]
		[random]
			value="28967"
		[/random]
		[random]
			value="30808"
		[/random]
		[random]
			value="9933"
		[/random]
		[random]
			value="10438"
		[/random]
		[random]
			value="11903"
		[/random]
		[random]
			value="8023"
		[/random]
		[random]
			value="6134"
		[/random]
		[random]
			value="6417"
			[results]
				checksum="tCqKmHsiED-aSszI7O22-<829293a.2Q.dlnc28.57ce1dW>jb9+1d07d0di5+>iJj<Xc,dfgi3jaIu4709h9k7j5aIju64996d07gkX.wsa4-pa.1d6>1alHg3c0nf<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="23"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="R4yg3n has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="15"
			[/source]
			[destination]
				x="23"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="eristarchos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="16"
			[/source]
			[destination]
				x="25"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="hbobenicio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="20"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="21"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Kosmos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="23"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="23"
				y="15"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="11308"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25996"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22668"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20243"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10657"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3796"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9094"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="13"
			[/source]
			[destination]
				x="22"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="22"
				y="13"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="13618"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17263"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31586"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22820"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22484"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="15"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zorro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="20"
			[/source]
			[destination]
				x="16"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="18"
			[/source]
			[destination]
				x="15"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="25433"
		[/random]
		[random]
			value="12183"
		[/random]
		[random]
			value="4826"
		[/random]
		[random]
			value="15691"
		[/random]
		[random]
			value="31934"
		[/random]
		[random]
			value="4032"
		[/random]
		[random]
			value="31134"
		[/random]
		[random]
			value="20102"
		[/random]
		[random]
			value="26299"
		[/random]
		[random]
			value="11779"
		[/random]
		[random]
			value="27234"
		[/random]
		[random]
			value="30924"
		[/random]
		[random]
			value="21613"
		[/random]
		[random]
			value="30876"
		[/random]
		[random]
			value="17353"
		[/random]
		[random]
			value="25673"
			[results]
				checksum="25ocA6Mf>A7.>5a7h.bkfi<fci5jE11gWekc7a7gb5b.0+l.e>1j60a95ddOcZ0m3i87d+llPEY0,+ef502akv1joAbed8ni5>P.7QxRbkrtJstNBGUEGWuRTAyNMyuq"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gilead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="alpha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="36"
				y="14"
			[/source]
			[destination]
				x="36"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="36"
				y="11"
			[/source]
			[destination]
				x="35"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="35"
				y="11"
			[/source]
			[destination]
				x="36"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Algieba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="15"
			[/source]
			[destination]
				x="38"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="21"
			[/source]
			[destination]
				x="22"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="24"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="panther has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="onezero11 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="5"
			[/source]
			[destination]
				x="22"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="23"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="23"
				y="13"
			[/source]
			[destination]
				x="22"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="28884"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32316"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27471"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20420"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2863"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="13414"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21066"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32632"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2439"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20221"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="28"
				y="10"
			[/source]
			[destination]
				x="29"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="29"
				y="11"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sun-Tzu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="27"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="12"
			[/source]
			[destination]
				x="29"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="27"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="15"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="15"
				y="15"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="9265"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25092"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14912"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="15"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="15"
				y="14"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="24355"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11015"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27957"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="18907"
		[/random]
		[random]
			value="31251"
		[/random]
		[random]
			value="14735"
		[/random]
		[random]
			value="30240"
		[/random]
		[random]
			value="19731"
		[/random]
		[random]
			value="26938"
		[/random]
		[random]
			value="7410"
		[/random]
		[random]
			value="26548"
		[/random]
		[random]
			value="6753"
		[/random]
		[random]
			value="15215"
		[/random]
		[random]
			value="5941"
		[/random]
		[random]
			value="18558"
		[/random]
		[random]
			value="8835"
		[/random]
		[random]
			value="22473"
		[/random]
		[random]
			value="1833"
		[/random]
		[random]
			value="32737"
			[results]
				checksum="8X.sPOGIPQDQLabSc4,zcc2F6YS3EFTiJsabhCt.E6>10<hz+iS,.GTMCbIKCvADKqtoEHIzsHBrysC>LqP<KteFMmSGQmZBxCERvsHoTTPRzBzP<VKIvH<VOJBssazA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="15"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="7015"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31542"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11896"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="15"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="1152"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29002"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="19"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="30801"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2403"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Adisabeba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ryuku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="15"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="23"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="25497"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2280"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3291"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7305"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25045"
			[results]
				chance="50"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9126"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11994"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="22"
				y="13"
			[/source]
			[destination]
				x="23"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="30015"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26145"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18000"
			[results]
				chance="50"
				damage="3"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="ScoutShine"
			message="*sighs*"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="19"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="20"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="azu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="36"
				y="13"
			[/source]
			[destination]
				x="35"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="35"
				y="11"
			[/source]
			[destination]
				x="35"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zepcome has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="17"
			[/source]
			[destination]
				x="24"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="23"
			y="20"
		[/recruit]
		[random]
			value="19544"
		[/random]
		[random]
			value="29803"
		[/random]
		[random]
			value="4619"
		[/random]
		[random]
			value="28493"
		[/random]
		[random]
			value="3602"
		[/random]
		[random]
			value="17233"
		[/random]
		[random]
			value="3933"
		[/random]
		[random]
			value="18065"
		[/random]
		[random]
			value="29405"
		[/random]
		[random]
			value="19571"
		[/random]
		[random]
			value="26545"
		[/random]
		[random]
			value="5028"
		[/random]
		[random]
			value="30136"
		[/random]
		[random]
			value="16607"
		[/random]
		[random]
			value="25009"
		[/random]
		[random]
			value="13589"
			[results]
				checksum="39I8T4ZbhO6o57W5kf9d1<hW3ot3im2<-63+n.<3f630a6gm8i1id+5ddOcZ0m3i87d+jlPEY0,+ef502akv1joAbed8ni5>P.7QxRbkrtJstNBGUEGWuRTAyNMyuqvB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="void has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="10"
			[/source]
			[destination]
				x="23"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="23"
				y="13"
			[/source]
			[destination]
				x="22"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="2363"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18634"
			[results]
				chance="50"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12275"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17732"
			[results]
				chance="50"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25211"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="21"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="21"
				y="13"
			[/source]
			[destination]
				x="22"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="640"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5249"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13258"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15071"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Blowhole has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="13"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="14"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="button has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Wif_Gnizla has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="29"
				y="11"
			[/source]
			[destination]
				x="30"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="31"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="12"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="30"
				y="12"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="28485"
		[/random]
		[random]
			value="30949"
		[/random]
		[random]
			value="20941"
		[/random]
		[random]
			value="18860"
		[/random]
		[random]
			value="28282"
		[/random]
		[random]
			value="24128"
		[/random]
		[random]
			value="10762"
		[/random]
		[random]
			value="5195"
		[/random]
		[random]
			value="20442"
		[/random]
		[random]
			value="17573"
		[/random]
		[random]
			value="27789"
		[/random]
		[random]
			value="11240"
		[/random]
		[random]
			value="10961"
		[/random]
		[random]
			value="4255"
			[results]
				checksum="Vr9aJxNHy68egpl>fiZh-fc>9li<scfgi96-kl,1k0+k5gh9<77.ke..bueWf>XdZkW757v6f5jSefj<jl5M70+h.J74-jaalCRshphK+7dfm7mbc>ahYzGaa97h5jgn"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Alexooo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ZuriShaddai has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sleepless has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LordDarkXo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="20"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="erys_Lee1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="13"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Grall has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Snakefang has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Cannibalingus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bardiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="20"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="23"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="29694"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17174"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21377"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29728"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31827"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="19"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DMC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Stern has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="6857"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28650"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="13"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="13"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="8695"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3708"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="17"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sato has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Daedalus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="35"
				y="14"
			[/source]
			[destination]
				x="33"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="15"
			[/source]
			[destination]
				x="28"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="kolp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="31"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="15"
			[/source]
			[destination]
				x="30"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="2"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="29534"
		[/random]
		[random]
			value="3825"
		[/random]
		[random]
			value="27631"
		[/random]
		[random]
			value="23684"
		[/random]
		[random]
			value="28682"
		[/random]
		[random]
			value="20952"
		[/random]
		[random]
			value="12989"
		[/random]
		[random]
			value="10958"
		[/random]
		[random]
			value="10569"
		[/random]
		[random]
			value="5378"
		[/random]
		[random]
			value="2764"
		[/random]
		[random]
			value="29501"
		[/random]
		[random]
			value="15980"
		[/random]
		[random]
			value="27021"
		[/random]
		[random]
			value="13200"
		[/random]
		[random]
			value="24322"
			[results]
				checksum="rbLJxNrwrfD3wB>wEe+YvJa<6<J><0<65+de8a7d7<b0bXY,<p08cYilkbWo>Yl8X9X<a97.kkddd4,,c0JpWJ3Zdk>dgQi+1>e-c-k,jfy-gbZGZ1Y3Jke+cb9o,l0a"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
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			[destination]
				x="20"
				y="17"
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	[/command]
	[command]
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
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	[command]
		[end_turn]
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	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Limabean has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="10"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Duthlet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="11"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="MorgaN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Honk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="27"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="13"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="13"
			[/source]
			[destination]
				x="22"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="9"
			[/source]
			[destination]
				x="18"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="9"
			[/source]
			[destination]
				x="34"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="34"
				y="9"
			[/source]
			[destination]
				x="32"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tyler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="28"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="28"
				y="11"
			[/source]
			[destination]
				x="27"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="28"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="24393"
		[/random]
		[random]
			value="7328"
		[/random]
		[random]
			value="16420"
		[/random]
		[random]
			value="21357"
		[/random]
		[random]
			value="11974"
		[/random]
		[random]
			value="28941"
		[/random]
		[random]
			value="12655"
		[/random]
		[random]
			value="3607"
		[/random]
		[random]
			value="17510"
		[/random]
		[random]
			value="2964"
		[/random]
		[random]
			value="19176"
		[/random]
		[random]
			value="5314"
		[/random]
		[random]
			value="3177"
		[/random]
		[random]
			value="8129"
			[results]
				checksum="tCqKmHsiED-aSszI7O22-<829293a.2Q.dlnc28.57ce1dW>jb9+1d07d0di5+>iJj<Xc,dfgi3jaIu4709h9k7j5aIju64996d07gkX.wsa4-pa.1d6>1alHg3c0nf<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="remterbacysihox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="17"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="HAPPYwolf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Brukhalian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="21"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="13"
			[/source]
			[destination]
				x="21"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="12"
			[/source]
			[destination]
				x="21"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jackdaniels has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KosmosmkII has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ser has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Blake has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Alia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="28"
				y="17"
			[/source]
			[destination]
				x="29"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="17"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="30"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TheLegion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="30"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bypass has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="17"
			[/source]
			[destination]
				x="24"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="3"
			x="23"
			y="20"
		[/recruit]
		[random]
			value="19319"
		[/random]
		[random]
			value="7073"
		[/random]
		[random]
			value="12998"
		[/random]
		[random]
			value="32221"
		[/random]
		[random]
			value="13492"
		[/random]
		[random]
			value="10955"
		[/random]
		[random]
			value="4066"
		[/random]
		[random]
			value="1274"
		[/random]
		[random]
			value="2380"
		[/random]
		[random]
			value="8054"
		[/random]
		[random]
			value="18888"
		[/random]
		[random]
			value="16849"
		[/random]
		[random]
			value="31849"
		[/random]
		[random]
			value="3441"
		[/random]
		[random]
			value="23835"
		[/random]
		[random]
			value="22088"
			[results]
				checksum="c<.Wh6lhoH5cJqL35Aq-i-mqm.d9Zle5h4etFddj>59C,41eb7b+5ebULj5,a63uJLsnGFILFmKNxpw1ACfHGNCMsIkLIRDAPJLRtOS3qVGwbwExycRTrJGw1tQFHnaw"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="13"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Wnxhunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="14"
			[/source]
			[destination]
				x="18"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Jasonian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Black_AdderX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
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	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spiderpig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gurply has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="29"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="suthbras has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="28"
				y="10"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="30"
				y="9"
			[/source]
			[destination]
				x="29"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="32"
				y="9"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="33"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="6"
			[/source]
			[destination]
				x="18"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="24161"
		[/random]
		[random]
			value="13774"
		[/random]
		[random]
			value="30441"
		[/random]
		[random]
			value="5920"
		[/random]
		[random]
			value="7891"
		[/random]
		[random]
			value="21988"
		[/random]
		[random]
			value="28841"
		[/random]
		[random]
			value="8479"
		[/random]
		[random]
			value="2906"
		[/random]
		[random]
			value="8198"
		[/random]
		[random]
			value="21850"
		[/random]
		[random]
			value="21249"
		[/random]
		[random]
			value="23064"
		[/random]
		[random]
			value="31198"
		[/random]
		[random]
			value="7124"
		[/random]
		[random]
			value="4299"
			[results]
				checksum="8X.sPOGIPQDQLabSc4,zcc2F6YS3EFTiJsabhCt.E6>10<hz+iS,.GTMCbIKCvADKqtoEHIzsHBqDsC>LqP<KteFMmSGQmZBxCERvsHoTTPRzBzP<VKIvH<VOJBssazA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="12"
				y="10"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="9"
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			[destination]
				x="8"
				y="12"
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	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="7"
				y="13"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="c4rLOs8 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
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			[destination]
				x="10"
				y="11"
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	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
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	[command]
		sent="yes"
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	[command]
		[move]
			[source]
				x="13"
				y="17"
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			[destination]
				x="11"
				y="19"
			[/destination]
		[/move]
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	[command]
		[move]
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="22"
				y="18"
			[/destination]
		[/move]
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="ghandor has logged into the lobby"
		[/speak]
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	[command]
		[move]
			[source]
				x="17"
				y="15"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tarrathiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="16"
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			[destination]
				x="16"
				y="17"
			[/destination]
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	[command]
		[move]
			[source]
				x="18"
				y="12"
			[/source]
			[destination]
				x="19"
				y="12"
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	[command]
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="19"
				y="11"
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	[command]
		[move]
			[source]
				x="19"
				y="11"
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			[destination]
				x="18"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hitchhiker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="38"
				y="14"
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			[destination]
				x="33"
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="DMC has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Polak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Azazel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="16"
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			[destination]
				x="33"
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	[command]
		[move]
			[source]
				x="23"
				y="20"
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			[destination]
				x="29"
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	[/command]
	[command]
		[move]
			[source]
				x="25"
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			[destination]
				x="30"
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="hbobenicio has logged into the lobby"
		[/speak]
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	[command]
		[move]
			[source]
				x="20"
				y="15"
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			[destination]
				x="26"
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	[command]
		[move]
			[source]
				x="21"
				y="13"
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			[destination]
				x="20"
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	[command]
		[recruit]
			value="7"
			x="23"
			y="20"
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		[random]
			value="21484"
		[/random]
		[random]
			value="12394"
		[/random]
		[random]
			value="11948"
		[/random]
		[random]
			value="3368"
		[/random]
		[random]
			value="26785"
		[/random]
		[random]
			value="10590"
		[/random]
		[random]
			value="1503"
		[/random]
		[random]
			value="2982"
		[/random]
		[random]
			value="544"
		[/random]
		[random]
			value="14898"
		[/random]
		[random]
			value="26283"
		[/random]
		[random]
			value="11681"
		[/random]
		[random]
			value="21582"
		[/random]
		[random]
			value="2954"
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		[random]
			value="19005"
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		[random]
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			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sp3cS100 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="28"
				y="17"
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		[/move]
	[/command]
	[command]
		[countdown_update]
			team="2"
			value="329000"
		[/countdown_update]
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	[command]
		[end_turn]
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	[/command]
	[command]
		[end_turn]
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	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="8"
				y="14"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="14"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ace has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="GOLL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="13"
				y="13"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="13"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tallomin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pkz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="11"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="5"
			[/source]
			[destination]
				x="13"
				y="8"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="23"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="9"
			[/source]
			[destination]
				x="27"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="27"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="16337"
		[/random]
		[random]
			value="7520"
		[/random]
		[random]
			value="14716"
		[/random]
		[random]
			value="19645"
		[/random]
		[random]
			value="2666"
		[/random]
		[random]
			value="8327"
		[/random]
		[random]
			value="4213"
		[/random]
		[random]
			value="2767"
		[/random]
		[random]
			value="23167"
		[/random]
		[random]
			value="6050"
		[/random]
		[random]
			value="25171"
		[/random]
		[random]
			value="10208"
		[/random]
		[random]
			value="8838"
		[/random]
		[random]
			value="23585"
		[/random]
		[random]
			value="20574"
		[/random]
		[random]
			value="30575"
			[results]
				checksum="8X.sPOGIPQDQLabSc4,zcc2F6YS3EFTiJsabhCt.E6>10<hz+iS,.GTMCbIKCvADKqtoEHIzsHBrBsC>LqP<KteFMmSGQmZBxCERvsHoTTPRzBzP<VKIvH<VOJBssazA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="32"
				y="12"
			[/source]
			[destination]
				x="33"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="32"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="30"
				y="12"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="33"
				y="13"
			[/source]
			[destination]
				x="33"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="halomaster119 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="20"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="wektor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="genericmathgeek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Blackwater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="6"
			[/source]
			[destination]
				x="24"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="29"
				y="12"
			[/source]
			[destination]
				x="32"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="12"
			[/source]
			[destination]
				x="27"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Alexooo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="29"
				y="10"
			[/source]
			[destination]
				x="27"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="33"
				y="12"
			[/source]
			[destination]
				x="34"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zollo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="280000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="12"
			[/source]
			[destination]
				x="17"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zepcome has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="18"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="souleater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="WaS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="15"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="16"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="20"
			[/source]
			[destination]
				x="17"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pkz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="18"
			[/source]
			[destination]
				x="18"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="13"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="28"
				y="17"
			[/source]
			[destination]
				x="24"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="your_friend_misery has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="29"
				y="18"
			[/source]
			[destination]
				x="31"
				y="19"
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		[/move]
	[/command]
	[command]
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
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	[command]
		[end_turn]
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	[command]
		[end_turn]
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	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="23"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="22"
				y="9"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="22"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="17"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="champion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bryce has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="John has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="32"
				y="12"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="30"
				y="9"
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		[/move]
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	[command]
		sent="yes"
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			[source]
				x="32"
				y="11"
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			[destination]
				x="31"
				y="9"
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	[command]
		sent="yes"
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			[source]
				x="33"
				y="11"
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			[destination]
				x="32"
				y="9"
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	[command]
		sent="yes"
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			[source]
				x="34"
				y="12"
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			[destination]
				x="27"
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		sent="yes"
		[speak]
			description="server"
			message="nathan has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gurplie has logged into the lobby"
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	[command]
		sent="yes"
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			[source]
				x="27"
				y="12"
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			[destination]
				x="23"
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	[command]
		sent="yes"
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				x="24"
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				x="24"
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	[command]
		sent="yes"
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				x="21"
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	[command]
		sent="yes"
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	[command]
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				x="15"
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			[destination]
				x="8"
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			value="7121"
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				chance="40"
				damage="9"
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		[random]
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			[results]
				chance="30"
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		[/random]
		[random]
			value="16342"
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				chance="40"
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		[/random]
		[random]
			value="1920"
			[results]
				chance="30"
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				dies="no"
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			description="server"
			message="button has logged into the lobby"
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				chance="40"
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		[random]
			value="14248"
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				chance="40"
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		[random]
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				chance="40"
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		[/random]
		[random]
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				chance="40"
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		[random]
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				chance="40"
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		[random]
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				chance="40"
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	[command]
		sent="yes"
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			description="server"
			message="kubi696 has logged into the lobby"
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			description="server"
			message="Ghanji has logged into the lobby"
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		[random]
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		[random]
			value="9090"
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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		sent="yes"
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			message="Lut has logged into the lobby"
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		[random]
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				chance="40"
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		[random]
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				chance="30"
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				chance="40"
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				y="14"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="28994"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9958"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7267"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31680"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2620"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10064"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13514"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4813"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25870"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29825"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29124"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7493"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28697"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12732"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7507"
			[results]
				chance="50"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tortid has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="15"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="23404"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24928"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="642"
			[results]
				chance="50"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="champion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="14"
			[/source]
			[destination]
				x="6"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="6"
				y="13"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="21898"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1589"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="20907"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17563"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6962"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28951"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20772"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22924"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="ScoutShine"
			message="another good turn for you, damage wise"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="19"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Craft4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="ScoutShine"
			message="seems this isn't my game today"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="choward has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="13"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="6544"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6655"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15160"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12422"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15276"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13714"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="6991"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20714"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="16"
			[/source]
			[destination]
				x="33"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Elinka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="15"
			[/source]
			[destination]
				x="34"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="34"
				y="14"
			[/source]
			[destination]
				x="33"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="33"
				y="15"
			[/source]
			[destination]
				x="33"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gorthaur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="kv_project has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="20"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="2"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="28412"
		[/random]
		[random]
			value="32461"
		[/random]
		[random]
			value="6781"
		[/random]
		[random]
			value="25522"
		[/random]
		[random]
			value="31284"
		[/random]
		[random]
			value="19324"
		[/random]
		[random]
			value="6062"
		[/random]
		[random]
			value="14251"
		[/random]
		[random]
			value="15337"
		[/random]
		[random]
			value="27841"
		[/random]
		[random]
			value="8946"
		[/random]
		[random]
			value="25054"
		[/random]
		[random]
			value="3472"
		[/random]
		[random]
			value="27213"
		[/random]
		[random]
			value="10510"
		[/random]
		[random]
			value="20623"
			[results]
				checksum="rbLJxNrwrfD3wB>wEe+YvJa<6<J><0<65+de8a7d7<b0bXY,<p08cYilkbWo>Yl8X9X<a97.kkddd4,,c0PpWJ3Zdk>dgQi+1>e-c-k,jfy-gbZGZ1Y3Jke+cb9o,l0a"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="marian_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="marian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="22"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="playerrebek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="6"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="10832"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30660"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7264"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5732"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28441"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="yogi"
			message="well, your stats are still ahead"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="416"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31657"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7049"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10648"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20318"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="ScoutShine"
			message="lmao on all the attacks that don't count yeah"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="ScoutShine"
			message="in fact, you win, gg, but this is taking ages, you're better, grats, cya"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ScoutShine has left the game."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="yogi takes control of side 1."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="champion has logged into the lobby"
		[/speak]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="1"
#textdomain wesnoth-multiplayer
	description=_ "Players must maneuver their units through the divisive terrain of this long-feared region, once the home of a legendary Elder Basilisk. The caves and the stark wilderness surrounding them are filled with the petrified forms of some of Wesnoth's greatest heroes."
	difficulty="NORMAL"
	experience_modifier="70"
	hash="iL.K59FpCyLA7AOWnhcNgoNLMZdeEXiU9EQ5yh5Q.-fxAJZxlr0Ln0JG3k6w4pEQ.oIcdlCd6cEuwP1Q,IDsDvX9rXl1,bKbXDwdyFClQFC5-R0zbBYATLk+BcJqNxDi"
	id="MU_multiplayer_Basilisk"
	label="2p - Caves of the Basilisk (1.4 rev1)"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Mm^Xm       , Gs^Fp       , Hh          , Gs^Fp       , Ww          , Ww          , Ww          , Gs^Fp       , Gg^Fet      , Hh          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Mm          , Gg^Fet      , Mm          , Gs^Fp       , Mm^Xm       , Gg^Fet      , Gg^Ve       , Gg          , Hh          , Mm          , Ww          , Gs^Fp       , Hh          , Gg          , Mm          , Gg^Fet      , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Ggf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Ggf         , Gg          , Hh          , Gg^Ve       , Hh          , Gs^Fp       , Mm          , Mm          , Ggf         , Gg          , Gg          , Ch          , 1 Kh        , Ch          , Gg          , Hh          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Kh          , Ch          , Gg          , Wwf         , Gg          , Ch          , Kh          , Gs^Fp       , Mm          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Re          , Hh          , Gs^Fp       , Gg^Ve       , Gg          , Gg          , Mm          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fp       , Re          , Gg          , Gg          , Re          , Xu          , Re          , Re^Uf       , Gg          , Gg          , Wwf         , Gg          , Gg^Fet      , Gg          , Gg          , Ss          , Re          , Xu          , Re          , Re          , Hh          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Xu          , Uh          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Mm          , Re          , Gg          , Re^Uf       , Mm          , Re          , Gg          , Gg          , Ww          , Xu          , Uh          , Uu^Vud      , Xu          , Re          , Gg          , Ww          , Re          , Gg          , Re          , Re          , Wwf         , Xu          , Xu          , Re^Uf       , Rd          , Re          , Re          , Hh          , Ggf         , Hh          , Wwf         , Xu          , Wwf         , Uu          , Uu^Uf       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Gs^Fp       , Hh          , Hh          , Re          , Gg          , Hh          , Gs^Fp       , Re          , Gg          , Ww          , Wo          , Ww          , Wwf         , Wwf         , Uh          , Uu^Uf       , Wwf         , Ww          , Ss^Vhs      , Re          , Xu          , Wwf         , Rd          , Rd          , Rd          , Rd          , Gs^Fp       , Hh          , Re^Uf       , Re          , Re          , Re          , Re^Uf       , Wwf         , Wwf         , Uu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Wwf         , Gg          , Ggf         , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Ww          , Ww          , Ww          , Xu          , Rd          , Xu          , Wwf         , Ww          , Ww          , Ww          , Xu          , Ww          , Uh          , Uu^Vu       , Rd          , Rd          , Rd          , Re          , Gg^Ve       , Re          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Fp       , Gs^Fp       , Re^Uf       , Gg          , Gg          , Re          , Re          , Re          , Re          , Ss^Vhs      , Re          , Gg          , Wwf         , Uh          , Xu          , Rd          , Xu          , Rd          , Ww          , Wo          , Uu          , Uh          , Ww          , Xu          , Xu          , Rd          , Rd          , Re          , Re          , Re          , Gs^Fp       , Hh          , Hh          , Re          , Re          , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Mm          , Hh          , Re          , Gg          , Re          , Re          , Hh          , Gs^Fp       , Ss          , Re          , Hh          , Re          , Wwf         , Xu          , Xu          , Rd          , Wwf         , Wwf         , Ww          , Uu^Uf       , Ww          , Ww          , Wwf         , Uu^Uf       , Xu          , Uh          , Wwf         , Rd          , Hh          , Hh          , Mm          , Gs^Fp       , Hh          , Gs^Fp       , Re          , Gg          , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Re^Uf       , Gg          , Gg          , Re          , Gs^Fp       , Re^Uf       , Gs^Fp       , Mm          , Gs^Fp       , Hh          , Re          , Rd          , Uh          , Xu          , Uu^Uf       , Ww          , Ww          , Uu          , Uu^Uf       , Ww          , Wwf         , Xu          , Rd          , Xu          , Xu          , Wwf         , Rd          , Re          , Gs^Fp       , Re          , Ss          , Re          , Re          , Gg          , Gg          , Re          , Re^Uf       , Mm          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Hh          , Re          , Hh          , Re          , Re          , Rd          , Rd          , Uu^Vu       , Xu          , Ww          , Uh          , Ww          , Wo          , Ww          , Rd          , Xu          , Rd          , Xu          , Uh          , Ww          , Gg          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Ggf         , Hh          , Hh          , Gs^Fp       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Wwf         , Hh          , Hh          , Gg          , Re          , Re          , Rd          , Re          , Rd          , Rd          , Rd          , Rd          , Rd          , Uh          , Xu          , Xu          , Ss^Vhs      , Ww          , Wwf         , Wwf         , Uh          , Rd          , Wwf         , Ww          , Wo          , Ww          , Gg          , Gg          , Re          , Re          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Gs^Fp       , Gg          , Gg          , Ggf         , Re          , Re          , Rd          , Rd          , Gs^Fp       , Xu          , Rd          , Wwf         , Wwf         , Re          , Re          , Re          , Ww          , Gg          , Uu^Uf       , Xu          , Wwf         , Uh          , Ww          , Ww          , Ww          , Gg          , Ss^Vhs      , Re          , Hh          , Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Uu^Uf       , Uu          , Wwf         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gs^Fp       , Re          , Re          , Uh          , Xu          , Xu          , Ss          , Re          , Gg          , Gg          , Gg          , Ww          , Gg          , Re          , Re^Uf       , Uu^Vud      , Xu          , Xu          , Gg          , Gg          , Gg          , Re          , Gg          , Gs^Fp       , Ggf         , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Uh          , Xu          , Xu          , Wwf         , Gg          , Re^Uf       , Re          , Re^Uf       , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gs^Fp       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Ggf         , Re          , Kh          , Gg          , Gg          , Wwf         , Gg          , Gg          , Kh          , Re          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg^Fet      , Gg          , Ch          , Ch          , Wwf         , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Gg^Fet      , Gg          , Gg^Ve       , Re          , Gg          , Gs^Fp       , Gg          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh          , Hh          , Gs^Fp       , Gg          , Gg          , Hh          , Mm          , 2 Kh        , Gs^Fp       , Gg          , Gg          , Gg^Ve       , Gs^Fp       , Gg          , Hh          , Hh          , Gs^Fp       , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Gs^Fp       , Gg^Fet      , Hh          , Ww          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Hh          , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Ww          , Ww          , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Mm          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Mm          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , Ww          , _off^_usr   , Gs^Fp       , _off^_usr   , Hh          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="330"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Caves of the Basilisk (1.4 rev1)"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="0"
	random_calls="0"
	random_seed="10664"
	random_start_time="no"
	snapshot="yes"
	turn_at="14"
	turns="-1"
	unit_wml_ids="Armageddon Drake,Dark Adept,Deathblade,Direwolf Rider,Dwarvish Fighter,Dwarvish Thunderer,Dwarvish Thunderguard,Dwarvish Ulfserker,Elder Wose,Elvish Marksman,Footpad,Ghost,Ghoul,Grand Knight,Grand Marshal,Iron Mauler,Mermaid Siren,Naga Myrmidon,Poacher,Saurian Flanker,Saurian Oracle,Sea Serpent,Skeleton,Skeleton Archer,Sky Drake,Thief,Vampire Bat,Walking Corpse,era_events"
	version="1.4.5"
	[side]
		action_bonus_count="0"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="1"
		controller="human"
		countdown_time="324446"
		current_player="human1"
		description="ScoutShine"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
		gold="16"
		income="0"
		leader_value="3"
		name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=Untote"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="0"
		recruit="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
		save_id="ScoutShine"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="north"
		user_team_name="Nord"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="11"
			y="11"
		[/village]
		[village]
			x="12"
			y="4"
		[/village]
		[village]
			x="17"
			y="3"
		[/village]
		[village]
			x="17"
			y="8"
		[/village]
		[village]
			x="22"
			y="9"
		[/village]
		[village]
			x="26"
			y="10"
		[/village]
		[village]
			x="31"
			y="6"
		[/village]
		[village]
			x="31"
			y="10"
		[/village]
		[unit]
			advances_to="Revenant,Deathblade"
			advanceto="Revenant,Deathblade"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="15"
			description="Skeleton-10072"
			die_sound="    skeleton-die-1.ogg,skeleton-die-2.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Skeleton"
			image="units/undead-skeletal/skeleton.png"
#textdomain wesnoth-units
			language_name=_ "Skeleton"
			level="1"
			max_attacks="1"
			max_experience="35"
			max_hitpoints="34"
			max_moves="5"
			movement="5"
			movement_type="undeadfoot"
			moves="0"
			race="undead"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Skeleton"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			value="15"
			x="7"
			y="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="axe"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/undead-skeletal/skeleton.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/undead-skeletal/skeleton-attack.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/undead-skeletal/skeleton-attackb.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/undead-skeletal/skeleton-attackb.png"
						sound="axe.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/undead-skeletal/skeleton-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/undead-skeletal/skeleton.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="100"
					image="units/undead-skeletal/skeleton-dying-1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/undead-skeletal/skeleton-dying-2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/undead-skeletal/skeleton-dying-3.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/undead-skeletal/skeleton-dying-4.png"
				[/frame]
				[frame]
					begin="400"
					end="500"
					image="units/undead-skeletal/skeleton-dying-5.png"
				[/frame]
				[frame]
					begin="500"
					end="600"
					image="units/undead-skeletal/skeleton-dying-6.png"
				[/frame]
				[frame]
					begin="600"
					end="700"
					image="units/undead-skeletal/skeleton-dying-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/undead-skeletal/skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead-skeletal/skeleton-defend.png"
						sound="    skeleton-hit-1.ogg,skeleton-hit-2.ogg,skeleton-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead-skeletal/skeleton-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead-skeletal/skeleton.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
			[/idle_anim]
			[recruit_anim]
				[frame]
					alpha="0~1:300"
					begin="-200"
					end="100"
					image="units/undead-skeletal/skeleton-dying-7.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/undead-skeletal/skeleton-dying-6.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/undead-skeletal/skeleton-dying-5.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/undead-skeletal/skeleton-dying-4.png"
				[/frame]
				[frame]
					begin="400"
					end="500"
					image="units/undead-skeletal/skeleton-dying-3.png"
				[/frame]
				[frame]
					begin="500"
					end="600"
					image="units/undead-skeletal/skeleton-dying-2.png"
				[/frame]
				[frame]
					begin="600"
					end="700"
					image="units/undead-skeletal/skeleton-dying-1.png"
				[/frame]
			[/recruit_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="3"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="90"
				forest="50"
				fungus="40"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="150"
				blade="60"
				cold="40"
				fire="120"
				impact="120"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					id="submerge"
					name=_ "submerge"
					name_inactive=_ "submerge"
					[filter_self]
						[filter_location]
							terrain="Wo"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[variables]
			[/variables]
			[status]
				not_living="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "axe"
				icon="attacks/axe-undead.png"
				name="axe"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Necrophage"
			advanceto="Necrophage"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="16"
			description="Ghoul-12314"
			die_sound="ghoul-hit.wav"
			ellipse="misc/ellipse"
			experience="4"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Ghoul"
			image="units/undead/ghoul.png"
#textdomain wesnoth-units
			language_name=_ "Ghoul"
			level="1"
			max_attacks="1"
			max_experience="35"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="gruefoot"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/ghoul.png"
			race="undead"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Ghoul"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			value="16"
			x="10"
			y="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/undead/ghoul.png"
				[/frame]
				[frame]
					begin="-200"
					end="-125"
					image="units/undead/ghoul-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-125"
						end="-50"
						image="units/undead/ghoul-attack-2.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-125"
						end="-50"
						image="units/undead/ghoul-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[if]
					hits="hit"
					poisoned_sound_start_time="-100"
					[secondary_unit_filter]
						[not]
							[wml_filter]
								[status]
									poisoned="yes"
								[/status]
							[/wml_filter]
						[/not]
					[/secondary_unit_filter]
					[poisoned_sound_frame]
						duration="100"
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
				[frame]
					begin="-50"
					end="50"
					image="units/undead/ghoul-attack-3.png"
				[/frame]
				[frame]
					begin="50"
					end="125"
					image="units/undead/ghoul-attack-4.png"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/undead/ghoul.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/undead/ghoul-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/ghoul-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead/ghoul-defend-2.png"
						sound="ghoul-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead/ghoul-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead/ghoul-defend-1.png"
				[/frame]
			[/defend]
			[trait]
				availability="musthave"
#textdomain wesnoth
				description=_ "Fights normally during unfavorable times of day/night"
				female_name=_ "female^fearless"
				id="fearless"
				male_name=_ "fearless"
			[/trait]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="90"
				forest="50"
				fungus="40"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="90"
				cold="60"
				fire="90"
				impact="100"
				pierce="70"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				not_living="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "claws"
				icon="attacks/claws-undead.png"
				name="claws"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[poison]
#textdomain wesnoth
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="network"
			cost="28"
			current_player="ScoutShine"
			description="ScoutShine"
			die_sound="skeleton-big-die.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="0"
			goto_y="0"
			hitpoints="39"
			id="Deathblade"
			image="units/undead-skeletal/deathblade.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Deathblade"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="undeadfoot"
			moves="0"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="330"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="200"
			name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=Untote"
			race="undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			random_traits="no"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			resting="yes"
			save_id="ScoutShine"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Deathblade"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="human1"
			user_team_name="Nord"
			value="28"
			village_gold="2"
			x="11"
			y="11"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="axe"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/undead-skeletal/deathblade-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/undead-skeletal/deathblade-attack2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/undead-skeletal/deathblade-attack2.png"
						sound="axe.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/undead-skeletal/deathblade-attack3.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/undead-skeletal/deathblade-defend-1.png"
				[/frame]
			[/attack_anim]
			[recruit_anim]
				[frame]
					alpha="0~1:300"
					begin="-200"
					end="100"
					image="units/undead-skeletal/deathblade-dying-7.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/undead-skeletal/deathblade-dying-6.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/undead-skeletal/deathblade-dying-5.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/undead-skeletal/deathblade-dying-4.png"
				[/frame]
				[frame]
					begin="400"
					end="500"
					image="units/undead-skeletal/deathblade-dying-3.png"
				[/frame]
				[frame]
					begin="500"
					end="600"
					image="units/undead-skeletal/deathblade-dying-2.png"
				[/frame]
				[frame]
					begin="600"
					end="700"
					image="units/undead-skeletal/deathblade-dying-1.png"
				[/frame]
			[/recruit_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="3"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="90"
				forest="50"
				fungus="40"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="150"
				blade="60"
				cold="40"
				fire="120"
				impact="120"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
					description=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					id="submerge"
					name=_ "submerge"
					name_inactive=_ "submerge"
					[filter_self]
						[filter_location]
							terrain="Wo"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				not_living="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "axe"
				icon="attacks/axe-deathblade.png"
				name="axe"
				number="5"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Necrophage"
			advanceto="Necrophage"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Ghoul-4255"
			die_sound="ghoul-hit.wav"
			ellipse="misc/ellipse"
			experience="4"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="6"
			id="Ghoul"
			image="units/undead/ghoul.png"
#textdomain wesnoth-units
			language_name=_ "Ghoul"
			level="1"
			max_attacks="1"
			max_experience="35"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="gruefoot"
			moves="5"
			profile="portraits/Alex_Jarocha-Ernst/ghoul.png"
			race="undead"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Ghoul"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			value="16"
			x="12"
			y="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/undead/ghoul.png"
				[/frame]
				[frame]
					begin="-200"
					end="-125"
					image="units/undead/ghoul-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-125"
						end="-50"
						image="units/undead/ghoul-attack-2.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-125"
						end="-50"
						image="units/undead/ghoul-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[if]
					hits="hit"
					poisoned_sound_start_time="-100"
					[secondary_unit_filter]
						[not]
							[wml_filter]
								[status]
									poisoned="yes"
								[/status]
							[/wml_filter]
						[/not]
					[/secondary_unit_filter]
					[poisoned_sound_frame]
						duration="100"
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
				[frame]
					begin="-50"
					end="50"
					image="units/undead/ghoul-attack-3.png"
				[/frame]
				[frame]
					begin="50"
					end="125"
					image="units/undead/ghoul-attack-4.png"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/undead/ghoul.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/undead/ghoul-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/ghoul-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead/ghoul-defend-2.png"
						sound="ghoul-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead/ghoul-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead/ghoul-defend-1.png"
				[/frame]
			[/defend]
			[trait]
				availability="musthave"
#textdomain wesnoth
				description=_ "Fights normally during unfavorable times of day/night"
				female_name=_ "female^fearless"
				id="fearless"
				male_name=_ "fearless"
			[/trait]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="90"
				forest="50"
				fungus="40"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="90"
				cold="60"
				fire="90"
				impact="100"
				pierce="70"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				not_living="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "claws"
				icon="attacks/claws-undead.png"
				name="claws"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[poison]
#textdomain wesnoth
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Blood Bat"
			advanceto="Blood Bat"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Vampire Bat-14821"
			die_sound="bat-flapping.wav"
			ellipse="misc/ellipse-nozoc"
			experience="1"
			facing="sw"
			flag_rgb="magenta"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="17"
			id="Vampire Bat"
			image="units/undead/bat-se-3.png"
#textdomain wesnoth-units
			language_name=_ "Vampire Bat"
			level="0"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="16"
			max_moves="8"
			movement="8"
			movement_type="smallfly"
			moves="8"
			race="bats"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Vampire Bat"
			undead_variation="bat"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			value="13"
			x="14"
			y="10"
			zoc="0"
			[attack_anim]
				direction="s,se,sw"
				offset="0.0~0.9:200,0.9~0.0:160"
				start_time="-200"
				[attack_filter]
					name="fangs"
				[/attack_filter]
				[frame]
					duration="30"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-se-1.png"
					sound="bat-flapping.wav"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-se-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="70"
						image="units/undead/bat-se-4.png"
						sound="bite-small.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="70"
						image="units/undead/bat-se-4.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="50"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="40"
					image="units/undead/bat-se-3.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n,ne,nw"
				offset="0.0~0.9:200,0.9~0.0:160"
				start_time="-200"
				[attack_filter]
					name="fangs"
				[/attack_filter]
				[frame]
					duration="30"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-ne-1.png"
					sound="bat-flapping.wav"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="70"
						image="units/undead/bat-ne-4.png"
						sound="bite-small.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="70"
						image="units/undead/bat-ne-4.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="50"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="40"
					image="units/undead/bat-ne-3.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="s,sw,se"
				start_time="-126"
				[if]
					hits="miss"
					offset="0.0~-0.15,-0.15~0.0"
				[/if]
				[frame]
					duration="1"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/bat-se-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead/bat-se-4.png"
						sound="    bat-hit-1.ogg,bat-hit-2.ogg,bat-hit-3.ogg,bat-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead/bat-se-4.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead/bat-se-3.png"
				[/frame]
			[/defend]
			[defend]
				direction="n,nw,ne"
				start_time="-126"
				[if]
					hits="miss"
					offset="0.0~-0.15,-0.15~0.0"
				[/if]
				[frame]
					duration="1"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/bat-ne-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead/bat-ne-4.png"
						sound="    bat-hit-1.ogg,bat-hit-2.ogg,bat-hit-3.ogg,bat-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead/bat-ne-4.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead/bat-ne-3.png"
				[/frame]
			[/defend]
			[standing_anim]
				direction="s,se,sw"
				start_time="0"
				[frame]
					duration="50"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="80"
					image="units/undead/bat-se-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-se-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/undead/bat-se-5.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-se-4.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				direction="n,ne,nw"
				start_time="0"
				[frame]
					duration="50"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="80"
					image="units/undead/bat-ne-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-ne-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/undead/bat-ne-5.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-ne-4.png"
				[/frame]
			[/standing_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="1"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="40"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="40"
				forest="40"
				fungus="40"
				grassland="40"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="40"
				swamp_water="40"
				tundra="40"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="70"
				fire="100"
				impact="120"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="2"
				range="melee"
				type="blade"
				[specials]
					[drains]
#textdomain wesnoth
						description=_ "Drain:
This unit drains health from living units, healing itself for half the amount of damage it deals (rounded down)."
						id="drains"
						name=_ "drains"
					[/drains]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dark Sorcerer"
			advanceto="Dark Sorcerer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Dark Adept-25979-Cyllyran"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Dark Adept"
			ignore_race_traits="yes"
			image="units/undead-necromancers/adept+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Dark Adept"
			level="1"
			max_attacks="1"
			max_experience="48"
			max_hitpoints="28"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Kitty/human-dark-adept+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Dark Adept"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Cyllyran"
			value="16"
			x="18"
			y="5"
			zoc="1"
			[attack_anim]
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-50"
					end="150"
					image="projectiles/darkmissile-n.png"
					image_diagonal="projectiles/darkmissile-ne.png"
				[/missile_frame]
				[frame]
					begin="-450"
					end="-420"
					image="units/undead-necromancers/adept+female.png"
				[/frame]
				[frame]
					begin="-420"
					end="-395"
					image="units/undead-necromancers/adept+female-magic-1.png"
				[/frame]
				[frame]
					begin="-395"
					end="-320"
					image="units/undead-necromancers/adept+female-magic-2.png"
				[/frame]
				[frame]
					begin="-320"
					end="-300"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-300"
					end="-250"
					halo="halo/undead/dark-magic-1.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-250"
					end="-200"
					halo="halo/undead/dark-magic-2.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					halo="halo/undead/dark-magic-3.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					halo="halo/undead/dark-magic-4.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					halo="halo/undead/dark-magic-5.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-50"
						end="0"
						halo="halo/undead/dark-magic-6.png"
						halo_x="0"
						halo_y="-12"
						image="units/undead-necromancers/adept+female-magic-3.png"
						sound="magic-dark-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-50"
						end="0"
						halo="halo/undead/dark-magic-6.png"
						halo_x="0"
						halo_y="-12"
						image="units/undead-necromancers/adept+female-magic-3.png"
						sound="magic-dark.ogg"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="50"
					image="units/undead-necromancers/adept+female-magic-2.png"
				[/frame]
				[frame]
					begin="50"
					end="90"
					image="units/undead-necromancers/adept+female-magic-1.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/undead-necromancers/adept+female.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="100"
					image="units/undead-necromancers/adept-die1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/undead-necromancers/adept-die2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/undead-necromancers/adept-die3.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/undead-necromancers/adept-die4.png"
				[/frame]
				[frame]
					begin="400"
					end="520"
					image="units/undead-necromancers/adept-die5.png"
				[/frame]
				[frame]
					begin="520"
					end="640"
					image="units/undead-necromancers/adept-die6.png"
				[/frame]
				[frame]
					begin="640"
					end="780"
					image="units/undead-necromancers/adept-die7.png"
				[/frame]
				[frame]
					begin="780"
					end="900"
					image="units/undead-necromancers/adept-die8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/undead-necromancers/adept+female-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-necromancers/adept+female-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead-necromancers/adept+female-defend-2.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead-necromancers/adept+female-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead-necromancers/adept+female-defend-1.png"
				[/frame]
			[/defend]
			[trait]
#textdomain wesnoth
				female_name=_ "female^quick"
				id="quick"
				male_name=_ "quick"
				[effect]
					apply_to="movement"
					increase="1"
				[/effect]
				[effect]
					apply_to="hitpoints"
					increase_total="-5%"
				[/effect]
			[/trait]
			[trait]
				female_name=_ "female^intelligent"
				id="intelligent"
				male_name=_ "intelligent"
				[effect]
					apply_to="max_experience"
					increase="-20%"
				[/effect]
			[/trait]
			[trait]
				female_name=_ "female^resilient"
				id="resilient"
				male_name=_ "resilient"
				[effect]
					apply_to="hitpoints"
					increase_total="4"
				[/effect]
				[effect]
					apply_to="hitpoints"
					increase_total="1"
					times="per level"
				[/effect]
			[/trait]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="10"
#textdomain wesnoth-units
				description=_ "chill wave"
				icon="attacks/iceball.png"
				name="chill wave"
				number="2"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "shadow wave"
				icon="attacks/dark-missile.png"
				name="shadow wave"
				number="2"
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Wraith,Shadow"
			advanceto="Wraith,Shadow"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="20"
			description="Ghost-8129"
			die_sound="wail-long.wav"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="18"
			id="Ghost"
			image="units/undead/ghost-s-2.png"
#textdomain wesnoth-units
			language_name=_ "Ghost"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="18"
			max_moves="7"
			movement="7"
			movement_type="undeadspirit"
			moves="7"
			race="undead"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Ghost"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			value="20"
			x="18"
			y="9"
			zoc="1"
			[attack_anim]
				start_time="-200"
				[attack_filter]
					name="wail"
				[/attack_filter]
				[if]
					direction="n,ne,nw"
					[missile_frame]
						begin="-300"
						end="-230"
						image="projectiles/wailprojectile-n-1.png"
						image_diagonal="projectiles/wailprojectile-ne-1.png"
					[/missile_frame]
					[missile_frame]
						begin="-230"
						end="-160"
						image="projectiles/wailprojectile-n-2.png"
						image_diagonal="projectiles/wailprojectile-ne-2.png"
					[/missile_frame]
					[missile_frame]
						begin="-160"
						end="0"
						image="projectiles/wailprojectile-n-3.png"
						image_diagonal="projectiles/wailprojectile-ne-3.png"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="40"
						image="projectiles/wailprojectile-n-4.png"
						image_diagonal="projectiles/wailprojectile-ne-4.png"
					[/missile_frame]
					[missile_frame]
						begin="40"
						end="80"
						image="projectiles/wailprojectile-n-5.png"
						image_diagonal="projectiles/wailprojectile-ne-5.png"
					[/missile_frame]
					[missile_frame]
						begin="80"
						end="120"
						image="projectiles/wailprojectile-n-6.png"
						image_diagonal="projectiles/wailprojectile-ne-6.png"
					[/missile_frame]
				[/if]
				[else]
					direction="s,se,sw"
					[missile_frame]
						begin="-300"
						end="-230"
						image="projectiles/wailprojectile-s-1.png"
						image_diagonal="projectiles/wailprojectile-se-1.png"
					[/missile_frame]
					[missile_frame]
						begin="-230"
						end="-160"
						image="projectiles/wailprojectile-s-2.png"
						image_diagonal="projectiles/wailprojectile-se-2.png"
					[/missile_frame]
					[missile_frame]
						begin="-160"
						end="0"
						image="projectiles/wailprojectile-s-3.png"
						image_diagonal="projectiles/wailprojectile-se-3.png"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="40"
						image="projectiles/wailprojectile-s-4.png"
						image_diagonal="projectiles/wailprojectile-se-4.png"
					[/missile_frame]
					[missile_frame]
						begin="40"
						end="80"
						image="projectiles/wailprojectile-s-5.png"
						image_diagonal="projectiles/wailprojectile-se-5.png"
					[/missile_frame]
					[missile_frame]
						begin="80"
						end="120"
						image="projectiles/wailprojectile-s-6.png"
						image_diagonal="projectiles/wailprojectile-se-6.png"
					[/missile_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration="25"
						image="units/undead/ghost-s-2.png"
					[/frame]
					[frame]
						duration="75"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-s-attack-2.png"
						sound="wail-sml.wav"
					[/frame]
					[frame]
						duration="75"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="25"
						image="units/undead/ghost-s-2.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration="25"
						image="units/undead/ghost-n-2.png"
					[/frame]
					[frame]
						duration="75"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-n-attack-2.png"
						sound="wail-sml.wav"
					[/frame]
					[frame]
						duration="75"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="25"
						image="units/undead/ghost-n-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				alpha="0.8~0.0:425,0.0~0.8:225"
				direction="s,se,sw"
				offset="0.0~1.0:425,0.0:225"
				start_time="-500"
				[attack_filter]
					name="touch"
				[/attack_filter]
				[frame]
					duration="25"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="175"
					image="units/undead/ghost-s-attack-1.png"
				[/frame]
				[frame]
					duration="175"
					image="units/undead/ghost-s-attack-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/ghost-s-attack-3.png"
					sound="wail-sml.wav"
				[/frame]
				[frame]
					duration="75"
					image="units/undead/ghost-s-attack-2.png"
				[/frame]
				[frame]
					duration="75"
					image="units/undead/ghost-s-attack-1.png"
				[/frame]
				[frame]
					duration="25"
					image="units/undead/ghost-s-2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				alpha="0.8~0.0:425,0.0~0.8:225"
				direction="n,ne,nw"
				offset="0.0~1.0:425,0.0:225"
				start_time="-500"
				[attack_filter]
					name="touch"
				[/attack_filter]
				[frame]
					duration="25"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="175"
					image="units/undead/ghost-n-attack-1.png"
				[/frame]
				[frame]
					duration="175"
					image="units/undead/ghost-n-attack-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/ghost-n-attack-3.png"
					sound="wail-sml.wav"
				[/frame]
				[frame]
					duration="75"
					image="units/undead/ghost-n-attack-2.png"
				[/frame]
				[frame]
					duration="75"
					image="units/undead/ghost-n-attack-1.png"
				[/frame]
				[frame]
					duration="25"
					image="units/undead/ghost-n-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="s,se,sw"
				start_time="-126"
				[if]
					alpha="0.8~0.5:126,0.5~0.8:126"
					hits="hit,kill"
					offset="0.0~-0.05:126,-0.05~0.0:126"
					[frame]
						duration="1"
						image="units/undead/ghost-s-2.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-s-attack-1.png"
						sound="wail-sml.wav"
					[/frame]
					[frame]
						duration="1"
						image="units/undead/ghost-s-2.png"
					[/frame]
				[/if]
				[else]
					alpha="0.8~0.25:126,0.25~0.8:126"
					hits="miss"
					offset="0.0~-0.1:126,-0.1~0.0:126"
					[frame]
						duration="1"
						image="units/undead/ghost-s-2.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="1"
						image="units/undead/ghost-s-2.png"
					[/frame]
				[/else]
			[/defend]
			[defend]
				direction="n,ne,nw"
				start_time="-126"
				[if]
					alpha="0.8~0.5:126,0.5~0.8:126"
					hits="hit,kill"
					offset="0.0~-0.05:126,-0.05~0.0:126"
					[frame]
						duration="1"
						image="units/undead/ghost-n-2.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-n-attack-1.png"
						sound="wail-sml.wav"
					[/frame]
					[frame]
						duration="1"
						image="units/undead/ghost-n-2.png"
					[/frame]
				[/if]
				[else]
					alpha="0.8~0.25:126,0.25~0.8:126"
					hits="miss"
					offset="0.0~-0.1:126,-0.1~0.0:126"
					[frame]
						duration="1"
						image="units/undead/ghost-n-2.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="1"
						image="units/undead/ghost-n-2.png"
					[/frame]
				[/else]
			[/defend]
			[standing_anim]
				alpha="0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400"
				direction="s,se,sw"
				start_time="0"
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-3.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				alpha="0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400"
				direction="n,ne,nw"
				start_time="0"
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-3.png"
				[/frame]
			[/standing_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="2"
				swamp_water="1"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="50"
				castle="50"
				cave="50"
				cavewall="50"
				deep_water="50"
				forest="50"
				fungus="50"
				grassland="50"
				hills="50"
				mountains="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				tundra="50"
				village="50"
			[/defense]
			[resistance]
				arcane="110"
				blade="50"
				cold="30"
				fire="90"
				impact="50"
				pierce="50"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				not_living="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "touch"
				icon="attacks/touch-undead.png"
				name="touch"
				number="3"
				range="melee"
				type="arcane"
				[specials]
					[drains]
#textdomain wesnoth
						description=_ "Drain:
This unit drains health from living units, healing itself for half the amount of damage it deals (rounded down)."
						id="drains"
						name=_ "drains"
					[/drains]
				[/specials]
			[/attack]
			[attack]
				damage="3"
#textdomain wesnoth-units
				description=_ "wail"
				name="wail"
				number="3"
				range="ranged"
				type="cold"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Wraith,Shadow"
			advanceto="Wraith,Shadow"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="20"
			description="Ghost-6417"
			die_sound="wail-long.wav"
			ellipse="misc/ellipse"
			experience="2"
			facing="sw"
			flag_rgb="magenta"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="18"
			id="Ghost"
			image="units/undead/ghost-s-2.png"
#textdomain wesnoth-units
			language_name=_ "Ghost"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="18"
			max_moves="7"
			movement="7"
			movement_type="undeadspirit"
			moves="7"
			race="undead"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Ghost"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			value="20"
			x="21"
			y="12"
			zoc="1"
			[attack_anim]
				start_time="-200"
				[attack_filter]
					name="wail"
				[/attack_filter]
				[if]
					direction="n,ne,nw"
					[missile_frame]
						begin="-300"
						end="-230"
						image="projectiles/wailprojectile-n-1.png"
						image_diagonal="projectiles/wailprojectile-ne-1.png"
					[/missile_frame]
					[missile_frame]
						begin="-230"
						end="-160"
						image="projectiles/wailprojectile-n-2.png"
						image_diagonal="projectiles/wailprojectile-ne-2.png"
					[/missile_frame]
					[missile_frame]
						begin="-160"
						end="0"
						image="projectiles/wailprojectile-n-3.png"
						image_diagonal="projectiles/wailprojectile-ne-3.png"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="40"
						image="projectiles/wailprojectile-n-4.png"
						image_diagonal="projectiles/wailprojectile-ne-4.png"
					[/missile_frame]
					[missile_frame]
						begin="40"
						end="80"
						image="projectiles/wailprojectile-n-5.png"
						image_diagonal="projectiles/wailprojectile-ne-5.png"
					[/missile_frame]
					[missile_frame]
						begin="80"
						end="120"
						image="projectiles/wailprojectile-n-6.png"
						image_diagonal="projectiles/wailprojectile-ne-6.png"
					[/missile_frame]
				[/if]
				[else]
					direction="s,se,sw"
					[missile_frame]
						begin="-300"
						end="-230"
						image="projectiles/wailprojectile-s-1.png"
						image_diagonal="projectiles/wailprojectile-se-1.png"
					[/missile_frame]
					[missile_frame]
						begin="-230"
						end="-160"
						image="projectiles/wailprojectile-s-2.png"
						image_diagonal="projectiles/wailprojectile-se-2.png"
					[/missile_frame]
					[missile_frame]
						begin="-160"
						end="0"
						image="projectiles/wailprojectile-s-3.png"
						image_diagonal="projectiles/wailprojectile-se-3.png"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="40"
						image="projectiles/wailprojectile-s-4.png"
						image_diagonal="projectiles/wailprojectile-se-4.png"
					[/missile_frame]
					[missile_frame]
						begin="40"
						end="80"
						image="projectiles/wailprojectile-s-5.png"
						image_diagonal="projectiles/wailprojectile-se-5.png"
					[/missile_frame]
					[missile_frame]
						begin="80"
						end="120"
						image="projectiles/wailprojectile-s-6.png"
						image_diagonal="projectiles/wailprojectile-se-6.png"
					[/missile_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration="25"
						image="units/undead/ghost-s-2.png"
					[/frame]
					[frame]
						duration="75"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-s-attack-2.png"
						sound="wail-sml.wav"
					[/frame]
					[frame]
						duration="75"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="25"
						image="units/undead/ghost-s-2.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration="25"
						image="units/undead/ghost-n-2.png"
					[/frame]
					[frame]
						duration="75"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-n-attack-2.png"
						sound="wail-sml.wav"
					[/frame]
					[frame]
						duration="75"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="25"
						image="units/undead/ghost-n-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				alpha="0.8~0.0:425,0.0~0.8:225"
				direction="s,se,sw"
				offset="0.0~1.0:425,0.0:225"
				start_time="-500"
				[attack_filter]
					name="touch"
				[/attack_filter]
				[frame]
					duration="25"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="175"
					image="units/undead/ghost-s-attack-1.png"
				[/frame]
				[frame]
					duration="175"
					image="units/undead/ghost-s-attack-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/ghost-s-attack-3.png"
					sound="wail-sml.wav"
				[/frame]
				[frame]
					duration="75"
					image="units/undead/ghost-s-attack-2.png"
				[/frame]
				[frame]
					duration="75"
					image="units/undead/ghost-s-attack-1.png"
				[/frame]
				[frame]
					duration="25"
					image="units/undead/ghost-s-2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				alpha="0.8~0.0:425,0.0~0.8:225"
				direction="n,ne,nw"
				offset="0.0~1.0:425,0.0:225"
				start_time="-500"
				[attack_filter]
					name="touch"
				[/attack_filter]
				[frame]
					duration="25"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="175"
					image="units/undead/ghost-n-attack-1.png"
				[/frame]
				[frame]
					duration="175"
					image="units/undead/ghost-n-attack-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/ghost-n-attack-3.png"
					sound="wail-sml.wav"
				[/frame]
				[frame]
					duration="75"
					image="units/undead/ghost-n-attack-2.png"
				[/frame]
				[frame]
					duration="75"
					image="units/undead/ghost-n-attack-1.png"
				[/frame]
				[frame]
					duration="25"
					image="units/undead/ghost-n-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="s,se,sw"
				start_time="-126"
				[if]
					alpha="0.8~0.5:126,0.5~0.8:126"
					hits="hit,kill"
					offset="0.0~-0.05:126,-0.05~0.0:126"
					[frame]
						duration="1"
						image="units/undead/ghost-s-2.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-s-attack-1.png"
						sound="wail-sml.wav"
					[/frame]
					[frame]
						duration="1"
						image="units/undead/ghost-s-2.png"
					[/frame]
				[/if]
				[else]
					alpha="0.8~0.25:126,0.25~0.8:126"
					hits="miss"
					offset="0.0~-0.1:126,-0.1~0.0:126"
					[frame]
						duration="1"
						image="units/undead/ghost-s-2.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-s-attack-1.png"
					[/frame]
					[frame]
						duration="1"
						image="units/undead/ghost-s-2.png"
					[/frame]
				[/else]
			[/defend]
			[defend]
				direction="n,ne,nw"
				start_time="-126"
				[if]
					alpha="0.8~0.5:126,0.5~0.8:126"
					hits="hit,kill"
					offset="0.0~-0.05:126,-0.05~0.0:126"
					[frame]
						duration="1"
						image="units/undead/ghost-n-2.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-n-attack-1.png"
						sound="wail-sml.wav"
					[/frame]
					[frame]
						duration="1"
						image="units/undead/ghost-n-2.png"
					[/frame]
				[/if]
				[else]
					alpha="0.8~0.25:126,0.25~0.8:126"
					hits="miss"
					offset="0.0~-0.1:126,-0.1~0.0:126"
					[frame]
						duration="1"
						image="units/undead/ghost-n-2.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/ghost-n-attack-1.png"
					[/frame]
					[frame]
						duration="1"
						image="units/undead/ghost-n-2.png"
					[/frame]
				[/else]
			[/defend]
			[standing_anim]
				alpha="0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400"
				direction="s,se,sw"
				start_time="0"
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-s-3.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				alpha="0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400"
				direction="n,ne,nw"
				start_time="0"
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-3.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-1.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-2.png"
				[/frame]
				[frame]
					duration="250"
					image="units/undead/ghost-n-3.png"
				[/frame]
			[/standing_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="2"
				swamp_water="1"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="50"
				castle="50"
				cave="50"
				cavewall="50"
				deep_water="50"
				forest="50"
				fungus="50"
				grassland="50"
				hills="50"
				mountains="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				tundra="50"
				village="50"
			[/defense]
			[resistance]
				arcane="110"
				blade="50"
				cold="30"
				fire="90"
				impact="50"
				pierce="50"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				not_living="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "touch"
				icon="attacks/touch-undead.png"
				name="touch"
				number="3"
				range="melee"
				type="arcane"
				[specials]
					[drains]
#textdomain wesnoth
						description=_ "Drain:
This unit drains health from living units, healing itself for half the amount of damage it deals (rounded down)."
						id="drains"
						name=_ "drains"
					[/drains]
				[/specials]
			[/attack]
			[attack]
				damage="3"
#textdomain wesnoth-units
				description=_ "wail"
				name="wail"
				number="3"
				range="ranged"
				type="cold"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Blood Bat"
			advanceto="Blood Bat"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Vampire Bat-22226"
			die_sound="bat-flapping.wav"
			ellipse="misc/ellipse-nozoc"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="16"
			id="Vampire Bat"
			image="units/undead/bat-se-3.png"
#textdomain wesnoth-units
			language_name=_ "Vampire Bat"
			level="0"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="16"
			max_moves="8"
			movement="8"
			movement_type="smallfly"
			moves="9"
			race="bats"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Vampire Bat"
			undead_variation="bat"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			value="13"
			x="24"
			y="5"
			zoc="0"
			[attack_anim]
				direction="s,se,sw"
				offset="0.0~0.9:200,0.9~0.0:160"
				start_time="-200"
				[attack_filter]
					name="fangs"
				[/attack_filter]
				[frame]
					duration="30"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-se-1.png"
					sound="bat-flapping.wav"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-se-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="70"
						image="units/undead/bat-se-4.png"
						sound="bite-small.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="70"
						image="units/undead/bat-se-4.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="50"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="40"
					image="units/undead/bat-se-3.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n,ne,nw"
				offset="0.0~0.9:200,0.9~0.0:160"
				start_time="-200"
				[attack_filter]
					name="fangs"
				[/attack_filter]
				[frame]
					duration="30"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-ne-1.png"
					sound="bat-flapping.wav"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="30"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="70"
						image="units/undead/bat-ne-4.png"
						sound="bite-small.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="70"
						image="units/undead/bat-ne-4.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="50"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="40"
					image="units/undead/bat-ne-3.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="s,sw,se"
				start_time="-126"
				[if]
					hits="miss"
					offset="0.0~-0.15,-0.15~0.0"
				[/if]
				[frame]
					duration="1"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/bat-se-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead/bat-se-4.png"
						sound="    bat-hit-1.ogg,bat-hit-2.ogg,bat-hit-3.ogg,bat-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead/bat-se-4.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead/bat-se-3.png"
				[/frame]
			[/defend]
			[defend]
				direction="n,nw,ne"
				start_time="-126"
				[if]
					hits="miss"
					offset="0.0~-0.15,-0.15~0.0"
				[/if]
				[frame]
					duration="1"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/bat-ne-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead/bat-ne-4.png"
						sound="    bat-hit-1.ogg,bat-hit-2.ogg,bat-hit-3.ogg,bat-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead/bat-ne-4.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead/bat-ne-3.png"
				[/frame]
			[/defend]
			[standing_anim]
				direction="s,se,sw"
				start_time="0"
				[frame]
					duration="50"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="80"
					image="units/undead/bat-se-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-se-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/undead/bat-se-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-se-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/undead/bat-se-5.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-se-4.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				direction="n,ne,nw"
				start_time="0"
				[frame]
					duration="50"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="80"
					image="units/undead/bat-ne-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-ne-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/undead/bat-ne-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-ne-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/undead/bat-ne-5.png"
				[/frame]
				[frame]
					duration="60"
					image="units/undead/bat-ne-4.png"
				[/frame]
			[/standing_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="1"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="40"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="40"
				forest="40"
				fungus="40"
				grassland="40"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="40"
				swamp_water="40"
				tundra="40"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="70"
				fire="100"
				impact="120"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="2"
				range="melee"
				type="blade"
				[specials]
					[drains]
#textdomain wesnoth
						description=_ "Drain:
This unit drains health from living units, healing itself for half the amount of damage it deals (rounded down)."
						id="drains"
						name=_ "drains"
					[/drains]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dark Sorcerer"
			advanceto="Dark Sorcerer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Dark Adept-30575-Swlonoic"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Dark Adept"
			ignore_race_traits="yes"
			image="units/undead-necromancers/adept+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Dark Adept"
			level="1"
			max_attacks="1"
			max_experience="48"
			max_hitpoints="28"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Kitty/human-dark-adept+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Dark Adept"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Swlonoic"
			value="16"
			x="26"
			y="10"
			zoc="1"
			[attack_anim]
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-50"
					end="150"
					image="projectiles/darkmissile-n.png"
					image_diagonal="projectiles/darkmissile-ne.png"
				[/missile_frame]
				[frame]
					begin="-450"
					end="-420"
					image="units/undead-necromancers/adept+female.png"
				[/frame]
				[frame]
					begin="-420"
					end="-395"
					image="units/undead-necromancers/adept+female-magic-1.png"
				[/frame]
				[frame]
					begin="-395"
					end="-320"
					image="units/undead-necromancers/adept+female-magic-2.png"
				[/frame]
				[frame]
					begin="-320"
					end="-300"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-300"
					end="-250"
					halo="halo/undead/dark-magic-1.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-250"
					end="-200"
					halo="halo/undead/dark-magic-2.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					halo="halo/undead/dark-magic-3.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					halo="halo/undead/dark-magic-4.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					halo="halo/undead/dark-magic-5.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-50"
						end="0"
						halo="halo/undead/dark-magic-6.png"
						halo_x="0"
						halo_y="-12"
						image="units/undead-necromancers/adept+female-magic-3.png"
						sound="magic-dark-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-50"
						end="0"
						halo="halo/undead/dark-magic-6.png"
						halo_x="0"
						halo_y="-12"
						image="units/undead-necromancers/adept+female-magic-3.png"
						sound="magic-dark.ogg"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="50"
					image="units/undead-necromancers/adept+female-magic-2.png"
				[/frame]
				[frame]
					begin="50"
					end="90"
					image="units/undead-necromancers/adept+female-magic-1.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/undead-necromancers/adept+female.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="100"
					image="units/undead-necromancers/adept-die1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/undead-necromancers/adept-die2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/undead-necromancers/adept-die3.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/undead-necromancers/adept-die4.png"
				[/frame]
				[frame]
					begin="400"
					end="520"
					image="units/undead-necromancers/adept-die5.png"
				[/frame]
				[frame]
					begin="520"
					end="640"
					image="units/undead-necromancers/adept-die6.png"
				[/frame]
				[frame]
					begin="640"
					end="780"
					image="units/undead-necromancers/adept-die7.png"
				[/frame]
				[frame]
					begin="780"
					end="900"
					image="units/undead-necromancers/adept-die8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/undead-necromancers/adept+female-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-necromancers/adept+female-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead-necromancers/adept+female-defend-2.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead-necromancers/adept+female-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead-necromancers/adept+female-defend-1.png"
				[/frame]
			[/defend]
			[trait]
#textdomain wesnoth
				female_name=_ "female^quick"
				id="quick"
				male_name=_ "quick"
				[effect]
					apply_to="movement"
					increase="1"
				[/effect]
				[effect]
					apply_to="hitpoints"
					increase_total="-5%"
				[/effect]
			[/trait]
			[trait]
				female_name=_ "female^intelligent"
				id="intelligent"
				male_name=_ "intelligent"
				[effect]
					apply_to="max_experience"
					increase="-20%"
				[/effect]
			[/trait]
			[trait]
				female_name=_ "female^resilient"
				id="resilient"
				male_name=_ "resilient"
				[effect]
					apply_to="hitpoints"
					increase_total="4"
				[/effect]
				[effect]
					apply_to="hitpoints"
					increase_total="1"
					times="per level"
				[/effect]
			[/trait]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="10"
#textdomain wesnoth-units
				description=_ "chill wave"
				icon="attacks/iceball.png"
				name="chill wave"
				number="2"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "shadow wave"
				icon="attacks/dark-missile.png"
				name="shadow wave"
				number="2"
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Revenant,Deathblade"
			advanceto="Revenant,Deathblade"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Skeleton-13563"
			die_sound="    skeleton-die-1.ogg,skeleton-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Skeleton"
			image="units/undead-skeletal/skeleton.png"
#textdomain wesnoth-units
			language_name=_ "Skeleton"
			level="1"
			max_attacks="1"
			max_experience="35"
			max_hitpoints="34"
			max_moves="5"
			movement="5"
			movement_type="undeadfoot"
			moves="5"
			race="undead"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Skeleton"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			value="15"
			x="30"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="axe"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/undead-skeletal/skeleton.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/undead-skeletal/skeleton-attack.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/undead-skeletal/skeleton-attackb.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/undead-skeletal/skeleton-attackb.png"
						sound="axe.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/undead-skeletal/skeleton-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/undead-skeletal/skeleton.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="100"
					image="units/undead-skeletal/skeleton-dying-1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/undead-skeletal/skeleton-dying-2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/undead-skeletal/skeleton-dying-3.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/undead-skeletal/skeleton-dying-4.png"
				[/frame]
				[frame]
					begin="400"
					end="500"
					image="units/undead-skeletal/skeleton-dying-5.png"
				[/frame]
				[frame]
					begin="500"
					end="600"
					image="units/undead-skeletal/skeleton-dying-6.png"
				[/frame]
				[frame]
					begin="600"
					end="700"
					image="units/undead-skeletal/skeleton-dying-7.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/undead-skeletal/skeleton.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead-skeletal/skeleton-defend.png"
						sound="    skeleton-hit-1.ogg,skeleton-hit-2.ogg,skeleton-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead-skeletal/skeleton-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead-skeletal/skeleton.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-skeletal/skeleton-idle-2.png"
				[/frame]
			[/idle_anim]
			[recruit_anim]
				[frame]
					alpha="0~1:300"
					begin="-200"
					end="100"
					image="units/undead-skeletal/skeleton-dying-7.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/undead-skeletal/skeleton-dying-6.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/undead-skeletal/skeleton-dying-5.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/undead-skeletal/skeleton-dying-4.png"
				[/frame]
				[frame]
					begin="400"
					end="500"
					image="units/undead-skeletal/skeleton-dying-3.png"
				[/frame]
				[frame]
					begin="500"
					end="600"
					image="units/undead-skeletal/skeleton-dying-2.png"
				[/frame]
				[frame]
					begin="600"
					end="700"
					image="units/undead-skeletal/skeleton-dying-1.png"
				[/frame]
			[/recruit_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="3"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="90"
				forest="50"
				fungus="40"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="150"
				blade="60"
				cold="40"
				fire="120"
				impact="120"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					id="submerge"
					name=_ "submerge"
					name_inactive=_ "submerge"
					[filter_self]
						[filter_location]
							terrain="Wo"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				not_living="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "axe"
				icon="attacks/axe-undead.png"
				name="axe"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Soulless"
			advanceto="Soulless"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="7"
			description="Walking Corpse-13428"
			die_sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
			ellipse="misc/ellipse-nozoc"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="18"
			id="Walking Corpse"
			image="units/undead/zombie.png"
#textdomain wesnoth-units
			language_name=_ "Walking Corpse"
			level="0"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="18"
			max_moves="4"
			movement="4"
			movement_type="smallfoot"
			moves="4"
			race="undead"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Walking Corpse"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			value="7"
			x="31"
			y="9"
			zoc="0"
			[attack_anim]
				direction="s"
				[attack_filter]
					name="touch"
				[/attack_filter]
				[frame]
					begin="-200"
					end="200"
					image="units/undead/zombie-attack-s.png"
					sound="zombie-attack.wav"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="touch"
				[/attack_filter]
				[frame]
					begin="-200"
					end="200"
					image="units/undead/zombie-attack-n.png"
					sound="zombie-attack.wav"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,nw"
				[attack_filter]
					name="touch"
				[/attack_filter]
				[frame]
					begin="-200"
					end="200"
					image="units/undead/zombie-attack.png"
					sound="zombie-attack.wav"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="150"
					image="units/undead/zombie-die-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/undead/zombie-die-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/undead/zombie-die-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/undead/zombie-die-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/undead/soulless-die-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/undead/soulless-die-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/undead/soulless-die-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/undead/soulless-die-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/undead/soulless-die-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/undead/soulless-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/undead/zombie.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/zombie-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead/zombie-defend.png"
						sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead/zombie-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead/zombie.png"
				[/frame]
			[/defend]
			[trait]
				availability="musthave"
#textdomain wesnoth
				description=_ "Fights normally during unfavorable times of day/night"
				female_name=_ "female^fearless"
				id="fearless"
				male_name=_ "fearless"
			[/trait]
			[variation]
				advanceto="Soulless"
				alignment="chaotic"
				cost="7"
				die_sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
				ellipse="misc/ellipse-nozoc"
				experience="24"
				flag_rgb="magenta"
				hitpoints="23"
				id="Walking Corpse"
				image="units/undead/zombie-drake.png"
				level="0"
				movement="4"
				movement_type="drakefoot"
#textdomain wesnoth-units
				name=_ "Walking Corpse"
				race="undead"
				unit_description=_ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one's former comrades amongst their number is frightening to say the least." + 
					#textdomain wesnoth
_ "

Special Notes:" + 
					_ " Foes who lose their life to the plague will rise again in unlife."
				usage="fighter"
				variation_name="drake"
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
				[/trait]
				[defend]
					start_time="-126"
					[frame]
						duration="1"
						image="units/undead/zombie-drake.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-drake-defend.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-drake-defend.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-drake-defend.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-drake.png"
					[/frame]
				[/defend]
				[resistance]
					arcane="140"
				[/resistance]
				[death]
					start_time="0"
					[frame]
						duration="150"
						image="units/undead/zombie-drake-die-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-drake-die-2.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-drake-die-3.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-drake-die-4.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-5.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-6.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-7.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-8.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-9.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-10.png"
					[/frame]
				[/death]
				[attack]
					damage="6"
#textdomain wesnoth-units
					description=_ "touch"
					icon="attacks/touch-zombie.png"
					name="touch"
					number="2"
					range="melee"
					type="impact"
					[specials]
						[plague]
#textdomain wesnoth
							description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
							id="plague"
							name=_ "plague"
							type="Walking Corpse"
						[/plague]
					[/specials]
				[/attack]
				[attack_anim]
					direction="s"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-drake-attack-s.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="n"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-drake-attack-n.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="se,sw,ne,nw"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-drake-attack.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[movement_costs]
					deep_water="4"
				[/movement_costs]
			[/variation]
			[variation]
				advanceto="Soulless"
				alignment="chaotic"
				cost="7"
				die_sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
				ellipse="misc/ellipse-nozoc"
				experience="24"
				flag_rgb="magenta"
				hitpoints="21"
				id="Walking Corpse"
				image="units/undead/zombie-dwarf.png"
				level="0"
				movement="3"
				movement_type="dwarvishfoot"
#textdomain wesnoth-units
				name=_ "Walking Corpse"
				race="undead"
				unit_description=_ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one's former comrades amongst their number is frightening to say the least." + 
					#textdomain wesnoth
_ "

Special Notes:" + 
					_ " Foes who lose their life to the plague will rise again in unlife."
				usage="fighter"
				variation_name="dwarf"
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
				[/trait]
				[defend]
					start_time="-126"
					[frame]
						duration="1"
						image="units/undead/zombie-dwarf.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-dwarf-defend.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-dwarf-defend.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-dwarf-defend.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-dwarf.png"
					[/frame]
				[/defend]
				[resistance]
					arcane="140"
				[/resistance]
				[death]
					start_time="0"
					[frame]
						duration="150"
						image="units/undead/zombie-dwarf-die-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-dwarf-die-2.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-dwarf-die-3.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-dwarf-die-4.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-5.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-6.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-7.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-8.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-9.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-10.png"
					[/frame]
				[/death]
				[attack]
					damage="6"
#textdomain wesnoth-units
					description=_ "touch"
					icon="attacks/touch-zombie.png"
					name="touch"
					number="2"
					range="melee"
					type="impact"
					[specials]
						[plague]
#textdomain wesnoth
							description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
							id="plague"
							name=_ "plague"
							type="Walking Corpse"
						[/plague]
					[/specials]
				[/attack]
				[attack_anim]
					direction="s"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-dwarf-attack-s.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="n"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-dwarf-attack-n.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="se,sw,ne,nw"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-dwarf-attack.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[movement_costs]
					deep_water="3"
				[/movement_costs]
			[/variation]
			[variation]
				advanceto="Soulless"
				alignment="chaotic"
				cost="7"
				die_sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
				ellipse="misc/ellipse-nozoc"
				experience="24"
				flag_rgb="magenta"
				hitpoints="21"
				id="Walking Corpse"
				image="units/undead/zombie-drake.png"
				level="0"
				movement="5"
				movement_type="fly"
#textdomain wesnoth-units
				name=_ "Walking Corpse"
				race="undead"
				unit_description=_ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one's former comrades amongst their number is frightening to say the least." + 
					#textdomain wesnoth
_ "

Special Notes:" + 
					_ " Foes who lose their life to the plague will rise again in unlife."
				usage="fighter"
				variation_name="gryphon"
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
				[/trait]
				[defend]
					start_time="-126"
					[frame]
						duration="1"
						image="units/undead/zombie-drake.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-drake-defend.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-drake-defend.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-drake-defend.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-drake.png"
					[/frame]
				[/defend]
				[resistance]
					arcane="140"
				[/resistance]
				[death]
					start_time="0"
					[frame]
						duration="150"
						image="units/undead/zombie-drake-die-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-drake-die-2.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-drake-die-3.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-drake-die-4.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-5.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-6.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-7.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-8.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-9.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-10.png"
					[/frame]
				[/death]
				[attack]
					damage="6"
#textdomain wesnoth-units
					description=_ "touch"
					icon="attacks/touch-zombie.png"
					name="touch"
					number="2"
					range="melee"
					type="impact"
					[specials]
						[plague]
#textdomain wesnoth
							description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
							id="plague"
							name=_ "plague"
							type="Walking Corpse"
						[/plague]
					[/specials]
				[/attack]
				[attack_anim]
					direction="s"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-drake-attack-s.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="n"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-drake-attack-n.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="se,sw,ne,nw"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-drake-attack.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[defense]
					mountains="40"
				[/defense]
			[/variation]
			[variation]
				advanceto="Soulless"
				alignment="chaotic"
				cost="7"
				die_sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
				ellipse="misc/ellipse-nozoc"
				experience="24"
				flag_rgb="magenta"
				hitpoints="21"
				id="Walking Corpse"
				image="units/undead/zombie-mounted.png"
				level="0"
				movement="5"
				movement_type="mounted"
#textdomain wesnoth-units
				name=_ "Walking Corpse"
				race="undead"
				unit_description=_ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one's former comrades amongst their number is frightening to say the least." + 
					#textdomain wesnoth
_ "

Special Notes:" + 
					_ " Foes who lose their life to the plague will rise again in unlife."
				usage="fighter"
				variation_name="mounted"
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
				[/trait]
				[defend]
					start_time="-126"
					[frame]
						duration="1"
						image="units/undead/zombie-mounted.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-mounted-defend.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-mounted-defend.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-mounted-defend.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-mounted.png"
					[/frame]
				[/defend]
				[resistance]
					arcane="140"
				[/resistance]
				[death]
					start_time="0"
					[frame]
						duration="150"
						image="units/undead/zombie-mounted-die-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-mounted-die-2.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-mounted-die-3.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-mounted-die-4.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-5.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-6.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-7.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-8.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-9.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-10.png"
					[/frame]
				[/death]
				[attack]
					damage="6"
#textdomain wesnoth-units
					description=_ "touch"
					icon="attacks/touch-zombie.png"
					name="touch"
					number="2"
					range="melee"
					type="impact"
					[specials]
						[plague]
#textdomain wesnoth
							description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
							id="plague"
							name=_ "plague"
							type="Walking Corpse"
						[/plague]
					[/specials]
				[/attack]
				[attack_anim]
					direction="s"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-mounted-attack-s.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="n"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-mounted-attack-n.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="se,sw,ne,nw"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-mounted-attack.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[movement_costs]
					deep_water="4"
				[/movement_costs]
			[/variation]
			[variation]
				advanceto="Soulless"
				alignment="chaotic"
				cost="7"
				die_sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
				ellipse="misc/ellipse-nozoc"
				experience="24"
				flag_rgb="magenta"
				hitpoints="16"
				id="Walking Corpse"
				image="units/undead/zombie-saurian.png"
				level="0"
				movement="4"
				movement_type="lizard"
#textdomain wesnoth-units
				name=_ "Walking Corpse"
				race="undead"
				unit_description=_ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one's former comrades amongst their number is frightening to say the least." + 
					#textdomain wesnoth
_ "

Special Notes:" + 
					_ " Foes who lose their life to the plague will rise again in unlife."
				usage="fighter"
				variation_name="saurian"
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
				[/trait]
				[defend]
					start_time="-126"
					[frame]
						duration="1"
						image="units/undead/zombie-saurian.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-saurian-defend.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-saurian-defend.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-saurian-defend.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-saurian.png"
					[/frame]
				[/defend]
				[resistance]
					arcane="140"
				[/resistance]
				[death]
					start_time="0"
					[frame]
						duration="150"
						image="units/undead/zombie-saurian-die-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-saurian-die-2.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-saurian-die-3.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-saurian-die-4.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-5.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-6.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-7.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-8.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-9.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-10.png"
					[/frame]
				[/death]
				[attack]
					damage="6"
#textdomain wesnoth-units
					description=_ "touch"
					icon="attacks/touch-zombie.png"
					name="touch"
					number="2"
					range="melee"
					type="impact"
					[specials]
						[plague]
#textdomain wesnoth
							description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
							id="plague"
							name=_ "plague"
							type="Walking Corpse"
						[/plague]
					[/specials]
				[/attack]
				[attack_anim]
					direction="s"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-saurian-attack-s.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="n"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-saurian-attack-n.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="se,sw,ne,nw"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-saurian-attack.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[movement_costs]
					deep_water="4"
				[/movement_costs]
			[/variation]
			[variation]
				advanceto="Soulless"
				alignment="chaotic"
				cost="7"
				die_sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
				ellipse="misc/ellipse-nozoc"
				experience="24"
				flag_rgb="magenta"
				hitpoints="18"
				id="Walking Corpse"
				image="units/undead/zombie-swimmer.png"
				level="0"
				movement="4"
				movement_type="swimmer"
#textdomain wesnoth-units
				name=_ "Walking Corpse"
				race="undead"
				unit_description=_ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one's former comrades amongst their number is frightening to say the least." + 
					#textdomain wesnoth
_ "

Special Notes:" + 
					_ " Foes who lose their life to the plague will rise again in unlife."
				usage="fighter"
				variation_name="swimmer"
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
				[/trait]
				[defend]
					start_time="-126"
					[frame]
						duration="1"
						image="units/undead/zombie-swimmer.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-swimmer-defend.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-swimmer-defend.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-swimmer-defend.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-swimmer.png"
					[/frame]
				[/defend]
				[resistance]
					arcane="140"
				[/resistance]
				[death]
					start_time="0"
					[frame]
						duration="150"
						image="units/undead/zombie-swimmer-die-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-swimmer-die-2.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-swimmer-die-3.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-swimmer-die-4.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-5.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-6.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-7.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-8.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-9.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-10.png"
					[/frame]
				[/death]
				[attack]
					damage="6"
#textdomain wesnoth-units
					description=_ "touch"
					icon="attacks/touch-zombie.png"
					name="touch"
					number="2"
					range="melee"
					type="impact"
					[specials]
						[plague]
#textdomain wesnoth
							description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
							id="plague"
							name=_ "plague"
							type="Walking Corpse"
						[/plague]
					[/specials]
				[/attack]
				[attack_anim]
					direction="s"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-swimmer-attack-s.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="n"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-swimmer-attack-n.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="se,sw,ne,nw"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-swimmer-attack.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[movement_costs]
					forest="4"
					hills="4"
				[/movement_costs]
			[/variation]
			[variation]
				advanceto="Soulless"
				alignment="chaotic"
				cost="7"
				die_sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
				ellipse="misc/ellipse-nozoc"
				experience="24"
				flag_rgb="magenta"
				hitpoints="21"
				id="Walking Corpse"
				image="units/undead/zombie-troll.png"
				level="0"
				movement="4"
				movement_type="largefoot"
#textdomain wesnoth-units
				name=_ "Walking Corpse"
				race="undead"
				unit_description=_ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one's former comrades amongst their number is frightening to say the least." + 
					#textdomain wesnoth
_ "

Special Notes:" + 
					_ " Foes who lose their life to the plague will rise again in unlife."
				usage="fighter"
				variation_name="troll"
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
				[/trait]
				[defend]
					start_time="-126"
					[frame]
						duration="1"
						image="units/undead/zombie-troll.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-troll-defend.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-troll-defend.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-troll-defend.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-troll.png"
					[/frame]
				[/defend]
				[resistance]
					arcane="140"
				[/resistance]
				[death]
					start_time="0"
					[frame]
						duration="150"
						image="units/undead/zombie-troll-die-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-troll-die-2.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-troll-die-3.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-troll-die-4.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-5.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-6.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-7.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-8.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-9.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-10.png"
					[/frame]
				[/death]
				[attack]
					damage="6"
#textdomain wesnoth-units
					description=_ "touch"
					icon="attacks/touch-zombie.png"
					name="touch"
					number="2"
					range="melee"
					type="impact"
					[specials]
						[plague]
#textdomain wesnoth
							description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
							id="plague"
							name=_ "plague"
							type="Walking Corpse"
						[/plague]
					[/specials]
				[/attack]
				[attack_anim]
					direction="s"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-troll-attack-s.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="n"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-troll-attack-n.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="se,sw,ne,nw"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-troll-attack.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[movement_costs]
					deep_water="4"
				[/movement_costs]
			[/variation]
			[variation]
				advanceto="Soulless"
				alignment="chaotic"
				cost="7"
				die_sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
				ellipse="misc/ellipse-nozoc"
				experience="24"
				flag_rgb="magenta"
				hitpoints="26"
				id="Walking Corpse"
				image="units/undead/zombie-wose.png"
				level="0"
				movement="3"
				movement_type="treefolk"
#textdomain wesnoth-units
				name=_ "Walking Corpse"
				race="undead"
				unit_description=_ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one's former comrades amongst their number is frightening to say the least." + 
					#textdomain wesnoth
_ "

Special Notes:" + 
					_ " Foes who lose their life to the plague will rise again in unlife."
				usage="fighter"
				variation_name="wose"
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
				[/trait]
				[defend]
					start_time="-126"
					[frame]
						duration="1"
						image="units/undead/zombie-wose.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-wose-defend.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-wose-defend.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-wose-defend.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-wose.png"
					[/frame]
				[/defend]
				[resistance]
					arcane="140"
				[/resistance]
				[death]
					start_time="0"
					[frame]
						duration="150"
						image="units/undead/zombie-wose-die-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-wose-die-2.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-wose-die-3.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-wose-die-4.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-5.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-6.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-7.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-8.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-9.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-10.png"
					[/frame]
				[/death]
				[attack]
					damage="6"
#textdomain wesnoth-units
					description=_ "touch"
					icon="attacks/touch-zombie.png"
					name="touch"
					number="2"
					range="melee"
					type="impact"
					[specials]
						[plague]
#textdomain wesnoth
							description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
							id="plague"
							name=_ "plague"
							type="Walking Corpse"
						[/plague]
					[/specials]
				[/attack]
				[attack_anim]
					direction="s"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-wose-attack-s.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="n"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-wose-attack-n.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="se,sw,ne,nw"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						begin="-200"
						end="200"
						image="units/undead/zombie-wose-attack.png"
						sound="zombie-attack.wav"
					[/frame]
				[/attack_anim]
				[movement_costs]
					deep_water="3"
				[/movement_costs]
			[/variation]
			[variation]
				advanceto="Soulless"
				alignment="chaotic"
				cost="7"
				die_sound="bat-flapping.wav"
				ellipse="misc/ellipse-nozoc"
				experience="24"
				flag_rgb="magenta"
				hitpoints="15"
				id="Walking Corpse"
				image="units/undead/zombie-bat-se-3.png"
				level="0"
				movement="5"
				movement_type="fly"
#textdomain wesnoth-units
				name=_ "Walking Corpse"
				race="undead"
				unit_description=_ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one's former comrades amongst their number is frightening to say the least." + 
					#textdomain wesnoth
_ "

Special Notes:" + 
					_ " Foes who lose their life to the plague will rise again in unlife."
				usage="fighter"
				variation_name="bat"
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
				[/trait]
				[movement_costs]
					cave="1"
					fungus="1"
				[/movement_costs]
				[defense]
					cave="50"
					fungus="50"
				[/defense]
				[resistance]
					arcane="140"
				[/resistance]
				[attack]
					damage="6"
#textdomain wesnoth-units
					description=_ "touch"
					icon="attacks/touch-zombie.png"
					name="touch"
					number="2"
					range="melee"
					type="impact"
					[specials]
						[plague]
#textdomain wesnoth
							description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
							id="plague"
							name=_ "plague"
							type="Walking Corpse"
						[/plague]
					[/specials]
				[/attack]
				[defend]
					direction="s,sw,se"
					start_time="-126"
					[if]
						hits="miss"
						offset="0.0~-0.15,-0.15~0.0"
					[/if]
					[frame]
						duration="1"
						image="units/undead/zombie-bat-se-3.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-bat-se-4.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-bat-se-4.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-bat-se-4.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-bat-se-3.png"
					[/frame]
				[/defend]
				[defend]
					direction="n,nw,ne"
					start_time="-126"
					[if]
						hits="miss"
						offset="0.0~-0.15,-0.15~0.0"
					[/if]
					[frame]
						duration="1"
						image="units/undead/zombie-bat-ne-3.png"
					[/frame]
					[frame]
						duration="100"
						image="units/undead/zombie-bat-ne-4.png"
					[/frame]
					[if]
						hits="hit"
						[frame]
							duration="150"
							image="units/undead/zombie-bat-ne-4.png"
							sound="    zombie-hit-4.ogg,zombie-hit-5.ogg,zombie-hit-6.ogg"
						[/frame]
					[/if]
					[else]
						hits="miss,kill"
						[frame]
							duration="150"
							image="units/undead/zombie-bat-ne-4.png"
						[/frame]
					[/else]
					[frame]
						duration="1"
						image="units/undead/zombie-bat-ne-3.png"
					[/frame]
				[/defend]
				[standing_anim]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="50"
						image="units/undead/zombie-bat-se-3.png"
					[/frame]
					[frame]
						duration="60"
						image="units/undead/zombie-bat-se-2.png"
					[/frame]
					[frame]
						duration="80"
						image="units/undead/zombie-bat-se-1.png"
					[/frame]
					[frame]
						duration="60"
						image="units/undead/zombie-bat-se-2.png"
					[/frame]
					[frame]
						duration="50"
						image="units/undead/zombie-bat-se-3.png"
					[/frame]
					[frame]
						duration="60"
						image="units/undead/zombie-bat-se-4.png"
					[/frame]
					[frame]
						duration="80"
						image="units/undead/zombie-bat-se-5.png"
					[/frame]
					[frame]
						duration="60"
						image="units/undead/zombie-bat-se-4.png"
					[/frame]
				[/standing_anim]
				[standing_anim]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="50"
						image="units/undead/zombie-bat-ne-3.png"
					[/frame]
					[frame]
						duration="60"
						image="units/undead/zombie-bat-ne-2.png"
					[/frame]
					[frame]
						duration="80"
						image="units/undead/zombie-bat-ne-1.png"
					[/frame]
					[frame]
						duration="60"
						image="units/undead/zombie-bat-ne-2.png"
					[/frame]
					[frame]
						duration="50"
						image="units/undead/zombie-bat-ne-3.png"
					[/frame]
					[frame]
						duration="60"
						image="units/undead/zombie-bat-ne-4.png"
					[/frame]
					[frame]
						duration="80"
						image="units/undead/zombie-bat-ne-5.png"
					[/frame]
					[frame]
						duration="60"
						image="units/undead/zombie-bat-ne-4.png"
					[/frame]
				[/standing_anim]
				[attack_anim]
					direction="s,se,sw"
					offset="0.0~0.9:200,0.9~0.0:160"
					start_time="-200"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-se-3.png"
					[/frame]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-se-2.png"
					[/frame]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-se-1.png"
						sound="bat-flapping.wav"
					[/frame]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-se-2.png"
					[/frame]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-se-3.png"
					[/frame]
					[frame]
						duration="70"
						image="units/undead/zombie-bat-se-4.png"
						sound="zombie-attack.wav"
					[/frame]
					[frame]
						duration="50"
						image="units/undead/zombie-bat-se-3.png"
					[/frame]
					[frame]
						duration="50"
						image="units/undead/zombie-bat-se-2.png"
					[/frame]
					[frame]
						duration="40"
						image="units/undead/zombie-bat-se-3.png"
					[/frame]
				[/attack_anim]
				[attack_anim]
					direction="n,ne,nw"
					offset="0.0~0.9:200,0.9~0.0:160"
					start_time="-200"
					[attack_filter]
						name="touch"
					[/attack_filter]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-ne-3.png"
					[/frame]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-ne-2.png"
					[/frame]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-ne-1.png"
						sound="bat-flapping.wav"
					[/frame]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-ne-2.png"
					[/frame]
					[frame]
						duration="30"
						image="units/undead/zombie-bat-ne-3.png"
					[/frame]
					[frame]
						duration="70"
						image="units/undead/zombie-bat-ne-4.png"
						sound="zombie-attack.wav"
					[/frame]
					[frame]
						duration="50"
						image="units/undead/zombie-bat-ne-3.png"
					[/frame]
					[frame]
						duration="50"
						image="units/undead/zombie-bat-ne-2.png"
					[/frame]
					[frame]
						duration="40"
						image="units/undead/zombie-bat-ne-3.png"
					[/frame]
				[/attack_anim]
				[attack_anim]
					[attack_filter]
						name="engine_bug_workaround_that_disables_the_default_3rd_zombie_attack_animation_for_some_reason"
					[/attack_filter]
				[/attack_anim]
				[death]
					start_time="0"
					[frame]
						duration="150"
						image="units/undead/zombie-bat-die-1.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-bat-die-2.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-bat-die-3.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/zombie-bat-die-4.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-5.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-6.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-7.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-8.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-9.png"
					[/frame]
					[frame]
						duration="150"
						image="units/undead/soulless-die-10.png"
					[/frame]
				[/death]
			[/variation]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="4"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="140"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				not_living="yes"
			[/status]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "touch"
				icon="attacks/touch-zombie.png"
				name="touch"
				number="2"
				range="melee"
				type="impact"
				[specials]
					[plague]
#textdomain wesnoth
						description=_ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
						id="plague"
						name=_ "plague"
						type="Walking Corpse"
					[/plague]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Necrophage"
			advanceto="Necrophage"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Ghoul-28409"
			die_sound="ghoul-hit.wav"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Ghoul"
			image="units/undead/ghoul.png"
#textdomain wesnoth-units
			language_name=_ "Ghoul"
			level="1"
			max_attacks="1"
			max_experience="35"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="gruefoot"
			moves="5"
			profile="portraits/Alex_Jarocha-Ernst/ghoul.png"
			race="undead"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Ghoul"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			value="16"
			x="31"
			y="10"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/undead/ghoul.png"
				[/frame]
				[frame]
					begin="-200"
					end="-125"
					image="units/undead/ghoul-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-125"
						end="-50"
						image="units/undead/ghoul-attack-2.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-125"
						end="-50"
						image="units/undead/ghoul-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[if]
					hits="hit"
					poisoned_sound_start_time="-100"
					[secondary_unit_filter]
						[not]
							[wml_filter]
								[status]
									poisoned="yes"
								[/status]
							[/wml_filter]
						[/not]
					[/secondary_unit_filter]
					[poisoned_sound_frame]
						duration="100"
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
				[frame]
					begin="-50"
					end="50"
					image="units/undead/ghoul-attack-3.png"
				[/frame]
				[frame]
					begin="50"
					end="125"
					image="units/undead/ghoul-attack-4.png"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/undead/ghoul.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/undead/ghoul-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead/ghoul-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead/ghoul-defend-2.png"
						sound="ghoul-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead/ghoul-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead/ghoul-defend-1.png"
				[/frame]
			[/defend]
			[trait]
				availability="musthave"
#textdomain wesnoth
				description=_ "Fights normally during unfavorable times of day/night"
				female_name=_ "female^fearless"
				id="fearless"
				male_name=_ "fearless"
			[/trait]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="90"
				forest="50"
				fungus="40"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="90"
				cold="60"
				fire="90"
				impact="100"
				pierce="70"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				not_living="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "claws"
				icon="attacks/claws-undead.png"
				name="claws"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[poison]
#textdomain wesnoth
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
				[trait]
					availability="musthave"
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dark Sorcerer"
			advanceto="Dark Sorcerer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Dark Adept-5311-Clwnoic"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Dark Adept"
			ignore_race_traits="yes"
			image="units/undead-necromancers/adept+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Dark Adept"
			level="1"
			max_attacks="1"
			max_experience="48"
			max_hitpoints="28"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Kitty/human-dark-adept+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Dark Adept"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Clwnoic"
			value="16"
			x="32"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-50"
					end="150"
					image="projectiles/darkmissile-n.png"
					image_diagonal="projectiles/darkmissile-ne.png"
				[/missile_frame]
				[frame]
					begin="-450"
					end="-420"
					image="units/undead-necromancers/adept+female.png"
				[/frame]
				[frame]
					begin="-420"
					end="-395"
					image="units/undead-necromancers/adept+female-magic-1.png"
				[/frame]
				[frame]
					begin="-395"
					end="-320"
					image="units/undead-necromancers/adept+female-magic-2.png"
				[/frame]
				[frame]
					begin="-320"
					end="-300"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-300"
					end="-250"
					halo="halo/undead/dark-magic-1.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-250"
					end="-200"
					halo="halo/undead/dark-magic-2.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					halo="halo/undead/dark-magic-3.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					halo="halo/undead/dark-magic-4.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					halo="halo/undead/dark-magic-5.png"
					halo_x="0"
					halo_y="-12"
					image="units/undead-necromancers/adept+female-magic-3.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-50"
						end="0"
						halo="halo/undead/dark-magic-6.png"
						halo_x="0"
						halo_y="-12"
						image="units/undead-necromancers/adept+female-magic-3.png"
						sound="magic-dark-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-50"
						end="0"
						halo="halo/undead/dark-magic-6.png"
						halo_x="0"
						halo_y="-12"
						image="units/undead-necromancers/adept+female-magic-3.png"
						sound="magic-dark.ogg"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="50"
					image="units/undead-necromancers/adept+female-magic-2.png"
				[/frame]
				[frame]
					begin="50"
					end="90"
					image="units/undead-necromancers/adept+female-magic-1.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/undead-necromancers/adept+female.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="100"
					image="units/undead-necromancers/adept-die1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/undead-necromancers/adept-die2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/undead-necromancers/adept-die3.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/undead-necromancers/adept-die4.png"
				[/frame]
				[frame]
					begin="400"
					end="520"
					image="units/undead-necromancers/adept-die5.png"
				[/frame]
				[frame]
					begin="520"
					end="640"
					image="units/undead-necromancers/adept-die6.png"
				[/frame]
				[frame]
					begin="640"
					end="780"
					image="units/undead-necromancers/adept-die7.png"
				[/frame]
				[frame]
					begin="780"
					end="900"
					image="units/undead-necromancers/adept-die8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/undead-necromancers/adept+female-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/undead-necromancers/adept+female-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/undead-necromancers/adept+female-defend-2.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/undead-necromancers/adept+female-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/undead-necromancers/adept+female-defend-1.png"
				[/frame]
			[/defend]
			[trait]
#textdomain wesnoth
				female_name=_ "female^quick"
				id="quick"
				male_name=_ "quick"
				[effect]
					apply_to="movement"
					increase="1"
				[/effect]
				[effect]
					apply_to="hitpoints"
					increase_total="-5%"
				[/effect]
			[/trait]
			[trait]
				female_name=_ "female^intelligent"
				id="intelligent"
				male_name=_ "intelligent"
				[effect]
					apply_to="max_experience"
					increase="-20%"
				[/effect]
			[/trait]
			[trait]
				female_name=_ "female^resilient"
				id="resilient"
				male_name=_ "resilient"
				[effect]
					apply_to="hitpoints"
					increase_total="4"
				[/effect]
				[effect]
					apply_to="hitpoints"
					increase_total="1"
					times="per level"
				[/effect]
			[/trait]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="10"
#textdomain wesnoth-units
				description=_ "chill wave"
				icon="attacks/iceball.png"
				name="chill wave"
				number="2"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "shadow wave"
				icon="attacks/dark-missile.png"
				name="shadow wave"
				number="2"
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="2"
		controller="human"
		countdown_time="330000"
		current_player="yogi"
		description="yogi"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		gold="2"
		income="0"
		leader_value="3"
		name="&dwarves/steelclad.png~RC(magenta>red)=Knalgan Allianz"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="1"
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		save_id="yogi"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="south"
		user_team_name="Süd"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="11"
			y="19"
		[/village]
		[village]
			x="15"
			y="20"
		[/village]
		[village]
			x="16"
			y="14"
		[/village]
		[village]
			x="20"
			y="15"
		[/village]
		[village]
			x="25"
			y="17"
		[/village]
		[village]
			x="25"
			y="21"
		[/village]
		[village]
			x="30"
			y="20"
		[/village]
		[village]
			x="31"
			y="16"
		[/village]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="14"
			description="Footpad-20559-Cic"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="12"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="18"
			id="Footpad"
			image="units/human-outlaws/footpad.png"
#textdomain wesnoth-units
			language_name=_ "Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="0"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Cic"
			value="14"
			x="6"
			y="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="14"
			description="Footpad-13589-Syryn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Footpad"
			image="units/human-outlaws/footpad.png"
#textdomain wesnoth-units
			language_name=_ "Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="0"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Syryn"
			value="14"
			x="8"
			y="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Berserker"
			advanceto="Dwarvish Berserker"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="19"
			description="Dwarvish Ulfserker-2468-Gomduring"
			die_sound="    dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Dwarvish Ulfserker"
			image="units/dwarves/ulfserker.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Ulfserker"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="34"
			max_moves="5"
			movement="5"
			movement_type="dwarvishfoot"
			moves="0"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Dwarvish Ulfserker"
			undead_variation="dwarf"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Gomduring"
			value="19"
			x="8"
			y="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="berserker frenzy"
				[/attack_filter]
				[if]
					offset="0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time="-240"
					swing="1"
					[secondary_attack_filter]
					[/secondary_attack_filter]
				[/if]
				[else]
					offset="0.0~0.0:3400,0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time="-3640"
					swing="1"
					[frame]
						duration="200"
						image="units/dwarves/ulfserker.png"
					[/frame]
					[frame]
						duration="400"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
						sound="dwarf-laugh.wav"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
				[/else]
				[else]
					[frame]
						duration="1"
						image="units/dwarves/ulfserker.png"
					[/frame]
				[/else]
				[frame]
					duration="40"
					image="units/dwarves/ulfserker-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/ulfserker-attack-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/ulfserker-attack-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/ulfserker-attack-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="50"
						image="units/dwarves/ulfserker-attack-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="50"
						image="units/dwarves/ulfserker-attack-5.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/ulfserker-attack-6.png"
				[/frame]
				[frame]
					duration="40"
					image="units/dwarves/ulfserker-attack-7.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/ulfserker-attack-8.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/ulfserker-attack-1.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/ulfserker.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/ulfserker-idle-2.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/ulfserker-idle-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-5.png"
				[/frame]
				[frame]
					duration="300"
					image="units/dwarves/ulfserker-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-5.png"
				[/frame]
				[frame]
					duration="300"
					image="units/dwarves/ulfserker-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="50"
				deep_water="80"
				forest="70"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="50"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
				description=_ "berserker frenzy"
				icon="attacks/frenzy.png"
				name="berserker frenzy"
				number="4"
				range="melee"
				type="blade"
				[specials]
					[berserk]
#textdomain wesnoth
						description=_ "Berserk:
Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain, or 30 rounds of attacks have occurred."
						id="berserk"
						name=_ "berserk"
						value="30"
					[/berserk]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					description=_ "Can rest while moving"
					female_name=_ "female^healthy"
					id="healthy"
					male_name=_ "healthy"
					name=_ "healthy"
					[effect]
						apply_to="hitpoints"
						increase_total="2"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			advanceto="Dwarvish Thunderguard"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="17"
			description="Dwarvish Thunderer-24322-Aigcatus"
			die_sound="    dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="9"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Dwarvish Thunderer"
			image="units/dwarves/thunderer.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Thunderer"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="34"
			max_moves="4"
			movement="4"
			movement_type="dwarvishfoot"
			moves="0"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Aigcatus"
			value="17"
			x="9"
			y="14"
			zoc="1"
			[attack_anim]
				direction="n"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-n.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-ne.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-se-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-se-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-se-3.png~FL(vert)"
					[/missile_frame]
					[frame]
						begin="-400"
						end="-300"
						image="units/dwarves/thunderer.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png~FL(vert)"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="-300"
						image="units/dwarves/thunderer.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png~FL(vert)"
					[/missile_frame]
				[/else]
				[frame]
					begin="-300"
					end="0"
					image="units/dwarves/thunderer-attack-se.png"
					offset="0"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-s-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-s-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-s-3.png~FL(vert)"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png~FL(vert)"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-s.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png~FL(vert)"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/dwarves/thunderer-melee1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderer-melee2.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderer-melee2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/dwarves/thunderer-melee1.png"
				[/frame]
				[frame]
					begin="100"
					end="125"
					image="units/dwarves/thunderer.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="200"
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin="200"
					end="400"
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin="400"
					end="600"
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/thunderer-defend.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="50"
				cavewall="50"
				deep_water="80"
				forest="70"
				fungus="60"
				grassland="70"
				hills="40"
				mountains="30"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				poisoned="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="18"
				description=_ "thunderstick"
				name="thunderstick"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="14"
			description="Footpad-13148-Sussanoic"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="13"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="10"
			id="Footpad"
			image="units/human-outlaws/footpad+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="0"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Sussanoic"
			value="14"
			x="11"
			y="15"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				poisoned="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			advanceto="Dwarvish Steelclad"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="16"
			description="Dwarvish Fighter-9611-Nardurus"
			die_sound="    dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Dwarvish Fighter"
			image="units/dwarves/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="41"
			max_hitpoints="38"
			max_moves="4"
			movement="4"
			movement_type="dwarvishfoot"
			moves="0"
			profile="portraits/Tristan_Millner/dwarven-fighter.png"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Nardurus"
			value="16"
			x="12"
			y="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="hammer"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time="-350"
				[attack_filter]
					name="axe"
				[/attack_filter]
				[frame]
					duration="40"
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration="20"
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[secondary_attack_filter]
					name="axe"
				[/secondary_attack_filter]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[secondary_attack_filter]
					name="hammer"
				[/secondary_attack_filter]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-hammer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="50"
				cavewall="50"
				deep_water="80"
				forest="70"
				fungus="60"
				grassland="70"
				hills="40"
				mountains="30"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				poisoned="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "axe"
				name="axe"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "hammer"
				name="hammer"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="13"
			description="Thief-28262-Vennyc"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="20"
			id="Thief"
			image="units/human-outlaws/thief.png"
#textdomain wesnoth-units
			language_name=_ "Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="0"
			profile="portraits/Nicholas_Kerpan/human-thief.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Vennyc"
			value="13"
			x="13"
			y="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
					sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				poisoned="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-13317-Elwllaera"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Thief"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="1"
			profile="units/human-outlaws/thief+female.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Elwllaera"
			value="13"
			x="16"
			y="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			advanceto="Dwarvish Thunderguard"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Dwarvish Thunderer-9386-Anthdrithait"
			die_sound="    dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Dwarvish Thunderer"
			image="units/dwarves/thunderer.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Thunderer"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="34"
			max_moves="4"
			movement="4"
			movement_type="dwarvishfoot"
			moves="0"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Anthdrithait"
			value="17"
			x="16"
			y="16"
			zoc="1"
			[attack_anim]
				direction="n"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-n.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-ne.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-se-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-se-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-se-3.png~FL(vert)"
					[/missile_frame]
					[frame]
						begin="-400"
						end="-300"
						image="units/dwarves/thunderer.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png~FL(vert)"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="-300"
						image="units/dwarves/thunderer.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png~FL(vert)"
					[/missile_frame]
				[/else]
				[frame]
					begin="-300"
					end="0"
					image="units/dwarves/thunderer-attack-se.png"
					offset="0"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-s-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-s-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-s-3.png~FL(vert)"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png~FL(vert)"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-s.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png~FL(vert)"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/dwarves/thunderer-melee1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderer-melee2.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderer-melee2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/dwarves/thunderer-melee1.png"
				[/frame]
				[frame]
					begin="100"
					end="125"
					image="units/dwarves/thunderer.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="200"
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin="200"
					end="400"
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin="400"
					end="600"
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/thunderer-defend.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="50"
				cavewall="50"
				deep_water="80"
				forest="70"
				fungus="60"
				grassland="70"
				hills="40"
				mountains="30"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="18"
				description=_ "thunderstick"
				name="thunderstick"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			advanceto="Dwarvish Thunderguard"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="17"
			description="Dwarvish Thunderer-20623-Aigalsil"
			die_sound="    dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Dwarvish Thunderer"
			image="units/dwarves/thunderer.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Thunderer"
			level="1"
			max_attacks="1"
			max_experience="40"
			max_hitpoints="34"
			max_moves="4"
			movement="4"
			movement_type="dwarvishfoot"
			moves="0"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Aigalsil"
			value="17"
			x="18"
			y="19"
			zoc="1"
			[attack_anim]
				direction="n"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-n.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-ne.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-se-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-se-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-se-3.png~FL(vert)"
					[/missile_frame]
					[frame]
						begin="-400"
						end="-300"
						image="units/dwarves/thunderer.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png~FL(vert)"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="-300"
						image="units/dwarves/thunderer.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png~FL(vert)"
					[/missile_frame]
				[/else]
				[frame]
					begin="-300"
					end="0"
					image="units/dwarves/thunderer-attack-se.png"
					offset="0"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-s-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-s-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-s-3.png~FL(vert)"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png~FL(vert)"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-s.png"
						offset="0"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png~FL(vert)"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/dwarves/thunderer-melee1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderer-melee2.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderer-melee2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/dwarves/thunderer-melee1.png"
				[/frame]
				[frame]
					begin="100"
					end="125"
					image="units/dwarves/thunderer.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="200"
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin="200"
					end="400"
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin="400"
					end="600"
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/thunderer-defend.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="50"
				cavewall="50"
				deep_water="80"
				forest="70"
				fungus="60"
				grassland="70"
				hills="40"
				mountains="30"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="18"
				description=_ "thunderstick"
				name="thunderstick"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			advanceto="Trapper"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Poacher-8838-Sodreogwyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="2"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Poacher"
			image="units/human-outlaws/poacher.png"
#textdomain wesnoth-units
			language_name=_ "Poacher"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="32"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="0"
			profile="portraits/Nicholas_Kerpan/human-poacher.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Poacher"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Sodreogwyn"
			value="14"
			x="20"
			y="17"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-250"
					end="-100"
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin="0"
					end="100"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="40"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Dragonguard"
			advanceto="Dwarvish Dragonguard"
			alignment="neutral"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="2"
			controller="human"
			cost="30"
			current_player="yogi"
			description="yogi"
			die_sound="    dwarf-die-1.ogg,dwarf-die-2.ogg"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Dwarvish Thunderguard"
			image="units/dwarves/thunderguard.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Thunderguard"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			level="2"
			max_attacks="1"
			max_experience="95"
			max_hitpoints="44"
			max_moves="4"
			movement="4"
			movement_type="dwarvishfoot"
			moves="0"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="330"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="200"
			name="&dwarves/steelclad.png~RC(magenta>red)=Knalgan Allianz"
			race="dwarf"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			random_traits="no"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			resting="no"
			save_id="yogi"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="south"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Thunderguard"
			undead_variation="dwarf"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="yogi"
			user_team_name="Süd"
			value="30"
			village_gold="2"
			x="22"
			y="16"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
			[attack_anim]
				direction="n"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderguard-attack-ranged-n.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderguard-attack-ranged-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderguard-attack-ranged-ne.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderguard-attack-ranged-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-se-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-se-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-se-3.png~FL(vert)"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderguard-attack-ranged-se.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png~FL(vert)"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderguard-attack-ranged-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png~FL(vert)"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				missile_start_time="-250"
				[attack_filter]
					name="thunderstick"
				[/attack_filter]
				[if]
					hits="yes"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-s-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-s-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-s-3.png~FL(vert)"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderguard-attack-ranged-s.png"
						sound="thunderstick.ogg"
					[/frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png~FL(vert)"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[frame]
						begin="400"
						end="0"
						image="units/dwarves/thunderguard-attack-ranged-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png~FL(vert)"
					[/missile_frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/dwarves/thunderguard.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/dwarves/thunderguard-attack1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderguard-attack2.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderguard-attack2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/dwarves/thunderguard-attack1.png"
				[/frame]
				[frame]
					begin="100"
					end="125"
					image="units/dwarves/thunderguard.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="50"
				cavewall="50"
				deep_water="80"
				forest="70"
				fungus="60"
				grassland="70"
				hills="40"
				mountains="30"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="28"
				description=_ "thunderstick"
				icon="attacks/thunderstick.png"
				name="thunderstick"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Berserker"
			advanceto="Dwarvish Berserker"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Dwarvish Ulfserker-22088-Tris"
			die_sound="    dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Dwarvish Ulfserker"
			image="units/dwarves/ulfserker.png"
			language_name=_ "Dwarvish Ulfserker"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="34"
			max_moves="5"
			movement="5"
			movement_type="dwarvishfoot"
			moves="6"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Dwarvish Ulfserker"
			undead_variation="dwarf"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Tris"
			value="19"
			x="30"
			y="20"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="berserker frenzy"
				[/attack_filter]
				[if]
					offset="0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time="-240"
					swing="1"
					[secondary_attack_filter]
					[/secondary_attack_filter]
				[/if]
				[else]
					offset="0.0~0.0:3400,0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time="-3640"
					swing="1"
					[frame]
						duration="200"
						image="units/dwarves/ulfserker.png"
					[/frame]
					[frame]
						duration="400"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
						sound="dwarf-laugh.wav"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
				[/else]
				[else]
					[frame]
						duration="1"
						image="units/dwarves/ulfserker.png"
					[/frame]
				[/else]
				[frame]
					duration="40"
					image="units/dwarves/ulfserker-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/ulfserker-attack-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/ulfserker-attack-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/ulfserker-attack-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="50"
						image="units/dwarves/ulfserker-attack-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="50"
						image="units/dwarves/ulfserker-attack-5.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/ulfserker-attack-6.png"
				[/frame]
				[frame]
					duration="40"
					image="units/dwarves/ulfserker-attack-7.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/ulfserker-attack-8.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/ulfserker-attack-1.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/ulfserker.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/ulfserker-idle-2.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/ulfserker-idle-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-5.png"
				[/frame]
				[frame]
					duration="300"
					image="units/dwarves/ulfserker-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-5.png"
				[/frame]
				[frame]
					duration="300"
					image="units/dwarves/ulfserker-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="50"
				deep_water="80"
				forest="70"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="50"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "berserker frenzy"
				icon="attacks/frenzy.png"
				name="berserker frenzy"
				number="4"
				range="melee"
				type="blade"
				[specials]
					[berserk]
#textdomain wesnoth
						description=_ "Berserk:
Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain, or 30 rounds of attacks have occurred."
						id="berserk"
						name=_ "berserk"
						value="30"
					[/berserk]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					description=_ "Can rest while moving"
					female_name=_ "female^healthy"
					id="healthy"
					male_name=_ "healthy"
					name=_ "healthy"
					[effect]
						apply_to="hitpoints"
						increase_total="2"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			advanceto="Dwarvish Steelclad"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Dwarvish Fighter-33-Augaithaas"
			die_sound="    dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Dwarvish Fighter"
			image="units/dwarves/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="41"
			max_hitpoints="38"
			max_moves="4"
			movement="4"
			movement_type="dwarvishfoot"
			moves="5"
			profile="portraits/Tristan_Millner/dwarven-fighter.png"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Augaithaas"
			value="16"
			x="31"
			y="16"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="hammer"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time="-350"
				[attack_filter]
					name="axe"
				[/attack_filter]
				[frame]
					duration="40"
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration="20"
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[secondary_attack_filter]
					name="axe"
				[/secondary_attack_filter]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[secondary_attack_filter]
					name="hammer"
				[/secondary_attack_filter]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-hammer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend.png"
						sound="    dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="50"
				cavewall="50"
				deep_water="80"
				forest="70"
				fungus="60"
				grassland="70"
				hills="40"
				mountains="30"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "axe"
				name="axe"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "hammer"
				name="hammer"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					description=_ "Can rest while moving"
					female_name=_ "female^healthy"
					id="healthy"
					male_name=_ "healthy"
					name=_ "healthy"
					[effect]
						apply_to="hitpoints"
						increase_total="2"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			advanceto="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Footpad-30967-Eleassa"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Footpad"
			image="units/human-outlaws/footpad+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Footpad"
			level="1"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="30"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="3"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Footpad"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Eleassa"
			value="14"
			x="33"
			y="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="sling"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/stone.png"
					image_diagonal="projectiles/stone.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-100"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="50"
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
						sound="    human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			advanceto="Rogue"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			description="Thief-8216-Owadoc"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Thief"
			image="units/human-outlaws/thief.png"
#textdomain wesnoth-units
			language_name=_ "Thief"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="24"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="7"
			profile="portraits/Nicholas_Kerpan/human-thief.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Thief"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Owadoc"
			value="13"
			x="33"
			y="18"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
					sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. turned to stone)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		aggression="0.5"
		allow_player="no"
		caution="0.25"
		colour="5"
		controller="ai"
		countdown_time="330000"
		current_player="ai3"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		gold="-320"
		income="0"
		leader_value="3"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalisten"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		persistent="0"
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		start_gold="100"
		team_name="statues"
		user_team_name="statues"
		village_gold="2"
		village_value="1"
		villages_per_scout="4"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
		[unit]
			advances_to="Elvish Sharpshooter"
			advanceto="Elvish Sharpshooter"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="41"
			description="Elvish Marksman-11933"
			die_sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Elvish Marksman"
			image="units/elves-wood/marksman.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Marksman"
			level="2"
			max_attacks="1"
			max_experience="80"
			max_hitpoints="37"
			max_moves="6"
			movement="6"
			movement_type="woodland"
			moves="0"
			profile="portraits/Kitty/elvish-marksman.png"
			race="elf"
			random_traits="no"
			resting="yes"
			side="3"
			type="Elvish Marksman"
			undead_variation="archer"
			unit_description="Ein Schütze einst kam, das Getüm zu erlegen.
Er nahm seinen Bogen und spitzte den Degen.

Hinab in die Höhle er stieg,
in seinen Gedanken war nur noch der Sieg.

Den Bogen bereit und sicher gespannt,
durchstreift er die Höhle nach Spuren im Sand.

Die Augen gebannt auf den Boden gerichtet,
hat er schon bald, auf’s schleichen verzichtet.

Geweckt durch den Hall, der Wurm sich schnell windet,
geschockt durch den Anblick er den Rückweg nicht findet.

Des Schützen einst starke Statur, 
ist seitdem zu bewundern als Marmorfigur.


(Niedergeschrieben von Karomir dem Spook)"
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			value="41"
			x="2"
			y="11"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="longbow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-475"
					end="-400"
					image="units/elves-wood/marksman-bow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-325"
						image="units/elves-wood/marksman-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-325"
						image="units/elves-wood/marksman-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-325"
					end="-250"
					image="units/elves-wood/marksman-bow-attack2.png"
				[/frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/elves-wood/marksman-bow-attack3.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/elves-wood/marksman-bow-attack4.png"
				[/frame]
				[frame]
					begin="0"
					end="75"
					image="units/elves-wood/marksman-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/elves-wood/marksman-sword.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/elves-wood/marksman-sword-1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="100"
						image="units/elves-wood/marksman-sword-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="100"
						image="units/elves-wood/marksman-sword-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/elves-wood/marksman-sword-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/elves-wood/marksman-sword.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="30"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="70"
				village="40"
			[/defense]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="9"
				description=_ "longbow"
				icon="attacks/bow-elven-magic.png"
				name="longbow"
				number="4"
				range="ranged"
				type="pierce"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="41"
			description="Direwolf Rider-28525"
			die_sound="wolf-die.wav"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Direwolf Rider"
			image="units/goblins/direwolver.png"
#textdomain wesnoth-units
			language_name=_ "Direwolf Rider"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="61"
			max_moves="10"
			movement="10"
			movement_type="orcishfoot"
			moves="0"
			race="goblin"
			random_traits="no"
			resting="yes"
			side="3"
			type="Direwolf Rider"
			undead_variation="mounted"
			unit_description="Blum Duk wurde von seinem Stamm geachtet, da er einen der mächtigen Schreckenswölfe des Gebirges gezähmt hatte. Seine Führungsqualitäten allein war es zu verdanken, dass der Stamm der Kobolde die Bedrohung durch Mensch und Elf überstehen konnte. Es ging das Gerücht um, dass sein Reittier fünfzig Menschen und hundert Elfen getötet habe.
Als er die Kunde von einem schrecklichen Monster vernahm, das in der Nähe seines Stammes hauste, ritt er allein hinaus, um sich dem Ungetüm entgegen zu stellen. Die anderen Kobolde harten freudig seiner Rückkehr, da sie wussten, dass Blum Duk die Kreatur erschlagen und mit dem Kadaver zurückkehren würde. 
Als er jedoch den Basilisken erblickte, wurde er von Furcht ergriffen. Er versuchte seinen Wolf zum Rückzug zu bewegen, doch er wollte sich nicht bewegen. Als die Kreatur auf ihn zu kam, schrie er seine letzten Worte gen Himmel: Verdammt, Gog sind deine Beine aus Stein?!?
(Niedergeschrieben von einem furchtlosen Wandersmann)"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			user_description="Blum Duk"
			value="41"
			x="10"
			y="17"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/goblins/direwolver.png"
					sound="wolf-big-bite-miss.ogg"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/direwolver-moving.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/goblins/direwolver-attack.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/goblins/direwolver-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/goblins/direwolver-attack.png"
				[/frame]
				[if]
					hits="hit"
					poisoned_sound_start_time="-100"
					[secondary_unit_filter]
						[not]
							[wml_filter]
								[status]
									poisoned="yes"
								[/status]
							[/wml_filter]
						[/not]
					[/secondary_unit_filter]
					[poisoned_sound_frame]
						duration="100"
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
				[frame]
					begin="50"
					end="100"
					image="units/goblins/direwolver-moving.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/direwolver.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="fangs"
				[/attack_filter]
				[if]
					hits="no"
					[frame]
						begin="-250"
						end="-200"
						image="units/goblins/direwolver.png"
						sound="wolf-big-bite-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-250"
						end="-200"
						image="units/goblins/direwolver.png"
						sound="wolf-big-bite.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/direwolver-moving.png"
				[/frame]
				[frame]
					begin="-100"
					end="50"
					image="units/goblins/direwolver-attack.png"
				[/frame]
				[frame]
					begin="50"
					end="100"
					image="units/goblins/direwolver-moving.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/direwolver.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number="4"
				range="melee"
				type="blade"
				[specials]
					[poison]
#textdomain wesnoth
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="100"
			description="Armageddon Drake-31007"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Armageddon Drake"
			image="units/drakes/armageddon.png"
#textdomain wesnoth-units
			language_name=_ "Armageddon Drake"
			level="4"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="98"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			side="3"
			type="Armageddon Drake"
			undead_variation="drake"
			unit_description="Rah Ihn Mar, Meister der brennenden Hügel, reiste zum Ruaskkolin See um den elfischen Helden Terowydlithrol, unter seinesgleichen bekannt als »Drachentöter«, zu stellen. Es wird behauptet, Terowydlithrol habe einen Feuerdrachen eigenhändig getötet, der ein elfisches Dorf bedroht hat. Daraufhin hat er einen Gegenangriff befohlen, in dem 37 Draken, die in einer nahe gelegenen Schlucht ihr Lager aufgeschlagen hatten, ihren Tod fanden, da vermutet wurde, dass sie mit dem Drachen verbündet waren. Rah Ihn Mar wusste, dass diese Draken unschuldig waren und so machte er sich auf die Suche nach Terowydlithrol. Völlig beseelt von dem Gedanken nach Rache, stieg er zum See hinab..."
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			user_description="Rah Ihn Mar"
			value="100"
			x="11"
			y="14"
			zoc="4"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="12"
						halo_y="-39"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="12"
						halo_y="19"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="25"
						halo_y="-26"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="27"
						halo_y="19"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-300"
						end="-250"
						image="units/drakes/armageddon-attack-range1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-300"
						end="-250"
						image="units/drakes/armageddon-attack-range1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-250"
					end="-50"
					image="units/drakes/armageddon-attack-range2.png"
				[/frame]
				[frame]
					begin="-50"
					end="0"
					image="units/drakes/armageddon-attack-range3.png"
				[/frame]
				[frame]
					begin="0"
					end="100"
					image="units/drakes/armageddon-attack-range4.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-50"
					image="units/drakes/armageddon-attack-melee1.png"
				[/frame]
				[frame]
					begin="-50"
					end="100"
					image="units/drakes/armageddon-attack-melee2.png"
					sound="claws.ogg"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/drakes/armageddon-attack-melee3.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="no"
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-50"
					image="units/drakes/armageddon-attack-melee1.png"
				[/frame]
				[frame]
					begin="-50"
					end="100"
					image="units/drakes/armageddon-attack-melee2.png"
					sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/drakes/armageddon-attack-melee3.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="0"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="15"
#textdomain wesnoth-units
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="12"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="6"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="66"
			description="Grand Marshal-540"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Grand Marshal"
			image="units/human-loyalists/marshal.png"
			language_name=_ "Grand Marshal"
			level="4"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="68"
			max_moves="6"
			movement="6"
			movement_type="smallfoot"
			moves="0"
			race="human"
			random_traits="no"
			resting="yes"
			side="3"
			type="Grand Marshal"
			unit_description="Die letzten Worte gesprochen von Feldmarschall Aethec Corryn: »Talael Ryndoc! Ich bin es leid, nach dir zu suchen! Ich werde mich nun zurück zu Haldrics Hallen begeben und den Rat darüber unterrichten, welch ein Feigling du warst, nicht beim Duell zu erscheinen. Deine Schmach soll für dich eine größere Qual sein, als der Tod, den ich dir gegeben hätte!«

Vielleicht hätte er nicht ganz so laut sprechen sollen..."
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="Aethec Corryn"
			value="66"
			x="15"
			y="11"
			zoc="4"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="crossbow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin="-400"
					end="-300"
					image="units/human-loyalists/marshal-crossbow.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-300"
						end="-150"
						image="units/human-loyalists/marshal-crossbow-attack1.png"
						sound="crossbow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-300"
						end="-150"
						image="units/human-loyalists/marshal-crossbow-attack1.png"
						sound="crossbow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="0"
					image="units/human-loyalists/marshal-crossbow-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-300"
					end="-250"
					image="units/human-loyalists/marshal.png"
					offset="0.0~0.1"
				[/frame]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/marshal-defend-1.png"
					offset="0.1~0.15"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/marshal-attack-sword1.png"
					offset="0.15~0.35"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-25"
						image="units/human-loyalists/marshal-attack-sword2.png"
						offset="0.35~0.45"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-25"
						image="units/human-loyalists/marshal-attack-sword2.png"
						offset="0.35~0.45"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-25"
					end="75"
					image="units/human-loyalists/marshal-attack-sword3.png"
					offset="0.45~0.5"
				[/frame]
				[frame]
					begin="75"
					end="95"
					image="units/human-loyalists/marshal-attack-sword4.png"
					offset="0.5"
				[/frame]
				[frame]
					begin="95"
					end="125"
					image="units/human-loyalists/marshal-attack-sword4.png"
					offset="0.5~0.4"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/human-loyalists/marshal-attack-sword5.png"
					offset="0.4~0.2"
				[/frame]
				[frame]
					begin="150"
					end="225"
					image="units/human-loyalists/marshal.png"
					offset="0.2~0.0"
				[/frame]
			[/attack_anim]
			[leading_anim]
				[frame]
					begin="-150"
					end="150"
					image="units/human-loyalists/marshal-leading.png"
				[/frame]
			[/leading_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
					description=_ "Leadership:
This unit can lead friendly units that are next to it, making them fight better.

Adjacent friendly units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					id="leadership"
					name=_ "leadership"
					value="100"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="75"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="2"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="3"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="10"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/greatsword-human.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="52"
			description="Mermaid Siren-21475"
			die_sound="mermaid-die.ogg"
			experience="0"
			facing="sw"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Mermaid Siren"
			image="units/merfolk/siren.png"
			language_name=_ "Mermaid Siren"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="49"
			max_moves="7"
			movement="7"
			movement_type="swimmer"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/mermaid-initiate.png"
			race="merman"
			random_traits="no"
			resting="yes"
			side="3"
			type="Mermaid Siren"
			undead_variation="swimmer"
			unit_description="Über die Wellen, blau und weiß,
sie zog die Brandung schnell und heiß.
Die Fische, so strahlend silbern grün,
bekamen die Sprache von Ihr geliehen.
Magische Muscheln und Wälder aus Tang,
stimmten mit ein in Ihren Gesang.
Doch dann trat ein, man wollts kaum glauben,
seither sie bewegte nichtmal die Augen.

(Niedergeschrieben von Kasius dem Knappen)"
			unrenamable="yes"
			upkeep="full"
			usage="mixed fighter"
			value="52"
			x="17"
			y="11"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="water spray"
				[/attack_filter]
				[missile_frame]
					begin="-165"
					end="0"
					image="projectiles/water-spray.png"
					image_diagonal="projectiles/water-spray.png"
				[/missile_frame]
				[frame]
					begin="-450"
					end="-400"
					image="units/merfolk/siren-water-attack1.png"
				[/frame]
				[frame]
					begin="-400"
					end="-350"
					image="units/merfolk/siren-water-attack2.png"
				[/frame]
				[frame]
					begin="-350"
					end="-300"
					image="units/merfolk/siren-water-attack3.png"
				[/frame]
				[frame]
					begin="-300"
					end="-225"
					image="units/merfolk/siren-water-attack4.png"
				[/frame]
				[frame]
					begin="-225"
					end="-140"
					image="units/merfolk/siren-water-attack5.png"
					sound="water-blast.wav"
				[/frame]
				[frame]
					begin="-140"
					end="-75"
					image="units/merfolk/siren-water-attack6.png"
				[/frame]
				[frame]
					begin="-75"
					end="0"
					image="units/merfolk/siren-water-attack7.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="naia touch"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/siren-naia-touch-attack1.png"
				[/frame]
				[frame]
					begin="-150"
					end="-95"
					image="units/merfolk/siren-naia-touch-attack2.png"
				[/frame]
				[frame]
					begin="-95"
					end="-30"
					halo="halo/siren-naia-touch-halo.png"
					image="units/merfolk/siren-naia-touch-attack3.png"
				[/frame]
				[frame]
					begin="-30"
					end="65"
					halo="halo/siren-naia-touch-halo.png"
					image="units/merfolk/siren-naia-touch-attack4.png"
				[/frame]
				[frame]
					begin="65"
					end="115"
					image="units/merfolk/siren-naia-touch-attack2.png"
				[/frame]
				[frame]
					begin="115"
					end="150"
					image="units/merfolk/siren-naia-touch-attack1.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="2"
				hills="5"
				mountains="99"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="50"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="12"
#textdomain wesnoth-units
				description=_ "naia touch"
				icon="attacks/touch-faerie.png"
				name="naia touch"
				number="1"
				range="melee"
				type="impact"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				damage="15"
#textdomain wesnoth-units
				description=_ "water spray"
				icon="attacks/waterspray.png"
				name="water spray"
				number="3"
				range="ranged"
				type="impact"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="48"
			description="Naga Myrmidon-15217"
			die_sound="naga-die.ogg"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Naga Myrmidon"
			image="units/nagas/myrmidon.png"
#textdomain wesnoth-units
			language_name=_ "Naga Myrmidon"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="49"
			max_moves="7"
			movement="7"
			movement_type="naga"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/naga-fighter.png"
			race="naga"
			random_traits="no"
			resting="yes"
			side="3"
			type="Naga Myrmidon"
			undead_variation="swimmer"
			unit_description="Ein mutiger Krieger, bekannt unter den Naga als Rilhon der Unerschütterliche, hörte Gerüchte über einen Schatz, der verschollen in den Tiefen dieser Unterwasserhöhlen versteckt sein sollte. Man sagt, es handelte sich dabei um einen Speer mit einem Fangzahn des uralten Basilisken Chak'so Ney'yks, der vor langer Zeit von dem Efenkrieger Eloralduil besiegt wurde, als Spitze. Der Legende nach, lag der Speer irgendwo auf dem Grunde dieses Sees. Der Ruaskkolinsee ist nach einer gefürchteten Seeschlange benannt, welche dort hauste. Nachdem Rilhon sich auf einen schlimmen Kampf mit der Seeschlange vorbereitet hatte und zu dem See gereist war, erwarteten ihn dort zwei große Überraschungen: Die erste in der Form von Ruaskkolin, der Seeschlange, die komplett zu Stein erstarrt war und die Zweite war ein sehr lebendig wirkender Chak'kso Ney'yks, welcher zudem noch im Besitz all seiner Zähne war.
(Niedergeschrieben von Sumosius Nieselprim)"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="Rilhon"
			value="48"
			x="20"
			y="12"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				start_time="-200"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="100"
					image="units/nagas/myrmidon.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="200"
						image="units/nagas/myrmidon-attack.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="200"
						image="units/nagas/myrmidon-attack.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/nagas/myrmidon.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="2"
				cave="2"
				cavewall="99"
				deep_water="1"
				forest="3"
				fungus="2"
				grassland="2"
				hills="3"
				mountains="5"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="50"
				cave="60"
				cavewall="60"
				deep_water="50"
				forest="60"
				fungus="60"
				grassland="50"
				hills="60"
				mountains="60"
				sand="40"
				shallow_water="40"
				swamp_water="40"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="120"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="5"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="40"
			description="Sea Serpent-14613"
			die_sound="water-blast.wav"
			experience="0"
			facing="sw"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Sea Serpent"
			image="units/monsters/seaserpent.png"
			language_name=_ "Sea Serpent"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="85"
			max_moves="8"
			movement="8"
			movement_type="deepsea"
			moves="0"
			race="monster"
			random_traits="no"
			resting="yes"
			side="3"
			type="Sea Serpent"
			undead_variation="swimmer"
			unit_description="Von Zeitalter zu Zeitalter hatte sie hier, in den Tiefen des Wassers, gelebt. Jedwede Kreatur, ob Fisch, Frosch oder Angehöre des Meervolkes, wurde zu ihrer Beute. Es war ihr See, niemand anderes. Und obwohl der See nicht groß war, war sie die Herrscherin. Dann jedoch, kam der Basilisk und blickte in die Augen der Seeschlange. Und obwohl die Seeschlange nicht gestorben war, so war sie doch auch nicht länger am Leben. So nahm der neue Herrscher des Sees seinen Platz ein.
(Niedergeschrieben von Agon dem Kaltherzigen)"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			value="40"
			x="22"
			y="12"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="fangs"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-50"
					image="units/monsters/seaserpent-attack.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/monsters/seaserpent-defend.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/monsters/seaserpent-defend.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/monsters/seaserpent.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="5"
				fungus="3"
				grassland="4"
				hills="5"
				mountains="99"
				sand="4"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="2"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="70"
				cave="80"
				cavewall="80"
				deep_water="40"
				forest="70"
				fungus="80"
				grassland="70"
				hills="70"
				mountains="80"
				sand="70"
				shallow_water="50"
				swamp_water="40"
				tundra="70"
				village="70"
			[/defense]
			[resistance]
				arcane="100"
				blade="80"
				cold="40"
				fire="100"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="18"
#textdomain wesnoth-units
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="2"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="58"
			description="Grand Knight-24000"
			die_sound="horse-die.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Grand Knight"
			image="units/human-loyalists/grand-knight.png"
			language_name=_ "Grand Knight"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="78"
			max_moves="7"
			movement="7"
			movement_type="mounted"
			moves="0"
			profile="portraits/Jason_Lutes/human-grand-knight.png"
			race="human"
			random_traits="no"
			resting="yes"
			side="3"
			type="Grand Knight"
			undead_variation="mounted"
			unit_description="Als mutiger Held aus Wesnoths Goldenem Zeitalter, kam dieser mächtige Anführer der Menschen an diesen Ort, um die Orks zu jagen. Doch die schurkischen Kreaturen lockten ihn in einen Hinterhalt, indem viele seiner Begleiter ihr Leben ließen, doch er kämpfte mit grimmiger Entschlossenheit und streckte Ork um Ork nieder. Doch dann trat der garstige Basilisk aus seinem Versteck und verwandelte den tapferen Krieger zu Stein, als dieser gerade den letzten Ork erschlug. Doch der kalte Stein ist weiterhin ein Symbol für große Stärke und Tapferkeit.
(Niedergeschrieben von Alrik dem Träumer)"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			value="58"
			x="25"
			y="14"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="lance"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/grand-knight.png"
					sound="horse-canter.wav"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-200"
						end="150"
						image="units/human-loyalists/grand-knight-moving.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-200"
						end="150"
						image="units/human-loyalists/grand-knight-moving.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/grand-knight.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/grand-knight.png"
					sound="horse-canter.wav"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/human-loyalists/grand-knight-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/human-loyalists/grand-knight-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-loyalists/grand-knight.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="4"
				cavewall="99"
				deep_water="99"
				forest="3"
				fungus="4"
				grassland="1"
				hills="2"
				mountains="99"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="80"
				forest="70"
				fungus="80"
				grassland="60"
				hills="60"
				mountains="80"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="70"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="12"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/greatsword-human.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="17"
				description=_ "lance"
				name="lance"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[damage]
						active_on="offense"
						apply_to="both"
#textdomain wesnoth
						description=_ "Charge:
When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
						id="charge"
						multiply="2"
						name=_ "charge"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Hurricane Drake"
			advanceto="Hurricane Drake"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="30"
			description="Sky Drake-1708"
			die_sound="drake-die.ogg"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Sky Drake"
			image="units/drakes/sky.png"
#textdomain wesnoth-units
			language_name=_ "Sky Drake"
			level="2"
			max_attacks="1"
			max_experience="80"
			max_hitpoints="45"
			max_moves="9"
			movement="9"
			movement_type="fly"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-glider.png"
			race="drake"
			random_traits="no"
			resting="yes"
			side="3"
			type="Sky Drake"
			undead_variation="drake"
			unit_description="Am dunklen Himmel, der Wind blies kalt,
Der Mond stand hoch, die Nacht war alt,
Doch die Nacht, sie konnte nicht verhehlen,
Den Draken, der das Gold wollt’ stehlen.

In dunkler Nacht, der Mond verklärt,
Alles vergaß, was er gelernt
Zur Höhle des Lisken, der Drake flog,
Das Gold, das zog ihn, wie ein Sog.

Doch nun das Feuer brennt nicht mehr,
Hervor trat nun der Höhlenherr,
Ein Blick, und er erstarrte zu Stein,
Und steinern seither des Draken Gebein.

Die Himmelswinde blasen so kalt,
Die Jahre gehen, die Tage alt,
Des Draken Statue noch immer hier,
Sein Schicksal besiegelt von eigener Gier.
(Niedergeschrieben von Ottokar dem Barden)"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			value="30"
			x="27"
			y="14"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/sky-attack-ranged-fire.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/sky.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-225"
					end="-200"
					image="units/drakes/sky.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/drakes/sky-attack-ranged-impact.png"
				[/frame]
				[frame]
					begin="-150"
					end="-75"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="-75"
					end="50"
					image="units/drakes/sky-attack-melee2.png"
					sound="club.ogg"
				[/frame]
				[frame]
					begin="50"
					end="125"
					image="units/drakes/sky-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="275"
					end="200"
					image="units/drakes/sky.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="no"
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/sky.png"
				[/frame]
				[frame]
					begin="-175"
					end="-150"
					image="units/drakes/sky-attack-ranged-impact.png"
				[/frame]
				[frame]
					begin="-150"
					end="-75"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="-75"
					end="50"
					image="units/drakes/sky-attack-melee2.png"
					sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="50"
					end="125"
					image="units/drakes/sky-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="275"
					end="200"
					image="units/drakes/sky.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="50"
				castle="50"
				cave="70"
				cavewall="80"
				deep_water="50"
				forest="50"
				fungus="60"
				grassland="50"
				hills="50"
				mountains="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				tundra="50"
				village="50"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Ancient Wose"
			advanceto="Ancient Wose"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="31"
			description="Elder Wose-3844"
			die_sound="wose-die.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Elder Wose"
			image="units/woses/wose-elder.png"
#textdomain wesnoth-units
			language_name=_ "Elder Wose"
			level="2"
			max_attacks="1"
			max_experience="100"
			max_hitpoints="64"
			max_moves="4"
			movement="4"
			movement_type="treefolk"
			moves="0"
			race="wose"
			random_traits="no"
			resting="yes"
			side="3"
			type="Elder Wose"
			undead_variation="wose"
			unit_description="Bramwythl der Waldschrat war selbst für einen Waldschrat langsam und wortkarg. Mehr als als alle anderen Waldschrate, liebte er es, einfach nur unter dem Licht der Sonne zu stehen und die Schönheit des Himmels zu betrachten. Einmal gestand er einem Gefährten sogar, dass sein größter Wunsch es sei, sich auf ewig im wärmenden Licht zu sonnen.
Kurze Zeit später jedoch vernahm die örtliche Gemeinschaft der Waldschrate, dass sich ein grausames Monstrum näherte, das stark genug sei, um sämtliche Waldschrate in diesem Landstrich zu vernichten. Daher beschlossen sie, schnellstmöglich das Weite zu suchen (schnellstmöglich in Waldschratmaßstäben). Jedoch vergaßen sie in ihrer Eile, Bramwythl aufzusuchen und ihm von der Gefahr zu berichten.
Der Basilisk hatte leichtes Spiel mit ihm und er bemerkte die Bestie nicht einmal, als er auch schon zu Stein erstarrte. Seither steht seine erstarrte Gestalt unter offenem Himmel im wärmenden Licht der Sonne. Damit wurde Bramwythls größter Wunsch erfüllt.
(Niedergeschrieben von Ignatius von Schmottke)"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="Bramwythl"
			value="31"
			x="32"
			y="6"
			zoc="2"
			[attack_anim]
				start_time="-500"
				[attack_filter]
					name="crush"
				[/attack_filter]
				[if]
					hits="yes"
					[frame]
						duration="400"
						image="units/woses/wose-elder-attack-1.png"
						sound="wose-attack.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="400"
						image="units/woses/wose-elder-attack-1.png"
						sound="wose-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="200"
					image="units/woses/wose-elder-attack-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/woses/wose-elder-attack-1.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="99"
				forest="1"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="80"
				cave="80"
				cavewall="80"
				deep_water="90"
				forest="60"
				fungus="70"
				grassland="80"
				hills="70"
				mountains="70"
				sand="80"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="80"
			[/defense]
			[resistance]
				arcane="130"
				blade="100"
				cold="90"
				fire="150"
				impact="60"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="Gs^Fp,Gg^Fet,Gs^Ft,Aa^Fpa"
						[/filter_location]
					[/filter_self]
				[/hides]
				[regenerate]
					affect_self="yes"
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="19"
#textdomain wesnoth-units
				description=_ "crush"
				icon="attacks/crush-wose.png"
				name="crush"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="50"
			description="Iron Mauler-30364"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Iron Mauler"
			image="units/human-loyalists/siegetrooper.png"
			language_name=_ "Iron Mauler"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="64"
			max_moves="4"
			movement="4"
			movement_type="armoredfoot"
			moves="0"
			race="human"
			random_traits="no"
			resting="yes"
			side="3"
			type="Iron Mauler"
			unit_description="General Talael Ryndoc kam an diesen Ort um mit Feldmarschall Aethec Corryn ein Duell auszufechten. Doch die beiden sollten sich nie finden..."
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="Talael Ryndoc"
			value="50"
			x="34"
			y="11"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="mace"
				[/attack_filter]
				[frame]
					begin="-260"
					end="-100"
					image="units/human-loyalists/siegetrooper-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/siegetrooper-attack-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/siegetrooper-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-loyalists/siegetrooper.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="3"
				mountains="99"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="50"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="80"
				sand="80"
				shallow_water="90"
				swamp_water="90"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="50"
				cold="110"
				fire="110"
				impact="90"
				pierce="60"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="25"
#textdomain wesnoth-units
				description=_ "mace"
				name="mace"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="27"
			description="Saurian Oracle-225"
			die_sound="hiss-die.wav"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Saurian Oracle"
			image="units/saurians/oracle.png"
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_traits="no"
			resting="yes"
			side="3"
			type="Saurian Oracle"
			undead_variation="saurian"
			unit_description="Oxsrrsk war ein mächtiger saurianischer Wahrsager, der, während eines Überfalls auf den rivalisierenden Xraxss Stamm, eine sehr faszinierende Schriftrolle (aus dem Besitz des nun toten Wahrsagers Hesx-Rzzak) erbeutet hatte. Der Titel dieser Schrift war »Ney'yks des versteinernden Blicks« und beschrieb eine Kreatur, bekannt unter dem Namen »Chak'kso Ney'yks«, der in altsaurianisch soviel bedeutete, wie »Ältestes Kind des Chak'kso«. Chak'kso, so erzählt man sich, soll ein mächtiger Halbgott des Unterreichs gewesen sein, erwähnt als »Erzdämon der Erde« in der elfischen Geschichte. Laut diesen Aufzeichnungen hatte Chak'kso versucht, alles Leben an der Oberfläche zu Stein zu verwandeln, bis er schließlich durch mächtige Magie gebannt wurde. Doch nach einigen Jahrhunderten, als die Geschichte fast vergessen war, tauchten, zunächst nur einzeln, dann immer häufiger, gigantische Echsen auf, mit der Gabe, jeden, den sie erblickten auf der Stelle zu Stein werden zu lassen. Unter großen Verlusten gelang es schließlich, diese, Basilisken genannten, Kreaturen zu töten. Doch einer, der den Namen »Der Ney'yks« oder in der heutigen Sprache »Das älteste Kind« trägt, soll überlebt haben. Oxsrrsk glaubte, dass er mit seinen Fähigkeiten in der Lage wäre, diesen letzten Basilisken zu finden und ihn sich zum Diener zu machen, so dass er schließlich gen des Ruaskkolin Sees aufbrauch..."
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			user_description="Oxsrrsk"
			value="27"
			x="39"
			y="8"
			zoc="2"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					duration="150"
					image="units/saurians/oracle-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/oracle-melee-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/oracle-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/oracle-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/oracle-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/oracle-defend-1.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="46"
			description="Saurian Flanker-12095"
			die_sound="hiss-die.wav"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Saurian Flanker"
			image="units/saurians/flanker.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Flanker"
			level="3"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="47"
			max_moves="7"
			movement="7"
			movement_type="lizard"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_traits="no"
			resting="yes"
			side="3"
			type="Saurian Flanker"
			undead_variation="saurian"
			unit_description="Als mächtigster Krieger des Rysssrylosszkk Stammes (Übersetzung: Der »Jagt-Seine-Feinde-In-Siedenden-Flüssen« Stamm) wurde Xikkrisx von Syrsszk von den Ältesten in diese Region entsandt. Sein Stamm bereitete einen Angriff auf einen Außenposten der Menschen vor und wollte Oxsrrsk, einen großen saurianischen Mystiker ob des Ausgangs ihres Untefangens befragen, der zuletzt in der Nähe des Ruaskkolin Sees gesehen wurde. Es dauerte auch nicht lange und Xikkrisx fand den zu Stein gewordenen Körper von Oxsrrsk zusammen mit einer sorgsam zusammengebundenen Schriftrolle, die in einer kleinen Bodenspalte lag. Er öffnete die Schriftrolle und lass einen Absatz in der Mitte des Texts: »Verbannt und verflucht, die Oberwelt nie wieder zu betreten, suchte der wütende Geist von Chak'kso einen Weg, seine Verbannung aufzuheben. Und schließlich, nach fast endloser Qual, fand er eine Möglichkeit. In jenen Gebieten, wo es Stollen und Höhlen gab, die bis zur Oberfläche hinauf führten, erlangte er einen begrenzten Einfluss auf eben diese. Sein abgrundtiefer Hass wirkte sich auf die Eier von großen Echsen aus, so dass ihre Körper und ihr Wille zu einem Abbild von Chak'ksos Hass wurden.« Verwirrt von diesen Zeilen, machte sich Xikkrisx daran, den zur Statue gewordenen Körper von Oxsrrsk zu seinem Stamm zu bringen. Vielleicht würden die Ältesten wissen, wie man Oxsrssk wieder zurückverwandelte. Er war noch nicht weit gekommen, als die Nacht hereinbrach und er sich erschöpft in einer kleinen Höhle zur Ruhe begab. Geweckt wurde er durch ein markerschütterndes Brüllen."
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			user_description="Xikkrisx"
			value="46"
			x="40"
			y="8"
			zoc="3"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-225"
					end="-200"
					image="units/saurians/flanker-attack-ranged-1.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/saurians/flanker-attack-ranged-2.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/flanker-attack-ranged-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="0"
						image="units/saurians/flanker-attack-ranged-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="0"
						image="units/saurians/flanker-attack-ranged-4.png"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="50"
					image="units/saurians/flanker-attack1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/flanker-attack1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/flanker-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/flanker-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="125"
					image="units/saurians/flanker-attack1.png"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/saurians/flanker.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
#textdomain wesnoth
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[variables]
		side_number="1"
		turn_number="14"
		x1="-999"
		x2="-999"
		y1="-999"
		y2="-999"
	[/variables]
	[player]
		can_recruit="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		gold="-1"
		gold_add="false"
		save_id="ScoutShine"
	[/player]
	[player]
		can_recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		gold="-1"
		gold_add="false"
		save_id="yogi"
	[/player]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "Players must maneuver their units through the divisive terrain of this long-feared region, once the home of a legendary Elder Basilisk. The caves and the stark wilderness surrounding them are filled with the petrified forms of some of Wesnoth's greatest heroes."
	experience_modifier="70"
	hash="iL.K59FpCyLA7AOWnhcNgoNLMZdeEXiU9EQ5yh5Q.-fxAJZxlr0Ln0JG3k6w4pEQ.oIcdlCd6cEuwP1Q,IDsDvX9rXl1,bKbXDwdyFClQFC5-R0zbBYATLk+BcJqNxDi"
	id="MU_multiplayer_Basilisk"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Mm^Xm       , Gs^Fp       , Hh          , Gs^Fp       , Ww          , Ww          , Ww          , Gs^Fp       , Gg^Fet      , Hh          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Mm          , Gg^Fet      , Mm          , Gs^Fp       , Mm^Xm       , Gg^Fet      , Gg^Ve       , Gg          , Hh          , Mm          , Ww          , Gs^Fp       , Hh          , Gg          , Mm          , Gg^Fet      , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Ggf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Ggf         , Gg          , Hh          , Gg^Ve       , Hh          , Gs^Fp       , Mm          , Mm          , Ggf         , Gg          , Gg          , Ch          , 1 Kh        , Ch          , Gg          , Hh          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Kh          , Ch          , Gg          , Wwf         , Gg          , Ch          , Kh          , Gs^Fp       , Mm          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Re          , Hh          , Gs^Fp       , Gg^Ve       , Gg          , Gg          , Mm          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fp       , Re          , Gg          , Gg          , Re          , Xu          , Re          , Re^Uf       , Gg          , Gg          , Wwf         , Gg          , Gg^Fet      , Gg          , Gg          , Ss          , Re          , Xu          , Re          , Re          , Hh          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Xu          , Uh          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Mm          , Re          , Gg          , Re^Uf       , Mm          , Re          , Gg          , Gg          , Ww          , Xu          , Uh          , Uu^Vud      , Xu          , Re          , Gg          , Ww          , Re          , Gg          , Re          , Re          , Wwf         , Xu          , Xu          , Re^Uf       , Rd          , Re          , Re          , Hh          , Ggf         , Hh          , Wwf         , Xu          , Wwf         , Uu          , Uu^Uf       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Gs^Fp       , Hh          , Hh          , Re          , Gg          , Hh          , Gs^Fp       , Re          , Gg          , Ww          , Wo          , Ww          , Wwf         , Wwf         , Uh          , Uu^Uf       , Wwf         , Ww          , Ss^Vhs      , Re          , Xu          , Wwf         , Rd          , Rd          , Rd          , Rd          , Gs^Fp       , Hh          , Re^Uf       , Re          , Re          , Re          , Re^Uf       , Wwf         , Wwf         , Uu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Wwf         , Gg          , Ggf         , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Ww          , Ww          , Ww          , Xu          , Rd          , Xu          , Wwf         , Ww          , Ww          , Ww          , Xu          , Ww          , Uh          , Uu^Vu       , Rd          , Rd          , Rd          , Re          , Gg^Ve       , Re          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Fp       , Gs^Fp       , Re^Uf       , Gg          , Gg          , Re          , Re          , Re          , Re          , Ss^Vhs      , Re          , Gg          , Wwf         , Uh          , Xu          , Rd          , Xu          , Rd          , Ww          , Wo          , Uu          , Uh          , Ww          , Xu          , Xu          , Rd          , Rd          , Re          , Re          , Re          , Gs^Fp       , Hh          , Hh          , Re          , Re          , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Mm          , Hh          , Re          , Gg          , Re          , Re          , Hh          , Gs^Fp       , Ss          , Re          , Hh          , Re          , Wwf         , Xu          , Xu          , Rd          , Wwf         , Wwf         , Ww          , Uu^Uf       , Ww          , Ww          , Wwf         , Uu^Uf       , Xu          , Uh          , Wwf         , Rd          , Hh          , Hh          , Mm          , Gs^Fp       , Hh          , Gs^Fp       , Re          , Gg          , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Re^Uf       , Gg          , Gg          , Re          , Gs^Fp       , Re^Uf       , Gs^Fp       , Mm          , Gs^Fp       , Hh          , Re          , Rd          , Uh          , Xu          , Uu^Uf       , Ww          , Ww          , Uu          , Uu^Uf       , Ww          , Wwf         , Xu          , Rd          , Xu          , Xu          , Wwf         , Rd          , Re          , Gs^Fp       , Re          , Ss          , Re          , Re          , Gg          , Gg          , Re          , Re^Uf       , Mm          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Hh          , Re          , Hh          , Re          , Re          , Rd          , Rd          , Uu^Vu       , Xu          , Ww          , Uh          , Ww          , Wo          , Ww          , Rd          , Xu          , Rd          , Xu          , Uh          , Ww          , Gg          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Ggf         , Hh          , Hh          , Gs^Fp       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Wwf         , Hh          , Hh          , Gg          , Re          , Re          , Rd          , Re          , Rd          , Rd          , Rd          , Rd          , Rd          , Uh          , Xu          , Xu          , Ss^Vhs      , Ww          , Wwf         , Wwf         , Uh          , Rd          , Wwf         , Ww          , Wo          , Ww          , Gg          , Gg          , Re          , Re          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Gs^Fp       , Gg          , Gg          , Ggf         , Re          , Re          , Rd          , Rd          , Gs^Fp       , Xu          , Rd          , Wwf         , Wwf         , Re          , Re          , Re          , Ww          , Gg          , Uu^Uf       , Xu          , Wwf         , Uh          , Ww          , Ww          , Ww          , Gg          , Ss^Vhs      , Re          , Hh          , Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Uu^Uf       , Uu          , Wwf         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gs^Fp       , Re          , Re          , Uh          , Xu          , Xu          , Ss          , Re          , Gg          , Gg          , Gg          , Ww          , Gg          , Re          , Re^Uf       , Uu^Vud      , Xu          , Xu          , Gg          , Gg          , Gg          , Re          , Gg          , Gs^Fp       , Ggf         , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Uh          , Xu          , Xu          , Wwf         , Gg          , Re^Uf       , Re          , Re^Uf       , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gs^Fp       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Ggf         , Re          , Kh          , Gg          , Gg          , Wwf         , Gg          , Gg          , Kh          , Re          , Gg          , Re          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg^Fet      , Gg          , Ch          , Ch          , Wwf         , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Gg^Fet      , Gg          , Gg^Ve       , Re          , Gg          , Gs^Fp       , Gg          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh          , Hh          , Gs^Fp       , Gg          , Gg          , Hh          , Mm          , 2 Kh        , Gs^Fp       , Gg          , Gg          , Gg^Ve       , Gs^Fp       , Gg          , Hh          , Hh          , Gs^Fp       , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Gs^Fp       , Gg^Fet      , Hh          , Ww          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Hh          , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Ww          , Ww          , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Mm          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Mm          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , Ww          , _off^_usr   , Gs^Fp       , _off^_usr   , Hh          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="330"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Caves of the Basilisk (1.4 rev1)"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="10664"
	random_start_time="no"
	scenario="Ladder yogi vs ScoutShine"
	turns="-1"
	version="1.4.5"
	[time]
		darker="second_watch"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lighter="morning"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		darker="dawn"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		darker="dusk"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		darker="first_watch"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lighter="afternoon"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		lighter="dusk"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		lighter="dawn"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="main_menu.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			id="Random"
			name="&random-dice.png=" + 
				_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			id="Loyalists"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
				_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Rebels"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name="&elves-wood/captain.png~RC(magenta>red)=" + 
				_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Northerners"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name="&orcs/warrior.png~RC(magenta>red)=" + 
				_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Undead"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=" + 
				_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Knalgan Alliance"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name="&dwarves/steelclad.png~RC(magenta>red)=" + 
				_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Drakes"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name="&drakes/flare.png=" + 
				_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="network"
		current_player="ScoutShine"
		description="ScoutShine"
		fog="yes"
		gender="male"
		gold="100"
		id="Undead"
		income="0"
		leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="330"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="200"
		name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=" + 
			_ "Undead"
		random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
		recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
		save_id="ScoutShine"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="north"
		terrain_liked="Ss, Hh, Ha, Ww"
		type="Deathblade"
		user_description="ScoutShine"
		user_team_name="Nord"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="human"
		current_player="yogi"
		description="yogi"
		fog="yes"
		gender="male"
		gold="100"
		id="Knalgan Alliance"
		income="0"
		leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="330"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="200"
		name="&dwarves/steelclad.png~RC(magenta>red)=" + 
			_ "Knalgan Alliance"
		random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
		recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
		save_id="yogi"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="south"
		terrain_liked="Hh, Ha, Mm"
		type="Dwarvish Thunderguard"
		user_description="yogi"
		user_team_name="Süd"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="no"
		canrecruit="no"
		colour="5"
		controller="ai"
		fog="yes"
		gender="male"
		gold="100"
		id="Loyalists"
		income="0"
		leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="330"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="200"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
			_ "Loyalists"
		no_leader="yes"
		random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
		recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		team_name="statues"
		terrain_liked="Gg, Ww, Wo"
		type="Swordsman"
#textdomain wesnoth
		user_description=_ "Computer player"
		user_team_name="statues"
		village_gold="2"
		[unit]
			random_traits="no"
			type="Sky Drake"
#textdomain wesnoth-multiplayer
			unit_description=_ "The winds of the dark sky blew so cold,
The moon was high, the night was old,
Brave was the drake that dared forsake
His home to steal the Basilisk's gold.

On that dark night, the skies so churned,
He disregarded what he had learned,
Foolish but brave, to the Basilisk's cave,
He flew, and the fire within him burned.

Alas, that fire burns no more,
For the Basilisk, with one mighty roar,
Chilled him to the bone, and he turned to stone,
And so he stays forevermore.

The winds of the sky blow so cold,
The years pass by, the days are old,
Here stands that drake, who dared forsake
His home to steal the Basilisk's gold.
(inscribed by Flametrooper)"
			unrenamable="yes"
			x="27"
			y="14"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Saurian Flanker"
			unit_description=_ "Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: ''The Hunts-Foes-In-Boiling-Rivers Clan''). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: ''After he was bound and cast from the Upper World, Chak'kso's enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ''pathways of stone'' that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak'kso's hatred.'' Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar."
			unrenamable="yes"
			user_description=_ "Xikkrisx"
			x="40"
			y="8"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Saurian Oracle"
			unit_description=_ "Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled ''Ney'yks of the Granite Gaze,'' and told of a creature known as the ''Chak'kso Ney'yks,'' a name which, in an ancient saurian tongue, meant ''Eldest Child of Chak'kso.'' Chak'kso was believed to have been a powerful demigod of the Under Reaches, described as a ''great demon of the earth'' in the Elvish Histories. According to these histories, Chak'kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as ''The Ney'yks,'' or ''The Eldest Child,'' in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey..."
			unrenamable="yes"
			user_description=_ "Oxsrrsk"
			x="39"
			y="8"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Elvish Marksman"
			unit_description=_ "Slim of Stature, dexterous Hands
- - Seven Stones and Eleven
Left his Foes so slim a Chance
- - Seven Stones and Eleven
Marksman known as Dragonbane
'mongst the Statues here was slain
- - Seven Stones - and the Elven
(inscribed by Gauteamus)"
			unrenamable="yes"
			x="2"
			y="11"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Direwolf Rider"
			unit_description=_ "Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area's goblins alive despite human and elvish menaces. Rumor had it that his wolf had slain fifty men and a hundred Elves.
Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn't move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!?
(inscribed by Elvish Pillager)"
			unrenamable="yes"
			user_description=_ "Blum Duk"
			x="10"
			y="17"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Armageddon Drake"
			unit_description=_ "Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known amoung Elves as ''The Dragonbane.'' It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a ''counterattack'' in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt....."
			unrenamable="yes"
			user_description=_ "Rah Ihn Mar"
			x="11"
			y="14"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Sea Serpent"
			unit_description=_ "He had lived there for ages upon ages, in the depths of the water, preying upon the various fish and frogs and merfolk that entered his domain. It was his lake, no other's, and though it was not large, he was its master. Then, the Basilisk came, and looked into the Serpent's eyes. And the Serpent had not died, but it was no longer alive. Thus the new lord of the lake had arrived.
(inscribed by Turin)"
			unrenamable="yes"
			x="22"
			y="12"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Grand Knight"
			unit_description=_ "A brave hero of Wesnoth's Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
(inscribed by Fynmiir)"
			unrenamable="yes"
			x="25"
			y="14"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Elder Wose"
			unit_description=_ "Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun's glory.
However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind - in their haste, no one had remembered to find him and tell him of the danger.
He was taken quite unawares by the Basilisk, and turned to stone before he even recognized the beast. His petrified form still stands there today, warmed by the sun's rays, under an open sky. His greatest wish has been granted.
(inscribed by Elvish Pillager)"
			unrenamable="yes"
			user_description=_ "Bramwythl"
			x="32"
			y="6"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Iron Mauler"
			unit_description=_ "General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another. "
			unrenamable="yes"
			user_description=_ "Talael Ryndoc"
			x="34"
			y="11"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Grand Marshal"
			unit_description=_ "The last words spoken by Grand Marshal Aethec Corryn: ''Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric's Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I'd have given you!''

Perhaps he should not have shouted quite so loudly.... "
			unrenamable="yes"
			user_description=_ "Aethec Corryn"
			x="15"
			y="11"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			random_traits="no"
			type="Naga Myrmidon"
			unit_description=_ "This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves- a spear whose head was said to have been fashioned from the tooth of Chak'kso Ney'yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak'kso Ney'yks, who was, oddly enough, in possession of all of his teeth.
(inscribed by Paterson)"
			unrenamable="yes"
			user_description=_ "Rilhon"
			x="20"
			y="12"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Mermaid Siren"
			unit_description=_ "Through waves and rocky channels
blue and white
she pulled and pushed the tides
and taught the fishes how to speak to planets
silver green
with magic
running from her spirit into skins of kelp and shells of snails
a twisting of her tail and hands
she sent her songs to run on pin-tipped legs about the sands
and now
and now the strangest pause
for years and years
she hasn't moved her eyes

(inscribed by MJQ)"
			unrenamable="yes"
			x="17"
			y="11"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="true"
	[scenario]
		scenario="2p - Caves of the Basilisk (1.4 rev1)"
		[team]
			[recruits]
				Dark Adept="6"
				Ghost="3"
				Ghoul="3"
				Skeleton="2"
				Skeleton Archer="1"
				Vampire Bat="2"
				Walking Corpse="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dark Adept="3"
				Ghost="1"
				Skeleton Archer="1"
			[/deaths]
			[killed]
				Footpad="2"
			[/killed]
			[attacks]
				[sequence]
					s001="1"
					_num="30"
				[/sequence]
				[sequence]
					s100="1"
					s101="2"
					s111="1"
					_num="40"
				[/sequence]
				[sequence]
					s010="1"
					_num="50"
				[/sequence]
				[sequence]
					s000="1"
					s001="1"
					s11="1"
					_num="60"
				[/sequence]
				[sequence]
					s00="1"
					s11="2"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="10"
					_num="0"
				[/sequence]
				[sequence]
					s11="1"
					_num="30"
				[/sequence]
				[sequence]
					s001="1"
					s01="1"
					s011="2"
					s1="1"
					_num="40"
				[/sequence]
				[sequence]
					s010="2"
					s011="1"
					s1="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="281"
			recall_cost="0"
			damage_inflicted="148"
			damage_taken="204"
			expected_damage_inflicted="13380"
			expected_damage_taken="20340"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
		[/team]
		[team]
			[recruits]
				Dwarvish Fighter="2"
				Dwarvish Thunderer="3"
				Dwarvish Ulfserker="2"
				Footpad="6"
				Poacher="1"
				Thief="3"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Footpad="2"
			[/deaths]
			[killed]
				Dark Adept="3"
				Ghost="1"
				Skeleton Archer="1"
			[/killed]
			[attacks]
				[sequence]
					s01="1"
					s10="1"
					s11="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="2"
					s000010110110011="1"
					s0010="1"
					s01="1"
					s1="1"
					s10="1"
					s1000="1"
					s11="2"
					_num="50"
				[/sequence]
				[sequence]
					s00="1"
					s01="1"
					s100="2"
					s11="2"
					s110="1"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="1"
					_num="0"
				[/sequence]
				[sequence]
					s00="2"
					s01="1"
					_num="40"
				[/sequence]
				[sequence]
					s01="1"
					s1="1"
					s11="3"
					_num="50"
				[/sequence]
				[sequence]
					s0="1"
					s01="1"
					s10="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="258"
			recall_cost="0"
			damage_inflicted="204"
			damage_taken="148"
			expected_damage_inflicted="20340"
			expected_damage_taken="13380"
			turn_damage_inflicted="71"
			turn_damage_taken="24"
			turn_expected_damage_inflicted="9030"
			turn_expected_damage_taken="2160"
		[/team]
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost="0"
			recall_cost="0"
			damage_inflicted="0"
			damage_taken="0"
			expected_damage_inflicted="0"
			expected_damage_taken="0"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
		[/team]
	[/scenario]
[/statistics]
