label="2p - Il covo di Onis-Salvataggio automatico18"
version="1.4.2"
completion="running"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="5115"
random_calls="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="eelis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="corentin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="3"
			x="15"
			y="23"
		[/recruit]
		[random]
			value="24716"
		[/random]
		[random]
			value="4331"
		[/random]
		[random]
			value="25196"
		[/random]
		[random]
			value="14586"
		[/random]
		[random]
			value="15183"
		[/random]
		[random]
			value="11457"
		[/random]
		[random]
			value="4041"
		[/random]
		[random]
			value="7814"
		[/random]
		[random]
			value="28930"
		[/random]
		[random]
			value="19169"
		[/random]
		[random]
			value="8447"
		[/random]
		[random]
			value="11367"
		[/random]
		[random]
			value="30229"
		[/random]
		[random]
			value="21962"
		[/random]
		[random]
			value="16156"
		[/random]
		[random]
			value="28100"
			[results]
				checksum="SIrAsAM+OcBrkQQPqD4QqHrqMrF>MFSQ5LMVMN+.07olS2.hik30f0.>.3cH.hf8ma-c48kgL,m9+ok5eohAcm-8<j16Jw,n06a91-3>riBb8p9o,9l,3gkX+tJ6hizl"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="5"
			x="13"
			y="21"
		[/recruit]
		[random]
			value="18621"
		[/random]
		[random]
			value="6909"
		[/random]
		[random]
			value="9232"
		[/random]
		[random]
			value="7444"
		[/random]
		[random]
			value="31296"
		[/random]
		[random]
			value="15165"
		[/random]
		[random]
			value="6967"
		[/random]
		[random]
			value="19755"
		[/random]
		[random]
			value="20884"
		[/random]
		[random]
			value="1462"
		[/random]
		[random]
			value="13482"
		[/random]
		[random]
			value="22390"
		[/random]
		[random]
			value="27408"
		[/random]
		[random]
			value="23415"
		[/random]
		[random]
			value="27408"
		[/random]
		[random]
			value="12938"
			[results]
				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8WhZo5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="2"
			x="14"
			y="21"
		[/recruit]
		[random]
			value="11019"
		[/random]
		[random]
			value="1539"
		[/random]
		[random]
			value="17219"
		[/random]
		[random]
			value="7289"
		[/random]
		[random]
			value="11169"
		[/random]
		[random]
			value="1215"
		[/random]
		[random]
			value="8406"
		[/random]
		[random]
			value="25775"
		[/random]
		[random]
			value="25979"
		[/random]
		[random]
			value="0"
		[/random]
		[random]
			value="5093"
		[/random]
		[random]
			value="16199"
		[/random]
		[random]
			value="5026"
		[/random]
		[random]
			value="12281"
		[/random]
		[random]
			value="30699"
		[/random]
		[random]
			value="19873"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pfmh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="15"
			y="22"
		[/recruit]
		[random]
			value="10578"
		[/random]
		[random]
			value="19742"
		[/random]
		[random]
			value="31344"
		[/random]
		[random]
			value="6790"
		[/random]
		[random]
			value="11154"
		[/random]
		[random]
			value="10294"
		[/random]
		[random]
			value="22496"
		[/random]
		[random]
			value="31057"
		[/random]
		[random]
			value="24616"
		[/random]
		[random]
			value="29904"
		[/random]
		[random]
			value="6970"
		[/random]
		[random]
			value="31494"
		[/random]
		[random]
			value="8694"
		[/random]
		[random]
			value="23513"
		[/random]
		[random]
			value="23818"
		[/random]
		[random]
			value="23577"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYnk-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="mladen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="24"
			[/source]
			[destination]
				x="19"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="th1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="16"
			y="2"
		[/recruit]
		[random]
			value="31971"
		[/random]
		[random]
			value="24998"
		[/random]
		[random]
			value="32521"
		[/random]
		[random]
			value="30345"
		[/random]
		[random]
			value="18685"
		[/random]
		[random]
			value="28405"
		[/random]
		[random]
			value="3203"
		[/random]
		[random]
			value="3877"
		[/random]
		[random]
			value="6220"
		[/random]
		[random]
			value="8420"
		[/random]
		[random]
			value="21863"
		[/random]
		[random]
			value="23977"
		[/random]
		[random]
			value="24948"
		[/random]
		[random]
			value="5778"
		[/random]
		[random]
			value="13094"
		[/random]
		[random]
			value="29007"
			[results]
				checksum="+PArLPuLIi>FPrA0szBCIuC27yLQPqPk9kp5f5pFi8ofejf-748jd,k-8h8c28lib<>WPi5Xek1k0m0Yav5tb0k7->0jl5M70+h.K75-jaa0yoRiG8FX26,9amp52-j1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="26272"
		[/random]
		[random]
			value="23132"
		[/random]
		[random]
			value="17039"
		[/random]
		[random]
			value="29868"
		[/random]
		[random]
			value="16226"
		[/random]
		[random]
			value="6283"
		[/random]
		[random]
			value="3040"
		[/random]
		[random]
			value="30050"
		[/random]
		[random]
			value="28294"
		[/random]
		[random]
			value="8591"
		[/random]
		[random]
			value="11974"
		[/random]
		[random]
			value="20252"
		[/random]
		[random]
			value="9564"
		[/random]
		[random]
			value="3909"
		[/random]
		[random]
			value="5179"
		[/random]
		[random]
			value="25400"
			[results]
				checksum="A1d.f5307x4iap2Q4c93dg.u72<0Nj+W,pd>773k66nWedd8<29csc2,,fa2Z-2kkfcZ07db+5b,X>6ihc0Nek82p-pc,6mESa>8ip.1907+Dg1a+Mg.1pad,r>ennwd"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="11131"
		[/random]
		[random]
			value="21588"
		[/random]
		[random]
			value="2268"
		[/random]
		[random]
			value="7099"
		[/random]
		[random]
			value="22702"
		[/random]
		[random]
			value="27729"
		[/random]
		[random]
			value="4194"
		[/random]
		[random]
			value="3058"
		[/random]
		[random]
			value="5095"
		[/random]
		[random]
			value="13898"
		[/random]
		[random]
			value="25037"
		[/random]
		[random]
			value="8945"
		[/random]
		[random]
			value="24939"
		[/random]
		[random]
			value="31101"
		[/random]
		[random]
			value="27441"
		[/random]
		[random]
			value="2827"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLwDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="1104"
		[/random]
		[random]
			value="32459"
		[/random]
		[random]
			value="971"
		[/random]
		[random]
			value="12390"
		[/random]
		[random]
			value="27891"
		[/random]
		[random]
			value="20644"
		[/random]
		[random]
			value="30775"
		[/random]
		[random]
			value="28021"
		[/random]
		[random]
			value="24070"
		[/random]
		[random]
			value="7910"
		[/random]
		[random]
			value="23103"
		[/random]
		[random]
			value="19765"
		[/random]
		[random]
			value="26757"
		[/random]
		[random]
			value="20589"
		[/random]
		[random]
			value="26591"
		[/random]
		[random]
			value="32252"
			[results]
				checksum="lff>l2g075TL1PN>RItyPOsQSEqFwNtBuIHQIVEzokwC<NLKJtOuswyMEGAAuTRCrwKqyOwCv7wvMyEErvzRMDisNuojSAIoviRxvJRMQ6G7PPHpQRvVsizNbMJMzxOR"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="2"
			[/source]
			[destination]
				x="11"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="21"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="23"
			[/source]
			[destination]
				x="6"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="22"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="21"
			[/source]
			[destination]
				x="10"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="22"
			[/source]
			[destination]
				x="15"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="5"
			x="15"
			y="23"
		[/recruit]
		[random]
			value="16695"
		[/random]
		[random]
			value="11227"
		[/random]
		[random]
			value="22949"
		[/random]
		[random]
			value="32402"
		[/random]
		[random]
			value="24219"
		[/random]
		[random]
			value="1281"
		[/random]
		[random]
			value="25983"
		[/random]
		[random]
			value="4966"
		[/random]
		[random]
			value="31806"
		[/random]
		[random]
			value="2041"
		[/random]
		[random]
			value="30765"
		[/random]
		[random]
			value="31444"
		[/random]
		[random]
			value="4296"
		[/random]
		[random]
			value="28191"
		[/random]
		[random]
			value="19888"
		[/random]
		[random]
			value="2221"
			[results]
				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8Wg<o5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
		[/random]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="FCB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="3"
			[/source]
			[destination]
				x="20"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="5"
			[/source]
			[destination]
				x="15"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="4"
			[/source]
			[destination]
				x="15"
				y="2"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="15"
			y="2"
		[/recruit]
		[random]
			value="21874"
		[/random]
		[random]
			value="26059"
		[/random]
		[random]
			value="29153"
		[/random]
		[random]
			value="9709"
		[/random]
		[random]
			value="4555"
		[/random]
		[random]
			value="17246"
		[/random]
		[random]
			value="26513"
		[/random]
		[random]
			value="18143"
		[/random]
		[random]
			value="8500"
		[/random]
		[random]
			value="21933"
		[/random]
		[random]
			value="10569"
		[/random]
		[random]
			value="26895"
		[/random]
		[random]
			value="4320"
		[/random]
		[random]
			value="24365"
		[/random]
		[random]
			value="29044"
		[/random]
		[random]
			value="6086"
			[results]
				checksum="A1d.f5307x4iap2Q4c93dg.u72<0Nj+W,pd>773k66nWedd8<29csc2,,fa2Z-2kkfcZ07db+5b,X>6ihc0Nek82p-pc,6mESa>8ip.1907+Dg1a+Mg.1pad,r>ennwd"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="15"
			y="2"
		[/recruit]
		[random]
			value="10033"
		[/random]
		[random]
			value="30595"
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		[random]
			value="32687"
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			value="27702"
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			value="1580"
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			value="23460"
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			value="13571"
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		[random]
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		[/random]
		[random]
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		[/random]
		[random]
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		[random]
			value="12083"
		[/random]
		[random]
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		[/random]
		[random]
			value="24962"
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			[/results]
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	[command]
		sent="yes"
		[recruit]
			value="5"
			x="15"
			y="2"
		[/recruit]
		[random]
			value="23415"
		[/random]
		[random]
			value="5022"
		[/random]
		[random]
			value="27844"
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		[random]
			value="23598"
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		[random]
			value="24141"
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		[random]
			value="25610"
		[/random]
		[random]
			value="30460"
		[/random]
		[random]
			value="14424"
		[/random]
		[random]
			value="4509"
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		[random]
			value="18930"
		[/random]
		[random]
			value="16375"
		[/random]
		[random]
			value="32396"
		[/random]
		[random]
			value="10192"
		[/random]
		[random]
			value="26672"
		[/random]
		[random]
			value="28920"
		[/random]
		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="budzin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="5"
			[/source]
			[destination]
				x="17"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="10"
			[/source]
			[destination]
				x="25"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DonPazzo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="20036"
		[/random]
		[random]
			value="3557"
		[/random]
		[random]
			value="31249"
		[/random]
		[random]
			value="9041"
		[/random]
		[random]
			value="20855"
		[/random]
		[random]
			value="12224"
		[/random]
		[random]
			value="26468"
		[/random]
		[random]
			value="25327"
		[/random]
		[random]
			value="31512"
		[/random]
		[random]
			value="31659"
		[/random]
		[random]
			value="8826"
		[/random]
		[random]
			value="26980"
		[/random]
		[random]
			value="979"
		[/random]
		[random]
			value="17265"
		[/random]
		[random]
			value="647"
		[/random]
		[random]
			value="2920"
			[results]
				checksum="+PArLPuLIi>FPrA0szBCIuC27yLQPqPk9kp5f5pFi8ofejf-748jd,k-8h8c28lib<>WPi5Xek0k0m0Yav5tb0k7->0jl5M70+h.K75-jaa0yoRiG8FX26,9amp52-j1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="17"
			[/source]
			[destination]
				x="11"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="21"
			[/source]
			[destination]
				x="11"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="17"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="22781"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9831"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7447"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="17"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="15992"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15900"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15403"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="18"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="26473"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18555"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Honzik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tct has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="mechtar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="15"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="15"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="17"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="18"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="9815"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Inko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="19"
			[/source]
			[destination]
				x="14"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="funkshunatorz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="12"
			[/source]
			[destination]
				x="7"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="art_wink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="akkon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="7324"
			[results]
				chance="50"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16146"
			[results]
				chance="50"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27083"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jugador2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="5"
			[/source]
			[destination]
				x="10"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="titi99 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="31016"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4636"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16474"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22671"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16602"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15262"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="10"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="2"
			[source]
				x="10"
				y="14"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="3088"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11175"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17637"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15008"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="25"
				y="13"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="17"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Archelus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TBYA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="14"
			[/source]
			[destination]
				x="11"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="14"
			[/source]
			[destination]
				x="10"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="4424"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24579"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30715"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27337"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ljalex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="10"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="28631"
			[results]
				chance="50"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8439"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13558"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32367"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30504"
			[results]
				chance="50"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="2"
			weapon="1"
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="10"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="9722"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Rand has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="15"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="17"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="6"
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			[destination]
				x="5"
				y="9"
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	[/command]
	[command]
		sent="yes"
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			[source]
				x="12"
				y="14"
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			[destination]
				x="14"
				y="11"
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	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="14"
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			[destination]
				x="14"
				y="10"
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	[command]
		sent="yes"
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			[source]
				x="16"
				y="15"
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			[destination]
				x="18"
				y="11"
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	[command]
		sent="yes"
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			[source]
				x="17"
				y="13"
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			[destination]
				x="19"
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	[command]
		sent="yes"
		[speak]
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	[command]
		sent="yes"
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				x="17"
				y="16"
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				x="16"
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lelomak has logged into the lobby"
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spearman has logged into the lobby"
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	[command]
		sent="yes"
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				x="16"
				y="15"
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			[destination]
				x="18"
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	[command]
		sent="yes"
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			[source]
				x="20"
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			[destination]
				x="19"
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	[command]
		sent="yes"
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			[source]
				x="24"
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			[destination]
				x="25"
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				x="25"
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			[destination]
				x="25"
				y="17"
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			[results]
				chance="40"
				damage="0"
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				hits="no"
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		[random]
			value="20482"
			[results]
				chance="30"
				damage="0"
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		[/random]
		[random]
			value="17701"
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				chance="30"
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		[random]
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				chance="30"
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		[random]
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				chance="30"
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		sent="yes"
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				x="25"
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				x="25"
				y="18"
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			[results]
				chance="30"
				damage="0"
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		[random]
			value="9783"
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				chance="40"
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		[random]
			value="28426"
			[results]
				chance="30"
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		[random]
			value="17326"
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				chance="30"
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		[/random]
		[random]
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				chance="30"
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	[command]
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	[command]
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			[destination]
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	[command]
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			[destination]
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	[command]
		[countdown_update]
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	[command]
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			[destination]
				x="23"
				y="15"
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	[command]
		sent="yes"
		[recruit]
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			x="17"
			y="8"
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			value="12389"
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		[random]
			value="20203"
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		[random]
			value="1677"
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		[random]
			value="32248"
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		[random]
			value="29943"
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		[random]
			value="4012"
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		[random]
			value="14884"
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		[random]
			value="7653"
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		[random]
			value="4186"
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		[random]
			value="19011"
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		[random]
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		[random]
			value="25466"
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		[random]
			value="29969"
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		[random]
			value="28150"
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		[random]
			value="12793"
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		[random]
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	[command]
		sent="yes"
		[recruit]
			value="4"
			x="17"
			y="8"
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		[random]
			value="19076"
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		[random]
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		[random]
			value="31323"
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		[random]
			value="10392"
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		[random]
			value="15552"
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		[random]
			value="5085"
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		[random]
			value="17209"
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		[random]
			value="2243"
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		[random]
			value="10298"
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		[random]
			value="30913"
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		[random]
			value="15572"
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		[random]
			value="18520"
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		[random]
			value="29830"
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		[random]
			value="16894"
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		[random]
			value="26877"
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		[random]
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	[command]
		sent="yes"
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			description="server"
			message="Lelomak has logged into the lobby"
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	[command]
		sent="yes"
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				x="14"
				y="10"
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			[destination]
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	[command]
		sent="yes"
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			description="server"
			message="jeha has logged into the lobby"
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	[command]
		sent="yes"
		[move]
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				x="18"
				y="11"
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			[destination]
				x="14"
				y="10"
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	[command]
		sent="yes"
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				x="18"
				y="12"
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			[destination]
				x="18"
				y="11"
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	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
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	[command]
		sent="yes"
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	[command]
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			[source]
				x="6"
				y="13"
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			[destination]
				x="4"
				y="9"
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	[command]
		[attack]
			defender_weapon="0"
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				x="4"
				y="9"
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			[destination]
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				y="9"
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		[random]
			value="19431"
			[results]
				chance="30"
				damage="0"
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		[random]
			value="31164"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
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		[/random]
		[random]
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			[results]
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		[random]
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			[results]
				chance="30"
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		[random]
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				chance="30"
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		[random]
			value="12846"
			[results]
				chance="70"
				damage="5"
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				hits="yes"
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		[/random]
		[random]
			value="22022"
			[results]
				chance="30"
				damage="9"
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	[command]
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			message="funkshunatorz has logged into the lobby"
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			[destination]
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	[command]
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			[destination]
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			[destination]
				x="23"
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		[random]
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			[results]
				chance="30"
				damage="4"
				dies="yes"
				hits="yes"
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	[command]
		[move]
			[source]
				x="15"
				y="21"
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			[destination]
				x="15"
				y="24"
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	[command]
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			value="23033"
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		[random]
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		[random]
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		[random]
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		[random]
			value="1178"
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		[random]
			value="28241"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="6579"
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		[random]
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		[random]
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			[/results]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
			value="24224"
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		[random]
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		[random]
			value="14311"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="14494"
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		[random]
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		[random]
			value="28708"
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		[random]
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		[random]
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			[/results]
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	[command]
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			value="5"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="24391"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="7758"
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		[random]
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		[random]
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				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8WhWo5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
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	[command]
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			description="server"
			message="260661 has logged into the lobby"
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	[command]
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	[command]
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			[destination]
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	[command]
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		[speak]
			description="server"
			message="Qbeck has logged into the lobby"
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	[command]
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			team="1"
			value="270000"
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	[command]
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	[command]
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			defender_weapon="1"
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			[source]
				x="5"
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			[destination]
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				y="8"
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		[random]
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			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
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		[/random]
		[random]
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			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="27926"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17139"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="2"
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		[/random]
		[random]
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				chance="30"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="25"
			y="8"
		[/recruit]
		[random]
			value="30714"
		[/random]
		[random]
			value="2988"
		[/random]
		[random]
			value="27697"
		[/random]
		[random]
			value="13829"
		[/random]
		[random]
			value="7121"
		[/random]
		[random]
			value="20548"
		[/random]
		[random]
			value="12885"
		[/random]
		[random]
			value="15125"
		[/random]
		[random]
			value="19563"
		[/random]
		[random]
			value="11353"
		[/random]
		[random]
			value="19635"
		[/random]
		[random]
			value="30564"
		[/random]
		[random]
			value="12161"
		[/random]
		[random]
			value="3148"
		[/random]
		[random]
			value="7543"
		[/random]
		[random]
			value="3712"
			[results]
				checksum="+PArLPuLIi>FPrA0szBCIuC27yLQPqPk9kp5f5pFi8ofejf-748jd,k-8h8c28lib<>WPi5Xel3k0m0Yav5tb0k7->0jl5M70+h.K75-jaa0yoRiG8FX26,9amp52-j1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sandy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="11"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="3"
			[/source]
			[destination]
				x="10"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="8"
			[/source]
			[destination]
				x="5"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="13"
			[/source]
			[destination]
				x="6"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="4"
				y="9"
			[/source]
			[destination]
				x="5"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="16857"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11377"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6777"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21750"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="21"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="14"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="21"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="19"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="22"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="13"
			y="21"
		[/recruit]
		[random]
			value="8921"
		[/random]
		[random]
			value="18727"
		[/random]
		[random]
			value="27579"
		[/random]
		[random]
			value="14524"
		[/random]
		[random]
			value="5104"
		[/random]
		[random]
			value="23133"
		[/random]
		[random]
			value="25324"
		[/random]
		[random]
			value="18922"
		[/random]
		[random]
			value="5728"
		[/random]
		[random]
			value="25177"
		[/random]
		[random]
			value="2383"
		[/random]
		[random]
			value="22271"
		[/random]
		[random]
			value="15527"
		[/random]
		[random]
			value="7223"
		[/random]
		[random]
			value="5595"
		[/random]
		[random]
			value="16934"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYek-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
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	[command]
		[move]
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="14"
			[/source]
			[destination]
				x="25"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="24"
			[/source]
			[destination]
				x="14"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Magor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="5"
				y="9"
			[/source]
			[destination]
				x="4"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="809"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13027"
			[results]
				chance="30"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23676"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15018"
			[results]
				chance="30"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="611"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26993"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ged has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="why_not has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="5"
			[/source]
			[destination]
				x="6"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="6"
			[/source]
			[destination]
				x="15"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="15543"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31287"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3065"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24612"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12512"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
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	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/move]
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	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="17"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="16"
				y="14"
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		[/move]
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	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="17"
				y="13"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="21"
				y="6"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="15"
			y="3"
		[/recruit]
		[random]
			value="578"
		[/random]
		[random]
			value="22548"
		[/random]
		[random]
			value="25725"
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		[random]
			value="22231"
		[/random]
		[random]
			value="13691"
		[/random]
		[random]
			value="17189"
		[/random]
		[random]
			value="32083"
		[/random]
		[random]
			value="17785"
		[/random]
		[random]
			value="26724"
		[/random]
		[random]
			value="12094"
		[/random]
		[random]
			value="9939"
		[/random]
		[random]
			value="2781"
		[/random]
		[random]
			value="12496"
		[/random]
		[random]
			value="29041"
		[/random]
		[random]
			value="24083"
		[/random]
		[random]
			value="31437"
			[results]
				checksum="lff>l2g075TL1PN>RItyPOsQSEqFwNtBuIHQIVEzokwC<NLKJtOuswyMEGAAuTRCrwKqyOwCv7wvMyEErvzRMDisNuojSAIoviRxvJRMQ6G7PPHpQRvVsizNbMJMzxOR"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="12183"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20959"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7762"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="617"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24184"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
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	[command]
		[move]
			[source]
				x="13"
				y="17"
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			[destination]
				x="10"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="14"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="1279"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10079"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30809"
			[results]
				chance="50"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="17"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="16624"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1855"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23330"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zuri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="21"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Keltas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="17180"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25230"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13770"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Joker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="npc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ahmed_Terorist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="19"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tsrjfxggzg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="14"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="9"
			[/source]
			[destination]
				x="6"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="10"
			[/source]
			[destination]
				x="5"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="3"
				y="10"
			[/source]
			[destination]
				x="5"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="13"
			[/source]
			[destination]
				x="24"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="11"
			[/source]
			[destination]
				x="23"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="9"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="6"
			[/source]
			[destination]
				x="24"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="6"
			[/source]
			[destination]
				x="24"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="3"
			[/source]
			[destination]
				x="20"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="2"
			[/source]
			[destination]
				x="17"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="13051"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1202"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9471"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20249"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="23274"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23369"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7413"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13185"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="david has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Albino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="13"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="14"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="9"
			[/source]
			[destination]
				x="4"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="corentin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="8"
			[/source]
			[destination]
				x="6"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="5n1p3r has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="10"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="27262"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26203"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17169"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="6486"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12966"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4515"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="5061"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20428"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22508"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="30162"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="14"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Castiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="13"
			[/source]
			[destination]
				x="10"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="13"
			[/source]
			[destination]
				x="4"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="14"
			[/source]
			[destination]
				x="5"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="5"
			[/source]
			[destination]
				x="20"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="20"
				y="8"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="8168"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30325"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11642"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5365"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24285"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14190"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="5"
			[/source]
			[destination]
				x="21"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="21"
				y="8"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="32140"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18649"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16676"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="500"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30420"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5334"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bip has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="filip_rijeka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="17"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="16"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="6"
				y="10"
			[/source]
			[destination]
				x="7"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="4"
				y="11"
			[/source]
			[destination]
				x="6"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="13"
			[/source]
			[destination]
				x="5"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="13"
			[/source]
			[destination]
				x="5"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="adamek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="13"
			[/source]
			[destination]
				x="5"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="5"
				y="11"
			[/source]
			[destination]
				x="6"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="17546"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14261"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27749"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5837"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12042"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="14"
			[/source]
			[destination]
				x="4"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="15"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="5704"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23155"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18120"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23120"
			[results]
				chance="50"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="18"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="7"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Natpy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="12"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="14"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="iinscrutable has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="9"
			[/source]
			[destination]
				x="25"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ping_b has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="8"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="8"
			[/source]
			[destination]
				x="25"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="8"
			[/source]
			[destination]
				x="17"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="14"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="6"
				y="10"
			[/source]
			[destination]
				x="5"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="8589"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8718"
			[results]
				chance="30"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29920"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18654"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3865"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="11"
			[/source]
			[destination]
				x="6"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="5"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="27567"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1141"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12981"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22347"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27209"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11638"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="11"
			[/source]
			[destination]
				x="5"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="5"
				y="12"
			[/source]
			[destination]
				x="6"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="12471"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20200"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22204"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="5"
				y="11"
			[/source]
			[destination]
				x="6"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="10411"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="14"
			[/source]
			[destination]
				x="6"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="6"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="6603"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31395"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30600"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30201"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="283"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7190"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="9"
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			[destination]
				x="7"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="7"
				y="10"
			[/source]
			[destination]
				x="6"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="17662"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1673"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31461"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27630"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5431"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="13"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="lkrubner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="19501"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23579"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23355"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Djjonga has logged into the lobby"
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	[command]
		[move]
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="15"
				y="13"
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	[command]
		[move]
			[source]
				x="15"
				y="13"
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			[destination]
				x="16"
				y="11"
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	[command]
		[move]
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="15"
				y="11"
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	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="14"
				y="12"
			[/destination]
		[/move]
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	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="14"
				y="12"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="20793"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10331"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12612"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14897"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="15"
				y="12"
			[/destination]
		[/move]
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	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="15"
				y="12"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="10254"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12613"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29893"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="filip_rijeka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="15"
			[/source]
			[destination]
				x="17"
				y="12"
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	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="17"
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			[destination]
				x="13"
				y="13"
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	[command]
		[move]
			[source]
				x="10"
				y="20"
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			[destination]
				x="16"
				y="17"
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	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="19"
			[/source]
			[destination]
				x="15"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
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	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="5"
			[/source]
			[destination]
				x="15"
				y="2"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="15"
			y="1"
		[/recruit]
		[random]
			value="4151"
		[/random]
		[random]
			value="10329"
		[/random]
		[random]
			value="6139"
		[/random]
		[random]
			value="5934"
		[/random]
		[random]
			value="3261"
		[/random]
		[random]
			value="31309"
		[/random]
		[random]
			value="4052"
		[/random]
		[random]
			value="6601"
		[/random]
		[random]
			value="11455"
		[/random]
		[random]
			value="28687"
		[/random]
		[random]
			value="17778"
		[/random]
		[random]
			value="27521"
		[/random]
		[random]
			value="14882"
		[/random]
		[random]
			value="12676"
		[/random]
		[random]
			value="28794"
		[/random]
		[random]
			value="6006"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLwDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="15"
			y="1"
		[/recruit]
		[random]
			value="10048"
		[/random]
		[random]
			value="30204"
		[/random]
		[random]
			value="23664"
		[/random]
		[random]
			value="20750"
		[/random]
		[random]
			value="23414"
		[/random]
		[random]
			value="8937"
		[/random]
		[random]
			value="31290"
		[/random]
		[random]
			value="1593"
		[/random]
		[random]
			value="7061"
		[/random]
		[random]
			value="8677"
		[/random]
		[random]
			value="9342"
		[/random]
		[random]
			value="25097"
		[/random]
		[random]
			value="1942"
		[/random]
		[random]
			value="12755"
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		[random]
			value="544"
		[/random]
		[random]
			value="1309"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQyDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="15"
			y="1"
		[/recruit]
		[random]
			value="16213"
		[/random]
		[random]
			value="23994"
		[/random]
		[random]
			value="2728"
		[/random]
		[random]
			value="30136"
		[/random]
		[random]
			value="109"
		[/random]
		[random]
			value="22612"
		[/random]
		[random]
			value="5498"
		[/random]
		[random]
			value="18595"
		[/random]
		[random]
			value="969"
		[/random]
		[random]
			value="22308"
		[/random]
		[random]
			value="1691"
		[/random]
		[random]
			value="5071"
		[/random]
		[random]
			value="4318"
		[/random]
		[random]
			value="1377"
		[/random]
		[random]
			value="6071"
		[/random]
		[random]
			value="14406"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQyDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
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		[/random]
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="horkheimer has logged into the lobby"
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	[command]
		sent="yes"
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			[source]
				x="25"
				y="11"
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			[destination]
				x="25"
				y="13"
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	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="6"
				y="10"
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			[destination]
				x="7"
				y="10"
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		[/attack]
		[random]
			value="20269"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21612"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2780"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15160"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21293"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
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	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
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			[source]
				x="14"
				y="11"
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			[destination]
				x="15"
				y="12"
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		[/attack]
		[random]
			value="25887"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13116"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16372"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21854"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tropt has logged into the lobby"
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	[command]
		sent="yes"
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			[source]
				x="16"
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			[destination]
				x="15"
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	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="11"
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			[destination]
				x="16"
				y="9"
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	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="9"
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			[destination]
				x="19"
				y="10"
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	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
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	[command]
		sent="yes"
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	[command]
		[move]
			[source]
				x="6"
				y="11"
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			[destination]
				x="7"
				y="11"
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	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="7"
				y="11"
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			[destination]
				x="6"
				y="10"
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		[random]
			value="5505"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17033"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17687"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12732"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31370"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25375"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
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	[command]
		[move]
			[source]
				x="5"
				y="12"
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			[destination]
				x="6"
				y="11"
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	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="6"
				y="11"
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			[destination]
				x="6"
				y="10"
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		[/attack]
		[random]
			value="24954"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="30903"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="2753"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
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	[command]
		[move]
			[source]
				x="5"
				y="11"
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			[destination]
				x="5"
				y="9"
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	[command]
		[move]
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				x="7"
				y="10"
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			[destination]
				x="8"
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	[command]
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				x="13"
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			[destination]
				x="13"
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			defender_weapon="-1"
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				x="13"
				y="11"
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			[destination]
				x="14"
				y="11"
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		[random]
			value="27385"
			[results]
				chance="70"
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				dies="no"
				hits="no"
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		[random]
			value="19964"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="16245"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
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	[command]
		[move]
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				x="15"
				y="12"
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			[destination]
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				y="12"
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				x="13"
				y="12"
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			[destination]
				x="14"
				y="11"
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		[random]
			value="5137"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="12384"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="24886"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="UIERHIDSUFIUDSFUIR has logged into the lobby"
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		[move]
			[source]
				x="13"
				y="13"
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			[destination]
				x="14"
				y="10"
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				x="14"
				y="10"
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			[destination]
				x="14"
				y="11"
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		[random]
			value="27513"
			[results]
				chance="50"
				damage="4"
				dies="yes"
				hits="yes"
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				x="14"
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			[destination]
				x="14"
				y="8"
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			[destination]
				x="15"
				y="9"
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		[random]
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				chance="50"
				damage="0"
				dies="no"
				hits="no"
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		[random]
			value="14838"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="30043"
			[results]
				chance="50"
				damage="7"
				dies="no"
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		[/random]
		[random]
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				chance="50"
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	[command]
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			x="13"
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		[random]
			value="4200"
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		[random]
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		[random]
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		[random]
			value="21575"
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		[random]
			value="28352"
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		[random]
			value="32535"
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		[random]
			value="7354"
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		[random]
			value="19979"
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		[random]
			value="30943"
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		[random]
			value="25536"
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		[random]
			value="10738"
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		[random]
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		[random]
			value="19520"
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		[random]
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		[random]
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				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYek-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
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		[random]
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		[random]
			value="28588"
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		[random]
			value="16857"
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		[random]
			value="3122"
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		[random]
			value="32631"
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		[random]
			value="12267"
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		[random]
			value="15412"
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		[random]
			value="18720"
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		[random]
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		[random]
			value="16855"
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		[random]
			value="24958"
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		[random]
			value="18771"
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		[random]
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		[random]
			value="18090"
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		[random]
			value="7133"
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		[random]
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				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYlk-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="13257"
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		[random]
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		[random]
			value="12840"
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		[random]
			value="9097"
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		[random]
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		[random]
			value="28849"
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		[random]
			value="11454"
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		[random]
			value="11545"
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		[random]
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		[random]
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				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8Wg+o5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
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			[destination]
				x="14"
				y="8"
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		[random]
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			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
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			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="6273"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="15717"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
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	[command]
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			[source]
				x="15"
				y="9"
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			[destination]
				x="14"
				y="8"
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		[/attack]
		[random]
			value="5944"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9202"
			[results]
				chance="50"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27332"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14040"
			[results]
				chance="50"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
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	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="4"
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			[destination]
				x="17"
				y="9"
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	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="3"
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			[destination]
				x="17"
				y="8"
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	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="2"
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			[destination]
				x="13"
				y="3"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sandy has logged into the lobby"
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	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="3"
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			[destination]
				x="10"
				y="4"
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	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
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	[command]
		sent="yes"
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	[command]
		[move]
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				x="13"
				y="12"
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			[destination]
				x="14"
				y="9"
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	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
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				x="14"
				y="9"
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			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="11402"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13853"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
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	[command]
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="15"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="31906"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10547"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32277"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30268"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="15"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="15000"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10047"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3171"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6973"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17952"
			[results]
				chance="60"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hamilkar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="10"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="dsbfgdj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="uffa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="14"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="21"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="21"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="22"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="melux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="6"
			[/source]
			[destination]
				x="7"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="9"
			[/source]
			[destination]
				x="5"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LAN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="5"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="11"
			[/source]
			[destination]
				x="4"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="4"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TURTLES has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="7734"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23738"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28704"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30960"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Pierpo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="1993"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3666"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17831"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17028"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Andree has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="15"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="8"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="31479"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7780"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4003"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17930"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="635"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13453"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16524"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17112"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="25"
				y="13"
			[/source]
			[destination]
				x="23"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="16"
				y="10"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="22643"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24432"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22222"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="15"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="5248"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4889"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26559"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="14"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="HemmoDude has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="19"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="23975"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27979"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14513"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Veliq has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="19"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="27742"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14613"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30095"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="19131"
			[results]
				chance="50"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="11"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="507"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8760"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30491"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17680"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30298"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15090"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Filthy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TURTLES has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="25"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="benjamin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="9"
			[/source]
			[destination]
				x="7"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="6"
			[/source]
			[destination]
				x="8"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="9"
			[/source]
			[destination]
				x="5"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="9"
			[/source]
			[destination]
				x="8"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="8"
			[/source]
			[destination]
				x="7"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tukal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="15"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="11902"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19611"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9953"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Alair has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="9"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="31002"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15815"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="GreenFlame has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="8"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="2403"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23469"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17456"
			[results]
				chance="60"
				damage="11"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="25652"
			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17314"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20476"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1675"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2090"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="lawenhawer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="5"
			[/source]
			[destination]
				x="17"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="7820"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7201"
			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16012"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25186"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12117"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24970"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="9"
			[/source]
			[destination]
				x="22"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="5"
#textdomain wesnoth-multiplayer
	description=_ "Danger lurks around every corner in this underground battlefield, a duel map where players must find the balance between force and subterfuge." + 
		_ " Recommended setting of 2 gold per village."
	difficulty="NORMAL"
	experience_modifier="70"
	hash="-A4a6rKJ.L+nkcDSCmhYBfJUAENEBn>qFU5MsaCbxsJ>QEf7ra-lBj4k-zyByGE.k1.MxpdEU-6yrS9DTnmbk6IlV6pK93ZmM>oZLs,YbK1OhR>bGifmnipn1buhi>C,"
	id="multiplayer_Den_of_Onis"
	label="2p - Il covo di Onis"
	map_data="border_size=1
usage=map

Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Re          , 2 Kud       , Uu          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uh          , Uu^Uf       , Wwf         , Rd          , Rd          , Cud         , Re          , Uu^Uf       , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rr          , Uu^Vu       , Rr          , Wwf         , Rd          , Cud         , Cud         , Rr          , Re          , Hh          , Ss          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Rd          , Wwf         , Rd          , Rr          , Mm          , Wwf         , Wwf         , Rd          , Rr          , Cud         , Re          , Hh          , Ss^Vhs      , Ss          , Re          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Rd          , Wwf         , Rr          , Rd          , Rd          , Wwf         , Rd          , Rr          , Rr          , Rr          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Gs^Fp       , Wwf         , Re          , Hh          , Rd          , Uu^Vu       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Ql          , Uh          , Xu          , Re          , Xu          , Xu          , Wwf         , Re          , Re          , Ql          , Ql          , Ql          , Uu^Uf       , Wwf         , Rd          , Re          , Hh          , Gs^Fp       , Rr          , Xu          , Rd          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Rd          , Re          , Xu          , Ww          , Ww          , Uh          , Xu          , Xu          , Ss^Vhs      , Rr          , Rd          , Rd          , Re          , Rd          , Rd          , Re          , Xu          , Xu          , Gs^Fp       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Ql          , Ql          , Rr          , Uu^Vu       , Xu          , Rd          , Xu          , Ww          , Wwf         , Xu          , Re          , Re          , Rd          , Gs^Fp       , Hh          , Re          , Wwf         , Mm          , Wwf         , Ss^Vhs      , Re          , Rd          , Re          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Rr          , Xu          , Xu          , Uh          , Rr          , Xu          , Wwf         , Mm          , Wwf         , Gs^Fp       , Mm          , Hh          , Rd          , Wwf         , Wwf         , Re          , Hh          , Wwf         , Rd          , Xu          , Xu          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Wwf         , Wwf         , Gs^Fp       , Rr          , Rd          , Uu^Uf       , Xu          , Wwf         , Wwf         , Wwf         , Ww          , Ww          , Hh          , Re          , Wwf         , Re          , Hh          , Gs^Fp       , Hh          , Wwf         , Xu          , Gs^Fp       , Rd          , Uu^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Rr          , Wwf         , Rr          , Rd          , Rd          , Xu          , Re          , Xu          , Wwf         , Rr          , Ww          , Re          , Gs^Fp       , Re          , Re          , Wwf         , Re          , Rd          , Gs^Fp       , Rr          , Wwf         , Wwf         , Uh          , Rd          , Re          , Uu^Uf       , Xu          , Wo          , Xu          , Xu          
Xu          , Xu          , Wo          , Ss          , Uh          , Uu^Uf       , Re          , Xu          , Wwf         , Wwf         , Rr          , Rd          , Rd          , Re          , Wwf         , Rd          , Re          , Re          , Re          , Rd          , Rr          , Wwf         , Xu          , Xu          , Xu          , Uh          , Re          , Ss          , Wwf         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Rr          , Rd          , Uh          , Xu          , Wwf         , Hh          , Gs^Fp       , Hh          , Re          , Wwf         , Re          , Hh          , Gs^Fp       , Ww          , Ww          , Wwf         , Wwf         , Xu          , Rr          , Rd          , Rd          , Gs^Fp       , Rr          , Wwf         , Rr          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Uh          , Gs^Fp       , Xu          , Wwf         , Wwf         , Gs^Fp       , Re          , Re          , Wwf         , Re          , Hh          , Ww          , Gs^Fp       , Wwf         , Mm          , Wwf         , Xu          , Uh          , Uu^Uf       , Rr          , Xu          , Wwf         , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Xu          , Rd          , Rd          , Wwf         , Hh          , Wwf         , Wwf         , Hh          , Rd          , Rd          , Mm          , Re          , Wwf         , Wwf         , Wwf         , Xu          , Re          , Xu          , Xu          , Rr          , Rr          , Ql          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Rr          , Xu          , Ss^Vhs      , Rd          , Mm          , Re          , Re          , Rd          , Gs^Fp       , Ss^Vhs      , Re          , Xu          , Xu          , Ww          , Ww          , Xu          , Rd          , Rd          , Uu^Vu       , Xu          , Ql          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Re          , Gs^Fp       , Rd          , Re          , Rd          , Wwf         , Rr          , Ql          , Xu          , Ql          , Uh          , Re          , Ww          , Xu          , Re          , Re          , Uu^Uf       , Uh          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Vu       , Rd          , Hh          , Rr          , Wwf         , Hh          , Re          , Rd          , Hh          , Uu^Uf       , Gs^Fp       , Ql          , Rr          , Re          , Rd          , Wwf         , Rd          , Xu          , Rr          , Xu          , Rd          , Ql          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Re          , Re          , Ss^Vhs      , Gs^Fp       , Re          , Re          , Rr          , Gs^Fp       , Wwf         , Rr          , Mm          , Rr          , Rd          , Wwf         , Rd          , Rd          , Wwf         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ss          , Ss          , Hh          , Re          , Cud         , Cud         , Rd          , Rd          , Wwf         , Rr          , Rr          , Rr          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Wwf         , Rr          , Re          , Cud         , Rd          , Wwf         , Wwf         , Uu^Vu       , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Uu          , Cud         , Re          , Rd          , Xu          , Uu^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , 1 Kud       , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Den of Onis"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="0"
	random_calls="0"
	random_seed="5115"
	random_start_time="no"
	snapshot="yes"
	turn_at="18"
	turns="-1"
	unit_wml_ids="Drake Burner,Drake Clasher,Drake Fighter,Drake Gladiator,Drake Glider,Goblin Spearman,Orcish Archer,Orcish Assassin,Orcish Grunt,Saurian Augur,Saurian Oracle,Saurian Skirmisher,Saurian Soothsayer,Troll,Troll Whelp,era_events"
	version="1.4.2"
	[side]
		action_bonus_count="0"
		allow_player="yes"
		colour="1"
		controller="human"
		countdown_time="270000"
		current_player="Tonysrl"
		description="Tonysrl"
		disallow_observers="no"
		fog="yes"
		gold="35"
		income="0"
		leader_value="3"
		name="&drakes/flare.png=Draghi"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="1"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		save_id="Tonysrl"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="south"
		user_team_name="Sud"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
		[village]
			x="5"
			y="9"
		[/village]
		[village]
			x="6"
			y="19"
		[/village]
		[village]
			x="9"
			y="17"
		[/village]
		[village]
			x="10"
			y="20"
		[/village]
		[village]
			x="14"
			y="8"
		[/village]
		[village]
			x="16"
			y="17"
		[/village]
		[village]
			x="19"
			y="22"
		[/village]
		[village]
			x="21"
			y="9"
		[/village]
		[village]
			x="25"
			y="17"
		[/village]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-5189-Sklix"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="5"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="21"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Sklix"
			value="16"
			x="5"
			y="9"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Saurian Skirmisher-12938-Laizertraz"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="15"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="32"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Laizertraz"
			value="15"
			x="7"
			y="6"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Saurian Skirmisher-16626-Skrex"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="6"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Skrex"
			value="15"
			x="8"
			y="5"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="27"
			description="Saurian Augur-23577-Nax"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="10"
			facing="se"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="26"
			id="Saurian Oracle"
			image="units/saurians/oracle.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Oracle"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Nax"
			value="27"
			x="8"
			y="6"
			zoc="2"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/oracle.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/oracle-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/oracle-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/oracle.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/oracle-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/oracle.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/healing_anim]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			advanceto="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Drake Fighter-19873-Kash"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="22"
			facing="ne"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Drake Fighter"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/drake-fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Kash"
			value="17"
			x="14"
			y="8"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="scimitar"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="27"
			description="Saurian Augur-16934-Laizerxeezzi"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="4"
			facing="n"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Saurian Oracle"
			image="units/saurians/oracle.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="29"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Oracle"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Laizerxeezzi"
			value="27"
			x="15"
			y="10"
			zoc="2"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/oracle.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/oracle-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/oracle-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/oracle.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/oracle.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/oracle-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/oracle-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/oracle.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/oracle-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/oracle.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/oracle.png"
				[/frame]
			[/healing_anim]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Enforcer"
			advanceto="Drake Enforcer"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="31"
			current_player="Tonysrl"
			description="Tonysrl"
			die_sound="drake-die.ogg"
			experience="8"
			facing="s"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="66"
			id="Drake Gladiator"
			image="units/drakes/gladiator.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Drake Gladiator"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			level="2"
			max_attacks="1"
			max_experience="95"
			max_hitpoints="66"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="5"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="270"
			mp_countdown_turn_bonus="200"
			name="&drakes/flare.png=Draghi"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			random_traits="no"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			resting="yes"
			save_id="Tonysrl"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="south"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Gladiator"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Tonysrl"
			user_team_name="Sud"
			value="31"
			village_gold="2"
			x="15"
			y="24"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
			[attack_anim]
				[attack_filter]
					name="mace"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-mace.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-mace.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/gladiator.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/gladiator.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/gladiator.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="5"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="10"
				description=_ "mace"
				icon="attacks/mace.png"
				name="mace"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Drake Clasher-4763-Velnick"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="ne"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Velnick"
			value="19"
			x="16"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-9455-Bzz"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Bzz"
			value="16"
			x="16"
			y="10"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Saurian Skirmisher-18751-Ziz"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Ziz"
			value="15"
			x="18"
			y="10"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			advanceto="Fire Drake,Drake Flare"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			description="Drake Burner-28639-Kruggenlinos"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="20"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="15"
			id="Drake Burner"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="43"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Kruggenlinos"
			value="21"
			x="18"
			y="11"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/burner-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/burner-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/burner-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/burner-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/burner-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/burner-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/burner-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/burner-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/burner-die-6.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/burner-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-30468-Hasch"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="5"
			facing="sw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Hasch"
			value="16"
			x="19"
			y="11"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-14566-Skazzix"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Skazzix"
			value="16"
			x="19"
			y="13"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			description="Drake Clasher-24909-Vlash"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Vlash"
			value="19"
			x="21"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Saurian Skirmisher-2221-Hesch"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="13"
			facing="nw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Hesch"
			value="15"
			x="25"
			y="13"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		allow_player="yes"
		colour="2"
		controller="network"
		countdown_time="270000"
		current_player="motopo"
		description="motopo"
		disallow_observers="no"
		fog="yes"
		gold="27"
		income="0"
		leader_value="3"
		name="&orcs/warrior.png~RC(magenta>red)=Gente del Nord"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		persistent="0"
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		recruitment_pattern="fighter,fighter,fighter,archer,scout"
		save_id="motopo"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="north"
		user_team_name="Nord"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,scout"
		[/ai]
		[village]
			x="11"
			y="4"
		[/village]
		[village]
			x="20"
			y="5"
		[/village]
		[village]
			x="24"
			y="6"
		[/village]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			description="Orcish Grunt-6006-Vulo"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="10"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="0"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Vulo"
			value="12"
			x="15"
			y="8"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			description="Orcish Grunt-1309-Prag"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="4"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="0"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Prag"
			value="12"
			x="15"
			y="9"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll Warrior"
			advanceto="Troll Warrior"
			alignment="chaotic"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="0"
			canrecruit="1"
			colour="2"
			controller="network"
			cost="29"
			current_player="motopo"
			description="motopo"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			experience="2"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="0"
			goto_y="0"
			hitpoints="43"
			id="Troll"
			image="units/trolls/grunt.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Troll"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			level="2"
			max_attacks="1"
			max_experience="66"
			max_hitpoints="55"
			max_moves="5"
			movement="5"
			movement_type="largefoot"
			moves="0"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="270"
			mp_countdown_turn_bonus="200"
			name="&orcs/warrior.png~RC(magenta>red)=Gente del Nord"
			profile="portraits/James_Woo/troll.png"
			race="troll"
			random_traits="no"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			resting="no"
			save_id="motopo"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="north"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Troll"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="motopo"
			user_team_name="Nord"
			value="29"
			village_gold="2"
			x="17"
			y="9"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					duration="25"
					image="units/trolls/grunt.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/trolls/grunt-attack-2.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/trolls/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="75"
					image="units/trolls/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="95"
					image="units/trolls/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/trolls/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/grunt-defend.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="14"
#textdomain wesnoth-units
				description=_ "club"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Slayer"
			advanceto="Orcish Slayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Orcish Assassin-3712-Bogort"
			die_sound="    orc-small-die-1.ogg,orc-small-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Orcish Assassin"
			image="units/orcs/assassin.png"
			language_name=_ "Orcish Assassin"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="elusivefoot"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/orcish-assassin.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Orcish Assassin"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Bogort"
			value="17"
			x="22"
			y="6"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="throwing knives"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/dagger-n.png"
					image_diagonal="projectiles/dagger-ne.png"
				[/missile_frame]
				[if]
					attack_sound_start_time="-200"
					hits="yes"
					[attack_sound_frame]
						sound="throwing-knife.ogg"
					[/attack_sound_frame]
				[/if]
				[else]
					attack_sound_start_time="-200"
					hits="no"
					[attack_sound_frame]
						sound="throwing-knife-miss.ogg"
					[/attack_sound_frame]
				[/else]
				[frame]
					begin="-200"
					end="-100"
					image="units/orcs/assassin-ranged1.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/orcs/assassin-ranged2.png"
				[/frame]
				[if]
					hits="hit"
					poisoned_sound_start_time="-100"
					[secondary_unit_filter]
						[not]
							[wml_filter]
								[status]
									poisoned="yes"
								[/status]
							[/wml_filter]
						[/not]
					[/secondary_unit_filter]
					[poisoned_sound_frame]
						duration="100"
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/orcs/assassin-attack1.png"
				[/frame]
				[if]
					attack_sound_start_time="-100"
					hits="yes"
					[attack_sound_frame]
						sound="dagger-swish.wav"
					[/attack_sound_frame]
				[/if]
				[else]
					attack_sound_start_time="-100"
					hits="no"
					[attack_sound_frame]
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/attack_sound_frame]
				[/else]
				[frame]
					begin="-150"
					end="100"
					image="units/orcs/assassin-attack2.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/orcs/assassin-attack1.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/assassin-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-5.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-die-6.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-die-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/assassin.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend.png"
						sound="    orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/assassin.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="30"
				cave="50"
				cavewall="50"
				deep_water="70"
				forest="30"
				fungus="30"
				grassland="40"
				hills="30"
				mountains="30"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				tundra="60"
				village="30"
			[/defense]
			[resistance]
				arcane="100"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="1"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number="3"
				range="ranged"
				type="blade"
				[specials]
					[poison]
#textdomain wesnoth
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[variables]
		side_number="1"
		turn_number="18"
		x1="-999"
		x2="-999"
		y1="-999"
		y2="-999"
	[/variables]
	[player]
		can_recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		gold="-1"
		gold_add="false"
		save_id="Tonysrl"
	[/player]
	[player]
		can_recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		gold="-1"
		gold_add="false"
		save_id="motopo"
	[/player]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "Danger lurks around every corner in this underground battlefield, a duel map where players must find the balance between force and subterfuge." + 
		_ " Recommended setting of 2 gold per village."
	experience_modifier="70"
	hash="-A4a6rKJ.L+nkcDSCmhYBfJUAENEBn>qFU5MsaCbxsJ>QEf7ra-lBj4k-zyByGE.k1.MxpdEU-6yrS9DTnmbk6IlV6pK93ZmM>oZLs,YbK1OhR>bGifmnipn1buhi>C,"
	id="multiplayer_Den_of_Onis"
	map_data="border_size=1
usage=map

Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Re          , 2 Kud       , Uu          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uh          , Uu^Uf       , Wwf         , Rd          , Rd          , Cud         , Re          , Uu^Uf       , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rr          , Uu^Vu       , Rr          , Wwf         , Rd          , Cud         , Cud         , Rr          , Re          , Hh          , Ss          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Rd          , Wwf         , Rd          , Rr          , Mm          , Wwf         , Wwf         , Rd          , Rr          , Cud         , Re          , Hh          , Ss^Vhs      , Ss          , Re          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Rd          , Wwf         , Rr          , Rd          , Rd          , Wwf         , Rd          , Rr          , Rr          , Rr          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Gs^Fp       , Wwf         , Re          , Hh          , Rd          , Uu^Vu       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Ql          , Uh          , Xu          , Re          , Xu          , Xu          , Wwf         , Re          , Re          , Ql          , Ql          , Ql          , Uu^Uf       , Wwf         , Rd          , Re          , Hh          , Gs^Fp       , Rr          , Xu          , Rd          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Rd          , Re          , Xu          , Ww          , Ww          , Uh          , Xu          , Xu          , Ss^Vhs      , Rr          , Rd          , Rd          , Re          , Rd          , Rd          , Re          , Xu          , Xu          , Gs^Fp       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Ql          , Ql          , Rr          , Uu^Vu       , Xu          , Rd          , Xu          , Ww          , Wwf         , Xu          , Re          , Re          , Rd          , Gs^Fp       , Hh          , Re          , Wwf         , Mm          , Wwf         , Ss^Vhs      , Re          , Rd          , Re          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Rr          , Xu          , Xu          , Uh          , Rr          , Xu          , Wwf         , Mm          , Wwf         , Gs^Fp       , Mm          , Hh          , Rd          , Wwf         , Wwf         , Re          , Hh          , Wwf         , Rd          , Xu          , Xu          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Wwf         , Wwf         , Gs^Fp       , Rr          , Rd          , Uu^Uf       , Xu          , Wwf         , Wwf         , Wwf         , Ww          , Ww          , Hh          , Re          , Wwf         , Re          , Hh          , Gs^Fp       , Hh          , Wwf         , Xu          , Gs^Fp       , Rd          , Uu^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Rr          , Wwf         , Rr          , Rd          , Rd          , Xu          , Re          , Xu          , Wwf         , Rr          , Ww          , Re          , Gs^Fp       , Re          , Re          , Wwf         , Re          , Rd          , Gs^Fp       , Rr          , Wwf         , Wwf         , Uh          , Rd          , Re          , Uu^Uf       , Xu          , Wo          , Xu          , Xu          
Xu          , Xu          , Wo          , Ss          , Uh          , Uu^Uf       , Re          , Xu          , Wwf         , Wwf         , Rr          , Rd          , Rd          , Re          , Wwf         , Rd          , Re          , Re          , Re          , Rd          , Rr          , Wwf         , Xu          , Xu          , Xu          , Uh          , Re          , Ss          , Wwf         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Rr          , Rd          , Uh          , Xu          , Wwf         , Hh          , Gs^Fp       , Hh          , Re          , Wwf         , Re          , Hh          , Gs^Fp       , Ww          , Ww          , Wwf         , Wwf         , Xu          , Rr          , Rd          , Rd          , Gs^Fp       , Rr          , Wwf         , Rr          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Uh          , Gs^Fp       , Xu          , Wwf         , Wwf         , Gs^Fp       , Re          , Re          , Wwf         , Re          , Hh          , Ww          , Gs^Fp       , Wwf         , Mm          , Wwf         , Xu          , Uh          , Uu^Uf       , Rr          , Xu          , Wwf         , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Xu          , Rd          , Rd          , Wwf         , Hh          , Wwf         , Wwf         , Hh          , Rd          , Rd          , Mm          , Re          , Wwf         , Wwf         , Wwf         , Xu          , Re          , Xu          , Xu          , Rr          , Rr          , Ql          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Rr          , Xu          , Ss^Vhs      , Rd          , Mm          , Re          , Re          , Rd          , Gs^Fp       , Ss^Vhs      , Re          , Xu          , Xu          , Ww          , Ww          , Xu          , Rd          , Rd          , Uu^Vu       , Xu          , Ql          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Re          , Gs^Fp       , Rd          , Re          , Rd          , Wwf         , Rr          , Ql          , Xu          , Ql          , Uh          , Re          , Ww          , Xu          , Re          , Re          , Uu^Uf       , Uh          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Vu       , Rd          , Hh          , Rr          , Wwf         , Hh          , Re          , Rd          , Hh          , Uu^Uf       , Gs^Fp       , Ql          , Rr          , Re          , Rd          , Wwf         , Rd          , Xu          , Rr          , Xu          , Rd          , Ql          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Re          , Re          , Ss^Vhs      , Gs^Fp       , Re          , Re          , Rr          , Gs^Fp       , Wwf         , Rr          , Mm          , Rr          , Rd          , Wwf         , Rd          , Rd          , Wwf         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ss          , Ss          , Hh          , Re          , Cud         , Cud         , Rd          , Rd          , Wwf         , Rr          , Rr          , Rr          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Wwf         , Rr          , Re          , Cud         , Rd          , Wwf         , Wwf         , Uu^Vu       , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Uu          , Cud         , Re          , Rd          , Xu          , Uu^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , 1 Kud       , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Den of Onis"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="5115"
	random_start_time="no"
	scenario="ladder Tonysrl"
	turns="-1"
	version="1.4.2"
	[time]
		darker="second_watch"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lighter="morning"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		darker="dawn"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		darker="dusk"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		darker="first_watch"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lighter="afternoon"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		lighter="dusk"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		lighter="dawn"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="main_menu.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			id="Random"
			name="&random-dice.png=" + 
				_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			id="Loyalists"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
				_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Rebels"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name="&elves-wood/captain.png~RC(magenta>red)=" + 
				_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Northerners"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name="&orcs/warrior.png~RC(magenta>red)=" + 
				_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Undead"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=" + 
				_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Knalgan Alliance"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name="&dwarves/steelclad.png~RC(magenta>red)=" + 
				_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Drakes"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name="&drakes/flare.png=" + 
				_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="human"
		current_player="Tonysrl"
		description="Tonysrl"
		fog="yes"
		gender="male"
		gold="100"
		id="Drakes"
		income="0"
		leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="270"
		mp_countdown_turn_bonus="200"
		name="&drakes/flare.png=" + 
			_ "Drakes"
		random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
		recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
		save_id="Tonysrl"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="south"
		terrain_liked="Hh, Ha, Ds, Ss"
		type="Drake Gladiator"
		user_description="Tonysrl"
		user_team_name="Sud"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="network"
		current_player="motopo"
		description="motopo"
		fog="yes"
		gender="male"
		gold="100"
		id="Northerners"
		income="0"
		leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="270"
		mp_countdown_turn_bonus="200"
		name="&orcs/warrior.png~RC(magenta>red)=" + 
			_ "Northerners"
		recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
		save_id="motopo"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="north"
		terrain_liked="Hh, Ha, Mm, Ss"
		type="Troll"
		user_description="motopo"
		user_team_name="Nord"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,scout"
		[/ai]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="true"
	[scenario]
		scenario="2p - Il covo di Onis"
		[team]
			[recruits]
				Drake Burner="1"
				Drake Clasher="2"
				Drake Fighter="1"
				Drake Glider="1"
				Saurian Augur="6"
				Saurian Skirmisher="4"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Saurian Oracle="2"
			[/advances]
			[deaths]
				Drake Glider="1"
			[/deaths]
			[killed]
				Goblin Spearman="2"
				Orcish Archer="1"
				Orcish Assassin="2"
				Orcish Grunt="4"
				Troll Whelp="5"
			[/killed]
			[attacks]
				[sequence]
					s000="2"
					s0000="2"
					s01="1"
					s0111="1"
					s1="1"
					_num="30"
				[/sequence]
				[sequence]
					s00="1"
					s0010="1"
					s01="1"
					s0110="2"
					s1="2"
					s101="1"
					s11="1"
					s110="1"
					s111="1"
					_num="50"
				[/sequence]
				[sequence]
					s1="1"
					s1000="1"
					s101="1"
					s11="1"
					s1100="1"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s001="1"
					s010="1"
					s011="5"
					s1="3"
					s100="2"
					s101="2"
					s11="2"
					s110="3"
					s111="4"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s000="1"
					s0111="1"
					s10="2"
					s110="1"
					_num="30"
				[/sequence]
				[sequence]
					s01="2"
					s10="2"
					s100="1"
					s1010="1"
					s11="2"
					s1100="1"
					_num="50"
				[/sequence]
				[sequence]
					s0="1"
					s01="2"
					s11="2"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s10="1"
					s1100="1"
					s1110="1"
					s1111="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="248"
			recall_cost="0"
			damage_inflicted="633"
			damage_taken="206"
			expected_damage_inflicted="59350"
			expected_damage_taken="28720"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
		[/team]
		[team]
			[recruits]
				Goblin Spearman="2"
				Orcish Archer="1"
				Orcish Assassin="3"
				Orcish Grunt="6"
				Troll Whelp="5"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Goblin Spearman="2"
				Orcish Archer="1"
				Orcish Assassin="2"
				Orcish Grunt="4"
				Troll Whelp="5"
			[/deaths]
			[killed]
				Drake Glider="1"
			[/killed]
			[attacks]
				[sequence]
					s0="1"
					s00="3"
					s01="1"
					s10="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="3"
					s000="1"
					s01="3"
					s010="1"
					s10="3"
					s101="1"
					s11="4"
					_num="60"
				[/sequence]
				[sequence]
					s101="1"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="26"
					_num="0"
				[/sequence]
				[sequence]
					s="1"
					s0="2"
					s110="1"
					_num="40"
				[/sequence]
				[sequence]
					s="3"
					s0="2"
					s00="1"
					s01="1"
					s010="1"
					s1="3"
					s10="2"
					_num="60"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s1="2"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="218"
			recall_cost="0"
			damage_inflicted="206"
			damage_taken="633"
			expected_damage_inflicted="28720"
			expected_damage_taken="59350"
			turn_damage_inflicted="46"
			turn_damage_taken="18"
			turn_expected_damage_inflicted="4200"
			turn_expected_damage_taken="2320"
		[/team]
	[/scenario]
[/statistics]
