label="2p - Den of Onis (1.4 rev1)-Salvataggio automatico9"
version="1.4.2"
completion="running"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="32755"
random_calls="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Oh_Hi"
			message="have fun"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Tonysrl"
			message="you too"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="2"
			x="13"
			y="21"
		[/recruit]
		[random]
			value="5935"
		[/random]
		[random]
			value="14151"
		[/random]
		[random]
			value="20421"
		[/random]
		[random]
			value="4589"
		[/random]
		[random]
			value="1728"
		[/random]
		[random]
			value="7126"
		[/random]
		[random]
			value="20884"
		[/random]
		[random]
			value="8780"
		[/random]
		[random]
			value="10111"
		[/random]
		[random]
			value="2627"
		[/random]
		[random]
			value="16781"
		[/random]
		[random]
			value="6365"
		[/random]
		[random]
			value="1942"
		[/random]
		[random]
			value="22753"
		[/random]
		[random]
			value="23114"
		[/random]
		[random]
			value="19746"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pkgh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="5"
			x="14"
			y="21"
		[/recruit]
		[random]
			value="11896"
		[/random]
		[random]
			value="7533"
		[/random]
		[random]
			value="1123"
		[/random]
		[random]
			value="15791"
		[/random]
		[random]
			value="27190"
		[/random]
		[random]
			value="12940"
		[/random]
		[random]
			value="10808"
		[/random]
		[random]
			value="25055"
		[/random]
		[random]
			value="27865"
		[/random]
		[random]
			value="19531"
		[/random]
		[random]
			value="10818"
		[/random]
		[random]
			value="25380"
		[/random]
		[random]
			value="10526"
		[/random]
		[random]
			value="2688"
		[/random]
		[random]
			value="31959"
		[/random]
		[random]
			value="4367"
			[results]
				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8Wg.o5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="15"
			y="22"
		[/recruit]
		[random]
			value="5597"
		[/random]
		[random]
			value="13942"
		[/random]
		[random]
			value="11827"
		[/random]
		[random]
			value="31184"
		[/random]
		[random]
			value="45"
		[/random]
		[random]
			value="27759"
		[/random]
		[random]
			value="14537"
		[/random]
		[random]
			value="12999"
		[/random]
		[random]
			value="12382"
		[/random]
		[random]
			value="6870"
		[/random]
		[random]
			value="32740"
		[/random]
		[random]
			value="14534"
		[/random]
		[random]
			value="5550"
		[/random]
		[random]
			value="26947"
		[/random]
		[random]
			value="27852"
		[/random]
		[random]
			value="28619"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYek-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="3"
			x="15"
			y="23"
		[/recruit]
		[random]
			value="27995"
		[/random]
		[random]
			value="32113"
		[/random]
		[random]
			value="31346"
		[/random]
		[random]
			value="21714"
		[/random]
		[random]
			value="1531"
		[/random]
		[random]
			value="21588"
		[/random]
		[random]
			value="7099"
		[/random]
		[random]
			value="26213"
		[/random]
		[random]
			value="15162"
		[/random]
		[random]
			value="6130"
		[/random]
		[random]
			value="17168"
		[/random]
		[random]
			value="17679"
		[/random]
		[random]
			value="8060"
		[/random]
		[random]
			value="28586"
		[/random]
		[random]
			value="7852"
		[/random]
		[random]
			value="14643"
			[results]
				checksum="SIrAsAM+OcBrkQQPqD4QqHrqMrF>MFSQ5LMVMN+.07olS2.hik30f0.>.3cH.hf8ma-c48kgL,m9+ok5eohAcm-8<j16Jw,n06a91-3>riBb8p9o,9l,3gkX+tJ6hizl"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="24"
			[/source]
			[destination]
				x="19"
				y="22"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="perty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="15"
			y="3"
		[/recruit]
		[random]
			value="23784"
		[/random]
		[random]
			value="25195"
		[/random]
		[random]
			value="24527"
		[/random]
		[random]
			value="6732"
		[/random]
		[random]
			value="32135"
		[/random]
		[random]
			value="23480"
		[/random]
		[random]
			value="10670"
		[/random]
		[random]
			value="17824"
		[/random]
		[random]
			value="25084"
		[/random]
		[random]
			value="30530"
		[/random]
		[random]
			value="1937"
		[/random]
		[random]
			value="30896"
		[/random]
		[random]
			value="18402"
		[/random]
		[random]
			value="6282"
		[/random]
		[random]
			value="14857"
		[/random]
		[random]
			value="28824"
			[results]
				checksum="+PArLPuLIi>FPrA0szBCIuC27yLQPqPk9kp5f5pFi8ofejf-748jd,k-8h8c28lib<>WPi5Xel5k0m0Yav5tb0k7->0jl5M70+h.K75-jaa0yoRiG8FX26,9amp52-j1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="champion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="15"
			y="4"
		[/recruit]
		[random]
			value="17902"
		[/random]
		[random]
			value="2363"
		[/random]
		[random]
			value="28599"
		[/random]
		[random]
			value="24459"
		[/random]
		[random]
			value="18662"
		[/random]
		[random]
			value="14917"
		[/random]
		[random]
			value="5639"
		[/random]
		[random]
			value="2706"
		[/random]
		[random]
			value="3882"
		[/random]
		[random]
			value="11691"
		[/random]
		[random]
			value="5246"
		[/random]
		[random]
			value="878"
		[/random]
		[random]
			value="19734"
		[/random]
		[random]
			value="27304"
		[/random]
		[random]
			value="10368"
		[/random]
		[random]
			value="22723"
			[results]
				checksum="aNm6.91a1nq9d.GB+>nq9e1xs6zN3mIPrsMPqQMBwuIBMOMOw2nwNRFpvywHvmyGLNUwnNzAsJVtBqsTcMJrOwQvqFoFkHuNbsCTMqSQoCnFGHhCtsRq+HnnMs,MDPHD"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="16"
			y="4"
		[/recruit]
		[random]
			value="1925"
		[/random]
		[random]
			value="21964"
		[/random]
		[random]
			value="23125"
		[/random]
		[random]
			value="25037"
		[/random]
		[random]
			value="8861"
		[/random]
		[random]
			value="22326"
		[/random]
		[random]
			value="7743"
		[/random]
		[random]
			value="31963"
		[/random]
		[random]
			value="24398"
		[/random]
		[random]
			value="12490"
		[/random]
		[random]
			value="14025"
		[/random]
		[random]
			value="18086"
		[/random]
		[random]
			value="15862"
		[/random]
		[random]
			value="32256"
		[/random]
		[random]
			value="15328"
		[/random]
		[random]
			value="30836"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLqDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="7145"
		[/random]
		[random]
			value="13078"
		[/random]
		[random]
			value="19908"
		[/random]
		[random]
			value="5519"
		[/random]
		[random]
			value="3420"
		[/random]
		[random]
			value="13402"
		[/random]
		[random]
			value="24671"
		[/random]
		[random]
			value="21698"
		[/random]
		[random]
			value="15353"
		[/random]
		[random]
			value="28705"
		[/random]
		[random]
			value="12658"
		[/random]
		[random]
			value="17043"
		[/random]
		[random]
			value="1185"
		[/random]
		[random]
			value="16409"
		[/random]
		[random]
			value="8957"
		[/random]
		[random]
			value="11223"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQyDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="2"
			[/source]
			[destination]
				x="11"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="22"
			[/source]
			[destination]
				x="10"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="21"
			[/source]
			[destination]
				x="6"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Newfag has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="21"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="23"
			[/source]
			[destination]
				x="24"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="22"
			[/source]
			[destination]
				x="15"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="afa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Alexius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="3"
			[/source]
			[destination]
				x="8"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="giocatore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="24"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="5"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="gabrielino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="MLW-Questions has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="4"
			[/source]
			[destination]
				x="15"
				y="2"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="16"
			y="4"
		[/recruit]
		[random]
			value="8372"
		[/random]
		[random]
			value="3701"
		[/random]
		[random]
			value="6935"
		[/random]
		[random]
			value="31023"
		[/random]
		[random]
			value="476"
		[/random]
		[random]
			value="12842"
		[/random]
		[random]
			value="26795"
		[/random]
		[random]
			value="15254"
		[/random]
		[random]
			value="14716"
		[/random]
		[random]
			value="3590"
		[/random]
		[random]
			value="20261"
		[/random]
		[random]
			value="4931"
		[/random]
		[random]
			value="9583"
		[/random]
		[random]
			value="13446"
		[/random]
		[random]
			value="21213"
		[/random]
		[random]
			value="32694"
			[results]
				checksum="lff>l2g075TL1PN>RItyPOsQSEqFwNtBuIHQIVEzokwC<NLKJtOuswyMEGAAuTRCrwKqyOwCv7wvMyEErvzJMDisNuojSAIoviRxvJRMQ6G7PPHpQRvVsizNbMJMzxOR"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="3792"
		[/random]
		[random]
			value="18617"
		[/random]
		[random]
			value="32763"
		[/random]
		[random]
			value="10994"
		[/random]
		[random]
			value="30923"
		[/random]
		[random]
			value="8245"
		[/random]
		[random]
			value="16257"
		[/random]
		[random]
			value="1969"
		[/random]
		[random]
			value="18651"
		[/random]
		[random]
			value="21600"
		[/random]
		[random]
			value="12341"
		[/random]
		[random]
			value="7996"
		[/random]
		[random]
			value="4487"
		[/random]
		[random]
			value="26547"
		[/random]
		[random]
			value="23671"
		[/random]
		[random]
			value="23807"
			[results]
				checksum="bdaa3>lIRvgIRJM.COpAStqqsFuywVtHyRuNFMAmrE7tVzsxEyFtFnIVPrAAywEPxypqIr+HvMSxVvGzKE6DRtPQ,CwLuI>sNFvyTGF0uiRDBAzyUuH5Qm,nqnQCwyAq"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ganjalf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="20"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zaffar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="6"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="19"
			[/source]
			[destination]
				x="6"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="13"
			y="21"
		[/recruit]
		[random]
			value="5591"
		[/random]
		[random]
			value="11096"
		[/random]
		[random]
			value="22645"
		[/random]
		[random]
			value="10800"
		[/random]
		[random]
			value="1020"
		[/random]
		[random]
			value="15118"
		[/random]
		[random]
			value="29731"
		[/random]
		[random]
			value="27380"
		[/random]
		[random]
			value="10625"
		[/random]
		[random]
			value="10576"
		[/random]
		[random]
			value="18996"
		[/random]
		[random]
			value="20100"
		[/random]
		[random]
			value="29903"
		[/random]
		[random]
			value="28588"
		[/random]
		[random]
			value="24456"
		[/random]
		[random]
			value="12679"
			[results]
				checksum="rLt3fQvYi-CcYM36,7g>gZebHb13X<k7e48cmffz4hjJ8b8-iefbc0<Wdd7<ca8a<jb-9>6up6Zb11ija.ZeHl2c8LoW344ygXfdk5k4NH+l7hl<64,YAdqkfeef3190"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="13"
			y="21"
		[/recruit]
		[random]
			value="31834"
		[/random]
		[random]
			value="6131"
		[/random]
		[random]
			value="22283"
		[/random]
		[random]
			value="13000"
		[/random]
		[random]
			value="10355"
		[/random]
		[random]
			value="28920"
		[/random]
		[random]
			value="3655"
		[/random]
		[random]
			value="14193"
		[/random]
		[random]
			value="18334"
		[/random]
		[random]
			value="1862"
		[/random]
		[random]
			value="32307"
		[/random]
		[random]
			value="9329"
		[/random]
		[random]
			value="19093"
		[/random]
		[random]
			value="8124"
		[/random]
		[random]
			value="21245"
		[/random]
		[random]
			value="17612"
			[results]
				checksum="rLt3fQvYi-CcYM36,7g>gZebHb13X<k7e48cmffz4hjJ8b8-iefbc0<Wdd7<ca8a<jb-9>6up6Zb11ija4ZeHl2c8LoW344ygXfdk5k4NH+l7hl<64,YAdqkfeef3190"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Rand has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Cruzifiction has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="6"
			[/source]
			[destination]
				x="5"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="5"
			[/source]
			[destination]
				x="20"
				y="5"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="9"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="14"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="6"
			[/source]
			[destination]
				x="24"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="10"
			[/source]
			[destination]
				x="24"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="26"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="14"
			[/source]
			[destination]
				x="26"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="13"
			[/source]
			[destination]
				x="26"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="tycale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="23"
			[/source]
			[destination]
				x="20"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="21"
			[/source]
			[destination]
				x="14"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Creeth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="commrad1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="MLW-Emppty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Luana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="14"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="13"
			[/source]
			[destination]
				x="7"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sao3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="9"
			[/source]
			[destination]
				x="4"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="4"
				y="9"
			[/source]
			[destination]
				x="3"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="3"
				y="11"
			[/source]
			[destination]
				x="5"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="13"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="11"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="on has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="5"
			[/source]
			[destination]
				x="21"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="14"
			[/source]
			[destination]
				x="25"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="25"
				y="13"
			[/source]
			[destination]
				x="24"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="28475"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25719"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30021"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="20"
			[/source]
			[destination]
				x="21"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="21"
				y="16"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="19509"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32668"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29062"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13890"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="19"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="19"
				y="16"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="4143"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9310"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7487"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7311"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="commrad12 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="14"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="xenon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="13"
			y="21"
		[/recruit]
		[random]
			value="7612"
		[/random]
		[random]
			value="26234"
		[/random]
		[random]
			value="26320"
		[/random]
		[random]
			value="22353"
		[/random]
		[random]
			value="28081"
		[/random]
		[random]
			value="32152"
		[/random]
		[random]
			value="29887"
		[/random]
		[random]
			value="31467"
		[/random]
		[random]
			value="17650"
		[/random]
		[random]
			value="13031"
		[/random]
		[random]
			value="8155"
		[/random]
		[random]
			value="9144"
		[/random]
		[random]
			value="10852"
		[/random]
		[random]
			value="18506"
		[/random]
		[random]
			value="24269"
		[/random]
		[random]
			value="30929"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYlk-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Baufo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="14"
			y="21"
		[/recruit]
		[random]
			value="30998"
		[/random]
		[random]
			value="15394"
		[/random]
		[random]
			value="8378"
		[/random]
		[random]
			value="8941"
		[/random]
		[random]
			value="8404"
		[/random]
		[random]
			value="7245"
		[/random]
		[random]
			value="585"
		[/random]
		[random]
			value="24397"
		[/random]
		[random]
			value="4812"
		[/random]
		[random]
			value="29279"
		[/random]
		[random]
			value="6245"
		[/random]
		[random]
			value="32578"
		[/random]
		[random]
			value="2636"
		[/random]
		[random]
			value="2812"
		[/random]
		[random]
			value="16752"
		[/random]
		[random]
			value="23224"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYok-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="24"
			[/source]
			[destination]
				x="20"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="9"
			[/source]
			[destination]
				x="4"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="4"
				y="9"
			[/source]
			[destination]
				x="3"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Geten has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Caboose has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="kavu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="14"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="11"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="General has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hannkk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="12"
			[/source]
			[destination]
				x="24"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="HarvaHammasHamsu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="13"
			[/source]
			[destination]
				x="22"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Golbeeze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="16"
			[/source]
			[destination]
				x="19"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="10037"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2790"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24206"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13445"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="16"
			[/source]
			[destination]
				x="19"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="12"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="20"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Obcy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Nuyviaina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Rosa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="21"
			[/source]
			[destination]
				x="13"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Pink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="21"
			[/source]
			[destination]
				x="16"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="21"
			[/source]
			[destination]
				x="15"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="14"
			[/source]
			[destination]
				x="4"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="4"
				y="11"
			[/source]
			[destination]
				x="3"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="14110"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23962"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16292"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23748"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9754"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
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	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
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	[command]
		[end_turn]
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	[command]
		sent="yes"
		[move]
			[source]
				x="3"
				y="11"
			[/source]
			[destination]
				x="5"
				y="9"
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	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="10"
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			[destination]
				x="16"
				y="9"
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	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="10"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="20"
				y="5"
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	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="9"
			[/source]
			[destination]
				x="22"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="6"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="xanto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Fleup has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="6"
			[/source]
			[destination]
				x="24"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="26871"
		[/random]
		[random]
			value="29279"
		[/random]
		[random]
			value="32474"
		[/random]
		[random]
			value="20098"
		[/random]
		[random]
			value="29357"
		[/random]
		[random]
			value="13684"
		[/random]
		[random]
			value="25910"
		[/random]
		[random]
			value="7134"
		[/random]
		[random]
			value="23433"
		[/random]
		[random]
			value="4428"
		[/random]
		[random]
			value="29354"
		[/random]
		[random]
			value="25551"
		[/random]
		[random]
			value="14610"
		[/random]
		[random]
			value="17890"
		[/random]
		[random]
			value="9621"
		[/random]
		[random]
			value="12361"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOLqDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="16"
			y="4"
		[/recruit]
		[random]
			value="4086"
		[/random]
		[random]
			value="24630"
		[/random]
		[random]
			value="15055"
		[/random]
		[random]
			value="16494"
		[/random]
		[random]
			value="18688"
		[/random]
		[random]
			value="5610"
		[/random]
		[random]
			value="8829"
		[/random]
		[random]
			value="27971"
		[/random]
		[random]
			value="7199"
		[/random]
		[random]
			value="32750"
		[/random]
		[random]
			value="27014"
		[/random]
		[random]
			value="31521"
		[/random]
		[random]
			value="29403"
		[/random]
		[random]
			value="32511"
		[/random]
		[random]
			value="21962"
		[/random]
		[random]
			value="8247"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQADKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="15"
			y="4"
		[/recruit]
		[random]
			value="29627"
		[/random]
		[random]
			value="30951"
		[/random]
		[random]
			value="8718"
		[/random]
		[random]
			value="16071"
		[/random]
		[random]
			value="6526"
		[/random]
		[random]
			value="19044"
		[/random]
		[random]
			value="14717"
		[/random]
		[random]
			value="22531"
		[/random]
		[random]
			value="9583"
		[/random]
		[random]
			value="15584"
		[/random]
		[random]
			value="18276"
		[/random]
		[random]
			value="1413"
		[/random]
		[random]
			value="394"
		[/random]
		[random]
			value="15345"
		[/random]
		[random]
			value="19529"
		[/random]
		[random]
			value="15304"
			[results]
				checksum="HyQAVUMHtWArbir3KEQAQKupHxArAvDAtmnssdJMBzMINMRHzUIIRSwLmAAJELvAGhPGqwvDwOQyDKOGqAFIkrOpqJPWnUPIRDcQqDJP-OEtd15tjfgZ2878<fh.2cEp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="15"
			y="3"
		[/recruit]
		[random]
			value="13664"
		[/random]
		[random]
			value="31088"
		[/random]
		[random]
			value="10968"
		[/random]
		[random]
			value="13509"
		[/random]
		[random]
			value="14273"
		[/random]
		[random]
			value="6905"
		[/random]
		[random]
			value="377"
		[/random]
		[random]
			value="24435"
		[/random]
		[random]
			value="2890"
		[/random]
		[random]
			value="2019"
		[/random]
		[random]
			value="23914"
		[/random]
		[random]
			value="22479"
		[/random]
		[random]
			value="8422"
		[/random]
		[random]
			value="24895"
		[/random]
		[random]
			value="16396"
		[/random]
		[random]
			value="11272"
			[results]
				checksum="bdaa3>lIRvgIRJM.COpAStqqsFuywVtHyRuNFMAmrE7tVzsxEyFtFnIVPrAAywEPxypqIr+HvMSxVvGzKE6DRtPQ,CwLuI>sNFvyTGF0uiRDBAzyUuH5Qm,nqnQCwyAq"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="2"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="21"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="21"
				y="10"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="31544"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24176"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14585"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30219"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="20"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="20"
				y="9"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="11307"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11943"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9425"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28982"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Nuyviaina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="18"
				y="9"
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		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="19"
				y="9"
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		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="11"
			[/source]
			[destination]
				x="20"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="20"
				y="8"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="7543"
			[results]
				chance="60"
				damage="3"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="12"
			[/source]
			[destination]
				x="21"
				y="9"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dentirel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="15"
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			[destination]
				x="20"
				y="11"
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	[/command]
	[command]
		[move]
			[source]
				x="4"
				y="11"
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			[destination]
				x="5"
				y="8"
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	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="5"
				y="8"
			[/source]
			[destination]
				x="5"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="23625"
			[results]
				chance="30"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6815"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28427"
			[results]
				chance="30"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6824"
			[results]
				chance="30"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="17"
				y="14"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sergi00 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="0"
			x="13"
			y="21"
		[/recruit]
		[random]
			value="30429"
		[/random]
		[random]
			value="14205"
		[/random]
		[random]
			value="14295"
		[/random]
		[random]
			value="3149"
		[/random]
		[random]
			value="31182"
		[/random]
		[random]
			value="28240"
		[/random]
		[random]
			value="8364"
		[/random]
		[random]
			value="17700"
		[/random]
		[random]
			value="9094"
		[/random]
		[random]
			value="27059"
		[/random]
		[random]
			value="25890"
		[/random]
		[random]
			value="29478"
		[/random]
		[random]
			value="18838"
		[/random]
		[random]
			value="132"
		[/random]
		[random]
			value="14830"
		[/random]
		[random]
			value="3137"
			[results]
				checksum="rLt3fQvYi-CcYM36,7g>gZebHb13X<k7e48cmffz4hjJ8b8-iefbc0<Wdd7<ca8a<jb-9>6up6Zb11ija-ZeHl2c8LoW344ygXfdk5k4NH+l7hl<64,YAdqkfeef3190"
			[/results]
		[/random]
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	[command]
		sent="yes"
		[speak]
			description="server"
			message="bypass has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="20"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="20"
				y="7"
			[/source]
			[destination]
				x="20"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="19680"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7271"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31175"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4046"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="5"
			[/source]
			[destination]
				x="19"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="19"
				y="8"
			[/source]
			[destination]
				x="20"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="17893"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19048"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11127"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5924"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="giocatore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="5"
			[/source]
			[destination]
				x="21"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="21"
				y="8"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="5039"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25176"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18927"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12057"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bubastis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="6"
			[/source]
			[destination]
				x="22"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="2"
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="8198"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28839"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3355"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8885"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16117"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="20"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="29573"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16171"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21399"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27011"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pedrin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="14"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Gorthaur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bockmann has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="WIF_Vecna has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="18"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="3"
			[/source]
			[destination]
				x="11"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Paladyn_Sieciech has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="5"
				y="8"
			[/source]
			[destination]
				x="5"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Jazz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Waldmann has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="21"
			[/source]
			[destination]
				x="14"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="14"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="21"
				y="9"
			[/source]
			[destination]
				x="21"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="22657"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4976"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27468"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="20"
				y="8"
			[/source]
			[destination]
				x="21"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="20901"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Dodo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="weak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="10"
			[/source]
			[destination]
				x="19"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="2384"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18700"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="536"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23206"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="20"
				y="9"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="19183"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31813"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19411"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1862"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="11"
			[/source]
			[destination]
				x="20"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="20"
				y="10"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="26692"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19981"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14478"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="19"
				y="9"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="14946"
			[results]
				chance="50"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="WIF_Vecna has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="2"
			x="13"
			y="21"
		[/recruit]
		[random]
			value="30758"
		[/random]
		[random]
			value="26783"
		[/random]
		[random]
			value="13384"
		[/random]
		[random]
			value="6914"
		[/random]
		[random]
			value="26338"
		[/random]
		[random]
			value="11142"
		[/random]
		[random]
			value="11141"
		[/random]
		[random]
			value="11704"
		[/random]
		[random]
			value="7355"
		[/random]
		[random]
			value="14926"
		[/random]
		[random]
			value="32625"
		[/random]
		[random]
			value="32098"
		[/random]
		[random]
			value="26291"
		[/random]
		[random]
			value="24514"
		[/random]
		[random]
			value="31295"
		[/random]
		[random]
			value="27574"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pkah4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="24"
			[/source]
			[destination]
				x="14"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="th1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Falcon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="7"
			[/source]
			[destination]
				x="21"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="21"
				y="8"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="1620"
			[results]
				chance="40"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9181"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10641"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16445"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="2"
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="20753"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15713"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15223"
			[results]
				chance="40"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="caique has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="8"
			[/source]
			[destination]
				x="20"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="8"
			[/source]
			[destination]
				x="19"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="christian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="MLW-Lizzard_kow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zarak__ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="13"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="2"
#textdomain wesnoth-multiplayer
	description=_ "Danger lurks around every corner in this underground battlefield, a duel map where players must find the balance between force and subterfuge." + 
		_ " Recommended setting of 2 gold per village."
	difficulty="NORMAL"
	experience_modifier="70"
	hash="WQ2WKfjaVBELL>,<h-8OA0E-MBTkqrxP.Qg<0xW6gKAC7vXmkt8+5<0K7LHcx5s-9pEFmDqjuIJomxPxxj1nFtK0zUl5BXve,Nj5gEtrv37kxy<-ud9vDh<sP<9mvjB5"
	id="MU_multiplayer_Den_of_Onis"
	label="2p - Den of Onis (1.4 rev1)"
	map_data="border_size=1
usage=map

Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Re          , 2 Kud       , Uu          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uh          , Uu^Uf       , Wwf         , Rd          , Rd          , Cud         , Re          , Uu^Uf       , Rr          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rr          , Uu^Vu       , Rr          , Wwf         , Rd          , Cud         , Cud         , Rd          , Re          , Hh          , Ss          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Rd          , Wwf         , Rd          , Rr          , Mm          , Wwf         , Wwf         , Rd          , Rr          , Cud         , Re          , Gs^Fp       , Ss^Vhs      , Ss          , Re          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Rd          , Wwf         , Rr          , Rd          , Rd          , Wwf         , Rd          , Rr          , Rr          , Rr          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Re          , Wwf         , Re          , Hh          , Rd          , Uu^Vu       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Ql          , Uu^Uf       , Xu          , Re          , Xu          , Xu          , Wwf         , Re          , Re          , Ql          , Ql          , Xu          , Uu^Uf       , Rd          , Rd          , Re          , Hh          , Gs^Fp       , Rr          , Xu          , Rd          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Rr          , Gs^Fp       , Rd          , Re          , Xu          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss^Vhs      , Rr          , Rd          , Rd          , Re          , Re          , Rd          , Rd          , Xu          , Xu          , Rr          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Ql          , Xu          , Rd          , Uu^Vu       , Xu          , Rd          , Xu          , Ww          , Wwf         , Uh          , Rr          , Rr          , Rd          , Gs^Fp       , Hh          , Re          , Rd          , Mm          , Wwf         , Ss^Vhs      , Rd          , Rd          , Gs^Fp       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Rr          , Xu          , Xu          , Uh          , Gs^Fp       , Xu          , Wwf         , Mm          , Wwf         , Gs^Fp       , Mm          , Hh          , Rd          , Wwf         , Wwf         , Re          , Hh          , Wwf         , Rd          , Xu          , Xu          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Wwf         , Wwf         , Gs^Fp       , Rd          , Rd          , Uu^Uf       , Xu          , Wwf         , Wwf         , Wwf         , Ww          , Ww          , Hh          , Re          , Wwf         , Re          , Hh          , Gs^Fp       , Hh          , Wwf         , Xu          , Rr          , Rd          , Uu^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Rr          , Wwf         , Rr          , Rr          , Rd          , Xu          , Re          , Xu          , Wwf         , Re          , Ww          , Rd          , Gs^Fp       , Re          , Re          , Wwf         , Re          , Re          , Gs^Fp       , Re          , Wwf         , Uh          , Gs^Fp       , Re          , Re          , Uh          , Xu          , Wo          , Xu          , Xu          
Xu          , Xu          , Wo          , Ww          , Uh          , Uh          , Rd          , Xu          , Uh          , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Rd          , Re          , Re          , Rd          , Re          , Re          , Wwf         , Xu          , Xu          , Xu          , Uh          , Rr          , Ww          , Wwf         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Re          , Gs^Fp       , Xu          , Wwf         , Hh          , Gs^Fp       , Hh          , Re          , Wwf         , Re          , Hh          , Gs^Fp       , Ww          , Ww          , Wwf         , Wwf         , Xu          , Re          , Re          , Rd          , Gs^Fp       , Rr          , Wwf         , Rr          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Uh          , Rr          , Xu          , Wwf         , Wwf         , Gs^Fp       , Re          , Re          , Wwf         , Re          , Hh          , Ww          , Gs^Fp       , Wwf         , Mm          , Wwf         , Xu          , Uu^Uf       , Uh          , Re          , Xu          , Wwf         , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Xu          , Rd          , Rd          , Wwf         , Hh          , Rd          , Wwf         , Hh          , Rd          , Rd          , Mm          , Rr          , Wwf         , Wwf         , Wwf         , Xu          , Gs^Fp       , Xu          , Xu          , Rd          , Rr          , Ql          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rr          , Rr          , Xu          , Ss^Vhs      , Rd          , Mm          , Re          , Re          , Rd          , Gs^Fp       , Ss^Vhs      , Rr          , Xu          , Uh          , Ww          , Ww          , Xu          , Rd          , Rd          , Uu^Vu       , Rd          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rd          , Gs^Fp       , Re          , Re          , Rd          , Rd          , Rr          , Xu          , Xu          , Ql          , Xu          , Re          , Ww          , Xu          , Re          , Re          , Gs^Fp       , Uu^Uf       , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Vu       , Rd          , Hh          , Rr          , Wwf         , Hh          , Re          , Rd          , Hh          , Uu^Uf       , Gs^Fp       , Ql          , Rr          , Re          , Rd          , Wwf         , Rd          , Xu          , Rr          , Xu          , Rd          , Ql          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Re          , Re          , Ss^Vhs      , Re          , Re          , Re          , Rr          , Gs^Fp       , Wwf         , Rr          , Mm          , Rr          , Rd          , Wwf         , Rd          , Rd          , Wwf         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs^Fp       , Re          , Cud         , Cud         , Rd          , Rd          , Wwf         , Rr          , Rr          , Rr          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Rr          , Rd          , Re          , Cud         , Rd          , Wwf         , Wwf         , Uu^Vu       , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Uu          , Cud         , Re          , Rd          , Xu          , Uu^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , 1 Kud       , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Den of Onis (1.4 rev1)"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="0"
	random_calls="0"
	random_seed="32755"
	random_start_time="no"
	snapshot="yes"
	turn_at="9"
	turns="-1"
	unit_wml_ids="Drake Burner,Drake Fighter,Drake Gladiator,Drake Glider,Orcish Archer,Orcish Assassin,Orcish Grunt,Saurian Augur,Saurian Skirmisher,Sky Drake,Troll,Troll Whelp,Wolf Rider,era_events"
	version="1.4.2"
	[side]
		action_bonus_count="0"
		allow_player="yes"
		colour="1"
		controller="human"
		countdown_time="270000"
		current_player="Tonysrl"
		description="Tonysrl"
		disallow_observers="no"
		fog="yes"
		gold="17"
		income="0"
		leader_value="3"
		name="&drakes/flare.png=Draghi"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="1"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		save_id="Tonysrl"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="south"
		user_team_name="Sud"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
		[village]
			x="5"
			y="9"
		[/village]
		[village]
			x="6"
			y="19"
		[/village]
		[village]
			x="9"
			y="17"
		[/village]
		[village]
			x="10"
			y="20"
		[/village]
		[village]
			x="16"
			y="17"
		[/village]
		[village]
			x="19"
			y="22"
		[/village]
		[village]
			x="21"
			y="9"
		[/village]
		[village]
			x="25"
			y="17"
		[/village]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Saurian Skirmisher-4367-Satraztex"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="9"
			facing="s"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Satraztex"
			value="15"
			x="5"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			advanceto="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Drake Fighter-27574-Marrusté"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Drake Fighter"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Marrusté"
			value="17"
			x="13"
			y="21"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="scimitar"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			advanceto="Fire Drake,Drake Flare"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			description="Drake Burner-3137-Gashé"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Drake Burner"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="43"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="5"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Gashé"
			value="21"
			x="14"
			y="16"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/burner-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/burner-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/burner-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/burner-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/burner-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/burner-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/burner-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/burner-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/burner-die-6.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/burner-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Enforcer"
			advanceto="Drake Enforcer"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="31"
			current_player="Tonysrl"
			description="Tonysrl"
			die_sound="drake-die.ogg"
			experience="0"
			facing="n"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="66"
			id="Drake Gladiator"
			image="units/drakes/gladiator.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Drake Gladiator"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			level="2"
			max_attacks="1"
			max_experience="95"
			max_hitpoints="66"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="5"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="270"
			mp_countdown_turn_bonus="200"
			name="&drakes/flare.png=Draghi"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			random_traits="no"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			resting="yes"
			save_id="Tonysrl"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="south"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Gladiator"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Tonysrl"
			user_team_name="Sud"
			value="31"
			village_gold="2"
			x="14"
			y="19"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
			[attack_anim]
				[attack_filter]
					name="mace"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-mace.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-mace.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/gladiator.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/gladiator.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/gladiator-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/gladiator-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/gladiator.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="5"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="10"
				description=_ "mace"
				icon="attacks/mace.png"
				name="mace"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-30929-Talandix"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur"
			image="units/saurians/augur.png"
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Talandix"
			value="16"
			x="16"
			y="17"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			advanceto="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			description="Drake Fighter-19746-Krashöl"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="s"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Drake Fighter"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="39"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/drake-fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Krashöl"
			value="17"
			x="19"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="scimitar"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			advanceto="Fire Drake,Drake Flare"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			description="Drake Burner-17612-Vert'leck"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="n"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="48"
			id="Drake Burner"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="43"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="5"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Vert'leck"
			value="21"
			x="19"
			y="11"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/burner-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/burner-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/burner-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/burner-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/burner-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/burner-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/burner-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/burner-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/burner-die-6.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/burner-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Hurricane Drake"
			advanceto="Hurricane Drake"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="30"
			description="Drake Glider-14643-Verdian"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Sky Drake"
			image="units/drakes/sky.png"
#textdomain wesnoth-units
			language_name=_ "Sky Drake"
			level="2"
			max_attacks="1"
			max_experience="80"
			max_hitpoints="45"
			max_moves="9"
			movement="9"
			movement_type="fly"
			moves="10"
			profile="portraits/Alex_Jarocha-Ernst/drake-glider.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Sky Drake"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Verdian"
			value="30"
			x="20"
			y="8"
			zoc="2"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/sky-attack-ranged-fire.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/sky.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-225"
					end="-200"
					image="units/drakes/sky.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/drakes/sky-attack-ranged-impact.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="-75"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="-75"
					end="50"
					image="units/drakes/sky-attack-melee2.png"
					sound="club.ogg"
				[/frame]
				[frame]
					begin="50"
					end="125"
					image="units/drakes/sky-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="275"
					end="200"
					image="units/drakes/sky.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/sky-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/sky-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/sky-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/sky-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/sky-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/sky-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/sky-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/sky-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/sky.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/sky-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/sky-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/sky.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/sky-defend.png"
				[/frame]
			[/movement_anim]
			[attack_anim]
				hits="no"
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/sky.png"
				[/frame]
				[frame]
					begin="-175"
					end="-150"
					image="units/drakes/sky-attack-ranged-impact.png"
				[/frame]
				[frame]
					begin="-150"
					end="-75"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="-75"
					end="50"
					image="units/drakes/sky-attack-melee2.png"
					sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="50"
					end="125"
					image="units/drakes/sky-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="175"
					image="units/drakes/sky-attack-melee1.png"
				[/frame]
				[frame]
					begin="275"
					end="200"
					image="units/drakes/sky.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="1"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="50"
				castle="50"
				cave="70"
				cavewall="80"
				deep_water="50"
				forest="50"
				fungus="60"
				grassland="50"
				hills="50"
				mountains="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				tundra="50"
				village="50"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			advanceto="Fire Drake,Drake Flare"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			description="Drake Burner-12679-Mahn"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="5"
			facing="sw"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Drake Burner"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="43"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="6"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Mahn"
			value="21"
			x="20"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/burner-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/burner-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/burner-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/burner-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/burner-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/burner-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/burner-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/burner-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/burner-die-6.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/burner-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			description="Saurian Augur-23224-Lix"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="nw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Saurian Augur"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="7"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Lix"
			value="16"
			x="20"
			y="10"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		allow_player="yes"
		colour="2"
		controller="network"
		countdown_time="270000"
		current_player="Oh_Hi"
		description="Oh_Hi"
		disallow_observers="no"
		fog="yes"
		gold="33"
		income="0"
		leader_value="3"
		name="&orcs/warrior.png~RC(magenta>red)=Gente del Nord"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		persistent="0"
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		recruitment_pattern="fighter,fighter,fighter,archer,scout"
		save_id="Oh_Hi"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="north"
		user_team_name="Nord"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,scout"
		[/ai]
		[village]
			x="11"
			y="4"
		[/village]
		[village]
			x="14"
			y="8"
		[/village]
		[village]
			x="20"
			y="5"
		[/village]
		[village]
			x="24"
			y="6"
		[/village]
		[unit]
			advances_to="Orcish Crossbowman"
			advanceto="Orcish Crossbowman"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Orcish Archer-11272-Bogort"
			die_sound="    orc-small-die-1.ogg,orc-small-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Orcish Archer"
			image="units/orcs/archer.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Archer"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="32"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="6"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="2"
			type="Orcish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Bogort"
			value="14"
			x="11"
			y="4"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
					type="fire"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-150"
						end="0"
						image="projectiles/missile-fire-n.png"
						image_diagonal="projectiles/missile-fire-ne.png"
						offset="0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="75"
						image="projectiles/fire-burst-small-1.png"
						image_diagonal="projectiles/fire-burst-small-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="75"
						end="150"
						image="projectiles/fire-burst-small-2.png"
						image_diagonal="projectiles/fire-burst-small-2.png"
						offset="0.83"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="225"
						image="projectiles/fire-burst-small-3.png"
						image_diagonal="projectiles/fire-burst-small-3.png"
						offset="0.86"
					[/missile_frame]
					[missile_frame]
						begin="225"
						end="300"
						image="projectiles/fire-burst-small-4.png"
						image_diagonal="projectiles/fire-burst-small-4.png"
						offset="0.89"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="375"
						image="projectiles/fire-burst-small-5.png"
						image_diagonal="projectiles/fire-burst-small-5.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="375"
						end="450"
						image="projectiles/fire-burst-small-6.png"
						image_diagonal="projectiles/fire-burst-small-6.png"
						offset="0.95"
					[/missile_frame]
					[missile_frame]
						begin="450"
						end="525"
						image="projectiles/fire-burst-small-7.png"
						image_diagonal="projectiles/fire-burst-small-7.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="525"
						end="600"
						image="projectiles/fire-burst-small-8.png"
						image_diagonal="projectiles/fire-burst-small-8.png"
						offset="1.0"
					[/missile_frame]
					[frame]
						begin="-400"
						end="-350"
						image="units/orcs/archer-ranged-1.png"
						sound="bow-puny-fire.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						begin="-150"
						end="0"
						image="projectiles/missile-fire-n.png"
						image_diagonal="projectiles/missile-fire-ne.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="-350"
						image="units/orcs/archer-ranged-1.png"
						sound="bow-puny-fire-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-300"
					image="units/orcs/archer-ranged-2.png"
				[/frame]
				[frame]
					begin="-300"
					end="-250"
					image="units/orcs/archer-ranged-3.png"
				[/frame]
				[frame]
					begin="-250"
					end="-100"
					image="units/orcs/archer-ranged-4.png"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					image="units/orcs/archer-ranged-5.png"
				[/frame]
				[frame]
					begin="-50"
					end="100"
					image="units/orcs/archer-ranged-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="bow"
					type="pierce"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/orcs/archer-ranged-1.png"
						sound="bow-puny.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/orcs/archer-ranged-1.png"
						sound="bow-puny-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-300"
					image="units/orcs/archer-ranged-2.png"
				[/frame]
				[frame]
					begin="-300"
					end="-250"
					image="units/orcs/archer-ranged-3.png"
				[/frame]
				[frame]
					begin="-250"
					end="-100"
					image="units/orcs/archer-ranged-4.png"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					image="units/orcs/archer-ranged-5.png"
				[/frame]
				[frame]
					begin="-50"
					end="100"
					image="units/orcs/archer-ranged-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/orcs/archer-melee-01.png"
				[/frame]
				[frame]
					begin="-175"
					end="-150"
					image="units/orcs/archer-melee-02.png"
				[/frame]
				[frame]
					begin="-150"
					end="-125"
					image="units/orcs/archer-melee-03.png"
				[/frame]
				[frame]
					begin="-125"
					end="-100"
					image="units/orcs/archer-melee-04.png"
				[/frame]
				[frame]
					begin="-100"
					end="-75"
					image="units/orcs/archer-melee-05.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="-50"
						image="units/orcs/archer-melee-06.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="-50"
						image="units/orcs/archer-melee-06.png"
						sound="dagger-swish.wav"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="-25"
					image="units/orcs/archer-melee-07.png"
				[/frame]
				[frame]
					begin="-25"
					end="0"
					image="units/orcs/archer-melee-08.png"
				[/frame]
				[frame]
					begin="0"
					end="25"
					image="units/orcs/archer-melee-09.png"
				[/frame]
				[frame]
					begin="25"
					end="50"
					image="units/orcs/archer-melee-10.png"
				[/frame]
				[frame]
					begin="50"
					end="75"
					image="units/orcs/archer-melee-11.png"
				[/frame]
				[frame]
					begin="75"
					end="100"
					image="units/orcs/archer-melee-12.png"
				[/frame]
				[frame]
					begin="100"
					end="125"
					image="units/orcs/archer-melee-13.png"
				[/frame]
				[frame]
					begin="125"
					end="150"
					image="units/orcs/archer-melee-14.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/orcs/archer-melee-15.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/orcs/archer-melee-16.png"
				[/frame]
				[frame]
					begin="200"
					end="225"
					image="units/orcs/archer-melee-17.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="55"
					image="units/orcs/archer-death-1.png"
				[/frame]
				[frame]
					begin="55"
					end="110"
					image="units/orcs/archer-death-2.png"
				[/frame]
				[frame]
					begin="110"
					end="165"
					image="units/orcs/archer-death-3.png"
				[/frame]
				[frame]
					begin="165"
					end="220"
					image="units/orcs/archer-death-4.png"
				[/frame]
				[frame]
					begin="220"
					end="275"
					image="units/orcs/archer-death-5.png"
				[/frame]
				[frame]
					begin="275"
					end="330"
					image="units/orcs/archer-death-6.png"
				[/frame]
				[frame]
					begin="330"
					end="385"
					image="units/orcs/archer-death-7.png"
				[/frame]
				[frame]
					begin="385"
					end="440"
					image="units/orcs/archer-death-8.png"
				[/frame]
				[frame]
					begin="440"
					end="500"
					image="units/orcs/archer-death-9.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/archer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/archer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/archer-defend.png"
						sound="    orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/archer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/archer.png"
				[/frame]
			[/defend]
			[idle_anim]
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					begin="0"
					end="100"
					image="units/orcs/archer-idle-1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/orcs/archer-idle-2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/orcs/archer-idle-3.png"
				[/frame]
				[frame]
					begin="300"
					end="500"
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin="500"
					end="600"
					image="units/orcs/archer-idle-4.png"
				[/frame]
				[frame]
					begin="600"
					end="700"
					image="units/orcs/archer-idle-3.png"
				[/frame]
				[frame]
					begin="700"
					end="900"
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1000"
					image="units/orcs/archer-idle-4.png"
				[/frame]
				[frame]
					begin="1000"
					end="1100"
					image="units/orcs/archer-idle-5.png"
				[/frame]
				[frame]
					begin="1100"
					end="1300"
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin="1300"
					end="1400"
					image="units/orcs/archer-idle-2.png"
				[/frame]
				[frame]
					begin="1400"
					end="1500"
					image="units/orcs/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="2"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-8247-Prilg"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="2"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Prilg"
			value="12"
			x="14"
			y="8"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-30836-Griolg"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="0"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Griolg"
			value="12"
			x="16"
			y="9"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-15304-Prag"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="0"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Prag"
			value="12"
			x="19"
			y="8"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			advanceto="Orcish Warrior"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			description="Orcish Grunt-12361-Eradish"
			die_sound="    orc-die-1.ogg,orc-die-2.ogg,orc-die-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Orcish Grunt"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="38"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="0"
			profile="portraits/James_Woo/orc-warlord5.png"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Orcish Grunt"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Eradish"
			value="12"
			x="20"
			y="7"
			zoc="1"
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="    orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll Warrior"
			advanceto="Troll Warrior"
			alignment="chaotic"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="0"
			canrecruit="1"
			colour="2"
			controller="network"
			cost="29"
			current_player="Oh_Hi"
			description="Oh_Hi"
			die_sound="    troll-die-1.ogg,troll-die-2.ogg,troll-die-3.ogg"
			experience="2"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="0"
			goto_y="0"
			hitpoints="51"
			id="Troll"
			image="units/trolls/grunt.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Troll"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			level="2"
			max_attacks="1"
			max_experience="66"
			max_hitpoints="55"
			max_moves="5"
			movement="5"
			movement_type="largefoot"
			moves="0"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="270"
			mp_countdown_turn_bonus="200"
			name="&orcs/warrior.png~RC(magenta>red)=Gente del Nord"
			profile="portraits/James_Woo/troll.png"
			race="troll"
			random_traits="no"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			resting="no"
			save_id="Oh_Hi"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="north"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Troll"
			undead_variation="troll"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Oh_Hi"
			user_team_name="Nord"
			value="29"
			village_gold="2"
			x="21"
			y="8"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="club"
				[/attack_filter]
				[frame]
					duration="25"
					image="units/trolls/grunt.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/trolls/grunt-attack-2.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/trolls/grunt-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="75"
					image="units/trolls/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="95"
					image="units/trolls/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/trolls/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="75"
					image="units/trolls/grunt-defend.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="14"
#textdomain wesnoth-units
				description=_ "club"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Crossbowman"
			advanceto="Orcish Crossbowman"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="14"
			description="Orcish Archer-23807-Grirt"
			die_sound="    orc-small-die-1.ogg,orc-small-die-2.ogg"
			ellipse="misc/ellipse"
			experience="9"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="21"
			id="Orcish Archer"
			image="units/orcs/archer.png"
			language_name=_ "Orcish Archer"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="32"
			max_moves="5"
			movement="5"
			movement_type="orcishfoot"
			moves="0"
			race="orc"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Orcish Archer"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Grirt"
			value="14"
			x="22"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="bow"
					type="fire"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-150"
						end="0"
						image="projectiles/missile-fire-n.png"
						image_diagonal="projectiles/missile-fire-ne.png"
						offset="0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="75"
						image="projectiles/fire-burst-small-1.png"
						image_diagonal="projectiles/fire-burst-small-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="75"
						end="150"
						image="projectiles/fire-burst-small-2.png"
						image_diagonal="projectiles/fire-burst-small-2.png"
						offset="0.83"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="225"
						image="projectiles/fire-burst-small-3.png"
						image_diagonal="projectiles/fire-burst-small-3.png"
						offset="0.86"
					[/missile_frame]
					[missile_frame]
						begin="225"
						end="300"
						image="projectiles/fire-burst-small-4.png"
						image_diagonal="projectiles/fire-burst-small-4.png"
						offset="0.89"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="375"
						image="projectiles/fire-burst-small-5.png"
						image_diagonal="projectiles/fire-burst-small-5.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="375"
						end="450"
						image="projectiles/fire-burst-small-6.png"
						image_diagonal="projectiles/fire-burst-small-6.png"
						offset="0.95"
					[/missile_frame]
					[missile_frame]
						begin="450"
						end="525"
						image="projectiles/fire-burst-small-7.png"
						image_diagonal="projectiles/fire-burst-small-7.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="525"
						end="600"
						image="projectiles/fire-burst-small-8.png"
						image_diagonal="projectiles/fire-burst-small-8.png"
						offset="1.0"
					[/missile_frame]
					[frame]
						begin="-400"
						end="-350"
						image="units/orcs/archer-ranged-1.png"
						sound="bow-puny-fire.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						begin="-150"
						end="0"
						image="projectiles/missile-fire-n.png"
						image_diagonal="projectiles/missile-fire-ne.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="-350"
						image="units/orcs/archer-ranged-1.png"
						sound="bow-puny-fire-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-300"
					image="units/orcs/archer-ranged-2.png"
				[/frame]
				[frame]
					begin="-300"
					end="-250"
					image="units/orcs/archer-ranged-3.png"
				[/frame]
				[frame]
					begin="-250"
					end="-100"
					image="units/orcs/archer-ranged-4.png"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					image="units/orcs/archer-ranged-5.png"
				[/frame]
				[frame]
					begin="-50"
					end="100"
					image="units/orcs/archer-ranged-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="bow"
					type="pierce"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/orcs/archer-ranged-1.png"
						sound="bow-puny.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/orcs/archer-ranged-1.png"
						sound="bow-puny-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-300"
					image="units/orcs/archer-ranged-2.png"
				[/frame]
				[frame]
					begin="-300"
					end="-250"
					image="units/orcs/archer-ranged-3.png"
				[/frame]
				[frame]
					begin="-250"
					end="-100"
					image="units/orcs/archer-ranged-4.png"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					image="units/orcs/archer-ranged-5.png"
				[/frame]
				[frame]
					begin="-50"
					end="100"
					image="units/orcs/archer-ranged-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="dagger"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/orcs/archer-melee-01.png"
				[/frame]
				[frame]
					begin="-175"
					end="-150"
					image="units/orcs/archer-melee-02.png"
				[/frame]
				[frame]
					begin="-150"
					end="-125"
					image="units/orcs/archer-melee-03.png"
				[/frame]
				[frame]
					begin="-125"
					end="-100"
					image="units/orcs/archer-melee-04.png"
				[/frame]
				[frame]
					begin="-100"
					end="-75"
					image="units/orcs/archer-melee-05.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-75"
						end="-50"
						image="units/orcs/archer-melee-06.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-75"
						end="-50"
						image="units/orcs/archer-melee-06.png"
						sound="dagger-swish.wav"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="-25"
					image="units/orcs/archer-melee-07.png"
				[/frame]
				[frame]
					begin="-25"
					end="0"
					image="units/orcs/archer-melee-08.png"
				[/frame]
				[frame]
					begin="0"
					end="25"
					image="units/orcs/archer-melee-09.png"
				[/frame]
				[frame]
					begin="25"
					end="50"
					image="units/orcs/archer-melee-10.png"
				[/frame]
				[frame]
					begin="50"
					end="75"
					image="units/orcs/archer-melee-11.png"
				[/frame]
				[frame]
					begin="75"
					end="100"
					image="units/orcs/archer-melee-12.png"
				[/frame]
				[frame]
					begin="100"
					end="125"
					image="units/orcs/archer-melee-13.png"
				[/frame]
				[frame]
					begin="125"
					end="150"
					image="units/orcs/archer-melee-14.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/orcs/archer-melee-15.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/orcs/archer-melee-16.png"
				[/frame]
				[frame]
					begin="200"
					end="225"
					image="units/orcs/archer-melee-17.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="55"
					image="units/orcs/archer-death-1.png"
				[/frame]
				[frame]
					begin="55"
					end="110"
					image="units/orcs/archer-death-2.png"
				[/frame]
				[frame]
					begin="110"
					end="165"
					image="units/orcs/archer-death-3.png"
				[/frame]
				[frame]
					begin="165"
					end="220"
					image="units/orcs/archer-death-4.png"
				[/frame]
				[frame]
					begin="220"
					end="275"
					image="units/orcs/archer-death-5.png"
				[/frame]
				[frame]
					begin="275"
					end="330"
					image="units/orcs/archer-death-6.png"
				[/frame]
				[frame]
					begin="330"
					end="385"
					image="units/orcs/archer-death-7.png"
				[/frame]
				[frame]
					begin="385"
					end="440"
					image="units/orcs/archer-death-8.png"
				[/frame]
				[frame]
					begin="440"
					end="500"
					image="units/orcs/archer-death-9.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/archer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/archer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/archer-defend.png"
						sound="    orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/archer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/archer.png"
				[/frame]
			[/defend]
			[idle_anim]
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[frame]
					begin="0"
					end="100"
					image="units/orcs/archer-idle-1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/orcs/archer-idle-2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/orcs/archer-idle-3.png"
				[/frame]
				[frame]
					begin="300"
					end="500"
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin="500"
					end="600"
					image="units/orcs/archer-idle-4.png"
				[/frame]
				[frame]
					begin="600"
					end="700"
					image="units/orcs/archer-idle-3.png"
				[/frame]
				[frame]
					begin="700"
					end="900"
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1000"
					image="units/orcs/archer-idle-4.png"
				[/frame]
				[frame]
					begin="1000"
					end="1100"
					image="units/orcs/archer-idle-5.png"
				[/frame]
				[frame]
					begin="1100"
					end="1300"
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin="1300"
					end="1400"
					image="units/orcs/archer-idle-2.png"
				[/frame]
				[frame]
					begin="1400"
					end="1500"
					image="units/orcs/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="3"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="60"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="2"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[variables]
		side_number="1"
		turn_number="9"
		x1="-999"
		x2="-999"
		y1="-999"
		y2="-999"
	[/variables]
	[player]
		can_recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		gold="-1"
		gold_add="false"
		save_id="Oh_Hi"
	[/player]
	[player]
		can_recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		gold="-1"
		gold_add="false"
		save_id="Tonysrl"
	[/player]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "Danger lurks around every corner in this underground battlefield, a duel map where players must find the balance between force and subterfuge." + 
		_ " Recommended setting of 2 gold per village."
	experience_modifier="70"
	hash="WQ2WKfjaVBELL>,<h-8OA0E-MBTkqrxP.Qg<0xW6gKAC7vXmkt8+5<0K7LHcx5s-9pEFmDqjuIJomxPxxj1nFtK0zUl5BXve,Nj5gEtrv37kxy<-ud9vDh<sP<9mvjB5"
	id="MU_multiplayer_Den_of_Onis"
	map_data="border_size=1
usage=map

Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Re          , 2 Kud       , Uu          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uh          , Uu^Uf       , Wwf         , Rd          , Rd          , Cud         , Re          , Uu^Uf       , Rr          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rr          , Uu^Vu       , Rr          , Wwf         , Rd          , Cud         , Cud         , Rd          , Re          , Hh          , Ss          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Rd          , Wwf         , Rd          , Rr          , Mm          , Wwf         , Wwf         , Rd          , Rr          , Cud         , Re          , Gs^Fp       , Ss^Vhs      , Ss          , Re          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Rd          , Wwf         , Rr          , Rd          , Rd          , Wwf         , Rd          , Rr          , Rr          , Rr          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Re          , Wwf         , Re          , Hh          , Rd          , Uu^Vu       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Ql          , Uu^Uf       , Xu          , Re          , Xu          , Xu          , Wwf         , Re          , Re          , Ql          , Ql          , Xu          , Uu^Uf       , Rd          , Rd          , Re          , Hh          , Gs^Fp       , Rr          , Xu          , Rd          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Rr          , Gs^Fp       , Rd          , Re          , Xu          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss^Vhs      , Rr          , Rd          , Rd          , Re          , Re          , Rd          , Rd          , Xu          , Xu          , Rr          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Ql          , Xu          , Rd          , Uu^Vu       , Xu          , Rd          , Xu          , Ww          , Wwf         , Uh          , Rr          , Rr          , Rd          , Gs^Fp       , Hh          , Re          , Rd          , Mm          , Wwf         , Ss^Vhs      , Rd          , Rd          , Gs^Fp       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Rr          , Xu          , Xu          , Uh          , Gs^Fp       , Xu          , Wwf         , Mm          , Wwf         , Gs^Fp       , Mm          , Hh          , Rd          , Wwf         , Wwf         , Re          , Hh          , Wwf         , Rd          , Xu          , Xu          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Wwf         , Wwf         , Gs^Fp       , Rd          , Rd          , Uu^Uf       , Xu          , Wwf         , Wwf         , Wwf         , Ww          , Ww          , Hh          , Re          , Wwf         , Re          , Hh          , Gs^Fp       , Hh          , Wwf         , Xu          , Rr          , Rd          , Uu^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Rr          , Wwf         , Rr          , Rr          , Rd          , Xu          , Re          , Xu          , Wwf         , Re          , Ww          , Rd          , Gs^Fp       , Re          , Re          , Wwf         , Re          , Re          , Gs^Fp       , Re          , Wwf         , Uh          , Gs^Fp       , Re          , Re          , Uh          , Xu          , Wo          , Xu          , Xu          
Xu          , Xu          , Wo          , Ww          , Uh          , Uh          , Rd          , Xu          , Uh          , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Rd          , Re          , Re          , Rd          , Re          , Re          , Wwf         , Xu          , Xu          , Xu          , Uh          , Rr          , Ww          , Wwf         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Re          , Gs^Fp       , Xu          , Wwf         , Hh          , Gs^Fp       , Hh          , Re          , Wwf         , Re          , Hh          , Gs^Fp       , Ww          , Ww          , Wwf         , Wwf         , Xu          , Re          , Re          , Rd          , Gs^Fp       , Rr          , Wwf         , Rr          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Uh          , Rr          , Xu          , Wwf         , Wwf         , Gs^Fp       , Re          , Re          , Wwf         , Re          , Hh          , Ww          , Gs^Fp       , Wwf         , Mm          , Wwf         , Xu          , Uu^Uf       , Uh          , Re          , Xu          , Wwf         , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Xu          , Rd          , Rd          , Wwf         , Hh          , Rd          , Wwf         , Hh          , Rd          , Rd          , Mm          , Rr          , Wwf         , Wwf         , Wwf         , Xu          , Gs^Fp       , Xu          , Xu          , Rd          , Rr          , Ql          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rr          , Rr          , Xu          , Ss^Vhs      , Rd          , Mm          , Re          , Re          , Rd          , Gs^Fp       , Ss^Vhs      , Rr          , Xu          , Uh          , Ww          , Ww          , Xu          , Rd          , Rd          , Uu^Vu       , Rd          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rd          , Gs^Fp       , Re          , Re          , Rd          , Rd          , Rr          , Xu          , Xu          , Ql          , Xu          , Re          , Ww          , Xu          , Re          , Re          , Gs^Fp       , Uu^Uf       , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Vu       , Rd          , Hh          , Rr          , Wwf         , Hh          , Re          , Rd          , Hh          , Uu^Uf       , Gs^Fp       , Ql          , Rr          , Re          , Rd          , Wwf         , Rd          , Xu          , Rr          , Xu          , Rd          , Ql          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Re          , Re          , Ss^Vhs      , Re          , Re          , Re          , Rr          , Gs^Fp       , Wwf         , Rr          , Mm          , Rr          , Rd          , Wwf         , Rd          , Rd          , Wwf         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs^Fp       , Re          , Cud         , Cud         , Rd          , Rd          , Wwf         , Rr          , Rr          , Rr          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Rr          , Rd          , Re          , Cud         , Rd          , Wwf         , Wwf         , Uu^Vu       , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Uu          , Cud         , Re          , Rd          , Xu          , Uu^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , 1 Kud       , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Den of Onis (1.4 rev1)"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="32755"
	random_start_time="no"
	scenario="ladder Tonysrl"
	turns="-1"
	version="1.4.2"
	[time]
		darker="second_watch"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lighter="morning"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		darker="dawn"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		darker="dusk"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		darker="first_watch"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lighter="afternoon"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		lighter="dusk"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		lighter="dawn"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="main_menu.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			id="Random"
			name="&random-dice.png=" + 
				_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			id="Loyalists"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
				_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Rebels"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name="&elves-wood/captain.png~RC(magenta>red)=" + 
				_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Northerners"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name="&orcs/warrior.png~RC(magenta>red)=" + 
				_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Undead"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=" + 
				_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Knalgan Alliance"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name="&dwarves/steelclad.png~RC(magenta>red)=" + 
				_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Drakes"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name="&drakes/flare.png=" + 
				_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="human"
		current_player="Tonysrl"
		description="Tonysrl"
		fog="yes"
		gender="male"
		gold="100"
		id="Drakes"
		income="0"
		leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="270"
		mp_countdown_turn_bonus="200"
		name="&drakes/flare.png=" + 
			_ "Drakes"
		random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
		recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
		save_id="Tonysrl"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="south"
		terrain_liked="Hh, Ha, Ds, Ss"
		type="Drake Gladiator"
		user_description="Tonysrl"
		user_team_name="Sud"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="network"
		current_player="Oh_Hi"
		description="Oh_Hi"
		fog="yes"
		gender="male"
		gold="100"
		id="Northerners"
		income="0"
		leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="270"
		mp_countdown_turn_bonus="200"
		name="&orcs/warrior.png~RC(magenta>red)=" + 
			_ "Northerners"
		recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
		save_id="Oh_Hi"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="north"
		terrain_liked="Hh, Ha, Mm, Ss"
		type="Troll"
		user_description="Oh_Hi"
		user_team_name="Nord"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,scout"
		[/ai]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="true"
	[scenario]
		scenario="2p - Den of Onis (1.4 rev1)"
		[team]
			[recruits]
				Drake Burner="3"
				Drake Fighter="2"
				Drake Glider="1"
				Saurian Augur="3"
				Saurian Skirmisher="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Sky Drake="1"
			[/advances]
			[deaths]
				Saurian Augur="1"
			[/deaths]
			[killed]
				Orcish Assassin="1"
				Orcish Grunt="1"
				Troll Whelp="1"
				Wolf Rider="1"
			[/killed]
			[attacks]
				[sequence]
					s111="1"
					_num="30"
				[/sequence]
				[sequence]
					s0101="1"
					s1000="2"
					_num="40"
				[/sequence]
				[sequence]
					s0110="1"
					s0111="1"
					s1="1"
					s1001="1"
					s1011="1"
					s1110="1"
					_num="50"
				[/sequence]
				[sequence]
					s011="1"
					s1="2"
					_num="60"
				[/sequence]
				[sequence]
					s000="1"
					s101="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s01="1"
					_num="50"
				[/sequence]
				[sequence]
					s01="2"
					s11="1"
					_num="60"
				[/sequence]
				[sequence]
					s01="1"
					s1="1"
					s101="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="176"
			recall_cost="0"
			damage_inflicted="196"
			damage_taken="56"
			expected_damage_inflicted="16980"
			expected_damage_taken="7320"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
		[/team]
		[team]
			[recruits]
				Orcish Archer="2"
				Orcish Assassin="1"
				Orcish Grunt="5"
				Troll Whelp="1"
				Wolf Rider="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Orcish Assassin="1"
				Orcish Grunt="1"
				Troll Whelp="1"
				Wolf Rider="1"
			[/deaths]
			[killed]
				Saurian Augur="1"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s01="1"
					s10="1"
					s11="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="2"
					s01="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="11"
					_num="0"
				[/sequence]
				[sequence]
					s0="1"
					s1="1"
					_num="40"
				[/sequence]
				[sequence]
					s="1"
					_num="60"
				[/sequence]
				[sequence]
					s="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="135"
			recall_cost="0"
			damage_inflicted="56"
			damage_taken="196"
			expected_damage_inflicted="7320"
			expected_damage_taken="16980"
			turn_damage_inflicted="18"
			turn_damage_taken="8"
			turn_expected_damage_inflicted="1440"
			turn_expected_damage_taken="840"
		[/team]
	[/scenario]
[/statistics]
