label="guglido vs sauron - 2"
version="1.6"
completion="running"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="5979"
random_calls="0"
next_underlying_unit_id="101"
end_text_duration="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Korne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="smashers_fart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="2"
			x="20"
			y="3"
		[/recruit]
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			value="17667"
		[/random]
		[random]
			value="1916"
		[/random]
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			value="14662"
		[/random]
		[random]
			value="20858"
		[/random]
		[random]
			value="29847"
		[/random]
		[random]
			value="10948"
		[/random]
		[random]
			value="16797"
		[/random]
		[random]
			value="18723"
		[/random]
		[random]
			value="9682"
		[/random]
		[random]
			value="28590"
		[/random]
		[random]
			value="1361"
		[/random]
		[random]
			value="29169"
		[/random]
		[random]
			value="19946"
		[/random]
		[random]
			value="5414"
		[/random]
		[random]
			value="11244"
			[results]
				checksum="9CIQwCrz6RyeTTICy,HrVEsv8xKMwFuxzJDqOwQmKzmtMTEzPv,zPSmuOMoJAyLuJqKyRzLtHrjzLNtqqmLt5eGFJBAwBICTrpKGHCIsunwtfEIWcgGAO<cOO98<30k3"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="1793"
		[/random]
		[random]
			value="13229"
		[/random]
		[random]
			value="26380"
		[/random]
		[random]
			value="5755"
		[/random]
		[random]
			value="2684"
		[/random]
		[random]
			value="19132"
		[/random]
		[random]
			value="2980"
		[/random]
		[random]
			value="164"
		[/random]
		[random]
			value="1129"
		[/random]
		[random]
			value="29442"
		[/random]
		[random]
			value="4847"
		[/random]
		[random]
			value="9132"
		[/random]
		[random]
			value="17622"
		[/random]
		[random]
			value="14433"
		[/random]
		[random]
			value="9497"
			[results]
				checksum="DB3s-,zQn1M2yLGrtl,yvEJs-TqLAH7qSCNCNSvmIJ>KNGxwmIQwSVVvQLyBGFwuCzBR9PMVRCroPzMEKTmSKvvPnFtw+OnBRSqBwbD3xFMMEJCCHO+YDPPnPywBn8FA"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="5628"
		[/random]
		[random]
			value="22940"
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		[random]
			value="23174"
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		[/random]
		[random]
			value="10734"
		[/random]
		[random]
			value="18620"
		[/random]
		[random]
			value="7603"
		[/random]
		[random]
			value="789"
		[/random]
		[random]
			value="31949"
		[/random]
		[random]
			value="19962"
		[/random]
		[random]
			value="11171"
		[/random]
		[random]
			value="14983"
		[/random]
		[random]
			value="1004"
		[/random]
		[random]
			value="15482"
			[results]
				checksum="ACIByNSVYtLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9EumVnpCouMKPBb5tJGPbmz3o>.fjcflW4p97m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="18"
			y="3"
		[/recruit]
		[random]
			value="29357"
		[/random]
		[random]
			value="13238"
		[/random]
		[random]
			value="9871"
		[/random]
		[random]
			value="32469"
		[/random]
		[random]
			value="11136"
		[/random]
		[random]
			value="27962"
		[/random]
		[random]
			value="22603"
		[/random]
		[random]
			value="12299"
		[/random]
		[random]
			value="8415"
		[/random]
		[random]
			value="23895"
		[/random]
		[random]
			value="21892"
		[/random]
		[random]
			value="5359"
		[/random]
		[random]
			value="3272"
		[/random]
		[random]
			value="14629"
		[/random]
		[random]
			value="5573"
			[results]
				checksum="DB6s-,zQn1M2yKQrtl,yvEJs-TqLAH7qSCNCNSvmIJ>KNGxwmIQwSVVvQLyBGFwuCzBR9PMVRCroPzMEKTmSKvvPnFtw-InBRSqBwbD3xFMMEJCCHO+YDPPnPywBn8FA"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="22996"
		[/random]
		[random]
			value="5930"
		[/random]
		[random]
			value="24916"
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		[random]
			value="3972"
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			value="25944"
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		[random]
			value="28515"
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		[random]
			value="26783"
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		[random]
			value="18688"
		[/random]
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			value="19729"
		[/random]
		[random]
			value="29936"
		[/random]
		[random]
			value="13841"
		[/random]
		[random]
			value="2466"
		[/random]
		[random]
			value="18050"
		[/random]
		[random]
			value="13274"
		[/random]
		[random]
			value="24540"
			[results]
				checksum="ACIByNSVYmLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9zumVnpCouMKPBb5oJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="2"
			x="18"
			y="4"
		[/recruit]
		[random]
			value="24955"
		[/random]
		[random]
			value="32668"
		[/random]
		[random]
			value="22188"
		[/random]
		[random]
			value="7377"
		[/random]
		[random]
			value="2391"
		[/random]
		[random]
			value="25621"
		[/random]
		[random]
			value="7004"
		[/random]
		[random]
			value="26033"
		[/random]
		[random]
			value="8740"
		[/random]
		[random]
			value="5799"
		[/random]
		[random]
			value="1787"
		[/random]
		[random]
			value="10780"
		[/random]
		[random]
			value="2898"
		[/random]
		[random]
			value="21267"
		[/random]
		[random]
			value="6161"
			[results]
				checksum="5OmKwDKUXxq,TxsyxcPSqynxyiENEnLUmPIBJLzMORyvQtLtMsz3uNvNwJSpuLuGnUrzCuxIPMnkISuGzPSPQusvFwzsUDAquYfrOmRzwFyqJ9DMfDvHFKdeVs241d4."
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="19,20,21,22"
			y="4,3,3,2"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Scorpien has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="18"
			y="21"
		[/recruit]
		[random]
			value="29255"
		[/random]
		[random]
			value="4554"
		[/random]
		[random]
			value="8134"
		[/random]
		[random]
			value="23156"
		[/random]
		[random]
			value="15863"
		[/random]
		[random]
			value="21627"
		[/random]
		[random]
			value="6836"
		[/random]
		[random]
			value="1002"
		[/random]
		[random]
			value="18706"
		[/random]
		[random]
			value="6641"
		[/random]
		[random]
			value="7747"
		[/random]
		[random]
			value="25773"
		[/random]
		[random]
			value="11969"
		[/random]
		[random]
			value="29243"
		[/random]
		[random]
			value="5526"
			[results]
				checksum="wmNPCQ,<jCB,xNaeN9c8kBjp>f.33i3,bi2g6odf4d42johapi+j5>4.,j0+4d89dk>9,2l9F.fc-I>-,WJ2j2m>8oQ0birbp4<4OkUyc1iTJvFiKQ-515ck5WIh5Kjg"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Roary has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="gl and hf!"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="20"
			y="21"
		[/recruit]
		[random]
			value="15842"
		[/random]
		[random]
			value="23739"
		[/random]
		[random]
			value="27138"
		[/random]
		[random]
			value="7593"
		[/random]
		[random]
			value="25968"
		[/random]
		[random]
			value="18003"
		[/random]
		[random]
			value="6578"
		[/random]
		[random]
			value="8556"
		[/random]
		[random]
			value="6376"
		[/random]
		[random]
			value="2534"
		[/random]
		[random]
			value="26184"
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		[random]
			value="25090"
		[/random]
		[random]
			value="8039"
		[/random]
		[random]
			value="27631"
		[/random]
		[random]
			value="29920"
			[results]
				checksum="wmNOCQ,<jCB,xNaeN9c8kBjp>f.33i3,bi2g6odf4d42johapi+j5>4.,j0+4d89dk>9,2l6x.fc-I>-,WJ2j2m>8oQ0birbp4<4OkUyc1lTJvFiKQ-515ck2<Ih5Kjg"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Simon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MoaB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="13343"
		[/random]
		[random]
			value="16547"
		[/random]
		[random]
			value="29902"
		[/random]
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		[/random]
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		[/random]
		[random]
			value="21171"
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			value="9268"
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		[/random]
		[random]
			value="25578"
		[/random]
		[random]
			value="30833"
		[/random]
		[random]
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			[results]
				checksum="fEAwEAF+1Gub.aUZJ5kiOGDqZxM8i-LoLYEs-E3jSJv0zT>8cpf6b>5Im2-i0051mfOa-a-d4,d8b>dr3-aeWym.7BZSugG6.eC5RE539gmeoJZ4jM-lYWmgBNCho0u4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="18"
			y="20"
		[/recruit]
		[random]
			value="21255"
		[/random]
		[random]
			value="26825"
		[/random]
		[random]
			value="29393"
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		[random]
			value="3584"
		[/random]
		[random]
			value="32521"
		[/random]
		[random]
			value="22751"
		[/random]
		[random]
			value="9854"
		[/random]
		[random]
			value="18030"
		[/random]
		[random]
			value="15781"
		[/random]
		[random]
			value="16025"
		[/random]
		[random]
			value="1246"
		[/random]
		[random]
			value="8158"
		[/random]
		[random]
			value="27109"
			[results]
				checksum="TuuzMJvu3JOmTCCoKGpBJPA6SCMFtLEzKIxOCmtqSOKJLCFwmIsr1QENmxPFHFw.RFKFnqypNLqM8mwoForIhF8xkkBsH9ih>N4ftxqADyQNdDsofqQwNFrCg8vPGzPi"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="True has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="18119"
		[/random]
		[random]
			value="8155"
		[/random]
		[random]
			value="24899"
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		[random]
			value="10190"
		[/random]
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			value="8661"
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			value="16632"
		[/random]
		[random]
			value="6487"
		[/random]
		[random]
			value="5784"
		[/random]
		[random]
			value="21675"
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		[random]
			value="24092"
		[/random]
		[random]
			value="1853"
		[/random]
		[random]
			value="18991"
		[/random]
		[random]
			value="23116"
		[/random]
		[random]
			value="9035"
		[/random]
		[random]
			value="4026"
			[results]
				checksum="LhGI37qHcsJn9Niqer4mnRo6wD4zsHoKP1Hy+wP.,jg1d-5cL>71745hhbgk5n1,oc<nn6f23854.p3418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmI"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="24297"
		[/random]
		[random]
			value="4125"
		[/random]
		[random]
			value="27078"
		[/random]
		[random]
			value="30894"
		[/random]
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			value="3396"
		[/random]
		[random]
			value="3269"
		[/random]
		[random]
			value="4837"
		[/random]
		[random]
			value="32077"
		[/random]
		[random]
			value="26543"
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		[random]
			value="3050"
		[/random]
		[random]
			value="5252"
		[/random]
		[random]
			value="31873"
		[/random]
		[random]
			value="23068"
			[results]
				checksum="TuuzMJvu3JOmTCCoKGpBJPA6SCMFtLEzKIxOCmtqSOKJLCFwmIsr1QENmxPFHFw.RFKFnqypNLqM8mwoForIhF8xkkBsH9ih>N4ftxqADyQNdDsofqQwNFrCg8vPGzPi"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="danblncht has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Norgh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16"
			y="21,21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="20,21,22,23,24,25,26,27,28"
			y="3,4,4,4,3,4,4,5,5"
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	[command]
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			x="20,21,22,23,24,24"
			y="4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tristan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,19,19,19,19,18"
			y="5,6,7,8,9,9"
		[/move]
	[/command]
	[command]
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			y="4,5,5,6,7,7,8,8,9,9,10"
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	[command]
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			y="5,5,6,5,5,5"
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	[/command]
	[command]
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			x="18,17,16,15,14,13,12"
			y="3,3,2,3,3,3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ruffian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="22,21,20,19,18"
			y="2,3,3,4,4"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
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		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25"
			y="21,21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,26,26"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25,26"
			y="20,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25,26"
			y="20,20,20,21,21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19,19,19,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,16,15,15,14"
			y="21,21,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13,12,11,10"
			y="22,22,21,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Calandryll has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pandora has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,17,16,15"
			y="20,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Doppiogiochista has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pentarctagon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,11,11,10,9,8"
			y="2,3,4,4,5,5"
		[/move]
	[/command]
	[command]
		[move]
			x="12,12,12,12,11"
			y="5,6,7,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="28,28,28,28,28,28,29,29,29,30"
			y="5,6,7,8,9,10,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cocolyn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,28,29,30,31,32,32,32"
			y="10,10,11,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="32,32,33"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ruffian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,12,13,14,15,16"
			y="19,20,20,21,21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13,12,11,10"
			y="17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nubie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="YoyoAndromeda has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="subLime has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Atasuke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,29,30"
			y="19,19,19,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26,26"
			y="22,21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="8,9,10,11,12,13,14,15"
			y="5,6,5,6,5,5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nocturne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,19,20,21,22,23"
			y="9,9,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Equinox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kard_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24,24,25,26,26"
			y="7,8,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Karen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26,25"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lobezno has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ranku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,11,11"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11"
			y="11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Killer595 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,11"
			y="13,12"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="311000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19"
			y="20,21,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ralwar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="collin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bundle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nissarin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="True has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Balanceguardian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="10481"
		[/random]
		[random]
			value="7968"
		[/random]
		[random]
			value="16547"
		[/random]
		[random]
			value="18136"
		[/random]
		[random]
			value="20273"
		[/random]
		[random]
			value="5035"
		[/random]
		[random]
			value="25179"
		[/random]
		[random]
			value="17373"
		[/random]
		[random]
			value="4309"
		[/random]
		[random]
			value="1763"
		[/random]
		[random]
			value="14725"
		[/random]
		[random]
			value="8238"
		[/random]
		[random]
			value="31153"
			[results]
				checksum="fEAwEAF+1Gub.aUZJ5kiOGDqZxM8i-LoLYEs-E3jSJv0zT>8cpf6b>5Im2-i0051mfOa-a-d4,d8b>dr3-aeWym.7BZSugG6.eC5RE539gmeoJZ4jM-lYWmgBNCho0u4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="22892"
		[/random]
		[random]
			value="14121"
		[/random]
		[random]
			value="27653"
		[/random]
		[random]
			value="23142"
		[/random]
		[random]
			value="17111"
		[/random]
		[random]
			value="8055"
		[/random]
		[random]
			value="30128"
		[/random]
		[random]
			value="25838"
		[/random]
		[random]
			value="24297"
		[/random]
		[random]
			value="388"
		[/random]
		[random]
			value="28922"
		[/random]
		[random]
			value="16882"
		[/random]
		[random]
			value="16751"
			[results]
				checksum="fEAwEAF+1Gub.aUZJ5kiOGDqZxM8i-LoLYEs-E3jSJv0zT>8cpf6b>5Im2-i0051mfOa-a-d4,d8b>dr3-aeWym.7BZSugG6.eC5RE539gmeoJZ4jM-lYWmgBNCho0u4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24"
			y="16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,29,28,28,27"
			y="19,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29,29,30"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="17968"
		[/random]
		[random]
			value="23560"
		[/random]
		[random]
			value="10243"
		[/random]
		[random]
			value="25149"
		[/random]
		[random]
			value="17664"
		[/random]
		[random]
			value="25748"
		[/random]
		[random]
			value="31155"
		[/random]
		[random]
			value="15474"
		[/random]
		[random]
			value="5328"
		[/random]
		[random]
			value="29979"
		[/random]
		[random]
			value="30331"
		[/random]
		[random]
			value="12357"
		[/random]
		[random]
			value="6933"
			[results]
				checksum="TuuzMJvu3JOmTCCoKGpBJPA6SCMFtLEzKIxOCmtqSOKJLCFwmIsr1QENmxPFHFw.RFKFnqypNLqM8mwoForIhF8xkkBsH9ih>N4ftxqADyQNdDsofqQwNFrCg8vPGzPi"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22"
			y="21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="urkeltott has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zakenis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dertadios has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13,13,12,11,11"
			y="17,17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,9,8,7,6,5"
			y="16,16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Re has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="287000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GNU_Labis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="33,33,33,32,32,31,30,29,28,28,28"
			y="16,15,14,13,12,12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		[move]
			x="23,22,21,20,19,18"
			y="9,8,8,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="25,26,26,26,26,25,25,24"
			y="13,12,11,10,9,9,8,7"
		[/move]
	[/command]
	[command]
		[move]
			x="30,29,28,27,27,26,25,24,23,22"
			y="13,13,12,12,11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		[move]
			x="15,14,13,12,11,10,9,8"
			y="6,5,5,5,5,5,6,5"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11,11,11"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LoL69 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,5"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Theos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,6"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,7,8"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,7"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,6"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19,19,19,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="WTF_Boy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,30"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,25,25"
			y="16,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,17,16"
			y="20,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,18,17"
			y="20,19,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20"
			y="19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vigil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="berlin44Gheddo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gast has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26,26,27"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="30434"
		[/random]
		[random]
			value="20508"
		[/random]
		[random]
			value="17520"
		[/random]
		[random]
			value="417"
		[/random]
		[random]
			value="27892"
		[/random]
		[random]
			value="11765"
		[/random]
		[random]
			value="24307"
		[/random]
		[random]
			value="14633"
		[/random]
		[random]
			value="18283"
		[/random]
		[random]
			value="22694"
		[/random]
		[random]
			value="30946"
		[/random]
		[random]
			value="17560"
		[/random]
		[random]
			value="9126"
		[/random]
		[random]
			value="10655"
		[/random]
		[random]
			value="12599"
			[results]
				checksum="xNa6Bryn.D--c-i+05ERoaOL-EyQovClJF7qE383X-fb-Zy1ji46+2f+9l+5<foc<nn6f23854.p5418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmIaF"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mcdiver has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24"
			y="20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="211000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="22,23,24,25,26,27,28"
			y="8,8,7,7,6,6,5"
		[/move]
	[/command]
	[command]
		[move]
			x="28,27,26,25,24,23,22,21,20,19,18"
			y="8,8,7,8,8,9,8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pagan_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,11"
			y="9,10"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kav2k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="whatever has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lai has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,26"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cukisito has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BOULARD_JTEBEZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jaclaw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,7,8"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="urkeltott has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,9"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Chipp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,8,7,6"
			y="11,11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sdb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="raroh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13"
			y="17,16,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13,12,12"
			y="17,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="VULVOR_FEVER1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16,15"
			y="15,16,16,17,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,18,17,17,16"
			y="20,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="D_HasH has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22,21,20"
			y="18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tadpol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GeoXan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="urkeltott has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="VULVOR_FEVER has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Theos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="ya still here"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,25"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,28,29"
			y="8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Re has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,28"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="stefe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dauntless has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="28415"
		[/random]
		[random]
			value="8543"
		[/random]
		[random]
			value="15763"
		[/random]
		[random]
			value="558"
		[/random]
		[random]
			value="3879"
		[/random]
		[random]
			value="9354"
		[/random]
		[random]
			value="2408"
		[/random]
		[random]
			value="7659"
		[/random]
		[random]
			value="16511"
		[/random]
		[random]
			value="31772"
		[/random]
		[random]
			value="21546"
		[/random]
		[random]
			value="3197"
		[/random]
		[random]
			value="15999"
			[results]
				checksum="wIq0h4Aje6ZNhfnNl+7b,Ha4jCJxd>Z4D>emIBh6hCW2BmtJ8j1v.9xmODNURxriEsBIuurvENcQBQBPqyPrRxP5tBQME,Ezpfu49w6JQVkN94JBwVAIsdMAIZHHpExA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="27741"
		[/random]
		[random]
			value="6568"
		[/random]
		[random]
			value="19669"
		[/random]
		[random]
			value="4180"
		[/random]
		[random]
			value="17458"
		[/random]
		[random]
			value="11574"
		[/random]
		[random]
			value="9543"
		[/random]
		[random]
			value="8427"
		[/random]
		[random]
			value="19176"
		[/random]
		[random]
			value="23780"
		[/random]
		[random]
			value="776"
		[/random]
		[random]
			value="6274"
		[/random]
		[random]
			value="11221"
			[results]
				checksum="RqMsBKzD0FKjsFwUULNJZmGIxrMqRUrwAqFDQBsGIPzPLBOztLbGuuQUIGIP7KIRwurIsmHBB+FVoqJyy6J8xkkBsfg-8bR7eEHFHBVJRlsCL4wQFtHLK,fBFKhGav7k"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="135000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ubuntu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lukc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,28,28,29"
			y="5,6,7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="29,30"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,30,29,29,28"
			y="8,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dauntless_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,19,20,21,22,23"
			y="9,9,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nerelf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,19"
			y="6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="19,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="29654"
		[/random]
		[random]
			value="5577"
		[/random]
		[random]
			value="25346"
		[/random]
		[random]
			value="10126"
		[/random]
		[random]
			value="17650"
		[/random]
		[random]
			value="7327"
		[/random]
		[random]
			value="29499"
		[/random]
		[random]
			value="20204"
		[/random]
		[random]
			value="29688"
		[/random]
		[random]
			value="6248"
		[/random]
		[random]
			value="31881"
		[/random]
		[random]
			value="30536"
		[/random]
		[random]
			value="32602"
		[/random]
		[random]
			value="29984"
		[/random]
		[random]
			value="17672"
			[results]
				checksum="jup,4nc1oNO1LLyKmJLIEhoF>vyBA6mszOAMDTywuzyODCrTtRLwFwmIsr1QENmxPFHFw.RFKFnqypNLtM8mwoFomIhFlq1.CLW<<ddBfkHDONNHvHQO1I9LGCHpACmL"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="6"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="27896"
		[/random]
		[random]
			value="10092"
		[/random]
		[random]
			value="22998"
		[/random]
		[random]
			value="22327"
		[/random]
		[random]
			value="13161"
		[/random]
		[random]
			value="11079"
		[/random]
		[random]
			value="16893"
		[/random]
		[random]
			value="22489"
		[/random]
		[random]
			value="18811"
		[/random]
		[random]
			value="22374"
		[/random]
		[random]
			value="20446"
		[/random]
		[random]
			value="24511"
		[/random]
		[random]
			value="25709"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="18,17,16,15,14,14"
			y="4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="282000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19,19,19,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jollipogo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,20,20"
			y="20,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,15,16"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,14,14,13"
			y="17,16,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13,12,11"
			y="16,17,16,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zeaux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,11,10,9"
			y="14,14,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,26,26,26,27"
			y="12,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27,27"
			y="11,12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,30,31,32,33"
			y="10,11,10,11,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pulsative has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="31855"
		[/random]
		[random]
			value="25099"
		[/random]
		[random]
			value="5043"
		[/random]
		[random]
			value="32307"
		[/random]
		[random]
			value="2938"
		[/random]
		[random]
			value="23494"
		[/random]
		[random]
			value="10028"
		[/random]
		[random]
			value="25096"
		[/random]
		[random]
			value="9340"
		[/random]
		[random]
			value="25972"
		[/random]
		[random]
			value="9539"
		[/random]
		[random]
			value="19107"
		[/random]
		[random]
			value="9549"
		[/random]
		[random]
			value="2400"
		[/random]
		[random]
			value="17317"
			[results]
				checksum="LhGI37qHcsJn9Niqer4moRo6wD4zsHoKP1Hy+wP.,jg1d-5cL>71745hhbgk5n1,oc<nn6f23854.p4418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmI"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jah has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="80000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Msc_2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,23,22,21,20,19,18,17"
			y="7,7,7,7,6,6,6,6"
		[/move]
	[/command]
	[command]
		[move]
			x="20,19,18,17,16,15"
			y="4,5,4,5,5,6"
		[/move]
	[/command]
	[command]
		[move]
			x="14,14,15,16,17,18"
			y="7,6,6,5,5,4"
		[/move]
	[/command]
	[command]
		[move]
			x="17,16,15,14,14"
			y="5,5,6,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="23,23,24"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="b4ob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="293000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="giocatore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DrDabic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alpar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Eld has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17"
			y="15,15,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,17,16,15,14"
			y="20,19,19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Trveasky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,7,8"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,9,10"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,9,8,7,6"
			y="10,11,11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PsychoticKittens has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Atuan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="32080"
		[/random]
		[random]
			value="7265"
		[/random]
		[random]
			value="7584"
		[/random]
		[random]
			value="26106"
		[/random]
		[random]
			value="12888"
		[/random]
		[random]
			value="32747"
		[/random]
		[random]
			value="22110"
		[/random]
		[random]
			value="20464"
		[/random]
		[random]
			value="32038"
		[/random]
		[random]
			value="13748"
		[/random]
		[random]
			value="25002"
		[/random]
		[random]
			value="23127"
		[/random]
		[random]
			value="16980"
			[results]
				checksum="wIq0h4Aje6ZNhfnNl+7b,Ha4jCJxd>Z4D>emIBh6hCW2BmtJ8j1v.9xmODNURxriEsBIuurvENcQBQBPqyPrRxP5tBQME,Ezpfu49w6JQVkN94JBwVAIsdMAIZHHpExA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="33,32,31,30,29,28"
			y="11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,30,31,32"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Magical_Noob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="133000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="15,14,13,12"
			y="6,5,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,28"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="toasty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,28"
			y="6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="28,28"
			y="7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="28,28"
			y="8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="28,28,28,28,28"
			y="9,8,7,6,5"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="304000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="addk1k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="15161"
		[/random]
		[random]
			value="24941"
		[/random]
		[random]
			value="13146"
		[/random]
		[random]
			value="4775"
		[/random]
		[random]
			value="19825"
		[/random]
		[random]
			value="19251"
		[/random]
		[random]
			value="24317"
		[/random]
		[random]
			value="30232"
		[/random]
		[random]
			value="3153"
		[/random]
		[random]
			value="32317"
		[/random]
		[random]
			value="29985"
		[/random]
		[random]
			value="11053"
		[/random]
		[random]
			value="30419"
		[/random]
		[random]
			value="20653"
		[/random]
		[random]
			value="14889"
			[results]
				checksum="LhGI28qHcsJn9Niqer4mpRo6wD4zsHnKP1Hy+wP.,jg1d-5cL>71745hhbgk5n1,oc<nn6f23854.p5418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmI"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ReNoM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,17,16,15"
			y="20,19,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25,25"
			y="20,20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,28"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,26,26,25"
			y="17,16,15,14,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="32,32"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13"
			y="15,14,14,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13,12,11,10"
			y="16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,7"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,8,9,10"
			y="12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,9,8,7,6"
			y="10,11,11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="32,31,30,29"
			y="9,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30,31,32"
			y="8,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,10"
			y="14,13,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10,9"
			y="15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="133000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="juanjo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="oh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,17,16,15"
			y="4,5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="morkyyy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gnome has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="269000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="timon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="32,31,30,29,28"
			y="9,9,8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,7"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,8"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,9"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chilicuil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cabi_Deluxe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,11,11,11,11"
			y="14,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="11"
				y="10"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="32070"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20598"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15086"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8476"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18625"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TromboneStar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9,9,9,10,10"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="10"
				y="9"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="28704"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21439"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20108"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31452"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14000"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pascal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9,9,9,9,10"
			y="13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="10"
				y="8"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="26934"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8962"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31427"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2950"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23256"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19199"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,11,12,12"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="12"
				y="9"
			[/source]
			[destination]
				x="11"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="22717"
			[results]
				chance="40"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,10,10,10,11"
			y="13,12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,12,12,12,12"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9,8"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,14,13,12,12"
			y="17,16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,17,17"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="19783"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31880"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27657"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4393"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17551"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PD4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tadpol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,28,28"
			y="10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="28"
				y="6"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="19737"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4066"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10703"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24479"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29717"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,27,26,26,27"
			y="8,7,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="5"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="18074"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4757"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9966"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24562"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30187"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27"
			y="11,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="6"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="17991"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31694"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32351"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15534"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24941"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32535"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,26,27,27"
			y="13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25,26"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,25,26,26,26,26"
			y="17,16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="177000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="15,16,17,18"
			y="6,5,5,4"
		[/move]
	[/command]
	[command]
		[move]
			x="28,28,27,26,25,24,23,22"
			y="5,4,4,3,4,3,3,2"
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="19802"
		[/random]
		[random]
			value="24686"
		[/random]
		[random]
			value="5123"
		[/random]
		[random]
			value="24065"
		[/random]
		[random]
			value="4161"
		[/random]
		[random]
			value="19846"
		[/random]
		[random]
			value="19354"
		[/random]
		[random]
			value="23009"
		[/random]
		[random]
			value="22264"
		[/random]
		[random]
			value="25506"
		[/random]
		[random]
			value="32456"
		[/random]
		[random]
			value="17175"
		[/random]
		[random]
			value="26963"
		[/random]
		[random]
			value="16340"
		[/random]
		[random]
			value="14497"
			[results]
				checksum="irp,4nc1oNO1LLyKmJLIEhoF>vyBA6mszOAMDTywuzyODCrTtRLwFwmIsr1QENmxPFHFw.RFKFnqypNKoM8mwoFomIhFlq1.CLW<<ddBfkHDONNHvMSO1I9LGCHpACmL"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="7773"
		[/random]
		[random]
			value="23100"
		[/random]
		[random]
			value="9687"
		[/random]
		[random]
			value="22929"
		[/random]
		[random]
			value="32307"
		[/random]
		[random]
			value="1672"
		[/random]
		[random]
			value="10696"
		[/random]
		[random]
			value="28283"
		[/random]
		[random]
			value="11129"
		[/random]
		[random]
			value="20457"
		[/random]
		[random]
			value="6732"
		[/random]
		[random]
			value="30266"
		[/random]
		[random]
			value="19098"
		[/random]
		[random]
			value="2223"
		[/random]
		[random]
			value="451"
			[results]
				checksum="-n9zN+-Dy+EeNQrPbGMNQXtz0Ipzwss1tysRRKOwxuoVBywHrwxEqutHtKzE>BNMxHQOHFw.RFKFnqypNKBM8mwoFomIhFlq1.CL-<<ddBfkHDONNHvHQO1I9LGCHpAC"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="13218"
		[/random]
		[random]
			value="26384"
		[/random]
		[random]
			value="21269"
		[/random]
		[random]
			value="10694"
		[/random]
		[random]
			value="3169"
		[/random]
		[random]
			value="19386"
		[/random]
		[random]
			value="18084"
		[/random]
		[random]
			value="8117"
		[/random]
		[random]
			value="6404"
		[/random]
		[random]
			value="14789"
		[/random]
		[random]
			value="8936"
		[/random]
		[random]
			value="28922"
		[/random]
		[random]
			value="26436"
		[/random]
		[random]
			value="11284"
		[/random]
		[random]
			value="19208"
			[results]
				checksum="jup,4nc1oNO1LLyKmJLIEhoF>vyBA6mszOAMDTywuzyODCrTtRLwFwmIsr1QENmxPFHFw.RFKFnqypNLtM8mwoFomIhFlq1.CLW<<ddBfkHDONNHvHQO1I9LGCHpACmL"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LunaLoony has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,19"
			y="4,4"
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="18"
			y="4"
		[/recruit]
		[random]
			value="3468"
		[/random]
		[random]
			value="32651"
		[/random]
		[random]
			value="26473"
		[/random]
		[random]
			value="8753"
		[/random]
		[random]
			value="22244"
		[/random]
		[random]
			value="5398"
		[/random]
		[random]
			value="25422"
		[/random]
		[random]
			value="17710"
		[/random]
		[random]
			value="17701"
		[/random]
		[random]
			value="29425"
		[/random]
		[random]
			value="17704"
		[/random]
		[random]
			value="19872"
		[/random]
		[random]
			value="16656"
		[/random]
		[random]
			value="24997"
		[/random]
		[random]
			value="27371"
			[results]
				checksum="ACIByNSVYtLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9EumVnpCouMKPBb5tJGPbmz3o>.fjcflW4p97m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="6"
			x="18"
			y="3"
		[/recruit]
		[random]
			value="26250"
		[/random]
		[random]
			value="14916"
		[/random]
		[random]
			value="4456"
		[/random]
		[random]
			value="5106"
		[/random]
		[random]
			value="14241"
		[/random]
		[random]
			value="16675"
		[/random]
		[random]
			value="9119"
		[/random]
		[random]
			value="10518"
		[/random]
		[random]
			value="21535"
		[/random]
		[random]
			value="6693"
		[/random]
		[random]
			value="18016"
		[/random]
		[random]
			value="3002"
		[/random]
		[random]
			value="20158"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="20"
			y="3"
		[/recruit]
		[random]
			value="24926"
		[/random]
		[random]
			value="3974"
		[/random]
		[random]
			value="9766"
		[/random]
		[random]
			value="26348"
		[/random]
		[random]
			value="7901"
		[/random]
		[random]
			value="12209"
		[/random]
		[random]
			value="7408"
		[/random]
		[random]
			value="22767"
		[/random]
		[random]
			value="12524"
		[/random]
		[random]
			value="32626"
		[/random]
		[random]
			value="24859"
		[/random]
		[random]
			value="8802"
		[/random]
		[random]
			value="508"
		[/random]
		[random]
			value="13900"
		[/random]
		[random]
			value="10161"
			[results]
				checksum="iqp,4nc1oNO<LLyKmJLIEhoF>vyBA6mszOAMDTywuzyODCrTtRLwFwmIsr1QENmxPFHFw.RFKFnqypNKpM8mwoFomIhFlq1.CLW<<ddBfkHDONNHvHQO1I9LGCHpACmL"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Darkie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dreibl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Barambol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="junit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24,23,22"
			y="7,6,6,5"
		[/move]
	[/command]
	[command]
		[move]
			x="8,9,10,11,11,12"
			y="5,5,4,4,3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="14,14,15,16"
			y="7,6,6,6"
		[/move]
	[/command]
	[command]
		[move]
			x="12,12,12,12,13"
			y="5,4,3,2,2"
		[/move]
	[/command]
	[command]
		[move]
			x="22,22"
			y="5,4"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18,19,20,21,22,23,24"
			y="6,5,5,4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pro-fr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="223000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Farvei has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="subLime has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27"
			y="6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,28,28"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,28,28,29"
			y="5,6,7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27,27"
			y="10,11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26,26,26,26,25"
			y="11,12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,17,16"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,12,12,11,11"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,11,11,11,11"
			y="8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,10,10,10,10"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,11,11,11"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,11,10,10"
			y="10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,13,14,15"
			y="13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="junit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nightfall has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Yang has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Akarias has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,11,12,12"
			y="9,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,9"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,10"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tharicsin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,10,10,9"
			y="9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GH has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Solberg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="86000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="20,20,21,21,21,22,23"
			y="3,4,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22,23,24"
			y="5,5,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="22,22,23,24,24"
			y="4,5,6,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24,25,26,26,26,26"
			y="2,3,4,4,5,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="18,19,20,21,22,23,24,25,26"
			y="9,10,10,10,10,11,10,11,11"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="26"
				y="11"
			[/source]
			[destination]
				x="27"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="2607"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10982"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Novin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="20,20,20,21,21,22"
			y="4,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="16,17,18,19,20"
			y="6,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DeadEye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,12,12,12"
			y="2,3,4,5"
		[/move]
	[/command]
	[command]
		[move]
			x="12,12"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,17,16,15,14,14"
			y="4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="22,22,21,20"
			y="2,3,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gyeprefos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="20,21,22,22"
			y="4,4,3,2"
		[/move]
	[/command]
	[command]
		[move]
			x="18,18,19,19,20"
			y="3,4,5,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hogar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lolleros has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,12,13"
			y="6,5,5"
		[/move]
	[/command]
	[command]
		[move]
			x="13,12,12,12,12"
			y="2,2,3,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Krazack has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="17,18,19,20,21,22"
			y="5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="19,18"
			y="4,4"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="142000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,28"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vampi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mafiale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="doppio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,29,29,30"
			y="10,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,28,28,28,28"
			y="11,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,24,23,22,21,20"
			y="17,18,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Anniona has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="16367"
		[/random]
		[random]
			value="2496"
		[/random]
		[random]
			value="18381"
		[/random]
		[random]
			value="23187"
		[/random]
		[random]
			value="7469"
		[/random]
		[random]
			value="32657"
		[/random]
		[random]
			value="18686"
		[/random]
		[random]
			value="3417"
		[/random]
		[random]
			value="18192"
		[/random]
		[random]
			value="2945"
		[/random]
		[random]
			value="6045"
		[/random]
		[random]
			value="7278"
		[/random]
		[random]
			value="12863"
			[results]
				checksum="wIq0h4Aje6ZNhfnNl+7b,Ha4jCJxd>Z4D>emIBh6hCW2BmtJ8j1v.9xmODNURxriEsBIuurvENcQBQBPqyPrRxP5tBQME,Ezpfu49w6JQVkN94JBwVAIsdMAIZHHpExA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="2753"
		[/random]
		[random]
			value="13157"
		[/random]
		[random]
			value="32004"
		[/random]
		[random]
			value="29492"
		[/random]
		[random]
			value="32365"
		[/random]
		[random]
			value="7830"
		[/random]
		[random]
			value="5901"
		[/random]
		[random]
			value="1924"
		[/random]
		[random]
			value="14972"
		[/random]
		[random]
			value="7854"
		[/random]
		[random]
			value="7227"
		[/random]
		[random]
			value="218"
		[/random]
		[random]
			value="26650"
			[results]
				checksum="wIq0h4Aje6ZNhfnNl+7b,Ha4jCJxd>Z4D>emIBh6hCW2BmtJ8j1v.9xmODNURxriEsBIuurvENcQBQBPqyPrRxP5tBQME,Ezpfu49w6JQVkN94JBwVAIsdMAIZHHpExA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="20"
			y="21"
		[/recruit]
		[random]
			value="22253"
		[/random]
		[random]
			value="5410"
		[/random]
		[random]
			value="676"
		[/random]
		[random]
			value="26861"
		[/random]
		[random]
			value="29715"
		[/random]
		[random]
			value="31056"
		[/random]
		[random]
			value="4989"
		[/random]
		[random]
			value="11641"
		[/random]
		[random]
			value="13161"
		[/random]
		[random]
			value="15778"
		[/random]
		[random]
			value="17354"
		[/random]
		[random]
			value="6151"
		[/random]
		[random]
			value="10144"
		[/random]
		[random]
			value="21142"
		[/random]
		[random]
			value="2146"
			[results]
				checksum="LhGI28qHcsJn9Niqer4ntRo6wD4zsHoKP1Hy+wP.,jg1d-5cL>71745hhbgk5n1,oc<nn6f23854.o1418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmI"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="159000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="22,23,24,25,25,26"
			y="7,8,8,9,10,10"
		[/move]
	[/command]
	[command]
		[move]
			x="23,24,24,25,26,26,26"
			y="8,8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24,25,26,26,26,26"
			y="8,9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="22,23,24,25,26,27"
			y="8,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="27"
				y="10"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="25925"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14835"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13325"
			[results]
				chance="70"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nano has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="20,21,22,23,24"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="20,21,22,23,24"
			y="7,8,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="14,13"
			y="7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="13,12"
			y="8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="12,11"
			y="8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="13,12,11,10,9,8"
			y="5,5,6,5,6,5"
		[/move]
	[/command]
	[command]
		[move]
			x="22,22,21,20"
			y="2,3,4,4"
		[/move]
	[/command]
	[command]
		[move]
			x="20,19,19,19,19,19"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="19,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="18636"
		[/random]
		[random]
			value="23273"
		[/random]
		[random]
			value="28437"
		[/random]
		[random]
			value="31353"
		[/random]
		[random]
			value="19017"
		[/random]
		[random]
			value="26581"
		[/random]
		[random]
			value="32621"
		[/random]
		[random]
			value="25184"
		[/random]
		[random]
			value="3330"
		[/random]
		[random]
			value="24731"
		[/random]
		[random]
			value="16770"
		[/random]
		[random]
			value="18731"
		[/random]
		[random]
			value="15044"
		[/random]
		[random]
			value="29995"
		[/random]
		[random]
			value="23958"
			[results]
				checksum="jup,4nc1oNO1LLyKmJLIEhoF>vyBA6mszOAMDTywuzyODCrTtRLwFwmIsr1QENmxPFHFw.RFKFnqypNLtM8mwoFomIhFlq1.CLW<<ddBfkHDONNHvHQO1I9LGCHpACmL"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="18,17,16,15,14,14"
			y="4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SoulCrusher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,27,27,27,28"
			y="11,12,13,14,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="28"
				y="14"
			[/source]
			[destination]
				x="28"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="5073"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26262"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="24,25,25,25,26,26"
			y="7,8,9,10,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26,26,26,26"
			y="7,8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="157000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,29,29,30"
			y="15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mezriss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hidden has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,30,30"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,26"
			y="16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Anniona has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,25"
			y="18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24"
			y="20,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22"
			y="20,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25,26"
			y="21,22,21,22,22,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,17,17"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="31118"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17997"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9470"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23887"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3491"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rigor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Argon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18,19,20"
			y="16,16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,12,13,13,14"
			y="14,15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15"
			y="13,13,14,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,13,14,14,15"
			y="13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15"
			y="14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15,16,17"
			y="15,15,16,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,10,11,12,13,14,15,16"
			y="13,12,13,13,14,14,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="joker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,11,12,13,14"
			y="13,14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="126000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Conscience has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="camillowitsch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="spec has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,27,28,29,30,30"
			y="12,13,13,14,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="30"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="18384"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8284"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32393"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20790"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23720"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5667"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,27,27,28,29"
			y="13,14,15,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="29"
				y="16"
			[/source]
			[destination]
				x="30"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="24014"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11520"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31710"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6329"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10149"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Prismatism has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Liork has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bledos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bluecrash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Magical_Noob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27,27,27,27,27"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoobkA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26"
			y="11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="24,25,25,26,26"
			y="8,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="snezalpus2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26"
			y="12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="24,25,26,26,26"
			y="9,10,10,11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26,26"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="resolute has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,13,14,15,16,17"
			y="5,6,5,6,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Keeper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,19,20,21,22,23,24"
			y="9,9,8,8,7,7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18,18,18"
			y="5,5,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="14,14,15,16,17,18"
			y="7,6,6,5,5,4"
		[/move]
	[/command]
	[command]
		[move]
			x="8,9,10,11,12,13,14,15"
			y="5,6,5,6,5,5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Twity has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ethereal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="makak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,25,25,25,24"
			y="14,15,16,17,17"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,26,27"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="159000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BarBarBaron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zapro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sandermatt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Erlend has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Janitor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xjkbjkbjds has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jpeak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sanzaemon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wieker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,17,17,16"
			y="10,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18,19"
			y="17,18,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18,19"
			y="16,17,17,17,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,14,14,14"
			y="14,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,21,22"
			y="18,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28,27,26,25"
			y="19,20,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,25,24,23,22"
			y="19,20,21,21,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,24,23"
			y="20,21,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23"
			y="22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,23"
			y="20,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20"
			y="18,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="3694"
		[/random]
		[random]
			value="2889"
		[/random]
		[random]
			value="27218"
		[/random]
		[random]
			value="29465"
		[/random]
		[random]
			value="13070"
		[/random]
		[random]
			value="16514"
		[/random]
		[random]
			value="23452"
		[/random]
		[random]
			value="32162"
		[/random]
		[random]
			value="17538"
		[/random]
		[random]
			value="5182"
		[/random]
		[random]
			value="30308"
		[/random]
		[random]
			value="24725"
		[/random]
		[random]
			value="8709"
			[results]
				checksum="wIq0h4Aje6ZNhfnNl+7b,Ha4jCJxd>Z4D>emIBh6hCW2BmtJ8j1v.9xmODNURxriEsBIuurvENcQBQBPqyPrRxP5tBQME,Ezpfu49w6JQVkN94JBwVAIsdMAIZHHpExA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,18,19,20,21"
			y="18,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="aerofill1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kingas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18,19,20"
			y="17,17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18,19,20"
			y="16,16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sinbad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="KnightRider75 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="joker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16"
			y="14,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="5557"
		[/random]
		[random]
			value="20340"
		[/random]
		[random]
			value="15437"
		[/random]
		[random]
			value="7218"
		[/random]
		[random]
			value="27429"
		[/random]
		[random]
			value="19610"
		[/random]
		[random]
			value="11968"
		[/random]
		[random]
			value="24681"
		[/random]
		[random]
			value="16399"
		[/random]
		[random]
			value="3179"
		[/random]
		[random]
			value="18910"
		[/random]
		[random]
			value="15525"
		[/random]
		[random]
			value="27357"
			[results]
				checksum="RqMsBKzD0FKjsFwUULNJZmGIxrMqRUrwAqFDQBsGIPzPLBOztLbGuuQUIGIP7KIRwurIsmHBB+FVoqJyy6J8xkkBsfg-8bR7eEHFHBVJRlsCL4wQFtHLK,fBFKhGav7k"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="88000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="C_T_A_P_O_C_T_A has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mutalisk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="moses has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,28,28,28,29,29,30"
			y="14,15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DevastatoR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,28"
			y="16,16"
		[/move]
	[/command]
	[command]
		[move]
			x="29,28,27"
			y="16,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="manderin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,29,29,29,30,31"
			y="15,16,17,18,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zeitgeistaddendum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,28,29,30"
			y="15,15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="morkyyy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,25,24"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,27,27,28"
			y="12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Marquis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="forby has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,29,30"
			y="16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="altman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="3"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="6458"
		[/random]
		[random]
			value="9208"
		[/random]
		[random]
			value="8285"
		[/random]
		[random]
			value="3774"
		[/random]
		[random]
			value="11416"
		[/random]
		[random]
			value="7428"
		[/random]
		[random]
			value="7937"
		[/random]
		[random]
			value="19385"
		[/random]
		[random]
			value="26678"
		[/random]
		[random]
			value="15045"
		[/random]
		[random]
			value="23347"
		[/random]
		[random]
			value="16643"
		[/random]
		[random]
			value="19450"
		[/random]
		[random]
			value="210"
		[/random]
		[random]
			value="64"
			[results]
				checksum="rQV6GBwD,UJ+7fMAQJ+xOoaC2U6DfS5lmb>+9w26zYBFaluj9yjnQ1omih>hik67n,e0IoZ07o9kcp0Ad568,m9n<X,+m-08797o60sxBFgnkEzrk-i.-tciji+H>s3M"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Balanceguardian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vampek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="31650"
		[/random]
		[random]
			value="26189"
		[/random]
		[random]
			value="277"
		[/random]
		[random]
			value="18515"
		[/random]
		[random]
			value="29707"
		[/random]
		[random]
			value="21496"
		[/random]
		[random]
			value="5278"
		[/random]
		[random]
			value="21593"
		[/random]
		[random]
			value="26451"
		[/random]
		[random]
			value="29267"
		[/random]
		[random]
			value="5693"
		[/random]
		[random]
			value="27056"
		[/random]
		[random]
			value="18423"
		[/random]
		[random]
			value="8367"
		[/random]
		[random]
			value="908"
			[results]
				checksum="ACIByNSVYmLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9zumVnpCouMKPBb5OJGPbmz3o>.fjcflW4p97m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gladiator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,19,20,21,22,23"
			y="7,8,7,8,7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18,19,20,21,22"
			y="6,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="15,16,17,18,19"
			y="6,6,6,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21,22"
			y="7,7,7,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="126000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jazz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22"
			y="21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,14,14,15"
			y="13,14,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20,20,21,22"
			y="15,16,16,17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TheGreatRings has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24"
			y="19,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="18"
			[/source]
			[destination]
				x="24"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="28033"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1622"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14532"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28582"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20913"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sun-Tzu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,26,26"
			y="22,21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27"
			y="22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,26"
			y="20,21,21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25"
			y="23,22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25"
			y="22,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,22"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23"
			y="21,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="133000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="24,25"
			y="17,17"
		[/move]
	[/command]
	[command]
		[move]
			x="26,25,25,24"
			y="15,16,17,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="17"
			[/source]
			[destination]
				x="24"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="30666"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11196"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29602"
			[results]
				chance="60"
				damage="13"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2456"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24659"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="28,28,27,26,25"
			y="15,16,17,17,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="18"
			[/source]
			[destination]
				x="24"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="14563"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3036"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11214"
			[results]
				chance="60"
				damage="13"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2920"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1474"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="24,25,26,26"
			y="16,17,17,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="26"
				y="18"
			[/source]
			[destination]
				x="26"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="28844"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26311"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25674"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="smashers_fart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Warlord_CZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,29,28,28,27"
			y="16,17,17,18,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="27"
				y="19"
			[/source]
			[destination]
				x="26"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="27424"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4893"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4920"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="codkiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rebellion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27"
			y="16,17"
		[/move]
	[/command]
	[command]
		[move]
			x="25,26,27"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="toasty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24,24,25,26,26,26,26,26,26"
			y="7,8,9,10,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="23,24,24,25,26,26"
			y="8,8,9,10,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="22,23,23,24,25,26,26,26"
			y="7,8,9,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="22,23,24,25,26"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		[move]
			x="20,21,21,21,22,23"
			y="4,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lol2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="23,24"
			y="8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19,19"
			y="5,6,7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21"
			y="8,7,8"
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="26457"
		[/random]
		[random]
			value="30323"
		[/random]
		[random]
			value="17103"
		[/random]
		[random]
			value="10350"
		[/random]
		[random]
			value="12398"
		[/random]
		[random]
			value="25355"
		[/random]
		[random]
			value="19402"
		[/random]
		[random]
			value="11893"
		[/random]
		[random]
			value="5037"
		[/random]
		[random]
			value="20623"
		[/random]
		[random]
			value="22458"
		[/random]
		[random]
			value="15987"
		[/random]
		[random]
			value="13448"
		[/random]
		[random]
			value="14011"
		[/random]
		[random]
			value="6458"
			[results]
				checksum="ACIByNSVYoLXPemyRXKCwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9BumVnpCouMKPBb5TJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="30,29,28,27"
			y="19,20,20,20"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="27"
				y="20"
			[/source]
			[destination]
				x="26"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="30759"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17225"
			[results]
				chance="40"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="baris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,29,28,27,26,25"
			y="17,18,18,19,19,20"
		[/move]
	[/command]
	[command]
		[move]
			x="27,26,26,25"
			y="17,17,18,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="25"
				y="19"
			[/source]
			[destination]
				x="24"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="15154"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="31,30,29,28,27,26"
			y="18,18,19,19,20,19"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="224000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="10693"
		[/random]
		[random]
			value="1424"
		[/random]
		[random]
			value="1998"
		[/random]
		[random]
			value="25123"
		[/random]
		[random]
			value="2594"
		[/random]
		[random]
			value="7838"
		[/random]
		[random]
			value="26485"
		[/random]
		[random]
			value="14079"
		[/random]
		[random]
			value="21342"
		[/random]
		[random]
			value="439"
		[/random]
		[random]
			value="16125"
		[/random]
		[random]
			value="30247"
		[/random]
		[random]
			value="27620"
			[results]
				checksum="RqMsBKzD0FKjsFwUULNJZmGIxrMqRUrwAqFDQBsGIPzPLBOztLbGuuQUIGIP7KIRwurIsmHBB+FVoqJyy6J8xkkBsfg-8bR7eEHFHBVJRlsCL4wQFtHLK,fBFKhGav7k"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tadzik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15"
			y="20,20,21,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25"
			y="20,20,20,21,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="21"
			[/source]
			[destination]
				x="25"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="9514"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28043"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13641"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3490"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32588"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24030"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31848"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13118"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21454"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vampek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,24"
			y="22,22,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="24"
				y="20"
			[/source]
			[destination]
				x="25"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="16344"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32281"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28201"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15983"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18795"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26,26"
			y="21,21,22,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="26"
				y="20"
			[/source]
			[destination]
				x="25"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="21056"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,25"
			y="22,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="20"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="24590"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11505"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17666"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6735"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24"
			y="18,18,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="30692"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3702"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13040"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12381"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24"
			y="19,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="18"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="26369"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9570"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27536"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20425"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25"
			y="18,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="19"
			[/source]
			[destination]
				x="26"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="5031"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31384"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30006"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18109"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28,28"
			y="23,22,22,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="28"
				y="20"
			[/source]
			[destination]
				x="27"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="22070"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6614"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8779"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8284"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27"
			y="23,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="27"
				y="21"
			[/source]
			[destination]
				x="27"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="27053"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22191"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30263"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29866"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,29"
			y="22,22,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26,27,28,29,29"
			y="20,20,21,21,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gjaff has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="FEDE has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="storm_UA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LunaLoony has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23"
			y="19,19,20,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18,19,20"
			y="17,17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="194000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vampek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24,25,26,26,26,26"
			y="8,9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Drake has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22,23,24"
			y="5,5,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="26,27"
			y="18,18"
		[/move]
	[/command]
	[command]
		[move]
			x="27,28,28,29,29,30"
			y="16,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="19"
			[/source]
			[destination]
				x="29"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="25614"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13189"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8113"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17422"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26,26,26"
			y="12,13,14,15,16,17,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="26"
				y="18"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="7374"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="242"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11026"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26715"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sinbad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="2czap has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="25,26,27,28,28"
			y="18,17,18,18,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="28"
				y="19"
			[/source]
			[destination]
				x="28"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="20415"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23837"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zakenis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="17"
			[/source]
			[destination]
				x="24"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="9607"
			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2079"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7283"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2734"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28604"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="High-Five has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27,26,25"
			y="19,18,17,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="25"
				y="18"
			[/source]
			[destination]
				x="24"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="20877"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11636"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19934"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nightfal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="26"
				y="19"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="20448"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5313"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31310"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zod has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nori has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ladron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="27"
				y="20"
			[/source]
			[destination]
				x="28"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="10188"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15677"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5947"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,26,27,28,28,29,30,30"
			y="15,16,17,17,18,19,19,20"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="20"
			[/source]
			[destination]
				x="29"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="7718"
			[results]
				chance="40"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ariakas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26,26"
			y="11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26"
			y="14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="21,22,23,24,25,26"
			y="8,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="23928"
		[/random]
		[random]
			value="29300"
		[/random]
		[random]
			value="22549"
		[/random]
		[random]
			value="24487"
		[/random]
		[random]
			value="27908"
		[/random]
		[random]
			value="12390"
		[/random]
		[random]
			value="23748"
		[/random]
		[random]
			value="2383"
		[/random]
		[random]
			value="28461"
		[/random]
		[random]
			value="14786"
		[/random]
		[random]
			value="26979"
		[/random]
		[random]
			value="24723"
		[/random]
		[random]
			value="3133"
		[/random]
		[random]
			value="11073"
		[/random]
		[random]
			value="10012"
			[results]
				checksum="ACIByNSVYzLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9uumVnpCouMKPBb5OJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="27,27,27"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nori has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,11,11"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11,11"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11"
			y="13,14"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="272000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,13,12,11"
			y="21,21,21,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LeMaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22"
			y="18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="18"
			[/source]
			[destination]
				x="25"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="13005"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7068"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11614"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18682"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vorich has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nori has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,23"
			y="19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="19"
			[/source]
			[destination]
				x="25"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="12508"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="20"
			[/source]
			[destination]
				x="26"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="18540"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6239"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11599"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22804"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27451"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13526"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blazes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nori has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zakenis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="20"
			[/source]
			[destination]
				x="26"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="18288"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26849"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4864"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25284"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="27"
				y="21"
			[/source]
			[destination]
				x="27"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="17733"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Arne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,27"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="27"
				y="20"
			[/source]
			[destination]
				x="26"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="9375"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32479"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29473"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23497"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9784"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Manjusaka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28"
			y="20,21,21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="28"
				y="20"
			[/source]
			[destination]
				x="28"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="22985"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24152"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="20"
			[/source]
			[destination]
				x="30"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="22525"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15040"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2271"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7294"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1053"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26"
			y="21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24,25,26,27"
			y="20,21,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="VingadorBRA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24"
			y="20,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23"
			y="19,20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,23,24"
			y="19,20,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="221000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="30,30"
			y="19,18"
		[/move]
	[/command]
	[command]
		[move]
			x="27,28,28,29,30,30"
			y="16,16,17,18,18,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="19"
			[/source]
			[destination]
				x="29"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="7175"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1719"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11278"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,27,27,28,28,29"
			y="15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="29"
				y="19"
			[/source]
			[destination]
				x="29"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="15581"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18348"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1791"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="I consider myself pretty unlucky on my round ..."
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,28"
			y="19,18"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,27,28,28"
			y="16,17,18,18,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="28"
				y="19"
			[/source]
			[destination]
				x="29"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="4916"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22388"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5752"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Timur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="17"
			[/source]
			[destination]
				x="24"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="31972"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19108"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8593"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13857"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17022"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="28,27,26,25"
			y="18,18,17,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="18"
			[/source]
			[destination]
				x="24"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="23611"
			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24096"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22438"
			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32118"
			[results]
				chance="80"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13359"
			[results]
				chance="80"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="26"
				y="19"
			[/source]
			[destination]
				x="25"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="24187"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29163"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11593"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="20"
			[/source]
			[destination]
				x="29"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="32250"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22850"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17533"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30136"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15449"
			[results]
				chance="60"
				damage="3"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="30,29,28,28,27"
			y="18,18,17,16,16"
		[/move]
	[/command]
	[command]
		[move]
			x="26,27,28,29,30,30,29"
			y="18,18,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="29"
				y="21"
			[/source]
			[destination]
				x="28"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="31144"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26617"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bodigami has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26,26"
			y="13,14,15,16,17,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="26"
				y="18"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="3667"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8014"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="flars has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26,26"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24,25,26,26,26,26"
			y="8,9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22,23"
			y="5,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="10356"
		[/random]
		[random]
			value="31448"
		[/random]
		[random]
			value="5919"
		[/random]
		[random]
			value="23841"
		[/random]
		[random]
			value="31500"
		[/random]
		[random]
			value="20522"
		[/random]
		[random]
			value="2079"
		[/random]
		[random]
			value="11906"
		[/random]
		[random]
			value="13315"
		[/random]
		[random]
			value="20275"
		[/random]
		[random]
			value="31098"
		[/random]
		[random]
			value="19024"
		[/random]
		[random]
			value="24381"
		[/random]
		[random]
			value="26329"
		[/random]
		[random]
			value="9934"
			[results]
				checksum="ACIByNSVYtLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9EumVnpCouMKPBb5tJGPbmz3o>.fjcflW4p97m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="32053"
		[/random]
		[random]
			value="16636"
		[/random]
		[random]
			value="18662"
		[/random]
		[random]
			value="18201"
		[/random]
		[random]
			value="7072"
		[/random]
		[random]
			value="15829"
		[/random]
		[random]
			value="4164"
		[/random]
		[random]
			value="25727"
		[/random]
		[random]
			value="24875"
		[/random]
		[random]
			value="11072"
		[/random]
		[random]
			value="18471"
		[/random]
		[random]
			value="3498"
		[/random]
		[random]
			value="32615"
		[/random]
		[random]
			value="24210"
		[/random]
		[random]
			value="29278"
			[results]
				checksum="ACIByNSVYzLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9uumVnpCouMKPBb5OJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ares has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ranku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,12,13,14"
			y="14,14,15,15"
		[/move]
	[/command]
	[command]
		[move]
			x="14,15"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TesLa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="326000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="huui has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="20"
			[/source]
			[destination]
				x="26"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="23489"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4282"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26817"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18052"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23461"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12595"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26"
			y="22,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="26"
				y="20"
			[/source]
			[destination]
				x="26"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="20617"
			[results]
				chance="70"
				damage="12"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,26"
			y="21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="19"
			[/source]
			[destination]
				x="26"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="4730"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17308"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30850"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21857"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3777"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Daderonimous has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="spasti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,25,25"
			y="21,21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="19"
			[/source]
			[destination]
				x="26"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="30110"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hilaire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,26,26,26"
			y="22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="26"
				y="18"
			[/source]
			[destination]
				x="25"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="17433"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4731"
			[results]
				chance="70"
				damage="11"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,26,26,25"
			y="21,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jarda has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="25"
				y="18"
			[/source]
			[destination]
				x="24"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="31419"
			[results]
				chance="70"
				damage="11"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,25,26"
			y="19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="adam77 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="6308"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10986"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5990"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29620"
			[results]
				chance="60"
				damage="1"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5747"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28781"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vigil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="29"
				y="20"
			[/source]
			[destination]
				x="30"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="23884"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5782"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26903"
			[results]
				chance="70"
				damage="12"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lacenaire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TesLa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28"
			y="18,18,17,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="18"
			[/source]
			[destination]
				x="28"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="6567"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7782"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29696"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26848"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24,25"
			y="20,21,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,26,27"
			y="18,19,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="19"
			[/source]
			[destination]
				x="28"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="7742"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18159"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1263"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20003"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="28"
				y="20"
			[/source]
			[destination]
				x="28"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="25090"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27442"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7083"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18643"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23948"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="opoiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="292000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lelu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="29"
				y="19"
			[/source]
			[destination]
				x="28"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="26136"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16985"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8269"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="30,31,31,30,29,28"
			y="20,20,19,18,18,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="18"
			[/source]
			[destination]
				x="27"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="835"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kalort has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,28,29,30,30"
			y="19,18,18,18,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="30"
				y="19"
			[/source]
			[destination]
				x="29"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="5191"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lobezno has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="23,23,24,25,26,26"
			y="8,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GNU_Labis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="arctic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="20,21,21,21,22,23"
			y="4,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,20,21,21,22"
			y="5,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="20087"
		[/random]
		[random]
			value="21988"
		[/random]
		[random]
			value="15662"
		[/random]
		[random]
			value="10767"
		[/random]
		[random]
			value="26847"
		[/random]
		[random]
			value="4876"
		[/random]
		[random]
			value="15326"
		[/random]
		[random]
			value="31181"
		[/random]
		[random]
			value="19327"
		[/random]
		[random]
			value="21976"
		[/random]
		[random]
			value="4780"
		[/random]
		[random]
			value="31241"
		[/random]
		[random]
			value="5660"
		[/random]
		[random]
			value="2131"
		[/random]
		[random]
			value="26506"
			[results]
				checksum="-n9zN+-Dy+EeNQrPbGMNQXtz0Ipzwss1tysRRKOwxuoVBywHrwxEqutHtKzE>BNMxHQOHFw.RFKFnqypNKBM8mwoFomIhFlq1.CL-<<ddBfkHDONNHvHQO1I9LGCHpAC"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="15,16,16,16,16"
			y="16,16,17,18,19"
		[/move]
	[/command]
	[command]
		[move]
			x="27,28,28,29,30,31,31,30"
			y="16,16,17,18,18,19,20,20"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="30"
				y="20"
			[/source]
			[destination]
				x="29"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="30007"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18559"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="29,28"
			y="21,21"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="28"
				y="21"
			[/source]
			[destination]
				x="28"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="25725"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27673"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,27"
			y="15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="16"
			[/source]
			[destination]
				x="26"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="1536"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16411"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5686"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1240"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25813"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1460"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="harhoudas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26,27,28,28,28,27"
			y="13,14,15,15,16,17,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="27"
				y="18"
			[/source]
			[destination]
				x="26"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="31922"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4155"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3906"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8073"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,26"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="3910"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32187"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3139"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="26"
				y="17"
			[/source]
			[destination]
				x="27"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="1142"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22109"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17362"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28577"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30366"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alter_Otyc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="26"
				y="18"
			[/source]
			[destination]
				x="27"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="12258"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22283"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="928"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RedThunder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28"
			y="16,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="28"
				y="17"
			[/source]
			[destination]
				x="28"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="28437"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11999"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12228"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20413"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7556"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27"
			y="20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="19"
			[/source]
			[destination]
				x="28"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="30285"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="234"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26471"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28901"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28087"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31434"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6825"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12475"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27"
			y="18,18,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="18"
			[/source]
			[destination]
				x="28"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="26256"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19226"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28890"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12722"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5202"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2731"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="your leader is pshycotic"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="28"
				y="19"
			[/source]
			[destination]
				x="28"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="19797"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17384"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22454"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28"
			y="19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="18"
			[/source]
			[destination]
				x="29"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="14297"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32592"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31254"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2608"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Johnnybaker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="29"
				y="20"
			[/source]
			[destination]
				x="29"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="14194"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31123"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16533"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30092"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25125"
			[results]
				chance="70"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nocturne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jpeak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,26,27"
			y="19,19,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,26,27,28"
			y="22,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="20"
			[/source]
			[destination]
				x="28"
				y="21"
			[/destination]
		[/attack]
		[random]
			value="13745"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21873"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3753"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13765"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="318000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="altman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="28"
				y="21"
			[/source]
			[destination]
				x="28"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="16589"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3912"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20574"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22971"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spieler27 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,29"
			y="20,21"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="29"
				y="21"
			[/source]
			[destination]
				x="28"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="25529"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15264"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5203"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11806"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chicken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,30,29,28"
			y="19,20,21,20"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="28"
				y="20"
			[/source]
			[destination]
				x="27"
				y="21"
			[/destination]
		[/attack]
		[random]
			value="11847"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bildo2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="29,29"
			y="19,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="29"
				y="18"
			[/source]
			[destination]
				x="28"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="16455"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14529"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14172"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17137"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="16,16"
			y="19,20"
		[/move]
	[/command]
	[command]
		[move]
			x="16,16,16"
			y="20,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Daderonimous has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Narcillus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,25,24,23"
			y="11,11,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="23,23,23,23,23"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="22,23,23,23,22"
			y="8,9,10,11,11"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19,19,19,19,19"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="yup has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Poypoy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="20329"
		[/random]
		[random]
			value="2132"
		[/random]
		[random]
			value="13022"
		[/random]
		[random]
			value="23435"
		[/random]
		[random]
			value="12307"
		[/random]
		[random]
			value="12417"
		[/random]
		[random]
			value="14363"
		[/random]
		[random]
			value="15824"
		[/random]
		[random]
			value="29077"
		[/random]
		[random]
			value="30793"
		[/random]
		[random]
			value="27668"
		[/random]
		[random]
			value="28461"
		[/random]
		[random]
			value="10217"
		[/random]
		[random]
			value="24401"
		[/random]
		[random]
			value="23856"
			[results]
				checksum="ACIByNSVYsLXPemyRXKCwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9FumVnpCouMKPBb5OJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="18,17,16"
			y="4,5,5"
		[/move]
	[/command]
	[command]
		[move]
			x="16,15,14,14"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="326000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Conor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="28"
				y="19"
			[/source]
			[destination]
				x="28"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="19492"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6102"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="481"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18961"
			[results]
				chance="70"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ranku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="woo"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Slann has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DeadEye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,27"
			y="18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="27"
				y="20"
			[/source]
			[destination]
				x="28"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="24086"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23488"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3307"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,27,27"
			y="18,19,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="21"
			[/source]
			[destination]
				x="28"
				y="21"
			[/destination]
		[/attack]
		[random]
			value="18351"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7111"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28486"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16230"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="346"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Xaoc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,29,30"
			y="17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,25,24,23,22"
			y="16,17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pro-fr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26,26,26,26"
			y="17,18,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="328000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Onlyonefate has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,19,20,20,20"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="20"
				y="14"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="20408"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5409"
			[results]
				chance="70"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Strateg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="22,21,21,21,20,20"
			y="11,12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="yup has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="23,22,21,20,20,19"
			y="11,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="23,22,21,20"
			y="12,12,13,13"
		[/move]
	[/command]
	[command]
		[move]
			x="16,17,18,19,20"
			y="22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Faragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,29,30"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="30"
				y="20"
			[/source]
			[destination]
				x="30"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="18042"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20859"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12170"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5273"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6557"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31246"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7765"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Barabasz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mudhoof has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="29,30,31,32,32,33,33"
			y="21,21,21,20,19,19,18"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19,19,19,19,19"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="14,14,15,16,17,18"
			y="7,6,6,5,5,4"
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="20006"
		[/random]
		[random]
			value="2390"
		[/random]
		[random]
			value="22256"
		[/random]
		[random]
			value="7637"
		[/random]
		[random]
			value="29309"
		[/random]
		[random]
			value="3891"
		[/random]
		[random]
			value="25845"
		[/random]
		[random]
			value="11310"
		[/random]
		[random]
			value="22644"
		[/random]
		[random]
			value="31618"
		[/random]
		[random]
			value="20900"
		[/random]
		[random]
			value="11400"
		[/random]
		[random]
			value="29298"
		[/random]
		[random]
			value="4517"
		[/random]
		[random]
			value="17197"
			[results]
				checksum="ACIByNSVYrLXPemyRXKCwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9CumVnpCouMKPBb5TJGPbmz3o>.fjcflW4p97m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="10317"
		[/random]
		[random]
			value="6653"
		[/random]
		[random]
			value="20962"
		[/random]
		[random]
			value="1927"
		[/random]
		[random]
			value="519"
		[/random]
		[random]
			value="26096"
		[/random]
		[random]
			value="3824"
		[/random]
		[random]
			value="26862"
		[/random]
		[random]
			value="8806"
		[/random]
		[random]
			value="3156"
		[/random]
		[random]
			value="1400"
		[/random]
		[random]
			value="18289"
		[/random]
		[random]
			value="17098"
		[/random]
		[random]
			value="28831"
		[/random]
		[random]
			value="7279"
			[results]
				checksum="ACIByNSVYrLXPemyRXKCwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9CumVnpCouMKPBb5tJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mareLock has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bildo2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tmp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="21"
				y="20"
			[/source]
			[destination]
				x="20"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="20493"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9364"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3850"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20982"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4860"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Saatana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21"
			y="22,22,21,21,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="21"
				y="21"
			[/source]
			[destination]
				x="20"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="143"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27713"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29834"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4996"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="322"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LoL69 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28,28,29"
			y="19,19,19,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="29"
				y="21"
			[/source]
			[destination]
				x="30"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="19229"
			[results]
				chance="30"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30248"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8372"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23996"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29073"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4727"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8960"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Krimzon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29,30"
			y="20,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="30"
				y="19"
			[/source]
			[destination]
				x="30"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="11851"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12488"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4352"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1596"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15883"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1160"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,28,28,29"
			y="16,17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="20"
			[/source]
			[destination]
				x="30"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="4400"
			[results]
				chance="30"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,12,13,14"
			y="19,20,20,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="llhAnny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="33,34,34,34,34,33,33,33"
			y="18,17,16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tadpol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="20,20,19,18,17,16,15"
			y="14,15,16,16,17,17,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="15"
				y="17"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="624"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7201"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17044"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27705"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10032"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3383"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vigil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="20,19,18,17,16,15"
			y="15,16,16,17,17,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="18"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="10242"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21306"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13192"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29431"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15629"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6958"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Simon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,19,19,18,17,16"
			y="14,15,16,16,17,17"
		[/move]
	[/command]
	[command]
		[move]
			x="20,19,19,19,19,19"
			y="20,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		[move]
			x="20,20,20,19,19"
			y="13,14,15,16,17"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,20,20,20"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19,19,19,19,19"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="20,19,19,19,19,19,19"
			y="4,5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="16150"
		[/random]
		[random]
			value="259"
		[/random]
		[random]
			value="6174"
		[/random]
		[random]
			value="2715"
		[/random]
		[random]
			value="24684"
		[/random]
		[random]
			value="6417"
		[/random]
		[random]
			value="15111"
		[/random]
		[random]
			value="17124"
		[/random]
		[random]
			value="11712"
		[/random]
		[random]
			value="17091"
		[/random]
		[random]
			value="11297"
		[/random]
		[random]
			value="15172"
		[/random]
		[random]
			value="7892"
		[/random]
		[random]
			value="10537"
		[/random]
		[random]
			value="29519"
			[results]
				checksum="ACIByNSVYtLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9EumVnpCouMKPBb5tJGPbmz3o>.fjcflW4p97m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PrinceBolkonsky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="shaw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="15"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="28399"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24386"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24239"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21224"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13229"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23107"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Trveasky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,18"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="18"
				y="17"
			[/source]
			[destination]
				x="19"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="29538"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20794"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8441"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="274"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4409"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,20,20"
			y="21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="20"
				y="17"
			[/source]
			[destination]
				x="19"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="7659"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11498"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7227"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="greg12 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21,20"
			y="19,19,19,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="10414"
		[/random]
		[random]
			value="843"
		[/random]
		[random]
			value="5812"
		[/random]
		[random]
			value="13992"
		[/random]
		[random]
			value="15472"
		[/random]
		[random]
			value="23970"
		[/random]
		[random]
			value="30751"
		[/random]
		[random]
			value="11615"
		[/random]
		[random]
			value="17064"
		[/random]
		[random]
			value="23069"
		[/random]
		[random]
			value="27264"
		[/random]
		[random]
			value="24322"
		[/random]
		[random]
			value="21164"
		[/random]
		[random]
			value="32143"
		[/random]
		[random]
			value="16113"
			[results]
				checksum="xNa6Bryn.D--c-i+05ERoaOL-EyQovClJF7qE383X-fb-Zy1ji46+2f+9l+5<foc<nn6f23854.p5418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmIaF"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="14037"
		[/random]
		[random]
			value="31216"
		[/random]
		[random]
			value="23561"
		[/random]
		[random]
			value="1332"
		[/random]
		[random]
			value="26177"
		[/random]
		[random]
			value="3230"
		[/random]
		[random]
			value="24421"
		[/random]
		[random]
			value="28197"
		[/random]
		[random]
			value="25239"
		[/random]
		[random]
			value="16733"
		[/random]
		[random]
			value="22060"
		[/random]
		[random]
			value="5133"
		[/random]
		[random]
			value="30315"
		[/random]
		[random]
			value="2172"
		[/random]
		[random]
			value="16184"
			[results]
				checksum="LhGI28qHcsJn9Niqer4ntRo6wD4zsHoKP1Hy+wP.,jg1d-5cL>71745hhbgk5n1,oc<nn6f23854.o1418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmI"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="maximus123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="18"
			y="20"
		[/recruit]
		[random]
			value="7367"
		[/random]
		[random]
			value="1209"
		[/random]
		[random]
			value="22179"
		[/random]
		[random]
			value="4627"
		[/random]
		[random]
			value="8426"
		[/random]
		[random]
			value="29406"
		[/random]
		[random]
			value="31687"
		[/random]
		[random]
			value="13869"
		[/random]
		[random]
			value="21326"
		[/random]
		[random]
			value="29666"
		[/random]
		[random]
			value="21357"
		[/random]
		[random]
			value="13671"
		[/random]
		[random]
			value="84"
			[results]
				checksum="wIq0h4Aje6ZNhfnNl+7b,Ha4jCJxd>Z4D>emIBh6hCW2BmtJ8j1v.9xmODNURxriEsBIuurvENcQBQBPqyPrRxP5tBQME,Ezpfu49w6JQVkN94JBwVAIsdMAIZHHpExA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16"
			y="21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28,27,26,25"
			y="19,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="smoke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,28,27,26"
			y="21,21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jrika has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jrika has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="klio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27"
			y="14,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="327000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
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	[command]
		[move]
			x="15,15,14,13,13"
			y="17,16,15,16,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="917"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28894"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3833"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sheyla has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,19"
			y="16,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="19"
				y="17"
			[/source]
			[destination]
				x="20"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="14672"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4467"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3958"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11619"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="20,20,20"
			y="14,15,16"
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	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="20"
				y="16"
			[/source]
			[destination]
				x="20"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="18065"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="952"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7165"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31922"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
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		[/random]
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	[command]
		[move]
			x="15,14"
			y="18,17"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="VULVOR_FEVER has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,19,20,20,20"
			y="11,12,12,13,14"
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	[command]
		[move]
			x="19,19,19,20,20"
			y="10,11,12,12,13"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Faragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,19,19,19,19,19"
			y="5,6,7,8,9,10"
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	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="12937"
		[/random]
		[random]
			value="26674"
		[/random]
		[random]
			value="17839"
		[/random]
		[random]
			value="8575"
		[/random]
		[random]
			value="8744"
		[/random]
		[random]
			value="20753"
		[/random]
		[random]
			value="10780"
		[/random]
		[random]
			value="17497"
		[/random]
		[random]
			value="16758"
		[/random]
		[random]
			value="29392"
		[/random]
		[random]
			value="35"
		[/random]
		[random]
			value="25019"
		[/random]
		[random]
			value="5935"
		[/random]
		[random]
			value="17228"
		[/random]
		[random]
			value="2041"
			[results]
				checksum="ACIByNSVYoLXPemyRXKCwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9BumVnpCouMKPBb5TJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="12238"
		[/random]
		[random]
			value="18928"
		[/random]
		[random]
			value="1352"
		[/random]
		[random]
			value="24500"
		[/random]
		[random]
			value="28166"
		[/random]
		[random]
			value="24964"
		[/random]
		[random]
			value="1566"
		[/random]
		[random]
			value="19394"
		[/random]
		[random]
			value="3695"
		[/random]
		[random]
			value="16848"
		[/random]
		[random]
			value="21219"
		[/random]
		[random]
			value="1464"
		[/random]
		[random]
			value="17408"
		[/random]
		[random]
			value="10753"
		[/random]
		[random]
			value="26083"
			[results]
				checksum="ACIByNSVYyLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9vumVnpCouMKPBb5tJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rockstar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="16,16,17,18"
			y="17,16,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="18"
				y="16"
			[/source]
			[destination]
				x="18"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="8060"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21407"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17163"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21943"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16205"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10573"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25933"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rowan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="33,32,31"
			y="12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="solarius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="31,30"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Erik_der_Rote has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,19,19"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
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	[command]
		sent="yes"
		[move]
			x="26,26,26,26"
			y="22,21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,29,28,28,27"
			y="19,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,26"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,24"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="20"
				y="17"
			[/source]
			[destination]
				x="19"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="19696"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26723"
			[results]
				chance="50"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="duke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="word"
			side="1"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,20,20"
			y="20,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="20"
				y="17"
			[/source]
			[destination]
				x="19"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="28060"
			[results]
				chance="70"
				damage="12"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,17,16,15"
			y="20,19,19,18,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PD4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="15"
				y="18"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="1891"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8088"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4496"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27601"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27840"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bildo2 has logged into the lobby"
		[/speak]
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	[command]
		sent="yes"
		[move]
			x="16,16,16,17,17"
			y="22,21,20,20,19"
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	[command]
		sent="yes"
		[move]
			x="18,17,16,16,17"
			y="17,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="17"
				y="16"
			[/source]
			[destination]
				x="18"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="26830"
			[results]
				chance="70"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32347"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19784"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19830"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29432"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,19,19,19"
			y="20,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="19"
				y="17"
			[/source]
			[destination]
				x="18"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="24026"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20351"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26213"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sheyla has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Karis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="adi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,23,22,21,20"
			y="19,18,19,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="8678"
		[/random]
		[random]
			value="15963"
		[/random]
		[random]
			value="25490"
		[/random]
		[random]
			value="16221"
		[/random]
		[random]
			value="22552"
		[/random]
		[random]
			value="7744"
		[/random]
		[random]
			value="7343"
		[/random]
		[random]
			value="26840"
		[/random]
		[random]
			value="16236"
		[/random]
		[random]
			value="5684"
		[/random]
		[random]
			value="8004"
		[/random]
		[random]
			value="17675"
		[/random]
		[random]
			value="5442"
			[results]
				checksum="wIq0h4Aje6ZNhfnNl+7b,Ha4jCJxd>Z4D>emIBh6hCW2BmtJ8j1v.9xmODNURxriEsBIuurvENcQBQBPqyPrRxP5tBQME,Ezpfu49w6JQVkN94JBwVAIsdMAIZHHpExA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28"
			y="19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25,26"
			y="20,20,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Manjusaka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="327000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mamlock has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wojtek1742 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="20,19,18,17"
			y="13,14,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="17"
				y="15"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="30085"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19825"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="355"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18883"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11920"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18732"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6876"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="20,19,18"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="18"
				y="15"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="21360"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10329"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13470"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13258"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32716"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29122"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26187"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="15"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="25278"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10431"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1211"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4267"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="13,12,11,11,10"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="20"
				y="16"
			[/source]
			[destination]
				x="20"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="4353"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5936"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8774"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20532"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="19,19,19,20"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		[move]
			x="20,19,19,19,19,19"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19,19,19,19,19"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="10696"
		[/random]
		[random]
			value="28109"
		[/random]
		[random]
			value="8541"
		[/random]
		[random]
			value="32065"
		[/random]
		[random]
			value="25995"
		[/random]
		[random]
			value="22977"
		[/random]
		[random]
			value="21261"
		[/random]
		[random]
			value="3532"
		[/random]
		[random]
			value="12377"
		[/random]
		[random]
			value="15429"
		[/random]
		[random]
			value="14843"
		[/random]
		[random]
			value="10196"
		[/random]
		[random]
			value="1799"
		[/random]
		[random]
			value="5671"
		[/random]
		[random]
			value="11723"
			[results]
				checksum="iDp,4nc1oNO1LLyKmJLIEhoF>vyBA6mszOAMDTywuzyODCrTtRLwFwmIsr1QENmxPFHFw.RFKFnqypNKAM8mwoFomIhFlq1.CL-<<ddBfkHDONNHvMSO1I9LGCHpACmL"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sllol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,30,30,29,29"
			y="13,12,11,11,10"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21,20"
			y="19,19,19,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26"
			y="18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="idk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,27,28"
			y="7,8,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="10"
			[/source]
			[destination]
				x="29"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="3522"
			[results]
				chance="50"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20033"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29982"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21484"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22528"
			[results]
				chance="50"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vigilant has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oceanwave has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Almaelia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19,18,18"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="18"
				y="16"
			[/source]
			[destination]
				x="18"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="19225"
			[results]
				chance="50"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7155"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20550"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30105"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23016"
			[results]
				chance="50"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7826"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28805"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Atieus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,18"
			y="16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20"
			y="17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="20"
				y="17"
			[/source]
			[destination]
				x="20"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="28673"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6234"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13251"
			[results]
				chance="70"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13019"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21895"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,17,17"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="17"
				y="16"
			[/source]
			[destination]
				x="18"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="4829"
			[results]
				chance="50"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28396"
		[/random]
		[random]
			value="8075"
		[/random]
		[random]
			value="23104"
		[/random]
		[random]
			value="13210"
		[/random]
		[random]
			value="32140"
		[/random]
		[random]
			value="1632"
		[/random]
		[random]
			value="15835"
		[/random]
		[random]
			value="20408"
		[/random]
		[random]
			value="9893"
		[/random]
		[random]
			value="7170"
		[/random]
		[random]
			value="11889"
		[/random]
		[random]
			value="15556"
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="19"
				y="17"
			[/source]
			[destination]
				x="20"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="30207"
			[results]
				chance="70"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14706"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17877"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12524"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16789"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alexzzander has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TheRAF has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,19"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="19"
				y="16"
			[/source]
			[destination]
				x="20"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="20801"
			[results]
				chance="50"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="darklady has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16,15"
			y="18,18,17,17,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="15"
				y="17"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="15341"
			[results]
				chance="70"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32032"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29491"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21802"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20260"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="14"
				y="18"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="24982"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28519"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27380"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6397"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15813"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="16843"
		[/random]
		[random]
			value="21015"
		[/random]
		[random]
			value="32268"
		[/random]
		[random]
			value="7957"
		[/random]
		[random]
			value="23282"
		[/random]
		[random]
			value="24926"
		[/random]
		[random]
			value="6972"
		[/random]
		[random]
			value="21680"
		[/random]
		[random]
			value="18395"
		[/random]
		[random]
			value="20916"
		[/random]
		[random]
			value="1102"
		[/random]
		[random]
			value="19839"
		[/random]
		[random]
			value="6814"
			[results]
				checksum="RqMsBKzD0FKjsFwUULNJZmGIxrMqRUrwAqFDQBsGIPzPLBOztLbGuuQUIGIP7KIRwurIsmHBB+FVoqJyy6J8xkkBsfg-8bR7eEHFHBVJRlsCL4wQFtHLK,fBFKhGav7k"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Narcillus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="10,11,12,13"
			y="19,19,18,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="13"
				y="18"
			[/source]
			[destination]
				x="14"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="7814"
			[results]
				chance="70"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ganimoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Herrestad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,18,18,17,16,16"
			y="11,11,12,13,13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="19,18,18,17,17,17"
			y="9,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="20,20,20,20"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="19"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="3576"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6957"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5493"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="15861"
		[/random]
		[random]
			value="23195"
		[/random]
		[random]
			value="24058"
		[/random]
		[random]
			value="16733"
		[/random]
		[random]
			value="8799"
		[/random]
		[random]
			value="8900"
		[/random]
		[random]
			value="10374"
		[/random]
		[random]
			value="28384"
		[/random]
		[random]
			value="4005"
		[/random]
		[random]
			value="8652"
		[/random]
		[random]
			value="24101"
		[/random]
		[random]
			value="8226"
		[/random]
		[random]
			value="18111"
		[/random]
		[random]
			value="22552"
		[/random]
		[random]
			value="29620"
			[results]
				checksum="-n9uN+-Dy+EeNPrPbGMNQXtz0Ipzwss1tysRRKOwxuoVBywHrwxEqutHtKzE>BNMxHQOHFw.RFKFnqypNKoM8mwoFomIhFlq1.CLW<<ddBfkHDONNHvMSO1I9LGCHpAC"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="19,19,19,19,19,19"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PapaSmurfReloaded has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="29,29,29,28,28,28,27,26"
			y="10,9,8,7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Isukthar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RetardsOnViagra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="17,16,15"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="15"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="31194"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17444"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10192"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26342"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5371"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7517"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23009"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="15"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="23181"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16999"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4925"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15035"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10960"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6609"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12113"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="KnappeKnappenKapp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="neofutur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,19,19"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21"
			y="19,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,24,23"
			y="11,10,10,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Esikvend has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,28,28"
			y="9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lolleros has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="A-99 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mezmarc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TheDraperyFalls has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="18"
			y="20"
		[/recruit]
		[random]
			value="542"
		[/random]
		[random]
			value="18338"
		[/random]
		[random]
			value="31936"
		[/random]
		[random]
			value="31830"
		[/random]
		[random]
			value="20729"
		[/random]
		[random]
			value="2128"
		[/random]
		[random]
			value="29752"
		[/random]
		[random]
			value="9638"
		[/random]
		[random]
			value="28955"
		[/random]
		[random]
			value="29171"
		[/random]
		[random]
			value="32374"
		[/random]
		[random]
			value="16822"
		[/random]
		[random]
			value="15304"
			[results]
				checksum="RqMsBKzD0FKjsFwUULNJZmGIxrMqRUrwAqFDQBsGIPzPLBOztLbGuuQUIGIP7KIRwurIsmHBB+FVoqJyy6J8xkkBsfg-8bR7eEHFHBVJRlsCL4wQFtHLK,fBFKhGav7k"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shishman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Odol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20,20,20"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="20"
				y="16"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="7278"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27480"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30309"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10961"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5643"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24400"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13649"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26059"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9498"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,19"
			y="17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="19"
				y="16"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="17204"
			[results]
				chance="70"
				damage="13"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32469"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19025"
			[results]
				chance="70"
				damage="13"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="inioch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kaspar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kalamity has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="flars has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="heifo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lehel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,17,16"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15"
			y="17,17,18,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="15"
				y="18"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="8369"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sobyv has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14"
			y="16,17,17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="13"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="15372"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14175"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11218"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28586"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="18374"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2175"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4341"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22114"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28060"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9632"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wargon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="15"
				y="17"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="14205"
			[results]
				chance="70"
				damage="13"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30254"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1531"
			[results]
				chance="70"
				damage="13"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jazz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="duke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kvas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wargon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="319000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chicken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="set has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jazz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="13,12,12,13,14"
			y="18,17,16,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="15"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="21145"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13402"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26447"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15512"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nocturne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="17,16,15,15,15"
			y="13,13,14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="15"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="18216"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32382"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8500"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="16,15,15,16,17,18"
			y="14,15,16,16,17,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="18"
				y="16"
			[/source]
			[destination]
				x="19"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="30901"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="876"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1622"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,25,24,23,22"
			y="4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Anonyme has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="20,21,22,23"
			y="4,4,3,3"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Glouk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="10872"
		[/random]
		[random]
			value="17431"
		[/random]
		[random]
			value="16065"
		[/random]
		[random]
			value="2144"
		[/random]
		[random]
			value="3613"
		[/random]
		[random]
			value="26316"
		[/random]
		[random]
			value="10748"
		[/random]
		[random]
			value="6113"
		[/random]
		[random]
			value="2625"
		[/random]
		[random]
			value="6055"
		[/random]
		[random]
			value="14294"
		[/random]
		[random]
			value="23635"
		[/random]
		[random]
			value="1324"
		[/random]
		[random]
			value="5985"
		[/random]
		[random]
			value="2932"
			[results]
				checksum="ixp,4nc1oNO<LLyKmJLIEhoF>vyBA6mszOAMDTywuzyODCrTtRLwFwmIsr1QENmxPFHFw.RFKFnqypNKqM8mwoFomIhFlq1.CL-<<ddBfkHDONNHvMSO1I9LGCHpACmL"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DeadEye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Yan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nipnop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tolkien has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nocturne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="heifo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,19,20,20,21"
			y="10,9,8,7,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="320000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,28,28,28"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="juanjo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,21,20,20"
			y="12,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Thom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17,17"
			y="19,18,18,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="18"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="8611"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27983"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13729"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12312"
			[results]
				chance="60"
				damage="1"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1566"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13497"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gauteamus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,19,18"
			y="16,15,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="18"
				y="15"
			[/source]
			[destination]
				x="18"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="30654"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17986"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15140"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2081"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30573"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23344"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15772"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17705"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23107"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RayDecanden has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zakenis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18,19,19"
			y="18,17,18,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ganimoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="19"
				y="17"
			[/source]
			[destination]
				x="18"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="31786"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21251"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11552"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dualon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tolkien has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13,12,11,11,10"
			y="17,17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14"
			y="17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="VascoX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="poiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="harhoudas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20"
			y="15,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,17,17,16"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="311000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="22,23,24,25"
			y="2,3,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sarcasmo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="25,26,27,28"
			y="4,4,5,5"
		[/move]
	[/command]
	[command]
		[move]
			x="23,24,25,26,27,27"
			y="3,3,4,4,5,6"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22,23,24"
			y="5,5,6,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="High-Five has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="15,14,13,12,12,12"
			y="16,15,15,14,13,12"
		[/move]
	[/command]
	[command]
		[move]
			x="21,22,23,24,25,26"
			y="7,7,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ProGamer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="1"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="24783"
		[/random]
		[random]
			value="14366"
		[/random]
		[random]
			value="25851"
		[/random]
		[random]
			value="30839"
		[/random]
		[random]
			value="6267"
		[/random]
		[random]
			value="28406"
		[/random]
		[random]
			value="13858"
		[/random]
		[random]
			value="30258"
		[/random]
		[random]
			value="21750"
		[/random]
		[random]
			value="31936"
		[/random]
		[random]
			value="5715"
		[/random]
		[random]
			value="16187"
		[/random]
		[random]
			value="10829"
		[/random]
		[random]
			value="9128"
		[/random]
		[random]
			value="1042"
			[results]
				checksum="ACIByNSVYyLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9vumVnpCouMKPBb5TJGPbmz3o>.fjcflW4p97m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="metpabloix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="stranger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,12,11"
			y="17,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13,12"
			y="17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,10,10,10,10"
			y="19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="raroh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13"
			y="17,16,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15,14"
			y="17,17,18,17,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RayDecanden has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18,18,19,19,20"
			y="15,16,17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cukkys has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16"
			y="15,16,16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20"
			y="15,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,19,19,19,20"
			y="14,15,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,28,28,28"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Me has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="31234"
		[/random]
		[random]
			value="14712"
		[/random]
		[random]
			value="12220"
		[/random]
		[random]
			value="2797"
		[/random]
		[random]
			value="27536"
		[/random]
		[random]
			value="11886"
		[/random]
		[random]
			value="17710"
		[/random]
		[random]
			value="31187"
		[/random]
		[random]
			value="27749"
		[/random]
		[random]
			value="12701"
		[/random]
		[random]
			value="24540"
		[/random]
		[random]
			value="7514"
		[/random]
		[random]
			value="1637"
			[results]
				checksum="TuuzMJvu3JOmTCCoKGpBJPA6SCMFtLEzKIxOCmtqSOKJLCFwmIsr1QENmxPFHFw.RFKFnqypNLqM8mwoForIhF8xkkBsH9ih>N4ftxqADyQNdDsofqQwNFrCg8vPGzPi"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bildo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="27190"
		[/random]
		[random]
			value="16540"
		[/random]
		[random]
			value="8236"
		[/random]
		[random]
			value="162"
		[/random]
		[random]
			value="11133"
		[/random]
		[random]
			value="10535"
		[/random]
		[random]
			value="19621"
		[/random]
		[random]
			value="1831"
		[/random]
		[random]
			value="14685"
		[/random]
		[random]
			value="19321"
		[/random]
		[random]
			value="28951"
		[/random]
		[random]
			value="10716"
		[/random]
		[random]
			value="2658"
			[results]
				checksum="wIq0h4Aje6ZNhfnNl+7b,Ha4jCJxd>Z4D>emIBh6hCW2BmtJ8j1v.9xmODNURxriEsBIuurvENcQBQBPqyPrRxP5tBQME,Ezpfu49w6JQVkN94JBwVAIsdMAIZHHpExA"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,16,16"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="281000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="24,23,22,21,20,19,18"
			y="7,8,8,8,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="12,12,12,12,11"
			y="12,11,10,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="28,27,26,25,24"
			y="5,6,6,7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="20,19,18,17,16,15"
			y="4,5,4,5,5,6"
		[/move]
	[/command]
	[command]
		[move]
			x="26,25,24,23,22,21"
			y="9,9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JinAsias has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="3888"
		[/random]
		[random]
			value="4377"
		[/random]
		[random]
			value="28355"
		[/random]
		[random]
			value="6595"
		[/random]
		[random]
			value="16952"
		[/random]
		[random]
			value="11308"
		[/random]
		[random]
			value="25927"
		[/random]
		[random]
			value="12868"
		[/random]
		[random]
			value="2769"
		[/random]
		[random]
			value="2387"
		[/random]
		[random]
			value="24893"
		[/random]
		[random]
			value="23389"
		[/random]
		[random]
			value="13015"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="27,27,26,25,24,23"
			y="6,7,7,8,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="eggmanus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,18"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kingas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,17,16"
			y="4,5,5"
		[/move]
	[/command]
	[command]
		[move]
			x="16,15,14"
			y="5,6,6"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="lol....right back to square 1"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Unickname has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Delvar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="???"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,14,14"
			y="13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25"
			y="18,19,19,19,18,18"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="neither of us has any big advantag"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="were on our original sides"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="lucky you"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="lucky you!"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="maximus123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16"
			y="15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15"
			y="15,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18,19,20"
			y="17,18,17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="opoiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,19"
			y="16,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,12,13,14"
			y="14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,14,15"
			y="15,16,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16,17"
			y="15,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25,25"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24"
			y="20,20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="18"
			y="21"
		[/recruit]
		[random]
			value="12935"
		[/random]
		[random]
			value="18006"
		[/random]
		[random]
			value="18381"
		[/random]
		[random]
			value="24748"
		[/random]
		[random]
			value="631"
		[/random]
		[random]
			value="19283"
		[/random]
		[random]
			value="19382"
		[/random]
		[random]
			value="18584"
		[/random]
		[random]
			value="27393"
		[/random]
		[random]
			value="16137"
		[/random]
		[random]
			value="15832"
		[/random]
		[random]
			value="2730"
		[/random]
		[random]
			value="23206"
		[/random]
		[random]
			value="20679"
		[/random]
		[random]
			value="24534"
			[results]
				checksum="wmNPCQ,<jCB,xNaeN9c8kBjp>f.33i3,bi2g6odf4d42johapi+j5>4.,j0+4d89dk>9,2l9F.fc-I>-,WJ2j2m>8oQ0birbp4<4OkUyc1iTJvFiKQ-515ck5WIh5Kjg"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="18"
			y="20"
		[/recruit]
		[random]
			value="5949"
		[/random]
		[random]
			value="22157"
		[/random]
		[random]
			value="22713"
		[/random]
		[random]
			value="13198"
		[/random]
		[random]
			value="23024"
		[/random]
		[random]
			value="29012"
		[/random]
		[random]
			value="15867"
		[/random]
		[random]
			value="18495"
		[/random]
		[random]
			value="7865"
		[/random]
		[random]
			value="10667"
		[/random]
		[random]
			value="21288"
		[/random]
		[random]
			value="22372"
		[/random]
		[random]
			value="27014"
		[/random]
		[random]
			value="13263"
		[/random]
		[random]
			value="31575"
			[results]
				checksum="wmNPCQ,<jCB,xNaeN9c8kBjp>f.33i3,bi2g6odf4d42johapi+j5>4.,j0+4d89dk>9,2l9F.fc-I>-,WJ2j2m>8oQ0birbp4<4OkUyc1iTJvFiKQ-515ck5WIh5Kjg"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25,26"
			y="20,20,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="218000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="17,16,15,14,14"
			y="5,5,6,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="14,15,16,17,18"
			y="6,6,5,5,4"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11,11,11,12"
			y="9,8,7,6,5"
		[/move]
	[/command]
	[command]
		[move]
			x="15,14,14,13,12,11"
			y="6,6,7,8,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="18,19"
			y="9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="21,20,19,19,18"
			y="7,7,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19,18,17,16"
			y="9,8,7,6,6,5"
		[/move]
	[/command]
	[command]
		[move]
			x="23,24,24"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="I think I made a big ""mystak"""
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Robert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14,13,12"
			y="20,20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="how so?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,11"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18,18"
			y="21,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bildo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,19,20,21,21"
			y="18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="duke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shady_Toga has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="I lost good units leaving them on weak ground"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,13"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,15"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14"
			y="17,17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17"
			y="15,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,26,25,24,23"
			y="16,16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,23,22"
			y="18,18,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,25,24"
			y="17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="157000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="12,13,14,15,16,17"
			y="5,5,5,6,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wildy_boi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="16,15,14,13,12"
			y="5,6,5,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lester_Burnham has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="20711"
		[/random]
		[random]
			value="22902"
		[/random]
		[random]
			value="17957"
		[/random]
		[random]
			value="30515"
		[/random]
		[random]
			value="8235"
		[/random]
		[random]
			value="19594"
		[/random]
		[random]
			value="32393"
		[/random]
		[random]
			value="31846"
		[/random]
		[random]
			value="23472"
		[/random]
		[random]
			value="13792"
		[/random]
		[random]
			value="30489"
		[/random]
		[random]
			value="23622"
		[/random]
		[random]
			value="10665"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lu_zero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sebek2012 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24"
			y="8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24,24"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shagal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ALFONSO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10,9,8,7,6,5,5,4"
			y="16,15,15,14,14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lolleros has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RazielDavid has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17"
			y="15,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13"
			y="17,16,16,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Euthanatos93 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,26,27"
			y="18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tzunami has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kollle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Souleater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Snorri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,12,12,11,11"
			y="18,17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,13,12,11,10"
			y="16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,14,13,12"
			y="17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13"
			y="16,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13,12,12,12,12"
			y="17,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,14,14"
			y="17,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16,15,14"
			y="15,16,16,17,16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21,20"
			y="19,19,19,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22"
			y="19,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,21"
			y="19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20,19,18,17"
			y="18,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="69000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jesus123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Neo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22"
			y="5,5,6,7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="24,23,22,21,20,19"
			y="6,7,7,7,6,6"
		[/move]
	[/command]
	[command]
		[move]
			x="18,17,16"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		[move]
			x="12,11,10,9,8"
			y="5,6,5,5,5"
		[/move]
	[/command]
	[command]
		[move]
			x="17,16,15,14,13,12"
			y="6,6,6,5,5,5"
		[/move]
	[/command]
	[command]
		[move]
			x="24,23,22,21,20,19,18,17"
			y="7,8,8,8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ALFONSO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="X-Site has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,17,16"
			y="4,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rofl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="16,15"
			y="5,6"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17"
			y="15,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21"
			y="14,13,14,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,11,12,12,13"
			y="13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,12,13,13,14"
			y="14,15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ici has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="4,5,6"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Paavo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wanker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,13,14,15"
			y="14,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,13,14,15"
			y="13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16"
			y="15,14,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,16,17"
			y="15,14,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19"
			y="17,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18,19"
			y="16,17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="120000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="22,23,24"
			y="7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Andre692 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="17,18"
			y="6,6"
		[/move]
	[/command]
	[command]
		[move]
			x="18,19,20,21,22,23,24"
			y="6,7,7,7,7,7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="16,17"
			y="8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="12,13,14,15,16,17"
			y="5,5,5,6,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Narcillus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ajhager has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mysticspiral has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,20"
			y="6,6"
		[/move]
	[/command]
	[command]
		[move]
			x="15,16,17,18"
			y="6,5,5,4"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TromboneStar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="deathblight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Narcillus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,21"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,16"
			y="13,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="120000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="24,24,24"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24,24"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18,19,20,21"
			y="6,6,7,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="heifo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SuperRabino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Esikvend has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,13,13,12"
			y="15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19"
			y="14,15,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20"
			y="15,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,17,18"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="20"
			y="21"
		[/recruit]
		[random]
			value="27267"
		[/random]
		[random]
			value="17862"
		[/random]
		[random]
			value="32731"
		[/random]
		[random]
			value="4077"
		[/random]
		[random]
			value="32500"
		[/random]
		[random]
			value="1430"
		[/random]
		[random]
			value="8764"
		[/random]
		[random]
			value="30617"
		[/random]
		[random]
			value="32449"
		[/random]
		[random]
			value="30717"
		[/random]
		[random]
			value="13019"
		[/random]
		[random]
			value="22141"
		[/random]
		[random]
			value="22293"
			[results]
				checksum="RqMsBKzD0FKjsFwUULNJZmGIxrMqRUrwAqFDQBsGIPzPLBOztLbGuuQUIGIP7KIRwurIsmHBB+FVoqJyy6J8xkkBsfg-8bR7eEHFHBVJRlsCL4wQFtHLK,fBFKhGav7k"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="10699"
		[/random]
		[random]
			value="17004"
		[/random]
		[random]
			value="17761"
		[/random]
		[random]
			value="3114"
		[/random]
		[random]
			value="26181"
		[/random]
		[random]
			value="13377"
		[/random]
		[random]
			value="15958"
		[/random]
		[random]
			value="26927"
		[/random]
		[random]
			value="24007"
		[/random]
		[random]
			value="28483"
		[/random]
		[random]
			value="16627"
		[/random]
		[random]
			value="32169"
		[/random]
		[random]
			value="9637"
			[results]
				checksum="RqMsBKzD0FKjsFwUULNJZmGIxrMqRUrwAqFDQBsGIPzPLBOztLbGuuQUIGIP7KIRwurIsmHBB+FVoqJyy6J8xkkBsfg-8bR7eEHFHBVJRlsCL4wQFtHLK,fBFKhGav7k"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Saidin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cerbero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16,17,18"
			y="18,17,18,17,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18"
			y="17,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,16,17"
			y="16,16,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,22,22,23,24,25"
			y="14,15,15,16,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Souleater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="138000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PsychoticKittens has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,23,23,23"
			y="6,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Chip has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="14,13,13,13,14"
			y="7,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ondra_Cz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,23"
			y="7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="21,22,23,24"
			y="7,7,8,7"
		[/move]
	[/command]
	[command]
		[move]
			x="23,22,21,20,19,18,17"
			y="7,7,7,7,7,6,6"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,11,11,10"
			y="17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,18,17,16"
			y="15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,17,16,16"
			y="19,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24"
			y="21,21,21,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25"
			y="20,20,21,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,27"
			y="15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="random has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,7,8,9,10,11,12"
			y="12,13,13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,13"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="139000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wanker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,25"
			y="7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="25,26,26,27,28"
			y="8,7,6,6,5"
		[/move]
	[/command]
	[command]
		[move]
			x="20,21,22,23,24"
			y="6,7,7,7,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,26"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,26,26,27"
			y="10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16,17"
			y="16,15,15,14,14"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="god damn bats everywhere"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cml has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gorthaur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,26"
			y="21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28"
			y="21,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="128000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="18,18,18"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="man, you're boring"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,18,18"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sora has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,11,11"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spieler27 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,11,11"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24"
			y="7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24"
			y="8,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kalamity has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="it'll get exciting"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="eventually"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="stop hoarding gold"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="its a legitimate strategy"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14"
			y="17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13"
			y="15,16,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Brainee1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="152000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="24,24,24"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24,24"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Andre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,18,18"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="18,18,18"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11,11"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11,11"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Snorri2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="they should forbid it long ago, so that such ppl like you played instead of waiting"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Feanor1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="189000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DeadEye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24,25"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="25,25,24"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Unickname has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="244000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bob_Denver has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="you're gonna start when we get to 10000 or sooner?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Icyweavile has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="close"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="23568"
		[/random]
		[random]
			value="6449"
		[/random]
		[random]
			value="16515"
		[/random]
		[random]
			value="986"
		[/random]
		[random]
			value="19872"
		[/random]
		[random]
			value="13788"
		[/random]
		[random]
			value="27057"
		[/random]
		[random]
			value="4363"
		[/random]
		[random]
			value="31006"
		[/random]
		[random]
			value="29294"
		[/random]
		[random]
			value="19988"
		[/random]
		[random]
			value="4053"
		[/random]
		[random]
			value="2600"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="6"
			x="23"
			y="8"
		[/recruit]
		[random]
			value="22542"
		[/random]
		[random]
			value="21500"
		[/random]
		[random]
			value="13136"
		[/random]
		[random]
			value="13161"
		[/random]
		[random]
			value="21141"
		[/random]
		[random]
			value="27032"
		[/random]
		[random]
			value="3624"
		[/random]
		[random]
			value="19999"
		[/random]
		[random]
			value="1522"
		[/random]
		[random]
			value="13637"
		[/random]
		[random]
			value="10520"
		[/random]
		[random]
			value="30123"
		[/random]
		[random]
			value="20354"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="6"
			x="23"
			y="8"
		[/recruit]
		[random]
			value="14472"
		[/random]
		[random]
			value="2935"
		[/random]
		[random]
			value="16802"
		[/random]
		[random]
			value="11178"
		[/random]
		[random]
			value="15273"
		[/random]
		[random]
			value="1630"
		[/random]
		[random]
			value="18262"
		[/random]
		[random]
			value="11668"
		[/random]
		[random]
			value="6678"
		[/random]
		[random]
			value="26318"
		[/random]
		[random]
			value="14875"
		[/random]
		[random]
			value="838"
		[/random]
		[random]
			value="20545"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alan_Hale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="22"
			y="7"
		[/recruit]
		[random]
			value="4814"
		[/random]
		[random]
			value="15065"
		[/random]
		[random]
			value="4622"
		[/random]
		[random]
			value="4897"
		[/random]
		[random]
			value="24007"
		[/random]
		[random]
			value="11874"
		[/random]
		[random]
			value="7256"
		[/random]
		[random]
			value="7889"
		[/random]
		[random]
			value="12104"
		[/random]
		[random]
			value="32625"
		[/random]
		[random]
			value="28346"
		[/random]
		[random]
			value="5185"
		[/random]
		[random]
			value="20855"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ladron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="22"
			y="7"
		[/recruit]
		[random]
			value="3669"
		[/random]
		[random]
			value="28195"
		[/random]
		[random]
			value="28365"
		[/random]
		[random]
			value="8322"
		[/random]
		[random]
			value="29815"
		[/random]
		[random]
			value="28870"
		[/random]
		[random]
			value="14593"
		[/random]
		[random]
			value="30668"
		[/random]
		[random]
			value="18474"
		[/random]
		[random]
			value="30532"
		[/random]
		[random]
			value="30219"
		[/random]
		[random]
			value="20324"
		[/random]
		[random]
			value="5244"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="6"
			x="22"
			y="7"
		[/recruit]
		[random]
			value="19183"
		[/random]
		[random]
			value="6623"
		[/random]
		[random]
			value="19063"
		[/random]
		[random]
			value="26214"
		[/random]
		[random]
			value="14247"
		[/random]
		[random]
			value="2601"
		[/random]
		[random]
			value="24453"
		[/random]
		[random]
			value="22967"
		[/random]
		[random]
			value="6528"
		[/random]
		[random]
			value="14198"
		[/random]
		[random]
			value="19536"
		[/random]
		[random]
			value="28036"
		[/random]
		[random]
			value="9938"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Feanor2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="14,13,13,13,14"
			y="10,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mythological has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="8,9,10,11,12,13,14"
			y="5,5,5,6,5,6,5"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="ok, sorry, I am out of time at the moment, please catch me another time, OK?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PD4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="283000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="yooo"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22"
			y="5,5,6,7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="20,20,20,20,21"
			y="4,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="louiseblight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="17,18,19,19,20"
			y="5,5,6,7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="18,18,19,19,20"
			y="3,4,5,6,6"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,20,21,21"
			y="4,5,5,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="20,20,20,21"
			y="3,4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="it means OK?"
			side="2"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="12305"
		[/random]
		[random]
			value="4242"
		[/random]
		[random]
			value="26214"
		[/random]
		[random]
			value="31636"
		[/random]
		[random]
			value="16892"
		[/random]
		[random]
			value="16156"
		[/random]
		[random]
			value="28707"
		[/random]
		[random]
			value="22404"
		[/random]
		[random]
			value="5877"
		[/random]
		[random]
			value="2329"
		[/random]
		[random]
			value="11701"
		[/random]
		[random]
			value="27002"
		[/random]
		[random]
			value="10570"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="aer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bigbroen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="should I save?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="guglido"
			message="you sure you cant stay to finish it off"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ephlan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="poiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="isbear has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="guglido"
			message="only like 10 more turns i think"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="31192"
		[/random]
		[random]
			value="4208"
		[/random]
		[random]
			value="24704"
		[/random]
		[random]
			value="11321"
		[/random]
		[random]
			value="28416"
		[/random]
		[random]
			value="26571"
		[/random]
		[random]
			value="24888"
		[/random]
		[random]
			value="5105"
		[/random]
		[random]
			value="32628"
		[/random]
		[random]
			value="20431"
		[/random]
		[random]
			value="3139"
		[/random]
		[random]
			value="23498"
		[/random]
		[random]
			value="30270"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="19376"
		[/random]
		[random]
			value="4433"
		[/random]
		[random]
			value="2817"
		[/random]
		[random]
			value="29732"
		[/random]
		[random]
			value="21588"
		[/random]
		[random]
			value="18021"
		[/random]
		[random]
			value="18435"
		[/random]
		[random]
			value="19625"
		[/random]
		[random]
			value="12130"
		[/random]
		[random]
			value="19877"
		[/random]
		[random]
			value="5699"
		[/random]
		[random]
			value="11815"
		[/random]
		[random]
			value="15732"
		[/random]
		[random]
			value="17941"
		[/random]
		[random]
			value="5706"
			[results]
				checksum="ACIByNSVYoLXPemyRXKCwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9BumVnpCouMKPBb5TJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="4"
		[/recruit]
		[random]
			value="26118"
		[/random]
		[random]
			value="2043"
		[/random]
		[random]
			value="22944"
		[/random]
		[random]
			value="26006"
		[/random]
		[random]
			value="2226"
		[/random]
		[random]
			value="11609"
		[/random]
		[random]
			value="11424"
		[/random]
		[random]
			value="24968"
		[/random]
		[random]
			value="31562"
		[/random]
		[random]
			value="21122"
		[/random]
		[random]
			value="13707"
		[/random]
		[random]
			value="4046"
		[/random]
		[random]
			value="32411"
		[/random]
		[random]
			value="25189"
		[/random]
		[random]
			value="27559"
			[results]
				checksum="ACIByNSVYyLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9vumVnpCouMKPBb5tJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="14,15,16,17,18,19,19"
			y="5,6,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="14,15,16"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18,19,20,21,22,23,24"
			y="6,6,7,7,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="of course, I am totally busy right now"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,28,28,28,28,28"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="ok...."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="20,21,22,23,24"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="21,22,23,24,25"
			y="7,7,8,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="23,24,25,26,26"
			y="9,9,10,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="16,17,18,19,20"
			y="8,9,9,9,8"
		[/move]
	[/command]
	[command]
		[move]
			x="18,19,20,21,22"
			y="9,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="so bye and let's finish some other time"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="bye"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,25,26,26,27,27"
			y="7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="k"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="ok, you CAME ACTUALLY"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			x="22,23,24,25,26"
			y="7,8,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="21,22,23,24,25"
			y="8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spree has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,25,26,27,27,27,27,28"
			y="9,10,10,11,12,13,14,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="28"
				y="14"
			[/source]
			[destination]
				x="27"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="17500"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15039"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24491"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4829"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="28,27,27,27,27"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="14"
			[/source]
			[destination]
				x="27"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="14264"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32073"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4244"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20383"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27693"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30666"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="20,21,22,23,24"
			y="7,8,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21,22,23"
			y="8,7,8,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="21,21,22,23"
			y="6,7,7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22"
			y="5,5,6,7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="20,20,20,20,21"
			y="4,5,6,7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,20,20,21"
			y="4,5,5,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18,19,20,21,22,23"
			y="5,5,6,6,7,7,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lem_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,27,27,27,27,26"
			y="15,16,17,18,19,20,21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,30"
			y="19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="meganoob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,25,24"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,26"
			y="16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="18"
			y="21"
		[/recruit]
		[random]
			value="7852"
		[/random]
		[random]
			value="18125"
		[/random]
		[random]
			value="20044"
		[/random]
		[random]
			value="29144"
		[/random]
		[random]
			value="27659"
		[/random]
		[random]
			value="22042"
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		[random]
			value="14438"
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		[random]
			value="28874"
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		[random]
			value="10168"
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		[random]
			value="10445"
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		[random]
			value="8552"
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		[random]
			value="15288"
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		[random]
			value="14676"
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		[random]
			value="4108"
		[/random]
		[random]
			value="15788"
			[results]
				checksum="xNa6Bryn.D--c-i+04IRoaOL-EyQnvClJF7qE383X-fb-Zy1ji46+2f+9l+5<foc<nn6f23854.o1418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmIaF"
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	[command]
		sent="yes"
		[move]
			x="13,13"
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	[command]
		sent="yes"
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			x="13,14,15,16"
			y="17,16,16,15"
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	[command]
		sent="yes"
		[move]
			x="16,17"
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	[command]
		sent="yes"
		[move]
			x="17,18"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="ArchRogue has logged into the lobby"
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	[command]
		sent="yes"
		[recruit]
			value="2"
			x="21"
			y="20"
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		[random]
			value="2757"
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		[random]
			value="31341"
		[/random]
		[random]
			value="27640"
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		[random]
			value="20030"
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		[random]
			value="22891"
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		[random]
			value="24024"
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		[random]
			value="27362"
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		[random]
			value="4164"
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		[random]
			value="10319"
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		[random]
			value="16011"
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		[random]
			value="15344"
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		[random]
			value="12775"
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		[random]
			value="14912"
			[results]
				checksum="TuuzMJvu3JOmTCCoKGpBJPA6SCMFtLEzKIxOCmtqSOKJLCFwmIsr1QENmxPFHFw.RFKFnqypNLqM8mwoForIhF8xkkBsH9ih>N4ftxqADyQNdDsofqQwNFrCg8vPGzPi"
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	[command]
		sent="yes"
		[recruit]
			value="0"
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		[random]
			value="12981"
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		[random]
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		[random]
			value="32459"
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		[random]
			value="25145"
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		[random]
			value="7437"
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		[random]
			value="9578"
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		[random]
			value="26931"
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		[random]
			value="12523"
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		[random]
			value="25463"
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		[random]
			value="9702"
		[/random]
		[random]
			value="10958"
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		[random]
			value="26665"
		[/random]
		[random]
			value="31185"
		[/random]
		[random]
			value="7649"
		[/random]
		[random]
			value="17414"
			[results]
				checksum="LhGI37qHcsJn9Niqer4mnRo6wD4zsHoKP1Hy+wP.,jg1d-5cL>71745hhbgk5n1,oc<nn6f23854.p3418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmI"
			[/results]
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	[command]
		sent="yes"
		[recruit]
			value="0"
			x="19"
			y="21"
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		[random]
			value="5577"
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		[random]
			value="25611"
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		[random]
			value="28779"
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		[random]
			value="22856"
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		[random]
			value="23143"
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		[random]
			value="13012"
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		[random]
			value="10589"
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		[random]
			value="19653"
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		[random]
			value="31283"
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		[random]
			value="25831"
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		[random]
			value="24063"
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		[random]
			value="20622"
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		[random]
			value="784"
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		[random]
			value="8680"
		[/random]
		[random]
			value="25460"
			[results]
				checksum="LhGI28qHcsJn9Niqer4ntRo6wD4zsHoKP1Hy+wP.,jg1d-5cL>71745hhbgk5n1,oc<nn6f23854.o1418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmI"
			[/results]
		[/random]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Equinox has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="20"
			y="21"
		[/recruit]
		[random]
			value="25889"
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		[random]
			value="8073"
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		[random]
			value="20889"
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		[random]
			value="18940"
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		[random]
			value="24012"
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		[random]
			value="29027"
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		[random]
			value="14268"
		[/random]
		[random]
			value="22213"
		[/random]
		[random]
			value="799"
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		[random]
			value="678"
		[/random]
		[random]
			value="21376"
		[/random]
		[random]
			value="6931"
		[/random]
		[random]
			value="23717"
		[/random]
		[random]
			value="15104"
		[/random]
		[random]
			value="13035"
			[results]
				checksum="LhGI28qHcsJn9Niqer4mpRo6wD4zsHnKP1Hy+wP.,jg1d-5cL>71745hhbgk5n1,oc<nn6f23854.p5418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmI"
			[/results]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="amnay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Iribaar has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jeszeus has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="18405"
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		[random]
			value="9888"
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		[random]
			value="22589"
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		[random]
			value="9263"
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		[random]
			value="32619"
		[/random]
		[random]
			value="19502"
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		[random]
			value="14193"
		[/random]
		[random]
			value="31281"
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		[random]
			value="30915"
		[/random]
		[random]
			value="27467"
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		[random]
			value="16618"
		[/random]
		[random]
			value="4245"
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		[random]
			value="26480"
			[results]
				checksum="Dem>c1k,fFB3IPKDDy,IIVsrrz9qrFsKPmsAOVOPtQsRHOMGLquuPuNAtBx6AEqpsGOKxE8KFoBPRQNzSIM0NsInAEUrD<pd7wU07l,LsmkMRAyTOtHFLqpFUIIzsxsc"
			[/results]
		[/random]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="kard_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="the woses are marching one by one the woses are marching one by one"
			side="1"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lem has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="HORAH HORAH"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="the woses are marching one by one the woses are marching one by one"
			side="1"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chains has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="HORAH HORAH"
			side="1"
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	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24"
			y="18,19,19,19,18"
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	[command]
		sent="yes"
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			x="19,20,21,22,23,24"
			y="18,18,19,19,19,19"
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	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23"
			y="19,19,20,19,20"
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	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25"
			y="19,19,19,18,19"
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	[command]
		sent="yes"
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			x="18,19,20,21,22,23"
			y="18,19,19,20,19,19"
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	[command]
		sent="yes"
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			x="18,19,20,21,22"
			y="17,18,18,19,19"
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	[command]
		sent="yes"
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			y="18,18,19,18,19"
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	[command]
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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			value="307000"
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	[command]
		sent="yes"
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	[command]
		undo="no"
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			id="guglido"
			message="or maybe  two by two"
			side="1"
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			y="14,15,15,16,16"
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			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
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		[random]
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				chance="50"
				damage="5"
				dies="no"
				hits="yes"
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		[random]
			value="7003"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
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		[random]
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				chance="50"
				damage="0"
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			y="14,15,16,16,17"
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				y="17"
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			[destination]
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		[random]
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			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="7538"
			[results]
				chance="50"
				damage="4"
				dies="yes"
				hits="yes"
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			y="11,12,13,14,15"
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			y="11,12,13,14,15,16"
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			y="9,10,10,11,12"
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	[command]
		sent="yes"
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			id="server"
			message="RazielDavid has logged into the lobby"
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	[command]
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	[command]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Beerwolf1 has logged into the lobby"
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	[command]
		[move]
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			y="8,8,8,9,9,10"
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	[command]
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	[command]
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			y="8,8,8,9,9"
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	[command]
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			x="19"
			y="5"
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		[random]
			value="4153"
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		[random]
			value="31954"
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		[random]
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		[random]
			value="8651"
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		[random]
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		[random]
			value="11914"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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				checksum="ACIByNSVYoLXPemyRXKCwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9BumVnpCouMKPBb5TJGPbmz3o>.fjcflW4pf7m5p7"
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	[command]
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			id="server"
			message="BoobkA has logged into the lobby"
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	[command]
		[move]
			x="11,11,11"
			y="9,10,11"
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	[command]
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	[command]
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	[command]
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			y="13,14"
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	[command]
		sent="yes"
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			id="server"
			message="Frognosis has logged into the lobby"
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	[command]
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			value="330000"
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	[command]
		sent="yes"
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			id="server"
			message="letto has logged into the lobby"
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	[command]
		sent="yes"
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			id="server"
			message="darky has logged into the lobby"
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	[command]
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	[command]
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				y="17"
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				x="25"
				y="17"
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		[random]
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			[results]
				chance="70"
				damage="12"
				dies="no"
				hits="yes"
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		[random]
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			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
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		[random]
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			[results]
				chance="70"
				damage="0"
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		[random]
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				chance="50"
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				chance="50"
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	[command]
		sent="yes"
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			id="server"
			message="Snorri has logged into the lobby"
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	[command]
		sent="yes"
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			id="server"
			message="Abyss has logged into the lobby"
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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		[random]
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				dies="no"
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		[random]
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				chance="40"
				damage="0"
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		[random]
			value="20902"
			[results]
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		[random]
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			[results]
				chance="60"
				damage="0"
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		[random]
			value="186"
			[results]
				chance="60"
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		[random]
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		[random]
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				hits="yes"
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		[random]
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				chance="60"
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				chance="60"
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				chance="60"
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		[random]
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				chance="40"
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			value="29805"
			[results]
				checksum="Dem>c1k,fFB3IPKDDy,IIVsrrz9qrFsKPmsAOVOPtQsRHOMGLquuPuNAtBx6AEqpsGOKxE8KFoBPRQNzSIM0NsInAEUrD<pd7wU07l,LsmkMRAyTOtHFLqpFUIIzsxsc"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SoulMan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tanuman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Twity has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lolant has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="321000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="27,27,27,27,27,27"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="27"
				y="15"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="6709"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20236"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9437"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ballerservice has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tzunami5 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blakepl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="neofutur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="house_of_wax_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27,28,28"
			y="13,14,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="15"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="26546"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14313"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30396"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30442"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12334"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="23"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="10948"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29449"
			[results]
				chance="50"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oriden has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26,26,25,25"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="16"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="29757"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32569"
			[results]
				chance="80"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20254"
			[results]
				chance="60"
				damage="16"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,25"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="opoiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,28,27,26,26"
			y="12,13,14,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="26"
				y="15"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="24721"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="27,27,27,27,27"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="16"
			[/source]
			[destination]
				x="28"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="6587"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12931"
			[results]
				chance="80"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17111"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6132"
			[results]
				chance="80"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4144"
			[results]
				chance="80"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,27,28,29,29"
			y="13,14,14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="16"
			[/source]
			[destination]
				x="28"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="28481"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28289"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15202"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3050"
			[results]
				chance="80"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25499"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="25,26,26,26,27"
			y="10,10,11,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="26,27,28,28,28"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="24,25,26,26,26"
			y="9,10,10,11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="27,27,28,28,29,29,30"
			y="11,12,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		[move]
			x="25,26,27,27,27,28"
			y="9,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22,23,24"
			y="5,5,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="18432"
		[/random]
		[random]
			value="18219"
		[/random]
		[random]
			value="19095"
		[/random]
		[random]
			value="28033"
		[/random]
		[random]
			value="11623"
		[/random]
		[random]
			value="9013"
		[/random]
		[random]
			value="21241"
		[/random]
		[random]
			value="15124"
		[/random]
		[random]
			value="23489"
		[/random]
		[random]
			value="28977"
		[/random]
		[random]
			value="813"
		[/random]
		[random]
			value="27715"
		[/random]
		[random]
			value="21010"
		[/random]
		[random]
			value="733"
		[/random]
		[random]
			value="14723"
			[results]
				checksum="ACIByNSVYyLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9vumVnpCouMKPBb5tJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="erdesz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="smashers_fart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,11,11,11,11,11"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Me has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="25,24"
			y="15,15"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,26,26,26,26"
			y="18,19,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,29,30"
			y="17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lokii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="isbear has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ping has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Basti_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,23,22,21,21,21"
			y="17,18,19,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22"
			y="21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,24,23"
			y="21,21,22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,27,27"
			y="20,21,22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nocturne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="alex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="fish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,23,22"
			y="18,19,19,20,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26,26,26,25"
			y="16,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,26,26,26"
			y="17,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,24"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="17"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="11011"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10444"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21035"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11280"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8648"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoobkA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="opoiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zarathrustra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ShadowFang11 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,27,26,25,24"
			y="16,17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25"
			y="19,19,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23"
			y="20,20,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="23"
				y="17"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="3572"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5308"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13874"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22038"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoobkA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,21,21,22"
			y="21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22"
			y="21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20,21"
			y="20,20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20,21,22,23,24,25"
			y="21,22,22,23,23,23,22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="15359"
		[/random]
		[random]
			value="26802"
		[/random]
		[random]
			value="20085"
		[/random]
		[random]
			value="1420"
		[/random]
		[random]
			value="25425"
		[/random]
		[random]
			value="19534"
		[/random]
		[random]
			value="10276"
		[/random]
		[random]
			value="14123"
		[/random]
		[random]
			value="11692"
		[/random]
		[random]
			value="32220"
		[/random]
		[random]
			value="22248"
		[/random]
		[random]
			value="224"
		[/random]
		[random]
			value="28113"
			[results]
				checksum="TuuzMJvu3JOmTCCoKGpBJPA6SCMFtLEzKIxOCmtqSOKJLCFwmIsr1QENmxPFHFw.RFKFnqypNLqM8mwoForIhF8xkkBsH9ih>N4ftxqADyQNdDsofqQwNFrCg8vPGzPi"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hotaru has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,23,24"
			y="19,20,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="218000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bildo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="subLime has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,25,25"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		[move]
			x="27,26,25,24"
			y="15,15,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="23"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="16160"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19339"
			[results]
				chance="70"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoobkA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="25,26,26,26,26,26"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zod has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Snowman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27"
			y="16,15"
		[/move]
	[/command]
	[command]
		[move]
			x="28,28,27,27,27"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		[move]
			x="28,28,28"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		[move]
			x="29,28"
			y="16,15"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,27"
			y="15,14,14"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26"
			y="14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,26,25"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="27,27,26"
			y="13,14,14"
		[/move]
	[/command]
	[command]
		[move]
			x="26,27,28,29"
			y="13,14,14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="28,29,30"
			y="14,14,14"
		[/move]
	[/command]
	[command]
		[move]
			x="30,29,28"
			y="15,15,14"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24,25,26,26,26,26"
			y="8,9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="speler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,19,19,19,19,18"
			y="5,6,7,8,9,9"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="315000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gene_sys has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RejnocK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="solarius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,29"
			y="22,22,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,26,26"
			y="19,20,20,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,28,29,30"
			y="23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Feuerkelch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28,29,30,31"
			y="23,22,22,21,21,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="23"
				y="17"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="30682"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2804"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12505"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8965"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,24"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="speler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Katharos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PrinceBolkonsky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alpar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PsychoticKittens has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Steel_General has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hohohoi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Caphriel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Prince_Smasher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="max has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,22"
			y="22,21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23"
			y="19,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20,19,19,19"
			y="21,21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25"
			y="22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25"
			y="23,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,26"
			y="22,22,22,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,21,22,22,23,23,24,25"
			y="15,15,14,13,12,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="10"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="7641"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10181"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="723"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="142000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GoDofWaR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27,27,27,27,26,25"
			y="14,13,12,11,10,9,9"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="25"
				y="9"
			[/source]
			[destination]
				x="25"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="5536"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22296"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32686"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wiatrakk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26,26,25"
			y="13,12,11,11"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="11"
			[/source]
			[destination]
				x="25"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="14255"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12795"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21992"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15054"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30817"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31569"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="28,27,27,27,27,27,26"
			y="14,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="25"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="22685"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1164"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5243"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5207"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10417"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23926"
			[results]
				chance="40"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nocturne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wayno has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Morani_PL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,25,25,26,26,26"
			y="16,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="speler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24"
			y="15,14"
		[/move]
	[/command]
	[command]
		[move]
			x="30,31"
			y="14,14"
		[/move]
	[/command]
	[command]
		[move]
			x="29,30"
			y="15,14"
		[/move]
	[/command]
	[command]
		[move]
			x="26,27,28,29"
			y="14,14,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vimmeke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DeadEye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="25,25,26"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		[move]
			x="27,28"
			y="15,14"
		[/move]
	[/command]
	[command]
		[move]
			x="26,27"
			y="14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="28,27,26"
			y="13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lucas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoS_Blink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="841"
		[/random]
		[random]
			value="20627"
		[/random]
		[random]
			value="544"
		[/random]
		[random]
			value="31467"
		[/random]
		[random]
			value="6953"
		[/random]
		[random]
			value="16830"
		[/random]
		[random]
			value="641"
		[/random]
		[random]
			value="870"
		[/random]
		[random]
			value="21786"
		[/random]
		[random]
			value="18691"
		[/random]
		[random]
			value="16298"
		[/random]
		[random]
			value="31806"
		[/random]
		[random]
			value="24022"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Crucificcion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="312000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="radokl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoS_Blink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mysticspiral_obs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sodoma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pillo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tmp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="CaoCao has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoS_Blink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hogar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="house_of_wax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spieler27 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Fresh_Brewed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="arctic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="robin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31,31,30"
			y="20,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,29"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,29,28"
			y="20,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,27,28,29,30"
			y="22,22,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,30,30,31"
			y="21,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,29,30,30"
			y="21,21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28,28,29"
			y="22,21,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28"
			y="21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,25"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,25,26"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,25,25,24"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,26"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,25,25,25"
			y="21,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26,26,27"
			y="21,21,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25"
			y="19,19,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="120000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26,25"
			y="12,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="26,25,24,24"
			y="9,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="giocatore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="shrek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="novin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dcp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Andioni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kard_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PrinceBolkonsky1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="123dave123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26,26"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="25405"
			[results]
				chance="60"
				damage="13"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10405"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23390"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13240"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="HH_dead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24"
			y="14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="25,25"
			y="15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="16"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="25173"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22501"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="109"
			[results]
				chance="60"
				damage="13"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="27,27"
			y="16,17"
		[/move]
	[/command]
	[command]
		[move]
			x="27,27,28"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="27"
				y="17"
			[/source]
			[destination]
				x="26"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="5887"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27626"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30481"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="28,27,27"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="erdesz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="25,26,26,26,26,25"
			y="11,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="25,25,26,26,26,26,26"
			y="9,10,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="robin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,11,11,11,11"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11"
			y="13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="18,18,17,17,17"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="17,16"
			y="13,13"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22"
			y="5,5,6,7,7"
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="13290"
		[/random]
		[random]
			value="26232"
		[/random]
		[random]
			value="24206"
		[/random]
		[random]
			value="2811"
		[/random]
		[random]
			value="15317"
		[/random]
		[random]
			value="27218"
		[/random]
		[random]
			value="12654"
		[/random]
		[random]
			value="25426"
		[/random]
		[random]
			value="31535"
		[/random]
		[random]
			value="8553"
		[/random]
		[random]
			value="16892"
		[/random]
		[random]
			value="20589"
		[/random]
		[random]
			value="5836"
		[/random]
		[random]
			value="26639"
		[/random]
		[random]
			value="23251"
			[results]
				checksum="ACIByNSVYyLXPemyRXKFwqFrLmVQqEv0TwtBGgNMvJHtOMFtHrtKmNzMnuxEPDq6BPSLFIOJqR+ProSyETFwFyA9vumVnpCouMKPBb5tJGPbmz3o>.fjcflW4pf7m5p7"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="2243"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10608"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16874"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21470"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29491"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Fresh_Brewed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="304000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="18"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="3186"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25211"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28185"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5248"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11829"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16458"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6812"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3946"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="house_of_wax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoS_Blink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26"
			y="17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="17"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="22096"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27440"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21525"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2314"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10412"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9713"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4759"
			[results]
				chance="60"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Coriolan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,24,24"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="8532"
			[results]
				chance="70"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1127"
			[results]
				chance="70"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="subzero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="123dave123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,24,25"
			y="18,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="29161"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30704"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wsx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jpeak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="korndragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="28"
				y="17"
			[/source]
			[destination]
				x="28"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="1486"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25980"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pewl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,29"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="29"
				y="17"
			[/source]
			[destination]
				x="28"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="3340"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31926"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blindman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="198000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Stelladelmattino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="TIMEOUT"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="!!!"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="cant i just keep playing..."
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="confused"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Valenwood has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24,25"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="25,24"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="22,23,24,25,26"
			y="7,8,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="25,25,26,26,26"
			y="9,10,10,11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="28,28,27"
			y="16,15,15"
		[/move]
	[/command]
	[command]
		[move]
			x="30,29,28,28"
			y="14,15,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="28"
				y="16"
			[/source]
			[destination]
				x="28"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="2252"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28067"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="29,28,27,27"
			y="15,15,16,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="27"
				y="17"
			[/source]
			[destination]
				x="28"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="10345"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32428"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="korndragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="25,25"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bolshoi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="25,25"
			y="16,15"
		[/move]
	[/command]
	[command]
		[move]
			x="26,25"
			y="15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="25"
				y="16"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="27999"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25686"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="126"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12844"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ares has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="renfire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,28,29"
			y="15,14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="31,30"
			y="14,14"
		[/move]
	[/command]
	[command]
		[move]
			x="25,26,27"
			y="15,15,15"
		[/move]
	[/command]
	[command]
		[move]
			x="25,25"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Yoshi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Xalzar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ace223 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="16,15,15,15,15"
			y="13,14,15,16,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="15"
				y="17"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="24592"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24732"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11688"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="11,11,12,12,13"
			y="14,15,15,16,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="17"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="18358"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28361"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21002"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="19,19,19,19,19,18"
			y="5,6,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lord_Randal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="you back....."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cml has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="284000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="10807"
		[/random]
		[random]
			value="15836"
		[/random]
		[random]
			value="20236"
		[/random]
		[random]
			value="9422"
		[/random]
		[random]
			value="32390"
		[/random]
		[random]
			value="15254"
		[/random]
		[random]
			value="21546"
		[/random]
		[random]
			value="20430"
		[/random]
		[random]
			value="11956"
		[/random]
		[random]
			value="30401"
		[/random]
		[random]
			value="8657"
		[/random]
		[random]
			value="17068"
		[/random]
		[random]
			value="14058"
		[/random]
		[random]
			value="24302"
		[/random]
		[random]
			value="32022"
			[results]
				checksum="LhGI37qHcsJn9Niqer4mnRo6wD4zsHoKP1Hy+wP.,jg1d-5cL>71745hhbgk5n1,oc<nn6f23854.p3418om4H8bFWB0pjc+cZng<m8e6X68+vn>t55bKrqZdmOCaJmI"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,17,16"
			y="20,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="15"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="10538"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2226"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27041"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28014"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16043"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="953"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24113"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15,14"
			y="18,17,17,16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="3771"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11537"
			[results]
				chance="60"
				damage="1"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="351"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19316"
			[results]
				chance="60"
				damage="1"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22888"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26463"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="13"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="7156"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8839"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12857"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19286"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20503"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6010"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tmp2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="2"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="10500"
			[results]
				chance="70"
				damage="15"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14377"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Titou has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="piWer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="yup2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="WIF_vinnie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="juanjo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,25"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29"
			y="18,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,27"
			y="20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="27"
				y="18"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="4891"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13580"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoS_Garol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,29"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="16"
			[/source]
			[destination]
				x="29"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="343"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3259"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23307"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30489"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17573"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,30,30,31,31"
			y="18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="15"
			[/source]
			[destination]
				x="30"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="9198"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27250"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7565"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6193"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13466"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30,30"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="29"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="27470"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11747"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RedAdder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="karl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="allan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Coriolan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="C_T_A_P_O_C_T_A has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="yup has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Privateer108 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tmp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cml has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,30"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,28"
			y="18,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,25,25"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26"
			y="17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,29"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29,30"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,30,29,28"
			y="18,18,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="182000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="13,13,14"
			y="17,18,18"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="14"
				y="18"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="17610"
			[results]
				chance="40"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="6"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="9181"
		[/random]
		[random]
			value="21547"
		[/random]
		[random]
			value="26662"
		[/random]
		[random]
			value="5171"
		[/random]
		[random]
			value="5121"
		[/random]
		[random]
			value="5351"
		[/random]
		[random]
			value="11446"
		[/random]
		[random]
			value="889"
		[/random]
		[random]
			value="7054"
		[/random]
		[random]
			value="22886"
		[/random]
		[random]
			value="15363"
		[/random]
		[random]
			value="29803"
		[/random]
		[random]
			value="19556"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bennemni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,17,16,15"
			y="9,9,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,26,26,26"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="29,28"
			y="15,14"
		[/move]
	[/command]
	[command]
		[move]
			x="26,27,28,29,29"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="29"
				y="15"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="16016"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32101"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14420"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28620"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="30,31"
			y="14,14"
		[/move]
	[/command]
	[command]
		[move]
			x="28,28,29,30"
			y="15,14,14,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="11861"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="281"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="16"
			[/source]
			[destination]
				x="29"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="19321"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24950"
			[results]
				chance="80"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26899"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19786"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="27"
				y="17"
			[/source]
			[destination]
				x="27"
				y="18"
			[/destination]
		[/attack]
		[random]
			value="6739"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10589"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pirrus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,25,26,27,28"
			y="15,15,15,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jazz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,26,25,24"
			y="16,15,15,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="24865"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13785"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28771"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27941"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23855"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="25,26,27"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Polycentropsis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Eraldrim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="321000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28,27"
			y="19,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="18"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="10212"
			[results]
				chance="80"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32376"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21376"
			[results]
				chance="80"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11023"
			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15777"
			[results]
				chance="80"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8861"
			[results]
				chance="80"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Qurribell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30,31"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28,28"
			y="18,18,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="28"
				y="17"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="9374"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24894"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26"
			y="17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="26"
				y="17"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="30458"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19880"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="wahoo"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="2"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="1967"
			[results]
				chance="70"
				damage="15"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21251"
			[results]
				chance="70"
				damage="15"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Joni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,24"
			y="17,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,25,25"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="18201"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14564"
			[results]
				chance="70"
				damage="11"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Limabean has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Phill has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,31,32,33,33,32"
			y="15,16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="32"
				y="13"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="7324"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19290"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,31,32,32"
			y="17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="32"
				y="14"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="8160"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24582"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,32,33,33,33,32,31"
			y="15,15,15,14,13,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="27424"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22106"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4107"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28173"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31537"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="j-paul has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,31,31"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="31"
				y="15"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="5787"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9102"
			[results]
				chance="70"
				damage="11"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="C_T_A_P_O_C_T_A has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="allan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shagal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,29"
			y="18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30,30"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="17"
			[/source]
			[destination]
				x="28"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="6052"
			[results]
				chance="80"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8257"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26479"
			[results]
				chance="80"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7749"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1618"
			[results]
				chance="80"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="16"
			[/source]
			[destination]
				x="28"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="11484"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22415"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15504"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19955"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18820"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,30"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,30"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="263000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RazielDavid has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="TIMEOUT!!!"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,31"
			y="14,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="31"
				y="14"
			[/source]
			[destination]
				x="32"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="10165"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10344"
			[results]
				chance="60"
				damage="13"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="how do i do a TIMEHOUT???"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rept has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Chibbles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27,27,27"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		[move]
			x="28,27,27"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="27"
				y="17"
			[/source]
			[destination]
				x="28"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="27471"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9729"
			[results]
				chance="60"
				damage="13"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="28,27,26"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		[move]
			x="26,26,27,27,28"
			y="13,14,15,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="28"
				y="16"
			[/source]
			[destination]
				x="28"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="16481"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12394"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,27,28"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="28"
				y="15"
			[/source]
			[destination]
				x="29"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="1390"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12427"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3660"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1236"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4895"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12876"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="29,30"
			y="15,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="31"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="28859"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="565"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10319"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11394"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="If we were playing without timer it would not take so long"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gcherbs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="1336"
			[results]
				chance="60"
				damage="13"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24197"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="24,25"
			y="15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="25"
				y="16"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="14339"
			[results]
				chance="60"
				damage="13"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="28,29"
			y="14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="15"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="12462"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1615"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28024"
			[results]
				chance="60"
				damage="13"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bubau has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,26,25,24"
			y="15,14,15,15"
		[/move]
	[/command]
	[command]
		[move]
			x="27,27"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jazz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="15,14,13,12,11"
			y="8,7,8,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22"
			y="5,5,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NoobEater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="14,14"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoS_garol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,26"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="krotop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27,28,29,30"
			y="16,15,14,14,13"
		[/move]
	[/command]
	[command]
		[move]
			x="26,27"
			y="14,14"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cory has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="32346"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31397"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25630"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7769"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5799"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22514"
			[results]
				chance="60"
				damage="1"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15"
			y="20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="0"
			[source]
				x="15"
				y="18"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="26749"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18925"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="710"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BoS_garol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14"
			y="17,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="18"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="26120"
			[results]
				chance="80"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10814"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13948"
			[results]
				chance="80"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1168"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2458"
			[results]
				chance="80"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5531"
			[results]
				chance="80"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="26"
				y="17"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="28929"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25631"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="knightheaven has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="7092"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9490"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Switek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,25"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="32,32,31,30"
			y="14,15,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="29"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="27074"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9626"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="slowthinker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,29,30"
			y="17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30,30,29,28"
			y="16,16,17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="28"
				y="17"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="235"
			[results]
				chance="80"
				damage="3"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,27"
			y="18,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31,30,29"
			y="15,16,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="29"
				y="16"
			[/source]
			[destination]
				x="29"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="15352"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7580"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31,30,29,28,27"
			y="13,12,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="27"
				y="13"
			[/source]
			[destination]
				x="27"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="18896"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21018"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19499"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1816"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29984"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="novin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="npc1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="afterfarmer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29,29"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="29"
				y="17"
			[/source]
			[destination]
				x="28"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="16856"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20850"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dario has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shogun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Algieba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,31,31"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,31,32"
			y="17,16,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,28,27,26"
			y="18,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,30"
			y="18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,10,10,10"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="243000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mordor_the_warrior has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="OzMoZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="29,29"
			y="15,14"
		[/move]
	[/command]
	[command]
		[move]
			x="28,27"
			y="15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="27"
				y="16"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="27154"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12822"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3811"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="garp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="novin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="684"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4643"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11837"
			[results]
				chance="60"
				damage="16"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="25,26,27,27"
			y="16,15,16,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="27"
				y="17"
			[/source]
			[destination]
				x="26"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="17343"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4385"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dario has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="31,30,29,29"
			y="14,13,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="29"
				y="15"
			[/source]
			[destination]
				x="29"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="25278"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4906"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="30,29,29,28,27"
			y="13,13,12,11,12"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="27"
				y="12"
			[/source]
			[destination]
				x="27"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="27182"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16235"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19812"
			[results]
				chance="50"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27880"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9241"
			[results]
				chance="50"
				damage="2"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sexmaschine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,29,28,28"
			y="14,14,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="28"
				y="15"
			[/source]
			[destination]
				x="29"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="27055"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="29,30"
			y="14,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="13422"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28232"
			[results]
				chance="60"
				damage="16"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="27,28,28,29"
			y="14,14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="0"
			[source]
				x="29"
				y="16"
			[/source]
			[destination]
				x="29"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="12907"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30158"
			[results]
				chance="60"
				damage="16"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="27,26,25"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="16"
			[/source]
			[destination]
				x="25"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="22530"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23369"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11081"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8848"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13610"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="densou has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="now bad luck"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			x="22,23,23,24,25"
			y="7,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Trveasky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NoobEater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="1751"
		[/random]
		[random]
			value="26461"
		[/random]
		[random]
			value="5212"
		[/random]
		[random]
			value="20376"
		[/random]
		[random]
			value="3437"
		[/random]
		[random]
			value="8899"
		[/random]
		[random]
			value="24048"
		[/random]
		[random]
			value="17361"
		[/random]
		[random]
			value="28966"
		[/random]
		[random]
			value="7338"
		[/random]
		[random]
			value="20035"
		[/random]
		[random]
			value="28924"
		[/random]
		[random]
			value="9846"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vampek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="25236"
			[results]
				chance="40"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9036"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25974"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12941"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29361"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Thanatos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,29,30"
			y="16,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="16"
			[/source]
			[destination]
				x="30"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="10159"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24596"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20031"
			[results]
				chance="40"
				damage="19"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18854"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10892"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27829"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gobahra45 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shogun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,10"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18,19"
			y="17,18,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18,19,20,21"
			y="18,17,18,18,19,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,14,15"
			y="16,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zerog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nomad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="32,32,32,31"
			y="16,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="14"
			[/source]
			[destination]
				x="30"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="7862"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27746"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="82"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14292"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14539"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Saatana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Codazzo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="15"
			[/source]
			[destination]
				x="30"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="8079"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26799"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28376"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25141"
			[results]
				chance="60"
				damage="19"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14147"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Snorri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dario has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Suvorov has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DragD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="centro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Z3_mck3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,30"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26,26,26,26"
			y="17,18,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Galkador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Satyratron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="oh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tesafilmchen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,25"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,24"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="31485"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30206"
			[results]
				chance="70"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Killer595 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,24,23,22"
			y="18,18,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,27,26,25"
			y="17,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,23,22"
			y="18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="158000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alter-otyc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GhostInTheShell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tenbashi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27,28,28,29"
			y="17,18,18,19,20"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="20"
			[/source]
			[destination]
				x="30"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="8783"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10940"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18046"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13586"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19020"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26568"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dauntless__ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="26,27,28,28,29"
			y="16,17,17,18,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="19"
			[/source]
			[destination]
				x="30"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="20276"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25996"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26033"
			[results]
				chance="40"
				damage="19"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dauntless has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cory has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,29,29,30"
			y="16,16,15,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="31"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="26242"
			[results]
				chance="60"
				damage="19"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mond has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="29,29,29,30"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="13"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="17579"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21037"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24704"
			[results]
				chance="40"
				damage="19"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16781"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18115"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dario has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,28,29,30"
			y="16,16,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="16"
			[/source]
			[destination]
				x="30"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="15828"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22568"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25323"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Koukol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nshalman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,27,27,27,27"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Arctos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mond has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wolf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="29,30,31,32,32"
			y="15,15,16,15,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="14"
			[/source]
			[destination]
				x="31"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="20842"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1356"
			[results]
				chance="80"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29433"
			[results]
				chance="40"
				damage="19"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="28,28,28,29,30,30"
			y="15,16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dov has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jazz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="24924"
			[results]
				chance="40"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8804"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28212"
			[results]
				chance="40"
				damage="16"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="25,26,26,26,26"
			y="10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kvinkunx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="camillowitsch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,11,11,11,11"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="11"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="14789"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3088"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20229"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="19,20,21,21,22"
			y="5,5,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tiga has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24,24,25,26,26"
			y="7,8,9,10,10,11"
		[/move]
	[/command]
	[command]
		[recruit]
			value="6"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="26438"
		[/random]
		[random]
			value="12157"
		[/random]
		[random]
			value="25633"
		[/random]
		[random]
			value="31371"
		[/random]
		[random]
			value="17857"
		[/random]
		[random]
			value="30323"
		[/random]
		[random]
			value="13389"
		[/random]
		[random]
			value="13852"
		[/random]
		[random]
			value="15626"
		[/random]
		[random]
			value="2020"
		[/random]
		[random]
			value="14937"
		[/random]
		[random]
			value="5147"
		[/random]
		[random]
			value="29921"
			[results]
				checksum="DTLTPwRQczAcRKLLbq0Mv5QyqrQOOBLOyBMIwFivztGUowQpTBRsw,0zs3P8rB49xHwm.opR7jouswcn.Adz9fQtQo8c1O8LyzFARPPnDHfaE>8vfLObeidgl03fnU6<"
			[/results]
		[/random]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Arctos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="urkeltott has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="blackno has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="I am done, but I do play with you any more, unless you promise no hoarding"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="gg"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,18"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18"
			y="10,9"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="so you give"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="allan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="lol its a perfectly fine strategy"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="i won didnt i?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="it's time wasting"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wrobbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wolf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="i dont even understand."
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="i held back for about 7 or 8 turns after my attack failed"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="man, first time you failed badly, only timae saved you - plus my stupid mistakes"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="urkeltott has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="you think i should have just kept attacking"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="set has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="ok, rematch, mNOW"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="lol i gtg in 20 min"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cory has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="it was a good game though"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Keeper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="nope"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="so you keep playing or you give up?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Magical_Noob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dario has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="The-shadow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="I am not wasting time"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="sauron"
			message="gg"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="133000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sauron has left the game."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="guglido takes control of side 2."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dauntless_ takes control of side 2."
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="guglido"
			message="wanna fight lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
[/replay]
[snapshot]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "The Freelands, also known to the people of the far east as The Land of No Kings, lie in between the Wilderlands and the Kingdom of Carorath, separating a land of absolute law from a land of absolute savagery. The people of the Freelands have been battling would-be conquerors of their land for hundreds of years, repelling great beasts from their western borders, and Carorathian Imperialists from their eastern borders."
	experience_modifier="70"
	hash="AZpjPHK9RkU0>,MQ5rgweyP<JzghTihOJuI7sg1ofROR9BWAOxx4eNCrLCAawpGy1PNS9jQpzls8f-x>JH6Z+AjIQoLdwN-L<ur6gO9uHgd>jKtxiiu590Q8hM4gox7."
	id="multiplayer_The_Freelands"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Hh          , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Ww          , _off^_usr   , Ww          , _off^_usr   , Ggf         , _off^_usr   , Hh          , _off^_usr   , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Hh          , Mm^Xm       , Mm          , Ggf         , Gg          , Gg          , Gg          , Ggf         , Rr          , Wwf         , Ch          , Wwf         , Ch          , Hh          , Gg          , Gg          , Gg          , Ss          , Gs^Fms      , Hh          , Gg          , Gg^Uf       , Gs^Fms      , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Hh          , Wwf         , Gs^Fms      , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Mm          , Rr          , Wwf         , Wwf         , Kh          , 1 Kh        , Ch          , Gg          , Gg          , Gg          , Ss          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg^Fet      , Hh          , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Gg          , Ch          , Rr          , Ch          , Rr          , Gg          , Gs^Fp       , Ss          , Mm          , Ss          , Ss          , Gg          , Ss^Vhs      , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fms      , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Hh          , Hh          , Wwf         , Wwf         , Wwf         , Chr         , Chr         , Hh          , Gg          , Ggf         , Hh          , Mm^Xm       , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Gg          , Wwf         , Mm          , Gs^Fp       , Gg          , Rr          , Gg          , Ggf         , Gg^Uf       , Mm^Xm       , Mm^Xm       , Mm          , Gs^Fp       , Gg          , Gg          , Wo          , Wo          , Wwf         , Wwf         , Mm^Xm       , Hh          , Gg          , Chw         , Wwf         , Gg^Fet      , Wwf         , Gg          , Gg          , Gs^Fp       , Gs^Fms      , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Hh          , Rr          , Rr          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Gg          , Ww          , Gg          , Gg          , Hh          , Rr          , Mm^Xm       , Mm          , Gg          , Rr          , Rr          , Wwf         , Rr          , Wwf         , Wwf         , Gg          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Rr          , Gg          , Mm          , Mm^Xm       , Rr          , Wwf         , Gg          , Wo          , Ww          , Gg          , Gg          , Mm          , Mm^Xm       , Mm^Xm       , Gs^Fms      , Gg          , Gg          , Rr          , Rr          , Gs^Fms      , Hh          , Wwf         , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Chr         , Chw         , Wwf         , Hh          , Wwf         , Wwf         , Hh          , Wo          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm          , Ggf         , Gg          , Hh          , Gg          , Chr         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gg^Fet      , Hh          , Rr          , Hh^Vhh      , Hh          , Gs^Fp       , Mm^Xm       , Hh          , Ggf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm^Xm       , Hh          , Ggf         , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Rr          , Hh          , Gs^Fp       , Hh^Uf       , Mm^Xm       , Mm          , Gg          , Gg          , Gg^Ve       , Gg          , Wwf         , Hh          , Gg          , Gg^Uf       , Gg^Fet      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Hh          , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rr          , Hh          , Mm^Xm       , Mm^Xm       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Mm^Xm       , Mm^Xm       , Mm          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fms      , Ggf         , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Hh          , Gs^Fp       , Ggf         , Ss          , Gg          , Rr          , Rr          , Gg          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fms      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Ss          , Hh^Uf       , Mm          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Rr          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Gg          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gs^Fp       , Hh          , Gg          , Gg          , Ss          , Ss          , Ss          , Gg          , Gg          , Ch          , Ch          , Kh          , Ch          , Wwf         , Wwf         , Mm          , Gs^Fms      , Gg          , Gg          , Gg          , Ggf         , Gs^Fp       , Wwf         , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Ch          , 2 Kh        , Ch          , Wwf         , Rr          , Rr          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Hh          , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg^Uf       , Ggf         , Hh          , Mm          , Ss          , Gs^Fp       , Gg          , Ss^Vhs      , Hh          , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Ggf         , Gg          , Gg^Ve       , Ggf         , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ss          , Mm          , Hh          , Gs^Fp       , Hh^Uf       , Ggf         , Ggf         , Ww          , Ww          , Ww          , Wwf         , Mm          , Gs^Fp       , Gs^Fp       , Gg^Uf       , Gs^Fp       , Gg^Fet      , Hh          , Hh          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="yes"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - The Freelands"
	next_underlying_unit_id="0"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="5979"
	random_start_time="no"
	scenario="ladder game"
	turns="-1"
	version="1.6"
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			flag_rgb="magenta"
			id="Random"
			image="units/random-dice.png"
			name=_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Loyalists"
			image="units/human-loyalists/lieutenant.png"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name=_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
				[team_formula]
					rulebase="fai 'recruitment.fai'
		# ===== Some general functions used later ==== #

def sumarize_values( input_map )
	sum(
		values(input_map)
	);

def lowest_value( input_map )
	choose( input_map, -value ).value;

def highest_value( input_map )
	choose( input_map, value ).value;

def change_numbers_to_percents( input_map )
	map( input_map, 
		(value*100) / highest_value(input_map) 
	);

def add_number_to_values( input_map, number )
	map( input_map, 
		value + number 
	);

#make sure we have only positive values in a map #

def make_positive_only( input_map )
	if( lowest_value( input_map ) < 0, 
		add_number_to_values( 
			input_map, 
			abs(lowest_value(input_map))
		), 
		input_map 
	);

def sumarize_maps_values( map_A, map_B )
	map( map_A + map_B, 
		value + map_A[key]
	);

		#===== Evaluation how good unit is on a map ===== #

# ==1==  evaluate average defense #
#gives map where key is id of terrain, and value is number of hexes of that terrain on a gamemap#

def locations_map(ai*) 
	tomap( 
		map( 
			map.terrain, 
			id 
		) 
	);

#filters terrain map, min_percent it minimal % of map that terrain has to occupy to be considered in later evaluations# 

def filtered_locations_map(ai*, min_percent)
	filter( 
		locations_map(ai) , 
		value >  (map.w * map.h) / ( 100 / min_percent ) 
	);

#returns average defense of the unit #

def unit_average_defense(ai*, unit, terrain_min_percent )
	sum( 
		values( 
			map(
				filtered_locations_map(ai,terrain_min_percent), 
				defense_on( 
					unit, 
					find(map.terrain,id=key).loc
				) *
				value
			) 
		) 
	) / 
	sum(
		values(
			filtered_locations_map(
				ai,
				terrain_min_percent
			)
		)
	);

#returns map of units from units_list and their average defense (more -> better) #

def map_units_average_defense(ai*, units_list, terrain_min_percent) 
	tomap(
		map( 
			units_list, 
			id 
		), 
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	);

def units_average_defense(ai*, units_list, terrain_min_percent)
	sum(
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	) /
	size(
		units_list
	);


# ==2== TODO: evaluate unit effectivness based on movement points and movement cost#


		#===== Evaluation of game state - how good is ai doing ===== #

# ==1== based on unit cost and current amount of gold #
# returns number between 0 and 100 where: 0 we are losing, 100 we are winning #

def units_cost_gold_eval(ai*)
	min(
		[
			(
				(
					sum(
						map(
							allies, 'team', 
							sum(
								map(
									units_of_side[team], 
									cost
								)
							) + 
							teams[team].gold 
						)
					) * 
					100
				) / 
				sum(
					map(
						enemies, 'team', 
						sum(
							map(
								units_of_side[team], 
								cost
							)
						) + 
						max(
							[teams[team].gold, 0]
						) 
					)
				)
			) / 2,
			100
		]
	);

# ==2== based on village possession #

def count_allied_villages(ai*)
	sum(
		map(
			allies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

def count_enemy_villages(ai*)
	sum(
		map(
			enemies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

# multipled by 1000 to increase precision #

def village_evaluation(ai*)
	(
		50000 + 
		(
			count_allied_villages(ai) - 
			count_enemy_villages(ai)
		) * 
		(
			50000 /
			size(
				villages
			)
		)
	) /
	1000;

# ==3== combined 2 of the above #

def eval(ai*)
	( 
		units_cost_gold_eval(ai) + 
		village_evaluation(ai)
	) / 
	2;

		#===== Evaluation how effective my units are against the enemy ===== #

#==1==  basic evaluation #

# evaluate how much damage unit can inflict - how much damage unit can get#

def evaluate_attacker_against_opponents(ai*, unit, enemy_units)
	sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( unit, enemy_unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				) 
			)
		)
	);

def evaluate_defender_against_opponents(ai*, unit, enemy_units)
	-sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( enemy_unit, unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				)
			)
		)
	);

def units_hp_map(ai*, units)
	tomap( 
		map(
			units, 
			id
		), 
		map( 
			units, 
			hitpoints
		)
	);

#in case side's gold is more than 50, add units that side can recruit to the side's unit list#

def create_side_unit_list(ai*, side)
	if( 
		teams[side].gold > 50, 
		recruits_of_side[side], 
		[]
	) + 
	units_of_side[side];

def evaluate_my_recruits_as_attackers(ai*)
	tomap( 
		map(
			my_recruits, 
			id
		), 
		map(
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_attacker_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai, 
							enemy_side
						)
					)
				)
			)
		)
	);

def evaluate_my_recruits_as_defenders(ai*)
	tomap(
		map(
			my_recruits, 
			id
		),
		map( 
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_defender_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai,
							enemy_side
						)
					)
				)
			)
		)
	);


# === 2 ===  now consider abilities and weapon specials  #

def abilities_weights()
	['skirmisher' -> 15, 'ambush' -> 10, 'nightstalk' -> 20, 'regenerates' -> 20, 'healing' -> 15, 'curing' -> 10, 'leadership' -> 20, 'illumination' -> 15, 'teleport' -> 10, 'steadfast' -> 15 ];

def weapon_specials_weights()
	[ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 ,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 40 ,'charge' -> 30 ,'drains' -> 30,  'firststrike' -> 10, 'poison' -> 25 ];

def apply_abilities_weights( units_map )
	map( 
		units_map, 
		value +
		(
			value * 
			max(
				map(
					get_unit_type( key ).abilities, 'ability',
					abilities_weights()[ability]
				)
			)
		) / 100
	);

def apply_weapon_specials_weights( units_map )
	map(
		units_map, 
		value +
		(
			value *
			max(
				map(
					get_unit_type( key ).attacks, 'attack',
					vars.weapon_specials[attack.special]
				)
			)
		) / 100
	);

# since undead units don't get random traits and are balanced with that, we need to lower their evaluation a bit to match fairly the living units #

def undead_malus( units_map )
	map( 
		units_map, 
		if(
			get_unit_type(key).undead,
			( value * 90 ) / 100,
			value 
		)
	);

# === 3 ===  pit 1 and 2 together  #

def evaluate_attackers(ai*)
	change_numbers_to_percents(
		apply_abilities_weights(
			apply_weapon_specials_weights(
				undead_malus( 
					make_positive_only(
						evaluate_my_recruits_as_attackers( ai )	
					)
				)
			)
		)
	);

def evaluate_defenders(ai*)
	map(
		map(
			change_numbers_to_percents(
				apply_abilities_weights(
					apply_weapon_specials_weights(
						undead_malus( 
							make_positive_only(
								evaluate_my_recruits_as_defenders( ai )	
							)
						)
					)
				)
			),
			value / 3
		), 
		value +
		map(
			change_numbers_to_percents(
				units_hp_map(
					ai,
					my_recruits
				)
			),
		value * 2 / 3
		)[key]
	);

	#=========== we have evaluation of game state and units, time to combine them: ==========#
		#=========	recruitment_list_builder	=========#

def rlb_apply_eval(eval, attackers_map, defenders_map, offset)
	map(
		sumarize_maps_values(
			map(
				attackers_map, 
				value * (eval+offset)
			),
			map(
				defenders_map,
				value * ( (100 - eval) - offset )
			)
		),
		value / 100
	);

def rlb_remove_lowest( input_map, percent)
	filter(
		input_map, 
		value > 
		(
			(
				percent * sumarize_values(input_map)
			) / 100
		)
	);

def rlb_first_step(eval, attackers_map, defenders_map, offset)
	rlb_remove_lowest(
		rlb_apply_eval(
			eval,
			attackers_map,
			defenders_map,
			offset
		),
		10
	);

def recruitment_list_builder(eval, attackers_map, defenders_map)
	map(
		rlb_first_step(
			eval,
			attackers_map,
			defenders_map,
			40
		),
		(
			(
				value * 100
			) / 
			sumarize_values(
				rlb_first_step(
					eval,
					attackers_map,
					defenders_map,
					40
				)
			)
		)
	);

		# ========== choose the unit to recruit now ========= #

def unit_chooser(ai*,unit_map) 
	choose(
		keys(unit_map), 'unit_type',
		unit_map[unit_type] - 
		(
			(
				100 * 
				size(
					filter(
						my_units, 
						type = unit_type
					)
				)
			) / 
			size(my_units)
		)
	);

def unit_map_cost_filter(ai*, unit_map)
	filter( unit_map,
		get_unit_type(key).cost < my_side.gold
	);

		# ==========	Main formula section 	========== #

def initialize_weapon_specials_map(ai*)
	if(vars.weapon_specials_init != turn,
		[
			set_var('weapon_specials_init', turn),
			set_var('weapon_specials',
				map(
					weapon_specials_weights(),
					if( key = 'magical',
						units_average_defense(ai, enemy_units, 10),
						if( key = 'marksman',
							units_average_defense(ai, enemy_units, 10) - 10,
							value
						)
					)
				)
			)
		],
		[]
	);

def create_recruits_map(ai*)
	if(vars.recruits_map_creator != turn,
		[
			set_var('recruits_map_creator', turn ),
			set_var('recruits_map',
				debug_print('final unit evaluation: ', recruitment_list_builder(
					debug_print('current AI evaluation (0-100): ', eval(ai)),
					debug_print('attackers evaluation: ',evaluate_attackers(ai)),
					debug_print('defenders evaluation: ',evaluate_defenders(ai))
				))
			)
		],
		[]
	);

def castle_space(ai*)
	filter( map( castle_locs( my_leader.loc ), 'location', if( unit_at( location ), 1, 0 ) ), self = 0  ).size;

if(vars.turn_initialized = turn,
		if( my_leader.loc = nearest_keep( my_leader.loc ),
			if( 
				get_unit_type(
					choose(
						vars.recruits_map,
						-get_unit_type(key).cost
					).key
				).cost <
				my_side.gold,
				if( castle_space(self),
					recruit(debug_print(
						unit_chooser(
							self,
							unit_map_cost_filter(
								self,
								vars.recruits_map
							)
						)
					)),
					fallback()
				),
				fallback() 
			),
			if( my_leader.movement_left > 0,
				move( my_leader.loc, nearest_keep( my_leader.loc ) ),
				fallback()
			)
		),
	[set_var(debug_print('turn_initialized'), turn)] +
	initialize_weapon_specials_map(self) +
	create_recruits_map(self)
)

faiend
"
				[/team_formula]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Rebels"
			image="units/elves-wood/captain.png"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name=_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
				[team_formula]
					rulebase="fai 'recruitment.fai'
		# ===== Some general functions used later ==== #

def sumarize_values( input_map )
	sum(
		values(input_map)
	);

def lowest_value( input_map )
	choose( input_map, -value ).value;

def highest_value( input_map )
	choose( input_map, value ).value;

def change_numbers_to_percents( input_map )
	map( input_map, 
		(value*100) / highest_value(input_map) 
	);

def add_number_to_values( input_map, number )
	map( input_map, 
		value + number 
	);

#make sure we have only positive values in a map #

def make_positive_only( input_map )
	if( lowest_value( input_map ) < 0, 
		add_number_to_values( 
			input_map, 
			abs(lowest_value(input_map))
		), 
		input_map 
	);

def sumarize_maps_values( map_A, map_B )
	map( map_A + map_B, 
		value + map_A[key]
	);

		#===== Evaluation how good unit is on a map ===== #

# ==1==  evaluate average defense #
#gives map where key is id of terrain, and value is number of hexes of that terrain on a gamemap#

def locations_map(ai*) 
	tomap( 
		map( 
			map.terrain, 
			id 
		) 
	);

#filters terrain map, min_percent it minimal % of map that terrain has to occupy to be considered in later evaluations# 

def filtered_locations_map(ai*, min_percent)
	filter( 
		locations_map(ai) , 
		value >  (map.w * map.h) / ( 100 / min_percent ) 
	);

#returns average defense of the unit #

def unit_average_defense(ai*, unit, terrain_min_percent )
	sum( 
		values( 
			map(
				filtered_locations_map(ai,terrain_min_percent), 
				defense_on( 
					unit, 
					find(map.terrain,id=key).loc
				) *
				value
			) 
		) 
	) / 
	sum(
		values(
			filtered_locations_map(
				ai,
				terrain_min_percent
			)
		)
	);

#returns map of units from units_list and their average defense (more -> better) #

def map_units_average_defense(ai*, units_list, terrain_min_percent) 
	tomap(
		map( 
			units_list, 
			id 
		), 
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	);

def units_average_defense(ai*, units_list, terrain_min_percent)
	sum(
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	) /
	size(
		units_list
	);


# ==2== TODO: evaluate unit effectivness based on movement points and movement cost#


		#===== Evaluation of game state - how good is ai doing ===== #

# ==1== based on unit cost and current amount of gold #
# returns number between 0 and 100 where: 0 we are losing, 100 we are winning #

def units_cost_gold_eval(ai*)
	min(
		[
			(
				(
					sum(
						map(
							allies, 'team', 
							sum(
								map(
									units_of_side[team], 
									cost
								)
							) + 
							teams[team].gold 
						)
					) * 
					100
				) / 
				sum(
					map(
						enemies, 'team', 
						sum(
							map(
								units_of_side[team], 
								cost
							)
						) + 
						max(
							[teams[team].gold, 0]
						) 
					)
				)
			) / 2,
			100
		]
	);

# ==2== based on village possession #

def count_allied_villages(ai*)
	sum(
		map(
			allies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

def count_enemy_villages(ai*)
	sum(
		map(
			enemies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

# multipled by 1000 to increase precision #

def village_evaluation(ai*)
	(
		50000 + 
		(
			count_allied_villages(ai) - 
			count_enemy_villages(ai)
		) * 
		(
			50000 /
			size(
				villages
			)
		)
	) /
	1000;

# ==3== combined 2 of the above #

def eval(ai*)
	( 
		units_cost_gold_eval(ai) + 
		village_evaluation(ai)
	) / 
	2;

		#===== Evaluation how effective my units are against the enemy ===== #

#==1==  basic evaluation #

# evaluate how much damage unit can inflict - how much damage unit can get#

def evaluate_attacker_against_opponents(ai*, unit, enemy_units)
	sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( unit, enemy_unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				) 
			)
		)
	);

def evaluate_defender_against_opponents(ai*, unit, enemy_units)
	-sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( enemy_unit, unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				)
			)
		)
	);

def units_hp_map(ai*, units)
	tomap( 
		map(
			units, 
			id
		), 
		map( 
			units, 
			hitpoints
		)
	);

#in case side's gold is more than 50, add units that side can recruit to the side's unit list#

def create_side_unit_list(ai*, side)
	if( 
		teams[side].gold > 50, 
		recruits_of_side[side], 
		[]
	) + 
	units_of_side[side];

def evaluate_my_recruits_as_attackers(ai*)
	tomap( 
		map(
			my_recruits, 
			id
		), 
		map(
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_attacker_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai, 
							enemy_side
						)
					)
				)
			)
		)
	);

def evaluate_my_recruits_as_defenders(ai*)
	tomap(
		map(
			my_recruits, 
			id
		),
		map( 
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_defender_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai,
							enemy_side
						)
					)
				)
			)
		)
	);


# === 2 ===  now consider abilities and weapon specials  #

def abilities_weights()
	['skirmisher' -> 15, 'ambush' -> 10, 'nightstalk' -> 20, 'regenerates' -> 20, 'healing' -> 15, 'curing' -> 10, 'leadership' -> 20, 'illumination' -> 15, 'teleport' -> 10, 'steadfast' -> 15 ];

def weapon_specials_weights()
	[ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 ,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 40 ,'charge' -> 30 ,'drains' -> 30,  'firststrike' -> 10, 'poison' -> 25 ];

def apply_abilities_weights( units_map )
	map( 
		units_map, 
		value +
		(
			value * 
			max(
				map(
					get_unit_type( key ).abilities, 'ability',
					abilities_weights()[ability]
				)
			)
		) / 100
	);

def apply_weapon_specials_weights( units_map )
	map(
		units_map, 
		value +
		(
			value *
			max(
				map(
					get_unit_type( key ).attacks, 'attack',
					vars.weapon_specials[attack.special]
				)
			)
		) / 100
	);

# since undead units don't get random traits and are balanced with that, we need to lower their evaluation a bit to match fairly the living units #

def undead_malus( units_map )
	map( 
		units_map, 
		if(
			get_unit_type(key).undead,
			( value * 90 ) / 100,
			value 
		)
	);

# === 3 ===  pit 1 and 2 together  #

def evaluate_attackers(ai*)
	change_numbers_to_percents(
		apply_abilities_weights(
			apply_weapon_specials_weights(
				undead_malus( 
					make_positive_only(
						evaluate_my_recruits_as_attackers( ai )	
					)
				)
			)
		)
	);

def evaluate_defenders(ai*)
	map(
		map(
			change_numbers_to_percents(
				apply_abilities_weights(
					apply_weapon_specials_weights(
						undead_malus( 
							make_positive_only(
								evaluate_my_recruits_as_defenders( ai )	
							)
						)
					)
				)
			),
			value / 3
		), 
		value +
		map(
			change_numbers_to_percents(
				units_hp_map(
					ai,
					my_recruits
				)
			),
		value * 2 / 3
		)[key]
	);

	#=========== we have evaluation of game state and units, time to combine them: ==========#
		#=========	recruitment_list_builder	=========#

def rlb_apply_eval(eval, attackers_map, defenders_map, offset)
	map(
		sumarize_maps_values(
			map(
				attackers_map, 
				value * (eval+offset)
			),
			map(
				defenders_map,
				value * ( (100 - eval) - offset )
			)
		),
		value / 100
	);

def rlb_remove_lowest( input_map, percent)
	filter(
		input_map, 
		value > 
		(
			(
				percent * sumarize_values(input_map)
			) / 100
		)
	);

def rlb_first_step(eval, attackers_map, defenders_map, offset)
	rlb_remove_lowest(
		rlb_apply_eval(
			eval,
			attackers_map,
			defenders_map,
			offset
		),
		10
	);

def recruitment_list_builder(eval, attackers_map, defenders_map)
	map(
		rlb_first_step(
			eval,
			attackers_map,
			defenders_map,
			40
		),
		(
			(
				value * 100
			) / 
			sumarize_values(
				rlb_first_step(
					eval,
					attackers_map,
					defenders_map,
					40
				)
			)
		)
	);

		# ========== choose the unit to recruit now ========= #

def unit_chooser(ai*,unit_map) 
	choose(
		keys(unit_map), 'unit_type',
		unit_map[unit_type] - 
		(
			(
				100 * 
				size(
					filter(
						my_units, 
						type = unit_type
					)
				)
			) / 
			size(my_units)
		)
	);

def unit_map_cost_filter(ai*, unit_map)
	filter( unit_map,
		get_unit_type(key).cost < my_side.gold
	);

		# ==========	Main formula section 	========== #

def initialize_weapon_specials_map(ai*)
	if(vars.weapon_specials_init != turn,
		[
			set_var('weapon_specials_init', turn),
			set_var('weapon_specials',
				map(
					weapon_specials_weights(),
					if( key = 'magical',
						units_average_defense(ai, enemy_units, 10),
						if( key = 'marksman',
							units_average_defense(ai, enemy_units, 10) - 10,
							value
						)
					)
				)
			)
		],
		[]
	);

def create_recruits_map(ai*)
	if(vars.recruits_map_creator != turn,
		[
			set_var('recruits_map_creator', turn ),
			set_var('recruits_map',
				debug_print('final unit evaluation: ', recruitment_list_builder(
					debug_print('current AI evaluation (0-100): ', eval(ai)),
					debug_print('attackers evaluation: ',evaluate_attackers(ai)),
					debug_print('defenders evaluation: ',evaluate_defenders(ai))
				))
			)
		],
		[]
	);

def castle_space(ai*)
	filter( map( castle_locs( my_leader.loc ), 'location', if( unit_at( location ), 1, 0 ) ), self = 0  ).size;

if(vars.turn_initialized = turn,
		if( my_leader.loc = nearest_keep( my_leader.loc ),
			if( 
				get_unit_type(
					choose(
						vars.recruits_map,
						-get_unit_type(key).cost
					).key
				).cost <
				my_side.gold,
				if( castle_space(self),
					recruit(debug_print(
						unit_chooser(
							self,
							unit_map_cost_filter(
								self,
								vars.recruits_map
							)
						)
					)),
					fallback()
				),
				fallback() 
			),
			if( my_leader.movement_left > 0,
				move( my_leader.loc, nearest_keep( my_leader.loc ) ),
				fallback()
			)
		),
	[set_var(debug_print('turn_initialized'), turn)] +
	initialize_weapon_specials_map(self) +
	create_recruits_map(self)
)

faiend
"
				[/team_formula]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Northerners"
			image="units/orcs/warrior.png"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name=_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
				[team_formula]
					rulebase="fai 'recruitment.fai'
		# ===== Some general functions used later ==== #

def sumarize_values( input_map )
	sum(
		values(input_map)
	);

def lowest_value( input_map )
	choose( input_map, -value ).value;

def highest_value( input_map )
	choose( input_map, value ).value;

def change_numbers_to_percents( input_map )
	map( input_map, 
		(value*100) / highest_value(input_map) 
	);

def add_number_to_values( input_map, number )
	map( input_map, 
		value + number 
	);

#make sure we have only positive values in a map #

def make_positive_only( input_map )
	if( lowest_value( input_map ) < 0, 
		add_number_to_values( 
			input_map, 
			abs(lowest_value(input_map))
		), 
		input_map 
	);

def sumarize_maps_values( map_A, map_B )
	map( map_A + map_B, 
		value + map_A[key]
	);

		#===== Evaluation how good unit is on a map ===== #

# ==1==  evaluate average defense #
#gives map where key is id of terrain, and value is number of hexes of that terrain on a gamemap#

def locations_map(ai*) 
	tomap( 
		map( 
			map.terrain, 
			id 
		) 
	);

#filters terrain map, min_percent it minimal % of map that terrain has to occupy to be considered in later evaluations# 

def filtered_locations_map(ai*, min_percent)
	filter( 
		locations_map(ai) , 
		value >  (map.w * map.h) / ( 100 / min_percent ) 
	);

#returns average defense of the unit #

def unit_average_defense(ai*, unit, terrain_min_percent )
	sum( 
		values( 
			map(
				filtered_locations_map(ai,terrain_min_percent), 
				defense_on( 
					unit, 
					find(map.terrain,id=key).loc
				) *
				value
			) 
		) 
	) / 
	sum(
		values(
			filtered_locations_map(
				ai,
				terrain_min_percent
			)
		)
	);

#returns map of units from units_list and their average defense (more -> better) #

def map_units_average_defense(ai*, units_list, terrain_min_percent) 
	tomap(
		map( 
			units_list, 
			id 
		), 
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	);

def units_average_defense(ai*, units_list, terrain_min_percent)
	sum(
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	) /
	size(
		units_list
	);


# ==2== TODO: evaluate unit effectivness based on movement points and movement cost#


		#===== Evaluation of game state - how good is ai doing ===== #

# ==1== based on unit cost and current amount of gold #
# returns number between 0 and 100 where: 0 we are losing, 100 we are winning #

def units_cost_gold_eval(ai*)
	min(
		[
			(
				(
					sum(
						map(
							allies, 'team', 
							sum(
								map(
									units_of_side[team], 
									cost
								)
							) + 
							teams[team].gold 
						)
					) * 
					100
				) / 
				sum(
					map(
						enemies, 'team', 
						sum(
							map(
								units_of_side[team], 
								cost
							)
						) + 
						max(
							[teams[team].gold, 0]
						) 
					)
				)
			) / 2,
			100
		]
	);

# ==2== based on village possession #

def count_allied_villages(ai*)
	sum(
		map(
			allies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

def count_enemy_villages(ai*)
	sum(
		map(
			enemies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

# multipled by 1000 to increase precision #

def village_evaluation(ai*)
	(
		50000 + 
		(
			count_allied_villages(ai) - 
			count_enemy_villages(ai)
		) * 
		(
			50000 /
			size(
				villages
			)
		)
	) /
	1000;

# ==3== combined 2 of the above #

def eval(ai*)
	( 
		units_cost_gold_eval(ai) + 
		village_evaluation(ai)
	) / 
	2;

		#===== Evaluation how effective my units are against the enemy ===== #

#==1==  basic evaluation #

# evaluate how much damage unit can inflict - how much damage unit can get#

def evaluate_attacker_against_opponents(ai*, unit, enemy_units)
	sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( unit, enemy_unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				) 
			)
		)
	);

def evaluate_defender_against_opponents(ai*, unit, enemy_units)
	-sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( enemy_unit, unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				)
			)
		)
	);

def units_hp_map(ai*, units)
	tomap( 
		map(
			units, 
			id
		), 
		map( 
			units, 
			hitpoints
		)
	);

#in case side's gold is more than 50, add units that side can recruit to the side's unit list#

def create_side_unit_list(ai*, side)
	if( 
		teams[side].gold > 50, 
		recruits_of_side[side], 
		[]
	) + 
	units_of_side[side];

def evaluate_my_recruits_as_attackers(ai*)
	tomap( 
		map(
			my_recruits, 
			id
		), 
		map(
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_attacker_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai, 
							enemy_side
						)
					)
				)
			)
		)
	);

def evaluate_my_recruits_as_defenders(ai*)
	tomap(
		map(
			my_recruits, 
			id
		),
		map( 
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_defender_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai,
							enemy_side
						)
					)
				)
			)
		)
	);


# === 2 ===  now consider abilities and weapon specials  #

def abilities_weights()
	['skirmisher' -> 15, 'ambush' -> 10, 'nightstalk' -> 20, 'regenerates' -> 20, 'healing' -> 15, 'curing' -> 10, 'leadership' -> 20, 'illumination' -> 15, 'teleport' -> 10, 'steadfast' -> 15 ];

def weapon_specials_weights()
	[ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 ,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 40 ,'charge' -> 30 ,'drains' -> 30,  'firststrike' -> 10, 'poison' -> 25 ];

def apply_abilities_weights( units_map )
	map( 
		units_map, 
		value +
		(
			value * 
			max(
				map(
					get_unit_type( key ).abilities, 'ability',
					abilities_weights()[ability]
				)
			)
		) / 100
	);

def apply_weapon_specials_weights( units_map )
	map(
		units_map, 
		value +
		(
			value *
			max(
				map(
					get_unit_type( key ).attacks, 'attack',
					vars.weapon_specials[attack.special]
				)
			)
		) / 100
	);

# since undead units don't get random traits and are balanced with that, we need to lower their evaluation a bit to match fairly the living units #

def undead_malus( units_map )
	map( 
		units_map, 
		if(
			get_unit_type(key).undead,
			( value * 90 ) / 100,
			value 
		)
	);

# === 3 ===  pit 1 and 2 together  #

def evaluate_attackers(ai*)
	change_numbers_to_percents(
		apply_abilities_weights(
			apply_weapon_specials_weights(
				undead_malus( 
					make_positive_only(
						evaluate_my_recruits_as_attackers( ai )	
					)
				)
			)
		)
	);

def evaluate_defenders(ai*)
	map(
		map(
			change_numbers_to_percents(
				apply_abilities_weights(
					apply_weapon_specials_weights(
						undead_malus( 
							make_positive_only(
								evaluate_my_recruits_as_defenders( ai )	
							)
						)
					)
				)
			),
			value / 3
		), 
		value +
		map(
			change_numbers_to_percents(
				units_hp_map(
					ai,
					my_recruits
				)
			),
		value * 2 / 3
		)[key]
	);

	#=========== we have evaluation of game state and units, time to combine them: ==========#
		#=========	recruitment_list_builder	=========#

def rlb_apply_eval(eval, attackers_map, defenders_map, offset)
	map(
		sumarize_maps_values(
			map(
				attackers_map, 
				value * (eval+offset)
			),
			map(
				defenders_map,
				value * ( (100 - eval) - offset )
			)
		),
		value / 100
	);

def rlb_remove_lowest( input_map, percent)
	filter(
		input_map, 
		value > 
		(
			(
				percent * sumarize_values(input_map)
			) / 100
		)
	);

def rlb_first_step(eval, attackers_map, defenders_map, offset)
	rlb_remove_lowest(
		rlb_apply_eval(
			eval,
			attackers_map,
			defenders_map,
			offset
		),
		10
	);

def recruitment_list_builder(eval, attackers_map, defenders_map)
	map(
		rlb_first_step(
			eval,
			attackers_map,
			defenders_map,
			40
		),
		(
			(
				value * 100
			) / 
			sumarize_values(
				rlb_first_step(
					eval,
					attackers_map,
					defenders_map,
					40
				)
			)
		)
	);

		# ========== choose the unit to recruit now ========= #

def unit_chooser(ai*,unit_map) 
	choose(
		keys(unit_map), 'unit_type',
		unit_map[unit_type] - 
		(
			(
				100 * 
				size(
					filter(
						my_units, 
						type = unit_type
					)
				)
			) / 
			size(my_units)
		)
	);

def unit_map_cost_filter(ai*, unit_map)
	filter( unit_map,
		get_unit_type(key).cost < my_side.gold
	);

		# ==========	Main formula section 	========== #

def initialize_weapon_specials_map(ai*)
	if(vars.weapon_specials_init != turn,
		[
			set_var('weapon_specials_init', turn),
			set_var('weapon_specials',
				map(
					weapon_specials_weights(),
					if( key = 'magical',
						units_average_defense(ai, enemy_units, 10),
						if( key = 'marksman',
							units_average_defense(ai, enemy_units, 10) - 10,
							value
						)
					)
				)
			)
		],
		[]
	);

def create_recruits_map(ai*)
	if(vars.recruits_map_creator != turn,
		[
			set_var('recruits_map_creator', turn ),
			set_var('recruits_map',
				debug_print('final unit evaluation: ', recruitment_list_builder(
					debug_print('current AI evaluation (0-100): ', eval(ai)),
					debug_print('attackers evaluation: ',evaluate_attackers(ai)),
					debug_print('defenders evaluation: ',evaluate_defenders(ai))
				))
			)
		],
		[]
	);

def castle_space(ai*)
	filter( map( castle_locs( my_leader.loc ), 'location', if( unit_at( location ), 1, 0 ) ), self = 0  ).size;

if(vars.turn_initialized = turn,
		if( my_leader.loc = nearest_keep( my_leader.loc ),
			if( 
				get_unit_type(
					choose(
						vars.recruits_map,
						-get_unit_type(key).cost
					).key
				).cost <
				my_side.gold,
				if( castle_space(self),
					recruit(debug_print(
						unit_chooser(
							self,
							unit_map_cost_filter(
								self,
								vars.recruits_map
							)
						)
					)),
					fallback()
				),
				fallback() 
			),
			if( my_leader.movement_left > 0,
				move( my_leader.loc, nearest_keep( my_leader.loc ) ),
				fallback()
			)
		),
	[set_var(debug_print('turn_initialized'), turn)] +
	initialize_weapon_specials_map(self) +
	create_recruits_map(self)
)

faiend
"
				[/team_formula]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Undead"
			image="units/undead-necromancers/dark-sorcerer.png"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name=_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
				[team_formula]
					rulebase="fai 'recruitment.fai'
		# ===== Some general functions used later ==== #

def sumarize_values( input_map )
	sum(
		values(input_map)
	);

def lowest_value( input_map )
	choose( input_map, -value ).value;

def highest_value( input_map )
	choose( input_map, value ).value;

def change_numbers_to_percents( input_map )
	map( input_map, 
		(value*100) / highest_value(input_map) 
	);

def add_number_to_values( input_map, number )
	map( input_map, 
		value + number 
	);

#make sure we have only positive values in a map #

def make_positive_only( input_map )
	if( lowest_value( input_map ) < 0, 
		add_number_to_values( 
			input_map, 
			abs(lowest_value(input_map))
		), 
		input_map 
	);

def sumarize_maps_values( map_A, map_B )
	map( map_A + map_B, 
		value + map_A[key]
	);

		#===== Evaluation how good unit is on a map ===== #

# ==1==  evaluate average defense #
#gives map where key is id of terrain, and value is number of hexes of that terrain on a gamemap#

def locations_map(ai*) 
	tomap( 
		map( 
			map.terrain, 
			id 
		) 
	);

#filters terrain map, min_percent it minimal % of map that terrain has to occupy to be considered in later evaluations# 

def filtered_locations_map(ai*, min_percent)
	filter( 
		locations_map(ai) , 
		value >  (map.w * map.h) / ( 100 / min_percent ) 
	);

#returns average defense of the unit #

def unit_average_defense(ai*, unit, terrain_min_percent )
	sum( 
		values( 
			map(
				filtered_locations_map(ai,terrain_min_percent), 
				defense_on( 
					unit, 
					find(map.terrain,id=key).loc
				) *
				value
			) 
		) 
	) / 
	sum(
		values(
			filtered_locations_map(
				ai,
				terrain_min_percent
			)
		)
	);

#returns map of units from units_list and their average defense (more -> better) #

def map_units_average_defense(ai*, units_list, terrain_min_percent) 
	tomap(
		map( 
			units_list, 
			id 
		), 
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	);

def units_average_defense(ai*, units_list, terrain_min_percent)
	sum(
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	) /
	size(
		units_list
	);


# ==2== TODO: evaluate unit effectivness based on movement points and movement cost#


		#===== Evaluation of game state - how good is ai doing ===== #

# ==1== based on unit cost and current amount of gold #
# returns number between 0 and 100 where: 0 we are losing, 100 we are winning #

def units_cost_gold_eval(ai*)
	min(
		[
			(
				(
					sum(
						map(
							allies, 'team', 
							sum(
								map(
									units_of_side[team], 
									cost
								)
							) + 
							teams[team].gold 
						)
					) * 
					100
				) / 
				sum(
					map(
						enemies, 'team', 
						sum(
							map(
								units_of_side[team], 
								cost
							)
						) + 
						max(
							[teams[team].gold, 0]
						) 
					)
				)
			) / 2,
			100
		]
	);

# ==2== based on village possession #

def count_allied_villages(ai*)
	sum(
		map(
			allies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

def count_enemy_villages(ai*)
	sum(
		map(
			enemies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

# multipled by 1000 to increase precision #

def village_evaluation(ai*)
	(
		50000 + 
		(
			count_allied_villages(ai) - 
			count_enemy_villages(ai)
		) * 
		(
			50000 /
			size(
				villages
			)
		)
	) /
	1000;

# ==3== combined 2 of the above #

def eval(ai*)
	( 
		units_cost_gold_eval(ai) + 
		village_evaluation(ai)
	) / 
	2;

		#===== Evaluation how effective my units are against the enemy ===== #

#==1==  basic evaluation #

# evaluate how much damage unit can inflict - how much damage unit can get#

def evaluate_attacker_against_opponents(ai*, unit, enemy_units)
	sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( unit, enemy_unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				) 
			)
		)
	);

def evaluate_defender_against_opponents(ai*, unit, enemy_units)
	-sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( enemy_unit, unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				)
			)
		)
	);

def units_hp_map(ai*, units)
	tomap( 
		map(
			units, 
			id
		), 
		map( 
			units, 
			hitpoints
		)
	);

#in case side's gold is more than 50, add units that side can recruit to the side's unit list#

def create_side_unit_list(ai*, side)
	if( 
		teams[side].gold > 50, 
		recruits_of_side[side], 
		[]
	) + 
	units_of_side[side];

def evaluate_my_recruits_as_attackers(ai*)
	tomap( 
		map(
			my_recruits, 
			id
		), 
		map(
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_attacker_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai, 
							enemy_side
						)
					)
				)
			)
		)
	);

def evaluate_my_recruits_as_defenders(ai*)
	tomap(
		map(
			my_recruits, 
			id
		),
		map( 
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_defender_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai,
							enemy_side
						)
					)
				)
			)
		)
	);


# === 2 ===  now consider abilities and weapon specials  #

def abilities_weights()
	['skirmisher' -> 15, 'ambush' -> 10, 'nightstalk' -> 20, 'regenerates' -> 20, 'healing' -> 15, 'curing' -> 10, 'leadership' -> 20, 'illumination' -> 15, 'teleport' -> 10, 'steadfast' -> 15 ];

def weapon_specials_weights()
	[ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 ,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 40 ,'charge' -> 30 ,'drains' -> 30,  'firststrike' -> 10, 'poison' -> 25 ];

def apply_abilities_weights( units_map )
	map( 
		units_map, 
		value +
		(
			value * 
			max(
				map(
					get_unit_type( key ).abilities, 'ability',
					abilities_weights()[ability]
				)
			)
		) / 100
	);

def apply_weapon_specials_weights( units_map )
	map(
		units_map, 
		value +
		(
			value *
			max(
				map(
					get_unit_type( key ).attacks, 'attack',
					vars.weapon_specials[attack.special]
				)
			)
		) / 100
	);

# since undead units don't get random traits and are balanced with that, we need to lower their evaluation a bit to match fairly the living units #

def undead_malus( units_map )
	map( 
		units_map, 
		if(
			get_unit_type(key).undead,
			( value * 90 ) / 100,
			value 
		)
	);

# === 3 ===  pit 1 and 2 together  #

def evaluate_attackers(ai*)
	change_numbers_to_percents(
		apply_abilities_weights(
			apply_weapon_specials_weights(
				undead_malus( 
					make_positive_only(
						evaluate_my_recruits_as_attackers( ai )	
					)
				)
			)
		)
	);

def evaluate_defenders(ai*)
	map(
		map(
			change_numbers_to_percents(
				apply_abilities_weights(
					apply_weapon_specials_weights(
						undead_malus( 
							make_positive_only(
								evaluate_my_recruits_as_defenders( ai )	
							)
						)
					)
				)
			),
			value / 3
		), 
		value +
		map(
			change_numbers_to_percents(
				units_hp_map(
					ai,
					my_recruits
				)
			),
		value * 2 / 3
		)[key]
	);

	#=========== we have evaluation of game state and units, time to combine them: ==========#
		#=========	recruitment_list_builder	=========#

def rlb_apply_eval(eval, attackers_map, defenders_map, offset)
	map(
		sumarize_maps_values(
			map(
				attackers_map, 
				value * (eval+offset)
			),
			map(
				defenders_map,
				value * ( (100 - eval) - offset )
			)
		),
		value / 100
	);

def rlb_remove_lowest( input_map, percent)
	filter(
		input_map, 
		value > 
		(
			(
				percent * sumarize_values(input_map)
			) / 100
		)
	);

def rlb_first_step(eval, attackers_map, defenders_map, offset)
	rlb_remove_lowest(
		rlb_apply_eval(
			eval,
			attackers_map,
			defenders_map,
			offset
		),
		10
	);

def recruitment_list_builder(eval, attackers_map, defenders_map)
	map(
		rlb_first_step(
			eval,
			attackers_map,
			defenders_map,
			40
		),
		(
			(
				value * 100
			) / 
			sumarize_values(
				rlb_first_step(
					eval,
					attackers_map,
					defenders_map,
					40
				)
			)
		)
	);

		# ========== choose the unit to recruit now ========= #

def unit_chooser(ai*,unit_map) 
	choose(
		keys(unit_map), 'unit_type',
		unit_map[unit_type] - 
		(
			(
				100 * 
				size(
					filter(
						my_units, 
						type = unit_type
					)
				)
			) / 
			size(my_units)
		)
	);

def unit_map_cost_filter(ai*, unit_map)
	filter( unit_map,
		get_unit_type(key).cost < my_side.gold
	);

		# ==========	Main formula section 	========== #

def initialize_weapon_specials_map(ai*)
	if(vars.weapon_specials_init != turn,
		[
			set_var('weapon_specials_init', turn),
			set_var('weapon_specials',
				map(
					weapon_specials_weights(),
					if( key = 'magical',
						units_average_defense(ai, enemy_units, 10),
						if( key = 'marksman',
							units_average_defense(ai, enemy_units, 10) - 10,
							value
						)
					)
				)
			)
		],
		[]
	);

def create_recruits_map(ai*)
	if(vars.recruits_map_creator != turn,
		[
			set_var('recruits_map_creator', turn ),
			set_var('recruits_map',
				debug_print('final unit evaluation: ', recruitment_list_builder(
					debug_print('current AI evaluation (0-100): ', eval(ai)),
					debug_print('attackers evaluation: ',evaluate_attackers(ai)),
					debug_print('defenders evaluation: ',evaluate_defenders(ai))
				))
			)
		],
		[]
	);

def castle_space(ai*)
	filter( map( castle_locs( my_leader.loc ), 'location', if( unit_at( location ), 1, 0 ) ), self = 0  ).size;

if(vars.turn_initialized = turn,
		if( my_leader.loc = nearest_keep( my_leader.loc ),
			if( 
				get_unit_type(
					choose(
						vars.recruits_map,
						-get_unit_type(key).cost
					).key
				).cost <
				my_side.gold,
				if( castle_space(self),
					recruit(debug_print(
						unit_chooser(
							self,
							unit_map_cost_filter(
								self,
								vars.recruits_map
							)
						)
					)),
					fallback()
				),
				fallback() 
			),
			if( my_leader.movement_left > 0,
				move( my_leader.loc, nearest_keep( my_leader.loc ) ),
				fallback()
			)
		),
	[set_var(debug_print('turn_initialized'), turn)] +
	initialize_weapon_specials_map(self) +
	create_recruits_map(self)
)

faiend
"
				[/team_formula]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Knalgan Alliance"
			image="units/dwarves/steelclad.png"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name=_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
				[team_formula]
					rulebase="fai 'recruitment.fai'
		# ===== Some general functions used later ==== #

def sumarize_values( input_map )
	sum(
		values(input_map)
	);

def lowest_value( input_map )
	choose( input_map, -value ).value;

def highest_value( input_map )
	choose( input_map, value ).value;

def change_numbers_to_percents( input_map )
	map( input_map, 
		(value*100) / highest_value(input_map) 
	);

def add_number_to_values( input_map, number )
	map( input_map, 
		value + number 
	);

#make sure we have only positive values in a map #

def make_positive_only( input_map )
	if( lowest_value( input_map ) < 0, 
		add_number_to_values( 
			input_map, 
			abs(lowest_value(input_map))
		), 
		input_map 
	);

def sumarize_maps_values( map_A, map_B )
	map( map_A + map_B, 
		value + map_A[key]
	);

		#===== Evaluation how good unit is on a map ===== #

# ==1==  evaluate average defense #
#gives map where key is id of terrain, and value is number of hexes of that terrain on a gamemap#

def locations_map(ai*) 
	tomap( 
		map( 
			map.terrain, 
			id 
		) 
	);

#filters terrain map, min_percent it minimal % of map that terrain has to occupy to be considered in later evaluations# 

def filtered_locations_map(ai*, min_percent)
	filter( 
		locations_map(ai) , 
		value >  (map.w * map.h) / ( 100 / min_percent ) 
	);

#returns average defense of the unit #

def unit_average_defense(ai*, unit, terrain_min_percent )
	sum( 
		values( 
			map(
				filtered_locations_map(ai,terrain_min_percent), 
				defense_on( 
					unit, 
					find(map.terrain,id=key).loc
				) *
				value
			) 
		) 
	) / 
	sum(
		values(
			filtered_locations_map(
				ai,
				terrain_min_percent
			)
		)
	);

#returns map of units from units_list and their average defense (more -> better) #

def map_units_average_defense(ai*, units_list, terrain_min_percent) 
	tomap(
		map( 
			units_list, 
			id 
		), 
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	);

def units_average_defense(ai*, units_list, terrain_min_percent)
	sum(
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	) /
	size(
		units_list
	);


# ==2== TODO: evaluate unit effectivness based on movement points and movement cost#


		#===== Evaluation of game state - how good is ai doing ===== #

# ==1== based on unit cost and current amount of gold #
# returns number between 0 and 100 where: 0 we are losing, 100 we are winning #

def units_cost_gold_eval(ai*)
	min(
		[
			(
				(
					sum(
						map(
							allies, 'team', 
							sum(
								map(
									units_of_side[team], 
									cost
								)
							) + 
							teams[team].gold 
						)
					) * 
					100
				) / 
				sum(
					map(
						enemies, 'team', 
						sum(
							map(
								units_of_side[team], 
								cost
							)
						) + 
						max(
							[teams[team].gold, 0]
						) 
					)
				)
			) / 2,
			100
		]
	);

# ==2== based on village possession #

def count_allied_villages(ai*)
	sum(
		map(
			allies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

def count_enemy_villages(ai*)
	sum(
		map(
			enemies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

# multipled by 1000 to increase precision #

def village_evaluation(ai*)
	(
		50000 + 
		(
			count_allied_villages(ai) - 
			count_enemy_villages(ai)
		) * 
		(
			50000 /
			size(
				villages
			)
		)
	) /
	1000;

# ==3== combined 2 of the above #

def eval(ai*)
	( 
		units_cost_gold_eval(ai) + 
		village_evaluation(ai)
	) / 
	2;

		#===== Evaluation how effective my units are against the enemy ===== #

#==1==  basic evaluation #

# evaluate how much damage unit can inflict - how much damage unit can get#

def evaluate_attacker_against_opponents(ai*, unit, enemy_units)
	sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( unit, enemy_unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				) 
			)
		)
	);

def evaluate_defender_against_opponents(ai*, unit, enemy_units)
	-sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( enemy_unit, unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				)
			)
		)
	);

def units_hp_map(ai*, units)
	tomap( 
		map(
			units, 
			id
		), 
		map( 
			units, 
			hitpoints
		)
	);

#in case side's gold is more than 50, add units that side can recruit to the side's unit list#

def create_side_unit_list(ai*, side)
	if( 
		teams[side].gold > 50, 
		recruits_of_side[side], 
		[]
	) + 
	units_of_side[side];

def evaluate_my_recruits_as_attackers(ai*)
	tomap( 
		map(
			my_recruits, 
			id
		), 
		map(
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_attacker_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai, 
							enemy_side
						)
					)
				)
			)
		)
	);

def evaluate_my_recruits_as_defenders(ai*)
	tomap(
		map(
			my_recruits, 
			id
		),
		map( 
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_defender_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai,
							enemy_side
						)
					)
				)
			)
		)
	);


# === 2 ===  now consider abilities and weapon specials  #

def abilities_weights()
	['skirmisher' -> 15, 'ambush' -> 10, 'nightstalk' -> 20, 'regenerates' -> 20, 'healing' -> 15, 'curing' -> 10, 'leadership' -> 20, 'illumination' -> 15, 'teleport' -> 10, 'steadfast' -> 15 ];

def weapon_specials_weights()
	[ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 ,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 40 ,'charge' -> 30 ,'drains' -> 30,  'firststrike' -> 10, 'poison' -> 25 ];

def apply_abilities_weights( units_map )
	map( 
		units_map, 
		value +
		(
			value * 
			max(
				map(
					get_unit_type( key ).abilities, 'ability',
					abilities_weights()[ability]
				)
			)
		) / 100
	);

def apply_weapon_specials_weights( units_map )
	map(
		units_map, 
		value +
		(
			value *
			max(
				map(
					get_unit_type( key ).attacks, 'attack',
					vars.weapon_specials[attack.special]
				)
			)
		) / 100
	);

# since undead units don't get random traits and are balanced with that, we need to lower their evaluation a bit to match fairly the living units #

def undead_malus( units_map )
	map( 
		units_map, 
		if(
			get_unit_type(key).undead,
			( value * 90 ) / 100,
			value 
		)
	);

# === 3 ===  pit 1 and 2 together  #

def evaluate_attackers(ai*)
	change_numbers_to_percents(
		apply_abilities_weights(
			apply_weapon_specials_weights(
				undead_malus( 
					make_positive_only(
						evaluate_my_recruits_as_attackers( ai )	
					)
				)
			)
		)
	);

def evaluate_defenders(ai*)
	map(
		map(
			change_numbers_to_percents(
				apply_abilities_weights(
					apply_weapon_specials_weights(
						undead_malus( 
							make_positive_only(
								evaluate_my_recruits_as_defenders( ai )	
							)
						)
					)
				)
			),
			value / 3
		), 
		value +
		map(
			change_numbers_to_percents(
				units_hp_map(
					ai,
					my_recruits
				)
			),
		value * 2 / 3
		)[key]
	);

	#=========== we have evaluation of game state and units, time to combine them: ==========#
		#=========	recruitment_list_builder	=========#

def rlb_apply_eval(eval, attackers_map, defenders_map, offset)
	map(
		sumarize_maps_values(
			map(
				attackers_map, 
				value * (eval+offset)
			),
			map(
				defenders_map,
				value * ( (100 - eval) - offset )
			)
		),
		value / 100
	);

def rlb_remove_lowest( input_map, percent)
	filter(
		input_map, 
		value > 
		(
			(
				percent * sumarize_values(input_map)
			) / 100
		)
	);

def rlb_first_step(eval, attackers_map, defenders_map, offset)
	rlb_remove_lowest(
		rlb_apply_eval(
			eval,
			attackers_map,
			defenders_map,
			offset
		),
		10
	);

def recruitment_list_builder(eval, attackers_map, defenders_map)
	map(
		rlb_first_step(
			eval,
			attackers_map,
			defenders_map,
			40
		),
		(
			(
				value * 100
			) / 
			sumarize_values(
				rlb_first_step(
					eval,
					attackers_map,
					defenders_map,
					40
				)
			)
		)
	);

		# ========== choose the unit to recruit now ========= #

def unit_chooser(ai*,unit_map) 
	choose(
		keys(unit_map), 'unit_type',
		unit_map[unit_type] - 
		(
			(
				100 * 
				size(
					filter(
						my_units, 
						type = unit_type
					)
				)
			) / 
			size(my_units)
		)
	);

def unit_map_cost_filter(ai*, unit_map)
	filter( unit_map,
		get_unit_type(key).cost < my_side.gold
	);

		# ==========	Main formula section 	========== #

def initialize_weapon_specials_map(ai*)
	if(vars.weapon_specials_init != turn,
		[
			set_var('weapon_specials_init', turn),
			set_var('weapon_specials',
				map(
					weapon_specials_weights(),
					if( key = 'magical',
						units_average_defense(ai, enemy_units, 10),
						if( key = 'marksman',
							units_average_defense(ai, enemy_units, 10) - 10,
							value
						)
					)
				)
			)
		],
		[]
	);

def create_recruits_map(ai*)
	if(vars.recruits_map_creator != turn,
		[
			set_var('recruits_map_creator', turn ),
			set_var('recruits_map',
				debug_print('final unit evaluation: ', recruitment_list_builder(
					debug_print('current AI evaluation (0-100): ', eval(ai)),
					debug_print('attackers evaluation: ',evaluate_attackers(ai)),
					debug_print('defenders evaluation: ',evaluate_defenders(ai))
				))
			)
		],
		[]
	);

def castle_space(ai*)
	filter( map( castle_locs( my_leader.loc ), 'location', if( unit_at( location ), 1, 0 ) ), self = 0  ).size;

if(vars.turn_initialized = turn,
		if( my_leader.loc = nearest_keep( my_leader.loc ),
			if( 
				get_unit_type(
					choose(
						vars.recruits_map,
						-get_unit_type(key).cost
					).key
				).cost <
				my_side.gold,
				if( castle_space(self),
					recruit(debug_print(
						unit_chooser(
							self,
							unit_map_cost_filter(
								self,
								vars.recruits_map
							)
						)
					)),
					fallback()
				),
				fallback() 
			),
			if( my_leader.movement_left > 0,
				move( my_leader.loc, nearest_keep( my_leader.loc ) ),
				fallback()
			)
		),
	[set_var(debug_print('turn_initialized'), turn)] +
	initialize_weapon_specials_map(self) +
	create_recruits_map(self)
)

faiend
"
				[/team_formula]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Drakes"
			image="units/drakes/flare.png"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name=_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
				[team_formula]
					rulebase="fai 'recruitment.fai'
		# ===== Some general functions used later ==== #

def sumarize_values( input_map )
	sum(
		values(input_map)
	);

def lowest_value( input_map )
	choose( input_map, -value ).value;

def highest_value( input_map )
	choose( input_map, value ).value;

def change_numbers_to_percents( input_map )
	map( input_map, 
		(value*100) / highest_value(input_map) 
	);

def add_number_to_values( input_map, number )
	map( input_map, 
		value + number 
	);

#make sure we have only positive values in a map #

def make_positive_only( input_map )
	if( lowest_value( input_map ) < 0, 
		add_number_to_values( 
			input_map, 
			abs(lowest_value(input_map))
		), 
		input_map 
	);

def sumarize_maps_values( map_A, map_B )
	map( map_A + map_B, 
		value + map_A[key]
	);

		#===== Evaluation how good unit is on a map ===== #

# ==1==  evaluate average defense #
#gives map where key is id of terrain, and value is number of hexes of that terrain on a gamemap#

def locations_map(ai*) 
	tomap( 
		map( 
			map.terrain, 
			id 
		) 
	);

#filters terrain map, min_percent it minimal % of map that terrain has to occupy to be considered in later evaluations# 

def filtered_locations_map(ai*, min_percent)
	filter( 
		locations_map(ai) , 
		value >  (map.w * map.h) / ( 100 / min_percent ) 
	);

#returns average defense of the unit #

def unit_average_defense(ai*, unit, terrain_min_percent )
	sum( 
		values( 
			map(
				filtered_locations_map(ai,terrain_min_percent), 
				defense_on( 
					unit, 
					find(map.terrain,id=key).loc
				) *
				value
			) 
		) 
	) / 
	sum(
		values(
			filtered_locations_map(
				ai,
				terrain_min_percent
			)
		)
	);

#returns map of units from units_list and their average defense (more -> better) #

def map_units_average_defense(ai*, units_list, terrain_min_percent) 
	tomap(
		map( 
			units_list, 
			id 
		), 
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	);

def units_average_defense(ai*, units_list, terrain_min_percent)
	sum(
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	) /
	size(
		units_list
	);


# ==2== TODO: evaluate unit effectivness based on movement points and movement cost#


		#===== Evaluation of game state - how good is ai doing ===== #

# ==1== based on unit cost and current amount of gold #
# returns number between 0 and 100 where: 0 we are losing, 100 we are winning #

def units_cost_gold_eval(ai*)
	min(
		[
			(
				(
					sum(
						map(
							allies, 'team', 
							sum(
								map(
									units_of_side[team], 
									cost
								)
							) + 
							teams[team].gold 
						)
					) * 
					100
				) / 
				sum(
					map(
						enemies, 'team', 
						sum(
							map(
								units_of_side[team], 
								cost
							)
						) + 
						max(
							[teams[team].gold, 0]
						) 
					)
				)
			) / 2,
			100
		]
	);

# ==2== based on village possession #

def count_allied_villages(ai*)
	sum(
		map(
			allies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

def count_enemy_villages(ai*)
	sum(
		map(
			enemies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

# multipled by 1000 to increase precision #

def village_evaluation(ai*)
	(
		50000 + 
		(
			count_allied_villages(ai) - 
			count_enemy_villages(ai)
		) * 
		(
			50000 /
			size(
				villages
			)
		)
	) /
	1000;

# ==3== combined 2 of the above #

def eval(ai*)
	( 
		units_cost_gold_eval(ai) + 
		village_evaluation(ai)
	) / 
	2;

		#===== Evaluation how effective my units are against the enemy ===== #

#==1==  basic evaluation #

# evaluate how much damage unit can inflict - how much damage unit can get#

def evaluate_attacker_against_opponents(ai*, unit, enemy_units)
	sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( unit, enemy_unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				) 
			)
		)
	);

def evaluate_defender_against_opponents(ai*, unit, enemy_units)
	-sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( enemy_unit, unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				)
			)
		)
	);

def units_hp_map(ai*, units)
	tomap( 
		map(
			units, 
			id
		), 
		map( 
			units, 
			hitpoints
		)
	);

#in case side's gold is more than 50, add units that side can recruit to the side's unit list#

def create_side_unit_list(ai*, side)
	if( 
		teams[side].gold > 50, 
		recruits_of_side[side], 
		[]
	) + 
	units_of_side[side];

def evaluate_my_recruits_as_attackers(ai*)
	tomap( 
		map(
			my_recruits, 
			id
		), 
		map(
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_attacker_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai, 
							enemy_side
						)
					)
				)
			)
		)
	);

def evaluate_my_recruits_as_defenders(ai*)
	tomap(
		map(
			my_recruits, 
			id
		),
		map( 
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_defender_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai,
							enemy_side
						)
					)
				)
			)
		)
	);


# === 2 ===  now consider abilities and weapon specials  #

def abilities_weights()
	['skirmisher' -> 15, 'ambush' -> 10, 'nightstalk' -> 20, 'regenerates' -> 20, 'healing' -> 15, 'curing' -> 10, 'leadership' -> 20, 'illumination' -> 15, 'teleport' -> 10, 'steadfast' -> 15 ];

def weapon_specials_weights()
	[ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 ,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 40 ,'charge' -> 30 ,'drains' -> 30,  'firststrike' -> 10, 'poison' -> 25 ];

def apply_abilities_weights( units_map )
	map( 
		units_map, 
		value +
		(
			value * 
			max(
				map(
					get_unit_type( key ).abilities, 'ability',
					abilities_weights()[ability]
				)
			)
		) / 100
	);

def apply_weapon_specials_weights( units_map )
	map(
		units_map, 
		value +
		(
			value *
			max(
				map(
					get_unit_type( key ).attacks, 'attack',
					vars.weapon_specials[attack.special]
				)
			)
		) / 100
	);

# since undead units don't get random traits and are balanced with that, we need to lower their evaluation a bit to match fairly the living units #

def undead_malus( units_map )
	map( 
		units_map, 
		if(
			get_unit_type(key).undead,
			( value * 90 ) / 100,
			value 
		)
	);

# === 3 ===  pit 1 and 2 together  #

def evaluate_attackers(ai*)
	change_numbers_to_percents(
		apply_abilities_weights(
			apply_weapon_specials_weights(
				undead_malus( 
					make_positive_only(
						evaluate_my_recruits_as_attackers( ai )	
					)
				)
			)
		)
	);

def evaluate_defenders(ai*)
	map(
		map(
			change_numbers_to_percents(
				apply_abilities_weights(
					apply_weapon_specials_weights(
						undead_malus( 
							make_positive_only(
								evaluate_my_recruits_as_defenders( ai )	
							)
						)
					)
				)
			),
			value / 3
		), 
		value +
		map(
			change_numbers_to_percents(
				units_hp_map(
					ai,
					my_recruits
				)
			),
		value * 2 / 3
		)[key]
	);

	#=========== we have evaluation of game state and units, time to combine them: ==========#
		#=========	recruitment_list_builder	=========#

def rlb_apply_eval(eval, attackers_map, defenders_map, offset)
	map(
		sumarize_maps_values(
			map(
				attackers_map, 
				value * (eval+offset)
			),
			map(
				defenders_map,
				value * ( (100 - eval) - offset )
			)
		),
		value / 100
	);

def rlb_remove_lowest( input_map, percent)
	filter(
		input_map, 
		value > 
		(
			(
				percent * sumarize_values(input_map)
			) / 100
		)
	);

def rlb_first_step(eval, attackers_map, defenders_map, offset)
	rlb_remove_lowest(
		rlb_apply_eval(
			eval,
			attackers_map,
			defenders_map,
			offset
		),
		10
	);

def recruitment_list_builder(eval, attackers_map, defenders_map)
	map(
		rlb_first_step(
			eval,
			attackers_map,
			defenders_map,
			40
		),
		(
			(
				value * 100
			) / 
			sumarize_values(
				rlb_first_step(
					eval,
					attackers_map,
					defenders_map,
					40
				)
			)
		)
	);

		# ========== choose the unit to recruit now ========= #

def unit_chooser(ai*,unit_map) 
	choose(
		keys(unit_map), 'unit_type',
		unit_map[unit_type] - 
		(
			(
				100 * 
				size(
					filter(
						my_units, 
						type = unit_type
					)
				)
			) / 
			size(my_units)
		)
	);

def unit_map_cost_filter(ai*, unit_map)
	filter( unit_map,
		get_unit_type(key).cost < my_side.gold
	);

		# ==========	Main formula section 	========== #

def initialize_weapon_specials_map(ai*)
	if(vars.weapon_specials_init != turn,
		[
			set_var('weapon_specials_init', turn),
			set_var('weapon_specials',
				map(
					weapon_specials_weights(),
					if( key = 'magical',
						units_average_defense(ai, enemy_units, 10),
						if( key = 'marksman',
							units_average_defense(ai, enemy_units, 10) - 10,
							value
						)
					)
				)
			)
		],
		[]
	);

def create_recruits_map(ai*)
	if(vars.recruits_map_creator != turn,
		[
			set_var('recruits_map_creator', turn ),
			set_var('recruits_map',
				debug_print('final unit evaluation: ', recruitment_list_builder(
					debug_print('current AI evaluation (0-100): ', eval(ai)),
					debug_print('attackers evaluation: ',evaluate_attackers(ai)),
					debug_print('defenders evaluation: ',evaluate_defenders(ai))
				))
			)
		],
		[]
	);

def castle_space(ai*)
	filter( map( castle_locs( my_leader.loc ), 'location', if( unit_at( location ), 1, 0 ) ), self = 0  ).size;

if(vars.turn_initialized = turn,
		if( my_leader.loc = nearest_keep( my_leader.loc ),
			if( 
				get_unit_type(
					choose(
						vars.recruits_map,
						-get_unit_type(key).cost
					).key
				).cost <
				my_side.gold,
				if( castle_space(self),
					recruit(debug_print(
						unit_chooser(
							self,
							unit_map_cost_filter(
								self,
								vars.recruits_map
							)
						)
					)),
					fallback()
				),
				fallback() 
			),
			if( my_leader.movement_left > 0,
				move( my_leader.loc, nearest_keep( my_leader.loc ) ),
				fallback()
			)
		),
	[set_var(debug_print('turn_initialized'), turn)] +
	initialize_weapon_specials_map(self) +
	create_recruits_map(self)
)

faiend
"
				[/team_formula]
			[/ai]
		[/multiplayer_side]
		[event]
			name="prestart"
			[store_unit]
				kill="yes"
				variable="leaders_to_make_quick"
				[filter]
					canrecruit="yes"
					[filter_wml]
						max_moves="4"
					[/filter_wml]
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value="0"
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders_to_make_quick.length"
					name="i"
				[/variable]
				[do]
					[set_variables]
						mode="merge"
						name="leaders_to_make_quick[$i].modifications"
						[literal]
							[trait]
#textdomain wesnoth
								female_name=_ "female^quick"
								id="quick"
								male_name=_ "quick"
								[effect]
									apply_to="movement"
									increase="1"
								[/effect]
								[effect]
									apply_to="hitpoints"
									increase_total="-5%"
								[/effect]
							[/trait]
						[/literal]
					[/set_variables]
					[clear_variable]
						name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
					[/clear_variable]
					[unstore_unit]
						variable="leaders_to_make_quick[$i]"
					[/unstore_unit]
					[set_variable]
						add="1"
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[clear_variable]
				name="leaders_to_make_quick"
			[/clear_variable]
		[/event]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="human"
		current_player="guglido"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		id="guglido1"
		image="units/elves-wood/captain.png"
		income="0"
		leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
		mp_countdown="yes"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="60"
		name="guglido"
		random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
		recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
		save_id="guglido1"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="north"
		terrain_liked="Ff, Fa, Ss, Ww"
		type="Elvish Captain"
		user_team_name="wesnoth-multiplayerteamname^North"
		village_gold="2"
		[ai]
			recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			villages_per_scout="8"
			[team_formula]
				rulebase="fai 'recruitment.fai'
		# ===== Some general functions used later ==== #

def sumarize_values( input_map )
	sum(
		values(input_map)
	);

def lowest_value( input_map )
	choose( input_map, -value ).value;

def highest_value( input_map )
	choose( input_map, value ).value;

def change_numbers_to_percents( input_map )
	map( input_map, 
		(value*100) / highest_value(input_map) 
	);

def add_number_to_values( input_map, number )
	map( input_map, 
		value + number 
	);

#make sure we have only positive values in a map #

def make_positive_only( input_map )
	if( lowest_value( input_map ) < 0, 
		add_number_to_values( 
			input_map, 
			abs(lowest_value(input_map))
		), 
		input_map 
	);

def sumarize_maps_values( map_A, map_B )
	map( map_A + map_B, 
		value + map_A[key]
	);

		#===== Evaluation how good unit is on a map ===== #

# ==1==  evaluate average defense #
#gives map where key is id of terrain, and value is number of hexes of that terrain on a gamemap#

def locations_map(ai*) 
	tomap( 
		map( 
			map.terrain, 
			id 
		) 
	);

#filters terrain map, min_percent it minimal % of map that terrain has to occupy to be considered in later evaluations# 

def filtered_locations_map(ai*, min_percent)
	filter( 
		locations_map(ai) , 
		value >  (map.w * map.h) / ( 100 / min_percent ) 
	);

#returns average defense of the unit #

def unit_average_defense(ai*, unit, terrain_min_percent )
	sum( 
		values( 
			map(
				filtered_locations_map(ai,terrain_min_percent), 
				defense_on( 
					unit, 
					find(map.terrain,id=key).loc
				) *
				value
			) 
		) 
	) / 
	sum(
		values(
			filtered_locations_map(
				ai,
				terrain_min_percent
			)
		)
	);

#returns map of units from units_list and their average defense (more -> better) #

def map_units_average_defense(ai*, units_list, terrain_min_percent) 
	tomap(
		map( 
			units_list, 
			id 
		), 
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	);

def units_average_defense(ai*, units_list, terrain_min_percent)
	sum(
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	) /
	size(
		units_list
	);


# ==2== TODO: evaluate unit effectivness based on movement points and movement cost#


		#===== Evaluation of game state - how good is ai doing ===== #

# ==1== based on unit cost and current amount of gold #
# returns number between 0 and 100 where: 0 we are losing, 100 we are winning #

def units_cost_gold_eval(ai*)
	min(
		[
			(
				(
					sum(
						map(
							allies, 'team', 
							sum(
								map(
									units_of_side[team], 
									cost
								)
							) + 
							teams[team].gold 
						)
					) * 
					100
				) / 
				sum(
					map(
						enemies, 'team', 
						sum(
							map(
								units_of_side[team], 
								cost
							)
						) + 
						max(
							[teams[team].gold, 0]
						) 
					)
				)
			) / 2,
			100
		]
	);

# ==2== based on village possession #

def count_allied_villages(ai*)
	sum(
		map(
			allies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

def count_enemy_villages(ai*)
	sum(
		map(
			enemies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

# multipled by 1000 to increase precision #

def village_evaluation(ai*)
	(
		50000 + 
		(
			count_allied_villages(ai) - 
			count_enemy_villages(ai)
		) * 
		(
			50000 /
			size(
				villages
			)
		)
	) /
	1000;

# ==3== combined 2 of the above #

def eval(ai*)
	( 
		units_cost_gold_eval(ai) + 
		village_evaluation(ai)
	) / 
	2;

		#===== Evaluation how effective my units are against the enemy ===== #

#==1==  basic evaluation #

# evaluate how much damage unit can inflict - how much damage unit can get#

def evaluate_attacker_against_opponents(ai*, unit, enemy_units)
	sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( unit, enemy_unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				) 
			)
		)
	);

def evaluate_defender_against_opponents(ai*, unit, enemy_units)
	-sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( enemy_unit, unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				)
			)
		)
	);

def units_hp_map(ai*, units)
	tomap( 
		map(
			units, 
			id
		), 
		map( 
			units, 
			hitpoints
		)
	);

#in case side's gold is more than 50, add units that side can recruit to the side's unit list#

def create_side_unit_list(ai*, side)
	if( 
		teams[side].gold > 50, 
		recruits_of_side[side], 
		[]
	) + 
	units_of_side[side];

def evaluate_my_recruits_as_attackers(ai*)
	tomap( 
		map(
			my_recruits, 
			id
		), 
		map(
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_attacker_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai, 
							enemy_side
						)
					)
				)
			)
		)
	);

def evaluate_my_recruits_as_defenders(ai*)
	tomap(
		map(
			my_recruits, 
			id
		),
		map( 
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_defender_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai,
							enemy_side
						)
					)
				)
			)
		)
	);


# === 2 ===  now consider abilities and weapon specials  #

def abilities_weights()
	['skirmisher' -> 15, 'ambush' -> 10, 'nightstalk' -> 20, 'regenerates' -> 20, 'healing' -> 15, 'curing' -> 10, 'leadership' -> 20, 'illumination' -> 15, 'teleport' -> 10, 'steadfast' -> 15 ];

def weapon_specials_weights()
	[ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 ,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 40 ,'charge' -> 30 ,'drains' -> 30,  'firststrike' -> 10, 'poison' -> 25 ];

def apply_abilities_weights( units_map )
	map( 
		units_map, 
		value +
		(
			value * 
			max(
				map(
					get_unit_type( key ).abilities, 'ability',
					abilities_weights()[ability]
				)
			)
		) / 100
	);

def apply_weapon_specials_weights( units_map )
	map(
		units_map, 
		value +
		(
			value *
			max(
				map(
					get_unit_type( key ).attacks, 'attack',
					vars.weapon_specials[attack.special]
				)
			)
		) / 100
	);

# since undead units don't get random traits and are balanced with that, we need to lower their evaluation a bit to match fairly the living units #

def undead_malus( units_map )
	map( 
		units_map, 
		if(
			get_unit_type(key).undead,
			( value * 90 ) / 100,
			value 
		)
	);

# === 3 ===  pit 1 and 2 together  #

def evaluate_attackers(ai*)
	change_numbers_to_percents(
		apply_abilities_weights(
			apply_weapon_specials_weights(
				undead_malus( 
					make_positive_only(
						evaluate_my_recruits_as_attackers( ai )	
					)
				)
			)
		)
	);

def evaluate_defenders(ai*)
	map(
		map(
			change_numbers_to_percents(
				apply_abilities_weights(
					apply_weapon_specials_weights(
						undead_malus( 
							make_positive_only(
								evaluate_my_recruits_as_defenders( ai )	
							)
						)
					)
				)
			),
			value / 3
		), 
		value +
		map(
			change_numbers_to_percents(
				units_hp_map(
					ai,
					my_recruits
				)
			),
		value * 2 / 3
		)[key]
	);

	#=========== we have evaluation of game state and units, time to combine them: ==========#
		#=========	recruitment_list_builder	=========#

def rlb_apply_eval(eval, attackers_map, defenders_map, offset)
	map(
		sumarize_maps_values(
			map(
				attackers_map, 
				value * (eval+offset)
			),
			map(
				defenders_map,
				value * ( (100 - eval) - offset )
			)
		),
		value / 100
	);

def rlb_remove_lowest( input_map, percent)
	filter(
		input_map, 
		value > 
		(
			(
				percent * sumarize_values(input_map)
			) / 100
		)
	);

def rlb_first_step(eval, attackers_map, defenders_map, offset)
	rlb_remove_lowest(
		rlb_apply_eval(
			eval,
			attackers_map,
			defenders_map,
			offset
		),
		10
	);

def recruitment_list_builder(eval, attackers_map, defenders_map)
	map(
		rlb_first_step(
			eval,
			attackers_map,
			defenders_map,
			40
		),
		(
			(
				value * 100
			) / 
			sumarize_values(
				rlb_first_step(
					eval,
					attackers_map,
					defenders_map,
					40
				)
			)
		)
	);

		# ========== choose the unit to recruit now ========= #

def unit_chooser(ai*,unit_map) 
	choose(
		keys(unit_map), 'unit_type',
		unit_map[unit_type] - 
		(
			(
				100 * 
				size(
					filter(
						my_units, 
						type = unit_type
					)
				)
			) / 
			size(my_units)
		)
	);

def unit_map_cost_filter(ai*, unit_map)
	filter( unit_map,
		get_unit_type(key).cost < my_side.gold
	);

		# ==========	Main formula section 	========== #

def initialize_weapon_specials_map(ai*)
	if(vars.weapon_specials_init != turn,
		[
			set_var('weapon_specials_init', turn),
			set_var('weapon_specials',
				map(
					weapon_specials_weights(),
					if( key = 'magical',
						units_average_defense(ai, enemy_units, 10),
						if( key = 'marksman',
							units_average_defense(ai, enemy_units, 10) - 10,
							value
						)
					)
				)
			)
		],
		[]
	);

def create_recruits_map(ai*)
	if(vars.recruits_map_creator != turn,
		[
			set_var('recruits_map_creator', turn ),
			set_var('recruits_map',
				debug_print('final unit evaluation: ', recruitment_list_builder(
					debug_print('current AI evaluation (0-100): ', eval(ai)),
					debug_print('attackers evaluation: ',evaluate_attackers(ai)),
					debug_print('defenders evaluation: ',evaluate_defenders(ai))
				))
			)
		],
		[]
	);

def castle_space(ai*)
	filter( map( castle_locs( my_leader.loc ), 'location', if( unit_at( location ), 1, 0 ) ), self = 0  ).size;

if(vars.turn_initialized = turn,
		if( my_leader.loc = nearest_keep( my_leader.loc ),
			if( 
				get_unit_type(
					choose(
						vars.recruits_map,
						-get_unit_type(key).cost
					).key
				).cost <
				my_side.gold,
				if( castle_space(self),
					recruit(debug_print(
						unit_chooser(
							self,
							unit_map_cost_filter(
								self,
								vars.recruits_map
							)
						)
					)),
					fallback()
				),
				fallback() 
			),
			if( my_leader.movement_left > 0,
				move( my_leader.loc, nearest_keep( my_leader.loc ) ),
				fallback()
			)
		),
	[set_var(debug_print('turn_initialized'), turn)] +
	initialize_weapon_specials_map(self) +
	create_recruits_map(self)
)

faiend
"
			[/team_formula]
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="network"
		current_player="sauron"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		id="sauron2"
		image="units/undead-necromancers/dark-sorcerer.png"
		income="0"
		leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
		mp_countdown="yes"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="60"
		name="sauron"
		random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
		recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
		save_id="sauron2"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="south"
		terrain_liked="Ss, Hh, Ha, Ww"
		type="Deathblade"
		user_team_name="wesnoth-multiplayerteamname^South"
		village_gold="2"
		[ai]
			recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			villages_per_scout="8"
			[team_formula]
				rulebase="fai 'recruitment.fai'
		# ===== Some general functions used later ==== #

def sumarize_values( input_map )
	sum(
		values(input_map)
	);

def lowest_value( input_map )
	choose( input_map, -value ).value;

def highest_value( input_map )
	choose( input_map, value ).value;

def change_numbers_to_percents( input_map )
	map( input_map, 
		(value*100) / highest_value(input_map) 
	);

def add_number_to_values( input_map, number )
	map( input_map, 
		value + number 
	);

#make sure we have only positive values in a map #

def make_positive_only( input_map )
	if( lowest_value( input_map ) < 0, 
		add_number_to_values( 
			input_map, 
			abs(lowest_value(input_map))
		), 
		input_map 
	);

def sumarize_maps_values( map_A, map_B )
	map( map_A + map_B, 
		value + map_A[key]
	);

		#===== Evaluation how good unit is on a map ===== #

# ==1==  evaluate average defense #
#gives map where key is id of terrain, and value is number of hexes of that terrain on a gamemap#

def locations_map(ai*) 
	tomap( 
		map( 
			map.terrain, 
			id 
		) 
	);

#filters terrain map, min_percent it minimal % of map that terrain has to occupy to be considered in later evaluations# 

def filtered_locations_map(ai*, min_percent)
	filter( 
		locations_map(ai) , 
		value >  (map.w * map.h) / ( 100 / min_percent ) 
	);

#returns average defense of the unit #

def unit_average_defense(ai*, unit, terrain_min_percent )
	sum( 
		values( 
			map(
				filtered_locations_map(ai,terrain_min_percent), 
				defense_on( 
					unit, 
					find(map.terrain,id=key).loc
				) *
				value
			) 
		) 
	) / 
	sum(
		values(
			filtered_locations_map(
				ai,
				terrain_min_percent
			)
		)
	);

#returns map of units from units_list and their average defense (more -> better) #

def map_units_average_defense(ai*, units_list, terrain_min_percent) 
	tomap(
		map( 
			units_list, 
			id 
		), 
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	);

def units_average_defense(ai*, units_list, terrain_min_percent)
	sum(
		map( 
			units_list, 'unit', 
			unit_average_defense(
				ai, 
				unit, 
				terrain_min_percent 
			) 
		) 
	) /
	size(
		units_list
	);


# ==2== TODO: evaluate unit effectivness based on movement points and movement cost#


		#===== Evaluation of game state - how good is ai doing ===== #

# ==1== based on unit cost and current amount of gold #
# returns number between 0 and 100 where: 0 we are losing, 100 we are winning #

def units_cost_gold_eval(ai*)
	min(
		[
			(
				(
					sum(
						map(
							allies, 'team', 
							sum(
								map(
									units_of_side[team], 
									cost
								)
							) + 
							teams[team].gold 
						)
					) * 
					100
				) / 
				sum(
					map(
						enemies, 'team', 
						sum(
							map(
								units_of_side[team], 
								cost
							)
						) + 
						max(
							[teams[team].gold, 0]
						) 
					)
				)
			) / 2,
			100
		]
	);

# ==2== based on village possession #

def count_allied_villages(ai*)
	sum(
		map(
			allies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

def count_enemy_villages(ai*)
	sum(
		map(
			enemies, 'side', 
			size(
				villages_of_side[side]
			)
		)
	);

# multipled by 1000 to increase precision #

def village_evaluation(ai*)
	(
		50000 + 
		(
			count_allied_villages(ai) - 
			count_enemy_villages(ai)
		) * 
		(
			50000 /
			size(
				villages
			)
		)
	) /
	1000;

# ==3== combined 2 of the above #

def eval(ai*)
	( 
		units_cost_gold_eval(ai) + 
		village_evaluation(ai)
	) / 
	2;

		#===== Evaluation how effective my units are against the enemy ===== #

#==1==  basic evaluation #

# evaluate how much damage unit can inflict - how much damage unit can get#

def evaluate_attacker_against_opponents(ai*, unit, enemy_units)
	sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( unit, enemy_unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				) 
			)
		)
	);

def evaluate_defender_against_opponents(ai*, unit, enemy_units)
	-sum( 
		map( 
			enemy_units, 'enemy_unit', 
			sum(
				map(
					[
						max_possible_damage_with_retaliation( enemy_unit, unit )
					],
					max(
						[
							self[0] - self[2],
							self[1] - self[3]
						]
					)
				)
			)
		)
	);

def units_hp_map(ai*, units)
	tomap( 
		map(
			units, 
			id
		), 
		map( 
			units, 
			hitpoints
		)
	);

#in case side's gold is more than 50, add units that side can recruit to the side's unit list#

def create_side_unit_list(ai*, side)
	if( 
		teams[side].gold > 50, 
		recruits_of_side[side], 
		[]
	) + 
	units_of_side[side];

def evaluate_my_recruits_as_attackers(ai*)
	tomap( 
		map(
			my_recruits, 
			id
		), 
		map(
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_attacker_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai, 
							enemy_side
						)
					)
				)
			)
		)
	);

def evaluate_my_recruits_as_defenders(ai*)
	tomap(
		map(
			my_recruits, 
			id
		),
		map( 
			my_recruits, 'my_unit',
			sum(
				map(
					enemies, 'enemy_side',
					evaluate_defender_against_opponents(
						ai,
						my_unit,
						create_side_unit_list(
							ai,
							enemy_side
						)
					)
				)
			)
		)
	);


# === 2 ===  now consider abilities and weapon specials  #

def abilities_weights()
	['skirmisher' -> 15, 'ambush' -> 10, 'nightstalk' -> 20, 'regenerates' -> 20, 'healing' -> 15, 'curing' -> 10, 'leadership' -> 20, 'illumination' -> 15, 'teleport' -> 10, 'steadfast' -> 15 ];

def weapon_specials_weights()
	[ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 ,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 40 ,'charge' -> 30 ,'drains' -> 30,  'firststrike' -> 10, 'poison' -> 25 ];

def apply_abilities_weights( units_map )
	map( 
		units_map, 
		value +
		(
			value * 
			max(
				map(
					get_unit_type( key ).abilities, 'ability',
					abilities_weights()[ability]
				)
			)
		) / 100
	);

def apply_weapon_specials_weights( units_map )
	map(
		units_map, 
		value +
		(
			value *
			max(
				map(
					get_unit_type( key ).attacks, 'attack',
					vars.weapon_specials[attack.special]
				)
			)
		) / 100
	);

# since undead units don't get random traits and are balanced with that, we need to lower their evaluation a bit to match fairly the living units #

def undead_malus( units_map )
	map( 
		units_map, 
		if(
			get_unit_type(key).undead,
			( value * 90 ) / 100,
			value 
		)
	);

# === 3 ===  pit 1 and 2 together  #

def evaluate_attackers(ai*)
	change_numbers_to_percents(
		apply_abilities_weights(
			apply_weapon_specials_weights(
				undead_malus( 
					make_positive_only(
						evaluate_my_recruits_as_attackers( ai )	
					)
				)
			)
		)
	);

def evaluate_defenders(ai*)
	map(
		map(
			change_numbers_to_percents(
				apply_abilities_weights(
					apply_weapon_specials_weights(
						undead_malus( 
							make_positive_only(
								evaluate_my_recruits_as_defenders( ai )	
							)
						)
					)
				)
			),
			value / 3
		), 
		value +
		map(
			change_numbers_to_percents(
				units_hp_map(
					ai,
					my_recruits
				)
			),
		value * 2 / 3
		)[key]
	);

	#=========== we have evaluation of game state and units, time to combine them: ==========#
		#=========	recruitment_list_builder	=========#

def rlb_apply_eval(eval, attackers_map, defenders_map, offset)
	map(
		sumarize_maps_values(
			map(
				attackers_map, 
				value * (eval+offset)
			),
			map(
				defenders_map,
				value * ( (100 - eval) - offset )
			)
		),
		value / 100
	);

def rlb_remove_lowest( input_map, percent)
	filter(
		input_map, 
		value > 
		(
			(
				percent * sumarize_values(input_map)
			) / 100
		)
	);

def rlb_first_step(eval, attackers_map, defenders_map, offset)
	rlb_remove_lowest(
		rlb_apply_eval(
			eval,
			attackers_map,
			defenders_map,
			offset
		),
		10
	);

def recruitment_list_builder(eval, attackers_map, defenders_map)
	map(
		rlb_first_step(
			eval,
			attackers_map,
			defenders_map,
			40
		),
		(
			(
				value * 100
			) / 
			sumarize_values(
				rlb_first_step(
					eval,
					attackers_map,
					defenders_map,
					40
				)
			)
		)
	);

		# ========== choose the unit to recruit now ========= #

def unit_chooser(ai*,unit_map) 
	choose(
		keys(unit_map), 'unit_type',
		unit_map[unit_type] - 
		(
			(
				100 * 
				size(
					filter(
						my_units, 
						type = unit_type
					)
				)
			) / 
			size(my_units)
		)
	);

def unit_map_cost_filter(ai*, unit_map)
	filter( unit_map,
		get_unit_type(key).cost < my_side.gold
	);

		# ==========	Main formula section 	========== #

def initialize_weapon_specials_map(ai*)
	if(vars.weapon_specials_init != turn,
		[
			set_var('weapon_specials_init', turn),
			set_var('weapon_specials',
				map(
					weapon_specials_weights(),
					if( key = 'magical',
						units_average_defense(ai, enemy_units, 10),
						if( key = 'marksman',
							units_average_defense(ai, enemy_units, 10) - 10,
							value
						)
					)
				)
			)
		],
		[]
	);

def create_recruits_map(ai*)
	if(vars.recruits_map_creator != turn,
		[
			set_var('recruits_map_creator', turn ),
			set_var('recruits_map',
				debug_print('final unit evaluation: ', recruitment_list_builder(
					debug_print('current AI evaluation (0-100): ', eval(ai)),
					debug_print('attackers evaluation: ',evaluate_attackers(ai)),
					debug_print('defenders evaluation: ',evaluate_defenders(ai))
				))
			)
		],
		[]
	);

def castle_space(ai*)
	filter( map( castle_locs( my_leader.loc ), 'location', if( unit_at( location ), 1, 0 ) ), self = 0  ).size;

if(vars.turn_initialized = turn,
		if( my_leader.loc = nearest_keep( my_leader.loc ),
			if( 
				get_unit_type(
					choose(
						vars.recruits_map,
						-get_unit_type(key).cost
					).key
				).cost <
				my_side.gold,
				if( castle_space(self),
					recruit(debug_print(
						unit_chooser(
							self,
							unit_map_cost_filter(
								self,
								vars.recruits_map
							)
						)
					)),
					fallback()
				),
				fallback() 
			),
			if( my_leader.movement_left > 0,
				move( my_leader.loc, nearest_keep( my_leader.loc ) ),
				fallback()
			)
		),
	[set_var(debug_print('turn_initialized'), turn)] +
	initialize_weapon_specials_map(self) +
	create_recruits_map(self)
)

faiend
"
			[/team_formula]
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="2p - The Freelands"
		[team]
			[recruits]
				Elvish Archer="2"
				Elvish Fighter="20"
				Elvish Scout="2"
				Elvish Shaman="1"
				Mage="10"
				Wose="16"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Elvish Rider="1"
			[/advances]
			[deaths]
				Elvish Archer="2"
				Elvish Fighter="17"
				Elvish Rider="1"
				Elvish Scout="1"
				Elvish Shaman="1"
				Mage="8"
				Wose="7"
			[/deaths]
			[killed]
				Dark Adept="10"
				Dark Sorcerer="3"
				Ghost="1"
				Ghoul="6"
				Revenant="1"
				Skeleton="6"
				Skeleton Archer="2"
				Vampire Bat="4"
				Walking Corpse="7"
			[/killed]
			[attacks]
				[sequence]
					s00="4"
					s0000="2"
					s001="2"
					s0010="2"
					s0011="1"
					s01="5"
					s010="1"
					s1="2"
					s10="2"
					s1011="1"
					s11="1"
					s1101="1"
					_num="40"
				[/sequence]
				[sequence]
					s0001="2"
					s0010="2"
					s01="1"
					s0101="1"
					s011="1"
					s11="1"
					s1110="1"
					_num="50"
				[/sequence]
				[sequence]
					s0="1"
					s00="5"
					s0001="1"
					s001="1"
					s0011="1"
					s01="11"
					s010="2"
					s0100="1"
					s0101="1"
					s0110="1"
					s0111="1"
					s1="4"
					s10="9"
					s1010="2"
					s1011="1"
					s11="11"
					s111="1"
					s1110="1"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s001="1"
					s010="4"
					s011="1"
					s1="4"
					s10="1"
					s100="1"
					s101="3"
					s11="4"
					s110="1"
					s111="7"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="24"
					_num="0"
				[/sequence]
				[sequence]
					s0="2"
					s00="1"
					s000="3"
					s0000="1"
					s0010="1"
					s0101="1"
					s011="1"
					s1="1"
					s10="3"
					s1011="1"
					s11="1"
					_num="40"
				[/sequence]
				[sequence]
					s="2"
					s0="2"
					s00="4"
					s0010="1"
					s0011="1"
					s011="1"
					s1="3"
					s10="3"
					s101="1"
					s11="2"
					s110="1"
					s111="1"
					_num="50"
				[/sequence]
				[sequence]
					s="9"
					s0="10"
					s00="3"
					s001="3"
					s0011="1"
					s01="3"
					s010="3"
					s011="2"
					s1="8"
					s10="4"
					s100="1"
					s101="1"
					s1011="1"
					s11="3"
					s110="3"
					s1101="1"
					s111="5"
					s1111="2"
					_num="60"
				[/sequence]
				[sequence]
					s="1"
					s0="2"
					s000="1"
					s101="1"
					s11="1"
					s111="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="885"
			recall_cost="0"
			damage_inflicted="1642"
			damage_taken="1759"
			expected_damage_inflicted="1559688"
			expected_damage_taken="1794204"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
			save_id="guglido1"
		[/team]
		[team]
			[recruits]
				Dark Adept="16"
				Ghost="2"
				Ghoul="7"
				Skeleton="8"
				Skeleton Archer="3"
				Vampire Bat="4"
				Walking Corpse="7"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Dark Sorcerer="3"
				Revenant="2"
			[/advances]
			[deaths]
				Dark Adept="10"
				Dark Sorcerer="3"
				Ghost="1"
				Ghoul="6"
				Revenant="1"
				Skeleton="6"
				Skeleton Archer="2"
				Vampire Bat="4"
				Walking Corpse="7"
			[/deaths]
			[killed]
				Elvish Archer="2"
				Elvish Fighter="17"
				Elvish Rider="1"
				Elvish Scout="1"
				Elvish Shaman="1"
				Mage="8"
				Wose="7"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s000="1"
					s001="1"
					s1="1"
					s100="1"
					_num="30"
				[/sequence]
				[sequence]
					s00="3"
					s000="1"
					s00101="1"
					s01="1"
					s010="2"
					s01000="2"
					s1="1"
					s100="2"
					s10000="1"
					s101="1"
					s110="2"
					_num="40"
				[/sequence]
				[sequence]
					s000="1"
					s010="1"
					s1="2"
					s100="1"
					s101="2"
					_num="50"
				[/sequence]
				[sequence]
					s00="2"
					s00010="1"
					s001="2"
					s0011="1"
					s010="2"
					s011="5"
					s0111="1"
					s1="3"
					s101="3"
					s11="3"
					s110="3"
					s11001="1"
					s111="3"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s0="1"
					s00="11"
					s001="1"
					s01="12"
					s011="1"
					s1="6"
					s10="9"
					s101="1"
					s11="21"
					s111="1"
					_num="70"
				[/sequence]
				[sequence]
					s000="1"
					s011="1"
					s1="1"
					s101="1"
					s111="2"
					s1111="2"
					_num="80"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="66"
					_num="0"
				[/sequence]
				[sequence]
					s000="1"
					_num="30"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s001="1"
					s01="1"
					s011="1"
					s10="1"
					s101="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="1"
					s101="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s0="2"
					s00="1"
					s000="1"
					s01="1"
					s011="2"
					s10="1"
					s101="1"
					s11="3"
					s110="3"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s="2"
					s0101="1"
					s011="1"
					s1="1"
					s100="1"
					s11="1"
					s111="1"
					_num="70"
				[/sequence]
				[sequence]
					s0="1"
					s010="1"
					s011="1"
					s1="5"
					s10="1"
					s1011="1"
					s11="1"
					s111="4"
					_num="80"
				[/sequence]
			[/defends]
			recruit_cost="678"
			recall_cost="0"
			damage_inflicted="1759"
			damage_taken="1642"
			expected_damage_inflicted="1794204"
			expected_damage_taken="1559688"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
			save_id="sauron2"
		[/team]
	[/scenario]
[/statistics]
