label="2p - Caves of the Basilisk-Auto-Save7"
version="1.6.2"
completion="running"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="1165"
random_calls="0"
next_underlying_unit_id="32"
end_text_duration="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[command]
		[recruit]
			value="5"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="18601"
		[/random]
		[random]
			value="9450"
		[/random]
		[random]
			value="1851"
		[/random]
		[random]
			value="5820"
		[/random]
		[random]
			value="12742"
		[/random]
		[random]
			value="32052"
		[/random]
		[random]
			value="6587"
		[/random]
		[random]
			value="2658"
		[/random]
		[random]
			value="23975"
		[/random]
		[random]
			value="19551"
		[/random]
		[random]
			value="32272"
		[/random]
		[random]
			value="2333"
		[/random]
		[random]
			value="31368"
		[/random]
		[random]
			value="21959"
		[/random]
		[random]
			value="16377"
			[results]
				checksum="8ax-d6b6wp8sjgga3aP72g3e+iBm.jefmffY-+6<ip3<5-4egW6m2lahna90i9fl5a1hh7oj8-<FY1mkj.91>I6ygXo9WjoolcACZdd9b,<-lvi1OF>M69sv8joLJrRp"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="3326"
		[/random]
		[random]
			value="9631"
		[/random]
		[random]
			value="5597"
		[/random]
		[random]
			value="19190"
		[/random]
		[random]
			value="15780"
		[/random]
		[random]
			value="1371"
		[/random]
		[random]
			value="3550"
		[/random]
		[random]
			value="22673"
		[/random]
		[random]
			value="568"
		[/random]
		[random]
			value="1204"
		[/random]
		[random]
			value="26843"
		[/random]
		[random]
			value="31684"
		[/random]
		[random]
			value="15964"
		[/random]
		[random]
			value="6224"
		[/random]
		[random]
			value="10797"
			[results]
				checksum="F<huxQ8q-vqhtpPuqvoeBIvxzyqxRKaVOEMsRHPLsxrnKSQUuPzuQTzBNpzqtPasFJDFNwNCmGSzKQuCQQCMwz5BGNz0sHXttHryoCqiuuzfBrmxtBFMypdZF<grEJR6"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="23"
			y="5"
		[/recruit]
		[random]
			value="20145"
		[/random]
		[random]
			value="24499"
		[/random]
		[random]
			value="20731"
		[/random]
		[random]
			value="10471"
		[/random]
		[random]
			value="5062"
		[/random]
		[random]
			value="22901"
		[/random]
		[random]
			value="6903"
		[/random]
		[random]
			value="28271"
		[/random]
		[random]
			value="31994"
		[/random]
		[random]
			value="949"
		[/random]
		[random]
			value="12514"
		[/random]
		[random]
			value="7153"
		[/random]
		[random]
			value="7920"
		[/random]
		[random]
			value="13725"
		[/random]
		[random]
			value="3596"
			[results]
				checksum="F<iuxQ8q-vqhtpPuqvoeBIvxzyqxRKaVOEMsRHPLsxrnKSQUuPzuQTzBNpzqtPasFJDFNwNCmGSzKQuCQLCMwz5BGNz0sHXttHryoCqiuuzfBrmxtBFMypdZF<gxEJR6"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="28039"
		[/random]
		[random]
			value="8962"
		[/random]
		[random]
			value="13177"
		[/random]
		[random]
			value="22667"
		[/random]
		[random]
			value="27236"
		[/random]
		[random]
			value="25697"
		[/random]
		[random]
			value="4031"
		[/random]
		[random]
			value="2520"
		[/random]
		[random]
			value="3682"
		[/random]
		[random]
			value="12784"
		[/random]
		[random]
			value="22194"
		[/random]
		[random]
			value="4440"
		[/random]
		[random]
			value="8468"
		[/random]
		[random]
			value="17289"
		[/random]
		[random]
			value="29978"
			[results]
				checksum="uyqNVzDO<ExdHrVAAKrGB6qDQPwqLuEDUSNIMADRBGxxpOFSryqC1rOBpDQNRqrWuTuTxCUFNDPxfDLuyOdqNHp2JuaZJrXGikJwc0bkdib+c.P93obZj,mcog3b,IXl"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="2"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="31773"
		[/random]
		[random]
			value="13108"
		[/random]
		[random]
			value="30694"
		[/random]
		[random]
			value="12705"
		[/random]
		[random]
			value="23538"
		[/random]
		[random]
			value="18852"
		[/random]
		[random]
			value="8459"
		[/random]
		[random]
			value="17938"
		[/random]
		[random]
			value="28470"
		[/random]
		[random]
			value="7509"
		[/random]
		[random]
			value="32710"
		[/random]
		[random]
			value="5562"
		[/random]
		[random]
			value="20724"
		[/random]
		[random]
			value="18740"
		[/random]
		[random]
			value="16159"
			[results]
				checksum="<0CL,<MA07qnKSwEonI1LxtPCvyvIJCEpbxFsqwtpJJCxrnKSQUuOzuQTzBNpzqtPasFJDFNwNCmGSzKQuCQLCMwz5BGNz0sHXttHryoCqiuuzfBrmxtBFNypdZF<gDD"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="21,20,19,18,17"
			y="4,3,3,2,3"
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="kk good luck!"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Aenon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kakaroto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="thx same"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="14821"
		[/random]
		[random]
			value="14911"
		[/random]
		[random]
			value="20041"
		[/random]
		[random]
			value="9684"
		[/random]
		[random]
			value="11116"
		[/random]
		[random]
			value="24684"
		[/random]
		[random]
			value="28867"
		[/random]
		[random]
			value="28587"
		[/random]
		[random]
			value="26975"
		[/random]
		[random]
			value="18028"
		[/random]
		[random]
			value="2166"
		[/random]
		[random]
			value="20405"
		[/random]
		[random]
			value="18198"
		[/random]
		[random]
			value="23049"
		[/random]
		[random]
			value="21657"
			[results]
				checksum="8ax-d6b6xp8sjgga3aP72g3e+iBm.jefmffY-+6<ip3<5-4egW6m2lahna90i9fl5a1hh7oj8-<F-<mkj.91>I6ygXo9WjoolcACZdd9b,<-lvi1OF>M69sv8joLJwOp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Schneller_Heinz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="5833"
		[/random]
		[random]
			value="2446"
		[/random]
		[random]
			value="23765"
		[/random]
		[random]
			value="31144"
		[/random]
		[random]
			value="21220"
		[/random]
		[random]
			value="7428"
		[/random]
		[random]
			value="20059"
		[/random]
		[random]
			value="6045"
		[/random]
		[random]
			value="16050"
		[/random]
		[random]
			value="12498"
		[/random]
		[random]
			value="5255"
		[/random]
		[random]
			value="10904"
		[/random]
		[random]
			value="5764"
		[/random]
		[random]
			value="13142"
		[/random]
		[random]
			value="14927"
			[results]
				checksum="8ax-d6b6wp8sjgga3aP72g3e+iBm.jefmffY-+6<ip3<5-4egW6m2lahna90i9fl5a1hh7oj8-<F-8mkj.91>I6ygXo9WjoolcACZdd9b,<-lvi-OF>N69sv8joLJwIp"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="9980"
		[/random]
		[random]
			value="9391"
		[/random]
		[random]
			value="12196"
		[/random]
		[random]
			value="32393"
		[/random]
		[random]
			value="3772"
		[/random]
		[random]
			value="17137"
		[/random]
		[random]
			value="9620"
		[/random]
		[random]
			value="14039"
		[/random]
		[random]
			value="29368"
		[/random]
		[random]
			value="24203"
		[/random]
		[random]
			value="12640"
		[/random]
		[random]
			value="22497"
		[/random]
		[random]
			value="8588"
		[/random]
		[random]
			value="32370"
		[/random]
		[random]
			value="9659"
			[results]
				checksum="FTxBwyUzhyBkwVHKQOq5AMPytSNtRJzMRsDuHBtnQvBFyQAVsL8qJTmQQNRqrWuTuTxCUFMDPxfDLuyOdqNHp2JuaZJrXGikJwc0bkdie+c.P93obZj,mcoh3b,IXl32"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nexis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Aenon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message=":)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="28759"
		[/random]
		[random]
			value="8271"
		[/random]
		[random]
			value="28171"
		[/random]
		[random]
			value="1628"
		[/random]
		[random]
			value="10636"
		[/random]
		[random]
			value="27011"
		[/random]
		[random]
			value="9015"
		[/random]
		[random]
			value="26306"
		[/random]
		[random]
			value="29150"
		[/random]
		[random]
			value="6208"
		[/random]
		[random]
			value="13092"
		[/random]
		[random]
			value="18637"
		[/random]
		[random]
			value="25479"
		[/random]
		[random]
			value="5163"
		[/random]
		[random]
			value="1015"
			[results]
				checksum="uyqNVzDO<ExdHrVAAKrGB6qDQPwqLuEDUSNIMADRBGxxpOFSryqC1rOBpDQNRqrWuTuTxCUFGDPxfDLuyOdqNHp2JuaZJrXGikJwc0bkdib+c.P93obZj,mcoj3b,IXl"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="22"
			y="20"
		[/recruit]
		[random]
			value="11549"
		[/random]
		[random]
			value="10479"
		[/random]
		[random]
			value="6328"
		[/random]
		[random]
			value="13452"
		[/random]
		[random]
			value="8374"
		[/random]
		[random]
			value="22971"
		[/random]
		[random]
			value="16594"
		[/random]
		[random]
			value="29960"
		[/random]
		[random]
			value="31782"
		[/random]
		[random]
			value="6905"
		[/random]
		[random]
			value="938"
		[/random]
		[random]
			value="5385"
		[/random]
		[random]
			value="28103"
		[/random]
		[random]
			value="12141"
		[/random]
		[random]
			value="28549"
			[results]
				checksum="F<juxQ8q-vqhtpPuqvoeBIvxzyqxRKaVOEMsRHPLsxrnKSQUuPzuQTzBNpzqtPasFJDFNwNCmGSzKQuCQKCMwz5BGNz0sHXttHryoCqiuuzfBrmxtBFSypdZF<grEJR6"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="hey what is the ""sportsmanship"" stat on the server mean?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25"
			y="21,20,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Crystal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="19,18,18,17,17"
			y="5,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="you have to rank your opponent"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="when u report a game"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Razoken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Like 1 to 10 for friendliness? lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="how fair he was"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="gotcha"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			x="23,24,24,25,25,26"
			y="5,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="24,25,25,26,26,27"
			y="5,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="like changing default settings without telling"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,17,16,15,14,13,12"
			y="5,5,4,4,4,5,4"
		[/move]
	[/command]
	[command]
		[move]
			x="20,19,18,17,16"
			y="4,5,5,6,6"
		[/move]
	[/command]
	[command]
		[move]
			x="17,17,17,18"
			y="3,4,5,5"
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15"
			y="20,19,19,19,20"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message=":/"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="haha"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14,13,12,11"
			y="19,19,19,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="I thought you wouldn't care"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20,20,20,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="lol but w/e"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Next time I'll ask."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,24,24,25"
			y="20,20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27"
			y="19,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,30,31"
			y="17,17,16,16"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="But you should ask too, before leaving!"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28,29,30"
			y="21,20,20,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="17,18,19,20,21,22"
			y="8,7,8,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="27,28,28,29"
			y="9,9,10,11"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			x="29,29,30"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		[move]
			x="26,27,28,29,30,31"
			y="8,9,9,10,9,10"
		[/move]
	[/command]
	[command]
		[recruit]
			value="3"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="12646"
		[/random]
		[random]
			value="2813"
		[/random]
		[random]
			value="6545"
		[/random]
		[random]
			value="25021"
		[/random]
		[random]
			value="7095"
		[/random]
		[random]
			value="11195"
		[/random]
		[random]
			value="8579"
		[/random]
		[random]
			value="28578"
		[/random]
		[random]
			value="21523"
		[/random]
		[random]
			value="25281"
		[/random]
		[random]
			value="18786"
		[/random]
		[random]
			value="18801"
		[/random]
		[random]
			value="10656"
		[/random]
		[random]
			value="13165"
		[/random]
		[random]
			value="29860"
			[results]
				checksum="s6dvszkDcAP6z+iACEP7A2muIutTrV-zNi5IwMDsI88+-635<idd<26oh6m2>-p8-0W.oZ8>>6f27lXfla>9Z2A4b82p.au,,a+31>-PXX2S4+>Y,4g93GZ9to8iVxJ<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zerg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,12,12,12,12,12,12"
			y="4,5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		[move]
			x="12,11"
			y="10,11"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="two gryphons?"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="...."
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			x="16,15,14,13,12"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="flash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="expensive, isn't it ?"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="hehe yup."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28,27,26,25"
			y="20,20,19,20,19,20"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Be the reconaissance they gather is invaluable."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,21,22,23,24,25,26,27"
			y="15,16,17,17,18,18,18,18,18"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Intel* lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,30,29,28,27,26,25,24"
			y="16,15,16,15,16,15,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="AzNsAnTaGiN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Chalupas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,26,27,28,29"
			y="17,18,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,15,16,16,16,16"
			y="20,19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="o.O"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TURCO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="yee has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="too many gryphons and you have weak guys too..."
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="I think this will be unfair."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Omnikinred has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zudak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="11,11,11,12,12"
			y="11,12,13,13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="12,12,12,12,11"
			y="14,13,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="synaptic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,12,12,12,12"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="22,23,24,25,26,26"
			y="9,9,8,9,9,10"
		[/move]
	[/command]
	[command]
		[move]
			x="30,30"
			y="12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="30,30"
			y="13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="30,30,30"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		[move]
			x="31,31,31,32"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		[move]
			x="24,24,25,25,26,26,27"
			y="5,6,7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="u don't want it ?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="it's free"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hbobenicio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Well if you wanna die easily... :/"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="ahaha"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Oh the village nah"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="that's insta-death :0"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message=":)"
			side="1"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="randy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22,21"
			y="19,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="28409"
		[/random]
		[random]
			value="32207"
		[/random]
		[random]
			value="6845"
		[/random]
		[random]
			value="15506"
		[/random]
		[random]
			value="11878"
		[/random]
		[random]
			value="20319"
		[/random]
		[random]
			value="21451"
		[/random]
		[random]
			value="28785"
		[/random]
		[random]
			value="15599"
		[/random]
		[random]
			value="20369"
		[/random]
		[random]
			value="20741"
		[/random]
		[random]
			value="31629"
		[/random]
		[random]
			value="7807"
		[/random]
		[random]
			value="124"
		[/random]
		[random]
			value="8894"
			[results]
				checksum="MopsyKA8tq1H+rohkH2DZ9>b7j1h.rkiw1-Fek9X9FajMic5Q3Y959Xncn>g+J0<5+3mY8je7a461,hkFw7d1pgHD0ytJwg>n6zuefoWmmRC,xvlCbQ1htCesyhkpNss"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="9587"
		[/random]
		[random]
			value="21001"
		[/random]
		[random]
			value="10920"
		[/random]
		[random]
			value="19542"
		[/random]
		[random]
			value="20636"
		[/random]
		[random]
			value="1032"
		[/random]
		[random]
			value="29823"
		[/random]
		[random]
			value="24727"
		[/random]
		[random]
			value="2759"
		[/random]
		[random]
			value="3068"
		[/random]
		[random]
			value="26495"
		[/random]
		[random]
			value="23617"
		[/random]
		[random]
			value="14858"
		[/random]
		[random]
			value="14007"
		[/random]
		[random]
			value="24578"
			[results]
				checksum="s6jvszkDcAP6A+iACEP7A2muIutTrV-zNi5IwMDsI88+-635<idd<26oh6m2>-p8-0W.oZ8>>6f27lXflk>9Z2A4b82p.au,,a+31>-PXX2S4+>Y,4gk3GZ9to8lVxJ<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Drackoos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22,22,21"
			y="15,15,14,13,13"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="I can't believe you started with two Birds hehe."
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Interesting tactic..."
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="I'll try it next time! >:)"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Tibo talk."
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="You are thoroughly boring me and I'm trying tounwind from my daily grind. :D"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="to unwind*"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[label]
			colour="255,0,0,0"
			text="Loquetur sapientiam"
			visible_in_fog="yes"
			x="21"
			y="21"
		[/label]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29,30,31"
			y="18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,30,30,31"
			y="20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="26,27,28,29,30,30,30,31"
			y="10,10,9,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="hello"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Polar_BearXL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Stenen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Polar_BearXL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[label]
			colour="255,0,0,0"
			text="****Loquetur sapientiam"
			visible_in_fog="yes"
			x="21"
			y="21"
		[/label]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Drackoos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hiroooo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,31"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Chalupas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="27,26"
			y="10,10"
		[/move]
	[/command]
	[command]
		[move]
			x="11,12,13,14,15,16,17,17"
			y="11,10,10,9,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nick_censored has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,12,11"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="20074"
		[/random]
		[random]
			value="23256"
		[/random]
		[random]
			value="7114"
		[/random]
		[random]
			value="21045"
		[/random]
		[random]
			value="32607"
		[/random]
		[random]
			value="4622"
		[/random]
		[random]
			value="10541"
		[/random]
		[random]
			value="23867"
		[/random]
		[random]
			value="24581"
		[/random]
		[random]
			value="6455"
		[/random]
		[random]
			value="3485"
		[/random]
		[random]
			value="25192"
		[/random]
		[random]
			value="22592"
		[/random]
		[random]
			value="15227"
		[/random]
		[random]
			value="7985"
			[results]
				checksum="FTxBwyUzhyBkwVHKQOq5AMPytSNtRJzMRsDuHBtnQvBFyQAVsL8qJTmQQNRqrWuTuTxCUFMDPxfDLuyOdqNHp2JuaZJrXGikJwc0bkdie+c.P93obZj,mcoh3b,IXl32"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="20432"
		[/random]
		[random]
			value="2385"
		[/random]
		[random]
			value="4286"
		[/random]
		[random]
			value="10521"
		[/random]
		[random]
			value="13526"
		[/random]
		[random]
			value="12577"
		[/random]
		[random]
			value="17381"
		[/random]
		[random]
			value="541"
		[/random]
		[random]
			value="31647"
		[/random]
		[random]
			value="27531"
		[/random]
		[random]
			value="23453"
		[/random]
		[random]
			value="3159"
		[/random]
		[random]
			value="30216"
		[/random]
		[random]
			value="2374"
		[/random]
		[random]
			value="21197"
			[results]
				checksum="F<huxQ8q-vqhtpPuqvoeBIvxzyqxRKaVOEMsRHPLsxrnKSQUuPzuQTzBNpzqtPasFJDFNwNCmGSzKQuCQQCMwz5BGNz0sHXttHryoCqiuuzfBrmxtBFMypdZF<grEJR6"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="18,19,20,21,21,22"
			y="5,6,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="viadma8"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="viadma8"
			message="hi"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Valenwood has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Polar_BearXL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Que loquae Latinum?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="StarBomber has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[clear_labels]
			team_name="north"
		[/clear_labels]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Do you speak Latin?"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Or any other languages?"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message=":)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tank has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="tiboloid2"
			message="non, just vidi vini vici"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MagicRabbit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Stenen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gem_Knight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,22,23,24,25"
			y="12,11,10,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="25"
				y="10"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="19647"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4621"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11684"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24345"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23983"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17548"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9005"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="755"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22748"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18127"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20993"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23637"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19659"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[label]
			colour="255,0,0,0"
			text="********:)"
			visible_in_fog="yes"
			x="25"
			y="10"
		[/label]
	[/command]
	[command]
		undo="no"
		[label]
			colour="255,0,0,0"
			text="Footpad's Revenge!"
			visible_in_fog="yes"
			x="26"
			y="10"
		[/label]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vlad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="I think I will try your gryphon tactic."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,30,30,29,28,28,28,27,26"
			y="16,15,14,14,13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18,18,17,17"
			y="19,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15,16,17,18,19"
			y="19,18,18,18,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="6320"
		[/random]
		[random]
			value="21106"
		[/random]
		[random]
			value="32363"
		[/random]
		[random]
			value="10234"
		[/random]
		[random]
			value="14157"
		[/random]
		[random]
			value="26625"
		[/random]
		[random]
			value="29132"
		[/random]
		[random]
			value="6370"
		[/random]
		[random]
			value="19883"
		[/random]
		[random]
			value="2784"
		[/random]
		[random]
			value="29571"
		[/random]
		[random]
			value="8"
		[/random]
		[random]
			value="20891"
		[/random]
		[random]
			value="22577"
		[/random]
		[random]
			value="28785"
			[results]
				checksum="F<juxQ8q-vqhtpPuqvoeBIvxzyqxRKaVOEMsRHPLsxrnKSQUuPzuQTzBNpzqtPasFJDFNwNCmGSzKQuCQKCMwz5BGNz0sHXttHryoCqiuuzfBrmxtBFSypdZF<grEJR6"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="Let's see if it works, but I think it relies heavily on the element of surprise."
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="I guess I'll do it sometime later then. >:)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25,26"
			y="21,20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[label]
			colour="255,0,0,0"
			text="haha nice!"
			visible_in_fog="yes"
			x="26"
			y="10"
		[/label]
	[/command]
	[command]
		[move]
			x="31,31,30,30,29,28,28,27"
			y="6,7,7,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="31,31,31,31"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="31"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="14103"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30183"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16555"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3910"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28262"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31687"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="32,32,32,32,32"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="16"
			[/source]
			[destination]
				x="31"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="11742"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32413"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13398"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18466"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8541"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18916"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="24,24,24,25,26,26"
			y="5,6,7,8,8,9"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="25"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="10475"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30483"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30501"
			[results]
				chance="50"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="19,19,20,20,21,22,22"
			y="5,6,6,7,8,8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="22,22,23,23,24"
			y="8,7,7,6,5"
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="20977"
		[/random]
		[random]
			value="13902"
		[/random]
		[random]
			value="24553"
		[/random]
		[random]
			value="26733"
		[/random]
		[random]
			value="25234"
		[/random]
		[random]
			value="3586"
		[/random]
		[random]
			value="32583"
		[/random]
		[random]
			value="19755"
		[/random]
		[random]
			value="18711"
		[/random]
		[random]
			value="1148"
		[/random]
		[random]
			value="25853"
		[/random]
		[random]
			value="27351"
		[/random]
		[random]
			value="1252"
		[/random]
		[random]
			value="3808"
		[/random]
		[random]
			value="6070"
			[results]
				checksum="F.muxQ8q-vqhspPuqvoeBIvxzyqxRKaVOEMsRHPLsxrnKSQUuPzuQTzBNpzqtPasFJDFNwNCmGSzKQuCLHCMwz5BGNz0sHXttHryoCqiuuzfBrmxtBFSypdZF<grEJR6"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="11,11,12"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		undo="no"
		[label]
			colour="255,0,0,0"
			text="hehe nice"
			visible_in_fog="yes"
			x="17"
			y="15"
		[/label]
	[/command]
	[command]
		[move]
			x="12,12,11"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="cool not enough MP"
			side="1"
		[/speak]
	[/command]
	[command]
		[move]
			x="17,17"
			y="8,9"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18,19"
			y="9,9,10"
		[/move]
	[/command]
	[command]
		[move]
			x="19,19,19,18"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nekomeme has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[label]
			colour="255,0,0,0"
			text="hi"
			visible_in_fog="yes"
			x="19"
			y="16"
		[/label]
	[/command]
	[command]
		[move]
			x="24,24"
			y="5,6"
		[/move]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="wow... this is getting good!"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="kk brb one sec"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15,15,14"
			y="16,16,16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="meon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[label]
			colour="255,0,0,0"
			text="just me"
			visible_in_fog="yes"
			x="11"
			y="11"
		[/label]
	[/command]
	[command]
		undo="no"
		[label]
			colour="255,0,0,0"
			text="one fighter to north"
			visible_in_fog="yes"
			x="12"
			y="11"
		[/label]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nekomeme has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mike1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noobzilla has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13,12"
			y="15,14,14,14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13,12,11"
			y="14,14,13,13,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16"
			y="13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,29,30"
			y="18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="16"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="14808"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13002"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13323"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5215"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="17"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="19038"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4730"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,30,31"
			y="17,17,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="17"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="2806"
			[results]
				chance="50"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nexis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28,29"
			y="19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="26"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="26640"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19446"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bloodyloch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			id="viadma8"
			message="dude... are you like stoic?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "These caves were once the lair of Chak'kso Ney'yks, a legendary Elder Basilisk. The petrified forms of his victims remain as monuments to his savage power."
	difficulty="NORMAL"
	end_text_duration="0"
	experience_modifier="70"
	hash="McPgEzp.LJt7h.t1Qr.c0wdN6DSMrFSDz4LpPy.MjaHg-SJ4NO6RN7,AJkIOwBZE.K6Gt>F,tbOGluI+4Fgcg7SDu,wQihAGrihF1c3lurN0vQXAvq<LoFHYPrX2RHE1"
	id="multiplayer_Basilisk"
	label="2p - Caves of the Basilisk"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Mm^Xm       , Gs^Fp       , Hh          , Gs^Fms      , Ww          , Ww          , Ww          , Gs^Fp       , Gs^Fms      , Hh          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Mm          , Gg^Fet      , Mm          , Gs^Fp       , Mm^Xm       , Gs^Fms      , Gg^Ve       , Gg          , Hh          , Mm          , Ww          , Gs^Fp       , Hh          , Gg          , Mm          , Gg^Fet      , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Ggf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Ggf         , Gg          , Hh          , Gg^Ve       , Hh          , Gs^Fms      , Mm          , Mm          , Ggf         , Gg          , Gg          , Ch          , 1 Kh        , Ch          , Gg          , Hh          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gs^Fms      , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Kh          , Ch          , Gg          , Wwf         , Gg          , Ch          , Kh          , Gs^Fp       , Mm          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Gg          , Re          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg^Ve       , Gg          , Ggf         , Mm          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fp       , Gg          , Gg          , Re          , Re          , Xu          , Re          , Re^Uf       , Gg          , Re          , Wwf         , Gg          , Gs^Fms      , Gg          , Re          , Re          , Re          , Xu          , Gg          , Gg          , Hh          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Xu          , Uh          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Mm          , Gg          , Gg          , Re^Uf       , Mm          , Gg          , Re          , Re          , Ww          , Xu          , Uh          , Uu^Vud      , Xu          , Re          , Wwf         , Wwf         , Re          , Gg          , Re          , Re          , Wwf         , Xu          , Xu          , Re^Uf       , Re          , Gg          , Gg          , Hh          , Ggf         , Hh          , Wwf         , Xu          , Wwf         , Uu          , Uu^Uf       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Gs^Fp       , Hh          , Hh          , Gg          , Gg          , Hh          , Gs^Fms      , Gg          , Re          , Ww          , Wo          , Ww          , Wwf         , Wwf         , Uh          , Uu^Uf       , Wwf         , Ww          , Ss^Vhs      , Re          , Xu          , Wwf         , Ur          , Ur          , Re          , Re          , Gs^Fms      , Hh          , Gg^Uf       , Gg          , Gg          , Re          , Re^Uf       , Wwf         , Wwf         , Uu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Wwf         , Ggf         , Ggf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Ww          , Ww          , Ww          , Xu          , Uh          , Xu          , Ur          , Ww          , Ww          , Ww          , Xu          , Ww          , Uh          , Uu^Vu       , Re          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Re          , Gs^Fp       , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Fms      , Gs^Fp       , Re^Uf       , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Re          , Wwf         , Uh          , Xu          , Ur          , Xu          , Wwf         , Ww          , Wo          , Uu          , Uh          , Ww          , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Gs^Fms      , Hh          , Hh          , Gg          , Gg          , Re          , Re          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Mm          , Hh          , Re          , Re          , Gg          , Gg          , Hh          , Gs^Fp       , Ss          , Gg          , Hh          , Re          , Wwf         , Xu          , Xu          , Ur          , Wwf         , Wwf         , Ww          , Uu^Uf       , Ww          , Ww          , Wwf         , Uu^Uf       , Xu          , Uh          , Wwf         , Re          , Hh          , Hh          , Mm          , Gs^Fp       , Hh          , Gs^Fp       , Gg          , Re          , Re          , Wwf         , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Re^Uf       , Re          , Gg          , Gg          , Gs^Fp       , Re^Uf       , Gs^Fms      , Mm          , Gs^Fp       , Hh          , Re          , Re          , Uh          , Xu          , Uu^Uf       , Ww          , Ww          , Uu          , Uu^Uf       , Ww          , Wwf         , Xu          , Ur          , Xu          , Xu          , Wwf         , Re          , Re          , Gs^Fp       , Gg          , Ss          , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Mm          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Re          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          , Hh          , Gg          , Gg          , Gg          , Re          , Uu^Vu       , Xu          , Ww          , Uh          , Ww          , Wo          , Ww          , Wwf         , Xu          , Ur          , Xu          , Uh          , Ww          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ggf         , Hh          , Hh          , Gs^Fp       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Wwf         , Hh          , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Ur          , Uh          , Xu          , Xu          , Ss^Vhs      , Ww          , Wwf         , Ur          , Uh          , Uh          , Wwf         , Ww          , Wo          , Ww          , Re          , Re          , Gg          , Gg          , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Gs^Fp       , Re          , Gg          , Ggf         , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Xu          , Ur          , Wwf         , Wwf         , Re          , Re          , Re          , Ww          , Wwf         , Uu^Uf       , Xu          , Wwf         , Uh          , Ww          , Ww          , Ww          , Re          , Ss^Vhs      , Gg          , Hh          , Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Uu^Uf       , Uu          , Wwf         , Wwf         , Wwf         , Re          , Hh          , Mm          , Gs^Fp       , Gg          , Gg          , Uh          , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Wwf         , Re          , Re          , Re^Uf       , Uu^Vud      , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Gs^Fms      , Ggf         , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Uh          , Xu          , Xu          , Wwf         , Re          , Re^Uf       , Ggf         , Gg^Uf       , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Re          , Gs^Fms      , Gg          , Gg^Ve       , Ggf         , Gg          , Gg          , Gg          , Ggf         , Gg          , Kh          , Gg          , Gg          , Wwf         , Gg          , Gg          , Kh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Re          , Mm          , Hh          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gs^Fms      , Gg          , Ch          , Ch          , Wwf         , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Gg^Fet      , Gg          , Gg^Ve       , Gg          , Gg          , Gs^Fp       , Gg          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Re          , Re          , Gs^Fp       , Re          , Gg          , Hh          , Hh          , Gs^Fms      , Gg          , Gg          , Hh          , Mm          , 2 Kh        , Gs^Fp       , Gg          , Gg          , Gg^Ve       , Gs^Fp       , Gg          , Hh          , Hh          , Gs^Fp       , Hh          , Gs^Fms      , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Re          , Re          , Re          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Gs^Fms      , Gg^Fet      , Hh          , Ww          , Hh          , Hh          , Gs^Fms      , Hh          , Mm          , Hh          , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Ww          , Ww          , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Mm          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Mm          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , Ww          , _off^_usr   , Gs^Fp       , _off^_usr   , Hh          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Caves of the Basilisk"
	next_underlying_unit_id="32"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="0"
	random_calls="0"
	random_seed="1165"
	random_start_time="no"
	snapshot="yes"
	turn_at="7"
	turns="-1"
	unit_wml_ids="Armageddon Drake,Direwolf Rider,Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Steelclad,Dwarvish Thunderer,Dwarvish Ulfserker,Elder Wose,Elvish Marksman,Footpad,Grand Knight,Grand Marshal,Gryphon Rider,Iron Mauler,Mermaid Siren,Naga Myrmidon,Saurian Flanker,Saurian Oracle,Sea Serpent,Sky Drake,Trapper,era_events"
	version="1.6.2"
	[side]
		action_bonus_count="21"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="1"
		controller="human"
		countdown_time="0"
		current_player="viadma8"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		gold="18"
		hidden="no"
		id="viadma81"
		income="0"
		leader_value="3"
		name="viadma8"
		no_leader="yes"
		number_of_possible_recruits_to_force_recruit="3.1"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		save_id="viadma81"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="north"
#textdomain wesnoth-multiplayer
		user_team_name=_ "teamname^North"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			villages_per_scout="8"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="11"
			y="11"
		[/village]
		[village]
			x="12"
			y="4"
		[/village]
		[village]
			x="17"
			y="3"
		[/village]
		[village]
			x="17"
			y="8"
		[/village]
		[village]
			x="22"
			y="9"
		[/village]
		[village]
			x="31"
			y="6"
		[/village]
		[village]
			x="31"
			y="10"
		[/village]
		[village]
			x="31"
			y="16"
		[/village]
		[unit]
			advances_to="Dwarvish Lord"
			alignment="neutral"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			colour="1"
			controller="human"
			cost="32"
			current_player="viadma8"
			die_sound="dwarf-die-1.ogg,dwarf-die-2.ogg"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="56"
			id="viadma81"
			image="units/dwarves/steelclad.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Steelclad"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			level="2"
			max_attacks="1"
			max_experience="52"
			max_hitpoints="56"
			max_moves="5"
			movement="4"
			movement_type="dwarvishfoot"
			moves="5"
			mp_countdown="no"
			mp_countdown_action_bonus="13"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="60"
			name="viadma8"
			profile="portraits/dwarves/fighter.png"
			race="dwarf"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			random_traits="no"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			resting="yes"
			save_id="viadma81"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			undead_variation="dwarf"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_team_name="wesnoth-multiplayerteamname^North"
			village_gold="2"
			x="24"
			y="6"
			zoc="yes"
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="50"
				deep_water="80"
				flat="70"
				forest="70"
				frozen="70"
				fungus="60"
				hills="40"
				impassable="50"
				mountains="30"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="70"
				cold="90"
				fire="90"
				impact="70"
				pierce="70"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="11"
				description=_ "battle axe"
				icon="attacks/battleaxe.png"
				name="battle axe"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="14"
				description=_ "hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Gryphon Master"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="24"
			die_sound="gryphon-die-1.ogg,gryphon-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flies="true"
			flying="yes"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Gryphon Rider-16"
			image="units/dwarves/gryphon-rider.png"
#textdomain wesnoth-units
			language_name=_ "Gryphon Rider"
			level="1"
			max_attacks="1"
			max_experience="27"
			max_hitpoints="40"
			max_moves="8"
			movement="8"
			movement_type="fly"
			moves="8"
			name="Graa"
			profile="portraits/dwarves/gryphon-rider.png"
			race="gryphon"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id="16"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			x="18"
			y="12"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time="0"
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				layer="60"
				start_time="0"
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[defense]
				castle="50"
				cave="80"
				deep_water="50"
				flat="50"
				forest="50"
				frozen="50"
				fungus="70"
				hills="50"
				impassable="80"
				mountains="40"
				reef="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				unwalkable="50"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="1"
				forest="1"
				frozen="1"
				fungus="3"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="100"
				cold="100"
				fire="100"
				impact="120"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="13"
				description=_ "claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="16"
			die_sound="dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="19"
			id="Dwarvish Fighter-18"
			image="units/dwarves/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="37"
			max_moves="5"
			movement="4"
			movement_type="dwarvishfoot"
			moves="5"
			name="Narasil"
			profile="portraits/dwarves/fighter.png"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id="18"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="32"
			y="16"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time="-350"
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration="40"
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration="20"
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-hammer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="50"
				deep_water="80"
				flat="70"
				forest="70"
				frozen="70"
				fungus="60"
				hills="40"
				impassable="50"
				mountains="30"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "axe"
				name="axe"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="9"
				description=_ "hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			die_sound="human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Footpad-19"
			image="units/human-outlaws/footpad+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Footpad"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="34"
			max_moves="8"
			movement="7"
			movement_type="elusivefoot"
			moves="8"
			name="Cinoic"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Footpad"
			underlying_id="19"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			x="27"
			y="11"
			zoc="yes"
			[attack_anim]
				offset="0.0"
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits="yes"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="0"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="0"
						end="1"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="100"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="100"
						end="101"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="50"
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[defense]
				castle="30"
				cave="50"
				deep_water="70"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				impassable="50"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="80"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			die_sound="dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Dwarvish Thunderer-20"
			image="units/dwarves/thunderer.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Thunderer"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="37"
			max_moves="4"
			movement="4"
			movement_type="dwarvishfoot"
			moves="4"
			name="Tril"
			profile="portraits/dwarves/thunderer.png"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id="20"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			x="11"
			y="11"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits="yes"
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time="-250"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits="yes"
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time="-250"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits="yes"
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time="-250"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits="yes"
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time="-250"
					[missile_frame]
						duration="100"
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration="80"
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration="70"
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits="no"
					missile_offset="0.1"
					missile_start_time="-250"
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration="100"
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin="-400"
						end="0"
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="1"
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/dwarves/thunderer-melee1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderer-melee2.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/thunderer-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/dwarves/thunderer-melee1.png"
				[/frame]
				[frame]
					begin="100"
					end="125"
					image="units/dwarves/thunderer.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="200"
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin="200"
					end="400"
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin="400"
					end="600"
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration="800"
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration="300"
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration="300"
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="50"
				deep_water="80"
				flat="70"
				forest="70"
				frozen="70"
				fungus="60"
				hills="40"
				impassable="50"
				mountains="30"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="18"
				description=_ "thunderstick"
				name="thunderstick"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					description=_ "Can rest while moving, takes a quarter less poison damage"
					female_name=_ "female^healthy"
					id="healthy"
					male_name=_ "healthy"
					name=_ "healthy"
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			die_sound="human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Footpad-29"
			image="units/human-outlaws/footpad.png"
#textdomain wesnoth-units
			language_name=_ "Footpad"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="35"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="7"
			name="Blirranryn"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Footpad"
			underlying_id="29"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			x="22"
			y="9"
			zoc="yes"
			[attack_anim]
				offset="0.0"
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits="yes"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="0"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="0"
						end="1"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="100"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="100"
						end="101"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="50"
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[defense]
				castle="30"
				cave="50"
				deep_water="70"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				impassable="50"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="80"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="16"
			die_sound="dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="9"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Dwarvish Fighter-30"
			image="units/dwarves/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="38"
			max_moves="5"
			movement="4"
			movement_type="dwarvishfoot"
			moves="5"
			name="Aigdurlos"
			profile="portraits/dwarves/fighter.png"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id="30"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="26"
			y="9"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time="-350"
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration="40"
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration="20"
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-hammer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="50"
				deep_water="80"
				flat="70"
				forest="70"
				frozen="70"
				fungus="60"
				hills="40"
				impassable="50"
				mountains="30"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "axe"
				name="axe"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					description=_ "Can rest while moving, takes a quarter less poison damage"
					female_name=_ "female^healthy"
					id="healthy"
					male_name=_ "healthy"
					name=_ "healthy"
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="16"
			die_sound="dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Dwarvish Fighter-32"
			image="units/dwarves/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="23"
			max_hitpoints="43"
			max_moves="4"
			movement="4"
			movement_type="dwarvishfoot"
			moves="4"
			name="Augdrol"
			profile="portraits/dwarves/fighter.png"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id="32"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="18"
			y="5"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time="-350"
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration="40"
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration="20"
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-hammer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="50"
				deep_water="80"
				flat="70"
				forest="70"
				frozen="70"
				fungus="60"
				hills="40"
				impassable="50"
				mountains="30"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "axe"
				name="axe"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="9"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="2"
		controller="network"
		countdown_time="0"
		current_player="tiboloid2"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		gold="24"
		hidden="no"
		id="tiboloid22"
		income="0"
		leader_value="3"
		name="tiboloid2"
		no_leader="yes"
		number_of_possible_recruits_to_force_recruit="3.1"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		save_id="tiboloid22"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="south"
#textdomain wesnoth-multiplayer
		user_team_name=_ "teamname^South"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			villages_per_scout="8"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="11"
			y="19"
		[/village]
		[village]
			x="15"
			y="20"
		[/village]
		[village]
			x="16"
			y="14"
		[/village]
		[village]
			x="20"
			y="15"
		[/village]
		[village]
			x="25"
			y="17"
		[/village]
		[village]
			x="25"
			y="21"
		[/village]
		[village]
			x="26"
			y="10"
		[/village]
		[village]
			x="30"
			y="20"
		[/village]
		[unit]
			advances_to="Huntsman,Ranger"
			alignment="chaotic"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="0"
			canrecruit="yes"
			colour="2"
			controller="network"
			cost="27"
			current_player="tiboloid2"
			die_sound="human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="1"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="45"
			id="tiboloid22"
			image="units/human-outlaws/trapper.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Trapper"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="45"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="0"
			mp_countdown="no"
			mp_countdown_action_bonus="13"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="330"
			mp_countdown_turn_bonus="60"
			name="tiboloid2"
			profile="portraits/humans/trapper.png"
			race="human"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			random_traits="no"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			resting="no"
			save_id="tiboloid22"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="south"
			terrain_liked="Hh, Ha, Mm"
			type="Trapper"
			undead_variation="archer"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_team_name="wesnoth-multiplayerteamname^South"
			village_gold="2"
			x="30"
			y="16"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="80"
				fungus="50"
				hills="50"
				impassable="60"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				unwalkable="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Gryphon Master"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="24"
			die_sound="gryphon-die-1.ogg,gryphon-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flies="true"
			flying="yes"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Gryphon Rider-22"
			image="units/dwarves/gryphon-rider.png"
			language_name=_ "Gryphon Rider"
			level="1"
			max_attacks="1"
			max_experience="21"
			max_hitpoints="39"
			max_moves="8"
			movement="8"
			movement_type="fly"
			moves="0"
			name="Kuuu"
			profile="portraits/dwarves/gryphon-rider.png"
			race="gryphon"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id="22"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			x="16"
			y="14"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time="0"
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				layer="60"
				start_time="0"
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[defense]
				castle="50"
				cave="80"
				deep_water="50"
				flat="50"
				forest="50"
				frozen="50"
				fungus="70"
				hills="50"
				impassable="80"
				mountains="40"
				reef="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				unwalkable="50"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="1"
				forest="1"
				frozen="1"
				fungus="3"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="100"
				cold="100"
				fire="100"
				impact="120"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="12"
				description=_ "claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			die_sound="human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Footpad-23"
			image="units/human-outlaws/footpad.png"
#textdomain wesnoth-units
			language_name=_ "Footpad"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="35"
			max_moves="7"
			movement="7"
			movement_type="elusivefoot"
			moves="0"
			name="Ceoddry"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Footpad"
			underlying_id="23"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			x="11"
			y="13"
			zoc="yes"
			[attack_anim]
				offset="0.0"
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits="yes"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="0"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="0"
						end="1"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="100"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="100"
						end="101"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="50"
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[defense]
				castle="30"
				cave="50"
				deep_water="70"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				impassable="50"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="80"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="14"
			die_sound="human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Footpad-24"
			image="units/human-outlaws/footpad+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Footpad"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="33"
			max_moves="8"
			movement="7"
			movement_type="elusivefoot"
			moves="0"
			name="Lelonna"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Footpad"
			underlying_id="24"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			x="26"
			y="10"
			zoc="yes"
			[attack_anim]
				offset="0.0"
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits="yes"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="0"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="0"
						end="1"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="100"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="100"
						end="101"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="50"
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[defense]
				castle="30"
				cave="50"
				deep_water="70"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				impassable="50"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="80"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Stalwart"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="19"
			die_sound="dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Dwarvish Guardsman-27"
			image="units/dwarves/guard.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Guardsman"
			level="1"
			max_attacks="1"
			max_experience="27"
			max_hitpoints="44"
			max_moves="4"
			movement="4"
			movement_type="dwarvishfoot"
			moves="0"
			name="Glalus"
			profile="portraits/dwarves/guard.png"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Dwarvish Guardsman"
			undead_variation="dwarf"
			underlying_id="27"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="31"
			y="17"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/dwarves/guard-defend-1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="-50"
						image="units/dwarves/guard-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="-50"
						image="units/dwarves/guard-attack.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="0"
					image="units/dwarves/guard.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/dwarves/guard-defend-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/guard-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/dwarves/guard-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="75"
					image="units/dwarves/guard-defend-2.png"
				[/frame]
				[frame]
					begin="75"
					end="150"
					image="units/dwarves/guard.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/guard-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/guard-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/guard-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/guard-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/guard-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/dwarves/guard-idle-1.png"
				[/frame]
				[frame]
					duration="500"
					image="units/dwarves/guard-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/guard-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/guard-idle-4.png"
				[/frame]
				[frame]
					duration="400"
					image="units/dwarves/guard-idle-5.png"
				[/frame]
				[frame]
					duration="500"
					image="units/dwarves/guard-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/guard-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="50"
				deep_water="80"
				flat="70"
				forest="70"
				frozen="70"
				fungus="60"
				hills="50"
				impassable="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self="yes"
					apply_to="blade,pierce,impact,fire,cold,arcane"
#textdomain wesnoth
					description=_ "Steadfast:
This unit's resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name=_ "female^steadfast"
					id="steadfast"
					max_value="50"
					multiply="2"
					name=_ "steadfast"
					[filter_base_value]
						greater_than="0"
						less_than_equal_to="50"
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="5"
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					description=_ "Can rest while moving, takes a quarter less poison damage"
					female_name=_ "female^healthy"
					id="healthy"
					male_name=_ "healthy"
					name=_ "healthy"
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Berserker"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="19"
			die_sound="dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Dwarvish Ulfserker-28"
			image="units/dwarves/ulfserker.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Ulfserker"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="39"
			max_moves="5"
			movement="5"
			movement_type="dwarvishfoot"
			moves="0"
			name="Aigthasil"
			profile="portraits/dwarves/ulfserker.png"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Dwarvish Ulfserker"
			undead_variation="dwarf"
			underlying_id="28"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="12"
			y="13"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="berserker frenzy"
				[/filter_attack]
				[if]
					offset="0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time="-240"
					swing="1"
					[filter_second_attack]
					[/filter_second_attack]
				[/if]
				[else]
					offset="0.0~0.0:3400,0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time="-3640"
					swing="1"
					[frame]
						duration="200"
						image="units/dwarves/ulfserker.png"
					[/frame]
					[frame]
						duration="400"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
						sound="dwarf-laugh.wav"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
				[/else]
				[else]
					[frame]
						duration="1"
						image="units/dwarves/ulfserker.png"
					[/frame]
				[/else]
				[frame]
					duration="40"
					image="units/dwarves/ulfserker-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/ulfserker-attack-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/ulfserker-attack-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/ulfserker-attack-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="50"
						image="units/dwarves/ulfserker-attack-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="50"
						image="units/dwarves/ulfserker-attack-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/ulfserker-attack-6.png"
				[/frame]
				[frame]
					duration="40"
					image="units/dwarves/ulfserker-attack-7.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/ulfserker-attack-8.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/ulfserker-attack-1.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/ulfserker.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/ulfserker-idle-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/ulfserker-idle-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-5.png"
				[/frame]
				[frame]
					duration="300"
					image="units/dwarves/ulfserker-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-5.png"
				[/frame]
				[frame]
					duration="300"
					image="units/dwarves/ulfserker-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/ulfserker.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/ulfserker.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="60"
				cave="60"
				deep_water="80"
				flat="70"
				forest="70"
				frozen="70"
				fungus="60"
				hills="60"
				impassable="50"
				mountains="50"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "berserker frenzy"
				icon="attacks/frenzy.png"
				name="berserker frenzy"
				number="4"
				range="melee"
				type="blade"
				[specials]
					[berserk]
#textdomain wesnoth
						description=_ "Berserk:
Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain, or 30 rounds of attacks have occurred."
						id="berserk"
						name=_ "berserk"
						value="30"
					[/berserk]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="16"
			die_sound="dwarf-die-1.ogg,dwarf-die-2.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Dwarvish Fighter-31"
			image="units/dwarves/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="23"
			max_hitpoints="36"
			max_moves="5"
			movement="4"
			movement_type="dwarvishfoot"
			moves="0"
			name="Gomduring"
			profile="portraits/dwarves/fighter.png"
			race="dwarf"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id="31"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="29"
			y="17"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time="-350"
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration="40"
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="60"
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration="20"
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-hammer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-hammer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="50"
				deep_water="80"
				flat="70"
				forest="70"
				frozen="70"
				fungus="60"
				hills="40"
				impassable="50"
				mountains="30"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "axe"
				name="axe"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		aggression="0.5"
		allow_player="no"
		caution="0.25"
		colour="5"
		controller="ai"
		countdown_time="0"
		current_player="ai3"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
		gold="-75"
		hidden="yes"
		id="ai3"
		income="0"
		leader_value="3"
		name="Computer player"
		no_leader="yes"
		number_of_possible_recruits_to_force_recruit="3.1"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		recruit="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		start_gold="100"
		team_name="statues"
		user_team_name="statues"
		village_gold="2"
		village_value="1"
		villages_per_scout="4"
		[ai]
			recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
		[/ai]
		[unit]
			advances_to="Hurricane Drake"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="30"
			description="The winds of the dark sky blew so cold,
The moon was high, the night was old,
Brave was the drake that dared forsake
His home to steal the Basilisk's gold.

On that dark night, the skies so churned,
He disregarded what he had learned,
Foolish but brave, to the Basilisk's cave,
He flew, and the fire within him burned.

Alas, that fire burns no more,
For the Basilisk, with one mighty roar,
Chilled him to the bone, and he turned to stone,
And so he stays forevermore.

The winds of the sky blow so cold,
The years pass by, the days are old,
Here stands that drake, who dared forsake
His home to steal the Basilisk's gold.
(inscribed by Flametrooper)"
			die_sound="drake-die.ogg"
			experience="0"
			facing="se"
			flies="false"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Sky Drake-3"
			image="units/drakes/sky.png"
#textdomain wesnoth-units
			language_name=_ "Sky Drake"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="1"
			max_moves="0"
			movement="9"
			movement_type="fly"
			moves="0"
			profile="portraits/drakes/glider.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Sky Drake"
			undead_variation="drake"
			underlying_id="3"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			x="27"
			y="14"
			zoc="yes"
			[defense]
				castle="50"
				cave="70"
				deep_water="50"
				flat="50"
				forest="50"
				frozen="50"
				fungus="60"
				hills="50"
				impassable="80"
				mountains="50"
				reef="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				unwalkable="50"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="1"
				forest="1"
				frozen="1"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="46"
			description="Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: ''The Hunts-Foes-In-Boiling-Rivers Clan''). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: ''After he was bound and cast from the Upper World, Chak'kso's enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ''pathways of stone'' that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak'kso's hatred.'' Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar."
			die_sound="hiss-die.wav"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Saurian Flanker-4"
			image="units/saurians/flanker.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Flanker"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="7"
			movement_type="lizard"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Xikkrisx"
			profile="portraits/saurians/skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Saurian Flanker"
			undead_variation="saurian"
			underlying_id="4"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			x="40"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				impassable="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[advancement]
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="27"
			description="Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled ''Ney'yks of the Granite Gaze,'' and told of a creature known as the ''Chak'kso Ney'yks,'' a name which, in an ancient saurian tongue, meant ''Eldest Child of Chak'kso.'' Chak'kso was believed to have been a powerful demigod of the Under Reaches, described as a ''great demon of the earth'' in the Elvish Histories. According to these histories, Chak'kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as ''The Ney'yks,'' or ''The Eldest Child,'' in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey..."
			die_sound="hiss-die.wav"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Saurian Oracle-5"
			image="units/saurians/oracle.png"
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="6"
			movement_type="lizard"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Oxsrrsk"
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Saurian Oracle"
			undead_variation="saurian"
			underlying_id="5"
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			x="39"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				impassable="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[advancement]
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Sharpshooter"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="41"
			description="Slim of Stature, dexterous Hands
- - Seven Stones and Eleven
Left his Foes so slim a Chance
- - Seven Stones and Eleven
Marksman known as Dragonbane
'mongst the Statues here was slain
- - Seven Stones - and the Elven
(inscribed by Gauteamus)"
			die_sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Elvish Marksman-6"
			image="units/elves-wood/marksman.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Marksman"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="1"
			max_moves="0"
			movement="6"
			movement_type="woodland"
			moves="0"
			profile="portraits/elves/marksman.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Elvish Marksman"
			undead_variation="archer"
			underlying_id="6"
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			x="2"
			y="11"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				deep_water="80"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				impassable="70"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				unwalkable="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/marksman.png"
				mirror="true"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/marksman.png"
				mirror="false"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="9"
				description=_ "longbow"
				icon="attacks/bow-elven-magic.png"
				name="longbow"
				number="4"
				range="ranged"
				type="pierce"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="41"
			description="Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area's goblins alive despite human and elvish menaces. Rumor had it that his wolf had slain fifty men and a hundred Elves.
Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn't move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!?
(inscribed by Elvish Pillager)"
			die_sound="wolf-die.wav"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Direwolf Rider-7"
			image="units/goblins/direwolver.png"
#textdomain wesnoth-units
			language_name=_ "Direwolf Rider"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="10"
			movement_type="orcishfoot"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Blum Duk"
			race="wolf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Direwolf Rider"
			undead_variation="mounted"
			underlying_id="7"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			x="10"
			y="17"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				deep_water="80"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				impassable="60"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				unwalkable="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number="4"
				range="melee"
				type="blade"
				[specials]
					[poison]
#textdomain wesnoth
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="100"
			description="Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known among Elves as ''The Dragonbane.'' It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a ''counterattack'' in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt....."
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Armageddon Drake-8"
			image="units/drakes/armageddon.png"
#textdomain wesnoth-units
			language_name=_ "Armageddon Drake"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="5"
			movement_type="drakefly"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Rah Ihn Mar"
			profile="portraits/drakes/burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Armageddon Drake"
			undead_variation="drake"
			underlying_id="8"
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			x="11"
			y="14"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="0"
				impact="80"
				pierce="110"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="15"
#textdomain wesnoth-units
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="12"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="6"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="40"
			description="He had lived there for ages upon ages, in the depths of the water, preying upon the various fish and frogs and merfolk that entered his domain. It was his lake, no other's, and though it was not large, he was its master. Then, the Basilisk came, and looked into the Serpent's eyes. And the Serpent had not died, but it was no longer alive. Thus the new lord of the lake had arrived.
(inscribed by Turin)"
			die_sound="water-blast.wav"
			experience="0"
			facing="sw"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Sea Serpent-9"
			image="units/monsters/seaserpent.png"
			language_name=_ "Sea Serpent"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="8"
			movement_type="deepsea"
			moves="0"
			profile="portraits/monsters/sea-serpent.png"
			race="monster"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Sea Serpent"
			undead_variation="swimmer"
			underlying_id="9"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="22"
			y="12"
			zoc="yes"
			[defense]
				castle="70"
				cave="80"
				deep_water="40"
				flat="70"
				forest="70"
				frozen="70"
				fungus="80"
				hills="70"
				impassable="80"
				mountains="80"
				reef="50"
				sand="70"
				shallow_water="50"
				swamp_water="40"
				unwalkable="80"
				village="70"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="4"
				forest="5"
				frozen="2"
				fungus="3"
				hills="5"
				impassable="99"
				mountains="99"
				reef="2"
				sand="4"
				shallow_water="2"
				swamp_water="2"
				unwalkable="99"
				village="2"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="40"
				fire="100"
				impact="70"
				pierce="100"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="18"
#textdomain wesnoth-units
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="2"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="58"
			description="A brave hero of Wesnoth's Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
(inscribed by Fynmiir)"
			die_sound="horse-die.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Grand Knight-10"
			image="units/human-loyalists/grand-knight.png"
			language_name=_ "Grand Knight"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="7"
			movement_type="mounted"
			moves="0"
			profile="portraits/humans/grand-knight.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Grand Knight"
			undead_variation="mounted"
			underlying_id="10"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="25"
			y="14"
			zoc="yes"
			[defense]
				castle="60"
				cave="80"
				deep_water="80"
				flat="60"
				forest="70"
				frozen="70"
				fungus="80"
				hills="60"
				impassable="80"
				mountains="80"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="4"
				deep_water="99"
				flat="1"
				forest="3"
				frozen="2"
				fungus="4"
				hills="2"
				impassable="99"
				mountains="99"
				reef="3"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="70"
				pierce="120"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="12"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/greatsword-human.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="17"
				description=_ "lance"
				name="lance"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[damage]
						active_on="offense"
						apply_to="both"
#textdomain wesnoth
						description=_ "Charge:
When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
						id="charge"
						multiply="2"
						name=_ "charge"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Ancient Wose"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="31"
			description="Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun's glory.
However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind - in their haste, no one had remembered to find him and tell him of the danger.
He was taken quite unawares by the Basilisk, and turned to stone before he even recognized the beast. His petrified form still stands there today, warmed by the sun's rays, under an open sky. His greatest wish has been granted.
(inscribed by Elvish Pillager)"
			die_sound="wose-die.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Elder Wose-11"
			image="units/woses/wose-elder.png"
#textdomain wesnoth-units
			language_name=_ "Elder Wose"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="1"
			max_moves="0"
			movement="4"
			movement_type="treefolk"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Bramwythl"
			race="wose"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Elder Wose"
			undead_variation="wose"
			underlying_id="11"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="32"
			y="6"
			zoc="yes"
			[defense]
				castle="80"
				cave="80"
				deep_water="90"
				flat="80"
				forest="60"
				frozen="80"
				fungus="70"
				hills="70"
				impassable="80"
				mountains="70"
				reef="80"
				sand="80"
				shallow_water="80"
				swamp_water="70"
				unwalkable="80"
				village="80"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="100"
				cold="90"
				fire="150"
				impact="60"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_ "female^ambush"
					female_name_inactive=_ "female^ambush"
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
						[/filter_location]
					[/filter_self]
				[/hides]
				[regenerate]
					affect_self="yes"
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name=_ "female^regenerates"
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="19"
#textdomain wesnoth-units
				description=_ "crush"
				icon="attacks/crush-wose.png"
				name="crush"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="50"
			description="General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another. "
			die_sound="human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Iron Mauler-12"
			image="units/human-loyalists/siegetrooper.png"
			language_name=_ "Iron Mauler"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="4"
			movement_type="armoredfoot"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Talael Ryndoc"
			profile="portraits/humans/iron-mauler.png~RIGHT()"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Iron Mauler"
			underlying_id="12"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="34"
			y="11"
			zoc="yes"
			[defense]
				castle="50"
				cave="60"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="60"
				mountains="80"
				reef="80"
				sand="80"
				shallow_water="90"
				swamp_water="90"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="2"
				hills="3"
				impassable="99"
				mountains="99"
				reef="3"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="50"
				cold="110"
				fire="110"
				impact="90"
				pierce="60"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/humans/transparent/iron-mauler.png"
				mirror="false"
				side="right"
				size="400"
			[/portrait]
			[trait]
				description=_ "Fights normally during unfavorable times of day/night"
				female_name=_ "female^fearless"
				id="fearless"
				male_name=_ "fearless"
			[/trait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="25"
#textdomain wesnoth-units
				description=_ "mace"
				name="mace"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="66"
			description="The last words spoken by Grand Marshal Aethec Corryn: ''Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric's Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I'd have given you!''

Perhaps he should not have shouted quite so loudly.... "
			die_sound="human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Grand Marshal-13"
			image="units/human-loyalists/marshal.png"
			language_name=_ "Grand Marshal"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="6"
			movement_type="smallfoot"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Aethec Corryn"
			profile="portraits/humans/marshal.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Grand Marshal"
			underlying_id="13"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="15"
			y="11"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				deep_water="80"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				impassable="60"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
#textdomain wesnoth
					description=_ "Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_ "female^leadership"
					id="leadership"
					name=_ "leadership"
					value="100"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="75"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="2"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="3"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[advancement]
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/humans/transparent/marshal.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/marshal.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="10"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/greatsword-human.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="48"
			description="This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves- a spear whose head was said to have been fashioned from the tooth of Chak'kso Ney'yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak'kso Ney'yks, who was, oddly enough, in possession of all of his teeth.
(inscribed by Paterson)"
			die_sound="naga-die.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Naga Myrmidon-14"
			image="units/nagas/myrmidon.png"
			language_name=_ "Naga Myrmidon"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="7"
			movement_type="naga"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Rilhon"
			profile="portraits/nagas/fighter.png"
			race="naga"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Naga Myrmidon"
			undead_variation="swimmer"
			underlying_id="14"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="20"
			y="12"
			zoc="yes"
			[defense]
				castle="50"
				cave="60"
				deep_water="50"
				flat="50"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="60"
				mountains="60"
				reef="30"
				sand="40"
				shallow_water="40"
				swamp_water="40"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="2"
				cave="2"
				deep_water="1"
				flat="2"
				forest="3"
				frozen="2"
				fungus="2"
				hills="3"
				impassable="99"
				mountains="5"
				reef="2"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="120"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="5"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="52"
			description="Through waves and rocky channels
blue and white
she pulled and pushed the tides
and taught the fishes how to speak to planets
silver green
with magic
running from her spirit into skins of kelp and shells of snails
a twisting of her tail and hands
she sent her songs to run on pin-tipped legs about the sands
and now
and now the strangest pause
for years and years
she hasn't moved her eyes

(inscribed by MJQ)"
			die_sound="mermaid-die.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Mermaid Siren-15"
			image="units/merfolk/siren.png"
			language_name=_ "Mermaid Siren"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="7"
			movement_type="swimmer"
			moves="0"
			profile="portraits/merfolk/initiate.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Mermaid Siren"
			undead_variation="swimmer"
			underlying_id="15"
			unrenamable="yes"
			upkeep="full"
			usage="mixed fighter"
			x="17"
			y="11"
			zoc="yes"
			[defense]
				castle="60"
				cave="80"
				deep_water="50"
				flat="70"
				forest="70"
				frozen="70"
				fungus="80"
				hills="70"
				impassable="80"
				mountains="80"
				reef="30"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="2"
				forest="5"
				frozen="2"
				fungus="3"
				hills="5"
				impassable="99"
				mountains="99"
				reef="2"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/merfolk/transparent/initiate.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/merfolk/transparent/initiate.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="12"
#textdomain wesnoth-units
				description=_ "naia touch"
				icon="attacks/touch-faerie.png"
				name="naia touch"
				number="1"
				range="melee"
				type="impact"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				damage="15"
#textdomain wesnoth-units
				description=_ "water spray"
				icon="attacks/waterspray.png"
				name="water spray"
				number="3"
				range="ranged"
				type="impact"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[variables]
		damage_inflicted="5"
		side_number="1"
		turn_number="7"
	[/variables]
	[player]
		can_recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		gold="-1"
		gold_add="no"
		save_id="tiboloid22"
	[/player]
	[player]
		can_recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		gold="-1"
		gold_add="no"
		save_id="viadma81"
	[/player]
	[label]
		colour="255,0,0,0"
		text="just me"
		visible_in_fog="yes"
		x="11"
		y="11"
	[/label]
	[label]
		colour="255,0,0,0"
		text="one fighter to north"
		visible_in_fog="yes"
		x="12"
		y="11"
	[/label]
	[label]
		colour="255,0,0,0"
		text="hehe nice"
		visible_in_fog="yes"
		x="17"
		y="15"
	[/label]
	[label]
		colour="255,0,0,0"
		text="hi"
		visible_in_fog="yes"
		x="19"
		y="16"
	[/label]
	[label]
		colour="255,0,0,0"
		text="********:)"
		visible_in_fog="yes"
		x="25"
		y="10"
	[/label]
	[label]
		colour="255,0,0,0"
		text="haha nice!"
		visible_in_fog="yes"
		x="26"
		y="10"
	[/label]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "These caves were once the lair of Chak'kso Ney'yks, a legendary Elder Basilisk. The petrified forms of his victims remain as monuments to his savage power."
	experience_modifier="70"
	hash="McPgEzp.LJt7h.t1Qr.c0wdN6DSMrFSDz4LpPy.MjaHg-SJ4NO6RN7,AJkIOwBZE.K6Gt>F,tbOGluI+4Fgcg7SDu,wQihAGrihF1c3lurN0vQXAvq<LoFHYPrX2RHE1"
	id="multiplayer_Basilisk"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Gg          , Re          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg^Ve       , Gg          , Ggf         , Mm          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fp       , Gg          , Gg          , Re          , Re          , Xu          , Re          , Re^Uf       , Gg          , Re          , Wwf         , Gg          , Gs^Fms      , Gg          , Re          , Re          , Re          , Xu          , Gg          , Gg          , Hh          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Xu          , Uh          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Mm          , Gg          , Gg          , Re^Uf       , Mm          , Gg          , Re          , Re          , Ww          , Xu          , Uh          , Uu^Vud      , Xu          , Re          , Wwf         , Wwf         , Re          , Gg          , Re          , Re          , Wwf         , Xu          , Xu          , Re^Uf       , Re          , Gg          , Gg          , Hh          , Ggf         , Hh          , Wwf         , Xu          , Wwf         , Uu          , Uu^Uf       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Gs^Fp       , Hh          , Hh          , Gg          , Gg          , Hh          , Gs^Fms      , Gg          , Re          , Ww          , Wo          , Ww          , Wwf         , Wwf         , Uh          , Uu^Uf       , Wwf         , Ww          , Ss^Vhs      , Re          , Xu          , Wwf         , Ur          , Ur          , Re          , Re          , Gs^Fms      , Hh          , Gg^Uf       , Gg          , Gg          , Re          , Re^Uf       , Wwf         , Wwf         , Uu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Wwf         , Ggf         , Ggf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Ww          , Ww          , Ww          , Xu          , Uh          , Xu          , Ur          , Ww          , Ww          , Ww          , Xu          , Ww          , Uh          , Uu^Vu       , Re          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Re          , Gs^Fp       , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Fms      , Gs^Fp       , Re^Uf       , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Re          , Wwf         , Uh          , Xu          , Ur          , Xu          , Wwf         , Ww          , Wo          , Uu          , Uh          , Ww          , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Gs^Fms      , Hh          , Hh          , Gg          , Gg          , Re          , Re          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Mm          , Hh          , Re          , Re          , Gg          , Gg          , Hh          , Gs^Fp       , Ss          , Gg          , Hh          , Re          , Wwf         , Xu          , Xu          , Ur          , Wwf         , Wwf         , Ww          , Uu^Uf       , Ww          , Ww          , Wwf         , Uu^Uf       , Xu          , Uh          , Wwf         , Re          , Hh          , Hh          , Mm          , Gs^Fp       , Hh          , Gs^Fp       , Gg          , Re          , Re          , Wwf         , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Re^Uf       , Re          , Gg          , Gg          , Gs^Fp       , Re^Uf       , Gs^Fms      , Mm          , Gs^Fp       , Hh          , Re          , Re          , Uh          , Xu          , Uu^Uf       , Ww          , Ww          , Uu          , Uu^Uf       , Ww          , Wwf         , Xu          , Ur          , Xu          , Xu          , Wwf         , Re          , Re          , Gs^Fp       , Gg          , Ss          , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Mm          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Re          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          , Hh          , Gg          , Gg          , Gg          , Re          , Uu^Vu       , Xu          , Ww          , Uh          , Ww          , Wo          , Ww          , Wwf         , Xu          , Ur          , Xu          , Uh          , Ww          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ggf         , Hh          , Hh          , Gs^Fp       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Wwf         , Hh          , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Ur          , Uh          , Xu          , Xu          , Ss^Vhs      , Ww          , Wwf         , Ur          , Uh          , Uh          , Wwf         , Ww          , Wo          , Ww          , Re          , Re          , Gg          , Gg          , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Gs^Fp       , Re          , Gg          , Ggf         , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Xu          , Ur          , Wwf         , Wwf         , Re          , Re          , Re          , Ww          , Wwf         , Uu^Uf       , Xu          , Wwf         , Uh          , Ww          , Ww          , Ww          , Re          , Ss^Vhs      , Gg          , Hh          , Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Uu^Uf       , Uu          , Wwf         , Wwf         , Wwf         , Re          , Hh          , Mm          , Gs^Fp       , Gg          , Gg          , Uh          , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Wwf         , Re          , Re          , Re^Uf       , Uu^Vud      , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Gs^Fms      , Ggf         , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Uh          , Xu          , Xu          , Wwf         , Re          , Re^Uf       , Ggf         , Gg^Uf       , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Re          , Gs^Fms      , Gg          , Gg^Ve       , Ggf         , Gg          , Gg          , Gg          , Ggf         , Gg          , Kh          , Gg          , Gg          , Wwf         , Gg          , Gg          , Kh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Re          , Mm          , Hh          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gs^Fms      , Gg          , Ch          , Ch          , Wwf         , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Gg^Fet      , Gg          , Gg^Ve       , Gg          , Gg          , Gs^Fp       , Gg          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Re          , Re          , Gs^Fp       , Re          , Gg          , Hh          , Hh          , Gs^Fms      , Gg          , Gg          , Hh          , Mm          , 2 Kh        , Gs^Fp       , Gg          , Gg          , Gg^Ve       , Gs^Fp       , Gg          , Hh          , Hh          , Gs^Fp       , Hh          , Gs^Fms      , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Re          , Re          , Re          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Gs^Fms      , Gg^Fet      , Hh          , Ww          , Hh          , Hh          , Gs^Fms      , Hh          , Mm          , Hh          , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Ww          , Ww          , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Mm          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Mm          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , Ww          , _off^_usr   , Gs^Fp       , _off^_usr   , Hh          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Caves of the Basilisk"
	next_underlying_unit_id="0"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="1165"
	random_start_time="no"
	scenario="[L] viadma8's game"
	turns="-1"
	version="1.6.2"
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			flag_rgb="magenta"
			id="Random"
			image="units/random-dice.png"
			name=_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Loyalists"
			image="units/human-loyalists/lieutenant.png"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name=_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Rebels"
			image="units/elves-wood/captain.png"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name=_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Northerners"
			image="units/orcs/warrior.png"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name=_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Undead"
			image="units/undead-necromancers/dark-sorcerer.png"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name=_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Knalgan Alliance"
			image="units/dwarves/steelclad.png"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name=_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Drakes"
			image="units/drakes/flare.png"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name=_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
		[event]
			name="prestart"
			[store_unit]
				kill="yes"
				variable="leaders_to_make_quick"
				[filter]
					canrecruit="yes"
					[filter_wml]
						max_moves="4"
					[/filter_wml]
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value="0"
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders_to_make_quick.length"
					name="i"
				[/variable]
				[do]
					[set_variables]
						mode="merge"
						name="leaders_to_make_quick[$i].modifications"
						[literal]
							[trait]
#textdomain wesnoth
								female_name=_ "female^quick"
								id="quick"
								male_name=_ "quick"
								[effect]
									apply_to="movement"
									increase="1"
								[/effect]
								[effect]
									apply_to="hitpoints"
									increase_total="-5%"
								[/effect]
							[/trait]
						[/literal]
					[/set_variables]
					[clear_variable]
						name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
					[/clear_variable]
					[unstore_unit]
						variable="leaders_to_make_quick[$i]"
					[/unstore_unit]
					[set_variable]
						add="1"
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[clear_variable]
				name="leaders_to_make_quick"
			[/clear_variable]
		[/event]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="human"
		current_player="viadma8"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		id="viadma81"
		image="units/dwarves/steelclad.png"
		income="0"
		leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
		mp_countdown="no"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="60"
		name="viadma8"
		random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
		recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
		save_id="viadma81"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="north"
		terrain_liked="Hh, Ha, Mm"
		type="Dwarvish Steelclad"
		user_team_name="wesnoth-multiplayerteamname^North"
		village_gold="2"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			villages_per_scout="8"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="network"
		current_player="tiboloid2"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		id="tiboloid22"
		image="units/dwarves/steelclad.png"
		income="0"
		leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
		mp_countdown="no"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="60"
		name="tiboloid2"
		random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
		recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
		save_id="tiboloid22"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="south"
		terrain_liked="Hh, Ha, Mm"
		type="Trapper"
		user_team_name="wesnoth-multiplayerteamname^South"
		village_gold="2"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			villages_per_scout="8"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="no"
		canrecruit="no"
		colour="5"
		controller="ai"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		hidden="yes"
		id="ai3"
		image="units/undead-necromancers/dark-sorcerer.png"
		income="0"
		leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
		mp_countdown="no"
		mp_countdown_action_bonus="13"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="330"
		mp_countdown_turn_bonus="60"
		name=_ "Computer player"
		no_leader="yes"
		random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
		recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		team_name="statues"
		terrain_liked="Ss, Hh, Ha, Ww"
		type="Dark Sorcerer"
		user_team_name="statues"
		village_gold="2"
		[ai]
			recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
		[/ai]
		[unit]
#textdomain wesnoth-multiplayer
			description=_ "The winds of the dark sky blew so cold,
The moon was high, the night was old,
Brave was the drake that dared forsake
His home to steal the Basilisk's gold.

On that dark night, the skies so churned,
He disregarded what he had learned,
Foolish but brave, to the Basilisk's cave,
He flew, and the fire within him burned.

Alas, that fire burns no more,
For the Basilisk, with one mighty roar,
Chilled him to the bone, and he turned to stone,
And so he stays forevermore.

The winds of the sky blow so cold,
The years pass by, the days are old,
Here stands that drake, who dared forsake
His home to steal the Basilisk's gold.
(inscribed by Flametrooper)"
			random_traits="no"
			type="Sky Drake"
			unrenamable="yes"
			x="27"
			y="14"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: ''The Hunts-Foes-In-Boiling-Rivers Clan''). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: ''After he was bound and cast from the Upper World, Chak'kso's enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ''pathways of stone'' that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak'kso's hatred.'' Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar."
			facing="sw"
			name=_ "Xikkrisx"
			random_traits="no"
			type="Saurian Flanker"
			unrenamable="yes"
			x="40"
			y="8"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled ''Ney'yks of the Granite Gaze,'' and told of a creature known as the ''Chak'kso Ney'yks,'' a name which, in an ancient saurian tongue, meant ''Eldest Child of Chak'kso.'' Chak'kso was believed to have been a powerful demigod of the Under Reaches, described as a ''great demon of the earth'' in the Elvish Histories. According to these histories, Chak'kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as ''The Ney'yks,'' or ''The Eldest Child,'' in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey..."
			facing="sw"
			name=_ "Oxsrrsk"
			random_traits="no"
			type="Saurian Oracle"
			unrenamable="yes"
			x="39"
			y="8"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Slim of Stature, dexterous Hands
- - Seven Stones and Eleven
Left his Foes so slim a Chance
- - Seven Stones and Eleven
Marksman known as Dragonbane
'mongst the Statues here was slain
- - Seven Stones - and the Elven
(inscribed by Gauteamus)"
			random_traits="no"
			type="Elvish Marksman"
			unrenamable="yes"
			x="2"
			y="11"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area's goblins alive despite human and elvish menaces. Rumor had it that his wolf had slain fifty men and a hundred Elves.
Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn't move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!?
(inscribed by Elvish Pillager)"
			name=_ "Blum Duk"
			random_traits="no"
			type="Direwolf Rider"
			unrenamable="yes"
			x="10"
			y="17"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known among Elves as ''The Dragonbane.'' It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a ''counterattack'' in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt....."
			name=_ "Rah Ihn Mar"
			random_traits="no"
			type="Armageddon Drake"
			unrenamable="yes"
			x="11"
			y="14"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "He had lived there for ages upon ages, in the depths of the water, preying upon the various fish and frogs and merfolk that entered his domain. It was his lake, no other's, and though it was not large, he was its master. Then, the Basilisk came, and looked into the Serpent's eyes. And the Serpent had not died, but it was no longer alive. Thus the new lord of the lake had arrived.
(inscribed by Turin)"
			facing="sw"
			random_traits="no"
			type="Sea Serpent"
			unrenamable="yes"
			x="22"
			y="12"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "A brave hero of Wesnoth's Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
(inscribed by Fynmiir)"
			facing="sw"
			random_traits="no"
			type="Grand Knight"
			unrenamable="yes"
			x="25"
			y="14"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun's glory.
However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind - in their haste, no one had remembered to find him and tell him of the danger.
He was taken quite unawares by the Basilisk, and turned to stone before he even recognized the beast. His petrified form still stands there today, warmed by the sun's rays, under an open sky. His greatest wish has been granted.
(inscribed by Elvish Pillager)"
			name=_ "Bramwythl"
			random_traits="no"
			type="Elder Wose"
			unrenamable="yes"
			x="32"
			y="6"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another. "
			facing="sw"
			name=_ "Talael Ryndoc"
			random_traits="no"
			type="Iron Mauler"
			unrenamable="yes"
			x="34"
			y="11"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "The last words spoken by Grand Marshal Aethec Corryn: ''Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric's Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I'd have given you!''

Perhaps he should not have shouted quite so loudly.... "
			facing="sw"
			name=_ "Aethec Corryn"
			random_traits="no"
			type="Grand Marshal"
			unrenamable="yes"
			x="15"
			y="11"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves- a spear whose head was said to have been fashioned from the tooth of Chak'kso Ney'yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak'kso Ney'yks, who was, oddly enough, in possession of all of his teeth.
(inscribed by Paterson)"
			name=_ "Rilhon"
			random_traits="no"
			type="Naga Myrmidon"
			unrenamable="yes"
			x="20"
			y="12"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Through waves and rocky channels
blue and white
she pulled and pushed the tides
and taught the fishes how to speak to planets
silver green
with magic
running from her spirit into skins of kelp and shells of snails
a twisting of her tail and hands
she sent her songs to run on pin-tipped legs about the sands
and now
and now the strangest pause
for years and years
she hasn't moved her eyes

(inscribed by MJQ)"
			facing="sw"
			random_traits="no"
			type="Mermaid Siren"
			unrenamable="yes"
			x="17"
			y="11"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="2p - Caves of the Basilisk"
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost="0"
			recall_cost="0"
			damage_inflicted="0"
			damage_taken="0"
			expected_damage_inflicted="0"
			expected_damage_taken="0"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
			save_id="ai3"
		[/team]
		[team]
			[recruits]
				Dwarvish Fighter="2"
				Dwarvish Guardsman="1"
				Dwarvish Ulfserker="1"
				Footpad="2"
				Gryphon Rider="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dwarvish Fighter="1"
				Gryphon Rider="1"
			[/deaths]
			[killed]
				Dwarvish Fighter="1"
				Dwarvish Ulfserker="1"
			[/killed]
			[attacks]
				[sequence]
					s1="2"
					s1111="1"
					_num="50"
				[/sequence]
				[sequence]
					s10111="1"
					_num="60"
				[/sequence]
				[sequence]
					s11="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s010="1"
					_num="50"
				[/sequence]
				[sequence]
					s0="1"
					s111="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="146"
			recall_cost="0"
			damage_inflicted="99"
			damage_taken="69"
			expected_damage_inflicted="80495"
			expected_damage_taken="64109"
			turn_damage_inflicted="42"
			turn_damage_taken="6"
			turn_expected_damage_inflicted="24463"
			turn_expected_damage_taken="9009"
			save_id="tiboloid22"
		[/team]
		[team]
			[recruits]
				Dwarvish Fighter="4"
				Dwarvish Thunderer="1"
				Dwarvish Ulfserker="1"
				Footpad="2"
				Gryphon Rider="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dwarvish Fighter="1"
				Dwarvish Ulfserker="1"
			[/deaths]
			[killed]
				Dwarvish Fighter="1"
				Gryphon Rider="1"
			[/killed]
			[attacks]
				[sequence]
					s01="1"
					_num="50"
				[/sequence]
				[sequence]
					s101="1"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="2"
					_num="0"
				[/sequence]
				[sequence]
					s11010101="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s1="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="152"
			recall_cost="0"
			damage_inflicted="69"
			damage_taken="99"
			expected_damage_inflicted="64109"
			expected_damage_taken="80495"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
			save_id="viadma81"
		[/team]
	[/scenario]
[/statistics]
