label="OD vs none"
version="1.6.2"
completion="running"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="30004"
random_calls="0"
next_underlying_unit_id="51"
end_text_duration="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[command]
		[recruit]
			value="3"
			x="23"
			y="5"
		[/recruit]
		[random]
			value="27185"
		[/random]
		[random]
			value="18287"
		[/random]
		[random]
			value="23289"
		[/random]
		[random]
			value="30652"
		[/random]
		[random]
			value="20411"
		[/random]
		[random]
			value="24467"
		[/random]
		[random]
			value="16508"
		[/random]
		[random]
			value="9377"
		[/random]
		[random]
			value="31492"
		[/random]
		[random]
			value="26900"
		[/random]
		[random]
			value="7723"
		[/random]
		[random]
			value="18493"
		[/random]
		[random]
			value="22640"
		[/random]
		[random]
			value="32078"
		[/random]
		[random]
			value="19521"
			[results]
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			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="28186"
		[/random]
		[random]
			value="23883"
		[/random]
		[random]
			value="4633"
		[/random]
		[random]
			value="20416"
		[/random]
		[random]
			value="6404"
		[/random]
		[random]
			value="13121"
		[/random]
		[random]
			value="19548"
		[/random]
		[random]
			value="11204"
		[/random]
		[random]
			value="9942"
		[/random]
		[random]
			value="23923"
		[/random]
		[random]
			value="9999"
		[/random]
		[random]
			value="4883"
		[/random]
		[random]
			value="239"
		[/random]
		[random]
			value="15446"
		[/random]
		[random]
			value="27424"
			[results]
				checksum="4zf1OSw,C7F>rbJjIs8AZ92.m<KzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zhenk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="22"
			y="4"
		[/recruit]
		[random]
			value="29960"
		[/random]
		[random]
			value="24240"
		[/random]
		[random]
			value="6209"
		[/random]
		[random]
			value="14246"
		[/random]
		[random]
			value="9760"
		[/random]
		[random]
			value="8677"
		[/random]
		[random]
			value="4460"
		[/random]
		[random]
			value="12549"
		[/random]
		[random]
			value="926"
		[/random]
		[random]
			value="17365"
		[/random]
		[random]
			value="13984"
		[/random]
		[random]
			value="29088"
		[/random]
		[random]
			value="15725"
		[/random]
		[random]
			value="32461"
		[/random]
		[random]
			value="15042"
			[results]
				checksum="3Cf1OSv,C7F>rbJjHs8AZ92.m<KzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zheok<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="4"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="6359"
		[/random]
		[random]
			value="14907"
		[/random]
		[random]
			value="12954"
		[/random]
		[random]
			value="23559"
		[/random]
		[random]
			value="28560"
		[/random]
		[random]
			value="28472"
		[/random]
		[random]
			value="17509"
		[/random]
		[random]
			value="32674"
		[/random]
		[random]
			value="14350"
		[/random]
		[random]
			value="16653"
		[/random]
		[random]
			value="32056"
		[/random]
		[random]
			value="14705"
		[/random]
		[random]
			value="4106"
		[/random]
		[random]
			value="4638"
		[/random]
		[random]
			value="17210"
			[results]
				checksum="4zf1OSw,C7F>rbJjCs8AZ92.m<LzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zhetk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="2"
			x="18"
			y="5"
		[/recruit]
		[random]
			value="31581"
		[/random]
		[random]
			value="18759"
		[/random]
		[random]
			value="4218"
		[/random]
		[random]
			value="5304"
		[/random]
		[random]
			value="29805"
		[/random]
		[random]
			value="25137"
		[/random]
		[random]
			value="15275"
		[/random]
		[random]
			value="10909"
		[/random]
		[random]
			value="149"
		[/random]
		[random]
			value="6003"
		[/random]
		[random]
			value="17659"
		[/random]
		[random]
			value="28843"
		[/random]
		[random]
			value="28852"
		[/random]
		[random]
			value="18299"
		[/random]
		[random]
			value="24050"
			[results]
				checksum="dyxuTOJUoJO8HNrG4rKqKKyCcwwqoNtRxBzMHwQmPyQBpPAuOCIG6zNHsCQFqzuGzwKqqyuyKqqR5RBJTuEm3frBwnBwBICTrpKGHCIsunwtfyIWc-MGO<7LH5>f,208"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="7877"
		[/random]
		[random]
			value="11302"
		[/random]
		[random]
			value="6678"
		[/random]
		[random]
			value="5312"
		[/random]
		[random]
			value="835"
		[/random]
		[random]
			value="22631"
		[/random]
		[random]
			value="614"
		[/random]
		[random]
			value="9686"
		[/random]
		[random]
			value="15920"
		[/random]
		[random]
			value="30806"
		[/random]
		[random]
			value="24245"
		[/random]
		[random]
			value="20949"
		[/random]
		[random]
			value="6065"
		[/random]
		[random]
			value="29334"
		[/random]
		[random]
			value="32234"
			[results]
				checksum="KzLvyin74-,BpeaEvE02ik,1f-H<ltHpHl.4.Zv+KOuxJJEBpQwGOLzIDBBrtvLGpNIMjJxOsDGJKEAIFmsFKnyPOypu3tJHxVzEnyVqOuyLwrBF>8AJxGsqutBjv5-V"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="21,20,19,18,17"
			y="4,3,3,2,3"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			id="Orange_Dude"
			message="gl&hf"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="12035"
		[/random]
		[random]
			value="3999"
		[/random]
		[random]
			value="755"
		[/random]
		[random]
			value="12464"
		[/random]
		[random]
			value="31424"
		[/random]
		[random]
			value="9063"
		[/random]
		[random]
			value="21214"
		[/random]
		[random]
			value="20070"
		[/random]
		[random]
			value="27513"
		[/random]
		[random]
			value="7409"
		[/random]
		[random]
			value="1892"
		[/random]
		[random]
			value="16551"
		[/random]
		[random]
			value="2934"
		[/random]
		[random]
			value="26098"
		[/random]
		[random]
			value="2485"
			[results]
				checksum="80M696kdt17Q-aGPQ75eF4RIQSHu+GNvRCnIqFywJTCHmxqx1EwQVOxDmGODNOzCNSPAGPJsfzEDPJCs,8AqDwqDqPxMAuFRQxPzFwD4sc7wU,890qvi7pTKFPwx3xSB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="23"
			y="20"
		[/recruit]
		[random]
			value="2111"
		[/random]
		[random]
			value="11566"
		[/random]
		[random]
			value="24696"
		[/random]
		[random]
			value="24455"
		[/random]
		[random]
			value="23041"
		[/random]
		[random]
			value="31825"
		[/random]
		[random]
			value="13850"
		[/random]
		[random]
			value="25795"
		[/random]
		[random]
			value="18992"
		[/random]
		[random]
			value="30048"
		[/random]
		[random]
			value="4697"
		[/random]
		[random]
			value="3329"
		[/random]
		[random]
			value="24768"
		[/random]
		[random]
			value="12562"
		[/random]
		[random]
			value="22881"
			[results]
				checksum="4zf1OSv,C7F>rbJjGs8AZ92.m<LzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zhepk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="22"
			y="20"
		[/recruit]
		[random]
			value="9301"
		[/random]
		[random]
			value="4020"
		[/random]
		[random]
			value="8727"
		[/random]
		[random]
			value="13980"
		[/random]
		[random]
			value="31345"
		[/random]
		[random]
			value="15732"
		[/random]
		[random]
			value="20696"
		[/random]
		[random]
			value="10647"
		[/random]
		[random]
			value="11785"
		[/random]
		[random]
			value="24149"
		[/random]
		[random]
			value="6006"
		[/random]
		[random]
			value="17719"
		[/random]
		[random]
			value="19192"
		[/random]
		[random]
			value="32088"
		[/random]
		[random]
			value="2366"
			[results]
				checksum="3Cf1OSv,C7F>rbJjRs8AZ92.m<LzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zheuk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="none"
			message="tnx u2"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="18"
			y="19"
		[/recruit]
		[random]
			value="15684"
		[/random]
		[random]
			value="318"
		[/random]
		[random]
			value="23472"
		[/random]
		[random]
			value="5480"
		[/random]
		[random]
			value="6282"
		[/random]
		[random]
			value="7152"
		[/random]
		[random]
			value="21064"
		[/random]
		[random]
			value="30932"
		[/random]
		[random]
			value="18146"
		[/random]
		[random]
			value="31829"
		[/random]
		[random]
			value="3863"
		[/random]
		[random]
			value="18347"
		[/random]
		[random]
			value="27858"
		[/random]
		[random]
			value="27748"
		[/random]
		[random]
			value="19850"
			[results]
				checksum="3Cf1OSv,C7F>rbJjRs8AZ92.m<LzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zheuk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="1934"
		[/random]
		[random]
			value="32027"
		[/random]
		[random]
			value="27107"
		[/random]
		[random]
			value="12141"
		[/random]
		[random]
			value="7833"
		[/random]
		[random]
			value="10090"
		[/random]
		[random]
			value="2284"
		[/random]
		[random]
			value="13233"
		[/random]
		[random]
			value="15348"
		[/random]
		[random]
			value="26156"
		[/random]
		[random]
			value="18541"
		[/random]
		[random]
			value="16667"
		[/random]
		[random]
			value="29234"
		[/random]
		[random]
			value="24890"
		[/random]
		[random]
			value="21036"
			[results]
				checksum="4zf1OSv,C7F>rbJjGs8AZ92.m<LzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zhepk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="16437"
		[/random]
		[random]
			value="12833"
		[/random]
		[random]
			value="18335"
		[/random]
		[random]
			value="21137"
		[/random]
		[random]
			value="26601"
		[/random]
		[random]
			value="31751"
		[/random]
		[random]
			value="7978"
		[/random]
		[random]
			value="17275"
		[/random]
		[random]
			value="26832"
		[/random]
		[random]
			value="20392"
		[/random]
		[random]
			value="11652"
		[/random]
		[random]
			value="22513"
		[/random]
		[random]
			value="23320"
		[/random]
		[random]
			value="7948"
		[/random]
		[random]
			value="11495"
			[results]
				checksum="KFLvyin74-,ApeaEvE02ik,1f-H<ltHpHl.4.Zv+KOuxJJEBpQwGOLzIDBBrtvLGpNIMjJxOsDGJKEAIFmsFKnyPOyou3tJHxVzEnyVqOuyLwrBF>8AJxGsqutBis5-V"
			[/results]
		[/random]
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	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25"
			y="21,21,22,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
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	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Veliq has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Legolass has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TheNecromancer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="23,24,25,26,27,28,29,30,31"
			y="5,4,5,5,6,6,6,6,6"
		[/move]
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	[command]
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			y="4,5,5,6,6,7,8"
		[/move]
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	[command]
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			y="5,6,7,8,9,10,10"
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	[command]
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			y="4,5,5,6,7,7,8,9"
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	[command]
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			y="5,5,4,4,4,4,4"
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	[command]
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			x="19,18,17,16,15,14"
			y="5,5,6,6,7,7"
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	[command]
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			x="17,17,17,17,17,17"
			y="3,4,5,6,7,8"
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	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
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	[command]
		sent="yes"
		[move]
			x="25,26,27,28,29,30"
			y="21,21,22,21,21,20"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27"
			y="19,19,18,18"
		[/move]
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	[command]
		sent="yes"
		[move]
			x="27,28,29,30,31"
			y="18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22,22,22,21,20,20"
			y="20,19,18,17,17,16,15"
		[/move]
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	[command]
		sent="yes"
		[move]
			x="23,24,24,24,25"
			y="20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16,15"
			y="20,20,19,19,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18,18,17,17,16"
			y="19,18,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,18,18,17,17,16"
			y="20,19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
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	[/command]
	[command]
		[end_turn]
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	[command]
		[move]
			x="31,31,31,31,31"
			y="6,7,8,9,10"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Raptor_Jesus has logged into the lobby"
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	[command]
		[move]
			x="27,28,29,30,31,31,32"
			y="9,9,10,10,11,12,12"
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	[/command]
	[command]
		[move]
			x="26,27,28,29,30"
			y="10,11,11,12,12"
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	[/command]
	[command]
		[move]
			x="30,31"
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	[/command]
	[command]
		[move]
			x="25,25,25,26,27,28,29"
			y="8,9,10,10,11,11,12"
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	[/command]
	[command]
		[move]
			x="17,18,19,20,21,22"
			y="8,7,8,8,9,9"
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	[/command]
	[command]
		[move]
			x="14,13,12,12,12"
			y="7,8,8,9,10"
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	[command]
		[move]
			x="12,11"
			y="10,11"
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	[command]
		[move]
			x="12,12,12,11,10,10,10"
			y="4,5,6,7,7,8,9"
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	[command]
		[countdown_update]
			team="1"
			value="270000"
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	[command]
		[end_turn]
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	[command]
		sent="yes"
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			x="25,25,26,27,28,29,30"
			y="17,18,18,18,17,17,16"
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	[command]
		sent="yes"
		[move]
			x="20,20,21,22,23,24,25"
			y="15,16,17,16,17,17,17"
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	[command]
		sent="yes"
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			x="30,29,28,27,26,25"
			y="20,21,20,20,19,19"
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	[command]
		sent="yes"
		[move]
			x="15,14,13,12,11"
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	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20"
			y="15,15,14,14,13"
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	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
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		[/countdown_update]
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	[command]
		sent="yes"
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	[command]
		[end_turn]
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	[command]
		[move]
			x="29,30,30,31,32,32"
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	[command]
		[attack]
			defender_weapon="1"
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				y="16"
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		[random]
			value="5817"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5398"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="27154"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20479"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="21783"
			[results]
				chance="70"
				damage="0"
				dies="no"
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		[/random]
		[random]
			value="21989"
			[results]
				chance="60"
				damage="0"
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		[move]
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	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
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				x="31"
				y="15"
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			[destination]
				x="31"
				y="16"
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		[/attack]
		[random]
			value="12133"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25746"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="7481"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18014"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="7"
				dies="no"
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		[/random]
		[random]
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			[results]
				chance="60"
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	[command]
		[move]
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	[command]
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		[random]
			value="20974"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="21683"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="7"
				dies="yes"
				hits="yes"
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				chance="60"
				damage="8"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="22112"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="2785"
			[results]
				chance="60"
				damage="0"
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				hits="no"
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		[/random]
		[random]
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			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
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	[command]
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	[command]
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	[command]
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	[command]
		[move]
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	[command]
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			x="24"
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			value="32212"
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		[random]
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		[random]
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		[random]
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		[random]
			value="19955"
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		[random]
			value="11272"
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		[random]
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		[random]
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		[random]
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		[random]
			value="4196"
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		[random]
			value="13852"
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		[random]
			value="20205"
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		[random]
			value="28798"
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		[random]
			value="27123"
		[/random]
		[random]
			value="15500"
			[results]
				checksum="KzLvyin74-,BpeaEvE02ik,1f-H<ltHpHl.4.Zv+KOuxJJEBpQwGOLzIDBBrtvLGpNIMjJxOsDGJKEAIFmsFKnyPOypu3tJHxVzEnyVqOuyLwrBF>8AJxGsqutBjv5-V"
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	[command]
		[countdown_update]
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	[command]
		[end_turn]
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	[command]
		sent="yes"
		[move]
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	[command]
		sent="yes"
		[recruit]
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			x="23"
			y="20"
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		[random]
			value="13461"
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		[random]
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		[random]
			value="19470"
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		[random]
			value="29408"
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		[random]
			value="23499"
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		[random]
			value="2324"
		[/random]
		[random]
			value="2191"
		[/random]
		[random]
			value="30160"
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		[random]
			value="9702"
		[/random]
		[random]
			value="15685"
		[/random]
		[random]
			value="4787"
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		[random]
			value="18553"
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		[random]
			value="10982"
		[/random]
		[random]
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		[/random]
		[random]
			value="24"
			[results]
				checksum="3Cf1OSv,C7F>rbJjHs8AZ92.m<KzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zheok<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="22"
			y="20"
		[/recruit]
		[random]
			value="3089"
		[/random]
		[random]
			value="24051"
		[/random]
		[random]
			value="11068"
		[/random]
		[random]
			value="12993"
		[/random]
		[random]
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		[/random]
		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="31454"
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		[random]
			value="26310"
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		[random]
			value="2272"
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		[random]
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			[results]
				checksum="afk10b5br.kQp.+wk<Ab-239eel1N5llg71o3Xl17<1,5g7Z-k6kZlaGnZ68p4>gn6n3e1iafnb5+9fn4>73a+>+.57mc,6d1edjnNmi-f,a8gbj+B.awWJe+,PQ3hpQ"
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	[command]
		sent="yes"
		[move]
			x="25,25,26,27,28,29,30"
			y="17,18,18,19,19,20,20"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ahalya has logged into the lobby"
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	[command]
		sent="yes"
		[move]
			x="30,29,28,27,26,25,25"
			y="16,17,17,18,18,18,17"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,25"
			y="19,20,21"
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	[command]
		sent="yes"
		[move]
			x="11,12,12,13"
			y="19,18,17,17"
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	[command]
		sent="yes"
		[move]
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			y="13,13,13,14,15"
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	[command]
		sent="yes"
		[countdown_update]
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			value="270000"
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	[command]
		sent="yes"
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	[command]
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	[command]
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	[command]
		[move]
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	[command]
		[move]
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	[command]
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	[command]
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	[command]
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	[command]
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			y="5,6,7,7,8,9"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jazz has logged into the lobby"
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	[command]
		[recruit]
			value="2"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="40"
		[/random]
		[random]
			value="28235"
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		[random]
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		[/random]
		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="11836"
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		[random]
			value="6088"
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		[random]
			value="27212"
			[results]
				checksum="dyxuTOJUoJO8HNrG4rKqKKyCcwwqoNtRxBzMHwQmPyQBpPAuOCIG6zNHsCQFqzuGzwKqqyuyKqqQ5RBJTuEm3frBwnBwBICTrpKGHCIsunwtfvIWc<MGO<7LH5>f.208"
			[/results]
		[/random]
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	[command]
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			y="11,11,12"
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	[command]
		[move]
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			y="12,11,11"
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	[command]
		[countdown_update]
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			value="270000"
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	[command]
		[end_turn]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="krotop has logged into the lobby"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pseudonym has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,23,23,23,23,23,23"
			y="20,20,19,18,17,16,15,14"
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	[command]
		sent="yes"
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			x="23,24,25,26,27,28,29,30"
			y="20,19,19,18,18,17,17,16"
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	[command]
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				y="16"
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		[random]
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			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
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			[results]
				chance="70"
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				dies="no"
				hits="yes"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
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	[command]
		sent="yes"
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			message="zlotek has logged into the lobby"
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	[command]
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		[move]
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			y="20,19,18,17,17"
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	[command]
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			[destination]
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		[random]
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			[results]
				chance="70"
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				dies="no"
				hits="yes"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
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		[/random]
		[random]
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			[results]
				chance="70"
				damage="7"
				dies="no"
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		[random]
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			[results]
				chance="70"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,26,27,28,29,30"
			y="17,18,18,18,17,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26,27"
			y="15,15,15,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SM_Ile has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,23,22,21"
			y="21,20,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="25865"
		[/random]
		[random]
			value="27228"
		[/random]
		[random]
			value="2032"
		[/random]
		[random]
			value="16184"
		[/random]
		[random]
			value="24387"
		[/random]
		[random]
			value="2989"
		[/random]
		[random]
			value="1600"
		[/random]
		[random]
			value="26309"
		[/random]
		[random]
			value="9577"
		[/random]
		[random]
			value="5655"
		[/random]
		[random]
			value="5802"
		[/random]
		[random]
			value="21448"
		[/random]
		[random]
			value="31709"
		[/random]
		[random]
			value="20870"
		[/random]
		[random]
			value="25153"
			[results]
				checksum="dfk10b5br.kQp.+wk<Ab-239eel1N5llg71o3Xl17<1,5g7Z-k6kZlaGnZ68p4>gn6n3e1iafnb5+9fo4>73a+>+.57mc,6d1edjnNmi-f,a8gbj.r.awWGe+,PQ3hpQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Assassin15 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,12,12"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,12"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13,12,11"
			y="14,14,13,13,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="26,27,28,28,28,29,29,29"
			y="10,11,11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="16"
			[/source]
			[destination]
				x="30"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="27895"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26810"
			[results]
				chance="80"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4607"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32240"
			[results]
				chance="80"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vizer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="31,30"
			y="15,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="30"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="15720"
			[results]
				chance="70"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="32,31"
			y="15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="31"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="19976"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30364"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4007"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12022"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32290"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30200"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="27,27,27,28,28,29"
			y="9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Slasher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chuk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="fnord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="here has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,24,25,25,26,26,27"
			y="5,6,7,8,8,9,10"
		[/move]
	[/command]
	[command]
		[move]
			x="11,10,9,9,10"
			y="11,11,12,13,13"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="13"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="4019"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28861"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="584"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12026"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2984"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="10,10,11"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		[recruit]
			value="2"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="5921"
		[/random]
		[random]
			value="31094"
		[/random]
		[random]
			value="5231"
		[/random]
		[random]
			value="11917"
		[/random]
		[random]
			value="19526"
		[/random]
		[random]
			value="26447"
		[/random]
		[random]
			value="20548"
		[/random]
		[random]
			value="25386"
		[/random]
		[random]
			value="3417"
		[/random]
		[random]
			value="16795"
		[/random]
		[random]
			value="14870"
		[/random]
		[random]
			value="18386"
		[/random]
		[random]
			value="21574"
		[/random]
		[random]
			value="31839"
		[/random]
		[random]
			value="4196"
			[results]
				checksum="dyxuTOJUoJO8HNrG4rKqKKyCcwwqoNtRxBzMHwQmPyQBpPAuOCIG6zNHsCQFqzuGzwKqqyuyKqqR5RBJTuEm3frBwnBwBICTrpKGHCIsunwtfyIWc-MGO<7LH5>f,208"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="21,20,19,18,17,16,15"
			y="4,4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,31"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="31"
				y="17"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="32315"
			[results]
				chance="70"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31,31"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="19366"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24782"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20151"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14740"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pegasus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28,29,30"
			y="19,19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="16"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="22709"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10432"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20242"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29320"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14651"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,28"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="28"
				y="16"
			[/source]
			[destination]
				x="29"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="2168"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14092"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20315"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16161"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26564"
			[results]
				chance="70"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pseudonym has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SR3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24,25,26,27"
			y="14,15,15,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="7433"
		[/random]
		[random]
			value="26913"
		[/random]
		[random]
			value="17442"
		[/random]
		[random]
			value="6833"
		[/random]
		[random]
			value="12291"
		[/random]
		[random]
			value="30205"
		[/random]
		[random]
			value="24429"
		[/random]
		[random]
			value="18810"
		[/random]
		[random]
			value="20201"
		[/random]
		[random]
			value="4041"
		[/random]
		[random]
			value="17872"
		[/random]
		[random]
			value="13619"
		[/random]
		[random]
			value="82"
		[/random]
		[random]
			value="10763"
		[/random]
		[random]
			value="18130"
			[results]
				checksum="dyxuTOIUoJO8HNrG4rKqKKyCcwwqoNtRxBzMHwQmPyQBpPAuOCIG6zNHsCQFqzuGzwKqqyuyKqqT5RBJTuEm3frBwnBwBICTrpKGHCIsunwtfvIWc-MGO<7LH5>f<208"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15"
			y="19,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,12,11,10,9,9"
			y="13,13,14,15,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="18561"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16777"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18726"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26960"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11862"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22190"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,11"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="10"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="14743"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11566"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18801"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SR1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,25,26,26,26,27,28"
			y="5,6,6,7,8,9,9"
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	[/command]
	[command]
		[move]
			x="29,30,31"
			y="13,12,12"
		[/move]
	[/command]
	[command]
		[move]
			x="31,30"
			y="12,11"
		[/move]
	[/command]
	[command]
		[move]
			x="27,28"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bear_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="28,29,29,30,31"
			y="10,11,12,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="15,16,17,18"
			y="7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hellrider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="2"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="28185"
		[/random]
		[random]
			value="14599"
		[/random]
		[random]
			value="28090"
		[/random]
		[random]
			value="27228"
		[/random]
		[random]
			value="21179"
		[/random]
		[random]
			value="13181"
		[/random]
		[random]
			value="25991"
		[/random]
		[random]
			value="11432"
		[/random]
		[random]
			value="28924"
		[/random]
		[random]
			value="649"
		[/random]
		[random]
			value="28469"
		[/random]
		[random]
			value="20079"
		[/random]
		[random]
			value="25974"
		[/random]
		[random]
			value="21746"
		[/random]
		[random]
			value="12474"
			[results]
				checksum="dyxuTOJUoJO8HNrG4rKqKKyCcwwqoNtRxBzMHwQmPyQBpPAuOCIG6zNHsCQFqzuGzwKqqyuyKqqV5RBJTuEm3frBwnBwBICTrpKGHCIsunwtfyIWc<MGO<7LH5>f0208"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="5"
			x="23"
			y="5"
		[/recruit]
		[random]
			value="3778"
		[/random]
		[random]
			value="32389"
		[/random]
		[random]
			value="9140"
		[/random]
		[random]
			value="15989"
		[/random]
		[random]
			value="22586"
		[/random]
		[random]
			value="29188"
		[/random]
		[random]
			value="16328"
		[/random]
		[random]
			value="21441"
		[/random]
		[random]
			value="29689"
		[/random]
		[random]
			value="17176"
		[/random]
		[random]
			value="14808"
		[/random]
		[random]
			value="3823"
		[/random]
		[random]
			value="29334"
		[/random]
		[random]
			value="12816"
		[/random]
		[random]
			value="15044"
			[results]
				checksum="efk10b5br.lQp.+wk<Ab-239eel1N5llg71o3Xl17<1,5g7Z-k6kZlaGnZ68p4>gn6n3e1iafnb5+9er4>73a+>+.57mc,6d1edjnNmi-f,a8gbj+B.awWJe+,PQ3hpR"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="18,17,16,15"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19,18,18,17,16,16"
			y="20,19,18,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9,9,10,11,11,11"
			y="14,15,16,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18"
			y="18,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tedy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="soban has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31,31,30,29,29,30"
			y="17,16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="12"
			[/source]
			[destination]
				x="30"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="22196"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32232"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7920"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31,30,29,29,29"
			y="16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="29"
				y="12"
			[/source]
			[destination]
				x="30"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="14499"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19436"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18684"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cougar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,30,31,31,32,32"
			y="16,17,16,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="32"
				y="13"
			[/source]
			[destination]
				x="31"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="21289"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29346"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6378"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28078"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19114"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4088"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,28,28"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,30,30,30,31,31,31"
			y="16,15,14,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="18732"
		[/random]
		[random]
			value="14241"
		[/random]
		[random]
			value="13396"
		[/random]
		[random]
			value="31159"
		[/random]
		[random]
			value="31754"
		[/random]
		[random]
			value="11984"
		[/random]
		[random]
			value="5548"
		[/random]
		[random]
			value="7739"
		[/random]
		[random]
			value="23829"
		[/random]
		[random]
			value="10022"
		[/random]
		[random]
			value="17548"
		[/random]
		[random]
			value="2879"
		[/random]
		[random]
			value="25955"
		[/random]
		[random]
			value="27502"
		[/random]
		[random]
			value="32347"
			[results]
				checksum="dyxuTOIUoJO8HNrG4rKqKKyCcwwqoNtRxBzMHwQmPyQBpPAuOCIG6zNHsCQFqzuGzwKqqyuyKqpO5RBJTuEm3frBwnBwBICTrpKGHCIsunwtfyIWc-MGO<7LH5>c-208"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pegasus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="28,28,28"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="11"
			[/source]
			[destination]
				x="29"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="25230"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11879"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="8728"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="conqueors has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="31,32"
			y="13,12"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="12"
			[/source]
			[destination]
				x="32"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="28130"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24658"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="265"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26752"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17288"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ezysquire2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,31"
			y="11,12"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="18609"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22526"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26336"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26976"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9919"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2881"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lojLK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="24,25,26,26,26,27,28"
			y="5,6,6,7,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="23,24,25,26,27,28,29"
			y="5,5,6,6,7,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="15,16,17,18"
			y="7,6,6,5"
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="24"
			y="5"
		[/recruit]
		[random]
			value="17504"
		[/random]
		[random]
			value="18284"
		[/random]
		[random]
			value="23754"
		[/random]
		[random]
			value="9371"
		[/random]
		[random]
			value="19228"
		[/random]
		[random]
			value="23727"
		[/random]
		[random]
			value="23521"
		[/random]
		[random]
			value="14586"
		[/random]
		[random]
			value="28241"
		[/random]
		[random]
			value="4695"
		[/random]
		[random]
			value="7253"
		[/random]
		[random]
			value="5531"
		[/random]
		[random]
			value="14263"
		[/random]
		[random]
			value="27788"
		[/random]
		[random]
			value="28096"
			[results]
				checksum="4zf1OSv,C7F>rbJjGs8AZ92.m<LzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zhepk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Naij has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,17,16,15"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,30"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="30"
				y="12"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="9145"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21127"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Noy4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31,32"
			y="10,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="32"
				y="11"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="25119"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18106"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="32,31"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="13"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="17343"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18491"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16636"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28,29,30,31"
			y="19,19,18,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,30,30,30,30"
			y="13,14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="18107"
		[/random]
		[random]
			value="15231"
		[/random]
		[random]
			value="19321"
		[/random]
		[random]
			value="744"
		[/random]
		[random]
			value="20472"
		[/random]
		[random]
			value="21088"
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		[random]
			value="847"
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		[random]
			value="10558"
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		[random]
			value="10667"
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		[random]
			value="15461"
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		[random]
			value="18471"
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		[random]
			value="6459"
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		[random]
			value="18532"
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		[random]
			value="5484"
		[/random]
		[random]
			value="6588"
			[results]
				checksum=">UABxPGKRFs+RPQ0VDMFU5szDKhwNqBscwwqoNtRxBzMHwQmPyPvpPAuOCIG6zNHsCQFqzuGzwKqqyuyKqqU5RBJTuEm3frBwnBwBICTrpKGHCIsunwteCIWceMGO<Yo"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jehramy has logged into the lobby"
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	[command]
		sent="yes"
		[move]
			x="18,18,18,17,17,16"
			y="19,18,17,17,16,15"
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	[command]
		sent="yes"
		[move]
			x="11,11,11,11,11,12,12"
			y="19,18,17,16,15,14,13"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14"
			y="14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13,12,11,10,9"
			y="13,13,12,13,12,12"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Richard_Nixon has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
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	[command]
		sent="yes"
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	[command]
		[end_turn]
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	[command]
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			x="29,29,30,31,31,31,31"
			y="7,8,8,9,10,11,12"
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	[command]
		[attack]
			defender_weapon="0"
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				x="31"
				y="12"
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			[destination]
				x="31"
				y="13"
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		[random]
			value="5397"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13770"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="16865"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18812"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="11912"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18193"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blueblaze has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="thejakeman has logged into the lobby"
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	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="12"
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			[destination]
				x="31"
				y="13"
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		[random]
			value="14922"
			[results]
				chance="40"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27505"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2210"
			[results]
				chance="40"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21158"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4947"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
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	[command]
		[move]
			x="28,28,28,29,30,31"
			y="11,12,13,14,14,14"
		[/move]
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	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="14"
			[/source]
			[destination]
				x="31"
				y="13"
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		[/attack]
		[random]
			value="6906"
			[results]
				chance="40"
				damage="10"
				dies="yes"
				hits="yes"
			[/results]
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	[command]
		[choose]
			value="0"
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	[command]
		[move]
			x="28,29,30,31"
			y="9,10,9,10"
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	[command]
		[move]
			x="24,25,26,27,28,29,29"
			y="5,6,6,7,6,7,8"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gorthaur has logged into the lobby"
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	[command]
		[move]
			x="15,16,17,18"
			y="7,6,6,5"
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	[/command]
	[command]
		[recruit]
			value="5"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="13672"
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		[random]
			value="6123"
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		[random]
			value="1275"
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		[random]
			value="4530"
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		[random]
			value="31433"
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		[random]
			value="12539"
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		[random]
			value="7285"
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		[random]
			value="18571"
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		[random]
			value="28329"
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		[random]
			value="23387"
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		[random]
			value="7574"
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		[random]
			value="3492"
		[/random]
		[random]
			value="27180"
		[/random]
		[random]
			value="7085"
		[/random]
		[random]
			value="2633"
			[results]
				checksum="gfk10b5br.kQp.+wk<Ab-239eel1N5llg71o3Xl17<1,5g7Z-k6kZlaGnZ68p4>gn6n3e1iafnb5+9et4>73a+>+.57mc,6d1edjnNmi-f,a8gbj+B.awWGe+,PQ3hpR"
			[/results]
		[/random]
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	[command]
		[move]
			x="18,17,16,15"
			y="5,6,6,7"
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	[command]
		[countdown_update]
			team="1"
			value="270000"
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	[command]
		[end_turn]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Skrim has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="32,32,32,31,31,31,31"
			y="11,10,9,9,8,7,6"
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	[command]
		sent="yes"
		[move]
			x="30,29,28,27,26"
			y="12,12,11,11,10"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28,27,26,25"
			y="18,19,19,20,20,21"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="thatoneperson has logged into the lobby"
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	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28,29,30"
			y="19,19,18,18,17,17,16"
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	[command]
		sent="yes"
		[move]
			x="16,16,16,17,17,18"
			y="15,16,17,18,19,19"
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	[command]
		sent="yes"
		[recruit]
			value="2"
			x="24"
			y="19"
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		[random]
			value="14181"
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		[random]
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		[random]
			value="4458"
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		[random]
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		[random]
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		[random]
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		[random]
			value="27042"
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		[random]
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		[random]
			value="31465"
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		[random]
			value="21271"
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		[random]
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		[random]
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		[random]
			value="4387"
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		[random]
			value="5176"
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		[random]
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			[results]
				checksum="dyxuTOJUoJO8HNrG4rKqKKyCcwwqoNtRxBzMHwQmPyQBpPAuOCIG6zNHsCQFqzuGzwKqqyuyKqqV5RBJTuEm3frBwnBwBICTrpKGHCIsunwtfyIWc<MGO<7LH5>f0208"
			[/results]
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	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
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	[command]
		sent="yes"
		[end_turn]
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	[command]
		[end_turn]
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	[command]
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			y="14,13,12,12,11,11"
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				y="11"
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				y="10"
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		[random]
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			[results]
				chance="40"
				damage="12"
				dies="no"
				hits="yes"
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			[results]
				chance="70"
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				dies="no"
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		[random]
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			[results]
				chance="40"
				damage="0"
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				hits="no"
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		[random]
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			[results]
				chance="70"
				damage="5"
				dies="no"
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		[random]
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				hits="no"
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			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
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	[command]
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			y="10,9,8,7,6"
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				y="6"
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			[destination]
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				y="6"
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		[random]
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			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
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		[random]
			value="13728"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31217"
			[results]
				chance="50"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13851"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
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			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="25655"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
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		[random]
			value="18151"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
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	[command]
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	[command]
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			[results]
				chance="40"
				damage="0"
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				hits="no"
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		[random]
			value="5951"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="11499"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="2395"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31063"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
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		[/random]
		[random]
			value="14549"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6206"
			[results]
				chance="40"
				damage="4"
				dies="yes"
				hits="yes"
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				y="5"
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			[destination]
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				y="6"
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		[/attack]
		[random]
			value="913"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="25568"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28095"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
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			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
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		[/random]
		[random]
			value="26428"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
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	[command]
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	[command]
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				y="7"
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			[destination]
				x="31"
				y="6"
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		[random]
			value="3385"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
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		[random]
			value="24986"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
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		[random]
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			[results]
				chance="50"
				damage="4"
				dies="yes"
				hits="yes"
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	[command]
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	[command]
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	[command]
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			message="Budah has logged into the lobby"
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	[command]
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			value="270000"
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	[command]
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			id="server"
			message="soban has logged into the lobby"
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	[command]
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			y="15,14,13,12,11,10"
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	[command]
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			id="server"
			message="Bjorn has logged into the lobby"
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	[command]
		sent="yes"
		[move]
			x="30,30,30,30,30"
			y="16,15,14,13,12"
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	[command]
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			y="19,19,18,18,17,17,16"
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	[command]
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			x="24"
			y="19"
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		[random]
			value="10398"
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		[random]
			value="7579"
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		[random]
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		[random]
			value="18536"
		[/random]
		[random]
			value="2267"
		[/random]
		[random]
			value="323"
		[/random]
		[random]
			value="18676"
		[/random]
		[random]
			value="1170"
		[/random]
		[random]
			value="26967"
		[/random]
		[random]
			value="17689"
		[/random]
		[random]
			value="24784"
		[/random]
		[random]
			value="22825"
			[results]
				checksum="4zf1OSv,C7F>rbJjGs8AZ92.m<LzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zhepk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18,17,17,16"
			y="19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,27,28,28,29"
			y="21,20,20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="30,31,31,31,31"
			y="5,6,7,8,9"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="31"
				y="9"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="10584"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1149"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12302"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30447"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32477"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30582"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="25,26,27,28,29,30"
			y="10,10,10,9,9,9"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="9"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="19778"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18908"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31629"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15533"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4840"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3078"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28670"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="27,28,29,30"
			y="11,10,10,10"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="10"
			[/source]
			[destination]
				x="31"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="13832"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21253"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20243"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="30,31,31,31,31"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		[move]
			x="31,30,30,29,28,27,26"
			y="7,7,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		[move]
			x="13,14,15,16,17,18"
			y="8,7,7,6,6,5"
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="9241"
		[/random]
		[random]
			value="25695"
		[/random]
		[random]
			value="5424"
		[/random]
		[random]
			value="17154"
		[/random]
		[random]
			value="31021"
		[/random]
		[random]
			value="22140"
		[/random]
		[random]
			value="17165"
		[/random]
		[random]
			value="9229"
		[/random]
		[random]
			value="12389"
		[/random]
		[random]
			value="21250"
		[/random]
		[random]
			value="21297"
		[/random]
		[random]
			value="7615"
		[/random]
		[random]
			value="4916"
		[/random]
		[random]
			value="20518"
		[/random]
		[random]
			value="11084"
			[results]
				checksum="4zf1OSw,C7F>rbJjCs8AZ92.m<LzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zhetk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="18,17"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="FairyQueen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="14,13,12,11,10"
			y="7,8,8,9,9"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Husiaty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,31,31,31,31,31,31"
			y="16,16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="11"
			[/source]
			[destination]
				x="30"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="30521"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16221"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10490"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="48"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4719"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7430"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28,28,29"
			y="12,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="29"
				y="10"
			[/source]
			[destination]
				x="30"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="3015"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30911"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26993"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5696"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21170"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9948"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19642"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30,31"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28,29,30"
			y="19,19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,16,17,17,18"
			y="15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="10583"
		[/random]
		[random]
			value="11769"
		[/random]
		[random]
			value="29872"
		[/random]
		[random]
			value="22182"
		[/random]
		[random]
			value="12964"
		[/random]
		[random]
			value="27775"
		[/random]
		[random]
			value="6941"
		[/random]
		[random]
			value="27045"
		[/random]
		[random]
			value="25107"
		[/random]
		[random]
			value="13092"
		[/random]
		[random]
			value="7567"
		[/random]
		[random]
			value="24421"
		[/random]
		[random]
			value="2254"
		[/random]
		[random]
			value="10560"
		[/random]
		[random]
			value="30099"
			[results]
				checksum="3Cf1OSv,C7F>rbJjHs8AZ92.m<KzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zheok<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Harry has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="31,32,32"
			y="9,9,10"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="32"
				y="10"
			[/source]
			[destination]
				x="31"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="28494"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11115"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23607"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29078"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="16534"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29329"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="31"
				y="10"
			[/source]
			[destination]
				x="31"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="13243"
			[results]
				chance="70"
				damage="1"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="9"
			[/source]
			[destination]
				x="29"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="16653"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10369"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25023"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29179"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15238"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15458"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="26,27,28"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="28"
				y="9"
			[/source]
			[destination]
				x="29"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="14429"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29302"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17436"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Korg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,30,31,31,31,31"
			y="10,9,9,8,7,6"
		[/move]
	[/command]
	[command]
		[move]
			x="19,18,17,16,15,14,13"
			y="5,5,6,6,7,7,8"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18"
			y="6,5"
		[/move]
	[/command]
	[command]
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="16255"
		[/random]
		[random]
			value="23534"
		[/random]
		[random]
			value="3479"
		[/random]
		[random]
			value="1903"
		[/random]
		[random]
			value="16997"
		[/random]
		[random]
			value="22838"
		[/random]
		[random]
			value="14869"
		[/random]
		[random]
			value="29233"
		[/random]
		[random]
			value="6567"
		[/random]
		[random]
			value="21525"
		[/random]
		[random]
			value="29128"
		[/random]
		[random]
			value="21353"
		[/random]
		[random]
			value="22857"
		[/random]
		[random]
			value="30356"
		[/random]
		[random]
			value="17509"
			[results]
				checksum="KFLvyin74-,xpeaEvE02ik,1f-H<ltHpHl.4.Zv+KOuxJJEBpQwGOLzIDBBrtvLGpNIMjJxOsDGJKEAIFmsFKnyPOyBu3tJHxVzEnyVqOuyLwrBF>8AJxGsqutBjv5-V"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gjng has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mystery has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="18,17,16,15"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		[move]
			x="15,14"
			y="7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="14,13"
			y="7,7"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Naij has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Arnlord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28,29,30,30"
			y="19,19,18,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="soban has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="31391"
		[/random]
		[random]
			value="15244"
		[/random]
		[random]
			value="30614"
		[/random]
		[random]
			value="15217"
		[/random]
		[random]
			value="27301"
		[/random]
		[random]
			value="1194"
		[/random]
		[random]
			value="14316"
		[/random]
		[random]
			value="29097"
		[/random]
		[random]
			value="921"
		[/random]
		[random]
			value="9025"
		[/random]
		[random]
			value="19217"
		[/random]
		[random]
			value="27065"
		[/random]
		[random]
			value="3110"
		[/random]
		[random]
			value="10139"
		[/random]
		[random]
			value="4922"
			[results]
				checksum="KzLvyin74-,BpeaEvE02ik,1f-H<ltHpHl.4.Zv+KOuxJJEBpQwGOLzIDBBrtvLGpNIMjJxOsDGJKEAIFmsFKnyPOypu3tJHxVzEnyVqOuyLwrBF>8AJxGsqutBjv5-V"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pascalole has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bigbadmonkey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,10,11"
			y="12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="31,31,31,31,31,30"
			y="10,11,12,13,14,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="24088"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26527"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11920"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7296"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19989"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="30,30,30,30,30,31,31"
			y="9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="15"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="23092"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5488"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23719"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6967"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21681"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9386"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="28,28,28,28,28,29,29"
			y="9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="29"
				y="15"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="27662"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6061"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6607"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="idle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chinchi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="32,31,31,30,30,29"
			y="10,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		[move]
			x="31,31,31,31,31"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		[move]
			x="19,18,17,16,15,14"
			y="5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		[move]
			x="13,14,15,16,17,18"
			y="7,6,6,5,5,5"
		[/move]
	[/command]
	[command]
		[recruit]
			value="2"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="26142"
		[/random]
		[random]
			value="30506"
		[/random]
		[random]
			value="14927"
		[/random]
		[random]
			value="17141"
		[/random]
		[random]
			value="21488"
		[/random]
		[random]
			value="31913"
		[/random]
		[random]
			value="6701"
		[/random]
		[random]
			value="14981"
		[/random]
		[random]
			value="28422"
		[/random]
		[random]
			value="20569"
		[/random]
		[random]
			value="12689"
		[/random]
		[random]
			value="14659"
		[/random]
		[random]
			value="12111"
		[/random]
		[random]
			value="14388"
		[/random]
		[random]
			value="25878"
			[results]
				checksum="dyxuTOIUoJO8HNrG4rKqKKyCcwwqoNtRxBzMHwQmPyQBpPAuOCIG6zNHsCQFqzuGzwKqqyuyKqpN5RBJTuEm3frBwnBwBICTrpKGHCIsunwtfvIWc<MGO<7LH5>c8208"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Naruto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="10,10,10,9"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		[move]
			x="13,12,11,10"
			y="8,8,9,9"
		[/move]
	[/command]
	[command]
		[move]
			x="9,9,9,9"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28,29"
			y="19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sogeki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="31"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="18686"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11978"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21819"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13622"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16896"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="31"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="10670"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="29898"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="6118"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12538"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2749"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="11017"
		[/random]
		[random]
			value="18447"
		[/random]
		[random]
			value="12220"
		[/random]
		[random]
			value="5418"
		[/random]
		[random]
			value="17776"
		[/random]
		[random]
			value="12568"
		[/random]
		[random]
			value="24097"
		[/random]
		[random]
			value="5814"
		[/random]
		[random]
			value="16088"
		[/random]
		[random]
			value="24061"
		[/random]
		[random]
			value="21086"
		[/random]
		[random]
			value="30338"
		[/random]
		[random]
			value="25139"
		[/random]
		[random]
			value="17143"
		[/random]
		[random]
			value="28820"
			[results]
				checksum="KzLvyin74-,BpeaEvE02ik,1f-H<ltHpHl.4.Zv+KOuxJJEBpQwGOLzIDBBrtvLGpNIMjJxOsDGJKEAIFmsFKnyPOypu3tJHxVzEnyVqOuyLwrBF>8AJxGsqutBjv5-V"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18,17,17,16"
			y="19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Reudbert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sweatpants has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="29,29,30,31,32,32"
			y="15,14,13,14,14,15"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="15"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="12790"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="682"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27273"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14001"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20396"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pro-fr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="31,31"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bierwald has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="30,31"
			y="14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="31,31,31,31,30,30"
			y="10,11,12,13,13,14"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="14"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="7195"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5078"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24865"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1025"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24753"
			[results]
				chance="60"
				damage="15"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="15"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="29223"
			[results]
				chance="60"
				damage="11"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="31,31,31,31,31"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		[move]
			x="29,30,31"
			y="14,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="fnord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MiechLord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="10,10,10,10"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="10"
				y="12"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="19268"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3233"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31319"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28535"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4112"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28463"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="11,11"
			y="11,12"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="24806"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27624"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23025"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="25191"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="1127"
			[results]
				chance="60"
				damage="8"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="9,9,9,10,10,11"
			y="9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="12"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="22635"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10973"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9426"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12176"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22323"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4439"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="14,13,12,12,12,11"
			y="7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		[move]
			x="19,18,17,16,15,14,13,12"
			y="5,5,6,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		[recruit]
			value="5"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="2956"
		[/random]
		[random]
			value="17673"
		[/random]
		[random]
			value="4563"
		[/random]
		[random]
			value="1575"
		[/random]
		[random]
			value="1472"
		[/random]
		[random]
			value="27429"
		[/random]
		[random]
			value="24731"
		[/random]
		[random]
			value="22717"
		[/random]
		[random]
			value="19062"
		[/random]
		[random]
			value="31707"
		[/random]
		[random]
			value="21807"
		[/random]
		[random]
			value="15638"
		[/random]
		[random]
			value="13416"
		[/random]
		[random]
			value="24910"
		[/random]
		[random]
			value="573"
			[results]
				checksum="bfk10b5br.lQp.+wk<Ab-239eel1N5llg71o3Xl17<1,5g7Z-k6kZlaGnZ68p4>gn6n3e1iafnb5+9fm4>73a+>+.57mc,6d1edjnNmi-f,a8gbj.r.awWJe+,PQ3hpQ"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="18,17,16,15,14,13"
			y="5,6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="toasty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,16,17,17,18"
			y="15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,12,12,12,11,11"
			y="13,14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,14,15,16"
			y="12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="-Feanor- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="32"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="16821"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11118"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19464"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32628"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20444"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="274"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30,30"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="30"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="16988"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18659"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21227"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17453"
			[results]
				chance="70"
				damage="11"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="31971"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5194"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="28119"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28,29"
			y="19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="5782"
		[/random]
		[random]
			value="11976"
		[/random]
		[random]
			value="19919"
		[/random]
		[random]
			value="22800"
		[/random]
		[random]
			value="24764"
		[/random]
		[random]
			value="26141"
		[/random]
		[random]
			value="30396"
		[/random]
		[random]
			value="16585"
		[/random]
		[random]
			value="5204"
		[/random]
		[random]
			value="21587"
		[/random]
		[random]
			value="13671"
		[/random]
		[random]
			value="31782"
		[/random]
		[random]
			value="16999"
		[/random]
		[random]
			value="22233"
		[/random]
		[random]
			value="32721"
			[results]
				checksum="KFLvyin74-,rpeaEvE02ij,1f-H<ltHpHl.4.Zv+KOuxJJEBpQwGOLzIDBBrtvLGpNIMjJxOsDGJKEAIFmsFKnyPOyvu3tJHxVzEnyVqOuyLwrBF>8AJxGsqutBis5-V"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ecialo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			x="32,33,33,32,31"
			y="15,16,17,17,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="31"
				y="17"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="15033"
			[results]
				chance="40"
				damage="16"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29837"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15292"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12209"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7679"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23882"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="30,31,32,33,33,32"
			y="14,14,14,15,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="32"
				y="16"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="25774"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23732"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18029"
			[results]
				chance="40"
				damage="15"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="31,32,32,31"
			y="14,14,15,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="16"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="26593"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26878"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14739"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="31"
				y="15"
			[/source]
			[destination]
				x="30"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="11964"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="12617"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22745"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chlapcek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,12,12,12,12,12,12"
			y="8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Scipio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ingvar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,12"
			y="14,15"
		[/move]
	[/command]
	[command]
		[move]
			x="11,10,9,9,9,9"
			y="13,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		[move]
			x="10,10,9,9,9,8"
			y="12,13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Korg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="11,12,12,12,12,12"
			y="12,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		[move]
			x="19,20,21,22,22,23,24"
			y="5,5,6,6,7,8,8"
		[/move]
	[/command]
	[command]
		[move]
			x="13,12,12,12,12,12,12"
			y="8,8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Northwar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,28,29,30"
			y="19,19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="16"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="3976"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5771"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="24107"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29531"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="22067"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20777"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="oziriszergas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="oziris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,30"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="30"
				y="15"
			[/source]
			[destination]
				x="31"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="28039"
			[results]
				chance="40"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,30"
			y="16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="30"
				y="17"
			[/source]
			[destination]
				x="31"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="24489"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13220"
			[results]
				chance="70"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="3509"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30121"
			[results]
				chance="70"
				damage="12"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="24"
			y="19"
		[/recruit]
		[random]
			value="21238"
		[/random]
		[random]
			value="3057"
		[/random]
		[random]
			value="19436"
		[/random]
		[random]
			value="30885"
		[/random]
		[random]
			value="25643"
		[/random]
		[random]
			value="25974"
		[/random]
		[random]
			value="2865"
		[/random]
		[random]
			value="32154"
		[/random]
		[random]
			value="6727"
		[/random]
		[random]
			value="19575"
		[/random]
		[random]
			value="12657"
		[/random]
		[random]
			value="4947"
		[/random]
		[random]
			value="28906"
		[/random]
		[random]
			value="28003"
		[/random]
		[random]
			value="7019"
			[results]
				checksum="4zf1OSw,C7F>rbJjCs8AZ92.m<LzFBEHnuR73QRpoMa2r4.k-cpOaw87,.Y8Z.5ndaB-kwWvSlbAfbufC3iaj7hobd->Zhetk<>2fa5>ai01-b1+6Z+40CN5c8b.>X,4"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13"
			y="14,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="13"
				y="16"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="7979"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7082"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20704"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="29460"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20163"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24056"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="27071"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rastomen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10,9,8,8"
			y="19,18,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="8"
				y="17"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="2377"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20115"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="236"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24835"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="18673"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15226"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15"
			y="19,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="King_of_Norland has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="8,9"
			y="16,16"
		[/move]
	[/command]
	[command]
		[move]
			x="12,12,11,10,9,8"
			y="13,14,15,15,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="8"
				y="16"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="24277"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2513"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14211"
			[results]
				chance="40"
				damage="12"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6180"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23353"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Maretin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			x="12,11,10,9,8,7,7"
			y="15,16,15,15,15,16,17"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="7"
				y="17"
			[/source]
			[destination]
				x="8"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="5138"
			[results]
				chance="40"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="12,12,12,11"
			y="16,17,18,19"
		[/move]
	[/command]
	[command]
		[move]
			x="9,10,11,12,13,14,15,16"
			y="17,16,16,15,15,14,14,14"
		[/move]
	[/command]
	[command]
		[move]
			x="9,8,7"
			y="16,15,16"
		[/move]
	[/command]
	[command]
		[move]
			x="7,6"
			y="16,16"
		[/move]
	[/command]
	[command]
		[move]
			x="11,11,12,12"
			y="11,12,12,13"
		[/move]
	[/command]
	[command]
		[move]
			x="31,31,31"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		[move]
			x="32,32,32,32,32"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		[move]
			x="31,32,32,32,32,32,32"
			y="17,16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		[move]
			x="24,25,25,26,27,27"
			y="8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Victor_L has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,13,12,11"
			y="20,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="11"
				y="20"
			[/source]
			[destination]
				x="11"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="24071"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14367"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12413"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1476"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="4806"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,10,9"
			y="16,16,17,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="27011"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17249"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="552"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="1758"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13676"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="26101"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20187"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Polar_BearXL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,31"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="m4rk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,31,32,33"
			y="15,16,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22,21,20,19"
			y="19,20,20,21,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="none"
			message="u win"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		undo="no"
		[speak]
			id="Orange_Dude"
			message="gg"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gardist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="none"
			message="gg"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			x="8,8"
			y="16,15"
		[/move]
	[/command]
	[command]
		[move]
			x="6,7,8"
			y="16,16,16"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="8"
				y="16"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="19841"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9079"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32230"
			[results]
				chance="70"
				damage="9"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="11"
				y="19"
			[/source]
			[destination]
				x="11"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="19117"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32591"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25340"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2083"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="25964"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19878"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
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	[command]
		[move]
			x="16,17,17,18,19,20"
			y="14,15,16,16,16,15"
		[/move]
	[/command]
	[command]
		[move]
			x="7,8,8,9,9,10"
			y="17,17,18,19,20,20"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="20"
			[/source]
			[destination]
				x="11"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="27547"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21468"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27137"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="21493"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14607"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
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	[command]
		[move]
			x="8,8,8,8,9,10"
			y="15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="19"
			[/source]
			[destination]
				x="11"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="2428"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="30639"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="4390"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31752"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="6262"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="12,12,12,12,12,13"
			y="13,14,15,16,17,18"
		[/move]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="4"
#textdomain wesnoth-multiplayer
	description=_ "These caves were once the lair of Chak'kso Ney'yks, a legendary Elder Basilisk. The petrified forms of his victims remain as monuments to his savage power."
	difficulty="NORMAL"
	end_text_duration="0"
	experience_modifier="70"
	hash="McPgEzp.LJt7h.t1Qr.c0wdN6DSMrFSDz4LpPy.MjaHg-SJ4NO6RN7,AJkIOwBZE.K6Gt>F,tbOGluI+4Fgcg7SDu,wQihAGrihF1c3lurN0vQXAvq<LoFHYPrX2RHE1"
	id="multiplayer_Basilisk"
	label="2p - Caves of the Basilisk"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Gs^Fp       , Re          , Gg          , Ggf         , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Xu          , Ur          , Wwf         , Wwf         , Re          , Re          , Re          , Ww          , Wwf         , Uu^Uf       , Xu          , Wwf         , Uh          , Ww          , Ww          , Ww          , Re          , Ss^Vhs      , Gg          , Hh          , Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , Xu          , Wwf         , Uh          , Xu          , Xu          , Wwf         , Re          , Re^Uf       , Ggf         , Gg^Uf       , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Re          , Gs^Fms      , Gg          , Gg^Ve       , Ggf         , Gg          , Gg          , Gg          , Ggf         , Gg          , Kh          , Gg          , Gg          , Wwf         , Gg          , Gg          , Kh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Re          , Mm          , Hh          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gs^Fms      , Gg          , Ch          , Ch          , Wwf         , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Gg^Fet      , Gg          , Gg^Ve       , Gg          , Gg          , Gs^Fp       , Gg          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Re          , Re          , Gs^Fp       , Re          , Gg          , Hh          , Hh          , Gs^Fms      , Gg          , Gg          , Hh          , Mm          , 2 Kh        , Gs^Fp       , Gg          , Gg          , Gg^Ve       , Gs^Fp       , Gg          , Hh          , Hh          , Gs^Fp       , Hh          , Gs^Fms      , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Ww          , Ww          , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Mm          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Mm          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , Ww          , _off^_usr   , Gs^Fp       , _off^_usr   , Hh          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Caves of the Basilisk"
	next_underlying_unit_id="51"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="0"
	random_calls="0"
	random_seed="30004"
	random_start_time="no"
	snapshot="yes"
	turn_at="17"
	turns="-1"
	unit_wml_ids="Armageddon Drake,Direwolf Rider,Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Drake Warrior,Elder Wose,Elvish Marksman,Fire Drake,Grand Knight,Grand Marshal,Iron Mauler,Mermaid Siren,Naga Myrmidon,Saurian Augur,Saurian Flanker,Saurian Oracle,Saurian Skirmisher,Saurian Soothsayer,Sea Serpent,Sky Drake,era_events"
	version="1.6.2"
	[side]
		action_bonus_count="5"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="7"
		controller="human"
		countdown_time="211500"
		current_player="Orange_Dude"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		gold="51"
		hidden="no"
		id="Orange_Dude1"
		income="0"
		leader_value="3"
		name="Orange_Dude"
		no_leader="yes"
		number_of_possible_recruits_to_force_recruit="3.1"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		save_id="Orange_Dude1"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="north"
#textdomain wesnoth-multiplayer
		user_team_name=_ "teamname^North"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			villages_per_scout="8"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="11"
			y="11"
		[/village]
		[village]
			x="11"
			y="19"
		[/village]
		[village]
			x="12"
			y="4"
		[/village]
		[village]
			x="16"
			y="14"
		[/village]
		[village]
			x="17"
			y="3"
		[/village]
		[village]
			x="17"
			y="8"
		[/village]
		[village]
			x="20"
			y="15"
		[/village]
		[village]
			x="22"
			y="9"
		[/village]
		[village]
			x="26"
			y="10"
		[/village]
		[village]
			x="31"
			y="6"
		[/village]
		[village]
			x="31"
			y="10"
		[/village]
		[unit]
			advances_to="Drake Blademaster"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="0"
			canrecruit="yes"
			colour="7"
			controller="human"
			cost="30"
			current_player="Orange_Dude"
			die_sound="drake-die.ogg"
			experience="4"
			facing="se"
			flying="no"
			fog="yes"
			gender="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Orange_Dude1"
			image="units/drakes/warrior.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Drake Warrior"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			level="2"
			max_attacks="1"
			max_experience="49"
			max_hitpoints="60"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="0"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="270"
			mp_countdown_turn_bonus="200"
			name="Orange_Dude"
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			random_traits="no"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			resting="yes"
			save_id="Orange_Dude1"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="north"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_team_name="wesnoth-multiplayerteamname^North"
			village_gold="2"
			x="10"
			y="19"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="11"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="19"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="12"
			facing="s"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="45"
			id="Drake Clasher-21"
			image="units/drakes/clasher.png"
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="48"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="0"
			name="Gri Kon"
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="21"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="11"
			y="19"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[defense]
				castle="60"
				cave="70"
				deep_water="90"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Blademaster"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="30"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="11"
			facing="n"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Drake Fighter-31"
			image="units/drakes/warrior.png"
#textdomain wesnoth-units
			language_name=_ "Drake Warrior"
			level="2"
			max_attacks="1"
			max_experience="49"
			max_hitpoints="67"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="6"
			name="Gron Kon"
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id="31"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="32"
			y="11"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/warrior.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/warrior.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/warrior-attack-ranged.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/warrior.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/warrior.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/warrior-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/warrior-attack-close2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/warrior-attack-close2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/warrior-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/warrior.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/warrior-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/warrior-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/warrior-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/warrior-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/warrior-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/warrior-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/warrior-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/warrior-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/warrior.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/warrior-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/warrior-defend.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/warrior-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/warrior.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/warrior-flying.png"
				[/frame]
			[/movement_anim]
			[standing_anim]
				start_time="0"
				[filter]
					[filter_location]
						terrain="!,W*,Qx*,Ql*"
						[or]
							terrain="Wwf,Wwr,*^V*"
						[/or]
					[/filter_location]
				[/filter]
				[frame]
					duration="150"
					image="units/drakes/warrior.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				layer="60"
				start_time="0"
				submerge="0.01"
				[filter]
					[filter_location]
						terrain="W*,Qx*,Ql*"
						[not]
							terrain="Wwf,Wwr,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration="150"
					image="units/drakes/warrior-flying.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="12"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Blademaster"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="30"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="29"
			facing="n"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Drake Fighter-33"
			image="units/drakes/warrior.png"
#textdomain wesnoth-units
			language_name=_ "Drake Warrior"
			level="2"
			max_attacks="1"
			max_experience="39"
			max_hitpoints="66"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="6"
			name="Kerkon Ih"
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id="33"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="32"
			y="12"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/warrior.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/warrior.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/warrior-attack-ranged.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/warrior.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/warrior.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/warrior-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/warrior-attack-close2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/warrior-attack-close2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/warrior-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/warrior.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/warrior-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/warrior-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/warrior-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/warrior-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/warrior-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/warrior-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/warrior-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/warrior-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/warrior.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/warrior-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/warrior-defend.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/warrior-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/warrior.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/warrior-flying.png"
				[/frame]
			[/movement_anim]
			[standing_anim]
				start_time="0"
				[filter]
					[filter_location]
						terrain="!,W*,Qx*,Ql*"
						[or]
							terrain="Wwf,Wwr,*^V*"
						[/or]
					[/filter_location]
				[/filter]
				[frame]
					duration="150"
					image="units/drakes/warrior.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				layer="60"
				start_time="0"
				submerge="0.01"
				[filter]
					[filter_location]
						terrain="W*,Qx*,Ql*"
						[not]
							terrain="Wwf,Wwr,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration="150"
					image="units/drakes/warrior-flying.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="11"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="19"
			facing="n"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Drake Fighter-35"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="40"
			max_moves="6"
			movement="6"
			movement_type="drakefly"
			moves="6"
			name="Vertick"
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id="35"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="31"
			y="13"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="scimitar"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[standing_anim]
				start_time="0"
				[filter]
					[filter_location]
						terrain="!,W*,Qx*,Ql*"
						[or]
							terrain="Wwf,Wwr,*^V*"
						[/or]
					[/filter_location]
				[/filter]
				[frame]
					duration="150"
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				layer="60"
				start_time="0"
				submerge="0.01"
				[filter]
					[filter_location]
						terrain="W*,Qx*,Ql*"
						[not]
							terrain="Wwf,Wwr,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/standing_anim]
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="15"
			facing="n"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Saurian Skirmisher-36"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="32"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			name="Satrarezilx"
			profile="portraits/saurians/skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			underlying_id="36"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			x="31"
			y="10"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="40"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				impassable="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Saurian Skirmisher-40"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="30"
			max_moves="7"
			movement="6"
			movement_type="lizard"
			moves="0"
			name="Ssorinexur"
			profile="portraits/saurians/skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			underlying_id="40"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			x="20"
			y="15"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="40"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				impassable="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="16"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="10"
			facing="se"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="14"
			id="Saurian Augur-43"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="27"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="0"
			name="Lail"
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id="43"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			x="8"
			y="16"
			zoc="yes"
			[attack_anim]
				start_time="-300"
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="40"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				impassable="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Drake Clasher-45"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="44"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="0"
			name="Kah Toa"
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="45"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="13"
			y="18"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[defense]
				castle="60"
				cave="70"
				deep_water="90"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="17"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="11"
			facing="ne"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Drake Fighter-47"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="38"
			max_moves="7"
			movement="6"
			movement_type="drakefly"
			moves="0"
			name="Krel"
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id="47"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="10"
			y="20"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="11"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="11"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="24"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="26"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/fighter-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/fighter-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="scimitar"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/drakes/fighter-attack-close1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/fighter-attack-close2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="150"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="175"
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/fighter-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/fighter-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/fighter-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/fighter-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/fighter-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/fighter-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/fighter-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/fighter-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/movement_anim]
			[standing_anim]
				start_time="0"
				[filter]
					[filter_location]
						terrain="!,W*,Qx*,Ql*"
						[or]
							terrain="Wwf,Wwr,*^V*"
						[/or]
					[/filter_location]
				[/filter]
				[frame]
					duration="150"
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				layer="60"
				start_time="0"
				submerge="0.01"
				[filter]
					[filter_location]
						terrain="W*,Qx*,Ql*"
						[not]
							terrain="Wwf,Wwr,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration="150"
					image="units/drakes/fighter-flying.png"
				[/frame]
			[/standing_anim]
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "scimitar"
				icon="attacks/scimitar.png"
				name="scimitar"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Skirmisher-49"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="18"
			max_hitpoints="27"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="6"
			name="Zzupde"
			profile="portraits/saurians/skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			underlying_id="49"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			x="27"
			y="12"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="40"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				impassable="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="14"
		aggression="0.5"
		allow_player="yes"
		caution="0.25"
		colour="2"
		controller="network"
		countdown_time="270000"
		current_player="none"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		gold="21"
		hidden="no"
		id="none2"
		income="0"
		leader_value="3"
		name="none"
		no_leader="yes"
		number_of_possible_recruits_to_force_recruit="3.1"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		save_id="none2"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="south"
#textdomain wesnoth-multiplayer
		user_team_name=_ "teamname^South"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			villages_per_scout="8"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="15"
			y="20"
		[/village]
		[village]
			x="25"
			y="17"
		[/village]
		[village]
			x="25"
			y="21"
		[/village]
		[village]
			x="30"
			y="20"
		[/village]
		[village]
			x="31"
			y="16"
		[/village]
		[unit]
			advances_to="Inferno Drake"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="0"
			canrecruit="yes"
			colour="2"
			controller="network"
			cost="35"
			current_player="none"
			die_sound="drake-die.ogg"
			experience="5"
			facing="nw"
			flying="no"
			fog="yes"
			gender="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="none2"
			image="units/drakes/fire.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Fire Drake"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="63"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="0"
			mp_countdown="yes"
			mp_countdown_action_bonus="20"
			mp_countdown_init_time="270"
			mp_countdown_reservoir_time="270"
			mp_countdown_turn_bonus="200"
			name="none"
			profile="portraits/drakes/burner.png"
			race="drake"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			random_traits="no"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			resting="no"
			save_id="none2"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="south"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Fire Drake"
			undead_variation="drake"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_team_name="wesnoth-multiplayerteamname^South"
			village_gold="2"
			x="11"
			y="20"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="40"
				impact="80"
				pierce="110"
			[/resistance]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="5"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="se"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="48"
			id="Drake Clasher-48"
			image="units/drakes/clasher.png"
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="48"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="2"
			name="Galshen"
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="48"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="33"
			y="16"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[defense]
				castle="60"
				cave="70"
				deep_water="90"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="ne"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Drake Clasher-50"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="42"
			max_moves="6"
			movement="5"
			movement_type="drakefoot"
			moves="0"
			name="Ga'ashé"
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="50"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			x="31"
			y="16"
			zoc="yes"
			[attack_anim]
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[defense]
				castle="60"
				cave="70"
				deep_water="90"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur-51"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="27"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="0"
			name="Krasch"
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id="51"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			x="18"
			y="19"
			zoc="yes"
			[attack_anim]
				start_time="-300"
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[defense]
				castle="40"
				cave="40"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				impassable="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		aggression="0.5"
		allow_player="no"
		caution="0.25"
		colour="5"
		controller="ai"
		countdown_time="270000"
		current_player="ai3"
		disallow_observers="no"
		fog="yes"
		global_recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
		gold="-425"
		hidden="yes"
		id="ai3"
		income="0"
		leader_value="3"
		name="Computer player"
		no_leader="yes"
		number_of_possible_recruits_to_force_recruit="3.1"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		start_gold="100"
		team_name="statues"
		user_team_name="statues"
		village_gold="2"
		village_value="1"
		villages_per_scout="4"
		[ai]
			recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
		[/ai]
		[unit]
			advances_to="Hurricane Drake"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="30"
			description="The winds of the dark sky blew so cold,
The moon was high, the night was old,
Brave was the drake that dared forsake
His home to steal the Basilisk's gold.

On that dark night, the skies so churned,
He disregarded what he had learned,
Foolish but brave, to the Basilisk's cave,
He flew, and the fire within him burned.

Alas, that fire burns no more,
For the Basilisk, with one mighty roar,
Chilled him to the bone, and he turned to stone,
And so he stays forevermore.

The winds of the sky blow so cold,
The years pass by, the days are old,
Here stands that drake, who dared forsake
His home to steal the Basilisk's gold.
(inscribed by Flametrooper)"
			die_sound="drake-die.ogg"
			experience="0"
			facing="se"
			flies="false"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Sky Drake-3"
			image="units/drakes/sky.png"
#textdomain wesnoth-units
			language_name=_ "Sky Drake"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="1"
			max_moves="0"
			movement="9"
			movement_type="fly"
			moves="0"
			profile="portraits/drakes/glider.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Sky Drake"
			undead_variation="drake"
			underlying_id="3"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			x="27"
			y="14"
			zoc="yes"
			[defense]
				castle="50"
				cave="70"
				deep_water="50"
				flat="50"
				forest="50"
				frozen="50"
				fungus="60"
				hills="50"
				impassable="80"
				mountains="50"
				reef="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				unwalkable="50"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="1"
				forest="1"
				frozen="1"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="46"
			description="Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: ''The Hunts-Foes-In-Boiling-Rivers Clan''). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: ''After he was bound and cast from the Upper World, Chak'kso's enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ''pathways of stone'' that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak'kso's hatred.'' Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar."
			die_sound="hiss-die.wav"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Saurian Flanker-4"
			image="units/saurians/flanker.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Flanker"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="7"
			movement_type="lizard"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Xikkrisx"
			profile="portraits/saurians/skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Saurian Flanker"
			undead_variation="saurian"
			underlying_id="4"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			x="40"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				impassable="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[advancement]
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="27"
			description="Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled ''Ney'yks of the Granite Gaze,'' and told of a creature known as the ''Chak'kso Ney'yks,'' a name which, in an ancient saurian tongue, meant ''Eldest Child of Chak'kso.'' Chak'kso was believed to have been a powerful demigod of the Under Reaches, described as a ''great demon of the earth'' in the Elvish Histories. According to these histories, Chak'kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as ''The Ney'yks,'' or ''The Eldest Child,'' in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey..."
			die_sound="hiss-die.wav"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Saurian Oracle-5"
			image="units/saurians/oracle.png"
			language_name=_ "Saurian Oracle"
			level="2"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="6"
			movement_type="lizard"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Oxsrrsk"
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Saurian Oracle"
			undead_variation="saurian"
			underlying_id="5"
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			x="39"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				deep_water="80"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				impassable="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				unwalkable="80"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[advancement]
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Sharpshooter"
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="41"
			description="Slim of Stature, dexterous Hands
- - Seven Stones and Eleven
Left his Foes so slim a Chance
- - Seven Stones and Eleven
Marksman known as Dragonbane
'mongst the Statues here was slain
- - Seven Stones - and the Elven
(inscribed by Gauteamus)"
			die_sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Elvish Marksman-6"
			image="units/elves-wood/marksman.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Marksman"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="1"
			max_moves="0"
			movement="6"
			movement_type="woodland"
			moves="0"
			profile="portraits/elves/marksman.png"
			race="elf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Elvish Marksman"
			undead_variation="archer"
			underlying_id="6"
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			x="2"
			y="11"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				deep_water="80"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				impassable="70"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				unwalkable="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/marksman.png"
				mirror="true"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/marksman.png"
				mirror="false"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="9"
				description=_ "longbow"
				icon="attacks/bow-elven-magic.png"
				name="longbow"
				number="4"
				range="ranged"
				type="pierce"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="41"
			description="Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area's goblins alive despite human and elvish menaces. Rumour had it that his wolf had slain fifty men and a hundred Elves.
Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn't move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!?
(inscribed by Elvish Pillager)"
			die_sound="wolf-die.wav"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Direwolf Rider-7"
			image="units/goblins/direwolver.png"
#textdomain wesnoth-units
			language_name=_ "Direwolf Rider"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="10"
			movement_type="orcishfoot"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Blum Duk"
			race="wolf"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Direwolf Rider"
			undead_variation="mounted"
			underlying_id="7"
			unrenamable="yes"
			upkeep="full"
			usage="scout"
			x="10"
			y="17"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				deep_water="80"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				impassable="60"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				unwalkable="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				impassable="99"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number="4"
				range="melee"
				type="blade"
				[specials]
					[poison]
#textdomain wesnoth
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="100"
			description="Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known among Elves as ''The Dragonbane.'' It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a ''counterattack'' in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt....."
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Armageddon Drake-8"
			image="units/drakes/armageddon.png"
#textdomain wesnoth-units
			language_name=_ "Armageddon Drake"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="5"
			movement_type="drakefly"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Rah Ihn Mar"
			profile="portraits/drakes/burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Armageddon Drake"
			undead_variation="drake"
			underlying_id="8"
			unrenamable="yes"
			upkeep="full"
			usage="archer"
			x="11"
			y="14"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="70"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				impassable="99"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="0"
				impact="80"
				pierce="110"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="15"
#textdomain wesnoth-units
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="12"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="6"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="40"
			description="He had lived there for ages upon ages, in the depths of the water, preying upon the various fish and frogs and merfolk that entered his domain. It was his lake, no other's, and though it was not large, he was its master. Then, the Basilisk came, and looked into the Serpent's eyes. And the Serpent had not died, but it was no longer alive. Thus the new lord of the lake had arrived.
(inscribed by Turin)"
			die_sound="water-blast.wav"
			experience="0"
			facing="sw"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Sea Serpent-9"
			image="units/monsters/seaserpent.png"
			language_name=_ "Sea Serpent"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="8"
			movement_type="deepsea"
			moves="0"
			profile="portraits/monsters/sea-serpent.png"
			race="monster"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Sea Serpent"
			undead_variation="swimmer"
			underlying_id="9"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="22"
			y="12"
			zoc="yes"
			[defense]
				castle="70"
				cave="80"
				deep_water="40"
				flat="70"
				forest="70"
				frozen="70"
				fungus="80"
				hills="70"
				impassable="80"
				mountains="80"
				reef="50"
				sand="70"
				shallow_water="50"
				swamp_water="40"
				unwalkable="80"
				village="70"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="4"
				forest="5"
				frozen="2"
				fungus="3"
				hills="5"
				impassable="99"
				mountains="99"
				reef="2"
				sand="4"
				shallow_water="2"
				swamp_water="2"
				unwalkable="99"
				village="2"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="40"
				fire="100"
				impact="70"
				pierce="100"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="18"
#textdomain wesnoth-units
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="2"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="58"
			description="A brave hero of Wesnoth's Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
(inscribed by Fynmiir)"
			die_sound="horse-die.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Grand Knight-10"
			image="units/human-loyalists/grand-knight.png"
			language_name=_ "Grand Knight"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="7"
			movement_type="mounted"
			moves="0"
			profile="portraits/humans/grand-knight.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Grand Knight"
			undead_variation="mounted"
			underlying_id="10"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="25"
			y="14"
			zoc="yes"
			[defense]
				castle="60"
				cave="80"
				deep_water="80"
				flat="60"
				forest="70"
				frozen="70"
				fungus="80"
				hills="60"
				impassable="80"
				mountains="80"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="4"
				deep_water="99"
				flat="1"
				forest="3"
				frozen="2"
				fungus="4"
				hills="2"
				impassable="99"
				mountains="99"
				reef="3"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="70"
				pierce="120"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="12"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/greatsword-human.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="17"
				description=_ "lance"
				name="lance"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[damage]
						active_on="offense"
						apply_to="both"
#textdomain wesnoth
						description=_ "Charge:
When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
						id="charge"
						multiply="2"
						name=_ "charge"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Ancient Wose"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="31"
			description="Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun's glory.
However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind - in their haste, no one had remembered to find him and tell him of the danger.
He was taken quite unawares by the Basilisk, and turned to stone before he even recognised the beast. His petrified form still stands there today, warmed by the sun's rays, under an open sky. His greatest wish has been granted.
(inscribed by Elvish Pillager)"
			die_sound="wose-die.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Elder Wose-11"
			image="units/woses/wose-elder.png"
#textdomain wesnoth-units
			language_name=_ "Elder Wose"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="1"
			max_moves="0"
			movement="4"
			movement_type="treefolk"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Bramwythl"
			race="wose"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Elder Wose"
			undead_variation="wose"
			underlying_id="11"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="32"
			y="6"
			zoc="yes"
			[defense]
				castle="80"
				cave="80"
				deep_water="90"
				flat="80"
				forest="60"
				frozen="80"
				fungus="70"
				hills="70"
				impassable="80"
				mountains="70"
				reef="80"
				sand="80"
				shallow_water="80"
				swamp_water="70"
				unwalkable="80"
				village="80"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="99"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="100"
				cold="90"
				fire="150"
				impact="60"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_ "female^ambush"
					female_name_inactive=_ "female^ambush"
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
						[/filter_location]
					[/filter_self]
				[/hides]
				[regenerate]
					affect_self="yes"
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name=_ "female^regenerates"
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="19"
#textdomain wesnoth-units
				description=_ "crush"
				icon="attacks/crush-wose.png"
				name="crush"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="50"
			description="General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another. "
			die_sound="human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Iron Mauler-12"
			image="units/human-loyalists/siegetrooper.png"
			language_name=_ "Iron Mauler"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="4"
			movement_type="armoredfoot"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Talael Ryndoc"
			profile="portraits/humans/iron-mauler.png~RIGHT()"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Iron Mauler"
			underlying_id="12"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="34"
			y="11"
			zoc="yes"
			[defense]
				castle="50"
				cave="60"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="60"
				mountains="80"
				reef="80"
				sand="80"
				shallow_water="90"
				swamp_water="90"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="4"
				fungus="2"
				hills="3"
				impassable="99"
				mountains="99"
				reef="3"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="50"
				cold="110"
				fire="110"
				impact="90"
				pierce="60"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/humans/transparent/iron-mauler.png"
				mirror="false"
				side="right"
				size="400"
			[/portrait]
			[trait]
				description=_ "Fights normally during unfavorable times of day/night"
				female_name=_ "female^fearless"
				id="fearless"
				male_name=_ "fearless"
			[/trait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="25"
#textdomain wesnoth-units
				description=_ "mace"
				name="mace"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="66"
			description="The last words spoken by Grand Marshal Aethec Corryn: ''Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric's Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I'd have given you!''

Perhaps he should not have shouted quite so loudly.... "
			die_sound="human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Grand Marshal-13"
			image="units/human-loyalists/marshal.png"
			language_name=_ "Grand Marshal"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="6"
			movement_type="smallfoot"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Aethec Corryn"
			profile="portraits/humans/marshal.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Grand Marshal"
			underlying_id="13"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="15"
			y="11"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				deep_water="80"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				impassable="60"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				unwalkable="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="99"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				impassable="99"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="80"
				pierce="80"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
#textdomain wesnoth
					description=_ "Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_ "female^leadership"
					id="leadership"
					name=_ "leadership"
					value="100"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="75"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="2"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="3"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[advancement]
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/humans/transparent/marshal.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/marshal.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="10"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/greatsword-human.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="48"
			description="This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves- a spear whose head was said to have been fashioned from the tooth of Chak'kso Ney'yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak'kso Ney'yks, who was, oddly enough, in possession of all of his teeth.
(inscribed by Paterson)"
			die_sound="naga-die.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Naga Myrmidon-14"
			image="units/nagas/myrmidon.png"
			language_name=_ "Naga Myrmidon"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="7"
			movement_type="naga"
			moves="0"
#textdomain wesnoth-multiplayer
			name=_ "Rilhon"
			profile="portraits/nagas/fighter.png"
			race="naga"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Naga Myrmidon"
			undead_variation="swimmer"
			underlying_id="14"
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			x="20"
			y="12"
			zoc="yes"
			[defense]
				castle="50"
				cave="60"
				deep_water="50"
				flat="50"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				impassable="60"
				mountains="60"
				reef="30"
				sand="40"
				shallow_water="40"
				swamp_water="40"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="2"
				cave="2"
				deep_water="1"
				flat="2"
				forest="3"
				frozen="2"
				fungus="2"
				hills="3"
				impassable="99"
				mountains="5"
				reef="2"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="120"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="5"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="52"
			description="Through waves and rocky channels
blue and white
she pulled and pushed the tides
and taught the fishes how to speak to planets
silver green
with magic
running from her spirit into skins of kelp and shells of snails
a twisting of her tail and hands
she sent her songs to run on pin-tipped legs about the sands
and now
and now the strangest pause
for years and years
she hasn't moved her eyes

(inscribed by MJQ)"
			die_sound="mermaid-die.ogg"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Mermaid Siren-15"
			image="units/merfolk/siren.png"
			language_name=_ "Mermaid Siren"
			level="3"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="1"
			max_moves="0"
			movement="7"
			movement_type="swimmer"
			moves="0"
			profile="portraits/merfolk/initiate.png"
			race="merman"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="3"
			type="Mermaid Siren"
			undead_variation="swimmer"
			underlying_id="15"
			unrenamable="yes"
			upkeep="full"
			usage="mixed fighter"
			x="17"
			y="11"
			zoc="yes"
			[defense]
				castle="60"
				cave="80"
				deep_water="50"
				flat="70"
				forest="70"
				frozen="70"
				fungus="80"
				hills="70"
				impassable="80"
				mountains="80"
				reef="30"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				unwalkable="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="2"
				forest="5"
				frozen="2"
				fungus="3"
				hills="5"
				impassable="99"
				mountains="99"
				reef="2"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				unwalkable="99"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/merfolk/transparent/initiate.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/merfolk/transparent/initiate.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
				stoned="on"
			[/status]
			[attack]
				damage="12"
#textdomain wesnoth-units
				description=_ "naia touch"
				icon="attacks/touch-faerie.png"
				name="naia touch"
				number="1"
				range="melee"
				type="impact"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				damage="15"
#textdomain wesnoth-units
				description=_ "water spray"
				icon="attacks/waterspray.png"
				name="water spray"
				number="3"
				range="ranged"
				type="impact"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[variables]
		damage_inflicted="6"
		side_number="1"
		turn_number="17"
	[/variables]
	[player]
		can_recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		gold="-1"
		gold_add="no"
		save_id="Orange_Dude1"
	[/player]
	[player]
		can_recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		gold="-1"
		gold_add="no"
		save_id="none2"
	[/player]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "These caves were once the lair of Chak'kso Ney'yks, a legendary Elder Basilisk. The petrified forms of his victims remain as monuments to his savage power."
	experience_modifier="70"
	hash="McPgEzp.LJt7h.t1Qr.c0wdN6DSMrFSDz4LpPy.MjaHg-SJ4NO6RN7,AJkIOwBZE.K6Gt>F,tbOGluI+4Fgcg7SDu,wQihAGrihF1c3lurN0vQXAvq<LoFHYPrX2RHE1"
	id="multiplayer_Basilisk"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Mm^Xm       , Gs^Fp       , Hh          , Gs^Fms      , Ww          , Ww          , Ww          , Gs^Fp       , Gs^Fms      , Hh          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Mm          , Gg^Fet      , Mm          , Gs^Fp       , Mm^Xm       , Gs^Fms      , Gg^Ve       , Gg          , Hh          , Mm          , Ww          , Gs^Fp       , Hh          , Gg          , Mm          , Gg^Fet      , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Ggf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Ggf         , Gg          , Hh          , Gg^Ve       , Hh          , Gs^Fms      , Mm          , Mm          , Ggf         , Gg          , Gg          , Ch          , 1 Kh        , Ch          , Gg          , Hh          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gs^Fms      , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Kh          , Ch          , Gg          , Wwf         , Gg          , Ch          , Kh          , Gs^Fp       , Mm          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Gg          , Re          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg^Ve       , Gg          , Ggf         , Mm          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fp       , Gg          , Gg          , Re          , Re          , Xu          , Re          , Re^Uf       , Gg          , Re          , Wwf         , Gg          , Gs^Fms      , Gg          , Re          , Re          , Re          , Xu          , Gg          , Gg          , Hh          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Xu          , Uh          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Mm          , Gg          , Gg          , Re^Uf       , Mm          , Gg          , Re          , Re          , Ww          , Xu          , Uh          , Uu^Vud      , Xu          , Re          , Wwf         , Wwf         , Re          , Gg          , Re          , Re          , Wwf         , Xu          , Xu          , Re^Uf       , Re          , Gg          , Gg          , Hh          , Ggf         , Hh          , Wwf         , Xu          , Wwf         , Uu          , Uu^Uf       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Gs^Fp       , Hh          , Hh          , Gg          , Gg          , Hh          , Gs^Fms      , Gg          , Re          , Ww          , Wo          , Ww          , Wwf         , Wwf         , Uh          , Uu^Uf       , Wwf         , Ww          , Ss^Vhs      , Re          , Xu          , Wwf         , Ur          , Ur          , Re          , Re          , Gs^Fms      , Hh          , Gg^Uf       , Gg          , Gg          , Re          , Re^Uf       , Wwf         , Wwf         , Uu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Wwf         , Ggf         , Ggf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Ww          , Ww          , Ww          , Xu          , Uh          , Xu          , Ur          , Ww          , Ww          , Ww          , Xu          , Ww          , Uh          , Uu^Vu       , Re          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Re          , Gs^Fp       , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Fms      , Gs^Fp       , Re^Uf       , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Re          , Wwf         , Uh          , Xu          , Ur          , Xu          , Wwf         , Ww          , Wo          , Uu          , Uh          , Ww          , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Gs^Fms      , Hh          , Hh          , Gg          , Gg          , Re          , Re          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Mm          , Hh          , Re          , Re          , Gg          , Gg          , Hh          , Gs^Fp       , Ss          , Gg          , Hh          , Re          , Wwf         , Xu          , Xu          , Ur          , Wwf         , Wwf         , Ww          , Uu^Uf       , Ww          , Ww          , Wwf         , Uu^Uf       , Xu          , Uh          , Wwf         , Re          , Hh          , Hh          , Mm          , Gs^Fp       , Hh          , Gs^Fp       , Gg          , Re          , Re          , Wwf         , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Re^Uf       , Re          , Gg          , Gg          , Gs^Fp       , Re^Uf       , Gs^Fms      , Mm          , Gs^Fp       , Hh          , Re          , Re          , Uh          , Xu          , Uu^Uf       , Ww          , Ww          , Uu          , Uu^Uf       , Ww          , Wwf         , Xu          , Ur          , Xu          , Xu          , Wwf         , Re          , Re          , Gs^Fp       , Gg          , Ss          , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Mm          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Re          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          , Hh          , Gg          , Gg          , Gg          , Re          , Uu^Vu       , Xu          , Ww          , Uh          , Ww          , Wo          , Ww          , Wwf         , Xu          , Ur          , Xu          , Uh          , Ww          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ggf         , Hh          , Hh          , Gs^Fp       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Wwf         , Hh          , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Ur          , Uh          , Xu          , Xu          , Ss^Vhs      , Ww          , Wwf         , Ur          , Uh          , Uh          , Wwf         , Ww          , Wo          , Ww          , Re          , Re          , Gg          , Gg          , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Gs^Fp       , Re          , Gg          , Ggf         , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Xu          , Ur          , Wwf         , Wwf         , Re          , Re          , Re          , Ww          , Wwf         , Uu^Uf       , Xu          , Wwf         , Uh          , Ww          , Ww          , Ww          , Re          , Ss^Vhs      , Gg          , Hh          , Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Uu^Uf       , Uu          , Wwf         , Wwf         , Wwf         , Re          , Hh          , Mm          , Gs^Fp       , Gg          , Gg          , Uh          , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Wwf         , Re          , Re          , Re^Uf       , Uu^Vud      , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Gs^Fms      , Ggf         , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Uh          , Xu          , Xu          , Wwf         , Re          , Re^Uf       , Ggf         , Gg^Uf       , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Re          , Mm          , Hh          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gs^Fms      , Gg          , Ch          , Ch          , Wwf         , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Gg^Fet      , Gg          , Gg^Ve       , Gg          , Gg          , Gs^Fp       , Gg          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Re          , Re          , Gs^Fp       , Re          , Gg          , Hh          , Hh          , Gs^Fms      , Gg          , Gg          , Hh          , Mm          , 2 Kh        , Gs^Fp       , Gg          , Gg          , Gg^Ve       , Gs^Fp       , Gg          , Hh          , Hh          , Gs^Fp       , Hh          , Gs^Fms      , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Re          , Re          , Re          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Gs^Fms      , Gg^Fet      , Hh          , Ww          , Hh          , Hh          , Gs^Fms      , Hh          , Mm          , Hh          , Mm^Xm       , Mm          , Mm          , Hh          , Gs^Fp       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Ww          , Ww          , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Mm          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Mm          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , Ww          , _off^_usr   , Gs^Fp       , _off^_usr   , Hh          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Caves of the Basilisk"
	next_underlying_unit_id="0"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="30004"
	random_start_time="no"
	scenario="Ladder: Orange_Dude's game"
	turns="-1"
	version="1.6.2"
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			flag_rgb="magenta"
			id="Random"
			image="units/random-dice.png"
			name=_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Loyalists"
			image="units/human-loyalists/lieutenant.png"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name=_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Rebels"
			image="units/elves-wood/captain.png"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name=_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Northerners"
			image="units/orcs/warrior.png"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name=_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Undead"
			image="units/undead-necromancers/dark-sorcerer.png"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name=_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Knalgan Alliance"
			image="units/dwarves/steelclad.png"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name=_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Drakes"
			image="units/drakes/flare.png"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name=_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
		[event]
			name="prestart"
			[store_unit]
				kill="yes"
				variable="leaders_to_make_quick"
				[filter]
					canrecruit="yes"
					[filter_wml]
						max_moves="4"
					[/filter_wml]
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value="0"
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders_to_make_quick.length"
					name="i"
				[/variable]
				[do]
					[set_variables]
						mode="merge"
						name="leaders_to_make_quick[$i].modifications"
						[literal]
							[trait]
#textdomain wesnoth
								female_name=_ "female^quick"
								id="quick"
								male_name=_ "quick"
								[effect]
									apply_to="movement"
									increase="1"
								[/effect]
								[effect]
									apply_to="hitpoints"
									increase_total="-5%"
								[/effect]
							[/trait]
						[/literal]
					[/set_variables]
					[clear_variable]
						name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
					[/clear_variable]
					[unstore_unit]
						variable="leaders_to_make_quick[$i]"
					[/unstore_unit]
					[set_variable]
						add="1"
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[clear_variable]
				name="leaders_to_make_quick"
			[/clear_variable]
		[/event]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="7"
		controller="human"
		current_player="Orange_Dude"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		id="Orange_Dude1"
		image="units/drakes/flare.png"
		income="0"
		leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="270"
		mp_countdown_turn_bonus="200"
		name="Orange_Dude"
		random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
		recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
		save_id="Orange_Dude1"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="north"
		terrain_liked="Hh, Ha, Ds, Ss"
		type="Drake Warrior"
		user_team_name="wesnoth-multiplayerteamname^North"
		village_gold="2"
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			villages_per_scout="8"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="network"
		current_player="none"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		id="none2"
		image="units/drakes/flare.png"
		income="0"
		leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="270"
		mp_countdown_turn_bonus="200"
		name="none"
		random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
		recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
		save_id="none2"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="south"
		terrain_liked="Hh, Ha, Ds, Ss"
		type="Fire Drake"
		user_team_name="wesnoth-multiplayerteamname^South"
		village_gold="2"
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			villages_per_scout="8"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="no"
		canrecruit="no"
		colour="5"
		controller="ai"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		hidden="yes"
		id="ai3"
		image="units/elves-wood/captain.png"
		income="0"
		leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
		mp_countdown="yes"
		mp_countdown_action_bonus="20"
		mp_countdown_init_time="270"
		mp_countdown_reservoir_time="270"
		mp_countdown_turn_bonus="200"
		name=_ "Computer player"
		no_leader="yes"
		random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
		recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		team_name="statues"
		terrain_liked="Ff, Fa, Ss, Ww"
		type="Elvish Captain"
		user_team_name="statues"
		village_gold="2"
		[ai]
			recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
		[/ai]
		[unit]
#textdomain wesnoth-multiplayer
			description=_ "The winds of the dark sky blew so cold,
The moon was high, the night was old,
Brave was the drake that dared forsake
His home to steal the Basilisk's gold.

On that dark night, the skies so churned,
He disregarded what he had learned,
Foolish but brave, to the Basilisk's cave,
He flew, and the fire within him burned.

Alas, that fire burns no more,
For the Basilisk, with one mighty roar,
Chilled him to the bone, and he turned to stone,
And so he stays forevermore.

The winds of the sky blow so cold,
The years pass by, the days are old,
Here stands that drake, who dared forsake
His home to steal the Basilisk's gold.
(inscribed by Flametrooper)"
			random_traits="no"
			type="Sky Drake"
			unrenamable="yes"
			x="27"
			y="14"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: ''The Hunts-Foes-In-Boiling-Rivers Clan''). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: ''After he was bound and cast from the Upper World, Chak'kso's enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ''pathways of stone'' that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak'kso's hatred.'' Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar."
			facing="sw"
			name=_ "Xikkrisx"
			random_traits="no"
			type="Saurian Flanker"
			unrenamable="yes"
			x="40"
			y="8"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled ''Ney'yks of the Granite Gaze,'' and told of a creature known as the ''Chak'kso Ney'yks,'' a name which, in an ancient saurian tongue, meant ''Eldest Child of Chak'kso.'' Chak'kso was believed to have been a powerful demigod of the Under Reaches, described as a ''great demon of the earth'' in the Elvish Histories. According to these histories, Chak'kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as ''The Ney'yks,'' or ''The Eldest Child,'' in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey..."
			facing="sw"
			name=_ "Oxsrrsk"
			random_traits="no"
			type="Saurian Oracle"
			unrenamable="yes"
			x="39"
			y="8"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Slim of Stature, dexterous Hands
- - Seven Stones and Eleven
Left his Foes so slim a Chance
- - Seven Stones and Eleven
Marksman known as Dragonbane
'mongst the Statues here was slain
- - Seven Stones - and the Elven
(inscribed by Gauteamus)"
			random_traits="no"
			type="Elvish Marksman"
			unrenamable="yes"
			x="2"
			y="11"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area's goblins alive despite human and elvish menaces. Rumor had it that his wolf had slain fifty men and a hundred Elves.
Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn't move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!?
(inscribed by Elvish Pillager)"
			name=_ "Blum Duk"
			random_traits="no"
			type="Direwolf Rider"
			unrenamable="yes"
			x="10"
			y="17"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known among Elves as ''The Dragonbane.'' It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a ''counterattack'' in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt....."
			name=_ "Rah Ihn Mar"
			random_traits="no"
			type="Armageddon Drake"
			unrenamable="yes"
			x="11"
			y="14"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "He had lived there for ages upon ages, in the depths of the water, preying upon the various fish and frogs and merfolk that entered his domain. It was his lake, no other's, and though it was not large, he was its master. Then, the Basilisk came, and looked into the Serpent's eyes. And the Serpent had not died, but it was no longer alive. Thus the new lord of the lake had arrived.
(inscribed by Turin)"
			facing="sw"
			random_traits="no"
			type="Sea Serpent"
			unrenamable="yes"
			x="22"
			y="12"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "A brave hero of Wesnoth's Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
(inscribed by Fynmiir)"
			facing="sw"
			random_traits="no"
			type="Grand Knight"
			unrenamable="yes"
			x="25"
			y="14"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun's glory.
However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind - in their haste, no one had remembered to find him and tell him of the danger.
He was taken quite unawares by the Basilisk, and turned to stone before he even recognized the beast. His petrified form still stands there today, warmed by the sun's rays, under an open sky. His greatest wish has been granted.
(inscribed by Elvish Pillager)"
			name=_ "Bramwythl"
			random_traits="no"
			type="Elder Wose"
			unrenamable="yes"
			x="32"
			y="6"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another. "
			facing="sw"
			name=_ "Talael Ryndoc"
			random_traits="no"
			type="Iron Mauler"
			unrenamable="yes"
			x="34"
			y="11"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "The last words spoken by Grand Marshal Aethec Corryn: ''Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric's Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I'd have given you!''

Perhaps he should not have shouted quite so loudly.... "
			facing="sw"
			name=_ "Aethec Corryn"
			random_traits="no"
			type="Grand Marshal"
			unrenamable="yes"
			x="15"
			y="11"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves- a spear whose head was said to have been fashioned from the tooth of Chak'kso Ney'yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak'kso Ney'yks, who was, oddly enough, in possession of all of his teeth.
(inscribed by Paterson)"
			name=_ "Rilhon"
			random_traits="no"
			type="Naga Myrmidon"
			unrenamable="yes"
			x="20"
			y="12"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_ "Through waves and rocky channels
blue and white
she pulled and pushed the tides
and taught the fishes how to speak to planets
silver green
with magic
running from her spirit into skins of kelp and shells of snails
a twisting of her tail and hands
she sent her songs to run on pin-tipped legs about the sands
and now
and now the strangest pause
for years and years
she hasn't moved her eyes

(inscribed by MJQ)"
			facing="sw"
			random_traits="no"
			type="Mermaid Siren"
			unrenamable="yes"
			x="17"
			y="11"
			[status]
				stoned="on"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="2p - Caves of the Basilisk"
		[team]
			[recruits]
				Drake Clasher="3"
				Drake Fighter="5"
				Drake Glider="1"
				Saurian Augur="5"
				Saurian Skirmisher="3"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Drake Warrior="2"
			[/advances]
			[deaths]
				Drake Clasher="1"
				Drake Fighter="1"
				Drake Glider="1"
				Saurian Augur="4"
			[/deaths]
			[killed]
				Drake Burner="1"
				Drake Clasher="2"
				Drake Fighter="3"
				Drake Glider="1"
				Saurian Augur="5"
				Saurian Oracle="1"
				Saurian Skirmisher="2"
				Saurian Soothsayer="1"
			[/killed]
			[attacks]
				[sequence]
					s000="1"
					s0001="1"
					s0010="1"
					s01="1"
					s010="1"
					s1="2"
					s100="2"
					s101="1"
					s110="1"
					s1110="1"
					s1111="1"
					_num="40"
				[/sequence]
				[sequence]
					s01="1"
					s010="1"
					_num="50"
				[/sequence]
				[sequence]
					s001="1"
					s01="2"
					s010="1"
					s0100="1"
					s0110="1"
					s1="1"
					s10="1"
					s100="2"
					s11="2"
					s1100="1"
					s111="2"
					_num="60"
				[/sequence]
				[sequence]
					s001="1"
					s01="1"
					s010="2"
					s011="1"
					s1="2"
					s101="3"
					s11="1"
					s110="1"
					s111="2"
					s1111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="6"
					_num="0"
				[/sequence]
				[sequence]
					s00="1"
					s000="1"
					s01="1"
					s110="1"
					_num="40"
				[/sequence]
				[sequence]
					s0="1"
					s00="1"
					s001="1"
					s01="1"
					s100="1"
					s11="1"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s="2"
					s01="1"
					s011="1"
					s101="1"
					s11="2"
					s110="1"
					s111="2"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="283"
			recall_cost="0"
			damage_inflicted="653"
			damage_taken="488"
			expected_damage_inflicted="644688"
			expected_damage_taken="542446"
			turn_damage_inflicted="46"
			turn_damage_taken="12"
			turn_expected_damage_inflicted="46277"
			turn_expected_damage_taken="21600"
			save_id="Orange_Dude1"
		[/team]
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost="0"
			recall_cost="0"
			damage_inflicted="0"
			damage_taken="0"
			expected_damage_inflicted="0"
			expected_damage_taken="0"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
			save_id="ai3"
		[/team]
		[team]
			[recruits]
				Drake Burner="1"
				Drake Clasher="4"
				Drake Fighter="3"
				Drake Glider="1"
				Saurian Augur="8"
				Saurian Skirmisher="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Saurian Oracle="1"
				Saurian Soothsayer="1"
			[/advances]
			[deaths]
				Drake Burner="1"
				Drake Clasher="2"
				Drake Fighter="3"
				Drake Glider="1"
				Saurian Augur="5"
				Saurian Oracle="1"
				Saurian Skirmisher="2"
				Saurian Soothsayer="1"
			[/deaths]
			[killed]
				Drake Clasher="1"
				Drake Fighter="1"
				Drake Glider="1"
				Saurian Augur="4"
			[/killed]
			[attacks]
				[sequence]
					s0100="1"
					s1="1"
					_num="40"
				[/sequence]
				[sequence]
					s00101="1"
					s01="1"
					s11="3"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s001="1"
					s01="1"
					s010="4"
					s0101="1"
					s011="2"
					s0110="1"
					s1="1"
					s1001="1"
					s101="2"
					s1100="1"
					s111="4"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="3"
					_num="0"
				[/sequence]
				[sequence]
					s00="2"
					s000="2"
					s01="1"
					s110="2"
					_num="40"
				[/sequence]
				[sequence]
					s="1"
					s0="2"
					s00="3"
					s000="1"
					s01="2"
					s10="2"
					s101="1"
					s11="2"
					s111="1"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s="4"
					s0="1"
					s01="2"
					s1="3"
					s10="3"
					s11="1"
					s110="1"
					s1101="1"
					s111="1"
					_num="70"
				[/sequence]
				[sequence]
					s1="1"
					s11="1"
					_num="80"
				[/sequence]
			[/defends]
			recruit_cost="322"
			recall_cost="0"
			damage_inflicted="488"
			damage_taken="653"
			expected_damage_inflicted="542446"
			expected_damage_taken="644688"
			turn_damage_inflicted="36"
			turn_damage_taken="73"
			turn_expected_damage_inflicted="56000"
			turn_expected_damage_taken="62477"
			save_id="none2"
		[/team]
	[/scenario]
[/statistics]
