version="1.8.1"
next_underlying_unit_id="37"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Hamlets"
next_scenario=""
parent="2p - Hamlets-Auto-Save14.gz"
scenario="RMP_Hamlets_21"
version="1.8.1"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_era="era_default"
	mp_fog="yes"
	mp_scenario="RMP_All_v34"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="Ladder players only (ladder.subversiva.org)"
[/multiplayer]
random_seed="-351503398"
random_calls="1"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1="6"
			end_gold2="23"
			end_turn="14"
			end_units1="5"
			end_units2="11"
			faction1="Ma9us"
			faction2="Oook"
			version="1.8.1"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="35"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="26"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="34"
				side="1"
				turn="2"
				units="5"
				units_cost="101"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="2"
				turn="2"
				units="7"
				units_cost="115"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="35"
				side="1"
				turn="3"
				units="5"
				units_cost="101"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="14"
				side="2"
				turn="3"
				units="8"
				units_cost="127"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="49"
				side="1"
				turn="4"
				units="5"
				units_cost="101"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="2"
				turn="4"
				units="9"
				units_cost="139"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="14"
				side="1"
				turn="5"
				units="8"
				units_cost="152"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="5"
				units="10"
				units_cost="151"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="9"
				side="1"
				turn="6"
				units="7"
				units_cost="140"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="6"
				units="10"
				units_cost="151"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="1"
				turn="7"
				units="6"
				units_cost="123"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="2"
				turn="7"
				units="9"
				units_cost="134"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="37"
				side="1"
				turn="8"
				units="5"
				units_cost="106"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="8"
				units="9"
				units_cost="129"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="51"
				side="1"
				turn="9"
				units="4"
				units_cost="102"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="2"
				turn="9"
				units="9"
				units_cost="129"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="1"
				turn="10"
				units="7"
				units_cost="150"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="2"
				turn="10"
				units="10"
				units_cost="146"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="4"
				side="1"
				turn="11"
				units="8"
				units_cost="169"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="11"
				units="12"
				units_cost="170"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="10"
				side="1"
				turn="12"
				units="7"
				units_cost="152"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="26"
				side="2"
				turn="12"
				units="12"
				units_cost="167"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="1"
				turn="13"
				units="7"
				units_cost="166"
				villages="3"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="2"
				turn="13"
				units="13"
				units_cost="174"
				villages="11"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="14"
				units="6"
				units_cost="134"
				villages="3"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="2"
				turn="14"
				units="11"
				units_cost="150"
				villages="10"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ma9us advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Oook"
			message="have fun :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Ma9us"
			message="u2"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="13"
			y="6"
		[/recruit]
		[random]
			value="28881"
		[/random]
		[random]
			value="2462"
		[/random]
		[random]
			value="25821"
		[/random]
		[random]
			value="31037"
		[/random]
		[random]
			value="19294"
		[/random]
		[random]
			value="18576"
		[/random]
		[random]
			value="15514"
		[/random]
		[random]
			value="10886"
		[/random]
		[random]
			value="25576"
		[/random]
		[random]
			value="10884"
		[/random]
		[random]
			value="23788"
		[/random]
		[random]
			value="23844"
		[/random]
		[random]
			value="13796"
		[/random]
		[random]
			value="9238"
			[results]
				checksum="Mag0>e4+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,flk2Yr7>B-FQ8zIyMLRogJkL>umRDBpJRHGSrDtJemAKQAAVywwvwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="THEmoerder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="14"
			y="5"
		[/recruit]
		[random]
			value="5309"
		[/random]
		[random]
			value="7248"
		[/random]
		[random]
			value="16252"
		[/random]
		[random]
			value="14828"
		[/random]
		[random]
			value="10508"
		[/random]
		[random]
			value="17991"
		[/random]
		[random]
			value="21128"
		[/random]
		[random]
			value="23847"
		[/random]
		[random]
			value="32186"
		[/random]
		[random]
			value="4910"
		[/random]
		[random]
			value="2091"
		[/random]
		[random]
			value="5035"
		[/random]
		[random]
			value="32542"
		[/random]
		[random]
			value="11696"
			[results]
				checksum="e2ni4f<3ragO8aL<p9xdd.Yg<j,O9597k>79Z,DJh1yc-d->ci8y>n64Xaa74-0n.YX>3ohc.FgJQ3DB4Hho6ml9dH9NfSd5c79oAl3Z6pc0.wd.0tm15+.1JSmJ-x5G"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="15"
			y="5"
		[/recruit]
		[random]
			value="17229"
		[/random]
		[random]
			value="26635"
		[/random]
		[random]
			value="6216"
		[/random]
		[random]
			value="14673"
		[/random]
		[random]
			value="28092"
		[/random]
		[random]
			value="23890"
		[/random]
		[random]
			value="16914"
		[/random]
		[random]
			value="25233"
		[/random]
		[random]
			value="23585"
		[/random]
		[random]
			value="25213"
		[/random]
		[random]
			value="30443"
		[/random]
		[random]
			value="21697"
		[/random]
		[random]
			value="1189"
		[/random]
		[random]
			value="432"
			[results]
				checksum="+k9ebrkR8h+C0apoQz5K5IT7AsynTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzVAPEJQxINFC4SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="13"
			y="5"
		[/recruit]
		[random]
			value="5987"
		[/random]
		[random]
			value="12717"
		[/random]
		[random]
			value="29791"
		[/random]
		[random]
			value="18233"
		[/random]
		[random]
			value="2936"
		[/random]
		[random]
			value="26341"
		[/random]
		[random]
			value="12164"
		[/random]
		[random]
			value="7243"
		[/random]
		[random]
			value="11419"
		[/random]
		[random]
			value="31977"
		[/random]
		[random]
			value="26701"
		[/random]
		[random]
			value="4471"
		[/random]
		[random]
			value="17544"
		[/random]
		[random]
			value="15358"
			[results]
				checksum="Mag0>e5+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,flf2Yr7>B-AQ8zIyMLRogJkL>umRDBpJRHGSrDtJemAKQAAVywwAwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,13,12,11"
			y="4,5,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dude1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ronny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Distruttore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="14"
			y="24"
		[/recruit]
		[random]
			value="23460"
		[/random]
		[random]
			value="14567"
		[/random]
		[random]
			value="5266"
		[/random]
		[random]
			value="4581"
		[/random]
		[random]
			value="28383"
		[/random]
		[random]
			value="3484"
		[/random]
		[random]
			value="23180"
		[/random]
		[random]
			value="18545"
		[/random]
		[random]
			value="6878"
		[/random]
		[random]
			value="19180"
		[/random]
		[random]
			value="32430"
		[/random]
		[random]
			value="4576"
		[/random]
		[random]
			value="16867"
		[/random]
		[random]
			value="14299"
		[/random]
		[random]
			value="12160"
			[results]
				checksum="aBAIMCNN7xthBKO-qxzyP<zIRGGrrmSwlPJCOKCFCoq.84AVPtqCUJUSgTHnuGLuvGKSIvMvMPHEuJ,1h6>+fBl403->Y1x2vwb>4,lp1-i7acag1Pa4n0ghagb36-75"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="6"
			x="15"
			y="25"
		[/recruit]
		[random]
			value="19957"
		[/random]
		[random]
			value="21666"
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		[random]
			value="7153"
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		[random]
			value="23364"
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		[random]
			value="7974"
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		[random]
			value="10383"
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		[random]
			value="9622"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="28994"
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		[random]
			value="20082"
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		[random]
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			[results]
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		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="6"
			x="12"
			y="25"
		[/recruit]
		[random]
			value="27606"
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		[random]
			value="27401"
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		[random]
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		[random]
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		[random]
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	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="13"
			y="25"
		[/recruit]
		[random]
			value="14983"
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		[random]
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		[random]
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		[random]
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			[results]
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	[command]
		sent=""
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			value="4"
			x="13"
			y="26"
		[/recruit]
		[random]
			value="31733"
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		[random]
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		[random]
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	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="24925"
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		[random]
			value="6316"
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		[random]
			value="16746"
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		[random]
			value="18104"
		[/random]
		[random]
			value="18988"
		[/random]
		[random]
			value="24174"
		[/random]
		[random]
			value="1890"
		[/random]
		[random]
			value="28885"
		[/random]
		[random]
			value="324"
		[/random]
		[random]
			value="31146"
		[/random]
		[random]
			value="20123"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13,13,12,12,12"
			y="5,6,7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,10,9,8,7,7"
			y="6,6,7,7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18,19,20,21"
			y="5,4,5,4,4,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13,12,11,10,9,8,7,6,5"
			y="5,6,6,7,7,7,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TLK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,10,9,8,7,6"
			y="5,4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20,21,22,23"
			y="25,24,24,23,23,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8,7"
			y="26,25,25,25,25,25,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Saanty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,11,11,10,9,9,8"
			y="25,24,24,23,22,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,16,16,16"
			y="24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,14,14"
			y="24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,15,15,15,15"
			y="25,24,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,14"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="225"
		[/random]
		[random]
			value="19835"
		[/random]
		[random]
			value="19799"
		[/random]
		[random]
			value="1982"
		[/random]
		[random]
			value="32442"
		[/random]
		[random]
			value="29088"
		[/random]
		[random]
			value="6441"
		[/random]
		[random]
			value="21835"
		[/random]
		[random]
			value="19152"
		[/random]
		[random]
			value="2252"
		[/random]
		[random]
			value="1987"
		[/random]
		[random]
			value="13467"
		[/random]
		[random]
			value="29124"
		[/random]
		[random]
			value="10177"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egf-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe8,l.jUW05e74.f,,8t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,7,8,9,10,11"
			y="2,3,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,21,21"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Luggas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,6,7,8,8,8"
			y="6,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wasser has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lightsmasher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,7,6"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,5"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ondra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rwfabod11 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rwfabod11 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Texty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vultraz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Yan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Ma9us"
			message="I'll play only one game :P"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wandjina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22,22"
			y="24,23,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,21"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21"
			y="18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,15,16,16,16,17"
			y="24,23,22,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17,18,18,17"
			y="19,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="f12 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17,18,19,20"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="20912"
		[/random]
		[random]
			value="11064"
		[/random]
		[random]
			value="7624"
		[/random]
		[random]
			value="10528"
		[/random]
		[random]
			value="5149"
		[/random]
		[random]
			value="31968"
		[/random]
		[random]
			value="16822"
		[/random]
		[random]
			value="4172"
		[/random]
		[random]
			value="22359"
		[/random]
		[random]
			value="13917"
		[/random]
		[random]
			value="23021"
		[/random]
		[random]
			value="12066"
		[/random]
		[random]
			value="264"
		[/random]
		[random]
			value="6401"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW51i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,X2t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16"
			y="13,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Matte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="isutruk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="anto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Memrarch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8"
			y="16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7,7,7"
			y="25,24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14"
			y="5,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="KonHaze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="FX12 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="13"
			y="6"
		[/recruit]
		[random]
			value="14502"
		[/random]
		[random]
			value="21737"
		[/random]
		[random]
			value="11468"
		[/random]
		[random]
			value="17095"
		[/random]
		[random]
			value="19102"
		[/random]
		[random]
			value="20584"
		[/random]
		[random]
			value="23306"
		[/random]
		[random]
			value="27306"
		[/random]
		[random]
			value="7045"
		[/random]
		[random]
			value="11019"
		[/random]
		[random]
			value="26131"
		[/random]
		[random]
			value="5602"
		[/random]
		[random]
			value="17902"
		[/random]
		[random]
			value="10940"
			[results]
				checksum="Mag0>e5+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,fle2Yr7>B-FQ8zIyMLRogJkL>umRDBpJRHGSCDtJemAKQAAVywwBwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="darky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BloodyBoar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,13,13,14,15,16"
			y="10,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,6,7,8,9,10,11,12"
			y="11,11,11,10,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="14"
			y="5"
		[/recruit]
		[random]
			value="20398"
		[/random]
		[random]
			value="17249"
		[/random]
		[random]
			value="32324"
		[/random]
		[random]
			value="12654"
		[/random]
		[random]
			value="7966"
		[/random]
		[random]
			value="1136"
		[/random]
		[random]
			value="11850"
		[/random]
		[random]
			value="21021"
		[/random]
		[random]
			value="6264"
		[/random]
		[random]
			value="12286"
		[/random]
		[random]
			value="23348"
		[/random]
		[random]
			value="14731"
		[/random]
		[random]
			value="7333"
		[/random]
		[random]
			value="28615"
			[results]
				checksum=",QLzPF0lMgaQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>flY28j9e+4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="15"
			y="5"
		[/recruit]
		[random]
			value="17062"
		[/random]
		[random]
			value="26292"
		[/random]
		[random]
			value="32308"
		[/random]
		[random]
			value="813"
		[/random]
		[random]
			value="23122"
		[/random]
		[random]
			value="28438"
		[/random]
		[random]
			value="22249"
		[/random]
		[random]
			value="21460"
		[/random]
		[random]
			value="7784"
		[/random]
		[random]
			value="19106"
		[/random]
		[random]
			value="10750"
		[/random]
		[random]
			value="14336"
		[/random]
		[random]
			value="23237"
		[/random]
		[random]
			value="25471"
			[results]
				checksum="ssAwlDCT<wI3rtrJJC2tBJxGpOqAEVSTuuKrm7F<NCGBLosQNMihvAFROQvoqEIKqTBKwEKxtzPDEzQAPAvqg,gXdJMfch16h0g62n6on.3e8l870.+z8FW31d5kj5kW"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,18,18,18"
			y="19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21,22,22,22,23"
			y="20,19,18,17,16,15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20,21,21,21"
			y="17,16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,17,17,18,18"
			y="16,15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17,18,19,20"
			y="13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="408208585"
			tod="dusk"
			turn="4"
			weapon="0"
			[source]
				x="20"
				y="10"
			[/source]
			[destination]
				x="21"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="27779"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9780"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12700"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31836"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30368"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="814"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DiuLaSing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BadGirl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,9,10,11,12,13,14,15"
			y="17,17,16,15,15,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11,12,13"
			y="19,18,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,16,16,16,17"
			y="24,23,22,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="9408"
		[/random]
		[random]
			value="12283"
		[/random]
		[random]
			value="22139"
		[/random]
		[random]
			value="29557"
		[/random]
		[random]
			value="19993"
		[/random]
		[random]
			value="13015"
		[/random]
		[random]
			value="22348"
		[/random]
		[random]
			value="5500"
		[/random]
		[random]
			value="21719"
		[/random]
		[random]
			value="24731"
		[/random]
		[random]
			value="20499"
		[/random]
		[random]
			value="28774"
		[/random]
		[random]
			value="25250"
		[/random]
		[random]
			value="2487"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW53i9ap315ids918haj-8heoLZXl95Y-+fe89l.jUW05e74.f,X0t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MILFHunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="_Black_Adder_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ASDAs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Psy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SlowThinker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,15,16,17,17,18"
			y="5,6,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,11,10,9,9"
			y="10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,8,7,6,5,4"
			y="13,13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,8,9,10,11,12"
			y="10,10,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Frar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,17,18,19,20"
			y="7,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="1876732120"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="20"
				y="9"
			[/source]
			[destination]
				x="20"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,21"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="0"
			seed="1948328785"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="21"
				y="10"
			[/source]
			[destination]
				x="20"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16,17,17,18"
			y="6,6,7,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="211904027"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16,16,16"
			y="5,5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="15"
			y="5"
		[/recruit]
		[random]
			value="15718"
		[/random]
		[random]
			value="29906"
		[/random]
		[random]
			value="25859"
		[/random]
		[random]
			value="20102"
		[/random]
		[random]
			value="44"
		[/random]
		[random]
			value="5094"
		[/random]
		[random]
			value="1709"
		[/random]
		[random]
			value="17271"
		[/random]
		[random]
			value="1816"
		[/random]
		[random]
			value="1545"
		[/random]
		[random]
			value="8038"
		[/random]
		[random]
			value="11442"
		[/random]
		[random]
			value="22821"
		[/random]
		[random]
			value="2951"
			[results]
				checksum="8o65,3j92+9z,>2N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,flh2Yr7>B-FQ8zIxsMMM<uaAaQJxoANQCLRMCOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kc12345123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14,15,16,17,18"
			y="4,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,22"
			y="13,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="209744800"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="22"
				y="10"
			[/source]
			[destination]
				x="21"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="941"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9562"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18399"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23050"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16492"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="23991301"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="21"
				y="11"
			[/source]
			[destination]
				x="21"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="26327"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5943"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18173"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10433"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2220"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25163"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8794"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20"
			y="10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1624035169"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="20"
				y="10"
			[/source]
			[destination]
				x="21"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="9323"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31231"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17019"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,18"
			y="13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="1762218568"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="31674"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9662"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28721"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19845"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2896"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9478"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="007 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="56341563 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20,21,21"
			y="14,13,13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="1476658652"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="21"
				y="10"
			[/source]
			[destination]
				x="20"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="6055"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17985"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12950"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22713"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19362"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Aromer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22,22,21"
			y="12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="1137054454"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="21"
				y="9"
			[/source]
			[destination]
				x="20"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="21857"
			[results]
				chance="60"
				damage="8"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="liner1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,14,15,16,17,18"
			y="16,15,14,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="alexey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="alm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,18,18,18"
			y="19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,14,13,12"
			y="24,23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="12"
			y="25"
		[/recruit]
		[random]
			value="13101"
		[/random]
		[random]
			value="18970"
		[/random]
		[random]
			value="16313"
		[/random]
		[random]
			value="10217"
		[/random]
		[random]
			value="2977"
		[/random]
		[random]
			value="10400"
		[/random]
		[random]
			value="23688"
		[/random]
		[random]
			value="10691"
		[/random]
		[random]
			value="23993"
		[/random]
		[random]
			value="8211"
		[/random]
		[random]
			value="32038"
		[/random]
		[random]
			value="26316"
		[/random]
		[random]
			value="15650"
		[/random]
		[random]
			value="18687"
			[results]
				checksum="-NP,L6w+p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFlJgPCdP>maLttHqIaJlDnuDBZL.4oot64SoFQG4dyxVgLJirvu7<P2tFCPpSIkS6Y+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,11,10"
			y="25,25,24,24,23,22"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Riccardo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Titan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Flare"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="1041810008"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="20"
				y="8"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,17,18,19"
			y="5,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="510050579"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="20"
				y="9"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,14,15,16,17"
			y="10,11,11,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="622554737"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20,21"
			y="7,7,7,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Skirmisher"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="2093261022"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="21"
				y="8"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20,21"
			y="9,9,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="1580120059"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="21"
				y="9"
			[/source]
			[destination]
				x="21"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="4,5,6,7,8,9,10,11,12"
			y="15,16,15,16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Illithidore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12,12"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,11,10,9,9,9,9"
			y="25,24,24,23,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,13,14"
			y="22,23,23,24,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="4471"
		[/random]
		[random]
			value="407"
		[/random]
		[random]
			value="18796"
		[/random]
		[random]
			value="25078"
		[/random]
		[random]
			value="20703"
		[/random]
		[random]
			value="18700"
		[/random]
		[random]
			value="26998"
		[/random]
		[random]
			value="1172"
		[/random]
		[random]
			value="4500"
		[/random]
		[random]
			value="3000"
		[/random]
		[random]
			value="20888"
		[/random]
		[random]
			value="11834"
		[/random]
		[random]
			value="18588"
		[/random]
		[random]
			value="17659"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,16"
			y="13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="639788647"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="4739"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1216"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24789"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6118"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17521"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,19,18"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="652225600"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="21614"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8428"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24386"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10939"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29128"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21"
			y="11,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="1511721904"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="21"
				y="10"
			[/source]
			[destination]
				x="20"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="21811"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21340"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28073"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,22"
			y="10,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1563052630"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="25133"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12633"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24704"
			[results]
				chance="70"
				damage="10"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,23,23,22"
			y="10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Saurian Skirmisher"
			defender_weapon="0"
			seed="1258485334"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="22"
				y="7"
			[/source]
			[destination]
				x="21"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="13269"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28334"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9473"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="976"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8382"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19871"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15721"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Domenje has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20"
			y="11,10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="2030067271"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="20"
				y="10"
			[/source]
			[destination]
				x="20"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="5068"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9383"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="557"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17882"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29932"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7560"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Orang has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,22,22,23"
			y="11,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BloodyBoar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21"
			y="8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="725966057"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="21"
				y="9"
			[/source]
			[destination]
				x="22"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DeF has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Met has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Donner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,21"
			y="9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="26981806"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="21"
				y="8"
			[/source]
			[destination]
				x="22"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="spinosa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23"
			y="7,7,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Skirmisher"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="225411259"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="23"
				y="7"
			[/source]
			[destination]
				x="22"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vultraz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,13,13,14,15,16,17,18"
			y="13,13,12,11,10,10,9,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,19,18,17,17"
			y="8,9,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1484821266"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lord-lol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Flare"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="262770302"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ovendile has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tamelane has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1866680229"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,16,16,16"
			y="24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10,11,12,12,13,14"
			y="20,19,18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11,11,10,10"
			y="16,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1072529382"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="26364"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9921"
			[results]
				chance="50"
				damage="9"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1674656268"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="12557"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Camus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18"
			y="10,10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="1"
			seed="530200500"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="17"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="15066"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14215"
			[results]
				chance="30"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29401"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6013"
			[results]
				chance="30"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14664"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8893"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24835"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="298879231"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="21"
				y="10"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="21443"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1068"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18580"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16687"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19"
			y="14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="12353"
		[/random]
		[random]
			value="23720"
		[/random]
		[random]
			value="30198"
		[/random]
		[random]
			value="13688"
		[/random]
		[random]
			value="2303"
		[/random]
		[random]
			value="18597"
		[/random]
		[random]
			value="13880"
		[/random]
		[random]
			value="28435"
		[/random]
		[random]
			value="9924"
		[/random]
		[random]
			value="18860"
		[/random]
		[random]
			value="7108"
		[/random]
		[random]
			value="1316"
		[/random]
		[random]
			value="20902"
		[/random]
		[random]
			value="23187"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egf-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe8,l.jUW05e74.f,,8t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="14"
			y="24"
		[/recruit]
		[random]
			value="26150"
		[/random]
		[random]
			value="13222"
		[/random]
		[random]
			value="23286"
		[/random]
		[random]
			value="4356"
		[/random]
		[random]
			value="3046"
		[/random]
		[random]
			value="12107"
		[/random]
		[random]
			value="23007"
		[/random]
		[random]
			value="23218"
		[/random]
		[random]
			value="5382"
		[/random]
		[random]
			value="23323"
		[/random]
		[random]
			value="1762"
		[/random]
		[random]
			value="21080"
		[/random]
		[random]
			value="4701"
		[/random]
		[random]
			value="15303"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DiuLaSing-tester has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Destiny2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Masterpaul666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18"
			y="8,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="540117904"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,16"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,21,20,19,18,17"
			y="7,7,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Skirmisher"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="2116240287"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,19"
			y="9,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="1"
			seed="1363263646"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gliden has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17,16"
			y="9,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="737233721"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="16"
				y="10"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,16,15,15"
			y="9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="exvil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Miszcz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12"
			y="11,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,8,7"
			y="12,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,15,16,16,17,17"
			y="15,14,14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="2"
			defender_type="Saurian Ambusher"
			defender_weapon="1"
			seed="1886199883"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="17"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="9039"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23426"
			[results]
				chance="30"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3203"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27756"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12524"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,20,19,18,18"
			y="10,11,11,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="174751950"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="20460"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18787"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8062"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26162"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Marcell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17,18,18,18"
			y="19,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,16,16"
			y="16,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vivien has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,16,16,16,17"
			y="24,23,22,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ricardo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,15,15,15,15,15"
			y="24,24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="6356"
		[/random]
		[random]
			value="4229"
		[/random]
		[random]
			value="24362"
		[/random]
		[random]
			value="12002"
		[/random]
		[random]
			value="20347"
		[/random]
		[random]
			value="14253"
		[/random]
		[random]
			value="27152"
		[/random]
		[random]
			value="31041"
		[/random]
		[random]
			value="17577"
		[/random]
		[random]
			value="12827"
		[/random]
		[random]
			value="24236"
		[/random]
		[random]
			value="28383"
		[/random]
		[random]
			value="1741"
		[/random]
		[random]
			value="9864"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="clovis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PlayerX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="9000V has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,14"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zilog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="13"
			y="6"
		[/recruit]
		[random]
			value="1322"
		[/random]
		[random]
			value="8285"
		[/random]
		[random]
			value="27540"
		[/random]
		[random]
			value="12021"
		[/random]
		[random]
			value="23214"
		[/random]
		[random]
			value="12247"
		[/random]
		[random]
			value="26245"
		[/random]
		[random]
			value="5458"
		[/random]
		[random]
			value="4938"
		[/random]
		[random]
			value="19317"
		[/random]
		[random]
			value="7412"
		[/random]
		[random]
			value="21086"
		[/random]
		[random]
			value="32122"
		[/random]
		[random]
			value="21433"
			[results]
				checksum="usAwlDCT<wI3rtrJJC2tBJxGpOqAEVSTuuKrm7F<NCGBLosQNMihvAFROQvoqEIKqTBKwEKxtzPDEzRuPAvqg,gXdJLfch16h0g62n6on.3e8l870.+z8FW31d5kj5kX"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="15"
			y="5"
		[/recruit]
		[random]
			value="14334"
		[/random]
		[random]
			value="1152"
		[/random]
		[random]
			value="16453"
		[/random]
		[random]
			value="1505"
		[/random]
		[random]
			value="29782"
		[/random]
		[random]
			value="4047"
		[/random]
		[random]
			value="15110"
		[/random]
		[random]
			value="28088"
		[/random]
		[random]
			value="9456"
		[/random]
		[random]
			value="10571"
		[/random]
		[random]
			value="5626"
		[/random]
		[random]
			value="6472"
		[/random]
		[random]
			value="13427"
		[/random]
		[random]
			value="23009"
			[results]
				checksum="+k9ebrkR8h+C0apoOz5K5IT7AsznTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzTAPEJQxINFC3SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="14"
			y="5"
		[/recruit]
		[random]
			value="20358"
		[/random]
		[random]
			value="27162"
		[/random]
		[random]
			value="20830"
		[/random]
		[random]
			value="13595"
		[/random]
		[random]
			value="21070"
		[/random]
		[random]
			value="8301"
		[/random]
		[random]
			value="12533"
		[/random]
		[random]
			value="16298"
		[/random]
		[random]
			value="24567"
		[/random]
		[random]
			value="31744"
		[/random]
		[random]
			value="5361"
		[/random]
		[random]
			value="16790"
		[/random]
		[random]
			value="23735"
		[/random]
		[random]
			value="3765"
			[results]
				checksum="Mag0>e5+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,fli2Yr7>B-AQ8zIyMLRogJkL>umRDBpJRHGSCDtJemAKQAAVywwxwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13,12,11"
			y="4,5,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13"
			y="10,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1776690831"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="unoriginal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13,12"
			y="10,9,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21"
			y="10,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NVH has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,6,5"
			y="9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="marcin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,19,19,20"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,19"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,18,18,18"
			y="19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,16,17"
			y="19,18,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="micah has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,16,16,17"
			y="24,23,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="11580"
		[/random]
		[random]
			value="11817"
		[/random]
		[random]
			value="28455"
		[/random]
		[random]
			value="3091"
		[/random]
		[random]
			value="20545"
		[/random]
		[random]
			value="7983"
		[/random]
		[random]
			value="25748"
		[/random]
		[random]
			value="10736"
		[/random]
		[random]
			value="4277"
		[/random]
		[random]
			value="18735"
		[/random]
		[random]
			value="28732"
		[/random]
		[random]
			value="26063"
		[/random]
		[random]
			value="21006"
		[/random]
		[random]
			value="29931"
			[results]
				checksum="-NP,L6w+p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFoJgPCdP>maLttHqHaJlDnuDBZL.4oot64SoFQG4dyxVgLJirwr7<P2tFCPpSIkS6X+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14"
			y="5,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="13"
			y="5"
		[/recruit]
		[random]
			value="31473"
		[/random]
		[random]
			value="24290"
		[/random]
		[random]
			value="25897"
		[/random]
		[random]
			value="2377"
		[/random]
		[random]
			value="31226"
		[/random]
		[random]
			value="32583"
		[/random]
		[random]
			value="22995"
		[/random]
		[random]
			value="5364"
		[/random]
		[random]
			value="2001"
		[/random]
		[random]
			value="23467"
		[/random]
		[random]
			value="15473"
		[/random]
		[random]
			value="14231"
		[/random]
		[random]
			value="29905"
		[/random]
		[random]
			value="17264"
			[results]
				checksum=",QLzPF0lMggQ54yky6jea-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>dlY28j9e+4HhooU8WolpjmK>Ne6ggXW3-9>aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,11,10,9,8,7"
			y="10,10,9,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Miszcz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16,16,16"
			y="5,5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,12"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,15,16,17"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13,14,15"
			y="6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,21,21"
			y="10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="didix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ghast has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,15"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14,15"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Isaias has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Allistan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,5,5,6"
			y="6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tanel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,21,21,22"
			y="12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,20,21,22"
			y="13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Talentless has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,17,16"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,18,18,18"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,15,16,17,17"
			y="24,23,22,21,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="delfadortitan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="32734"
		[/random]
		[random]
			value="3341"
		[/random]
		[random]
			value="8688"
		[/random]
		[random]
			value="10148"
		[/random]
		[random]
			value="29174"
		[/random]
		[random]
			value="1181"
		[/random]
		[random]
			value="1968"
		[/random]
		[random]
			value="17145"
		[/random]
		[random]
			value="18324"
		[/random]
		[random]
			value="2996"
		[/random]
		[random]
			value="20373"
		[/random]
		[random]
			value="21857"
		[/random]
		[random]
			value="6139"
		[/random]
		[random]
			value="32056"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="14"
			y="24"
		[/recruit]
		[random]
			value="19910"
		[/random]
		[random]
			value="26505"
		[/random]
		[random]
			value="8700"
		[/random]
		[random]
			value="15334"
		[/random]
		[random]
			value="21776"
		[/random]
		[random]
			value="21070"
		[/random]
		[random]
			value="5905"
		[/random]
		[random]
			value="13637"
		[/random]
		[random]
			value="23905"
		[/random]
		[random]
			value="27034"
		[/random]
		[random]
			value="31800"
		[/random]
		[random]
			value="10062"
		[/random]
		[random]
			value="5636"
		[/random]
		[random]
			value="2015"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW53i9ap315ids918haj-8heoLZXl95Y-+fe89l.jUW05e74.f,X0t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Morthnekt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Giacomo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,7,7,7,6,5"
			y="10,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14,14"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13,13,13,13,13"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lemming has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12,12,13,13,13"
			y="10,9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14,13"
			y="8,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,14,15"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19"
			y="5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15,14,13"
			y="6,5,6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21"
			y="7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="_Black_Adder_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mesk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="truffant has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,13,12,11"
			y="4,5,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,15,15"
			y="7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Headplate has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,22,22,22"
			y="10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1429920749"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="22"
				y="5"
			[/source]
			[destination]
				x="21"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="32608"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30535"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1500"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12278"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18841"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dozen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,19,19,20,20,21"
			y="10,9,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="303161798"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="21"
				y="6"
			[/source]
			[destination]
				x="21"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="2443"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27215"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19749"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,22,22,21"
			y="9,8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16"
			y="10,9,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Saurian Skirmisher"
			defender_weapon="1"
			seed="1769047620"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="16"
				y="7"
			[/source]
			[destination]
				x="15"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="6360"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23866"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8726"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1571"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30783"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18,18,18,18"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,18,18,18,18,18,19"
			y="18,17,16,15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ondrew has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,15,14,14,15,16,17,17"
			y="19,18,18,17,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,17,17,17"
			y="11,10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,15,15"
			y="24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,11,11"
			y="24,24,23,23,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SuperYonnY has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Szyneczka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="21659"
		[/random]
		[random]
			value="5249"
		[/random]
		[random]
			value="11625"
		[/random]
		[random]
			value="19301"
		[/random]
		[random]
			value="26968"
		[/random]
		[random]
			value="234"
		[/random]
		[random]
			value="16673"
		[/random]
		[random]
			value="30823"
		[/random]
		[random]
			value="18481"
		[/random]
		[random]
			value="6250"
		[/random]
		[random]
			value="25574"
		[/random]
		[random]
			value="20177"
		[/random]
		[random]
			value="21834"
		[/random]
		[random]
			value="6860"
			[results]
				checksum="LnOxxH+t6POkwCqRM<UByFPLx4htJpEPyTxoH9OQoyLMKLJv5s2VsOJGIQKJHALxPIsOxunLAmPoEmIxNvi17<<6af,rl>b6o6ic78>Bbcgphl.92i.2hhmvY82l3.<3"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jellin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Raman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14"
			y="5,5,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,15"
			y="5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="1"
			seed="1434129615"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="16"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Skirmisher"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="1555924241"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="15"
				y="8"
			[/source]
			[destination]
				x="16"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16,17,17"
			y="8,8,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="1724735662"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="16"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Camus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MOD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16"
			y="6,5,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="1"
			seed="719830591"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="16"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="aim_bot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Miszcz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gernoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sadystuu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Metyoras has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="miki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MatuDo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="1771377011"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="16"
				y="7"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="4539"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32582"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19297"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8101"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11628"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16"
			y="5,4,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="571194284"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="25910"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29802"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31263"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14670"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25194"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="6,6,7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="525167158"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="17"
				y="7"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="17943"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24237"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32541"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="893"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9971"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,18,17"
			y="5,5,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="1972347141"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="17"
				y="6"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="8214"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8652"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24385"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20974"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20818"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gregmmxc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,14"
			y="12,11,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="1"
			seed="1736947015"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="10735"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29312"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1731"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19200"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4771"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25022"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18637"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="miki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="D_I has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,17"
			y="10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="0"
			seed="728845064"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="5193"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22406"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13344"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8020"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,14"
			y="14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="1484980014"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="13"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="9499"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17972"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2174"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29379"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12949"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5066"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8318"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20224"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dude12 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10,11"
			y="2,3,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,16"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,10,10,10"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,16,16,17"
			y="24,23,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="16354"
		[/random]
		[random]
			value="29615"
		[/random]
		[random]
			value="2102"
		[/random]
		[random]
			value="12483"
		[/random]
		[random]
			value="23572"
		[/random]
		[random]
			value="9306"
		[/random]
		[random]
			value="22559"
		[/random]
		[random]
			value="5827"
		[/random]
		[random]
			value="27343"
		[/random]
		[random]
			value="5401"
		[/random]
		[random]
			value="7254"
		[/random]
		[random]
			value="8436"
		[/random]
		[random]
			value="16217"
		[/random]
		[random]
			value="30979"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="14"
			y="24"
		[/recruit]
		[random]
			value="19226"
		[/random]
		[random]
			value="19276"
		[/random]
		[random]
			value="19843"
		[/random]
		[random]
			value="7325"
		[/random]
		[random]
			value="9988"
		[/random]
		[random]
			value="2383"
		[/random]
		[random]
			value="3136"
		[/random]
		[random]
			value="27219"
		[/random]
		[random]
			value="2309"
		[/random]
		[random]
			value="3681"
		[/random]
		[random]
			value="26109"
		[/random]
		[random]
			value="18837"
		[/random]
		[random]
			value="20002"
		[/random]
		[random]
			value="20176"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="2107395043"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="16"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dawantt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Skirmisher"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="2051468434"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="15"
				y="8"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,14,14"
			y="7,6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="leozowsky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="15"
			y="5"
		[/recruit]
		[random]
			value="32167"
		[/random]
		[random]
			value="13359"
		[/random]
		[random]
			value="27619"
		[/random]
		[random]
			value="28909"
		[/random]
		[random]
			value="28408"
		[/random]
		[random]
			value="253"
		[/random]
		[random]
			value="8288"
		[/random]
		[random]
			value="8550"
		[/random]
		[random]
			value="18853"
		[/random]
		[random]
			value="10953"
		[/random]
		[random]
			value="20145"
		[/random]
		[random]
			value="23407"
		[/random]
		[random]
			value="3380"
		[/random]
		[random]
			value="11050"
			[results]
				checksum=",QLzPF0lMgbQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>elY28j9eY4HhooU8WolpjmK>Ne6ggXW3-9>aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13,13,14,14,15"
			y="11,10,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="216894193"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Last_Man_Standing2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16"
			y="4,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Flare"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="920176196"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ondrew has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SuperYonnY has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Flare"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="603623125"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="17"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DrunkenStyle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1815164203"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="16"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,6,7,8,9,10,11"
			y="6,6,7,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Saurian Ambusher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="197767372"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="11"
				y="6"
			[/source]
			[destination]
				x="11"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cytryna has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Last_Man_Standing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="246734974"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="17"
				y="7"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="32479"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14035"
			[results]
				chance="50"
				damage="8"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="1317243860"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="16"
				y="7"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="31893"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19989"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2873"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11896"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20138"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="456668772"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="11481"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="490"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15497"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18037"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23103"
			[results]
				chance="60"
				damage="8"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="1363978731"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="17"
				y="7"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="4140"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Ma9us"
			message="omg)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="0"
			seed="157293649"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="15923"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19091"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12368"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7097"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,13,13,14"
			y="11,10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="1345879101"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="15"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="29206"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3678"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1017"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20278"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12142"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1716"
			[results]
				chance="40"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15"
			y="5,4,4,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="1776476884"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="16"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="31407"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28807"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25735"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22006"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23514"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,10"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,16,15"
			y="15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,18,18,18"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,15,15"
			y="24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,14,13,13,12"
			y="24,23,22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="15"
			y="24"
		[/recruit]
		[random]
			value="1300"
		[/random]
		[random]
			value="12682"
		[/random]
		[random]
			value="21495"
		[/random]
		[random]
			value="18994"
		[/random]
		[random]
			value="21952"
		[/random]
		[random]
			value="32085"
		[/random]
		[random]
			value="2269"
		[/random]
		[random]
			value="23420"
		[/random]
		[random]
			value="7822"
		[/random]
		[random]
			value="17836"
		[/random]
		[random]
			value="29423"
		[/random]
		[random]
			value="25654"
		[/random]
		[random]
			value="1523"
		[/random]
		[random]
			value="13524"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW53i9ap315ids918haj-8heoLZXl95Y-+fe89l.jUW05e74.f,X0t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="14"
			y="24"
		[/recruit]
		[random]
			value="3119"
		[/random]
		[random]
			value="1941"
		[/random]
		[random]
			value="13090"
		[/random]
		[random]
			value="18423"
		[/random]
		[random]
			value="10128"
		[/random]
		[random]
			value="19272"
		[/random]
		[random]
			value="32019"
		[/random]
		[random]
			value="32561"
		[/random]
		[random]
			value="29911"
		[/random]
		[random]
			value="10983"
		[/random]
		[random]
			value="32340"
		[/random]
		[random]
			value="29560"
		[/random]
		[random]
			value="22352"
		[/random]
		[random]
			value="26424"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gilbrother has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1290814920"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="16"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="moder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mondop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Oook"
			message="thought he was going to make it there ;)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="seventhflame has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ondra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="436793131"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="15"
				y="5"
			[/source]
			[destination]
				x="15"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,17"
			y="4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,15,14,13,12,11"
			y="8,7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,16"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1308148432"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="15"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,17,16,15"
			y="5,4,3,2,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Flare"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="616443158"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="15"
				y="3"
			[/source]
			[destination]
				x="15"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15,16"
			y="6,6,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Saurian Ambusher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="912479178"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="16"
				y="7"
			[/source]
			[destination]
				x="17"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Streptococcus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,13,13,13,13,14"
			y="7,6,6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="27582395"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="14"
				y="2"
			[/source]
			[destination]
				x="15"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="29952"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31081"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9011"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21944"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11899"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18746"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17958"
			[results]
				chance="70"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Trap has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xmonad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Oook"
			message="gg"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Ma9us"
			message="gg :P"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Ma9us"
			message="too skilled for me :P"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Oook"
			message="heh, it's a difficult matchup to defend anytime"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Oook"
			message="you played a nice defence the first night, I was a bit worried after that"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Ma9us"
			message="I need give drakes more time)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Ma9us"
			message="hth thx"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Ma9us"
			message="=)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Ma9us"
			message="ok cya"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Oook"
			message="bye for now :)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ma9us has left the game."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oook takes control of side 1."
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description=_ "Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield."
	experience_modifier="70"
	id="RMP_Hamlets_21"
	map_data="border_size=1
usage=map

Mm          , Wwf         , Wwf         , Gs^Fp       , Hh^Fp       , Hh          , Mm          , Hh          , Gs^Fp       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Wwf         , Gs^Fp       , Hh          , Hh          , Mm          , Gs^Fp       , Wwf         , Hh          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Mm          , Mm          
Hh^Fp       , Hh^Fp       , Wwf         , Mm          , Hh^Uf       , Hh^Fms      , Gg^Fms      , Hh^Fms      , Gs^Fp       , Hh          , Hh          , Gg          , Gs^Fms      , Gs^Fp       , Wwf         , Gg          , Mm          , Gs^Fms      , Gs^Fms      , Wwf         , Wwf         , Hh          , Hh          , Hh^Fp       , Gs^Fms      , Mm          , Mm          , Mm^Xm       , Mm          
Wwf         , Gg^Uf       , Gg          , Wwf         , Wwf         , Hh          , Gg^Vh       , Gg          , Gg          , Mm          , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Hh^Fms      , Hh          , Wwf         , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Mm          , Hh          , Gg          , Mm          , Wwf         
Mm          , Wwf         , Wwf         , Gg          , Hh          , Wwf         , Ggf         , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg^Uf       , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         
Mm          , Mm^Xm       , Wwf         , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , 1 Kh        , Ch          , Ch          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Fms      , Hh          , Wwf         , Gg          , Hh^Fms      , Mm          
Mm          , Mm          , Wwf         , Wwf         , Hh          , Gg          , Gg^Fp       , Gg^Fms      , Wwf         , Wwf         , Gg          , Gg^Vh       , Gg          , Ch          , Ch          , Ch          , Wwf         , Gg          , Wwf         , Wwf         , Gs^Fp       , Gg^Vh       , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Uf       , Gg          , Hh          , Mm          
Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg^Vh       , Wwf         , Wwf         , Gg^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Ch          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Mm          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      , Hh^Fp       , Hh          
Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Wwf         , Gg          , Hh          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Mm          , Hh          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Hh          , Gg^Fms      , Gg          , Gs^Fp       , Gg          , Gg          , Gg          
Hh^Fms      , Gg          , Gg          , Gg^Uf       , Hh^Fp       , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh          , Kh          , Wwf         , Gs^Fp       , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Ggf         , Gg          , Gg          , Gs^Fp       , Gg          , Gg          
Mm          , Hh^Fms      , Gg          , Hh          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Mm          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh^Fms      , Mm          , Hh^Uf       , Gg          
Hh^Fms      , Gg^Uf       , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg^Vh       , Gg          , Gg          , Gg          , Gg          , Ss^Vhs      , Wwf         , Ww          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Gg^Vh       , Hh          , Gg^Uf       , Wwf         , Ggf         , Hh^Fp       , Gg^Uf       , Gg          
Wwf         , Wwf         , Ggf         , Hh^Fp       , Hh          , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ss          , Hh          , Ww          , Gs^Fms      , Mm          , Gs^Fp       , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Wwf         
Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Wm       , Gg          , Hh^Fms      , Gg          , Gg          , Gg          , Hh^Uf       , Wwf         , Ww          , Hh          , Wwf         , Wwf         , Gg          , Gg          , Hh^Fds      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Hh^Fms      
Hh          , Hh          , Ch          , Hh^Fds      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg^Uf       , Mm          , Gs^Fp       , Ww          , Wo          , Wwf         , Gg          , Gg          , Hh          , Gg^Uf       , Gg^Fms      , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh^Fms      , Hh^Fds      
Hh          , Mm          , Gg          , Re^Gvs      , Gg          , Re^Gvs      , Ch          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Hh          , Wwf         , Wwf         , Gg          , Gg          , Gg^Fms      , Wwf         , Gg          , Hh          , Gg          , Gg          , Ch          , Ggf         , Hh^Fds      , Gg^Uf       , Gg          , Gs^Fms      , Gg          
Gg          , Gg          , Gg          , Gg          , Hh^Fms      , Mm          , Ch          , Ch          , Gg          , Gg          , Gg          , Wwf         , Gg^Fp       , Gg^Uf       , Gg          , Gg^Uf       , Wwf         , Wwf         , Gg          , Gg          , Re^Gvs      , Ch          , Ch          , Mm          , Gg          , Gg          , Gg          , Hh^Fms      , Hh          
Hh^Fds      , Gg^Fms      , Gg          , Gg^Uf       , Gs^Fp       , Ggf         , Gg          , Ggf         , Gg^Uf       , Hh          , Gg          , Wwf         , Wwf         , Gg          , Ww          , Wwf         , Mm          , Hh          , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Ch          , Mm          , Hh          
Hh^Fms      , Hh^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Fp       , Hh^Fds      , Hh          , Gg          , Gg          , Wwf         , Wo          , Ww          , Gs^Fp       , Hh^Uf       , Gg^Uf       , Gg          , Re^Gvs      , Hh^Fms      , Gg          , Gg^Wm       , Re^Gvs      , Gg          , Hh^Fds      , Gg          , Hh          , Gg          
Wwf         , Mm          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Mm          , Hh          , Ww          , Wwf         , Ss          , Gg          , Gg          , Gg          , Gg          , Gg          , Ggf         , Gg          , Hh          , Gg          , Ggf         , Ggf         , Wwf         
Gg          , Wwf         , Hh^Fp       , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Gs^Fms      , Gg          , Gs^Fp       , Ww          , Hh          , Ss^Vhs      , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fms      , Hh          , Wwf         , Hh^Fp       , Wwf         , Wwf         , Hh^Fms      
Gg          , Gg^Uf       , Mm          , Ggf         , Gg          , Gg^Uf       , Gs^Fp       , Gg^Vh       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg^Vh       , Wwf         , Wwf         , Mm          , Wwf         , Gg          , Gg^Uf       , Mm          
Gg          , Hh^Uf       , Gs^Fp       , Hh^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh          , Mm          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg          , Hh^Fp       , Hh          , Gg          , Hh^Fds      , Hh^Fds      
Gg          , Gg          , Gg          , Gg          , Gg          , Ggf         , Hh          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Mm          , Gs^Fms      , Wwf         , Kh          , Wwf         , Wwf         , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gs^Fp       , Hh          , Gg^Uf       , Gs^Fp       , Gg          , Wwf         
Hh          , Gg          , Re^Gvs      , Gs^Fp       , Gg^Wm       , Gg^Fms      , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Hh          , Gg          , Gg^Fms      , Wwf         , Wwf         , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Mm          , Wwf         , Wwf         , Wwf         
Mm          , Hh^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Gs^Fp       , Mm          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Ch          , Gg          , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Vh       , Hh          , Wwf         , Wwf         , Wwf         , Mm          
Mm          , Hh          , Gg          , Re^Uf       , Hh          , Re^Gvs      , Gg^Fp       , Gg^Vh       , Wwf         , Wwf         , Gg          , Gg          , Ch          , Ch          , 2 Kh        , Ch          , Gg          , Gg^Vh       , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Gg          , Gg          , Gg          , Wwf         , Mm          , Mm          
Wwf         , Hh^Fms      , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Wwf         , Gg^Uf       , Gg          , Gg          , Gg          , Wwf         , Ch          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Hh^Fms      , Hh          , Wwf         , Mm^Xm       , Mm          
Wwf         , Wwf         , Gg          , Hh          , Mm          , Wwf         , Mm          , Hh          , Gg          , Gg          , Wwf         , Wwf         , Hh^Fms      , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg          , Hh          , Ggf         , Gg          , Gg          , Gg^Vh       , Wwf         , Wwf         , Mm          , Gg^Uf       , Wwf         , Wwf         
Mm          , Mm          , Mm          , Hh          , Gs^Fms      , Hh^Fp       , Hh          , Gs^Fp       , Wwf         , Wwf         , Gs^Fms      , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Hh^Fms      , Mm          , Gg^Uf       , Gg          , Gs^Fp       , Gg          , Gs^Fp       , Hh          , Hh^Fp       , Wwf         , Wwf         , Gg          , Hh^Fms      
Mm          , Mm          , Mm          , Mm^Xo       , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Wwf         , Wwf         , Mm          , Gs^Fms      , Hh          , Gg          , Wwf         , Hh          , Hh          , Hh          , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Gs^Fp       , Hh^Fp       , Mm          , Mm          , Wwf         , Hh          , Mm          
"
	name=_ "2p - Hamlets"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_ "female^quick"
									id="quick"
									male_name=_ "quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[side]
		colour="2"
		controller="network"
		current_player="Ma9us"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide2"
		name="Ma9us"
		persistent="1"
		previous_recruits="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RMPSide2"
		side="1"
		team_name="north"
		user_team_name=_ "teamname^North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to="Drake Flameheart"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="35"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="55"
			id="RMPSide2"
			image="units/drakes/flare.png"
#textdomain wesnoth-units
			language_name=_ "Drake Flare"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="55"
			max_moves="5"
			moves="5"
			name="Ma9us"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Drake Flare"
			undead_variation="drake"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
#textdomain wesnoth
					description=_ "Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_ "female^leadership"
					id="leadership"
					name=_ "leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "war blade"
				icon="attacks/warblade-red.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="1"
		controller="human"
		current_player="Oook"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide1"
		name="Oook"
		persistent="1"
		previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RMPSide1"
		side="2"
		team_name="south"
#textdomain wesnoth
		user_team_name=_ "teamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="22"
			y="27"
		[/village]
		[unit]
			advances_to="Orcish Warlord"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="26"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="58"
			id="RMPSide1"
			image="units/orcs/warrior.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Warrior"
			level="2"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="58"
			max_moves="5"
			moves="5"
			name="Oook"
			overlays=""
			profile="portraits/orcs/warrior.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Orcish Warrior"
			undead_variation=""
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/warrior.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/warrior.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "greatsword"
				icon="attacks/greatsword-orcish.png"
				name="greatsword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		next_scenario="RMP_Hamlets_21"
		random="21"
		x1=""
		x2=""
		y1=""
		y2=""
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game="no"
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	completion="running"
	current_tod="1"
	description=_ "Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield."
	difficulty="NORMAL"
	end_text=""
	end_text_duration="0"
	experience_modifier="70"
	history=""
	id="RMP_Hamlets_21"
	label="2p - Hamlets"
	map_data="border_size=1
usage=map

Mm          , Wwf         , Wwf         , Gs^Fp       , Hh^Fp       , Hh          , Mm          , Hh          , Gs^Fp       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Wwf         , Gs^Fp       , Hh          , Hh          , Mm          , Gs^Fp       , Wwf         , Hh          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Mm          , Mm          
Hh^Fp       , Hh^Fp       , Wwf         , Mm          , Hh^Uf       , Hh^Fms      , Gg^Fms      , Hh^Fms      , Gs^Fp       , Hh          , Hh          , Gg          , Gs^Fms      , Gs^Fp       , Wwf         , Gg          , Mm          , Gs^Fms      , Gs^Fms      , Wwf         , Wwf         , Hh          , Hh          , Hh^Fp       , Gs^Fms      , Mm          , Mm          , Mm^Xm       , Mm          
Wwf         , Gg^Uf       , Gg          , Wwf         , Wwf         , Hh          , Gg^Vh       , Gg          , Gg          , Mm          , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Hh^Fms      , Hh          , Wwf         , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Mm          , Hh          , Gg          , Mm          , Wwf         
Mm          , Wwf         , Wwf         , Gg          , Hh          , Wwf         , Ggf         , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg^Uf       , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         
Mm          , Mm^Xm       , Wwf         , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , 1 Kh        , Ch          , Ch          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Fms      , Hh          , Wwf         , Gg          , Hh^Fms      , Mm          
Mm          , Mm          , Wwf         , Wwf         , Hh          , Gg          , Gg^Fp       , Gg^Fms      , Wwf         , Wwf         , Gg          , Gg^Vh       , Gg          , Ch          , Ch          , Ch          , Wwf         , Gg          , Wwf         , Wwf         , Gs^Fp       , Gg^Vh       , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Uf       , Gg          , Hh          , Mm          
Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg^Vh       , Wwf         , Wwf         , Gg^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Ch          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Mm          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      , Hh^Fp       , Hh          
Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Wwf         , Gg          , Hh          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Mm          , Hh          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Hh          , Gg^Fms      , Gg          , Gs^Fp       , Gg          , Gg          , Gg          
Hh^Fms      , Gg          , Gg          , Gg^Uf       , Hh^Fp       , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh          , Kh          , Wwf         , Gs^Fp       , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Ggf         , Gg          , Gg          , Gs^Fp       , Gg          , Gg          
Mm          , Hh^Fms      , Gg          , Hh          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Mm          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh^Fms      , Mm          , Hh^Uf       , Gg          
Hh^Fms      , Gg^Uf       , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg^Vh       , Gg          , Gg          , Gg          , Gg          , Ss^Vhs      , Wwf         , Ww          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Gg^Vh       , Hh          , Gg^Uf       , Wwf         , Ggf         , Hh^Fp       , Gg^Uf       , Gg          
Wwf         , Wwf         , Ggf         , Hh^Fp       , Hh          , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ss          , Hh          , Ww          , Gs^Fms      , Mm          , Gs^Fp       , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Wwf         
Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Wm       , Gg          , Hh^Fms      , Gg          , Gg          , Gg          , Hh^Uf       , Wwf         , Ww          , Hh          , Wwf         , Wwf         , Gg          , Gg          , Hh^Fds      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Hh^Fms      
Hh          , Hh          , Ch          , Hh^Fds      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg^Uf       , Mm          , Gs^Fp       , Ww          , Wo          , Wwf         , Gg          , Gg          , Hh          , Gg^Uf       , Gg^Fms      , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh^Fms      , Hh^Fds      
Hh          , Mm          , Gg          , Re^Gvs      , Gg          , Re^Gvs      , Ch          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Hh          , Wwf         , Wwf         , Gg          , Gg          , Gg^Fms      , Wwf         , Gg          , Hh          , Gg          , Gg          , Ch          , Ggf         , Hh^Fds      , Gg^Uf       , Gg          , Gs^Fms      , Gg          
Gg          , Gg          , Gg          , Gg          , Hh^Fms      , Mm          , Ch          , Ch          , Gg          , Gg          , Gg          , Wwf         , Gg^Fp       , Gg^Uf       , Gg          , Gg^Uf       , Wwf         , Wwf         , Gg          , Gg          , Re^Gvs      , Ch          , Ch          , Mm          , Gg          , Gg          , Gg          , Hh^Fms      , Hh          
Hh^Fds      , Gg^Fms      , Gg          , Gg^Uf       , Gs^Fp       , Ggf         , Gg          , Ggf         , Gg^Uf       , Hh          , Gg          , Wwf         , Wwf         , Gg          , Ww          , Wwf         , Mm          , Hh          , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Ch          , Mm          , Hh          
Hh^Fms      , Hh^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Fp       , Hh^Fds      , Hh          , Gg          , Gg          , Wwf         , Wo          , Ww          , Gs^Fp       , Hh^Uf       , Gg^Uf       , Gg          , Re^Gvs      , Hh^Fms      , Gg          , Gg^Wm       , Re^Gvs      , Gg          , Hh^Fds      , Gg          , Hh          , Gg          
Wwf         , Mm          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Mm          , Hh          , Ww          , Wwf         , Ss          , Gg          , Gg          , Gg          , Gg          , Gg          , Ggf         , Gg          , Hh          , Gg          , Ggf         , Ggf         , Wwf         
Gg          , Wwf         , Hh^Fp       , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Gs^Fms      , Gg          , Gs^Fp       , Ww          , Hh          , Ss^Vhs      , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fms      , Hh          , Wwf         , Hh^Fp       , Wwf         , Wwf         , Hh^Fms      
Gg          , Gg^Uf       , Mm          , Ggf         , Gg          , Gg^Uf       , Gs^Fp       , Gg^Vh       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg^Vh       , Wwf         , Wwf         , Mm          , Wwf         , Gg          , Gg^Uf       , Mm          
Gg          , Hh^Uf       , Gs^Fp       , Hh^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh          , Mm          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg          , Hh^Fp       , Hh          , Gg          , Hh^Fds      , Hh^Fds      
Gg          , Gg          , Gg          , Gg          , Gg          , Ggf         , Hh          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Mm          , Gs^Fms      , Wwf         , Kh          , Wwf         , Wwf         , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gs^Fp       , Hh          , Gg^Uf       , Gs^Fp       , Gg          , Wwf         
Hh          , Gg          , Re^Gvs      , Gs^Fp       , Gg^Wm       , Gg^Fms      , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Hh          , Gg          , Gg^Fms      , Wwf         , Wwf         , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Mm          , Wwf         , Wwf         , Wwf         
Mm          , Hh^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Gs^Fp       , Mm          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Ch          , Gg          , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Vh       , Hh          , Wwf         , Wwf         , Wwf         , Mm          
Mm          , Hh          , Gg          , Re^Uf       , Hh          , Re^Gvs      , Gg^Fp       , Gg^Vh       , Wwf         , Wwf         , Gg          , Gg          , Ch          , Ch          , 2 Kh        , Ch          , Gg          , Gg^Vh       , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Gg          , Gg          , Gg          , Wwf         , Mm          , Mm          
Wwf         , Hh^Fms      , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Wwf         , Gg^Uf       , Gg          , Gg          , Gg          , Wwf         , Ch          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Hh^Fms      , Hh          , Wwf         , Mm^Xm       , Mm          
Wwf         , Wwf         , Gg          , Hh          , Mm          , Wwf         , Mm          , Hh          , Gg          , Gg          , Wwf         , Wwf         , Hh^Fms      , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg          , Hh          , Ggf         , Gg          , Gg          , Gg^Vh       , Wwf         , Wwf         , Mm          , Gg^Uf       , Wwf         , Wwf         
Mm          , Mm          , Mm          , Hh          , Gs^Fms      , Hh^Fp       , Hh          , Gs^Fp       , Wwf         , Wwf         , Gs^Fms      , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Hh^Fms      , Mm          , Gg^Uf       , Gg          , Gs^Fp       , Gg          , Gs^Fp       , Hh          , Hh^Fp       , Wwf         , Wwf         , Gg          , Hh^Fms      
Mm          , Mm          , Mm          , Mm^Xo       , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Wwf         , Wwf         , Mm          , Gs^Fms      , Hh          , Gg          , Wwf         , Hh          , Hh          , Hh          , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Gs^Fp       , Hh^Fp       , Mm          , Mm          , Wwf         , Hh          , Mm          
"
	name=_ "2p - Hamlets"
	next_scenario=""
	next_underlying_unit_id="37"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	playing_team="1"
	random_calls="1"
	random_seed="-351503398"
	random_start_time="no"
	scenario="RMP_Hamlets_21"
	snapshot="yes"
	turn_at="14"
	turns="-1"
	unit_wml_ids="Drake Burner,Drake Clasher,Drake Fighter,Drake Flare,Drake Glider,Naga Fighter,Naga Warrior,Orcish Archer,Orcish Assassin,Orcish Grunt,Orcish Warrior,Saurian Ambusher,Saurian Augur,Saurian Skirmisher,Wolf Rider"
	used_items=""
	version="1.8.1"
	[side]
		action_bonus_count="12"
		allow_player="yes"
		colour="2"
		controller="human"
		countdown_time="0"
		current_player="human1"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="6"
		gold_add="no"
		hidden="no"
		id="RMPSide2"
		income="0"
		name="Ma9us"
		no_leader="yes"
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
		objectives_changed="yes"
		persistent="yes"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RMPSide2"
		share_maps="yes"
		share_view="no"
		shroud="no"
		shroud_data=""
		side="1"
		start_gold="100"
		team_name="north"
		user_team_name=_ "teamname^North"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[unit]
			advances_to="Sky Drake"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="21"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Drake Glider-4"
			image="units/drakes/glider.png"
#textdomain wesnoth-units
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="31"
			max_moves="9"
			moves="9"
			name="Gribbelknick"
			overlays=""
			profile="portraits/drakes/glider.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Glider"
			undead_variation="drake"
			underlying_id="4"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="60"
				flat="60"
				forest="60"
				frozen="60"
				fungus="60"
				hills="60"
				mountains="60"
				reef="60"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="slam"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/glider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Flanker"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="30"
			ellipse="misc/ellipse"
			experience="3"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Saurian Skirmisher-17"
			image="units/saurians/ambusher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Ambusher"
			level="2"
			max_attacks="1"
			max_experience="31"
			max_hitpoints="37"
			max_moves="7"
			moves="7"
			name="Xas"
			overlays=""
			profile="portraits/saurians/skirmisher.png"
			race="lizard"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Saurian Ambusher"
			undead_variation="saurian"
			underlying_id="17"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-225"
					end="-175"
					image="units/saurians/ambusher-ranged-1.png"
				[/frame]
				[frame]
					begin="-175"
					end="-100"
					image="units/saurians/ambusher-ranged-2.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="0"
						image="units/saurians/ambusher-ranged-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="0"
						image="units/saurians/ambusher-ranged-3.png"
					[/frame]
				[/else]
				[frame]
					begin="0"
					end="50"
					image="units/saurians/ambusher-attack1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/ambusher-attack1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/ambusher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/ambusher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/ambusher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/ambusher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/ambusher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/ambusher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/ambusher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/ambusher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/ambusher.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="5"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			ellipse="misc/ellipse"
			experience="10"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Saurian Skirmisher-25"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="18"
			max_hitpoints="31"
			max_moves="6"
			moves="6"
			name="Sail"
			overlays=""
			profile="portraits/saurians/skirmisher.png"
			race="lizard"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			underlying_id="25"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="3"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="46"
			id="Drake Clasher-29"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="46"
			max_moves="6"
			moves="6"
			name="Mor"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="29"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="49"
			id="Drake Clasher-35"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="49"
			max_moves="5"
			moves="5"
			name="Merall Ohn"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="35"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="73"
		allow_player="yes"
		colour="1"
		controller="human"
		countdown_time="0"
		current_player="Oook"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="23"
		gold_add="no"
		hidden="no"
		id="RMPSide1"
		income="0"
		name="Oook"
		no_leader="yes"
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
		objectives_changed="no"
		persistent="yes"
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RMPSide1"
		share_maps="yes"
		share_view="no"
		shroud="no"
		shroud_data=""
		side="2"
		start_gold="100"
		team_name="south"
		user_team_name=_ "teamname^South"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="6"
			y="2"
		[/village]
		[village]
			x="7"
			y="20"
		[/village]
		[village]
			x="7"
			y="25"
		[/village]
		[village]
			x="16"
			y="19"
		[/village]
		[village]
			x="17"
			y="25"
		[/village]
		[village]
			x="21"
			y="5"
		[/village]
		[village]
			x="21"
			y="10"
		[/village]
		[village]
			x="21"
			y="20"
		[/village]
		[village]
			x="22"
			y="27"
		[/village]
		[village]
			x="23"
			y="24"
		[/village]
		[unit]
			advances_to="Orcish Warlord"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="26"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="58"
			id="RMPSide1"
			image="units/orcs/warrior.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Warrior"
			level="2"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="58"
			max_moves="5"
			moves="5"
			name="Oook"
			overlays=""
			profile="portraits/orcs/warrior.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Warrior"
			undead_variation=""
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/warrior.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/warrior.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "greatsword"
				icon="attacks/greatsword-orcish.png"
				name="greatsword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Naga Myrmidon"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="27"
			ellipse="misc/ellipse"
			experience="7"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="47"
			id="Naga Fighter-7"
			image="units/nagas/warrior.png"
			language_name=_ "Naga Warrior"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="47"
			max_moves="8"
			moves="8"
			name="Milas"
			overlays=""
			profile="portraits/nagas/myrmidon.png"
			race="naga"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Naga Warrior"
			undead_variation="swimmer"
			underlying_id="7"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="50"
				cave="60"
				deep_water="50"
				flat="60"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="30"
				sand="50"
				shallow_water="40"
				swamp_water="40"
				village="60"
			[/defense]
			[movement_costs]
				castle="2"
				cave="2"
				deep_water="1"
				flat="2"
				forest="3"
				frozen="2"
				fungus="2"
				hills="3"
				mountains="5"
				reef="2"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="130"
					image="units/nagas/warrior-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/nagas/warrior-melee-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/nagas/warrior-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/nagas/warrior-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/nagas/warrior-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/nagas/warrior-melee-5.png"
				[/frame]
				[frame]
					duration="70"
					image="units/nagas/warrior-melee-6.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/nagas/warrior-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/nagas/warrior-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/nagas/warrior-defend-2.png"
						sound="naga-hit-1.ogg,naga-hit-2.ogg,naga-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/nagas/warrior-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/nagas/warrior-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/nagas/transparent/myrmidon.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/nagas/transparent/myrmidon.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="28"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Orcish Grunt-22"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="41"
			max_moves="6"
			moves="6"
			name="Pogor"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="22"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="2"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Orcish Grunt-24"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="44"
			max_moves="5"
			moves="5"
			name="Vurk"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="24"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Orcish Grunt-30"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="43"
			max_moves="5"
			moves="5"
			name="Hagdish"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="30"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Orcish Grunt-31"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="39"
			max_moves="5"
			moves="5"
			name="Pirg"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="31"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Crossbowman"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Orcish Archer-32"
			image="units/orcs/archer.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Archer"
			level="1"
			max_attacks="1"
			max_experience="17"
			max_hitpoints="37"
			max_moves="5"
			moves="5"
			name="Hunak"
			overlays=""
			profile=""
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Archer"
			undead_variation="archer"
			underlying_id="32"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				start_time="-445"
				[filter_attack]
					name="bow"
					type="fire"
				[/filter_attack]
				[frame]
					duration="65"
					image="units/orcs/archer-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/archer-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/archer-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[missile_frame]
						begin="-150"
						end="0"
						image="projectiles/missile-fire-n.png"
						image_diagonal="projectiles/missile-fire-ne.png"
					[/missile_frame]
					[frame]
						duration="100"
						image="units/orcs/archer-bow-attack-3.png"
						sound="bow-puny-fire-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[missile_frame]
						begin="-150"
						end="0"
						image="projectiles/missile-fire-n.png"
						image_diagonal="projectiles/missile-fire-ne.png"
						offset="0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="75"
						image="projectiles/fire-burst-small-1.png"
						image_diagonal="projectiles/fire-burst-small-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="75"
						end="150"
						image="projectiles/fire-burst-small-2.png"
						image_diagonal="projectiles/fire-burst-small-2.png"
						offset="0.83"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="225"
						image="projectiles/fire-burst-small-3.png"
						image_diagonal="projectiles/fire-burst-small-3.png"
						offset="0.86"
					[/missile_frame]
					[missile_frame]
						begin="225"
						end="300"
						image="projectiles/fire-burst-small-4.png"
						image_diagonal="projectiles/fire-burst-small-4.png"
						offset="0.89"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="375"
						image="projectiles/fire-burst-small-5.png"
						image_diagonal="projectiles/fire-burst-small-5.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="375"
						end="450"
						image="projectiles/fire-burst-small-6.png"
						image_diagonal="projectiles/fire-burst-small-6.png"
						offset="0.95"
					[/missile_frame]
					[missile_frame]
						begin="450"
						end="525"
						image="projectiles/fire-burst-small-7.png"
						image_diagonal="projectiles/fire-burst-small-7.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="525"
						end="600"
						image="projectiles/fire-burst-small-8.png"
						image_diagonal="projectiles/fire-burst-small-8.png"
						offset="1.0"
					[/missile_frame]
					[frame]
						duration="100"
						image="units/orcs/archer-bow-attack-3.png"
						sound="bow-puny-fire.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/orcs/archer-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/orcs/archer-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-445"
				[filter_attack]
					name="bow"
					type="pierce"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/orcs/archer-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/archer-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/archer-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/orcs/archer-bow-attack-3.png"
						sound="bow-puny-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/orcs/archer-bow-attack-3.png"
						sound="bow-puny.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/orcs/archer-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/orcs/archer-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-300"
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/archer-melee.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/archer-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/archer-melee-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/archer-melee-3.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/archer-melee-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/archer-melee-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/archer-melee-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/archer-melee-6.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/archer-melee.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/orcs/archer-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/archer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/archer-defend-2.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/archer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/archer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/orcs/archer-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/archer-bow-defend.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					begin="0"
					end="100"
					image="units/orcs/archer-idle-1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/orcs/archer-idle-2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/orcs/archer-idle-3.png"
				[/frame]
				[frame]
					begin="300"
					end="500"
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin="500"
					end="600"
					image="units/orcs/archer-idle-4.png"
				[/frame]
				[frame]
					begin="600"
					end="700"
					image="units/orcs/archer-idle-3.png"
				[/frame]
				[frame]
					begin="700"
					end="900"
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1000"
					image="units/orcs/archer-idle-4.png"
				[/frame]
				[frame]
					begin="1000"
					end="1100"
					image="units/orcs/archer-idle-5.png"
				[/frame]
				[frame]
					begin="1100"
					end="1300"
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin="1300"
					end="1400"
					image="units/orcs/archer-idle-2.png"
				[/frame]
				[frame]
					begin="1400"
					end="1500"
					image="units/orcs/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="2"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Orcish Grunt-33"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="43"
			max_moves="5"
			moves="5"
			name="Palg"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="33"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Orcish Grunt-34"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="36"
			max_moves="6"
			moves="6"
			name="Prurg"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="34"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Orcish Grunt-36"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="39"
			max_moves="5"
			moves="5"
			name="Bidish"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="36"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Orcish Grunt-37"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="44"
			max_moves="5"
			moves="5"
			name="Gugor"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="37"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		mask=""
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		mask=""
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		mask=""
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		mask=""
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		mask=""
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		mask=""
		name=_ "Second Watch"
		red="-40"
	[/time]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		damage_inflicted="4"
		next_scenario="RMP_Hamlets_21"
		random="21"
		side_number="2"
		turn_number="14"
		x1=""
		x2=""
		y1=""
		y2=""
	[/variables]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RMP All v34"
	[/scenario]
	[scenario]
		scenario="2p - Hamlets"
		[team]
			[recruits]
				Naga Fighter="1"
				Orcish Archer="1"
				Orcish Assassin="3"
				Orcish Grunt="15"
				Wolf Rider="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Naga Warrior="1"
			[/advances]
			[deaths]
				Orcish Assassin="3"
				Orcish Grunt="7"
				Wolf Rider="2"
			[/deaths]
			[killed]
				Drake Clasher="1"
				Drake Fighter="4"
				Drake Flare="2"
				Saurian Augur="2"
			[/killed]
			[attacks]
				[sequence]
					s1101="1"
					_num="40"
				[/sequence]
				[sequence]
					s0101="1"
					_num="50"
				[/sequence]
				[sequence]
					s0="1"
					s000="1"
					s0001="1"
					s01="1"
					s010="1"
					s1="2"
					s10="4"
					s1010="1"
					s11="4"
					s110="1"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s0="1"
					s00="3"
					s01="1"
					s010="1"
					s1="1"
					s10="3"
					s11="3"
					s110="2"
					s1101="1"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="15"
					_num="0"
				[/sequence]
				[sequence]
					s="2"
					s01="1"
					s1="1"
					s100="1"
					_num="40"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s01="3"
					s0111="1"
					s1="2"
					s10="1"
					_num="60"
				[/sequence]
				[sequence]
					s="1"
					s00="1"
					s011="1"
					s1="1"
					s101="1"
					s111="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="293"
			recall_cost="0"
			damage_inflicted="436"
			damage_taken="518"
			expected_damage_inflicted="442819"
			expected_damage_taken="531329"
			turn_damage_inflicted="10"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="8936"
			turn_expected_damage_taken="10628"
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Drake Burner="1"
				Drake Clasher="3"
				Drake Fighter="4"
				Drake Glider="1"
				Saurian Augur="2"
				Saurian Skirmisher="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Drake Flare="1"
				Saurian Ambusher="1"
			[/advances]
			[deaths]
				Drake Clasher="1"
				Drake Fighter="4"
				Drake Flare="2"
				Saurian Augur="2"
			[/deaths]
			[killed]
				Orcish Assassin="3"
				Orcish Grunt="7"
				Wolf Rider="2"
			[/killed]
			[attacks]
				[sequence]
					s0001="1"
					s0010="1"
					s01="1"
					s010="1"
					s1="1"
					s1000="1"
					_num="30"
				[/sequence]
				[sequence]
					s000="1"
					s0000="2"
					s1="3"
					s1000="1"
					s1010="1"
					_num="40"
				[/sequence]
				[sequence]
					s000="1"
					s0010="1"
					s1="1"
					s100="1"
					s1100="1"
					s111="2"
					s1110="1"
					_num="50"
				[/sequence]
				[sequence]
					s0001="1"
					s0101="1"
					s0110="1"
					s0111="1"
					s1="2"
					s100="1"
					s101="2"
					s1110="1"
					_num="60"
				[/sequence]
				[sequence]
					s010="2"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="1"
					_num="0"
				[/sequence]
				[sequence]
					s00="1"
					s000="1"
					s10="1"
					s1100="1"
					_num="30"
				[/sequence]
				[sequence]
					s="1"
					s00="2"
					s000="1"
					s0001="1"
					s001="1"
					s01="1"
					s010="1"
					s011="1"
					s111="2"
					s1111="1"
					_num="40"
				[/sequence]
				[sequence]
					s="1"
					s00="1"
					s000="1"
					s01="1"
					s1="3"
					s100="1"
					s1001="1"
					s111="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s00="1"
					s011="1"
					s0110="1"
					s1="2"
					s100="1"
					s101="2"
					s11="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="224"
			recall_cost="0"
			damage_inflicted="518"
			damage_taken="436"
			expected_damage_inflicted="531329"
			expected_damage_taken="442819"
			turn_damage_inflicted="37"
			turn_damage_taken="29"
			turn_expected_damage_inflicted="53848"
			turn_expected_damage_taken="27784"
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
