version="1.8.5"
next_underlying_unit_id="20"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Elensefar Courtyard"
next_scenario=""
parent="2p - Elensefar Courtyard-Auto-Save6.gz"
scenario="RMP_Elensefar_Courtyard_12"
version="1.8.5"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_era="era_default"
	mp_fog="yes"
	mp_scenario="RMP_Conservative_v34"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="(LADDER) Horus vs ? (three ladder games under each other, but choose this)"
[/multiplayer]
random_seed="1781575469"
random_calls="1"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1="51"
			end_gold2="8"
			end_turn="6"
			end_units1="10"
			end_units2="7"
			faction1="Horus3"
			faction2="Odineye"
			version="1.8.5"
			[turn_info]
				event="TURN_START"
				gold="125"
				side="1"
				turn="1"
				units="1"
				units_cost="28"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="125"
				side="2"
				turn="1"
				units="1"
				units_cost="35"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="37"
				side="1"
				turn="2"
				units="7"
				units_cost="117"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="83"
				side="2"
				turn="2"
				units="4"
				units_cost="77"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="1"
				turn="3"
				units="9"
				units_cost="148"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="88"
				side="2"
				turn="3"
				units="4"
				units_cost="77"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="1"
				turn="4"
				units="10"
				units_cost="164"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="57"
				side="2"
				turn="4"
				units="6"
				units_cost="120"
				villages="3"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="1"
				turn="5"
				units="11"
				units_cost="178"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="2"
				turn="5"
				units="7"
				units_cost="144"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="51"
				side="1"
				turn="6"
				units="10"
				units_cost="162"
				villages="12"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Odineye advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Odineye"
			message="gl hf"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Horus3"
			message="have fun!"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Marckraft has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
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			value="5"
			x="23"
			y="22"
		[/recruit]
		[random]
			value="14522"
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		[random]
			value="32114"
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		[random]
			value="17128"
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		[random]
			value="30961"
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		[random]
			value="20559"
		[/random]
		[random]
			value="30645"
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		[random]
			value="27571"
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		[random]
			value="28365"
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		[random]
			value="3955"
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		[random]
			value="31269"
		[/random]
		[random]
			value="14907"
		[/random]
		[random]
			value="22017"
		[/random]
		[random]
			value="532"
		[/random]
		[random]
			value="16046"
			[results]
				checksum="AyxpKToP8vxlECGpfP4rroVSiOsTJwoOqJM7YRNqmz2wGwJRbCrrBSMQDPEHPxIFBIsPyD1Lebz4lyyKBK8CIU2N9OCK2VlvEFrBFPsJYcOKxCfx<hfi965j498heTk8"
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	[/command]
	[command]
		sent=""
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			value="0"
			x="22"
			y="21"
		[/recruit]
		[random]
			value="10369"
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		[random]
			value="15458"
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		[random]
			value="19026"
		[/random]
		[random]
			value="32274"
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		[random]
			value="924"
		[/random]
		[random]
			value="12436"
		[/random]
		[random]
			value="13240"
		[/random]
		[random]
			value="26744"
		[/random]
		[random]
			value="26459"
		[/random]
		[random]
			value="27486"
		[/random]
		[random]
			value="15925"
		[/random]
		[random]
			value="6829"
		[/random]
		[random]
			value="22417"
		[/random]
		[random]
			value="9195"
		[/random]
		[random]
			value="23779"
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	[command]
		sent=""
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			value="3"
			x="21"
			y="21"
		[/recruit]
		[random]
			value="7227"
		[/random]
		[random]
			value="4933"
		[/random]
		[random]
			value="31399"
		[/random]
		[random]
			value="25716"
		[/random]
		[random]
			value="12850"
		[/random]
		[random]
			value="32125"
		[/random]
		[random]
			value="9972"
		[/random]
		[random]
			value="25978"
		[/random]
		[random]
			value="4782"
		[/random]
		[random]
			value="14307"
		[/random]
		[random]
			value="21392"
		[/random]
		[random]
			value="28254"
			[results]
				checksum="FGz-f.zGr8wa+sllwFCviq607ah,ifyi6>2-442<he2O037817->-j<l<4ea7hel18-bl5FQJkc-C2Jlbv3nkR>8hkhlfyb9Dqq0ZfVp6Fpg,29Od5aZoO5d8,uF2cbY"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="21"
			y="23"
		[/recruit]
		[random]
			value="17706"
		[/random]
		[random]
			value="19230"
		[/random]
		[random]
			value="21957"
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		[random]
			value="28958"
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		[random]
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		[random]
			value="30958"
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		[random]
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		[/random]
		[random]
			value="18628"
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		[random]
			value="28651"
		[/random]
		[random]
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		[random]
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		[/random]
		[random]
			value="6826"
		[/random]
		[random]
			value="4900"
		[/random]
		[random]
			value="31166"
		[/random]
		[random]
			value="5283"
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		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="20"
			y="21"
		[/recruit]
		[random]
			value="3952"
		[/random]
		[random]
			value="6168"
		[/random]
		[random]
			value="2364"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="30456"
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		[random]
			value="31778"
		[/random]
		[random]
			value="20323"
		[/random]
		[random]
			value="17178"
			[results]
				checksum=",3JmFuPJ1G35evU6urBIPTOILQmpvyBBNoPuHpUoMGIyrMUqwyJzNMApsidliLfHLbZactpajip1wO6cCVH<PAQG,Y+Ip2zLv8MAiKOnwOG,BwiCs3Ag07d.1bllak95"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="5"
			x="19"
			y="22"
		[/recruit]
		[random]
			value="29342"
		[/random]
		[random]
			value="182"
		[/random]
		[random]
			value="18097"
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		[random]
			value="23566"
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		[random]
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		[random]
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		[random]
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		[random]
			value="5090"
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		[random]
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		[random]
			value="32081"
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		[random]
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		[random]
			value="27112"
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		[random]
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		[random]
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		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16"
			y="22,21,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
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	[command]
		sent="yes"
		[recruit]
			value="7"
			x="21"
			y="6"
		[/recruit]
		[random]
			value="20245"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent="yes"
		[recruit]
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			x="20"
			y="5"
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			message="Mitesha has logged into the lobby"
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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			y="4,4,3,3,2"
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	[command]
		sent="yes"
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	[command]
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			y="23,23,24,24,25,24"
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	[command]
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			y="22,22,22,21,21,20,20,19,18"
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	[command]
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	[command]
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	[command]
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	[command]
		sent="yes"
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		[speak]
			id="server"
			message="Isaen has logged into the lobby"
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	[command]
		sent=""
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			value="2"
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		[random]
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	[command]
		sent="yes"
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			id="server"
			message="tktk has logged into the lobby"
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	[command]
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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			x="23,23,23,23,23,24"
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	[command]
		sent="yes"
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			x="21,20,19,18,18,18,18"
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	[command]
		sent="yes"
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			x="20,21,21,21,21"
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	[command]
		sent="yes"
		[move]
			x="16,15,14,14,13,12"
			y="2,3,3,4,5,5"
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	[command]
		sent="yes"
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
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	[command]
		sent=""
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	[command]
		sent="yes"
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	[command]
		sent=""
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	[command]
		sent="yes"
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			message="gandelf has logged into the lobby"
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	[command]
		sent=""
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		sent="yes"
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	[command]
		sent="yes"
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	[command]
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
		sent="yes"
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			message="Ryshad1 has logged into the lobby"
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	[command]
		sent=""
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	[command]
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	[command]
		sent="yes"
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			message="Lakebass has logged into the lobby"
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	[command]
		sent="yes"
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			message="Ryshad1 has logged into the lobby"
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	[command]
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			id="server"
			message="Shiitake has logged into the lobby"
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	[command]
		sent=""
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	[command]
		sent=""
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			x="11,10,9,8,8,8,8"
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	[command]
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	[command]
		sent=""
		[move]
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	[command]
		sent=""
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			defender_lvl="1"
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			defender_weapon="0"
			seed="465281375"
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				x="23"
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			[destination]
				x="23"
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		[random]
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				chance="50"
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			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="2067743198"
			tod="dusk"
			turn="4"
			weapon="0"
			[source]
				x="23"
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			[destination]
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	[command]
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	[command]
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			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1131930678"
			tod="dusk"
			turn="4"
			weapon="0"
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			[destination]
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	[command]
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	[command]
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			attacker_lvl="1"
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			defender_lvl="1"
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			defender_weapon="-1"
			seed="102265877"
			tod="dusk"
			turn="4"
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				x="25"
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			[destination]
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	[command]
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	[command]
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			message="JeyKey_ has logged into the lobby"
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	[command]
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	[command]
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			x="14"
			y="8"
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		[random]
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		[random]
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		[random]
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			value="4133"
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		[random]
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	[command]
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			id="server"
			message="sadystuu has logged into the lobby"
		[/speak]
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	[command]
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			value="3"
			x="12"
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		[random]
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		[random]
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		[random]
			value="15083"
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			message="LuqhEltod has logged into the lobby"
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	[command]
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		[speak]
			id="server"
			message="Naiyu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,23,24"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="0"
			seed="1043561988"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="24"
				y="10"
			[/source]
			[destination]
				x="24"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="10091"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5969"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31212"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12140"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18404"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22904"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="912166378"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="24"
				y="8"
			[/source]
			[destination]
				x="24"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="8827"
			[results]
				chance="70"
				damage="12"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9239"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21337"
			[results]
				chance="70"
				damage="12"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27,26"
			y="8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="1588891875"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="25"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="2457"
			[results]
				chance="70"
				damage="12"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="186"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30188"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14,14,14,14"
			y="14,13,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Heavy Infantryman"
			defender_weapon="-1"
			seed="855458895"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="14"
				y="9"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="17601"
			[results]
				chance="70"
				damage="14"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12498"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Murissius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,8,8"
			y="14,13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12,12,12,12"
			y="19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16,17,18"
			y="13,13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14,15"
			y="13,13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,8,9,10"
			y="12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="gatgat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,7,7,7,8"
			y="11,10,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wolwerinen_viski has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,22,22,21,20,19"
			y="8,8,9,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1189451114"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="25"
				y="8"
			[/source]
			[destination]
				x="24"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,13"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Heavy Infantryman"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1818283772"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="13"
				y="9"
			[/source]
			[destination]
				x="14"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Heavy Infantryman"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="6557244"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="14"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="12"
			y="7"
		[/recruit]
		[random]
			value="10095"
		[/random]
		[random]
			value="23426"
		[/random]
		[random]
			value="7554"
		[/random]
		[random]
			value="20798"
		[/random]
		[random]
			value="21464"
		[/random]
		[random]
			value="30636"
		[/random]
		[random]
			value="20534"
		[/random]
		[random]
			value="31709"
		[/random]
		[random]
			value="9777"
		[/random]
		[random]
			value="9121"
		[/random]
		[random]
			value="30067"
		[/random]
		[random]
			value="23891"
		[/random]
		[random]
			value="27358"
		[/random]
		[random]
			value="23067"
			[results]
				checksum="KL3d1ef5Em6ckgd+thd,2kNl5b52b<830n6+e<,935b991jpb4a89dgltQEOHuGuJLFOqAtqtLuCqoFPQPOVN.LKLuLHvIyIw<NEDqImHsCNVIGRx<Nts2GEKyFAmoaw"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="khorne-flakes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,15,16,17,18"
			y="8,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,14,15,16,17"
			y="7,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="2"
			defender_type="Deathblade"
			defender_weapon="-1"
			seed="444907554"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Lieutenant"
			defender_lvl="2"
			defender_type="Deathblade"
			defender_weapon="-1"
			seed="1173236269"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,20,20,20,20,19"
			y="6,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19"
			y="8,8,8,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="2"
			defender_type="Lieutenant"
			defender_weapon="1"
			seed="616611155"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="19"
				y="9"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="24819"
			[results]
				chance="70"
				damage="12"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3412"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8153"
			[results]
				chance="70"
				damage="12"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32527"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18186"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Deathblade"
			defender_lvl="2"
			defender_type="Lieutenant"
			defender_weapon="0"
			seed="1853384683"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="17329"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27256"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27701"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Odineye"
			message="gg"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Horus3"
			message="gg"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Odineye has left the game."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Horus3 takes control of side 2."
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description=_ "Fight through corridors and gardens, and dominate the eastern courtyard of what used to be the glorious city of Elensefar."
	experience_modifier="70"
	id="RMP_Elensefar_Courtyard_12"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg          , Gg          , Gs^Fms      , Ggf         , Ggf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Xos         , Xos         , Rp          , Rr          , Rr          , Rr          , Rr          , Rr          , Xos         , Xos         , Gs^Fmw      , Gs^Fmf      , Gs^Fdw      , Gs^Fmf      , Gs^Fmw      , Ss          , Ss          
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Gg          , Ggf         , Ggf         , Gs^Fmf      , Gs^Fmf      , Gs^Fds      , Gs^Fms      , Gg          , Gg          , Xos         , Xos         , Xos         , Gg          , Gg          , Xos         , Xos         , Rp          , Rp          , Rr          , Rp          , Rr          , Rr          , Xos         , Xos         , Gs^Fmw      , Gs^Fdw      , Ss          , Gs^Fdf      , Ss          
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ww          , _off^_usr   , Hh^Fms      , Ww          , Ww          , Hh          , Ggf         , Ggf         , Gs^Fms      , Gs^Fms      , Gg          , Gg          , Rr^Vd       , Gg          , Ggf         , Cv^Xo       , Ggf         , Gg          , Ggf         , Gg          , Gg          , Rp          , Hh^Fmw      , Rp          , Rr          , Rr          , Rp          , Ggf         , Xos         , Gs^Fms      , Gs^Fmw      , Ss          , Gs^Fdw      , Ss          
_off^_usr   , _off^_usr   , _off^_usr   , Wo          , Ww^Bw\      , Ww          , Gs^Fmf      , Hh          , Hh          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Re          , Re          , Re          , Re          , Re          , Gg          , Gg          , Ggf         , Cv          , Gg          , Gg          , Gg          , Gg          , Xos         , Rp          , Rr          , Rr          , Rp          , Xos         , Gg          , Rd          , Gg          , Gg          , Gs^Fdw      
_off^_usr   , _off^_usr   , _off^_usr   , Ww          , Ww          , Ggf         , Ggf         , Gs^Fms      , Ggf         , Ggf         , Ggf         , Wwf         , Ww^Bw/      , Re          , Ggf         , Ggf         , Ggf         , Ggf         , Gg          , Cv          , 2 Kv        , Cv          , Wwf         , Cv          , Ggf         , Ggf         , Ggf         , Hh          , Hh^Vhh      , Rp          , Rd          , Rp          , Xos^Dr      , Ss          , Gs^Fmw      , Gg          , Rd          , Gs^Fmw      
_off^_usr   , _off^_usr   , Ww^Xo       , Ww          , Chw         , Gs^Fds      , Gg          , Gg          , Rp          , Ggf         , Re          , Re          , Rr^Vd       , Wwf         , Wwf         , Ggf         , Gs^Fds      , Gs^Fmf      , Ww          , Gg          , Cv          , Ww          , Ggf         , Ggf         , Ggf         , Gg          , Ggf         , Gg          , Rp          , Rp          , Rd          , Gs^Fdw      , Xos         , Gg          , Gs^Fmw      , Gg^Bw|      , Ss          , Gs^Fmw      
_off^_usr   , _off^_usr   , Hh          , Ww          , Ww          , Ggf         , Rp          , Rp          , Gs^Fds      , Rp          , Ggf         , Ggf         , Ggf         , Gg          , Ggf         , Ww          , Ww          , Ww          , Ggf         , Gg          , Ggf         , Cv          , Rp          , Ggf         , Ggf         , Gs^Fms      , Gs^Fdf      , Rd          , Rp          , Rd          , Rd          , Rd^Dr       , Xos         , Rd          , Gs^Fmf      , Gs^Bw\      , Rd^Bw\      , Ss          
_off^_usr   , _off^_usr   , Gg          , Ww          , Ww^Bw/      , Ww^Bw/      , Gg          , Mm          , Hh          , Rp          , Ggf         , Ggf         , Ce          , Ggf         , Ggf         , Ww          , Ww^Vm       , Wwf         , Ggf         , Ggf         , Gg          , Gg          , Ggf         , Rp          , Gg          , Hh          , Hh^Fds      , Xos         , Rp          , Gs^Fdw      , Rd          , Rd          , Xos         , Rd          , Gs^Fmw      , Gs^Fdw      , Gs^Fdw      , Ss^Bw\      
_off^_usr   , Gg          , Rp          , Rp          , Ww          , Wwf         , Gg          , Hh          , Rr^Vd       , Rp          , Ggf         , Hh          , Ggf         , Ke          , Ce          , Ww          , Wwf         , Wwf         , Gg          , Hh          , Hh          , Hh^Fmf      , Ggf         , Rp          , Rr^Vd       , Gg          , Gg          , Xos         , Rr^Dr       , Rr^Vd       , Rd^Uf       , Rd          , Xos         , Xos         , Xos         , Ss          , Gs^Fdw      , Ss          
Gg          , Rp          , Gg          , Hh          , Ww          , Wwf         , Ggf         , Gg          , Re          , Re          , Gs^Fmf      , Gg          , Ggf         , Gs^Fms      , Ggf         , Ggf         , Wwf         , Ggf         , Ggf         , Ggf         , Gg          , Gs^Fmw      , Gg          , Re          , Wwf         , Ggf         , Ggf         , Gg          , Rp          , Rr          , Rr          , Rd          , Xos         , Rd^Uf       , Rr          , Xos         , Xos         , Gs^Fdw      
Xos         , Gg          , Gg          , Ggf         , Ww          , Wwf         , Ggf         , Ggf         , Rp          , Re          , Chr         , Hh          , Hh          , Gg          , Ggf         , Gg          , Ww          , Ggf         , Hh^Vhh      , Gg          , Gg          , Ss          , Wwf         , Wwf         , Gg          , Ggf         , Gs^Fmf      , Re          , Rp          , Rr          , Rp          , Rp          , Rp          , Rp^Dr       , Rp          , Rr          , Rr          , Xos         
Rr          , Xos         , Hh          , Ggf         , Wwf         , Wwf         , Wwf         , Ggf         , Rp          , Hh          , Hh^Fmf      , Gg          , Mm          , Hh          , Ggf         , Ggf         , Wwf         , Ggf         , Ggf         , Hh          , Wwf         , Wwf         , Gg          , Rp          , Ggf         , Mm          , Hh          , Xos         , Rp          , Rp          , Rr          , Rp          , Rp          , Rp          , Rp          , Rr          , Ggf         , Ggf         
Rr          , Xos         , Xos         , Gg          , Wwf         , Gs^Fms      , Hh          , Wwf         , Ww^Bw|      , Ggf         , Ggf         , Gs^Fms      , Ggf         , Ggf         , Wwf         , Wwf         , Xos         , Wo          , Ww          , Wwf         , Ggf         , Gg          , Ggf         , Re          , Rd          , Ggf         , Gg          , Rp          , Rp          , Rp          , Rr          , Ch          , Xos         , Rr          , Rr          , Rp          , Rp          , Gg          
Rr          , Rr          , Xos         , Gg          , Ggf         , Chr         , Mm          , Gg          , Re          , Wwf         , Wwf         , Ggf         , Ggf         , Ggf         , Wo          , Xos         , Gg^Fet      , Xos         , Wo          , Wwf         , Gs^Fdw      , Hh          , Gs^Fmw      , Chr         , Rd          , Ggf         , Ch          , Ggf         , Rp          , Rp          , Rr          , Chr         , Rr          , Rr          , Rp          , Rp          , Rp          , Gg          
Rr          , Rr          , Xos         , Gg          , Gg          , Gg          , Ggf         , Gg^Fet      , Rp          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Wo          , Ww^Xo       , Cv          , Ww^Xo       , Wo          , Wwf         , Gs^Fdw      , Ss          , Mm          , Hh^Fms      , Rd          , Gg^Fet      , Ch          , Xos         , Rp          , Rp          , Rp          , Rp          , Rr          , Rr          , Rp          , Rp          , Ggf         , Gg          
Rr          , Rr          , Xos         , Ggf         , Ggf         , Ggf         , Ggf         , Ggf         , Re          , Gg          , Ggf         , Ggf         , Hh^Vhh      , Wwr         , Wwf         , Xos         , Xos         , Xos         , Ww          , Wwf         , Hh          , Gs          , Ggf         , Re          , Ggf         , Ggf         , Gg          , Rp          , Rp          , Rp          , Rr          , Chr         , Xos         , Rp^Uf       , Rp          , Rp          , Rp          , Ggf         
Rr          , Rr          , Xos         , Hh          , Ggf         , Ggf         , Gg          , Gg          , Re          , Hh          , Gs^Fmf      , Ggf         , Gg          , Hh          , Hh^Fdw      , Wwf         , Wwf         , Wo          , Gg          , Wwf         , Wwf         , Gg          , Ggf         , Rp          , Ggf         , Ggf         , Hh          , Rp          , Rr          , Rr          , Rr          , Ch          , Rp          , Rp          , Rp          , Rp          , Ggf         , Ggf         
Rr          , Rr          , Xos         , Hh          , Ggf         , Ggf         , Gg          , Rr^Vd       , Re          , Gs^Fms      , Hh^Fms      , Mm          , Ggf         , Ggf         , Rd          , Wwf         , Wwf         , Ggf         , Gg          , Ggf         , Gg          , Wwf         , Wwf         , Wwf         , Rr^Vd       , Gs^Fms      , Hh          , Xos         , Rd          , Rd          , Rp          , Rp          , Rp          , Rp          , Rr          , Rr          , Rr          , Ggf         
Rr          , Rr          , Rr          , Xos         , Mm          , Ggf         , Gg          , Ggf         , Rp          , Ggf         , Ggf         , Hh          , Ggf         , Ggf         , Rd          , Ss          , Wwf         , Gg          , Hh          , Gs^Fms      , Gs^Fmf      , Ggf         , Ggf         , Wwf         , Wwf         , Ggf         , Ggf         , Gg          , Re          , Rd^Uf       , Rr^Vd       , Rp^Dr       , Xos         , Rp          , Rr          , Rr          , Xos         , Xos         
Rr          , Rr          , Rr          , Xos         , Hh          , Ggf         , Gs^Fmf      , Hh          , Rp          , Ggf         , Ggf         , Ce          , Ke          , Ggf         , Gg          , Gg          , Wwf         , Gg          , Ggf         , Gg          , Hh          , Mm          , Gg          , Re          , Ggf         , Ggf         , Gs^Fmf      , Ggf         , Rp          , Rp          , Gs^Fdw      , Rd          , Xos         , Rr          , Xos         , Xos         , Gg          , Gg          
Rr          , Rr          , Rr          , Xos         , Gg          , Ggf         , Gs^Fmf      , Hh^Fms      , Rp          , Ggf         , Ggf         , Ggf         , Gg          , Ce          , Ww          , Wwf         , Ww^Vm       , Ggf         , Ggf         , Gg          , Ggf         , Gg          , Ggf         , Re          , Ggf         , Hh          , Uh          , Xu          , Rp          , Rp          , Rr          , Rd          , Xos         , Xos         , Gg          , Gg          , Gg          , Gg          
Rr          , Rr          , Rr          , Xos         , Gg          , Ggf         , Ggf         , Hh          , Rp          , Ggf         , Ggf         , Ggf         , Ggf         , Gg          , Gg          , Ww          , Ww          , Wwf         , Ggf         , Gg          , Cv          , Cv          , Cv          , Re          , Ggf         , Gs^Fms      , Ur          , Ur          , Rd          , Rp          , Rr          , Rp          , Xos         , Gg          , Gg          , Gg          , Re^Gvs      , Re^Gvs      
Rr          , Rr          , Rr          , Xos         , Gg          , Ggf         , Ggf         , Gg          , Gg          , Rp          , Re          , Rr^Vd       , Ggf         , Ggf         , Ggf         , Gg          , Gg          , Wwf         , Gg          , Cv          , Gg          , 1 Kv        , Gg          , Cv          , Ggf         , Ggf         , Gg          , Xu          , Rd          , Rp          , Rd          , Rp^Dr       , Xos         , Gg          , Re^Gvs      , Re^Gvs      , Gg^Wm       , Re^Gvs      
_off^_usr   , Rr          , Xos         , Xos         , Gg          , Gg          , Gs^Fmf      , Ggf         , Gs^Fmf      , Gg          , Ggf         , Rp          , Rp          , Ggf         , Gg          , Gs^Fms      , Hh          , Hh          , Ggf         , Ggf         , Rp          , Cv          , Gg          , Gg          , Ggf         , Ggf         , Ggf         , Rd^Dr       , Hh^Vhh      , Rp          , Rp          , Gs^Fdw      , Xos         , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      
_off^_usr   , _off^_usr   , _off^_usr   , Ggf         , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gs^Fms      , Gs^Fmf      , Gs^Fds      , Ggf         , Ggf         , Gg          , Re          , Re          , Gg          , Rr^Vd       , Ggf         , Re          , Re          , Ggf         , Ggf         , Gg          , Ggf         , Gs^Fms      , Gg          , Gg          , Gg          , Rp          , Rp          , Rr          , Rd          , Xos         , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Re^Gvs      , Re^Gvs      , Re^Gvs      , Ggf         , Gs^Fms      , Ggf         , Gg          , Gg          , Gg          , Gg          , Re          , Rp          , Rp          , Ggf         , Ggf         , Cv^Xo       , Ggf         , Ggf         , Gs^Fds      , Gs^Fmf      , Gg          , Rr          , Xos         , Rr          , Rr          , Ggf         , Gg          , Xos         , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg^Wm       , _off^_usr   , Re^Gvs      , Re^Gvs      , Ggf         , Gs^Fmf      , Gs^Fms      , Rr          , Ggf         , Rr          , Ggf         , Ggf         , Xos         , Xos         , Xos         , Gg          , Hh^Fds      , Xos         , Rp          , Rp          , Rp          , Rp          , Rr          , Rp          , Rp          , Xos         , Gg          , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ggf         , Rr          , Rr          , Rr          , Rr          , Rr          , Rr          , Rr          , Ggf         , Ggf         , Gg          , Xos         , Xos         , Rp          , Rr          , Rr          , Rr          , Rr          , Rp          , Xos         , Xos         , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      
"
	name=_ "2p - Elensefar Courtyard"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_ "female^quick"
									id="quick"
									male_name=_ "quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[side]
		colour="1"
		controller="human"
		current_player="Horus3"
		fog="yes"
		gold="125"
		gold_add="no"
		id="RMPSide1"
		name="Horus3"
		persistent="1"
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RMPSide1"
		side="1"
		team_name="north"
		user_team_name=_ "teamname^North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="28"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="RMPSide1"
			image="units/undead-skeletal/deathblade.png"
#textdomain wesnoth-units
			language_name=_ "Deathblade"
			level="2"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="39"
			max_moves="6"
			moves="6"
			name="Horus3"
			overlays=""
			profile="portraits/undead/deathblade.png"
			race="undead"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Deathblade"
			undead_variation=""
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				deep_water="90"
				flat="60"
				forest="50"
				frozen="70"
				fungus="40"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="3"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="150"
				blade="60"
				cold="40"
				fire="120"
				impact="120"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_ "female^submerge"
					female_name_inactive=_ "female^submerge"
					id="submerge"
					name=_ "submerge"
					name_inactive=_ "submerge"
					[filter_self]
						[filter_location]
							terrain="Wo"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[advancement]
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/undead/transparent/deathblade.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/undead/transparent/deathblade.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				not_living="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "axe"
				icon="attacks/axe-deathblade.png"
				name="axe"
				number="5"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="2"
		controller="network"
		current_player="Odineye"
		fog="yes"
		gold="125"
		gold_add="no"
		id="RMPSide2"
		name="Odineye"
		persistent="1"
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RMPSide2"
		side="2"
		team_name="south"
		user_team_name=_ "teamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="28"
			y="4"
		[/village]
		[unit]
			advances_to="General"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="35"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="RMPSide2"
			image="units/human-loyalists/lieutenant.png"
#textdomain wesnoth-units
			language_name=_ "Lieutenant"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="40"
			max_moves="6"
			moves="6"
			name="Odineye"
			overlays=""
			profile="portraits/humans/lieutenant.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Lieutenant"
			undead_variation=""
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
#textdomain wesnoth
					description=_ "Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_ "female^leadership"
					id="leadership"
					name=_ "leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-human.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[item]
		image="units/elves-wood/lord-magic-1.png~GS()"
		x="16"
		y="14"
	[/item]
	[item]
		image="units/elves-wood/champion-attack-5.png~GS()"
		x="19"
		y="2"
	[/item]
	[item]
		image="units/elves-wood/sharpshooter+female-bow-attack3.png~GS()"
		x="20"
		y="25"
	[/item]
	[item]
		image="scenery/village-human-burned1.png"
		x="35"
		y="3"
	[/item]
	[item]
		image="scenery/rubble.png"
		x="27"
		y="6"
	[/item]
	[item]
		image="scenery/tent-fancy-red.png"
		x="15"
		y="27"
	[/item]
	[item]
		image="scenery/leanto.png"
		x="14"
		y="27"
	[/item]
	[item]
		image="units/transport/boat.png"
		x="2"
		y="5"
	[/item]
	[item]
		image="items/scarecrow.png"
		x="5"
		y="25"
	[/item]
	[item]
		image="items/straw-bale2.png"
		x="37"
		y="25"
	[/item]
	[item]
		image="items/straw-bale1.png"
		x="35"
		y="24"
	[/item]
	[item]
		image="items/box.png"
		x="2"
		y="21"
	[/item]
	[item]
		image="items/ornate1.png"
		x="2"
		y="22"
	[/item]
	[item]
		image="items/barrel.png"
		x="1"
		y="13"
	[/item]
	[item]
		image="items/brazier.png"
		x="1"
		y="16"
	[/item]
	[item]
		image="items/barrel.png"
		x="2"
		y="18"
	[/item]
	[item]
		image="scenery/monolith2.png"
		x="19"
		y="11"
	[/item]
	[item]
		image="scenery/monolith3.png"
		x="22"
		y="12"
	[/item]
	[item]
		image="scenery/monolith1.png"
		x="22"
		y="15"
	[/item]
	[item]
		image="scenery/monolith3.png"
		x="19"
		y="17"
	[/item]
	[item]
		image="scenery/monolith2.png"
		x="13"
		y="17"
	[/item]
	[item]
		image="scenery/monolith3.png"
		x="10"
		y="15"
	[/item]
	[item]
		image="scenery/monolith1.png"
		x="10"
		y="12"
	[/item]
	[item]
		image="scenery/monolith3.png"
		x="13"
		y="11"
	[/item]
	[item]
		image="scenery/whirlpool.png"
		x="15"
		y="14"
	[/item]
	[item]
		image="scenery/whirlpool.png"
		x="17"
		y="14"
	[/item]
	[item]
		image="scenery/well.png"
		x="15"
		y="26"
	[/item]
	[event]
		name="prestart"
		[store_locations]
			variable="ToD_change_to_litcave"
			x="28-31"
			[or]
				x="25-27"
				y="1"
			[/or]
			[or]
				x="27"
				y="2"
			[/or]
			[or]
				x="26-27"
				y="26"
			[/or]
			[or]
				terrain="R*,Ggf,Rp^Uf,Rp^Dr,Rd^Uf"
				x="32-36"
				y="9-19"
			[/or]
			[or]
				terrain="Rr,Xos"
				x="1-3"
			[/or]
			[or]
				terrain="Xos"
				x="22-37"
			[/or]
		[/store_locations]
		[time_area]
			find_in="ToD_change_to_litcave"
			[time]
				id="underground_illum"
				image="misc/schedule-underground-illum.png"
#textdomain wesnoth
				name=_ "Underground"
			[/time]
		[/time_area]
		[clear_variable]
			name="ToD_change_to_litcave"
		[/clear_variable]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		next_scenario="RMP_Elensefar_Courtyard_12"
		random="4"
		x1=""
		x2=""
		y1=""
		y2=""
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RMP Conservative v34"
	[/scenario]
	[scenario]
		scenario="2p - Elensefar Courtyard"
		[team]
			[recruits]
				Dark Adept="4"
				Ghoul="1"
				Skeleton="2"
				Skeleton Archer="1"
				Vampire Bat="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dark Adept="1"
			[/deaths]
			[killed]
				Lieutenant="1"
				Spearman="1"
			[/killed]
			[attacks]
				[sequence]
					s100="1"
					_num="40"
				[/sequence]
				[sequence]
					s011="1"
					s11="1"
					_num="60"
				[/sequence]
				[sequence]
					s10="2"
					s11="2"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="8"
					_num="0"
				[/sequence]
			[/defends]
			recruit_cost="150"
			recall_cost="0"
			damage_inflicted="115"
			damage_taken="91"
			expected_damage_inflicted="109975"
			expected_damage_taken="95119"
			turn_damage_inflicted="40"
			turn_damage_taken="8"
			turn_expected_damage_inflicted="32175"
			turn_expected_damage_taken="10387"
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Heavy Infantryman="3"
				Horseman="1"
				Mage="1"
				Spearman="3"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Lieutenant="1"
				Spearman="1"
			[/deaths]
			[killed]
				Dark Adept="1"
			[/killed]
			[attacks]
				[sequence]
					s000="2"
					s010="1"
					s100="1"
					s101="1"
					_num="40"
				[/sequence]
				[sequence]
					s1="1"
					s11="1"
					_num="60"
				[/sequence]
				[sequence]
					s101="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="1"
					_num="0"
				[/sequence]
				[sequence]
					s0="1"
					s1="1"
					_num="40"
				[/sequence]
				[sequence]
					s001="1"
					_num="50"
				[/sequence]
				[sequence]
					s0="1"
					s011="1"
					s110="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="142"
			recall_cost="0"
			damage_inflicted="91"
			damage_taken="115"
			expected_damage_inflicted="95119"
			expected_damage_taken="109975"
			turn_damage_inflicted="58"
			turn_damage_taken="40"
			turn_expected_damage_inflicted="55619"
			turn_expected_damage_taken="32175"
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
