version="1.8.3"
next_underlying_unit_id="53"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Howling Ghost Badlands"
next_scenario=""
parent="2p - Howling Ghost Badlands-Autosparat21.gz"
scenario="rdmHgb12"
version="1.8.3"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="yes"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_era="era_default"
	mp_fog="yes"
	mp_scenario="rdmAll1v1"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="ladder"
[/multiplayer]
random_seed="426639849"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="pumpkin"
			faction2="Stenen"
			version="1.8.3"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="34"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="29"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="47"
				side="1"
				turn="2"
				units="4"
				units_cost="87"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="60"
				side="2"
				turn="2"
				units="4"
				units_cost="72"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="1"
				turn="3"
				units="6"
				units_cost="121"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="2"
				turn="3"
				units="8"
				units_cost="124"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="24"
				side="1"
				turn="4"
				units="6"
				units_cost="121"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="33"
				side="2"
				turn="4"
				units="8"
				units_cost="124"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="5"
				units="9"
				units_cost="163"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="22"
				side="2"
				turn="5"
				units="10"
				units_cost="153"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="18"
				side="1"
				turn="6"
				units="9"
				units_cost="163"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="22"
				side="2"
				turn="6"
				units="12"
				units_cost="171"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="36"
				side="1"
				turn="7"
				units="9"
				units_cost="163"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="26"
				side="2"
				turn="7"
				units="13"
				units_cost="185"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="8"
				side="1"
				turn="8"
				units="11"
				units_cost="191"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="2"
				turn="8"
				units="12"
				units_cost="176"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="1"
				turn="9"
				units="12"
				units_cost="208"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="28"
				side="2"
				turn="9"
				units="13"
				units_cost="188"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="5"
				side="1"
				turn="10"
				units="12"
				units_cost="208"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="10"
				units="15"
				units_cost="212"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="6"
				side="1"
				turn="11"
				units="12"
				units_cost="205"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="2"
				turn="11"
				units="15"
				units_cost="212"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="1"
				turn="12"
				units="11"
				units_cost="187"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="34"
				side="2"
				turn="12"
				units="13"
				units_cost="188"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="3"
				side="1"
				turn="13"
				units="12"
				units_cost="207"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="50"
				side="2"
				turn="13"
				units="8"
				units_cost="126"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="18"
				side="1"
				turn="14"
				units="11"
				units_cost="190"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="66"
				side="2"
				turn="14"
				units="8"
				units_cost="141"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="5"
				side="1"
				turn="15"
				units="13"
				units_cost="246"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="29"
				side="2"
				turn="15"
				units="11"
				units_cost="175"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="4"
				side="1"
				turn="16"
				units="14"
				units_cost="260"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="2"
				turn="16"
				units="13"
				units_cost="201"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="5"
				side="1"
				turn="17"
				units="15"
				units_cost="274"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="2"
				turn="17"
				units="14"
				units_cost="213"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="1"
				turn="18"
				units="16"
				units_cost="288"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="18"
				side="2"
				turn="18"
				units="15"
				units_cost="225"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="12"
				side="1"
				turn="19"
				units="16"
				units_cost="288"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="2"
				turn="19"
				units="16"
				units_cost="242"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="22"
				side="1"
				turn="20"
				units="15"
				units_cost="270"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="2"
				turn="20"
				units="16"
				units_cost="242"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="2"
				turn="20"
				units="16"
				units_cost="242"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="2"
				turn="20"
				units="18"
				units_cost="266"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="1"
				turn="21"
				units="16"
				units_cost="290"
				villages="8"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
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	[command]
		sent="yes"
		[recruit]
			value="2"
			x="29"
			y="28"
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		[random]
			value="23291"
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		[random]
			value="3398"
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		[random]
			value="9677"
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		[random]
			value="867"
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		[random]
			value="12276"
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		[random]
			value="18777"
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		[random]
			value="17688"
		[/random]
		[random]
			value="27845"
		[/random]
		[random]
			value="22208"
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		[random]
			value="6517"
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		[random]
			value="26938"
		[/random]
		[random]
			value="6164"
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		[random]
			value="25886"
		[/random]
		[random]
			value="26991"
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				checksum="K33-f-25sk0rial64Jchf>o7,8go67-tmCd<5d65n0g.CRohj>02.f2iW0deX0ld-,.5jf47-dlZ0jSmrNLSPdGKIoHvpzzGJaIGNqxTARMoAUPzwopQtxCAHRRqGRIT"
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	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="26"
			y="29"
		[/recruit]
		[random]
			value="5909"
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		[random]
			value="29102"
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		[random]
			value="19048"
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		[random]
			value="29316"
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		[random]
			value="11141"
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		[random]
			value="9559"
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		[random]
			value="11903"
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		[random]
			value="3530"
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		[random]
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		[random]
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		[random]
			value="21371"
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		[random]
			value="12920"
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		[random]
			value="15619"
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		[random]
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	[command]
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			y="30"
		[/recruit]
		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="7221"
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		[random]
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		[random]
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		[random]
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		[random]
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			[results]
				checksum="o+>z7b8<Bg>skm.h.Aw7g,99Ob75Z1D4.>,fltL5b0.j36eC4J8.,k7b06h2H+N24o8fol3l43g8Xlpc>09h+8d6m8i>e-wmRFKyxDz9pJwpFNNmoEG9tLvHtKGvVvsP"
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	[command]
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			y="29,29,29,29,28"
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	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
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	[command]
		sent="yes"
		[end_turn]
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	[command]
		sent=""
		[init_side]
		[/init_side]
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	[command]
		sent=""
		[recruit]
			value="6"
			x="5"
			y="8"
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		[random]
			value="31034"
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		[random]
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		[random]
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	[command]
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		[random]
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	[command]
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	[command]
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			team="2"
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10"
			y="17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9,9"
			y="20,20,21,21,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="2084092331"
			tod="dusk"
			turn="4"
			weapon="0"
			[source]
				x="9"
				y="23"
			[/source]
			[destination]
				x="8"
				y="23"
			[/destination]
		[/attack]
		[random]
			value="12795"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31496"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19448"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3656"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22769"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23640"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="yzr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,17"
			y="14,13,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="kellyroy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18,19,19,18"
			y="14,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,18"
			y="13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="13,13,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="308000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="george has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16"
			y="24,25,24,24,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rene has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,8,9,10,11,12"
			y="23,24,25,25,26,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22,21"
			y="14,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,21,21"
			y="14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,27,28"
			y="18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22,21,20,20,19"
			y="16,17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,22,21,20,19,18,17"
			y="20,20,21,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,23,22,21"
			y="18,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23"
			y="17,18,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,25,25,24,23,22"
			y="19,20,21,21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jules has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="9,9,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18"
			y="13,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,6,5"
			y="23,22,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,9"
			y="18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10"
			y="21,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,7,8,8,9"
			y="19,20,21,21,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,8"
			y="18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="8"
			y="18"
		[/recruit]
		[random]
			value="2402"
		[/random]
		[random]
			value="18377"
		[/random]
		[random]
			value="10012"
		[/random]
		[random]
			value="25366"
		[/random]
		[random]
			value="17295"
		[/random]
		[random]
			value="26729"
		[/random]
		[random]
			value="25827"
		[/random]
		[random]
			value="5194"
		[/random]
		[random]
			value="32492"
		[/random]
		[random]
			value="21567"
		[/random]
		[random]
			value="5177"
		[/random]
		[random]
			value="477"
		[/random]
		[random]
			value="26539"
			[results]
				checksum=",f812-X7qc8EjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07a7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuNpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="7"
			y="19"
		[/recruit]
		[random]
			value="20646"
		[/random]
		[random]
			value="25156"
		[/random]
		[random]
			value="6357"
		[/random]
		[random]
			value="26957"
		[/random]
		[random]
			value="13020"
		[/random]
		[random]
			value="1990"
		[/random]
		[random]
			value="5965"
		[/random]
		[random]
			value="13043"
		[/random]
		[random]
			value="23644"
		[/random]
		[random]
			value="17487"
		[/random]
		[random]
			value="26169"
		[/random]
		[random]
			value="13411"
		[/random]
		[random]
			value="8445"
			[results]
				checksum=",f812-X7qcjEjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07h7>SmrMLSscGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ranmaj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Pleg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,18,18,17"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17"
			y="15,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mao has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,14"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="275000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mao has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,11"
			y="26,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10"
			y="26,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,20,19"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,20,21"
			y="17,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,12,13,14,15"
			y="24,25,25,26,26,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vampek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22,21,21"
			y="22,23,24,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,10,11,12"
			y="18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,10,11"
			y="19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="8"
			y="18"
		[/recruit]
		[random]
			value="24611"
		[/random]
		[random]
			value="21207"
		[/random]
		[random]
			value="24540"
		[/random]
		[random]
			value="29382"
		[/random]
		[random]
			value="24809"
		[/random]
		[random]
			value="25588"
		[/random]
		[random]
			value="15514"
		[/random]
		[random]
			value="28567"
		[/random]
		[random]
			value="23834"
		[/random]
		[random]
			value="18147"
		[/random]
		[random]
			value="5673"
		[/random]
		[random]
			value="11384"
		[/random]
		[random]
			value="6690"
		[/random]
		[random]
			value="4159"
			[results]
				checksum="LnFxxH+t6POkwCqRM<UByFPLx4htJpEPyTxoH9OQoyLMKLJv5s2VsOJGIQKJHALxPIsOxunLAmPoEmIxNAi17<<68f,rl>b6o6ic78>Bbcgphl.92i+8hhmvY82l3.<3"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="B01T has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,17"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,17,16,16,15"
			y="11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16"
			y="15,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="14,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="MalKeshar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="stop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,6,6,7"
			y="20,20,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,11,11"
			y="22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10"
			y="23,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8"
			y="22,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="207000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vincent3001 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,20"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,20,20,19,18,17,17"
			y="20,19,18,17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="1593586046"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="17"
				y="15"
			[/source]
			[destination]
				x="16"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,19,18"
			y="16,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1924263174"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="18"
				y="14"
			[/source]
			[destination]
				x="17"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hellrider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,22,21,20,19,18,17"
			y="18,17,17,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25,24,23,22"
			y="16,17,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,21,21,21,21,21"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,17,18,19,20,20,20"
			y="23,22,21,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,16,16,17,18,19,20"
			y="24,23,22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="20"
			y="24"
		[/recruit]
		[random]
			value="9423"
		[/random]
		[random]
			value="23280"
		[/random]
		[random]
			value="32640"
		[/random]
		[random]
			value="27619"
		[/random]
		[random]
			value="24638"
		[/random]
		[random]
			value="2995"
		[/random]
		[random]
			value="16676"
		[/random]
		[random]
			value="24002"
		[/random]
		[random]
			value="31278"
		[/random]
		[random]
			value="8799"
		[/random]
		[random]
			value="1409"
		[/random]
		[random]
			value="19675"
		[/random]
		[random]
			value="22799"
		[/random]
		[random]
			value="32597"
		[/random]
		[random]
			value="9244"
			[results]
				checksum="o+>z7b8<Bg>skm.h.Aw7g,99Pb75Z1D4.>,fltL5b0.j36eC4J8.,k7b06h2H+N24o8fol3l43g8Xlpc>09h+8d6m8i>e-wmRFKyxDz9pJwpFNNmoEG9tLvHtKGvVvtT"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="20"
			y="23"
		[/recruit]
		[random]
			value="6051"
		[/random]
		[random]
			value="681"
		[/random]
		[random]
			value="20881"
		[/random]
		[random]
			value="660"
		[/random]
		[random]
			value="26998"
		[/random]
		[random]
			value="5660"
		[/random]
		[random]
			value="20193"
		[/random]
		[random]
			value="13576"
		[/random]
		[random]
			value="2484"
		[/random]
		[random]
			value="27037"
		[/random]
		[random]
			value="9478"
		[/random]
		[random]
			value="18481"
		[/random]
		[random]
			value="29109"
		[/random]
		[random]
			value="18418"
			[results]
				checksum="3-6k40ohCesF1t<ioPY>w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOyrGmtxRImJDVNSrTDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmtHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="21"
			y="24"
		[/recruit]
		[random]
			value="28525"
		[/random]
		[random]
			value="4414"
		[/random]
		[random]
			value="21879"
		[/random]
		[random]
			value="2474"
		[/random]
		[random]
			value="15817"
		[/random]
		[random]
			value="8050"
		[/random]
		[random]
			value="2820"
		[/random]
		[random]
			value="1564"
		[/random]
		[random]
			value="30552"
		[/random]
		[random]
			value="11127"
		[/random]
		[random]
			value="31902"
		[/random]
		[random]
			value="6183"
		[/random]
		[random]
			value="9970"
		[/random]
		[random]
			value="8329"
			[results]
				checksum="zJI6MBA<jK2.Ihp.<Z,dSNg4haUXVnGICsDqCzJQAnNuyRvFOUuuSsLntrRHnvJDRqQmnPKHJKRJvfiuzKyI4OR7SINEC6K2LiCoMuBeEULCmm9jBrLIDGR6p+5G5Fgj"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20,19"
			y="25,25,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,16,17,17,17,18,19"
			y="26,25,24,24,23,22,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NanRoig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,13,13,14,15"
			y="20,19,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dauntless has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,11,12"
			y="22,21,20,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,9,10"
			y="23,23,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10"
			y="21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,10,11,12"
			y="18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="7"
			y="19"
		[/recruit]
		[random]
			value="21611"
		[/random]
		[random]
			value="23231"
		[/random]
		[random]
			value="24927"
		[/random]
		[random]
			value="19547"
		[/random]
		[random]
			value="18535"
		[/random]
		[random]
			value="8932"
		[/random]
		[random]
			value="14263"
		[/random]
		[random]
			value="7054"
		[/random]
		[random]
			value="31192"
		[/random]
		[random]
			value="20773"
		[/random]
		[random]
			value="25622"
		[/random]
		[random]
			value="22048"
		[/random]
		[random]
			value="16752"
			[results]
				checksum=",f812-X7qc8EjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07a7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuNpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,16"
			y="14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="319053072"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="16"
				y="16"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="30614"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17601"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15938"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21050"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1777"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26303"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="1196009558"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="17"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="21548"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4801"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22453"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="719"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4518"
			[results]
				chance="30"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11490"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17,18,19,19,19,19,19"
			y="14,13,13,12,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Crendgrim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16"
			y="16,15,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="1988447112"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="17"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="1780"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31751"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14370"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2791"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8499"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17"
			y="15,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="105063728"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="17"
				y="14"
			[/source]
			[destination]
				x="18"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="4875"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12838"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3133"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3949"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24912"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12369"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,20,19"
			y="12,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="1405007778"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="19"
				y="15"
			[/source]
			[destination]
				x="18"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="28020"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24593"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5585"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27893"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22692"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23615"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="563804926"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="18"
				y="13"
			[/source]
			[destination]
				x="18"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="9706"
			[results]
				chance="50"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10277"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18417"
			[results]
				chance="50"
				damage="10"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Drognverticknudde has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,23,23"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1837376929"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="22"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="24642"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3988"
			[results]
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		[random]
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				chance="60"
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		[random]
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				chance="50"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="1485089991"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="18"
				y="16"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="1998336225"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="17"
				y="15"
			[/source]
			[destination]
				x="17"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dauntless2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,21,21,20,19"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20,19,18"
			y="17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="921112786"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="18"
				y="14"
			[/source]
			[destination]
				x="17"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lich_Lord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,19"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18"
			y="24,25,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21"
			y="26,25,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="20"
			y="24"
		[/recruit]
		[random]
			value="23839"
		[/random]
		[random]
			value="31703"
		[/random]
		[random]
			value="15911"
		[/random]
		[random]
			value="16295"
		[/random]
		[random]
			value="8620"
		[/random]
		[random]
			value="10469"
		[/random]
		[random]
			value="22995"
		[/random]
		[random]
			value="14623"
		[/random]
		[random]
			value="10460"
		[/random]
		[random]
			value="14705"
		[/random]
		[random]
			value="20208"
		[/random]
		[random]
			value="18749"
		[/random]
		[random]
			value="17973"
		[/random]
		[random]
			value="10727"
		[/random]
		[random]
			value="22178"
			[results]
				checksum="o+>z7b8<Bg>skn8h.Aw7g,99Ob75Z1D4.>,fltL5b0.j36eC4J8.,k7b06h2H+N24o8fol3l43g8Xlpc>09h+8d6m8i>f<wmRFKyxDz9pJwpFNNmoEG9tLvHtKGvVvtT"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19"
			y="25,25,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,22,21"
			y="18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="archanter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,19,19,19"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,23"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19,20,20,21"
			y="10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="316000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noob-killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Troll"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="1373993075"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="16"
				y="14"
			[/source]
			[destination]
				x="17"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="9561"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21558"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25309"
			[results]
				chance="30"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23062"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="1"
			seed="322325930"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="16"
				y="15"
			[/source]
			[destination]
				x="17"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="30022"
			[results]
				chance="60"
				damage="2"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,14,13"
			y="16,15,16,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,15,16,17,18"
			y="10,11,12,12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="1827620565"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="18"
				y="13"
			[/source]
			[destination]
				x="19"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="10036"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12135"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31286"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30058"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24975"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30201"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,11,10"
			y="20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9"
			y="24,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18"
			y="12,12,13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17"
			y="17,16,16,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="901312680"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="17"
				y="16"
			[/source]
			[destination]
				x="18"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="769"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14284"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30090"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31489"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17"
			y="15,15,15,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="117612938"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="17"
				y="15"
			[/source]
			[destination]
				x="18"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="17428"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5745"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27363"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12530"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15492"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2348"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="13,13,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="1026013854"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="19"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="6395"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9063"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12365"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24401"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13308"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="17"
			y="14"
		[/recruit]
		[random]
			value="22519"
		[/random]
		[random]
			value="7852"
		[/random]
		[random]
			value="10034"
		[/random]
		[random]
			value="7835"
		[/random]
		[random]
			value="23787"
		[/random]
		[random]
			value="12273"
		[/random]
		[random]
			value="11967"
		[/random]
		[random]
			value="5058"
		[/random]
		[random]
			value="22263"
		[/random]
		[random]
			value="14187"
		[/random]
		[random]
			value="19078"
		[/random]
		[random]
			value="1439"
		[/random]
		[random]
			value="16535"
		[/random]
		[random]
			value="22074"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egf-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe8,l.jUW05e74.f,,8t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="16"
			y="13"
		[/recruit]
		[random]
			value="30400"
		[/random]
		[random]
			value="13239"
		[/random]
		[random]
			value="23551"
		[/random]
		[random]
			value="25808"
		[/random]
		[random]
			value="2328"
		[/random]
		[random]
			value="1730"
		[/random]
		[random]
			value="22476"
		[/random]
		[random]
			value="30760"
		[/random]
		[random]
			value="13116"
		[/random]
		[random]
			value="20048"
		[/random]
		[random]
			value="4703"
		[/random]
		[random]
			value="32452"
		[/random]
		[random]
			value="8745"
		[/random]
		[random]
			value="15386"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW51i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,X2t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="13,12,12,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,20,21,22,22"
			y="8,8,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,16,17"
			y="11,12,12,13,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="in8 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="224000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="riel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jeep has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20,21,22,23,24"
			y="16,16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20,21,22,23,24"
			y="15,15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19,20,21,22,23"
			y="14,15,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,21,21,21,22,22,23"
			y="13,14,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19,20,21,22"
			y="16,16,16,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24,25"
			y="14,14,15,14,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Han has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19,20,21,22,23,23"
			y="15,16,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,22,23,23,23"
			y="24,24,23,22,22,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21"
			y="26,25,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="20"
			y="23"
		[/recruit]
		[random]
			value="12826"
		[/random]
		[random]
			value="26255"
		[/random]
		[random]
			value="17362"
		[/random]
		[random]
			value="28389"
		[/random]
		[random]
			value="24324"
		[/random]
		[random]
			value="12688"
		[/random]
		[random]
			value="10172"
		[/random]
		[random]
			value="11885"
		[/random]
		[random]
			value="8487"
		[/random]
		[random]
			value="18160"
		[/random]
		[random]
			value="10151"
		[/random]
		[random]
			value="31296"
		[/random]
		[random]
			value="2821"
		[/random]
		[random]
			value="4970"
			[results]
				checksum="3-6k40ohCesF1t<ioPY>w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOErGmtxRImJDVNSrTDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,22,22"
			y="25,24,23,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="S-miles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="knightmanish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="strangecircus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Enti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15"
			y="24,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,15,15,14"
			y="25,26,27,28,28"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="em has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22,21"
			y="16,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="241000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="17"
			y="14"
		[/recruit]
		[random]
			value="10266"
		[/random]
		[random]
			value="12656"
		[/random]
		[random]
			value="17966"
		[/random]
		[random]
			value="14629"
		[/random]
		[random]
			value="14408"
		[/random]
		[random]
			value="21424"
		[/random]
		[random]
			value="4038"
		[/random]
		[random]
			value="28826"
		[/random]
		[random]
			value="3266"
		[/random]
		[random]
			value="8"
		[/random]
		[random]
			value="11545"
		[/random]
		[random]
			value="11365"
		[/random]
		[random]
			value="4192"
		[/random]
		[random]
			value="31731"
			[results]
				checksum="-NP,L6w-p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFlJgPCdP>maLttHrEaJlDnuDBZL.4oot64SoFQG4dyxVgLJirvu7<P2tFCPpSIkS7,+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20"
			y="14,14,14,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Troll"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="1098769798"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="20"
				y="14"
			[/source]
			[destination]
				x="21"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="18990"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14173"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31747"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6595"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Daylight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24"
			y="12,12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="1305303497"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="24"
				y="13"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="11328"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26698"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20042"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22857"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21314"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23,24"
			y="13,13,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="1181304792"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="24"
				y="14"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="30663"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12530"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21679"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15639"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26574"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24"
			y="12,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,14"
			y="13,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21,22,23"
			y="12,13,12,12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="tomppa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21"
			y="13,14,13,14,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="329970237"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="21"
				y="14"
			[/source]
			[destination]
				x="21"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="19909"
			[results]
				chance="30"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16204"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24720"
			[results]
				chance="30"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22105"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pwn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20"
			y="16,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="360323147"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="21"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="11621"
			[results]
				chance="30"
				damage="9"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8"
			y="15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,13,12"
			y="15,15,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="15,14,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,19"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26"
			y="12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="FireBreath1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GURKON has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ruben-Gladiator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="aabye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,11,12"
			y="18,19,20,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="13,13,14,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10,11,12,12,12,12,13"
			y="23,22,21,21,20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="165000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,25,25"
			y="22,22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13"
			y="28,28"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GentlemensCoup has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="knightmanish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,26,27,27"
			y="16,16,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="1653130831"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="27"
				y="14"
			[/source]
			[destination]
				x="26"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26,26,26,26"
			y="19,18,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="851674424"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="26"
				y="14"
			[/source]
			[destination]
				x="26"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="1073202806"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="25"
				y="14"
			[/source]
			[destination]
				x="26"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Panda has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Skrim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24,25,25,25,25"
			y="20,19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="2142740012"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="stupidiness has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13"
			y="28,27"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13"
			y="27,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15"
			y="26,26,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="25"
			y="18"
		[/recruit]
		[random]
			value="32404"
		[/random]
		[random]
			value="5193"
		[/random]
		[random]
			value="10408"
		[/random]
		[random]
			value="22157"
		[/random]
		[random]
			value="30955"
		[/random]
		[random]
			value="18178"
		[/random]
		[random]
			value="5569"
		[/random]
		[random]
			value="11326"
		[/random]
		[random]
			value="10382"
		[/random]
		[random]
			value="26371"
		[/random]
		[random]
			value="25782"
		[/random]
		[random]
			value="4340"
		[/random]
		[random]
			value="30424"
		[/random]
		[random]
			value="9091"
			[results]
				checksum="3-6k40ohCesF1t<ioPY>w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOErGmtxRImJDVNSrTDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,21"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,23,22,21"
			y="17,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Salade has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="835628058"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,22"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ruben_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25,26,27,28"
			y="18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20,20,19"
			y="23,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="251000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19"
			y="10,10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ppp3-linux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ced has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Tomislav has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="2068327393"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="24"
				y="13"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="3104"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5437"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15906"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2362"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23990"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23191"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,23,24,25"
			y="14,14,13,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Archer"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="1"
			seed="2111890440"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="25"
				y="13"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="1132"
			[results]
				chance="40"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MattDakka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23"
			y="14,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Troll"
			defender_lvl="1"
			defender_type="Elvish Shaman"
			defender_weapon="0"
			seed="1544490583"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="23"
				y="15"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="30482"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9656"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19628"
			[results]
				chance="60"
				damage="17"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9101"
			[results]
				chance="70"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24"
			y="15,15,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Shaman"
			defender_weapon="0"
			seed="639588623"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="24"
				y="14"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="30997"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3016"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7401"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29699"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25"
			y="14,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="1145869746"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="25"
				y="14"
			[/source]
			[destination]
				x="26"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="25572"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2039"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18178"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23530"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,16,17"
			y="15,15,15,15,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,11,12"
			y="13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="2088066528"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="21"
				y="16"
			[/source]
			[destination]
				x="22"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="15315"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8761"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11601"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18179"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25064"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32687"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,27"
			y="12,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="15174966"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="27"
				y="13"
			[/source]
			[destination]
				x="27"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="23906"
			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17908"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18892"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18455"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,22,23,24,25,26"
			y="15,14,13,13,12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="1"
			seed="1135626427"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="26"
				y="13"
			[/source]
			[destination]
				x="26"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="17370"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24384"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31584"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22416"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10683"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8961"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="106"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,20,20,21,22"
			y="18,17,16,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="356599495"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="22"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="13637"
			[results]
				chance="40"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26659"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11601"
			[results]
				chance="40"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19585"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10824"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30126"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18,19,20,21"
			y="17,16,16,16,16,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="2047115335"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="21"
				y="17"
			[/source]
			[destination]
				x="22"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="4331"
			[results]
				chance="40"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="250000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14"
			y="26,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,14,13,12"
			y="25,24,23,23,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MattDakka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12"
			y="22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,25"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[recruit]
			value="6"
			x="25"
			y="18"
		[/recruit]
		[random]
			value="11577"
		[/random]
		[random]
			value="24860"
		[/random]
		[random]
			value="9898"
		[/random]
		[random]
			value="17658"
		[/random]
		[random]
			value="6374"
		[/random]
		[random]
			value="22815"
		[/random]
		[random]
			value="27219"
		[/random]
		[random]
			value="17535"
		[/random]
		[random]
			value="30237"
		[/random]
		[random]
			value="19374"
		[/random]
		[random]
			value="31209"
		[/random]
		[random]
			value="8904"
			[results]
				checksum="3aad9l7+g5audcAMPdce673PnDo20t8lxKk6+KkH7<ASO4p1FpnhhjGF3fphPSh484.all+6DOquPwUWQHbkpkJKRRTztP<wEoAsJMJBnwARVv8mLPFxWmCEozBJz-Uq"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,27"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,26,26,26,26"
			y="19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Sorceress"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="2117855745"
			tod="second_watch"
			turn="12"
			weapon="2"
			[source]
				x="26"
				y="14"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1816913915"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="25"
				y="14"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ppp3-linux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="845600080"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="28"
				y="13"
			[/source]
			[destination]
				x="27"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="407079309"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="27"
				y="14"
			[/source]
			[destination]
				x="27"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26"
			y="16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26,27,28"
			y="16,16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,25"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="422685410"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,22"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1414051043"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="22"
				y="16"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,24"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="915042938"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="grrr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noize has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ThePastafarian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20,21,22,23"
			y="20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="299000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cookie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kalosha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,25,26,26"
			y="13,12,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="2"
			defender_type="Elvish Sorceress"
			defender_weapon="0"
			seed="1456292265"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="26"
				y="13"
			[/source]
			[destination]
				x="26"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="12572"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1662"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20960"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5519"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25940"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bukaj_PL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="richard_billyham has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Enferdadus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,21"
			y="15,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Troll"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1281223347"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="21"
				y="16"
			[/source]
			[destination]
				x="22"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="6897"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20696"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14126"
			[results]
				chance="40"
				damage="17"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27202"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5537"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12047"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="harry_potter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20,21"
			y="15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="209926534"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="21"
				y="17"
			[/source]
			[destination]
				x="22"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="21259"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22806"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29817"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12746"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8290"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26486"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Anthrok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,22"
			y="14,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1293307211"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="22"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="28941"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7159"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17963"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3835"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9955"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3721"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24"
			y="14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1670195456"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="24"
				y="14"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="7064"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1388"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14575"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28699"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17109"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19291"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,21,22"
			y="8,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,24"
			y="12,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="1"
			seed="1800368203"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="24"
				y="13"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="18956"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1653"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12612"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15139"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28504"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29440"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16682"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21"
			y="13,12,13,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,24,25,26,27,28"
			y="14,13,12,12,12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="1726593993"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="28"
				y="12"
			[/source]
			[destination]
				x="28"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="20274"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19428"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16722"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25802"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bacstab has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="in8 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="920371970"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="12"
				y="21"
			[/destination]
		[/attack]
		[random]
			value="9865"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29330"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2964"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28360"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26914"
			[results]
				chance="30"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,11,10"
			y="15,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gnouth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="knightmanish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bacstab has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,21"
			y="15,15,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="217000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,23,22,21"
			y="18,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="104408246"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="21"
				y="18"
			[/source]
			[destination]
				x="21"
				y="17"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,23"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26,26"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="225403634"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="22"
				y="17"
			[/source]
			[destination]
				x="21"
				y="17"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,24,23,22"
			y="15,16,16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="489501111"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="22"
				y="16"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Sorceress"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="382713705"
			tod="dawn"
			turn="13"
			weapon="2"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sal2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,25"
			y="15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="1637039174"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="25"
				y="14"
			[/source]
			[destination]
				x="26"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26,25,24"
			y="16,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="45815697"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="803246381"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="23"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,28"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,24,23"
			y="14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="597534902"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="23"
				y="16"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gnouth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,20,20,19"
			y="21,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="1269733371"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="19"
				y="18"
			[/source]
			[destination]
				x="19"
				y="17"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,12,12,12,12,12"
			y="21,20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="330000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sal2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,23,22,22,21"
			y="13,13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GeneralMsk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,11"
			y="18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="832151554"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="12469"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23395"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11038"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29702"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2953"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23972"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12,12,12,12"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="1935977697"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="9617"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8329"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5636"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11551"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8648"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,13"
			y="17,16,16,16,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="270615981"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="21044"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9958"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="814"
			[results]
				chance="40"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17"
			y="15,14,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="13,13,14,13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="z has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="iprotocol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="fb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20"
			y="10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18"
			y="10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="210000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
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			id="server"
			message="Bukaj_PL has logged into the lobby"
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	[command]
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			id="server"
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			id="server"
			message="joueur has logged into the lobby"
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			y="10,10,9,10,10"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			id="server"
			message="HomerJ has logged into the lobby"
		[/speak]
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	[command]
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		[speak]
			id="server"
			message="Aethen has logged into the lobby"
		[/speak]
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			message="zeniai has logged into the lobby"
		[/speak]
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	[command]
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			message="Alencar2 has logged into the lobby"
		[/speak]
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			y="15,14,13,12,11,10,10,9,8"
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	[command]
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			id="server"
			message="satHyre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="185000"
		[/countdown_update]
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	[command]
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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			x="20,20,20,20,20,20,20"
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	[command]
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			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="449915756"
			tod="afternoon"
			turn="15"
			weapon="0"
			[source]
				x="20"
				y="8"
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			[destination]
				x="19"
				y="8"
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	[command]
		sent="yes"
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			x="18,19,19,19,19,19,19"
			y="14,14,13,12,11,10,9"
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	[command]
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			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="1045219035"
			tod="afternoon"
			turn="15"
			weapon="0"
			[source]
				x="19"
				y="9"
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			[destination]
				x="19"
				y="8"
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	[command]
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		undo=""
		[move]
			x="19,19,19,19"
			y="11,10,9,8"
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	[command]
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		[move]
			x="18,18,18,18"
			y="13,12,11,10"
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	[command]
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		[move]
			x="17,17,17,18,19"
			y="16,15,14,13,13"
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	[command]
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			x="21,21,21,21,21,20,19"
			y="21,22,23,24,25,25,26"
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			id="server"
			message="derpsperm has logged into the lobby"
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			visible_in_shroud="no"
			x="17"
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	[command]
		sent="yes"
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			id="server"
			message="nevermind has logged into the lobby"
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	[command]
		sent="yes"
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			x="23,23,23,22,21"
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	[command]
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			id="server"
			message="PandemoniumOBS has logged into the lobby"
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	[command]
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			id="server"
			message="Gutzh has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
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			id="server"
			message="ReNoM has logged into the lobby"
		[/speak]
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	[command]
		sent="yes"
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		[move]
			x="26,25,24,23,22"
			y="18,18,17,17,16"
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	[command]
		sent="yes"
		[move]
			x="25,24,23,22,21"
			y="18,18,19,19,20"
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	[command]
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			x="21,20"
			y="20,20"
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	[/command]
	[command]
		sent="yes"
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			x="20,20,20"
			y="20,19,18"
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	[command]
		sent="yes"
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			x="20,20"
			y="18,17"
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	[command]
		sent="yes"
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			x="16"
			y="13"
		[/recruit]
		[random]
			value="28149"
		[/random]
		[random]
			value="14239"
		[/random]
		[random]
			value="30210"
		[/random]
		[random]
			value="5790"
		[/random]
		[random]
			value="10316"
		[/random]
		[random]
			value="21526"
		[/random]
		[random]
			value="24101"
		[/random]
		[random]
			value="2509"
		[/random]
		[random]
			value="23420"
		[/random]
		[random]
			value="25640"
		[/random]
		[random]
			value="9915"
		[/random]
		[random]
			value="23443"
		[/random]
		[random]
			value="13101"
		[/random]
		[random]
			value="16350"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,10,9,8"
			y="15,16,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="1"
			seed="320599958"
			tod="first_watch"
			turn="17"
			weapon="1"
			[source]
				x="8"
				y="18"
			[/source]
			[destination]
				x="7"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="15452"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22065"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6107"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15511"
			[results]
				chance="30"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24653"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nancy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="augu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,14,13,13,12"
			y="8,8,9,9,10,10,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="victorleo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kud has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,14,13"
			y="13,14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13,13"
			y="16,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7"
			y="18,18,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="1415469816"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="7"
				y="18"
			[/source]
			[destination]
				x="7"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="32693"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12857"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="928"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29083"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4021"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30703"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="mich has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24"
			y="12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[countdown_update]
			team="2"
			value="159000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		undo=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ggg123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="7,7,7,8,8,8,9,10,10,11"
			y="19,20,21,21,22,23,24,24,25,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,15,15,15,16"
			y="28,28,27,26,25,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rartur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24,25,25,25"
			y="18,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Ranger"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="2083851045"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="25"
				y="14"
			[/source]
			[destination]
				x="24"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="troglodita has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,23"
			y="18,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Arael has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="obs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="WIF_Kekko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Stenen"
			message="I can only play for like 30 min more"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="WIF-Dorimen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25,25"
			y="17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,27"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,28,27,26"
			y="16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,28"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,27"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25"
			y="17,18,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,23,24,25"
			y="19,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,23,23,24"
			y="21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,21,22"
			y="21,21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20,21"
			y="21,22,21,21,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,12"
			y="22,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,13,14,15,16"
			y="21,22,21,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="198000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="d has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="iceron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,6,5"
			y="18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10"
			y="18,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Insinuator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,22,22,22,21"
			y="13,13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,22,22,22"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="tywq has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19,19,19"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,14,14,14,15"
			y="16,17,18,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="1154360285"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="15"
				y="21"
			[/source]
			[destination]
				x="16"
				y="21"
			[/destination]
		[/attack]
		[random]
			value="29857"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14805"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12803"
			[results]
				chance="30"
				damage="12"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30991"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,14,15,16"
			y="18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="1787966434"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="16"
				y="20"
			[/source]
			[destination]
				x="16"
				y="21"
			[/destination]
		[/attack]
		[random]
			value="28379"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5646"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13271"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17700"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10299"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30254"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,15,15,14,13,13"
			y="13,14,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="ThunderStorm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,19,19"
			y="15,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Ninvader has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="zara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="MetalMamemon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="17"
			y="14"
		[/recruit]
		[random]
			value="20004"
		[/random]
		[random]
			value="27970"
		[/random]
		[random]
			value="4742"
		[/random]
		[random]
			value="734"
		[/random]
		[random]
			value="10424"
		[/random]
		[random]
			value="8041"
		[/random]
		[random]
			value="8238"
		[/random]
		[random]
			value="307"
		[/random]
		[random]
			value="20533"
		[/random]
		[random]
			value="4851"
		[/random]
		[random]
			value="4052"
		[/random]
		[random]
			value="20465"
		[/random]
		[random]
			value="32547"
		[/random]
		[random]
			value="10090"
			[results]
				checksum="-NP,L6w-p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFoJgPCdP>maLttHqGaJlDnuDBZL.4oot64SoFQG4dyxVgLJirvu7<P2tFCPpSIkS6W+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tom030890 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12,12,13,14,14,14,14"
			y="13,14,15,16,17,18,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="159000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kud2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15,16,17,18,19"
			y="26,26,27,27,28,27,27,26,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lich_Lord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ShanekPL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20,19,18,17"
			y="19,20,20,21,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="0"
			seed="908962777"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="17"
				y="20"
			[/source]
			[destination]
				x="16"
				y="20"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,17,17,17"
			y="24,23,23,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="0"
			seed="1394968243"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="17"
				y="21"
			[/source]
			[destination]
				x="16"
				y="20"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20"
			y="21,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Youki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[clear_labels]
			team_name="north"
		[/clear_labels]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Faber has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,21"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16"
			y="21,22,22,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1258327062"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="16"
				y="21"
			[/source]
			[destination]
				x="15"
				y="21"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SteeKelemburg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,23,23,23"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,22,21,21,20,19"
			y="18,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,23,23,22"
			y="18,18,19,20,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,26,26,25,24,23"
			y="14,14,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26,26,26,25,24"
			y="14,15,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,23,22"
			y="17,18,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,22"
			y="16,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25,24,23,23"
			y="16,17,17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,24,23,22,21"
			y="17,17,18,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,26,26,25,25,25"
			y="15,15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,25,25,24,23,22"
			y="19,20,21,21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="182000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hadrian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20,19"
			y="10,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ruben-Gladiator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18"
			y="9,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14"
			y="14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18,17"
			y="10,11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,15,14,13,12"
			y="14,15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,18,17"
			y="12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,17,16"
			y="12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,14,13"
			y="15,16,16,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,18,17"
			y="11,12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="15,15,16,16,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="rubin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,13,13,12"
			y="18,19,20,21,22,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,14,13,12,12"
			y="21,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="vlantere has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,15,16,17,17,17,18"
			y="21,22,23,23,24,25,26,26"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Goblin Pillager"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="1330781461"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="18"
				y="26"
			[/source]
			[destination]
				x="19"
				y="26"
			[/destination]
		[/attack]
		[random]
			value="7697"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4946"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15536"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,13,13,13,12"
			y="20,20,19,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,10,11,11,11"
			y="18,19,20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,8,9"
			y="20,20,21,21,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="hihi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,16"
			y="12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="133000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22,21,21"
			y="22,23,24,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BubkaBog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="20"
			y="24"
		[/recruit]
		[random]
			value="21362"
		[/random]
		[random]
			value="24584"
		[/random]
		[random]
			value="27178"
		[/random]
		[random]
			value="13737"
		[/random]
		[random]
			value="11062"
		[/random]
		[random]
			value="7700"
		[/random]
		[random]
			value="21501"
		[/random]
		[random]
			value="1164"
		[/random]
		[random]
			value="30574"
		[/random]
		[random]
			value="14902"
		[/random]
		[random]
			value="18669"
		[/random]
		[random]
			value="1679"
		[/random]
		[random]
			value="23378"
		[/random]
		[random]
			value="11503"
		[/random]
		[random]
			value="18733"
			[results]
				checksum="67d2RS35x1-N4aw<lbj,mJh-K5hW,7ieecc.ka5Yb3.6<,+j7<6cek-l><i7aYa9a2eebc1p-c7cac2Z9,jWfU43mZS+cll-93NQc1I--QSwLDEHAHTzxx4NVVMyQOBz"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19"
			y="25,25,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Sorceress"
			defender_lvl="2"
			defender_type="Goblin Pillager"
			defender_weapon="2"
			seed="1506283095"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="19"
				y="26"
			[/source]
			[destination]
				x="18"
				y="26"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,15,14,14,13"
			y="21,22,23,23,24,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="363258463"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="13"
				y="25"
			[/source]
			[destination]
				x="12"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vlantere has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gnouth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,16,16,15,14,13"
			y="20,20,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1386918590"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="13"
				y="24"
			[/source]
			[destination]
				x="12"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,20,19,18"
			y="21,22,23,24,24,25,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="2"
			defender_type="Goblin Pillager"
			defender_weapon="2"
			seed="488154841"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="18"
				y="25"
			[/source]
			[destination]
				x="18"
				y="26"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22,22,22,21,20"
			y="21,22,23,24,25,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gibbon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20,21"
			y="21,21,22,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,18,17,16,15"
			y="21,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14"
			y="23,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,22,21,20,19"
			y="20,21,22,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="myldar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21,20,19,18,18"
			y="20,21,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26,27,28"
			y="18,17,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22,22"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23,22,21,20,19,18"
			y="19,20,20,21,21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,23,23,22,22"
			y="18,19,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,25,25,24,23,23"
			y="20,21,22,23,23,24,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,21,21,21"
			y="19,20,21,22,23,24,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="194000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
	[/command]
	[command]
		[move]
			x="12,11,10,9,8"
			y="17,18,18,18,17"
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="8"
			y="18"
		[/recruit]
		[random]
			value="21992"
		[/random]
		[random]
			value="6885"
		[/random]
		[random]
			value="29681"
		[/random]
		[random]
			value="21486"
		[/random]
		[random]
			value="13780"
		[/random]
		[random]
			value="14282"
		[/random]
		[random]
			value="6171"
		[/random]
		[random]
			value="24195"
		[/random]
		[random]
			value="18606"
		[/random]
		[random]
			value="29948"
		[/random]
		[random]
			value="13197"
		[/random]
		[random]
			value="1526"
		[/random]
		[random]
			value="9002"
		[/random]
		[random]
			value="28445"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW51i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,X2t"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			x="18,17,16,15,14,13,12,11,10,9"
			y="26,27,27,27,26,27,26,26,25,25"
		[/move]
	[/command]
	[command]
		[move]
			x="12,11,10,10,9"
			y="23,24,24,25,26"
		[/move]
	[/command]
	[command]
		[move]
			x="12,11,10,10"
			y="24,24,23,22"
		[/move]
	[/command]
	[command]
		[move]
			x="9,10"
			y="23,23"
		[/move]
	[/command]
	[command]
		[move]
			x="16,17,18,19,20"
			y="14,14,13,13,12"
		[/move]
	[/command]
	[command]
		[move]
			x="18,19,20,21,22"
			y="10,11,11,12,12"
		[/move]
	[/command]
	[command]
		[move]
			x="17,18,19,20,21"
			y="13,13,13,13,13"
		[/move]
	[/command]
	[command]
		[move]
			x="16,17,18,19,20,21"
			y="13,14,13,13,12,12"
		[/move]
	[/command]
	[command]
		[move]
			x="14,14,13,12,12,11"
			y="15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		[move]
			x="13,13,13,12,12,11"
			y="17,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="7"
			y="19"
		[/recruit]
		[random]
			value="695"
		[/random]
		[random]
			value="15220"
		[/random]
		[random]
			value="25024"
		[/random]
		[random]
			value="15824"
		[/random]
		[random]
			value="14048"
		[/random]
		[random]
			value="7702"
		[/random]
		[random]
			value="15488"
		[/random]
		[random]
			value="2438"
		[/random]
		[random]
			value="19666"
		[/random]
		[random]
			value="18979"
		[/random]
		[random]
			value="2968"
		[/random]
		[random]
			value="9001"
		[/random]
		[random]
			value="8775"
		[/random]
		[random]
			value="24585"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egf-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe8,l.jUW05e74.f,,8t"
			[/results]
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	[/command]
	[command]
		[move]
			x="12,13,14,15,16,17,18"
			y="16,16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		[move]
			x="14,14"
			y="16,15"
		[/move]
	[/command]
	[command]
		[move]
			x="14,15,16,17"
			y="15,15,14,14"
		[/move]
	[/command]
	[command]
		[move]
			x="11,10,9"
			y="24,23,23"
		[/move]
	[/command]
	[command]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[init_side]
		[/init_side]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description="Little remains of this once wealthy mining colony, now a haven for raiders and thieves."
	experience_modifier="70"
	id="rdmHgb12"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , Dd          , Rd          , Dd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hd          , Md          , Dd          , Md          , Dd          , Rd          , Rd          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Dd          , Dd          , Rd          , Dd          , Rd          , Rd          , Rd          , Rd          , Gs          , Rd          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Dd^Vdt      , Rd          , Rd          , Rd^Ft       , Hh          , Gs          , Gs          , Wwf         , Gs          , Wwf         , Mm          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rd          , Rd          , Rd          , Chr         , Gs          , Wwf         , Wwf         , Gs^Ft       , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs^Ft       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs          , Rd          , Chr         , 2 Kh        , Chr         , Chr         , Wwf         , Gs          , Hh          , Mm          , Rd          , Gs          , Gs          , Gs          , Gs^Ft       , Hh          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Gs          , Chr         , Chr         , Wwf         , Wwf         , Gs          , Gs^Vht      , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Ss^Vhs      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs          , Wwf         , Wwf         , Hh          , Wwf         , Gs          , Rd          , Rd          , Rd          , Rd          , Rd^Ft       , Md          , Dd          , Rd^Uf       , Rd          , Rd          , Rd          , Gs          , Gs          , Wwf         , Gs^Ft       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rp          , Gs^Ft       , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Rd          , Rd          , Rd          , Rd          , Hd          , Dd^Vdt      , Rd          , Hd          , Md          , Rd^Ft       , Rd          , Gs          , Chw         , Chw         , Gs          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rp          , Rp          , Gs          , Gs^Ft       , Wwf         , Gs          , Rd          , Rd          , Rd          , Kh          , Rd          , Rd          , Dd          , Dd          , Hd          , Rd^Uf       , Rd          , Rd          , Gs          , Wwf         , Gs          , Gs          , Gs^Ft       , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rd          , Rp          , Gs          , Wwf         , Wwf         , Gs          , Rd          , Rd          , Chr         , Chr         , Chr         , Rd          , Rd          , Rd          , Rd^Ft       , Rd          , Rd          , Rd          , Gs          , Hh          , Wwf         , Wwf         , Gs          , Wwf         , Gs          , Rp          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hh          , Rd          , Rp          , Hh          , Wwf         , Gs^Ft       , Gs^Vht      , Gs^Ft       , Gs^Ft       , Rd          , Rd          , Chr         , Rd          , Rd          , Ce          , Rd          , Rd          , Rd          , Gs          , Mm          , Wwf         , Wwf         , Mm          , Wwf         , Gs          , Gs          , Rp          , Mm          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Ft       , Rd          , Rp          , Mm          , Gs^Ft       , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Rd          , Gs          , Rd          , Ke          , Ce          , Gs^Uf       , Gs          , Wwf         , Wwf         , Gs          , Hh          , Hh          , Gs^Ft       , Rp          , Rp          , Rd          , Rd          , Dd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Ft       , Rd          , Rd          , Rp          , Rp          , Gs          , Gs          , Hh          , Gs^Ft       , Wwf         , Ss^Vhs      , Gs          , Wwf         , Gs          , Wwf         , Gs^Ft       , Hh          , Chw         , Wwf         , Gs^Ft       , Hh          , Gs          , Rp          , Rp          , Rd          , Rd          , Gs^Ft       , Hh          , Gs^Ft       , Dd^Uf       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Md          , Hh          , Rd          , Rd          , Rd          , Rp          , Rp          , Gs          , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs^Ft       , Rp          , Rd          , Rd          , Rd          , Hh          , Dd^Vdt      , Hh          , Hd          , Gs^Ft       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Ft       , Hd          , Rd^Uf       , Rd          , Rp          , Rp          , Ke          , Mm          , Gs          , Gs^Ft       , Gs          , Wwf         , Mm^Xm       , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Gs          , Gs          , Rp          , Rp          , Rd          , Ce          , Rd          , Rd          , Hd          , Hh          , Md          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hd^Uf       , Dd          , Gs^Ft       , Rd          , Rd          , Ce          , Ce          , Rp          , Gs^Vht      , Gs          , Gs          , Wwf         , Hh          , Mm^Xm       , Mm          , Mm          , Mm^Xm       , Hh          , Wwf         , Gs          , Gs          , Gs^Vht      , Rp          , Ce          , Ce          , Rd          , Rd          , Rd^Uf       , Gs^Ft       , Gs^Ft       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Md          , Hh          , Hh          , Rd          , Rd          , Ce          , Rd          , Rp          , Rp          , Gs          , Gs          , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Wwf         , Gs          , Hh          , Gs          , Mm          , Ke          , Rp          , Rd          , Rd          , Rd          , Dd          , Md          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Ft       , Hd^Uf       , Hd          , Dd^Vdt      , Hh          , Rd          , Rd          , Rd          , Rp          , Gs^Ft       , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Gs^Ft       , Hh          , Rp          , Gs          , Rp          , Rp          , Rd          , Gs^Ft       , Hd^Uf       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Gs^Ft       , Dd          , Gs^Ft       , Rd          , Rd          , Rd          , Rd          , Rp          , Hh          , Gs^Ft       , Wwf         , Chw         , Hh          , Gs^Ft       , Wwf         , Gs          , Wwf         , Gs          , Ss^Vhs      , Wwf         , Gs^Ft       , Gs          , Gs          , Hh          , Gs          , Rp          , Rd          , Rd          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rd          , Rd          , Rd          , Rp          , Rp          , Rp          , Rp          , Mm          , Gs          , Wwf         , Wwf         , Gs          , Gs^Uf       , Ce          , Ke          , Rd          , Gs          , Rd          , Gs          , Gs^Ft       , Wwf         , Wwf         , Wwf         , Wwf         , Mm          , Gs^Ft       , Rp          , Rd          , Gs^Ft       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Mm          , Rp          , Rp          , Gs          , Gs          , Gs^Ft       , Hh          , Hh          , Wwf         , Hh          , Gs          , Rd          , Rd          , Rd          , Ce          , Rd          , Rd          , Chr         , Rd          , Rd          , Hh          , Gs^Ft       , Gs^Vht      , Gs^Ft       , Wwf         , Gs          , Rp          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm          , Rd          , Rd          , Rd          , Rd^Ft       , Rd          , Rd          , Rd          , Chr         , Chr         , Chr         , Rd          , Rd          , Gs          , Wwf         , Wwf         , Gs          , Rp          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Ft       , Gs          , Gs          , Gs          , Wwf         , Gs          , Rd          , Rd          , Rd^Uf       , Hd          , Dd          , Dd          , Rd          , Rd          , Kh          , Rd          , Rd          , Rd          , Gs          , Wwf         , Hh          , Gs          , Rp          , Rp          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Gs          , Chw         , Chw         , Gs          , Rd          , Rd^Ft       , Md          , Hd          , Rd          , Dd^Vdt      , Hd          , Rd          , Rd          , Rd          , Rd          , Gs          , Gs          , Wwf         , Wwf         , Gs^Ft       , Gs^Ft       , Rp          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Ft       , Wwf         , Gs          , Gs          , Rd          , Rd          , Rd          , Rd^Uf       , Dd          , Md          , Rd^Ft       , Rd          , Rd          , Rd          , Rd          , Gs          , Wwf         , Hh          , Wwf         , Wwf         , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Ss^Vhs      , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Gs^Vht      , Gs          , Wwf         , Wwf         , Chr         , Chr         , Gs          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Hh          , Gs^Ft       , Gs          , Gs          , Gs          , Rd          , Mm          , Hh          , Gs          , Wwf         , Chr         , Chr         , 1 Kh        , Chr         , Rd          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Ft       , Wwf         , Wwf         , Wwf         , Gs          , Wwf         , Gs^Ft       , Wwf         , Wwf         , Gs          , Chr         , Rd          , Rd          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs          , Gs          , Wwf         , Gs          , Wwf         , Gs^Ft       , Wwf         , Gs          , Rd          , Rd          , Rd          , Dd^Vdt      , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Mm          , Gs          , Rd          , Gs          , Rd          , Rd          , Dd          , Rd          , Dd          , Dd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Rd          , Rd          , Dd          , Md          , Dd          , Hd          , Hd          , Md          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Dd          , Dd          , Dd          , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name="2p - Howling Ghost Badlands"
	objectives="<small>RDM Version: 0.10.2
Created by: grrr
Contributors: SalsaRocoto, Natasiel
Testing: Rigor
Details: http://forums.wesnoth.org/viewtopic.php?f=15&amp;t=29731
</small>
<big>Victory</big>
<span foreground='green'>Kill the enemy leaders.</span>

<big>Defeat</big>
<span foreground='red'>Death of your leader.</span>
"
	random_start_time="no"
	turns="-1"
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name="First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name="Second Watch"
		red="-40"
	[/time]
	[side]
		colour="1"
		controller="human"
		current_player="pumpkin"
		fog="yes"
		gold="100"
		gold_add="no"
		id="rdmSide1"
		name="pumpkin"
		persistent="1"
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="rdmSide1"
		share_maps="true"
		share_view="true"
		side="1"
		team_name="north"
		user_team_name="teamname^North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to="Elvish Enchantress"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="34"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="rdmSide1"
			image="units/elves-wood/sorceress.png"
			language_name="female^Elvish Sorceress"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="41"
			max_moves="5"
			moves="5"
			name="pumpkin"
			overlays=""
			profile="portraits/elves/sorceress.png"
			race="elf"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Elvish Sorceress"
			undead_variation=""
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/sorceress.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/sorceress.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
				description="staff"
				icon="attacks/druidstaff.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="4"
				description="entangle"
				name="entangle"
				number="3"
				range="ranged"
				type="impact"
				[specials]
					[slow]
						description="Slow:
This attack slows the target until it ends a turn. Slow halves the damage caused by attacks and the movement cost for a slowed unit is doubled. A unit that is slowed will feature a snail icon in its sidebar information when it is selected."
						id="slow"
						name="slows"
					[/slow]
				[/specials]
			[/attack]
			[attack]
				damage="7"
				description="faerie fire"
				icon="attacks/faerie-fire.png"
				name="faerie fire"
				number="4"
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative="no"
						description="Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name="magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="2"
		controller="network"
		current_player="Stenen"
		fog="yes"
		gold="100"
		gold_add="no"
		id="rdmSide2"
		name="Stenen"
		persistent="1"
		previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="rdmSide2"
		share_maps="true"
		share_view="true"
		side="2"
		team_name="south"
		user_team_name="teamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="3"
			y="5"
		[/village]
		[unit]
			advances_to="Troll Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="29"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="55"
			id="rdmSide2"
			image="units/trolls/grunt.png"
			language_name="Troll"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="55"
			max_moves="5"
			moves="5"
			name="Stenen"
			overlays=""
			profile="portraits/trolls/troll.png"
			race="troll"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Troll"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
					description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name="female^regenerates"
					id="regenerates"
					name="regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="14"
				description="club"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[item]
		image="scenery/village-human-burned3.png"
		x="6"
		y="1"
	[/item]
	[item]
		image="scenery/village-human-burned1.png"
		x="16"
		y="7"
	[/item]
	[item]
		image="scenery/village-human-burned3.png"
		x="12"
		y="8"
	[/item]
	[item]
		image="scenery/village-human-burned3.png"
		x="28"
		y="34"
	[/item]
	[item]
		image="scenery/village-human-burned4.png"
		x="27"
		y="35"
	[/item]
	[item]
		image="scenery/village-human-burned1.png"
		x="24"
		y="33"
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x="26"
		y="34"
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x="3"
		y="22"
	[/item]
	[item]
		image="scenery/village-human-burned4.png"
		x="17"
		y="7"
	[/item]
	[item]
		image="scenery/village-human-burned4.png"
		x="8"
		y="2"
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x="6"
		y="2"
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x="24"
		y="10"
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x="15"
		y="29"
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x="2"
		y="11"
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x="31"
		y="24"
	[/item]
	[item]
		image="scenery/mine-abandoned.png"
		x="24"
		y="13"
	[/item]
	[item]
		image="scenery/mine-abandoned.png"
		x="10"
		y="22"
	[/item]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		next_scenario="rdmHgb12"
		random="12"
		x1=""
		x2=""
		y1=""
		y2=""
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game="no"
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	completion="running"
	current_tod="2"
	description="Little remains of this once wealthy mining colony, now a haven for raiders and thieves."
	difficulty="NORMAL"
	end_text=""
	end_text_duration="0"
	experience_modifier="70"
	history=""
	id="rdmHgb12"
	label="2p - Howling Ghost Badlands"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name="2p - Howling Ghost Badlands"
	next_scenario=""
	next_underlying_unit_id="53"
	objectives="<small>RDM Version: 0.10.2
Created by: grrr
Contributors: SalsaRocoto, Natasiel
Testing: Rigor
Details: http://forums.wesnoth.org/viewtopic.php?f=15&amp;t=29731
</small>
<big>Victory</big>
<span foreground='green'>Kill the enemy leaders.</span>

<big>Defeat</big>
<span foreground='red'>Death of your leader.</span>
"
	playing_team="0"
	random_calls="0"
	random_seed="426639849"
	random_start_time="no"
	scenario="rdmHgb12"
	snapshot="yes"
	turn_at="21"
	turns="-1"
	unit_wml_ids="Elvish Archer,Elvish Fighter,Elvish Ranger,Elvish Scout,Elvish Shaman,Elvish Sorceress,Goblin Knight,Goblin Pillager,Goblin Spearman,Mage,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll,Troll Whelp,Wolf Rider,Wose"
	used_items=""
	version="1.8.3"
	[side]
		action_bonus_count="10"
		allow_player="yes"
		colour="1"
		controller="human"
		countdown_time="194000"
		current_player="pumpkin"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="23"
		gold_add="no"
		hidden="no"
		id="rdmSide1"
		income="0"
		name="pumpkin"
		no_leader="yes"
		objectives="<small>RDM Version: 0.10.2
Created by: grrr
Contributors: SalsaRocoto, Natasiel
Testing: Rigor
Details: http://forums.wesnoth.org/viewtopic.php?f=15&amp;t=29731
</small>
<big>Victory</big>
<span foreground='green'>Kill the enemy leaders.</span>

<big>Defeat</big>
<span foreground='red'>Death of your leader.</span>
"
		objectives_changed="no"
		persistent="yes"
		recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="rdmSide1"
		share_maps="no"
		share_view="yes"
		shroud="no"
		shroud_data=""
		side="1"
		start_gold="100"
		team_name="north"
		user_team_name="teamname^North"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="14"
			y="28"
		[/village]
		[village]
			x="19"
			y="26"
		[/village]
		[village]
			x="21"
			y="21"
		[/village]
		[village]
			x="23"
			y="18"
		[/village]
		[village]
			x="24"
			y="28"
		[/village]
		[village]
			x="25"
			y="23"
		[/village]
		[village]
			x="28"
			y="16"
		[/village]
		[village]
			x="30"
			y="31"
		[/village]
		[unit]
			advances_to="Elvish Enchantress"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="34"
			experience="11"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="rdmSide1"
			image="units/elves-wood/sorceress.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Sorceress"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="41"
			max_moves="5"
			moves="5"
			name="pumpkin"
			overlays=""
			profile="portraits/elves/sorceress.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Sorceress"
			undead_variation=""
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="19"
			y="26"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/sorceress.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/sorceress.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
				description="staff"
				icon="attacks/druidstaff.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="4"
				description="entangle"
				name="entangle"
				number="3"
				range="ranged"
				type="impact"
				[specials]
					[slow]
						description="Slow:
This attack slows the target until it ends a turn. Slow halves the damage caused by attacks and the movement cost for a slowed unit is doubled. A unit that is slowed will feature a snail icon in its sidebar information when it is selected."
						id="slow"
						name="slows"
					[/slow]
				[/specials]
			[/attack]
			[attack]
				damage="7"
				description="faerie fire"
				icon="attacks/faerie-fire.png"
				name="faerie fire"
				number="4"
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative="no"
						description="Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name="magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Avenger"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="41"
			ellipse="misc/ellipse"
			experience="2"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Elvish Archer-5"
			image="units/elves-wood/ranger+female.png"
			language_name=_ "female^Elvish Ranger"
			level="2"
			max_attacks="1"
			max_experience="50"
			max_hitpoints="42"
			max_moves="6"
			moves="6"
			name="Belya"
			overlays=""
			profile="portraits/elves/ranger+female.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Ranger"
			undead_variation="archer"
			underlying_id="5"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="18"
			y="22"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="60"
				shallow_water="70"
				swamp_water="60"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/ranger+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/ranger+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_ "female^ambush"
					female_name_inactive=_ "female^ambush"
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="8"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "female^dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="11"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Fighter-15"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="34"
			max_moves="5"
			moves="5"
			name="Thralith"
			overlays=""
			profile="portraits/elves/fighter.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Fighter"
			undead_variation=""
			underlying_id="15"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="18"
			y="23"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="6"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Elvish Fighter-17"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="32"
			max_moves="6"
			moves="6"
			name="Anebrindirir"
			overlays=""
			profile="portraits/elves/fighter.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Fighter"
			undead_variation=""
			underlying_id="17"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="21"
			y="21"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="17"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="15"
			id="Elvish Archer-23"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="31"
			max_hitpoints="29"
			max_moves="7"
			moves="7"
			name="Galorfindë"
			overlays=""
			profile="portraits/elves/archer+female.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Archer"
			undead_variation="archer"
			underlying_id="23"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="18"
			y="25"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/archer+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/archer+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="4"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Elvish Fighter-24"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="31"
			max_moves="6"
			moves="6"
			name="Legil"
			overlays=""
			profile="portraits/elves/fighter.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Fighter"
			undead_variation=""
			underlying_id="24"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="23"
			y="25"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Druid,Elvish Sorceress"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="15"
			ellipse="misc/ellipse"
			experience="5"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="32"
			id="Elvish Shaman-25"
			image="units/elves-wood/shaman.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Shaman"
			level="1"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="32"
			max_moves="5"
			moves="5"
			name="Porfiriel"
			overlays=""
			profile="portraits/elves/shaman.png~RIGHT()"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Shaman"
			undead_variation=""
			underlying_id="25"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			variation=""
			x="22"
			y="22"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/shaman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/shaman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/druidstaff.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "entangle"
				name="entangle"
				number="2"
				range="ranged"
				type="impact"
				[specials]
					[slow]
#textdomain wesnoth
						description=_ "Slow:
This attack slows the target until it ends a turn. Slow halves the damage caused by attacks and the movement cost for a slowed unit is doubled. A unit that is slowed will feature a snail icon in its sidebar information when it is selected."
						id="slow"
						name=_ "slows"
					[/slow]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="7"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Archer-30"
			image="units/elves-wood/archer+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Archer"
			level="1"
			max_attacks="1"
			max_experience="31"
			max_hitpoints="34"
			max_moves="6"
			moves="6"
			name="Elvilmavien"
			overlays=""
			profile="portraits/elves/archer+female.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Archer"
			undead_variation="archer"
			underlying_id="30"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="19"
			y="24"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/archer+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/archer+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "female^dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="17"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Elvish Fighter-33"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="31"
			max_moves="6"
			moves="6"
			name="Forfindel"
			overlays=""
			profile="portraits/elves/fighter.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Fighter"
			undead_variation=""
			underlying_id="33"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="21"
			y="25"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="10"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Elvish Fighter-35"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="31"
			max_moves="6"
			moves="6"
			name="Del"
			overlays=""
			profile="portraits/elves/fighter.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Fighter"
			undead_variation=""
			underlying_id="35"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="28"
			y="16"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elder Wose"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="20"
			ellipse="misc/ellipse"
			experience="2"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="52"
			id="Wose-36"
			image="units/woses/wose.png"
#textdomain wesnoth-units
			language_name=_ "Wose"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="52"
			max_moves="4"
			moves="4"
			name="Brenbam"
			overlays=""
			profile="portraits/woses/ancient-wose.png"
			race="wose"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Wose"
			undead_variation="wose"
			underlying_id="36"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="22"
			y="16"
			zoc="yes"
			[defense]
				castle="80"
				cave="80"
				flat="80"
				forest="60"
				frozen="80"
				fungus="70"
				hills="70"
				mountains="70"
				reef="80"
				sand="80"
				shallow_water="80"
				swamp_water="70"
				village="80"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="100"
				cold="90"
				fire="150"
				impact="60"
				pierce="40"
			[/resistance]
			[portrait]
				image="portraits/woses/transparent/ancient-wose.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/woses/transparent/ancient-wose.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_ "female^ambush"
					female_name_inactive=_ "female^ambush"
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
						[/filter_location]
					[/filter_self]
				[/hides]
				[regenerate]
					affect_self="yes"
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name=_ "female^regenerates"
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="13"
#textdomain wesnoth-units
				description=_ "crush"
				icon="attacks/crush-wose.png"
				name="crush"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Elvish Fighter-38"
			image="units/elves-wood/fighter.png"
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="34"
			max_moves="5"
			moves="5"
			name="Thrulas"
			overlays=""
			profile="portraits/elves/fighter.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Fighter"
			undead_variation=""
			underlying_id="38"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="20"
			y="25"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="2"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Elvish Fighter-43"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="31"
			max_moves="6"
			moves="6"
			name="Glithrambor"
			overlays=""
			profile="portraits/elves/fighter.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Fighter"
			undead_variation=""
			underlying_id="43"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="25"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="2"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="26"
			id="Elvish Fighter-46"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="31"
			max_moves="6"
			moves="6"
			name="Elvóndur"
			overlays=""
			profile="portraits/elves/fighter.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Fighter"
			undead_variation=""
			underlying_id="46"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="24"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Captain,Elvish Hero"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Elvish Fighter-48"
			image="units/elves-wood/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Fighter"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="38"
			max_moves="5"
			moves="5"
			name="Toldorfil"
			overlays=""
			profile="portraits/elves/fighter.png"
			race="elf"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Elvish Fighter"
			undead_variation=""
			underlying_id="48"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="14"
			y="23"
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dextrous"
					id="dextrous"
					male_name=_ "dextrous"
					name=_ "dextrous"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="White Mage,Red Mage"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="20"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Mage-51"
			image="units/human-magi/mage.png"
#textdomain wesnoth-units
			language_name=_ "Mage"
			level="1"
			max_attacks="1"
			max_experience="34"
			max_hitpoints="25"
			max_moves="5"
			moves="5"
			name="Owollyn"
			overlays=""
			profile="portraits/humans/mage.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Mage"
			undead_variation=""
			underlying_id="51"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="20"
			y="24"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/mage.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="1"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="7"
				description=_ "missile"
				icon="attacks/magic-missile.png"
				name="missile"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="2"
		allow_player="yes"
		colour="2"
		controller="human"
		countdown_time="133000"
		current_player="Stenen"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="1"
		gold_add="no"
		hidden="no"
		id="rdmSide2"
		income="0"
		name="Stenen"
		no_leader="yes"
		objectives="<small>RDM Version: 0.10.2
Created by: grrr
Contributors: SalsaRocoto, Natasiel
Testing: Rigor
Details: http://forums.wesnoth.org/viewtopic.php?f=15&amp;t=29731
</small>
<big>Victory</big>
<span foreground='green'>Kill the enemy leaders.</span>

<big>Defeat</big>
<span foreground='red'>Death of your leader.</span>
"
		objectives_changed="no"
		persistent="yes"
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="rdmSide2"
		share_maps="no"
		share_view="yes"
		shroud="no"
		shroud_data=""
		side="2"
		start_gold="100"
		team_name="south"
		user_team_name="teamname^South"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="3"
			y="5"
		[/village]
		[village]
			x="5"
			y="20"
		[/village]
		[village]
			x="8"
			y="13"
		[/village]
		[village]
			x="9"
			y="8"
		[/village]
		[village]
			x="10"
			y="18"
		[/village]
		[village]
			x="12"
			y="15"
		[/village]
		[village]
			x="14"
			y="10"
		[/village]
		[village]
			x="19"
			y="8"
		[/village]
		[unit]
			advances_to="Troll Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="29"
			experience="6"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="55"
			id="rdmSide2"
			image="units/trolls/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Troll"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="55"
			max_moves="5"
			moves="1"
			name="Stenen"
			overlays=""
			profile="portraits/trolls/troll.png"
			race="troll"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Troll"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="8"
			y="17"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[abilities]
				[regenerate]
					affect_self="yes"
					description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name="female^regenerates"
					id="regenerates"
					name="regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="14"
				description="club"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="32"
			ellipse="misc/ellipse"
			experience="12"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Wolf Rider-6"
			image="units/goblins/pillager.png"
			language_name=_ "Goblin Pillager"
			level="2"
			max_attacks="1"
			max_experience="84"
			max_hitpoints="50"
			max_moves="9"
			moves="0"
			name="Hung"
			overlays=""
			profile="portraits/goblins/pillager.png"
			race="wolf"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Goblin Pillager"
			undead_variation="mounted"
			underlying_id="6"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="9"
			y="25"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/goblins/transparent/pillager.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/pillager.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
#textdomain wesnoth-units
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "torch"
				icon="attacks/torch.png"
				name="torch"
				number="3"
				range="melee"
				type="fire"
			[/attack]
			[attack]
				damage="6"
				description=_ "net"
				icon="attacks/net.png"
				name="net"
				number="2"
				range="ranged"
				type="impact"
				[specials]
					[slow]
#textdomain wesnoth
						description=_ "Slow:
This attack slows the target until it ends a turn. Slow halves the damage caused by attacks and the movement cost for a slowed unit is doubled. A unit that is slowed will feature a snail icon in its sidebar information when it is selected."
						id="slow"
						name=_ "slows"
					[/slow]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Naga Warrior"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="8"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Naga Fighter-13"
			image="units/nagas/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Naga Fighter"
			level="1"
			max_attacks="1"
			max_experience="22"
			max_hitpoints="39"
			max_moves="7"
			moves="7"
			name="Zps"
			overlays=""
			profile="portraits/nagas/fighter.png"
			race="naga"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Naga Fighter"
			undead_variation="swimmer"
			underlying_id="13"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="12"
			y="15"
			zoc="yes"
			[defense]
				castle="50"
				cave="60"
				deep_water="50"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="30"
				sand="60"
				shallow_water="40"
				swamp_water="40"
				village="60"
			[/defense]
			[movement_costs]
				castle="2"
				cave="2"
				deep_water="1"
				flat="2"
				forest="3"
				frozen="2"
				fungus="2"
				hills="3"
				mountains="5"
				reef="2"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/nagas/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/nagas/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Slayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="13"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="32"
			id="Orcish Assassin-18"
			image="units/orcs/assassin.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Assassin"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="32"
			max_moves="6"
			moves="2"
			name="Griurk"
			overlays=""
			profile="portraits/orcs/assassin.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Assassin"
			undead_variation=""
			underlying_id="18"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="9"
			y="23"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="1"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number="3"
				range="ranged"
				type="blade"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
					[poison]
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="9"
			ellipse="misc/ellipse-nozoc"
			experience="3"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="17"
			id="Goblin Spearman-21"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="13"
			max_hitpoints="17"
			max_moves="5"
			moves="1"
			name="Vigdush"
			overlays=""
			profile="portraits/goblins/spearman.png"
			race="goblin"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id="21"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="22"
			y="12"
			zoc="no"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^weak"
					id="weak"
					male_name=_ "weak"
					name=_ "weak"
					[effect]
						apply_to="attack"
						increase_damage="-1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Crossbowman"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="8"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Orcish Archer-22"
			image="units/orcs/archer.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Archer"
			level="1"
			max_attacks="1"
			max_experience="21"
			max_hitpoints="38"
			max_moves="5"
			moves="1"
			name="Gash"
			overlays=""
			profile=""
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Archer"
			undead_variation="archer"
			underlying_id="22"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="17"
			y="14"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="2"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="9"
			ellipse="misc/ellipse-nozoc"
			experience="3"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="18"
			id="Goblin Spearman-26"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="18"
			max_moves="5"
			moves="4"
			name="Rinak"
			overlays=""
			profile="portraits/goblins/spearman.png"
			race="goblin"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id="26"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="10"
			y="23"
			zoc="no"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dim"
					id="dim"
					male_name=_ "dim"
					name=_ "dim"
					[effect]
						apply_to="max_experience"
						increase="20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Orcish Grunt-39"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="39"
			max_moves="5"
			moves="0"
			name="Grudush"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="39"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="21"
			y="13"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Troll Whelp-40"
			image="units/trolls/whelp.png"
#textdomain wesnoth-units
			language_name=_ "Troll Whelp"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="43"
			max_moves="4"
			moves="0"
			name="Torb"
			overlays=""
			profile="portraits/trolls/whelp.png"
			race="troll"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Troll Whelp"
			undead_variation="troll"
			underlying_id="40"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="20"
			y="12"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[portrait]
				image="portraits/trolls/transparent/whelp.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/whelp.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[abilities]
				[regenerate]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name=_ "female^regenerates"
					id="regenerates"
					name=_ "regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					description=_ "Fights normally during unfavorable times of day/night"
					female_name=_ "female^fearless"
					id="fearless"
					male_name=_ "fearless"
					name=_ "fearless"
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="2"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Orcish Grunt-41"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="39"
			max_moves="5"
			moves="5"
			name="Eriol"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="41"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="19"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Crossbowman"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Orcish Archer-42"
			image="units/orcs/archer.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Archer"
			level="1"
			max_attacks="1"
			max_experience="21"
			max_hitpoints="35"
			max_moves="6"
			moves="1"
			name="Punk"
			overlays=""
			profile=""
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Archer"
			undead_variation="archer"
			underlying_id="42"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="21"
			y="12"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="2"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="43"
			id="Orcish Grunt-44"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="43"
			max_moves="5"
			moves="0"
			name="Erirg"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="44"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="11"
			y="19"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Crossbowman"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Orcish Archer-45"
			image="units/orcs/archer.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Archer"
			level="1"
			max_attacks="1"
			max_experience="17"
			max_hitpoints="37"
			max_moves="5"
			moves="0"
			name="Rirg"
			overlays=""
			profile=""
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Archer"
			undead_variation="archer"
			underlying_id="45"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="11"
			y="21"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="2"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="4"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="16"
			id="Orcish Grunt-47"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="37"
			max_moves="6"
			moves="2"
			name="Pash"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="47"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="10"
			y="22"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Orcish Grunt-49"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="36"
			max_moves="6"
			moves="2"
			name="Porg"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="49"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="9"
			y="26"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Slayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Orcish Assassin-50"
			image="units/orcs/assassin.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Assassin"
			level="1"
			max_attacks="1"
			max_experience="19"
			max_hitpoints="27"
			max_moves="6"
			moves="0"
			name="Vrugdish"
			overlays=""
			profile="portraits/orcs/assassin.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Assassin"
			undead_variation=""
			underlying_id="50"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="18"
			y="13"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				hidden="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="1"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number="3"
				range="ranged"
				type="blade"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
					[poison]
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Orcish Grunt-52"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="37"
			max_moves="6"
			moves="0"
			name="Grirbag"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="52"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="8"
			y="18"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Orcish Grunt-53"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="41"
			max_moves="6"
			moves="0"
			name="Pradashnak"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="53"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="7"
			y="19"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		mask=""
		name="Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		mask=""
		name="Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		mask=""
		name="Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		mask=""
		name="Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		mask=""
		name="First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		mask=""
		name="Second Watch"
		red="-40"
	[/time]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[item]
		halo=""
		image="scenery/tent-ruin-1.png"
		team_name=""
		visible_in_fog="yes"
		x="2"
		y="11"
	[/item]
	[item]
		halo=""
		image="scenery/tent-ruin-1.png"
		team_name=""
		visible_in_fog="yes"
		x="3"
		y="22"
	[/item]
	[item]
		halo=""
		image="scenery/village-human-burned3.png"
		team_name=""
		visible_in_fog="yes"
		x="6"
		y="1"
	[/item]
	[item]
		halo=""
		image="scenery/tent-ruin-1.png"
		team_name=""
		visible_in_fog="yes"
		x="6"
		y="2"
	[/item]
	[item]
		halo=""
		image="scenery/village-human-burned4.png"
		team_name=""
		visible_in_fog="yes"
		x="8"
		y="2"
	[/item]
	[item]
		halo=""
		image="scenery/mine-abandoned.png"
		team_name=""
		visible_in_fog="yes"
		x="10"
		y="22"
	[/item]
	[item]
		halo=""
		image="scenery/village-human-burned3.png"
		team_name=""
		visible_in_fog="yes"
		x="12"
		y="8"
	[/item]
	[item]
		halo=""
		image="scenery/tent-ruin-1.png"
		team_name=""
		visible_in_fog="yes"
		x="15"
		y="29"
	[/item]
	[item]
		halo=""
		image="scenery/village-human-burned1.png"
		team_name=""
		visible_in_fog="yes"
		x="16"
		y="7"
	[/item]
	[item]
		halo=""
		image="scenery/village-human-burned4.png"
		team_name=""
		visible_in_fog="yes"
		x="17"
		y="7"
	[/item]
	[item]
		halo=""
		image="scenery/tent-ruin-1.png"
		team_name=""
		visible_in_fog="yes"
		x="24"
		y="10"
	[/item]
	[item]
		halo=""
		image="scenery/mine-abandoned.png"
		team_name=""
		visible_in_fog="yes"
		x="24"
		y="13"
	[/item]
	[item]
		halo=""
		image="scenery/village-human-burned1.png"
		team_name=""
		visible_in_fog="yes"
		x="24"
		y="33"
	[/item]
	[item]
		halo=""
		image="scenery/tent-ruin-1.png"
		team_name=""
		visible_in_fog="yes"
		x="26"
		y="34"
	[/item]
	[item]
		halo=""
		image="scenery/village-human-burned4.png"
		team_name=""
		visible_in_fog="yes"
		x="27"
		y="35"
	[/item]
	[item]
		halo=""
		image="scenery/village-human-burned3.png"
		team_name=""
		visible_in_fog="yes"
		x="28"
		y="34"
	[/item]
	[item]
		halo=""
		image="scenery/tent-ruin-1.png"
		team_name=""
		visible_in_fog="yes"
		x="31"
		y="24"
	[/item]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[variables]
		damage_inflicted="3"
		next_scenario="rdmHgb12"
		random="12"
		side_number="1"
		turn_number="21"
		x1=""
		x2=""
		y1=""
		y2=""
	[/variables]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="1v1 all (random map)"
	[/scenario]
	[scenario]
		scenario="2p - Howling Ghost Badlands"
		[team]
			[recruits]
				Elvish Archer="6"
				Elvish Fighter="10"
				Elvish Scout="3"
				Elvish Shaman="1"
				Mage="1"
				Wose="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Elvish Ranger="1"
			[/advances]
			[deaths]
				Elvish Archer="3"
				Elvish Fighter="1"
				Elvish Scout="3"
			[/deaths]
			[killed]
				Goblin Spearman="3"
				Orcish Assassin="2"
				Orcish Grunt="6"
				Wolf Rider="1"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s0000="1"
					s0001="1"
					s0011="1"
					s1="1"
					_num="30"
				[/sequence]
				[sequence]
					s00="1"
					s0000="2"
					s0010="2"
					s0011="1"
					s0100="1"
					s0101="1"
					s011="1"
					s0110="1"
					s10="1"
					s1001="2"
					s110="1"
					s1101="1"
					_num="40"
				[/sequence]
				[sequence]
					s000="1"
					s0000="1"
					s001="1"
					s0010="2"
					s0011="1"
					s01="2"
					s011="2"
					s10="1"
					s101="1"
					s1010="1"
					_num="50"
				[/sequence]
				[sequence]
					s000="1"
					s0011="2"
					s0111="1"
					s1="2"
					s1000="1"
					s11="2"
					s1110="2"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s0110="1"
					s1101="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s000="1"
					s0000="1"
					s01="1"
					s101="1"
					_num="30"
				[/sequence]
				[sequence]
					s="1"
					s00="2"
					s000="1"
					s001="3"
					s01="2"
					s0101="1"
					s100="3"
					s1010="1"
					s11="1"
					_num="40"
				[/sequence]
				[sequence]
					s001="1"
					s0010="1"
					s0011="1"
					s0101="2"
					s10="3"
					s11="1"
					s110="1"
					_num="50"
				[/sequence]
				[sequence]
					s="3"
					s0="1"
					s00="1"
					s01="2"
					s011="1"
					s1="2"
					s10="1"
					s11="4"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s00="1"
					s0111="1"
					s11="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="351"
			recall_cost="0"
			damage_inflicted="636"
			damage_taken="459"
			expected_damage_inflicted="663804"
			expected_damage_taken="469707"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
			save_id="rdmSide1"
		[/team]
		[team]
			[recruits]
				Goblin Spearman="5"
				Naga Fighter="1"
				Orcish Archer="3"
				Orcish Assassin="4"
				Orcish Grunt="13"
				Troll Whelp="1"
				Wolf Rider="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Goblin Pillager="1"
			[/advances]
			[deaths]
				Goblin Spearman="3"
				Orcish Assassin="2"
				Orcish Grunt="6"
				Wolf Rider="1"
			[/deaths]
			[killed]
				Elvish Archer="3"
				Elvish Fighter="1"
				Elvish Scout="3"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s000="1"
					s0000="1"
					s001="1"
					s0010="1"
					s01="2"
					s1="1"
					s10="2"
					s11="1"
					_num="30"
				[/sequence]
				[sequence]
					s00="2"
					s000="1"
					s01="2"
					s0100="1"
					s011="1"
					s1="2"
					s10="1"
					s11="1"
					s110="2"
					_num="40"
				[/sequence]
				[sequence]
					s011="1"
					s100="1"
					s11="1"
					_num="50"
				[/sequence]
				[sequence]
					s00="4"
					s000="2"
					s001="1"
					s01="4"
					s1="1"
					s10="1"
					s100="2"
					s101="1"
					s110="3"
					s111="2"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="27"
					_num="0"
				[/sequence]
				[sequence]
					s="1"
					s1="1"
					_num="30"
				[/sequence]
				[sequence]
					s00="2"
					_num="40"
				[/sequence]
				[sequence]
					s0="1"
					s0100="1"
					s1="1"
					s10="1"
					s101="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s011="1"
					s1="3"
					s11="1"
					s1101="1"
					_num="60"
				[/sequence]
				[sequence]
					s11="1"
					_num="70"
				[/sequence]
				[sequence]
					s1="2"
					_num="80"
				[/sequence]
			[/defends]
			recruit_cost="372"
			recall_cost="0"
			damage_inflicted="459"
			damage_taken="636"
			expected_damage_inflicted="469707"
			expected_damage_taken="663804"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
			save_id="rdmSide2"
		[/team]
	[/scenario]
[/statistics]
