version="1.8.5"
next_underlying_unit_id="34"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Astral Port"
next_scenario=""
parent="2p - Astral Port-Auto-Save14.gz"
scenario="RMP_Astral_Port_21"
version="1.8.5"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="yes"
	mp_countdown_action_bonus="0"
	mp_countdown_init_time="300"
	mp_countdown_reservoir_time="300"
	mp_countdown_turn_bonus="300"
	mp_era="era_default"
	mp_fog="yes"
	mp_scenario="RMP_All_v35"
	mp_shroud="no"
	mp_use_map_settings="no"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="(Ladder) Moloch"
[/multiplayer]
random_seed="1929855878"
random_calls="49"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			ai_id3="testing_ai_default"
			end_gold1="0"
			end_gold2="15"
			end_gold3="100"
			end_turn="14"
			end_units1="12"
			end_units2="4"
			end_units3="4"
			faction1="AssassinT90"
			faction2="moloch"
			faction3=""
			version="1.8.5"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="35"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="24"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="54"
				side="1"
				turn="2"
				units="4"
				units_cost="83"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="45"
				side="2"
				turn="2"
				units="5"
				units_cost="79"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="47"
				side="1"
				turn="3"
				units="5"
				units_cost="100"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="16"
				side="2"
				turn="3"
				units="7"
				units_cost="109"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="47"
				side="1"
				turn="4"
				units="6"
				units_cost="114"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="2"
				turn="4"
				units="9"
				units_cost="136"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="44"
				side="1"
				turn="5"
				units="7"
				units_cost="131"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="9"
				side="2"
				turn="5"
				units="9"
				units_cost="136"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="58"
				side="1"
				turn="6"
				units="7"
				units_cost="131"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="21"
				side="2"
				turn="6"
				units="9"
				units_cost="136"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="30"
				side="1"
				turn="7"
				units="9"
				units_cost="171"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="33"
				side="2"
				turn="7"
				units="8"
				units_cost="122"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="1"
				turn="8"
				units="10"
				units_cost="187"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="6"
				side="2"
				turn="8"
				units="8"
				units_cost="135"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="1"
				turn="9"
				units="10"
				units_cost="181"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="3"
				side="2"
				turn="9"
				units="8"
				units_cost="137"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="1"
				turn="10"
				units="11"
				units_cost="198"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="2"
				turn="10"
				units="7"
				units_cost="113"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="26"
				side="1"
				turn="11"
				units="10"
				units_cost="181"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="10"
				side="2"
				turn="11"
				units="8"
				units_cost="127"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="1"
				turn="12"
				units="11"
				units_cost="204"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="2"
				turn="12"
				units="8"
				units_cost="129"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="29"
				side="1"
				turn="13"
				units="11"
				units_cost="204"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="14"
				side="2"
				turn="13"
				units="8"
				units_cost="129"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="34"
				side="1"
				turn="14"
				units="10"
				units_cost="187"
				villages="10"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
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		[/init_side]
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	[command]
		sent="yes"
		undo="no"
		[speak]
			id="moloch"
			message="gl & hf"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ruben_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="AssassinT90"
			message="You too"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
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			value="1"
			x="24"
			y="6"
		[/recruit]
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			value="14185"
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		[random]
			value="15715"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim1"
			message="Ah, Astral Port."
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wnzz has logged into the lobby"
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	[/command]
	[command]
		sent=""
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			value="1"
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			value="25015"
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		[random]
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	[command]
		sent=""
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	[command]
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			y="6,7,8,9,10"
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	[command]
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			team="1"
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	[command]
		sent=""
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			x="18,18,18,17,16"
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	[command]
		sent="yes"
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			id="server"
			message="Idril has logged into the lobby"
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	[command]
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		[random]
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			message="deathman has logged into the lobby"
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	[command]
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			message="Firippu has logged into the lobby"
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		[/random]
	[/command]
	[command]
		sent="yes"
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		[speak]
			id="Skrim1"
			message="DrakeKing and I are discussing Khalifa tweaks."
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	[/command]
	[command]
		sent=""
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		[speak]
			id="AssassinT90"
			message="Arif"
			side="1"
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	[/command]
	[command]
		sent=""
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		[speak]
			id="AssassinT90"
			message="That is the problem"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bearone has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
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		[speak]
			id="moloch"
			message="i didn't tried them yet"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DigiHero has logged into the lobby"
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	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="AssassinT90"
			message="And that crazy blade resistance"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MakG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="darky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
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	[command]
		sent=""
		[end_turn]
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	[/command]
	[command]
		sent="yes"
		[init_side]
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	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25,26,27"
			y="29,30,30,31,31,31,30,31"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Thorben has logged into the lobby"
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	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20,21,21"
			y="26,26,25,25,24,24,23"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Yamette1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
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		[speak]
			id="Skrim1"
			message="I'd say the Khaiyal needs to lose its 60% defs and both horses need -20% pierce resists."
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	[/command]
	[command]
		sent="yes"
		[recruit]
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		[random]
			value="21487"
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		[random]
			value="2284"
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		[random]
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		[random]
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		[random]
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		[random]
			value="32676"
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		[random]
			value="4865"
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		[random]
			value="28820"
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		[random]
			value="18955"
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		[random]
			value="22403"
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		[random]
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		[random]
			value="3451"
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		[random]
			value="4961"
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		[random]
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		[random]
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		[/random]
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	[command]
		sent="yes"
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		[speak]
			id="Skrim1"
			message="The Arif"
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	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="21"
			y="22"
		[/recruit]
		[random]
			value="10645"
		[/random]
		[random]
			value="13683"
		[/random]
		[random]
			value="19283"
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		[random]
			value="5186"
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		[random]
			value="21022"
		[/random]
		[random]
			value="31257"
		[/random]
		[random]
			value="4879"
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		[random]
			value="23354"
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		[random]
			value="6602"
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		[random]
			value="18957"
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		[random]
			value="10917"
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		[random]
			value="6768"
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		[random]
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		[random]
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		[/random]
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	[command]
		sent="yes"
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		[speak]
			id="Skrim1"
			message="'s fix you already know."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,10,9,8,7,6,5"
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	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18"
			y="26,26,25,25,24"
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	[command]
		sent="yes"
		[move]
			x="15,14,13,12,11"
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	[command]
		sent="yes"
		[countdown_update]
			team="2"
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	[command]
		sent="yes"
		[end_turn]
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	[/command]
	[command]
		sent=""
		[init_side]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shagal has logged into the lobby"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="remtasya has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
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		[speak]
			id="Skrim1"
			message="The Hakim could use a fatter price tag, since i don't see a way to get rid of the +8 healing."
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	[command]
		sent=""
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		[move]
			x="16,15,15,14,14,14,14,14"
			y="6,7,8,8,9,10,11,12"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="skyte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13"
			y="12,13"
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	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,33,34,35,36,36,36"
			y="9,10,10,11,11,12,13"
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	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="36,37,38"
			y="13,13,12"
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	[/command]
	[command]
		sent=""
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		[move]
			x="22,22,23,24,25,26,27,28,29"
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	[command]
		sent=""
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		[move]
			x="21,20,19,19,18,17"
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	[command]
		sent=""
		[recruit]
			value="7"
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		[random]
			value="25836"
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		[random]
			value="8955"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="16502"
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		[random]
			value="32161"
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		[random]
			value="24834"
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		[random]
			value="28611"
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		[random]
			value="12091"
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		[random]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="b has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
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	[command]
		sent=""
		[end_turn]
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	[/command]
	[command]
		sent="yes"
		[init_side]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Exper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,28,29,30,31,31,32"
			y="31,30,29,29,28,28,27,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25"
			y="22,21,21,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,24,25"
			y="22,23,22,21,21"
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	[command]
		sent="yes"
		[move]
			x="25,26,27"
			y="21,20,21"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="thierry has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="b has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="5,6,7,8,8,9,10"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gyudan has logged into the lobby"
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	[command]
		sent="yes"
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			x="18,17,16,15,14,13,13,12"
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	[command]
		sent="yes"
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		[move]
			x="12,11"
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	[/command]
	[command]
		sent="yes"
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		[move]
			x="11,11,11,11,11,11"
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	[command]
		sent="yes"
		[move]
			x="10,10,10"
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	[command]
		sent="yes"
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			id="server"
			message="b has logged into the lobby"
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	[command]
		sent="yes"
		[recruit]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent="yes"
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			value="7"
			x="21"
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		[random]
			value="30838"
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		[random]
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		[random]
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		[random]
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	[command]
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			id="Skrim1"
			message="And the Rami should use a camel. That would be fun."
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	[command]
		sent=""
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			id="AssassinT90"
			message="lol"
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	[command]
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			x="21,22,23,24,25"
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	[command]
		sent="yes"
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			team="2"
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	[command]
		sent="yes"
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	[command]
		sent=""
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	[command]
		sent="yes"
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			id="server"
			message="Loupsolitaire1 has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Benno-DL- has logged into the lobby"
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	[command]
		sent=""
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	[command]
		sent=""
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		[move]
			x="31,31"
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	[command]
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		[move]
			x="31,31"
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	[command]
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			x="31,31,32,33"
			y="19,18,17,17"
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	[command]
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	[command]
		sent=""
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			x="38,37,36,35,34,34,34"
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	[command]
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			x="11,12,12,13,13"
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	[command]
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			x="16,15"
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	[command]
		sent=""
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	[command]
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	[command]
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			message="Cortal-FR has logged into the lobby"
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	[command]
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			team="1"
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	[command]
		sent=""
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	[command]
		sent="yes"
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	[command]
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	[command]
		sent="yes"
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			id="server"
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	[command]
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		[move]
			x="22,21,21,21"
			y="22,22,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LightWarrior has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29"
			y="21,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="archetype has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,25,25"
			y="22,21,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,28,27,27"
			y="21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wesdex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,10"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,10,9"
			y="17,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10,10,10,10,10"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="industry has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,10,9,8"
			y="22,21,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Caesar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="brugdush35 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="fmd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,23,24"
			y="22,21,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="33,33,32,31"
			y="17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rigor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,31,31,31,31"
			y="19,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,26,25,24"
			y="14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Caulder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,20,19,18,17,16,15,15"
			y="13,13,12,11,11,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13"
			y="11,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Amelie2694 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="ps7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Burp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="True has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,26,25,24,23"
			y="15,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="RedLeader has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,31,30,29,28,27"
			y="15,16,15,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wnzz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="shixue1983 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="True has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rosea has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Defregmentator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lazio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DeMoLiShEr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Yamada has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,25,25,25"
			y="19,20,21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,26"
			y="18,19,20,21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,23,22,21"
			y="24,23,24,23,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pouet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bayman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,25,26"
			y="21,22,23,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,11,12,13,14"
			y="16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1543928565"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="14"
				y="13"
			[/source]
			[destination]
				x="15"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Conan_z_Cimmerii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,10,11,12,12"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="1208981774"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,8,8,9,10,11,12"
			y="18,17,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17"
			y="20,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="commandocool has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rammie1234 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="macarra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MattDakka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo="no"
		[speak]
			id="Shoker"
			message="hi"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo="no"
		[speak]
			id="Shoker"
			message="oi"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,16,15,14"
			y="13,13,14,15,14"
		[/move]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Kaszadragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo="no"
		[speak]
			id="moloch"
			message="hi"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,14"
			y="11,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,26,25,24,23,22,21,20"
			y="15,14,13,13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="22"
			y="13"
		[/recruit]
		[random]
			value="29496"
		[/random]
		[random]
			value="9065"
		[/random]
		[random]
			value="12268"
		[/random]
		[random]
			value="32746"
		[/random]
		[random]
			value="31795"
		[/random]
		[random]
			value="17335"
		[/random]
		[random]
			value="23930"
		[/random]
		[random]
			value="27134"
		[/random]
		[random]
			value="1773"
		[/random]
		[random]
			value="28867"
		[/random]
		[random]
			value="17028"
		[/random]
		[random]
			value="7187"
		[/random]
		[random]
			value="5185"
		[/random]
		[random]
			value="30460"
			[results]
				checksum="rzLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuQMGnqbY063jvfhdZ-0>j5mmwppp6h33987<7,>jm8<8aZ<h<1hh10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="22"
			y="14"
		[/recruit]
		[random]
			value="1753"
		[/random]
		[random]
			value="19143"
		[/random]
		[random]
			value="15570"
		[/random]
		[random]
			value="26032"
		[/random]
		[random]
			value="21274"
		[/random]
		[random]
			value="30998"
		[/random]
		[random]
			value="18815"
		[/random]
		[random]
			value="17356"
		[/random]
		[random]
			value="29573"
		[/random]
		[random]
			value="22547"
		[/random]
		[random]
			value="22432"
		[/random]
		[random]
			value="17778"
		[/random]
		[random]
			value="19616"
		[/random]
		[random]
			value="30036"
			[results]
				checksum="H0>zzTFD5ECftamoL1.qVI5fMfqysImUGuqezQEHPTNnGwC8EDBVrPsLpoxNnyoBFRvsNwpIuEpMURwBOPGJBDOfDHJMt7zrqKiDEzI8RwFOwDJKwn<0eu6KwMQQ5dl7"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1768942765"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="31123"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18078"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30062"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16204"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20403"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="isais has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Haderlump has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1828561986"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="14"
				y="12"
			[/source]
			[destination]
				x="14"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="32023"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4728"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12083"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7493"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16335"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1593751329"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="14"
				y="14"
			[/source]
			[destination]
				x="14"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="4806"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26978"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19125"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31470"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19103"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TauntaS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BlackStar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="isais has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31,31,31"
			y="16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31,32,33"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24,25,26,27"
			y="14,14,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25,26"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,27,28"
			y="15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,29"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="az has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,13,14"
			y="14,15,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="1931934684"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="14"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Firelok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="b has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1831179071"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="15"
				y="14"
			[/source]
			[destination]
				x="14"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,13"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="455919464"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="14"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mouflan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,16,16,16,16"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17,16"
			y="23,23,24,23,23,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="boghv has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,26"
			y="21,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,27,27,27,28"
			y="23,24,25,26,27,27"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,21,20,19,19"
			y="14,14,13,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Horseman"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="0"
			seed="575430828"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="20737"
			[results]
				chance="60"
				damage="20"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23599"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12798"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11636"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ReNoM1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,19,19,19,18,17"
			y="13,13,12,13,14,15,16,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="0"
			seed="624086977"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="17"
				y="16"
			[/source]
			[destination]
				x="16"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="565"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24783"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13759"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20572"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2197"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16,16,16"
			y="10,10,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1753548102"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="16"
				y="13"
			[/source]
			[destination]
				x="15"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="25187"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6627"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20511"
			[results]
				chance="40"
				damage="9"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wesdex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11,11,11,12,13"
			y="12,12,12,13,14,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,15,14,13"
			y="14,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="2053275721"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="13"
				y="13"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="24702"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18337"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10372"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13386"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7201"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Firelok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1806508382"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="17814"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32109"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14291"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3237"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11628"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31395"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mmmax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ruwen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Firelok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,26,25,24,23"
			y="15,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="22"
			y="14"
		[/recruit]
		[random]
			value="19798"
		[/random]
		[random]
			value="20133"
		[/random]
		[random]
			value="25573"
		[/random]
		[random]
			value="15114"
		[/random]
		[random]
			value="18798"
		[/random]
		[random]
			value="4556"
		[/random]
		[random]
			value="27822"
		[/random]
		[random]
			value="9056"
		[/random]
		[random]
			value="27781"
		[/random]
		[random]
			value="10131"
		[/random]
		[random]
			value="21098"
		[/random]
		[random]
			value="25327"
		[/random]
		[random]
			value="31383"
		[/random]
		[random]
			value="27614"
			[results]
				checksum="+k.eMhBlP5-Tgi>ld7k7+<<24l,2do3b>6eki,5e64<,j.fe+72rIzAzTYKyyPRSQqtLyxDcvIJMnmKv8weJymIrCRtt6uzmRrOrvBJoMupN<GHVwzKvEnwLwt1<zIrE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Shoker"
			message="ja ganho Assason"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="33,33,32,31"
			y="17,18,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Shoker"
			message="Assasin*"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="AssassinT90"
			message="Inglês aqui, por favor"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="richard_billyham has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,32,33,33,34"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="AssassinT90"
			message="Regra da ladder"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,30,31,32"
			y="15,15,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Shoker"
			message="ok"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="FoxViper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13,12,11"
			y="22,22,21,21,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="AssassinT90"
			message="Don't worry, moloch, he isn't giving me confidential information"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Shoker"
			message="win Assasin"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="10"
			y="21"
		[/recruit]
		[random]
			value="7653"
		[/random]
		[random]
			value="14266"
		[/random]
		[random]
			value="32724"
		[/random]
		[random]
			value="32209"
		[/random]
		[random]
			value="3005"
		[/random]
		[random]
			value="3168"
		[/random]
		[random]
			value="992"
		[/random]
		[random]
			value="1129"
		[/random]
		[random]
			value="11252"
		[/random]
		[random]
			value="31835"
		[/random]
		[random]
			value="2960"
		[/random]
		[random]
			value="16122"
		[/random]
		[random]
			value="1011"
		[/random]
		[random]
			value="31701"
			[results]
				checksum="h7+0>bQ0y6lF5mm37Yko5+icbfw,Dcl,1Y,ZJgD2iggdf+ae9si<C4gmg0+g3Z6+>Xlho29,gn464lepYfaFFywvGKLhGwPDAyMxNSPcMsRUpxnVNEFOKUA5DwHFLMuQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="11"
			y="22"
		[/recruit]
		[random]
			value="15820"
		[/random]
		[random]
			value="11738"
		[/random]
		[random]
			value="16707"
		[/random]
		[random]
			value="6026"
		[/random]
		[random]
			value="28278"
		[/random]
		[random]
			value="11537"
		[/random]
		[random]
			value="30252"
		[/random]
		[random]
			value="19248"
		[/random]
		[random]
			value="21096"
		[/random]
		[random]
			value="24232"
		[/random]
		[random]
			value="1053"
		[/random]
		[random]
			value="21168"
		[/random]
		[random]
			value="30516"
		[/random]
		[random]
			value="28073"
			[results]
				checksum="Gq-qMRsJ0IA4rDIODvgmnDGzxQpzGVIGONxTS6DETMBtExFD.8+JVvAqtHxONhwLPoOHPCMxpooRLEGuNtsybVQHG--ajZei0ohi+Li5k7f97ca.95dIWahYbm7<Y<kh"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dary has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,15,14,13,12,12,12"
			y="16,16,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14,13,12,12,12,13"
			y="15,16,17,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="0"
			seed="1521901538"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="13"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BlackStar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,15,14,13,12,12,12"
			y="13,14,15,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="0"
			seed="945629190"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="12"
				y="18"
			[/source]
			[destination]
				x="12"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="23681"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23538"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30003"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noob-killer_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="oyuncu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13,12,11,11,10,10"
			y="17,16,16,16,17,17,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Horseman"
			defender_lvl="2"
			defender_type="Rogue"
			defender_weapon="0"
			seed="1035589344"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="10"
				y="20"
			[/source]
			[destination]
				x="11"
				y="21"
			[/destination]
		[/attack]
		[random]
			value="30937"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10776"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12438"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27285"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19010"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13,12,12,12"
			y="16,15,16,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="2077493070"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="12"
				y="19"
			[/source]
			[destination]
				x="13"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="18390"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26005"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31328"
			[results]
				chance="40"
				damage="11"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18"
			y="14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="dimitris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="22"
			y="14"
		[/recruit]
		[random]
			value="28398"
		[/random]
		[random]
			value="25420"
		[/random]
		[random]
			value="21214"
		[/random]
		[random]
			value="9557"
		[/random]
		[random]
			value="22054"
		[/random]
		[random]
			value="6584"
		[/random]
		[random]
			value="24202"
		[/random]
		[random]
			value="15118"
		[/random]
		[random]
			value="17194"
		[/random]
		[random]
			value="6823"
		[/random]
		[random]
			value="18172"
		[/random]
		[random]
			value="2571"
		[/random]
		[random]
			value="17143"
		[/random]
		[random]
			value="30673"
			[results]
				checksum="ryLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuTKGnqbY063jAfhdZ-0>j5mmwppp6h33987<1,>jm8<8aZ<h<1if10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="34,33,33,32"
			y="17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,31"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tellino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,32,33,33,34"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="sadxxoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dwarvish Fighter"
			defender_lvl="1"
			defender_type="Horseman"
			defender_weapon="0"
			seed="1766105847"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="10"
				y="21"
			[/source]
			[destination]
				x="10"
				y="20"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sifris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10,9,8,8,9"
			y="22,22,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Gryphon Rider"
			defender_lvl="1"
			defender_type="Horseman"
			defender_weapon="0"
			seed="164807607"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="9"
				y="20"
			[/source]
			[destination]
				x="10"
				y="20"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Unicode has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Rogue"
			defender_lvl="1"
			defender_type="Horseman"
			defender_weapon="-1"
			seed="2048424464"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="10"
				y="20"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tahartagl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="11"
			y="23"
		[/recruit]
		[random]
			value="32628"
		[/random]
		[random]
			value="3527"
		[/random]
		[random]
			value="21236"
		[/random]
		[random]
			value="31716"
		[/random]
		[random]
			value="27434"
		[/random]
		[random]
			value="1547"
		[/random]
		[random]
			value="11369"
		[/random]
		[random]
			value="30047"
		[/random]
		[random]
			value="16006"
		[/random]
		[random]
			value="9874"
		[/random]
		[random]
			value="12399"
		[/random]
		[random]
			value="31128"
		[/random]
		[random]
			value="7155"
		[/random]
		[random]
			value="1778"
			[results]
				checksum="h7Y0>bQ0y6lF5mm37Yko5+icbfw,Dcl,1Y,ZJgD2iggdf+ae9si<C4gmg0+g3Z6+>Xlho29,gn464lepYlaFFywvGKLhGwPDAyMxNSPcMsRUpxnVNEFIKUA5DwHFLMuQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="1183499470"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="13"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LNK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,13,13,14,15,16,17,18"
			y="19,20,21,22,22,23,23,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="34,33,33,32,32,32,32,32,33"
			y="17,18,19,19,20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,32,32,32,32,32,32"
			y="15,16,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18,19,19"
			y="16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="moloch"
			message="don't worry guys, i understand spanish pretty well"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,13,14,15,16"
			y="12,11,10,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,11,11,11,11,12,13"
			y="18,17,16,16,15,14,13,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1926959595"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="13"
				y="13"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="11646"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9523"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31952"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2646"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1714"
			[results]
				chance="40"
				damage="11"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sadiksboy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18,19"
			y="15,14,14,13,13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23,23,24,25,26,27,28,29,30"
			y="14,15,16,16,16,15,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="22"
			y="13"
		[/recruit]
		[random]
			value="830"
		[/random]
		[random]
			value="619"
		[/random]
		[random]
			value="27862"
		[/random]
		[random]
			value="7942"
		[/random]
		[random]
			value="25439"
		[/random]
		[random]
			value="22727"
		[/random]
		[random]
			value="8905"
		[/random]
		[random]
			value="29268"
		[/random]
		[random]
			value="2820"
		[/random]
		[random]
			value="26339"
		[/random]
		[random]
			value="8520"
		[/random]
		[random]
			value="31047"
		[/random]
		[random]
			value="28347"
		[/random]
		[random]
			value="20678"
			[results]
				checksum="ryLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuTKGnqbY063jAfhdZ-0>j5mmwppp6h33987<1,>jm8<8aZ<h<1if10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24,25,26,27"
			y="14,14,15,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Atz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="AssassinT90"
			message="You should understand portuguese very well, then"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="moloch"
			message=":P"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bya has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="forderwind has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DaDaDance"
			message="lol"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jokkelis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21,20,19"
			y="22,23,23,24,23,24,24,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1371977644"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="19"
				y="25"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dimaf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14"
			y="23,22,23,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,11,12,13,13"
			y="21,22,23,24,24,25,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,10,11,12,13,14,15,16,17"
			y="20,20,21,21,22,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Gryphon Rider"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="1753671301"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="17"
				y="24"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,12,13"
			y="21,22,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Niki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="saintone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26,25,24,23,22"
			y="27,27,26,26,26,27,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="alfredo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alenkiss_Slava has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,25,25,24"
			y="22,23,24,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Martini has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="33,33,33,32,31"
			y="24,25,26,26,26"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,31,31,31,31,31,31,30,30"
			y="16,17,18,19,20,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1240202451"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="30"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="32437"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32580"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11151"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26736"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15285"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1046762381"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="31"
				y="26"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="3643"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32383"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15656"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19408"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7615"
			[results]
				chance="30"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Unicode has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="32,32,32,32"
			y="21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="300230809"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="32"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="12360"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10264"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27280"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26455"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16362"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="roudi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="caesar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gwydion129 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="artem has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Gryphon Rider"
			defender_weapon="0"
			seed="494368995"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="18"
				y="24"
			[/source]
			[destination]
				x="17"
				y="24"
			[/destination]
		[/attack]
		[random]
			value="5445"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20027"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16411"
			[results]
				chance="50"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gonssal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Galados191 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="ps7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22"
			y="20,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="dimitris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,23,24,25,26,27,28,29,29"
			y="13,12,12,12,13,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,23,24,25"
			y="13,12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="6,7,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,14,14,14,14,14,15,16"
			y="13,12,11,10,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Balsagoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="16"
			y="26"
		[/recruit]
		[random]
			value="32505"
		[/random]
		[random]
			value="18070"
		[/random]
		[random]
			value="21792"
		[/random]
		[random]
			value="20121"
		[/random]
		[random]
			value="31549"
		[/random]
		[random]
			value="6427"
		[/random]
		[random]
			value="2871"
		[/random]
		[random]
			value="6168"
		[/random]
		[random]
			value="26389"
		[/random]
		[random]
			value="30839"
		[/random]
		[random]
			value="16295"
		[/random]
		[random]
			value="28740"
		[/random]
		[random]
			value="10382"
		[/random]
		[random]
			value="12379"
			[results]
				checksum="cYep+9,kRdkN.9-2hNL5b0.j36eP1pf>477b06h5H+N24o6fol3l43g8Xald-,.5jf47-dl,0jSmrNLSDcznwBKxMBBKB-FDxGxLVLTuoLzQtlzzQsvoRNBAKLxTbzRu"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1831236595"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="19"
				y="25"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16,17"
			y="26,25,25,24,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Rogue"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="1310664853"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="17"
				y="24"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,15,16,17,18"
			y="23,24,24,25,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,11"
			y="22,22,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1575382715"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="31"
				y="25"
			[/source]
			[destination]
				x="31"
				y="26"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25,26,27,28"
			y="24,25,25,26,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,26,27"
			y="26,27,27,28,28,29"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,31,31,31,31,31,31,31,31"
			y="16,16,17,18,19,20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="240938101"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="31"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="24037"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7437"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8995"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29973"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5318"
			[results]
				chance="30"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,32"
			y="26,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="caesar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="alfredo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1982187643"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="32"
				y="25"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="6990"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6091"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21252"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31294"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21353"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="438805749"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="32"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="418"
			[results]
				chance="30"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29796"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19920"
			[results]
				chance="30"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24987"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5270"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1514838061"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="30"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="19438"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8825"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4987"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15845"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3979"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,28,29,30,31,32"
			y="15,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="32"
			y="15"
		[/recruit]
		[random]
			value="19473"
		[/random]
		[random]
			value="29130"
		[/random]
		[random]
			value="11555"
		[/random]
		[random]
			value="25346"
		[/random]
		[random]
			value="32402"
		[/random]
		[random]
			value="19825"
		[/random]
		[random]
			value="10099"
		[/random]
		[random]
			value="6694"
		[/random]
		[random]
			value="27881"
		[/random]
		[random]
			value="28319"
		[/random]
		[random]
			value="23215"
		[/random]
		[random]
			value="8491"
		[/random]
		[random]
			value="9646"
		[/random]
		[random]
			value="20658"
			[results]
				checksum="H0>zzTFD5ECftamoL1.qVI5fMfqysImUGuqezQEHPTNnGwC8EDBVrPsLpoxNnyoBFRvsNwpIuEpMURwBOPGJBDOfDHJMt7zrqKiDEzI8RwFOwDJKwn<0eu6KwMQQ5dl7"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,25,25,26,27,28,29,30,30"
			y="10,11,12,13,13,14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,15,14,14,14,14"
			y="6,7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,14"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,18,17,17,17,16,16"
			y="6,6,7,7,8,9,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23,24,25,26"
			y="19,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,27,28,28,29"
			y="29,28,27,26,25,24,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="818817860"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="29"
				y="24"
			[/source]
			[destination]
				x="30"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Madlok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,29,29"
			y="26,26,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dwarvish Fighter"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="298050813"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="29"
				y="25"
			[/source]
			[destination]
				x="30"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1299284849"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="31"
				y="25"
			[/source]
			[destination]
				x="30"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24,25"
			y="25,24,24,23,24,23,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21"
			y="24,24,25,25,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,17,16,15,14"
			y="24,24,24,24,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10,9,8,8"
			y="21,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20,21,21"
			y="26,26,25,25,24,24,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kakaowy-Szlachcic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jajco2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="22"
			y="26"
		[/recruit]
		[random]
			value="29434"
		[/random]
		[random]
			value="28105"
		[/random]
		[random]
			value="21440"
		[/random]
		[random]
			value="16720"
		[/random]
		[random]
			value="12519"
		[/random]
		[random]
			value="461"
		[/random]
		[random]
			value="16427"
		[/random]
		[random]
			value="8249"
		[/random]
		[random]
			value="9446"
		[/random]
		[random]
			value="31888"
		[/random]
		[random]
			value="1283"
		[/random]
		[random]
			value="9768"
		[/random]
		[random]
			value="11291"
		[/random]
		[random]
			value="12761"
			[results]
				checksum="h450>bQ0y6lF4mm37Yko5+icbfw,Dcl,1Y,ZJgD2iggdf+ae9si<C4gmg0+g3Z6+>Xlho29,gn464lep-8aFFywvGKLhGwPDAyMxNSPcMsRUpxnVNEFIKUA5DwHFLMuQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kalazal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LuFred has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tahartagl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,23"
			y="26,25,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mytimmi13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="iceron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MakG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kaszi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,33"
			y="24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,32"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1176558677"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="32"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="24030"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13227"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29583"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31712"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6636"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,32"
			y="25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="33,32"
			y="25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1801190565"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="32"
				y="25"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="2499"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7419"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31016"
			[results]
				chance="30"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27573"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23658"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="32,32,32,32,32,32,32,32,31,31"
			y="15,16,17,18,19,20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Horseman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1199637098"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="31"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="2215"
			[results]
				chance="30"
				damage="18"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,31,31,30,30,29,28,28,28,27"
			y="24,25,26,26,27,28,28,29,30,31"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,31,31"
			y="26,26,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,27,28,29,30,31"
			y="20,21,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,31,31,31,30,30"
			y="16,17,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,32,32,32,32,32,32"
			y="13,14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,13,12,12"
			y="13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,13,12,12,12,12,12"
			y="12,13,13,14,14,15,16,17,18"
		[/move]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="kklliikkj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,12,12,12"
			y="12,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Psychic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kakaowy-Szlachcic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13"
			y="23,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Albert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Schlamarcel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,8,9,10"
			y="23,22,22,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13"
			y="23,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NanRoig2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23"
			y="26,27"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26,27"
			y="27,27,28,28,29"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dwarvish Fighter"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="1472032834"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="30"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="richard_billyham has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28,29,30"
			y="23,23,24,24,25,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1875322229"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="30"
				y="25"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,29,30,31,32"
			y="24,25,26,26,27,26"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="0"
			seed="614684696"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="32"
				y="26"
			[/source]
			[destination]
				x="32"
				y="25"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bluetooth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,23,24,25"
			y="23,23,24,25,25,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lobezno30 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,21,20,19"
			y="25,25,26,26,27"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="alexis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8,8,7,6,5,4"
			y="19,19,20,20,21,22,22,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,13,14,15,15,16,17,18,18"
			y="18,19,20,20,21,22,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Lemming has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,26,25,24,23,22"
			y="31,31,31,31,31,30"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,33"
			y="25,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,32,32,32,33,34,35"
			y="19,20,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="34"
			y="26"
		[/recruit]
		[random]
			value="7758"
		[/random]
		[random]
			value="8386"
		[/random]
		[random]
			value="12452"
		[/random]
		[random]
			value="12991"
		[/random]
		[random]
			value="6021"
		[/random]
		[random]
			value="9708"
		[/random]
		[random]
			value="12635"
		[/random]
		[random]
			value="29072"
		[/random]
		[random]
			value="32096"
		[/random]
		[random]
			value="14631"
		[/random]
		[random]
			value="5361"
		[/random]
		[random]
			value="3405"
		[/random]
		[random]
			value="5497"
		[/random]
		[random]
			value="32379"
			[results]
				checksum="ryLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuTKGnqbY063jAfhdZ-0>j5mmwppp6h33987<1,>jm8<8aZ<h<1if10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="commandocool"
			message="i am wacthing"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="31,32,33,33"
			y="24,24,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Horseman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1741988688"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="33"
				y="26"
			[/source]
			[destination]
				x="32"
				y="26"
			[/destination]
		[/attack]
		[random]
			value="7981"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19697"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30299"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27752"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16021"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,32,32,32,32,32"
			y="20,21,21,22,23,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1008234871"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="32"
				y="25"
			[/source]
			[destination]
				x="32"
				y="26"
			[/destination]
		[/attack]
		[random]
			value="516"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10610"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32443"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16152"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22591"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7096"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="32,33,34,34,34,33,32"
			y="24,25,25,26,27,28,27"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1681653671"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="32"
				y="27"
			[/source]
			[destination]
				x="32"
				y="26"
			[/destination]
		[/attack]
		[random]
			value="6042"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24048"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27066"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="543"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25829"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31969"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="289683510"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="31"
				y="25"
			[/source]
			[destination]
				x="30"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="21232"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28883"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26597"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22803"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18097"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="leprechaun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Demogorgon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="enomy9 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,29,29,29"
			y="22,22,23,24,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1483250524"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="29"
				y="26"
			[/source]
			[destination]
				x="30"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="2312"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3185"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22270"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18067"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13094"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9147"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Niki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Noob_Soul has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bloodredwater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="33,34,35"
			y="25,25,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="rammie1234 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="commandocool"
			message="yo assassin know what your fightin"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="AssassinT90"
			message="Excuse me?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Unicode has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28,29,30,31"
			y="25,25,25,24,24,23,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="11886740"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="31"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="876400411"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="30"
				y="25"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wandjina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dwarvish Fighter"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="1739069446"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="30"
				y="24"
			[/source]
			[destination]
				x="31"
				y="25"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="commandocool"
			message="french?"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="AssassinT90"
			message="Nope, brazilian"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29,30,31,32"
			y="29,28,28,28,29,28"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dwarvish Fighter"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="807995150"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="32"
				y="28"
			[/source]
			[destination]
				x="32"
				y="27"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="1201826255"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="32"
				y="26"
			[/source]
			[destination]
				x="32"
				y="27"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="commandocool"
			message="no wait spanish"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16,17"
			y="22,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dwarvish Fighter"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="775807726"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="17"
				y="24"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19"
			y="27,26,25"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Rogue"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="1057902003"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="19"
				y="25"
			[/source]
			[destination]
				x="18"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,9"
			y="21,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,8,8"
			y="22,22,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ellyk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="commandocool"
			message="what does he say"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="AssassinT90"
			message="Who?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="300000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="35,34"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="KamiWasTaken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="34,34"
			y="26,27"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="34"
			y="26"
		[/recruit]
		[random]
			value="16676"
		[/random]
		[random]
			value="21595"
		[/random]
		[random]
			value="27036"
		[/random]
		[random]
			value="15346"
		[/random]
		[random]
			value="9995"
		[/random]
		[random]
			value="17960"
		[/random]
		[random]
			value="27672"
		[/random]
		[random]
			value="9022"
		[/random]
		[random]
			value="24322"
		[/random]
		[random]
			value="56"
		[/random]
		[random]
			value="12518"
		[/random]
		[random]
			value="20481"
		[/random]
		[random]
			value="10758"
		[/random]
		[random]
			value="2449"
			[results]
				checksum="rzLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuTRGnqbY063jvfhdZ-0>j5mmwppp6h33987<1,>jm8<8aZ<h<1ic10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="35"
			y="26"
		[/recruit]
		[random]
			value="2933"
		[/random]
		[random]
			value="2979"
		[/random]
		[random]
			value="5269"
		[/random]
		[random]
			value="20906"
		[/random]
		[random]
			value="16011"
		[/random]
		[random]
			value="32278"
		[/random]
		[random]
			value="2387"
		[/random]
		[random]
			value="9438"
		[/random]
		[random]
			value="30282"
		[/random]
		[random]
			value="26161"
		[/random]
		[random]
			value="29018"
		[/random]
		[random]
			value="31629"
		[/random]
		[random]
			value="26088"
		[/random]
		[random]
			value="2732"
			[results]
				checksum="ryLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuTLGnqbY063jvfhdZ-0>j5mmwppp6h33987<7,>jm8<8aZ<h<1ie10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="35,34,33"
			y="24,23,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="cys has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="33,33,33,32"
			y="26,25,24,23"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Horseman"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="0"
			seed="1543782230"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="32"
				y="23"
			[/source]
			[destination]
				x="31"
				y="24"
			[/destination]
		[/attack]
		[random]
			value="19359"
			[results]
				chance="60"
				damage="30"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="34,33,32,31"
			y="24,25,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="33,32"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1194188813"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="31"
				y="25"
			[/source]
			[destination]
				x="30"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="24539"
			[results]
				chance="40"
				damage="14"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gyudan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,31"
			y="26,26,27"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1185789409"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="31"
				y="27"
			[/source]
			[destination]
				x="32"
				y="26"
			[/destination]
		[/attack]
		[random]
			value="21096"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27368"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="68"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9838"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11704"
			[results]
				chance="40"
				damage="8"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kljhgfg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="2"
			defender_type="Rogue"
			defender_weapon="0"
			seed="2065849299"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="18"
				y="24"
			[/source]
			[destination]
				x="19"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="32205"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="438"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18373"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24620"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32608"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1555"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="moloch"
			message="gg, but you can kill leader if you want."
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,19,19,19"
			y="30,30,29,29,28,27,26"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="2"
			defender_type="Rogue"
			defender_weapon="0"
			seed="1623883061"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="19"
				y="26"
			[/source]
			[destination]
				x="19"
				y="25"
			[/destination]
		[/attack]
		[random]
			value="13403"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15302"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27906"
			[results]
				chance="40"
				damage="10"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kookoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="AssassinT90"
			message="gg"
			side="1"
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description="Astral Port is a place where heroes and villains who sails though universe can rest for a while in their journey (Created by Quetzalcoatl)."
	experience_modifier="70"
	id="RMP_Astral_Port_21"
	map_data="border_size=1
usage=map

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Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
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Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Ql          , Uu          , Uu^Fp       , Re          , Uu^Fp       , Uu^Fp       , Uu^Uf       , Re          , Uu^Uf       , Uu^Fp       , Qxu^Xo      , Uu^Uf       , Uu^Fp       , Uu^Fp       , Qxu^Xo      , Uu          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Ql          , Qxu^Xo      , Qxu^Xo      , Ql          , Uu^Uf       
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Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Cud         , Cud         , Ur          , Re          , Re          , Gg          , Gg          , Rp          , Gg          , Rp          , Rp          , Gs^Fp       , Gg          , Gg          , Re          , Rp          , Rp          , Ggf         , Gg          , Rp          , Ggf         , Rp          , Cud         , Kud         , Gg          , Gg          , Re          , Re          , Ur          , Ur          , Ur          , Re          , Ql          , Ql          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Ql          , Kud         , Ur          , Re          , Gg          , Rp          , Rr^Vd       , Gg          , Rp          , Gg          , Gg^Uf       , Hh          , Mm          , Re          , Re          , Rp          , Re          , Re          , Gg          , Gg          , Rp          , Gg          , Rp          , Rp          , Ggf         , Rp          , Rp          , Cud         , Re          , Re          , Re          , Rr^Vd       , Re          , Uu^Uf       , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Cud         , Qxu^Xo      , Qxu^Xo      , Uu^Uf       , Uu^Fp       , Ur          , Re          , Gg          , Rp          , Gg          , Ggf         , Gg          , Gg          , Gs^Fp       , Hh          , Re          , Ur^Uf       , Ur          , Cud         , Ql^Bs|      , Ql          , Re          , Re          , Ggf         , Rp          , Mm          , Hh          , Rp          , Kud         , Ur          , Ql          , Kud         , Rp          , Rp          , Gg          , Re          , Re          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Bs|     , Qxu^Bs\     , Cud         , Qxu^Xo      , Re          , Re          , Gg          , Gg          , Rp          , Gg          , Rp          , Gg          , Gg          , Hh^Uf       , Mm          , Re          , Ql          , Ur          , Cud         , Kud         , Gs^Fp       , Qxu         , Qxu         , Re          , Rp          , Gs^Fp       , Cud         , Ql^Bs/      , Cud         , Qxu         , Ur          , Re          , Rp          , Gg          , Hh          , Gs^Fp       , Re          , Ql          , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Cud         , Qxu^Bs/     , Qxu^Xo      , Qxu^Xo      , Re          , Mm          , Rp          , Rp          , Gg          , Rp          , Gg          , Rp          , Gg          , Hh          , Gs^Fp       , Re          , Uu          , Uu          , Uu          , Ur          , Uh          , Hh          , Rp          , Rp          , Ur          , Re          , Re          , Qxu         , Cud         , Kud         , Ur          , Re          , Rp          , Gg          , Ggf         , Gs^Fp       , Re          , Ql          , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Re          , Re          , Rp          , Rp          , Gs^Fp       , Gg          , Ggf         , Gg          , Rp          , Rp          , Rp          , Ggf         , Rp          , Rp          , Xu          , Xu          , Gs^Fp       , Cud         , Cud         , Rp          , Hh          , Qxu         , Ql          , Ur          , Re          , Ur          , Ur          , Ur          , Rp          , Rp          , Hh          , Rp          , Cud         , Gg          , Re          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Ql          , Re          , Cud         , Rp          , Hh          , Gg          , Gg          , Rp          , Rp          , Uu          , Uu          , Ur          , Rp          , Cud         , Uh          , Uu^Uf       , Gs^Fp       , Uu          , Xu          , Uu^Uf       , Xu          , Xu          , Hh^Uf       , Ql          , Ur          , Gs^Fp       , Re          , Rp          , Rp          , Gg          , Gs^Fp       , Rp          , Rp          , Re          , Re          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Ql          , Re          , Cud         , Rp          , Hh          , Gs^Fp       , Gg          , Gg          , Rp          , Uu^Uf       , Uu^Uf       , Qxu         , Hh          , Xu          , Uh          , Kud         , Gs^Fp       , Ql          , Ql          , Gs^Fp       , Kud         , Uh          , Xu          , Hh          , Qxu         , Uu^Uf       , Uu^Uf       , Rp          , Gg          , Gg          , Gs^Fp       , Hh          , Rp          , Cud         , Re          , Ql          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Re          , Re          , Rp          , Rp          , Gs^Fp       , Gg          , Rp          , Rp          , Re          , Gs^Fp       , Ur          , Ql          , Hh^Uf       , Xu          , Xu          , Uu^Uf       , Xu          , Uu          , Gs^Fp       , Uu^Uf       , Uh          , Cud         , Rp          , Ur          , Uu          , Uu          , Rp          , Rp          , Gg          , Gg          , Hh          , Rp          , Cud         , Re          , Ql          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Re          , Ggf         , Cud         , Rp          , Hh          , Rp          , Rp          , Ur          , Ur          , Ur          , Re          , Ur          , Ql          , Qxu         , Hh          , Rp          , Cud         , Cud         , Gs^Fp       , Xu          , Xu          , Rp          , Rp          , Ggf         , Rp          , Rp          , Rp          , Gg          , Ggf         , Gg          , Gs^Fp       , Rp          , Rp          , Re          , Re          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Ql          , Re          , Hh          , Gg          , Gg          , Rp          , Re          , Ur          , Cud         , Kud         , Qxu         , Re          , Rp          , Ur          , Rp          , Rp          , Hh          , Uh          , Ur          , Uu          , Uu          , Uu          , Rp          , Gs^Fp       , Hh          , Gg          , Rp          , Gg          , Gg          , Gg          , Rp          , Rp          , Mm          , Re          , Qxu^Xo      , Qxu^Xo      , Qxu^Bs/     , Cud         , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Ql          , Re          , Gs^Fp       , Gs^Fp       , Rp          , Rp          , Re          , Ur          , Qxu         , Cud         , Ql^Bs/      , Cud         , Re          , Rp          , Re          , Qxu         , Qxu         , Gs^Fp       , Ur          , Cud         , Cud         , Ql          , Rp          , Mm          , Hh^Uf       , Gg          , Gg          , Rp          , Ggf         , Rp          , Gg          , Gg          , Re          , Re          , Qxu^Xo      , Cud         , Qxu^Bs\     , Qxu^Bs|     , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Re          , Ggf         , Gg          , Rp          , Re          , Kud         , Ql          , Ur          , Kud         , Rp          , Hh          , Mm          , Re          , Gg          , Re          , Re          , Ql          , Ql^Bs/      , Kud         , Ur          , Uu^Uf       , Rp          , Hh          , Gs^Fp       , Gg          , Ggf         , Rp          , Rp          , Rp          , Gg          , Re          , Ur          , Uu^Fp       , Ql          , Qxu^Xo      , Qxu^Xo      , Cud         , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Re          , Re          , Gg          , Rp          , Re          , Rp          , Cud         , Rp          , Rp          , Gg          , Rp          , Gg          , Ggf         , Rp          , Rp          , Rr^Vd       , Re          , Re          , Ur          , Gs^Fp       , Rp          , Mm          , Hh          , Gg^Uf       , Gg          , Gg          , Gg          , Rp          , Ggf         , Gg          , Re          , Ur          , Kud         , Uu^Uf       , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Uu^Fp       , Re          , Rr^Vd       , Re          , Rp          , Ur          , Rp          , Re          , Gg          , Ggf         , Rp          , Rp          , Gg          , Rp          , Ggf         , Gg          , Rp          , Rp          , Re          , Re          , Rp          , Ggf         , Gs^Fp       , Gg          , Gg          , Rp          , Gg          , Gg          , Rr^Vd       , Gg          , Re          , Re          , Cud         , Uh          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Uh          , Uu^Uf       , Re          , Uu          , Ur          , Ql          , Ur          , Ur          , Re          , Re          , Kud         , Cud         , Rp          , Kud         , Rp          , Gg          , Gg          , Gs^Fp       , Kud         , Cud         , Rp          , Rp          , Gg          , Ggf         , Rp          , Hh          , Rp          , Rp          , Rp          , Gg          , Ggf         , Kud         , Cud         , Ql          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Uh          , Qxu^Xo      , Uu^Fp       , Uu^Fp       , Qxu         , Qxu         , Uu^Vud      , Re          , Ql          , Ur          , Cud         , Rp          , Rp          , Gg          , Hh          , Gg          , Cud         , Re          , Ur          , Rp          , Gg          , Gg          , Rp          , Gg^Uf       , Gs^Fp       , Gg          , Gg          , Re          , Re          , Re          , Uu          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Cud         , Qxu^Xo      , Qxu^Xo      , Uu^Uf       , Uu          , Ur          , Ur          , Re          , Re          , Ur          , Rp          , Gg          , Ggf         , Gg          , Re          , Re          , Ql          , Ur          , Ur          , Rp          , Gg          , Rp          , Rp          , Gg          , Re          , Re          , Ur          , Ur          , Uu^Uf       , Re          , Qxu^Xo      , Cud         , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Uu          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Bs\     , Cud         , Qxu^Xo      , Ql          , Uu^Fp       , Uu^Uf       , Ql          , Cud         , Re          , Qxu         , Rp          , 2 Kud       , Re          , Cud         , Qxu         , Ur          , Ql^Bs/      , Ur          , Rp          , Gs^Fp       , Hh          , Ggf         , Rp          , Re          , Ur^Fp       , Ql          , Cud         , Ql          , Ql          , Qxu^Xo      , Qxu^Bs|     , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Ql          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Uu          , Uu^Fp       , Ql          , Ql          , Ql^Bs\      , Ur          , Ur          , Ur          , Cud         , Re          , Ur          , Uu^Vud      , Qxu         , Ur          , Rp          , Rp          , Gg^Uf       , Rp          , Rp          , Re          , Ur          , Cud         , Kud         , Qxu^Xo      , Qxu^Xo      , Qxu^Bs/     , Cud         , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Uu^Fp       , Ql          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Uu^Fp       , Uu^Fp       , Ur^Fp       , Uu^Uf       , Ql          , Qxu         , Ur          , Uu          , Re          , Re          , Ur          , Re          , Re          , Re          , Rr^Vd       , Re          , Re          , Uu^Fp       , Uh          , Ql          , Ql          , Qxu^Xo      , Cud         , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Uu^Uf       , Ql          , Qxu^Xo      , Qxu^Xo      , Ql          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Uu          , Qxu^Xo      , Uu^Fp       , Uu^Fp       , Uu^Uf       , Qxu^Xo      , Uu^Fp       , Uu^Uf       , Re          , Uu^Uf       , Uu^Fp       , Uu^Fp       , Re          , Uu^Fp       , Uu          , Ql          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Uu^Fp       , Uu^Fp       , Uu^Fp       , Uu^Uf       , Ql^Bs\      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Cud         , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Cud         , Qxu^Xo      , Qxu^Xo      , Uu^Fp       , Qxu^Xo      , Ql          , Qxu^Xo      , Uu^Uf       , Qxu^Xo      , Ql          , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Uu^Fp       , Ql          , Ql          , Ql          , Uu          , Uu^Uf       , Uu          , Cud         , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Bs\     , Cud         , Qxu^Bs/     , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      , Qxu^Xo      
"
	name="2p - Astral Port"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name="First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name="Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[side]
		colour="2"
		controller="network"
		current_player="AssassinT90"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide2"
		name="AssassinT90"
		persistent="1"
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RMPSide2"
		side="1"
		team_name="north"
		user_team_name="teamname^North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to="General"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="35"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="RMPSide2"
			image="units/human-loyalists/lieutenant.png"
			language_name="Lieutenant"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="40"
			max_moves="6"
			moves="6"
			name="AssassinT90"
			overlays=""
			profile="portraits/humans/lieutenant.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Lieutenant"
			undead_variation=""
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
					description="Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name="female^leadership"
					id="leadership"
					name="leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description="sword"
				icon="attacks/sword-human.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description="crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="1"
		controller="human"
		current_player="moloch"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide1"
		name="moloch"
		persistent="1"
		previous_recruits="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RMPSide1"
		side="2"
		team_name="south"
		user_team_name="teamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="22"
			y="30"
		[/village]
		[unit]
			advances_to="Assassin"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="24"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="RMPSide1"
			image="units/human-outlaws/rogue+female.png"
			language_name="female^Rogue"
			level="2"
			max_attacks="1"
			max_experience="49"
			max_hitpoints="40"
			max_moves="6"
			moves="6"
			name="moloch"
			overlays=""
			profile="portraits/humans/thief+female.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Rogue"
			undead_variation=""
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
					description="Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name="female^skirmisher"
					id="skirmisher"
					name="skirmisher"
				[/skirmisher]
			[/abilities]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description="dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
						description="Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply="2"
						name="backstab"
					[/damage]
				[/specials]
			[/attack]
			[attack]
				damage="4"
				description="knife"
				icon="attacks/dagger-thrown-human.png"
				name="knife"
				number="3"
				range="ranged"
				type="blade"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[terrain_graphics]
		map="
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		probability="11"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Xo"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue9"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
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		probability="12"
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		[/tile]
		[image]
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			layer="-100"
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		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
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		probability="14"
		[tile]
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		[/tile]
		[image]
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			layer="-100"
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	[/terrain_graphics]
	[terrain_graphics]
		map="
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		probability="16"
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	[/terrain_graphics]
	[terrain_graphics]
		map="
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		probability="20"
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	[/terrain_graphics]
	[terrain_graphics]
		map="
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		probability="25"
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		[/tile]
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	[/terrain_graphics]
	[terrain_graphics]
		map="
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		probability="33"
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	[/terrain_graphics]
	[terrain_graphics]
		map="
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		probability="50"
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	[/terrain_graphics]
	[terrain_graphics]
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			base="90,144"
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		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
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		probability="11"
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		[/tile]
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	[/terrain_graphics]
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		map="
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		probability="12"
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	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="50"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs|"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue2"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="100"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs|"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="11"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs\"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue9"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="12"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs\"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue8"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="14"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs\"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue7"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="16"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs\"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue6"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="20"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs\"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue5"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="25"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs\"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue4"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="33"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs\"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue3"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="50"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs\"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue2"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability="100"
		[tile]
			no_flag="stars"
			pos="1"
			set_flag="stars"
			type="Qxu^Bs\"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer="-100"
			name="stars/blue"
		[/image]
	[/terrain_graphics]
	[event]
		name="prestart"
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[set_variable]
			name="REPEAT_i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="44"
				name="REPEAT_i"
			[/variable]
			[do]
				[item]
					image="terrain/stars/blue.png"
					x="$i"
					y="0"
				[/item]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
				[set_variable]
					add="1"
					name="REPEAT_i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="REPEAT_i"
		[/clear_variable]
		[item]
			image="scenery/monolith1.png"
			x="15"
			y="21"
		[/item]
		[item]
			image="scenery/monolith1.png"
			x="20"
			y="15"
		[/item]
		[item]
			image="scenery/monolith3.png"
			x="23"
			y="21"
		[/item]
		[item]
			image="scenery/monolith3.png"
			x="28"
			y="15"
		[/item]
		[item]
			image="scenery/dwarven-doors-closed.png"
			x="9"
			y="15"
		[/item]
		[item]
			image="scenery/dwarven-doors-closed.png"
			x="14"
			y="23"
		[/item]
		[item]
			image="scenery/dwarven-doors-closed.png"
			x="19"
			y="12"
		[/item]
		[item]
			image="scenery/dwarven-doors-closed.png"
			x="24"
			y="24"
		[/item]
		[item]
			image="scenery/dwarven-doors-closed.png"
			x="29"
			y="13"
		[/item]
		[item]
			image="scenery/dwarven-doors-closed.png"
			x="34"
			y="21"
		[/item]
		[item]
			image="units/transport/pirate-galleon.png~FL()"
			x="4"
			y="10"
		[/item]
		[item]
			image="units/transport/galleon.png~RC(magenta>blue)~FL()"
			x="6"
			y="30"
		[/item]
		[item]
			image="units/transport/galleon.png~RC(magenta>red)"
			x="37"
			y="6"
		[/item]
		[item]
			image="units/transport/pirate-galleon.png"
			x="39"
			y="26"
		[/item]
		[item]
			image="scenery/rune1-glow.png"
			x="9"
			y="19"
		[/item]
		[item]
			image="scenery/rune2-glow.png"
			x="20"
			y="20"
		[/item]
		[item]
			image="scenery/rune3-glow.png"
			x="23"
			y="16"
		[/item]
		[item]
			image="scenery/rune4-glow.png"
			x="34"
			y="17"
		[/item]
	[/event]
	[terrain_graphics]
		x="6"
		y="8"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x="6"
		y="14"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x="8"
		y="5"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x="16"
		y="33"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x="20"
		y="33"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x="23"
		y="3"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x="27"
		y="3"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x="35"
		y="31"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x="37"
		y="22"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x="37"
		y="28"
		[tile]
			x="0"
			y="0"
			[image]
				layer="0"
				name="../items/brazier-lit1:140,../items/brazier-lit2:140,../items/brazier-lit3:140,../items/brazier-lit4:140,../items/brazier-lit5:140,../items/brazier-lit6:140,../items/brazier-lit7:140,../items/brazier-lit8:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[event]
		first_time_only="no"
		name="side turn"
		[object]
			silent="yes"
			[filter]
				side="$side_number"
				x="9"
				y="19"
			[/filter]
			[effect]
				apply_to="new_ability"
				[abilities]
					[regenerate]
						affect_self="yes"
						description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
						female_name="female^regenerates"
						id="fake_regenerates"
						name="regenerates"
						poison="cured"
						value="8"
					[/regenerate]
				[/abilities]
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only="no"
		name="turn refresh"
		[object]
			silent="yes"
			[filter]
				side="$side_number"
				x="9"
				y="19"
			[/filter]
			[effect]
				apply_to="remove_ability"
				[abilities]
					[regenerate]
						id="fake_regenerates"
					[/regenerate]
				[/abilities]
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only="no"
		name="side turn"
		[object]
			silent="yes"
			[filter]
				side="$side_number"
				x="20"
				y="20"
			[/filter]
			[effect]
				apply_to="new_ability"
				[abilities]
					[regenerate]
						affect_self="yes"
						description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
						female_name="female^regenerates"
						id="fake_regenerates"
						name="regenerates"
						poison="cured"
						value="8"
					[/regenerate]
				[/abilities]
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only="no"
		name="turn refresh"
		[object]
			silent="yes"
			[filter]
				side="$side_number"
				x="20"
				y="20"
			[/filter]
			[effect]
				apply_to="remove_ability"
				[abilities]
					[regenerate]
						id="fake_regenerates"
					[/regenerate]
				[/abilities]
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only="no"
		name="side turn"
		[object]
			silent="yes"
			[filter]
				side="$side_number"
				x="23"
				y="16"
			[/filter]
			[effect]
				apply_to="new_ability"
				[abilities]
					[regenerate]
						affect_self="yes"
						description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
						female_name="female^regenerates"
						id="fake_regenerates"
						name="regenerates"
						poison="cured"
						value="8"
					[/regenerate]
				[/abilities]
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only="no"
		name="turn refresh"
		[object]
			silent="yes"
			[filter]
				side="$side_number"
				x="23"
				y="16"
			[/filter]
			[effect]
				apply_to="remove_ability"
				[abilities]
					[regenerate]
						id="fake_regenerates"
					[/regenerate]
				[/abilities]
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only="no"
		name="side turn"
		[object]
			silent="yes"
			[filter]
				side="$side_number"
				x="34"
				y="17"
			[/filter]
			[effect]
				apply_to="new_ability"
				[abilities]
					[regenerate]
						affect_self="yes"
						description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
						female_name="female^regenerates"
						id="fake_regenerates"
						name="regenerates"
						poison="cured"
						value="8"
					[/regenerate]
				[/abilities]
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only="no"
		name="turn refresh"
		[object]
			silent="yes"
			[filter]
				side="$side_number"
				x="34"
				y="17"
			[/filter]
			[effect]
				apply_to="remove_ability"
				[abilities]
					[regenerate]
						id="fake_regenerates"
					[/regenerate]
				[/abilities]
			[/effect]
		[/object]
	[/event]
	[event]
		name="turn 10"
		[colour_adjust]
			blue="67"
			green="67"
			red="67"
		[/colour_adjust]
		[colour_adjust]
			blue="100"
			green="100"
			red="100"
		[/colour_adjust]
		[sound]
			name="lightning.ogg"
		[/sound]
		[scroll]
			x="5"
			y="0"
		[/scroll]
		[scroll]
			x="-10"
			y="0"
		[/scroll]
		[scroll]
			x="5"
			y="5"
		[/scroll]
		[scroll]
			x="0"
			y="-10"
		[/scroll]
		[scroll]
			x="0"
			y="5"
		[/scroll]
		[colour_adjust]
			blue="33"
			green="33"
			red="33"
		[/colour_adjust]
		[colour_adjust]
			blue="0"
			green="0"
			red="0"
		[/colour_adjust]
	[/event]
	[event]
		name="turn 20"
		[colour_adjust]
			blue="0"
			green="0"
			red="67"
		[/colour_adjust]
		[colour_adjust]
			blue="0"
			green="0"
			red="100"
		[/colour_adjust]
		[sound]
			name="rumble.ogg"
		[/sound]
		[scroll]
			x="5"
			y="0"
		[/scroll]
		[scroll]
			x="-10"
			y="0"
		[/scroll]
		[scroll]
			x="5"
			y="5"
		[/scroll]
		[scroll]
			x="0"
			y="-10"
		[/scroll]
		[scroll]
			x="0"
			y="5"
		[/scroll]
		[colour_adjust]
			blue="0"
			green="0"
			red="33"
		[/colour_adjust]
		[colour_adjust]
			blue="0"
			green="0"
			red="0"
		[/colour_adjust]
	[/event]
	[event]
		name="turn 30"
		[colour_adjust]
			blue="67"
			green="67"
			red="67"
		[/colour_adjust]
		[colour_adjust]
			blue="100"
			green="100"
			red="100"
		[/colour_adjust]
		[sound]
			name="lightning.ogg"
		[/sound]
		[scroll]
			x="5"
			y="0"
		[/scroll]
		[scroll]
			x="-10"
			y="0"
		[/scroll]
		[scroll]
			x="5"
			y="5"
		[/scroll]
		[scroll]
			x="0"
			y="-10"
		[/scroll]
		[scroll]
			x="0"
			y="5"
		[/scroll]
		[colour_adjust]
			blue="33"
			green="33"
			red="33"
		[/colour_adjust]
		[colour_adjust]
			blue="0"
			green="0"
			red="0"
		[/colour_adjust]
	[/event]
	[event]
		name="turn 40"
		[colour_adjust]
			blue="0"
			green="0"
			red="67"
		[/colour_adjust]
		[colour_adjust]
			blue="0"
			green="0"
			red="100"
		[/colour_adjust]
		[sound]
			name="rumble.ogg"
		[/sound]
		[scroll]
			x="5"
			y="0"
		[/scroll]
		[scroll]
			x="-10"
			y="0"
		[/scroll]
		[scroll]
			x="5"
			y="5"
		[/scroll]
		[scroll]
			x="0"
			y="-10"
		[/scroll]
		[scroll]
			x="0"
			y="5"
		[/scroll]
		[colour_adjust]
			blue="0"
			green="0"
			red="33"
		[/colour_adjust]
		[colour_adjust]
			blue="0"
			green="0"
			red="0"
		[/colour_adjust]
	[/event]
	[event]
		name="turn 50"
		[colour_adjust]
			blue="67"
			green="67"
			red="67"
		[/colour_adjust]
		[colour_adjust]
			blue="100"
			green="100"
			red="100"
		[/colour_adjust]
		[sound]
			name="lightning.ogg"
		[/sound]
		[scroll]
			x="5"
			y="0"
		[/scroll]
		[scroll]
			x="-10"
			y="0"
		[/scroll]
		[scroll]
			x="5"
			y="5"
		[/scroll]
		[scroll]
			x="0"
			y="-10"
		[/scroll]
		[scroll]
			x="0"
			y="5"
		[/scroll]
		[colour_adjust]
			blue="33"
			green="33"
			red="33"
		[/colour_adjust]
		[colour_adjust]
			blue="0"
			green="0"
			red="0"
		[/colour_adjust]
	[/event]
	[side]
		allow_player="no"
		canrecruit="no"
		colour="black"
		controller="null"
		hidden="yes"
		id=""
		no_leader="yes"
		save_id=""
		side="3"
		team_name="statues"
		[unit]
			facing="sw"
			name=""
			random_traits="no"
			type="Revenant"
			unrenamable="yes"
			x="19"
			y="18"
			[status]
				petrified="yes"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			name=""
			random_traits="no"
			type="Skeletal Dragon"
			unrenamable="yes"
			x="19"
			y="21"
			[status]
				petrified="yes"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			name=""
			random_traits="no"
			type="Revenant"
			unrenamable="yes"
			x="24"
			y="18"
			[status]
				petrified="yes"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			name=""
			random_traits="no"
			type="Skeletal Dragon"
			unrenamable="yes"
			x="24"
			y="15"
			[status]
				petrified="yes"
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		next_scenario="RMP_Astral_Port_21"
		random="5"
		x1=""
		x2=""
		y1=""
		y2=""
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RMP All v35"
	[/scenario]
	[scenario]
		scenario="2p - Astral Port"
		[team]
			[recruits]
				Dwarvish Fighter="4"
				Footpad="4"
				Gryphon Rider="1"
				Poacher="2"
				Thief="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Footpad="4"
				Gryphon Rider="1"
				Poacher="2"
				Rogue="1"
				Thief="2"
			[/deaths]
			[killed]
				Cavalryman="3"
				Horseman="1"
			[/killed]
			[attacks]
				[sequence]
					s01="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="5"
					s001="1"
					s01="2"
					s010="2"
					s1="3"
					s10="1"
					s100="1"
					s101="3"
					s11="6"
					s111="2"
					s1111="1"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="1"
					s00="1"
					s01="2"
					_num="40"
				[/sequence]
				[sequence]
					s="2"
					s00="4"
					s001="1"
					s01="5"
					s011="1"
					s1="5"
					s10="4"
					s11="3"
					s110="3"
					s111="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="198"
			recall_cost="0"
			damage_inflicted="378"
			damage_taken="378"
			expected_damage_inflicted="377418"
			expected_damage_taken="397414"
			turn_damage_inflicted="71"
			turn_damage_taken="107"
			turn_expected_damage_inflicted="66512"
			turn_expected_damage_taken="89785"
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Cavalryman="10"
				Fencer="1"
				Horseman="2"
				Spearman="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Cavalryman="3"
				Horseman="1"
			[/deaths]
			[killed]
				Footpad="4"
				Gryphon Rider="1"
				Poacher="2"
				Rogue="1"
				Thief="2"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s000="5"
					s001="2"
					s010="1"
					s1="1"
					s110="1"
					_num="30"
				[/sequence]
				[sequence]
					s00="1"
					s001="3"
					s01="2"
					s1="1"
					s100="2"
					s1000="1"
					s101="5"
					s11="1"
					s111="1"
					_num="40"
				[/sequence]
				[sequence]
					s11="1"
					_num="50"
				[/sequence]
				[sequence]
					s01="1"
					s010="1"
					s1="1"
					s10="1"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="11"
					_num="0"
				[/sequence]
				[sequence]
					s="1"
					s0="3"
					s00="1"
					s000="2"
					s010="3"
					_num="40"
				[/sequence]
				[sequence]
					s01="1"
					s101="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s100="1"
					s110="1"
					s111="2"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="260"
			recall_cost="0"
			damage_inflicted="378"
			damage_taken="378"
			expected_damage_inflicted="397414"
			expected_damage_taken="377418"
			turn_damage_inflicted="79"
			turn_damage_taken="17"
			turn_expected_damage_inflicted="56697"
			turn_expected_damage_taken="14880"
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
