version="1.8.5"
next_underlying_unit_id="113"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Fallenstar Lake"
next_scenario=""
parent="2p - Fallenstar Lake-Auto-Save25.gz"
scenario=""
version="1.8.5"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_era="RBY_No_Mirror"
	mp_fog="yes"
	mp_scenario="RMP_Conservative_v35"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="Skrim's Ladder for DumbOne"
[/multiplayer]
random_seed="1726969542"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="Skrim"
			faction2="DumbOne"
			version="1.8.5"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="30"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="29"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="68"
				side="1"
				turn="2"
				units="3"
				units_cost="62"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="49"
				side="2"
				turn="2"
				units="4"
				units_cost="80"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="36"
				side="1"
				turn="3"
				units="5"
				units_cost="97"
				villages="3"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="30"
				side="2"
				turn="3"
				units="6"
				units_cost="104"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="43"
				side="1"
				turn="4"
				units="5"
				units_cost="97"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="6"
				side="2"
				turn="4"
				units="9"
				units_cost="137"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="61"
				side="1"
				turn="5"
				units="5"
				units_cost="97"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="8"
				side="2"
				turn="5"
				units="10"
				units_cost="151"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="43"
				side="1"
				turn="6"
				units="7"
				units_cost="137"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="12"
				side="2"
				turn="6"
				units="12"
				units_cost="169"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="10"
				side="1"
				turn="7"
				units="10"
				units_cost="192"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="16"
				side="2"
				turn="7"
				units="14"
				units_cost="187"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="1"
				turn="8"
				units="11"
				units_cost="209"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="4"
				side="2"
				turn="8"
				units="16"
				units_cost="221"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="37"
				side="1"
				turn="9"
				units="11"
				units_cost="209"
				villages="11"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="2"
				turn="9"
				units="17"
				units_cost="230"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="61"
				side="1"
				turn="10"
				units="11"
				units_cost="209"
				villages="13"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="3"
				side="2"
				turn="10"
				units="18"
				units_cost="242"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="89"
				side="1"
				turn="11"
				units="11"
				units_cost="209"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="6"
				side="2"
				turn="11"
				units="19"
				units_cost="251"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="111"
				side="1"
				turn="12"
				units="10"
				units_cost="192"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="27"
				side="2"
				turn="12"
				units="18"
				units_cost="234"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="98"
				side="1"
				turn="13"
				units="12"
				units_cost="227"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="49"
				side="2"
				turn="13"
				units="18"
				units_cost="234"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="119"
				side="1"
				turn="14"
				units="12"
				units_cost="227"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="2"
				turn="14"
				units="20"
				units_cost="268"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="126"
				side="1"
				turn="15"
				units="14"
				units_cost="260"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="9"
				side="2"
				turn="15"
				units="20"
				units_cost="271"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="108"
				side="1"
				turn="16"
				units="16"
				units_cost="298"
				villages="11"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="2"
				turn="16"
				units="20"
				units_cost="271"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="126"
				side="1"
				turn="17"
				units="15"
				units_cost="279"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="2"
				turn="17"
				units="22"
				units_cost="292"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="146"
				side="1"
				turn="18"
				units="13"
				units_cost="246"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="2"
				turn="18"
				units="21"
				units_cost="269"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="126"
				side="1"
				turn="19"
				units="10"
				units_cost="194"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="2"
				turn="19"
				units="17"
				units_cost="217"
				villages="11"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="102"
				side="1"
				turn="20"
				units="9"
				units_cost="209"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="2"
				turn="20"
				units="14"
				units_cost="182"
				villages="12"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="77"
				side="1"
				turn="21"
				units="11"
				units_cost="242"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="4"
				side="2"
				turn="21"
				units="14"
				units_cost="185"
				villages="11"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="90"
				side="1"
				turn="22"
				units="11"
				units_cost="256"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="4"
				side="2"
				turn="22"
				units="16"
				units_cost="209"
				villages="11"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="66"
				side="1"
				turn="23"
				units="13"
				units_cost="294"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="4"
				side="2"
				turn="23"
				units="18"
				units_cost="233"
				villages="11"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="1"
				turn="24"
				units="16"
				units_cost="348"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="6"
				side="2"
				turn="24"
				units="19"
				units_cost="242"
				villages="11"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="3"
				side="1"
				turn="25"
				units="16"
				units_cost="362"
				villages="6"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="2"
			y="6"
		[/recruit]
		[random]
			value="5957"
		[/random]
		[random]
			value="26175"
		[/random]
		[random]
			value="9481"
		[/random]
		[random]
			value="15883"
		[/random]
		[random]
			value="12732"
		[/random]
		[random]
			value="14287"
		[/random]
		[random]
			value="31248"
		[/random]
		[random]
			value="7366"
		[/random]
		[random]
			value="23505"
		[/random]
		[random]
			value="19545"
		[/random]
		[random]
			value="16518"
		[/random]
		[random]
			value="12716"
		[/random]
		[random]
			value="7978"
		[/random]
		[random]
			value="9172"
			[results]
				checksum=".h9ebrkR8h+C0apoPz5K5IT7AsynTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzSAPEJQxINFC3SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="1"
			y="9"
		[/recruit]
		[random]
			value="12254"
		[/random]
		[random]
			value="8471"
		[/random]
		[random]
			value="30452"
		[/random]
		[random]
			value="26984"
		[/random]
		[random]
			value="13731"
		[/random]
		[random]
			value="5579"
		[/random]
		[random]
			value="17731"
		[/random]
		[random]
			value="23139"
		[/random]
		[random]
			value="5843"
		[/random]
		[random]
			value="5725"
		[/random]
		[random]
			value="13132"
		[/random]
		[random]
			value="8437"
		[/random]
		[random]
			value="23013"
		[/random]
		[random]
			value="21578"
			[results]
				checksum="e2mi4f<3ragO8aL<p9xdd.Yg<j,O9597k>79Z,DJh1yc-d->ci8y>n64Xaa74-0n.YX>3oh6.FgJQ3Du4Hho6ml9dH9NfSd5c79oAl3Z6kc0.wd.0tm15+.1LSmJ-x5G"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="2,3,4,5,6"
			y="7,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="glad to see you haven't given up on the drakes;0"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="I might be a bit slow since I'm doing some other stuff apart from the game atm."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="No problem, right?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="np, i play pretty slow as well"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="even if i focus on game only"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="41"
			y="9"
		[/recruit]
		[random]
			value="28693"
		[/random]
		[random]
			value="21596"
		[/random]
		[random]
			value="23428"
		[/random]
		[random]
			value="29497"
		[/random]
		[random]
			value="11268"
		[/random]
		[random]
			value="26289"
		[/random]
		[random]
			value="14936"
		[/random]
		[random]
			value="18607"
		[/random]
		[random]
			value="24576"
		[/random]
		[random]
			value="12949"
		[/random]
		[random]
			value="9599"
		[/random]
		[random]
			value="22081"
		[/random]
		[random]
			value="19685"
		[/random]
		[random]
			value="15613"
			[results]
				checksum="y,JCDyrr>wQ3HPGQb<RsUqRS.zFGTs2KupGMNxCpymKCUVB<R4syzMUqFuKoobCLJxuszNsIEuPRFuHPByzrJNqpBPHDuJ,1h6>+kBl40pY98bpo1G5am8h-3a988.l<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="So do I. :-p"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="40"
			y="6"
		[/recruit]
		[random]
			value="21777"
		[/random]
		[random]
			value="23424"
		[/random]
		[random]
			value="21254"
		[/random]
		[random]
			value="15302"
		[/random]
		[random]
			value="3363"
		[/random]
		[random]
			value="17761"
		[/random]
		[random]
			value="20737"
		[/random]
		[random]
			value="6807"
		[/random]
		[random]
			value="14214"
		[/random]
		[random]
			value="1133"
		[/random]
		[random]
			value="9023"
		[/random]
		[random]
			value="29041"
		[/random]
		[random]
			value="27682"
		[/random]
		[random]
			value="2765"
			[results]
				checksum="-NP,L6w+p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFoJgPCdP>maLttHqHaJlDnuDBZL.4oot64SoFQG4dyxVgLJirwr7<P2tFCPpSIkS6X+,"
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		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="I've tried the new 1.9 Planning Mode a bit."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="40"
			y="8"
		[/recruit]
		[random]
			value="4165"
		[/random]
		[random]
			value="18714"
		[/random]
		[random]
			value="5166"
		[/random]
		[random]
			value="11766"
		[/random]
		[random]
			value="11719"
		[/random]
		[random]
			value="18735"
		[/random]
		[random]
			value="5143"
		[/random]
		[random]
			value="26675"
		[/random]
		[random]
			value="2662"
		[/random]
		[random]
			value="11268"
		[/random]
		[random]
			value="10287"
		[/random]
		[random]
			value="13784"
		[/random]
		[random]
			value="10313"
		[/random]
		[random]
			value="5179"
			[results]
				checksum="y,JCDyrr>wQ3LPGQb<RsUqRS.zFGTs2KupGMNxCpymKCUVB<R4syzMUqFuKoobCLJxuszNsIEuPRFuHPByzrJNqpBPHzuJ,1h6>+pBl40pY98bpo1G5am8h-3a988.l<"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="40,39,38,37,36"
			y="7,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="It's slow and annoying if it's always on."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="But temporary usage via the Tab key is nice."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="2,2,3,4,5,6,7,8"
			y="6,5,5,4,4,3,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,7,8,9,10,11"
			y="8,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="1,2,2,3,3,3,3,3"
			y="9,9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="what exactly does it do?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="26699"
		[/random]
		[random]
			value="7857"
		[/random]
		[random]
			value="17807"
		[/random]
		[random]
			value="20695"
		[/random]
		[random]
			value="17193"
		[/random]
		[random]
			value="25285"
		[/random]
		[random]
			value="93"
		[/random]
		[random]
			value="29609"
		[/random]
		[random]
			value="756"
		[/random]
		[random]
			value="18420"
		[/random]
		[random]
			value="7416"
		[/random]
		[random]
			value="28453"
		[/random]
		[random]
			value="2562"
		[/random]
		[random]
			value="30297"
			[results]
				checksum="e2mi4f<3ragO8aL<p9xdd.Yg<j,O9597k>79Z,DJh1yc-d->ci8y>n64Xaa74-0n.YX>3ohl.FgJQ3DB4Hho6ml9dH9NfSd5c79oAl3Z6pc0.wd.0tm15+.1QSmJ-x5G"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="Plans out move sequences without executing them."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="11"
			y="12"
		[/recruit]
		[random]
			value="7984"
		[/random]
		[random]
			value="3718"
		[/random]
		[random]
			value="10207"
		[/random]
		[random]
			value="17628"
		[/random]
		[random]
			value="17864"
		[/random]
		[random]
			value="18880"
		[/random]
		[random]
			value="5628"
		[/random]
		[random]
			value="13935"
		[/random]
		[random]
			value="9477"
		[/random]
		[random]
			value="15126"
		[/random]
		[random]
			value="4885"
		[/random]
		[random]
			value="3855"
		[/random]
		[random]
			value="24059"
		[/random]
		[random]
			value="21117"
			[results]
				checksum=",QLzPF0lMgeQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>blY28j9eY4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="36,35,34,33,32"
			y="8,8,8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="7"
		[/recruit]
		[random]
			value="24594"
		[/random]
		[random]
			value="2625"
		[/random]
		[random]
			value="5219"
		[/random]
		[random]
			value="8232"
		[/random]
		[random]
			value="25816"
		[/random]
		[random]
			value="6283"
		[/random]
		[random]
			value="9855"
		[/random]
		[random]
			value="22246"
		[/random]
		[random]
			value="30213"
		[/random]
		[random]
			value="27674"
		[/random]
		[random]
			value="13836"
		[/random]
		[random]
			value="19256"
		[/random]
		[random]
			value="18727"
		[/random]
		[random]
			value="3268"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW53i9ap315ids918haj-8heoLZXl95Y-+fe89l.jUW05e74.f,X0t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="8"
		[/recruit]
		[random]
			value="20395"
		[/random]
		[random]
			value="4130"
		[/random]
		[random]
			value="14418"
		[/random]
		[random]
			value="10977"
		[/random]
		[random]
			value="14200"
		[/random]
		[random]
			value="23364"
		[/random]
		[random]
			value="27459"
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		[random]
			value="3830"
		[/random]
		[random]
			value="17436"
		[/random]
		[random]
			value="28921"
		[/random]
		[random]
			value="26443"
		[/random]
		[random]
			value="18744"
		[/random]
		[random]
			value="24206"
		[/random]
		[random]
			value="13876"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="40,40,39,38,37,36,35,34"
			y="6,5,5,4,5,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="40,40,40,40,40,40,40,39"
			y="8,9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="41,40,39,38,37,36,35,34,33"
			y="9,8,9,9,10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="sounds strange"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="3,4,4,5,5,5,5,5"
			y="15,15,16,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,9,10,11,12,13,14,15"
			y="4,4,4,4,4,5,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,11,10,10,10"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14"
			y="11,11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,14,15,16,17,17"
			y="12,12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="39,38,37,36,35,34,33,32"
			y="15,15,16,16,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="33,32,31,30,30,29,28,27"
			y="12,12,13,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,27"
			y="8,7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="It would reduce misclicks."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28"
			y="7,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="34,33,32,31,31,30,29"
			y="4,5,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="8"
		[/recruit]
		[random]
			value="12802"
		[/random]
		[random]
			value="23755"
		[/random]
		[random]
			value="12974"
		[/random]
		[random]
			value="1044"
		[/random]
		[random]
			value="29353"
		[/random]
		[random]
			value="25272"
		[/random]
		[random]
			value="23680"
		[/random]
		[random]
			value="6477"
		[/random]
		[random]
			value="15970"
		[/random]
		[random]
			value="24750"
		[/random]
		[random]
			value="7752"
		[/random]
		[random]
			value="17719"
		[/random]
		[random]
			value="31505"
		[/random]
		[random]
			value="20344"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="7"
		[/recruit]
		[random]
			value="27466"
		[/random]
		[random]
			value="10419"
		[/random]
		[random]
			value="1297"
		[/random]
		[random]
			value="3395"
		[/random]
		[random]
			value="21341"
		[/random]
		[random]
			value="10434"
		[/random]
		[random]
			value="920"
		[/random]
		[random]
			value="14219"
		[/random]
		[random]
			value="6966"
		[/random]
		[random]
			value="28387"
		[/random]
		[random]
			value="6119"
		[/random]
		[random]
			value="10474"
		[/random]
		[random]
			value="3439"
		[/random]
		[random]
			value="4912"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW53i9ap315ids918haj-8heoLZXl95Y-+fe89l.jUW05e74.f,X0t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,31,31,31,31"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="21305"
		[/random]
		[random]
			value="5760"
		[/random]
		[random]
			value="20569"
		[/random]
		[random]
			value="19512"
		[/random]
		[random]
			value="8040"
		[/random]
		[random]
			value="2368"
		[/random]
		[random]
			value="19589"
		[/random]
		[random]
			value="16537"
		[/random]
		[random]
			value="1631"
		[/random]
		[random]
			value="12002"
		[/random]
		[random]
			value="28692"
		[/random]
		[random]
			value="22117"
		[/random]
		[random]
			value="1094"
			[results]
				checksum=",f812-X7qc8EjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07a7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuNpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="If you Tab every time you make a move."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,6,7,8,9,10,11,12"
			y="21,20,20,19,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="you have delayed shroud updates here"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,14,14,15"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="so you dont need such a thing"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="is there still delay shroud?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="sure"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="im an undo machine so i need to undo:)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="I never use that. SOmetimes that messes things up when you forget to update."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i have to i cant see the move unless i move them"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="10,11,12,13,14,14"
			y="15,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i cant visualize it in my head for zoc and how far the enemy units can reach"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,20"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18,19"
			y="5,4,4,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,20"
			y="3,2,1"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21"
			y="1,1"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24"
			y="16,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,23"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,32,32,31,31,31,30"
			y="15,16,17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,22"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="translucent_hog"
			message="I also find planning mode to be slow and annoying.  :P"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="translucent_hog"
			message="just give me my ""delay updates"" back.  :/"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,30,29,29,28,27"
			y="12,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25"
			y="8,8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="In any case, I find TPM better than DSU."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23"
			y="8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="but that's just me"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,28,27,26,25,24"
			y="8,7,7,6,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23,22"
			y="5,5,6,6,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="8,7,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="7,7,7,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="16032"
		[/random]
		[random]
			value="23226"
		[/random]
		[random]
			value="7218"
		[/random]
		[random]
			value="20580"
		[/random]
		[random]
			value="28087"
		[/random]
		[random]
			value="16020"
		[/random]
		[random]
			value="10239"
		[/random]
		[random]
			value="18651"
		[/random]
		[random]
			value="12190"
		[/random]
		[random]
			value="431"
		[/random]
		[random]
			value="1994"
		[/random]
		[random]
			value="27910"
		[/random]
		[random]
			value="15875"
		[/random]
		[random]
			value="27733"
		[/random]
		[random]
			value="8177"
			[results]
				checksum="aBAIMCON7xthBKO-qxzyP<zIRGGrrmSwlPJCOKCFCoq.84AVPtqCUJUSgTHnuGLuvGKSIvMvMPHCuJ,1h6>+gBl403->Y1x2vwb>4,lp1-i7diag1Pa4n0ghagb38-75"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28"
			y="12,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="translucent_hog"
			message="I couldn't figure out how to turn it off. There's a hotkey, right?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,14,13,12,12"
			y="16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,14,15,16"
			y="20,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18"
			y="19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="I keep it off on default"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="and hit tab when I need to use it"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="translucent_hog"
			message="You set it like that in preferences, or is it already like that?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20,20,20,20,20,19,18"
			y="8,9,10,11,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="Prefs"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="It comes defaulted to on."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,15,15,15,15"
			y="12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="11"
			y="12"
		[/recruit]
		[random]
			value="18789"
		[/random]
		[random]
			value="15485"
		[/random]
		[random]
			value="32405"
		[/random]
		[random]
			value="25263"
		[/random]
		[random]
			value="27533"
		[/random]
		[random]
			value="3767"
		[/random]
		[random]
			value="22113"
		[/random]
		[random]
			value="25615"
		[/random]
		[random]
			value="13373"
		[/random]
		[random]
			value="31802"
		[/random]
		[random]
			value="19491"
		[/random]
		[random]
			value="2368"
		[/random]
		[random]
			value="13479"
		[/random]
		[random]
			value="28152"
			[results]
				checksum=",QLzPF0lMggQ54yky6jea-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>dlY28j9e+4HhooU8WolpjmK>Ne6ggXW3-9>aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="11"
			y="11"
		[/recruit]
		[random]
			value="20"
		[/random]
		[random]
			value="388"
		[/random]
		[random]
			value="7592"
		[/random]
		[random]
			value="20245"
		[/random]
		[random]
			value="18175"
		[/random]
		[random]
			value="1236"
		[/random]
		[random]
			value="28596"
		[/random]
		[random]
			value="23662"
		[/random]
		[random]
			value="18938"
		[/random]
		[random]
			value="1475"
		[/random]
		[random]
			value="15744"
		[/random]
		[random]
			value="28606"
		[/random]
		[random]
			value="22274"
		[/random]
		[random]
			value="9493"
			[results]
				checksum="8o6503j92+9z,>2N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,fll2Yr7>B-IQ8zIxsMMM<uaAaQJxoANQCLRMCOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18"
			y="1,1,1,1"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16"
			y="1,2,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="Oooh you're no newbie."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26"
			y="20,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,23,24"
			y="21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31,31,31"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,29,30"
			y="12,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="4784"
		[/random]
		[random]
			value="9354"
		[/random]
		[random]
			value="28695"
		[/random]
		[random]
			value="4940"
		[/random]
		[random]
			value="16886"
		[/random]
		[random]
			value="19523"
		[/random]
		[random]
			value="21402"
		[/random]
		[random]
			value="4360"
		[/random]
		[random]
			value="25595"
		[/random]
		[random]
			value="17135"
		[/random]
		[random]
			value="20264"
		[/random]
		[random]
			value="9281"
		[/random]
		[random]
			value="12365"
			[results]
				checksum=",f812-X7qc8EjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07a7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuNpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="14837"
		[/random]
		[random]
			value="26100"
		[/random]
		[random]
			value="24936"
		[/random]
		[random]
			value="1306"
		[/random]
		[random]
			value="31002"
		[/random]
		[random]
			value="2093"
		[/random]
		[random]
			value="3405"
		[/random]
		[random]
			value="5650"
		[/random]
		[random]
			value="16652"
		[/random]
		[random]
			value="18884"
		[/random]
		[random]
			value="6673"
		[/random]
		[random]
			value="7707"
		[/random]
		[random]
			value="22927"
			[results]
				checksum=",f812-X7qc8EjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07a7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuNpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="Reveal yourself."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="he already said he had antoehr nick"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="forgot the password"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="yeah who were you?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="various"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,21"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,22"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22"
			y="7,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="DumbOne."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i just told you!"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="various was his name?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23"
			y="8,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15,16"
			y="12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="yes"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="ya"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="sheesh you listen the third time lol"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="so he's an 1880."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="this is such a hard matchup for orcs on thsi map:("
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="Pretty lame was to lose 380 points, no?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i told him he could retreive it"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="didtn want to listen to me though"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="who cares about points"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="good to see you don't."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="plus now he gets teh pleasure of owning people who thinks hes a noob LOL"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="DrakeKing here lost over 600 in a madhat fiasco."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="i will make them soon anyway"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="ahha"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="but drakes are pretty scary"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="the first 10 games you can gain like up to 1800 maybe even more if you win them"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="good to hear"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="since they are double points"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="that system is so annoying"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="makes no sense to me"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="the double points thing"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="hm nice, it shouldn't be a problem"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="once you hit 2100 you get halfed"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="wow"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="so each win you normally gain 12 points goes to 6"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,16"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="11,11,12,12,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="11"
			y="12"
		[/recruit]
		[random]
			value="28014"
		[/random]
		[random]
			value="17076"
		[/random]
		[random]
			value="11842"
		[/random]
		[random]
			value="17175"
		[/random]
		[random]
			value="9664"
		[/random]
		[random]
			value="26012"
		[/random]
		[random]
			value="22551"
		[/random]
		[random]
			value="19140"
		[/random]
		[random]
			value="20346"
		[/random]
		[random]
			value="26084"
		[/random]
		[random]
			value="20458"
		[/random]
		[random]
			value="4767"
		[/random]
		[random]
			value="23574"
		[/random]
		[random]
			value="24660"
			[results]
				checksum="Mag0>e5+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,fli2Yr7>B-AQ8zIyMLRogJkL>umRDBpJRHGSCDtJemAKQAAVywwxwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="11"
			y="11"
		[/recruit]
		[random]
			value="4015"
		[/random]
		[random]
			value="28485"
		[/random]
		[random]
			value="14828"
		[/random]
		[random]
			value="31502"
		[/random]
		[random]
			value="18491"
		[/random]
		[random]
			value="21463"
		[/random]
		[random]
			value="9053"
		[/random]
		[random]
			value="839"
		[/random]
		[random]
			value="21066"
		[/random]
		[random]
			value="7184"
		[/random]
		[random]
			value="13506"
		[/random]
		[random]
			value="10946"
		[/random]
		[random]
			value="9292"
		[/random]
		[random]
			value="23581"
			[results]
				checksum="Mag0>e5+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,flf2Yr7>B-AQ8zIyMLRogJkL>umRDBpJRHGSrDtJemAKQAAVywwAwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,11,11,11,11,11,10"
			y="12,12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="11"
			y="8"
		[/recruit]
		[random]
			value="29975"
		[/random]
		[random]
			value="8464"
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	[command]
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	[command]
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	[command]
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			message="Hi Oook."
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	[command]
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		[speak]
			id="DrakeKing"
			message="sigh back to a real life situation i have no idea how to do footnotes properly for a research paper so now im stuffed!"
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	[command]
		sent="yes"
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		[random]
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	[command]
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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	[command]
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	[command]
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	[command]
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	[command]
		sent="yes"
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			id="DumbOne"
			message="damn clashers, they are so scary"
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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			id="Skrim"
			message="What's the paper on, steven?"
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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		[init_side]
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	[command]
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		[speak]
			id="Oook"
			message="hi guys"
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	[command]
		sent="yes"
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		[speak]
			id="DrakeKing"
			message="""why we do what we do"" phsychologlically showing why males and females are different and why people do the things they do"
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	[command]
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			id="Skrim"
			message="Neat. Psychology."
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	[command]
		sent="yes"
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			id="Oook"
			message="actually, above 2100 points changes are reduced by 1/3 ;)"
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	[command]
		sent="yes"
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			id="DrakeKing"
			message="yes i love psychology and people so its always interesting me"
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	[command]
		sent="yes"
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			id="DrakeKing"
			message="is it Oook ?"
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	[command]
		sent="yes"
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		[speak]
			id="DrakeKing"
			message="i thought it was 1/2 i didnt even know lol"
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	[command]
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	[command]
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		undo="no"
		[speak]
			id="Oook"
			message="well, it's normally 24 point split, above 2100 it's 16"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="the first time i did this paper when i tried opening it i hit save instead and saved a blank document over the whole 28 pages worth of research i had:( so i had to do it all over again"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20,21,22,23"
			y="8,8,9,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20,21,22,23"
			y="10,9,9,8,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21,22,23"
			y="9,8,8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="DrakeKing, what word processing package you using?"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="hello, Grunt of the north."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i dont know why i thought it was halfed"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="damn go back you flying beast :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25,26"
			y="6,6,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="14700993"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="26"
				y="4"
			[/source]
			[destination]
				x="27"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,26,27"
			y="6,7,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1425839764"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="27"
				y="6"
			[/source]
			[destination]
				x="27"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25,26"
			y="7,6,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="608627512"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="26"
				y="5"
			[/source]
			[destination]
				x="27"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="Maybe you could use Bibtex or one of the Bibliography packages - they format Harvard style automatically"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="and with regards to large jumps for new players - I think that for *at least* first 10 games, the result should have a large impact on the new players rating, at most +- 1 on the established player"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="its microsoft works word processor, as far as i know there was no way to save it"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20,21,22"
			y="7,8,7,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="Yopud be WAY better off using LibreOffice"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="is it free?"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="Yes"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="will check that out thx for teh heads up"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="there's no point having an unreliable rating affecting the rest of the players, and that would help get newly registered players to the correct rating quickly"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="And it does citations/bibliography stuff (i think)"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="good because im trying to do them myself and its frustrating"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="www.libreoffice.org"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="i have no idea how to do it properly"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26"
			y="11,10,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="nice gobbos"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="might also read orks documents. Hold on, I'll check"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="dont laugh at me, they are lethal :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="I was not sarcastic."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,25"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15,16,17"
			y="8,7,7,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="Yep, reads Microsoft Works documents"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i find gobo's lethal at night but lol at day"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="i hate drakes they are so fucking mobile"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="great! i need doc is a big thing i will take a look at that for sure"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="this processor sucks bad"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="help.libreoffice.org/Writer/Creating_a_Bibliography tells you how to automtically format your biblio"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="you create a database of papers/citations then you can do inline citations and it formats the thing for you at the end "
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Horus2"
			message="hi DrakeKing, i'm startint to feel sick now. :( would be better if we can postpone the game"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="oh my goodness thank you so much"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="ok Horus2 i have a big paper to do anyways"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="you are welcome"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="we can play tommorow if you want"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Horus2"
			message="okay, we will see"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Horus2"
			message="ty, bye"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Morgannwg"
			message="also exports to pdf etc and has maths typesetting etc."
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="35,36,37"
			y="20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="37,38,39"
			y="16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28,29,30,31,31"
			y="5,4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,30,30,30,30,31,32"
			y="6,5,4,3,2,2,1"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,29,30,31,32,33"
			y="5,4,3,3,2,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28,29,30,31,32"
			y="1,1,2,2,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,29,30,31"
			y="6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,29,30,31"
			y="12,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,28,28,28,28"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,30,31,32,32,32,33,34"
			y="9,8,8,7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,30,31,32"
			y="8,7,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31,32,33"
			y="12,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,31,32,33"
			y="12,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="19960"
		[/random]
		[random]
			value="19079"
		[/random]
		[random]
			value="9079"
		[/random]
		[random]
			value="4043"
		[/random]
		[random]
			value="3815"
		[/random]
		[random]
			value="23516"
		[/random]
		[random]
			value="27437"
		[/random]
		[random]
			value="26226"
		[/random]
		[random]
			value="32612"
		[/random]
		[random]
			value="1811"
		[/random]
		[random]
			value="466"
		[/random]
		[random]
			value="27646"
		[/random]
		[random]
			value="26947"
		[/random]
		[random]
			value="29797"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="19569"
		[/random]
		[random]
			value="24417"
		[/random]
		[random]
			value="8670"
		[/random]
		[random]
			value="31903"
		[/random]
		[random]
			value="25468"
		[/random]
		[random]
			value="19890"
		[/random]
		[random]
			value="6147"
		[/random]
		[random]
			value="32414"
		[/random]
		[random]
			value="16545"
		[/random]
		[random]
			value="14835"
		[/random]
		[random]
			value="21672"
		[/random]
		[random]
			value="4233"
		[/random]
		[random]
			value="32067"
			[results]
				checksum=",f812-X7qcjEjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07h7>SmrMLSscGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="33,33,33"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,32,33"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,26,26,27"
			y="8,9,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Warrior"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1561799444"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="27"
				y="12"
			[/source]
			[destination]
				x="28"
				y="12"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="ah lag"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="oh no leader"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24,25,26,27"
			y="10,11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="454302394"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="27"
				y="13"
			[/source]
			[destination]
				x="28"
				y="12"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,27"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28,28,28"
			y="9,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="welcome"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26,25"
			y="4,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,24,25,26,27,28"
			y="8,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,24,25,26,27"
			y="6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26,27"
			y="8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26"
			y="3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20,21,22,23"
			y="6,6,6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26,26,25"
			y="5,4,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="c'mon. Poison me now."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="I must admit in 1.9 with the boosted archer this matchup will be harder."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="For Drakes."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,30,29,28"
			y="12,13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="33,32,31"
			y="10,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="26303"
		[/random]
		[random]
			value="23117"
		[/random]
		[random]
			value="2258"
		[/random]
		[random]
			value="28126"
		[/random]
		[random]
			value="7581"
		[/random]
		[random]
			value="3891"
		[/random]
		[random]
			value="6890"
		[/random]
		[random]
			value="9726"
		[/random]
		[random]
			value="4123"
		[/random]
		[random]
			value="7739"
		[/random]
		[random]
			value="966"
		[/random]
		[random]
			value="12569"
		[/random]
		[random]
			value="11951"
		[/random]
		[random]
			value="31389"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,32,33,34,35,36"
			y="7,7,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="33,32,31,30,29"
			y="8,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="651233095"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="29"
				y="9"
			[/source]
			[destination]
				x="28"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="33,32,31,30,29"
			y="11,10,11,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="2142934909"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="29"
				y="11"
			[/source]
			[destination]
				x="28"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,32,32,32,31"
			y="3,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,31,30,30,29"
			y="7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,30,29"
			y="12,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26,25,24"
			y="20,21,21,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="go on Boshnak"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="Don't be shy."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="He's just a big friendly drake."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="He won't harm you."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,32,32,31,31"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="37,36,35,34,33"
			y="21,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="33,33,33,33,33,32,32,31"
			y="2,3,4,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,31,31,31,31,31,31,31,30,30"
			y="1,2,3,4,5,6,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="34,33,32,32,32,31,30"
			y="4,5,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
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	[command]
		sent="yes"
		[move]
			x="28,27,26,25,24,23,22"
			y="10,10,9,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26,25,24,23,22"
			y="8,8,7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,24,23,22,22"
			y="3,3,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="hm"
			side="2"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,23,23,23"
			y="16,17,18,19,20"
		[/move]
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	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="828277813"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="23"
				y="20"
			[/source]
			[destination]
				x="24"
				y="20"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,24,23,22,21"
			y="13,12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23,22,21"
			y="12,11,11,10,10,9,9"
		[/move]
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	[command]
		sent="yes"
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		[move]
			x="27,26,25,24,23"
			y="5,5,6,6,6"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23,22"
			y="7,6,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21"
			y="2,3,3,3,2,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26,25,24,23,22,21"
			y="12,12,11,11,10,11,11,12"
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		sent="yes"
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	[command]
		sent="yes"
		[init_side]
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	[command]
		sent="yes"
		[move]
			x="31,30,29,28,27,26,25,24"
			y="8,7,7,6,6,5,5,5"
		[/move]
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	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="1532499931"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="24"
				y="5"
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			[destination]
				x="23"
				y="6"
			[/destination]
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	[command]
		sent="yes"
		[move]
			x="30,29,28,27,26,25,24,23"
			y="9,9,8,8,8,8,7,7"
		[/move]
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	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="1516331173"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="23"
				y="7"
			[/source]
			[destination]
				x="22"
				y="6"
			[/destination]
		[/attack]
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	[command]
		sent="yes"
		[move]
			x="29,28,27,26,25,24,23"
			y="9,9,9,8,8,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="1723553099"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="23"
				y="8"
			[/source]
			[destination]
				x="22"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31,30,29,28,27"
			y="7,6,5,5,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,28,27,26,25,24,23,22"
			y="11,10,10,9,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="2"
			defender_type="Drake Warrior"
			defender_weapon="1"
			seed="571382857"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="22"
				y="9"
			[/source]
			[destination]
				x="21"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,28,27,26"
			y="10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,28,27,26,25"
			y="8,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26,25"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,28,28,27,26,25"
			y="14,13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="13247"
		[/random]
		[random]
			value="23849"
		[/random]
		[random]
			value="11146"
		[/random]
		[random]
			value="30475"
		[/random]
		[random]
			value="26910"
		[/random]
		[random]
			value="22098"
		[/random]
		[random]
			value="20145"
		[/random]
		[random]
			value="23508"
		[/random]
		[random]
			value="12904"
		[/random]
		[random]
			value="24122"
		[/random]
		[random]
			value="5520"
		[/random]
		[random]
			value="4066"
		[/random]
		[random]
			value="23581"
			[results]
				checksum=",f812-X7qc8EjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07a7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuNpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="33,32,31,30"
			y="20,20,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27"
			y="19,19,19,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="0"
			seed="1324537881"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="24"
				y="20"
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			[destination]
				x="23"
				y="20"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="29,29,28"
			y="14,13,12"
		[/move]
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	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26,25,24,23,22"
			y="8,8,8,9,9,10,10,11,11"
		[/move]
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	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="0"
			seed="1483313567"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="22"
				y="11"
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			[destination]
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	[command]
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			x="39,39,39,38,38,38"
			y="15,16,17,17,18,19"
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		sent="yes"
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	[command]
		sent="yes"
		[init_side]
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	[command]
		sent="yes"
		[move]
			x="23,22,21,20,19,18,17"
			y="6,5,6,6,6,5,5"
		[/move]
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	[command]
		sent="yes"
		[move]
			x="22,21,20,19,18,17,16"
			y="6,6,5,5,5,5,4"
		[/move]
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	[command]
		sent="yes"
		[move]
			x="22,21,20,19,18,17,16"
			y="5,6,6,7,7,8,8"
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	[command]
		sent="yes"
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			x="23,22,21,20,19,18,17,16,15"
			y="20,19,19,18,18,17,17,16,16"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="23,22,21,20,19,18,17"
			y="4,4,5,4,4,3,4"
		[/move]
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	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21,20,19,18,17,16"
			y="7,7,6,6,6,6,5"
		[/move]
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	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17,16,15"
			y="9,9,10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="3,3,3,3,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21,20,19,18,17"
			y="4,4,3,3,2,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17,16,15,14"
			y="12,11,11,11,12,12,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20,19,18,17,16,15"
			y="10,10,11,11,11,10,10"
		[/move]
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	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="brb 5 min"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
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	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="ok:)"
			side="2"
		[/speak]
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	[command]
		sent="yes"
		[move]
			x="23,22,21,21,20,19,18"
			y="7,6,6,5,4,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1817783766"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="18"
				y="3"
			[/source]
			[destination]
				x="17"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22,21,20,19,18"
			y="5,5,4,4,4,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="1985066342"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="18"
				y="4"
			[/source]
			[destination]
				x="17"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="back"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23,22,21"
			y="5,5,5,5,5,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="8,8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,21,20"
			y="9,8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,23,22,21"
			y="10,9,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,21,20"
			y="11,10,10,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26,25"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,21,20,19,18,17,16"
			y="8,7,7,7,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="904879902"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20,19,19,19,19,18,17"
			y="11,11,10,10,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1322573998"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="17"
				y="6"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="ouch"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Oook"
			message="good counter push here"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25,24,23"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21,20,19,18"
			y="9,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23,23"
			y="16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,23,23,24,25,26,27"
			y="20,20,19,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28,29,30,31"
			y="19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="38,38,37"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="36,35,34,33,32,31"
			y="8,8,8,8,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,27,28,29,30,31"
			y="9,10,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,13,12,11"
			y="12,11,11,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="11"
			y="12"
		[/recruit]
		[random]
			value="24704"
		[/random]
		[random]
			value="12979"
		[/random]
		[random]
			value="12935"
		[/random]
		[random]
			value="20572"
		[/random]
		[random]
			value="31800"
		[/random]
		[random]
			value="29097"
		[/random]
		[random]
			value="12742"
		[/random]
		[random]
			value="1527"
		[/random]
		[random]
			value="21533"
		[/random]
		[random]
			value="4211"
		[/random]
		[random]
			value="12532"
		[/random]
		[random]
			value="22895"
		[/random]
		[random]
			value="58"
		[/random]
		[random]
			value="30959"
			[results]
				checksum="+k9ebrkR8h+C0apoOz5K5IT7AsznTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzTAPEJQxINFC3SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="31121"
		[/random]
		[random]
			value="30829"
		[/random]
		[random]
			value="21642"
		[/random]
		[random]
			value="9865"
		[/random]
		[random]
			value="9199"
		[/random]
		[random]
			value="16922"
		[/random]
		[random]
			value="4146"
		[/random]
		[random]
			value="2771"
		[/random]
		[random]
			value="3798"
		[/random]
		[random]
			value="15501"
		[/random]
		[random]
			value="17535"
		[/random]
		[random]
			value="11976"
		[/random]
		[random]
			value="13531"
		[/random]
		[random]
			value="29947"
			[results]
				checksum=",QLzPF0lMgjQ54yky6jea-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>6lY28j9e+4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="you have to be rich"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,15"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="1"
			seed="557789049"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,16"
			y="3,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="1603461006"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,14,15"
			y="4,4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="178082352"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,15"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,16,15,15,15,16,16"
			y="5,4,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,16,16,16"
			y="10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="683464957"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="17"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="nice"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="dodgy wolf"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,16,15,15,15"
			y="2,2,3,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,14,14,14,14,14,14"
			y="12,11,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,15,15,16"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,16"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14,14,14,14,14"
			y="8,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="please overextend"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="i am just thinking about it"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="If you stay you'll get hammered by the 98 gold worth of units I have stacked up."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="that is nice"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="sounds fun, no?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message=":-)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20,21,22,23,24,25,26"
			y="6,6,7,6,7,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19,20,21,22,23,24,25,26,27"
			y="3,3,2,2,2,3,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19,20,21,22,23,24,25"
			y="7,8,7,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19,20,21,22,23,24,25"
			y="4,5,4,4,3,3,2,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,23,24"
			y="5,4,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,21,22,23,24,25"
			y="6,6,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,22,23,24"
			y="7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,23,24,25"
			y="6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,21,22,23,24"
			y="9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26,27,28"
			y="10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,24,25,26,27"
			y="10,9,9,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23,24,25,26"
			y="13,14,14,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31,32"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message=" no"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14,15,16,17"
			y="12,11,11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,16,15,15"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,16"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18"
			y="12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18"
			y="5,5,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="i will wait for upkeep to kill u"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i've always been curiuos btw why does p2 get a extra village to start with? am i the only one who feels p2 is actually nicer then p1?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="no I feel the same"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="it is ballance for first turn"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i dont understand? how is it balance if they start with a extra vill?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="p1 gets one more turn of gold income by starting first?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="dunno"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="on some maps you will not be able to grab village fast enough and def at same time"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="not only makes it easier not having to get that vill but as p2 you can push or retreat much easier imo during opposite tod factions"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,13,14,15,16,17,18"
			y="12,12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20,21"
			y="8,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22"
			y="8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20"
			y="5,6,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i think partciuarly vs ud as drakes its nice to be p2 instead gives you a better attack window"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18,19,20,21"
			y="5,5,4,4,3,3,2,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="yes, it gives you 2.5 turns powerphase instead of 2"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="yep and you can push harder at dawn"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,15,15,15,15,15,14"
			y="6,7,8,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="sometimes even at second night knowing dawn is retalation"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,15"
			y="7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Oook"
			message="yes, but as p1, you can keep attacking at the other end longer"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="yes, but as p1 you can keep attacking at the other end longer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="As p2, you get to hit at dawn, then at morning, and if the enemy's adepts have been killed, you can stay at afternoon"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="Hence, 2.5"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="As p1, you have morning and afternoon"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="hence, 2"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26,27,28,28,28"
			y="9,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="18192"
		[/random]
		[random]
			value="11189"
		[/random]
		[random]
			value="3708"
		[/random]
		[random]
			value="17729"
		[/random]
		[random]
			value="79"
		[/random]
		[random]
			value="29091"
		[/random]
		[random]
			value="7478"
		[/random]
		[random]
			value="1840"
		[/random]
		[random]
			value="17399"
		[/random]
		[random]
			value="6201"
		[/random]
		[random]
			value="25617"
		[/random]
		[random]
			value="1959"
		[/random]
		[random]
			value="13872"
		[/random]
		[random]
			value="31631"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="8085"
		[/random]
		[random]
			value="5804"
		[/random]
		[random]
			value="13418"
		[/random]
		[random]
			value="26968"
		[/random]
		[random]
			value="6608"
		[/random]
		[random]
			value="14405"
		[/random]
		[random]
			value="771"
		[/random]
		[random]
			value="31528"
		[/random]
		[random]
			value="24032"
		[/random]
		[random]
			value="16156"
		[/random]
		[random]
			value="10683"
		[/random]
		[random]
			value="22629"
		[/random]
		[random]
			value="6211"
		[/random]
		[random]
			value="29912"
			[results]
				checksum="-NP,L6w+p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFlJgPCdP>maLttHrFaJlDnuDBZL.4oot64SoFQG4dyxVgLJirwr7<P2tFCPpSIkS7.+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="disagree"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i dont think you can attack at dusk really"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24"
			y="16,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="except in rare occasions"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26,26,26,26,27,27,27,27"
			y="8,9,10,11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,22"
			y="15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="it also means at dusk the ud can push harder thus meaning a harder night attack"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="exactly"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="why would you, a drake, attack at dusk?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="and if you've killed most of the adepts by then, the UD player was defending wrong ;)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="dusk is pretty much always UD time"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="you wouldn't start an attack, but you can finish things off / position for a retreat"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="which means you can attack more fully in the afternoon as p1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="as p2, your afternoon will be followed by dusk"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="yeah, p1 has afternoon"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="which means you cannot attack fully during your second tod bonus"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,24,25,25,26"
			y="4,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,27,27,27,27,27,27,27,28,28"
			y="5,6,7,8,9,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26,27,28,29,29"
			y="2,2,3,3,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25,26,27"
			y="3,4,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26,27,28,29,30"
			y="4,4,5,4,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28,29,30"
			y="5,4,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26,27"
			y="5,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,29,29,29"
			y="8,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28"
			y="8,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31,31,31,32"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="8"
		[/recruit]
		[random]
			value="10974"
		[/random]
		[random]
			value="7181"
		[/random]
		[random]
			value="12250"
		[/random]
		[random]
			value="27706"
		[/random]
		[random]
			value="299"
		[/random]
		[random]
			value="23085"
		[/random]
		[random]
			value="25535"
		[/random]
		[random]
			value="22775"
		[/random]
		[random]
			value="4232"
		[/random]
		[random]
			value="286"
		[/random]
		[random]
			value="31178"
		[/random]
		[random]
			value="2396"
		[/random]
		[random]
			value="30052"
		[/random]
		[random]
			value="4732"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="31"
			y="7"
		[/recruit]
		[random]
			value="18916"
		[/random]
		[random]
			value="23963"
		[/random]
		[random]
			value="24301"
		[/random]
		[random]
			value="28656"
		[/random]
		[random]
			value="12812"
		[/random]
		[random]
			value="22775"
		[/random]
		[random]
			value="24570"
		[/random]
		[random]
			value="14233"
		[/random]
		[random]
			value="16163"
		[/random]
		[random]
			value="10389"
		[/random]
		[random]
			value="25262"
		[/random]
		[random]
			value="27736"
		[/random]
		[random]
			value="5758"
		[/random]
		[random]
			value="15387"
			[results]
				checksum="-NP,L6w-p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFoJgPCdP>maLttHrDaJlDnuDBZL.4oot64SoFQG4dyxVgLJirwr7<P2tFCPpSIkS7-+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Skrim"
			message="Ok, so I'll put it as 2.1 vs 2."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="which means p1 can attack fully during morning + afternoon, so gets better use of the powerplay ;)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="note that p1 can also start an attack at dawn, or at least position well for it"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,27"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,27,27,26"
			y="14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="damn i am scared"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20,21,22,23,24"
			y="9,10,10,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1053212701"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="24"
				y="10"
			[/source]
			[destination]
				x="24"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Oook"
			message="since if the defenders are drawn into a fight, that's great news for the attacker"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25"
			y="6,6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1484482975"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="25"
				y="8"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25"
			y="8,9,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="576590095"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="25"
				y="9"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25,26"
			y="5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="806406172"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="26"
				y="7"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,26,26,25"
			y="10,10,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="513545442"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="25"
				y="12"
			[/source]
			[destination]
				x="24"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,23,24,25,26,27,27"
			y="3,3,4,5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1143891110"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="27"
				y="8"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25,25"
			y="9,9,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="490005346"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="25"
				y="11"
			[/source]
			[destination]
				x="24"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21,22,23"
			y="9,9,10,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="220379869"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="24"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17,18,19,20,21"
			y="5,5,6,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,19,20,21,22,23,23"
			y="16,15,15,14,14,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="2127826143"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="23"
				y="15"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13,12,12,12"
			y="8,9,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="11"
			y="12"
		[/recruit]
		[random]
			value="5142"
		[/random]
		[random]
			value="14096"
		[/random]
		[random]
			value="2915"
		[/random]
		[random]
			value="10280"
		[/random]
		[random]
			value="19244"
		[/random]
		[random]
			value="12198"
		[/random]
		[random]
			value="30323"
		[/random]
		[random]
			value="26203"
		[/random]
		[random]
			value="15130"
		[/random]
		[random]
			value="10118"
		[/random]
		[random]
			value="8499"
		[/random]
		[random]
			value="10238"
		[/random]
		[random]
			value="23936"
		[/random]
		[random]
			value="14954"
			[results]
				checksum="+k9ebrkR8h+C0apoSz5K5IT7AsznTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzPAPEJQxINFC4SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="11"
			y="11"
		[/recruit]
		[random]
			value="14381"
		[/random]
		[random]
			value="22453"
		[/random]
		[random]
			value="31418"
		[/random]
		[random]
			value="8614"
		[/random]
		[random]
			value="28563"
		[/random]
		[random]
			value="12924"
		[/random]
		[random]
			value="15288"
		[/random]
		[random]
			value="22225"
		[/random]
		[random]
			value="11914"
		[/random]
		[random]
			value="30767"
		[/random]
		[random]
			value="32156"
		[/random]
		[random]
			value="13612"
		[/random]
		[random]
			value="12827"
		[/random]
		[random]
			value="6358"
			[results]
				checksum="Mag0>e4+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,fmh2Yr7>B-FQ8zIyMLRogJkL>umRDBpJRHGSCDtJemAKQAAVywzywOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Oook"
			message="hm, glider can be zoc'd now?"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="i was afk why can that naga get in that village?"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="i hope he has stuff to kill it nearby"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Oook"
			message="well it can, but I assume Skrim would destroy it the next turn ;)"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Skrim has disconnected."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DumbOne has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DumbOne takes control of side 1."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Oook"
			message="he's got over 100 gold iirc"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="oh nice"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Removing illegal command 'init_side' from: Skrim. Current player is: DumbOne (28/2)."
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="Skrim: use a second id"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="AssassinT90"
			message="Hey, Skrim"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="Oook"
			message="not really sure I like all that banking, tbh"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Conrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="was it intentional banking or leader out in combat?"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="debugger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pako1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="DrakeKing"
			message="banking is a strange strategy for drakes i think unless leader is far from home"
			team_name="observer"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Skrim2 takes control of side 1."
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Do I have my army back?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="hey I got to see obs chat wow"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Can everyone hear me?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ETL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="i can"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="have you moved anything?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="nope"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="i"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="but it's your turn, right? I hit end turn before the dc happened"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="ya it is my turn now"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="but i have no idea what to do"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="stefan-hp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24"
			y="5,4,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="DrakeKing, I'll explain my moves later."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Marfalos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Since I saw you guys discussing it in the obs."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="valikan_cz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="madox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="did you see the bad things we said or only the good ones?"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="I saw confused ones at the very end."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="king-mark has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="yes we are indeed very confused;)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zolika has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="as is DumbOne here. As am I."
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Well, a bit"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,29,29,28,27,27"
			y="8,8,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,28,27,26"
			y="6,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,29"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,30"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,29"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28"
			y="12,12,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="7"
		[/recruit]
		[random]
			value="10994"
		[/random]
		[random]
			value="26053"
		[/random]
		[random]
			value="27698"
		[/random]
		[random]
			value="19473"
		[/random]
		[random]
			value="5009"
		[/random]
		[random]
			value="17386"
		[/random]
		[random]
			value="4629"
		[/random]
		[random]
			value="27124"
		[/random]
		[random]
			value="29239"
		[/random]
		[random]
			value="25281"
		[/random]
		[random]
			value="27544"
		[/random]
		[random]
			value="30236"
		[/random]
		[random]
			value="19979"
		[/random]
		[random]
			value="2417"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,31,31,31,31"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="21066"
		[/random]
		[random]
			value="5963"
		[/random]
		[random]
			value="21799"
		[/random]
		[random]
			value="20807"
		[/random]
		[random]
			value="14118"
		[/random]
		[random]
			value="4120"
		[/random]
		[random]
			value="15550"
		[/random]
		[random]
			value="119"
		[/random]
		[random]
			value="3235"
		[/random]
		[random]
			value="3585"
		[/random]
		[random]
			value="30727"
		[/random]
		[random]
			value="21647"
		[/random]
		[random]
			value="17786"
		[/random]
		[random]
			value="20043"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mercy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bya has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="eron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,30,31,31,32,33"
			y="13,12,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28,29,30"
			y="11,10,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="322598277"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="26"
				y="12"
			[/source]
			[destination]
				x="25"
				y="12"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shadow_Fiend has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="lol fierce gobbo"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="okinawa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,24,24,23,22,21"
			y="16,16,17,17,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wandjina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22,23,24,25,26,27"
			y="15,16,17,16,16,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26"
			y="13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,31,31,31"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,32,32,31,30"
			y="15,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="37,36,35,34,33,32"
			y="21,20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ROQQQ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JasonSpine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Conrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="merlin74 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LeftFist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="VOA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="M_aX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Linger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="commrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24,24,24,25"
			y="10,9,8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="0"
			seed="869761272"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="25"
				y="5"
			[/source]
			[destination]
				x="26"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="29661"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18373"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2609"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18048"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18499"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10416"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31756"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,24,23,23,23"
			y="8,7,6,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="940235492"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="23"
				y="4"
			[/source]
			[destination]
				x="24"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="23464"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9286"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8388"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2828"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="blitz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Scarlat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="kill someone i have 4 upkeep"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Razdolbay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,24,24"
			y="7,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1538724783"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="24"
				y="4"
			[/source]
			[destination]
				x="24"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="32076"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9865"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3676"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26732"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27618"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22085"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kittenhuff1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Neymar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,25,25,25"
			y="9,8,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="72690427"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="25"
				y="4"
			[/source]
			[destination]
				x="24"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="17534"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16251"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16219"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15426"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="anton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="damn"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="iTwenty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,26,26,26,26"
			y="12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Morkeleb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="i said kill not, just harm :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="ROQQQ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Ra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,26,26,26,26"
			y="11,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="1481360109"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="26"
				y="5"
			[/source]
			[destination]
				x="26"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="7669"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4652"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25972"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12462"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gyudan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="asha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jennaia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,22,23,24"
			y="5,4,3,2,2,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1076585988"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="24"
				y="2"
			[/source]
			[destination]
				x="24"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="30375"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22416"
			[results]
				chance="40"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dartis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="M_aX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,26,25,25,25,26"
			y="8,7,6,6,5,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="1234266856"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="26"
				y="3"
			[/source]
			[destination]
				x="26"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="14573"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29089"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10400"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tars has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="You-are-Dead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,22,22,23,24,25"
			y="15,14,13,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16,17,18"
			y="11,10,11,11,12,12,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xKorand has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="raleeha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mathias has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="saper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,23,23,23,24,25"
			y="11,10,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="gias has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,15,16,17"
			y="12,12,13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="11"
			y="12"
		[/recruit]
		[random]
			value="3718"
		[/random]
		[random]
			value="12107"
		[/random]
		[random]
			value="21317"
		[/random]
		[random]
			value="28213"
		[/random]
		[random]
			value="22341"
		[/random]
		[random]
			value="28561"
		[/random]
		[random]
			value="11853"
		[/random]
		[random]
			value="15896"
		[/random]
		[random]
			value="20165"
		[/random]
		[random]
			value="14657"
		[/random]
		[random]
			value="24423"
		[/random]
		[random]
			value="29378"
		[/random]
		[random]
			value="29801"
		[/random]
		[random]
			value="2585"
			[results]
				checksum="8o65,3j92+9z,>2N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,flh2Yr7>B-FQ8zIxsMMM<uaAaQJxoANQCLRMCOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vlad_III_Draculea has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="11"
			y="11"
		[/recruit]
		[random]
			value="12511"
		[/random]
		[random]
			value="18517"
		[/random]
		[random]
			value="23458"
		[/random]
		[random]
			value="8789"
		[/random]
		[random]
			value="28725"
		[/random]
		[random]
			value="12599"
		[/random]
		[random]
			value="14945"
		[/random]
		[random]
			value="4263"
		[/random]
		[random]
			value="20587"
		[/random]
		[random]
			value="22629"
		[/random]
		[random]
			value="29253"
		[/random]
		[random]
			value="505"
		[/random]
		[random]
			value="9474"
		[/random]
		[random]
			value="28063"
			[results]
				checksum="Mag0>e4+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,flk2Yr7>B-FQ8zIyMLRogJkL>umRDBpJRHGSrDtJemAKQAAVywwvwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="M_aX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,13,14,15,15"
			y="12,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vupi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,16,17"
			y="12,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="namir1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="punishercz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="archetype has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="2482"
		[/random]
		[random]
			value="3991"
		[/random]
		[random]
			value="1202"
		[/random]
		[random]
			value="4938"
		[/random]
		[random]
			value="28984"
		[/random]
		[random]
			value="28276"
		[/random]
		[random]
			value="13014"
		[/random]
		[random]
			value="9496"
		[/random]
		[random]
			value="26583"
		[/random]
		[random]
			value="1948"
		[/random]
		[random]
			value="24421"
		[/random]
		[random]
			value="2761"
		[/random]
		[random]
			value="28992"
			[results]
				checksum=",f812-X7qc9EjlP<bygc3c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07b7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="28165"
		[/random]
		[random]
			value="4573"
		[/random]
		[random]
			value="18697"
		[/random]
		[random]
			value="28659"
		[/random]
		[random]
			value="2319"
		[/random]
		[random]
			value="4094"
		[/random]
		[random]
			value="21033"
		[/random]
		[random]
			value="10253"
		[/random]
		[random]
			value="21553"
		[/random]
		[random]
			value="25089"
		[/random]
		[random]
			value="7081"
		[/random]
		[random]
			value="5110"
		[/random]
		[random]
			value="27993"
			[results]
				checksum=",f812-X7qc9EjlP<bygc3c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07b7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JasonSpine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SunJianMaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hyg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shorty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Lackadaisical"
			message="better because they are durable.."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31,31,30,29,28,27,26"
			y="10,9,8,7,7,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="615194874"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="26"
				y="7"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="punishercz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SPregge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zeniai has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Scarecrow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Laura has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="baba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lucifer626 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25,24"
			y="12,12,12,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23,23"
			y="16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,19"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,18"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,17"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,16,16,15"
			y="21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="welcome, dog"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noob-killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="send more dogs, plz"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PataponPl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mentor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,30,29,28,27"
			y="6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="836442818"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="27"
				y="8"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28,27,26"
			y="10,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="1598909467"
			tod="afternoon"
			turn="15"
			weapon="0"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="bit of mah cost recuperated"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,29,28,27"
			y="6,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="329509213"
			tod="afternoon"
			turn="15"
			weapon="0"
			[source]
				x="27"
				y="9"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="33,32,31,30,29,28,27,26"
			y="10,10,11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="92930115"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message=".."
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="gobbo was a better choice"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DeeDman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="one hit needed only"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="buybz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="omg i have one that can reach"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sir-Guilherme has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message=":)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="you did have one"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Pronk"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="i see that asshole now"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Yes, the fierce goblin himself"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="lol he is just invisible on that mountain"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jorts has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="goiken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="FREEKILL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,31,30,29,28"
			y="18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,30,29,28,27"
			y="20,19,19,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,28,27"
			y="5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="318426450"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="27"
				y="6"
			[/source]
			[destination]
				x="26"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lesamie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="HLA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31,30,29,29,28,27"
			y="7,6,5,5,4,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="8,7,7,6,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,29,29,29,28,27,26"
			y="6,5,4,3,2,2,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26"
			y="11,11,10,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,24"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,23,22,22"
			y="14,15,14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,28,27,26"
			y="12,12,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27"
			y="11,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="umm... why didn't you slash my augur?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Siron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="no need he can level up anyway if you want him to"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="he would just retaliate"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13,13,14"
			y="16,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Warrior"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="785551533"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="14"
				y="19"
			[/source]
			[destination]
				x="15"
				y="19"
			[/destination]
		[/attack]
		[random]
			value="27275"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23227"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2205"
			[results]
				chance="40"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8757"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14932"
			[results]
				chance="40"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18373"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Galdrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,12,13,14,14,15,15"
			y="11,12,12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="machcik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rakin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="aber has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="qisek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[label]
			colour="255,126,0,0"
			team_name=""
			text="die bit.."
			visible_in_fog="yes"
			visible_in_shroud="no"
			x="26"
			y="8"
		[/label]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Semler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SunJianMaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Beast has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[clear_labels]
			team_name="north"
		[/clear_labels]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="0"
			seed="1062442744"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="10855"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="poor gobo"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="gobbos"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="plural"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="You-are-Dead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22,21,20"
			y="5,5,5,6,6,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21,20,19"
			y="6,6,7,6,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shorty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21,20,19"
			y="5,5,6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,23,22,21,20,19"
			y="2,3,4,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21,20,19"
			y="4,3,4,4,5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,23,22,21,20"
			y="4,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21,20,19,18"
			y="10,9,9,9,10,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TorbenBeta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alencar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,20,19,18"
			y="4,4,5,4,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,17,18,18,18"
			y="10,9,8,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="darken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22,21,20,19,18"
			y="3,4,4,5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="booner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tensor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,19"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Freienstein has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="tekelili has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="mr_zubr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,11,11"
			y="12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Fanjo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Abdiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="algarite has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="run, dog, run"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xKorand has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16,17,18,19,20,21,22,23,24"
			y="19,19,19,19,20,20,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28,29,29,30"
			y="19,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,25,25"
			y="11,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="688005843"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="25"
				y="9"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,25"
			y="6,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="1688047383"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="25"
				y="8"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="what was the gobbo for?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ThePastafarian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21,20"
			y="9,10,9,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="446122733"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="20"
				y="8"
			[/source]
			[destination]
				x="19"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Demar987 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,24,23,22,21"
			y="8,8,8,7,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="1541407163"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="21"
				y="7"
			[/source]
			[destination]
				x="20"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="meuchler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21,20"
			y="2,3,3,3,3,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="424004826"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="20"
				y="3"
			[/source]
			[destination]
				x="19"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wif_Aragorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="6,6,5,5,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23,22"
			y="5,5,6,6,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23,22,21"
			y="3,2,3,3,3,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="10,10,9,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,21,21,21,21,21"
			y="13,12,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="2114764298"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="21"
				y="8"
			[/source]
			[destination]
				x="20"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bouglione has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21,20"
			y="7,8,8,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="719456940"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="20"
				y="9"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shorty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hallilo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BloodyBoar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,22,21,20"
			y="11,11,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21,20"
			y="11,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26"
			y="12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25,24,23"
			y="16,16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25,26,26"
			y="10,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28,29,30,30"
			y="10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27"
			y="12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="14378"
		[/random]
		[random]
			value="1546"
		[/random]
		[random]
			value="7022"
		[/random]
		[random]
			value="21134"
		[/random]
		[random]
			value="8702"
		[/random]
		[random]
			value="310"
		[/random]
		[random]
			value="127"
		[/random]
		[random]
			value="2927"
		[/random]
		[random]
			value="8702"
		[/random]
		[random]
			value="15316"
		[/random]
		[random]
			value="12648"
		[/random]
		[random]
			value="592"
		[/random]
		[random]
			value="18493"
		[/random]
		[random]
			value="2192"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="31960"
		[/random]
		[random]
			value="18755"
		[/random]
		[random]
			value="18660"
		[/random]
		[random]
			value="14294"
		[/random]
		[random]
			value="5095"
		[/random]
		[random]
			value="11962"
		[/random]
		[random]
			value="1997"
		[/random]
		[random]
			value="4420"
		[/random]
		[random]
			value="9496"
		[/random]
		[random]
			value="727"
		[/random]
		[random]
			value="16866"
		[/random]
		[random]
			value="30673"
		[/random]
		[random]
			value="11023"
			[results]
				checksum=",f812-X7qc9EjlP<bygc3c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07b7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="badmanX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kocurik_sk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kati has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,10,10,10"
			y="19,19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="maorfgsd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="gobbo was for kill"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="baba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Idril has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="magneto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Franco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="ok this is tricky..."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="merlin74 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="magneto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="what is it?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Caphriel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,13"
			y="4,4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="isutruk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Nazrel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Juli96 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Pakosr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="kklliikkj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15"
			y="3,4,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="laobin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="IsOlAteD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Einherjar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="7,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Primus_Pilus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="parents has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Borat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="sm81 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="kewl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="VOA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,17,16,16,15,15"
			y="7,7,6,5,4,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cj-t30000 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,17,17,16,15"
			y="10,10,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Klinke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,15,15,16,16,16"
			y="16,15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="10,10,11,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="fenny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Harhar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="redbox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14,13"
			y="7,6,7,7,8,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="lordred22 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,17,16,16,15"
			y="4,3,3,2,1,1"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="von-Bluecher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15"
			y="9,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Seloriva has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="8,8,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="mastensg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="6,6,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15"
			y="17,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="algarite has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Anarchid has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mastensg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Battlecruiser has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="fuli has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ragedudragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16"
			y="10,11,11,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1143944167"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Hello obs."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Schlamarcel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="thaumiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17"
			y="10,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="2008121053"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="ouch"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,18,17,16"
			y="8,7,8,8,9,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="1371978233"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Seloriva has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="ouch"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16"
			y="9,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="1"
			seed="2033522542"
			tod="first_watch"
			turn="17"
			weapon="1"
			[source]
				x="16"
				y="10"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16,15"
			y="11,11,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="1671956247"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="15"
				y="11"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="wow"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="lol"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kocurik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lan_l4n has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23,22,21,20,19"
			y="14,13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17"
			y="7,6,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="1"
			seed="442805161"
			tod="first_watch"
			turn="17"
			weapon="1"
			[source]
				x="17"
				y="6"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Seloriva has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cccp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tsukasa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17"
			y="5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="0"
			seed="965466747"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="17"
				y="7"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17,16"
			y="4,3,3,2,2,1"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="1701885754"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="16"
				y="1"
			[/source]
			[destination]
				x="15"
				y="1"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kocurik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="witege has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,17,16"
			y="3,3,3,4,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="0"
			seed="531505913"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Klinke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16,15"
			y="8,8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="1433013123"
			tod="first_watch"
			turn="17"
			weapon="1"
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20,19,18,17"
			y="6,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1025661351"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="leopardclaw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mathias has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vril__Gesellschaft has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,21,20,19"
			y="8,8,8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="8,8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,21"
			y="9,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22"
			y="10,10,9,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23"
			y="10,10,10,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26,25"
			y="12,12,13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27"
			y="11,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,24,25,26,27"
			y="19,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="5509"
		[/random]
		[random]
			value="16381"
		[/random]
		[random]
			value="2254"
		[/random]
		[random]
			value="9072"
		[/random]
		[random]
			value="11371"
		[/random]
		[random]
			value="4737"
		[/random]
		[random]
			value="25173"
		[/random]
		[random]
			value="16975"
		[/random]
		[random]
			value="7137"
		[/random]
		[random]
			value="11832"
		[/random]
		[random]
			value="29951"
		[/random]
		[random]
			value="10420"
		[/random]
		[random]
			value="13502"
			[results]
				checksum=",f812-X7qc9EjlP<bygc3c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07b7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="31502"
		[/random]
		[random]
			value="23343"
		[/random]
		[random]
			value="23261"
		[/random]
		[random]
			value="1039"
		[/random]
		[random]
			value="298"
		[/random]
		[random]
			value="27553"
		[/random]
		[random]
			value="8563"
		[/random]
		[random]
			value="16086"
		[/random]
		[random]
			value="4098"
		[/random]
		[random]
			value="396"
		[/random]
		[random]
			value="17778"
		[/random]
		[random]
			value="11656"
		[/random]
		[random]
			value="18969"
			[results]
				checksum=",f812-X7qc8EjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07a7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuNpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="galbatorix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="lol gobbo horde"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,11,12,12"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="thereal_KrONos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="11"
			y="12"
		[/recruit]
		[random]
			value="3815"
		[/random]
		[random]
			value="1813"
		[/random]
		[random]
			value="7336"
		[/random]
		[random]
			value="16643"
		[/random]
		[random]
			value="26588"
		[/random]
		[random]
			value="32410"
		[/random]
		[random]
			value="9087"
		[/random]
		[random]
			value="17058"
		[/random]
		[random]
			value="16678"
		[/random]
		[random]
			value="8377"
		[/random]
		[random]
			value="2147"
		[/random]
		[random]
			value="12160"
		[/random]
		[random]
			value="7656"
		[/random]
		[random]
			value="1905"
			[results]
				checksum="8o65+3j92+9z,>5N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,flf2Yr7>B-FQ8zIxsMMM<uaAaQJxoANQCLRNyOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noob-killer_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="11"
			y="11"
		[/recruit]
		[random]
			value="23638"
		[/random]
		[random]
			value="5353"
		[/random]
		[random]
			value="23933"
		[/random]
		[random]
			value="8635"
		[/random]
		[random]
			value="15740"
		[/random]
		[random]
			value="11894"
		[/random]
		[random]
			value="10751"
		[/random]
		[random]
			value="27933"
		[/random]
		[random]
			value="26248"
		[/random]
		[random]
			value="24326"
		[/random]
		[random]
			value="17297"
		[/random]
		[random]
			value="11537"
		[/random]
		[random]
			value="18659"
		[/random]
		[random]
			value="15741"
			[results]
				checksum=",QLzPF0lMgjQ54yky6jea-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>6lY28j9e+4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Warrior"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="728643839"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="15"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="26503"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16824"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8785"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20216"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21588"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7640"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Padlik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rya has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Maramazus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jules has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="armando has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nordik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="1542137865"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="15"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="2376"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9494"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25107"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ak47 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Thatdamnswede has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jessicabryers has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jbugdrainder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,14,15"
			y="7,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="2136714178"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="15"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="17001"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27277"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25266"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10300"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mond has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,16"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1280850164"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="16"
				y="12"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="25506"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10422"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14939"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23098"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="f has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="slyeyes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,14,14,15,15"
			y="1,1,2,3,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="436619660"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="15"
				y="5"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="27998"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27463"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5333"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Juli96 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="paso has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13,14"
			y="9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="784466923"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="14"
				y="6"
			[/source]
			[destination]
				x="15"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="14480"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18561"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6865"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17083"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29387"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kalaan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="lol your army gonna melt next turn"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="FallenAngel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,15"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="90419701"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="1066"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18903"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4561"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6411"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SPregge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,16"
			y="3,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="2126221203"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="31309"
			[results]
				chance="60"
				damage="2"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kalaan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,15"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="763599052"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="15"
				y="11"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="29534"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29145"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5345"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25015"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17739"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13148"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vandal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="klein_atuin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="AlaskanAvenger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mauricen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="gobos will rape u"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Battlecruiser has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Aethen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SPregge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1245055943"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="13188"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2314"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4107"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rakin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Juli96 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SunJianMaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Adamaciouz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="1074705185"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="11613"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20103"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13331"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Farcore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Semler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Attilone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,14"
			y="7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SunJianMaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13,13"
			y="5,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SPregge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SunJianMaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vgtbles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="kill 'em now"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17"
			y="9,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="660942667"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kobo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="schachzarkiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16"
			y="7,7,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="1600184445"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="16"
				y="7"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Garnii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15"
			y="9,9,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="620089040"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Amelie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,17"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16"
			y="11,10,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="1334936208"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="16"
				y="10"
			[/source]
			[destination]
				x="15"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="123344 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="redem has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,17,16,16,16"
			y="11,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="1274107329"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="15"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17,16"
			y="7,6,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="355106960"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="15"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="romero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tondo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pakosr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14"
			y="7,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1635344221"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="oh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="algarite has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,15,15"
			y="1,2,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="2078709312"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15"
			y="6,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="1"
			seed="2147368510"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wif has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Goblinleader has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,22,21,20,19"
			y="10,10,10,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,21,20,19"
			y="11,10,10,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21,20,19,18"
			y="9,10,9,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23"
			y="10,10,10,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,16,17,17,17"
			y="7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="1666607006"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gear has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Direwolf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Amelie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="123344 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,15,14"
			y="9,8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="502632006"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="14"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Idril has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,16,15,15,15,15"
			y="10,9,8,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="1"
			seed="554278602"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="15"
				y="5"
			[/source]
			[destination]
				x="16"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Khaoist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="123344 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27"
			y="11,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="12330"
		[/random]
		[random]
			value="23312"
		[/random]
		[random]
			value="21610"
		[/random]
		[random]
			value="19302"
		[/random]
		[random]
			value="4938"
		[/random]
		[random]
			value="31881"
		[/random]
		[random]
			value="12767"
		[/random]
		[random]
			value="4337"
		[/random]
		[random]
			value="13526"
		[/random]
		[random]
			value="5296"
		[/random]
		[random]
			value="25833"
		[/random]
		[random]
			value="25132"
		[/random]
		[random]
			value="22059"
		[/random]
		[random]
			value="28884"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="8764"
		[/random]
		[random]
			value="29478"
		[/random]
		[random]
			value="6605"
		[/random]
		[random]
			value="4709"
		[/random]
		[random]
			value="19198"
		[/random]
		[random]
			value="3285"
		[/random]
		[random]
			value="19054"
		[/random]
		[random]
			value="12352"
		[/random]
		[random]
			value="8741"
		[/random]
		[random]
			value="19787"
		[/random]
		[random]
			value="5531"
		[/random]
		[random]
			value="184"
		[/random]
		[random]
			value="31628"
			[results]
				checksum=",f812-X7qc9EjlP<bygc3c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07b7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="11"
			y="12"
		[/recruit]
		[random]
			value="17154"
		[/random]
		[random]
			value="26189"
		[/random]
		[random]
			value="12967"
		[/random]
		[random]
			value="21471"
		[/random]
		[random]
			value="12169"
		[/random]
		[random]
			value="10707"
		[/random]
		[random]
			value="13594"
		[/random]
		[random]
			value="5433"
		[/random]
		[random]
			value="26023"
		[/random]
		[random]
			value="18418"
		[/random]
		[random]
			value="14766"
		[/random]
		[random]
			value="27495"
		[/random]
		[random]
			value="2490"
		[/random]
		[random]
			value="23027"
			[results]
				checksum=",QLzPF0lMgaQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>flY28j9e+4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="11"
			y="11"
		[/recruit]
		[random]
			value="18678"
		[/random]
		[random]
			value="12902"
		[/random]
		[random]
			value="19138"
		[/random]
		[random]
			value="29170"
		[/random]
		[random]
			value="30441"
		[/random]
		[random]
			value="26451"
		[/random]
		[random]
			value="20561"
		[/random]
		[random]
			value="14117"
		[/random]
		[random]
			value="5946"
		[/random]
		[random]
			value="31636"
		[/random]
		[random]
			value="3155"
		[/random]
		[random]
			value="31469"
		[/random]
		[random]
			value="23414"
		[/random]
		[random]
			value="11973"
			[results]
				checksum="8o65,3j92+9z,>2N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,flh2Yr7>B-FQ8zIxsMMM<uaAaQJxoANQCLRMCOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,13,13"
			y="12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Warrior"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="175711352"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="13"
				y="9"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="2945"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="876"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21516"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kopio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="HomerJ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rigor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,12,13"
			y="9,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="540977519"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="3368"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5562"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ingowsung has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="AssassinT90 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="malams has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="migueldeb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,15,14,14"
			y="12,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="6975029"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="14"
				y="9"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="19683"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27994"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27411"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1377"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="armando has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="schachzarkiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oleksa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Shadow_Fiend has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Guss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Katharos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="4489358"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="30762"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6950"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27442"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24077"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13,14"
			y="10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="271658140"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="32048"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32661"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32440"
			[results]
				chance="70"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="wtf"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tomppa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="that guy just had to triple hit"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kolbur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,15,16"
			y="11,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="826083050"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="16"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="21011"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28704"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10368"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5980"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6737"
			[results]
				chance="40"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kopio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="aggron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="andres has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tatiana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MacBook has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,18,17"
			y="4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="0"
			seed="1762173371"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="17"
				y="7"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="27543"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nikon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Amelie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="558043930"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="31102"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7249"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16682"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28912"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14688"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="wow glider level 2 looks so nice"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="munna has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="leboncoin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="1650951574"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="22732"
			[results]
				chance="60"
				damage="3"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="1108343644"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="13"
				y="7"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="17549"
			[results]
				chance="60"
				damage="3"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Katharos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="two asshats who just had to take kills."
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="The Fighter because I had no other choice."
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Augur because he's a moron."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Aliceface has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="isaaclw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GODOFPVP has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24"
			y="16,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,24,23,22,21"
			y="17,18,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Demogorgon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26"
			y="20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13"
			y="6,6,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1672247850"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="13"
				y="6"
			[/source]
			[destination]
				x="13"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="schachzarkiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Garnii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,15,14"
			y="5,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Saurian Augur"
			defender_weapon="0"
			seed="1792380006"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19,18,17"
			y="9,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="777331622"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="17"
				y="12"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17"
			y="10,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1526179039"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,17"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="369082653"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mr-magoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pff has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Hey steven, what happened now?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="schachzarkiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="The_Black_Sword has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xDeathx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Keepkool has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="Am I connected?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="looks like"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noob2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14,13,12,11,10,9,8"
			y="5,4,4,3,4,4,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16,17,18,19,20,21"
			y="4,4,5,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19,20,21,22,23,24"
			y="10,11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26,26,26,26,27"
			y="9,8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,24,25,26"
			y="10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,27,28"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28"
			y="12,12,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="11,11,12,12,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,15"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="25160"
		[/random]
		[random]
			value="20946"
		[/random]
		[random]
			value="10717"
		[/random]
		[random]
			value="19496"
		[/random]
		[random]
			value="28271"
		[/random]
		[random]
			value="8777"
		[/random]
		[random]
			value="5463"
		[/random]
		[random]
			value="4858"
		[/random]
		[random]
			value="461"
		[/random]
		[random]
			value="8390"
		[/random]
		[random]
			value="13470"
		[/random]
		[random]
			value="23493"
		[/random]
		[random]
			value="16291"
		[/random]
		[random]
			value="27776"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW51i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,X2t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="clovek1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="7992"
		[/random]
		[random]
			value="25662"
		[/random]
		[random]
			value="21843"
		[/random]
		[random]
			value="15760"
		[/random]
		[random]
			value="25097"
		[/random]
		[random]
			value="7417"
		[/random]
		[random]
			value="23227"
		[/random]
		[random]
			value="29717"
		[/random]
		[random]
			value="23812"
		[/random]
		[random]
			value="23156"
		[/random]
		[random]
			value="23636"
		[/random]
		[random]
			value="28205"
		[/random]
		[random]
			value="16559"
		[/random]
		[random]
			value="2783"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW51i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,X2t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sab has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10"
			y="9,8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="clovek1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="11"
			y="8"
		[/recruit]
		[random]
			value="20951"
		[/random]
		[random]
			value="21717"
		[/random]
		[random]
			value="4944"
		[/random]
		[random]
			value="21256"
		[/random]
		[random]
			value="18726"
		[/random]
		[random]
			value="30088"
		[/random]
		[random]
			value="8079"
		[/random]
		[random]
			value="21949"
		[/random]
		[random]
			value="15300"
		[/random]
		[random]
			value="27869"
		[/random]
		[random]
			value="305"
		[/random]
		[random]
			value="10839"
		[/random]
		[random]
			value="15831"
		[/random]
		[random]
			value="24356"
			[results]
				checksum="e2mi4f<3ragO8aL<p9xdd.Yg<j,O9597k>79Z,DJh1yc-d->ci8y>n64Xaa74-0n.YX>3ohl.FgJQ3DB4Hho6ml9dH9NfSd5c79oAl3Z6pc0.wd.0tm15+.1QSmJ-x5G"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="11"
			y="7"
		[/recruit]
		[random]
			value="21110"
		[/random]
		[random]
			value="17698"
		[/random]
		[random]
			value="27584"
		[/random]
		[random]
			value="15189"
		[/random]
		[random]
			value="12389"
		[/random]
		[random]
			value="22414"
		[/random]
		[random]
			value="5350"
		[/random]
		[random]
			value="7155"
		[/random]
		[random]
			value="119"
		[/random]
		[random]
			value="25187"
		[/random]
		[random]
			value="18240"
		[/random]
		[random]
			value="22941"
		[/random]
		[random]
			value="25855"
		[/random]
		[random]
			value="12224"
			[results]
				checksum="Mag0>e4+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,fmh2Yr7>B-FQ8zIyMLRogJkL>umRDBpJRHGSCDtJemAKQAAVywzywOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="snorri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="miko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Noumenon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,12"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Saurian Soothsayer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1654065129"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="12"
				y="6"
			[/source]
			[destination]
				x="13"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="17901"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12803"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8801"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hoferbe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12,12,13"
			y="9,9,9,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1868144935"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="13"
				y="7"
			[/source]
			[destination]
				x="13"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="17261"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29503"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25542"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15158"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,13,14"
			y="11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Goblin Impaler"
			defender_weapon="1"
			seed="254425973"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="1175"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15869"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27564"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30321"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22280"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pozitron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Macadam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,16,15"
			y="9,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Goblin Impaler"
			defender_weapon="1"
			seed="2088586313"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="14350"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23383"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28485"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27462"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29156"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="geppo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sess has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,8"
			y="7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Warrior"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="688736114"
			tod="morning"
			turn="20"
			weapon="0"
			[source]
				x="8"
				y="5"
			[/source]
			[destination]
				x="8"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="15001"
			[results]
				chance="30"
				damage="18"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16748"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20617"
			[results]
				chance="30"
				damage="18"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wolo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,12,13,13"
			y="12,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Goblin Impaler"
			defender_weapon="0"
			seed="841708121"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="9005"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,14"
			y="8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1802030056"
			tod="morning"
			turn="20"
			weapon="0"
			[source]
				x="14"
				y="6"
			[/source]
			[destination]
				x="13"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="18223"
			[results]
				chance="40"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jonc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="petin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="clovek1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,16"
			y="10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1142330065"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="31998"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8115"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3801"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19872"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gogo88 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="7,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Sky Drake"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="920823778"
			tod="morning"
			turn="20"
			weapon="1"
			[source]
				x="21"
				y="6"
			[/source]
			[destination]
				x="21"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="10357"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12500"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vosel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jvrlpz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Harhar2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,19,18,17,16,15,14,13,12"
			y="20,20,19,19,19,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="veselin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Semler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DocPanic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="ah wolf is here"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sancho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DzirtTheFreedom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Garad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Joey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DigitalHero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kavalji has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hyypno has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,18,18,17,16"
			y="12,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20"
			y="11,10,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16,17,18,19,20,21"
			y="5,4,4,3,3,2,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,27,28"
			y="8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25,26"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,29,29,29"
			y="8,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31,30,29,29"
			y="11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31,31,30,29,28"
			y="12,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="27406"
		[/random]
		[random]
			value="20622"
		[/random]
		[random]
			value="26457"
		[/random]
		[random]
			value="31912"
		[/random]
		[random]
			value="19944"
		[/random]
		[random]
			value="11783"
		[/random]
		[random]
			value="1561"
		[/random]
		[random]
			value="468"
		[/random]
		[random]
			value="12626"
		[/random]
		[random]
			value="14747"
		[/random]
		[random]
			value="29068"
		[/random]
		[random]
			value="31732"
		[/random]
		[random]
			value="28738"
		[/random]
		[random]
			value="28536"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW53i9ap315ids918haj-8heoLZXl95Y-+fe89l.jUW05e74.f,X0t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DigitalHero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="29262"
		[/random]
		[random]
			value="7430"
		[/random]
		[random]
			value="21273"
		[/random]
		[random]
			value="24729"
		[/random]
		[random]
			value="25911"
		[/random]
		[random]
			value="26871"
		[/random]
		[random]
			value="24630"
		[/random]
		[random]
			value="3389"
		[/random]
		[random]
			value="9042"
		[/random]
		[random]
			value="17391"
		[/random]
		[random]
			value="6739"
		[/random]
		[random]
			value="31246"
		[/random]
		[random]
			value="28070"
		[/random]
		[random]
			value="6499"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Conrad- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sancho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ShlagMan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MIsterHyde has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NIghtahhmer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="20,21,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,27,27,27"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,27"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pako has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Petra0808 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="uko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Radziu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="UnknownPlayer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pirax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sasuke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sasuke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,17"
			y="7,6,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="160806445"
			tod="afternoon"
			turn="21"
			weapon="0"
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="1550"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13396"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21409"
			[results]
				chance="40"
				damage="9"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hyypno has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jvrlpz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BlueKnight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19"
			y="8,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="777975205"
			tod="afternoon"
			turn="21"
			weapon="1"
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="4070"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29950"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7711"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11886"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17191"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21,21"
			y="11,12,11,11,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="37336538"
			tod="afternoon"
			turn="21"
			weapon="1"
			[source]
				x="21"
				y="12"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="2200"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15585"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26319"
			[results]
				chance="50"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,18,17,16,15,14,14"
			y="6,6,7,7,8,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,11,11,11,11,10"
			y="8,9,10,11,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jellona has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Araja has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,16"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Katharos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="kikki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="king-mark has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,14,15,15"
			y="8,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dralel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11,11,11,11,11,11"
			y="7,8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Deadoak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19"
			y="7,7,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Divined has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,16,17"
			y="6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Petra0808 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="123-456 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BlueKnight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kewlj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Petra0808 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kehvo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JohnSnow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Figo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MrBixit1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="leski has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,11,10,9,8,7,6,5"
			y="20,20,19,19,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="20,20,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,24"
			y="16,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="12,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,28,27,26,25,24"
			y="8,8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25,24,23,22"
			y="8,8,8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23"
			y="5,5,6,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="29,28,27,26,25"
			y="6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25,24"
			y="7,8,8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,22"
			y="2,2,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22"
			y="3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22"
			y="4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25,24"
			y="12,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="18602"
		[/random]
		[random]
			value="27658"
		[/random]
		[random]
			value="22693"
		[/random]
		[random]
			value="26582"
		[/random]
		[random]
			value="9416"
		[/random]
		[random]
			value="30512"
		[/random]
		[random]
			value="29546"
		[/random]
		[random]
			value="15731"
		[/random]
		[random]
			value="2603"
		[/random]
		[random]
			value="19444"
		[/random]
		[random]
			value="9919"
		[/random]
		[random]
			value="29003"
		[/random]
		[random]
			value="927"
		[/random]
		[random]
			value="28512"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="1995"
		[/random]
		[random]
			value="9582"
		[/random]
		[random]
			value="21081"
		[/random]
		[random]
			value="18949"
		[/random]
		[random]
			value="6808"
		[/random]
		[random]
			value="23979"
		[/random]
		[random]
			value="19161"
		[/random]
		[random]
			value="14761"
		[/random]
		[random]
			value="16458"
		[/random]
		[random]
			value="14120"
		[/random]
		[random]
			value="9079"
		[/random]
		[random]
			value="4526"
		[/random]
		[random]
			value="19746"
		[/random]
		[random]
			value="3232"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pirax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SirMerriot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rakin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lochzar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,11,11,12,12"
			y="14,15,16,17,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Clark_Kent has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SirMerriot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,9,10"
			y="4,5,6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="11"
			y="7"
		[/recruit]
		[random]
			value="3214"
		[/random]
		[random]
			value="19626"
		[/random]
		[random]
			value="32358"
		[/random]
		[random]
			value="9190"
		[/random]
		[random]
			value="7978"
		[/random]
		[random]
			value="2773"
		[/random]
		[random]
			value="27739"
		[/random]
		[random]
			value="3474"
		[/random]
		[random]
			value="13119"
		[/random]
		[random]
			value="30888"
		[/random]
		[random]
			value="5657"
		[/random]
		[random]
			value="24632"
		[/random]
		[random]
			value="4316"
		[/random]
		[random]
			value="26754"
			[results]
				checksum=",QLzPF0lMgeQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>blY28j9eY4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="11"
			y="8"
		[/recruit]
		[random]
			value="17758"
		[/random]
		[random]
			value="1138"
		[/random]
		[random]
			value="17324"
		[/random]
		[random]
			value="11363"
		[/random]
		[random]
			value="7679"
		[/random]
		[random]
			value="29536"
		[/random]
		[random]
			value="4244"
		[/random]
		[random]
			value="19089"
		[/random]
		[random]
			value="3149"
		[/random]
		[random]
			value="8850"
		[/random]
		[random]
			value="14318"
		[/random]
		[random]
			value="24554"
		[/random]
		[random]
			value="11845"
		[/random]
		[random]
			value="13263"
			[results]
				checksum=",QLzPF0lMgjQ54yky6jea-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>6lY28j9e+4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14"
			y="8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,16,16,16"
			y="5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,16,16,15,15"
			y="9,8,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Katharos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="8,9,9,9,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Kirill has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Attilone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Petra0808 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Direwolf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Attilone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,14,14,14,15,15,15,16"
			y="11,12,13,14,15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Sky Drake"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="1589754615"
			tod="dusk"
			turn="22"
			weapon="1"
			[source]
				x="16"
				y="19"
			[/source]
			[destination]
				x="16"
				y="20"
			[/destination]
		[/attack]
		[random]
			value="12671"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14873"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13798"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16589"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Attilone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Petra0808 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SirMerriot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="M22av has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="ingowsung has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="LindaDORK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17,16,15"
			y="12,11,11,11,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="whiskey0010 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="rakin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Abesalom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Eilif has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Sess has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Kirill has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6,5,4,4"
			y="15,16,16,17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="924752302"
			tod="dusk"
			turn="22"
			weapon="1"
			[source]
				x="4"
				y="20"
			[/source]
			[destination]
				x="5"
				y="21"
			[/destination]
		[/attack]
		[random]
			value="21871"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29688"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8824"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Abesalom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21"
			y="3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Allbaby has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="marko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bbercheck has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mondop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,22,21,20,19,18"
			y="6,7,6,7,6,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,23,22,21,20,19"
			y="9,8,8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,22,21,20,20"
			y="6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22,21,20,19,18"
			y="6,5,5,4,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,19,18"
			y="4,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,22,21,20"
			y="7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,21"
			y="8,8,9,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="9,10,10,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="10,10,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,22,21,20"
			y="11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26,25"
			y="12,11,11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="4306"
		[/random]
		[random]
			value="13891"
		[/random]
		[random]
			value="557"
		[/random]
		[random]
			value="4990"
		[/random]
		[random]
			value="19424"
		[/random]
		[random]
			value="15951"
		[/random]
		[random]
			value="26317"
		[/random]
		[random]
			value="15776"
		[/random]
		[random]
			value="24008"
		[/random]
		[random]
			value="18454"
		[/random]
		[random]
			value="15855"
		[/random]
		[random]
			value="27615"
		[/random]
		[random]
			value="19850"
		[/random]
		[random]
			value="27824"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="4869"
		[/random]
		[random]
			value="15723"
		[/random]
		[random]
			value="2895"
		[/random]
		[random]
			value="32302"
		[/random]
		[random]
			value="6856"
		[/random]
		[random]
			value="1985"
		[/random]
		[random]
			value="13706"
		[/random]
		[random]
			value="31879"
		[/random]
		[random]
			value="25518"
		[/random]
		[random]
			value="17293"
		[/random]
		[random]
			value="5080"
		[/random]
		[random]
			value="27976"
		[/random]
		[random]
			value="4653"
		[/random]
		[random]
			value="31272"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW51i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,X2t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cory5 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="einsiedlerkrebs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="armando has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Winterwind has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,18,17"
			y="20,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="2"
			defender_type="Sky Drake"
			defender_weapon="0"
			seed="1097727168"
			tod="dusk"
			turn="22"
			weapon="0"
			[source]
				x="17"
				y="19"
			[/source]
			[destination]
				x="16"
				y="19"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tadams has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,23,22,21"
			y="18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,4,3,3,3,3"
			y="20,19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ErosPista has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,15,15,15"
			y="19,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="therapture has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="11"
			y="8"
		[/recruit]
		[random]
			value="3006"
		[/random]
		[random]
			value="11164"
		[/random]
		[random]
			value="16548"
		[/random]
		[random]
			value="26911"
		[/random]
		[random]
			value="27941"
		[/random]
		[random]
			value="3286"
		[/random]
		[random]
			value="7600"
		[/random]
		[random]
			value="5803"
		[/random]
		[random]
			value="16642"
		[/random]
		[random]
			value="17205"
		[/random]
		[random]
			value="23544"
		[/random]
		[random]
			value="18908"
		[/random]
		[random]
			value="8890"
		[/random]
		[random]
			value="5604"
			[results]
				checksum="+k9ebrkR8h+C0apoQz5K5IT7AsynTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzVAPEJQxINFC4SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="11"
			y="7"
		[/recruit]
		[random]
			value="15282"
		[/random]
		[random]
			value="12696"
		[/random]
		[random]
			value="29030"
		[/random]
		[random]
			value="27701"
		[/random]
		[random]
			value="26459"
		[/random]
		[random]
			value="19301"
		[/random]
		[random]
			value="12960"
		[/random]
		[random]
			value="1663"
		[/random]
		[random]
			value="12647"
		[/random]
		[random]
			value="3494"
		[/random]
		[random]
			value="22042"
		[/random]
		[random]
			value="26810"
		[/random]
		[random]
			value="164"
		[/random]
		[random]
			value="31120"
			[results]
				checksum=",QLzPF0lMgeQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>blY28j9eY4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,11,11,11"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="9693"
		[/random]
		[random]
			value="21216"
		[/random]
		[random]
			value="5994"
		[/random]
		[random]
			value="20724"
		[/random]
		[random]
			value="28510"
		[/random]
		[random]
			value="25344"
		[/random]
		[random]
			value="8589"
		[/random]
		[random]
			value="27563"
		[/random]
		[random]
			value="12614"
		[/random]
		[random]
			value="15652"
		[/random]
		[random]
			value="13566"
		[/random]
		[random]
			value="26848"
		[/random]
		[random]
			value="23039"
		[/random]
		[random]
			value="21728"
			[results]
				checksum=",QLzPF0lMgkQ54yky6jea-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>9lY28j9eY4HhooU8WolpjmK>Ne6ggXW3-9>aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="ah misclick recruit"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JasonSpine2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="juanex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RedMould has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hogwarts has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cornelius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jebanne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="aaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lestat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Abesalom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="loria3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hallilo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,15"
			y="7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Sir_HidesAlot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Firelok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kaziu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="autsida has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lestat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="brb 2 min"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rya has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lbvulnerable has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ViskiKummitus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hyg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="warBOT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,13,13,13"
			y="9,8,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,14,14"
			y="8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Mandrak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,14"
			y="11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,14,14"
			y="9,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="viking95 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="brb 5 min"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Libero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="hm"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gravesider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oli has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kaziu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="poblo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="easy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="commandocool has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Todesschwinge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="anna1991 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DzirtTheFreedom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lisaf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mht has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="back"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,16,16,15"
			y="19,19,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20,19,18,17"
			y="21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17"
			y="9,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="140319796"
			tod="first_watch"
			turn="23"
			weapon="0"
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kern has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Groznij has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,19,18,17"
			y="5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="38657487"
			tod="first_watch"
			turn="23"
			weapon="0"
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Aethen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17"
			y="8,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="112823802"
			tod="first_watch"
			turn="23"
			weapon="0"
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cys has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17"
			y="10,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="746286437"
			tod="first_watch"
			turn="23"
			weapon="0"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="16"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16"
			y="7,7,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="786182125"
			tod="first_watch"
			turn="23"
			weapon="1"
			[source]
				x="16"
				y="7"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,18,17,16"
			y="9,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="1815471063"
			tod="first_watch"
			turn="23"
			weapon="0"
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="15"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16"
			y="6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Drake Flare"
			defender_weapon="0"
			seed="542362640"
			tod="first_watch"
			turn="23"
			weapon="0"
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="15"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gear has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Neymar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dacey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Onslaught has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20,19,18,17"
			y="11,11,11,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,21,20,19"
			y="9,9,10,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="9,10,9,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14"
			y="4,4,3,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="126724889"
			tod="first_watch"
			turn="23"
			weapon="1"
			[source]
				x="14"
				y="3"
			[/source]
			[destination]
				x="14"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cluke009 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,17,16,15,14,13"
			y="3,3,2,2,2,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26,25"
			y="11,11,11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26,25"
			y="12,12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="24389"
		[/random]
		[random]
			value="16452"
		[/random]
		[random]
			value="25741"
		[/random]
		[random]
			value="25112"
		[/random]
		[random]
			value="6656"
		[/random]
		[random]
			value="27645"
		[/random]
		[random]
			value="15930"
		[/random]
		[random]
			value="15792"
		[/random]
		[random]
			value="2522"
		[/random]
		[random]
			value="8185"
		[/random]
		[random]
			value="15666"
		[/random]
		[random]
			value="1467"
		[/random]
		[random]
			value="3906"
		[/random]
		[random]
			value="16669"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW51i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,X2t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="24421"
		[/random]
		[random]
			value="28459"
		[/random]
		[random]
			value="1727"
		[/random]
		[random]
			value="3382"
		[/random]
		[random]
			value="26713"
		[/random]
		[random]
			value="10727"
		[/random]
		[random]
			value="22115"
		[/random]
		[random]
			value="8386"
		[/random]
		[random]
			value="269"
		[/random]
		[random]
			value="31101"
		[/random]
		[random]
			value="22287"
		[/random]
		[random]
			value="3461"
		[/random]
		[random]
			value="31126"
			[results]
				checksum=",f812-X7qc9EjlP<bygc3c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07b7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ronin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ploytos1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="hm we play this pretty long"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="aL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="I know."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mr_E_Villain has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ZEDZIJC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RedGlorfindel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GMG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bambix2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JasonSpine2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Bambix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="11"
			y="8"
		[/recruit]
		[random]
			value="12609"
		[/random]
		[random]
			value="14337"
		[/random]
		[random]
			value="25343"
		[/random]
		[random]
			value="13502"
		[/random]
		[random]
			value="10644"
		[/random]
		[random]
			value="13699"
		[/random]
		[random]
			value="21717"
		[/random]
		[random]
			value="24398"
		[/random]
		[random]
			value="17880"
		[/random]
		[random]
			value="22360"
		[/random]
		[random]
			value="32756"
		[/random]
		[random]
			value="9731"
		[/random]
		[random]
			value="17991"
		[/random]
		[random]
			value="9520"
			[results]
				checksum="8o65<3j92+9z,>5N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,flj2Yr7>B-IQ8zIxsMMM<uaAaQJxoANQCLRNyOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jeronym has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spyro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RedGlorfindel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13"
			y="5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Saurian Soothsayer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="834566284"
			tod="second_watch"
			turn="24"
			weapon="1"
			[source]
				x="13"
				y="4"
			[/source]
			[destination]
				x="13"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="32541"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12311"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3987"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12"
			y="6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,12"
			y="7,6,5,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1338123756"
			tod="second_watch"
			turn="24"
			weapon="1"
			[source]
				x="12"
				y="3"
			[/source]
			[destination]
				x="13"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="24000"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11429"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9054"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="werul has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mr-magoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="spelare has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,11,12"
			y="4,5,4,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="663225831"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="12"
				y="2"
			[/source]
			[destination]
				x="13"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="32353"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GiraffeRider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14"
			y="4,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Drake Flare"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="167949106"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="14"
				y="4"
			[/source]
			[destination]
				x="14"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="24683"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22632"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13807"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1701"
			[results]
				chance="40"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cypi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NoNameWarrior has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13,12,12,13"
			y="6,6,5,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="1"
			seed="405101252"
			tod="second_watch"
			turn="24"
			weapon="1"
			[source]
				x="13"
				y="3"
			[/source]
			[destination]
				x="14"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="8488"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11216"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31177"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20863"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20828"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31933"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19049"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cypi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,12,12,13,14"
			y="5,4,3,2,2,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="1"
			seed="250548409"
			tod="second_watch"
			turn="24"
			weapon="1"
			[source]
				x="14"
				y="2"
			[/source]
			[destination]
				x="14"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="6904"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2828"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28839"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20455"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12462"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24913"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1298"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="HLA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JC-D has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Abesalom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,13,12,11"
			y="8,9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,13"
			y="7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Svarog1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="GoldEagle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="GODOFPVP has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="LoRd_GoLGe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Zlathan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="diablo666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,15,15,15,15,15"
			y="10,11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="BattleMaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,13"
			y="7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Libero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="joshishmo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Maximusz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="soul_steven"
			message="wow another loss... this is never ending for me"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Jorts has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="soul_steven"
			message="went from 30 and 5 to now being 31 and 10... wtf"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Crevard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Redrune has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="locks has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Boned has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="LoRd_GoLGe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,13,14,15,16"
			y="20,20,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Abdiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,14,13,13,13,13,12"
			y="15,15,16,17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14"
			y="12,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="berg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="The_Vanquished has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Ploytos1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tomislav has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Yukii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sk1z has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ronin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="wow. What happened now?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="kewl"
			message="he didnt pick drakes"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cypi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,15,15"
			y="9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="1373953048"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nikon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="baldersen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="moloch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="berg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,18,17,16,15"
			y="9,8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="1417446836"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="baba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,17,16"
			y="6,6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="1162529238"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,16"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,16,16,16,16"
			y="10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="1617403916"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,16"
			y="7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="1394979247"
			tod="second_watch"
			turn="24"
			weapon="1"
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,17,17,16,15"
			y="6,6,5,4,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="1011812777"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tobe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="soul_steven"
			message="just cant play anymore apparantly, i've lost today just as many games as i did before i made this account"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="That Clasher fought honorably."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Emrizzle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Demogorgobs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="9,9,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,16,16,15,15"
			y="8,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,15,14,13,12"
			y="21,20,19,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="2"
			defender_type="Sky Drake"
			defender_weapon="0"
			seed="599712207"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="12"
				y="19"
			[/source]
			[destination]
				x="12"
				y="20"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Caramon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zirriaski has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vrka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,16,15"
			y="19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="5,5,6,7,8,9,10,10,10"
			y="21,20,19,19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="2"
			defender_type="Saurian Soothsayer"
			defender_weapon="1"
			seed="1067165047"
			tod="second_watch"
			turn="24"
			weapon="1"
			[source]
				x="14"
				y="3"
			[/source]
			[destination]
				x="13"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="ya it is most likely over"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="It's not over yet."
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13"
			y="11,10,10,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="660632716"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="13"
				y="10"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13"
			y="12,11,11,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="1636970011"
			tod="second_watch"
			turn="24"
			weapon="0"
			[source]
				x="13"
				y="11"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hoschi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="evelynvanderhulst has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,21,20,19"
			y="9,8,8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,23,22,21,20"
			y="10,9,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26,25"
			y="12,12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27"
			y="11,11,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="12914"
		[/random]
		[random]
			value="14125"
		[/random]
		[random]
			value="28690"
		[/random]
		[random]
			value="22894"
		[/random]
		[random]
			value="20441"
		[/random]
		[random]
			value="17655"
		[/random]
		[random]
			value="21978"
		[/random]
		[random]
			value="18094"
		[/random]
		[random]
			value="4853"
		[/random]
		[random]
			value="11097"
		[/random]
		[random]
			value="9938"
		[/random]
		[random]
			value="20438"
		[/random]
		[random]
			value="16021"
		[/random]
		[random]
			value="21373"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="26368"
		[/random]
		[random]
			value="26909"
		[/random]
		[random]
			value="29546"
		[/random]
		[random]
			value="13976"
		[/random]
		[random]
			value="998"
		[/random]
		[random]
			value="11523"
		[/random]
		[random]
			value="2926"
		[/random]
		[random]
			value="13025"
		[/random]
		[random]
			value="19417"
		[/random]
		[random]
			value="20415"
		[/random]
		[random]
			value="16414"
		[/random]
		[random]
			value="13406"
		[/random]
		[random]
			value="3588"
		[/random]
		[random]
			value="27721"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gutzh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14"
			y="3,4,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="488984016"
			tod="dawn"
			turn="25"
			weapon="1"
			[source]
				x="14"
				y="5"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="17784"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5784"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9753"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spunky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13,13,13"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Saurian Soothsayer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1663348531"
			tod="dawn"
			turn="25"
			weapon="1"
			[source]
				x="13"
				y="9"
			[/source]
			[destination]
				x="13"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="22643"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5010"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15493"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Crevard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DumbOne"
			message="gg nice game"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DumbOne has left the game."
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Skrim2"
			message="gg, then"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Skrim2 has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Skrim2 takes control of side 2."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Make_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Skrim2 droids side 2."
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description="Long ago, a great star fell from the heavens, leaving its mark on this coniferous region."
	experience_modifier="70"
	id="RMP_Fallenstar_Lake_12"
	map_data="border_size=1
usage=map

Mm^Xm       , Mm^Xm       , Mm          , Hh          , Mm          , Hh          , Hh          , Gg          , Rd          , Rd          , Gg          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Hh          , Ce          , Hh          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Rd          , Rd          , Ggf         , Hh          , Hh          , Mm          , Hh          , Mm          , Mm          , Mm^Xm       
Mm          , Mm^Xm       , Mm          , Mm          , Hh          , Hh          , Rd          , Rd^Uf       , Mm          , Gs^Fp       , Hh          , Gg          , Wwf         , Gg          , Gg          , Hh          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Ce          , Wwf         , Wwf         , Gg          , Hh          , Gg          , Hh          , Gg          , Gg          , Wwf         , Gg          , Hh          , Gs^Fp       , Mm          , Rd^Uf       , Rd          , Hh          , Hh          , Mm          , Mm          , Mm^Xm       , Mm^Xm       
Mm^Xm       , Mm^Xm       , Mm          , Mm          , Hh          , Gg          , Rd          , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Wwf         , Ggf         , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Hh          , Gg          , Gg          , Rd          , Ggf         , Hh          , Mm          , Mm          , Mm^Xm       , Mm          
Mm          , Mm          , Mm          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Rd          , Gs^Fp       , Ggf         , Gg          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Ce          , Gg          , Gg          , Wwf         , Gg          , Gg          , Ce          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Rd          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Mm          , Mm^Xm       , Mm          
Hh          , Gs^Fp       , Gs^Fp       , Hh          , Rd          , Rd          , Gs^Fp       , Hh          , Gg^Vh       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Ggf         , Gg          , Gg          , Gg^Vh       , Hh          , Gs^Fp       , Rd          , Rd          , Hh          , Gs^Fp       , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Rd          , Rd          , Gs^Fp       , Rd          , Rd          , Rd          , Rd          , Gg          , Gg          , Gg          , Rd          , Hh          , Gs^Fp       , Ss^Vhs      , Ggf         , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Ggf         , Ss^Vhs      , Gs^Fp       , Hh          , Rd          , Gg          , Gg          , Gg          , Rd          , Rd          , Rd          , Rd          , Gs^Fp       , Rd          , Rd          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Ce          , Gs^Fp       , Gs^Fp       , Mm          , Gs^Fp       , Gs^Fp       , Hh          , Rd          , Rd          , Rd          , Gs^Fp       , Mm          , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , Ce          , Wwf         , Ce          , Mm          , Hh          , Gg          , Gg          , Ggf         , Gg          , Mm          , Gs^Fp       , Rd          , Rd          , Rd          , Hh          , Gg          , Gs^Fp       , Mm          , Gs^Fp       , Gs^Fp       , Ce          , Gs^Fp       , Gs^Fp       
Ce          , Ce          , 1 Ke        , Gs^Fp       , Rr          , Hh          , Rd          , Hh          , Mm          , Gs^Fp       , Ke          , Ce          , Gg          , Gg          , Rd^Uf       , Gg          , Gg          , Gg          , Gg          , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg          , Gg          , Gg          , Rd^Uf       , Gg          , Gg          , Ce          , Ke          , Gs^Fp       , Mm          , Gs^Fp       , Hh          , Hh          , Rr          , Gs^Fp       , 2 Ke        , Ce          , Ce          
Ce          , Ce          , Ce          , Rr          , Rr          , Gs^Fp       , Mm^Vhh      , Rd          , Rd          , Hh          , Ggf         , Ce          , Gg          , Hh          , Mm          , Rd          , Gg^Ve       , Gg          , Wwf         , Wwf         , Gg^Fp       , Ww          , Gg^Fp       , Wwf         , Wwf         , Gg          , Gg^Ve       , Rd          , Mm          , Hh          , Gg          , Ce          , Ggf         , Hh          , Rd          , Rd          , Mm^Vhh      , Gs^Fp       , Rr          , Rr          , Ce          , Ce          , Ce          
Ce          , Ce          , Gs^Fp       , Gs^Fp       , Rr          , Hh          , Gs^Fp       , Rd^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Wwf         , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Rd^Uf       , Gs^Fp       , Gg          , Rr          , Gs^Fp       , Gs^Fp       , Ce          , Ce          
Wwf         , Wwf         , Wwf         , Rr          , Gs^Fp       , Rr          , Rr          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Gs^Fp       , Rr          , Rr          , Wwf         , Wwf         
Gg          , Gg          , Wwf         , Gs^Fp       , Ggf         , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Rr          , Ke          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Mm          , Gg          , Hh          , Wwf         , Hh          , Gg          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Ke          , Rr          , Gs^Fp       , Rr          , Rr          , Gg          , Hh          , Rr          , Gs^Fp       , Wwf         , Wwf         , Wwf         
Wwf         , Wwf         , Gg          , Wwf         , Gs^Fp       , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Rr          , Gs^Fp       , Ce          , Ke          , Rr          , Gg^Vh       , Gg          , Hh          , Hh          , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Hh          , Hh          , Gg          , Gg^Vh       , Rr          , Ke          , Ce          , Gs^Fp       , Rr          , Gs^Fp       , Hh          , Mm          , Gs^Fp       , Gs^Fp       , Wwf         , Rr          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Rr          , Rr          , Gg          , Gg          , Rr          , Rr          , Gg          , Gg          , Mm^Xm       , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gg          , Gg          , Rr          , Rr          , Gg          , Gg          , Rr          , Rr          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Gg          , Gg^Fp       , Wwf         , Wwf         , Hh          , Mm          , Hh          , Gg          , Hh          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Ggf         , Mm          , Mm^Xm       , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wwf         , Wwf         , Mm^Xm       , Mm          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Hh          , Gg          , Hh          , Mm          , Hh          , Wwf         , Wwf         , Gs^Fp       , Gg          , Wwf         , Wwf         
Rd          , Rd          , Gg          , Gg^Ve       , Wwf         , Hh          , Mm          , Gs^Fp       , Gs^Fp       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gs^Fp       , Gs^Fp       , Mm          , Hh          , Wwf         , Gg^Ve       , Gg          , Gg          , Rd          
Hh          , Gg          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Rr          , Rr          , Rr          , Rr          , Wwf         , Wwf         , Gg          , Hh          , Ss^Vhs      , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Ss^Vhs      , Hh          , Gg          , Wwf         , Wwf         , Rr          , Rr          , Rr          , Rr          , Wwf         , Wwf         , Gs^Fp       , Gg          , Gs^Fp       , Rd          , Gg          
Rd^Uf       , Rd          , Mm          , Gs^Fp       , Ggf         , Gg          , Ww          , Hh          , Gg          , Gs^Fp       , Rr          , Rr          , Wwf         , Mm          , Mm^Xm       , Wwf         , Rr          , Wwf         , Wwf         , Ww          , Wo          , Mm^Xm       , Wo          , Ww          , Wwf         , Wwf         , Rr          , Wwf         , Mm^Xm       , Mm          , Wwf         , Rr          , Rr          , Gs^Fp       , Gg          , Hh          , Ww          , Gg          , Gg          , Hh          , Mm          , Rd          , Hh          
Rd^Uf       , Rd          , Rd          , Hh          , Gg          , Gg          , Ww          , Gs^Fp       , Gg          , Gg          , Rr          , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Wo          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm          , Hh          , Rr          , Gg          , Gg          , Gs^Fp       , Ww          , Gg          , Gg          , Gs^Fp       , Rd          , Rd          , Rd          
Gs^Fp       , Gs^Fp       , Gs^Fp       , Gg          , Gg          , Ww          , Gg          , Hh          , Gg          , Rr          , Rr          , Hh          , Wwf         , Wwf         , Gg^Uf       , Ke          , Ce          , Ce          , Hh          , Wwf         , Ww          , Ww          , Ww          , Wwf         , Hh          , Ce          , Ce          , Ke          , Gg^Uf       , Wwf         , Wwf         , Hh          , Rr          , Rr          , Gg          , Hh          , Gg          , Ww          , Gg          , Rd          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Rd^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Wwf         , Gs^Fp       , Hh          , Ce          , Mm^Xm       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm^Xm       , Ce          , Hh          , Gs^Fp       , Wwf         , Ss^Vhs      , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Rd^Uf       , Hh          , Hh          
Gs^Fp       , Gs^Fp       , Rd          , Rd          , Rd          , Gg^Ve       , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Ss          , Gg          , Ss          , Ce          , Ss          , Wwf         , Mm^Xm       , Gs^Fp       , Hh          , Hh          , Hh          , Gs^Fp       , Mm^Xm       , Wwf         , Ss          , Ce          , Ss          , Gg          , Ss          , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Gg^Ve       , Rd          , Rd          , Rd          , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Gs^Fp       , Mm          , Hh          , Rd          , Gs^Fp       , Gg          , Gs^Fp       , Gs^Fp       , Ww          , Gs^Fp       , Mm          , Ss          , Gs^Fp       , Ss          , Mm^Xm       , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Mm^Xm       , Ss          , Gs^Fp       , Ss          , Mm          , Gg^Fp       , Ww          , Gg^Fp       , Hh          , Gg          , Gs^Fp       , Rd          , Hh          , Mm          , Hh          , Mm          , Mm          
Mm          , Mm          , Hh          , Hh          , Gs^Fp       , Rd^Uf       , Hh          , Gg          , Hh          , Ww          , Hh          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Hh          , Ww          , Gs^Fp       , Gs^Fp       , Hh          , Rd^Uf       , Gs^Fp       , Mm          , Hh          , Mm          , Mm          
"
	name="2p - Fallenstar Lake"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name="First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name="Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[side]
		colour="9"
		controller="human"
		current_player="Skrim"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide1"
		name="Skrim"
		persistent="1"
		previous_recruits="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RMPSide1"
		side="1"
		team_name="north"
		user_team_name="teamname^North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to="Drake Blademaster"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="30"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="60"
			id="RMPSide1"
			image="units/drakes/warrior.png"
			language_name="Drake Warrior"
			level="2"
			max_attacks="1"
			max_experience="49"
			max_hitpoints="60"
			max_moves="6"
			moves="6"
			name="Skrim"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="11"
				description="war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="7"
		controller="network"
		current_player="DumbOne"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide2"
		name="DumbOne"
		persistent="1"
		previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RMPSide2"
		side="2"
		team_name="south"
		user_team_name="teamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="37"
			y="21"
		[/village]
		[unit]
			advances_to="Troll Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="29"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="55"
			id="RMPSide2"
			image="units/trolls/grunt.png"
			language_name="Troll"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="55"
			max_moves="5"
			moves="5"
			name="DumbOne"
			overlays=""
			profile="portraits/trolls/troll.png"
			race="troll"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Troll"
			undead_variation="troll"
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
					description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name="female^regenerates"
					id="regenerates"
					name="regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="14"
				description="club"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		continue="no"
		drakes_are_picked="yes"
		drakes_are_proposed="no"
		knalgans_are_picked="no"
		knalgans_are_proposed="no"
		loyalists_are_picked="no"
		loyalists_are_proposed="no"
		next_scenario="RMP_Fallenstar_Lake_12"
		northeners_are_picked="yes"
		northeners_are_proposed="yes"
		proposals="1"
		proposed_faction="N"
		random="6"
		rebels_are_picked="no"
		rebels_are_proposed="no"
		undead_are_picked="no"
		undead_are_proposed="no"
		x1=""
		x2=""
		y1=""
		y2=""
		[leaders]
			advances_to="Drake Blademaster"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="30"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="60"
			id="RMPSide1"
			image="units/drakes/warrior.png"
			language_name="Drake Warrior"
			level="2"
			max_attacks="1"
			max_experience="49"
			max_hitpoints="60"
			max_moves="6"
			moves="6"
			name="Skrim"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="3"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="11"
				description="war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="DumbOne"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="4"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="DumbOne"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="4"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			colour="7"
			controller="network"
			fog="yes"
			gold="100"
			hidden="no"
			income="2"
			name="DumbOne"
			recruit=""
			shroud="no"
			team_name="blue"
			user_team_name="teamname^Blue"
			village_gold="2"
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game="no"
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	completion="running"
	current_tod="0"
	description="Long ago, a great star fell from the heavens, leaving its mark on this coniferous region."
	difficulty="NORMAL"
	end_text=""
	end_text_duration="0"
	experience_modifier="70"
	history=""
	id="RMP_Fallenstar_Lake_12"
	label="2p - Fallenstar Lake"
	map_data="border_size=1
usage=map

Mm^Xm       , Mm^Xm       , Mm          , Hh          , Mm          , Hh          , Hh          , Gg          , Rd          , Rd          , Gg          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Hh          , Ce          , Hh          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Rd          , Rd          , Ggf         , Hh          , Hh          , Mm          , Hh          , Mm          , Mm          , Mm^Xm       
Mm          , Mm^Xm       , Mm          , Mm          , Hh          , Hh          , Rd          , Rd^Uf       , Mm          , Gs^Fp       , Hh          , Gg          , Wwf         , Gg          , Gg          , Hh          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Ce          , Wwf         , Wwf         , Gg          , Hh          , Gg          , Hh          , Gg          , Gg          , Wwf         , Gg          , Hh          , Gs^Fp       , Mm          , Rd^Uf       , Rd          , Hh          , Hh          , Mm          , Mm          , Mm^Xm       , Mm^Xm       
Mm^Xm       , Mm^Xm       , Mm          , Mm          , Hh          , Gg          , Rd          , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Wwf         , Ggf         , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Hh          , Gg          , Gg          , Rd          , Ggf         , Hh          , Mm          , Mm          , Mm^Xm       , Mm          
Mm          , Mm          , Mm          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Rd          , Gs^Fp       , Ggf         , Gg          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Ce          , Gg          , Gg          , Wwf         , Gg          , Gg          , Ce          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Rd          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Mm          , Mm^Xm       , Mm          
Hh          , Gs^Fp       , Gs^Fp       , Hh          , Rd          , Rd          , Gs^Fp       , Hh          , Gg^Vh       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Ggf         , Gg          , Gg          , Gg^Vh       , Hh          , Gs^Fp       , Rd          , Rd          , Hh          , Gs^Fp       , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Rd          , Rd          , Gs^Fp       , Rd          , Rd          , Rd          , Rd          , Gg          , Gg          , Gg          , Rd          , Hh          , Gs^Fp       , Ss^Vhs      , Ggf         , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Ggf         , Ss^Vhs      , Gs^Fp       , Hh          , Rd          , Gg          , Gg          , Gg          , Rd          , Rd          , Rd          , Rd          , Gs^Fp       , Rd          , Rd          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Ce          , Gs^Fp       , Gs^Fp       , Mm          , Gs^Fp       , Gs^Fp       , Hh          , Rd          , Rd          , Rd          , Gs^Fp       , Mm          , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , Ce          , Wwf         , Ce          , Mm          , Hh          , Gg          , Gg          , Ggf         , Gg          , Mm          , Gs^Fp       , Rd          , Rd          , Rd          , Hh          , Gg          , Gs^Fp       , Mm          , Gs^Fp       , Gs^Fp       , Ce          , Gs^Fp       , Gs^Fp       
Ce          , Ce          , 1 Ke        , Gs^Fp       , Rr          , Hh          , Rd          , Hh          , Mm          , Gs^Fp       , Ke          , Ce          , Gg          , Gg          , Rd^Uf       , Gg          , Gg          , Gg          , Gg          , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg          , Gg          , Gg          , Rd^Uf       , Gg          , Gg          , Ce          , Ke          , Gs^Fp       , Mm          , Gs^Fp       , Hh          , Hh          , Rr          , Gs^Fp       , 2 Ke        , Ce          , Ce          
Ce          , Ce          , Ce          , Rr          , Rr          , Gs^Fp       , Mm^Vhh      , Rd          , Rd          , Hh          , Ggf         , Ce          , Gg          , Hh          , Mm          , Rd          , Gg^Ve       , Gg          , Wwf         , Wwf         , Gg^Fp       , Ww          , Gg^Fp       , Wwf         , Wwf         , Gg          , Gg^Ve       , Rd          , Mm          , Hh          , Gg          , Ce          , Ggf         , Hh          , Rd          , Rd          , Mm^Vhh      , Gs^Fp       , Rr          , Rr          , Ce          , Ce          , Ce          
Ce          , Ce          , Gs^Fp       , Gs^Fp       , Rr          , Hh          , Gs^Fp       , Rd^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Wwf         , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Rd^Uf       , Gs^Fp       , Gg          , Rr          , Gs^Fp       , Gs^Fp       , Ce          , Ce          
Wwf         , Wwf         , Wwf         , Rr          , Gs^Fp       , Rr          , Rr          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Gs^Fp       , Rr          , Rr          , Wwf         , Wwf         
Gg          , Gg          , Wwf         , Gs^Fp       , Ggf         , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Rr          , Ke          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Mm          , Gg          , Hh          , Wwf         , Hh          , Gg          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Ke          , Rr          , Gs^Fp       , Rr          , Rr          , Gg          , Hh          , Rr          , Gs^Fp       , Wwf         , Wwf         , Wwf         
Wwf         , Wwf         , Gg          , Wwf         , Gs^Fp       , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Rr          , Gs^Fp       , Ce          , Ke          , Rr          , Gg^Vh       , Gg          , Hh          , Hh          , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Hh          , Hh          , Gg          , Gg^Vh       , Rr          , Ke          , Ce          , Gs^Fp       , Rr          , Gs^Fp       , Hh          , Mm          , Gs^Fp       , Gs^Fp       , Wwf         , Rr          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Rr          , Rr          , Gg          , Gg          , Rr          , Rr          , Gg          , Gg          , Mm^Xm       , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gg          , Gg          , Rr          , Rr          , Gg          , Gg          , Rr          , Rr          , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Gg          , Gg^Fp       , Wwf         , Wwf         , Hh          , Mm          , Hh          , Gg          , Hh          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Ggf         , Mm          , Mm^Xm       , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wwf         , Wwf         , Mm^Xm       , Mm          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Hh          , Gg          , Hh          , Mm          , Hh          , Wwf         , Wwf         , Gs^Fp       , Gg          , Wwf         , Wwf         
Rd          , Rd          , Gg          , Gg^Ve       , Wwf         , Hh          , Mm          , Gs^Fp       , Gs^Fp       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gs^Fp       , Gs^Fp       , Mm          , Hh          , Wwf         , Gg^Ve       , Gg          , Gg          , Rd          
Hh          , Gg          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Rr          , Rr          , Rr          , Rr          , Wwf         , Wwf         , Gg          , Hh          , Ss^Vhs      , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Ss^Vhs      , Hh          , Gg          , Wwf         , Wwf         , Rr          , Rr          , Rr          , Rr          , Wwf         , Wwf         , Gs^Fp       , Gg          , Gs^Fp       , Rd          , Gg          
Rd^Uf       , Rd          , Mm          , Gs^Fp       , Ggf         , Gg          , Ww          , Hh          , Gg          , Gs^Fp       , Rr          , Rr          , Wwf         , Mm          , Mm^Xm       , Wwf         , Rr          , Wwf         , Wwf         , Ww          , Wo          , Mm^Xm       , Wo          , Ww          , Wwf         , Wwf         , Rr          , Wwf         , Mm^Xm       , Mm          , Wwf         , Rr          , Rr          , Gs^Fp       , Gg          , Hh          , Ww          , Gg          , Gg          , Hh          , Mm          , Rd          , Hh          
Rd^Uf       , Rd          , Rd          , Hh          , Gg          , Gg          , Ww          , Gs^Fp       , Gg          , Gg          , Rr          , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Wo          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm          , Hh          , Rr          , Gg          , Gg          , Gs^Fp       , Ww          , Gg          , Gg          , Gs^Fp       , Rd          , Rd          , Rd          
Gs^Fp       , Gs^Fp       , Gs^Fp       , Gg          , Gg          , Ww          , Gg          , Hh          , Gg          , Rr          , Rr          , Hh          , Wwf         , Wwf         , Gg^Uf       , Ke          , Ce          , Ce          , Hh          , Wwf         , Ww          , Ww          , Ww          , Wwf         , Hh          , Ce          , Ce          , Ke          , Gg^Uf       , Wwf         , Wwf         , Hh          , Rr          , Rr          , Gg          , Hh          , Gg          , Ww          , Gg          , Rd          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Rd^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Wwf         , Gs^Fp       , Hh          , Ce          , Mm^Xm       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm^Xm       , Ce          , Hh          , Gs^Fp       , Wwf         , Ss^Vhs      , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Rd^Uf       , Hh          , Hh          
Gs^Fp       , Gs^Fp       , Rd          , Rd          , Rd          , Gg^Ve       , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Ss          , Gg          , Ss          , Ce          , Ss          , Wwf         , Mm^Xm       , Gs^Fp       , Hh          , Hh          , Hh          , Gs^Fp       , Mm^Xm       , Wwf         , Ss          , Ce          , Ss          , Gg          , Ss          , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Gg^Ve       , Rd          , Rd          , Rd          , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Gs^Fp       , Mm          , Hh          , Rd          , Gs^Fp       , Gg          , Gs^Fp       , Gs^Fp       , Ww          , Gs^Fp       , Mm          , Ss          , Gs^Fp       , Ss          , Mm^Xm       , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Mm^Xm       , Ss          , Gs^Fp       , Ss          , Mm          , Gg^Fp       , Ww          , Gg^Fp       , Hh          , Gg          , Gs^Fp       , Rd          , Hh          , Mm          , Hh          , Mm          , Mm          
Mm          , Mm          , Hh          , Hh          , Gs^Fp       , Rd^Uf       , Hh          , Gg          , Hh          , Ww          , Hh          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Hh          , Ww          , Gs^Fp       , Gs^Fp       , Hh          , Rd^Uf       , Gs^Fp       , Mm          , Hh          , Mm          , Mm          
"
	name="2p - Fallenstar Lake"
	next_scenario=""
	next_underlying_unit_id="113"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	playing_team="0"
	random_calls="0"
	random_seed="1726969542"
	random_start_time="no"
	scenario=""
	snapshot="yes"
	turn_at="25"
	turns="-1"
	unit_wml_ids="Drake Arbiter,Drake Burner,Drake Clasher,Drake Fighter,Drake Flare,Drake Glider,Drake Thrasher,Drake Warrior,Fire Drake,Goblin Impaler,Goblin Spearman,Naga Fighter,Orcish Assassin,Orcish Grunt,Saurian Augur,Saurian Oracle,Saurian Soothsayer,Sky Drake,Troll,Wolf Rider"
	used_items=""
	version="1.8.5"
	[side]
		action_bonus_count="84"
		allow_player="yes"
		colour="9"
		controller="human"
		countdown_time="0"
		current_player="Skrim2"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="3"
		gold_add="no"
		hidden="no"
		id="RMPSide1"
		income="0"
		name="Skrim"
		no_leader="yes"
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
		objectives_changed="no"
		persistent="yes"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RMPSide1"
		share_maps="yes"
		share_view="no"
		shroud="no"
		shroud_data=""
		side="1"
		start_gold="100"
		team_name="north"
		user_team_name="teamname^North"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="3"
			y="15"
		[/village]
		[village]
			x="6"
			y="8"
		[/village]
		[village]
			x="8"
			y="4"
		[/village]
		[village]
			x="12"
			y="20"
		[/village]
		[village]
			x="14"
			y="12"
		[/village]
		[village]
			x="15"
			y="16"
		[/village]
		[unit]
			advances_to="Drake Blademaster"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="30"
			experience="13"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="47"
			id="RMPSide1"
			image="units/drakes/warrior.png"
#textdomain wesnoth-units
			language_name=_ "Drake Warrior"
			level="2"
			max_attacks="1"
			max_experience="49"
			max_hitpoints="60"
			max_moves="6"
			moves="6"
			name="Skrim2"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="5"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="11"
				description="war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Hurricane Drake"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="30"
			ellipse="misc/ellipse"
			experience="9"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Drake Glider-46"
			image="units/drakes/sky.png"
			language_name=_ "Sky Drake"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="52"
			max_moves="9"
			moves="9"
			name="Garron"
			overlays=""
			profile="portraits/drakes/glider.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Sky Drake"
			undead_variation="drake"
			underlying_id="46"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="12"
			y="20"
			zoc="yes"
			[defense]
				castle="50"
				cave="70"
				deep_water="50"
				flat="50"
				forest="50"
				frozen="50"
				fungus="60"
				hills="50"
				mountains="50"
				reef="50"
				sand="50"
				shallow_water="50"
				swamp_water="50"
				unwalkable="50"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="1"
				forest="1"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="slam"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/sky-kick-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-kick-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/sky-kick-3.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/sky-kick-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/sky-kick-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-kick-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-kick-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-kick-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/sky-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/sky-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/sky-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/sky-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/sky-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[recruit_anim]
				[frame]
					alpha="0~1:300"
					duration="100"
					image="units/drakes/sky-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-4.png"
				[/frame]
			[/recruit_anim]
			[sheath_weapon_anim]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				layer="60"
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/sky-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/sky-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Flameheart"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="35"
			ellipse="misc/ellipse"
			experience="3"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Drake Burner-60"
			image="units/drakes/flare.png"
#textdomain wesnoth-units
			language_name=_ "Drake Flare"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="58"
			max_moves="6"
			moves="6"
			name="Marrutinn"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Flare"
			undead_variation="drake"
			underlying_id="60"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="14"
			y="4"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
#textdomain wesnoth
					description=_ "Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_ "female^leadership"
					id="leadership"
					name=_ "leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/flare.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/flare.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/flare.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/flare.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-75"
						end="100"
						image="units/drakes/flare.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-75"
						end="100"
						image="units/drakes/flare.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/flare.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/flare.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/flare.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/flare.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/flare.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/flare.png"
				[/frame]
			[/defend]
			[leading_anim]
				[frame]
					begin="-150"
					end="150"
					image="units/drakes/flare.png"
				[/frame]
			[/leading_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "war blade"
				icon="attacks/warblade-red.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="27"
			ellipse="misc/ellipse"
			experience="12"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Saurian Augur-70"
			image="units/saurians/soothsayer.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Soothsayer"
			level="2"
			max_attacks="1"
			max_experience="84"
			max_hitpoints="30"
			max_moves="6"
			moves="0"
			name="Cleely"
			overlays=""
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Saurian Soothsayer"
			undead_variation="saurian"
			underlying_id="70"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			variation=""
			x="13"
			y="9"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Cures:
A curer can cure a unit of poison, although that unit will receive no additional healing on the turn it is cured of the poison."
					female_name=_ "female^cures"
					id="curing"
					name=_ "cures"
					poison="cured"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
				[heals]
					affect_allies="yes"
					affect_self="no"
					description=_ "Heals +8:
This unit combines herbal remedies with magic to heal units more quickly than is normally possible on the battlefield.

A unit cared for by this healer may heal up to 8 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +8"
					id="healing"
					name=_ "heals +8"
					poison="slowed"
					value="8"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[advancement]
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[attack_anim]
				start_time="-300"
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/soothsayer-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/soothsayer-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/soothsayer-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/soothsayer-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/soothsayer-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/soothsayer-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/soothsayer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration="150"
					image="units/saurians/soothsayer-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/soothsayer-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/soothsayer-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/soothsayer-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/soothsayer-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/soothsayer-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/soothsayer-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/soothsayer-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/soothsayer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/soothsayer-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/soothsayer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/soothsayer-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/soothsayer-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/soothsayer-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/soothsayer-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/soothsayer-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/soothsayer-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/soothsayer-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/soothsayer.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="6"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			ellipse="misc/ellipse"
			experience="4"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Drake Burner-80"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="47"
			max_moves="5"
			moves="5"
			name="Verag"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="80"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="14"
			y="2"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				poisoned="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			ellipse="misc/ellipse"
			experience="8"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="14"
			id="Drake Burner-88"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="45"
			max_moves="6"
			moves="6"
			name="Kun"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="88"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="12"
			y="10"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warden"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="31"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="59"
			id="Drake Clasher-89"
			image="units/drakes/arbiter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Arbiter"
			level="2"
			max_attacks="1"
			max_experience="59"
			max_hitpoints="59"
			max_moves="6"
			moves="6"
			name="Vask"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id="89"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="12"
			y="2"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="90"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1,0.1~0.0"
				start_time="-300"
				[filter_attack]
					name="halberd"
					type="pierce"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/drakes/arbiter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-se-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/arbiter-pierce-se-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/arbiter-pierce-se-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-s-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-s-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0.0~0.1,0.1~0.0"
				start_time="-300"
				[filter_attack]
					name="halberd"
					type="pierce"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/drakes/arbiter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-se-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/arbiter-pierce-se-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/arbiter-pierce-se-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-se-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-pierce-se-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,n,nw"
				[filter_attack]
					name="halberd"
					type="pierce"
				[/filter_attack]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/arbiter.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/arbiter.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				offset="0.0~0.1,0.1~0.0"
				start_time="-300"
				[filter_attack]
					name="halberd"
					type="blade"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/drakes/arbiter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-se-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/arbiter-blade-se-2.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/arbiter-blade-se-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-s-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0.0~0.1,0.1~0.0"
				start_time="-300"
				[filter_attack]
					name="halberd"
					type="blade"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/drakes/arbiter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-se-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/arbiter-blade-se-2.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/arbiter-blade-se-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-blade-se-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,n,nw"
				[filter_attack]
					name="halberd"
					type="blade"
				[/filter_attack]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/arbiter.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/arbiter.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/arbiter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/arbiter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/arbiter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/arbiter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/arbiter-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="11"
				description=_ "halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="17"
				description=_ "halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="9"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Drake Clasher-92"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="48"
			max_moves="5"
			moves="5"
			name="Gart'leck"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="92"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="11"
			y="7"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			ellipse="misc/ellipse"
			experience="2"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Drake Burner-93"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="47"
			max_moves="5"
			moves="5"
			name="Galon"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="93"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="13"
			y="3"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Sky Drake"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Drake Glider-96"
			image="units/drakes/glider.png"
#textdomain wesnoth-units
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="38"
			max_moves="8"
			moves="8"
			name="Garrit"
			overlays=""
			profile="portraits/drakes/glider.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Glider"
			undead_variation="drake"
			underlying_id="96"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="3"
			y="15"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="60"
				flat="60"
				forest="60"
				frozen="60"
				fungus="60"
				hills="60"
				mountains="60"
				reef="60"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="slam"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/glider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Drake Fighter-97"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="37"
			max_moves="7"
			moves="7"
			name="Greth"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id="97"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="16"
			y="17"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="1"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="18"
			id="Drake Clasher-103"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="41"
			max_moves="6"
			moves="6"
			name="Gron"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="103"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="15"
			y="16"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="16"
			ellipse="misc/ellipse"
			experience="5"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="21"
			id="Saurian Augur-106"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="21"
			max_moves="7"
			moves="0"
			name="Xarenarax"
			overlays=""
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id="106"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			variation=""
			x="14"
			y="5"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[attack_anim]
				start_time="-300"
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Drake Clasher-107"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="44"
			max_moves="5"
			moves="5"
			name="Garath"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="107"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="6"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Drake Clasher-108"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="42"
			max_moves="6"
			moves="6"
			name="Garkust"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="108"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="14"
			y="12"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Drake Burner-111"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="41"
			max_moves="6"
			moves="6"
			name="Gralsh"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="111"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="11"
			y="8"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="21"
		allow_player="yes"
		colour="7"
		controller="human_ai"
		countdown_time="0"
		current_player="Skrim2"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="5"
		gold_add="no"
		hidden="no"
		id="RMPSide2"
		income="0"
		name="DumbOne"
		no_leader="yes"
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
		objectives_changed="yes"
		persistent="yes"
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RMPSide2"
		share_maps="yes"
		share_view="no"
		shroud="no"
		shroud_data=""
		side="2"
		start_gold="100"
		team_name="south"
		user_team_name="teamname^South"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="5"
			y="21"
		[/village]
		[village]
			x="10"
			y="15"
		[/village]
		[village]
			x="15"
			y="5"
		[/village]
		[village]
			x="16"
			y="8"
		[/village]
		[village]
			x="26"
			y="8"
		[/village]
		[village]
			x="27"
			y="5"
		[/village]
		[village]
			x="27"
			y="16"
		[/village]
		[village]
			x="28"
			y="12"
		[/village]
		[village]
			x="30"
			y="20"
		[/village]
		[village]
			x="32"
			y="15"
		[/village]
		[village]
			x="34"
			y="4"
		[/village]
		[village]
			x="36"
			y="8"
		[/village]
		[village]
			x="37"
			y="21"
		[/village]
		[village]
			x="39"
			y="15"
		[/village]
		[unit]
			advances_to="Troll Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="29"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="55"
			id="RMPSide2"
			image="units/trolls/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Troll"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="55"
			max_moves="5"
			moves="5"
			name="Skrim2"
			overlays=""
			profile="portraits/trolls/troll.png"
			race="troll"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Troll"
			undead_variation="troll"
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="30"
			y="12"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[abilities]
				[regenerate]
					affect_self="yes"
					description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name="female^regenerates"
					id="regenerates"
					name="regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="14"
				description="club"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Knight,Goblin Pillager"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="13"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Wolf Rider-43"
			image="units/goblins/wolf-rider.png"
			language_name=_ "Wolf Rider"
			level="1"
			max_attacks="1"
			max_experience="21"
			max_hitpoints="35"
			max_moves="9"
			moves="0"
			name="Grilg"
			overlays=""
			profile="portraits/goblins/wolf-rider.png"
			race="wolf"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Wolf Rider"
			undead_variation="mounted"
			underlying_id="43"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="10"
			y="15"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="fangs"
				[/filter_attack]
				[if]
					hits="no"
					[frame]
						begin="-250"
						end="-200"
						image="units/goblins/wolf-rider.png"
						sound="wolf-bite-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-250"
						end="-200"
						image="units/goblins/wolf-rider.png"
						sound="wolf-bite.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
				[frame]
					begin="-100"
					end="50"
					image="units/goblins/wolf-rider-attack.png"
				[/frame]
				[frame]
					begin="50"
					end="100"
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/wolf-rider-defend-2.png"
						sound="wolf-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/wolf-rider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				start_time="-50"
				[frame]
					duration="50"
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="-50"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss"
				[frame]
					duration="50"
					image="units/goblins/wolf-rider-water.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="9"
			ellipse="misc/ellipse-nozoc"
			experience="6"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="3"
			id="Goblin Spearman-56"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="18"
			max_moves="5"
			moves="0"
			name="Grulg"
			overlays=""
			profile="portraits/goblins/spearman.png"
			race="goblin"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id="56"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="12"
			y="19"
			zoc="no"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration="300"
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				[if]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dim"
					id="dim"
					male_name=_ "dim"
					name=_ "dim"
					[effect]
						apply_to="max_experience"
						increase="20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Slayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="17"
			ellipse="misc/ellipse"
			experience="10"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Orcish Assassin-64"
			image="units/orcs/assassin.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Assassin"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="30"
			max_moves="7"
			moves="0"
			name="Griurk"
			overlays=""
			profile="portraits/orcs/assassin.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Assassin"
			undead_variation=""
			underlying_id="64"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="16"
			y="5"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="throwing knives"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/dagger-n.png"
					image_diagonal="projectiles/dagger-ne.png"
				[/missile_frame]
				[if]
					attack_sound_start_time="-200"
					hits="yes"
					[attack_sound_frame]
						sound="throwing-knife.ogg"
					[/attack_sound_frame]
				[/if]
				[else]
					attack_sound_start_time="-200"
					hits="no"
					[attack_sound_frame]
						sound="throwing-knife-miss.ogg"
					[/attack_sound_frame]
				[/else]
				[frame]
					begin="-200"
					end="-100"
					image="units/orcs/assassin-ranged1.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/orcs/assassin-ranged2.png"
				[/frame]
				[if]
					hits="hit"
					poisoned_sound_start_time="-100"
					[filter_second]
						[not]
							[filter_wml]
								[status]
									poisoned="yes"
								[/status]
							[/filter_wml]
						[/not]
					[/filter_second]
					[poisoned_sound_frame]
						duration="100"
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
			[/attack_anim]
			[attack_anim]
				start_time="-320"
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-1.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-2.png"
				[/frame]
				[if]
					attack_sound_start_time="-100"
					hits="yes"
					[attack_sound_frame]
						sound="dagger-swish.wav"
					[/attack_sound_frame]
				[/if]
				[else]
					attack_sound_start_time="-100"
					hits="no"
					[attack_sound_frame]
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/attack_sound_frame]
				[/else]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-3.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-attack-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-attack-6.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/assassin-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-5.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-die-6.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-die-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/orcs/assassin-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend-2.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/assassin-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/orcs/assassin.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/assassin.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-9.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="1"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number="3"
				range="ranged"
				type="blade"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
					[poison]
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="3"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="9"
			id="Orcish Grunt-90"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="43"
			max_moves="5"
			moves="0"
			name="Hush"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="90"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="16"
			y="4"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="9"
			ellipse="misc/ellipse-nozoc"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="19"
			id="Goblin Spearman-91"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="13"
			max_hitpoints="19"
			max_moves="4"
			moves="2"
			name="Prolo"
			overlays=""
			profile="portraits/goblins/spearman.png"
			race="goblin"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id="91"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="15"
			y="19"
			zoc="no"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration="300"
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				[if]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^slow"
					id="slow"
					male_name=_ "slow"
					name=_ "slow"
					[effect]
						apply_to="movement"
						increase="-1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="10"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Orcish Grunt-94"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="37"
			max_moves="6"
			moves="0"
			name="Vrodishnak"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="94"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="15"
			y="4"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="4"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="7"
			id="Orcish Grunt-98"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="39"
			max_moves="5"
			moves="0"
			name="Hagar"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="98"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="10"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="1"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Orcish Grunt-99"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="43"
			max_moves="5"
			moves="0"
			name="Hadash"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="99"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="11"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Orcish Grunt-100"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="36"
			max_moves="6"
			moves="0"
			name="Gong"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="100"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="15"
			y="6"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Orcish Grunt-101"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="44"
			max_moves="5"
			moves="0"
			name="Vrink"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="101"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="16"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Orcish Grunt-104"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="36"
			max_moves="6"
			moves="0"
			name="Hag"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="104"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="20"
			y="6"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Orcish Grunt-105"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="37"
			max_moves="6"
			moves="0"
			name="Virt"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="105"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="19"
			y="7"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Orcish Grunt-109"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="37"
			max_moves="6"
			moves="0"
			name="Purk"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="109"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="10"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="9"
			ellipse="misc/ellipse-nozoc"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="19"
			id="Goblin Spearman-110"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="13"
			max_hitpoints="19"
			max_moves="4"
			moves="0"
			name="Vart"
			overlays=""
			profile="portraits/goblins/spearman.png"
			race="goblin"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id="110"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="27"
			y="11"
			zoc="no"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration="300"
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				[if]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^slow"
					id="slow"
					male_name=_ "slow"
					name=_ "slow"
					[effect]
						apply_to="movement"
						increase="-1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Orcish Grunt-112"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="36"
			max_moves="6"
			moves="0"
			name="Prag"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="112"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="31"
			y="12"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Orcish Grunt-113"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="44"
			max_moves="5"
			moves="0"
			name="Vriurk"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="113"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="31"
			y="11"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		mask=""
		name="Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		mask=""
		name="Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		mask=""
		name="Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		mask=""
		name="Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		mask=""
		name="First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		mask=""
		name="Second Watch"
		red="-40"
	[/time]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[variables]
		continue="no"
		damage_inflicted="6"
		drakes_are_picked="yes"
		drakes_are_proposed="no"
		knalgans_are_picked="no"
		knalgans_are_proposed="no"
		loyalists_are_picked="no"
		loyalists_are_proposed="no"
		next_scenario="RMP_Fallenstar_Lake_12"
		northeners_are_picked="yes"
		northeners_are_proposed="yes"
		proposals="1"
		proposed_faction="N"
		random="6"
		rebels_are_picked="no"
		rebels_are_proposed="no"
		side_number="1"
		turn_number="25"
		undead_are_picked="no"
		undead_are_proposed="no"
		x1=""
		x2=""
		y1=""
		y2=""
		[leaders]
			advances_to="Drake Blademaster"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="30"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="60"
			id="RMPSide1"
			image="units/drakes/warrior.png"
			language_name="Drake Warrior"
			level="2"
			max_attacks="1"
			max_experience="49"
			max_hitpoints="60"
			max_moves="6"
			moves="6"
			name="Skrim"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="3"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="11"
				description="war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="DumbOne"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="4"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="DumbOne"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="4"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			colour="7"
			controller="network"
			fog="yes"
			gold="100"
			hidden="no"
			income="2"
			name="DumbOne"
			recruit=""
			shroud="no"
			team_name="blue"
			user_team_name="teamname^Blue"
			village_gold="2"
		[/current_side]
	[/variables]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="2p - Fallenstar Lake"
		[team]
			[recruits]
				Drake Burner="6"
				Drake Clasher="9"
				Drake Fighter="6"
				Drake Glider="3"
				Saurian Augur="4"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Drake Arbiter="1"
				Drake Flare="1"
				Saurian Soothsayer="1"
				Sky Drake="1"
			[/advances]
			[deaths]
				Drake Burner="1"
				Drake Clasher="4"
				Drake Fighter="5"
				Drake Glider="1"
				Saurian Augur="2"
			[/deaths]
			[killed]
				Goblin Impaler="1"
				Goblin Spearman="10"
				Naga Fighter="1"
				Orcish Assassin="4"
				Orcish Grunt="12"
				Wolf Rider="1"
			[/killed]
			[attacks]
				[sequence]
					s11="1"
					_num="30"
				[/sequence]
				[sequence]
					s0000="2"
					s0001="2"
					s001="1"
					s0010="2"
					s0011="1"
					s01="2"
					s0100="2"
					s0101="1"
					s011="2"
					s0110="1"
					s0111="1"
					s1="2"
					s100="1"
					s1001="1"
					s1011="2"
					s110="1"
					s1100="2"
					s111="1"
					_num="40"
				[/sequence]
				[sequence]
					s0100="1"
					s0110="1"
					s11="1"
					_num="50"
				[/sequence]
				[sequence]
					s000="2"
					s0000="1"
					s001="1"
					s0010="2"
					s01="1"
					s0101="2"
					s011="1"
					s0110="1"
					s1="8"
					s100="2"
					s1001="2"
					s101="1"
					s1010="1"
					s11="1"
					s1110="1"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s001="2"
					s01="1"
					s011="1"
					s11="2"
					s110="2"
					s111="4"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="12"
					_num="0"
				[/sequence]
				[sequence]
					s000="1"
					s001="1"
					s100="1"
					_num="30"
				[/sequence]
				[sequence]
					s="2"
					s000="3"
					s0001="1"
					s001="3"
					s01="1"
					s010="3"
					s10="1"
					s110="1"
					s111="2"
					_num="40"
				[/sequence]
				[sequence]
					s00="1"
					s10="1"
					s110="1"
					_num="50"
				[/sequence]
				[sequence]
					s="2"
					s0="1"
					s00="1"
					s000="1"
					s001="1"
					s01="2"
					s011="2"
					s0110="2"
					s1="3"
					s10="1"
					s100="1"
					s1001="1"
					s1010="2"
					s1011="2"
					s11="8"
					s110="1"
					s111="3"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s1="2"
					s101="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="511"
			recall_cost="0"
			damage_inflicted="1105"
			damage_taken="800"
			expected_damage_inflicted="1057440"
			expected_damage_taken="771886"
			turn_damage_inflicted="16"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="16492"
			turn_expected_damage_taken="240"
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Goblin Spearman="14"
				Naga Fighter="1"
				Orcish Assassin="5"
				Orcish Grunt="23"
				Wolf Rider="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Goblin Impaler="1"
			[/advances]
			[deaths]
				Goblin Impaler="1"
				Goblin Spearman="10"
				Naga Fighter="1"
				Orcish Assassin="4"
				Orcish Grunt="12"
				Wolf Rider="1"
			[/deaths]
			[killed]
				Drake Burner="1"
				Drake Clasher="4"
				Drake Fighter="5"
				Drake Glider="1"
				Saurian Augur="2"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s1="1"
					s10="1"
					s100="1"
					_num="40"
				[/sequence]
				[sequence]
					s001="1"
					s111="1"
					_num="50"
				[/sequence]
				[sequence]
					s0="3"
					s000="2"
					s001="2"
					s01="4"
					s010="2"
					s011="1"
					s1="4"
					s10="3"
					s100="2"
					s101="1"
					s11="5"
					s110="3"
					s1100="1"
					s111="4"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s00="1"
					s01="2"
					s010="2"
					s011="4"
					s0110="1"
					s0111="1"
					s1="3"
					s10="2"
					s100="1"
					s101="1"
					s11="3"
					s110="1"
					s111="7"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="35"
					_num="0"
				[/sequence]
				[sequence]
					s0="1"
					_num="40"
				[/sequence]
				[sequence]
					s0="1"
					_num="50"
				[/sequence]
				[sequence]
					s="3"
					s0="2"
					s01="1"
					s011="1"
					s1="1"
					s11="1"
					s110="1"
					_num="60"
				[/sequence]
				[sequence]
					s="4"
					s0="3"
					s01="2"
					s011="1"
					s1="7"
					s10="1"
					s11="3"
					s111="3"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="535"
			recall_cost="0"
			damage_inflicted="800"
			damage_taken="1105"
			expected_damage_inflicted="771886"
			expected_damage_taken="1057440"
			turn_damage_inflicted="83"
			turn_damage_taken="106"
			turn_expected_damage_inflicted="88529"
			turn_expected_damage_taken="94761"
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
