version="1.8.5"
next_underlying_unit_id="79"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - The Freelands"
next_scenario=""
parent="2p - The Freelands-Auto-Save17.gz"
scenario=""
version="1.8.5"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_era="era_default"
	mp_fog="yes"
	mp_scenario="multiplayer_The_Freelands"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="LADDER GAME Bartolini05 1500"
[/multiplayer]
random_seed="15448"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="Bartolini05"
			faction2="tiboloid"
			version="1.8.5"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="26"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="27"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="2"
				units="7"
				units_cost="125"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="35"
				side="2"
				turn="2"
				units="6"
				units_cost="95"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="3"
				units="7"
				units_cost="125"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="2"
				turn="3"
				units="8"
				units_cost="123"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="11"
				side="1"
				turn="4"
				units="7"
				units_cost="125"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="28"
				side="2"
				turn="4"
				units="9"
				units_cost="136"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="9"
				side="1"
				turn="5"
				units="8"
				units_cost="145"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="18"
				side="2"
				turn="5"
				units="10"
				units_cost="149"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="10"
				side="1"
				turn="6"
				units="8"
				units_cost="148"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="24"
				side="2"
				turn="6"
				units="10"
				units_cost="150"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="9"
				side="1"
				turn="7"
				units="8"
				units_cost="148"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="30"
				side="2"
				turn="7"
				units="10"
				units_cost="150"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="6"
				side="1"
				turn="8"
				units="8"
				units_cost="141"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="22"
				side="2"
				turn="8"
				units="9"
				units_cost="152"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="5"
				side="1"
				turn="9"
				units="8"
				units_cost="141"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="30"
				side="2"
				turn="9"
				units="8"
				units_cost="138"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="1"
				turn="10"
				units="9"
				units_cost="157"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="2"
				turn="10"
				units="9"
				units_cost="151"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="14"
				side="1"
				turn="11"
				units="8"
				units_cost="140"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="26"
				side="2"
				turn="11"
				units="10"
				units_cost="164"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="12"
				units="10"
				units_cost="170"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="27"
				side="2"
				turn="12"
				units="11"
				units_cost="178"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="13"
				units="9"
				units_cost="153"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="26"
				side="2"
				turn="13"
				units="11"
				units_cost="183"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="14"
				units="8"
				units_cost="137"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="14"
				units="12"
				units_cost="209"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="1"
				turn="15"
				units="7"
				units_cost="120"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="29"
				side="2"
				turn="15"
				units="11"
				units_cost="182"
				villages="11"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="8"
				side="1"
				turn="16"
				units="6"
				units_cost="128"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="16"
				units="12"
				units_cost="195"
				villages="9"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="1"
				turn="17"
				units="6"
				units_cost="128"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="22"
				side="2"
				turn="17"
				units="12"
				units_cost="196"
				villages="9"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent="yes"
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	[command]
		sent="yes"
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			value="7"
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			y="5"
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			value="8161"
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		[random]
			value="18815"
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		[random]
			value="26544"
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		[random]
			value="1578"
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			value="3523"
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent="yes"
		[speak]
			id="server"
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	[command]
		sent="yes"
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			value="9737"
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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	[command]
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		sent=""
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			value="7"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="29233"
		[/random]
		[random]
			value="31470"
		[/random]
		[random]
			value="24202"
		[/random]
		[random]
			value="17831"
		[/random]
		[random]
			value="11361"
		[/random]
		[random]
			value="4145"
		[/random]
		[random]
			value="32096"
		[/random]
		[random]
			value="1902"
		[/random]
		[random]
			value="6444"
		[/random]
		[random]
			value="14604"
		[/random]
		[random]
			value="15009"
		[/random]
		[random]
			value="1737"
		[/random]
		[random]
			value="7831"
		[/random]
		[random]
			value="11959"
		[/random]
		[random]
			value="21935"
			[results]
				checksum="JqDsE0wiXKF8PBCzLQCFAmtypUxvPKIULKEDEzqJRRQIpuFmPGwJPGFOxqbyPHtPDAOTrGMFtSp<CsPRJitLMRP29nmBz>B6a8n3gJefa.h-im81l>e624d<jYbBI>je"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="familia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="20"
			y="21"
		[/recruit]
		[random]
			value="26206"
		[/random]
		[random]
			value="28827"
		[/random]
		[random]
			value="18713"
		[/random]
		[random]
			value="2539"
		[/random]
		[random]
			value="15083"
		[/random]
		[random]
			value="25143"
		[/random]
		[random]
			value="4042"
		[/random]
		[random]
			value="11066"
		[/random]
		[random]
			value="29717"
		[/random]
		[random]
			value="11344"
		[/random]
		[random]
			value="28079"
		[/random]
		[random]
			value="3645"
		[/random]
		[random]
			value="1521"
		[/random]
		[random]
			value="17999"
		[/random]
		[random]
			value="29551"
			[results]
				checksum="d2aZn6O2AicnXko+W5W.fgmdccYh+72gjh935bk91jpb4a89dglFxzFAGurDPJnPBTmKExBALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrsoVKm9tsuDQpULMSADGm9QrIv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16"
			y="21,21,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25,26,27,28"
			y="3,4,3,3,3,4,4,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,21,22,23,24"
			y="5,5,6,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,19,19,19,19"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14,13"
			y="4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20,19"
			y="2,3,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14,13,12"
			y="3,3,3,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13,12,11,10,9,8"
			y="5,5,6,6,6,6,6,5,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lkdij has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25,26"
			y="20,19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Honor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="micha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24,25,26"
			y="20,20,20,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,19,19,19,19,19,20"
			y="21,21,20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13,12,11,10"
			y="20,21,21,22,21,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Arany has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alencar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20"
			y="22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="6"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="14406"
		[/random]
		[random]
			value="8014"
		[/random]
		[random]
			value="11383"
		[/random]
		[random]
			value="21656"
		[/random]
		[random]
			value="4902"
		[/random]
		[random]
			value="30920"
		[/random]
		[random]
			value="12299"
		[/random]
		[random]
			value="2963"
		[/random]
		[random]
			value="8339"
		[/random]
		[random]
			value="2189"
		[/random]
		[random]
			value="11549"
		[/random]
		[random]
			value="20552"
		[/random]
		[random]
			value="26997"
		[/random]
		[random]
			value="9966"
			[results]
				checksum="cYep+9,kRdkN.9-2hNL5b0.j36eP1pf>477b06h5H+N24o6fol3l43g8Xald-,.5jf47-dl,0jSmrNLSDcznwBKxMBBKB-FDxGxLVLTuoLzQtlzzQsvoRNBAKLxTbzRu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="6"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="16949"
		[/random]
		[random]
			value="19856"
		[/random]
		[random]
			value="9432"
		[/random]
		[random]
			value="28581"
		[/random]
		[random]
			value="26023"
		[/random]
		[random]
			value="16734"
		[/random]
		[random]
			value="21168"
		[/random]
		[random]
			value="27624"
		[/random]
		[random]
			value="29872"
		[/random]
		[random]
			value="29612"
		[/random]
		[random]
			value="18000"
		[/random]
		[random]
			value="20787"
		[/random]
		[random]
			value="6229"
		[/random]
		[random]
			value="12329"
			[results]
				checksum="cYep+9,kRdkN.9-2hNL5b0.j36eP1pf>477b06h5H+N24o6fol3l43g8Xald-,.5jf47-dlZ0jSmrNLSDcznwBKxMBBKB-FDxGxLVLTunJzQtlzzQsvoRNBAHLxTbzRu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="BIGPAPI has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="prostak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,12,11,11,11,11,11"
			y="2,3,4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13,12"
			y="7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,8,9,10,10,10"
			y="5,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,28"
			y="10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,27,27"
			y="7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,11"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
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	[/command]
	[command]
		sent=""
		[init_side]
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="peace has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,29,30"
			y="19,19,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tomasek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23,24,25,26,27"
			y="20,19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="23712"
		[/random]
		[random]
			value="24780"
		[/random]
		[random]
			value="7162"
		[/random]
		[random]
			value="11933"
		[/random]
		[random]
			value="23083"
		[/random]
		[random]
			value="13341"
		[/random]
		[random]
			value="4550"
		[/random]
		[random]
			value="5662"
		[/random]
		[random]
			value="11460"
		[/random]
		[random]
			value="439"
		[/random]
		[random]
			value="24755"
		[/random]
		[random]
			value="1788"
		[/random]
		[random]
			value="3351"
		[/random]
		[random]
			value="10014"
		[/random]
		[random]
			value="6260"
			[results]
				checksum="Rxw<D2NJpGPgMBrJKKDwyBEJJxUrKzVOUwyAGSwoOMGBHxwIVQORrROqcyPHtPDAOTrGMHtSp<CsPRJitLMRP29nmBz>B6a8n3gJefa.h-im81l>e624d<hYbBI>jeg+"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ellyk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,23,24,25"
			y="20,20,20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lycurg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="492"
		[/random]
		[random]
			value="12300"
		[/random]
		[random]
			value="8912"
		[/random]
		[random]
			value="10452"
		[/random]
		[random]
			value="16770"
		[/random]
		[random]
			value="30247"
		[/random]
		[random]
			value="10316"
		[/random]
		[random]
			value="26046"
		[/random]
		[random]
			value="14646"
		[/random]
		[random]
			value="2119"
		[/random]
		[random]
			value="17547"
		[/random]
		[random]
			value="5353"
		[/random]
		[random]
			value="25303"
		[/random]
		[random]
			value="31687"
		[/random]
		[random]
			value="9207"
			[results]
				checksum="7ad2RS35x1-N4aw<lbj,mJh-K5hW,7ieecc.ka5Yb3.6<,+j7<6cek-l><i7aYa9a2eebc1p-c7cac2Yc,jWfU43mZS+cll-93NQc1I--QSwLDEHAMRzxx4NVVMyQOBz"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Reginald has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12,12,12,12,12"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,28"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,13,14,15,16,17,18,19"
			y="9,8,8,7,6,6,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,18,18"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12,12,11,11"
			y="5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,27,27"
			y="17,16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="1882125878"
			tod="dusk"
			turn="4"
			weapon="1"
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="14023"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20840"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11622"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3821"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26640"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,28,28"
			y="16,15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="415165644"
			tod="dusk"
			turn="4"
			weapon="1"
			[source]
				x="28"
				y="10"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="10042"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17845"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31620"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,25,26,26,26,26"
			y="18,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21,22,23,24,25,26"
			y="13,12,12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="359062508"
			tod="dusk"
			turn="4"
			weapon="1"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="30805"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32432"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13435"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,29,29,29,29,29,29,29"
			y="19,19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25,25"
			y="20,19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="22748"
		[/random]
		[random]
			value="2163"
		[/random]
		[random]
			value="2744"
		[/random]
		[random]
			value="28377"
		[/random]
		[random]
			value="22447"
		[/random]
		[random]
			value="25838"
		[/random]
		[random]
			value="15223"
		[/random]
		[random]
			value="1141"
		[/random]
		[random]
			value="31646"
		[/random]
		[random]
			value="21078"
		[/random]
		[random]
			value="14998"
		[/random]
		[random]
			value="3977"
		[/random]
		[random]
			value="19151"
		[/random]
		[random]
			value="13614"
		[/random]
		[random]
			value="4358"
			[results]
				checksum="d2aZn6O2AicnXko+W5W.fgmdccYh+72gjh935bk91jpb4a89dglFxzFAGurDPJnPBTmKExBALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrsoVKm9tsuDQpULMSADGm9QrIv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sampi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="HarvaHammasHamsu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12"
			y="17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="123dan21 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,15"
			y="17,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RickDangerous has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="26320"
		[/random]
		[random]
			value="9155"
		[/random]
		[random]
			value="32104"
		[/random]
		[random]
			value="13008"
		[/random]
		[random]
			value="19286"
		[/random]
		[random]
			value="19452"
		[/random]
		[random]
			value="19873"
		[/random]
		[random]
			value="31641"
		[/random]
		[random]
			value="6167"
		[/random]
		[random]
			value="15721"
		[/random]
		[random]
			value="23072"
		[/random]
		[random]
			value="26614"
		[/random]
		[random]
			value="20324"
		[/random]
		[random]
			value="24215"
		[/random]
		[random]
			value="15248"
			[results]
				checksum="Qxw<D2NJpGPgMBrJKKDwyBEJJxUrKzVOUwyAGSwoOMGBHxwIVQORrROqbyPHtPDAOTrGMKtSp<CsPRJitLMRP29nmBz>B6a8n3gJefd0h-im81l>e624d<cYbBI>jeg+"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,13,13,14,15,16,17,18,19"
			y="9,9,8,7,6,6,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gnalk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kane0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Fieros has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,18,18"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,25"
			y="7,8,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1312764854"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="25"
				y="9"
			[/source]
			[destination]
				x="26"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="938117423"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="27"
				y="10"
			[/source]
			[destination]
				x="26"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="31553"
		[/random]
		[random]
			value="15479"
		[/random]
		[random]
			value="15981"
		[/random]
		[random]
			value="32052"
		[/random]
		[random]
			value="3553"
		[/random]
		[random]
			value="12635"
		[/random]
		[random]
			value="9126"
		[/random]
		[random]
			value="8524"
		[/random]
		[random]
			value="32225"
		[/random]
		[random]
			value="16105"
		[/random]
		[random]
			value="19350"
		[/random]
		[random]
			value="2678"
		[/random]
		[random]
			value="27382"
		[/random]
		[random]
			value="4080"
			[results]
				checksum="ryLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuQJGnqbY063jAfhdZ-0>j5mmwppp6h33987<7,>jm8<8aZ<h<1hk10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,21,21,22"
			y="5,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jacoponiccolo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tomasek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Horseman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="134684851"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="26"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,23"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,30,30,30,29,28,27"
			y="13,12,11,10,9,9,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="0"
			seed="1945055220"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="27"
				y="9"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="18475"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1080"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12413"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10697"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6041"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8384"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="712886714"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="10978"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2178"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4587"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13871"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10841"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,29,29,29,28,28"
			y="10,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,28"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="38554190"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="28"
				y="10"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="32627"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19254"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5532"
			[results]
				chance="40"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,26,26,26"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,16,17,18,19,20"
			y="15,14,13,13,12,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19,19,19,20,20,20"
			y="20,19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="TEMPLER has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25,25,25"
			y="20,19,19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12,12,12,12,13,13"
			y="16,15,14,13,12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kingz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="6182"
		[/random]
		[random]
			value="25548"
		[/random]
		[random]
			value="4251"
		[/random]
		[random]
			value="8809"
		[/random]
		[random]
			value="17668"
		[/random]
		[random]
			value="26561"
		[/random]
		[random]
			value="20862"
		[/random]
		[random]
			value="30838"
		[/random]
		[random]
			value="26048"
		[/random]
		[random]
			value="24142"
		[/random]
		[random]
			value="756"
		[/random]
		[random]
			value="20280"
		[/random]
		[random]
			value="21893"
		[/random]
		[random]
			value="17311"
		[/random]
		[random]
			value="4879"
			[results]
				checksum="d1aZn6O2AicnXko+W5W.fgmdccYh+72gjh935bk91jpb4a89dglFxzFAGzrDPJnPBTmKEwxALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrstVKm9tsuDQpULMToDGm9QrIv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="thelache has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Fizik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Macbone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15,14,13,13"
			y="5,5,6,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="435738650"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="13"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,12,13"
			y="9,10,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="222291292"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="13"
				y="10"
			[/source]
			[destination]
				x="13"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Burah has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Horseman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1537186815"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ras has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jiri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26,27,27"
			y="8,7,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="766746862"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="27"
				y="6"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rastan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="OpasnyiXomiachok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="matsukasa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Asag has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20,21"
			y="7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,25,26,27"
			y="8,8,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="0"
			seed="2076211679"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="27"
				y="10"
			[/source]
			[destination]
				x="28"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="4708"
		[/random]
		[random]
			value="20766"
		[/random]
		[random]
			value="29082"
		[/random]
		[random]
			value="21514"
		[/random]
		[random]
			value="3328"
		[/random]
		[random]
			value="2"
		[/random]
		[random]
			value="12235"
		[/random]
		[random]
			value="10283"
		[/random]
		[random]
			value="15536"
		[/random]
		[random]
			value="29782"
		[/random]
		[random]
			value="2274"
		[/random]
		[random]
			value="17336"
		[/random]
		[random]
			value="16206"
		[/random]
		[random]
			value="14288"
			[results]
				checksum="ryLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuTLGnqbY063jvfhdZ-0>j5mmwppp6h33987<7,>jm8<8aZ<h<1ie10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tad123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lavr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28,29,29"
			y="9,9,9,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="0"
			seed="889489018"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="29"
				y="10"
			[/source]
			[destination]
				x="28"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zorro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20,21,22"
			y="4,3,3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ROoOmulebaldo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,25,26"
			y="11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="101126286"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="5090"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8852"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12161"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9575"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15695"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18854"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1765513680"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="15903"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19830"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28077"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24456"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Atrix_Menellith has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="461017984"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="28"
				y="10"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="8482"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11485"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7808"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28086"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,22,23,24,25,26"
			y="13,13,12,11,11,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="0"
			seed="945092026"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="9959"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32314"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23389"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26700"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9984"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26141"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,29,28,28,28"
			y="5,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1863604496"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="28"
				y="9"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="28972"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7400"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24,24,24"
			y="12,12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Chirumtophe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,27,28,29,30,30"
			y="15,14,13,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1698434274"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="30"
				y="10"
			[/source]
			[destination]
				x="29"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="16203"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25666"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Fedest has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Erde has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,17,16,15,14,14,14"
			y="20,19,19,18,17,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Trillian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="1000853632"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="14"
				y="9"
			[/source]
			[destination]
				x="13"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="19194"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12317"
			[results]
				chance="30"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24649"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GHJ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="28666"
		[/random]
		[random]
			value="6091"
		[/random]
		[random]
			value="32308"
		[/random]
		[random]
			value="31757"
		[/random]
		[random]
			value="10975"
		[/random]
		[random]
			value="10520"
		[/random]
		[random]
			value="31289"
		[/random]
		[random]
			value="6908"
		[/random]
		[random]
			value="21860"
		[/random]
		[random]
			value="212"
		[/random]
		[random]
			value="32001"
		[/random]
		[random]
			value="21487"
		[/random]
		[random]
			value="15505"
		[/random]
		[random]
			value="21226"
		[/random]
		[random]
			value="8804"
			[results]
				checksum="d1aZn6O2AicnXko+W5W.fgmdccYh+72gjh935bk91jpb4a89dglFxzFAGurDPJnPBTmKExDALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrstVKm9tsuDQpULMSuDGm9QrIv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="FinalDestiny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="KAT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1132338639"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="29"
				y="9"
			[/source]
			[destination]
				x="28"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Digifan97 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,12"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1651308391"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="13"
				y="9"
			[/source]
			[destination]
				x="14"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Poliuks has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,11"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,28"
			y="6,7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="1208585735"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="28"
				y="8"
			[/source]
			[destination]
				x="28"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="milgram has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Laktar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Horseman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1009482224"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="27"
				y="9"
			[/source]
			[destination]
				x="28"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24,25,26,27,28"
			y="5,4,4,3,3,3,4,4,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dragonlancer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20,19"
			y="2,3,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vengador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,18,18"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="25190"
		[/random]
		[random]
			value="7747"
		[/random]
		[random]
			value="10522"
		[/random]
		[random]
			value="4799"
		[/random]
		[random]
			value="16929"
		[/random]
		[random]
			value="28180"
		[/random]
		[random]
			value="12581"
		[/random]
		[random]
			value="5601"
		[/random]
		[random]
			value="24493"
		[/random]
		[random]
			value="19953"
		[/random]
		[random]
			value="2565"
		[/random]
		[random]
			value="14064"
		[/random]
		[random]
			value="4297"
		[/random]
		[random]
			value="27051"
			[results]
				checksum="+l.eMhBlP5-Tgi>ld7k7+<<24l,2do3b>6eki,5e64<,j.fe+72rIzAzTXKyyPRSQqtLyxRcvIJMnmKv8weJymIrCRtt6uzmRrOrvBJoMupN<GHVwzKvEnwRwt1<zIrE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kral has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ballador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kjhf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Fedest has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,28"
			y="10,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Horseman"
			defender_weapon="-1"
			seed="1827866885"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="28"
				y="9"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="12057"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13857"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="petin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="2"
			defender_type="Lancer"
			defender_weapon="0"
			seed="1730171446"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="3475"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="959"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29083"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22936"
			[results]
				chance="40"
				damage="16"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32116"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13543"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,25,26,27"
			y="9,9,8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="2"
			defender_type="Lancer"
			defender_weapon="0"
			seed="50013668"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="27"
				y="10"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="31955"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25586"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12990"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31798"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1679"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32311"
			[results]
				chance="30"
				damage="16"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="2"
			defender_type="Lancer"
			defender_weapon="-1"
			seed="1759667109"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="27"
				y="10"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="6495"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8466"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14290"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22715"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="2"
			defender_type="Lancer"
			defender_weapon="0"
			seed="259025181"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="27"
				y="8"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="31825"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18060"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29145"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3503"
			[results]
				chance="40"
				damage="16"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4928"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13850"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,26"
			y="10,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="2"
			defender_type="Lancer"
			defender_weapon="-1"
			seed="1941976000"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="27"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="7963"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11346"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26794"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5717"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="idan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="silly_sad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19,20,20,20,21"
			y="20,19,18,17,16,15,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20"
			y="19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="6"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="31940"
		[/random]
		[random]
			value="25255"
		[/random]
		[random]
			value="18678"
		[/random]
		[random]
			value="4792"
		[/random]
		[random]
			value="7334"
		[/random]
		[random]
			value="3767"
		[/random]
		[random]
			value="18511"
		[/random]
		[random]
			value="27243"
		[/random]
		[random]
			value="16915"
		[/random]
		[random]
			value="22764"
		[/random]
		[random]
			value="30614"
		[/random]
		[random]
			value="5672"
		[/random]
		[random]
			value="5279"
		[/random]
		[random]
			value="4593"
			[results]
				checksum="cYhp+9,kRdkN.9-2hNL5b0.j36eP1pf>477b06h5H+N24o6fol3l43g8Xald-,.5jf47-dl-0jSmrNLSBcznwBKxMBBKB-FDxGxLVLTuoLzQtlzzQsvoRNBANLxTbzRu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="6"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="3077"
		[/random]
		[random]
			value="6938"
		[/random]
		[random]
			value="3017"
		[/random]
		[random]
			value="22970"
		[/random]
		[random]
			value="10072"
		[/random]
		[random]
			value="18109"
		[/random]
		[random]
			value="23174"
		[/random]
		[random]
			value="11081"
		[/random]
		[random]
			value="1431"
		[/random]
		[random]
			value="15764"
		[/random]
		[random]
			value="5746"
		[/random]
		[random]
			value="22858"
		[/random]
		[random]
			value="11461"
		[/random]
		[random]
			value="18576"
			[results]
				checksum="cYep+9,kRdkN.9-2hNL5b0.j36eP1pf>477b06h5H+N24o6fol3l43g8Xald-,.5jf47-dlZ0jSmrNLSDcznwBKxMBBKB-FDxGxLVLTunJzQtlzzQsvoRNBAHLxTbzRu"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="THESEUS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23"
			y="20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,11,10,9,9"
			y="14,14,13,13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="491324971"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="13"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="26682"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16827"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gammerod has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Klitoris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,29,28,27"
			y="9,8,7,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1832110839"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="27"
				y="7"
			[/source]
			[destination]
				x="27"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pedder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kral1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Spike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="idan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Fear has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26,26"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="450630272"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="26"
				y="7"
			[/source]
			[destination]
				x="27"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="-1"
			seed="1538691519"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="27"
				y="8"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15,14,13,13"
			y="5,4,5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="307311354"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sirWASD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rezax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gotoh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,10,9"
			y="9,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="667134057"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="13029"
		[/random]
		[random]
			value="26071"
		[/random]
		[random]
			value="9903"
		[/random]
		[random]
			value="18611"
		[/random]
		[random]
			value="13027"
		[/random]
		[random]
			value="24355"
		[/random]
		[random]
			value="19102"
		[/random]
		[random]
			value="1890"
		[/random]
		[random]
			value="19249"
		[/random]
		[random]
			value="20227"
		[/random]
		[random]
			value="8154"
		[/random]
		[random]
			value="4406"
		[/random]
		[random]
			value="27008"
		[/random]
		[random]
			value="5088"
			[results]
				checksum="ryLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuTKGnqbY063jAfhdZ-0>j5mmwppp6h33987<1,>jm8<8aZ<h<1if10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ivorforce has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pedder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,29,29,29,28"
			y="9,10,9,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1213528630"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="28"
				y="6"
			[/source]
			[destination]
				x="27"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="27696"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24424"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24374"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23919"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,29,28"
			y="10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="114489087"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="28"
				y="7"
			[/source]
			[destination]
				x="27"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="30544"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,22,23,24,24,24,24"
			y="13,12,11,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,29,29,29,28"
			y="9,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Calandryl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,26"
			y="20,20,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,13,12,12,12,12,11"
			y="8,9,10,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,10,10,10,10,11,11,12"
			y="10,10,11,12,13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,20"
			y="19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="6"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="5206"
		[/random]
		[random]
			value="532"
		[/random]
		[random]
			value="20203"
		[/random]
		[random]
			value="28358"
		[/random]
		[random]
			value="1895"
		[/random]
		[random]
			value="20139"
		[/random]
		[random]
			value="24219"
		[/random]
		[random]
			value="2705"
		[/random]
		[random]
			value="21334"
		[/random]
		[random]
			value="23339"
		[/random]
		[random]
			value="13099"
		[/random]
		[random]
			value="32472"
		[/random]
		[random]
			value="29068"
		[/random]
		[random]
			value="1113"
			[results]
				checksum="cYep+9,kRdkN.9-2hNL5b0.j36eP1pf>477b06h5H+N24o6fol3l43g8Xald-,.5jf47-dl,0jSmrNLSDcznwBKxMBBKB-FDxGxLVLTuoLzQtlzzQsvoRNBAKLxTbzRu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Ivorforce has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vosel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jepekula has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13,12"
			y="8,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,12"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1179867257"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="12"
				y="14"
			[/source]
			[destination]
				x="11"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="prostak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Eris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9,10,11,11,11"
			y="9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1636125876"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="11"
				y="13"
			[/source]
			[destination]
				x="11"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wasilis5310 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,11,11,11,11,11"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20,21,22,23"
			y="9,9,8,8,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1135738682"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="23"
				y="8"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mike7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,27"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23"
			y="5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="224765232"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="23"
				y="7"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="0"
			seed="430727222"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="27"
				y="8"
			[/source]
			[destination]
				x="28"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Webba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="1"
			seed="1390422427"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="28"
				y="8"
			[/source]
			[destination]
				x="28"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="3711"
		[/random]
		[random]
			value="162"
		[/random]
		[random]
			value="16"
		[/random]
		[random]
			value="15755"
		[/random]
		[random]
			value="3083"
		[/random]
		[random]
			value="3271"
		[/random]
		[random]
			value="12355"
		[/random]
		[random]
			value="27975"
		[/random]
		[random]
			value="10208"
		[/random]
		[random]
			value="10454"
		[/random]
		[random]
			value="9307"
		[/random]
		[random]
			value="11420"
		[/random]
		[random]
			value="13981"
		[/random]
		[random]
			value="10988"
			[results]
				checksum="+k.eMhBlP5-Tgi>ld7k7+<<24l,2do3b>6eki,5e64<,j.fe+72rIzAzTYKyyPRSQqtLywOcvIJMnmKv8weJymIrCRtt6uzmRrOrvBJoRupN<GHVwzKvEnxOwt1<zIrE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22"
			y="4,3,3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="neila has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11,11,10"
			y="16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,26,26"
			y="19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25,25"
			y="20,19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gyudan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,27,27,26"
			y="6,5,5,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bengtonator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="EPIC_PLAYER has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19"
			y="19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="20126"
		[/random]
		[random]
			value="21782"
		[/random]
		[random]
			value="29377"
		[/random]
		[random]
			value="6691"
		[/random]
		[random]
			value="9681"
		[/random]
		[random]
			value="22003"
		[/random]
		[random]
			value="125"
		[/random]
		[random]
			value="18801"
		[/random]
		[random]
			value="21589"
		[/random]
		[random]
			value="9731"
		[/random]
		[random]
			value="31318"
		[/random]
		[random]
			value="22182"
		[/random]
		[random]
			value="12818"
		[/random]
		[random]
			value="289"
		[/random]
		[random]
			value="10981"
			[results]
				checksum="d1aZn6O2AicnXko+W5W.fgmdccYh+72gjh935bk91jpb4a89dglFxzFAGurDPJnPBTmKEwxALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrsoVKm9tsuDQpULMToDGm9QrIv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="18"
			y="20"
		[/recruit]
		[random]
			value="29943"
		[/random]
		[random]
			value="9879"
		[/random]
		[random]
			value="16552"
		[/random]
		[random]
			value="20619"
		[/random]
		[random]
			value="18029"
		[/random]
		[random]
			value="22083"
		[/random]
		[random]
			value="6232"
		[/random]
		[random]
			value="30185"
		[/random]
		[random]
			value="20665"
		[/random]
		[random]
			value="1304"
		[/random]
		[random]
			value="13828"
		[/random]
		[random]
			value="22039"
		[/random]
		[random]
			value="29369"
		[/random]
		[random]
			value="19285"
		[/random]
		[random]
			value="12285"
			[results]
				checksum="JqDsE0wiXKF8PBCzLQCFAmtypUxvPKIULKEDEzqJRRQIpuFmPGwJPGFOxqbyPHtPDAOTrGMKtSp<CsPRJitLMRP29nmBz>B6a8n3gJefd0h-im81l>e624d<cYbBI>je"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="just4fun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DelverKuba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="prostak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xD13G0x has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1109806280"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="23"
				y="8"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="976918964"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="23"
				y="7"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="758581885"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="25"
				y="8"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26,25,24"
			y="8,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="1554476324"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="24"
				y="8"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Glaz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20,21,22,23,24"
			y="5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,11,11,11,11,11,11"
			y="14,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,12,12,12,12,12,12"
			y="13,12,11,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,11,11,12,12,12"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13,12,12,12,12"
			y="17,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,26,26,26,26"
			y="16,15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,26,26,26"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Harald has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,27,27,27,26"
			y="3,4,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1670943313"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="25"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="8242"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28342"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3812"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24580"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DzirtTheFreedom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Varylor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,25"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1250082160"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="25"
				y="7"
			[/source]
			[destination]
				x="25"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="1027"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19026"
			[results]
				chance="60"
				damage="3"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,18,17,16,15,14,14,13"
			y="20,19,18,18,17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,19,19,19,19,20,20"
			y="20,20,19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="22595"
		[/random]
		[random]
			value="13742"
		[/random]
		[random]
			value="1930"
		[/random]
		[random]
			value="17899"
		[/random]
		[random]
			value="7894"
		[/random]
		[random]
			value="25772"
		[/random]
		[random]
			value="12408"
		[/random]
		[random]
			value="19104"
		[/random]
		[random]
			value="7764"
		[/random]
		[random]
			value="28040"
		[/random]
		[random]
			value="23382"
		[/random]
		[random]
			value="3045"
		[/random]
		[random]
			value="480"
		[/random]
		[random]
			value="6968"
		[/random]
		[random]
			value="11471"
			[results]
				checksum="JqDsE0wiXKF8PBCzLQCFAmtypUxvPKIULKEDEzqJRRQIpuFmPGwJPGFOxqbyPHtPDAOTrGMFtSp<CsPRJitLMRP29nmBz>B6a8n3gJefa.h-im81l>e624d<jYbBI>je"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tad123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="AnonymousHonore911 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DzirtTheFreedom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10,10,9,8,8"
			y="9,8,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,11"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20,19"
			y="2,3,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DzirtTheFreedom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="97255507"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="24"
				y="6"
			[/source]
			[destination]
				x="25"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,28"
			y="7,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,21,20,19,18"
			y="8,8,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="786099651"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="24"
				y="7"
			[/source]
			[destination]
				x="25"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="18546"
		[/random]
		[random]
			value="28265"
		[/random]
		[random]
			value="31434"
		[/random]
		[random]
			value="470"
		[/random]
		[random]
			value="9638"
		[/random]
		[random]
			value="13123"
		[/random]
		[random]
			value="9217"
		[/random]
		[random]
			value="5915"
		[/random]
		[random]
			value="16015"
		[/random]
		[random]
			value="31874"
		[/random]
		[random]
			value="4291"
		[/random]
		[random]
			value="2321"
		[/random]
		[random]
			value="13510"
		[/random]
		[random]
			value="54"
			[results]
				checksum="+k.eMhBlP5-Tgi>ld7k7+<<24l,2do3b>6eki,5e64<,j.fe+72rIzAzTXKyyPRSQqtLywNcvIJMnmKv8weJymIrCRtt6uzmRrOrvBJoMupN<GHVwzKvEnxVwt1<zIrE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="7"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="21394"
		[/random]
		[random]
			value="1154"
		[/random]
		[random]
			value="4693"
		[/random]
		[random]
			value="12859"
		[/random]
		[random]
			value="30704"
		[/random]
		[random]
			value="20763"
		[/random]
		[random]
			value="15671"
		[/random]
		[random]
			value="14337"
		[/random]
		[random]
			value="30768"
		[/random]
		[random]
			value="2048"
		[/random]
		[random]
			value="9873"
		[/random]
		[random]
			value="19732"
		[/random]
		[random]
			value="13595"
		[/random]
		[random]
			value="2382"
			[results]
				checksum="9AXicjj3P6.wgkjFCi9d,y6Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eebc1pfA<>ph+13a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqzRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,29,29"
			y="8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="1788998081"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="29"
				y="6"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="15075"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14808"
			[results]
				chance="30"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1099"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23194"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,27,28,28"
			y="10,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="897241260"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="28"
				y="6"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="16871"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2459"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3093"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7450"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,27"
			y="9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="1943086049"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="27"
				y="6"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="27138"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23195"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9496"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19803"
			[results]
				chance="30"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cccp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,27"
			y="7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="921478015"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="27"
				y="5"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="12236"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27043"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Trechter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,21,22,23,24,25"
			y="14,13,12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18,19,20"
			y="15,14,14,13,13,12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,11,12,13,14,15,16"
			y="11,12,13,13,14,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,13,14,15,15"
			y="12,13,14,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,26,27,27"
			y="20,19,19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="6505"
		[/random]
		[random]
			value="18482"
		[/random]
		[random]
			value="6632"
		[/random]
		[random]
			value="18431"
		[/random]
		[random]
			value="18586"
		[/random]
		[random]
			value="22958"
		[/random]
		[random]
			value="29177"
		[/random]
		[random]
			value="23659"
		[/random]
		[random]
			value="11353"
		[/random]
		[random]
			value="5612"
		[/random]
		[random]
			value="9172"
		[/random]
		[random]
			value="726"
		[/random]
		[random]
			value="1363"
		[/random]
		[random]
			value="14524"
		[/random]
		[random]
			value="17172"
			[results]
				checksum="hX<72Xwm,9kt2ge9>+h.1<97p,h8Wi7dh671e11-ckkld07g>ib9cEmVCTGurDPJnPBTmKExBALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrsoVKm9tsuDQpULMSADGm9Qr"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,25,26"
			y="6,6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="751286311"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="26"
				y="4"
			[/source]
			[destination]
				x="27"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="2124727070"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="28"
				y="5"
			[/source]
			[destination]
				x="27"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24"
			y="5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="RUSSIA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tad123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,21,21,21,22,23"
			y="4,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="12894"
		[/random]
		[random]
			value="22840"
		[/random]
		[random]
			value="4723"
		[/random]
		[random]
			value="16372"
		[/random]
		[random]
			value="8292"
		[/random]
		[random]
			value="23238"
		[/random]
		[random]
			value="31356"
		[/random]
		[random]
			value="29500"
		[/random]
		[random]
			value="5240"
		[/random]
		[random]
			value="17303"
		[/random]
		[random]
			value="20695"
		[/random]
		[random]
			value="16788"
		[/random]
		[random]
			value="4838"
		[/random]
		[random]
			value="30698"
			[results]
				checksum="+l.eMhBlP5-Tgi>ld7k7+<<24l,2do3b>6eki,5e64<,j.fe+72rIzAzTXKyyPRSQqtLyxRcvIJMnmKv8weJymIrCRtt6uzmRrOrvBJoMupN<GHVwzKvEnwRwt1<zIrE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,8,9,9,9,9,9,9"
			y="5,6,7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gnalk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,14,15,16,17,18,19,20,20"
			y="5,6,5,5,5,6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,30,29,28,27"
			y="6,5,4,4,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1912557504"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="27"
				y="4"
			[/source]
			[destination]
				x="26"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="17026"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8973"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12249"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28521"
			[results]
				chance="60"
				damage="9"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,27,28,28,29,29"
			y="10,9,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="0"
			seed="1043083005"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="29"
				y="6"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="976"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24153"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="77"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12945"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6021"
			[results]
				chance="30"
				damage="13"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10108"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12840"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tomasek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30,30,29"
			y="6,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="1238255668"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="29"
				y="5"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="21260"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18894"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5192"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7201"
			[results]
				chance="30"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="55767022"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="28"
				y="6"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="12159"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17873"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4112"
			[results]
				chance="30"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6018"
			[results]
				chance="30"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24,25,26,26,27"
			y="12,12,11,11,10,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,28"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27,27,27,27"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Haderlump has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13,13,12,12"
			y="14,14,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,14,14,14,14"
			y="13,14,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19,20,20,20"
			y="20,19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Haymo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rentoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kopain has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tomasek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="2711"
		[/random]
		[random]
			value="2013"
		[/random]
		[random]
			value="31069"
		[/random]
		[random]
			value="3141"
		[/random]
		[random]
			value="30476"
		[/random]
		[random]
			value="19551"
		[/random]
		[random]
			value="16735"
		[/random]
		[random]
			value="22003"
		[/random]
		[random]
			value="29388"
		[/random]
		[random]
			value="3447"
		[/random]
		[random]
			value="20687"
		[/random]
		[random]
			value="25809"
		[/random]
		[random]
			value="25110"
		[/random]
		[random]
			value="1253"
			[results]
				checksum="Ake3pYAFhHwZQzCQHHu,NsoyLIWCkUDFMAtwcFezPFVISrHDw<PnfBFLVprVywLrruQENzwtFKBvBQDMqTHOtqIVq4K.OUCTvrRKwHA7FPIj0zzKyMpdBKq2IABKuyt6"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27,27"
			y="7,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="2043663451"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="27"
				y="6"
			[/source]
			[destination]
				x="28"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Amangon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23,24,24,25,26"
			y="8,8,8,8,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1555897107"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MattDakka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Setplux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26"
			y="8,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="289087281"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23,24"
			y="6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24,25,26"
			y="5,4,4,3,3,3,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="2"
			defender_type="Trapper"
			defender_weapon="0"
			seed="728852818"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="26"
				y="4"
			[/source]
			[destination]
				x="27"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="12636"
		[/random]
		[random]
			value="6191"
		[/random]
		[random]
			value="27371"
		[/random]
		[random]
			value="2423"
		[/random]
		[random]
			value="16554"
		[/random]
		[random]
			value="27408"
		[/random]
		[random]
			value="18399"
		[/random]
		[random]
			value="11138"
		[/random]
		[random]
			value="26136"
		[/random]
		[random]
			value="21988"
		[/random]
		[random]
			value="6030"
		[/random]
		[random]
			value="15062"
		[/random]
		[random]
			value="14128"
		[/random]
		[random]
			value="8973"
			[results]
				checksum="+k.eMhBlP5-Tgi>ld7k7+<<24l,2do3b>6eki,5e64<,j.fe+72rIzAzTYKyyPRSQqtLywOcvIJMnmKv8weJymIrCRtt6uzmRrOrvBJoRupN<GHVwzKvEnxOwt1<zIrE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9,9,9,9,9,9"
			y="13,12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dennis09 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SisterofNature has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,18,18"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mato has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26"
			y="4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="358415781"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="26"
				y="3"
			[/source]
			[destination]
				x="26"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="127"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5119"
			[results]
				chance="40"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,28,28,27,26,26"
			y="10,9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="0"
			seed="368295784"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="28"
				y="5"
			[/source]
			[destination]
				x="27"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="3978"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26058"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8883"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25593"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12029"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10144"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19462"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="0"
			seed="776491927"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="26"
				y="6"
			[/source]
			[destination]
				x="27"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="15374"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9566"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20038"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8756"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7008"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9637"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21619"
			[results]
				chance="30"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="1512321022"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="28"
				y="6"
			[/source]
			[destination]
				x="27"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="1148"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27726"
			[results]
				chance="40"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,26,25,24,23,22"
			y="8,7,6,5,4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LittleDuke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,28,28,28,28,27"
			y="5,5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="485335951"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="27"
				y="10"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="2207"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1079"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31737"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28074"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21,22,23,24,25"
			y="13,12,12,11,11,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1357200981"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="25"
				y="11"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="5463"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17708"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,24,24,24"
			y="20,19,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="8800"
		[/random]
		[random]
			value="27528"
		[/random]
		[random]
			value="2119"
		[/random]
		[random]
			value="31060"
		[/random]
		[random]
			value="1271"
		[/random]
		[random]
			value="30295"
		[/random]
		[random]
			value="5031"
		[/random]
		[random]
			value="17593"
		[/random]
		[random]
			value="15166"
		[/random]
		[random]
			value="13357"
		[/random]
		[random]
			value="12965"
		[/random]
		[random]
			value="4593"
		[/random]
		[random]
			value="28084"
		[/random]
		[random]
			value="8819"
		[/random]
		[random]
			value="21968"
			[results]
				checksum="Rxw<D2NJpGPgMBrJKKDwyBEJJxUrKzVOUwyAGSwoOMGBHxwIVQORrROqcyPHtPDAOTrGMHtSp<CsPRJitLMRP29nmBz>B6a8n3gJefa.h-im81l>e624d<hYbBI>jeg+"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="20"
			y="20"
		[/recruit]
		[random]
			value="13230"
		[/random]
		[random]
			value="28741"
		[/random]
		[random]
			value="28329"
		[/random]
		[random]
			value="12534"
		[/random]
		[random]
			value="11415"
		[/random]
		[random]
			value="25354"
		[/random]
		[random]
			value="18325"
		[/random]
		[random]
			value="6558"
		[/random]
		[random]
			value="6372"
		[/random]
		[random]
			value="12704"
		[/random]
		[random]
			value="1607"
		[/random]
		[random]
			value="16992"
		[/random]
		[random]
			value="5565"
		[/random]
		[random]
			value="7529"
		[/random]
		[random]
			value="27348"
			[results]
				checksum="Qxw<D2NJpGPgMBrJKKDwyBEJJxUrKzVOUwyAGSwoOMGBHxwIVQORrROqcyPHtPDAOTrGMGtSp<CsPRJitLMRP29nmBz>B6a8n3gJefd0h-im81l>e624d<gYbBI>jeg+"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TheWhiteKnight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11,11"
			y="17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Haymo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17,18,19,20"
			y="17,17,16,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,12,13,14"
			y="15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mistermac_x2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21"
			y="4,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Longbowman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="1042840600"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="21"
				y="3"
			[/source]
			[destination]
				x="22"
				y="2"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,21,22,23"
			y="4,4,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1382654571"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="23"
				y="3"
			[/source]
			[destination]
				x="22"
				y="2"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="-1"
			seed="1954515618"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="25"
				y="7"
			[/source]
			[destination]
				x="26"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oook has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vizzard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Cavalryman"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="0"
			seed="1279471981"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="attwo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,24"
			y="8,9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="1053315359"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="24"
				y="10"
			[/source]
			[destination]
				x="25"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jauris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9,9"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,18"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,18,18"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,8,7"
			y="12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Chaoshunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,11,11"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,28,27"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="673134110"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="27"
				y="10"
			[/source]
			[destination]
				x="26"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="4347"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2611"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23929"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9476"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Cavalryman"
			defender_weapon="-1"
			seed="1947048896"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="27"
				y="9"
			[/source]
			[destination]
				x="26"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="17857"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,25,24,24"
			y="11,10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Mage"
			defender_weapon="0"
			seed="803722628"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="24"
				y="7"
			[/source]
			[destination]
				x="25"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="12509"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5612"
			[results]
				chance="30"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2095"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26"
			y="5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Mage"
			defender_weapon="0"
			seed="1930348489"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="26"
				y="6"
			[/source]
			[destination]
				x="25"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="3232"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10317"
			[results]
				chance="30"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26709"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23603"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,25"
			y="3,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="1"
			defender_type="Mage"
			defender_weapon="1"
			seed="2061916196"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="25"
				y="6"
			[/source]
			[destination]
				x="25"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="21191"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23588"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15919"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20035"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6652"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32528"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24372"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,21,22,23"
			y="15,14,13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="2036421097"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="24"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="22684"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3967"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28607"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14069"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16238"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nayan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tomasek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,10,10"
			y="17,17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16,15,14"
			y="20,20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25,25"
			y="20,19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,25,25,25"
			y="15,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cuchulain has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="108745742"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="22"
				y="2"
			[/source]
			[destination]
				x="23"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="26356"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31197"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="22727"
		[/random]
		[random]
			value="28572"
		[/random]
		[random]
			value="32640"
		[/random]
		[random]
			value="16301"
		[/random]
		[random]
			value="15420"
		[/random]
		[random]
			value="29522"
		[/random]
		[random]
			value="9526"
		[/random]
		[random]
			value="9535"
		[/random]
		[random]
			value="14337"
		[/random]
		[random]
			value="30164"
		[/random]
		[random]
			value="21825"
		[/random]
		[random]
			value="31849"
		[/random]
		[random]
			value="18321"
		[/random]
		[random]
			value="29547"
		[/random]
		[random]
			value="11446"
			[results]
				checksum="hX<,2Xwm,9kt2ge9>+h.1<97p,h8Wi7dh671e11-ckkld07g>ib9cEmVCTGzrDPJnPBTmKEwxALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrstVKm9tsuDQpULMToDGm9Qr"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19"
			y="3,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="19"
			y="5"
		[/recruit]
		[random]
			value="10795"
		[/random]
		[random]
			value="31568"
		[/random]
		[random]
			value="31837"
		[/random]
		[random]
			value="9614"
		[/random]
		[random]
			value="6203"
		[/random]
		[random]
			value="20461"
		[/random]
		[random]
			value="24167"
		[/random]
		[random]
			value="31689"
		[/random]
		[random]
			value="16407"
		[/random]
		[random]
			value="9385"
		[/random]
		[random]
			value="21037"
		[/random]
		[random]
			value="18585"
		[/random]
		[random]
			value="30119"
		[/random]
		[random]
			value="8635"
			[results]
				checksum="+k.eMhBlP5-Tgi>ld7k7+<<24l,2do3b>6eki,5e64<,j.fe+72rIzAzTXKyyPRSQqtLywNcvIJMnmKv8weJymIrCRtt6uzmRrOrvBJoMupN<GHVwzKvEnxVwt1<zIrE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21"
			y="4,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Longbowman"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="1295969927"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="21"
				y="3"
			[/source]
			[destination]
				x="22"
				y="2"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kwashiorkor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,24"
			y="3,4,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="2"
			defender_type="Trapper"
			defender_weapon="0"
			seed="371386587"
			tod="afternoon"
			turn="15"
			weapon="0"
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="25"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="2"
			defender_type="Trapper"
			defender_weapon="1"
			seed="1533302428"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="25"
				y="7"
			[/source]
			[destination]
				x="25"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wsx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Spearman"
			defender_lvl="1"
			defender_type="Dwarvish Ulfserker"
			defender_weapon="0"
			seed="824829079"
			tod="afternoon"
			turn="15"
			weapon="0"
			[source]
				x="25"
				y="11"
			[/source]
			[destination]
				x="25"
				y="12"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zorro2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20,21,22,23"
			y="9,9,8,8,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,11,10"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,10"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,8"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,9,9,10"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="2"
			defender_type="Red Mage"
			defender_weapon="0"
			seed="256208767"
			tod="afternoon"
			turn="15"
			weapon="0"
			[source]
				x="26"
				y="6"
			[/source]
			[destination]
				x="25"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="9155"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10440"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25088"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31564"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27761"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="King65 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23"
			y="10,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="1332790789"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="23"
				y="9"
			[/source]
			[destination]
				x="23"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="7225"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22886"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21405"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22844"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21345"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Massacror has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22,22"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="1036983949"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="22"
				y="8"
			[/source]
			[destination]
				x="23"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="23182"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30059"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24510"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32412"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11850"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Albert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="238879403"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="24"
				y="7"
			[/source]
			[destination]
				x="23"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="8716"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9396"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21403"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,28"
			y="9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Limabean has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="FinalDestiny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,11,11,11,11,11,11,12"
			y="19,19,18,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,11,10"
			y="17,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,18,17,16,15,14,14,13"
			y="20,19,18,18,17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oroboros has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="erenust has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,26,26,26,26"
			y="16,15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,26,27,27"
			y="12,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="21"
			y="20"
		[/recruit]
		[random]
			value="5831"
		[/random]
		[random]
			value="16767"
		[/random]
		[random]
			value="4947"
		[/random]
		[random]
			value="25634"
		[/random]
		[random]
			value="23277"
		[/random]
		[random]
			value="7066"
		[/random]
		[random]
			value="5679"
		[/random]
		[random]
			value="20073"
		[/random]
		[random]
			value="13292"
		[/random]
		[random]
			value="15127"
		[/random]
		[random]
			value="20068"
		[/random]
		[random]
			value="27054"
		[/random]
		[random]
			value="10344"
		[/random]
		[random]
			value="14650"
		[/random]
		[random]
			value="6888"
			[results]
				checksum="JqCsE0wiXKF8PBCzLQCFAmtypUxvPKIULKEDEzqJRRQIpuFmPGwJPGFOxqcyPHtPDAOTrGNCtSp<CsPRJitLMRP29nmBz>B6a8n3gJefd0h-im81l>e624d>kYbBI>je"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="4591"
		[/random]
		[random]
			value="14670"
		[/random]
		[random]
			value="32628"
		[/random]
		[random]
			value="30417"
		[/random]
		[random]
			value="3970"
		[/random]
		[random]
			value="8302"
		[/random]
		[random]
			value="30684"
		[/random]
		[random]
			value="32590"
		[/random]
		[random]
			value="27478"
		[/random]
		[random]
			value="23759"
		[/random]
		[random]
			value="22607"
		[/random]
		[random]
			value="23901"
		[/random]
		[random]
			value="15362"
		[/random]
		[random]
			value="10458"
		[/random]
		[random]
			value="29795"
			[results]
				checksum="hX<72Xwm,9kt2ge9>+h.1<97p,h8Wi7dh671e11-ckkld07g>ib9cEmVCTGzrDPJnPBTmKExFALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrsoVKm9tsuDQpULMSwDGm9Qr"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Red Mage"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="1060455397"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="24"
				y="6"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SyntaxError has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24"
			y="5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19,19,19,18"
			y="5,6,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22"
			y="3,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="10,11,11,11"
			y="11,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,11,11,11,12,12"
			y="10,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wsx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,23"
			y="8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,25"
			y="10,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="2"
			defender_type="Red Mage"
			defender_weapon="0"
			seed="548239660"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="25"
				y="7"
			[/source]
			[destination]
				x="24"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="10449"
			[results]
				chance="50"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7104"
			[results]
				chance="30"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20771"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20495"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14784"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,22,23"
			y="9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="2"
			defender_type="Red Mage"
			defender_weapon="0"
			seed="621153840"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="25"
				y="6"
			[/source]
			[destination]
				x="24"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="17671"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="576"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13351"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16885"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4170"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wsx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ZIMA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wsx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="1409115739"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="23"
				y="7"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="15734"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29171"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6856"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8226"
			[results]
				chance="30"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,27,26,25"
			y="5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Fencer"
			defender_weapon="-1"
			seed="4593979"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="25"
				y="8"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="30763"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18720"
			[results]
				chance="30"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9450"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4851"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="2"
			defender_type="Red Mage"
			defender_weapon="0"
			seed="16047451"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="23"
				y="6"
			[/source]
			[destination]
				x="24"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="21270"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3850"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15395"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10905"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,27,27"
			y="16,15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,9,9,9"
			y="14,13,12,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,13,13,13,13,14,15"
			y="12,11,10,10,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,12,12,12,12,13,13,13"
			y="15,14,13,12,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,18,17,16,15,14,14"
			y="20,19,18,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25,25"
			y="20,19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="19"
			y="20"
		[/recruit]
		[random]
			value="25984"
		[/random]
		[random]
			value="8888"
		[/random]
		[random]
			value="5138"
		[/random]
		[random]
			value="26128"
		[/random]
		[random]
			value="5281"
		[/random]
		[random]
			value="14369"
		[/random]
		[random]
			value="23104"
		[/random]
		[random]
			value="13102"
		[/random]
		[random]
			value="5426"
		[/random]
		[random]
			value="1007"
		[/random]
		[random]
			value="1410"
		[/random]
		[random]
			value="3555"
		[/random]
		[random]
			value="19301"
		[/random]
		[random]
			value="7902"
		[/random]
		[random]
			value="29666"
			[results]
				checksum="d2aZn6O2AicnXko+W5W.fgmdccYh+72gjh935bk91jpb4a89dglFxzFAGzrDPJnPBTmKExyALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrstVKm9tsuDQpULMSzDGm9QrIv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,25,26,26,27"
			y="7,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="1"
			defender_type="Dwarvish Ulfserker"
			defender_weapon="0"
			seed="1827575652"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="27"
				y="11"
			[/source]
			[destination]
				x="27"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dracostar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Killerschwein has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20,21,22,23,24"
			y="9,9,8,8,7,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Fencer"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1115027337"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="24"
				y="7"
			[/source]
			[destination]
				x="25"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Paladin_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Red Mage"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="-1"
			seed="370870766"
			tod="first_watch"
			turn="17"
			weapon="1"
			[source]
				x="24"
				y="5"
			[/source]
			[destination]
				x="25"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lassmiranda has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lord_Z has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20,19"
			y="2,3,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kane0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="17"
			y="5"
		[/recruit]
		[random]
			value="14257"
		[/random]
		[random]
			value="9621"
		[/random]
		[random]
			value="9555"
		[/random]
		[random]
			value="6579"
		[/random]
		[random]
			value="14518"
		[/random]
		[random]
			value="2235"
		[/random]
		[random]
			value="11008"
		[/random]
		[random]
			value="23964"
		[/random]
		[random]
			value="8481"
		[/random]
		[random]
			value="1312"
		[/random]
		[random]
			value="9550"
		[/random]
		[random]
			value="4403"
		[/random]
		[random]
			value="3796"
		[/random]
		[random]
			value="11293"
		[/random]
		[random]
			value="17562"
			[results]
				checksum="03lb54GCJ<huY,8mp2Hf8LbXF<o9j>40h8pb.-15<Wlh+WpZ+4jbbai70n8dk<jZl-dheebc1p-c7cac2Z8,jWfU43mZS+cll-93NQc1I--QSwLDEHAMRzxx4NVVMyQO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="7"
			x="18"
			y="4"
		[/recruit]
		[random]
			value="6836"
		[/random]
		[random]
			value="1965"
		[/random]
		[random]
			value="7804"
		[/random]
		[random]
			value="450"
		[/random]
		[random]
			value="20535"
		[/random]
		[random]
			value="24656"
		[/random]
		[random]
			value="31047"
		[/random]
		[random]
			value="32736"
		[/random]
		[random]
			value="30195"
		[/random]
		[random]
			value="17326"
		[/random]
		[random]
			value="13419"
		[/random]
		[random]
			value="23715"
		[/random]
		[random]
			value="25649"
		[/random]
		[random]
			value="10071"
			[results]
				checksum="9AXicjj3P6.zckjFCi9d,y9Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eRbc1pfA<>ph+27a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqmRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,11"
			y="11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,12,12,12,12,12,12"
			y="5,6,7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pioter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,25"
			y="7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="2"
			defender_type="Red Mage"
			defender_weapon="0"
			seed="1085751507"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="25"
				y="5"
			[/source]
			[destination]
				x="24"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="6649"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1931"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9014"
			[results]
				chance="40"
				damage="12"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15020"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31043"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bacon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Buster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="2"
			defender_type="Red Mage"
			defender_weapon="0"
			seed="1045680876"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="23"
				y="6"
			[/source]
			[destination]
				x="24"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="8828"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8823"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17513"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26914"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="konrad67 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="yra111 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="2"
			defender_type="Red Mage"
			defender_weapon="0"
			seed="270583513"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="24"
				y="6"
			[/source]
			[destination]
				x="24"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="16225"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28734"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14382"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4686"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24288"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21264"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DAI_CAZZOOO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="brennen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,26,26,25"
			y="10,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Dwarvish Ulfserker"
			defender_lvl="2"
			defender_type="Red Mage"
			defender_weapon="0"
			seed="1422145352"
			tod="first_watch"
			turn="17"
			weapon="0"
			[source]
				x="25"
				y="6"
			[/source]
			[destination]
				x="24"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="27156"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11560"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11393"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2697"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19520"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15779"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3671"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6073"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12511"
			[results]
				chance="40"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Bartolini05"
			message="gg"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dragonlancer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="tiboloid"
			message="gg"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Bartolini05"
			message="rematch?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="tiboloid"
			message="no time sorry, tomorrow ?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tomasek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nayan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Bartolini05"
			message="if you catch me ok"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="tiboloid"
			message="cya then"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bartolini05 has left the game."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tiboloid has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tiboloid takes control of side 1."
		[/speak]
	[/command]
[/replay]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "The Freelands, also known to the people of the far east as The Land of No Kings, lie in between the Wilderlands and the Kingdom of Carorath, separating a land of absolute law from a land of absolute savagery. The people of the Freelands have been battling would-be conquerors of their land for hundreds of years, repelling great beasts from their western borders, and Carorathian Imperialists from their eastern borders."
	experience_modifier="70"
	id="multiplayer_The_Freelands"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Hh          , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Ww          , _off^_usr   , Ww          , _off^_usr   , Ggf         , _off^_usr   , Hh          , _off^_usr   , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gg^Ve       , Gs^Fp       , Hh          , Gg^Uf       , Gs^Fms      , Hh          , Wwf         , Wwf         , Ww          , Ww          , Ss^Vhs      , Gg          , Gs^Fp       , Gs^Fp       , Mm          , Hh^Uf       , Ggf         , Ss          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Hh          , Mm^Xm       , Mm          , Ggf         , Gg          , Gg          , Gg          , Ggf         , Rr          , Wwf         , Ch          , Wwf         , Ch          , Hh          , Gg          , Gg          , Gg          , Ss          , Gs^Fms      , Hh          , Gg          , Gg^Uf       , Gs^Fms      , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Hh          , Wwf         , Gs^Fms      , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Mm          , Rr          , Wwf         , Wwf         , Kh          , 1 Kh        , Ch          , Gg          , Gg          , Gg          , Ss          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg^Fet      , Hh          , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Gg          , Ch          , Rr          , Ch          , Rr          , Gg          , Gs^Fp       , Ss          , Mm          , Ss          , Ss          , Gg          , Ss^Vhs      , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gg          , Gg          , Rr          , Rr          , Gg          , Ss          , Hh          , Gs^Fp       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Ggf         , Wwf         , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fms      , Mm^Xm       , Gs^Fp       , Mm          , Ggf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Rr          , Gg          , Gg          , Gg          , Ggf         , Gg^Ve       , Hh          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Hh          , Gs^Fms      , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Gg^Uf       , Mm^Xm       , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Mm          , Hh^Uf       , Hh^Uf       , Mm^Xm       , Hh          , Rr          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg^Uf       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg          , Ggf         , Wwf         , Wwf         , Gg          , Gg^Ve       , Gg          , Gg          , Hh          , Mm^Xm       , Gs^Fp       , Gs^Fp       , Hh^Vhh      , Rr          , Hh          , Hh          , Mm          , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Hh          , Mm          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fms      , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Hh          , Hh          , Wwf         , Wwf         , Wwf         , Chr         , Chr         , Hh          , Gg          , Ggf         , Hh          , Mm^Xm       , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Gg          , Wwf         , Mm          , Gs^Fp       , Gg          , Rr          , Gg          , Ggf         , Gg^Uf       , Mm^Xm       , Mm^Xm       , Mm          , Gs^Fp       , Gg          , Gg          , Wo          , Wo          , Wwf         , Wwf         , Mm^Xm       , Hh          , Gg          , Chw         , Wwf         , Gg^Fet      , Wwf         , Gg          , Gg          , Gs^Fp       , Gs^Fms      , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Hh          , Rr          , Rr          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Gg          , Ww          , Gg          , Gg          , Hh          , Rr          , Mm^Xm       , Mm          , Gg          , Rr          , Rr          , Wwf         , Rr          , Wwf         , Wwf         , Gg          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Rr          , Gg          , Mm          , Mm^Xm       , Rr          , Wwf         , Gg          , Wo          , Ww          , Gg          , Gg          , Mm          , Mm^Xm       , Mm^Xm       , Gs^Fms      , Gg          , Gg          , Rr          , Rr          , Gs^Fms      , Hh          , Wwf         , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Chr         , Chw         , Wwf         , Hh          , Wwf         , Wwf         , Hh          , Wo          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm          , Ggf         , Gg          , Hh          , Gg          , Chr         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gg^Fet      , Hh          , Rr          , Hh^Vhh      , Hh          , Gs^Fp       , Mm^Xm       , Hh          , Ggf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm^Xm       , Hh          , Ggf         , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Rr          , Hh          , Gs^Fp       , Hh^Uf       , Mm^Xm       , Mm          , Gg          , Gg          , Gg^Ve       , Gg          , Wwf         , Hh          , Gg          , Gg^Uf       , Gg^Fet      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Hh          , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rr          , Hh          , Mm^Xm       , Mm^Xm       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Mm^Xm       , Mm^Xm       , Mm          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fms      , Ggf         , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Hh          , Gs^Fp       , Ggf         , Ss          , Gg          , Rr          , Rr          , Gg          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fms      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Ss          , Hh^Uf       , Mm          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Rr          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Gg          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gs^Fp       , Hh          , Gg          , Gg          , Ss          , Ss          , Ss          , Gg          , Gg          , Ch          , Ch          , Kh          , Ch          , Wwf         , Wwf         , Mm          , Gs^Fms      , Gg          , Gg          , Gg          , Ggf         , Gs^Fp       , Wwf         , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Ch          , 2 Kh        , Ch          , Wwf         , Rr          , Rr          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Hh          , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg^Uf       , Ggf         , Hh          , Mm          , Ss          , Gs^Fp       , Gg          , Ss^Vhs      , Hh          , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Ggf         , Gg          , Gg^Ve       , Ggf         , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ss          , Mm          , Hh          , Gs^Fp       , Hh^Uf       , Ggf         , Ggf         , Ww          , Ww          , Ww          , Wwf         , Mm          , Gs^Fp       , Gs^Fp       , Gg^Uf       , Gs^Fp       , Gg^Fet      , Hh          , Hh          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name=_ "2p - The Freelands"
	next_underlying_unit_id="0"
	objectives="<big>" + 
		#textdomain wesnoth
_ "Victory:" + 
		"</big>
<span foreground=""#00ff00"">" + 
		_ "Defeat enemy leader(s)" + 
		"</span>"
	observer="yes"
	random_calls=""
	random_seed="15448"
	random_start_time="no"
	turns="-1"
	version="1.8.6"
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			flag_rgb="magenta"
			id="Random"
			image="units/random-dice.png"
			name=_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Loyalists"
			image="units/human-loyalists/lieutenant.png"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name=_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Rebels"
			image="units/elves-wood/captain.png"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name=_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Northerners"
			image="units/orcs/warrior.png"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name=_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Undead"
			image="units/undead-necromancers/dark-sorcerer.png"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name=_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Knalgan Alliance"
			image="units/dwarves/steelclad.png"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name=_ "Knalgan Alliance"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				[aspect]
					id="recruitment_pattern"
					[facet]
						value="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/facet]
				[/aspect]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Drakes"
			image="units/drakes/flare.png"
			leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name=_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
		[/multiplayer_side]
		[event]
			name="prestart"
			[store_unit]
				kill="yes"
				variable="leaders_to_make_quick"
				[filter]
					canrecruit="yes"
					[filter_wml]
						max_moves="4"
					[/filter_wml]
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value="0"
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders_to_make_quick.length"
					name="i"
				[/variable]
				[do]
					[if]
						[variable]
							boolean_equals="yes"
							name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
						[/variable]
						[then]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/then]
						[else]
							[set_variables]
								name="temp"
								[literal]
									[trait]
#textdomain wesnoth
										female_name=_ "female^quick"
										id="quick"
										male_name=_ "quick"
										[effect]
											apply_to="movement"
											increase="1"
										[/effect]
										[effect]
											apply_to="hitpoints"
											increase_total="-5%"
										[/effect]
									[/trait]
								[/literal]
							[/set_variables]
							[set_variables]
								mode="append"
								name="leaders_to_make_quick[$i].modifications.trait"
								[insert_tag]
									name="literal"
									variable="temp.trait"
								[/insert_tag]
							[/set_variables]
							[clear_variable]
								name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
							[/clear_variable]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/else]
					[/if]
					[set_variable]
						add="1"
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[clear_variable]
				name="leaders_to_make_quick,temp"
			[/clear_variable]
		[/event]
		[event]
			name="time over"
			[lua]
				code="
                local function all_sides()
                    local function f(s, i)
                        i = i + 1
                        local t = wesnoth.get_side(i)
                        return t and i, t
                    end
                    return f, nil, 0
                end

                local income_factor = 5

                local side_num = -1
                local total_score = -1
                local side_comparison = """"
                for side, team in all_sides() do
                    repeat -- ugly hack to convert 'break' into 'continue'
                    if team.__cfg.hidden then
                        break
                    end
                    local income = team.total_income * income_factor
                    local units = 0
                    -- Calc the total unit-score here
                    for i, unit in ipairs( wesnoth.get_units { side = side } ) do
                        if not unit.__cfg.canrecruit then
                            wesnoth.fire(""unit_worth"", { id = unit.id })
                            units = units + wesnoth.get_variable(""unit_worth"")
                        end
                    end
                    -- Up to here
                    local total = units + team.gold + income
                    local r, g, b = 255, 255, 255
                    if     team.__cfg.colour == 1 then r, g, b = 255,   0,   0
                    elseif team.__cfg.colour == 2 then r, g, b =   0,   0, 255
                    elseif team.__cfg.colour == 3 then r, g, b =   0, 255,   0
                    elseif team.__cfg.colour == 4 then r, g, b = 155,  48, 255
                    elseif team.__cfg.colour == 5 then r, g, b =   0,   0,   0
                    elseif team.__cfg.colour == 6 then r, g, b = 165,  42,  42
                    elseif team.__cfg.colour == 7 then r, g, b = 255, 165,   0
                    elseif team.__cfg.colour == 8 then r, g, b = 255, 255, 255
                    elseif team.__cfg.colour == 9 then r, g, b =   0, 128, 128 end
                    side_comparison = side_comparison ..
                        string.format(""<span foreground=\""#%02x%02x%02x\"">Side %d</span>:  Income score = %d  Unit score = %d  Gold = %d\nGrand total: <b>%d</b>\n"",
                            r, g, b, side, income, units, team.gold, total)
                    if total > total_score then
                        colour = string.format(""#%02x%02x%02x"", r, g, b)
                        side_num = side
                        total_score = total
                    end
                    until true -- end ugly hack
                end
                side_comparison = side_comparison ..
                    string.format(""\n<span foreground=\""%s\"">Side %d</span> has the advantage."", colour, side_num)
                wesnoth.fire(""message"", { message = side_comparison, speaker = ""narrator"", image = ""wesnoth-icon.png""})
            "
			[/lua]
		[/event]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="human"
		current_player="Bartolini05"
#textdomain wesnoth-multiplayer
		faction_name=_ "Loyalists"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		image="units/human-loyalists/lieutenant.png"
		income="0"
		leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
		name="Bartolini05"
		player_id="Bartolini051"
		random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
		recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
		save_id="Bartolini051"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="north"
		terrain_liked="Gg, Ww, Wo"
		type="Longbowman"
		user_description="Bartolini05"
		user_team_name="wesnoth-multiplayerteamname^North"
		village_gold="2"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			villages_per_scout="8"
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="2"
		controller="network"
		current_player="tiboloid"
		faction_name=_ "Knalgan Alliance"
		flag_rgb="magenta"
		fog="yes"
		gender="male"
		gold="100"
		image="units/dwarves/steelclad.png"
		income="0"
		leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
		name="tiboloid"
		player_id="tiboloid2"
		recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
		save_id="tiboloid2"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="south"
		terrain_liked="Hh, Ha, Mm"
		type="Trapper"
		user_description="tiboloid"
		user_team_name="wesnoth-multiplayerteamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
			[aspect]
				id="recruitment_pattern"
				[facet]
					value="fighter,fighter,fighter,mixed fighter,archer,scout"
				[/facet]
			[/aspect]
		[/ai]
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="26"
			y="22"
		[/village]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	completion="running"
	current_tod="4"
#textdomain wesnoth-multiplayer
	description=_ "The Freelands, also known to the people of the far east as The Land of No Kings, lie in between the Wilderlands and the Kingdom of Carorath, separating a land of absolute law from a land of absolute savagery. The people of the Freelands have been battling would-be conquerors of their land for hundreds of years, repelling great beasts from their western borders, and Carorathian Imperialists from their eastern borders."
	difficulty="NORMAL"
	end_text=""
	end_text_duration="0"
	experience_modifier="70"
	history=""
	id="multiplayer_The_Freelands"
	label="2p - The Freelands"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Hh          , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Ww          , _off^_usr   , Ww          , _off^_usr   , Ggf         , _off^_usr   , Hh          , _off^_usr   , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gg^Ve       , Gs^Fp       , Hh          , Gg^Uf       , Gs^Fms      , Hh          , Wwf         , Wwf         , Ww          , Ww          , Ss^Vhs      , Gg          , Gs^Fp       , Gs^Fp       , Mm          , Hh^Uf       , Ggf         , Ss          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Hh          , Mm^Xm       , Mm          , Ggf         , Gg          , Gg          , Gg          , Ggf         , Rr          , Wwf         , Ch          , Wwf         , Ch          , Hh          , Gg          , Gg          , Gg          , Ss          , Gs^Fms      , Hh          , Gg          , Gg^Uf       , Gs^Fms      , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Hh          , Wwf         , Gs^Fms      , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Mm          , Rr          , Wwf         , Wwf         , Kh          , 1 Kh        , Ch          , Gg          , Gg          , Gg          , Ss          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg^Fet      , Hh          , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Gg          , Ch          , Rr          , Ch          , Rr          , Gg          , Gs^Fp       , Ss          , Mm          , Ss          , Ss          , Gg          , Ss^Vhs      , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gg          , Gg          , Rr          , Rr          , Gg          , Ss          , Hh          , Gs^Fp       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Ggf         , Wwf         , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fms      , Mm^Xm       , Gs^Fp       , Mm          , Ggf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Rr          , Gg          , Gg          , Gg          , Ggf         , Gg^Ve       , Hh          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Hh          , Gs^Fms      , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Gg^Uf       , Mm^Xm       , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Mm          , Hh^Uf       , Hh^Uf       , Mm^Xm       , Hh          , Rr          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg^Uf       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg          , Ggf         , Wwf         , Wwf         , Gg          , Gg^Ve       , Gg          , Gg          , Hh          , Mm^Xm       , Gs^Fp       , Gs^Fp       , Hh^Vhh      , Rr          , Hh          , Hh          , Mm          , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Hh          , Mm          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fms      , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Hh          , Hh          , Wwf         , Wwf         , Wwf         , Chr         , Chr         , Hh          , Gg          , Ggf         , Hh          , Mm^Xm       , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Gg          , Wwf         , Mm          , Gs^Fp       , Gg          , Rr          , Gg          , Ggf         , Gg^Uf       , Mm^Xm       , Mm^Xm       , Mm          , Gs^Fp       , Gg          , Gg          , Wo          , Wo          , Wwf         , Wwf         , Mm^Xm       , Hh          , Gg          , Chw         , Wwf         , Gg^Fet      , Wwf         , Gg          , Gg          , Gs^Fp       , Gs^Fms      , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Hh          , Rr          , Rr          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Gg          , Ww          , Gg          , Gg          , Hh          , Rr          , Mm^Xm       , Mm          , Gg          , Rr          , Rr          , Wwf         , Rr          , Wwf         , Wwf         , Gg          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Rr          , Gg          , Mm          , Mm^Xm       , Rr          , Wwf         , Gg          , Wo          , Ww          , Gg          , Gg          , Mm          , Mm^Xm       , Mm^Xm       , Gs^Fms      , Gg          , Gg          , Rr          , Rr          , Gs^Fms      , Hh          , Wwf         , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Chr         , Chw         , Wwf         , Hh          , Wwf         , Wwf         , Hh          , Wo          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm          , Ggf         , Gg          , Hh          , Gg          , Chr         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gg^Fet      , Hh          , Rr          , Hh^Vhh      , Hh          , Gs^Fp       , Mm^Xm       , Hh          , Ggf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm^Xm       , Hh          , Ggf         , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Rr          , Hh          , Gs^Fp       , Hh^Uf       , Mm^Xm       , Mm          , Gg          , Gg          , Gg^Ve       , Gg          , Wwf         , Hh          , Gg          , Gg^Uf       , Gg^Fet      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Hh          , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rr          , Hh          , Mm^Xm       , Mm^Xm       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Mm^Xm       , Mm^Xm       , Mm          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fms      , Ggf         , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Hh          , Gs^Fp       , Ggf         , Ss          , Gg          , Rr          , Rr          , Gg          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fms      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Ss          , Hh^Uf       , Mm          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Rr          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Gg          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gs^Fp       , Hh          , Gg          , Gg          , Ss          , Ss          , Ss          , Gg          , Gg          , Ch          , Ch          , Kh          , Ch          , Wwf         , Wwf         , Mm          , Gs^Fms      , Gg          , Gg          , Gg          , Ggf         , Gs^Fp       , Wwf         , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Ch          , 2 Kh        , Ch          , Wwf         , Rr          , Rr          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Hh          , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg^Uf       , Ggf         , Hh          , Mm          , Ss          , Gs^Fp       , Gg          , Ss^Vhs      , Hh          , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Ggf         , Gg          , Gg^Ve       , Ggf         , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ss          , Mm          , Hh          , Gs^Fp       , Hh^Uf       , Ggf         , Ggf         , Ww          , Ww          , Ww          , Wwf         , Mm          , Gs^Fp       , Gs^Fp       , Gg^Uf       , Gs^Fp       , Gg^Fet      , Hh          , Hh          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name=_ "2p - The Freelands"
	next_scenario=""
	next_underlying_unit_id="79"
	objectives="<big>" + 
		#textdomain wesnoth
_ "Victory:" + 
		"</big>
<span foreground=""#00ff00"">" + 
		_ "Defeat enemy leader(s)" + 
		"</span>"
	observer="yes"
	playing_team="1"
	random_calls="0"
	random_seed="15448"
	random_start_time="no"
	scenario=""
	snapshot="yes"
	turn_at="17"
	turns="-1"
	unit_wml_ids="Cavalryman,Dwarvish Berserker,Dwarvish Ulfserker,Fencer,Footpad,Horseman,Knight,Lancer,Longbowman,Mage,Poacher,Red Mage,Spearman,Thief,Trapper,era_events"
	used_items=""
	version="1.8.5"
	[side]
		action_bonus_count="13"
		allow_player="yes"
		colour="1"
		controller="human"
		countdown_time="270000"
		current_player="human1"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="1"
		gold_add="no"
		hidden="no"
		id=""
		income="0"
		name="Bartolini05"
		no_leader="yes"
		objectives="<big>" + 
			_ "Victory:" + 
			"</big>
<span foreground=""#00ff00"">" + 
			_ "Defeat enemy leader(s)" + 
			"</span>"
		objectives_changed="yes"
		persistent="yes"
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="Bartolini051"
		share_maps="no"
		share_view="yes"
		shroud="no"
		shroud_data=""
		side="1"
		start_gold="100"
		team_name="north"
#textdomain wesnoth-multiplayer
		user_team_name=_ "teamname^North"
		village_gold="2"
		[ai]
#textdomain wesnoth
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="fighter,fighter,fighter,archer,mixed fighter,scout"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="8"
			y="5"
		[/village]
		[village]
			x="11"
			y="9"
		[/village]
		[village]
			x="12"
			y="2"
		[/village]
		[village]
			x="12"
			y="5"
		[/village]
		[village]
			x="18"
			y="9"
		[/village]
		[village]
			x="22"
			y="2"
		[/village]
		[village]
			x="24"
			y="7"
		[/village]
		[unit]
			advances_to="Master Bowman"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="26"
			experience="9"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="51"
			id="Longbowman-33"
			image="units/human-loyalists/longbowman.png"
#textdomain wesnoth-units
			language_name=_ "Longbowman"
			level="2"
			max_attacks="1"
			max_experience="48"
			max_hitpoints="51"
			max_moves="5"
			moves="1"
			name="human1"
			overlays=""
			profile="portraits/humans/longbowman.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Longbowman"
			undead_variation="archer"
			underlying_id="33"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="19"
			y="4"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/longbowman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/longbowman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "sword"
				icon="attacks/sword-human.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="10"
				description=_ "longbow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="2"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Spearman-38"
			image="units/human-loyalists/spearman.png"
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="41"
			max_moves="5"
			moves="0"
			name="Carraercyn"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Spearman"
			undead_variation=""
			underlying_id="38"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="11"
			y="14"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Duelist"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="2"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Fencer-56"
			image="units/human-loyalists/fencer.png"
#textdomain wesnoth-units
			language_name=_ "Fencer"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="27"
			max_moves="7"
			moves="0"
			name="Rhec"
			overlays=""
			profile="portraits/humans/fencer.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Fencer"
			undead_variation=""
			underlying_id="56"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="12"
			y="12"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="90"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="saber"
				[/filter_attack]
				[frame]
					begin="-300"
					end="-250"
					image="units/human-loyalists/fencer-attack-1.png"
					offset="0.0~-0.07"
				[/frame]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/fencer-attack-2.png"
					offset="-0.07~-0.15"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-200"
						end="-150"
						image="units/human-loyalists/fencer-attack-3.png"
						offset="-0.15~-0.25"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-200"
						end="-150"
						image="units/human-loyalists/fencer-attack-3.png"
						offset="-0.15~-0.25"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/fencer-attack-4.png"
					offset="-0.25~-0.2"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					image="units/human-loyalists/fencer-attack-5.png"
					offset="-0.2~-0.1"
				[/frame]
				[frame]
					begin="-50"
					end="0"
					image="units/human-loyalists/fencer-attack-6.png"
					offset="-0.1~0.25"
				[/frame]
				[frame]
					begin="0"
					end="50"
					image="units/human-loyalists/fencer-attack-7.png"
					offset="0.25~0.55"
				[/frame]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/fencer-attack-8.png"
					offset="0.55~0.25"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/fencer-attack-9.png"
					offset="0.25~0.1"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/fencer-attack-1.png"
					offset="0.1~0.0"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="100"
					image="units/human-loyalists/fencer-die1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/human-loyalists/fencer-die2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-loyalists/fencer-die3.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/human-loyalists/fencer-die4.png"
				[/frame]
				[frame]
					begin="400"
					end="500"
					image="units/human-loyalists/fencer-die5.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-loyalists/fencer-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="-25"
					image="units/human-loyalists/fencer-defend.png"
				[/frame]
				[frame]
					begin="-25"
					end="125"
					image="units/human-loyalists/fencer-defend.png"
					sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-loyalists/fencer-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/fencer.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/fencer.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "saber"
				icon="attacks/saber-human.png"
				name="saber"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Duelist"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="16"
			ellipse="misc/ellipse"
			experience="1"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Fencer-74"
			image="units/human-loyalists/fencer.png"
#textdomain wesnoth-units
			language_name=_ "Fencer"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="33"
			max_moves="6"
			moves="0"
			name="Owodd"
			overlays=""
			profile="portraits/humans/fencer.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Fencer"
			undead_variation=""
			underlying_id="74"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="7"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="90"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="saber"
				[/filter_attack]
				[frame]
					begin="-300"
					end="-250"
					image="units/human-loyalists/fencer-attack-1.png"
					offset="0.0~-0.07"
				[/frame]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/fencer-attack-2.png"
					offset="-0.07~-0.15"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-200"
						end="-150"
						image="units/human-loyalists/fencer-attack-3.png"
						offset="-0.15~-0.25"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-200"
						end="-150"
						image="units/human-loyalists/fencer-attack-3.png"
						offset="-0.15~-0.25"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/fencer-attack-4.png"
					offset="-0.25~-0.2"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					image="units/human-loyalists/fencer-attack-5.png"
					offset="-0.2~-0.1"
				[/frame]
				[frame]
					begin="-50"
					end="0"
					image="units/human-loyalists/fencer-attack-6.png"
					offset="-0.1~0.25"
				[/frame]
				[frame]
					begin="0"
					end="50"
					image="units/human-loyalists/fencer-attack-7.png"
					offset="0.25~0.55"
				[/frame]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/fencer-attack-8.png"
					offset="0.55~0.25"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/fencer-attack-9.png"
					offset="0.25~0.1"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/fencer-attack-1.png"
					offset="0.1~0.0"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="100"
					image="units/human-loyalists/fencer-die1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/human-loyalists/fencer-die2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-loyalists/fencer-die3.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/human-loyalists/fencer-die4.png"
				[/frame]
				[frame]
					begin="400"
					end="500"
					image="units/human-loyalists/fencer-die5.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-loyalists/fencer-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="-25"
					image="units/human-loyalists/fencer-defend.png"
				[/frame]
				[frame]
					begin="-25"
					end="125"
					image="units/human-loyalists/fencer-defend.png"
					sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-loyalists/fencer-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/fencer.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/fencer.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "saber"
				icon="attacks/saber-human.png"
				name="saber"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="White Mage,Red Mage"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="20"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Mage-78"
			image="units/human-magi/mage+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Mage"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="24"
			max_moves="6"
			moves="0"
			name="Naell"
			overlays=""
			profile="portraits/humans/mage+female.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Mage"
			undead_variation=""
			underlying_id="78"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="17"
			y="5"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				magic_missile_flare_start_time="-750"
				magic_missile_start_time="-750"
				magic_missile_trail_1_start_time="-350"
				magic_missile_trail_2_start_time="-350"
				magic_missile_trail_3_start_time="-350"
				offset="0"
				[filter_attack]
					name="missile"
				[/filter_attack]
				[magic_missile_frame]
					duration="400"
					halo="halo/mage-halo1.png,halo/mage-halo2.png,halo/mage-halo3.png,halo/mage-halo4.png,halo/mage-halo5.png"
					halo_x="11~0"
					halo_y="-20~-54"
					offset="0.001~-0.083,-0.083~-0.25,-0.25~-0.5"
				[/magic_missile_frame]
				[magic_missile_frame]
					duration="350"
					halo="halo/mage-halo1.png,halo/mage-halo2.png,halo/mage-halo3.png,halo/mage-halo4.png,halo/mage-halo5.png,misc/blank-hex.png:1"
					halo_y="-54~-45,-45~-27,-27~0"
					offset="-0.5~-0.25,-0.25~0.25,0.25~1.0"
				[/magic_missile_frame]
				[magic_missile_trail_1_frame]
					duration="350"
					halo="misc/blank-hex.png:40,halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png,misc/blank-hex.png:1"
					halo_y="-54:40,-54~-45,-45~-27,-27~0"
					offset="0.001:40,-0.5~-0.25,-0.25~0.25,0.25~1.0"
				[/magic_missile_trail_1_frame]
				[magic_missile_trail_2_frame]
					duration="350"
					halo="misc/blank-hex.png:80,halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png,misc/blank-hex.png:1"
					halo_y="-54:80,-54~-45,-45~-27,-27~0"
					offset="0.001:80,-0.5~-0.25,-0.25~0.25,0.25~1.0"
				[/magic_missile_trail_2_frame]
				[magic_missile_trail_3_frame]
					duration="350"
					halo="misc/blank-hex.png:120,halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png,misc/blank-hex.png:1"
					halo_y="-54:120,-54~-45,-45~-27,-27~0"
					offset="0.001:120,-0.5~-0.25,-0.25~0.25,0.25~1.0"
				[/magic_missile_trail_3_frame]
				[magic_missile_flare_frame]
					duration="600"
					halo="halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png,misc/blank-hex.png:1"
					halo_x="11"
					halo_y="-20"
					offset="0"
				[/magic_missile_flare_frame]
				[frame]
					begin="-800"
					end="-700"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
				[frame]
					begin="-700"
					end="-350"
					image="units/human-magi/mage+female-attack-magic2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-350"
						end="-100"
						image="units/human-magi/mage+female-attack-magic2.png"
						sound="magic-missile-1-miss.ogg,magic-missile-2-miss.ogg,magic-missile-3-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-350"
						end="-100"
						image="units/human-magi/mage+female-attack-magic2.png"
						sound="magic-missile-1.ogg,magic-missile-2.ogg,magic-missile-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-100"
					end="100"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-magi/mage+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-magi/mage+female-attack-staff1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/mage+female-attack-staff2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/mage+female-attack-staff2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-magi/mage+female-attack-magic1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-magi/mage+female.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-magi/mage+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-magi/mage+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-magi/mage+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-magi/mage+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-magi/mage+female.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/mage+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="1"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="7"
				description=_ "missile"
				icon="attacks/magic-missile.png"
				name="missile"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Spearman-79"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="35"
			max_moves="6"
			moves="0"
			name="Sarraddry"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Spearman"
			undead_variation=""
			underlying_id="79"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="18"
			y="4"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="4"
		allow_player="yes"
		colour="2"
		controller="human"
		countdown_time="170041"
		current_player="tiboloid"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="22"
		gold_add="no"
		hidden="no"
		id=""
		income="0"
		name="tiboloid"
		no_leader="yes"
		objectives="<big>" + 
			_ "Victory:" + 
			"</big>
<span foreground=""#00ff00"">" + 
			_ "Defeat enemy leader(s)" + 
			"</span>"
		objectives_changed="no"
		persistent="yes"
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="tiboloid2"
		share_maps="no"
		share_view="yes"
		shroud="no"
		shroud_data=""
		side="2"
		start_gold="100"
		team_name="south"
#textdomain wesnoth-multiplayer
		user_team_name=_ "teamname^South"
		village_gold="2"
		[ai]
#textdomain wesnoth
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[facet]
					value="fighter,fighter,fighter,mixed fighter,archer,scout"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="10"
			y="19"
		[/village]
		[village]
			x="14"
			y="17"
		[/village]
		[village]
			x="16"
			y="22"
		[/village]
		[village]
			x="20"
			y="15"
		[/village]
		[village]
			x="26"
			y="19"
		[/village]
		[village]
			x="26"
			y="22"
		[/village]
		[village]
			x="27"
			y="16"
		[/village]
		[village]
			x="28"
			y="5"
		[/village]
		[village]
			x="30"
			y="19"
		[/village]
		[unit]
			advances_to="Huntsman,Ranger"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="27"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="45"
			id="Trapper-34"
			image="units/human-outlaws/trapper.png"
#textdomain wesnoth-units
			language_name=_ "Trapper"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="45"
			max_moves="5"
			moves="5"
			name="tiboloid"
			overlays=""
			profile="portraits/humans/trapper.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Trapper"
			undead_variation="archer"
			underlying_id="34"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="19"
			y="21"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="40"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="1"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Footpad-53"
			image="units/human-outlaws/footpad.png"
			language_name=_ "Footpad"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="29"
			max_moves="8"
			moves="8"
			name="Yry"
			overlays=""
			profile="portraits/humans/footpad.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Footpad"
			undead_variation=""
			underlying_id="53"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="15"
			y="6"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				offset="0.0"
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits="yes"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="0"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="0"
						end="1"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="100"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="100"
						end="101"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="50"
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Huntsman,Ranger"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="27"
			ellipse="misc/ellipse"
			experience="6"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Poacher-57"
			image="units/human-outlaws/trapper.png"
#textdomain wesnoth-units
			language_name=_ "Trapper"
			level="2"
			max_attacks="1"
			max_experience="36"
			max_hitpoints="46"
			max_moves="5"
			moves="0"
			name="Carraedoc"
			overlays=""
			profile="portraits/humans/trapper.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Trapper"
			undead_variation="archer"
			underlying_id="57"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="24"
			y="6"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="40"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/trapper-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/trapper-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-250"
					end="-100"
					image="units/human-outlaws/trapper-attack2.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/human-outlaws/trapper-attack3.png"
				[/frame]
				[frame]
					begin="0"
					end="100"
					image="units/human-outlaws/trapper.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/trapper-attack-melee-2.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/trapper-attack-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/trapper-attack-melee.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/human-outlaws/trapper-attack-melee.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-die-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/trapper-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/trapper-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-outlaws/trapper.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/trapper-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/trapper-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/trapper-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/trapper.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="14"
			ellipse="misc/ellipse"
			experience="6"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="7"
			id="Poacher-58"
			image="units/human-outlaws/poacher.png"
#textdomain wesnoth-units
			language_name=_ "Poacher"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="35"
			max_moves="6"
			moves="0"
			name="Lunnyn"
			overlays=""
			profile="portraits/humans/trapper.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Poacher"
			undead_variation="archer"
			underlying_id="58"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="23"
			y="6"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="40"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-250"
					end="-100"
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin="0"
					end="100"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="13"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Poacher-60"
			image="units/human-outlaws/poacher.png"
#textdomain wesnoth-units
			language_name=_ "Poacher"
			level="1"
			max_attacks="1"
			max_experience="16"
			max_hitpoints="30"
			max_moves="6"
			moves="6"
			name="Lecyn"
			overlays=""
			profile="portraits/humans/trapper.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Poacher"
			undead_variation="archer"
			underlying_id="60"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="25"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="40"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits="yes"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-400"
						end="-250"
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-250"
					end="-100"
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin="0"
					end="100"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="50"
						image="units/human-outlaws/poacher-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="3"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="4"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="33"
			ellipse="misc/ellipse"
			experience="8"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="46"
			id="Dwarvish Ulfserker-69"
			image="units/dwarves/berserker.png"
#textdomain wesnoth-units
			language_name=_ "Dwarvish Berserker"
			level="2"
			max_attacks="1"
			max_experience="84"
			max_hitpoints="46"
			max_moves="6"
			moves="0"
			name="Andursil"
			overlays=""
			profile="portraits/dwarves/ulfserker.png"
			race="dwarf"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Dwarvish Berserker"
			undead_variation="dwarf"
			underlying_id="69"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="6"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="70"
				frozen="70"
				fungus="60"
				hills="60"
				mountains="50"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="1"
				frozen="2"
				fungus="1"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="90"
				blade="80"
				cold="90"
				fire="90"
				impact="80"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[attack_anim]
				[filter_attack]
					name="berserker frenzy"
				[/filter_attack]
				[if]
					offset="0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time="-240"
					value_second="1"
					[filter_second_attack]
					[/filter_second_attack]
				[/if]
				[else]
					offset="0.0~0.0:3400,0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time="-3640"
					value_second="1"
					[frame]
						duration="200"
						image="units/dwarves/berserker.png"
					[/frame]
					[frame]
						duration="400"
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-2.png"
						sound="dwarf-laugh.wav"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration="200"
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
				[/else]
				[else]
					[frame]
						duration="1"
						image="units/dwarves/berserker.png"
					[/frame]
				[/else]
				[frame]
					duration="40"
					image="units/dwarves/berserker-attack-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/berserker-attack-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/berserker-attack-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/dwarves/berserker-attack-4.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="50"
						image="units/dwarves/berserker-attack-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="50"
						image="units/dwarves/berserker-attack-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="60"
					image="units/dwarves/berserker-attack-6.png"
				[/frame]
				[frame]
					duration="40"
					image="units/dwarves/berserker-attack-7.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/berserker-attack-8.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/berserker-attack-1.png"
				[/frame]
				[frame]
					duration="30"
					image="units/dwarves/berserker.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/dwarves/berserker-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/dwarves/berserker-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/dwarves/berserker-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/dwarves/berserker-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-4.png"
				[/frame]
				[frame]
					duration="600"
					image="units/dwarves/berserker-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/dwarves/berserker-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-10.png"
				[/frame]
				[frame]
					duration="300"
					image="units/dwarves/berserker-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-11.png"
				[/frame]
				[frame]
					duration="400"
					image="units/dwarves/berserker-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-13.png"
				[/frame]
				[frame]
					duration="500"
					image="units/dwarves/berserker-idle-15.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-14.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-16.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/dwarves/berserker-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/ulfserker.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/ulfserker.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "berserker frenzy"
				icon="attacks/frenzy.png"
				name="berserker frenzy"
				number="4"
				range="melee"
				type="blade"
				[specials]
					[berserk]
#textdomain wesnoth
						description=_ "Berserk:
Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain, or 30 rounds of attacks have occurred."
						id="berserk"
						name=_ "berserk"
						value="30"
					[/berserk]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="13"
			ellipse="misc/ellipse"
			experience="5"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="1"
			id="Thief-71"
			image="units/human-outlaws/thief.png"
#textdomain wesnoth-units
			language_name=_ "Thief"
			level="1"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="25"
			max_moves="6"
			moves="0"
			name="Veoddry"
			overlays=""
			profile="portraits/humans/thief.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Thief"
			undead_variation=""
			underlying_id="71"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="5"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
					sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="5"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="24"
			id="Thief-72"
			image="units/human-outlaws/thief.png"
#textdomain wesnoth-units
			language_name=_ "Thief"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="24"
			max_moves="7"
			moves="7"
			name="Aethibryn"
			overlays=""
			profile="portraits/humans/thief.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Thief"
			undead_variation=""
			underlying_id="72"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="9"
			y="8"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief-defend.png"
					sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Footpad-73"
			image="units/human-outlaws/footpad+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Footpad"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="29"
			max_moves="8"
			moves="8"
			name="Mera"
			overlays=""
			profile="portraits/humans/footpad+female.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Footpad"
			undead_variation=""
			underlying_id="73"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="13"
			y="8"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				offset="0.0"
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits="yes"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="0"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="0"
						end="1"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="100"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="100"
						end="101"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="50"
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "female^quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="13"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="30"
			id="Thief-75"
			image="units/human-outlaws/thief+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Thief"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="30"
			max_moves="6"
			moves="6"
			name="Mera"
			overlays=""
			profile="portraits/humans/thief+female.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Thief"
			undead_variation=""
			underlying_id="75"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="16"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/thief+female-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-outlaws/thief+female-defend.png"
					sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="300"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration="500"
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="3"
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab="yes"
#textdomain wesnoth
						description=_ "Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply="2"
						name=_ "backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Footpad-76"
			image="units/human-outlaws/footpad+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Footpad"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="31"
			max_moves="7"
			moves="7"
			name="Elerwngwen"
			overlays=""
			profile="portraits/humans/footpad+female.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Footpad"
			undead_variation=""
			underlying_id="76"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="14"
			y="15"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				offset="0.0"
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits="yes"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="0"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="0"
						end="1"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="100"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="100"
						end="101"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="50"
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "female^strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Footpad-77"
			image="units/human-outlaws/footpad.png"
#textdomain wesnoth-units
			language_name=_ "Footpad"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="36"
			max_moves="7"
			moves="7"
			name="Deradry"
			overlays=""
			profile="portraits/humans/footpad.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Footpad"
			undead_variation=""
			underlying_id="77"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="19"
			y="20"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				offset="0.0"
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits="yes"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="0"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="0"
						end="1"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[sling_stone_frame]
						begin="-201"
						end="-200"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="-200"
						end="100"
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin="100"
						end="101"
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin="-400"
						end="-150"
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="50"
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-outlaws/footpad-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "club"
				icon="attacks/club-small.png"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "sling"
				name="sling"
				number="2"
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		mask=""
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		mask=""
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		mask=""
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		mask=""
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		mask=""
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		mask=""
		name=_ "Second Watch"
		red="-40"
	[/time]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[event]
		name="time over"
		[lua]
			code="
                local function all_sides()
                    local function f(s, i)
                        i = i + 1
                        local t = wesnoth.get_side(i)
                        return t and i, t
                    end
                    return f, nil, 0
                end

                local income_factor = 5

                local side_num = -1
                local total_score = -1
                local side_comparison = """"
                for side, team in all_sides() do
                    repeat -- ugly hack to convert 'break' into 'continue'
                    if team.__cfg.hidden then
                        break
                    end
                    local income = team.total_income * income_factor
                    local units = 0
                    -- Calc the total unit-score here
                    for i, unit in ipairs( wesnoth.get_units { side = side } ) do
                        if not unit.__cfg.canrecruit then
                            wesnoth.fire(""unit_worth"", { id = unit.id })
                            units = units + wesnoth.get_variable(""unit_worth"")
                        end
                    end
                    -- Up to here
                    local total = units + team.gold + income
                    local r, g, b = 255, 255, 255
                    if     team.__cfg.colour == 1 then r, g, b = 255,   0,   0
                    elseif team.__cfg.colour == 2 then r, g, b =   0,   0, 255
                    elseif team.__cfg.colour == 3 then r, g, b =   0, 255,   0
                    elseif team.__cfg.colour == 4 then r, g, b = 155,  48, 255
                    elseif team.__cfg.colour == 5 then r, g, b =   0,   0,   0
                    elseif team.__cfg.colour == 6 then r, g, b = 165,  42,  42
                    elseif team.__cfg.colour == 7 then r, g, b = 255, 165,   0
                    elseif team.__cfg.colour == 8 then r, g, b = 255, 255, 255
                    elseif team.__cfg.colour == 9 then r, g, b =   0, 128, 128 end
                    side_comparison = side_comparison ..
                        string.format(""<span foreground=\""#%02x%02x%02x\"">Side %d</span>:  Income score = %d  Unit score = %d  Gold = %d\nGrand total: <b>%d</b>\n"",
                            r, g, b, side, income, units, team.gold, total)
                    if total > total_score then
                        colour = string.format(""#%02x%02x%02x"", r, g, b)
                        side_num = side
                        total_score = total
                    end
                    until true -- end ugly hack
                end
                side_comparison = side_comparison ..
                    string.format(""\n<span foreground=\""%s\"">Side %d</span> has the advantage."", colour, side_num)
                wesnoth.fire(""message"", { message = side_comparison, speaker = ""narrator"", image = ""wesnoth-icon.png""})
            "
		[/lua]
	[/event]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[variables]
		damage_inflicted="4"
		side_number="2"
		turn_number="17"
		x1=""
		x2=""
		y1=""
		y2=""
	[/variables]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="2p - The Freelands"
		[team]
			[recruits]
				Cavalryman="5"
				Fencer="6"
				Horseman="1"
				Mage="2"
				Spearman="5"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Lancer="1"
				Red Mage="1"
			[/advances]
			[deaths]
				Cavalryman="5"
				Fencer="4"
				Lancer="1"
				Red Mage="1"
				Spearman="3"
			[/deaths]
			[killed]
				Footpad="7"
				Poacher="1"
				Thief="6"
				Trapper="1"
			[/killed]
			[attacks]
				[sequence]
					s000="5"
					s0000="1"
					s001="3"
					s0010="1"
					s0011="1"
					s01="1"
					s010="1"
					s100="3"
					s1000="1"
					s101="1"
					_num="30"
				[/sequence]
				[sequence]
					s000="6"
					s01="3"
					s010="2"
					s100="1"
					s101="2"
					s11="1"
					s1111="1"
					_num="40"
				[/sequence]
				[sequence]
					s00000010010="1"
					s0110="1"
					_num="50"
				[/sequence]
				[sequence]
					s001="1"
					s1011="1"
					s11111000="1"
					_num="60"
				[/sequence]
				[sequence]
					s011="2"
					s0111="1"
					s1="2"
					s101="1"
					s11="1"
					s111="3"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="28"
					_num="0"
				[/sequence]
				[sequence]
					s0="2"
					s00="2"
					s0000="1"
					s0001="1"
					s001="1"
					s1="3"
					s10="1"
					_num="30"
				[/sequence]
				[sequence]
					s0="4"
					s000="1"
					s0010="1"
					s010="3"
					s1="1"
					s10="1"
					s110="1"
					_num="40"
				[/sequence]
				[sequence]
					s01="1"
					s11="1"
					_num="50"
				[/sequence]
				[sequence]
					s0="1"
					s000="1"
					s1="1"
					s11="1"
					_num="60"
				[/sequence]
				[sequence]
					s011="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="314"
			recall_cost="0"
			damage_inflicted="619"
			damage_taken="684"
			expected_damage_inflicted="640415"
			expected_damage_taken="679245"
			turn_damage_inflicted="71"
			turn_damage_taken="46"
			turn_expected_damage_inflicted="68045"
			turn_expected_damage_taken="50181"
			save_id="Bartolini051"
		[/team]
		[team]
			[recruits]
				Dwarvish Ulfserker="1"
				Footpad="11"
				Poacher="5"
				Thief="9"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Dwarvish Berserker="1"
				Trapper="2"
			[/advances]
			[deaths]
				Footpad="7"
				Poacher="1"
				Thief="6"
				Trapper="1"
			[/deaths]
			[killed]
				Cavalryman="5"
				Fencer="4"
				Lancer="1"
				Red Mage="1"
				Spearman="3"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s0000="1"
					s0001="3"
					s001="1"
					s0011="1"
					s0100="2"
					_num="30"
				[/sequence]
				[sequence]
					s00="1"
					s000="1"
					s0000="1"
					s001="1"
					s001001="1"
					s01="2"
					s010="1"
					s011="1"
					s1000="1"
					s11="4"
					s1110="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="1"
					s000="2"
					s0100="1"
					s10="1"
					s100="1"
					s111="1"
					_num="50"
				[/sequence]
				[sequence]
					s000="1"
					s0001="1"
					s001="1"
					s0010="1"
					s01="4"
					s0101="3"
					s0111="1"
					s1="2"
					s10="1"
					s100="2"
					s1010="1"
					s1011="1"
					s11="3"
					s1101="1"
					s111="1"
					s1110="2"
					s1111="1"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="3"
					_num="0"
				[/sequence]
				[sequence]
					s00="1"
					s000="1"
					s01010001="1"
					s0110="1"
					_num="30"
				[/sequence]
				[sequence]
					s00="1"
					s01="2"
					s10="2"
					s11="1"
					s1110="1"
					_num="40"
				[/sequence]
				[sequence]
					s="1"
					s01="3"
					s11010100001001="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s00="2"
					s01="3"
					s011="1"
					s1="4"
					s10="6"
					s100="1"
					s11="9"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s11="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="360"
			recall_cost="0"
			damage_inflicted="684"
			damage_taken="619"
			expected_damage_inflicted="679245"
			expected_damage_taken="640415"
			turn_damage_inflicted="34"
			turn_damage_taken="37"
			turn_expected_damage_inflicted="31760"
			turn_expected_damage_taken="29508"
			save_id="tiboloid2"
		[/team]
	[/scenario]
[/statistics]
