version="1.8.5"
next_underlying_unit_id="24"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Elensefar Courtyard"
next_scenario=""
parent="2p - Elensefar Courtyard-Auto-Save5.gz"
scenario="RMP_Elensefar_Courtyard_21"
version="1.8.5"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_era="RBY_No_Mirror"
	mp_fog="yes"
	mp_scenario="RMP_Conservative_v35"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="ladder vs PsyXs"
[/multiplayer]
random_seed="1865472256"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="PsyXs"
			faction2="Bonobo"
			version="1.8.5"
			[turn_info]
				event="TURN_START"
				gold="125"
				side="1"
				turn="1"
				units="1"
				units_cost="33"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="125"
				side="2"
				turn="1"
				units="1"
				units_cost="41"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="43"
				side="1"
				turn="2"
				units="7"
				units_cost="115"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="32"
				side="2"
				turn="2"
				units="7"
				units_cost="136"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="3"
				units="10"
				units_cost="156"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="16"
				side="2"
				turn="3"
				units="9"
				units_cost="167"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="9"
				side="1"
				turn="4"
				units="10"
				units_cost="156"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="4"
				units="10"
				units_cost="181"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="26"
				side="1"
				turn="5"
				units="10"
				units_cost="156"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="16"
				side="2"
				turn="5"
				units="10"
				units_cost="184"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="43"
				side="1"
				turn="6"
				units="6"
				units_cost="103"
				villages="9"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DrakeKing advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PsyXs advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="I read the chatlog of the 1.9 game"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="you really think I suicide rush EVERY time don't you"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Trololo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="holy long map batman"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="do you dispute that?"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="umm yes!"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="you are really really aggressive first night eveyrtime when your chaotics"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="AznNerd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="that is what is meant to happen"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="19"
			y="22"
		[/recruit]
		[random]
			value="32080"
		[/random]
		[random]
			value="3739"
		[/random]
		[random]
			value="875"
		[/random]
		[random]
			value="19315"
		[/random]
		[random]
			value="27417"
		[/random]
		[random]
			value="31229"
		[/random]
		[random]
			value="8952"
		[/random]
		[random]
			value="18470"
		[/random]
		[random]
			value="26581"
		[/random]
		[random]
			value="18728"
		[/random]
		[random]
			value="14906"
		[/random]
		[random]
			value="28825"
		[/random]
		[random]
			value="419"
		[/random]
		[random]
			value="9697"
			[results]
				checksum="y,JCDyrr>wQ3NPGQb<RsUqQS.zFGTs2KupGMNxCpymKCUVB<R4syzMUqFuKoobCLJxuszNsIEuPRFuHPByzrJNqpBPHBuJ,1h6>+pBl40pY98bpo1G5am8h-3a987>l<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="and undead vs elves sucks so bad"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="not always"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="20"
			y="21"
		[/recruit]
		[random]
			value="30107"
		[/random]
		[random]
			value="20468"
		[/random]
		[random]
			value="27546"
		[/random]
		[random]
			value="6367"
		[/random]
		[random]
			value="28031"
		[/random]
		[random]
			value="28291"
		[/random]
		[random]
			value="12031"
		[/random]
		[random]
			value="24980"
		[/random]
		[random]
			value="18773"
		[/random]
		[random]
			value="26054"
		[/random]
		[random]
			value="17194"
		[/random]
		[random]
			value="3487"
		[/random]
		[random]
			value="1888"
		[/random]
		[random]
			value="6747"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="you can't let them build up or you're screwed"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="21"
			y="21"
		[/recruit]
		[random]
			value="14397"
		[/random]
		[random]
			value="3079"
		[/random]
		[random]
			value="30018"
		[/random]
		[random]
			value="14216"
		[/random]
		[random]
			value="24705"
		[/random]
		[random]
			value="14401"
		[/random]
		[random]
			value="9548"
		[/random]
		[random]
			value="18599"
		[/random]
		[random]
			value="9375"
		[/random]
		[random]
			value="6369"
		[/random]
		[random]
			value="27786"
		[/random]
		[random]
			value="3131"
		[/random]
		[random]
			value="28293"
		[/random]
		[random]
			value="19998"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="22"
			y="21"
		[/recruit]
		[random]
			value="13700"
		[/random]
		[random]
			value="23755"
		[/random]
		[random]
			value="22292"
		[/random]
		[random]
			value="27655"
		[/random]
		[random]
			value="13278"
		[/random]
		[random]
			value="19327"
		[/random]
		[random]
			value="648"
		[/random]
		[random]
			value="15495"
		[/random]
		[random]
			value="17552"
		[/random]
		[random]
			value="18561"
		[/random]
		[random]
			value="22448"
		[/random]
		[random]
			value="9497"
		[/random]
		[random]
			value="1791"
		[/random]
		[random]
			value="29970"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW53i9ap315ids918haj-8heoLZXl95Y-+fe89l.jUW05e74.f,X0t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nene_Romanova has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="thats why I rushed hard at all nightd"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="*nights"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="23"
			y="22"
		[/recruit]
		[random]
			value="32202"
		[/random]
		[random]
			value="11340"
		[/random]
		[random]
			value="31430"
		[/random]
		[random]
			value="31589"
		[/random]
		[random]
			value="19769"
		[/random]
		[random]
			value="23286"
		[/random]
		[random]
			value="11834"
		[/random]
		[random]
			value="2120"
		[/random]
		[random]
			value="7923"
		[/random]
		[random]
			value="30007"
		[/random]
		[random]
			value="18884"
		[/random]
		[random]
			value="17007"
		[/random]
		[random]
			value="9889"
		[/random]
		[random]
			value="18228"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW53i9ap315ids918haj-8heoLZXl95Y-+fe89l.jUW05e74.f,X0t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="antaris2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="2 trees accounts for heaps of undeads"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="21"
			y="23"
		[/recruit]
		[random]
			value="995"
		[/random]
		[random]
			value="23449"
		[/random]
		[random]
			value="17305"
		[/random]
		[random]
			value="400"
		[/random]
		[random]
			value="18940"
		[/random]
		[random]
			value="5997"
		[/random]
		[random]
			value="29826"
		[/random]
		[random]
			value="25003"
		[/random]
		[random]
			value="10721"
		[/random]
		[random]
			value="25619"
		[/random]
		[random]
			value="22978"
		[/random]
		[random]
			value="8603"
		[/random]
		[random]
			value="18467"
		[/random]
		[random]
			value="24719"
			[results]
				checksum="-NP,L6w+p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFlJgPCdP>maLttHqMaJlDnuDBZL.4oot64SoFQG4dyxVgLJirwr7<P2tFCPpSIkS64+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i agree iwth that actually and am suprised that matchup hasnt gotten changed like other ones"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="imo that is one of the more imba matchups of the game"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="*most"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17,16"
			y="22,22,23,23,24,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="after the changes id say it is the worst"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="19"
			y="4"
		[/recruit]
		[random]
			value="31421"
		[/random]
		[random]
			value="9160"
		[/random]
		[random]
			value="31826"
		[/random]
		[random]
			value="12405"
		[/random]
		[random]
			value="29261"
		[/random]
		[random]
			value="9091"
		[/random]
		[random]
			value="22421"
		[/random]
		[random]
			value="24322"
		[/random]
		[random]
			value="11174"
		[/random]
		[random]
			value="16236"
		[/random]
		[random]
			value="1581"
		[/random]
		[random]
			value="9891"
		[/random]
		[random]
			value="31233"
		[/random]
		[random]
			value="5971"
			[results]
				checksum="3-6k40ohChsF1t<ioPY>w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSODrGmtxRImJDVNSrUDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Enders_shadow1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="after undead vs knalgans"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="even as drake you always spam saurians first night;)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wandjina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="I don't saurian rush very often nowadays"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="well i havent played that matchup to know if its fixed at all"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="20"
			y="5"
		[/recruit]
		[random]
			value="28454"
		[/random]
		[random]
			value="23040"
		[/random]
		[random]
			value="28246"
		[/random]
		[random]
			value="24790"
		[/random]
		[random]
			value="18746"
		[/random]
		[random]
			value="8480"
		[/random]
		[random]
			value="18783"
		[/random]
		[random]
			value="20713"
		[/random]
		[random]
			value="19604"
		[/random]
		[random]
			value="21820"
		[/random]
		[random]
			value="8241"
		[/random]
		[random]
			value="8453"
		[/random]
		[random]
			value="13668"
		[/random]
		[random]
			value="15971"
		[/random]
		[random]
			value="8115"
			[results]
				checksum="cC>dfebbLdjE4k,5pzi3kk17o8,05.K9.d3qL3j7Wd,9>Clyp<hW9cghj1r5s72cjkiagjl+h>di2c>09h+8d6m8i>f>wmRFKyxDz9pJwpFNNmoEG9tLvHtKGvVvtTRq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="21"
			y="6"
		[/recruit]
		[random]
			value="11309"
		[/random]
		[random]
			value="25379"
		[/random]
		[random]
			value="3790"
		[/random]
		[random]
			value="6853"
		[/random]
		[random]
			value="24493"
		[/random]
		[random]
			value="8355"
		[/random]
		[random]
			value="14337"
		[/random]
		[random]
			value="20273"
		[/random]
		[random]
			value="31626"
		[/random]
		[random]
			value="24798"
		[/random]
		[random]
			value="30117"
		[/random]
		[random]
			value="3409"
		[/random]
		[random]
			value="24262"
		[/random]
		[random]
			value="31867"
			[results]
				checksum="3-6k40ohCnsF1t<ioPY0w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOErGmtxRImJDVNSrKDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="23"
			y="4"
		[/recruit]
		[random]
			value="10793"
		[/random]
		[random]
			value="11901"
		[/random]
		[random]
			value="23392"
		[/random]
		[random]
			value="15391"
		[/random]
		[random]
			value="26898"
		[/random]
		[random]
			value="1596"
		[/random]
		[random]
			value="19969"
		[/random]
		[random]
			value="15226"
		[/random]
		[random]
			value="19238"
		[/random]
		[random]
			value="14887"
		[/random]
		[random]
			value="30092"
		[/random]
		[random]
			value="28940"
		[/random]
		[random]
			value="26686"
		[/random]
		[random]
			value="11419"
			[results]
				checksum="3-6k40ohCdsF1t<ioPY>w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOyrGmtxRImJDVNSrQDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="22"
			y="3"
		[/recruit]
		[random]
			value="17994"
		[/random]
		[random]
			value="26299"
		[/random]
		[random]
			value="4833"
		[/random]
		[random]
			value="26151"
		[/random]
		[random]
			value="13549"
		[/random]
		[random]
			value="28438"
		[/random]
		[random]
			value="12716"
		[/random]
		[random]
			value="10670"
		[/random]
		[random]
			value="13643"
		[/random]
		[random]
			value="25447"
		[/random]
		[random]
			value="21088"
		[/random]
		[random]
			value="8034"
		[/random]
		[random]
			value="26841"
		[/random]
		[random]
			value="13946"
			[results]
				checksum="Uj1-k268H75H4Wgb3zkek7+1+9neglPhmc,iglZ--p4Dog40o4.8lj5YXjfcjho29,gn464lep-jaFFywvGpK8zIJJnNFHSAN2vVDOwoGRqPUsnFPaRUBJuMrSuMnUuE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Duke-van-Hudde has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="21"
			y="4"
		[/recruit]
		[random]
			value="21185"
		[/random]
		[random]
			value="16995"
		[/random]
		[random]
			value="14567"
		[/random]
		[random]
			value="26673"
		[/random]
		[random]
			value="15166"
		[/random]
		[random]
			value="32047"
		[/random]
		[random]
			value="22688"
		[/random]
		[random]
			value="9666"
		[/random]
		[random]
			value="10044"
		[/random]
		[random]
			value="8399"
		[/random]
		[random]
			value="27329"
		[/random]
		[random]
			value="8918"
		[/random]
		[random]
			value="22331"
		[/random]
		[random]
			value="8904"
			[results]
				checksum="Uj1-k268H75H4Wgb3zkek7+1+9neglPhmc,iglZ--p4Dog40o4.8lj5YXjfcjho29,gn464lep-faFFywvGmK8zIJJnNFHSAN2vVDOwoGRqPUsnFPaRUBJuMrSuMrUuE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,19,18,17,16"
			y="4,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zinnsoldat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="i am pretty suprised how dauntless is so many time more efficent with a unit then anyone else"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="you play good 98% of the time now sometimes i see that old mint come ack though"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15,14,13,12,11"
			y="22,22,23,23,24,23,23,22,22"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18,17,16"
			y="23,22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24,25,26,27,28"
			y="22,22,23,23,23,23"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,24,24,24"
			y="21,20,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="you liar you always see the old mint in me!"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="not always you played good the second half of that game"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="21,21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,25,25,26"
			y="21,21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="just didnt like you suicidng units first night when you could have killed scout and safely retreated"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20,21"
			y="24,24,23,23,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="I thought my first night rush went fine"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="21"
			y="21"
		[/recruit]
		[random]
			value="29351"
		[/random]
		[random]
			value="27627"
		[/random]
		[random]
			value="28447"
		[/random]
		[random]
			value="27872"
		[/random]
		[random]
			value="345"
		[/random]
		[random]
			value="20243"
		[/random]
		[random]
			value="708"
		[/random]
		[random]
			value="8158"
		[/random]
		[random]
			value="16770"
		[/random]
		[random]
			value="27838"
		[/random]
		[random]
			value="25884"
		[/random]
		[random]
			value="16076"
		[/random]
		[random]
			value="23995"
		[/random]
		[random]
			value="24760"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="22"
			y="21"
		[/recruit]
		[random]
			value="6058"
		[/random]
		[random]
			value="4799"
		[/random]
		[random]
			value="20404"
		[/random]
		[random]
			value="7088"
		[/random]
		[random]
			value="9567"
		[/random]
		[random]
			value="14264"
		[/random]
		[random]
			value="5931"
		[/random]
		[random]
			value="11707"
		[/random]
		[random]
			value="8567"
		[/random]
		[random]
			value="16759"
		[/random]
		[random]
			value="29578"
		[/random]
		[random]
			value="15494"
		[/random]
		[random]
			value="18170"
		[/random]
		[random]
			value="21029"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egh-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,,6t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="23"
			y="22"
		[/recruit]
		[random]
			value="3166"
		[/random]
		[random]
			value="8531"
		[/random]
		[random]
			value="1297"
		[/random]
		[random]
			value="32419"
		[/random]
		[random]
			value="13437"
		[/random]
		[random]
			value="27326"
		[/random]
		[random]
			value="1037"
		[/random]
		[random]
			value="7342"
		[/random]
		[random]
			value="13297"
		[/random]
		[random]
			value="15919"
		[/random]
		[random]
			value="28466"
		[/random]
		[random]
			value="22201"
		[/random]
		[random]
			value="17583"
		[/random]
		[random]
			value="21784"
			[results]
				checksum="-NP,L6w-p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFlJgPCdP>maLttHrEaJlDnuDBZL.4oot64SoFQG4dyxVgLJirvu7<P2tFCPpSIkS7,+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="the vampire at dieing on right was crappy too"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PhoenixQueen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16,15,14,13,12"
			y="4,4,4,4,5,5,5,5,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26,27,28,29,29"
			y="3,4,4,5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,23,23,24"
			y="4,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,19,18,18,18,18"
			y="5,6,7,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,22,22,22"
			y="6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="14"
			y="8"
		[/recruit]
		[random]
			value="18197"
		[/random]
		[random]
			value="30533"
		[/random]
		[random]
			value="18611"
		[/random]
		[random]
			value="19899"
		[/random]
		[random]
			value="7092"
		[/random]
		[random]
			value="3494"
		[/random]
		[random]
			value="28588"
		[/random]
		[random]
			value="20698"
		[/random]
		[random]
			value="26110"
		[/random]
		[random]
			value="28320"
		[/random]
		[random]
			value="28190"
		[/random]
		[random]
			value="23058"
		[/random]
		[random]
			value="32601"
		[/random]
		[random]
			value="29940"
		[/random]
		[random]
			value="25864"
			[results]
				checksum="o+>z7b8<Bg>skn8h.Aw7g,99Ob75Z1D4.>,fltL5b0.j36eC4J8.,k7b06h2H+N24o8fol3l43g8Xlpc>09h+8d6m8i>f<wmRFKyxDz9pJwpFNNmoEG9tLvHtKGvVvtT"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="12"
			y="7"
		[/recruit]
		[random]
			value="9978"
		[/random]
		[random]
			value="14759"
		[/random]
		[random]
			value="13891"
		[/random]
		[random]
			value="15183"
		[/random]
		[random]
			value="14453"
		[/random]
		[random]
			value="18311"
		[/random]
		[random]
			value="11429"
		[/random]
		[random]
			value="30299"
		[/random]
		[random]
			value="5417"
		[/random]
		[random]
			value="27727"
		[/random]
		[random]
			value="27880"
		[/random]
		[random]
			value="115"
		[/random]
		[random]
			value="18089"
		[/random]
		[random]
			value="12236"
			[results]
				checksum="3-6k40ohCnsF1t<ioPY0w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOErGmtxRImJDVNSrKDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="damn I have a lot of dextrous"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,11,10,9,8,8"
			y="22,21,20,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,7"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vvd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Crazy_Chucky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,14,13,13,12"
			y="19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13,13,12,12,11"
			y="20,20,19,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,29,30"
			y="18,19,18,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,28,28,28,28,28"
			y="23,22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22,22,23,23,23"
			y="21,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,22,22,22,22"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,23,23,23,23"
			y="22,21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="brb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ososabio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="well then"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,23"
			y="15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i start to really hate elves lately"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="they are so fragile high defense so you either get lucky or get owned"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,21,22,23,24,24,24"
			y="22,21,20,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ricker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8"
			y="7,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12"
			y="5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,11"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="you have nice traits here though \"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,19,19,19"
			y="2,3,3,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="stopPlayingWesnoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="sometimes I forget how many units orcs can have in the first night :P"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="and think HOLY SHIT"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="when I see that army"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rody has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="and then realise my army is like the same size :P"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,10"
			y="9,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="orcs fit your style well i think mint"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23,24,25,26"
			y="9,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29,29"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,11"
			y="10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17,18,19"
			y="8,9,9,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="14"
			y="8"
		[/recruit]
		[random]
			value="30120"
		[/random]
		[random]
			value="30931"
		[/random]
		[random]
			value="32090"
		[/random]
		[random]
			value="4534"
		[/random]
		[random]
			value="25364"
		[/random]
		[random]
			value="27029"
		[/random]
		[random]
			value="1829"
		[/random]
		[random]
			value="30965"
		[/random]
		[random]
			value="4987"
		[/random]
		[random]
			value="32569"
		[/random]
		[random]
			value="1251"
		[/random]
		[random]
			value="23192"
		[/random]
		[random]
			value="2199"
		[/random]
		[random]
			value="7705"
			[results]
				checksum="3-6k40ohCbsF1t<ioPY0w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOJrGmtxRImJDVNSrODqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="yeah my favourite faction of now is surely orcs"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lyco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,7,7,6,6"
			y="17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="and yes you are thinking of the old mint right now!"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22,23,23,23"
			y="16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,22"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="you said it not me"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="suicidal rush first night :P"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,28,28,28"
			y="18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,30,30,30,30"
			y="18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i was serious though i think you would do well with them over other factions for sure"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="yeah for the suicide rush reason :D"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,22,21"
			y="15,14,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i dont understand why people dont like orcs"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="I do well with them indeed"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="2 hit grunts are either yay! or craaaap :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="yes for 12 gold they are so replacale though:)"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,24,25,26,26,26"
			y="17,16,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24,24,24"
			y="17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="especially when you get vills"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="ooh slayer says hello"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="yes he does"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i think hardest part of orcs is all the xp you give to the enemy so they level units if they do well"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25,26,27,28,29"
			y="8,9,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,24"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="bh1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21"
			y="9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21"
			y="7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,20,20"
			y="10,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17,18"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="and they are the most luck depedent faction imo"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Bonobo"
			message="/me looks at thunderers"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="DaHamma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="wj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="14"
			y="8"
		[/recruit]
		[random]
			value="2696"
		[/random]
		[random]
			value="21646"
		[/random]
		[random]
			value="4513"
		[/random]
		[random]
			value="29041"
		[/random]
		[random]
			value="5644"
		[/random]
		[random]
			value="14379"
		[/random]
		[random]
			value="2577"
		[/random]
		[random]
			value="20547"
		[/random]
		[random]
			value="2333"
		[/random]
		[random]
			value="16474"
		[/random]
		[random]
			value="14640"
		[/random]
		[random]
			value="5111"
		[/random]
		[random]
			value="4488"
		[/random]
		[random]
			value="28577"
		[/random]
		[random]
			value="7785"
			[results]
				checksum="cC>dfebbLdjF1k,5pzi3kk07o8,05.K9.d3qL3j7Wd,9>Clyp<hW9cghj1r5s72cjkiagjl+h>di2c>09h+8d6m8i>e+wmRFKyADz9pJwpFNNmoEG9tLvHtKGvVvsPRq"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="lolololol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="also at horsemen"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16,17,18"
			y="9,8,9,8,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ososabio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i didnt say unit"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,28,27,26"
			y="7,6,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i said faction"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ilikeilike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="you can make the jump to dwarves can't you?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="what do you mean"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="stopPlayingWesnoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,21,21,20,19"
			y="13,12,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="715206959"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,20,19,18"
			y="13,12,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="2007937888"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="see what i mean:)"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="thunderers = dwarves"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="you think dwarfs are more luck depedent?"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,29,29,29"
			y="13,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="maybe"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="missclick XD"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="that aint good"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="well, id say there hodor are depedent on luck"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,28,28,28,28"
			y="13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="2143759038"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="28"
				y="8"
			[/source]
			[destination]
				x="29"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,30,30,30,30,29"
			y="13,12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="483728229"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="29"
				y="9"
			[/source]
			[destination]
				x="29"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="you either hold line with 70 defense or get killed easy"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="and khalifa screws this up"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22,21,20,19,18"
			y="13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="omg khalifa will make hodor useless"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="they do like 10-2 vs hodor at night lol"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="its os unfair"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="16-2 at day or something nuts"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="10-2 60% chance to hit"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,12,13,13,13"
			y="15,14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wingbird101 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Chivalry has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,11,10,9,8,8,8"
			y="15,14,13,12,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="1906724087"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="8"
				y="9"
			[/source]
			[destination]
				x="8"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noob-killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i kinda feel khalifate would do fine without marksman "
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,6,6,6,6,7"
			y="13,12,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="976286222"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="7"
				y="8"
			[/source]
			[destination]
				x="8"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="althogh with no mage perhaps not"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="their uber shit horse archer!"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="thats the one for marksman"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i kinda agree actually"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24,24,24"
			y="13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="it would actually get used like that"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Juixius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="878023822"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="29"
				y="8"
			[/source]
			[destination]
				x="28"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="20359"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25647"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2548"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17434"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24356"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29408"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="as is that horse is kinda useless"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="lol that misclick screwed me over"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="since you have falcon for vills"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="hmm"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="292932503"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="8"
				y="8"
			[/source]
			[destination]
				x="8"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="8441"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7475"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27018"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5826"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32502"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="oh goodie soul is in game 2 of tourney"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="lol"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="I woulda given reload had you not already lucked that turn"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="against who"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="with those 2 grunts"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="aww"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="XD"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="because it was at thes tart"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="its fine"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="14"
			y="8"
		[/recruit]
		[random]
			value="12454"
		[/random]
		[random]
			value="23103"
		[/random]
		[random]
			value="1025"
		[/random]
		[random]
			value="9145"
		[/random]
		[random]
			value="30506"
		[/random]
		[random]
			value="28114"
		[/random]
		[random]
			value="24186"
		[/random]
		[random]
			value="8470"
		[/random]
		[random]
			value="6593"
		[/random]
		[random]
			value="17436"
		[/random]
		[random]
			value="28363"
		[/random]
		[random]
			value="21723"
		[/random]
		[random]
			value="29976"
		[/random]
		[random]
			value="20883"
			[results]
				checksum="3-6k40ohCnsF1t<ioPY0w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOErGmtxRImJDVNSrKDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18,19"
			y="8,8,9,9,9,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Ranger"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="650369699"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="19"
				y="9"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="11028"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27868"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9636"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15535"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,26,27"
			y="9,8,8,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1665550285"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="27"
				y="9"
			[/source]
			[destination]
				x="28"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="17499"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7323"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="904"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4221"
			[results]
				chance="50"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,27,28"
			y="6,7,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="63684927"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="28"
				y="10"
			[/source]
			[destination]
				x="29"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="10332"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31885"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="against your TGT ally mint"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,16,17"
			y="9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="719940500"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="11426"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5112"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28754"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6588"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="she's gonna beat you"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message=":)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,19"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="120487745"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="9944"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1950"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="789"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19235"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13,12,11,10,9"
			y="8,9,9,9,8,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="487523608"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="9"
				y="10"
			[/source]
			[destination]
				x="8"
				y="9"
			[/destination]
		[/attack]
		[random]
			value="31619"
			[results]
				chance="40"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18"
			y="8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="753169342"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="31613"
			[results]
				chance="30"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25964"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11600"
			[results]
				chance="30"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="369"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13605"
			[results]
				chance="30"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="im sure she will"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="well gg"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="DrakeKing"
			message="i got ud"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="XD"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="my luck isn't helping you here"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="gg"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="i failed very hard"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="you know that far right of this map is indoor?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="and 0% all the time?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="nope"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="that could be it"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mb1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,28"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1201521442"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="28"
				y="8"
			[/source]
			[destination]
				x="29"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="kk lol first time on this map and first time with orc = major fail on my part"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="your rush was good"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24,23,23"
			y="17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Orcish Slayer"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="2026727037"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="24"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="1028208138"
			tod="second_watch"
			turn="6"
			weapon="1"
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16,17"
			y="11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="684322718"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="enacui has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="440802757"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="7"
				y="8"
			[/source]
			[destination]
				x="8"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="kk"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="PsyXs"
			message="thx for the game"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="you too"
			side="2"
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description=_ "Fight through corridors and gardens, and dominate the eastern courtyard of what used to be the glorious city of Elensefar."
	experience_modifier="70"
	id="RMP_Elensefar_Courtyard_21"
	map_data="border_size=1
usage=map

Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Gg          , Gg          , Gs^Fms      , Ggf         , Ggf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Xos         , Xos         , Rp          , Rr          , Rr          , Rr          , Rr          , Rr          , Xos         , Xos         , Gs^Fmw      , Gs^Fmf      , Gs^Fdw      , Gs^Fmf      , Gs^Fmw      , Ss          , Ss          
Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Hh          , Gg          , Ggf         , Ggf         , Gs^Fmf      , Gs^Fmf      , Gs^Fds      , Gs^Fms      , Gg          , Gg          , Xos         , Xos         , Xos         , Gg          , Gg          , Xos         , Xos         , Rp          , Rp          , Rr          , Rp          , Rr          , Rr          , Xos         , Xos         , Gs^Fmw      , Gs^Fdw      , Ss          , Gs^Fdf      , Ss          
Xv          , Xv          , Xv          , Xv          , Ww          , Xv          , Hh^Fms      , Ww          , Ww          , Hh          , Ggf         , Ggf         , Gs^Fms      , Gs^Fms      , Gg          , Gg          , Rr^Vd       , Gg          , Ggf         , Cv^Xo       , Ggf         , Gg          , Ggf         , Gg          , Gg          , Rp          , Hh^Fmw      , Rp          , Rr          , Rr          , Rp          , Ggf         , Xos         , Gs^Fms      , Gs^Fmw      , Ss          , Gs^Fdw      , Ss          
Xv          , Xv          , Xv          , Wo          , Ww^Bw\      , Ww          , Gs^Fmf      , Hh          , Hh          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Re          , Re          , Re          , Re          , Re          , Gg          , Gg          , Ggf         , Cv          , Gg          , Gg          , Gg          , Gg          , Xos         , Rp          , Rr          , Rr          , Rp          , Xos         , Gg          , Rd          , Gg          , Gg          , Gs^Fdw      
Xv          , Xv          , Xv          , Ww          , Ww          , Ggf         , Ggf         , Gs^Fms      , Ggf         , Ggf         , Ggf         , Wwf         , Ww^Bw/      , Re          , Ggf         , Ggf         , Ggf         , Ggf         , Gg          , Cv          , 2 Kv        , Cv          , Wwf         , Cv          , Ggf         , Ggf         , Ggf         , Hh          , Hh^Vhh      , Rp          , Rd          , Rp          , Xos^Dr      , Ss          , Gs^Fmw      , Gg          , Rd          , Gs^Fmw      
Xv          , Xv          , Ww^Xo       , Ww          , Chw         , Gs^Fds      , Gg          , Gg          , Rp          , Ggf         , Re          , Re          , Rr^Vd       , Wwf         , Wwf         , Ggf         , Gs^Fds      , Gs^Fmf      , Ww          , Gg          , Cv          , Ww          , Ggf         , Ggf         , Ggf         , Gg          , Ggf         , Gg          , Rp          , Rp          , Rd          , Gs^Fdw      , Xos         , Gg          , Gs^Fmw      , Gg^Bw|      , Ss          , Gs^Fmw      
Xv          , Xv          , Hh          , Ww          , Ww          , Ggf         , Rp          , Rp          , Gs^Fds      , Rp          , Ggf         , Ggf         , Ggf         , Gg          , Ggf         , Ww          , Ww          , Ww          , Ggf         , Gg          , Ggf         , Cv          , Rp          , Ggf         , Ggf         , Gs^Fms      , Gs^Fdf      , Rd          , Rp          , Rd          , Rd          , Rd^Dr       , Xos         , Rd          , Gs^Fmf      , Gs^Bw\      , Rd^Bw\      , Ss          
Xv          , Xv          , Gg          , Ww          , Ww^Bw/      , Ww^Bw/      , Gg          , Mm          , Hh          , Rp          , Ggf         , Ggf         , Ce          , Ggf         , Ggf         , Ww          , Ww^Vm       , Wwf         , Ggf         , Ggf         , Gg          , Gg          , Ggf         , Rp          , Gg          , Hh          , Hh^Fds      , Xos         , Rp          , Gs^Fdw      , Rd          , Rd          , Xos         , Rd          , Gs^Fmw      , Gs^Fdw      , Gs^Fdw      , Ss^Bw\      
Xv          , Gg          , Rp          , Rp          , Ww          , Wwf         , Gg          , Hh          , Rr^Vd       , Rp          , Ggf         , Hh          , Ggf         , Ke          , Ce          , Ww          , Wwf         , Wwf         , Gg          , Hh          , Hh          , Hh^Fmf      , Ggf         , Rp          , Rr^Vd       , Gg          , Gg          , Xos         , Rr^Dr       , Rr^Vd       , Rd^Uf       , Rd          , Xos         , Xos         , Xos         , Ss          , Gs^Fdw      , Ss          
Gg          , Rp          , Gg          , Hh          , Ww          , Wwf         , Ggf         , Gg          , Re          , Re          , Gs^Fmf      , Gg          , Ggf         , Gs^Fms      , Ggf         , Ggf         , Wwf         , Ggf         , Ggf         , Ggf         , Gg          , Gs^Fmw      , Gg          , Re          , Wwf         , Ggf         , Ggf         , Gg          , Rp          , Rr          , Rr          , Rd          , Xos         , Rd^Uf       , Rr          , Xos         , Xos         , Gs^Fdw      
Xos         , Gg          , Gg          , Ggf         , Ww          , Wwf         , Ggf         , Ggf         , Rp          , Re          , Chr         , Hh          , Hh          , Gg          , Ggf         , Gg          , Ww          , Ggf         , Hh^Vhh      , Gg          , Gg          , Ss          , Wwf         , Wwf         , Gg          , Ggf         , Gs^Fmf      , Re          , Rp          , Rr          , Rp          , Rp          , Rp          , Rp^Dr       , Rp          , Rr          , Rr          , Xos         
Rr          , Xos         , Hh          , Ggf         , Wwf         , Wwf         , Wwf         , Ggf         , Rp          , Hh          , Hh^Fmf      , Gg          , Mm          , Hh          , Ggf         , Ggf         , Wwf         , Ggf         , Ggf         , Hh          , Wwf         , Wwf         , Gg          , Rp          , Ggf         , Mm          , Hh          , Xos         , Rp          , Rp          , Rr          , Rp          , Rp          , Rp          , Rp          , Rr          , Ggf         , Ggf         
Rr          , Xos         , Xos         , Gg          , Wwf         , Gs^Fms      , Hh          , Wwf         , Ww^Bw|      , Ggf         , Ggf         , Gs^Fms      , Ggf         , Ggf         , Wwf         , Wwf         , Xos         , Wo          , Ww          , Wwf         , Ggf         , Gg          , Ggf         , Re          , Rd          , Ggf         , Gg          , Rp          , Rp          , Rp          , Rr          , Ch          , Xos         , Rr          , Rr          , Rp          , Rp          , Gg          
Rr          , Rr          , Xos         , Gg          , Ggf         , Chr         , Mm          , Gg          , Re          , Wwf         , Wwf         , Ggf         , Ggf         , Ggf         , Wo          , Xos         , Gg^Fet      , Xos         , Wo          , Wwf         , Gs^Fdw      , Hh          , Gs^Fmw      , Chr         , Rd          , Ggf         , Ch          , Ggf         , Rp          , Rp          , Rr          , Chr         , Rr          , Rr          , Rp          , Rp          , Rp          , Gg          
Rr          , Rr          , Xos         , Gg          , Gg          , Gg          , Ggf         , Gg^Fet      , Rp          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Wo          , Ww^Xo       , Cv          , Ww^Xo       , Wo          , Wwf         , Gs^Fdw      , Ss          , Mm          , Hh^Fms      , Rd          , Gg^Fet      , Ch          , Xos         , Rp          , Rp          , Rp          , Rp          , Rr          , Rr          , Rp          , Rp          , Ggf         , Gg          
Rr          , Rr          , Xos         , Ggf         , Ggf         , Ggf         , Ggf         , Ggf         , Re          , Gg          , Ggf         , Ggf         , Hh^Vhh      , Wwr         , Wwf         , Xos         , Xos         , Xos         , Ww          , Wwf         , Hh          , Gs          , Ggf         , Re          , Ggf         , Ggf         , Gg          , Rp          , Rp          , Rp          , Rr          , Chr         , Xos         , Rp^Uf       , Rp          , Rp          , Rp          , Ggf         
Rr          , Rr          , Xos         , Hh          , Ggf         , Ggf         , Gg          , Gg          , Re          , Hh          , Gs^Fmf      , Ggf         , Gg          , Hh          , Hh^Fdw      , Wwf         , Wwf         , Wo          , Gg          , Wwf         , Wwf         , Gg          , Ggf         , Rp          , Ggf         , Ggf         , Hh          , Rp          , Rr          , Rr          , Rr          , Ch          , Rp          , Rp          , Rp          , Rp          , Ggf         , Ggf         
Rr          , Rr          , Xos         , Hh          , Ggf         , Ggf         , Gg          , Rr^Vd       , Re          , Gs^Fms      , Hh^Fms      , Mm          , Ggf         , Ggf         , Rd          , Wwf         , Wwf         , Ggf         , Gg          , Ggf         , Gg          , Wwf         , Wwf         , Wwf         , Rr^Vd       , Gs^Fms      , Hh          , Xos         , Rd          , Rd          , Rp          , Rp          , Rp          , Rp          , Rr          , Rr          , Rr          , Ggf         
Rr          , Rr          , Rr          , Xos         , Mm          , Ggf         , Gg          , Ggf         , Rp          , Ggf         , Ggf         , Hh          , Ggf         , Ggf         , Rd          , Ss          , Wwf         , Gg          , Hh          , Gs^Fms      , Gs^Fmf      , Ggf         , Ggf         , Wwf         , Wwf         , Ggf         , Ggf         , Gg          , Re          , Rd^Uf       , Rr^Vd       , Rp^Dr       , Xos         , Rp          , Rr          , Rr          , Xos         , Xos         
Rr          , Rr          , Rr          , Xos         , Hh          , Ggf         , Gs^Fmf      , Hh          , Rp          , Ggf         , Ggf         , Ce          , Ke          , Ggf         , Gg          , Gg          , Wwf         , Gg          , Ggf         , Gg          , Hh          , Mm          , Gg          , Re          , Ggf         , Ggf         , Gs^Fmf      , Ggf         , Rp          , Rp          , Gs^Fdw      , Rd          , Xos         , Rr          , Xos         , Xos         , Gg          , Gg          
Rr          , Rr          , Rr          , Xos         , Gg          , Ggf         , Gs^Fmf      , Hh^Fms      , Rp          , Ggf         , Ggf         , Ggf         , Gg          , Ce          , Ww          , Wwf         , Ww^Vm       , Ggf         , Ggf         , Gg          , Ggf         , Gg          , Ggf         , Re          , Ggf         , Hh          , Uh          , Xu          , Rp          , Rp          , Rr          , Rd          , Xos         , Xos         , Gg          , Gg          , Gg          , Gg          
Rr          , Rr          , Rr          , Xos         , Gg          , Ggf         , Ggf         , Hh          , Rp          , Ggf         , Ggf         , Ggf         , Ggf         , Gg          , Gg          , Ww          , Ww          , Wwf         , Ggf         , Gg          , Cv          , Cv          , Cv          , Re          , Ggf         , Gs^Fms      , Ur          , Ur          , Rd          , Rp          , Rr          , Rp          , Xos         , Gg          , Gg          , Gg          , Re^Gvs      , Re^Gvs      
Rr          , Rr          , Rr          , Xos         , Gg          , Ggf         , Ggf         , Gg          , Gg          , Rp          , Re          , Rr^Vd       , Ggf         , Ggf         , Ggf         , Gg          , Gg          , Wwf         , Gg          , Cv          , Gg          , 1 Kv        , Gg          , Cv          , Ggf         , Ggf         , Gg          , Xu          , Rd          , Rp          , Rd          , Rp^Dr       , Xos         , Gg          , Re^Gvs      , Re^Gvs      , Gg^Wm       , Re^Gvs      
Xv          , Rr          , Xos         , Xos         , Gg          , Gg          , Gs^Fmf      , Ggf         , Gs^Fmf      , Gg          , Ggf         , Rp          , Rp          , Ggf         , Gg          , Gs^Fms      , Hh          , Hh          , Ggf         , Ggf         , Rp          , Cv          , Gg          , Gg          , Ggf         , Ggf         , Ggf         , Rd^Dr       , Hh^Vhh      , Rp          , Rp          , Gs^Fdw      , Xos         , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      
Xv          , Xv          , Xv          , Ggf         , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gs^Fms      , Gs^Fmf      , Gs^Fds      , Ggf         , Ggf         , Gg          , Re          , Re          , Gg          , Rr^Vd       , Ggf         , Re          , Re          , Ggf         , Ggf         , Gg          , Ggf         , Gs^Fms      , Gg          , Gg          , Gg          , Rp          , Rp          , Rr          , Rd          , Xos         , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      
Xv          , Xv          , Xv          , Xv          , Xv          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Ggf         , Gs^Fms      , Ggf         , Gg          , Gg          , Gg          , Gg          , Re          , Rp          , Rp          , Ggf         , Ggf         , Cv^Xo       , Ggf         , Ggf         , Gs^Fds      , Gs^Fmf      , Gg          , Rr          , Xos         , Rr          , Rr          , Ggf         , Gg          , Xos         , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      
Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Gg^Wm       , Xv          , Re^Gvs      , Re^Gvs      , Ggf         , Gs^Fmf      , Gs^Fms      , Rr          , Ggf         , Rr          , Ggf         , Ggf         , Xos         , Xos         , Xos         , Gg          , Hh^Fds      , Xos         , Rp          , Rp          , Rp          , Rp          , Rr          , Rp          , Rp          , Xos         , Gg          , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      
Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Xv          , Ggf         , Rr          , Rr          , Rr          , Rr          , Rr          , Rr          , Rr          , Ggf         , Ggf         , Gg          , Xos         , Xos         , Rp          , Rr          , Rr          , Rr          , Rr          , Rp          , Xos         , Xos         , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      
"
	name=_ "2p - Elensefar Courtyard"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_ "female^quick"
									id="quick"
									male_name=_ "quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[side]
		colour="2"
		controller="network"
		current_player="PsyXs"
		fog="yes"
		gold="125"
		gold_add="no"
		id="RMPSide2"
		name="PsyXs"
		persistent="1"
		previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RMPSide2"
		side="1"
		team_name="north"
		user_team_name=_ "teamname^North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="33"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="RMPSide2"
			image="units/orcs/slayer.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Slayer"
			level="2"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="36"
			max_moves="6"
			moves="6"
			name="PsyXs"
			overlays=""
			profile="portraits/orcs/assassin.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Slayer"
			undead_variation=""
			underlying_id="4"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number="3"
				range="ranged"
				type="blade"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
					[poison]
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="1"
		controller="human"
		current_player="Bonobo"
		fog="yes"
		gold="125"
		gold_add="no"
		id="RMPSide1"
		name="Bonobo"
		persistent="1"
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RMPSide1"
		side="2"
		team_name="south"
		user_team_name=_ "teamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="28"
			y="4"
		[/village]
		[unit]
			advances_to="Elvish Avenger"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="41"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="RMPSide1"
			image="units/elves-wood/ranger+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Elvish Ranger"
			level="2"
			max_attacks="1"
			max_experience="63"
			max_hitpoints="42"
			max_moves="6"
			moves="6"
			name="Bonobo"
			overlays=""
			profile="portraits/elves/ranger+female.png"
			race="elf"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Elvish Ranger"
			undead_variation="archer"
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="60"
				shallow_water="70"
				swamp_water="60"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_ "female^ambush"
					female_name_inactive=_ "female^ambush"
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[portrait]
				image="portraits/elves/transparent/ranger+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/ranger+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[item]
		image="units/elves-wood/lord-magic-1.png~GS()"
		x="16"
		y="14"
	[/item]
	[item]
		image="units/elves-wood/champion-attack-5.png~GS()"
		x="19"
		y="2"
	[/item]
	[item]
		image="units/elves-wood/sharpshooter+female-bow-attack3.png~GS()"
		x="20"
		y="25"
	[/item]
	[item]
		image="scenery/village-human-burned1.png"
		x="35"
		y="3"
	[/item]
	[item]
		image="scenery/rubble.png"
		x="27"
		y="6"
	[/item]
	[item]
		image="scenery/tent-fancy-red.png"
		x="15"
		y="27"
	[/item]
	[item]
		image="scenery/leanto.png"
		x="14"
		y="27"
	[/item]
	[item]
		image="units/transport/boat.png"
		x="2"
		y="5"
	[/item]
	[item]
		image="items/scarecrow.png"
		x="5"
		y="25"
	[/item]
	[item]
		image="items/straw-bale2.png"
		x="37"
		y="25"
	[/item]
	[item]
		image="items/straw-bale1.png"
		x="35"
		y="24"
	[/item]
	[item]
		image="items/box.png"
		x="2"
		y="21"
	[/item]
	[item]
		image="items/ornate1.png"
		x="2"
		y="22"
	[/item]
	[item]
		image="items/barrel.png"
		x="1"
		y="13"
	[/item]
	[item]
		image="items/brazier.png"
		x="1"
		y="16"
	[/item]
	[item]
		image="items/barrel.png"
		x="2"
		y="18"
	[/item]
	[item]
		image="scenery/monolith2.png"
		x="19"
		y="11"
	[/item]
	[item]
		image="scenery/monolith3.png"
		x="22"
		y="12"
	[/item]
	[item]
		image="scenery/monolith1.png"
		x="22"
		y="15"
	[/item]
	[item]
		image="scenery/monolith3.png"
		x="19"
		y="17"
	[/item]
	[item]
		image="scenery/monolith2.png"
		x="13"
		y="17"
	[/item]
	[item]
		image="scenery/monolith3.png"
		x="10"
		y="15"
	[/item]
	[item]
		image="scenery/monolith1.png"
		x="10"
		y="12"
	[/item]
	[item]
		image="scenery/monolith3.png"
		x="13"
		y="11"
	[/item]
	[item]
		image="scenery/whirlpool.png"
		x="15"
		y="14"
	[/item]
	[item]
		image="scenery/whirlpool.png"
		x="17"
		y="14"
	[/item]
	[item]
		image="scenery/well.png"
		x="15"
		y="26"
	[/item]
	[event]
		name="prestart"
		[store_locations]
			variable="ToD_change_to_litcave"
			x="28-31"
			[or]
				x="25-27"
				y="1"
			[/or]
			[or]
				x="27"
				y="2"
			[/or]
			[or]
				x="26-27"
				y="26"
			[/or]
			[or]
				terrain="R*,Ggf,Rp^Uf,Rp^Dr,Rd^Uf"
				x="32-36"
				y="9-19"
			[/or]
			[or]
				terrain="Rr,Xos"
				x="1-3"
			[/or]
			[or]
				terrain="Xos"
				x="22-37"
			[/or]
		[/store_locations]
		[time_area]
			find_in="ToD_change_to_litcave"
			[time]
				id="underground_illum"
				image="misc/schedule-underground-illum.png"
#textdomain wesnoth
				name=_ "Underground"
			[/time]
		[/time_area]
		[clear_variable]
			name="ToD_change_to_litcave"
		[/clear_variable]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		continue="no"
		drakes_are_picked="no"
		drakes_are_proposed="no"
		knalgans_are_picked="no"
		knalgans_are_proposed="no"
		loyalists_are_picked="no"
		loyalists_are_proposed="no"
		next_scenario="RMP_Elensefar_Courtyard_21"
		northeners_are_picked="yes"
		northeners_are_proposed="yes"
		proposals="1"
		proposed_faction="N"
		random="5"
		rebels_are_picked="yes"
		rebels_are_proposed="no"
		undead_are_picked="no"
		undead_are_proposed="no"
		x1=""
		x2=""
		y1=""
		y2=""
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide1"
			image="units/monsters/yeti.png"
#textdomain wesnoth-units
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Bonobo"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="3"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="PsyXs"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="4"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide1"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Bonobo"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="3"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="PsyXs"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="4"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			colour="2"
			controller="network"
			fog="yes"
			gold="100"
			hidden="no"
			income="2"
			name="PsyXs"
			recruit=""
			shroud="no"
			team_name="blue"
#textdomain wesnoth
			user_team_name=_ "teamname^Blue"
			village_gold="2"
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RMP Conservative v36"
	[/scenario]
	[scenario]
		scenario="2p - Elensefar Courtyard"
		[team]
			[recruits]
				Elvish Archer="3"
				Elvish Fighter="6"
				Elvish Scout="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Fighter="1"
			[/deaths]
			[killed]
				Orcish Assassin="1"
				Orcish Grunt="3"
			[/killed]
			[attacks]
				[sequence]
					s1101="1"
					_num="30"
				[/sequence]
				[sequence]
					s0111="1"
					s1="1"
					_num="40"
				[/sequence]
				[sequence]
					s0101="1"
					s0111="1"
					_num="50"
				[/sequence]
				[sequence]
					s10="1"
					s1011="1"
					s1101="1"
					s1110="1"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s0000="1"
					s010="1"
					_num="30"
				[/sequence]
				[sequence]
					s001="1"
					_num="40"
				[/sequence]
				[sequence]
					s0000="1"
					s0010="1"
					s1101="1"
					s1110="1"
					_num="50"
				[/sequence]
				[sequence]
					s0000="1"
					s1="1"
					s1111="2"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="171"
			recall_cost="0"
			damage_inflicted="227"
			damage_taken="142"
			expected_damage_inflicted="201713"
			expected_damage_taken="120240"
			turn_damage_inflicted="177"
			turn_damage_taken="83"
			turn_expected_damage_inflicted="136641"
			turn_expected_damage_taken="70240"
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Orcish Assassin="2"
				Orcish Grunt="6"
				Wolf Rider="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Orcish Assassin="1"
				Orcish Grunt="3"
			[/deaths]
			[killed]
				Elvish Fighter="1"
			[/killed]
			[attacks]
				[sequence]
					s00="2"
					s010="1"
					s10="2"
					s11="1"
					s111="1"
					_num="40"
				[/sequence]
				[sequence]
					s011="1"
					s101="1"
					s11="2"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="5"
					_num="0"
				[/sequence]
				[sequence]
					s0="1"
					s01="1"
					_num="40"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="123"
			recall_cost="0"
			damage_inflicted="142"
			damage_taken="227"
			expected_damage_inflicted="120240"
			expected_damage_taken="201713"
			turn_damage_inflicted="73"
			turn_damage_taken="48"
			turn_expected_damage_inflicted="50000"
			turn_expected_damage_taken="45200"
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
