version="1.8.6"
next_underlying_unit_id="41"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Fallenstar Lake"
next_scenario=""
parent="2p - Fallenstar Lake-Auto-Save13.gz"
scenario="RBY_Fallenstar_Lake_21"
version="1.8.6"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_era="RBY_No_Mirror"
	mp_fog="yes"
	mp_scenario="RBY_Conservative_54"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="ladder"
[/multiplayer]
random_seed="-465029093"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="zygote"
			faction2="Haldiel"
			version="1.8.6"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="31"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="40"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="51"
				side="1"
				turn="2"
				units="4"
				units_cost="80"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="72"
				side="2"
				turn="2"
				units="3"
				units_cost="74"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="1"
				turn="3"
				units="6"
				units_cost="118"
				villages="3"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="50"
				side="2"
				turn="3"
				units="5"
				units_cost="106"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="5"
				side="1"
				turn="4"
				units="7"
				units_cost="134"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="40"
				side="2"
				turn="4"
				units="7"
				units_cost="134"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="1"
				turn="5"
				units="8"
				units_cost="150"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="34"
				side="2"
				turn="5"
				units="9"
				units_cost="162"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="8"
				side="1"
				turn="6"
				units="9"
				units_cost="171"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="28"
				side="2"
				turn="6"
				units="11"
				units_cost="190"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="11"
				side="1"
				turn="7"
				units="10"
				units_cost="190"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="50"
				side="2"
				turn="7"
				units="11"
				units_cost="190"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="12"
				side="1"
				turn="8"
				units="11"
				units_cost="211"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="42"
				side="2"
				turn="8"
				units="13"
				units_cost="218"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="1"
				turn="9"
				units="12"
				units_cost="230"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="62"
				side="2"
				turn="9"
				units="13"
				units_cost="218"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="10"
				units="14"
				units_cost="265"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="82"
				side="2"
				turn="10"
				units="13"
				units_cost="218"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="11"
				units="15"
				units_cost="284"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="42"
				side="2"
				turn="11"
				units="17"
				units_cost="274"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="12"
				units="16"
				units_cost="303"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="12"
				units="19"
				units_cost="311"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="13"
				units="17"
				units_cost="320"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="18"
				side="2"
				turn="13"
				units="20"
				units_cost="325"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="16"
				side="1"
				turn="14"
				units="17"
				units_cost="320"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="22"
				side="2"
				turn="14"
				units="21"
				units_cost="339"
				villages="12"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zloy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jaden-Gx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zygote advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Haldiel"
			message="gl hf"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="2"
			y="6"
		[/recruit]
		[random]
			value="13168"
		[/random]
		[random]
			value="13230"
		[/random]
		[random]
			value="31623"
		[/random]
		[random]
			value="185"
		[/random]
		[random]
			value="17043"
		[/random]
		[random]
			value="5396"
		[/random]
		[random]
			value="19618"
		[/random]
		[random]
			value="32257"
		[/random]
		[random]
			value="13047"
		[/random]
		[random]
			value="20590"
		[/random]
		[random]
			value="7481"
		[/random]
		[random]
			value="27982"
		[/random]
		[random]
			value="29595"
		[/random]
		[random]
			value="17110"
			[results]
				checksum="e2ni4f<3ragO8aL<p9xdd.Yg<j,O9597k>79Z,DJh1yc-d->ci8y>n64Xaa74-0n.YX>3ohc.FgJQ3DB4Hho6ml9dH9NfSd5c79oAl3Z6pc0.wd.0tm15+.1JSmJ-x5G"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="1"
			y="9"
		[/recruit]
		[random]
			value="11763"
		[/random]
		[random]
			value="27437"
		[/random]
		[random]
			value="12423"
		[/random]
		[random]
			value="14060"
		[/random]
		[random]
			value="8682"
		[/random]
		[random]
			value="30086"
		[/random]
		[random]
			value="32335"
		[/random]
		[random]
			value="6001"
		[/random]
		[random]
			value="4883"
		[/random]
		[random]
			value="1436"
		[/random]
		[random]
			value="12903"
		[/random]
		[random]
			value="12195"
		[/random]
		[random]
			value="369"
		[/random]
		[random]
			value="19905"
			[results]
				checksum="e2mi4f<3ragO8aL<p9xdd.Yg<j,O9597k>79Z,DJh1yc-d->ci8y>n64Xaa74-0n.YX>3oh6.FgJQ3Du4Hho6ml9dH9NfSd5c79oAl3Z6kc0.wd.0tm15+.1LSmJ-x5G"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="2"
			y="8"
		[/recruit]
		[random]
			value="29740"
		[/random]
		[random]
			value="5470"
		[/random]
		[random]
			value="2301"
		[/random]
		[random]
			value="5852"
		[/random]
		[random]
			value="21167"
		[/random]
		[random]
			value="6383"
		[/random]
		[random]
			value="2644"
		[/random]
		[random]
			value="31133"
		[/random]
		[random]
			value="27457"
		[/random]
		[random]
			value="22199"
		[/random]
		[random]
			value="12831"
		[/random]
		[random]
			value="28537"
		[/random]
		[random]
			value="27841"
		[/random]
		[random]
			value="18052"
			[results]
				checksum="Mag0>e5+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,fli2Yr7>B-AQ8zIyMLRogJkL>umRDBpJRHGSCDtJemAKQAAVywwxwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="2,3,4,5,6"
			y="7,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="41"
			y="9"
		[/recruit]
		[random]
			value="19804"
		[/random]
		[random]
			value="24330"
		[/random]
		[random]
			value="8218"
		[/random]
		[random]
			value="32599"
		[/random]
		[random]
			value="11986"
		[/random]
		[random]
			value="13506"
		[/random]
		[random]
			value="17802"
		[/random]
		[random]
			value="30406"
		[/random]
		[random]
			value="23003"
		[/random]
		[random]
			value="14267"
		[/random]
		[random]
			value="24957"
		[/random]
		[random]
			value="27398"
		[/random]
		[random]
			value="20689"
		[/random]
		[random]
			value="2875"
			[results]
				checksum="ryLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuTLGnqbY063jvfhdZ-0>j5mmwppp6h33987<7,>jm8<8aZ<h<1ie10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="40"
			y="6"
		[/recruit]
		[random]
			value="32087"
		[/random]
		[random]
			value="14511"
		[/random]
		[random]
			value="11480"
		[/random]
		[random]
			value="30417"
		[/random]
		[random]
			value="21676"
		[/random]
		[random]
			value="4729"
		[/random]
		[random]
			value="9569"
		[/random]
		[random]
			value="17641"
		[/random]
		[random]
			value="9649"
		[/random]
		[random]
			value="10030"
		[/random]
		[random]
			value="1151"
		[/random]
		[random]
			value="28460"
		[/random]
		[random]
			value="7267"
		[/random]
		[random]
			value="11121"
			[results]
				checksum="rzLLCsL7.SLWrRPnn-T2IqNGzruyw+snGsxBsIBSu5CqCKAIzUuvmCwtvqKGozCnuPpLuQMGnqbY063jvfhdZ-0>j5mmwppp6h33987<7,>jm8<8aZ<h<1hh10YPa9f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="giocatore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hivemaker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gowby has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="40,39,38,37,36"
			y="7,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="icaros has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="2,3,4,5,6,7,8"
			y="6,6,5,5,4,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="2,3,3,4,5,5,5"
			y="8,9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="1,1,1,1,1,2,2,3"
			y="9,10,11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nixy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Legend has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,7,8,9,10"
			y="8,8,7,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="11"
			y="7"
		[/recruit]
		[random]
			value="2883"
		[/random]
		[random]
			value="30576"
		[/random]
		[random]
			value="931"
		[/random]
		[random]
			value="25775"
		[/random]
		[random]
			value="1996"
		[/random]
		[random]
			value="19065"
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		[random]
			value="31431"
		[/random]
		[random]
			value="20725"
		[/random]
		[random]
			value="11418"
		[/random]
		[random]
			value="23504"
		[/random]
		[random]
			value="7415"
		[/random]
		[random]
			value="32535"
		[/random]
		[random]
			value="19400"
		[/random]
		[random]
			value="8416"
			[results]
				checksum="8o6573j92+9z,>2N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,fla2Yr7>B-IQ8zIxsMMM<uaAaQJxoANQCLRNyOIz,xRBArB"
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		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="11"
			y="8"
		[/recruit]
		[random]
			value="9020"
		[/random]
		[random]
			value="21807"
		[/random]
		[random]
			value="31201"
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		[random]
			value="23824"
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		[random]
			value="15339"
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		[random]
			value="21464"
		[/random]
		[random]
			value="10689"
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		[random]
			value="27949"
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		[random]
			value="30311"
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		[random]
			value="9214"
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		[random]
			value="6989"
		[/random]
		[random]
			value="20154"
		[/random]
		[random]
			value="8121"
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		[random]
			value="9853"
			[results]
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		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="CenetaurmanE52 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="10,10"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="36,35,34,33,32"
			y="8,8,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="40,39,39,38,37,36,35,34"
			y="6,6,5,4,5,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="41,41,41,40,39,39,40,40,39"
			y="9,10,11,11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="31"
			y="7"
		[/recruit]
		[random]
			value="5093"
		[/random]
		[random]
			value="13476"
		[/random]
		[random]
			value="17526"
		[/random]
		[random]
			value="17202"
		[/random]
		[random]
			value="20163"
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		[random]
			value="30087"
		[/random]
		[random]
			value="11779"
		[/random]
		[random]
			value="1773"
		[/random]
		[random]
			value="25669"
		[/random]
		[random]
			value="28901"
		[/random]
		[random]
			value="12527"
		[/random]
		[random]
			value="8356"
		[/random]
		[random]
			value="22247"
		[/random]
		[random]
			value="16374"
			[results]
				checksum="+l.eMhBlP5-Tgi>ld7k7+<<24l,2do3b>6eki,5e64<,j.fe+72rIzAzTYKyyPRSQqtLyxCcvIJMnmKv8weJymIrCRtt6uzmRrOrvBJoRupN<GHVwzKvEnwKwt1<zIrE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="CaptainCoitus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="zygote"
			message="u2"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="31"
			y="8"
		[/recruit]
		[random]
			value="31516"
		[/random]
		[random]
			value="15523"
		[/random]
		[random]
			value="17531"
		[/random]
		[random]
			value="11072"
		[/random]
		[random]
			value="21843"
		[/random]
		[random]
			value="18926"
		[/random]
		[random]
			value="8952"
		[/random]
		[random]
			value="13676"
		[/random]
		[random]
			value="19183"
		[/random]
		[random]
			value="18058"
		[/random]
		[random]
			value="32265"
		[/random]
		[random]
			value="30694"
		[/random]
		[random]
			value="8262"
		[/random]
		[random]
			value="4978"
			[results]
				checksum="+k.eMhBlP5-Tgi>ld7k7+<<24l,2do3b>6eki,5e64<,j.fe+72rIzAzTYKyyPRSQqtLyxDcvIJMnmKv8weJymIrCRtt6uzmRrOrvBJoMupN<GHVwzKvEnwLwt1<zIrE"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="angerpersonified has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chasejc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chriss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,9,10,11,12,13,14"
			y="4,5,4,4,4,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15"
			y="4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="7,7,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,14,14,14"
			y="8,8,9,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,6,7,8,9,10"
			y="13,13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="3,3,3,3,3,4,4,5"
			y="15,16,17,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rgstrike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jaden-Gx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="rfgordan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kira1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="10,10,10,11"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="2258"
		[/random]
		[random]
			value="24282"
		[/random]
		[random]
			value="23511"
		[/random]
		[random]
			value="24965"
		[/random]
		[random]
			value="16189"
		[/random]
		[random]
			value="3351"
		[/random]
		[random]
			value="1964"
		[/random]
		[random]
			value="26537"
		[/random]
		[random]
			value="3329"
		[/random]
		[random]
			value="32221"
		[/random]
		[random]
			value="12268"
		[/random]
		[random]
			value="5320"
		[/random]
		[random]
			value="13248"
		[/random]
		[random]
			value="22704"
			[results]
				checksum="+k9ebrkR8h+C0apoOz5K5IT7AsznTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzTAPEJQxINFC3SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,31,31,31,30,29,28"
			y="7,8,9,10,11,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26"
			y="8,7,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="34,33,32,31,30,29,28,27"
			y="4,5,4,4,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,31,31,31,31"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Krulor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="336"
		[/random]
		[random]
			value="11575"
		[/random]
		[random]
			value="17377"
		[/random]
		[random]
			value="3155"
		[/random]
		[random]
			value="23420"
		[/random]
		[random]
			value="1314"
		[/random]
		[random]
			value="9814"
		[/random]
		[random]
			value="24333"
		[/random]
		[random]
			value="17939"
		[/random]
		[random]
			value="7807"
		[/random]
		[random]
			value="9477"
		[/random]
		[random]
			value="24298"
		[/random]
		[random]
			value="15860"
		[/random]
		[random]
			value="17115"
			[results]
				checksum="9AXicjj3P6.zakjFCi9d,y6Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eRbc1pfA<>ph+29a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqzRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="29564"
		[/random]
		[random]
			value="20381"
		[/random]
		[random]
			value="14514"
		[/random]
		[random]
			value="16334"
		[/random]
		[random]
			value="12190"
		[/random]
		[random]
			value="25594"
		[/random]
		[random]
			value="25239"
		[/random]
		[random]
			value="31255"
		[/random]
		[random]
			value="3230"
		[/random]
		[random]
			value="27765"
		[/random]
		[random]
			value="12653"
		[/random]
		[random]
			value="5761"
		[/random]
		[random]
			value="16536"
		[/random]
		[random]
			value="29027"
			[results]
				checksum="9AXicjj3P6.wfkjFCi9d,y6Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eRbc1pfA<>ph+14a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqmRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="39,38,37,36,35,34,33,32"
			y="15,14,14,13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MrAchilles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12,13,13,13,14"
			y="12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,6,7,8,9,10,11,12"
			y="21,20,21,20,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,14,14,15"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,10,11,12,13,14"
			y="15,14,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="3dwarD0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="10391"
		[/random]
		[random]
			value="15515"
		[/random]
		[random]
			value="18624"
		[/random]
		[random]
			value="15915"
		[/random]
		[random]
			value="4428"
		[/random]
		[random]
			value="10018"
		[/random]
		[random]
			value="12300"
		[/random]
		[random]
			value="8641"
		[/random]
		[random]
			value="21078"
		[/random]
		[random]
			value="30384"
		[/random]
		[random]
			value="7790"
		[/random]
		[random]
			value="818"
		[/random]
		[random]
			value="24174"
		[/random]
		[random]
			value="21456"
			[results]
				checksum="+k9ebrkR8h+C0apoSz5K5IT7AsznTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzPAPEJQxINFC4SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,30"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,29"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,29,30"
			y="18,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="-x-TEMPLER-x- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,29,28,27,26,25"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Swiftfingers has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24"
			y="5,5,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lord_Z has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27"
			y="5,5,5,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="22549"
		[/random]
		[random]
			value="21620"
		[/random]
		[random]
			value="8463"
		[/random]
		[random]
			value="13547"
		[/random]
		[random]
			value="26315"
		[/random]
		[random]
			value="30296"
		[/random]
		[random]
			value="6667"
		[/random]
		[random]
			value="22730"
		[/random]
		[random]
			value="9266"
		[/random]
		[random]
			value="21422"
		[/random]
		[random]
			value="27663"
		[/random]
		[random]
			value="9166"
		[/random]
		[random]
			value="27427"
		[/random]
		[random]
			value="28909"
			[results]
				checksum="9AXicjj3P6.zokjFCi9d,y9Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eebc1pfA<>ph+2-a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqmRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="23740"
		[/random]
		[random]
			value="8972"
		[/random]
		[random]
			value="6454"
		[/random]
		[random]
			value="14621"
		[/random]
		[random]
			value="17991"
		[/random]
		[random]
			value="8933"
		[/random]
		[random]
			value="23060"
		[/random]
		[random]
			value="13622"
		[/random]
		[random]
			value="12699"
		[/random]
		[random]
			value="15294"
		[/random]
		[random]
			value="23419"
		[/random]
		[random]
			value="23862"
		[/random]
		[random]
			value="26444"
		[/random]
		[random]
			value="28283"
			[results]
				checksum="gWX.Zn5pOn5Bk786g99uQ0e24k-hYw.p7hgk7a06h5H+N24o5fol3l43g8Xald-,.5jf47-dl50jSmrNLSEcznwImpoLuwI9PywVzAnCrHqJzGT-JzEOqmzAAUBLxTbz"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gabrieluk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,30,30,30"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,27,27,26"
			y="12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,27"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wudan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bachelor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Swiftfingers has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,14,15,16"
			y="20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,17,18"
			y="20,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bmccarthy2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12,13"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="19977"
		[/random]
		[random]
			value="17353"
		[/random]
		[random]
			value="17751"
		[/random]
		[random]
			value="31455"
		[/random]
		[random]
			value="20948"
		[/random]
		[random]
			value="4955"
		[/random]
		[random]
			value="25365"
		[/random]
		[random]
			value="1895"
		[/random]
		[random]
			value="13250"
		[/random]
		[random]
			value="12544"
		[/random]
		[random]
			value="14351"
		[/random]
		[random]
			value="6461"
		[/random]
		[random]
			value="18859"
		[/random]
		[random]
			value="31632"
			[results]
				checksum="8o65>3j92+9z,>5N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,fli2Yr7>B-FQ8zIxsMMM<uaAaQJxoANQCLRMCOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="stuffen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gast has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,16,15"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14,14,14,15,16"
			y="12,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13,14"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chera has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,29,28,27"
			y="16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="6"
			x="25"
			y="19"
		[/recruit]
		[random]
			value="13838"
		[/random]
		[random]
			value="24325"
		[/random]
		[random]
			value="9026"
		[/random]
		[random]
			value="3257"
		[/random]
		[random]
			value="5858"
		[/random]
		[random]
			value="30473"
		[/random]
		[random]
			value="22306"
		[/random]
		[random]
			value="26834"
		[/random]
		[random]
			value="30152"
		[/random]
		[random]
			value="13959"
		[/random]
		[random]
			value="10108"
		[/random]
		[random]
			value="2445"
		[/random]
		[random]
			value="25691"
		[/random]
		[random]
			value="21440"
			[results]
				checksum="H9CqQLJspNp5tIMpKjDCAyLz-cQNpJOmEqz0I.oEotJxUKLqvIQwKvOnBMvByqJBwDLpCGQAMLQyQAPEJipg+aU++8hjZab0bQDN084c2edY>4<9-oJm>3k4.1<lh6jl"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,29,28,27,27,27,27,27,27"
			y="20,19,19,18,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cirque has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,25"
			y="5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26"
			y="8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23"
			y="8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,24"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Arguleon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,25,24"
			y="9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30,29,28,27,26,25"
			y="12,11,11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="serge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Edward2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="6"
			x="26"
			y="20"
		[/recruit]
		[random]
			value="4024"
		[/random]
		[random]
			value="23976"
		[/random]
		[random]
			value="16842"
		[/random]
		[random]
			value="24518"
		[/random]
		[random]
			value="22719"
		[/random]
		[random]
			value="11013"
		[/random]
		[random]
			value="24420"
		[/random]
		[random]
			value="32292"
		[/random]
		[random]
			value="20072"
		[/random]
		[random]
			value="13752"
		[/random]
		[random]
			value="25060"
		[/random]
		[random]
			value="31274"
		[/random]
		[random]
			value="24488"
		[/random]
		[random]
			value="23212"
			[results]
				checksum="H9CqQLJspNp5tIMpKjDCAyLz-cQNpJOmEqz0I.oEotJxUKLqvIQwKvOnBMvByqJBwDLpCGQAMLQyRAPEJipg+aU1+8hjZab0bQDN084c2edY>4-9-oJm>3k4.1<lh7jl"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,26,25,24"
			y="16,15,14,13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="13773"
		[/random]
		[random]
			value="12122"
		[/random]
		[random]
			value="27894"
		[/random]
		[random]
			value="3548"
		[/random]
		[random]
			value="3205"
		[/random]
		[random]
			value="21625"
		[/random]
		[random]
			value="274"
		[/random]
		[random]
			value="25266"
		[/random]
		[random]
			value="17774"
		[/random]
		[random]
			value="31092"
		[/random]
		[random]
			value="29840"
		[/random]
		[random]
			value="15502"
		[/random]
		[random]
			value="13765"
		[/random]
		[random]
			value="6493"
			[results]
				checksum=",QLzPF0lMggQ54yky6jea-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>dlY28j9e+4HhooU8WolpjmK>Ne6ggXW3-9>aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15"
			y="19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Grimmus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,15,15,14"
			y="19,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Horse has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="isaac78 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,13"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12,13,13,14"
			y="11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,17,16"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tomsawyer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27,27,27,28"
			y="18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,25"
			y="13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23"
			y="6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xyz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,23,23,22"
			y="11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,23,22,21,20"
			y="9,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="himan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,22,22,21"
			y="8,8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,24,23,22,22"
			y="9,9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,23,23,22,22,21"
			y="10,9,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,24,24,23,22"
			y="11,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,22,22"
			y="9,8,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="golehin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20"
			y="18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22,21"
			y="20,21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,20"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="abhijit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sub8 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DemonRarZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ramon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,17"
			y="5,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chasejc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shrek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Romulo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tobbsn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,15"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,13,13,13,14,15"
			y="12,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="10522"
		[/random]
		[random]
			value="19743"
		[/random]
		[random]
			value="5790"
		[/random]
		[random]
			value="863"
		[/random]
		[random]
			value="28192"
		[/random]
		[random]
			value="22658"
		[/random]
		[random]
			value="19821"
		[/random]
		[random]
			value="26197"
		[/random]
		[random]
			value="31292"
		[/random]
		[random]
			value="20533"
		[/random]
		[random]
			value="12626"
		[/random]
		[random]
			value="31269"
		[/random]
		[random]
			value="3945"
		[/random]
		[random]
			value="8673"
			[results]
				checksum="8o6503j92+9z,>2N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,fll2Yr7>B-IQ8zIxsMMM<uaAaQJxoANQCLRMCOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="fire_ice2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="luiz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,15"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14,14"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13,13"
			y="5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pla1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Death_and_Taxes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,14,14,13,13,12"
			y="15,14,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Troegs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14,14,13"
			y="12,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Barry_Shitpeas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14"
			y="11,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="_Call_Me_Winner_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,20,20,21,21"
			y="17,16,15,14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19"
			y="17,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nixy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Natasiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zardoz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,21,20,19"
			y="8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="JaguaR2D2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="zardoz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18"
			y="5,6,6,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,19,18"
			y="6,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Grail has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,19,18"
			y="6,5,5,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="runner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Care has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,20,20,20"
			y="5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19"
			y="6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,20,19"
			y="7,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zloy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30,31,31"
			y="13,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="27520"
		[/random]
		[random]
			value="22039"
		[/random]
		[random]
			value="5495"
		[/random]
		[random]
			value="6712"
		[/random]
		[random]
			value="23218"
		[/random]
		[random]
			value="12274"
		[/random]
		[random]
			value="3204"
		[/random]
		[random]
			value="20038"
		[/random]
		[random]
			value="10694"
		[/random]
		[random]
			value="6173"
		[/random]
		[random]
			value="23961"
		[/random]
		[random]
			value="2140"
		[/random]
		[random]
			value="15136"
		[/random]
		[random]
			value="13757"
			[results]
				checksum="9AXicjj3P6.zakjFCi9d,y6Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eRbc1pfA<>ph+29a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqzRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="8396"
		[/random]
		[random]
			value="21332"
		[/random]
		[random]
			value="7763"
		[/random]
		[random]
			value="21711"
		[/random]
		[random]
			value="30570"
		[/random]
		[random]
			value="21717"
		[/random]
		[random]
			value="6626"
		[/random]
		[random]
			value="14853"
		[/random]
		[random]
			value="18597"
		[/random]
		[random]
			value="2706"
		[/random]
		[random]
			value="1491"
		[/random]
		[random]
			value="22628"
		[/random]
		[random]
			value="7415"
		[/random]
		[random]
			value="8009"
			[results]
				checksum="9AXicjj3P6.wfkjFCi9d,y6Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eRbc1pfA<>ph+14a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqmRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Caffine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="tvgg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gxan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Grahckheuhl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16"
			y="16,16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sonariss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14"
			y="17,16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="billibrown has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Electro-Junkie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JaguaR2D2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,13"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,13,12,11"
			y="10,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="22819"
		[/random]
		[random]
			value="25313"
		[/random]
		[random]
			value="13793"
		[/random]
		[random]
			value="13768"
		[/random]
		[random]
			value="15938"
		[/random]
		[random]
			value="10659"
		[/random]
		[random]
			value="14805"
		[/random]
		[random]
			value="22799"
		[/random]
		[random]
			value="16410"
		[/random]
		[random]
			value="26405"
		[/random]
		[random]
			value="22487"
		[/random]
		[random]
			value="4013"
		[/random]
		[random]
			value="21625"
		[/random]
		[random]
			value="31770"
			[results]
				checksum=",QLzPF0lMgaQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>flY28j9e+4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NuBromance has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Pirulito has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="luiz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sonariss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="marcosRz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xKINGx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Deathbat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,13,13,13,13"
			y="10,9,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Archon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sonariss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,14"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15,14,13"
			y="7,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,12"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13"
			y="11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="eXTCTHC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21,22,23"
			y="4,5,4,4,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="playahgames has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21,22,23"
			y="6,7,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Logster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22"
			y="7,6,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,23,24"
			y="3,3,3,4,4,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22,23"
			y="8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,23,24"
			y="6,6,7,7,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,20,20,19"
			y="11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23,24"
			y="5,4,4,3,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22,23,24,25,26"
			y="7,7,7,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,29,28,27,26,25"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="jhcordeiro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Havok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vVALMIRR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Archon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sonariss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15"
			y="9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="YgramulTheMany has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="zygote"
			message="all those pikemen )"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nixy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="zygote"
			message="spearman"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,13"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12,13,13,13,14"
			y="12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11"
			y="11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="17408"
		[/random]
		[random]
			value="2607"
		[/random]
		[random]
			value="28819"
		[/random]
		[random]
			value="29529"
		[/random]
		[random]
			value="30687"
		[/random]
		[random]
			value="15153"
		[/random]
		[random]
			value="30415"
		[/random]
		[random]
			value="27043"
		[/random]
		[random]
			value="29482"
		[/random]
		[random]
			value="18588"
		[/random]
		[random]
			value="13655"
		[/random]
		[random]
			value="5974"
		[/random]
		[random]
			value="23333"
		[/random]
		[random]
			value="21665"
			[results]
				checksum=".h9ebrkR8h+C0apoPz5K5IT7AsynTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzSAPEJQxINFC3SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="11"
			y="12"
		[/recruit]
		[random]
			value="16739"
		[/random]
		[random]
			value="22452"
		[/random]
		[random]
			value="9417"
		[/random]
		[random]
			value="23152"
		[/random]
		[random]
			value="15168"
		[/random]
		[random]
			value="18959"
		[/random]
		[random]
			value="13756"
		[/random]
		[random]
			value="6849"
		[/random]
		[random]
			value="18210"
		[/random]
		[random]
			value="26782"
		[/random]
		[random]
			value="10227"
		[/random]
		[random]
			value="21504"
		[/random]
		[random]
			value="18095"
		[/random]
		[random]
			value="12567"
			[results]
				checksum=",QLzPF0lMgbQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>elY28j9eY4HhooU8WolpjmK>Ne6ggXW3-9>aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14"
			y="11,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,16,16,15"
			y="8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,13,14,15"
			y="7,7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14"
			y="17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nixy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Haldiel"
			message="i love them"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="CaptainCoitus1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,27,27"
			y="8,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,26,27,28"
			y="3,4,4,5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24,24"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,23,24"
			y="6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,24"
			y="5,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Mi-Ree has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26"
			y="6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ladyfighter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,26"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,25,25,26,27,28"
			y="5,6,7,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25,26,27,28"
			y="7,8,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24,25,26,27"
			y="7,7,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,25,24"
			y="9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chrisss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17"
			y="15,16,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14"
			y="17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="me has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Psi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="solarheinous has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,13,12,11"
			y="10,11,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,15,16"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,13,13,14,15,15"
			y="12,12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,15,16"
			y="8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,14,15"
			y="8,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="7206"
		[/random]
		[random]
			value="16983"
		[/random]
		[random]
			value="8007"
		[/random]
		[random]
			value="15121"
		[/random]
		[random]
			value="18165"
		[/random]
		[random]
			value="9052"
		[/random]
		[random]
			value="6421"
		[/random]
		[random]
			value="22553"
		[/random]
		[random]
			value="9429"
		[/random]
		[random]
			value="14750"
		[/random]
		[random]
			value="8919"
		[/random]
		[random]
			value="6547"
		[/random]
		[random]
			value="194"
		[/random]
		[random]
			value="3026"
			[results]
				checksum=",QLzPF0lMgeQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>blY28j9eY4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13,14"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14,14,15"
			y="7,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,14,15,15"
			y="9,8,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15"
			y="5,5,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ruzguz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dire_Panda has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,15"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,15"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="St-Jimmy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="17145"
		[/random]
		[random]
			value="17568"
		[/random]
		[random]
			value="17503"
		[/random]
		[random]
			value="4986"
		[/random]
		[random]
			value="23295"
		[/random]
		[random]
			value="562"
		[/random]
		[random]
			value="13111"
		[/random]
		[random]
			value="13796"
		[/random]
		[random]
			value="5428"
		[/random]
		[random]
			value="1599"
		[/random]
		[random]
			value="16884"
		[/random]
		[random]
			value="10177"
		[/random]
		[random]
			value="3096"
		[/random]
		[random]
			value="3112"
			[results]
				checksum="9AXicjj3P6.zckjFCi9d,y9Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eRbc1pfA<>ph+27a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqmRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="15241"
		[/random]
		[random]
			value="26820"
		[/random]
		[random]
			value="4011"
		[/random]
		[random]
			value="6128"
		[/random]
		[random]
			value="26256"
		[/random]
		[random]
			value="9942"
		[/random]
		[random]
			value="24687"
		[/random]
		[random]
			value="16978"
		[/random]
		[random]
			value="30013"
		[/random]
		[random]
			value="19853"
		[/random]
		[random]
			value="3907"
		[/random]
		[random]
			value="10911"
		[/random]
		[random]
			value="2054"
		[/random]
		[random]
			value="4457"
			[results]
				checksum="9AXicjj3P6.zckjFCi9d,y9Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eRbc1pfA<>ph+27a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqmRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,31,31,32"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="31"
			y="7"
		[/recruit]
		[random]
			value="3552"
		[/random]
		[random]
			value="10841"
		[/random]
		[random]
			value="12046"
		[/random]
		[random]
			value="29398"
		[/random]
		[random]
			value="15405"
		[/random]
		[random]
			value="9872"
		[/random]
		[random]
			value="5719"
		[/random]
		[random]
			value="29920"
		[/random]
		[random]
			value="32335"
		[/random]
		[random]
			value="6911"
		[/random]
		[random]
			value="18595"
		[/random]
		[random]
			value="950"
		[/random]
		[random]
			value="10089"
		[/random]
		[random]
			value="15077"
			[results]
				checksum="gWX.Zn5pOn5Bk786g99uQ0e24k-hYw.p7hgk7a06h5H+N24o5fol3l43g8Xald-,.5jf47-dl50jSmrNLSEcznwImpoLuwI9PywVzAnCrHqJzGT-JzEOqmzAAUBLxTbz"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="zygote"
			message="looks like long game"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="31"
			y="8"
		[/recruit]
		[random]
			value="13614"
		[/random]
		[random]
			value="18146"
		[/random]
		[random]
			value="17715"
		[/random]
		[random]
			value="17315"
		[/random]
		[random]
			value="25612"
		[/random]
		[random]
			value="23362"
		[/random]
		[random]
			value="6207"
		[/random]
		[random]
			value="23835"
		[/random]
		[random]
			value="1379"
		[/random]
		[random]
			value="12493"
		[/random]
		[random]
			value="17674"
		[/random]
		[random]
			value="9157"
		[/random]
		[random]
			value="18249"
		[/random]
		[random]
			value="2056"
			[results]
				checksum="9AXicjj3P6.wgkjFCi9d,y6Y2v>OiK0,W86h9fd,7ieecc.ka5Yb3.6<,+kb<6cek-l><i7aYa9a2eebc1pfA<>ph+13a1sf5pe+lSn-ZeML+Bl2gM4QJmPJIFKTqzRB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nixy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dhjfhdhf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Haldiel"
			message="yup"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Haldiel"
			message="brb"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nazrel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,13,14,15,16"
			y="12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="1646"
		[/random]
		[random]
			value="22617"
		[/random]
		[random]
			value="14755"
		[/random]
		[random]
			value="23509"
		[/random]
		[random]
			value="23075"
		[/random]
		[random]
			value="6670"
		[/random]
		[random]
			value="29306"
		[/random]
		[random]
			value="4457"
		[/random]
		[random]
			value="15039"
		[/random]
		[random]
			value="28736"
		[/random]
		[random]
			value="6482"
		[/random]
		[random]
			value="5296"
		[/random]
		[random]
			value="6729"
		[/random]
		[random]
			value="11586"
			[results]
				checksum=",QLzPF0lMgeQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>blY28j9eY4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17"
			y="15,16,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14"
			y="17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Slash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Charis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,16,15"
			y="5,4,5,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Haldiel"
			message="back"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lmiguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xela has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="oyuncu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jaden-Gx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,22"
			y="4,5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="0_o has logged into the lobby"
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	[command]
		sent=""
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		[move]
			x="24,23"
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	[command]
		sent=""
		undo=""
		[move]
			x="24,23"
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	[command]
		sent="yes"
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			id="server"
			message="andres has logged into the lobby"
		[/speak]
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	[command]
		sent=""
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		[move]
			x="26,25,24,23,22"
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	[command]
		sent=""
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		[move]
			x="24,23,22"
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	[command]
		sent=""
		[move]
			x="26,25"
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		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24"
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	[command]
		sent=""
		[move]
			x="24,23"
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	[command]
		sent=""
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		[move]
			x="30,29,28,27,26,25,24"
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	[command]
		sent="yes"
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		[speak]
			id="server"
			message="Caballito has logged into the lobby"
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	[command]
		sent=""
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		[move]
			x="31,30,29,28,27,26,25"
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	[command]
		sent=""
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		[move]
			x="27,26,25,24,23"
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	[command]
		sent=""
		[move]
			x="27,26,25,24"
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	[command]
		sent=""
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		[move]
			x="28,27,26,25,24"
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	[command]
		sent=""
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		[move]
			x="23,24"
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	[command]
		sent=""
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		[move]
			x="28,27,26,25,24,23"
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	[command]
		sent=""
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		[move]
			x="31,30,29,28,27,26"
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	[command]
		sent=""
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		[move]
			x="31,30,29,28,27,26"
			y="8,7,7,6,7,6"
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	[command]
		sent=""
		[recruit]
			value="4"
			x="31"
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		[/recruit]
		[random]
			value="2500"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=""
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		[move]
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	[command]
		sent=""
		[recruit]
			value="7"
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		[/recruit]
		[random]
			value="18900"
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		[random]
			value="16871"
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		[random]
			value="7979"
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		[random]
			value="731"
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		[random]
			value="965"
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		[random]
			value="5472"
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		[random]
			value="26731"
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		[random]
			value="19207"
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		[random]
			value="13883"
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		[random]
			value="11531"
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		[random]
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		[random]
			value="24884"
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		[random]
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		[random]
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	[command]
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	[command]
		sent="yes"
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		[speak]
			id="zygote"
			message=")"
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	[command]
		sent=""
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	[command]
		sent="yes"
		[init_side]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="strangecircus has logged into the lobby"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sceolan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="5,5"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15"
			y="5,6"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Xanther has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,16,16,15"
			y="7,6,5,5"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="16,15,14"
			y="8,8,8"
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	[command]
		sent="yes"
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		[move]
			x="16,16,16"
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	[command]
		sent="yes"
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		[move]
			x="14,13,13"
			y="8,8,7"
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	[command]
		sent="yes"
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		[move]
			x="16,15,14"
			y="8,8,7"
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	[command]
		sent="yes"
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		[move]
			x="16,15,14"
			y="9,9,8"
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	[command]
		sent="yes"
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		[move]
			x="15,14,13"
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	[command]
		sent="yes"
		[move]
			x="14,15,16,17"
			y="15,16,16,17"
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	[command]
		sent="yes"
		[move]
			x="17,18"
			y="17,17"
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	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14"
			y="17,17,16,16,15"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Karakyoukai has logged into the lobby"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="14,13"
			y="9,10"
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	[command]
		sent="yes"
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		[move]
			x="12,12,13,14,14"
			y="12,11,11,10,9"
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	[command]
		sent="yes"
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		[move]
			x="16,15,14,13"
			y="6,6,5,5"
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	[command]
		sent="yes"
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		[move]
			x="15,14,13"
			y="7,6,6"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14"
			y="6,5"
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	[command]
		sent="yes"
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		[move]
			x="15,14,13"
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	[/command]
	[command]
		sent="yes"
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		[move]
			x="15,14"
			y="10,10"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14,13,12"
			y="11,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="28905"
		[/random]
		[random]
			value="21608"
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		[random]
			value="12188"
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		[random]
			value="2762"
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		[random]
			value="2329"
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		[random]
			value="29667"
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		[random]
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		[random]
			value="7756"
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		[random]
			value="21000"
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		[random]
			value="23757"
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		[random]
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		[random]
			value="14102"
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		[random]
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		[random]
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	[command]
		sent="yes"
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		[move]
			x="11,12,13"
			y="11,11,11"
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	[command]
		sent="yes"
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=""
		[move]
			x="20,20,19"
			y="17,18,19"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="angerpersonified has logged into the lobby"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Calandryl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="angerpersonified has logged into the lobby"
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	[command]
		sent=""
		[move]
			x="19,19"
			y="19,20"
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	[command]
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		[move]
			x="19,18"
			y="20,20"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="roz has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[move]
			x="18,19,19,19"
			y="20,20,19,18"
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	[command]
		sent=""
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		[move]
			x="20,20,20,20,21,21,21,21"
			y="15,14,13,12,12,11,10,9"
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	[command]
		sent="yes"
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		[speak]
			id="server"
			message="ApoptosiX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23"
			y="9,9"
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	[command]
		sent=""
		[move]
			x="23,22"
			y="9,9"
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	[command]
		sent=""
		[move]
			x="22,21,20"
			y="9,10,9"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Barry_Shitpeas has logged into the lobby"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="AtticusDFC has logged into the lobby"
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	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,29"
			y="12,12"
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	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="29304"
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		[random]
			value="7324"
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		[random]
			value="6054"
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		[random]
			value="16509"
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		[random]
			value="15676"
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		[random]
			value="18121"
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		[random]
			value="16285"
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		[random]
			value="32724"
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		[random]
			value="1064"
		[/random]
		[random]
			value="19261"
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		[random]
			value="11826"
		[/random]
		[random]
			value="4279"
		[/random]
		[random]
			value="28240"
		[/random]
		[random]
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			[/results]
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Jojolaffreux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tyrstan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
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			x="23,22,21,20,19"
			y="4,4,4,4,5"
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	[command]
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			x="23,22,21,20,19,18"
			y="6,6,6,5,5,4"
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	[command]
		sent=""
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			x="22,22,21,20,19"
			y="8,7,7,6,7"
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	[command]
		sent=""
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		[move]
			x="22,21,20,19"
			y="6,6,6,6"
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	[command]
		sent=""
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		[move]
			x="23,22,21,20"
			y="7,7,8,8"
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	[command]
		sent=""
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		[move]
			x="23,22,21,20"
			y="8,7,7,7"
		[/move]
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	[command]
		sent=""
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		[move]
			x="24,23,22,21,20"
			y="6,7,6,6,6"
		[/move]
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	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19,18"
			y="3,3,3,4,3,3,2"
		[/move]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="runner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
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		[move]
			x="25,24,23,22,21,20"
			y="10,9,10,10,11,11"
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	[/command]
	[command]
		sent=""
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		[move]
			x="22,21,20"
			y="11,11,10"
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	[command]
		sent="yes"
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			id="server"
			message="DarkLady has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
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		[move]
			x="26,25,24,23,22,21"
			y="6,6,5,5,5,6"
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	[/command]
	[command]
		sent=""
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		[move]
			x="26,25,24,23,22,21"
			y="7,7,7,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
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		[speak]
			id="server"
			message="Barry_Shitpeas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,22,21,20,20"
			y="10,10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26,25,24,23,22"
			y="8,7,7,6,7,7,8,7,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,28,27,26,25"
			y="12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
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	[command]
		sent="yes"
		[init_side]
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	[command]
		sent="yes"
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			id="server"
			message="Helm09 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NanRoig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bahnHof has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="themightpk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14,13,12,11,11"
			y="5,4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14,13,12"
			y="5,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17"
			y="15,15,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,17,16,15,14"
			y="14,15,15,15,15"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dyogoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Minion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Minion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mint has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ZenLion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="PAS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,12"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14,14,13"
			y="7,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13,12"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,14,14"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11"
			y="6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kamzor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mixer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12,12,12,13,13,13,13"
			y="12,11,10,9,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13,13,13,13,12"
			y="10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,11,11"
			y="6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,13"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13,14"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,12,12"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="NaOki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Manuel-II has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16"
			y="10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Cicero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Petibonum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15"
			y="6,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="6,5,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18"
			y="11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19,18"
			y="7,8,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="PapaBigRange has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,18"
			y="5,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,17,16"
			y="7,8,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,20,20,19,18,17"
			y="8,7,6,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="plk2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,19,18,17"
			y="9,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,19,18,17"
			y="6,5,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18"
			y="7,6,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18"
			y="7,7,7,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,20,19,18,17"
			y="9,8,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="jb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="themightpk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="spitfire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,17"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,17,17,18"
			y="2,3,4,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,17"
			y="8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="blackeyes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21,20"
			y="10,9,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,29,28,27,26,25"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="14445"
		[/random]
		[random]
			value="6227"
		[/random]
		[random]
			value="28099"
		[/random]
		[random]
			value="1162"
		[/random]
		[random]
			value="5858"
		[/random]
		[random]
			value="10928"
		[/random]
		[random]
			value="22096"
		[/random]
		[random]
			value="28442"
		[/random]
		[random]
			value="30550"
		[/random]
		[random]
			value="14579"
		[/random]
		[random]
			value="5404"
		[/random]
		[random]
			value="19145"
		[/random]
		[random]
			value="32044"
		[/random]
		[random]
			value="10074"
			[results]
				checksum="gWX.Wn5pOn5Bk786g99uQ0e24k-hYw.p7hgk7a06h5H+N24o5fol3l43g8Xald-,.5jf47-dlW0jSmrNLSDcznwImpoLuwI9PywVzAnCrHqJzGT-JzEOqmzAAUmLxTbz"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26"
			y="11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Zinnsoldat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bmccarthy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bmccarthy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bmccarthy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13,14,15"
			y="10,10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="75612251"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15"
			y="8,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="175783198"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="15"
				y="8"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16"
			y="10,9,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="1970038585"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Diogo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ramon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gemanov has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Smilleroff has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16"
			y="15,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Wurzall has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,13"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14"
			y="16,15,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,14,15,16,17"
			y="9,10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="1"
			defender_type="Spearman"
			defender_weapon="1"
			seed="241120576"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="17"
				y="12"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,13,12,11"
			y="12,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="32404"
		[/random]
		[random]
			value="6867"
		[/random]
		[random]
			value="11021"
		[/random]
		[random]
			value="20230"
		[/random]
		[random]
			value="16080"
		[/random]
		[random]
			value="23131"
		[/random]
		[random]
			value="9495"
		[/random]
		[random]
			value="8098"
		[/random]
		[random]
			value="7172"
		[/random]
		[random]
			value="29136"
		[/random]
		[random]
			value="5415"
		[/random]
		[random]
			value="17738"
		[/random]
		[random]
			value="2295"
		[/random]
		[random]
			value="18611"
			[results]
				checksum="8o65<3j92+9z,>5N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,flj2Yr7>B-IQ8zIxsMMM<uaAaQJxoANQCLRNyOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="resulyilmaz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,11,12,12,13,13"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,12"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,12,13"
			y="7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,12"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,11,11"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="noobie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xyz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Haldiel"
			message="could u play faster plz?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,11,12,13"
			y="6,7,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="12,12,12"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mmmm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description=_ "Long ago, a great star fell from the heavens, leaving its mark on this coniferous region."
	experience_modifier="70"
	id="RBY_Fallenstar_Lake_21"
	map_data="border_size=1
usage=map

Mm^Xm       , Mm^Xm       , Mm          , Hh          , Mm          , Hh          , Hh          , Gg          , Re          , Re          , Gg          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Hh          , Ce          , Hh          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Re          , Re          , Gg          , Hh          , Hh          , Mm          , Hh          , Mm          , Mm          , Mm^Xm       
Mm          , Mm^Xm       , Mm          , Mm          , Hh          , Hh          , Re          , Re^Uf       , Mm          , Gs^Fp       , Hh          , Gg          , Wwf         , Gg          , Gg          , Hh          , Gg          , Hh          , Gg^Uf       , Wwf         , Wwf         , Ce          , Wwf         , Wwf         , Gg^Uf       , Hh          , Gg          , Hh          , Gg          , Gg          , Wwf         , Gg          , Hh          , Gs^Fp       , Mm          , Re^Uf       , Re          , Hh          , Hh          , Mm          , Mm          , Mm^Xm       , Mm^Xm       
Mm^Xm       , Mm^Xm       , Mm          , Mm          , Hh          , Gg          , Re          , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Hh          , Gg          , Gg          , Re          , Gg          , Hh          , Mm          , Mm          , Mm^Xm       , Mm          
Mm          , Mm          , Mm          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Re          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Ce          , Gg          , Gg          , Wwf         , Gg          , Gg          , Ce          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg^Uf       , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Mm          , Mm^Xm       , Mm          
Hh          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Gs^Fp       , Hh          , Gg^Vh       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Vh       , Hh          , Gs^Fp       , Re          , Re          , Hh          , Gs^Fp       , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Re          , Hh          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Ss^Vhs      , Gg          , Hh          , Re          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gs^Fp       , Re          , Re          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Ce          , Gg          , Hh^Fp       , Mm          , Gg          , Gg          , Hh          , Re          , Re          , Re          , Gs^Fp       , Hh^Fp       , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , Ce          , Wwf         , Ce          , Mm          , Hh          , Gg          , Gg          , Gg          , Gg          , Hh^Fp       , Gs^Fp       , Re          , Re          , Re          , Hh          , Gg          , Gg          , Mm          , Hh^Fp       , Gg          , Ce          , Gs^Fp       , Gs^Fp       
Ce          , Ce          , 1 Ke        , Gg          , Gg          , Hh          , Gg          , Hh^Fp       , Mm          , Gs^Fp       , Ke          , Ce          , Gg          , Gg          , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Hh^Uf       , Wwf         , Wwf         , Wwf         , Hh^Uf       , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gg          , Gg          , Ce          , Ke          , Gs^Fp       , Mm          , Gs^Fp       , Gg          , Hh          , Gg          , Gg          , 2 Ke        , Ce          , Ce          
Ce          , Ce          , Ce          , Rr          , Rr          , Gs^Fp       , Mm^Vhh      , Gg          , Gg          , Hh          , Gg          , Ce          , Gg          , Hh          , Mm          , Re          , Gg^Ve       , Gg          , Wwf         , Wwf         , Gs^Fp       , Ww          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg^Ve       , Re          , Mm          , Hh          , Gg          , Ce          , Gg          , Hh          , Gg          , Gg          , Mm^Vhh      , Gs^Fp       , Rr          , Rr          , Ce          , Ce          , Ce          
Ce          , Ce          , Ww          , Gs^Fp       , Rr          , Gg          , Hh^Fp       , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Hh^Fp       , Gg          , Rr          , Gs^Fp       , Ww          , Ce          , Ce          
Wwf         , Wwf         , Ww          , Gg          , Gs^Fp       , Rr          , Rr          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Gs^Fp       , Gg          , Ww          , Wwf         , Wwf         
Gg          , Wwf         , Wwf         , Ww          , Gg          , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Rr          , Ke          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Mm          , Gg          , Hh          , Wwf         , Hh          , Gg          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Ke          , Rr          , Gs^Fp       , Rr          , Rr          , Gg          , Hh          , Gg          , Ww          , Wwf         , Wwf         , Wwf         
Wwf         , Wwf         , Ww          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Rr          , Gs^Fp       , Ce          , Ke          , Re          , Gg^Vh       , Gg          , Hh          , Hh^Uf       , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Hh^Uf       , Hh          , Gg          , Gg^Vh       , Re          , Ke          , Ce          , Gs^Fp       , Rr          , Gs^Fp       , Hh          , Mm          , Gs^Fp       , Gg          , Wwf         , Ww          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Mm^Xm       , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Gg          , Gg^Fp       , Wwf         , Wwf         , Hh^Fp       , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Gg          , Mm          , Mm^Xm       , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wwf         , Wwf         , Mm^Xm       , Mm          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Hh^Fp       , Wwf         , Wwf         , Gs^Fp       , Gg          , Wwf         , Wwf         
Re          , Re          , Gg          , Gg^Ve       , Wwf         , Hh          , Mm          , Gs^Fp       , Gg^Uf       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg^Uf       , Gs^Fp       , Mm          , Hh          , Wwf         , Gg^Ve       , Gg          , Gg          , Re          
Hh          , Gg          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gg          , Hh          , Ss^Vhs      , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Ss^Vhs      , Hh          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gs^Fp       , Gg          , Gs^Fp       , Re          , Gg          
Re^Uf       , Re          , Mm          , Gs^Fp       , Gg          , Gg          , Ww          , Hh          , Gg          , Gs^Fp       , Re          , Re          , Wwf         , Mm          , Mm^Xm       , Wwf         , Rr          , Wwf         , Wwf         , Ww          , Wo          , Mm^Xm       , Wo          , Ww          , Wwf         , Wwf         , Rr          , Wwf         , Mm^Xm       , Mm          , Wwf         , Re          , Re          , Gs^Fp       , Gg          , Hh          , Ww          , Gg          , Gg          , Hh          , Mm          , Re          , Hh          
Re^Uf       , Re          , Re          , Hh          , Gg          , Gg          , Ww          , Gs^Fp       , Gg          , Gg          , Re          , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Wo          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm          , Hh          , Re          , Gg          , Gg          , Gs^Fp       , Ww          , Gg          , Gg          , Gs^Fp       , Re          , Re          , Re          
Gs^Fp       , Gs^Fp       , Gs^Fp       , Gg          , Gg          , Ww          , Gg          , Hh          , Gg          , Re          , Re          , Hh^Uf       , Wwf         , Wwf         , Gg^Uf       , Ke          , Ce          , Ce          , Hh          , Wwf         , Ww          , Ww          , Ww          , Wwf         , Hh          , Ce          , Ce          , Ke          , Gg^Uf       , Wwf         , Wwf         , Hh^Uf       , Re          , Re          , Gg          , Hh          , Gg          , Ww          , Gg          , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Wwf         , Gs^Fp       , Hh          , Ce          , Mm^Xm       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm^Xm       , Ce          , Hh          , Gs^Fp       , Wwf         , Ss^Vhs      , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Re^Uf       , Hh          , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Re          , Gg^Ve       , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Ss          , Gg          , Ss          , Ce          , Ss          , Wwf         , Mm^Xm       , Gs^Fp       , Hh          , Hh          , Hh          , Gs^Fp       , Mm^Xm       , Wwf         , Ss          , Ce          , Ss          , Gg          , Ss          , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Gg^Ve       , Re          , Re          , Re          , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Gs^Fp       , Mm          , Hh          , Re          , Gs^Fp       , Gg          , Gs^Fp       , Gs^Fp       , Ww          , Gs^Fp       , Mm          , Ss          , Gs^Fp       , Ss          , Mm^Xm       , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Mm^Xm       , Ss          , Gs^Fp       , Ss          , Mm          , Gg^Fp       , Ww          , Gg^Fp       , Hh          , Gg          , Gs^Fp       , Re          , Hh          , Mm          , Hh          , Mm          , Mm          
Mm          , Mm          , Hh          , Hh          , Gs^Fp       , Re^Uf       , Hh          , Gg          , Hh          , Ww          , Hh          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Hh          , Ww          , Gs^Fp       , Gs^Fp       , Hh          , Re^Uf       , Gs^Fp       , Mm          , Hh          , Mm          , Mm          
"
	name=_ "2p - Fallenstar Lake"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_ "female^quick"
									id="quick"
									male_name=_ "quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[objectives]
			defeat_string=_ "Notes:"
			[objective]
				condition="win"
				description=_ "Defeat enemy leader"
			[/objective]
			[objective]
				condition="lose"
				description=_ "<span color='#00ff00'>Map selected from $rby_info[0].val maps:</span>
<span color='#e76a09' size='xx-small'>$rby_info[1].val.</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description=_ "<span color='#00ff00'>Create custom map set at:</span>
<span color='#e76a09' size='xx-small'>http://rushedbyyetis.heroku.com/</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description=_ "<span color='#00ff00'>RBY Release:</span> <span color='#4ea49a'>54
</span>"
			[/objective]
		[/objectives]
	[/event]
	[side]
		colour="2"
		controller="network"
		current_player="zygote"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RBY_Side2"
		name="zygote"
		persistent="1"
		previous_recruits="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side2"
		side="1"
		team_name="west"
		user_team_name=_ "teamname^West"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to="Drake Enforcer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="31"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="66"
			id="RBY_Side2"
			image="units/drakes/slasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Thrasher"
			level="2"
			max_attacks="1"
			max_experience="67"
			max_hitpoints="66"
			max_moves="5"
			moves="5"
			name="zygote"
			overlays=""
			profile=""
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Drake Thrasher"
			undead_variation="drake"
			underlying_id="4"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="5"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="10"
				description=_ "ram"
				icon="attacks/ram.png"
				name="ram"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="1"
		controller="human"
		current_player="Haldiel"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RBY_Side1"
		name="Haldiel"
		persistent="1"
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side1"
		side="2"
		team_name="east"
#textdomain wesnoth
		user_team_name=_ "teamname^East"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="37"
			y="21"
		[/village]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="40"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="RBY_Side1"
			image="units/human-magi/red-mage+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Red Mage"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="42"
			max_moves="5"
			moves="5"
			name="Haldiel"
			overlays=""
			profile="portraits/humans/mage-red+female.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Red Mage"
			undead_variation=""
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="90"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/mage-red+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-red+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "fireball"
				name="fireball"
				number="4"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		continue="no"
		display_info="on"
		drakes_are_picked="yes"
		drakes_are_proposed="yes"
		knalgans_are_picked="no"
		knalgans_are_proposed="no"
		loyalists_are_picked="yes"
		loyalists_are_proposed="no"
		next_scenario="RBY_Fallenstar_Lake_21"
		northeners_are_picked="no"
		northeners_are_proposed="no"
		proposals="1"
		proposed_faction="D"
		random="5"
		rebels_are_picked="no"
		rebels_are_proposed="no"
		undead_are_picked="no"
		undead_are_proposed="no"
		x1=""
		x2=""
		y1=""
		y2=""
		[rby_info]
#textdomain wesnoth-multiplayer
			val=_ "Conservative"
		[/rby_info]
		[rby_info]
			val=_ "Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
#textdomain wesnoth-units
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Haldiel"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="zygote"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Haldiel"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="zygote"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			colour="2"
			controller="network"
			fog="yes"
			gold="100"
			hidden="no"
			income="2"
			name="zygote"
			recruit=""
			shroud="no"
			team_name="blue"
#textdomain wesnoth
			user_team_name=_ "teamname^Blue"
			village_gold="2"
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game="no"
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	completion="running"
	current_tod="1"
	description=_ "Long ago, a great star fell from the heavens, leaving its mark on this coniferous region."
	difficulty="NORMAL"
	end_text=""
	end_text_duration="0"
	experience_modifier="70"
	history=""
	id="RBY_Fallenstar_Lake_21"
	label="2p - Fallenstar Lake"
	map_data="border_size=1
usage=map

Mm^Xm       , Mm^Xm       , Mm          , Hh          , Mm          , Hh          , Hh          , Gg          , Re          , Re          , Gg          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Hh          , Ce          , Hh          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Re          , Re          , Gg          , Hh          , Hh          , Mm          , Hh          , Mm          , Mm          , Mm^Xm       
Mm          , Mm^Xm       , Mm          , Mm          , Hh          , Hh          , Re          , Re^Uf       , Mm          , Gs^Fp       , Hh          , Gg          , Wwf         , Gg          , Gg          , Hh          , Gg          , Hh          , Gg^Uf       , Wwf         , Wwf         , Ce          , Wwf         , Wwf         , Gg^Uf       , Hh          , Gg          , Hh          , Gg          , Gg          , Wwf         , Gg          , Hh          , Gs^Fp       , Mm          , Re^Uf       , Re          , Hh          , Hh          , Mm          , Mm          , Mm^Xm       , Mm^Xm       
Mm^Xm       , Mm^Xm       , Mm          , Mm          , Hh          , Gg          , Re          , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Hh          , Gg          , Gg          , Re          , Gg          , Hh          , Mm          , Mm          , Mm^Xm       , Mm          
Mm          , Mm          , Mm          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Re          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Ce          , Gg          , Gg          , Wwf         , Gg          , Gg          , Ce          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg^Uf       , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Mm          , Mm^Xm       , Mm          
Hh          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Gs^Fp       , Hh          , Gg^Vh       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Vh       , Hh          , Gs^Fp       , Re          , Re          , Hh          , Gs^Fp       , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Re          , Hh          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Ss^Vhs      , Gg          , Hh          , Re          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gs^Fp       , Re          , Re          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Ce          , Gg          , Hh^Fp       , Mm          , Gg          , Gg          , Hh          , Re          , Re          , Re          , Gs^Fp       , Hh^Fp       , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , Ce          , Wwf         , Ce          , Mm          , Hh          , Gg          , Gg          , Gg          , Gg          , Hh^Fp       , Gs^Fp       , Re          , Re          , Re          , Hh          , Gg          , Gg          , Mm          , Hh^Fp       , Gg          , Ce          , Gs^Fp       , Gs^Fp       
Ce          , Ce          , 1 Ke        , Gg          , Gg          , Hh          , Gg          , Hh^Fp       , Mm          , Gs^Fp       , Ke          , Ce          , Gg          , Gg          , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Hh^Uf       , Wwf         , Wwf         , Wwf         , Hh^Uf       , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gg          , Gg          , Ce          , Ke          , Gs^Fp       , Mm          , Gs^Fp       , Gg          , Hh          , Gg          , Gg          , 2 Ke        , Ce          , Ce          
Ce          , Ce          , Ce          , Rr          , Rr          , Gs^Fp       , Mm^Vhh      , Gg          , Gg          , Hh          , Gg          , Ce          , Gg          , Hh          , Mm          , Re          , Gg^Ve       , Gg          , Wwf         , Wwf         , Gs^Fp       , Ww          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg^Ve       , Re          , Mm          , Hh          , Gg          , Ce          , Gg          , Hh          , Gg          , Gg          , Mm^Vhh      , Gs^Fp       , Rr          , Rr          , Ce          , Ce          , Ce          
Ce          , Ce          , Ww          , Gs^Fp       , Rr          , Gg          , Hh^Fp       , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Hh^Fp       , Gg          , Rr          , Gs^Fp       , Ww          , Ce          , Ce          
Wwf         , Wwf         , Ww          , Gg          , Gs^Fp       , Rr          , Rr          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Gs^Fp       , Gg          , Ww          , Wwf         , Wwf         
Gg          , Wwf         , Wwf         , Ww          , Gg          , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Rr          , Ke          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Mm          , Gg          , Hh          , Wwf         , Hh          , Gg          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Ke          , Rr          , Gs^Fp       , Rr          , Rr          , Gg          , Hh          , Gg          , Ww          , Wwf         , Wwf         , Wwf         
Wwf         , Wwf         , Ww          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Rr          , Gs^Fp       , Ce          , Ke          , Re          , Gg^Vh       , Gg          , Hh          , Hh^Uf       , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Hh^Uf       , Hh          , Gg          , Gg^Vh       , Re          , Ke          , Ce          , Gs^Fp       , Rr          , Gs^Fp       , Hh          , Mm          , Gs^Fp       , Gg          , Wwf         , Ww          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Mm^Xm       , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Gg          , Gg^Fp       , Wwf         , Wwf         , Hh^Fp       , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Gg          , Mm          , Mm^Xm       , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wwf         , Wwf         , Mm^Xm       , Mm          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Hh^Fp       , Wwf         , Wwf         , Gs^Fp       , Gg          , Wwf         , Wwf         
Re          , Re          , Gg          , Gg^Ve       , Wwf         , Hh          , Mm          , Gs^Fp       , Gg^Uf       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg^Uf       , Gs^Fp       , Mm          , Hh          , Wwf         , Gg^Ve       , Gg          , Gg          , Re          
Hh          , Gg          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gg          , Hh          , Ss^Vhs      , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Ss^Vhs      , Hh          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gs^Fp       , Gg          , Gs^Fp       , Re          , Gg          
Re^Uf       , Re          , Mm          , Gs^Fp       , Gg          , Gg          , Ww          , Hh          , Gg          , Gs^Fp       , Re          , Re          , Wwf         , Mm          , Mm^Xm       , Wwf         , Rr          , Wwf         , Wwf         , Ww          , Wo          , Mm^Xm       , Wo          , Ww          , Wwf         , Wwf         , Rr          , Wwf         , Mm^Xm       , Mm          , Wwf         , Re          , Re          , Gs^Fp       , Gg          , Hh          , Ww          , Gg          , Gg          , Hh          , Mm          , Re          , Hh          
Re^Uf       , Re          , Re          , Hh          , Gg          , Gg          , Ww          , Gs^Fp       , Gg          , Gg          , Re          , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Wo          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm          , Hh          , Re          , Gg          , Gg          , Gs^Fp       , Ww          , Gg          , Gg          , Gs^Fp       , Re          , Re          , Re          
Gs^Fp       , Gs^Fp       , Gs^Fp       , Gg          , Gg          , Ww          , Gg          , Hh          , Gg          , Re          , Re          , Hh^Uf       , Wwf         , Wwf         , Gg^Uf       , Ke          , Ce          , Ce          , Hh          , Wwf         , Ww          , Ww          , Ww          , Wwf         , Hh          , Ce          , Ce          , Ke          , Gg^Uf       , Wwf         , Wwf         , Hh^Uf       , Re          , Re          , Gg          , Hh          , Gg          , Ww          , Gg          , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Wwf         , Gs^Fp       , Hh          , Ce          , Mm^Xm       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm^Xm       , Ce          , Hh          , Gs^Fp       , Wwf         , Ss^Vhs      , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Re^Uf       , Hh          , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Re          , Gg^Ve       , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Ss          , Gg          , Ss          , Ce          , Ss          , Wwf         , Mm^Xm       , Gs^Fp       , Hh          , Hh          , Hh          , Gs^Fp       , Mm^Xm       , Wwf         , Ss          , Ce          , Ss          , Gg          , Ss          , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Gg^Ve       , Re          , Re          , Re          , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Gs^Fp       , Mm          , Hh          , Re          , Gs^Fp       , Gg          , Gs^Fp       , Gs^Fp       , Ww          , Gs^Fp       , Mm          , Ss          , Gs^Fp       , Ss          , Mm^Xm       , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Mm^Xm       , Ss          , Gs^Fp       , Ss          , Mm          , Gg^Fp       , Ww          , Gg^Fp       , Hh          , Gg          , Gs^Fp       , Re          , Hh          , Mm          , Hh          , Mm          , Mm          
Mm          , Mm          , Hh          , Hh          , Gs^Fp       , Re^Uf       , Hh          , Gg          , Hh          , Ww          , Hh          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Hh          , Ww          , Gs^Fp       , Gs^Fp       , Hh          , Re^Uf       , Gs^Fp       , Mm          , Hh          , Mm          , Mm          
"
	name=_ "2p - Fallenstar Lake"
	next_scenario=""
	next_underlying_unit_id="41"
	playing_team="1"
	random_calls="0"
	random_seed="-465029093"
	random_start_time="no"
	scenario="RBY_Fallenstar_Lake_21"
	snapshot="yes"
	turn_at="14"
	turns="-1"
	unit_wml_ids="Bowman,Cavalryman,Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Drake Thrasher,Fencer,Horseman,Merman Fighter,Red Mage,Saurian Augur,Spearman"
	used_items=""
	version="1.8.6"
	[side]
		action_bonus_count="10"
		allow_player="yes"
		colour="2"
		controller="network"
		countdown_time="0"
		current_player="zygote"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="5"
		gold_add="no"
		hidden="no"
		id="RBY_Side2"
		income="0"
		name="zygote"
		no_leader="yes"
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">Defeat enemy leader</span>
<big>Notes:</big>
<span foreground=""#ff0000""><span color='#00ff00'>Map selected from Conservative maps:</span></span>
<span color='#e76a09' size='xx-small'>Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel.</span>
<span foreground=""#ff0000""><span color='#00ff00'>Create custom map set at:</span></span>
<span color='#e76a09' size='xx-small'>http://rushedbyyetis.heroku.com/</span>
<span foreground=""#ff0000""><span color='#00ff00'>RBY Release:</span> <span color='#4ea49a'>54</span>
</span>"
		objectives_changed="yes"
		persistent="yes"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side2"
		share_maps="yes"
		share_view="no"
		shroud="no"
		shroud_data=""
		side="1"
		start_gold="100"
		team_name="west"
		user_team_name=_ "teamname^West"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="3"
			y="15"
		[/village]
		[village]
			x="5"
			y="21"
		[/village]
		[village]
			x="6"
			y="8"
		[/village]
		[village]
			x="8"
			y="4"
		[/village]
		[village]
			x="10"
			y="15"
		[/village]
		[village]
			x="12"
			y="20"
		[/village]
		[village]
			x="14"
			y="12"
		[/village]
		[village]
			x="15"
			y="16"
		[/village]
		[unit]
			advances_to="Drake Enforcer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="31"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="66"
			id="RBY_Side2"
			image="units/drakes/slasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Thrasher"
			level="2"
			max_attacks="1"
			max_experience="67"
			max_hitpoints="66"
			max_moves="5"
			moves="2"
			name="zygote"
			overlays=""
			profile=""
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Thrasher"
			undead_variation="drake"
			underlying_id="4"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="11"
			y="11"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="5"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="10"
				description=_ "ram"
				icon="attacks/ram.png"
				name="ram"
				number="3"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Sky Drake"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Drake Glider-5"
			image="units/drakes/glider.png"
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="31"
			max_moves="9"
			moves="6"
			name="Krel"
			overlays=""
			profile="portraits/drakes/glider.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Glider"
			undead_variation="drake"
			underlying_id="5"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="12"
			y="8"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="60"
				flat="60"
				forest="60"
				frozen="60"
				fungus="60"
				hills="60"
				mountains="60"
				reef="60"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="slam"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/glider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Sky Drake"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Drake Glider-6"
			image="units/drakes/glider.png"
#textdomain wesnoth-units
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="37"
			max_moves="8"
			moves="2"
			name="Ka"
			overlays=""
			profile="portraits/drakes/glider.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Glider"
			undead_variation="drake"
			underlying_id="6"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="14"
			y="15"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="60"
				flat="60"
				forest="60"
				frozen="60"
				fungus="60"
				hills="60"
				mountains="60"
				reef="60"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="slam"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/glider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Drake Fighter-7"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="40"
			max_moves="6"
			moves="6"
			name="Gad"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id="7"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="14"
			y="8"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="21"
			ellipse="misc/ellipse"
			experience="1"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Drake Burner-10"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="48"
			max_moves="5"
			moves="0"
			name="Gadé Ohn"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="10"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="15"
			y="9"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="38"
			id="Drake Fighter-11"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="38"
			max_moves="7"
			moves="2"
			name="Kran"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id="11"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="8"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="16"
			ellipse="misc/ellipse"
			experience="1"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="17"
			id="Saurian Augur-14"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="23"
			max_moves="6"
			moves="0"
			name="Tirr"
			overlays=""
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id="14"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			variation=""
			x="15"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[attack_anim]
				start_time="-300"
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="5"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Saurian Augur-17"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="27"
			max_moves="6"
			moves="6"
			name="Kale"
			overlays=""
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id="17"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			variation=""
			x="12"
			y="5"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[attack_anim]
				start_time="-300"
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Drake Burner-20"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="40"
			max_moves="6"
			moves="1"
			name="Kon"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="20"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="13"
			y="9"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="46"
			id="Drake Clasher-23"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="46"
			max_moves="6"
			moves="6"
			name="Gashol"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="23"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="15"
			y="16"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="21"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Drake Burner-24"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="43"
			max_moves="5"
			moves="0"
			name="Kerkust"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="24"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="16"
			y="9"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="48"
			id="Drake Clasher-27"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="48"
			max_moves="5"
			moves="1"
			name="Gaushin"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="27"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="6"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="16"
			ellipse="misc/ellipse"
			experience="1"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Saurian Augur-28"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="22"
			max_moves="7"
			moves="0"
			name="Kle"
			overlays=""
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id="28"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			variation=""
			x="17"
			y="12"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[attack_anim]
				start_time="-300"
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="5"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="49"
			id="Drake Clasher-29"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="49"
			max_moves="5"
			moves="5"
			name="Omadin"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="29"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="14"
			y="7"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Drake Clasher-30"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="44"
			max_moves="5"
			moves="5"
			name="Kraag"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="30"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="5"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Drake Clasher-35"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="44"
			max_moves="5"
			moves="5"
			name="Vermadnick"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="35"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="14"
			y="9"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Drake Fighter-38"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="42"
			max_moves="7"
			moves="4"
			name="Kerridda"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id="38"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="12"
			y="4"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="21"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Drake Burner-41"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="41"
			max_moves="6"
			moves="0"
			name="Garruggenlin"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="41"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="12"
			y="12"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="31"
		allow_player="yes"
		colour="1"
		controller="human"
		countdown_time="0"
		current_player="Haldiel"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="22"
		gold_add="no"
		hidden="no"
		id="RBY_Side1"
		income="0"
		name="Haldiel"
		no_leader="yes"
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">Defeat enemy leader</span>
<big>Notes:</big>
<span foreground=""#ff0000""><span color='#00ff00'>Map selected from Conservative maps:</span></span>
<span color='#e76a09' size='xx-small'>Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel.</span>
<span foreground=""#ff0000""><span color='#00ff00'>Create custom map set at:</span></span>
<span color='#e76a09' size='xx-small'>http://rushedbyyetis.heroku.com/</span>
<span foreground=""#ff0000""><span color='#00ff00'>RBY Release:</span> <span color='#4ea49a'>54</span>
</span>"
		objectives_changed="no"
		persistent="yes"
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side1"
		share_maps="yes"
		share_view="no"
		shroud="no"
		shroud_data=""
		side="2"
		start_gold="100"
		team_name="east"
		user_team_name=_ "teamname^East"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="15"
			y="5"
		[/village]
		[village]
			x="16"
			y="8"
		[/village]
		[village]
			x="26"
			y="8"
		[/village]
		[village]
			x="27"
			y="5"
		[/village]
		[village]
			x="27"
			y="16"
		[/village]
		[village]
			x="28"
			y="12"
		[/village]
		[village]
			x="30"
			y="20"
		[/village]
		[village]
			x="32"
			y="15"
		[/village]
		[village]
			x="34"
			y="4"
		[/village]
		[village]
			x="36"
			y="8"
		[/village]
		[village]
			x="37"
			y="21"
		[/village]
		[village]
			x="39"
			y="15"
		[/village]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="40"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="RBY_Side1"
			image="units/human-magi/red-mage+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Red Mage"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="42"
			max_moves="5"
			moves="5"
			name="Haldiel"
			overlays=""
			profile="portraits/humans/mage-red+female.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Red Mage"
			undead_variation=""
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="26"
			y="9"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="90"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/mage-red+female.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-red+female.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="8"
				description=_ "fireball"
				name="fireball"
				number="4"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dragoon"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Cavalryman-8"
			image="units/human-loyalists/cavalryman.png"
#textdomain wesnoth-units
			language_name=_ "Cavalryman"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="37"
			max_moves="9"
			moves="9"
			name="Ryn"
			overlays=""
			profile="portraits/humans/cavalryman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Cavalryman"
			undead_variation="mounted"
			underlying_id="8"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="17"
			y="6"
			zoc="yes"
			[defense]
				castle="60"
				cave="80"
				flat="60"
				forest="70"
				frozen="70"
				fungus="80"
				hills="60"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="4"
				flat="1"
				forest="3"
				frozen="2"
				fungus="4"
				hills="2"
				reef="3"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="70"
				cold="80"
				fire="100"
				impact="60"
				pierce="120"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin="-225"
					end="-200"
					image="units/human-loyalists/cavalryman.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/cavalryman-moving.png"
					sound="horse-canter.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="150"
						image="units/human-loyalists/cavalryman-attack.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="150"
						image="units/human-loyalists/cavalryman-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/cavalryman-moving.png"
				[/frame]
				[frame]
					begin="200"
					end="225"
					image="units/human-loyalists/cavalryman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="200"
					image="units/human-loyalists/cavalryman-die-1.png"
				[/frame]
				[frame]
					begin="200"
					end="400"
					image="units/human-loyalists/cavalryman-die-2.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/cavalryman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/cavalryman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/cavalryman-defend.png"
						sound="horse-hit-1.ogg,horse-hit-2.ogg,horse-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/cavalryman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/cavalryman.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/human-loyalists/cavalryman-moving.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/humans/transparent/cavalryman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/cavalryman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "sword"
				icon="attacks/sword-human.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dragoon"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Cavalryman-9"
			image="units/human-loyalists/cavalryman.png"
#textdomain wesnoth-units
			language_name=_ "Cavalryman"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="44"
			max_moves="8"
			moves="8"
			name="Ryn"
			overlays=""
			profile="portraits/humans/cavalryman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Cavalryman"
			undead_variation="mounted"
			underlying_id="9"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="17"
			y="5"
			zoc="yes"
			[defense]
				castle="60"
				cave="80"
				flat="60"
				forest="70"
				frozen="70"
				fungus="80"
				hills="60"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="4"
				flat="1"
				forest="3"
				frozen="2"
				fungus="4"
				hills="2"
				reef="3"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="70"
				cold="80"
				fire="100"
				impact="60"
				pierce="120"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin="-225"
					end="-200"
					image="units/human-loyalists/cavalryman.png"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/cavalryman-moving.png"
					sound="horse-canter.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="150"
						image="units/human-loyalists/cavalryman-attack.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="150"
						image="units/human-loyalists/cavalryman-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/cavalryman-moving.png"
				[/frame]
				[frame]
					begin="200"
					end="225"
					image="units/human-loyalists/cavalryman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="200"
					image="units/human-loyalists/cavalryman-die-1.png"
				[/frame]
				[frame]
					begin="200"
					end="400"
					image="units/human-loyalists/cavalryman-die-2.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/cavalryman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/cavalryman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/cavalryman-defend.png"
						sound="horse-hit-1.ogg,horse-hit-2.ogg,horse-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/cavalryman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/cavalryman.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/human-loyalists/cavalryman-moving.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/humans/transparent/cavalryman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/cavalryman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "sword"
				icon="attacks/sword-human.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Duelist"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="28"
			id="Fencer-12"
			image="units/human-loyalists/fencer.png"
#textdomain wesnoth-units
			language_name=_ "Fencer"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="28"
			max_moves="7"
			moves="7"
			name="Run"
			overlays=""
			profile="portraits/humans/fencer.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Fencer"
			undead_variation=""
			underlying_id="12"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="16"
			y="5"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="90"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="saber"
				[/filter_attack]
				[frame]
					begin="-300"
					end="-250"
					image="units/human-loyalists/fencer-attack-1.png"
					offset="0.0~-0.07"
				[/frame]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/fencer-attack-2.png"
					offset="-0.07~-0.15"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-200"
						end="-150"
						image="units/human-loyalists/fencer-attack-3.png"
						offset="-0.15~-0.25"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-200"
						end="-150"
						image="units/human-loyalists/fencer-attack-3.png"
						offset="-0.15~-0.25"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/fencer-attack-4.png"
					offset="-0.25~-0.2"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					image="units/human-loyalists/fencer-attack-5.png"
					offset="-0.2~-0.1"
				[/frame]
				[frame]
					begin="-50"
					end="0"
					image="units/human-loyalists/fencer-attack-6.png"
					offset="-0.1~0.25"
				[/frame]
				[frame]
					begin="0"
					end="50"
					image="units/human-loyalists/fencer-attack-7.png"
					offset="0.25~0.55"
				[/frame]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/fencer-attack-8.png"
					offset="0.55~0.25"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/fencer-attack-9.png"
					offset="0.25~0.1"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/fencer-attack-1.png"
					offset="0.1~0.0"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="100"
					image="units/human-loyalists/fencer-die1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/human-loyalists/fencer-die2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-loyalists/fencer-die3.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/human-loyalists/fencer-die4.png"
				[/frame]
				[frame]
					begin="400"
					end="500"
					image="units/human-loyalists/fencer-die5.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-loyalists/fencer-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="-25"
					image="units/human-loyalists/fencer-defend.png"
				[/frame]
				[frame]
					begin="-25"
					end="125"
					image="units/human-loyalists/fencer-defend.png"
					sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-loyalists/fencer-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/fencer.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/fencer.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
#textdomain wesnoth-units
				description=_ "saber"
				icon="attacks/saber-human.png"
				name="saber"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Duelist"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Fencer-13"
			image="units/human-loyalists/fencer.png"
#textdomain wesnoth-units
			language_name=_ "Fencer"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="29"
			max_moves="6"
			moves="6"
			name="Sellyn"
			overlays=""
			profile="portraits/humans/fencer.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Fencer"
			undead_variation=""
			underlying_id="13"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="17"
			y="7"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="130"
				cold="90"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_ "female^skirmisher"
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="saber"
				[/filter_attack]
				[frame]
					begin="-300"
					end="-250"
					image="units/human-loyalists/fencer-attack-1.png"
					offset="0.0~-0.07"
				[/frame]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/fencer-attack-2.png"
					offset="-0.07~-0.15"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-200"
						end="-150"
						image="units/human-loyalists/fencer-attack-3.png"
						offset="-0.15~-0.25"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-200"
						end="-150"
						image="units/human-loyalists/fencer-attack-3.png"
						offset="-0.15~-0.25"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/fencer-attack-4.png"
					offset="-0.25~-0.2"
				[/frame]
				[frame]
					begin="-100"
					end="-50"
					image="units/human-loyalists/fencer-attack-5.png"
					offset="-0.2~-0.1"
				[/frame]
				[frame]
					begin="-50"
					end="0"
					image="units/human-loyalists/fencer-attack-6.png"
					offset="-0.1~0.25"
				[/frame]
				[frame]
					begin="0"
					end="50"
					image="units/human-loyalists/fencer-attack-7.png"
					offset="0.25~0.55"
				[/frame]
				[frame]
					begin="50"
					end="100"
					image="units/human-loyalists/fencer-attack-8.png"
					offset="0.55~0.25"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/fencer-attack-9.png"
					offset="0.25~0.1"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/fencer-attack-1.png"
					offset="0.1~0.0"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="100"
					image="units/human-loyalists/fencer-die1.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/human-loyalists/fencer-die2.png"
				[/frame]
				[frame]
					begin="200"
					end="300"
					image="units/human-loyalists/fencer-die3.png"
				[/frame]
				[frame]
					begin="300"
					end="400"
					image="units/human-loyalists/fencer-die4.png"
				[/frame]
				[frame]
					begin="400"
					end="500"
					image="units/human-loyalists/fencer-die5.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="-42"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
				[frame]
					begin="-42"
					end="41"
					image="units/human-loyalists/fencer-defend-1-2.png"
				[/frame]
				[frame]
					begin="41"
					end="125"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer-defend-1-1.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="-25"
					image="units/human-loyalists/fencer-defend.png"
				[/frame]
				[frame]
					begin="-25"
					end="125"
					image="units/human-loyalists/fencer-defend.png"
					sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin="-126"
					end="-125"
					image="units/human-loyalists/fencer.png"
				[/frame]
				[frame]
					begin="-125"
					end="125"
					image="units/human-loyalists/fencer-defend.png"
				[/frame]
				[frame]
					begin="125"
					end="126"
					image="units/human-loyalists/fencer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/fencer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/fencer.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/fencer.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
#textdomain wesnoth-units
				description=_ "saber"
				icon="attacks/saber-human.png"
				name="saber"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Spearman-15"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="37"
			max_moves="5"
			moves="5"
			name="Gwinvan"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="15"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="18"
			y="3"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Spearman-16"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="42"
			max_moves="5"
			moves="5"
			name="Cyn"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="16"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="15"
			y="5"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Spearman-18"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="39"
			max_moves="6"
			moves="6"
			name="Careddyn"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="18"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="17"
			y="4"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Longbowman"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Bowman-19"
			image="units/human-loyalists/bowman.png"
#textdomain wesnoth-units
			language_name=_ "Bowman"
			level="1"
			max_attacks="1"
			max_experience="27"
			max_hitpoints="39"
			max_moves="5"
			moves="5"
			name="Vobry"
			overlays=""
			profile="portraits/humans/bowman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Bowman"
			undead_variation="archer"
			underlying_id="19"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="18"
			y="5"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				start_time="-445"
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/human-loyalists/bowman-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-275"
				[filter_attack]
					name="short sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-4.png"
				[/frame]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/bowman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/bowman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "short sword"
				icon="attacks/sword-human-short.png"
				name="short sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Merman Fighter-21"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="34"
			max_moves="7"
			moves="7"
			name="Tan"
			overlays=""
			profile="portraits/merfolk/fighter.png"
			race="merman"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Merman Fighter"
			undead_variation="swimmer"
			underlying_id="21"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="19"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="80"
				deep_water="50"
				flat="70"
				forest="70"
				frozen="70"
				fungus="80"
				hills="70"
				reef="30"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="2"
				forest="5"
				frozen="2"
				fungus="3"
				hills="5"
				reef="2"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="trident"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/merfolk/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/merfolk/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Merman Warrior"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Merman Fighter-22"
			image="units/merfolk/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Merman Fighter"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="35"
			max_moves="7"
			moves="7"
			name="Oceanos"
			overlays=""
			profile="portraits/merfolk/fighter.png"
			race="merman"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Merman Fighter"
			undead_variation="swimmer"
			underlying_id="22"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="17"
			y="9"
			zoc="yes"
			[defense]
				castle="60"
				cave="80"
				deep_water="50"
				flat="70"
				forest="70"
				frozen="70"
				fungus="80"
				hills="70"
				reef="30"
				sand="70"
				shallow_water="40"
				swamp_water="40"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="1"
				flat="2"
				forest="5"
				frozen="2"
				fungus="3"
				hills="5"
				reef="2"
				sand="2"
				shallow_water="1"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="80"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="trident"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-150"
						end="100"
						image="units/merfolk/fighter.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/merfolk/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/merfolk/fighter.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/merfolk/fighter.png"
						sound="mermen-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/merfolk/fighter.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/merfolk/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/merfolk/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/merfolk/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "trident"
				name="trident"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Spearman-25"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="37"
			max_moves="5"
			moves="5"
			name="Teonyc"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="25"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="17"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="3"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="10"
			id="Spearman-26"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="42"
			max_moves="5"
			moves="5"
			name="Rhaent"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="26"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="16"
			y="8"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Spearman-31"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="35"
			max_moves="6"
			moves="6"
			name="Rygwyn"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="31"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="16"
			y="4"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="1"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="27"
			id="Spearman-32"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="35"
			max_moves="6"
			moves="6"
			name="Owadd"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="32"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="18"
			y="11"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Longbowman"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Bowman-33"
			image="units/human-loyalists/bowman.png"
#textdomain wesnoth-units
			language_name=_ "Bowman"
			level="1"
			max_attacks="1"
			max_experience="27"
			max_hitpoints="39"
			max_moves="5"
			moves="5"
			name="Yroc"
			overlays=""
			profile="portraits/humans/bowman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Bowman"
			undead_variation="archer"
			underlying_id="33"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="18"
			y="6"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				start_time="-445"
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/human-loyalists/bowman-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-275"
				[filter_attack]
					name="short sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-4.png"
				[/frame]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/bowman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/bowman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "short sword"
				icon="attacks/sword-human-short.png"
				name="short sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Spearman-34"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="41"
			max_moves="5"
			moves="5"
			name="Cin"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="34"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="16"
			y="6"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Knight,Lancer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="23"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Horseman-36"
			image="units/human-loyalists/horseman.png"
#textdomain wesnoth-units
			language_name=_ "Horseman"
			level="1"
			max_attacks="1"
			max_experience="31"
			max_hitpoints="37"
			max_moves="9"
			moves="9"
			name="San"
			overlays=""
			profile="portraits/humans/horseman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Horseman"
			undead_variation="mounted"
			underlying_id="36"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="18"
			y="7"
			zoc="yes"
			[defense]
				castle="60"
				cave="80"
				flat="60"
				forest="70"
				frozen="70"
				fungus="80"
				hills="60"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="4"
				flat="1"
				forest="3"
				frozen="2"
				fungus="4"
				hills="2"
				reef="3"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="70"
				pierce="120"
			[/resistance]
			[attack_anim]
				hits="no"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-225"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-225"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="spear.ogg"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/horseman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
						sound="horse-hit-1.ogg,horse-hit-2.ogg,horse-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/humans/transparent/horseman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/horseman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="10"
				description=_ "spear"
				name="spear"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[damage]
						active_on="offense"
						apply_to="both"
#textdomain wesnoth
						description=_ "Charge:
When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
						id="charge"
						multiply="2"
						name=_ "charge"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Spearman-37"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="42"
			max_moves="5"
			moves="5"
			name="Carullyran"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="37"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="20"
			y="9"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Spearman-39"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="37"
			max_moves="5"
			moves="5"
			name="Aethuc"
			overlays=""
			profile="portraits/humans/spearman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Spearman"
			undead_variation=""
			underlying_id="39"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="10"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Longbowman"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			ellipse="misc/ellipse"
			experience="0"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Bowman-40"
			image="units/human-loyalists/bowman.png"
#textdomain wesnoth-units
			language_name=_ "Bowman"
			level="1"
			max_attacks="1"
			max_experience="27"
			max_hitpoints="36"
			max_moves="6"
			moves="6"
			name="Mimyrcyn"
			overlays=""
			profile="portraits/humans/bowman.png"
			race="human"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Bowman"
			undead_variation="archer"
			underlying_id="40"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="30"
			y="12"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				start_time="-445"
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/human-loyalists/bowman-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-275"
				[filter_attack]
					name="short sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-4.png"
				[/frame]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/bowman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/bowman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
				description=_ "short sword"
				icon="attacks/sword-human-short.png"
				name="short sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		mask=""
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		mask=""
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		mask=""
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		mask=""
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		mask=""
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		mask=""
		name=_ "Second Watch"
		red="-40"
	[/time]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[event]
		name="victory"
		[clear_variable]
			name="__scenario_objectives_gc,__scenario_objectives_0,__scenario_objectives_1,__scenario_objectives_2"
		[/clear_variable]
	[/event]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[variables]
		__scenario_objectives_gc="yes"
		continue="no"
		damage_inflicted="4"
		display_info="on"
		drakes_are_picked="yes"
		drakes_are_proposed="yes"
		knalgans_are_picked="no"
		knalgans_are_proposed="no"
		loyalists_are_picked="yes"
		loyalists_are_proposed="no"
		next_scenario="RBY_Fallenstar_Lake_21"
		northeners_are_picked="no"
		northeners_are_proposed="no"
		proposals="1"
		proposed_faction="D"
		random="5"
		rebels_are_picked="no"
		rebels_are_proposed="no"
		side_number="2"
		turn_number="14"
		undead_are_picked="no"
		undead_are_proposed="no"
		x1=""
		x2=""
		y1=""
		y2=""
		[rby_info]
#textdomain wesnoth-multiplayer
			val=_ "Conservative"
		[/rby_info]
		[rby_info]
			val=_ "Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
#textdomain wesnoth-units
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Haldiel"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="zygote"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Haldiel"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="zygote"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			colour="2"
			controller="network"
			fog="yes"
			gold="100"
			hidden="no"
			income="2"
			name="zygote"
			recruit=""
			shroud="no"
			team_name="blue"
#textdomain wesnoth
			user_team_name=_ "teamname^Blue"
			village_gold="2"
		[/current_side]
		[__scenario_objectives_0]
			defeat_string=_ "Notes:"
			[objective]
				condition="win"
				description=_ "Defeat enemy leader"
			[/objective]
			[objective]
				condition="lose"
				description="<span color='#00ff00'>Map selected from Conservative maps:</span>
<span color='#e76a09' size='xx-small'>Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel.</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description=_ "<span color='#00ff00'>Create custom map set at:</span>
<span color='#e76a09' size='xx-small'>http://rushedbyyetis.heroku.com/</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description=_ "<span color='#00ff00'>RBY Release:</span> <span color='#4ea49a'>54
</span>"
			[/objective]
		[/__scenario_objectives_0]
	[/variables]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RBY Conservative 54"
	[/scenario]
	[scenario]
		scenario="2p - Fallenstar Lake"
		[team]
			[recruits]
				Bowman="3"
				Cavalryman="2"
				Fencer="2"
				Horseman="1"
				Merman Fighter="2"
				Spearman="10"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
				[sequence]
					s0="1"
					_num="40"
				[/sequence]
				[sequence]
					s1="1"
					_num="60"
				[/sequence]
				[sequence]
					s1="2"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="299"
			recall_cost="0"
			damage_inflicted="22"
			damage_taken="48"
			expected_damage_inflicted="17200"
			expected_damage_taken="38125"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Drake Burner="4"
				Drake Clasher="5"
				Drake Fighter="3"
				Drake Glider="2"
				Saurian Augur="3"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
				[sequence]
					s1001="1"
					s1100="1"
					_num="40"
				[/sequence]
				[sequence]
					s101="1"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost="310"
			recall_cost="0"
			damage_inflicted="48"
			damage_taken="22"
			expected_damage_inflicted="38125"
			expected_damage_taken="17200"
			turn_damage_inflicted="48"
			turn_damage_taken="22"
			turn_expected_damage_inflicted="38125"
			turn_expected_damage_taken="17200"
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
