version="1.8.6"
next_underlying_unit_id="51"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Weldyn Channel"
next_scenario=""
parent="2p - Weldyn Channel-Auto-Save19.gz"
scenario="RBY_Weldyn_Channel_12"
version="1.8.6"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_era="RBY_No_Mirror"
	mp_fog="yes"
	mp_scenario="RBY_Classic_54"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="Ladder"
[/multiplayer]
random_seed="-1446189012"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="Olushik"
			faction2="Gallifax"
			version="1.8.6"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="28"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="34"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="11"
				side="1"
				turn="2"
				units="7"
				units_cost="117"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="2"
				turn="2"
				units="7"
				units_cost="123"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="4"
				side="1"
				turn="3"
				units="8"
				units_cost="125"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="27"
				side="2"
				turn="3"
				units="7"
				units_cost="123"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="4"
				units="9"
				units_cost="141"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="29"
				side="2"
				turn="4"
				units="8"
				units_cost="137"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="5"
				units="10"
				units_cost="156"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="11"
				side="2"
				turn="5"
				units="10"
				units_cost="166"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="6"
				units="11"
				units_cost="172"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="22"
				side="2"
				turn="6"
				units="10"
				units_cost="166"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="3"
				side="1"
				turn="7"
				units="12"
				units_cost="188"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="2"
				turn="7"
				units="11"
				units_cost="186"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="1"
				turn="8"
				units="13"
				units_cost="204"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="28"
				side="2"
				turn="8"
				units="11"
				units_cost="186"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="1"
				turn="9"
				units="14"
				units_cost="218"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="2"
				turn="9"
				units="12"
				units_cost="201"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="1"
				turn="10"
				units="15"
				units_cost="226"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="22"
				side="2"
				turn="10"
				units="13"
				units_cost="215"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="11"
				units="14"
				units_cost="214"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="21"
				side="2"
				turn="11"
				units="11"
				units_cost="185"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="12"
				units="13"
				units_cost="200"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="33"
				side="2"
				turn="12"
				units="9"
				units_cost="157"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="6"
				side="1"
				turn="13"
				units="13"
				units_cost="187"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="49"
				side="2"
				turn="13"
				units="7"
				units_cost="123"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="5"
				side="1"
				turn="14"
				units="9"
				units_cost="128"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="65"
				side="2"
				turn="14"
				units="7"
				units_cost="141"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="15"
				units="8"
				units_cost="132"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="81"
				side="2"
				turn="15"
				units="7"
				units_cost="141"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="16"
				units="9"
				units_cost="148"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="2"
				turn="16"
				units="12"
				units_cost="218"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="17"
				units="8"
				units_cost="132"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="9"
				side="2"
				turn="17"
				units="12"
				units_cost="201"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="18"
				units="9"
				units_cost="160"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="21"
				side="2"
				turn="18"
				units="12"
				units_cost="201"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="19"
				units="9"
				units_cost="168"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="21"
				side="2"
				turn="19"
				units="13"
				units_cost="215"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="3"
				side="1"
				turn="20"
				units="10"
				units_cost="176"
				villages="6"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Gallifax"
			message="hf"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="17"
			y="4"
		[/recruit]
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			value="12654"
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		[random]
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		[random]
			value="17060"
		[/random]
		[random]
			value="21775"
		[/random]
		[random]
			value="24326"
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		[/random]
	[/command]
	[command]
		sent="yes"
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			value="0"
			x="16"
			y="3"
		[/recruit]
		[random]
			value="21197"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[/command]
	[command]
		sent="yes"
		undo=""
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		[random]
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	[command]
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			y="3,3,4,5,6"
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	[command]
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		[countdown_update]
			team="1"
			value="270000"
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	[command]
		sent="yes"
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	[command]
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		[random]
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		[random]
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	[command]
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		[random]
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	[command]
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	[command]
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	[command]
		sent="yes"
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	[command]
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	[command]
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	[command]
		sent="yes"
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	[command]
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	[command]
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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		[move]
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	[command]
		sent="yes"
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	[command]
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	[command]
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	[command]
		sent="yes"
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			x="22,23,23,23,23,23"
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	[command]
		sent="yes"
		[move]
			x="13,13,13"
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	[command]
		sent="yes"
		[recruit]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
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			[destination]
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				chance="50"
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		[random]
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				chance="50"
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		[random]
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				chance="50"
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	[command]
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			x="22,22,22,22,22,22,22"
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			x="11,10,9,9,9"
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			x="6,6"
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	[command]
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			message="vge has logged into the lobby"
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			x="16,17,18,19,20,21"
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	[command]
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			attacker_type="Merman Hunter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1146220710"
			tod="second_watch"
			turn="6"
			weapon="0"
			[source]
				x="21"
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			[destination]
				x="21"
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		[/attack]
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				chance="50"
				damage="0"
				dies="no"
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				unit_hit="defender"
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		[random]
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			[results]
				chance="50"
				damage="0"
				dies="no"
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				unit_hit="defender"
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	[command]
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			value="4"
			x="17"
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		[random]
			value="8892"
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		[random]
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		[random]
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		[random]
			value="27813"
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		[random]
			value="32590"
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				checksum="66d2RS35x1-K4aw<lbj,mJh-K5hW,7ieecc.ka5Yb3.6<,+j7<6cek-l><i7aYa9a2eebc1p-c7cac2Z8,jWfU43mZS+cll-93NQc1I--QSwLDEHAMRzxx4NVVMyQOBz"
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	[command]
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	[command]
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	[command]
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		[random]
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		[random]
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			value="6167"
		[/random]
		[random]
			value="5375"
		[/random]
		[random]
			value="9441"
		[/random]
		[random]
			value="13473"
		[/random]
		[random]
			value="9812"
		[/random]
		[random]
			value="12076"
		[/random]
		[random]
			value="14490"
		[/random]
		[random]
			value="15021"
		[/random]
		[random]
			value="9542"
		[/random]
		[random]
			value="16709"
		[/random]
		[random]
			value="20475"
		[/random]
		[random]
			value="4876"
		[/random]
		[random]
			value="2074"
		[/random]
		[random]
			value="4304"
			[results]
				checksum="3-6k40ohCgsF1t<ioPY0w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOErGmtxRImJDVNSrVDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmtHzJ6E"
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		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,6"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,10,10,9"
			y="7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20,21"
			y="4,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20,21,22,23,23"
			y="5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[recruit]
			value="1"
			x="17"
			y="4"
		[/recruit]
		[random]
			value="10478"
		[/random]
		[random]
			value="25559"
		[/random]
		[random]
			value="7625"
		[/random]
		[random]
			value="29158"
		[/random]
		[random]
			value="6923"
		[/random]
		[random]
			value="11957"
		[/random]
		[random]
			value="22651"
		[/random]
		[random]
			value="24647"
		[/random]
		[random]
			value="21615"
		[/random]
		[random]
			value="9331"
		[/random]
		[random]
			value="25896"
		[/random]
		[random]
			value="9660"
			[results]
				checksum="9Yr66Zh5Ia4xlOgkegq66km3V>bi7eaiic8n3r<67>06Z74bp6-+3>g7e+4u<JmbqTjYpoe4>3,RpEllhC+57epD>3jepsJjm<dG>1uMDmtzuSuLIoFfvpKwOpVQIGsF"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,23,23,23"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="403139528"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="23"
				y="15"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24,24,24,24"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="1668172443"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="24"
				y="14"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="HighAndLow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="freescale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23,23,24,25"
			y="11,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,21,22,22,22"
			y="10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22,22,22,21"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26,27,28,28,28"
			y="10,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26,26,27,27"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,25,24,23,23"
			y="10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,14,13,13,13,13"
			y="9,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8"
			y="16,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="AbV has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="511288926"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="23"
				y="16"
			[/source]
			[destination]
				x="23"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="5425"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1361"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17690"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="54"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21,22,22"
			y="18,17,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="0"
			seed="230183533"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="23"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="28134"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6405"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30231"
			[results]
				chance="70"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,22"
			y="16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="905791795"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="22"
				y="14"
			[/source]
			[destination]
				x="22"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="14744"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20237"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,28"
			y="17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="1089452498"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="28"
				y="15"
			[/source]
			[destination]
				x="28"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="15133"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26331"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,25"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="248915176"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="988"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26293"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27854"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7261"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sachiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23"
			y="15,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="2112257641"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="23"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="17374"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12260"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10517"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8159"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24"
			y="16,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="2100756490"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="9259"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,21,21"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Mysticete has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,20,20"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1820038412"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="21"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="11088"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5069"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25270"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="17"
			y="19"
		[/recruit]
		[random]
			value="32723"
		[/random]
		[random]
			value="27028"
		[/random]
		[random]
			value="16458"
		[/random]
		[random]
			value="3559"
		[/random]
		[random]
			value="20286"
		[/random]
		[random]
			value="12565"
		[/random]
		[random]
			value="4359"
		[/random]
		[random]
			value="14308"
		[/random]
		[random]
			value="27306"
		[/random]
		[random]
			value="17835"
		[/random]
		[random]
			value="28210"
		[/random]
		[random]
			value="13381"
		[/random]
		[random]
			value="12181"
		[/random]
		[random]
			value="13762"
			[results]
				checksum="3-6k40ohCmsF1t<ioPY0w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSODrGmtxRImJDVNSrLDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17,18,19,20"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lenovo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,26"
			y="13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="136921777"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="26"
				y="14"
			[/source]
			[destination]
				x="25"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="yeman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Elvish Shaman"
			defender_weapon="0"
			seed="776967698"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="27"
				y="15"
			[/source]
			[destination]
				x="28"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,26,27,28"
			y="14,13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghoul"
			defender_lvl="1"
			defender_type="Elvish Shaman"
			defender_weapon="0"
			seed="1072592348"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="28"
				y="14"
			[/source]
			[destination]
				x="28"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,26"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Vampire Bat"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1126630366"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="26"
				y="15"
			[/source]
			[destination]
				x="25"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Elvish Shaman"
			defender_weapon="0"
			seed="562551435"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="21"
				y="14"
			[/source]
			[destination]
				x="22"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Elvish Shaman"
			defender_weapon="1"
			seed="1582271969"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="22"
				y="13"
			[/source]
			[destination]
				x="22"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,22"
			y="13,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Mage"
			defender_weapon="0"
			seed="463840075"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="22"
				y="14"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23,23,23,23,23"
			y="8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,23,23,23"
			y="6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,18,19,20,21,21,21"
			y="4,5,5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="battery has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19,19,19,20,21,21"
			y="7,8,9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Vampire Bat"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="2102572493"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="21"
				y="13"
			[/source]
			[destination]
				x="20"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="17"
			y="4"
		[/recruit]
		[random]
			value="30343"
		[/random]
		[random]
			value="17581"
		[/random]
		[random]
			value="13854"
		[/random]
		[random]
			value="29286"
		[/random]
		[random]
			value="22092"
		[/random]
		[random]
			value="7655"
		[/random]
		[random]
			value="18543"
		[/random]
		[random]
			value="12632"
		[/random]
		[random]
			value="13473"
		[/random]
		[random]
			value="24505"
		[/random]
		[random]
			value="11082"
		[/random]
		[random]
			value="5383"
			[results]
				checksum="LC73rfHCI1>vj-Q.pNMLJq,IoxsBqqswLMscutVmvVBwBJwHwqMQVLMHvyApGR5>4HuT+C5PyWV0wlSMStxHKkAB>70IzEaRtXBKysncPrQD6crPSy0nsORCOQH8a8sv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,8,8"
			y="10,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,8,9"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,6,6"
			y="10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lollipop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tantarian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,24,25"
			y="16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1068593609"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="25"
				y="14"
			[/source]
			[destination]
				x="26"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="14766"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1352"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3630"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8535"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25"
			y="15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1586233889"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="26"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="28874"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12146"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23471"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19845"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,20"
			y="15,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="496615469"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="20"
				y="14"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="723"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11264"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21460"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Klonk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,19,20,21"
			y="13,14,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="1035596672"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="21"
				y="15"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="17758"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6299"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kocurik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,19,20"
			y="16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="0"
			seed="721894458"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="21835"
			[results]
				chance="60"
				damage="3"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,21,21"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="dr_3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18,19"
			y="14,14,14,13,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,11"
			y="17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24,25"
			y="17,17,16,16,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Sorceress"
			defender_lvl="0"
			defender_type="Vampire Bat"
			defender_weapon="-1"
			seed="633926734"
			tod="first_watch"
			turn="11"
			weapon="2"
			[source]
				x="25"
				y="16"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="4947"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27548"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15256"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="S has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Deluj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,23"
			y="15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1850171968"
			tod="first_watch"
			turn="11"
			weapon="0"
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="22"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="29141"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11454"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1251"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24672"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="174534970"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="26"
				y="14"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1177407769"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="26"
				y="14"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tantarian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,24"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="612332503"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="24"
				y="13"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,22,22"
			y="9,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghost"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1113607885"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="22"
				y="13"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,23,23"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1747534619"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="23"
				y="13"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24"
			y="14,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="732540786"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="24"
				y="14"
			[/source]
			[destination]
				x="25"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hannibal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="raMssuK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22,21"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Mage"
			defender_weapon="1"
			seed="508987551"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="21"
				y="14"
			[/source]
			[destination]
				x="20"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bashier has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27,26"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghoul"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1243173197"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="26"
				y="15"
			[/source]
			[destination]
				x="25"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,22,23,23,24"
			y="12,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21,22"
			y="4,4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="17"
			y="4"
		[/recruit]
		[random]
			value="23213"
		[/random]
		[random]
			value="22170"
		[/random]
		[random]
			value="23470"
		[/random]
		[random]
			value="17059"
		[/random]
		[random]
			value="12827"
		[/random]
		[random]
			value="14860"
		[/random]
		[random]
			value="5806"
		[/random]
		[random]
			value="12093"
		[/random]
		[random]
			value="31406"
		[/random]
		[random]
			value="1392"
		[/random]
		[random]
			value="18636"
		[/random]
		[random]
			value="12446"
			[results]
				checksum="ffch6<uhP-7nmdffaFyI7-g-cj7.eWF+<58.6h05jWXf77aa2,g6d94315759kfb7i7.LaI,Y5Olfckbkmcg1buS>oeB3ymRnwqIMJSVLunKUkqJuGPuQtqwzosI>KVP"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21,22,23"
			y="14,15,16,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="0"
			defender_type="Vampire Bat"
			defender_weapon="-1"
			seed="2077156300"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="23"
				y="16"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="15432"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20441"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23089"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mariusz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23"
			y="15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="0"
			defender_type="Vampire Bat"
			defender_weapon="-1"
			seed="1294945291"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="23"
				y="15"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="25041"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,22"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1851862295"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="22"
				y="14"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="20967"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1382"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4881"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20674"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1128252080"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="21"
				y="13"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="21399"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22400"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5634"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8022"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,20"
			y="12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Merman Hunter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="289550501"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="2207"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2992"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Sorceress"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="584628149"
			tod="second_watch"
			turn="12"
			weapon="2"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="26942"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26573"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9352"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15914"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="0"
			seed="1275760930"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="31492"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31493"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2731"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9188"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8547"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3824"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,12,13,14,15,16"
			y="16,17,17,18,18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,23,23,23,23"
			y="6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21"
			y="4,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="17"
			y="4"
		[/recruit]
		[random]
			value="1562"
		[/random]
		[random]
			value="16693"
		[/random]
		[random]
			value="12912"
		[/random]
		[random]
			value="17432"
		[/random]
		[random]
			value="29527"
		[/random]
		[random]
			value="24"
		[/random]
		[random]
			value="1618"
		[/random]
		[random]
			value="2272"
		[/random]
		[random]
			value="7964"
		[/random]
		[random]
			value="3078"
		[/random]
		[random]
			value="9286"
		[/random]
		[random]
			value="22470"
		[/random]
		[random]
			value="8221"
		[/random]
		[random]
			value="5013"
		[/random]
		[random]
			value="9708"
			[results]
				checksum=",3JmFuPJ1G35evU6urBIPTOILQmpvyBBNoPuHpUoMGIyrMUqwyJzNMApsidliLfHLbZactpajip1wO6cCVH<PAQG,Y+Ip2zLv8MAiKOnwOG,BwiCs3Ag07d.1bllak95"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,6,6"
			y="7,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,27,26,25,24"
			y="14,15,16,16,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Mage"
			defender_weapon="0"
			seed="1056819093"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="23"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghoul"
			defender_lvl="2"
			defender_type="Elvish Sorceress"
			defender_weapon="0"
			seed="1501732257"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="26"
				y="14"
			[/source]
			[destination]
				x="25"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="CloudEater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="727392750"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="21"
				y="15"
			[/source]
			[destination]
				x="22"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TnZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghost"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="928073461"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="21"
				y="14"
			[/source]
			[destination]
				x="22"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22"
			y="13,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="1911655548"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="22"
				y="13"
			[/source]
			[destination]
				x="22"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1308133068"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="24"
				y="14"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gurefar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="353210441"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="22"
				y="14"
			[/source]
			[destination]
				x="23"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="1973904091"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="23"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,9,9,9"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,22,23"
			y="15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="0"
			seed="707979525"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="23"
				y="17"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="31115"
			[results]
				chance="60"
				damage="2"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21"
			y="15,15,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Sorceress"
			defender_lvl="1"
			defender_type="Ghost"
			defender_weapon="1"
			seed="773160922"
			tod="dawn"
			turn="13"
			weapon="2"
			[source]
				x="21"
				y="15"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="26808"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17803"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29581"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15195"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6874"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28883"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5039"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="qwertt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Merman Hunter"
			defender_lvl="1"
			defender_type="Ghost"
			defender_weapon="1"
			seed="846717540"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="351"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12417"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27357"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28675"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30924"
			[results]
				chance="50"
				damage="3"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="0"
			seed="1736351198"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="21"
				y="14"
			[/source]
			[destination]
				x="22"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="7351"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5183"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25823"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7507"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26074"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6325"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,13,12,11,11"
			y="18,19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="0"
			seed="2103329768"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="1860"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15664"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11473"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13511"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7458"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20291"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,23,23,23"
			y="6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21,22,23"
			y="4,4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="17"
			y="4"
		[/recruit]
		[random]
			value="2491"
		[/random]
		[random]
			value="24663"
		[/random]
		[random]
			value="13021"
		[/random]
		[random]
			value="22148"
		[/random]
		[random]
			value="21167"
		[/random]
		[random]
			value="22652"
		[/random]
		[random]
			value="6880"
		[/random]
		[random]
			value="25281"
		[/random]
		[random]
			value="6835"
		[/random]
		[random]
			value="19167"
		[/random]
		[random]
			value="21762"
		[/random]
		[random]
			value="32376"
			[results]
				checksum="9Yr66Zh5Ia4xlOgkegq66km3V>bi7eaiic8n3r<67>06Z74bp6-+3>g7e+4u<JmbqTjYpoe4>3,RpEllhC+57epD>3jepsJjm<dG>1uMDmtzuSuLIoFfvpKwOpVQIGsF"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="1182419353"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="21"
				y="13"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,22"
			y="11,12,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="1592557530"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="22"
				y="13"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gurefar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1760715989"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="22"
				y="14"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22"
			y="14,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="2095365180"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="22"
				y="14"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="widowmaker80 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Olushik"
			message="oh crap"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16,15,14"
			y="13,13,13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8"
			y="16,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,20,19,18,17"
			y="17,17,18,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,21,21,21"
			y="15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,22,21,20,19,18"
			y="15,16,16,17,17,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,22,23,24"
			y="14,15,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dfcz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="stimorol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,23,23,23"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dfcz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23,24,24,25"
			y="9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21,22,23,24"
			y="4,4,5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="17"
			y="4"
		[/recruit]
		[random]
			value="6873"
		[/random]
		[random]
			value="12322"
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		[random]
			value="9368"
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		[random]
			value="10846"
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		[random]
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		[random]
			value="3826"
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		[random]
			value="18687"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="4,5,6"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Name has logged into the lobby"
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	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
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	[command]
		sent="yes"
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=""
		[move]
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			y="15,14"
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	[command]
		sent=""
		[move]
			x="6,6"
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	[command]
		sent=""
		[move]
			x="14,13,12,11,11,10"
			y="15,15,14,14,13,12"
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	[command]
		sent=""
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			attacker_lvl="1"
			attacker_type="Merman Hunter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="172208560"
			tod="afternoon"
			turn="15"
			weapon="0"
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				y="12"
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			[destination]
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		[random]
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			[results]
				chance="50"
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	[command]
		sent=""
		[move]
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	[command]
		sent=""
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			attacker_lvl="1"
			attacker_type="Elvish Fighter"
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			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1572848878"
			tod="afternoon"
			turn="15"
			weapon="0"
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				chance="50"
				damage="6"
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				hits="yes"
				unit_hit="defender"
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		[/random]
		[random]
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			[results]
				chance="50"
				damage="6"
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				unit_hit="defender"
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		[/random]
		[random]
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			[results]
				chance="50"
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		[/random]
		[random]
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			[results]
				chance="50"
				damage="6"
				dies="no"
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				unit_hit="defender"
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	[command]
		sent=""
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	[command]
		sent=""
		[move]
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	[command]
		sent=""
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		[move]
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			y="17,17"
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	[command]
		sent=""
		[move]
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			y="20,19,19,19,19"
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	[command]
		sent=""
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=""
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			x="15"
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			value="7549"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="8475"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			x="15"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			x="14"
			y="19"
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		[random]
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		[random]
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	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
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	[command]
		sent="yes"
		[init_side]
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	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21,22,23"
			y="4,4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="17"
			y="4"
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			value="8767"
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		[random]
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		[random]
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		[random]
			value="19346"
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		[random]
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		sent="yes"
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="612971622"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="9"
				y="13"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="faramir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,6,6"
			y="10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Dink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22,22,22,23,24"
			y="13,14,15,16,17,16"
		[/move]
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	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="2"
			defender_type="Elvish Captain"
			defender_weapon="1"
			seed="960053836"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bashir93 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,22,22,23"
			y="13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="2"
			defender_type="Elvish Captain"
			defender_weapon="1"
			seed="2028625623"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="23"
				y="16"
			[/source]
			[destination]
				x="24"
				y="15"
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	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24,25,25"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="2"
			defender_type="Elvish Captain"
			defender_weapon="1"
			seed="218569686"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
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	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24,24,24,24,24,24"
			y="7,8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghost"
			defender_lvl="2"
			defender_type="Elvish Captain"
			defender_weapon="1"
			seed="307635711"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="24"
				y="14"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,24,23"
			y="12,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Captain"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="327021958"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="25"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="6421"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="773"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20944"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="lenovo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21"
			y="19,19,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
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			x="15,16,17,17,18,19"
			y="20,19,19,18,17,17"
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	[command]
		sent=""
		[move]
			x="15,16,17,17,18"
			y="19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
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		[move]
			x="14,15,16,17,18,19"
			y="19,20,19,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19"
			y="21,20,20,19,19"
		[/move]
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	[command]
		sent=""
		[move]
			x="17,17,17,18,19,20"
			y="17,18,19,19,20,20"
		[/move]
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	[command]
		sent=""
		[move]
			x="10,11,11"
			y="12,12,11"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="awesomerr12 has logged into the lobby"
		[/speak]
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	[command]
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		[move]
			x="11,12,13,14"
			y="11,10,10,9"
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	[command]
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	[command]
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		[move]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
		sent="yes"
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			x="22,22,22,22,22,22"
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	[command]
		sent="yes"
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		[move]
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	[command]
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	[command]
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			attacker_lvl="1"
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			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="0"
			seed="1844837760"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="19"
				y="8"
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			[destination]
				x="19"
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	[command]
		sent="yes"
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			x="22,21,20,19"
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	[command]
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			attacker_lvl="1"
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			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="0"
			seed="1650657062"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="19"
				y="6"
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			[destination]
				x="19"
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	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
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	[command]
		sent="yes"
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			y="16,16,15,14,13,12,11"
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	[command]
		sent=""
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			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="-1"
			seed="718306006"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="22"
				y="11"
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			[destination]
				x="23"
				y="12"
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		[random]
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			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13488"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
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	[command]
		sent=""
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			x="22,22,22,22,22,23,24"
			y="17,16,15,14,13,13,12"
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	[command]
		sent=""
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			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="-1"
			seed="1868994025"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="24"
				y="12"
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			[destination]
				x="23"
				y="12"
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		[random]
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				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10896"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
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	[command]
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			message="battery has logged into the lobby"
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			message="Aether has logged into the lobby"
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	[command]
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			y="16,15,14,13,12"
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	[command]
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			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="-1"
			seed="469413711"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="22"
				y="12"
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			[destination]
				x="23"
				y="12"
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				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26914"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
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		[/random]
		[random]
			value="8596"
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				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
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	[command]
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			x="20,20,21,22,22,22,23"
			y="15,14,14,13,12,11,11"
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	[command]
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			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="-1"
			seed="146778643"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="23"
				y="11"
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				x="23"
				y="12"
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				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15567"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
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		[random]
			value="8884"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
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			y="18,17,16,16,15,14"
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	[command]
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			x="25,25,25,24,23,23,23"
			y="18,17,16,15,15,14,13"
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	[command]
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			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="0"
			seed="484346631"
			tod="second_watch"
			turn="18"
			weapon="0"
			[source]
				x="23"
				y="13"
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			[destination]
				x="23"
				y="12"
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		[/attack]
		[random]
			value="26503"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
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	[command]
		sent=""
		[move]
			x="20,19,18,17"
			y="17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="16"
			y="19"
		[/recruit]
		[random]
			value="21300"
		[/random]
		[random]
			value="24801"
		[/random]
		[random]
			value="27727"
		[/random]
		[random]
			value="25138"
		[/random]
		[random]
			value="14040"
		[/random]
		[random]
			value="31629"
		[/random]
		[random]
			value="3827"
		[/random]
		[random]
			value="24227"
		[/random]
		[random]
			value="2243"
		[/random]
		[random]
			value="19611"
		[/random]
		[random]
			value="21692"
		[/random]
		[random]
			value="6595"
		[/random]
		[random]
			value="1656"
		[/random]
		[random]
			value="24568"
			[results]
				checksum="3-6k40ohCbsF1t<ioPY0w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSODrGmtxRImJDVNSrODqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmtHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="medvoodoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,24"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,6,6,6"
			y="11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,9"
			y="8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Merman Hunter"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="1182306764"
			tod="second_watch"
			turn="18"
			weapon="1"
			[source]
				x="19"
				y="7"
			[/source]
			[destination]
				x="19"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="19850"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7708"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13809"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghost"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="0"
			seed="691303884"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="19"
				y="8"
			[/source]
			[destination]
				x="19"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Thom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24"
			y="6,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24,24,25"
			y="10,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,18,19"
			y="4,4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="566344719"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="19"
				y="6"
			[/source]
			[destination]
				x="19"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,20"
			y="7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="1338788137"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="20"
				y="6"
			[/source]
			[destination]
				x="19"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vico has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Olushik"
			message="????"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,12,13,14,15"
			y="3,4,4,4,3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="6"
			x="17"
			y="4"
		[/recruit]
		[random]
			value="30443"
		[/random]
		[random]
			value="480"
		[/random]
		[random]
			value="22930"
		[/random]
		[random]
			value="3598"
		[/random]
		[random]
			value="8070"
		[/random]
		[random]
			value="15040"
		[/random]
		[random]
			value="6314"
		[/random]
		[random]
			value="30315"
		[/random]
		[random]
			value="18808"
		[/random]
		[random]
			value="30429"
		[/random]
		[random]
			value="17069"
		[/random]
		[random]
			value="11740"
			[results]
				checksum="ffch6<uhP-7nmdffaFyI7-g-cj7.eWF+<58.6h05jWXf77aa2,g6d94315759kfb7i7.LaI,Y5Olfckbkmcg1buS>oeB3ymRnwqIMJSVLunKUkqJuGPuQtqwzosI>KVP"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Gallifax"
			message="shit happens"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Olushik"
			message=":D"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Mint has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,21,21,22"
			y="10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,8,8,8,8,8"
			y="13,12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,7,7,7"
			y="15,14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Merman Hunter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="24134200"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="19"
				y="7"
			[/source]
			[destination]
				x="20"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="16457"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18988"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,23,23,23,23"
			y="14,13,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,24,24,24"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,25,26,26,26,27,27,27"
			y="12,11,11,10,9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,22"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Skeleton Archer"
			defender_weapon="0"
			seed="2069615135"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="22"
				y="8"
			[/source]
			[destination]
				x="22"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="25369"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7817"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26209"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21365"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22,21,21,21,21"
			y="13,12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Skeleton Archer"
			defender_weapon="0"
			seed="595518798"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="21"
				y="8"
			[/source]
			[destination]
				x="22"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="28474"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28726"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26424"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2408"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="883"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16770"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,22,23,23"
			y="12,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Skeleton Archer"
			defender_weapon="0"
			seed="118033327"
			tod="dawn"
			turn="19"
			weapon="0"
			[source]
				x="23"
				y="8"
			[/source]
			[destination]
				x="22"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="14531"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10839"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31088"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17125"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17450"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29768"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,24"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="785948633"
			tod="dawn"
			turn="19"
			weapon="1"
			[source]
				x="24"
				y="8"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="11719"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29745"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26757"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,23,23,23,23"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21"
			y="19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15"
			y="19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="17"
			y="19"
		[/recruit]
		[random]
			value="26411"
		[/random]
		[random]
			value="24247"
		[/random]
		[random]
			value="10913"
		[/random]
		[random]
			value="24489"
		[/random]
		[random]
			value="32670"
		[/random]
		[random]
			value="4771"
		[/random]
		[random]
			value="20534"
		[/random]
		[random]
			value="13739"
		[/random]
		[random]
			value="24407"
		[/random]
		[random]
			value="29869"
		[/random]
		[random]
			value="4426"
		[/random]
		[random]
			value="31727"
		[/random]
		[random]
			value="16532"
		[/random]
		[random]
			value="19859"
		[/random]
		[random]
			value="30845"
			[results]
				checksum="03le54GCJ<huY-8mp2Hf8LbXF<o9j>40h8pb.-15<Wlh+WpZ+4jbbai70n8dk<jZl-dhebbc1p-c7cac2Zl,jWfU43mZS+cll-93NQc1I--QSwLDEHAHTzxx4NVVMyQO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22"
			y="6,5,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="2092412692"
			tod="morning"
			turn="20"
			weapon="0"
			[source]
				x="19"
				y="6"
			[/source]
			[destination]
				x="19"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[choose]
			value="0"
		[/choose]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Olushik"
			message="?!"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Gallifax"
			message="You are making mistakes"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Gallifax"
			message="You need to check ctd and use other da"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,13,12,11"
			y="4,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DrVonDoom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dalV has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Gallifax"
			message="There were other things before, ike not moving two units on the left for 2 turns, or try suicide attack on my leader"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Gallifax"
			message="I think twice you could have won allready"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Olushik"
			message="yep...i realize now"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,17,17"
			y="8,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Gallifax"
			message="The only reason why I am stil in the game is because you did not exploit luck and my crappy play"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="fundinn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Olushik"
			message="k gg anyway :)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Gallifax"
			message="ok gg"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Gallifax"
			message="cya"
			side="2"
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description="This vital supply route has played a key role in many of Wesnoth's greatest battles."
	experience_modifier="70"
	id="RBY_Weldyn_Channel_12"
	map_data="border_size=1
usage=map

Ss          , Hh          , Rp          , Ss          , Gs^Fp       , Hh          , Rp          , Rp          , Hh          , Ss          , Ss          , Gg          , Hh          , Hh          , Gs^Fms      , Ss          , Gg          , Hh          , Ww          , Ww          , Wo          , Wo          , Ww          , Wwf         , Hh          , Hh          , Hh          , Hh          , Ss          , Hh          , Hh          
Gg          , Gg^Fet      , Rp          , Mm          , Gs^Fp       , Ss          , Rp          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Mm          , Gs^Fp       , Gg          , Gs^Fds      , Hh          , Gs^Fp       , Hh          , Gg          , Ww          , Wo          , Wo          , Ww          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Mm          , Ss          , Mm          , Hh          , Gs^Fp       , Ss          
Gg          , Gg          , Gg          , Rp          , Rp          , Rp          , Gg          , Gg^Ve       , Gg          , Hh          , Gg          , Gg          , Re          , Gg          , Re          , Ch          , Mm          , Ww          , Wo          , Wo          , Ww          , Ww          , Mm          , Ss          , Ss^Vhs      , Hh          , Gs^Fp       , Hh          , Gs^Fms      , Gg^Fet      , Gg          
Gs^Fms      , Gg          , Gg          , Gg          , Rp          , Gg          , Gg          , Gg          , Re          , Mm          , Re          , Re          , Re          , Re          , Ch          , 1 Kh        , Ch          , Ww          , Ww          , Ww          , Gs^Fp       , Hh          , Hh          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          
Hh          , Gs^Fp       , Rp          , Rp          , Re^Uf       , Gs^Fds      , Re          , Re          , Gg          , Re          , Gg          , Gg          , Gg          , Kh          , Gg          , Ch          , Wwf         , Kh          , Ww^Bw\      , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re^Uf       , Mm          , Gg          , Gg          , Gg          , Gg          
Hh          , Hh          , Rp          , Mm          , Gs^Fp       , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww          , Ww          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg^Vh       , Gg          , Re          , Ss          , Hh          , Gs^Fp       , Re          , Gg          , Gg          
Gs^Fp       , Rp          , Mm          , Hh          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg^Uf       , Hh          , Hh          , Gg^Ve       , Ww          , Ww          , Ww          , Gg          , Ss          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re^Uf       , Re          , Gg          , Gg          
Rp          , Rp          , Re          , Re          , Gg          , Gg          , Gg^Vh       , Gg          , Gg          , Gs^Fds      , Hh          , Mm          , Gg          , Gs^Fp       , Ww          , Wo          , Ww          , Gg          , Gs^Fp       , Ss^Vhs      , Ww          , Mm          , Hh          , Gg          , Gg^Ve       , Gs^Fms      , Gg          , Re          , Gg          , Gg          , Gg          
Gs^Fp       , Re          , Re          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Ww          , Wwf         , Rp          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Gg^Uf       , Hh          
Gg          , Re          , Re          , Hh          , Ss          , Ggf^Uf      , Gg          , Gg          , Gs^Fms      , Ggf         , Gg          , Gg          , Ww          , Ww          , Wo          , Wo          , Mm^Xm       , Wo          , Wo          , Wo          , Ww          , Wwf         , Wwf         , Rp          , Rp          , Gg          , Gs^Fp       , Hh          , Gg^Fet      , Hh          , Gg          
Wwf         , Gg          , Gg          , Gs^Fms      , Mm          , Hh          , Hh          , Gg          , Gg          , Mm          , Hh          , Ww          , Ww          , Wo          , Wo          , Hh          , Mm^Xm       , Wo          , Wo          , Wo          , Ww          , Gs^Fp       , Rp          , Wwf         , Wwf         , Gg          , Rp          , Rp          , Rp          , Gg          , Gg          
Rp          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Rp          , Gg          , Hh          , Ww          , Ww          , Wo          , Ww          , Wwr         , Mm^Xm       , Wwr         , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Rp          , Wwf         , Rp          , Wwf         , Wwf         , Wwf         , Rp          , Rp          
Gg          , Rp          , Rp          , Wwf         , Rp          , Rp          , Wwf         , Rp          , Rp          , Gg          , Ww          , Ww          , Wo          , Wo          , Mm^Xm       , Mm^Xm       , Wo          , Ww          , Ww          , Ww          , Hh          , Hh          , Gg          , Rp          , Hh          , Wwf         , Mm          , Gg          , Gg          , Wwf         , Wwf         
Gs^Fds      , Gg          , Gg^Fet      , Rp          , Gs^Fms      , Gg          , Rp          , Wwf         , Wwf         , Gs^Fp       , Ww          , Wo          , Wo          , Wo          , Mm^Xm       , Hh          , Wo          , Wo          , Ww          , Ww          , Gg          , Mm          , Gs^Fms      , Gg          , Gg          , Hh          , Ss          , Gs^Fp       , Re          , Gg          , Gg          
Hh          , Hh          , Mm          , Hh          , Gg          , Gg          , Gg          , Rp          , Rp          , Wwf         , Ww          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Ggf         , Gg          , Gg          , Gg          , Ggf^Uf      , Gg^Fet      , Hh          , Re          , Re          , Gs^Fp       
Gs^Fds      , Ggf^Uf      , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Hh          , Wwf         , Ww          , Ww          , Gs^Fp       , Ww          , Ww          , Wo          , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Re          , Re          , Rp          
Gg          , Gg          , Re          , Re          , Re          , Gs^Fms      , Gg          , Gg          , Gg          , Mm          , Gg          , Ss^Vhs      , Ss          , Gg          , Ww          , Wo          , Ww          , Gs^Fp       , Hh          , Mm          , Ggf^Uf      , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Mm          , Rp          , Gs^Fp       
Gg          , Gg          , Re          , Re^Uf       , Hh          , Re          , Re          , Gg          , Gg^Vh       , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Ww          , Ww          , Gg          , Gg^Ve       , Gg          , Hh          , Gg          , Gg          , Gg          , Gg          , Ggf         , Re          , Gs^Fds      , Hh          , Rp          , Rp          , Hh          
Gg          , Gg          , Gg          , Gs^Fp       , Mm          , Ss          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww^Bw\      , Wwf         , Wwf         , Ww          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re^Uf       , Mm          , Rp          , Hh          , Hh          
Gg          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gg          , Gg          , Hh          , Gg          , Gs^Fp       , Gg          , Ww          , Kh          , Ch          , Ch          , Ch          , Kh          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Gs^Fp       , Rp          , Rp          , Gg          , Gs^Fms      , Gg          
Gs^Fds      , Gg          , Gs^Fp       , Gg          , Gs^Fp       , Gg          , Ss^Vhs      , Gs^Fp       , Mm          , Hh          , Ww          , Ww          , Wo          , Ww          , Mm          , 2 Kh        , Re          , Re          , Re          , Re          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rp          , Gg          , Gg          , Gg          , Gg          
Ss          , Gg^Fet      , Ss          , Hh          , Mm          , Hh          , Gs^Fms      , Ss          , Gs^Fp       , Ww          , Wo          , Wo          , Ww          , Ww          , Hh          , Ch          , Gs^Fds      , Gg          , Gs^Fms      , Mm          , Gg^Fet      , Hh          , Mm          , Hh          , Rp          , Rp          , Gs^Fp       , Rp          , Rp          , Gg          , Gg          
Hh          , Hh          , Gs^Fms      , Gs^Fp       , Hh          , Ss          , Mm          , Gg^Fet      , Ww          , Ww          , Wo          , Wo          , Ww          , Hh          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Hh          , Mm          , Hh          , Gs^Fp       , Ss          , Hh          , Gs^Fp       , Rp          , Ss          , Ss          , Hh          , Mm          , Rp          , Gg          
Hh          , Gs^Fms      , Hh          , Ss          , Hh          , Hh          , Wwf         , Ww          , Wo          , Wo          , Ww          , Ww          , Hh          , Gg          , Hh          , Hh          , Ss          , Hh          , Hh          , Gs^Fms      , Ss          , Hh          , Rp          , Rp          , Gg          , Hh          , Hh          , Gs^Fp       , Ss          , Rp          , Hh          
"
	name="2p - Weldyn Channel"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name="First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name="Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[objectives]
			defeat_string="Notes:"
			[objective]
				condition="win"
				description="Defeat enemy leader"
			[/objective]
			[objective]
				condition="lose"
				description="<span color='#00ff00'>Map selected from $rby_info[0].val maps:</span>
<span color='#e76a09' size='xx-small'>$rby_info[1].val.</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description="<span color='#00ff00'>Create custom map set at:</span>
<span color='#e76a09' size='xx-small'>http://rushedbyyetis.heroku.com/</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description="<span color='#00ff00'>RBY Release:</span> <span color='#4ea49a'>54
</span>"
			[/objective]
		[/objectives]
	[/event]
	[side]
		colour="8"
		controller="human"
		current_player="Olushik"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RBY_Side1"
		name="Olushik"
		persistent="1"
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RBY_Side1"
		side="1"
		team_name="north"
		user_team_name="teamname^North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to="Draug"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="28"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="47"
			id="RBY_Side1"
			image="units/undead-skeletal/revenant.png"
			language_name="Revenant"
			level="2"
			max_attacks="1"
			max_experience="60"
			max_hitpoints="47"
			max_moves="5"
			moves="5"
			name="Olushik"
			overlays=""
			profile="portraits/undead/revenant.png"
			race="undead"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Revenant"
			undead_variation=""
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				deep_water="90"
				flat="60"
				forest="50"
				frozen="70"
				fungus="40"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="3"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="150"
				blade="60"
				cold="40"
				fire="120"
				impact="120"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
					description="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name="female^submerge"
					female_name_inactive="female^submerge"
					id="submerge"
					name="submerge"
					name_inactive="submerge"
					[filter_self]
						[filter_location]
							terrain="Wo"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[portrait]
				image="portraits/undead/transparent/revenant.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/undead/transparent/revenant.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				not_living="yes"
			[/status]
			[attack]
				damage="8"
				description="axe"
				icon="attacks/axe-undead.png"
				name="axe"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
					description="Immune to drain, poison and plague"
					female_name="female^undead"
					id="undead"
					male_name="undead"
					name="undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="9"
		controller="network"
		current_player="Gallifax"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RBY_Side2"
		name="Gallifax"
		persistent="1"
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side2"
		side="2"
		team_name="south"
		user_team_name="teamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="6"
			y="20"
		[/village]
		[unit]
			advances_to="Elvish Enchantress"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="34"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="RBY_Side2"
			image="units/elves-wood/sorceress.png"
			language_name="female^Elvish Sorceress"
			level="2"
			max_attacks="1"
			max_experience="70"
			max_hitpoints="41"
			max_moves="5"
			moves="5"
			name="Gallifax"
			overlays=""
			profile="portraits/elves/sorceress.png"
			race="elf"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Elvish Sorceress"
			undead_variation=""
			underlying_id="4"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/sorceress.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/sorceress.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
				description="staff"
				icon="attacks/druidstaff.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="4"
				description="entangle"
				name="entangle"
				number="3"
				range="ranged"
				type="impact"
				[specials]
					[slow]
						description="Slow:
This attack slows the target until it ends a turn. Slow halves the damage caused by attacks and the movement cost for a slowed unit is doubled. A unit that is slowed will feature a snail icon in its sidebar information when it is selected."
						id="slow"
						name="slows"
					[/slow]
				[/specials]
			[/attack]
			[attack]
				damage="7"
				description="faerie fire"
				icon="attacks/faerie-fire.png"
				name="faerie fire"
				number="4"
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative="no"
						description="Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name="magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		continue="no"
		display_info="on"
		drakes_are_picked="no"
		drakes_are_proposed="no"
		knalgans_are_picked="no"
		knalgans_are_proposed="no"
		loyalists_are_picked="no"
		loyalists_are_proposed="no"
		next_scenario="RBY_Weldyn_Channel_12"
		northeners_are_picked="no"
		northeners_are_proposed="no"
		proposals="2"
		proposed_faction="R"
		random="8"
		rebels_are_picked="yes"
		rebels_are_proposed="yes"
		undead_are_picked="yes"
		undead_are_proposed="yes"
		x1=""
		x2=""
		y1=""
		y2=""
		[rby_info]
			val="Classic"
		[/rby_info]
		[rby_info]
			val="Caves Of The Basilisk, Den Of Onis, Hamlets, The Freelands, Weldyn Channel"
		[/rby_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Olushik"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Gallifax"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Olushik"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Gallifax"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			colour="9"
			controller="network"
			fog="yes"
			gold="100"
			hidden="no"
			income="2"
			name="Gallifax"
			recruit=""
			shroud="no"
			team_name="blue"
			user_team_name="teamname^Blue"
			village_gold="2"
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RBY Classic 54"
	[/scenario]
	[scenario]
		scenario="2p - Weldyn Channel"
		[team]
			[recruits]
				Dark Adept="8"
				Ghost="2"
				Ghoul="4"
				Skeleton="2"
				Skeleton Archer="2"
				Vampire Bat="2"
				Walking Corpse="4"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Bone Shooter="1"
			[/advances]
			[deaths]
				Dark Adept="7"
				Ghost="1"
				Ghoul="1"
				Skeleton="2"
				Vampire Bat="2"
				Walking Corpse="5"
			[/deaths]
			[killed]
				Elvish Captain="1"
				Elvish Fighter="4"
				Elvish Shaman="2"
				Mage="1"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s010="1"
					s100="1"
					s101="1"
					s11="1"
					s110="2"
					s111="1"
					_num="40"
				[/sequence]
				[sequence]
					s01="1"
					s100="1"
					_num="50"
				[/sequence]
				[sequence]
					s00="4"
					s001="1"
					s01="2"
					s1="1"
					s10="1"
					s11="3"
					s110="4"
					s111="5"
					_num="60"
				[/sequence]
				[sequence]
					s00="2"
					s01="2"
					s1="2"
					s10="5"
					s11="3"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="33"
					_num="0"
				[/sequence]
				[sequence]
					s00="1"
					s01="1"
					_num="40"
				[/sequence]
				[sequence]
					s="3"
					s01="1"
					s10="1"
					s100="1"
					s11="2"
					_num="60"
				[/sequence]
				[sequence]
					s1="1"
					s10="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="348"
			recall_cost="0"
			damage_inflicted="436"
			damage_taken="514"
			expected_damage_inflicted="419675"
			expected_damage_taken="527145"
			turn_damage_inflicted="6"
			turn_damage_taken="12"
			turn_expected_damage_inflicted="6930"
			turn_expected_damage_taken="5678"
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Elvish Fighter="12"
				Elvish Scout="1"
				Elvish Shaman="4"
				Mage="3"
				Merman Hunter="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Elvish Captain="1"
				Merman Spearman="1"
			[/advances]
			[deaths]
				Elvish Captain="1"
				Elvish Fighter="4"
				Elvish Shaman="2"
				Mage="1"
			[/deaths]
			[killed]
				Dark Adept="7"
				Ghost="1"
				Ghoul="1"
				Skeleton="2"
				Vampire Bat="2"
				Walking Corpse="5"
			[/killed]
			[attacks]
				[sequence]
					s000="1"
					s100="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="1"
					s001="1"
					s0011="1"
					s01="2"
					s0100="1"
					s0101="1"
					s011="2"
					s1="1"
					s10="1"
					s1000="2"
					s11="1"
					s1101="1"
					_num="50"
				[/sequence]
				[sequence]
					s00="1"
					s0000="1"
					s0010="2"
					s0011="1"
					s010="1"
					s0111="2"
					s1="5"
					s10="4"
					s100="1"
					s1001="1"
					s101="1"
					s11="1"
					s1101="1"
					_num="60"
				[/sequence]
				[sequence]
					s1001="1"
					s1011="1"
					s11="1"
					s110="1"
					s111="2"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s0="1"
					s000="1"
					s011="2"
					_num="40"
				[/sequence]
				[sequence]
					s0="1"
					s001="1"
					s01="2"
					s011="1"
					s1="1"
					s10="1"
					s100="2"
					s1000="2"
					s1010="1"
					s11="3"
					s110="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s0="1"
					s00="1"
					s0011="1"
					s01="2"
					s010="1"
					s011="1"
					s1="4"
					s10="2"
					s100="2"
					s101="1"
					s1010="1"
					s11="2"
					s110="2"
					s111="2"
					_num="60"
				[/sequence]
				[sequence]
					s100="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="321"
			recall_cost="0"
			damage_inflicted="514"
			damage_taken="436"
			expected_damage_inflicted="527145"
			expected_damage_taken="419675"
			turn_damage_inflicted="30"
			turn_damage_taken="21"
			turn_expected_damage_inflicted="32078"
			turn_expected_damage_taken="17730"
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
