version="1.8.5"
next_underlying_unit_id="29"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Sablestone Delta"
next_scenario=""
parent="2p - Sablestone Delta-Auto-Save8.gz"
scenario="RMP_Sablestone_Delta_21"
version="1.8.5"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_era="RBY_No_Mirror"
	mp_fog="yes"
	mp_scenario="RMP_Conservative_v35"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="ladder"
[/multiplayer]
random_seed="-1223773335"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="skb"
			faction2="Bonobo"
			version="1.8.5"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="26"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="27"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="42"
				side="1"
				turn="2"
				units="5"
				units_cost="84"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="2"
				units="7"
				units_cost="107"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="1"
				turn="3"
				units="8"
				units_cost="122"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="18"
				side="2"
				turn="3"
				units="8"
				units_cost="121"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="4"
				units="9"
				units_cost="138"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="4"
				units="9"
				units_cost="135"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="1"
				turn="5"
				units="9"
				units_cost="138"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="2"
				turn="5"
				units="10"
				units_cost="149"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="6"
				units="11"
				units_cost="170"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="2"
				turn="6"
				units="11"
				units_cost="168"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="1"
				turn="7"
				units="11"
				units_cost="170"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="2"
				turn="7"
				units="11"
				units_cost="167"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="1"
				turn="8"
				units="8"
				units_cost="127"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="30"
				side="2"
				turn="8"
				units="10"
				units_cost="153"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="1"
				turn="9"
				units="7"
				units_cost="110"
				villages="4"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="skb advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Cee-Jay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="niamh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="7"
			y="5"
		[/recruit]
		[random]
			value="16744"
		[/random]
		[random]
			value="5775"
		[/random]
		[random]
			value="20794"
		[/random]
		[random]
			value="21355"
		[/random]
		[random]
			value="22078"
		[/random]
		[random]
			value="27769"
		[/random]
		[random]
			value="30053"
		[/random]
		[random]
			value="31861"
		[/random]
		[random]
			value="3220"
		[/random]
		[random]
			value="14150"
		[/random]
		[random]
			value="5476"
		[/random]
		[random]
			value="30738"
		[/random]
		[random]
			value="22696"
		[/random]
		[random]
			value="25277"
			[results]
				checksum="AyxoKToP8vxlECGpfP4rroVSiOsTJwoOqJM7YRNqmz2wGwJRbCrrBSMQDPEHPxIFBIsPyD1Mcbz4iyyKBK8CIU2N9OCK2VlvEFrBFPsJYcUKxCfx<hfi965j338heTk8"
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		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="10"
			y="4"
		[/recruit]
		[random]
			value="9811"
		[/random]
		[random]
			value="24674"
		[/random]
		[random]
			value="11000"
		[/random]
		[random]
			value="4456"
		[/random]
		[random]
			value="14373"
		[/random]
		[random]
			value="16430"
		[/random]
		[random]
			value="22102"
		[/random]
		[random]
			value="7823"
		[/random]
		[random]
			value="12058"
		[/random]
		[random]
			value="21682"
		[/random]
		[random]
			value="15312"
		[/random]
		[random]
			value="21209"
		[/random]
		[random]
			value="6399"
		[/random]
		[random]
			value="8237"
			[results]
				checksum="AyxpKToP8vxlECGpfP4rroVSiOsTJwoOqJM7YRNqmz2wGwJRbCrrBSMQDPEHPxIFBIsPyD1Lebz4lyyKBK8CIU2N9OCK2VlvEFrBFPsJYcOKxCfx<hfi965j498heTk8"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="8"
			y="2"
		[/recruit]
		[random]
			value="22591"
		[/random]
		[random]
			value="14267"
		[/random]
		[random]
			value="6694"
		[/random]
		[random]
			value="6437"
		[/random]
		[random]
			value="4015"
		[/random]
		[random]
			value="13735"
		[/random]
		[random]
			value="11815"
		[/random]
		[random]
			value="643"
		[/random]
		[random]
			value="21108"
		[/random]
		[random]
			value="26870"
		[/random]
		[random]
			value="14427"
		[/random]
		[random]
			value="14411"
		[/random]
		[random]
			value="30730"
		[/random]
		[random]
			value="22928"
		[/random]
		[random]
			value="8212"
			[results]
				checksum="IB76BoKK.KN+ZL8<QDyEQIPPoQETwuwPoNLruAovIEDECOBttsAVKFSryMBji>lsfHLbZactpajip0qO6cCVH<PAQG,Y+Ip2zLv8MAiKOnwOG,BxlCs3Ag07d.1bllbe"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="glyphgryph has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="9"
			y="5"
		[/recruit]
		[random]
			value="32053"
		[/random]
		[random]
			value="27561"
		[/random]
		[random]
			value="354"
		[/random]
		[random]
			value="29853"
		[/random]
		[random]
			value="5369"
		[/random]
		[random]
			value="1709"
		[/random]
		[random]
			value="19839"
		[/random]
		[random]
			value="21751"
		[/random]
		[random]
			value="14163"
		[/random]
		[random]
			value="13479"
		[/random]
		[random]
			value="1552"
		[/random]
		[random]
			value="5965"
		[/random]
		[random]
			value="10199"
		[/random]
		[random]
			value="15683"
		[/random]
		[random]
			value="18691"
			[results]
				checksum="IB76BoKK.KN+ZL8<QDyEQIPPoQETwuwPoNLruAovIEDECOBttsAVKFSryMBji>lsfHLbZactpajip1wO6cCVH<PAQG,Y+Ip2zLv8MAiKOnwOG,BwiCs3Ag07d.1bllak"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Rafahell3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,8,8,8,8"
			y="3,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GEIST01 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="14"
			y="25"
		[/recruit]
		[random]
			value="7271"
		[/random]
		[random]
			value="13462"
		[/random]
		[random]
			value="22332"
		[/random]
		[random]
			value="26484"
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		[random]
			value="19292"
		[/random]
		[random]
			value="23988"
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		[random]
			value="23220"
		[/random]
		[random]
			value="26148"
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		[random]
			value="14054"
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		[random]
			value="21322"
		[/random]
		[random]
			value="30166"
		[/random]
		[random]
			value="566"
		[/random]
		[random]
			value="7859"
		[/random]
		[random]
			value="31393"
		[/random]
		[random]
			value="25215"
			[results]
				checksum="hX<72Xwm,9kt2ge9>+h.1<97p,h8Wi7dh671e11-ckkld07g>ib9cEmVCTGzrDPJnPBTmKExFALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrsoVKm9tsuDQpULMSwDGm9Qr"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="16"
			y="23"
		[/recruit]
		[random]
			value="14723"
		[/random]
		[random]
			value="25850"
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		[random]
			value="26147"
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		[random]
			value="25226"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="19831"
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		[random]
			value="2529"
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		[random]
			value="21852"
		[/random]
		[random]
			value="29981"
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		[random]
			value="2889"
		[/random]
		[random]
			value="10115"
			[results]
				checksum="JqCsE0wiXKF8PBCzLQCFAmtypUxvPKIULKEDEzqJRRQIpuFmPGwJPGFOxqbyPHtPDAOTrGMLtSp<CsPRJitLMRP29nmBz>B6a8n3gJefa.h-im81l>e624d<dYbBI>je"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="7"
			x="15"
			y="23"
		[/recruit]
		[random]
			value="30902"
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		[random]
			value="19275"
		[/random]
		[random]
			value="25927"
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		[random]
			value="9525"
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		[random]
			value="26572"
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		[random]
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		[random]
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		[random]
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		[random]
			value="20223"
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		[random]
			value="13216"
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		[random]
			value="5874"
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		[random]
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		[random]
			value="18516"
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		[random]
			value="6017"
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		[random]
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			[results]
				checksum="Qxw<D2NJpGPgMBrJKKDwyBEJJxUrKzVOUwyAGSwoOMGBHxwIVQORrROqbyPHtPDAOTrGMKtSp<CsPRJitLMRP29nmBz>B6a8n3gJefd0h-im81l>e624d<cYbBI>jeg+"
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		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,10,10"
			y="23,22,22,21,20,19"
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	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DaMunky89 has logged into the lobby"
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	[command]
		sent=""
		[recruit]
			value="7"
			x="10"
			y="18"
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		[random]
			value="1926"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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	[command]
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			x="11"
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		[random]
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		[random]
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	[command]
		sent=""
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	[command]
		sent="yes"
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	[command]
		sent="yes"
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			id="server"
			message="Piwouette has logged into the lobby"
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	[command]
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			x="8,9,10,11,12,13"
			y="2,3,2,2,1,1"
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	[command]
		sent="yes"
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			x="10,11,12,13,14,15,15,16"
			y="4,5,5,6,6,7,8,8"
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	[command]
		sent="yes"
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			x="7,7,6,5,4,3,2,2"
			y="5,6,6,7,7,8,8,9"
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	[command]
		sent="yes"
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			x="9,10,11,12,13,14,15"
			y="5,4,5,4,4,4,5"
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	[command]
		sent="yes"
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		[move]
			x="8,9,10,11,12"
			y="7,7,7,8,8"
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	[command]
		sent="yes"
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		[recruit]
			value="3"
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	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,6"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Trapper"
			defender_lvl="0"
			defender_type="Vampire Bat"
			defender_weapon="-1"
			seed="1790306599"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="6"
				y="13"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="6056"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8040"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2277"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25614"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,9,8,8,7,7"
			y="17,16,16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="0"
			defender_type="Vampire Bat"
			defender_weapon="0"
			seed="599854366"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="20070"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10475"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7114"
			[results]
				chance="40"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="2050058029"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="4"
				y="11"
			[/source]
			[destination]
				x="3"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="20038"
			[results]
				chance="50"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nause has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="34494388"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="3"
				y="14"
			[/source]
			[destination]
				x="3"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="18445"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13416"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="5,4"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="0"
			seed="1798354799"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="4"
				y="12"
			[/source]
			[destination]
				x="3"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="2685"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19310"
			[results]
				chance="40"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18526"
			[results]
				chance="40"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,6,6"
			y="14,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="0"
			seed="1345412832"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="6"
				y="12"
			[/source]
			[destination]
				x="5"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="28973"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13550"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28409"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8445"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22269"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12771"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,6"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="0"
			seed="913416639"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="5"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="26212"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7331"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4710"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12200"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2650"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16834"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,5"
			y="14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="1207233064"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="5"
				y="13"
			[/source]
			[destination]
				x="5"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="1425"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10620"
			[results]
				chance="60"
				damage="3"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,4,3,3,3,3"
			y="15,15,14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Dwarvish Ulfserker"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="706432390"
			tod="dawn"
			turn="7"
			weapon="0"
			[source]
				x="3"
				y="11"
			[/source]
			[destination]
				x="4"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="15075"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8317"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21422"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4815"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1856"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3886"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6678"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18904"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31525"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17558"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31083"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14626"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30836"
			[results]
				chance="50"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31364"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21570"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19993"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21269"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14264"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18188"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3387"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19344"
			[results]
				chance="50"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19"
			y="6,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,16"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,4"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="1687802097"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="4"
				y="10"
			[/source]
			[destination]
				x="4"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,6,5,5"
			y="9,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="1602439789"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="5"
				y="11"
			[/source]
			[destination]
				x="4"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tropholos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10,9,9,8"
			y="11,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="-1"
			seed="1557762681"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Gairilius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,8,7"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghoul"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="1841157038"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Travispwns has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Terragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16,16,16,17,18"
			y="8,7,6,5,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="-1"
			seed="1104009606"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="18"
				y="5"
			[/source]
			[destination]
				x="19"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20,20"
			y="2,3,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Vampire Bat"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="725633006"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="20"
				y="5"
			[/source]
			[destination]
				x="19"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="16,16,16,17"
			y="7,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="11"
			y="11"
		[/recruit]
		[random]
			value="9887"
		[/random]
		[random]
			value="27783"
		[/random]
		[random]
			value="27014"
		[/random]
		[random]
			value="22082"
		[/random]
		[random]
			value="28851"
		[/random]
		[random]
			value="26750"
		[/random]
		[random]
			value="737"
		[/random]
		[random]
			value="7138"
		[/random]
		[random]
			value="16118"
		[/random]
		[random]
			value="14232"
		[/random]
		[random]
			value="28357"
		[/random]
		[random]
			value="21378"
			[results]
				checksum="FGz-f.zGr8wa+sllwFCviq607ah,ifyi6>2-442<he2O037817->-j<l<4ea7hel18-bl5FQJkc-C2Jlbv3nkR>8hkhlfyb9Dqq0ZfVp6Fpg,29Od5aZoO5d8,uF2cbY"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="12,11,10,9,8"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bueddd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="3,2,2,3,4,5,5"
			y="11,10,9,9,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Dwarvish Ulfserker"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="722568840"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="5"
				y="10"
			[/source]
			[destination]
				x="5"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="17059"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15114"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10653"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31613"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12854"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20419"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30412"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14841"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16112"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,4,3,3"
			y="12,12,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Thief"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1863993074"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="3"
				y="11"
			[/source]
			[destination]
				x="4"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="8443"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32116"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9436"
			[results]
				chance="50"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zeev has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,5,4"
			y="13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="4"
			y="14"
		[/recruit]
		[random]
			value="26114"
		[/random]
		[random]
			value="12052"
		[/random]
		[random]
			value="11970"
		[/random]
		[random]
			value="9547"
		[/random]
		[random]
			value="28728"
		[/random]
		[random]
			value="21548"
		[/random]
		[random]
			value="27760"
		[/random]
		[random]
			value="20288"
		[/random]
		[random]
			value="19768"
		[/random]
		[random]
			value="6178"
		[/random]
		[random]
			value="20730"
		[/random]
		[random]
			value="2836"
		[/random]
		[random]
			value="26223"
		[/random]
		[random]
			value="14549"
		[/random]
		[random]
			value="32288"
			[results]
				checksum="d1aZn6O2AicnXko+W5W.fgmdccYh+72gjh935bk91jpb4a89dglFxzFAGzrDPJnPBTmKEwxALRRRVStN<MEGOQxwVnPNlLJyOKHBEvrstVKm9tsuDQpULMToDGm9QrIv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,5,4,3,2"
			y="11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Poacher"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="1028229390"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="6"
				y="12"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="3813"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2644"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26751"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7578"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="3,3,4,5,5,6,7"
			y="14,13,12,12,11,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="1453596009"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="7"
				y="11"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="19724"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17743"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jorge495 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,6,5,5,5,5,4"
			y="13,13,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,6,7,8"
			y="12,13,13,14,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Footpad"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="812640302"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="8"
				y="14"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="31225"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19594"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,21,21,21,20"
			y="6,6,6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,13,12,11"
			y="14,14,13,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,8"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,9,9,9,8"
			y="13,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="1"
			seed="1245982095"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="8"
				y="10"
			[/source]
			[destination]
				x="7"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Thunder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,10,9,8"
			y="11,10,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Footpad"
			defender_weapon="0"
			seed="2144565947"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="7"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,6"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghoul"
			defender_lvl="1"
			defender_type="Poacher"
			defender_weapon="0"
			seed="1197016833"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,9,10,11,12"
			y="9,9,8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Joruk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,20,21,21"
			y="5,5,4,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="-1"
			seed="2051154259"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="21"
				y="3"
			[/source]
			[destination]
				x="20"
				y="2"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,17,18,19"
			y="5,5,4,4,3,2,2"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Vampire Bat"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="547147515"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="19"
				y="2"
			[/source]
			[destination]
				x="20"
				y="2"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,20"
			y="5,5,5,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Thief"
			defender_weapon="0"
			seed="450676925"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="20"
				y="3"
			[/source]
			[destination]
				x="20"
				y="2"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="skb"
			message="gg, u win, "
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="abumpus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="bad luck in imba matchup sucks"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="gg"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="skb"
			message="re?"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="Bonobo"
			message="sure"
			side="2"
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description=_ "Two armies collide on this disjointed coastal landscape of hidden caves and jagged rivers."
	experience_modifier="70"
	id="RMP_Sablestone_Delta_21"
	map_data="border_size=1
usage=map

Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Uh          , Xu          , Xu          , Xu          
Gs          , Gs^Ft       , Gs^Ft       , Ss          , Ss          , Ss          , Gs^Ft       , Ss          , Ss          , Gs          , Gs          , Gs^Ft       , Gs          , Ss^Vhs      , Gs          , Gs^Ft       , Ww          , Ww          , Gs^Ft       , Uh          , Xu          , Xu          , Xu          
Ww          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Cud         , Ss          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Uu^Uf       , Uu^Vu       , Xu          , Xu          
Xu          , Xu          , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , 1 Kud       , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Xu          , Rd          , Rd          , Cud         , Ss          
Xu          , Xu          , Gs          , Gs          , Gs          , Ww          , Cud         , Wo          , Cud         , Wo          , Cud         , Ww          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Rd          , Ss          , Rd          , Rd          , Ss          
Gs          , Gs^Ft       , Gs          , Ww          , Ww          , Gs          , Gs          , Kud         , Ww          , Kud         , Gs          , Gs          , Ww          , Ww          , Ww          , Gs          , Gs          , Gs          , Rd          , Rd          , Cud         , Rd          , Rd          
Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Xu          , Rd          , Uu^Vud      , Rd          , Rd          , Xu          
Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Uu^Vud      , Gs          , Gs          , Hh          , Gs          , Gs          , Gs          , Gs          , Kud         , Xu          , Xu          , Cud         , Xu          , Rd          , Xu          
Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs^Ft       , Xu          , Xu          , Xu          , Gs          , Gs^Ft       , Kud         , Gs          , Gs          , Cud         , Ss^Vhs      , Uh          , Ww          , Xu          , Xu          , Cud         , Ww          
Gs          , Gs          , Gs^Vht      , Gs          , Gs          , Gs          , Gs          , Cud         , Wwf         , Wwf         , Wwf         , Gs          , Cud         , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Cud         , Wwf         , Ww          , Ww          
Ww          , Gs^Ft       , Wwf         , Cud         , Rd^Uf       , Gs          , Wwf         , Wwf         , Ss^Vhs      , Gs^Ft       , Gs          , Wwf         , Cud         , Rd          , Rd^Ft       , Gs          , Gs          , Gs          , Ww          , Xu          , Kud         , Cud         , Xu          
Gs          , Ww          , Xu          , Kud         , Rd          , Gs          , Wwf         , Gs          , Gs          , Rd          , Rd          , Cud         , Wwf         , Mm          , Rd^Ft       , Rd          , Gs          , Gs^Ft       , Uh          , Xu          , Xu          , Uh          , Xu          
Ww          , Gs^Ft       , Xu          , Rd^Ft       , Rd          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Rd          , Rd^Uf       , Gs          , Kud         , Xu          , Xu          , Gs^Ft       , Gs^Ft       
Uh          , Ww          , Xu          , Cud         , Xu          , Rd          , Rd          , Gs          , Gs^Ft       , Wwf         , Hh          , Hh^Uf       , Gs          , Wwf         , Gs          , Uh          , Cud         , Rd^Ft       , Cud         , Rd^Ft       , Xu          , Cud         , Xu          
Xu          , Uh          , Xu          , Uu^Uf       , Cud         , Xu          , Cud         , Gs          , Gs          , Wwf         , Gs          , Mm          , Hh          , Wwf         , Gs^Ft       , Gs          , Rd          , Xu          , Xu          , Uu^Uf       , Xu          , Uh          , Uh          
Gs          , Cud         , Xu          , Rd^Ft       , Kud         , Rd^Ft       , Rd^Uf       , Uh          , Gs          , Wwf         , Wwf         , Hh^Uf       , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Rd          , Rd          , Cud         , Xu          , Ww          , Ww          
Xu          , Gs^Ft       , Xu          , Xu          , Uh          , Gs          , Gs          , Rd          , Rd^Ft       , Gs          , Wwf         , Wwf         , Rd          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Rd          , Rd^Ft       , Xu          , Gs^Ft       , Gs^Ft       
Xu          , Uh          , Kud         , Xu          , Ww          , Gs^Ft       , Gs          , Rd          , Rd^Ft       , Mm          , Cud         , Cud         , Gs          , Rd          , Ss^Vhs      , Gs          , Wwf         , Gs          , Rd^Uf       , Kud         , Wwf         , Ww          , Ww          
Ww          , Cud         , Wwf         , Xu          , Gs          , Gs          , Gs          , Gs          , Gs          , Rd          , Cud         , Wwf         , Wwf         , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Rd          , Cud         , Gs^Vht      , Gs^Ft       , Gs          
Ww          , Ww          , Xu          , Cud         , Ww          , Gs          , Ss^Vhs      , Gs          , Gs          , Gs          , Kud         , Gs          , Gs          , Wwf         , Xu          , Cud         , Gs^Ft       , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          
Xu          , Cud         , Xu          , Xu          , Xu          , Uh          , Kud         , Cud         , Gs          , Gs          , Gs          , Gs^Ft       , Gs          , Xu          , Uu^Vud      , Xu          , Gs          , Gs          , Ww          , Ww          , Ww          , Ww          , Ww          
Xu          , Rd          , Rd          , Cud         , Rd          , Xu          , Gs          , Gs          , Ww          , Gs          , Gs          , Hh          , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          
Rd          , Rd          , Cud         , Uu^Vud      , Rd          , Xu          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          
Ss          , Rd          , Rd          , Rd          , Rd          , Gs          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Cud         , 2 Kud       , Cud         , Kud         , Cud         , Gs          , Gs          , Ww          , Gs          , Gs^Ft       , Gs          
Ss          , Rd          , Rd          , Ss          , Xu          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          , Ww          , Wo          , Kud         , Wo          , Ww          , Ww          , Ww          , Gs          , Gs          , Xu          , Xu          
Cud         , Cud         , Uu^Vu       , Rd          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Cud         , Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Xu          , Xu          
Xu          , Xu          , Xu          , Uu^Uf       , Gs^Ft       , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ww          , Ww          
Xu          , Xu          , Xu          , Uh          , Xu          , Ww          , Gs^Ft       , Gs          , Ss          , Ss^Vhs      , Ss          , Gs^Ft       , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ss          , Ss          , Ss          , Ss          , Uh          , Uh          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Gs          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs^Ft       , Ss          , Xu          , Xu          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Xu          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs          , Ss          , Xu          , Xu          
"
	name=_ "2p - Sablestone Delta"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_ "female^quick"
									id="quick"
									male_name=_ "quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[side]
		colour="2"
		controller="network"
		current_player="skb"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide2"
		name="skb"
		persistent="1"
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RMPSide2"
		side="1"
		team_name="north"
		user_team_name=_ "teamname^North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to="Banebow"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="26"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="RMPSide2"
			image="units/undead-skeletal/bone-shooter.png"
#textdomain wesnoth-units
			language_name=_ "Bone Shooter"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="40"
			max_moves="5"
			moves="5"
			name="skb"
			overlays=""
			profile=""
			race="undead"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Bone Shooter"
			undead_variation=""
			underlying_id="4"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				deep_water="90"
				flat="60"
				forest="50"
				frozen="70"
				fungus="40"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="3"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="150"
				blade="60"
				cold="40"
				fire="120"
				impact="120"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_ "female^submerge"
					female_name_inactive=_ "female^submerge"
					id="submerge"
					name=_ "submerge"
					name_inactive=_ "submerge"
					[filter_self]
						[filter_location]
							terrain="Wo"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[variables]
			[/variables]
			[status]
				not_living="yes"
			[/status]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "dagger"
				icon="attacks/dagger-undead.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="10"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="1"
		controller="human"
		current_player="Bonobo"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide1"
		name="Bonobo"
		persistent="1"
		previous_recruits="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RMPSide1"
		side="2"
		team_name="south"
		user_team_name=_ "teamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="2"
			y="25"
		[/village]
		[unit]
			advances_to="Huntsman,Ranger"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="27"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="45"
			id="RMPSide1"
			image="units/human-outlaws/trapper.png"
#textdomain wesnoth-units
			language_name=_ "Trapper"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="45"
			max_moves="5"
			moves="5"
			name="Bonobo"
			overlays=""
			profile="portraits/humans/trapper.png"
			race="human"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Trapper"
			undead_variation="archer"
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="40"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="50"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
				description=_ "dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		continue="no"
		drakes_are_picked="no"
		drakes_are_proposed="no"
		knalgans_are_picked="yes"
		knalgans_are_proposed="yes"
		loyalists_are_picked="no"
		loyalists_are_proposed="no"
		next_scenario="RMP_Sablestone_Delta_21"
		northeners_are_picked="no"
		northeners_are_proposed="no"
		proposals="2"
		proposed_faction="U"
		random="11"
		rebels_are_picked="no"
		rebels_are_proposed="no"
		undead_are_picked="yes"
		undead_are_proposed="yes"
		x1=""
		x2=""
		y1=""
		y2=""
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide1"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Bonobo"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="3"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="skb"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="4"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide1"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Bonobo"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="3"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RMPSide2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="skb"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="4"
			y="40"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			colour="2"
			controller="network"
			fog="yes"
			gold="100"
			hidden="no"
			income="2"
			name="skb"
			recruit=""
			shroud="no"
			team_name="blue"
#textdomain wesnoth
			user_team_name=_ "teamname^Blue"
			village_gold="2"
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RMP Conservative v36"
	[/scenario]
	[scenario]
		scenario="2p - Sablestone Delta"
		[team]
			[recruits]
				Dwarvish Ulfserker="1"
				Footpad="5"
				Poacher="1"
				Thief="5"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Footpad="2"
			[/deaths]
			[killed]
				Dark Adept="3"
				Ghoul="1"
				Skeleton="2"
				Vampire Bat="1"
			[/killed]
			[attacks]
				[sequence]
					s0001="1"
					s01="4"
					s10="1"
					_num="40"
				[/sequence]
				[sequence]
					s011100011001100000001="1"
					s1="1"
					s10="1"
					s11="1"
					s111="1"
					_num="50"
				[/sequence]
				[sequence]
					s010="1"
					s11="2"
					s111="1"
					s1110="1"
					s111111111="1"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="3"
					_num="0"
				[/sequence]
				[sequence]
					s00="1"
					s010="1"
					s10="2"
					s111="1"
					_num="40"
				[/sequence]
				[sequence]
					s="1"
					s10="1"
					s11="1"
					_num="50"
				[/sequence]
				[sequence]
					s0="1"
					s00="2"
					s01="1"
					s010="1"
					s10="1"
					s100="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="168"
			recall_cost="0"
			damage_inflicted="250"
			damage_taken="163"
			expected_damage_inflicted="222574"
			expected_damage_taken="166042"
			turn_damage_inflicted="87"
			turn_damage_taken="47"
			turn_expected_damage_inflicted="73401"
			turn_expected_damage_taken="41952"
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Dark Adept="5"
				Ghoul="2"
				Skeleton="3"
				Vampire Bat="2"
				Walking Corpse="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dark Adept="3"
				Ghoul="1"
				Skeleton="2"
				Vampire Bat="1"
			[/deaths]
			[killed]
				Footpad="2"
			[/killed]
			[attacks]
				[sequence]
					s00="3"
					_num="30"
				[/sequence]
				[sequence]
					s000="2"
					s10="1"
					s100="2"
					s110="1"
					_num="40"
				[/sequence]
				[sequence]
					s011="1"
					_num="60"
				[/sequence]
				[sequence]
					s01="2"
					s1="1"
					s11="5"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="13"
					_num="0"
				[/sequence]
				[sequence]
					s0="1"
					s000="1"
					s1="1"
					s111="1"
					_num="40"
				[/sequence]
			[/defends]
			recruit_cost="191"
			recall_cost="0"
			damage_inflicted="163"
			damage_taken="250"
			expected_damage_inflicted="166042"
			expected_damage_taken="222574"
			turn_damage_inflicted="47"
			turn_damage_taken="17"
			turn_expected_damage_inflicted="41952"
			turn_expected_damage_taken="16820"
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
