version="1.8.6"
next_underlying_unit_id="36"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Weldyn Channel"
next_scenario=""
parent="2p - Weldyn Channel-Autoguardado14.gz"
scenario="RMP_Weldyn_Channel_21"
version="1.8.6"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_era="era_default"
	mp_fog="yes"
	mp_scenario="WECA"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="Ladder (no timer)"
[/multiplayer]
random_seed="142572897"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="thefish"
			faction2="Spooky"
			version="1.8.6"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="35"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="29"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="35"
				side="1"
				turn="2"
				units="5"
				units_cost="101"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="16"
				side="2"
				turn="2"
				units="7"
				units_cost="113"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="28"
				side="1"
				turn="3"
				units="6"
				units_cost="120"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="6"
				side="2"
				turn="3"
				units="8"
				units_cost="125"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="1"
				turn="4"
				units="7"
				units_cost="139"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="5"
				side="2"
				turn="4"
				units="9"
				units_cost="142"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="1"
				turn="5"
				units="8"
				units_cost="160"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="2"
				side="2"
				turn="5"
				units="11"
				units_cost="163"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="28"
				side="1"
				turn="6"
				units="8"
				units_cost="160"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="2"
				turn="6"
				units="12"
				units_cost="172"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="1"
				turn="7"
				units="9"
				units_cost="181"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="2"
				turn="7"
				units="14"
				units_cost="195"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="13"
				side="1"
				turn="8"
				units="10"
				units_cost="198"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="2"
				turn="8"
				units="13"
				units_cost="188"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="27"
				side="1"
				turn="9"
				units="10"
				units_cost="198"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="2"
				turn="9"
				units="14"
				units_cost="202"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="41"
				side="1"
				turn="10"
				units="10"
				units_cost="198"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="2"
				turn="10"
				units="15"
				units_cost="214"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="55"
				side="1"
				turn="11"
				units="10"
				units_cost="198"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="1"
				side="2"
				turn="11"
				units="16"
				units_cost="226"
				villages="7"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="10"
				side="1"
				turn="12"
				units="13"
				units_cost="251"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="3"
				side="2"
				turn="12"
				units="17"
				units_cost="235"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="19"
				side="1"
				turn="13"
				units="12"
				units_cost="230"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="8"
				side="2"
				turn="13"
				units="14"
				units_cost="203"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="28"
				side="1"
				turn="14"
				units="12"
				units_cost="230"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="5"
				side="2"
				turn="14"
				units="13"
				units_cost="183"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="44"
				side="1"
				turn="15"
				units="11"
				units_cost="213"
				villages="8"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="Have fun"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Choppy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="17402"
		[/random]
		[random]
			value="10174"
		[/random]
		[random]
			value="19329"
		[/random]
		[random]
			value="25424"
		[/random]
		[random]
			value="6420"
		[/random]
		[random]
			value="21220"
		[/random]
		[random]
			value="14241"
		[/random]
		[random]
			value="12588"
		[/random]
		[random]
			value="2313"
		[/random]
		[random]
			value="7037"
		[/random]
		[random]
			value="5584"
		[/random]
		[random]
			value="14039"
		[/random]
		[random]
			value="32739"
		[/random]
		[random]
			value="24820"
			[results]
				checksum="e2ni4f<3ragO8aL<p9xdd.Yg<j,O9597k>79Z,DJh1yc-d->ci8y>n64Xaa74-0n.YX>3ohd.FgJQ3Du4Hho6ml9dH9NfSd5c79oAl3Z6kc0.wd.0tm15+.1ISmJ-x5G"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zizitop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Melan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="17"
			y="4"
		[/recruit]
		[random]
			value="2342"
		[/random]
		[random]
			value="18753"
		[/random]
		[random]
			value="26253"
		[/random]
		[random]
			value="23165"
		[/random]
		[random]
			value="1532"
		[/random]
		[random]
			value="6286"
		[/random]
		[random]
			value="28939"
		[/random]
		[random]
			value="11930"
		[/random]
		[random]
			value="145"
		[/random]
		[random]
			value="4229"
		[/random]
		[random]
			value="5243"
		[/random]
		[random]
			value="30571"
		[/random]
		[random]
			value="26975"
		[/random]
		[random]
			value="21423"
			[results]
				checksum="Mag0>e5+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,fli2Yr7>B-AQ8zIyMLRogJkL>umRDBpJRHGSCDtJemAKQAAVywwxwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="16"
			y="3"
		[/recruit]
		[random]
			value="24782"
		[/random]
		[random]
			value="16310"
		[/random]
		[random]
			value="4927"
		[/random]
		[random]
			value="15702"
		[/random]
		[random]
			value="14915"
		[/random]
		[random]
			value="17595"
		[/random]
		[random]
			value="24376"
		[/random]
		[random]
			value="5665"
		[/random]
		[random]
			value="11943"
		[/random]
		[random]
			value="2228"
		[/random]
		[random]
			value="18983"
		[/random]
		[random]
			value="26498"
		[/random]
		[random]
			value="25165"
		[/random]
		[random]
			value="558"
			[results]
				checksum="e2mi4f<3ragO8aL<p9xdd.Yg<j,O9597k>79Z,DJh1yc-d->ci8y>n64Xaa74-0n.YX>3oh6.FgJQ3Du4Hho6ml9dH9NfSd5c79oAl3Z6kc0.wd.0tm15+.1LSmJ-x5G"
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		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TheMONSTER has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="15"
			y="4"
		[/recruit]
		[random]
			value="14359"
		[/random]
		[random]
			value="6639"
		[/random]
		[random]
			value="20687"
		[/random]
		[random]
			value="29706"
		[/random]
		[random]
			value="6493"
		[/random]
		[random]
			value="18878"
		[/random]
		[random]
			value="23938"
		[/random]
		[random]
			value="14930"
		[/random]
		[random]
			value="17778"
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		[random]
			value="32472"
		[/random]
		[random]
			value="28605"
		[/random]
		[random]
			value="6077"
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		[random]
			value="10130"
		[/random]
		[random]
			value="13098"
			[results]
				checksum="Mag0>e5+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,flf2Yr7>B-AQ8zIyMLRogJkL>umRDBpJRHGSrDtJemAKQAAVywwAwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zacharia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kuba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,13,13"
			y="3,3,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="13"
			y="19"
		[/recruit]
		[random]
			value="20887"
		[/random]
		[random]
			value="28878"
		[/random]
		[random]
			value="8811"
		[/random]
		[random]
			value="28946"
		[/random]
		[random]
			value="1814"
		[/random]
		[random]
			value="19018"
		[/random]
		[random]
			value="12346"
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		[random]
			value="26908"
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		[random]
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		[/random]
		[random]
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		[random]
			value="25625"
		[/random]
		[random]
			value="28298"
		[/random]
		[random]
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		[/random]
		[random]
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			[results]
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	[/command]
	[command]
		sent="yes"
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			value="6"
			x="14"
			y="19"
		[/recruit]
		[random]
			value="9426"
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		[random]
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	[command]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent="yes"
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		[random]
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	[command]
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		[random]
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		[random]
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		[/random]
		[random]
			value="18783"
		[/random]
		[random]
			value="31333"
		[/random]
		[random]
			value="15160"
		[/random]
		[random]
			value="4361"
		[/random]
		[random]
			value="14066"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16,17,17,17"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8,7"
			y="4,3,3,3,3,2,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21,22,23,24"
			y="3,4,4,5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,19"
			y="4,4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="4,4,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,14,15"
			y="6,5,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="5830"
		[/random]
		[random]
			value="20480"
		[/random]
		[random]
			value="6421"
		[/random]
		[random]
			value="21446"
		[/random]
		[random]
			value="29087"
		[/random]
		[random]
			value="6874"
		[/random]
		[random]
			value="1423"
		[/random]
		[random]
			value="10455"
		[/random]
		[random]
			value="22133"
		[/random]
		[random]
			value="15327"
		[/random]
		[random]
			value="13483"
		[/random]
		[random]
			value="20555"
		[/random]
		[random]
			value="30179"
		[/random]
		[random]
			value="19200"
			[results]
				checksum=",QLzPF0lMgaQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>flY28j9e+4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Soares11 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,13,12,11,10,9,8,7,6"
			y="19,19,18,18,17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="manuel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,12,11,10,9,8"
			y="19,18,18,17,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,13,12,12,11"
			y="19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,18,19,20,21,22"
			y="19,19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21"
			y="19,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="test has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,15,14,13,12,11"
			y="21,20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,17,17,16,15"
			y="17,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="13"
			y="19"
		[/recruit]
		[random]
			value="19044"
		[/random]
		[random]
			value="2965"
		[/random]
		[random]
			value="26968"
		[/random]
		[random]
			value="21996"
		[/random]
		[random]
			value="21564"
		[/random]
		[random]
			value="15838"
		[/random]
		[random]
			value="20981"
		[/random]
		[random]
			value="18534"
		[/random]
		[random]
			value="24615"
		[/random]
		[random]
			value="13448"
		[/random]
		[random]
			value="9151"
		[/random]
		[random]
			value="10877"
		[/random]
		[random]
			value="22167"
		[/random]
		[random]
			value="8988"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW53i9ap315ids918haj-8heoLZXl95Y-+fe89l.jUW05e74.f,X0t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DrMedOFFline has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vlad_III_Draculea has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="Hi drake :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="thefish"
			message="HI wolf"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="watcher7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kyux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="thefish"
			message="we gonna eat you"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="thefish"
			message=":)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SirEbrum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,6,6"
			y="2,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,6"
			y="5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="faramir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="maybe burn a little bit"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10,9,8"
			y="4,3,3,2,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24,24,24"
			y="7,6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="17"
			y="4"
		[/recruit]
		[random]
			value="21952"
		[/random]
		[random]
			value="14143"
		[/random]
		[random]
			value="30188"
		[/random]
		[random]
			value="31197"
		[/random]
		[random]
			value="10552"
		[/random]
		[random]
			value="15914"
		[/random]
		[random]
			value="16564"
		[/random]
		[random]
			value="25042"
		[/random]
		[random]
			value="25509"
		[/random]
		[random]
			value="29640"
		[/random]
		[random]
			value="769"
		[/random]
		[random]
			value="9915"
		[/random]
		[random]
			value="9889"
		[/random]
		[random]
			value="4812"
			[results]
				checksum=",QLzPF0lMgeQ54yky6jed-6hZJe26pUZ61G9LefZ>0-Zs1Fha3-i85lp<wd9N-nh7757,<h059dmf.<3ng-1-ape>blY28j9eY4HhooU8WolpjmK>Ne6ggXW3-84aQzv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="uio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="dennycrane has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14,13"
			y="7,6,6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="aljuma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,23,24,25,25"
			y="5,4,3,3,2,2,1"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Briarios has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,22,22,22"
			y="20,19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,12,11,10,9,8"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,6"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,10,9,8,8,8"
			y="18,17,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,8,8,8,8,8"
			y="17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,12,13,14,15,16,16"
			y="16,15,14,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="13"
			y="19"
		[/recruit]
		[random]
			value="11461"
		[/random]
		[random]
			value="2596"
		[/random]
		[random]
			value="27156"
		[/random]
		[random]
			value="26858"
		[/random]
		[random]
			value="13186"
		[/random]
		[random]
			value="4012"
		[/random]
		[random]
			value="730"
		[/random]
		[random]
			value="27245"
		[/random]
		[random]
			value="29143"
		[/random]
		[random]
			value="8986"
		[/random]
		[random]
			value="18481"
		[/random]
		[random]
			value="5501"
		[/random]
		[random]
			value="17352"
		[/random]
		[random]
			value="6691"
			[results]
				checksum="-NP,L6w+p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFlJgPCdP>maLttHqIaJlDnuDBZL.4oot64SoFQG4dyxVgLJirvu7<P2tFCPpSIkS6Y+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,24,24,24,24,24"
			y="1,1,2,3,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="1384952827"
			tod="dusk"
			turn="4"
			weapon="0"
			[source]
				x="24"
				y="6"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="29666"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28332"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14907"
			[results]
				chance="50"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12521"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26028"
			[results]
				chance="50"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27352"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="not bad "
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,25,25,25"
			y="2,3,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="1283915476"
			tod="dusk"
			turn="4"
			weapon="0"
			[source]
				x="25"
				y="7"
			[/source]
			[destination]
				x="24"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="8984"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22190"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21278"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29888"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8404"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shaka__Zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hogar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10,9,8,7"
			y="4,4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Sagarana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,7,6,6,6,5"
			y="3,4,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18,19,19"
			y="4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="19512"
		[/random]
		[random]
			value="8148"
		[/random]
		[random]
			value="11140"
		[/random]
		[random]
			value="16941"
		[/random]
		[random]
			value="29146"
		[/random]
		[random]
			value="5531"
		[/random]
		[random]
			value="17288"
		[/random]
		[random]
			value="6048"
		[/random]
		[random]
			value="18269"
		[/random]
		[random]
			value="2809"
		[/random]
		[random]
			value="1234"
		[/random]
		[random]
			value="23665"
		[/random]
		[random]
			value="13042"
		[/random]
		[random]
			value="20216"
			[results]
				checksum="8o65<3j92+9z,>5N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,flj2Yr7>B-IQ8zIxsMMM<uaAaQJxoANQCLRNyOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jacos1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sguigjjj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Simonsez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="orellabac has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,7,8"
			y="7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ovidiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="webcoder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,7,6,6"
			y="10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Borto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,7,6,6,5"
			y="12,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,5,4"
			y="10,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cikumbrikas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,8,7,7,7,7"
			y="16,15,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,8,8,8,7,6"
			y="14,13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,10,9,8,7,7"
			y="19,18,18,17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="13"
			y="19"
		[/recruit]
		[random]
			value="25484"
		[/random]
		[random]
			value="31799"
		[/random]
		[random]
			value="1532"
		[/random]
		[random]
			value="15110"
		[/random]
		[random]
			value="22881"
		[/random]
		[random]
			value="12972"
		[/random]
		[random]
			value="24566"
		[/random]
		[random]
			value="8210"
		[/random]
		[random]
			value="5067"
		[/random]
		[random]
			value="23371"
		[/random]
		[random]
			value="30219"
		[/random]
		[random]
			value="18418"
		[/random]
		[random]
			value="31457"
		[/random]
		[random]
			value="3600"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="14"
			y="19"
		[/recruit]
		[random]
			value="16171"
		[/random]
		[random]
			value="24249"
		[/random]
		[random]
			value="14037"
		[/random]
		[random]
			value="1641"
		[/random]
		[random]
			value="31315"
		[/random]
		[random]
			value="2995"
		[/random]
		[random]
			value="30666"
		[/random]
		[random]
			value="17389"
		[/random]
		[random]
			value="32712"
		[/random]
		[random]
			value="20455"
		[/random]
		[random]
			value="24447"
		[/random]
		[random]
			value="2492"
		[/random]
		[random]
			value="27164"
			[results]
				checksum=",f812-X7qc9EjlP<bygc3c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07b7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,23,24"
			y="14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Burlochov has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Braniac has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,23"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24,24,24,24,24,24,24"
			y="7,8,9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="firas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,17,17"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vasquez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="firas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,18,17,16"
			y="7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22"
			y="6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19"
			y="7,7,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SorKai has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kick has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="AnnieSpambot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Braniac has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,5,6,6,6,6"
			y="7,6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10,11,12,13,14,15"
			y="7,7,6,6,5,6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11,12,13"
			y="7,6,7,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18,19"
			y="4,3,4,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17"
			y="3,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="4,5,6"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,7"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nemo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Maboul has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="xivarmy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TheShadower has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shutruk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="7,7,6,6,6,6"
			y="12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="7,7,7,7,7,7,6,6"
			y="15,14,13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="7,8"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,6,7,7"
			y="10,9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="7,7"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="5,6,6,6,5"
			y="10,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,10,9,8"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chemtrail has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,13,12,11,10"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="13"
			y="19"
		[/recruit]
		[random]
			value="16747"
		[/random]
		[random]
			value="26772"
		[/random]
		[random]
			value="26804"
		[/random]
		[random]
			value="21219"
		[/random]
		[random]
			value="12142"
		[/random]
		[random]
			value="26558"
		[/random]
		[random]
			value="16472"
		[/random]
		[random]
			value="7983"
		[/random]
		[random]
			value="31493"
		[/random]
		[random]
			value="656"
		[/random]
		[random]
			value="25217"
		[/random]
		[random]
			value="6098"
		[/random]
		[random]
			value="12470"
			[results]
				checksum=",f812-X7qc9EjlP<bygc3c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07b7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20"
			y="10,10,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24,24"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="avander5 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,22"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="aljuma1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Partagas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="NanRoig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Owlhunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Karabontidontidon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nickycr1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22"
			y="7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nokia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13,13,13"
			y="6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Conscience has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7"
			y="2,2"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,13,13"
			y="4,4,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,14,13,13,13"
			y="4,5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="3880"
		[/random]
		[random]
			value="18067"
		[/random]
		[random]
			value="22413"
		[/random]
		[random]
			value="3962"
		[/random]
		[random]
			value="30523"
		[/random]
		[random]
			value="23156"
		[/random]
		[random]
			value="997"
		[/random]
		[random]
			value="18786"
		[/random]
		[random]
			value="2705"
		[/random]
		[random]
			value="15983"
		[/random]
		[random]
			value="1610"
		[/random]
		[random]
			value="7777"
		[/random]
		[random]
			value="26162"
		[/random]
		[random]
			value="18950"
			[results]
				checksum="8o6503j92+9z,>2N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,fll2Yr7>B-IQ8zIxsMMM<uaAaQJxoANQCLRMCOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Szabi2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JimBolado has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,14"
			y="4,3,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mariop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="roto2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,19,18,17,16,15,14"
			y="10,11,12,12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="15"
			y="19"
		[/recruit]
		[random]
			value="14369"
		[/random]
		[random]
			value="17858"
		[/random]
		[random]
			value="18767"
		[/random]
		[random]
			value="11967"
		[/random]
		[random]
			value="22377"
		[/random]
		[random]
			value="29340"
		[/random]
		[random]
			value="26532"
		[/random]
		[random]
			value="25643"
		[/random]
		[random]
			value="32600"
		[/random]
		[random]
			value="5990"
		[/random]
		[random]
			value="12730"
		[/random]
		[random]
			value="29851"
		[/random]
		[random]
			value="1198"
		[/random]
		[random]
			value="28410"
		[/random]
		[random]
			value="4264"
			[results]
				checksum="GBZwIGTm,GnnDUB<OmJSCJNkrPSQRsGmDT4UwIQNmKAsG5.hyJEmoNzHxLhMpoJGLuvGKSIvMvMPHquJ,1h6>+fBl403->Y1x2vwb>4,lp1-i7diag1Pa4n0ghagb3,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="longers66 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Nokia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Siekiera has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="10,10,11"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,12,11,10,9"
			y="19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,7,8,9,9"
			y="7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="5,6"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="7,7"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,8,8,8,9"
			y="16,15,14,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,8,9"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="norrington has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="boing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="17"
			y="19"
		[/recruit]
		[random]
			value="19658"
		[/random]
		[random]
			value="22949"
		[/random]
		[random]
			value="26145"
		[/random]
		[random]
			value="28331"
		[/random]
		[random]
			value="29673"
		[/random]
		[random]
			value="21314"
		[/random]
		[random]
			value="11195"
		[/random]
		[random]
			value="486"
		[/random]
		[random]
			value="9628"
		[/random]
		[random]
			value="26737"
		[/random]
		[random]
			value="6071"
		[/random]
		[random]
			value="1753"
		[/random]
		[random]
			value="202"
			[results]
				checksum=",f812-X7qc8EjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07a7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuNpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Harakiri_Kamikaze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="khorne-flakes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,14,13"
			y="20,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22"
			y="12,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,23,24"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Weltraht has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7,7"
			y="2,3,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1123865580"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="7"
				y="7"
			[/source]
			[destination]
				x="7"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="25280"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22626"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10659"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5593"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2799"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30942"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="miko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8"
			y="6,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1615853086"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="8"
				y="8"
			[/source]
			[destination]
				x="7"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="22589"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27059"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9458"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3970"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20687"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22610"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8"
			y="4,4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,22,22,22,22"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="arnaldo_br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,25,26,26,26,26,25"
			y="7,8,9,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1644750608"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="25"
				y="13"
			[/source]
			[destination]
				x="24"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="14993"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15523"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21455"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,21,21,22,23"
			y="7,7,8,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="nemo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,11,10,9,8"
			y="11,10,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1391833373"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="8"
				y="7"
			[/source]
			[destination]
				x="7"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="2050"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13704"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14325"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13"
			y="3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="14"
			y="3"
		[/recruit]
		[random]
			value="22593"
		[/random]
		[random]
			value="28227"
		[/random]
		[random]
			value="3637"
		[/random]
		[random]
			value="16360"
		[/random]
		[random]
			value="23835"
		[/random]
		[random]
			value="29832"
		[/random]
		[random]
			value="12170"
		[/random]
		[random]
			value="29327"
		[/random]
		[random]
			value="19632"
		[/random]
		[random]
			value="244"
		[/random]
		[random]
			value="25545"
		[/random]
		[random]
			value="2595"
		[/random]
		[random]
			value="15754"
		[/random]
		[random]
			value="25664"
			[results]
				checksum="Mag0>e4+m69rg-84CfhZX6B<42lXblYrl8jlZjclk+zB.kM+of>kao>tYgh-0mlg-47g2>0Y,fma2Yr7>B-AQ8zIyMLRogJkL>umRDBpJRHGSrDtJemAKQAAVywzpwOO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DirtyLuigi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,12,11"
			y="4,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="plowman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="danbeast has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="thefish"
			message="brb"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="HexTech has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="ok"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="ShadowVeil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="iNFiNiTy3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="wanker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="snorri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="hero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="blahbkahbkah has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="igor7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="blahbkahbkah has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="T-virus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="unknown1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="igor8 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9"
			y="10,9,9,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="719002112"
			tod="dawn"
			turn="7"
			weapon="1"
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="9"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="7478"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10590"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3334"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Juan- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="UT_jskich has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="odinete has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20"
			y="19,18,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,23,23,24"
			y="12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,23,24,24,25,26,27"
			y="13,14,14,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16"
			y="14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hjhlhp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="4ak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hero_2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="7,6,6,6,6,6"
			y="8,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,6,6,6,6,7"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,8,7,6,5"
			y="13,12,13,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,6,6,6,6,6"
			y="8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,13,13,12,11,11"
			y="19,18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="YgramulTheMany has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,10,9"
			y="16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="9,8,8,8"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="9,9,9,9"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="9,8,7,6,5,4"
			y="11,11,12,12,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,14,15,16,17"
			y="19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="13"
			y="19"
		[/recruit]
		[random]
			value="18150"
		[/random]
		[random]
			value="5294"
		[/random]
		[random]
			value="9892"
		[/random]
		[random]
			value="22320"
		[/random]
		[random]
			value="22968"
		[/random]
		[random]
			value="30811"
		[/random]
		[random]
			value="1273"
		[/random]
		[random]
			value="27045"
		[/random]
		[random]
			value="7610"
		[/random]
		[random]
			value="30406"
		[/random]
		[random]
			value="12768"
		[/random]
		[random]
			value="7467"
		[/random]
		[random]
			value="24471"
		[/random]
		[random]
			value="7212"
			[results]
				checksum="-NP,L6w-p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFlJgPCdP>maLttHrEaJlDnuDBZL.4oot64SoFQG4dyxVgLJirvu7<P2tFCPpSIkS7,+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Link_Wang has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="death_queen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Amazeroth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lanceleau has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="6-_-9 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,24,24,24"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="622403829"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="24"
				y="14"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="9787"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11784"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28062"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20519"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,25,25"
			y="11,12,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="971162460"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="12859"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21403"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32699"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18822"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28802"
			[results]
				chance="40"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="watt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,7"
			y="6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="496123041"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="7"
				y="11"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="27460"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19761"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3724"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29429"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1871194668"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="8"
				y="11"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="17372"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1004"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6334"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12388"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22182"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1461"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,6,6,6,6"
			y="7,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1865997862"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="6"
				y="11"
			[/source]
			[destination]
				x="7"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="9802"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2014"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1516"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30789"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9368"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32406"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nani1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="The_Black_Sword has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17,18,19,19,19"
			y="3,4,4,5,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="tyler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="niellington1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Bibal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,7,7,7"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="570501547"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="31347"
			[results]
				chance="60"
				damage="10"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8,7,6"
			y="7,7,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,8,7,6,5,4"
			y="9,9,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="scma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,27,27"
			y="13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="1531999409"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="27"
				y="16"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/attack]
		[random]
			value="5814"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10257"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18182"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,21,22,23,24,24"
			y="18,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="1693777318"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Orosboru has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="set has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Aurora has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,7,6,5"
			y="14,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="5,5,5,6"
			y="13,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="9,9"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="9,9,9,8"
			y="13,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,7,7,8"
			y="14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,10"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,22,22,21"
			y="16,17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,24,23,22,21,20,19"
			y="17,17,18,18,19,19,20,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="odf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,17,16,15"
			y="18,19,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="17"
			y="19"
		[/recruit]
		[random]
			value="837"
		[/random]
		[random]
			value="11026"
		[/random]
		[random]
			value="27636"
		[/random]
		[random]
			value="6341"
		[/random]
		[random]
			value="21826"
		[/random]
		[random]
			value="11091"
		[/random]
		[random]
			value="25651"
		[/random]
		[random]
			value="25294"
		[/random]
		[random]
			value="12845"
		[/random]
		[random]
			value="31345"
		[/random]
		[random]
			value="31055"
		[/random]
		[random]
			value="13161"
		[/random]
		[random]
			value="11357"
		[/random]
		[random]
			value="7691"
			[results]
				checksum="LnNxxH+t6POkvCqRM<UByFPLx4htJpEPyTxoH9OQoyLMKLJv5s2VsOJGIQKJHALxPIsOxunLAmPoEmIxNsi17<<6af,rl>b6o6ic78>Bbcgphl.92i.2hhmvY82l3.<3"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ladope has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Creon1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,16,16,15,14,13,12,11"
			y="12,12,13,14,14,15,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="4,5,6,7,8,9,10,11"
			y="13,14,14,15,15,16,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Creon1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="13,14,15,16,17,18,19"
			y="19,19,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Aurora has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="OrkKSolitude has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10,11"
			y="7,7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="1283776091"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="24"
				y="14"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="9652"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20405"
			[results]
				chance="70"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26287"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9642"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2072"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="IO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vayr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="AnnieSpambot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,26"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="death_queen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25"
			y="16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="41671312"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/attack]
		[random]
			value="26292"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18756"
			[results]
				chance="60"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5479"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29036"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Shmoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="beola has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="gando has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Keaton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,6,6,6"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,9,9,10,10"
			y="11,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11,12,13"
			y="12,11,11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6,7,8,9,10,11,12,13"
			y="10,10,9,10,9,9,8,8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11,12"
			y="11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,21,21,21,21,22"
			y="8,8,9,10,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="WolvenHeart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="sguigjjj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="are you there ?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="thefish"
			message="y"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lawliet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="ahh ok"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Alessa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chakalito has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="1557726409"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sjoerd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,19,20,21,21"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24,25"
			y="19,18,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="1453269064"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="25"
				y="16"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="okol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,12,13,14,15,16,17"
			y="15,14,15,14,14,13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Orifiamma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="10,11,12,13,14,15,16,16"
			y="15,15,14,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,22,22,23"
			y="20,19,18,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,21,22,23,24,25,26,27"
			y="20,19,20,19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="hero_2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,15"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="17"
			y="19"
		[/recruit]
		[random]
			value="20009"
		[/random]
		[random]
			value="10984"
		[/random]
		[random]
			value="9891"
		[/random]
		[random]
			value="10686"
		[/random]
		[random]
			value="16699"
		[/random]
		[random]
			value="648"
		[/random]
		[random]
			value="31963"
		[/random]
		[random]
			value="27882"
		[/random]
		[random]
			value="22338"
		[/random]
		[random]
			value="2688"
		[/random]
		[random]
			value="20021"
		[/random]
		[random]
			value="5148"
		[/random]
		[random]
			value="12402"
		[/random]
		[random]
			value="13368"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.ejk-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe89l.jUW05e74.f,X3t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16,17,18,19"
			y="20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,12,13,14,15,16,17"
			y="16,17,17,18,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="WolvenHeart1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,7"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,7"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,7"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="5,5,5,5"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,5,5,4"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,8,7,6"
			y="15,14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,6,5,4"
			y="15,14,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="SlowThinker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="9,8,8,7"
			y="16,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13"
			y="7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,26,26,26,26"
			y="15,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,24,24,24,24"
			y="14,13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="noir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Toster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13"
			y="5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,25,25,25,25,25,25"
			y="15,14,13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23,24,24,24,24"
			y="13,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,23"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="sinir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Tuomollo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Tuomollo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Jegoptor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,13,14,15,16"
			y="8,7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18,19"
			y="8,7,7,6,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10,9,8,7"
			y="9,8,8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16"
			y="4,3,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="GPT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="iNFiNiTy3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GodOfSlayer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Melan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Balilu_Bon_Tintin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,17,18,18,19,19,20,20,21"
			y="18,17,16,15,15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="XFrAgZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,23,23,23,23"
			y="15,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="1737875290"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="23"
				y="9"
			[/source]
			[destination]
				x="24"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Oook has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,24,24,24,24,24,24"
			y="16,16,15,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="1291993954"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="24"
				y="9"
			[/source]
			[destination]
				x="24"
				y="8"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Diskeuz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="18,19,19"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="thefish"
			message="uhh"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,20,20,20"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="0"
			seed="1168644470"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="20"
				y="7"
			[/source]
			[destination]
				x="19"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,17,17,17,18,18,19"
			y="12,12,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="AalSueppchen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="0"
			seed="1135878789"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="19"
				y="8"
			[/source]
			[destination]
				x="19"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="thefish"
			message="brb"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Prodigy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Shutruk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MacGyver has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,24,25,26"
			y="15,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,25,25,25,25"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,21,22,23,23,24,24"
			y="16,15,14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20,21,22,22"
			y="19,18,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,18,17"
			y="18,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="13"
			y="19"
		[/recruit]
		[random]
			value="9453"
		[/random]
		[random]
			value="18746"
		[/random]
		[random]
			value="11880"
		[/random]
		[random]
			value="29305"
		[/random]
		[random]
			value="9384"
		[/random]
		[random]
			value="28192"
		[/random]
		[random]
			value="29404"
		[/random]
		[random]
			value="19208"
		[/random]
		[random]
			value="11751"
		[/random]
		[random]
			value="3739"
		[/random]
		[random]
			value="24713"
		[/random]
		[random]
			value="28372"
		[/random]
		[random]
			value="11033"
		[/random]
		[random]
			value="7741"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egf-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe8,l.jUW05e74.f,,8t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Naska has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="4,4,5"
			y="13,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="5,6,7,7,7,7"
			y="12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="1079694621"
			tod="dusk"
			turn="10"
			weapon="1"
			[source]
				x="7"
				y="8"
			[/source]
			[destination]
				x="6"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="5,5,5,5,6"
			y="13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="4,4,5,5,6,6"
			y="12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="1"
			seed="1569911396"
			tod="dusk"
			turn="10"
			weapon="0"
			[source]
				x="6"
				y="8"
			[/source]
			[destination]
				x="6"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Laj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="7,7,7,7,8"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,6,6,6,7,7"
			y="13,12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GPT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ruzguz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="alex677 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Delethell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17"
			y="3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="7990"
		[/random]
		[random]
			value="18334"
		[/random]
		[random]
			value="25286"
		[/random]
		[random]
			value="8392"
		[/random]
		[random]
			value="29204"
		[/random]
		[random]
			value="18211"
		[/random]
		[random]
			value="5328"
		[/random]
		[random]
			value="9996"
		[/random]
		[random]
			value="10331"
		[/random]
		[random]
			value="15878"
		[/random]
		[random]
			value="24391"
		[/random]
		[random]
			value="25795"
		[/random]
		[random]
			value="4582"
		[/random]
		[random]
			value="25092"
			[results]
				checksum="8o65>3j92+9z,>5N3-d+<uh82btj>3S<42lXblYrl8jlZjclk+Av.kM+of>kao>tYgh-0mlg-47g2>0Y,fli2Yr7>B-FQ8zIxsMMM<uaAaQJxoANQCLRMCOIz,xRBArB"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="16"
			y="3"
		[/recruit]
		[random]
			value="26458"
		[/random]
		[random]
			value="30385"
		[/random]
		[random]
			value="2577"
		[/random]
		[random]
			value="29812"
		[/random]
		[random]
			value="19647"
		[/random]
		[random]
			value="7875"
		[/random]
		[random]
			value="3126"
		[/random]
		[random]
			value="17171"
		[/random]
		[random]
			value="10392"
		[/random]
		[random]
			value="20406"
		[/random]
		[random]
			value="5100"
		[/random]
		[random]
			value="27019"
		[/random]
		[random]
			value="7679"
		[/random]
		[random]
			value="18312"
			[results]
				checksum="+k9ebrkR8h+C0apoQz5K5IT7AsynTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzVAPEJQxINFC4SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="grzesiek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mwazny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="14"
			y="3"
		[/recruit]
		[random]
			value="17668"
		[/random]
		[random]
			value="8136"
		[/random]
		[random]
			value="22646"
		[/random]
		[random]
			value="25763"
		[/random]
		[random]
			value="5951"
		[/random]
		[random]
			value="8442"
		[/random]
		[random]
			value="5106"
		[/random]
		[random]
			value="8642"
		[/random]
		[random]
			value="464"
		[/random]
		[random]
			value="30569"
		[/random]
		[random]
			value="2753"
		[/random]
		[random]
			value="25771"
		[/random]
		[random]
			value="25236"
		[/random]
		[random]
			value="14589"
			[results]
				checksum=".h9ebrkR8h+C0apoPz5K5IT7AsynTOJq>GOlJVkQQ>KN9tPjoNfs7aA7IwNnPyIFGEjiDBxQTAttJvrFJwOpDLpCGQAMLQzSAPEJQxINFC3SvyIukHK,DiPyB>.iKRwO"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ShamVD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,19,20"
			y="4,4,5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Fire Drake"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="86991626"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="20"
				y="6"
			[/source]
			[destination]
				x="20"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="18711"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13876"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31266"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20200"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5402"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="1941007058"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="19"
				y="7"
			[/source]
			[destination]
				x="20"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="16770"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16072"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26225"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17943"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zuo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Trollloser101 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,24,24,24,24"
			y="8,7,6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,25,24,23,22"
			y="9,8,7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="zuo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21"
			y="6,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Naga Fighter"
			defender_weapon="-1"
			seed="2038371290"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="21"
				y="7"
			[/source]
			[destination]
				x="20"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="10180"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24289"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4580"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blehito has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,23"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,25,25"
			y="8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,7,8,9,10"
			y="7,6,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10,9,8"
			y="6,5,5,4,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,7,7"
			y="6,5,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="zuo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="laurabeneditomanas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Morgannwg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="chriss2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bali has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,7,6"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="LAMARK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,6,5"
			y="9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,7,7"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,6"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Eldirian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Drkel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20,20,19,19,18,17"
			y="7,8,9,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,23,23,23,23,23"
			y="9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Fatur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24,24,24,24,24"
			y="9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="geppo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16,15"
			y="17,18,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,10,9,8,8"
			y="19,18,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="17"
			y="19"
		[/recruit]
		[random]
			value="29142"
		[/random]
		[random]
			value="31369"
		[/random]
		[random]
			value="7597"
		[/random]
		[random]
			value="2158"
		[/random]
		[random]
			value="18474"
		[/random]
		[random]
			value="18987"
		[/random]
		[random]
			value="18280"
		[/random]
		[random]
			value="32612"
		[/random]
		[random]
			value="3615"
		[/random]
		[random]
			value="14282"
		[/random]
		[random]
			value="9938"
		[/random]
		[random]
			value="3763"
		[/random]
		[random]
			value="21352"
			[results]
				checksum=",f812-X7qcjEjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07h7>SmrMLSscGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ric_Lionheart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,19,19,19,19"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,25"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22,21"
			y="15,16,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Vlad_III_Draculea has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,24,24"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,26"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22,23,23,24"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Darkness has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,7,7,7"
			y="3,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="436393773"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="7"
				y="7"
			[/source]
			[destination]
				x="7"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="19092"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30961"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12805"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23139"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12074"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,9,9,8"
			y="4,5,6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="227824610"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="8"
				y="7"
			[/source]
			[destination]
				x="7"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="15490"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31021"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9175"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26151"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14524"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="iNFiNiTy3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,6,6,6"
			y="3,4,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="613276091"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="6"
				y="6"
			[/source]
			[destination]
				x="6"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="10847"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9563"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31619"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,12,11,10,9"
			y="4,5,6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11,10,9,8"
			y="3,4,4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Keba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="pahxora has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="m3rl1n has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Visionary has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,13,12,11,10,10"
			y="3,4,4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="pp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Syl20 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="akotoje has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,21,21,21"
			y="6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Fire Drake"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="960724843"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="21"
				y="11"
			[/source]
			[destination]
				x="21"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="10835"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8936"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27790"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5785"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2529"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="robsmith has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nani has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,20,20,20,20"
			y="7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="-1"
			seed="766481432"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="20"
				y="11"
			[/source]
			[destination]
				x="21"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="5490"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5926"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13473"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16918"
			[results]
				chance="50"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22,22,22,22,22"
			y="6,7,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="701305644"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="22"
				y="11"
			[/source]
			[destination]
				x="21"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="18480"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20570"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11155"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13455"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9112"
			[results]
				chance="50"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23019"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,24,23,23,23,23,23"
			y="5,6,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,24,24,24"
			y="2,3,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="ninjaBOOM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Crusader has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23,24,24,24"
			y="7,7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Zubaran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25,26"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bob12345 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="blaw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="vp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,21"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23"
			y="13,12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Archer"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="1545943326"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="23"
				y="12"
			[/source]
			[destination]
				x="22"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,22,21,21"
			y="12,13,13,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="261533940"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="21"
				y="12"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="1383872687"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="thefish"
			message="luckky me"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,22,21,20,20"
			y="15,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="0"
			seed="617780249"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="20"
				y="12"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20,19,19,18,18,17"
			y="13,13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13,12,11,11"
			y="13,13,14,14,15,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Sken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Evilshan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,24"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21"
			y="17,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="turbo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="17"
			y="19"
		[/recruit]
		[random]
			value="961"
		[/random]
		[random]
			value="2299"
		[/random]
		[random]
			value="3033"
		[/random]
		[random]
			value="31780"
		[/random]
		[random]
			value="12713"
		[/random]
		[random]
			value="960"
		[/random]
		[random]
			value="31419"
		[/random]
		[random]
			value="29752"
		[/random]
		[random]
			value="30556"
		[/random]
		[random]
			value="31205"
		[/random]
		[random]
			value="4115"
		[/random]
		[random]
			value="2730"
		[/random]
		[random]
			value="31192"
			[results]
				checksum=",f812-X7qc9EjlP<bygc3c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07b7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="greggy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blehito has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="15,16,17,18,19,20"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,7,7,7,7,7,7,7"
			y="8,9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="swineflu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="iHaveNoMouth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DrakeKing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DefenSith has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="R_U_K_A_W_A has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="8,8"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,6,6,6,6,6"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,6,6,6,6,6"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="7,7,7,7,7"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="5,6"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="1"
			defender_type="Drake Clasher"
			defender_weapon="-1"
			seed="594437197"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="6"
				y="7"
			[/source]
			[destination]
				x="7"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="arnaldo_br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="well, shit happens :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blehito has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="sinir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,8,8"
			y="6,7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="1989949045"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="8"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="27802"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4795"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21141"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17030"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,7,7,7,7"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="0"
			seed="1942660164"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="7"
				y="12"
			[/source]
			[destination]
				x="7"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="23532"
			[results]
				chance="60"
				damage="5"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,9,9,8,7"
			y="8,9,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1958454163"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="7"
				y="13"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="13934"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32318"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23189"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11378"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blehito has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="darkelf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7"
			y="7,8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Saurian Augur"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="1172662118"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="7"
				y="8"
			[/source]
			[destination]
				x="6"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="1811"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="14770"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1779"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2385"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,6"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="0"
			seed="1039958684"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="6"
				y="8"
			[/source]
			[destination]
				x="6"
				y="7"
			[/destination]
		[/attack]
		[random]
			value="29944"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1463"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12452"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20637"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12205"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12078"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20801"
			[results]
				chance="40"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,6,6,5,5"
			y="6,7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="751354172"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="5"
				y="12"
			[/source]
			[destination]
				x="6"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="27843"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13930"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6440"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,22,22,22,23"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Archer"
			defender_weapon="0"
			seed="138368438"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="23"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="20441"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30865"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22684"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1123"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20052"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,23,24,24"
			y="11,10,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Archer"
			defender_weapon="0"
			seed="1780957868"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="24"
				y="11"
			[/source]
			[destination]
				x="23"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="26127"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1258"
			[results]
				chance="70"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6072"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21788"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13809"
			[results]
				chance="60"
				damage="8"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Evilshan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Hewnri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="2short has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Voovie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Fire Drake"
			defender_lvl="0"
			defender_type="Goblin Spearman"
			defender_weapon="1"
			seed="153486049"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="20"
				y="11"
			[/source]
			[destination]
				x="20"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="21782"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18065"
			[results]
				chance="80"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28895"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3231"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18185"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32622"
			[results]
				chance="50"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,23,22"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1513407509"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="22"
				y="12"
			[/source]
			[destination]
				x="21"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="31092"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4288"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27795"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22"
			y="9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1016114283"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="22"
				y="11"
			[/source]
			[destination]
				x="21"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="25572"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25762"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26667"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Kolbur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Psychic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,22,22,21,20,20"
			y="16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Goblin Spearman"
			defender_lvl="2"
			defender_type="Fire Drake"
			defender_weapon="0"
			seed="1010853916"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="20"
				y="12"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="2"
			defender_type="Fire Drake"
			defender_weapon="0"
			seed="1950187857"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Fire Drake"
			defender_weapon="0"
			seed="1837976862"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="21"
				y="12"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,18,18,19,19,20,20"
			y="17,16,15,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Wolf Rider"
			defender_lvl="2"
			defender_type="Fire Drake"
			defender_weapon="0"
			seed="1399728969"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="20"
				y="12"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="HexTech has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,23,22,21,20,20"
			y="15,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="2"
			defender_type="Fire Drake"
			defender_weapon="0"
			seed="1516232937"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="20"
				y="12"
			[/source]
			[destination]
				x="20"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Blop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="11,11,12,12,12,13,13,14"
			y="16,15,14,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="peaceful has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="17,18,19,20,21"
			y="19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,25,24,23,22"
			y="12,13,13,14,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Glider"
			defender_weapon="1"
			seed="1872703142"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="22"
				y="13"
			[/source]
			[destination]
				x="22"
				y="12"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,22,22,23,23,24"
			y="20,19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16,15"
			y="17,18,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="17"
			y="19"
		[/recruit]
		[random]
			value="13127"
		[/random]
		[random]
			value="22931"
		[/random]
		[random]
			value="30280"
		[/random]
		[random]
			value="25683"
		[/random]
		[random]
			value="14706"
		[/random]
		[random]
			value="6902"
		[/random]
		[random]
			value="16781"
		[/random]
		[random]
			value="4778"
		[/random]
		[random]
			value="2770"
		[/random]
		[random]
			value="20326"
		[/random]
		[random]
			value="13374"
		[/random]
		[random]
			value="12894"
		[/random]
		[random]
			value="7503"
			[results]
				checksum=",f812-X7qc8EjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07a7>SmrMLSxcGKIEvMUMwNPgNGAMCOPuxLuNpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="7,6,6,6,6,6,6"
			y="15,15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Bare-Havoc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,7,8,9,10,11"
			y="15,16,16,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="8,7,6"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="KalenzZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="6,6"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="13"
			y="19"
		[/recruit]
		[random]
			value="16470"
		[/random]
		[random]
			value="9713"
		[/random]
		[random]
			value="11982"
		[/random]
		[random]
			value="24655"
		[/random]
		[random]
			value="27570"
		[/random]
		[random]
			value="18900"
		[/random]
		[random]
			value="1545"
		[/random]
		[random]
			value="15464"
		[/random]
		[random]
			value="12015"
		[/random]
		[random]
			value="10963"
		[/random]
		[random]
			value="10418"
		[/random]
		[random]
			value="21215"
		[/random]
		[random]
			value="5851"
			[results]
				checksum=",f812-X7qcjEjlP<bygc2c5o9rb467.Fb1,AeDcl,1Y,ZJlOm.a8ef+ae1DX6rf7f75Y9kXec<<5+gk6.o90d7h07h7>SmrMLSscGKIEvMUMwNPgNGAMCOPuxLuHpQx1"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="one hit more :)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="cooler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ludimar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Konstantin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Crusader has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Kolbur"
			message="a gentle breeze would be enough ^^"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="DirtyLuigi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Delethell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Spooky"
			message="lol"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24,23,22"
			y="7,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Burner"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1628608848"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="22"
				y="11"
			[/source]
			[destination]
				x="21"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="25474"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31063"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19922"
			[results]
				chance="50"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31375"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,23,22,21"
			y="12,12,11,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Glider"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="680355815"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="21"
				y="11"
			[/source]
			[destination]
				x="21"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="23943"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21642"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="kostjam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="mattsdelf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="turbo1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="paris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,21,21,20,19"
			y="11,10,10,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Ludimar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,21,21,21,21"
			y="11,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Rah has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Konstantin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="kolgrim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		async=""
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Isorak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Fanjo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,24,24"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,21"
			y="10,9,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="MindManipulator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,8,9,10,11,12,13"
			y="8,7,6,6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Argon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,9,10,10,10,10,10"
			y="12,11,11,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="Delethell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="FwSchulzi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,8,8,8,8"
			y="13,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="558619484"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="5"
				y="13"
			[/source]
			[destination]
				x="6"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="20298"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9767"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="681"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,8,7"
			y="12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Drake Clasher"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="479235819"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="7"
				y="14"
			[/source]
			[destination]
				x="6"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="27098"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2006"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19180"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18023"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7961"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11839"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="grzesiek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mwazny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Ludimar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Therion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="GPT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Garunda has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="iambrandon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Auren has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="ShamVD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Lawliet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,14"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="jwd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,17,18"
			y="9,9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1408858147"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="18"
				y="6"
			[/source]
			[destination]
				x="19"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19,19,19"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Naga Fighter"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="0"
			seed="1902910299"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="19"
				y="8"
			[/source]
			[destination]
				x="19"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="22,21,21"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Burner"
			defender_weapon="1"
			seed="1373976994"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="21"
				y="12"
			[/source]
			[destination]
				x="22"
				y="11"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="iambrandon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,24,24,25,25,26,27,27"
			y="15,14,13,12,12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="darkelf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,22,22,22,23"
			y="17,16,15,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,21,22,23,24"
			y="12,13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="17,16,15,14,13,12"
			y="19,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="m4s4cr3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="6,6,6,6,6,6,5,5"
			y="20,19,18,17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Drake Fighter"
			defender_weapon="1"
			seed="929746508"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="5"
				y="14"
			[/source]
			[destination]
				x="5"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="FaerieFire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="nate-the-great has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="11,10,9,8"
			y="16,16,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="13,12,11,11,11"
			y="19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="13"
			y="19"
		[/recruit]
		[random]
			value="11875"
		[/random]
		[random]
			value="1843"
		[/random]
		[random]
			value="11286"
		[/random]
		[random]
			value="1299"
		[/random]
		[random]
			value="2271"
		[/random]
		[random]
			value="1265"
		[/random]
		[random]
			value="13741"
		[/random]
		[random]
			value="31979"
		[/random]
		[random]
			value="26646"
		[/random]
		[random]
			value="25188"
		[/random]
		[random]
			value="8871"
		[/random]
		[random]
			value="23744"
		[/random]
		[random]
			value="1756"
		[/random]
		[random]
			value="17108"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egf-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe8,l.jUW05e74.f,,8t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,14,13,12,11,10"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description="This vital supply route has played a key role in many of Wesnoth's greatest battles."
	experience_modifier="70"
	id="RMP_Weldyn_Channel_21"
	map_data="border_size=1
usage=map

Ss          , Hh          , Rp          , Ss          , Gs^Fp       , Hh          , Rp          , Rp          , Hh          , Ss          , Ss          , Gg          , Hh          , Hh          , Gs^Fms      , Ss          , Gg          , Hh          , Ww          , Ww          , Wo          , Wo          , Ww          , Wwf         , Hh          , Hh          , Hh          , Hh          , Ss          , Hh          , Hh          
Gg          , Gg^Fet      , Rp          , Mm          , Gs^Fp       , Ss          , Rp          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Mm          , Gs^Fp       , Gg          , Gs^Fds      , Hh          , Gs^Fp       , Hh          , Gg          , Ww          , Wo          , Wo          , Ww          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Mm          , Ss          , Mm          , Hh          , Gs^Fp       , Ss          
Gg          , Gg          , Gg          , Rp          , Rp          , Rp          , Gg          , Gg^Ve       , Gg          , Hh          , Gg          , Gg          , Re          , Gg          , Re          , Ch          , Mm          , Ww          , Wo          , Wo          , Ww          , Ww          , Mm          , Ss          , Ss^Vhs      , Hh          , Gs^Fp       , Hh          , Gs^Fms      , Gg^Fet      , Gg          
Gs^Fms      , Gg          , Gg          , Gg          , Rp          , Gg          , Gg          , Gg          , Re          , Mm          , Re          , Re          , Re          , Re          , Ch          , 1 Kh        , Ch          , Ww          , Ww          , Ww          , Gs^Fp       , Hh          , Hh          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          
Hh          , Gs^Fp       , Rp          , Rp          , Re^Uf       , Gs^Fds      , Re          , Re          , Gg          , Re          , Gg          , Gg          , Gg          , Kh          , Gg          , Ch          , Wwf         , Kh          , Ww^Bw\      , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re^Uf       , Mm          , Gg          , Gg          , Gg          , Gg          
Hh          , Hh          , Rp          , Mm          , Gs^Fp       , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww          , Ww          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg^Vh       , Gg          , Re          , Ss          , Hh          , Gs^Fp       , Re          , Gg          , Gg          
Gs^Fp       , Rp          , Mm          , Hh          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg^Uf       , Hh          , Hh          , Gg^Ve       , Ww          , Ww          , Ww          , Gg          , Ss          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re^Uf       , Re          , Gg          , Gg          
Rp          , Rp          , Re          , Re          , Gg          , Gg          , Gg^Vh       , Gg          , Gg          , Gs^Fds      , Hh          , Mm          , Gg          , Gs^Fp       , Ww          , Wo          , Ww          , Gg          , Gs^Fp       , Ss^Vhs      , Ww          , Mm          , Hh          , Gg          , Gg^Ve       , Gs^Fms      , Gg          , Re          , Gg          , Gg          , Gg          
Gs^Fp       , Re          , Re          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Ww          , Wwf         , Rp          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Gg^Uf       , Hh          
Gg          , Re          , Re          , Hh          , Ss          , Ggf^Uf      , Gg          , Gg          , Gs^Fms      , Ggf         , Gg          , Gg          , Ww          , Ww          , Wo          , Wo          , Mm^Xm       , Wo          , Wo          , Wo          , Ww          , Wwf         , Wwf         , Rp          , Rp          , Gg          , Gs^Fp       , Hh          , Gg^Fet      , Hh          , Gg          
Wwf         , Gg          , Gg          , Gs^Fms      , Mm          , Hh          , Hh          , Gg          , Gg          , Mm          , Hh          , Ww          , Ww          , Wo          , Wo          , Hh          , Mm^Xm       , Wo          , Wo          , Wo          , Ww          , Gs^Fp       , Rp          , Wwf         , Wwf         , Gg          , Rp          , Rp          , Rp          , Gg          , Gg          
Rp          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Rp          , Gg          , Hh          , Ww          , Ww          , Wo          , Ww          , Wwr         , Mm^Xm       , Wwr         , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Rp          , Wwf         , Rp          , Wwf         , Wwf         , Wwf         , Rp          , Rp          
Gg          , Rp          , Rp          , Wwf         , Rp          , Rp          , Wwf         , Rp          , Rp          , Gg          , Ww          , Ww          , Wo          , Wo          , Mm^Xm       , Mm^Xm       , Wo          , Ww          , Ww          , Ww          , Hh          , Hh          , Gg          , Rp          , Hh          , Wwf         , Mm          , Gg          , Gg          , Wwf         , Wwf         
Gs^Fds      , Gg          , Gg^Fet      , Rp          , Gs^Fms      , Gg          , Rp          , Wwf         , Wwf         , Gs^Fp       , Ww          , Wo          , Wo          , Wo          , Mm^Xm       , Hh          , Wo          , Wo          , Ww          , Ww          , Gg          , Mm          , Gs^Fms      , Gg          , Gg          , Hh          , Ss          , Gs^Fp       , Re          , Gg          , Gg          
Hh          , Hh          , Mm          , Hh          , Gg          , Gg          , Gg          , Rp          , Rp          , Wwf         , Ww          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Ggf         , Gg          , Gg          , Gg          , Ggf^Uf      , Gg^Fet      , Hh          , Re          , Re          , Gs^Fp       
Gs^Fds      , Ggf^Uf      , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Hh          , Wwf         , Ww          , Ww          , Gs^Fp       , Ww          , Ww          , Wo          , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Re          , Re          , Rp          
Gg          , Gg          , Re          , Re          , Re          , Gs^Fms      , Gg          , Gg          , Gg          , Mm          , Gg          , Ss^Vhs      , Ss          , Gg          , Ww          , Wo          , Ww          , Gs^Fp       , Hh          , Mm          , Ggf^Uf      , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Mm          , Rp          , Gs^Fp       
Gg          , Gg          , Re          , Re^Uf       , Hh          , Re          , Re          , Gg          , Gg^Vh       , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Ww          , Ww          , Gg          , Gg^Ve       , Gg          , Hh          , Gg          , Gg          , Gg          , Gg          , Ggf         , Re          , Gs^Fds      , Hh          , Rp          , Rp          , Hh          
Gg          , Gg          , Gg          , Gs^Fp       , Mm          , Ss          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww^Bw\      , Wwf         , Wwf         , Ww          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re^Uf       , Mm          , Rp          , Hh          , Hh          
Gg          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gg          , Gg          , Hh          , Gg          , Gs^Fp       , Gg          , Ww          , Kh          , Ch          , Ch          , Ch          , Kh          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Gs^Fp       , Rp          , Rp          , Gg          , Gs^Fms      , Gg          
Gs^Fds      , Gg          , Gs^Fp       , Gg          , Gs^Fp       , Gg          , Ss^Vhs      , Gs^Fp       , Mm          , Hh          , Ww          , Ww          , Wo          , Ww          , Mm          , 2 Kh        , Re          , Re          , Re          , Re          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rp          , Gg          , Gg          , Gg          , Gg          
Ss          , Gg^Fet      , Ss          , Hh          , Mm          , Hh          , Gs^Fms      , Ss          , Gs^Fp       , Ww          , Wo          , Wo          , Ww          , Ww          , Hh          , Ch          , Gs^Fds      , Gg          , Gs^Fms      , Mm          , Gg^Fet      , Hh          , Mm          , Hh          , Rp          , Rp          , Gs^Fp       , Rp          , Rp          , Gg          , Gg          
Hh          , Hh          , Gs^Fms      , Gs^Fp       , Hh          , Ss          , Mm          , Gg^Fet      , Ww          , Ww          , Wo          , Wo          , Ww          , Hh          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Hh          , Mm          , Hh          , Gs^Fp       , Ss          , Hh          , Gs^Fp       , Rp          , Ss          , Ss          , Hh          , Mm          , Rp          , Gg          
Hh          , Gs^Fms      , Hh          , Ss          , Hh          , Hh          , Wwf         , Ww          , Wo          , Wo          , Ww          , Ww          , Hh          , Gg          , Hh          , Hh          , Ss          , Hh          , Hh          , Gs^Fms      , Ss          , Hh          , Rp          , Rp          , Gg          , Hh          , Hh          , Gs^Fp       , Ss          , Rp          , Hh          
"
	name="2p - Weldyn Channel"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name="First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name="Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[side]
		colour="2"
		controller="network"
		current_player="thefish"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide2"
		name="thefish"
		persistent="1"
		previous_recruits="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RMPSide2"
		side="1"
		team_name="north"
		user_team_name="teamname^North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to="Inferno Drake"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="35"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="63"
			id="RMPSide2"
			image="units/drakes/fire.png"
			language_name="Fire Drake"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="63"
			max_moves="5"
			moves="5"
			name="thefish"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Fire Drake"
			undead_variation="drake"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="40"
				impact="80"
				pierce="110"
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description="battle claws"
				icon="attacks/claws-drake.png"
				name="battle claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="5"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="1"
		controller="human"
		current_player="Spooky"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RMPSide1"
		name="Spooky"
		persistent="1"
		previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RMPSide1"
		side="2"
		team_name="south"
		user_team_name="teamname^South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="6"
			y="20"
		[/village]
		[unit]
			advances_to="Troll Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="29"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="55"
			id="RMPSide1"
			image="units/trolls/grunt.png"
			language_name="Troll"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="55"
			max_moves="5"
			moves="5"
			name="Spooky"
			overlays=""
			profile="portraits/trolls/troll.png"
			race="troll"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Troll"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[abilities]
				[regenerate]
					affect_self="yes"
					description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name="female^regenerates"
					id="regenerates"
					name="regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="14"
				description="club"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		next_scenario="RMP_Weldyn_Channel_21"
		random="1"
		x1=""
		x2=""
		y1=""
		y2=""
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game="no"
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	completion="running"
	current_tod="2"
	description="This vital supply route has played a key role in many of Wesnoth's greatest battles."
	difficulty="NORMAL"
	end_text=""
	end_text_duration="0"
	experience_modifier="70"
	history=""
	id="RMP_Weldyn_Channel_21"
	label="2p - Weldyn Channel"
	map_data="border_size=1
usage=map

Ss          , Hh          , Rp          , Ss          , Gs^Fp       , Hh          , Rp          , Rp          , Hh          , Ss          , Ss          , Gg          , Hh          , Hh          , Gs^Fms      , Ss          , Gg          , Hh          , Ww          , Ww          , Wo          , Wo          , Ww          , Wwf         , Hh          , Hh          , Hh          , Hh          , Ss          , Hh          , Hh          
Gg          , Gg^Fet      , Rp          , Mm          , Gs^Fp       , Ss          , Rp          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Mm          , Gs^Fp       , Gg          , Gs^Fds      , Hh          , Gs^Fp       , Hh          , Gg          , Ww          , Wo          , Wo          , Ww          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Mm          , Ss          , Mm          , Hh          , Gs^Fp       , Ss          
Gg          , Gg          , Gg          , Rp          , Rp          , Rp          , Gg          , Gg^Ve       , Gg          , Hh          , Gg          , Gg          , Re          , Gg          , Re          , Ch          , Mm          , Ww          , Wo          , Wo          , Ww          , Ww          , Mm          , Ss          , Ss^Vhs      , Hh          , Gs^Fp       , Hh          , Gs^Fms      , Gg^Fet      , Gg          
Gs^Fms      , Gg          , Gg          , Gg          , Rp          , Gg          , Gg          , Gg          , Re          , Mm          , Re          , Re          , Re          , Re          , Ch          , 1 Kh        , Ch          , Ww          , Ww          , Ww          , Gs^Fp       , Hh          , Hh          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gg          
Hh          , Gs^Fp       , Rp          , Rp          , Re^Uf       , Gs^Fds      , Re          , Re          , Gg          , Re          , Gg          , Gg          , Gg          , Kh          , Gg          , Ch          , Wwf         , Kh          , Ww^Bw\      , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re^Uf       , Mm          , Gg          , Gg          , Gg          , Gg          
Hh          , Hh          , Rp          , Mm          , Gs^Fp       , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww          , Ww          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg^Vh       , Gg          , Re          , Ss          , Hh          , Gs^Fp       , Re          , Gg          , Gg          
Gs^Fp       , Rp          , Mm          , Hh          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg^Uf       , Hh          , Hh          , Gg^Ve       , Ww          , Ww          , Ww          , Gg          , Ss          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re^Uf       , Re          , Gg          , Gg          
Rp          , Rp          , Re          , Re          , Gg          , Gg          , Gg^Vh       , Gg          , Gg          , Gs^Fds      , Hh          , Mm          , Gg          , Gs^Fp       , Ww          , Wo          , Ww          , Gg          , Gs^Fp       , Ss^Vhs      , Ww          , Mm          , Hh          , Gg          , Gg^Ve       , Gs^Fms      , Gg          , Re          , Gg          , Gg          , Gg          
Gs^Fp       , Re          , Re          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Ww          , Wwf         , Rp          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Gg^Uf       , Hh          
Gg          , Re          , Re          , Hh          , Ss          , Ggf^Uf      , Gg          , Gg          , Gs^Fms      , Ggf         , Gg          , Gg          , Ww          , Ww          , Wo          , Wo          , Mm^Xm       , Wo          , Wo          , Wo          , Ww          , Wwf         , Wwf         , Rp          , Rp          , Gg          , Gs^Fp       , Hh          , Gg^Fet      , Hh          , Gg          
Wwf         , Gg          , Gg          , Gs^Fms      , Mm          , Hh          , Hh          , Gg          , Gg          , Mm          , Hh          , Ww          , Ww          , Wo          , Wo          , Hh          , Mm^Xm       , Wo          , Wo          , Wo          , Ww          , Gs^Fp       , Rp          , Wwf         , Wwf         , Gg          , Rp          , Rp          , Rp          , Gg          , Gg          
Rp          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Rp          , Gg          , Hh          , Ww          , Ww          , Wo          , Ww          , Wwr         , Mm^Xm       , Wwr         , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Rp          , Wwf         , Rp          , Wwf         , Wwf         , Wwf         , Rp          , Rp          
Gg          , Rp          , Rp          , Wwf         , Rp          , Rp          , Wwf         , Rp          , Rp          , Gg          , Ww          , Ww          , Wo          , Wo          , Mm^Xm       , Mm^Xm       , Wo          , Ww          , Ww          , Ww          , Hh          , Hh          , Gg          , Rp          , Hh          , Wwf         , Mm          , Gg          , Gg          , Wwf         , Wwf         
Gs^Fds      , Gg          , Gg^Fet      , Rp          , Gs^Fms      , Gg          , Rp          , Wwf         , Wwf         , Gs^Fp       , Ww          , Wo          , Wo          , Wo          , Mm^Xm       , Hh          , Wo          , Wo          , Ww          , Ww          , Gg          , Mm          , Gs^Fms      , Gg          , Gg          , Hh          , Ss          , Gs^Fp       , Re          , Gg          , Gg          
Hh          , Hh          , Mm          , Hh          , Gg          , Gg          , Gg          , Rp          , Rp          , Wwf         , Ww          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Ggf         , Gg          , Gg          , Gg          , Ggf^Uf      , Gg^Fet      , Hh          , Re          , Re          , Gs^Fp       
Gs^Fds      , Ggf^Uf      , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Hh          , Wwf         , Ww          , Ww          , Gs^Fp       , Ww          , Ww          , Wo          , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Re          , Re          , Rp          
Gg          , Gg          , Re          , Re          , Re          , Gs^Fms      , Gg          , Gg          , Gg          , Mm          , Gg          , Ss^Vhs      , Ss          , Gg          , Ww          , Wo          , Ww          , Gs^Fp       , Hh          , Mm          , Ggf^Uf      , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Mm          , Rp          , Gs^Fp       
Gg          , Gg          , Re          , Re^Uf       , Hh          , Re          , Re          , Gg          , Gg^Vh       , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Ww          , Ww          , Gg          , Gg^Ve       , Gg          , Hh          , Gg          , Gg          , Gg          , Gg          , Ggf         , Re          , Gs^Fds      , Hh          , Rp          , Rp          , Hh          
Gg          , Gg          , Gg          , Gs^Fp       , Mm          , Ss          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww^Bw\      , Wwf         , Wwf         , Ww          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re^Uf       , Mm          , Rp          , Hh          , Hh          
Gg          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gg          , Gg          , Hh          , Gg          , Gs^Fp       , Gg          , Ww          , Kh          , Ch          , Ch          , Ch          , Kh          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Gs^Fp       , Rp          , Rp          , Gg          , Gs^Fms      , Gg          
Gs^Fds      , Gg          , Gs^Fp       , Gg          , Gs^Fp       , Gg          , Ss^Vhs      , Gs^Fp       , Mm          , Hh          , Ww          , Ww          , Wo          , Ww          , Mm          , 2 Kh        , Re          , Re          , Re          , Re          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rp          , Gg          , Gg          , Gg          , Gg          
Ss          , Gg^Fet      , Ss          , Hh          , Mm          , Hh          , Gs^Fms      , Ss          , Gs^Fp       , Ww          , Wo          , Wo          , Ww          , Ww          , Hh          , Ch          , Gs^Fds      , Gg          , Gs^Fms      , Mm          , Gg^Fet      , Hh          , Mm          , Hh          , Rp          , Rp          , Gs^Fp       , Rp          , Rp          , Gg          , Gg          
Hh          , Hh          , Gs^Fms      , Gs^Fp       , Hh          , Ss          , Mm          , Gg^Fet      , Ww          , Ww          , Wo          , Wo          , Ww          , Hh          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Hh          , Mm          , Hh          , Gs^Fp       , Ss          , Hh          , Gs^Fp       , Rp          , Ss          , Ss          , Hh          , Mm          , Rp          , Gg          
Hh          , Gs^Fms      , Hh          , Ss          , Hh          , Hh          , Wwf         , Ww          , Wo          , Wo          , Ww          , Ww          , Hh          , Gg          , Hh          , Hh          , Ss          , Hh          , Hh          , Gs^Fms      , Ss          , Hh          , Rp          , Rp          , Gg          , Hh          , Hh          , Gs^Fp       , Ss          , Rp          , Hh          
"
	name="2p - Weldyn Channel"
	next_scenario=""
	next_underlying_unit_id="36"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	playing_team="0"
	random_calls="0"
	random_seed="142572897"
	random_start_time="no"
	scenario="RMP_Weldyn_Channel_21"
	snapshot="yes"
	turn_at="15"
	turns="-1"
	unit_wml_ids="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Fire Drake,Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Saurian Augur,Troll,Wolf Rider"
	used_items=""
	version="1.8.6"
	[side]
		action_bonus_count="63"
		allow_player="yes"
		colour="2"
		controller="human"
		countdown_time="0"
		current_player="thefish"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="44"
		gold_add="no"
		hidden="no"
		id="RMPSide2"
		income="0"
		name="thefish"
		no_leader="yes"
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
		objectives_changed="no"
		persistent="yes"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RMPSide2"
		share_maps="yes"
		share_view="no"
		shroud="no"
		shroud_data=""
		side="1"
		start_gold="100"
		team_name="north"
		user_team_name="teamname^North"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="6"
			y="7"
		[/village]
		[village]
			x="7"
			y="2"
		[/village]
		[village]
			x="8"
			y="17"
		[/village]
		[village]
			x="13"
			y="6"
		[/village]
		[village]
			x="19"
			y="7"
		[/village]
		[village]
			x="22"
			y="5"
		[/village]
		[village]
			x="24"
			y="2"
		[/village]
		[village]
			x="24"
			y="7"
		[/village]
		[unit]
			advances_to="Inferno Drake"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="35"
			experience="21"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="1"
			id="RMPSide2"
			image="units/drakes/fire.png"
#textdomain wesnoth-units
			language_name=_ "Fire Drake"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="63"
			max_moves="5"
			moves="5"
			name="thefish"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Fire Drake"
			undead_variation="drake"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="21"
			y="7"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="40"
				impact="80"
				pierce="110"
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description="battle claws"
				icon="attacks/claws-drake.png"
				name="battle claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="5"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Sky Drake"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="5"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="26"
			id="Drake Glider-3"
			image="units/drakes/glider.png"
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="30"
			max_moves="9"
			moves="9"
			name="Merasladnir"
			overlays=""
			profile="portraits/drakes/glider.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Glider"
			undead_variation="drake"
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="21"
			y="9"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="60"
				flat="60"
				forest="60"
				frozen="60"
				fungus="60"
				hills="60"
				mountains="60"
				reef="60"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="slam"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/glider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Sky Drake"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="13"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="10"
			id="Drake Glider-5"
			image="units/drakes/glider.png"
#textdomain wesnoth-units
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="37"
			max_moves="8"
			moves="8"
			name="Gos Garkon"
			overlays=""
			profile="portraits/drakes/glider.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Glider"
			undead_variation="drake"
			underlying_id="5"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="21"
			y="11"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="60"
				flat="60"
				forest="60"
				frozen="60"
				fungus="60"
				hills="60"
				mountains="60"
				reef="60"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="slam"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/glider-kick-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-kick-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/glider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/glider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/glider-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				poisoned="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="13"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Drake Fighter-6"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="45"
			max_moves="6"
			moves="6"
			name="Græt Ihn"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id="6"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="5"
			y="13"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				poisoned="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="17"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Drake Clasher-13"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="48"
			max_moves="5"
			moves="5"
			name="Gron"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="13"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="7"
			y="14"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="19"
			ellipse="misc/ellipse"
			experience="7"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Drake Clasher-15"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="25"
			max_hitpoints="44"
			max_moves="5"
			moves="5"
			name="Gar"
			overlays=""
			profile="portraits/drakes/clasher.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id="15"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="6"
			y="7"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="3"
				fungus="2"
				hills="1"
				mountains="1"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw,ne,n,nw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time="-300"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration="25"
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			ellipse="misc/ellipse"
			experience="5"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="15"
			id="Drake Burner-17"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="30"
			max_hitpoints="41"
			max_moves="6"
			moves="6"
			name="Resh"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="17"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="22"
			y="11"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
				poisoned="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="10"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Drake Fighter-24"
			image="units/drakes/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Drake Fighter"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="38"
			max_moves="7"
			moves="7"
			name="Gart'lo"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id="24"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="7"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-400"
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
				description=_ "war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="21"
			ellipse="misc/ellipse"
			experience="1"
			facing="s"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Drake Burner-29"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="40"
			max_moves="6"
			moves="6"
			name="Gribbel"
			overlays=""
			profile="portraits/drakes/burner.png"
			race="drake"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id="29"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			x="8"
			y="17"
			zoc="yes"
			[defense]
				castle="60"
				cave="70"
				deep_water="80"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="70"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				unwalkable="60"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				deep_water="2"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="1"
				reef="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				unwalkable="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x="35"
					halo_y="40"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x="35"
					halo_y="-20"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x="8"
					halo_y="50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time="-900"
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin="-400"
					end="100"
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x="8"
					halo_y="-50"
				[/missile_frame]
				[if]
					hits="no"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="20"
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time="-300"
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time="0"
				submerge="0.01"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time="0"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[post_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time="0"
				terrain_type="!,Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="50"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration="50"
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="0"
				submerge="0.01"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss,Qxu,Ql,Qlf"
				[frame]
					duration="100"
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="21"
			id="Saurian Augur-30"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="21"
			max_moves="7"
			moves="7"
			name="Pekzs"
			overlays=""
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id="30"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			variation=""
			x="13"
			y="4"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[attack_anim]
				start_time="-300"
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="16"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Saurian Augur-31"
			image="units/saurians/augur.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="20"
			max_hitpoints="22"
			max_moves="7"
			moves="7"
			name="Irix"
			overlays=""
			profile="portraits/saurians/augur.png"
			race="lizard"
			random_traits="no"
			resting="yes"
			role=""
			side="1"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id="31"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			variation=""
			x="10"
			y="6"
			zoc="yes"
			[defense]
				castle="40"
				cave="40"
				flat="60"
				forest="40"
				frozen="70"
				fungus="40"
				hills="40"
				mountains="40"
				reef="60"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="4"
				fungus="1"
				hills="1"
				mountains="2"
				reef="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_ "female^heals +4"
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[attack_anim]
				start_time="-300"
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration="150"
					image="units/saurians/augur-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/saurians/augur-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/saurians/augur-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/saurians/augur-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/saurians/augur-melee-5.png"
				[/frame]
				[frame]
					duration="50"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic-2.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur-magic-1.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="9"
		allow_player="yes"
		colour="1"
		controller="network"
		countdown_time="0"
		current_player="Spooky"
		disallow_observers="no"
		flag=""
		flag_icon=""
		fog="yes"
		gold="4"
		gold_add="no"
		hidden="no"
		id="RMPSide1"
		income="0"
		name="Spooky"
		no_leader="yes"
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
		objectives_changed="yes"
		persistent="yes"
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RMPSide1"
		share_maps="yes"
		share_view="no"
		shroud="no"
		shroud_data=""
		side="2"
		start_gold="100"
		team_name="south"
		user_team_name="teamname^South"
		village_gold="2"
		[ai]
			description=_ "Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version="10710"
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score="    200000"
					name="testing_ai_default::goto_phase"
					score="    200000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score="    180000"
					name="testing_ai_default::aspect_recruitment_phase"
					score="    180000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score="    140000"
					name="testing_ai_default::move_leader_to_goals_phase"
					score="    140000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score="    120000"
					name="testing_ai_default::move_leader_to_keep_phase"
					score="    120000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score="    100000"
					name="testing_ai_default::combat_phase"
					score="    100000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score="    80000"
					name="testing_ai_default::get_healing_phase"
					score="    80000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score="    60000"
					name="testing_ai_default::get_villages_phase"
					score="    60000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score="    40000"
					name="testing_ai_default::retreat_phase"
					score="    40000"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score="    20000"
					name="testing_ai_default::testing_move_to_targets_phase"
					score="    20000"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.4"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="5"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change="yes"
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change="yes"
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="0.25"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.1"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="no"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="8"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value="4"
				[/default]
			[/aspect]
		[/ai]
		[village]
			x="6"
			y="15"
		[/village]
		[village]
			x="6"
			y="20"
		[/village]
		[village]
			x="11"
			y="16"
		[/village]
		[village]
			x="17"
			y="17"
		[/village]
		[village]
			x="21"
			y="20"
		[/village]
		[village]
			x="24"
			y="15"
		[/village]
		[unit]
			advances_to="Troll Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="29"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="55"
			id="RMPSide1"
			image="units/trolls/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Troll"
			level="2"
			max_attacks="1"
			max_experience="46"
			max_hitpoints="55"
			max_moves="5"
			moves="0"
			name="Spooky"
			overlays=""
			profile="portraits/trolls/troll.png"
			race="troll"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Troll"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="10"
			y="17"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="80"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="80"
				cold="100"
				fire="100"
				impact="100"
				pierce="80"
			[/resistance]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[abilities]
				[regenerate]
					affect_self="yes"
					description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name="female^regenerates"
					id="regenerates"
					name="regenerates"
					poison="cured"
					value="8"
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="14"
				description="club"
				name="club"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Naga Warrior"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="14"
			ellipse="misc/ellipse"
			experience="6"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="14"
			id="Naga Fighter-9"
			image="units/nagas/fighter.png"
			language_name=_ "Nagini Fighter"
			level="1"
			max_attacks="1"
			max_experience="18"
			max_hitpoints="38"
			max_moves="7"
			moves="0"
			name="Bririssa"
			overlays=""
			profile="portraits/nagas/fighter.png"
			race="naga"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Naga Fighter"
			undead_variation="swimmer"
			underlying_id="9"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="18"
			y="6"
			zoc="yes"
			[defense]
				castle="50"
				cave="60"
				deep_water="50"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="30"
				sand="60"
				shallow_water="40"
				swamp_water="40"
				village="60"
			[/defense]
			[movement_costs]
				castle="2"
				cave="2"
				deep_water="1"
				flat="2"
				forest="3"
				frozen="2"
				fungus="2"
				hills="3"
				mountains="5"
				reef="2"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="130"
					image="units/nagas/fighter-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/nagas/fighter-melee-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/nagas/fighter-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/nagas/fighter-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/nagas/fighter-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/nagas/fighter-melee-5.png"
				[/frame]
				[frame]
					duration="70"
					image="units/nagas/fighter-melee-6.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/nagas/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/nagas/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/nagas/fighter-defend-2.png"
						sound="naga-hit-1.ogg,naga-hit-2.ogg,naga-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/nagas/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/nagas/fighter-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/nagas/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/nagas/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="350"
					image="units/nagas/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="450"
					image="units/nagas/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="250"
					image="units/nagas/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="250"
					image="units/nagas/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="350"
					image="units/nagas/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="350"
					image="units/nagas/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/nagas/fighter-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/nagas/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/nagas/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="6"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="3"
			id="Orcish Grunt-10"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="36"
			max_moves="6"
			moves="1"
			name="Prol"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="10"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="15"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Knight,Goblin Pillager"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="17"
			ellipse="misc/ellipse"
			experience="4"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Wolf Rider-11"
			image="units/goblins/wolf-rider.png"
#textdomain wesnoth-units
			language_name=_ "Wolf Rider"
			level="1"
			max_attacks="1"
			max_experience="21"
			max_hitpoints="31"
			max_moves="9"
			moves="1"
			name="Bogort"
			overlays=""
			profile="portraits/goblins/wolf-rider.png"
			race="wolf"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Wolf Rider"
			undead_variation="mounted"
			underlying_id="11"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			variation=""
			x="27"
			y="9"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="50"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="fangs"
				[/filter_attack]
				[if]
					hits="no"
					[frame]
						begin="-250"
						end="-200"
						image="units/goblins/wolf-rider.png"
						sound="wolf-bite-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-250"
						end="-200"
						image="units/goblins/wolf-rider.png"
						sound="wolf-bite.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
				[frame]
					begin="-100"
					end="50"
					image="units/goblins/wolf-rider-attack.png"
				[/frame]
				[frame]
					begin="50"
					end="100"
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/wolf-rider-defend-2.png"
						sound="wolf-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/wolf-rider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				start_time="-50"
				[frame]
					duration="50"
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time="-50"
				terrain_type="Wo,Ww,Ww^Vm,Chs,Chw,Ss"
				[frame]
					duration="50"
					image="units/goblins/wolf-rider-water.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="6"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="11"
			id="Orcish Grunt-14"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="24"
			max_hitpoints="39"
			max_moves="5"
			moves="5"
			name="Vrar"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="14"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="6"
			y="13"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Slayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="17"
			ellipse="misc/ellipse"
			experience="4"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="8"
			id="Orcish Assassin-16"
			image="units/orcs/assassin.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Assassin"
			level="1"
			max_attacks="1"
			max_experience="19"
			max_hitpoints="25"
			max_moves="7"
			moves="0"
			name="Hogart"
			overlays=""
			profile="portraits/orcs/assassin.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Assassin"
			undead_variation=""
			underlying_id="16"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="5"
			y="14"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="throwing knives"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/dagger-n.png"
					image_diagonal="projectiles/dagger-ne.png"
				[/missile_frame]
				[if]
					attack_sound_start_time="-200"
					hits="yes"
					[attack_sound_frame]
						sound="throwing-knife.ogg"
					[/attack_sound_frame]
				[/if]
				[else]
					attack_sound_start_time="-200"
					hits="no"
					[attack_sound_frame]
						sound="throwing-knife-miss.ogg"
					[/attack_sound_frame]
				[/else]
				[frame]
					begin="-200"
					end="-100"
					image="units/orcs/assassin-ranged1.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/orcs/assassin-ranged2.png"
				[/frame]
				[if]
					hits="hit"
					poisoned_sound_start_time="-100"
					[filter_second]
						[not]
							[filter_wml]
								[status]
									poisoned="yes"
								[/status]
							[/filter_wml]
						[/not]
					[/filter_second]
					[poisoned_sound_frame]
						duration="100"
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
			[/attack_anim]
			[attack_anim]
				start_time="-320"
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-1.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-2.png"
				[/frame]
				[if]
					attack_sound_start_time="-100"
					hits="yes"
					[attack_sound_frame]
						sound="dagger-swish.wav"
					[/attack_sound_frame]
				[/if]
				[else]
					attack_sound_start_time="-100"
					hits="no"
					[attack_sound_frame]
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/attack_sound_frame]
				[/else]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-3.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-attack-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-attack-6.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/assassin-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-5.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-die-6.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-die-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/orcs/assassin-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend-2.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/assassin-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/orcs/assassin.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/assassin.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-9.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="1"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number="3"
				range="ranged"
				type="blade"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
					[poison]
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="1"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="Orcish Grunt-18"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="44"
			max_moves="5"
			moves="1"
			name="Erulo"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="18"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="8"
			y="15"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="10"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Naga Warrior"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="14"
			ellipse="misc/ellipse"
			experience="12"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="17"
			id="Naga Fighter-22"
			image="units/nagas/fighter.png"
#textdomain wesnoth-units
			language_name=_ "Nagini Fighter"
			level="1"
			max_attacks="1"
			max_experience="18"
			max_hitpoints="38"
			max_moves="7"
			moves="0"
			name="Sra"
			overlays=""
			profile="portraits/nagas/fighter.png"
			race="naga"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Naga Fighter"
			undead_variation="swimmer"
			underlying_id="22"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="19"
			y="8"
			zoc="yes"
			[defense]
				castle="50"
				cave="60"
				deep_water="50"
				flat="70"
				forest="60"
				frozen="80"
				fungus="60"
				hills="60"
				mountains="60"
				reef="30"
				sand="60"
				shallow_water="40"
				swamp_water="40"
				village="60"
			[/defense]
			[movement_costs]
				castle="2"
				cave="2"
				deep_water="1"
				flat="2"
				forest="3"
				frozen="2"
				fungus="2"
				hills="3"
				mountains="5"
				reef="2"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0"
				start_time="-250"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="130"
					image="units/nagas/fighter-melee-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/nagas/fighter-melee-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/nagas/fighter-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/nagas/fighter-melee-3.png"
				[/frame]
				[frame]
					duration="90"
					image="units/nagas/fighter-melee-4.png"
				[/frame]
				[frame]
					duration="80"
					image="units/nagas/fighter-melee-5.png"
				[/frame]
				[frame]
					duration="70"
					image="units/nagas/fighter-melee-6.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/nagas/fighter-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/nagas/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/nagas/fighter-defend-2.png"
						sound="naga-hit-1.ogg,naga-hit-2.ogg,naga-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/nagas/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/nagas/fighter-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/nagas/fighter-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/nagas/fighter-idle-2.png"
				[/frame]
				[frame]
					duration="350"
					image="units/nagas/fighter-idle-3.png"
				[/frame]
				[frame]
					duration="450"
					image="units/nagas/fighter-idle-4.png"
				[/frame]
				[frame]
					duration="250"
					image="units/nagas/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="250"
					image="units/nagas/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-7.png"
				[/frame]
				[frame]
					duration="60"
					image="units/nagas/fighter-idle-8.png"
				[/frame]
				[frame]
					duration="350"
					image="units/nagas/fighter-idle-6.png"
				[/frame]
				[frame]
					duration="350"
					image="units/nagas/fighter-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/nagas/fighter-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/nagas/transparent/fighter.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/nagas/transparent/fighter.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="4"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "female^intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "female^resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Slayer"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="17"
			ellipse="misc/ellipse"
			experience="3"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="26"
			id="Orcish Assassin-25"
			image="units/orcs/assassin.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Assassin"
			level="1"
			max_attacks="1"
			max_experience="19"
			max_hitpoints="31"
			max_moves="6"
			moves="0"
			name="Rik"
			overlays=""
			profile="portraits/orcs/assassin.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Assassin"
			undead_variation=""
			underlying_id="25"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="21"
			y="12"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="throwing knives"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/dagger-n.png"
					image_diagonal="projectiles/dagger-ne.png"
				[/missile_frame]
				[if]
					attack_sound_start_time="-200"
					hits="yes"
					[attack_sound_frame]
						sound="throwing-knife.ogg"
					[/attack_sound_frame]
				[/if]
				[else]
					attack_sound_start_time="-200"
					hits="no"
					[attack_sound_frame]
						sound="throwing-knife-miss.ogg"
					[/attack_sound_frame]
				[/else]
				[frame]
					begin="-200"
					end="-100"
					image="units/orcs/assassin-ranged1.png"
				[/frame]
				[frame]
					begin="-100"
					end="0"
					image="units/orcs/assassin-ranged2.png"
				[/frame]
				[if]
					hits="hit"
					poisoned_sound_start_time="-100"
					[filter_second]
						[not]
							[filter_wml]
								[status]
									poisoned="yes"
								[/status]
							[/filter_wml]
						[/not]
					[/filter_second]
					[poisoned_sound_frame]
						duration="100"
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
			[/attack_anim]
			[attack_anim]
				start_time="-320"
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-1.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-2.png"
				[/frame]
				[if]
					attack_sound_start_time="-100"
					hits="yes"
					[attack_sound_frame]
						sound="dagger-swish.wav"
					[/attack_sound_frame]
				[/if]
				[else]
					attack_sound_start_time="-100"
					hits="no"
					[attack_sound_frame]
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/attack_sound_frame]
				[/else]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-3.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-attack-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-attack-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-attack-6.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/assassin-die-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-5.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-die-6.png"
				[/frame]
				[frame]
					duration="80"
					image="units/orcs/assassin-die-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-9.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/orcs/assassin-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend-2.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/assassin-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration="1"
					image="units/orcs/assassin.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/assassin-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/assassin.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-4.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-5.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-6.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-7.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-8.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-2.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/assassin-idle-9.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
				uncovered="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="1"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="3"
				description=_ "throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number="3"
				range="ranged"
				type="blade"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
					[poison]
						description=_ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_ "poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="sw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Orcish Grunt-28"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="41"
			max_moves="6"
			moves="6"
			name="Erag"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="yes"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="28"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="6"
			y="15"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="9"
			ellipse="misc/ellipse-nozoc"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="19"
			id="Goblin Spearman-33"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="13"
			max_hitpoints="19"
			max_moves="4"
			moves="0"
			name="Gunk"
			overlays=""
			profile="portraits/goblins/spearman.png"
			race="goblin"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id="33"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="23"
			y="14"
			zoc="no"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration="300"
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				[if]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^slow"
					id="slow"
					male_name=_ "slow"
					name=_ "slow"
					[effect]
						apply_to="movement"
						increase="-1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="9"
			ellipse="misc/ellipse-nozoc"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="18"
			id="Goblin Spearman-34"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="15"
			max_hitpoints="18"
			max_moves="5"
			moves="0"
			name="Vrudush"
			overlays=""
			profile="portraits/goblins/spearman.png"
			race="goblin"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id="34"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="12"
			y="17"
			zoc="no"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration="300"
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				[if]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^dim"
					id="dim"
					male_name=_ "dim"
					name=_ "dim"
					[effect]
						apply_to="max_experience"
						increase="20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="9"
			ellipse="misc/ellipse-nozoc"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="17"
			id="Goblin Spearman-35"
			image="units/goblins/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Goblin Spearman"
			level="0"
			max_attacks="1"
			max_experience="13"
			max_hitpoints="17"
			max_moves="5"
			moves="0"
			name="Gush"
			overlays=""
			profile="portraits/goblins/spearman.png"
			race="goblin"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id="35"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="11"
			y="16"
			zoc="no"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin="-200"
					end="-100"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time="-126"
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration="100"
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned="yes"
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/filter]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration="300"
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration="150"
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[standing_anim]
				[if]
					direction="s,se,sw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					start_time="0"
					[frame]
						duration="150"
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="3"
				description=_ "spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^weak"
					id="weak"
					male_name=_ "weak"
					name=_ "weak"
					[effect]
						apply_to="attack"
						increase_damage="-1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="12"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			generate_name="no"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Orcish Grunt-36"
			image="units/orcs/grunt.png"
#textdomain wesnoth-units
			language_name=_ "Orcish Grunt"
			level="1"
			max_attacks="1"
			max_experience="29"
			max_hitpoints="41"
			max_moves="6"
			moves="0"
			name="Hadash"
			overlays=""
			profile="portraits/orcs/grunt.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id="36"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="13"
			y="19"
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				flat="60"
				forest="50"
				frozen="80"
				fungus="60"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="3"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time="-300"
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration="50"
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration="50"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="75"
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration="20"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="30"
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration="75"
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time="0"
				[frame]
					duration="120"
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration="120"
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description=_ "sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
		mask=""
		name="Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		mask=""
		name="Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		mask=""
		name="Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		mask=""
		name="Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		mask=""
		name="First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		mask=""
		name="Second Watch"
		red="-40"
	[/time]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[variables]
		damage_inflicted="2"
		next_scenario="RMP_Weldyn_Channel_21"
		random="1"
		side_number="1"
		turn_number="15"
		x1=""
		x2=""
		y1=""
		y2=""
	[/variables]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RMP - Weldyn Channel"
	[/scenario]
	[scenario]
		scenario="2p - Weldyn Channel"
		[team]
			[recruits]
				Goblin Spearman="7"
				Naga Fighter="2"
				Orcish Archer="1"
				Orcish Assassin="2"
				Orcish Grunt="8"
				Wolf Rider="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Goblin Spearman="4"
				Orcish Archer="1"
				Orcish Grunt="3"
				Wolf Rider="1"
			[/deaths]
			[killed]
				Drake Burner="1"
				Drake Fighter="1"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s0011="1"
					s010="1"
					s0110="1"
					s1="1"
					s1000="1"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s000="1"
					s01="1"
					s010="1"
					s011="2"
					s1="1"
					s101="1"
					s110="1"
					s111="1"
					_num="70"
				[/sequence]
				[sequence]
					s01="1"
					s0111="1"
					s10="1"
					s11="3"
					s111="1"
					s1111="1"
					_num="80"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="19"
					_num="0"
				[/sequence]
				[sequence]
					s0="2"
					s001="1"
					s1="1"
					_num="60"
				[/sequence]
				[sequence]
					s="2"
					s011="1"
					s1="3"
					s10="5"
					s11="3"
					s110="1"
					s111="1"
					_num="70"
				[/sequence]
				[sequence]
					s1="1"
					_num="80"
				[/sequence]
			[/defends]
			recruit_cost="269"
			recall_cost="0"
			damage_inflicted="319"
			damage_taken="517"
			expected_damage_inflicted="351925"
			expected_damage_taken="526532"
			turn_damage_inflicted="20"
			turn_damage_taken="8"
			turn_expected_damage_inflicted="20217"
			turn_expected_damage_taken="24296"
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Drake Burner="3"
				Drake Clasher="2"
				Drake Fighter="3"
				Drake Glider="2"
				Saurian Augur="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Drake Burner="1"
				Drake Fighter="1"
			[/deaths]
			[killed]
				Goblin Spearman="4"
				Orcish Archer="1"
				Orcish Grunt="3"
				Wolf Rider="1"
			[/killed]
			[attacks]
				[sequence]
					s0000="1"
					s0001="2"
					s001="2"
					s0010="1"
					s0011="1"
					s0110="1"
					s10011="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="1"
					s001="1"
					s0010="1"
					s00101="1"
					s0101="1"
					s011="1"
					s11001="1"
					_num="50"
				[/sequence]
				[sequence]
					s000="4"
					s0001="1"
					s001="2"
					s0011="1"
					s0100="1"
					s0101="2"
					s011="1"
					s1="2"
					s101="2"
					s11="1"
					s110="1"
					s1100="1"
					s1101="1"
					s111="2"
					_num="60"
				[/sequence]
				[sequence]
					s100="1"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="2"
					_num="0"
				[/sequence]
				[sequence]
					s0000="1"
					s010="1"
					_num="30"
				[/sequence]
				[sequence]
					s="1"
					s000="1"
					s01="4"
					s10="1"
					s100="1"
					s11="1"
					s110="1"
					_num="40"
				[/sequence]
				[sequence]
					s01="2"
					s11="4"
					_num="50"
				[/sequence]
				[sequence]
					s01="1"
					s100="1"
					s11="1"
					s1110="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="216"
			recall_cost="0"
			damage_inflicted="517"
			damage_taken="319"
			expected_damage_inflicted="526532"
			expected_damage_taken="351925"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
