version="1.8.6"
next_underlying_unit_id="45"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Fallenstar Lake"
next_scenario=""
parent="2p - Fallenstar Lake-Salvataggio automatico16.gz"
scenario="RBY_Fallenstar_Lake_12"
version="1.8.6"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="yes"
	mp_countdown_action_bonus="20"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="270"
	mp_countdown_turn_bonus="200"
	mp_era="RBY_No_Mirror"
	mp_fog="yes"
	mp_scenario="RBY_Conservative_54"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="ladder"
[/multiplayer]
random_seed="456348211"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="NotBad"
			faction2="Harakiri_Kamikaze"
			version="1.8.6"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="41"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="26"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="49"
				side="1"
				turn="2"
				units="4"
				units_cost="94"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="67"
				side="2"
				turn="2"
				units="3"
				units_cost="59"
				villages="2"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="27"
				side="1"
				turn="3"
				units="6"
				units_cost="122"
				villages="3"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="44"
				side="2"
				turn="3"
				units="5"
				units_cost="88"
				villages="4"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="30"
				side="1"
				turn="4"
				units="7"
				units_cost="137"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="2"
				turn="4"
				units="9"
				units_cost="142"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="32"
				side="1"
				turn="5"
				units="8"
				units_cost="157"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="2"
				turn="5"
				units="10"
				units_cost="156"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="24"
				side="1"
				turn="6"
				units="10"
				units_cost="187"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="8"
				side="2"
				turn="6"
				units="11"
				units_cost="170"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="46"
				side="1"
				turn="7"
				units="10"
				units_cost="187"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="2"
				turn="7"
				units="13"
				units_cost="200"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="27"
				side="1"
				turn="8"
				units="12"
				units_cost="227"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="6"
				side="2"
				turn="8"
				units="14"
				units_cost="216"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="48"
				side="1"
				turn="9"
				units="12"
				units_cost="227"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="11"
				side="2"
				turn="9"
				units="14"
				units_cost="212"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="32"
				side="1"
				turn="10"
				units="14"
				units_cost="262"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="2"
				turn="10"
				units="16"
				units_cost="244"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="30"
				side="1"
				turn="11"
				units="15"
				units_cost="282"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="3"
				side="2"
				turn="11"
				units="17"
				units_cost="260"
				villages="10"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="11"
				side="1"
				turn="12"
				units="17"
				units_cost="311"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="2"
				turn="12"
				units="16"
				units_cost="244"
				villages="12"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="1"
				turn="13"
				units="15"
				units_cost="277"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="2"
				turn="13"
				units="13"
				units_cost="197"
				villages="12"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="15"
				side="1"
				turn="14"
				units="15"
				units_cost="279"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="26"
				side="2"
				turn="14"
				units="8"
				units_cost="129"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="23"
				side="1"
				turn="15"
				units="16"
				units_cost="312"
				villages="12"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="0"
				side="2"
				turn="15"
				units="9"
				units_cost="144"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="46"
				side="1"
				turn="16"
				units="15"
				units_cost="297"
				villages="12"
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Harakiri_Kamikaze advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="NotBad"
			message="hf"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Harakiri_Kamikaze"
			message="thx same to you"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="0"
			x="2"
			y="6"
		[/recruit]
		[random]
			value="15477"
		[/random]
		[random]
			value="5112"
		[/random]
		[random]
			value="17810"
		[/random]
		[random]
			value="24343"
		[/random]
		[random]
			value="21462"
		[/random]
		[random]
			value="7517"
		[/random]
		[random]
			value="3064"
		[/random]
		[random]
			value="8376"
		[/random]
		[random]
			value="22352"
		[/random]
		[random]
			value="6211"
		[/random]
		[random]
			value="7154"
		[/random]
		[random]
			value="27654"
		[/random]
		[random]
			value="11906"
		[/random]
		[random]
			value="13333"
		[/random]
		[random]
			value="7286"
			[results]
				checksum="o+>z7b8<Bg>skn8h.Aw7g,99Ob75Z1D4.>,fltL5b0.j36eC4J8.,k7b06h2H+N24o8fol3l43g8Xlpc>09h+8d6m8i>f<wmRFKyADz9pJwpFNNmoEG9tLvHtKGvVvsP"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="1"
			y="9"
		[/recruit]
		[random]
			value="28440"
		[/random]
		[random]
			value="6192"
		[/random]
		[random]
			value="20623"
		[/random]
		[random]
			value="22847"
		[/random]
		[random]
			value="14484"
		[/random]
		[random]
			value="22957"
		[/random]
		[random]
			value="5805"
		[/random]
		[random]
			value="11797"
		[/random]
		[random]
			value="3857"
		[/random]
		[random]
			value="30982"
		[/random]
		[random]
			value="9589"
		[/random]
		[random]
			value="23254"
		[/random]
		[random]
			value="25137"
		[/random]
		[random]
			value="28143"
			[results]
				checksum="K33-f-25sk0rial64Jchf>o7,8go67-tmCd<5d65n0g.CRohj>02.f2iW0deX0ld-,.5jf47-dl.0jSmrNLSQdGKIoHvpzzGJaIGNqxTARMoAUPzwopQtxCAHRRqKRIT"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="2"
			x="2"
			y="8"
		[/recruit]
		[random]
			value="20074"
		[/random]
		[random]
			value="3141"
		[/random]
		[random]
			value="12665"
		[/random]
		[random]
			value="30063"
		[/random]
		[random]
			value="7627"
		[/random]
		[random]
			value="9624"
		[/random]
		[random]
			value="1265"
		[/random]
		[random]
			value="29771"
		[/random]
		[random]
			value="10895"
		[/random]
		[random]
			value="5822"
		[/random]
		[random]
			value="21373"
		[/random]
		[random]
			value="5170"
		[/random]
		[random]
			value="27170"
		[/random]
		[random]
			value="19317"
			[results]
				checksum="K33-f-25sk0rial64Jchf>o7,8go67-tmCd<5d65n0g.CRohj>02.f2iW0deX0ld-,.5jf47-dl,0jSmrNLSMdGKIoHvpzzGJaIGNqxTARMoAUPzwopQtxCAHRRqLRIT"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Aragorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lama has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Palevo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="2,3,4,5,6"
			y="7,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="40"
			y="8"
		[/recruit]
		[random]
			value="10669"
		[/random]
		[random]
			value="19033"
		[/random]
		[random]
			value="32068"
		[/random]
		[random]
			value="17345"
		[/random]
		[random]
			value="29090"
		[/random]
		[random]
			value="31981"
		[/random]
		[random]
			value="22227"
		[/random]
		[random]
			value="21010"
		[/random]
		[random]
			value="5449"
		[/random]
		[random]
			value="855"
		[/random]
		[random]
			value="14888"
		[/random]
		[random]
			value="25055"
		[/random]
		[random]
			value="915"
		[/random]
		[random]
			value="11884"
			[results]
				checksum="AyxoKToP8vxlECGpfP4rroVSiOsTJwoOqJM7YRNqmz2wGwJRbCrrBSMQDPEHPxIFBIsPyD1Mbbz4lyyKBK8CIU2N9OCK2VlvEFrBFPsJYcOKxCfx<hfi965j348heTk8"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[recruit]
			value="1"
			x="40"
			y="6"
		[/recruit]
		[random]
			value="21146"
		[/random]
		[random]
			value="15170"
		[/random]
		[random]
			value="7684"
		[/random]
		[random]
			value="17884"
		[/random]
		[random]
			value="3371"
		[/random]
		[random]
			value="32139"
		[/random]
		[random]
			value="13250"
		[/random]
		[random]
			value="31514"
		[/random]
		[random]
			value="28406"
		[/random]
		[random]
			value="14864"
		[/random]
		[random]
			value="4733"
		[/random]
		[random]
			value="7955"
			[results]
				checksum="9Yr66Zh5Ia4xlOgkegq66km3V>bi7eaiic8n3r<67>06Z74bp6-+3>g7e+4u<JmbqTjYpoe4>3,RpEllhC+57epD>3jepsJjm<dG>1uMDmtzuSuLIoFfvpKwOpVQIGsF"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="40,39,38,37,36"
			y="7,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1,1,1,2,3,3"
			y="9,10,11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,7,8,9,10,11,12"
			y="8,9,9,10,10,11,10,11,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,7,8"
			y="6,6,5,5,4,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10"
			y="8,8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="11"
			y="7"
		[/recruit]
		[random]
			value="29438"
		[/random]
		[random]
			value="1964"
		[/random]
		[random]
			value="989"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="9841"
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		[random]
			value="28683"
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		[random]
			value="13807"
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		[random]
			value="5595"
		[/random]
		[random]
			value="5316"
			[results]
				checksum="3-6k40ohCmsF1t<ioPY0w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSODrGmtxRImJDVNSrLDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
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		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="poty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="suiren has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Scop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="11"
			y="8"
		[/recruit]
		[random]
			value="26304"
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		[random]
			value="25205"
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		[random]
			value="25912"
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		[random]
			value="13275"
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		[random]
			value="25940"
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		[random]
			value="2324"
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		[random]
			value="2524"
		[/random]
		[random]
			value="12673"
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		[random]
			value="20564"
		[/random]
		[random]
			value="27189"
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		[random]
			value="12234"
		[/random]
		[random]
			value="10658"
		[/random]
		[random]
			value="19944"
		[/random]
		[random]
			value="28767"
			[results]
				checksum="3-6k40ohCesF1t<ioPY>w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOErGmtxRImJDVNSrTDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
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		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10"
			y="7,8"
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	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="mx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="40,40,40,40,40,40,39,39"
			y="8,9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="40,39,38,37,36,35,34"
			y="6,6,5,5,4,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
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		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19"
			y="6,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17,18"
			y="9,10,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,27,27,26,26"
			y="8,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,27,28"
			y="8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,29,28"
			y="12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26,26"
			y="12,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="30"
			y="12"
		[/recruit]
		[random]
			value="11890"
		[/random]
		[random]
			value="436"
		[/random]
		[random]
			value="23109"
		[/random]
		[random]
			value="3879"
		[/random]
		[random]
			value="12040"
		[/random]
		[random]
			value="25408"
		[/random]
		[random]
			value="29085"
		[/random]
		[random]
			value="20432"
		[/random]
		[random]
			value="14840"
		[/random]
		[random]
			value="7917"
		[/random]
		[random]
			value="32014"
		[/random]
		[random]
			value="23136"
			[results]
				checksum="6d-9cj.>GIlg<ffbbd<o9j>40h8pe.8YfXXgh6ii>-f<j<1.-7a2,30cif5gaZud.,ebke12>jede,Pb-Y9iA2kk>jEmgjdXPcCDKyVPRGTxHquE2PPzTrNBFHRNTIsG"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,24,24"
			y="6,5,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,22,22,23"
			y="6,5,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,24,24,24"
			y="7,6,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,31,31,31,32"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,28"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Tanzbaer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21,22"
			y="9,9,8,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="CeMentovoz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22"
			y="6,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21"
			y="6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,20"
			y="7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,21"
			y="5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,19,19"
			y="8,7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22"
			y="18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14"
			y="11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,21,20,20,20,19"
			y="10,9,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,19"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="flimbo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bluepierrot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23"
			y="8,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="567582633"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="23"
				y="7"
			[/source]
			[destination]
				x="22"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23"
			y="9,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="faceless has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="7"
		[/recruit]
		[random]
			value="14485"
		[/random]
		[random]
			value="23680"
		[/random]
		[random]
			value="11916"
		[/random]
		[random]
			value="3008"
		[/random]
		[random]
			value="25302"
		[/random]
		[random]
			value="6139"
		[/random]
		[random]
			value="28194"
		[/random]
		[random]
			value="9275"
		[/random]
		[random]
			value="14327"
		[/random]
		[random]
			value="1207"
		[/random]
		[random]
			value="19107"
		[/random]
		[random]
			value="31647"
		[/random]
		[random]
			value="12006"
		[/random]
		[random]
			value="11766"
		[/random]
		[random]
			value="17565"
			[results]
				checksum="IB76BoKK.KN+ZL8<QDyEQIPPoQETwuwPoNLruAovIEDECOBttsAVKFSryMBji>lsfHLbZactpajip1wO6cCVH<PAQG,Y+Ip2zLv8MAiKOnwOG,BwiCs3Ag07d.1bllak"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Danyo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,28,27,26,25"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24"
			y="5,5,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="23,23,23"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,22,21,20"
			y="4,4,3,3,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghoul"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="800801451"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="20"
				y="3"
			[/source]
			[destination]
				x="19"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="24,25,26,27"
			y="3,4,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,25,24,23,22,21,20,19"
			y="4,4,3,3,2,3,2,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghost"
			defender_lvl="1"
			defender_type="Elvish Archer"
			defender_weapon="0"
			seed="2025869133"
			tod="morning"
			turn="8"
			weapon="0"
			[source]
				x="19"
				y="3"
			[/source]
			[destination]
				x="19"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MYFH has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="28,27,26,25"
			y="9,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="32,31,30,29,28"
			y="7,8,7,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,23"
			y="19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="1617655502"
			tod="morning"
			turn="8"
			weapon="1"
			[source]
				x="23"
				y="19"
			[/source]
			[destination]
				x="22"
				y="18"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13,12"
			y="14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20,19,19"
			y="7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Ghost"
			defender_weapon="1"
			seed="2066532052"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="19"
				y="4"
			[/source]
			[destination]
				x="19"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="12958"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17150"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13621"
			[results]
				chance="50"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31738"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9878"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,18,18"
			y="6,6,5,5,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Ghost"
			defender_weapon="0"
			seed="181194554"
			tod="afternoon"
			turn="9"
			weapon="0"
			[source]
				x="18"
				y="3"
			[/source]
			[destination]
				x="19"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="308"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3386"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24916"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28713"
			[results]
				chance="40"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19515"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16794"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24800"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,18,17,17,17,18,19"
			y="6,5,4,4,3,2,1,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Ghost"
			defender_weapon="1"
			seed="1475138216"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="19"
				y="2"
			[/source]
			[destination]
				x="19"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="11765"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30984"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6193"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18832"
			[results]
				chance="60"
				damage="1"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20480"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,17,18"
			y="5,5,5,4,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Ghost"
			defender_weapon="1"
			seed="2136426156"
			tod="afternoon"
			turn="9"
			weapon="1"
			[source]
				x="18"
				y="2"
			[/source]
			[destination]
				x="19"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="9401"
			[results]
				chance="50"
				damage="2"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15"
			y="4,5,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18"
			y="8,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
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	[command]
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	[command]
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		[move]
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	[command]
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		[move]
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	[command]
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		[move]
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	[command]
		sent=""
		[recruit]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=""
		[recruit]
			value="3"
			x="11"
			y="7"
		[/recruit]
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			value="21460"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value="18340"
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		[random]
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		[random]
			value="18233"
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		[random]
			value="25976"
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		[random]
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		[random]
			value="11402"
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		[random]
			value="21734"
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		[random]
			value="18753"
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		[random]
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				checksum="zJI6MBA<jK2.Igs.<Z,dSNg4haUXVnGICsDqCzJQAnNuyRvFOUuuSsLntrRHnvJDRqQmnPKHJKRJvfjuzKyI4OR7SINEDbK2LiCoMuBeEULCmm9jBrLIDGR6p+5G5Fgj"
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	[command]
		sent=""
		[move]
			x="10,11,11"
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	[command]
		sent=""
		[move]
			x="22,22,22,22,22,22"
			y="19,18,17,16,15,14"
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	[command]
		sent="yes"
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			id="server"
			message="isril has logged into the lobby"
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	[command]
		sent=""
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		[move]
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	[command]
		sent="yes"
		undo=""
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			id="server"
			message="screwtop has logged into the lobby"
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	[command]
		sent=""
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	[command]
		sent=""
		[move]
			x="18,17,16,15,15,15,14,14,14"
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	[command]
		sent=""
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		[move]
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	[command]
		sent=""
		[countdown_update]
			team="1"
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		sent=""
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	[command]
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	[command]
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	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
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			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="839862259"
			tod="first_watch"
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			weapon="0"
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				x="14"
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			[destination]
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	[command]
		sent="yes"
		[move]
			x="16,15,14,13"
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	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="725815884"
			tod="first_watch"
			turn="11"
			weapon="1"
			[source]
				x="13"
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			[destination]
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	[command]
		sent="yes"
		[move]
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	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Elvish Fighter"
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			seed="457683283"
			tod="first_watch"
			turn="11"
			weapon="0"
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			[destination]
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	[command]
		sent="yes"
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	[command]
		sent="yes"
		[move]
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	[command]
		sent="yes"
		undo=""
		[move]
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	[command]
		sent="yes"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="Daedra has logged into the lobby"
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	[command]
		sent="yes"
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		[move]
			x="22,21,20,19,18"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="20,19,18,17,16"
			y="6,7,7,7,7"
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	[command]
		sent="yes"
		[move]
			x="25,24,23,22,21,20,19"
			y="8,8,9,9,10,10,11"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,23,22,21,20"
			y="7,7,8,9,9,10,10"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="24,24,23,23,22,21"
			y="6,7,8,9,9,10"
		[/move]
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	[command]
		sent="yes"
		undo=""
		[move]
			x="27,26,25,24,23,23"
			y="16,15,15,14,14,13"
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	[command]
		sent="yes"
		[move]
			x="27,27,27"
			y="18,17,16"
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="fhmkhn has logged into the lobby"
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	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,30,29,28,27"
			y="8,8,9,10,10,11"
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	[command]
		sent="yes"
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		[move]
			x="32,31,31,31,31"
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	[command]
		sent="yes"
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		[recruit]
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			x="30"
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		[random]
			value="19824"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent="yes"
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		[move]
			x="20,19,18,17,16,15,14"
			y="5,5,5,5,4,4,3"
		[/move]
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	[command]
		sent="yes"
		undo=""
		[move]
			x="31,31"
			y="11,12"
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	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
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	[command]
		sent="yes"
		[end_turn]
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	[command]
		sent=""
		[init_side]
		[/init_side]
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	[command]
		sent=""
		[move]
			x="12,12,12,12"
			y="7,6,5,4"
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	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Skeleton Archer"
			defender_weapon="0"
			seed="868678165"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="12"
				y="4"
			[/source]
			[destination]
				x="13"
				y="4"
			[/destination]
		[/attack]
		[random]
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			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28212"
			[results]
				chance="80"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32412"
			[results]
				chance="60"
				damage="12"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24362"
			[results]
				chance="80"
				damage="2"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
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	[command]
		sent=""
		[move]
			x="9,10,11,12"
			y="4,3,3,3"
		[/move]
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	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Skeleton Archer"
			defender_weapon="0"
			seed="1488601594"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="12"
				y="3"
			[/source]
			[destination]
				x="13"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="2244"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
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	[command]
		sent=""
		[move]
			x="8,9,10,10,11,12,13"
			y="4,4,3,2,2,1,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="1608844737"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="13"
				y="2"
			[/source]
			[destination]
				x="13"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="4234"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21604"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29544"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25339"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
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	[command]
		sent="yes"
		[speak]
			id="server"
			message="ashken has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[move]
			x="11,11,11,11,12"
			y="6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
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			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="1959492730"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="12"
				y="2"
			[/source]
			[destination]
				x="13"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="31470"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23911"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29150"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,11,12,13,14,14"
			y="3,2,2,1,1,1,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="0"
			seed="1383094695"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="14"
				y="2"
			[/source]
			[destination]
				x="13"
				y="3"
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		[/attack]
		[random]
			value="4945"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,12,13"
			y="6,5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="187636894"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="13"
				y="4"
			[/source]
			[destination]
				x="14"
				y="3"
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		[/attack]
		[random]
			value="24059"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
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		[random]
			value="6498"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8573"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="877"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
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	[command]
		sent=""
		[move]
			x="13,12,12,13"
			y="5,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="274370290"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="13"
				y="3"
			[/source]
			[destination]
				x="14"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="3913"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23587"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1071"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12030"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13"
			y="7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="1356335438"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="13"
				y="6"
			[/source]
			[destination]
				x="14"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="16165"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29037"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="JRD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,12,12,13"
			y="8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1427360333"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="13"
				y="5"
			[/source]
			[destination]
				x="14"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="17822"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32615"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7724"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8672"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="basiirla has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14"
			y="5,6,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="0"
			seed="1536133693"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="14"
				y="6"
			[/source]
			[destination]
				x="14"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="8298"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28542"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19663"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5103"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11548"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="TheOmen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="faceless has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,14"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,13"
			y="6,7,8,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="roygt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23,24"
			y="19,18,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24"
			y="14,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Merman Hunter"
			defender_lvl="0"
			defender_type="Vampire Bat"
			defender_weapon="-1"
			seed="1226750375"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="31952"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22226"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4255"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26"
			y="15,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Merman Hunter"
			defender_lvl="0"
			defender_type="Vampire Bat"
			defender_weapon="-1"
			seed="1212912439"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="26"
				y="15"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="8851"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18489"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9835"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="30,29,28,28,27"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="555103043"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="27"
				y="15"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="31"
			y="11"
		[/recruit]
		[random]
			value="17562"
		[/random]
		[random]
			value="21881"
		[/random]
		[random]
			value="9963"
		[/random]
		[random]
			value="9442"
		[/random]
		[random]
			value="20069"
		[/random]
		[random]
			value="30434"
		[/random]
		[random]
			value="10553"
		[/random]
		[random]
			value="13869"
		[/random]
		[random]
			value="9601"
		[/random]
		[random]
			value="10522"
		[/random]
		[random]
			value="7119"
		[/random]
		[random]
			value="9544"
		[/random]
		[random]
			value="25401"
		[/random]
		[random]
			value="19840"
		[/random]
		[random]
			value="3442"
			[results]
				checksum=",3JmFuPG1G35evU6urBIPTOILQmpvyBBNoPuHpUoMGIyrMUqwyJzNMApsidliLfHLbZactpajip0sO6cCVH<PAQG,Y+Ip2zLv8MAiKOnwOG,BwiCs3Ag07d.1bllbg95"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="31"
			y="12"
		[/recruit]
		[random]
			value="17108"
		[/random]
		[random]
			value="23066"
		[/random]
		[random]
			value="21480"
		[/random]
		[random]
			value="20289"
		[/random]
		[random]
			value="3298"
		[/random]
		[random]
			value="16847"
		[/random]
		[random]
			value="2175"
		[/random]
		[random]
			value="9053"
		[/random]
		[random]
			value="30261"
		[/random]
		[random]
			value="21406"
		[/random]
		[random]
			value="25446"
		[/random]
		[random]
			value="10841"
			[results]
				checksum="6d-9cj.>GIlg<ffbbd<o9j>40h8pe.8YfXXgh6ii>-f<j<1.-7a2,30cif5gaZud.,ebke12>jede,Pb-Y9iA2kk>jEmgjdXPcCDKyVPRGTxHquE2PPzTrNBFHRNTIsG"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,23,24,25"
			y="13,14,14,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="1787915911"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Permaculture4ever has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="30,29,29,28"
			y="12,13,14,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,18,17,17,16,15"
			y="11,10,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Wose"
			defender_weapon="-1"
			seed="1383114652"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="15"
				y="8"
			[/source]
			[destination]
				x="14"
				y="7"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19,18,17,16,16,15"
			y="10,10,9,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Wose"
			defender_weapon="-1"
			seed="1977802870"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="15"
				y="7"
			[/source]
			[destination]
				x="14"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="14,15,16,17,18,19"
			y="4,5,5,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Arrtos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,15"
			y="3,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="14,15,16"
			y="5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,14"
			y="4,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Wose"
			defender_weapon="-1"
			seed="2103521821"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="14"
				y="5"
			[/source]
			[destination]
				x="14"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="blin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,15"
			y="7,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Wose"
			defender_weapon="0"
			seed="375001450"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="14"
				y="6"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,15,14"
			y="5,4,3"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Ghoul"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1026197119"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="14"
				y="3"
			[/source]
			[destination]
				x="13"
				y="3"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,16,16,15,14"
			y="8,7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1444676645"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="14"
				y="4"
			[/source]
			[destination]
				x="13"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="10,9,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,17,16,16,15"
			y="7,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,24,23,22"
			y="11,10,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,27,27,27"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="462548406"
			tod="second_watch"
			turn="12"
			weapon="1"
			[source]
				x="27"
				y="17"
			[/source]
			[destination]
				x="26"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,27"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Vampire Bat"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="0"
			seed="783773901"
			tod="second_watch"
			turn="12"
			weapon="0"
			[source]
				x="27"
				y="16"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="arnulf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,15"
			y="2,2,1,2,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="216479836"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="15"
				y="3"
			[/source]
			[destination]
				x="14"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="25800"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6354"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6350"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="2,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14"
			y="2,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="64939130"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="14"
				y="2"
			[/source]
			[destination]
				x="14"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="16352"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2286"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8952"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29286"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Harakiri_Kamikaze"
			message="bad playing+bad luck"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19"
			y="2,2,3,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="0"
			seed="1521173656"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="19"
				y="4"
			[/source]
			[destination]
				x="19"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="28514"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Underdoggy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13"
			y="4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="0"
			seed="1366893179"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="13"
				y="3"
			[/source]
			[destination]
				x="14"
				y="3"
			[/destination]
		[/attack]
		[random]
			value="32567"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9503"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3339"
			[results]
				chance="60"
				damage="13"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="-stf- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="670034836"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="13"
				y="6"
			[/source]
			[destination]
				x="14"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="25447"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17571"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="7146"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="NotBad"
			message="yes"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="1252517733"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="13"
				y="5"
			[/source]
			[destination]
				x="14"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="3869"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="27606"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13,14"
			y="7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="0"
			seed="231738014"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="14"
				y="5"
			[/source]
			[destination]
				x="14"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="6405"
			[results]
				chance="60"
				damage="16"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6287"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25101"
			[results]
				chance="60"
				damage="16"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16"
			y="3,3,3,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="1092790947"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="16"
				y="3"
			[/source]
			[destination]
				x="16"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="10451"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="26337"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="MYFH has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Harakiri_Kamikaze"
			message="make fast please....:-)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="commrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="M46 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15"
			y="4,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="0"
			seed="1253456520"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="8860"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12767"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24896"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="696"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17173"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16419"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1762891896"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="15"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="6812"
			[results]
				chance="60"
				damage="13"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="8845"
			[results]
				chance="60"
				damage="13"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,14"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="969257258"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="15"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="1444"
			[results]
				chance="60"
				damage="3"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="12"
			y="12"
		[/recruit]
		[random]
			value="25369"
		[/random]
		[random]
			value="12135"
		[/random]
		[random]
			value="29286"
		[/random]
		[random]
			value="25859"
		[/random]
		[random]
			value="181"
		[/random]
		[random]
			value="5037"
		[/random]
		[random]
			value="23599"
		[/random]
		[random]
			value="11467"
		[/random]
		[random]
			value="14667"
		[/random]
		[random]
			value="4759"
		[/random]
		[random]
			value="9498"
		[/random]
		[random]
			value="4202"
		[/random]
		[random]
			value="17154"
		[/random]
		[random]
			value="25550"
		[/random]
		[random]
			value="20804"
			[results]
				checksum="03k754GCJ<huY-8mp2Hf8LbXF<o9j>40h8pb.-15<Wlh+WpZ+4jbbai70n8dk<jZl-dheebc1p-c7cac2Yc,jWfU43mZS+cll-93NQc1I--QSwLDEHAMRzxx4NVVMyQO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,18,18,18,17,17,16"
			y="12,12,11,11,10,9,8,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="-1"
			seed="1728029207"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="16"
				y="5"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="29446"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23238"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,10"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,24,25,26,27,28"
			y="16,17,17,18,19,19,19,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Keither has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="asd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="NotBad"
			message="you can surrend :)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="28,28,27,27,27"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Bone Shooter"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="1740699159"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="27"
				y="18"
			[/source]
			[destination]
				x="28"
				y="18"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="Franta_CZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29,30,30,29"
			y="15,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="1581714606"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="29"
				y="18"
			[/source]
			[destination]
				x="28"
				y="18"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,28,29,30,30,29"
			y="16,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Vampire Bat"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="0"
			seed="514023537"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="29"
				y="19"
			[/source]
			[destination]
				x="28"
				y="18"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25"
			y="17,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="139600407"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="1569756880"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="31,30,29,28,27,26"
			y="11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="12,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21,21,20"
			y="10,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="16,16,17,17"
			y="8,7,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="1"
			seed="426081797"
			tod="dawn"
			turn="13"
			weapon="1"
			[source]
				x="17"
				y="6"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="zett has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="15,16"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Dark Adept"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="1"
			seed="2120873128"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="16"
				y="6"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="459454787"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="16"
				y="5"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton"
			defender_lvl="1"
			defender_type="Elvish Shaman"
			defender_weapon="0"
			seed="548163887"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="16"
				y="3"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Walking Corpse"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1275321067"
			tod="dawn"
			turn="13"
			weapon="0"
			[source]
				x="15"
				y="5"
			[/source]
			[destination]
				x="15"
				y="4"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="baka1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,16,16"
			y="12,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="11"
			y="7"
		[/recruit]
		[random]
			value="23046"
		[/random]
		[random]
			value="11603"
		[/random]
		[random]
			value="2978"
		[/random]
		[random]
			value="4509"
		[/random]
		[random]
			value="7933"
		[/random]
		[random]
			value="18718"
		[/random]
		[random]
			value="2124"
		[/random]
		[random]
			value="20656"
		[/random]
		[random]
			value="15594"
		[/random]
		[random]
			value="20884"
		[/random]
		[random]
			value="19097"
		[/random]
		[random]
			value="10537"
		[/random]
		[random]
			value="23726"
		[/random]
		[random]
			value="22455"
			[results]
				checksum="3-6k40ohCesF1t<ioPY>w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSOErGmtxRImJDVNSrTDqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmzHzJ6E"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,12,13,14"
			y="7,7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Ranger"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="-1"
			seed="800009395"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="14"
				y="4"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="12967"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="13024"
			[results]
				chance="40"
				damage="7"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22041"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24165"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="1266605928"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="17"
				y="4"
			[/source]
			[destination]
				x="16"
				y="4"
			[/destination]
		[/attack]
		[random]
			value="32647"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19738"
			[results]
				chance="60"
				damage="4"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value="1"
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,16"
			y="2,3,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="-1"
			seed="1077616634"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="16"
				y="4"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="4679"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28044"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6495"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="6924"
			[results]
				chance="40"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="0"
			defender_type="Walking Corpse"
			defender_weapon="0"
			seed="1212544267"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="15"
				y="5"
			[/destination]
		[/attack]
		[random]
			value="26612"
			[results]
				chance="40"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15"
			y="3,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="-1"
			seed="1955544271"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="15"
				y="5"
			[/source]
			[destination]
				x="15"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="23711"
			[results]
				chance="70"
				damage="10"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9774"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29189"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,14,15,16"
			y="6,7,7,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="968945130"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="16"
				y="7"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="19615"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30000"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22118"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="440"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17,17"
			y="8,8,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,14"
			y="3,4,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Skeleton"
			defender_weapon="0"
			seed="1844172809"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="14"
				y="5"
			[/source]
			[destination]
				x="15"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="2355"
			[results]
				chance="60"
				damage="19"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20799"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="3536"
			[results]
				chance="60"
				damage="19"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15"
			y="6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Dark Adept"
			defender_weapon="-1"
			seed="1603381334"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="15"
				y="6"
			[/source]
			[destination]
				x="16"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="6867"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="22601"
			[results]
				chance="60"
				damage="16"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Skeleton Archer"
			defender_weapon="0"
			seed="1498521667"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="17"
				y="7"
			[/source]
			[destination]
				x="17"
				y="6"
			[/destination]
		[/attack]
		[random]
			value="23912"
			[results]
				chance="60"
				damage="19"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16678"
			[results]
				chance="80"
				damage="1"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="35"
			[results]
				chance="60"
				damage="19"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="loooop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,14,15,15,16"
			y="5,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19"
			y="7,8,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="834597530"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="19"
				y="9"
			[/source]
			[destination]
				x="20"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="6484"
			[results]
				chance="50"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21138"
			[results]
				chance="50"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23,24,25,26,27"
			y="4,4,4,3,4,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,29,30"
			y="18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,29,29"
			y="18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="1119505272"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="29"
				y="20"
			[/source]
			[destination]
				x="30"
				y="20"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="1319880794"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,27"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="25"
			y="19"
		[/recruit]
		[random]
			value="29343"
		[/random]
		[random]
			value="20603"
		[/random]
		[random]
			value="11446"
		[/random]
		[random]
			value="15921"
		[/random]
		[random]
			value="10062"
		[/random]
		[random]
			value="26637"
		[/random]
		[random]
			value="13152"
		[/random]
		[random]
			value="2231"
		[/random]
		[random]
			value="18368"
		[/random]
		[random]
			value="18743"
		[/random]
		[random]
			value="26353"
		[/random]
		[random]
			value="348"
			[results]
				checksum="6d-9cj.>GIlg<ffbbd<o9j>40h8pe.8YfXXgh6ii>-f<j<1.-7a2,30cif5gaZud.,ebke12>jede,Pb-Y9iA2kk>jEmgjdXPcCDKyVPRGTxHquE2PPzTrNBFHRNTIsG"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[recruit]
			value="4"
			x="27"
			y="21"
		[/recruit]
		[random]
			value="23773"
		[/random]
		[random]
			value="11857"
		[/random]
		[random]
			value="9969"
		[/random]
		[random]
			value="32474"
		[/random]
		[random]
			value="15497"
		[/random]
		[random]
			value="19811"
		[/random]
		[random]
			value="22447"
		[/random]
		[random]
			value="26348"
		[/random]
		[random]
			value="15774"
		[/random]
		[random]
			value="17010"
		[/random]
		[random]
			value="19600"
		[/random]
		[random]
			value="32627"
			[results]
				checksum="LC73rfHCI1>vj-Q.pNMLJq,IoxsBqqswLMscutVmvVBwBJwHwqMQVLMHvyApGR5>4HuT+C5PyWV0wlSMStxHKkAB>70IzEaRtXBKysncPrQD6crPSy0nsORCOQH8a8sv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo=""
		[recruit]
			value="4"
			x="26"
			y="19"
		[/recruit]
		[random]
			value="12205"
		[/random]
		[random]
			value="21134"
		[/random]
		[random]
			value="31801"
		[/random]
		[random]
			value="9839"
		[/random]
		[random]
			value="4720"
		[/random]
		[random]
			value="21401"
		[/random]
		[random]
			value="23140"
		[/random]
		[random]
			value="7321"
		[/random]
		[random]
			value="18709"
		[/random]
		[random]
			value="17621"
		[/random]
		[random]
			value="29563"
		[/random]
		[random]
			value="20193"
			[results]
				checksum="LC73rfHCI1>vj-Q.pNMLJq,IoxsBqqswLMscutVmvVBwBJwHwqMQVLMHvyApGR5>4HuT+C5PyWV0wlSMStxHKkAB>70IzEaRtXBKysncPrQD6crPSy0nsORCOQH8a8sv"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			x="27,26,25,24,24"
			y="19,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Bone Shooter"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="17934742"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="24"
				y="17"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="arnulf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="2095175472"
			tod="morning"
			turn="14"
			weapon="1"
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,28,27,26,26,25"
			y="19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="0"
			attacker_type="Vampire Bat"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="0"
			seed="508572119"
			tod="morning"
			turn="14"
			weapon="0"
			[source]
				x="25"
				y="16"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,32,33,34,35,36,37"
			y="20,20,20,21,21,21,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30,31,32,33,34"
			y="5,4,4,3,4,3,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,20,20"
			y="4,4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Sorceress"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="1679731190"
			tod="afternoon"
			turn="15"
			weapon="2"
			[source]
				x="20"
				y="7"
			[/source]
			[destination]
				x="20"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="25372"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20569"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29345"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25219"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,17,18,19"
			y="5,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Mage"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="1037259647"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="19"
				y="8"
			[/source]
			[destination]
				x="20"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="2470"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="25633"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21443"
			[results]
				chance="70"
				damage="8"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,15,15,15,15,15"
			y="4,5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,15,15,15"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,16,15,15"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,16,15,15"
			y="8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,21"
			y="7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17,18,19"
			y="6,5,5,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17,18"
			y="5,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20"
			y="4,3,4,4,4,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="elfprince has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19,20,21,22"
			y="4,5,4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="valk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22"
			y="9,8,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,12,13,13"
			y="7,8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Merman Hunter"
			defender_lvl="0"
			defender_type="Vampire Bat"
			defender_weapon="-1"
			seed="1455128798"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/attack]
		[random]
			value="6349"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31430"
			[results]
				chance="40"
				damage="6"
				dies="yes"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="folco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team="1"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="valk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,25,26,27"
			y="15,15,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Skeleton Archer"
			defender_lvl="1"
			defender_type="Merman Hunter"
			defender_weapon="1"
			seed="834419925"
			tod="afternoon"
			turn="15"
			weapon="1"
			[source]
				x="25"
				y="17"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,24,25,26,27"
			y="17,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="29,30"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="27,27,27,27,27"
			y="21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,26,26,26"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,27,28,29,30,30"
			y="19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26,26"
			y="9,8,7,6"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,27"
			y="6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="270000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,23,24"
			y="8,7,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24,25"
			y="7,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Sorceress"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="1096546036"
			tod="dusk"
			turn="16"
			weapon="2"
			[source]
				x="25"
				y="9"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="19999"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9099"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31625"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28347"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25"
			y="9,8,8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Wose"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="0"
			seed="1277557945"
			tod="dusk"
			turn="16"
			weapon="0"
			[source]
				x="25"
				y="8"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="28483"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2186"
			[results]
				chance="80"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="18892"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10145"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9509"
			[results]
				chance="80"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,23,24,25,26"
			y="6,7,8,9,9,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Archer"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="478462836"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="26"
				y="9"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="14284"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="31565"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="16400"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1252"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26"
			y="8,8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Shaman"
			defender_lvl="1"
			defender_type="Ghoul"
			defender_weapon="-1"
			seed="189396980"
			tod="dusk"
			turn="16"
			weapon="1"
			[source]
				x="26"
				y="7"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/attack]
		[random]
			value="4803"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="17604"
			[results]
				chance="40"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22,23,24,25"
			y="4,4,3,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,23"
			y="5,5,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21,22"
			y="5,5,5,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="34,34,35,35,35"
			y="4,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="35,36"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="37,37,37,36,36,36,37,38"
			y="21,20,19,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,15,14"
			y="14,15,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,15,15"
			y="13,14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,15,16"
			y="12,13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,14,14,14,15,15"
			y="12,12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="lama has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,15,15,15"
			y="10,11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Harakiri_Kamikaze"
			message="i surrend"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="NotBad"
			message="ok thx for play gg"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="n0ga has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Harakiri_Kamikaze"
			message="welcome but not gg :-)"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="NotBad"
			message="ok as you prefer :)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Harakiri_Kamikaze"
			message="there were times i was better in this"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="NotBad"
			message="me too"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="NotBad"
			message="c u around"
			side="1"
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description=_ "Long ago, a great star fell from the heavens, leaving its mark on this coniferous region."
	experience_modifier="70"
	id="RBY_Fallenstar_Lake_12"
	map_data="border_size=1
usage=map

Mm^Xm       , Mm^Xm       , Mm          , Hh          , Mm          , Hh          , Hh          , Gg          , Re          , Re          , Gg          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Hh          , Ce          , Hh          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Re          , Re          , Gg          , Hh          , Hh          , Mm          , Hh          , Mm          , Mm          , Mm^Xm       
Mm          , Mm^Xm       , Mm          , Mm          , Hh          , Hh          , Re          , Re^Uf       , Mm          , Gs^Fp       , Hh          , Gg          , Wwf         , Gg          , Gg          , Hh          , Gg          , Hh          , Gg^Uf       , Wwf         , Wwf         , Ce          , Wwf         , Wwf         , Gg^Uf       , Hh          , Gg          , Hh          , Gg          , Gg          , Wwf         , Gg          , Hh          , Gs^Fp       , Mm          , Re^Uf       , Re          , Hh          , Hh          , Mm          , Mm          , Mm^Xm       , Mm^Xm       
Mm^Xm       , Mm^Xm       , Mm          , Mm          , Hh          , Gg          , Re          , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Hh          , Gg          , Gg          , Re          , Gg          , Hh          , Mm          , Mm          , Mm^Xm       , Mm          
Mm          , Mm          , Mm          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Re          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Ce          , Gg          , Gg          , Wwf         , Gg          , Gg          , Ce          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg^Uf       , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Mm          , Mm^Xm       , Mm          
Hh          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Gs^Fp       , Hh          , Gg^Vh       , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Vh       , Hh          , Gs^Fp       , Re          , Re          , Hh          , Gs^Fp       , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Re          , Hh          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Ss^Vhs      , Gg          , Hh          , Re          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gs^Fp       , Re          , Re          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Ce          , Gg          , Hh^Fp       , Mm          , Gg          , Gg          , Hh          , Re          , Re          , Re          , Gs^Fp       , Hh^Fp       , Gg          , Gg          , Gg          , Gg          , Hh          , Mm          , Ce          , Wwf         , Ce          , Mm          , Hh          , Gg          , Gg          , Gg          , Gg          , Hh^Fp       , Gs^Fp       , Re          , Re          , Re          , Hh          , Gg          , Gg          , Mm          , Hh^Fp       , Gg          , Ce          , Gs^Fp       , Gs^Fp       
Ce          , Ce          , 1 Ke        , Gg          , Gg          , Hh          , Gg          , Hh^Fp       , Mm          , Gs^Fp       , Ke          , Ce          , Gg          , Gg          , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Hh^Uf       , Wwf         , Wwf         , Wwf         , Hh^Uf       , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gg          , Gg          , Ce          , Ke          , Gs^Fp       , Mm          , Gs^Fp       , Gg          , Hh          , Gg          , Gg          , 2 Ke        , Ce          , Ce          
Ce          , Ce          , Ce          , Rr          , Rr          , Gs^Fp       , Mm^Vhh      , Gg          , Gg          , Hh          , Gg          , Ce          , Gg          , Hh          , Mm          , Re          , Gg^Ve       , Gg          , Wwf         , Wwf         , Gs^Fp       , Ww          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg^Ve       , Re          , Mm          , Hh          , Gg          , Ce          , Gg          , Hh          , Gg          , Gg          , Mm^Vhh      , Gs^Fp       , Rr          , Rr          , Ce          , Ce          , Ce          
Ce          , Ce          , Ww          , Gs^Fp       , Rr          , Gg          , Hh^Fp       , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Hh^Fp       , Gg          , Rr          , Gs^Fp       , Ww          , Ce          , Ce          
Wwf         , Wwf         , Ww          , Gg          , Gs^Fp       , Rr          , Rr          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Gs^Fp       , Gg          , Ww          , Wwf         , Wwf         
Gg          , Wwf         , Wwf         , Ww          , Gg          , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Rr          , Ke          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Mm          , Gg          , Hh          , Wwf         , Hh          , Gg          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Ke          , Rr          , Gs^Fp       , Rr          , Rr          , Gg          , Hh          , Gg          , Ww          , Wwf         , Wwf         , Wwf         
Wwf         , Wwf         , Ww          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Rr          , Gs^Fp       , Ce          , Ke          , Re          , Gg^Vh       , Gg          , Hh          , Hh^Uf       , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Hh^Uf       , Hh          , Gg          , Gg^Vh       , Re          , Ke          , Ce          , Gs^Fp       , Rr          , Gs^Fp       , Hh          , Mm          , Gs^Fp       , Gg          , Wwf         , Ww          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Mm^Xm       , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Gg          , Gg^Fp       , Wwf         , Wwf         , Hh^Fp       , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Gg          , Mm          , Mm^Xm       , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wwf         , Wwf         , Mm^Xm       , Mm          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Hh^Fp       , Wwf         , Wwf         , Gs^Fp       , Gg          , Wwf         , Wwf         
Re          , Re          , Gg          , Gg^Ve       , Wwf         , Hh          , Mm          , Gs^Fp       , Gg^Uf       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg^Uf       , Gs^Fp       , Mm          , Hh          , Wwf         , Gg^Ve       , Gg          , Gg          , Re          
Hh          , Gg          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gg          , Hh          , Ss^Vhs      , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Ss^Vhs      , Hh          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gs^Fp       , Gg          , Gs^Fp       , Re          , Gg          
Re^Uf       , Re          , Mm          , Gs^Fp       , Gg          , Gg          , Ww          , Hh          , Gg          , Gs^Fp       , Re          , Re          , Wwf         , Mm          , Mm^Xm       , Wwf         , Rr          , Wwf         , Wwf         , Ww          , Wo          , Mm^Xm       , Wo          , Ww          , Wwf         , Wwf         , Rr          , Wwf         , Mm^Xm       , Mm          , Wwf         , Re          , Re          , Gs^Fp       , Gg          , Hh          , Ww          , Gg          , Gg          , Hh          , Mm          , Re          , Hh          
Re^Uf       , Re          , Re          , Hh          , Gg          , Gg          , Ww          , Gs^Fp       , Gg          , Gg          , Re          , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Wo          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm          , Hh          , Re          , Gg          , Gg          , Gs^Fp       , Ww          , Gg          , Gg          , Gs^Fp       , Re          , Re          , Re          
Gs^Fp       , Gs^Fp       , Gs^Fp       , Gg          , Gg          , Ww          , Gg          , Hh          , Gg          , Re          , Re          , Hh^Uf       , Wwf         , Wwf         , Gg^Uf       , Ke          , Ce          , Ce          , Hh          , Wwf         , Ww          , Ww          , Ww          , Wwf         , Hh          , Ce          , Ce          , Ke          , Gg^Uf       , Wwf         , Wwf         , Hh^Uf       , Re          , Re          , Gg          , Hh          , Gg          , Ww          , Gg          , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Wwf         , Gs^Fp       , Hh          , Ce          , Mm^Xm       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm^Xm       , Ce          , Hh          , Gs^Fp       , Wwf         , Ss^Vhs      , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Re^Uf       , Hh          , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Re          , Gg^Ve       , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Ss          , Gg          , Ss          , Ce          , Ss          , Wwf         , Mm^Xm       , Gs^Fp       , Hh          , Hh          , Hh          , Gs^Fp       , Mm^Xm       , Wwf         , Ss          , Ce          , Ss          , Gg          , Ss          , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Gg^Ve       , Re          , Re          , Re          , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Gs^Fp       , Mm          , Hh          , Re          , Gs^Fp       , Gg          , Gs^Fp       , Gs^Fp       , Ww          , Gs^Fp       , Mm          , Ss          , Gs^Fp       , Ss          , Mm^Xm       , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Mm^Xm       , Ss          , Gs^Fp       , Ss          , Mm          , Gg^Fp       , Ww          , Gg^Fp       , Hh          , Gg          , Gs^Fp       , Re          , Hh          , Mm          , Hh          , Mm          , Mm          
Mm          , Mm          , Hh          , Hh          , Gs^Fp       , Re^Uf       , Hh          , Gg          , Hh          , Ww          , Hh          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Hh          , Ww          , Gs^Fp       , Gs^Fp       , Hh          , Re^Uf       , Gs^Fp       , Mm          , Hh          , Mm          , Mm          
"
	name=_ "2p - Fallenstar Lake"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_ "female^quick"
									id="quick"
									male_name=_ "quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[objectives]
			defeat_string=_ "Notes:"
			[objective]
				condition="win"
				description=_ "Defeat enemy leader"
			[/objective]
			[objective]
				condition="lose"
				description=_ "<span color='#00ff00'>Map selected from $rby_info[0].val maps:</span>
<span color='#e76a09' size='xx-small'>$rby_info[1].val.</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description=_ "<span color='#00ff00'>Create custom map set at:</span>
<span color='#e76a09' size='xx-small'>http://rushedbyyetis.heroku.com/</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description=_ "<span color='#00ff00'>RBY Release:</span> <span color='#4ea49a'>54
</span>"
			[/objective]
		[/objectives]
	[/event]
	[side]
		colour="1"
		controller="human"
		current_player="NotBad"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RBY_Side1"
		name="NotBad"
		persistent="1"
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side1"
		side="1"
		team_name="west"
		user_team_name=_ "teamname^West"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to="Elvish Avenger"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="41"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="42"
			id="RBY_Side1"
			image="units/elves-wood/ranger.png"
#textdomain wesnoth-units
			language_name=_ "Elvish Ranger"
			level="2"
			max_attacks="1"
			max_experience="63"
			max_hitpoints="42"
			max_moves="6"
			moves="6"
			name="NotBad"
			overlays=""
			profile="portraits/elves/ranger.png"
			race="elf"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Elvish Ranger"
			undead_variation="archer"
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="30"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="60"
				shallow_water="70"
				swamp_water="60"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_ "female^ambush"
					female_name_inactive=_ "female^ambush"
					id="ambush"
					name=_ "ambush"
					name_inactive=_ "ambush"
					[filter_self]
						[filter_location]
							terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[portrait]
				image="portraits/elves/transparent/ranger.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/ranger.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="4"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="2"
		controller="network"
		current_player="Harakiri_Kamikaze"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RBY_Side2"
		name="Harakiri_Kamikaze"
		persistent="1"
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RBY_Side2"
		side="2"
		team_name="east"
#textdomain wesnoth
		user_team_name=_ "teamname^East"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
			x="37"
			y="21"
		[/village]
		[unit]
			advances_to="Banebow"
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="26"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="RBY_Side2"
			image="units/undead-skeletal/bone-shooter.png"
#textdomain wesnoth-units
			language_name=_ "Bone Shooter"
			level="2"
			max_attacks="1"
			max_experience="56"
			max_hitpoints="40"
			max_moves="5"
			moves="5"
			name="Harakiri_Kamikaze"
			overlays=""
			profile=""
			race="undead"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Bone Shooter"
			undead_variation=""
			underlying_id="4"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="60"
				deep_water="90"
				flat="60"
				forest="50"
				frozen="70"
				fungus="40"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				deep_water="3"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="150"
				blade="60"
				cold="40"
				fire="120"
				impact="120"
				pierce="40"
			[/resistance]
			[abilities]
				[hides]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_ "Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_ "female^submerge"
					female_name_inactive=_ "female^submerge"
					id="submerge"
					name=_ "submerge"
					name_inactive=_ "submerge"
					[filter_self]
						[filter_location]
							terrain="Wo"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[variables]
			[/variables]
			[status]
				not_living="yes"
			[/status]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "dagger"
				icon="attacks/dagger-undead.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="10"
				description=_ "bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth
					description=_ "Immune to drain, poison and plague"
					female_name=_ "female^undead"
					id="undead"
					male_name=_ "undead"
					name=_ "undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		continue="no"
		display_info="on"
		drakes_are_picked="no"
		drakes_are_proposed="no"
		knalgans_are_picked="no"
		knalgans_are_proposed="no"
		loyalists_are_picked="no"
		loyalists_are_proposed="no"
		next_scenario="RBY_Fallenstar_Lake_12"
		northeners_are_picked="no"
		northeners_are_proposed="no"
		proposals="1"
		proposed_faction="U"
		random="4"
		rebels_are_picked="yes"
		rebels_are_proposed="no"
		undead_are_picked="yes"
		undead_are_proposed="yes"
		x1=""
		x2=""
		y1=""
		y2=""
		[rby_info]
#textdomain wesnoth-multiplayer
			val=_ "Conservative"
		[/rby_info]
		[rby_info]
			val=_ "Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
#textdomain wesnoth-units
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="NotBad"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Harakiri_Kamikaze"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="NotBad"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Harakiri_Kamikaze"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Yeti"
			undead_variation="troll"
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="25"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			colour="2"
			controller="network"
			fog="yes"
			gold="100"
			hidden="no"
			income="2"
			name="Harakiri_Kamikaze"
			recruit=""
			shroud="no"
			team_name="blue"
#textdomain wesnoth
			user_team_name=_ "teamname^Blue"
			village_gold="2"
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RBY Conservative 54"
	[/scenario]
	[scenario]
		scenario="2p - Fallenstar Lake"
		[team]
			[recruits]
				Elvish Archer="1"
				Elvish Fighter="4"
				Elvish Scout="2"
				Elvish Shaman="3"
				Mage="2"
				Merman Hunter="2"
				Wose="4"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Elvish Sorceress="1"
			[/advances]
			[deaths]
				Elvish Fighter="1"
				Elvish Scout="1"
				Merman Hunter="1"
				Wose="1"
			[/deaths]
			[killed]
				Dark Adept="4"
				Ghost="1"
				Ghoul="3"
				Skeleton="3"
				Skeleton Archer="2"
				Vampire Bat="1"
				Walking Corpse="1"
			[/killed]
			[attacks]
				[sequence]
					s00="1"
					s0001="2"
					s001="1"
					s0010="1"
					s01="2"
					s010="1"
					s0100="1"
					s1="1"
					s11="1"
					_num="40"
				[/sequence]
				[sequence]
					s00="1"
					s01="2"
					s1="1"
					s1111="1"
					_num="50"
				[/sequence]
				[sequence]
					s00="1"
					s01="4"
					s1="4"
					s1000="1"
					s1001="1"
					s101="1"
					s1010="1"
					s11="7"
					s1110="1"
					s1111="2"
					_num="60"
				[/sequence]
				[sequence]
					s0011="1"
					s011="2"
					s0111="1"
					s100="1"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="3"
					_num="0"
				[/sequence]
				[sequence]
					s00="1"
					s0000="1"
					s010="1"
					s10="2"
					_num="40"
				[/sequence]
				[sequence]
					s10="1"
					_num="50"
				[/sequence]
				[sequence]
					s="3"
					s00="2"
					s000="1"
					s001="1"
					s0011="1"
					s01="1"
					s011="3"
					s1="1"
					s10="1"
					s100="2"
					s101="3"
					s110="2"
					s111="2"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s011="1"
					_num="80"
				[/sequence]
			[/defends]
			recruit_cost="304"
			recall_cost="0"
			damage_inflicted="527"
			damage_taken="225"
			expected_damage_inflicted="515203"
			expected_damage_taken="343706"
			turn_damage_inflicted="22"
			turn_damage_taken="8"
			turn_expected_damage_inflicted="35200"
			turn_expected_damage_taken="8576"
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Dark Adept="5"
				Ghost="1"
				Ghoul="5"
				Skeleton="3"
				Skeleton Archer="7"
				Vampire Bat="1"
				Walking Corpse="1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dark Adept="4"
				Ghost="1"
				Ghoul="3"
				Skeleton="3"
				Skeleton Archer="2"
				Vampire Bat="1"
				Walking Corpse="1"
			[/deaths]
			[killed]
				Elvish Fighter="1"
				Elvish Scout="1"
				Merman Hunter="1"
				Wose="1"
			[/killed]
			[attacks]
				[sequence]
					s000="1"
					s101="1"
					_num="30"
				[/sequence]
				[sequence]
					s00="1"
					s000="7"
					s001="1"
					s010="4"
					s1="1"
					s10="1"
					s100="2"
					s11="1"
					_num="40"
				[/sequence]
				[sequence]
					s001="1"
					s100="1"
					_num="50"
				[/sequence]
				[sequence]
					s000="2"
					s010="1"
					s1="1"
					s11="2"
					_num="60"
				[/sequence]
				[sequence]
					s01="1"
					s10="3"
					s11="1"
					_num="70"
				[/sequence]
				[sequence]
					s1="1"
					_num="80"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="29"
					_num="0"
				[/sequence]
				[sequence]
					s000="1"
					_num="30"
				[/sequence]
				[sequence]
					s010="1"
					_num="40"
				[/sequence]
				[sequence]
					s="4"
					s00="1"
					s010="1"
					_num="60"
				[/sequence]
				[sequence]
					s="1"
					_num="70"
				[/sequence]
				[sequence]
					s0="2"
					s011="1"
					s1="2"
					s11="1"
					s111="1"
					_num="80"
				[/sequence]
			[/defends]
			recruit_cost="344"
			recall_cost="0"
			damage_inflicted="225"
			damage_taken="527"
			expected_damage_inflicted="343706"
			expected_damage_taken="515203"
			turn_damage_inflicted="13"
			turn_damage_taken="22"
			turn_expected_damage_inflicted="12496"
			turn_expected_damage_taken="37317"
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
