version="1.8.5"
next_underlying_unit_id="20"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration="0"
history=""
label="2p - Silverhead Crossing"
next_scenario=""
parent="2p - Silverhead Crossing-Auto-Save5.gz"
scenario="RBY_Silverhead_Crossing_21"
version="1.8.5"
[multiplayer]
	experience_modifier="70"
	hash=""
	mp_countdown="no"
	mp_countdown_action_bonus="13"
	mp_countdown_init_time="270"
	mp_countdown_reservoir_time="330"
	mp_countdown_turn_bonus="60"
	mp_era="RBY_No_Mirror"
	mp_fog="yes"
	mp_scenario="RBY_Conservative_54"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	observer="yes"
	savegame="no"
	scenario="Ladder"
[/multiplayer]
random_seed="-209776573"
random_calls="0"
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
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			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="BloodHoarde"
			faction2="Trend"
			version="1.8.5"
			[turn_info]
				event="TURN_START"
				gold="100"
				side="1"
				turn="1"
				units="1"
				units_cost="33"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="100"
				side="2"
				turn="1"
				units="1"
				units_cost="32"
				villages="0"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="1"
				turn="2"
				units="6"
				units_cost="108"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="8"
				side="2"
				turn="2"
				units="7"
				units_cost="124"
				villages="1"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="11"
				side="1"
				turn="3"
				units="8"
				units_cost="132"
				villages="5"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="2"
				turn="3"
				units="7"
				units_cost="124"
				villages="6"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="29"
				side="1"
				turn="4"
				units="8"
				units_cost="132"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="7"
				side="2"
				turn="4"
				units="8"
				units_cost="138"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="17"
				side="1"
				turn="5"
				units="10"
				units_cost="161"
				villages="8"
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold="25"
				side="2"
				turn="5"
				units="8"
				units_cost="138"
				villages="6"
			[/turn_info]
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		sent="yes"
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			id="server"
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	[command]
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	[command]
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	[command]
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	[command]
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				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egf-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe8,l.jUW05e74.f,,8t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="11"
			y="15"
		[/recruit]
		[random]
			value="9695"
		[/random]
		[random]
			value="682"
		[/random]
		[random]
			value="26982"
		[/random]
		[random]
			value="9019"
		[/random]
		[random]
			value="10560"
		[/random]
		[random]
			value="29017"
		[/random]
		[random]
			value="28477"
		[/random]
		[random]
			value="2289"
		[/random]
		[random]
			value="32570"
		[/random]
		[random]
			value="12922"
		[/random]
		[random]
			value="8633"
		[/random]
		[random]
			value="19187"
		[/random]
		[random]
			value="8715"
		[/random]
		[random]
			value="6298"
			[results]
				checksum="rn3oFNLU+<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<ejlch+<bfclb.egf-8l7+5-ciz9b-m45i4,g2LZXl95Y-+fe8,l.jUW05e74.f,,8t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="i see you"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="you are northerner"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9,10,11"
			y="13,13,14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="riel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="BloodHoarde"
			message="amazing innit, 3 in a row :)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="25,24,23,22,21"
			y="17,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="26,26,26,26,26"
			y="16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="24,23,23,22,21,20"
			y="17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,20,21"
			y="13,12,11,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,22,23,24,25"
			y="11,10,9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="O has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,21,21,21,21"
			y="11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="18,19"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,20"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="19,19"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7,8,9"
			y="19,20,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17"
			y="14,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,15,16,17"
			y="15,14,14,13,13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16"
			y="16,15,15,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9,10"
			y="21,20,20,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12,12,13"
			y="7,6,5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9"
			y="4,4,4,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,6,6,7,8,9"
			y="8,7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="ik"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="it is wacko"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="i would almost say you were picking"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,24,24,23,23"
			y="7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="slimkiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,21,21,21,20,20,19"
			y="8,9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[move]
			x="20,20"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="20"
			y="11"
		[/recruit]
		[random]
			value="9860"
		[/random]
		[random]
			value="23509"
		[/random]
		[random]
			value="10918"
		[/random]
		[random]
			value="1950"
		[/random]
		[random]
			value="31969"
		[/random]
		[random]
			value="14919"
		[/random]
		[random]
			value="13600"
		[/random]
		[random]
			value="26993"
		[/random]
		[random]
			value="20668"
		[/random]
		[random]
			value="4100"
		[/random]
		[random]
			value="945"
		[/random]
		[random]
			value="27735"
		[/random]
		[random]
			value="12402"
		[/random]
		[random]
			value="23493"
			[results]
				checksum="3-6k40ohCbsF1t<ioPY0w4N>7ulejnkz8iZ58jgpb.5.1h3.gf6jahoh16,d0133i3jMoyuSODrGmtxRImJDVNSrODqBHtqOsu9LKsquOuAEsxaDFHTrCBANNmtHzJ6E"
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		[/random]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1609152626"
			tod="afternoon"
			turn="3"
			weapon="1"
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="18"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20,21,21"
			y="20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="26,26,26,26,26,25"
			y="20,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12"
			y="20,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16"
			y="21,22,22,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14,15"
			y="24,24,25,25,25,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="3"
			x="12"
			y="14"
		[/recruit]
		[random]
			value="7874"
		[/random]
		[random]
			value="25349"
		[/random]
		[random]
			value="10404"
		[/random]
		[random]
			value="4137"
		[/random]
		[random]
			value="8267"
		[/random]
		[random]
			value="20589"
		[/random]
		[random]
			value="15434"
		[/random]
		[random]
			value="15078"
		[/random]
		[random]
			value="4435"
		[/random]
		[random]
			value="20286"
		[/random]
		[random]
			value="19438"
		[/random]
		[random]
			value="22024"
		[/random]
		[random]
			value="30361"
		[/random]
		[random]
			value="14436"
			[results]
				checksum="-NP,L6w-p5hF-OgNdaJ5utK+cLbUkE.2zlHen0a4.W>6phb+76kk5k4S2D4LFlJgPCdP>maLttHrEaJlDnuDBZL.4oot64SoFQG4dyxVgLJirvu7<P2tFCPpSIkS7,+,"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value="4"
			x="11"
			y="15"
		[/recruit]
		[random]
			value="6479"
		[/random]
		[random]
			value="22323"
		[/random]
		[random]
			value="10009"
		[/random]
		[random]
			value="22123"
		[/random]
		[random]
			value="31695"
		[/random]
		[random]
			value="27670"
		[/random]
		[random]
			value="4179"
		[/random]
		[random]
			value="15128"
		[/random]
		[random]
			value="29967"
		[/random]
		[random]
			value="18660"
		[/random]
		[random]
			value="568"
		[/random]
		[random]
			value="24996"
		[/random]
		[random]
			value="29521"
		[/random]
		[random]
			value="29048"
			[results]
				checksum="rn3oFNLU.<wJJMKBy6nAPGFGrSJKDRzrzyONIQVzJQLCLtoyPuvttItJ+>o96<.h317l+4>6m3eW<<i9ap315ids918haj-8heoLZXl95Y-+fe8,l.jUW05e74.f,,5t"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13"
			y="4,4,4,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18"
			y="4,3,3,2,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14"
			y="5,4,4,3,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,19,20"
			y="13,14,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,18"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="1880319345"
			tod="dusk"
			turn="4"
			weapon="1"
			[source]
				x="18"
				y="13"
			[/source]
			[destination]
				x="19"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="18321"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19032"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11110"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="21927"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15843"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="11411"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo=""
		[speak]
			id="server"
			message="demonhanz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,19"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1080063287"
			tod="dusk"
			turn="4"
			weapon="1"
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="18"
				y="12"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,19"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Captain"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="1562398671"
			tod="dusk"
			turn="4"
			weapon="0"
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="18"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="eforever has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="25,25,24,24,23,22"
			y="16,17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="bmbm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20,20"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1743913233"
			tod="dusk"
			turn="4"
			weapon="1"
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="20"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="19,20,20,21,21"
			y="11,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="1677426809"
			tod="dusk"
			turn="4"
			weapon="1"
			[source]
				x="21"
				y="14"
			[/source]
			[destination]
				x="20"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="WhatWhat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17,18,19"
			y="4,4,4,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,23,24,25"
			y="3,4,4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20"
			y="22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20"
			y="24,24,25,25,25,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Scout"
			defender_weapon="0"
			seed="1987595495"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="20"
				y="24"
			[/source]
			[destination]
				x="21"
				y="24"
			[/destination]
		[/attack]
		[random]
			value="14929"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="421"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="20312"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="29171"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="2109"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,19,20"
			y="13,14,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="1"
			seed="970442701"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="20"
				y="14"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="30031"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="9544"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="4711"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="32423"
			[results]
				chance="30"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="23859"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="1299"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16,17,18"
			y="14,14,14,14,13,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Assassin"
			defender_lvl="2"
			defender_type="Elvish Captain"
			defender_weapon="1"
			seed="592844022"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="18"
				y="13"
			[/source]
			[destination]
				x="19"
				y="13"
			[/destination]
		[/attack]
		[random]
			value="29263"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="19059"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5731"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="5446"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="12233"
			[results]
				chance="60"
				damage="4"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="10081"
			[results]
				chance="30"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="so with your rush do you just atack asap?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="BloodHoarde"
			message="yes"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="BloodHoarde"
			message="that's how orcs are successful"
			side="1"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="15,14,14,13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value="1"
			x="12"
			y="14"
		[/recruit]
		[random]
			value="8469"
		[/random]
		[random]
			value="22998"
		[/random]
		[random]
			value="26672"
		[/random]
		[random]
			value="6791"
		[/random]
		[random]
			value="27361"
		[/random]
		[random]
			value="11799"
		[/random]
		[random]
			value="18178"
		[/random]
		[random]
			value="28335"
		[/random]
		[random]
			value="17645"
		[/random]
		[random]
			value="24076"
		[/random]
		[random]
			value="26736"
		[/random]
		[random]
			value="19594"
		[/random]
		[random]
			value="4205"
		[/random]
		[random]
			value="7995"
		[/random]
		[random]
			value="3838"
			[results]
				checksum="GBZwIGTm,GnnDUB<OmJSCJNkrPSQRsGmDT4UwIQNmKAsG5.hyJEmoNzHxLhMpoJGLuvGKSIvMvMPHquJ,1h6>+fBl403->Y1x2vwb>4,lp1-i7diag1Pa4n0ghagb3,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14,15,16"
			y="15,15,14,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl="1"
			attacker_type="Orcish Grunt"
			defender_lvl="1"
			defender_type="Elvish Fighter"
			defender_weapon="0"
			seed="1625697426"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="21"
				y="15"
			[/source]
			[destination]
				x="21"
				y="14"
			[/destination]
		[/attack]
		[random]
			value="28290"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24953"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="30151"
			[results]
				chance="60"
				damage="11"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="15670"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="28383"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value="24223"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="i thought you need to wait for first night"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="BloodHoarde"
			message="this is first night"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="danbart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="but"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="you seem to attack before it"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="wandjina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="1"
			seed="1882892292"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="21"
				y="14"
			[/source]
			[destination]
				x="20"
				y="14"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="21,22,22"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1346387802"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="21"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="BloodHoarde"
			message="usually its a bad idea to attack northerners at dusk cuz it drags into night"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Scout"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="474087441"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="21"
				y="24"
			[/source]
			[destination]
				x="20"
				y="24"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[move]
			x="22,21"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Wolf Rider"
			defender_weapon="0"
			seed="1252518308"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="21"
				y="20"
			[/source]
			[destination]
				x="20"
				y="20"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="BloodHoarde"
			message="same is true for attacking them at first afternoon"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="what are the very first units you recruit?"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="20,20"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="0"
			seed="1337579261"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="20"
				y="14"
			[/source]
			[destination]
				x="21"
				y="15"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="2"
			attacker_type="Elvish Captain"
			defender_lvl="1"
			defender_type="Orcish Assassin"
			defender_weapon="0"
			seed="1767462989"
			tod="first_watch"
			turn="5"
			weapon="0"
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="18"
				y="13"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent="yes"
		[attack]
			attacker_lvl="1"
			attacker_type="Elvish Fighter"
			defender_lvl="1"
			defender_type="Orcish Grunt"
			defender_weapon="-1"
			seed="668104666"
			tod="first_watch"
			turn="5"
			weapon="1"
			[source]
				x="19"
				y="12"
			[/source]
			[destination]
				x="18"
				y="12"
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="BloodHoarde"
			message="grunts, assassin, wolf/s"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			x="23,22,21,20,19,18,17,16,15,14,13"
			y="4,4,4,3,3,3,4,4,4,4,5"
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="ok"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			id="server"
			message="YKeeper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="i just surrender"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="LOL"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="gg"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="i am alreayd dead"
			side="2"
		[/speak]
	[/command]
	[command]
		sent=""
		undo="no"
		[speak]
			id="BloodHoarde"
			message="gg then :)"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			id="Trend"
			message="i will try against someone else"
			side="2"
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game="no"
	description="Players must traverse all manner of terrain in pursuit of victory on this multi-fronted duel map."
	experience_modifier="70"
	id="RBY_Silverhead_Crossing_21"
	map_data="border_size=1
usage=map

Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wo          , Xu          , Wo          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Ww          , Ww          , Ww          , Uh          , Xu          , Uh          , Xu          , Xu          , Ww          , Hh          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Gs^Fp       , Ww          , Xu          , Xu          , Gs^Fp       , Uu^Uf       , Gg          , Uu^Uf       , Uh          , Gs^Fp       , Mm          , Gg^Fet      , Ww          , Ww          , Ww          , Ww          , Ww          , Wo          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Hh          , Gg          , Gg          , Gg          , Gg          , Uh          , Gg          , Gg          , Wo          , Gg          , Gg          , Ggf         , Gg          , Gg          , Gg          , Gs^Fp       , Hh          , Mm          , Gs^Fms      , Ww          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Mm          , Gs^Fms      , Gg^Ve       , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Rr          , Gg^Vc       , Gg          , Wwf         , Chw         , Hh          , Gs^Fp       , Ww          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gs^Fp       , Xu          , Uh          , Xu          , Gs^Fp       , Xu          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Chw         , Rr          , Rr          , Wwf         , Ww          , Wo          
Wo          , Wo          , Wo          , Ww          , Ww          , Gs^Fp       , Rd          , Chw         , Kh          , Ch          , Gg          , Gg          , Rd          , Rd^Uf       , Uh          , Xu          , Ur          , Xu          , Xu          , Rd^Uf       , Xu          , Wwf         , Wwf         , Gg          , Gg          , Hh          , Hh          , Wwf         , Ww          , Ww          , Xu          
Wo          , Wo          , Wo          , Wo          , Gg          , Ggf         , Hh          , Mm          , Wwf         , Chw         , Rd          , Uu^Vud      , Ur          , Ur          , Uu^Uf       , Gs^Fp       , Uu          , Ur          , Gs^Fp       , Xu          , Rd          , Gg          , Wwf         , Gg          , Gg          , Gg^Ve       , Gg^Fet      , Wwf         , Gs^Fp       , Ww          , Xu          
Wo          , Wo          , Ww          , Ww          , Ww          , Gg^Ve       , Wwf         , Gg^Fet      , Wwf         , Ggf         , Xu          , Uu          , Xu          , Uu^Uf       , Wwf         , Wwf         , Wwf         , Uh          , Xu          , Rd          , Gg          , Gg^Ve       , Kh          , Wwf         , Gg          , Gg          , Xu          , Wwf         , Wwf         , Xu          , Xu          
Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Gg          , Wwf         , Xu          , Xu          , Gg          , Xu          , Gg          , Gg          , Ww          , Ww          , Ww          , Gg          , Gg          , Xu          , Gg          , Gg          , Ww          , Chw         , Ch          , Gg          , Xu          , Xu          , Uh          , Xu          , Xu          
Ww          , Ww          , Ww          , Gg          , Gg          , Gs^Fds      , Gg          , Rd          , Gg          , Gg          , Gg^Vc       , Gg          , Gs^Fms      , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Gg          , Ww          , Kh          , Gg          , Rd          , Gs^Fp       , Rd          , Xu          , Xu          
Ww          , Ww          , Gg          , Gg          , 1 Kh        , Gg          , Rd          , Rd          , Mm          , Gs^Fp       , Gg          , Gg          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Wwf         , Kh          , Gs^Fms      , Ggf         , Gg          , Gg          , Gg          , Hh          , Rd          , Gg          , Xu          , Xu          
Ww          , Ww          , Ggf         , Gg          , Ch          , Ch          , Ggf         , Gg          , Gg          , Hh          , Gg          , Gs^Fp       , Ww          , Wo          , Wwf         , Wo          , Mm          , Wo          , Gg          , Ss^Vhs      , Kh          , Gg          , Hh          , Gs^Fds      , Gg          , Mm          , Gg          , Gg          , Ww          , Gg          , Gg          
Ww          , Gg          , Gg          , Rd          , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Hh          , Ww          , Wwf         , Wwf         , Rr          , Hh          , Rr          , Gg^Fp       , Chw         , Chw         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gs^Fp       , Ww          , Ww          , Ww          
Ww          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Kh          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Chw         , Wwf         , Rr          , Rr          , Rr          , Wwf         , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , 2 Kud       , Wwf         , Gg          , Wwf         , Ww          , Wo          , Wo          
Gs^Fds      , Gs^Fms      , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Kh          , Chw         , Gg          , Gg^Fp       , Mm          , Hh          , Wwf         , Wwf         , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Cud         , Cud         , Gg          , Gg          , Ww          , Xu          
Rd          , Rd          , Rd          , Gg          , Rd          , Gg          , Gs^Fp       , Mm          , Hh          , Gg          , Kh          , Ss^Vhs      , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Gg          , Mm          , Gg          , Kud         , Cud         , Rd          , Gg          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Rd          , Rd          , Rd          , Rd          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wo          , Ww          , Ww          , Ww          , Gs^Fms      , Ggf         , Gg^Ve       , Gs^Fds      , Gg          , Cud         , Cud         , Gg          , Rd          , Xu          , Xu          , Xu          
Xu          , Xu          , Uu^Uf       , Uu^Uf       , Uh          , Gg          , Kud         , Gg          , Wwf         , Wwf         , Xu          , Ww          , Hh          , Gs^Fp       , Wo          , Ww          , Gs^Fp       , Hh          , Ww          , Gg          , Hh          , Hh          , Xu          , Rd          , Rd          , Gg          , Rd          , Rd          , Gg          , Uu^Uf       , Uu^Uf       
Xu          , Xu          , Cud         , Wwf         , Xu          , Xu          , Wwf         , Cud         , Kud         , Xu          , Xu          , Xu          , Xu          , Cud         , Xu          , Wo          , Xu          , Cud         , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Gg          , Rd          , Rd          , Gg          , Gg          , Gs^Fp       , Xu          , Xu          
Xu          , Xu          , Cud         , Wwf         , Wwf         , Ww          , Gg          , Cud         , Rd          , Rd          , Uu^Vu       , Ur          , Uu^Uf       , Uu^Uf       , Wwf         , Xu          , Xu          , Uu^Uf       , Uu^Uf       , Ur          , Uu^Vu       , Rd          , Rd          , Gg          , Rd          , Gg          , Uu^Vud      , Uu^Uf       , Cud         , Xu          , Xu          
Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gg^Vc       , Rd          , Rd          , Xu          , Ur          , Ur          , Uh          , Uh          , Wwf         , Wwf         , Xu          , Wwf         , Wwf         , Uh          , Uh          , Ur          , Ur          , Xu          , Rd          , Gg          , Gg          , Gg          , Ur          , Cud         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Gg          , Ggf         , Mm          , Rd          , Rd          , Xu          , Rd          , Xu          , Wwf         , Wwf         , Ggf         , Wwf         , Gg          , Wwf         , Wwf         , Xu          , Rd          , Xu          , Rd          , Rd          , Kud         , Gg          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Gs^Fp       , Gg          , Gg          , Rd          , Gg          , Gg          , Wwf         , Mm          , Hh^Fds      , Wwf         , Gg^Uf       , Hh          , Gg          , Wwf         , Gg          , Rd          , Gg          , Cud         , Cud         , Cud         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rd^Uf       , Gg          , Gs^Fms      , Gg^Ve       , Gg          , Wwf         , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg^Fms      , Gg          , Wwf         , Gg          , Gg^Ve       , Gs^Fds      , Rd          , Rd^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Xu          , Ggf         , Gg          , Wwf         , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Gg          , Hh          , Wwf         , Wwf         , Ggf         , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Rr          , Xu          , Wwf         , Wwf         , Gs^Fp       , Gg          , Xu          , Gg          , Wwf         , Mm          , Gg          , Gg          , Wwf         , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rr          , Wwf         , Chw         , Wwf         , Rr          , Ur          , Xu          , Xu          , Wwf         , Xu          , Xu          , Ur          , Chw         , Rr          , Wwf         , Wwf         , Chw         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rr          , Rr          , Wwf         , Uh          , Wwf         , Wwf         , Wwf         , Uu^Uf       , Wwf         , Rr          , Rr          , Rr          , Rr          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wwf         , Ur          , Chw         , Wwf         , Wwf         , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Wo          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	name="2p - Silverhead Crossing"
	random_start_time="no"
	turns="-1"
	[event]
		name="prestart"
		[store_unit]
			kill="yes"
			variable="leaders_to_make_quick"
			[filter]
				canrecruit="yes"
				[filter_wml]
					max_moves="4"
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value="0"
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals="yes"
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase="1"
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add="1"
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name="First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name="Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="transience.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="heroes_rite.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="suspense.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_deep_path.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="casualties_of_war.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="transience.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="heroes_rite.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="suspense.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_deep_path.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="casualties_of_war.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[objectives]
			defeat_string="Notes:"
			[objective]
				condition="win"
				description="Defeat enemy leader"
			[/objective]
			[objective]
				condition="lose"
				description="<span color='#00ff00'>Map selected from $rby_info[0].val maps:</span>
<span color='#e76a09' size='xx-small'>$rby_info[1].val.</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description="<span color='#00ff00'>Create custom map set at:</span>
<span color='#e76a09' size='xx-small'>http://rushedbyyetis.heroku.com/</span>"
				[show_if]
					[variable]
						equals="on"
						name="display_info"
					[/variable]
				[/show_if]
			[/objective]
			[objective]
				condition="lose"
				description="<span color='#00ff00'>RBY Release:</span> <span color='#4ea49a'>54
</span>"
			[/objective]
		[/objectives]
	[/event]
	[side]
		colour="2"
		controller="network"
		current_player="BloodHoarde"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RBY_Side2"
		name="BloodHoarde"
		persistent="1"
		previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RBY_Side2"
		side="1"
		team_name="west"
		user_team_name="teamname^West"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="33"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="RBY_Side2"
			image="units/orcs/slayer.png"
			language_name="Orcish Slayer"
			level="2"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="36"
			max_moves="6"
			moves="6"
			name="BloodHoarde"
			overlays=""
			profile="portraits/orcs/assassin.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Slayer"
			undead_variation=""
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description="dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description="throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number="3"
				range="ranged"
				type="blade"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
						description="Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name="marksman"
						value="60"
					[/chance_to_hit]
					[poison]
						description="Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name="poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		colour="1"
		controller="human"
		current_player="Trend"
		fog="yes"
		gold="100"
		gold_add="no"
		id="RBY_Side1"
		name="Trend"
		persistent="1"
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side1"
		side="2"
		team_name="east"
		user_team_name="teamname^East"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="Elvish Marshal"
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="32"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="47"
			id="RBY_Side1"
			image="units/elves-wood/captain.png"
			language_name="Elvish Captain"
			level="2"
			max_attacks="1"
			max_experience="63"
			max_hitpoints="47"
			max_moves="5"
			moves="5"
			name="Trend"
			overlays=""
			profile="portraits/elves/captain.png"
			race="elf"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Elvish Captain"
			undead_variation=""
			underlying_id="3"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			zoc="yes"
			[defense]
				castle="40"
				cave="70"
				flat="60"
				forest="40"
				frozen="70"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="70"
				village="40"
			[/defense]
			[movement_costs]
				castle="1"
				cave="3"
				flat="1"
				forest="1"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="3"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="110"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
					description="Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name="female^leadership"
					id="leadership"
					name="leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description="sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="5"
				description="bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code=" wesnoth.dofile(""lua/wml-tags.lua"") "
		[/lua]
	[/event]
	[event]
		first_time_only="no"
		name="preload"
		[lua]
			code="wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
		[/lua]
	[/event]
	[variables]
		continue="no"
		display_info="on"
		drakes_are_picked="no"
		drakes_are_proposed="no"
		knalgans_are_picked="no"
		knalgans_are_proposed="no"
		loyalists_are_picked="no"
		loyalists_are_proposed="no"
		next_scenario="RBY_Silverhead_Crossing_21"
		northeners_are_picked="yes"
		northeners_are_proposed="no"
		proposals="1"
		proposed_faction="R"
		random="13"
		rebels_are_picked="yes"
		rebels_are_proposed="yes"
		undead_are_picked="no"
		undead_are_proposed="no"
		x1=""
		x2=""
		y1=""
		y2=""
		[rby_info]
			val="Conservative"
		[/rby_info]
		[rby_info]
			val="Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Trend"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="33"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="36"
			id="RBY_Side2"
			image="units/orcs/slayer.png"
			language_name="Orcish Slayer"
			level="2"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="36"
			max_moves="6"
			moves="6"
			name="BloodHoarde"
			overlays=""
			profile="portraits/orcs/assassin.png"
			race="orc"
			random_traits="no"
			resting="no"
			role=""
			side="2"
			type="Orcish Slayer"
			undead_variation=""
			underlying_id="2"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x="25"
			y="18"
			zoc="yes"
			[defense]
				castle="30"
				cave="50"
				flat="40"
				forest="30"
				frozen="60"
				fungus="30"
				hills="30"
				mountains="30"
				reef="50"
				sand="60"
				shallow_water="60"
				swamp_water="60"
				village="30"
			[/defense]
			[movement_costs]
				castle="1"
				cave="2"
				flat="1"
				forest="2"
				frozen="2"
				fungus="2"
				hills="2"
				mountains="3"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="130"
				cold="100"
				fire="100"
				impact="120"
				pierce="120"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="false"
				side="left"
				size="400"
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/assassin.png"
				mirror="true"
				side="right"
				size="400"
			[/portrait]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="9"
				description="dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description="throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number="3"
				range="ranged"
				type="blade"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
						description="Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name="marksman"
						value="60"
					[/chance_to_hit]
					[poison]
						description="Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name="poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha="256"
			attacks_left="1"
			canrecruit="yes"
			cost="80"
			experience="0"
			facing="se"
			flag_rgb=""
			flying="no"
			gender="male"
			goto_x="0"
			goto_y="0"
			hitpoints="142"
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level="4"
			max_attacks="1"
			max_experience="105"
			max_hitpoints="142"
			max_moves="5"
			moves="5"
			name="Trend"
			overlays=""
			profile=""
			race="monster"
			random_traits="no"
			resting="no"
			role=""
			side="1"
			type="Yeti"
			undead_variation="troll"
			underlying_id="1"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			variation=""
			x="24"
			y="18"
			zoc="yes"
			[defense]
				castle="60"
				cave="60"
				flat="70"
				forest="60"
				frozen="40"
				fungus="50"
				hills="50"
				mountains="40"
				reef="70"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				village="60"
			[/defense]
			[movement_costs]
				castle="1"
				cave="1"
				flat="1"
				forest="2"
				frozen="1"
				fungus="2"
				hills="1"
				mountains="2"
				reef="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				village="1"
			[/movement_costs]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="32"
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			colour="1"
			controller="human"
			fog="yes"
			gold="100"
			hidden="no"
			income="2"
			name="Trend"
			recruit=""
			shroud="no"
			team_name="red"
			user_team_name="teamname^Red"
			village_gold="2"
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario="yes"
	[scenario]
		scenario="RBY Conservative 54"
	[/scenario]
	[scenario]
		scenario="2p - Silverhead Crossing"
		[team]
			[recruits]
				Elvish Fighter="5"
				Elvish Scout="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
				Orcish Assassin="1"
				Orcish Grunt="1"
			[/killed]
			[attacks]
				[sequence]
					s0000="1"
					s0001="1"
					s1="1"
					_num="30"
				[/sequence]
				[sequence]
					s010="1"
					_num="40"
				[/sequence]
				[sequence]
					s001="1"
					s110="1"
					s1100="1"
					_num="50"
				[/sequence]
				[sequence]
					s01="1"
					s1="1"
					s100="1"
					s1010="1"
					s111="1"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s000="1"
					s010="1"
					s011="1"
					_num="30"
				[/sequence]
				[sequence]
					s1001="1"
					s101="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="106"
			recall_cost="0"
			damage_inflicted="111"
			damage_taken="91"
			expected_damage_inflicted="123569"
			expected_damage_taken="80031"
			turn_damage_inflicted="41"
			turn_damage_taken="29"
			turn_expected_damage_inflicted="55551"
			turn_expected_damage_taken="31247"
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Naga Fighter="1"
				Orcish Assassin="2"
				Orcish Grunt="5"
				Wolf Rider="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Orcish Assassin="1"
				Orcish Grunt="1"
			[/deaths]
			[killed]
			[/killed]
			[attacks]
				[sequence]
					s01="1"
					s011="1"
					s11="1"
					s111="2"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="6"
					_num="0"
				[/sequence]
				[sequence]
					s="1"
					s0="2"
					_num="40"
				[/sequence]
				[sequence]
					s10="1"
					_num="50"
				[/sequence]
				[sequence]
					s="1"
					s111="1"
					_num="60"
				[/sequence]
			[/defends]
			recruit_cost="142"
			recall_cost="0"
			damage_inflicted="91"
			damage_taken="111"
			expected_damage_inflicted="80031"
			expected_damage_taken="123569"
			turn_damage_inflicted="82"
			turn_damage_taken="67"
			turn_expected_damage_inflicted="71831"
			turn_expected_damage_taken="87843"
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
