version="1.10.0"
next_underlying_unit_id=46
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Fallenstar Lake"
next_scenario=""
parent="2p - Fallenstar Lake-Salvataggio automatico15.gz"
scenario="RBY Fallenstar Lake 21"
version="1.10.0"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=20
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=270
	mp_countdown_turn_bonus=200
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Classic 8"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="ladder"
	shuffle_sides=no
[/multiplayer]
random_seed=922397387
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=5
			end_gold2=25
			end_turn=15
			end_units1=6
			end_units2=12
			faction1="abpdoc1"
			faction2="NotBad"
			version="1.10.0"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=26
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=1
				turn=2
				units=6
				units_cost=122
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=48
				side=2
				turn=2
				units=4
				units_cost=83
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=1
				turn=3
				units=6
				units_cost=122
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=2
				turn=3
				units=6
				units_cost=113
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=1
				turn=4
				units=6
				units_cost=122
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=47
				side=2
				turn=4
				units=6
				units_cost=113
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=5
				units=8
				units_cost=152
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=5
				units=9
				units_cost=160
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=6
				units=10
				units_cost=180
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=2
				turn=6
				units=9
				units_cost=157
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=1
				turn=7
				units=10
				units_cost=180
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=7
				units=10
				units_cost=162
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=44
				side=1
				turn=8
				units=8
				units_cost=144
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=40
				side=2
				turn=8
				units=9
				units_cost=146
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=68
				side=1
				turn=9
				units=7
				units_cost=126
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=58
				side=2
				turn=9
				units=9
				units_cost=146
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=1
				turn=10
				units=9
				units_cost=155
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=41
				side=2
				turn=10
				units=10
				units_cost=169
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=11
				units=9
				units_cost=163
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=11
				units=11
				units_cost=192
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=1
				turn=12
				units=9
				units_cost=163
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=12
				units=12
				units_cost=211
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=13
				units=10
				units_cost=183
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=13
				units=12
				units_cost=228
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=14
				units=10
				units_cost=175
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=14
				units=11
				units_cost=188
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=1
				turn=15
				units=7
				units_cost=124
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=15
				units=12
				units_cost=211
				villages=11
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mint has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="abpdoc1 advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NotBad"
			message="enjoy"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=2
			y=6
			[from]
				x=2
				y=7
			[/from]
		[/recruit]
		[random]
			value=1156
		[/random]
		[random]
			value=31983
		[/random]
		[random]
			value=6000
		[/random]
		[random]
			value=7553
		[/random]
		[random]
			value=14431
		[/random]
		[random]
			value=22975
		[/random]
		[random]
			value=12197
		[/random]
		[random]
			value=3663
		[/random]
		[random]
			value=23225
		[/random]
		[random]
			value=2701
		[/random]
		[random]
			value=1801
		[/random]
		[random]
			value=30849
		[/random]
		[random]
			value=19244
		[/random]
		[random]
			value=30904
			[results]
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		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BraveSoldier has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=2
			y=8
			[from]
				x=2
				y=7
			[/from]
		[/recruit]
		[random]
			value=11872
		[/random]
		[random]
			value=16616
		[/random]
		[random]
			value=19917
		[/random]
		[random]
			value=20767
		[/random]
		[random]
			value=29963
		[/random]
		[random]
			value=1535
		[/random]
		[random]
			value=15073
		[/random]
		[random]
			value=7975
		[/random]
		[random]
			value=5415
		[/random]
		[random]
			value=28634
		[/random]
		[random]
			value=28255
		[/random]
		[random]
			value=3211
		[/random]
		[random]
			value=1378
		[/random]
		[random]
			value=4814
			[results]
				checksum="MqQtVoEnOhcKZija0cRglgb3B-lf8j5jl9c28bdm8<8,4d,<2a.l5llg.9,558m.W7-ekb5f2Y6f8ce8a7<K8emdkjc7J0po<g.+njk0H9j0Jh6-b2<>X-elghomL55n"
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	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=1
			y=7
			[from]
				x=2
				y=7
			[/from]
		[/recruit]
		[random]
			value=13098
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		[random]
			value=20966
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		[random]
			value=3233
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		[random]
			value=20705
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		[random]
			value=9739
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		[random]
			value=9218
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		[random]
			value=29524
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		[random]
			value=26096
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		[random]
			value=19568
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		[random]
			value=10718
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		[random]
			value=28308
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		[random]
			value=2723
		[/random]
		[random]
			value=23270
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		[random]
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			[results]
				checksum="MqQtVoEnOhcKZijd0cRglgb3B-lf8j5jl9c<8bdm8<8,4d,<2a.l5llg.9,558m.W7-ekb5f2Y6fcce8a7<K8emdkjc7J0po<g.+njk0H9j0Jh6-b2<>X-elghomL55n"
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	[command]
		sent=yes
		[recruit]
			value=2
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			[from]
				x=2
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		[/recruit]
		[random]
			value=8449
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		[random]
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		[random]
			value=26456
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		[random]
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		[random]
			value=19806
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		[random]
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		[random]
			value=773
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		[random]
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		[random]
			value=5865
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		[random]
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		[random]
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		[random]
			value=592
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		[random]
			value=27515
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		[random]
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	[command]
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		[random]
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		[random]
			value=24458
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		[random]
			value=29540
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		[random]
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		[random]
			value=17101
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		[random]
			value=10836
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		[random]
			value=8964
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		[random]
			value=19486
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		[random]
			value=23106
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		[random]
			value=18827
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		[random]
			value=18986
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		[random]
			value=1466
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		[random]
			value=1360
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		[random]
			value=8614
			[results]
				checksum="MqQtVoEnOhcKZije0cRglgb3B-lf8j5jl9c38bdm8<8,4d,<2a.l5llg.9,558m.W7-ekb5f2Y6f9ce8a7<K8emdkjc7J0po<g.+njk0H9j0Jh6-b2<>X-elghomL55n"
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		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="2,3,4,5,6"
			y="7,8,8,8,8"
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	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
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	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
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	[command]
		sent=yes
		undo=no
		[speak]
			id="abpdoc1"
			message="u2"
			side=1
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	[command]
		sent=""
		[recruit]
			value=1
			x=41
			y=9
			[from]
				x=40
				y=7
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		[random]
			value=28872
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		[random]
			value=10071
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		[random]
			value=8510
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		[random]
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		[random]
			value=25936
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=15032
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		[random]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="screwtop has logged into the lobby"
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	[command]
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			x=40
			y=8
			[from]
				x=40
				y=7
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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			x="40,39,38,37,36"
			y="7,8,8,9,8"
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			value=270000
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	[command]
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			id="server"
			message="Diggy has logged into the lobby"
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	[command]
		sent=yes
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			id="server"
			message="hir has logged into the lobby"
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	[command]
		sent=yes
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			id="server"
			message="touctouc has logged into the lobby"
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	[command]
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			y="9,10,11,12,13,13,14,15"
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	[command]
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			x="2,3,3,4,4,5,5,6,7,7"
			y="8,9,10,10,11,12,13,13,14,15"
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	[command]
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			x="1,2,3,4,5,6,7,8"
			y="7,6,6,5,5,4,5,4"
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	[command]
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		[random]
			value=19686
		[/random]
		[random]
			value=25904
		[/random]
		[random]
			value=790
		[/random]
		[random]
			value=28262
		[/random]
		[random]
			value=20572
		[/random]
		[random]
			value=8039
		[/random]
		[random]
			value=14336
		[/random]
		[random]
			value=4937
		[/random]
		[random]
			value=23561
		[/random]
		[random]
			value=1887
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kc07XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xc7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=11
			y=12
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=276
		[/random]
		[random]
			value=13239
		[/random]
		[random]
			value=4071
		[/random]
		[random]
			value=31012
		[/random]
		[random]
			value=27074
		[/random]
		[random]
			value=28664
		[/random]
		[random]
			value=26189
		[/random]
		[random]
			value=8572
		[/random]
		[random]
			value=2506
		[/random]
		[random]
			value=29386
		[/random]
		[random]
			value=24517
		[/random]
		[random]
			value=12943
		[/random]
		[random]
			value=23162
		[/random]
		[random]
			value=1001
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,13,14,14,15"
			y="12,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14,15,16,17,18"
			y="15,16,16,16,16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tondo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Landei2012 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22,21"
			y="5,4,4,3,3,2,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,28,29,30,30"
			y="16,17,18,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,30,30,29,28,27"
			y="12,12,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,27,28,28,28"
			y="8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,27,26"
			y="4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26"
			y="6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,30,30,31"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,31,31,31,31"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=21939
		[/random]
		[random]
			value=24264
		[/random]
		[random]
			value=11958
		[/random]
		[random]
			value=13682
		[/random]
		[random]
			value=14477
		[/random]
		[random]
			value=32656
		[/random]
		[random]
			value=3513
		[/random]
		[random]
			value=16339
		[/random]
		[random]
			value=16024
		[/random]
		[random]
			value=11931
		[/random]
		[random]
			value=28177
		[/random]
		[random]
			value=26156
		[/random]
		[random]
			value=27551
		[/random]
		[random]
			value=25178
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31,30,29,29"
			y="8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="34,35,35,34,33,33,33,33,32"
			y="9,10,11,11,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19"
			y="9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,20,20"
			y="8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kamzor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,11,11,11,11"
			y="11,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,12,13,14,15,16"
			y="12,11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,14,14,14,14"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,17,18,19"
			y="16,16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,19,20,21,22,23,23,24,25"
			y="18,19,20,20,20,20,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,26,27,28,29,30"
			y="21,20,21,20,19,19,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=387336322
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=30
				y=19
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,25,26,27,28,29"
			y="17,18,19,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=666669592
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=29
				y=21
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,25,25,26,27,28,29,29"
			y="14,15,16,17,17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=66947034
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=29
				y=20
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,25,25,26,27,27"
			y="15,14,15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jar2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,30,29,29"
			y="16,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="32,32,32,32,32,32,31,30"
			y="15,16,17,18,19,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30,30,31"
			y="16,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1166760054
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=29
				y=19
			[/source]
			[destination]
				x=30
				y=19
			[/destination]
		[/attack]
		[random]
			value=29324
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5094
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22814
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23628
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17653
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2336
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=654429589
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=30
				y=20
			[/source]
			[destination]
				x=29
				y=20
			[/destination]
		[/attack]
		[random]
			value=32422
			[results]
				chance=60
				damage=16
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27535
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28676
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10750
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27807
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30,30,31,32"
			y="12,13,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,29,29,29,29"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,29,28,27,27,27"
			y="12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,27,28,29,30,30,30,30,31"
			y="8,9,10,10,11,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19"
			y="2,2,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18"
			y="3,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18"
			y="3,2,1"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=31
			y=11
			[from]
				x=30
				y=12
			[/from]
		[/recruit]
		[random]
			value=19145
		[/random]
		[random]
			value=24118
		[/random]
		[random]
			value=23311
		[/random]
		[random]
			value=17407
		[/random]
		[random]
			value=16794
		[/random]
		[random]
			value=30619
		[/random]
		[random]
			value=5184
		[/random]
		[random]
			value=14614
		[/random]
		[random]
			value=1771
		[/random]
		[random]
			value=31856
		[/random]
		[random]
			value=10610
		[/random]
		[random]
			value=25563
		[/random]
		[random]
			value=11011
		[/random]
		[random]
			value=4268
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOEMSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI,a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=31
			y=12
			[from]
				x=30
				y=12
			[/from]
		[/recruit]
		[random]
			value=4566
		[/random]
		[random]
			value=12731
		[/random]
		[random]
			value=13148
		[/random]
		[random]
			value=8357
		[/random]
		[random]
			value=11560
		[/random]
		[random]
			value=10276
		[/random]
		[random]
			value=6211
		[/random]
		[random]
			value=25730
		[/random]
		[random]
			value=8364
		[/random]
		[random]
			value=17360
		[/random]
		[random]
			value=50
		[/random]
		[random]
			value=11876
		[/random]
		[random]
			value=2025
		[/random]
		[random]
			value=210
			[results]
				checksum="b-<73l>3zzcH1pHFwwbrKOUGsjmxxiCcIQKLxMvLiQymKrNnFAPnwvBmNHGTzpHeFwGxzNOzxwFDARvrEwyMVjNFBNH7EUziq>tIpVLVbBmJvppHRpzsqMTArpJBI1CQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,30,30,31"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,21,21,21,20,19"
			y="5,4,4,3,2,1,1"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1134086021
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=1
			[/source]
			[destination]
				x=18
				y=1
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16,17"
			y="5,4,4,3,3,2,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1237565240
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=17
				y=2
			[/source]
			[destination]
				x=18
				y=1
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,15,15,15,15"
			y="9,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21,22"
			y="8,9,8,9,8,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="razfaz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,29,30,31,31"
			y="21,22,22,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1776376263
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=31
				y=21
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,28,28,29,30"
			y="20,20,21,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=422598135
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=30
				y=21
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,26,27,28,29"
			y="18,19,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=312567093
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=29
				y=21
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="30,30"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,21,22,23"
			y="19,20,20,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28"
			y="12,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,26"
			y="11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,27,26"
			y="11,11,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,23,24"
			y="1,2,2,3,3,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27,27,27"
			y="15,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=260013415
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[random]
			value=5671
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18884
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30602
			[results]
				chance=40
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20348
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1303
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,25,25"
			y="16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="32,32,32,32,32,32"
			y="15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30,29,29,28"
			y="18,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=2139094548
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=28
				y=19
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[random]
			value=24673
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3803
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23261
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22888
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5427
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6694
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rudanar_Firmus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,29"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=88901242
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=29
				y=20
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
		[random]
			value=3818
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5720
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17010
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14860
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26482
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2585
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,31,31,31,31"
			y="15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=730986532
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=31
				y=20
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
		[random]
			value=5785
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20680
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20743
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=820355588
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=32
				y=20
			[/source]
			[destination]
				x=31
				y=21
			[/destination]
		[/attack]
		[random]
			value=7227
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5129
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30798
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1308
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23159
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25337
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,30,29,28"
			y="16,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			seed=406770267
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=28
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[random]
			value=17465
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9153
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9304
			[results]
				chance=40
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19"
			y="21,20,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="30,31,32,33,34,35,36,37"
			y="21,22,22,22,22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="31,31,32,33,34,35,36"
			y="21,22,22,22,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="29,30,31,32,33"
			y="21,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23"
			y="1,1,2,2,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=232706185
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=23
				y=3
			[/source]
			[destination]
				x=24
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22,23"
			y="2,2,3,2,3,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1274739123
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=23
				y=4
			[/source]
			[destination]
				x=24
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,22,23,24"
			y="8,7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1269361513
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=24
				y=4
			[/source]
			[destination]
				x=24
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18"
			y="5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="31,32,33,34,35,36,37"
			y="20,19,20,19,20,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=463811145
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=37
				y=20
			[/source]
			[destination]
				x=37
				y=21
			[/destination]
		[/attack]
		[random]
			value=2078
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12047
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4451
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11269
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15637
			[results]
				chance=60
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="32,33,34,35,36"
			y="20,20,20,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=785424481
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=36
				y=21
			[/source]
			[destination]
				x=36
				y=22
			[/destination]
		[/attack]
		[random]
			value=11192
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1866
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17833
			[results]
				chance=40
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25109
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19069
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30696
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,30,31,32,33"
			y="20,20,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,26,27,27"
			y="19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27,27,27"
			y="18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30,30,30,30"
			y="18,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30"
			y="19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=2022836820
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=33
				y=21
			[/source]
			[destination]
				x=33
				y=22
			[/destination]
		[/attack]
		[random]
			value=9804
			[results]
				chance=40
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21280
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12511
			[results]
				chance=40
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8495
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30258
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17885
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,27,27"
			y="8,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,26,26,27"
			y="9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,26"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,16,15"
			y="21,20,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=21401
		[/random]
		[random]
			value=30787
		[/random]
		[random]
			value=27437
		[/random]
		[random]
			value=1980
		[/random]
		[random]
			value=32528
		[/random]
		[random]
			value=15395
		[/random]
		[random]
			value=19663
		[/random]
		[random]
			value=368
		[/random]
		[random]
			value=1302
		[/random]
		[random]
			value=18093
		[/random]
		[random]
			value=28395
		[/random]
		[random]
			value=12417
		[/random]
		[random]
			value=6629
		[/random]
		[random]
			value=21437
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=16
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=28744
		[/random]
		[random]
			value=13265
		[/random]
		[random]
			value=16790
		[/random]
		[random]
			value=19957
		[/random]
		[random]
			value=19441
		[/random]
		[random]
			value=13428
		[/random]
		[random]
			value=20063
		[/random]
		[random]
			value=22089
		[/random]
		[random]
			value=14291
		[/random]
		[random]
			value=13854
		[/random]
		[random]
			value=1676
		[/random]
		[random]
			value=14407
		[/random]
		[random]
			value=20763
		[/random]
		[random]
			value=588
		[/random]
		[random]
			value=11838
			[results]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzdJJNeSMp2PuPROIzqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkL03g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=16
			y=20
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=22311
		[/random]
		[random]
			value=12877
		[/random]
		[random]
			value=6709
		[/random]
		[random]
			value=28903
		[/random]
		[random]
			value=24471
		[/random]
		[random]
			value=20261
		[/random]
		[random]
			value=23407
		[/random]
		[random]
			value=26241
		[/random]
		[random]
			value=19011
		[/random]
		[random]
			value=12846
		[/random]
		[random]
			value=17250
		[/random]
		[random]
			value=12433
		[/random]
		[random]
			value=31526
		[/random]
		[random]
			value=30755
		[/random]
		[random]
			value=32109
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>AWge.Sgff22,aZ-nQ1n-5486j5ebdZmR4-,1a2W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Wi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=15
			y=21
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=27359
		[/random]
		[random]
			value=2451
		[/random]
		[random]
			value=9481
		[/random]
		[random]
			value=10202
		[/random]
		[random]
			value=27634
		[/random]
		[random]
			value=32002
		[/random]
		[random]
			value=12040
		[/random]
		[random]
			value=31618
		[/random]
		[random]
			value=4429
		[/random]
		[random]
			value=2715
		[/random]
		[random]
			value=23309
		[/random]
		[random]
			value=16960
		[/random]
		[random]
			value=4972
		[/random]
		[random]
			value=8068
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26"
			y="3,3,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=2068026533
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=26
				y=4
			[/source]
			[destination]
				x=27
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Evil_Soldier has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,25,26,26"
			y="4,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,22,21,20,20,20"
			y="4,5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,19"
			y="6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="36,36"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="37,37,36"
			y="20,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=869359345
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=36
				y=21
			[/source]
			[destination]
				x=36
				y=22
			[/destination]
		[/attack]
		[random]
			value=31353
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15963
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26482
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27915
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14802
			[results]
				chance=40
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="36,37"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="33,34"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=970269683
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=34
				y=21
			[/source]
			[destination]
				x=33
				y=22
			[/destination]
		[/attack]
		[random]
			value=4518
			[results]
				chance=40
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10670
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7876
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11284
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29795
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8058
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,32"
			y="20,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1661452896
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=32
				y=21
			[/source]
			[destination]
				x=33
				y=22
			[/destination]
		[/attack]
		[random]
			value=15815
			[results]
				chance=40
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ADSS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,30,31,31"
			y="14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=23992
		[/random]
		[random]
			value=18207
		[/random]
		[random]
			value=4502
		[/random]
		[random]
			value=13198
		[/random]
		[random]
			value=25145
		[/random]
		[random]
			value=4025
		[/random]
		[random]
			value=16463
		[/random]
		[random]
			value=7395
		[/random]
		[random]
			value=23520
		[/random]
		[random]
			value=17139
		[/random]
		[random]
			value=3002
		[/random]
		[random]
			value=19549
		[/random]
		[random]
			value=3635
		[/random]
		[random]
			value=26560
			[results]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBINmtKD8nHPCqPxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPFwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=31
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=11840
		[/random]
		[random]
			value=10990
		[/random]
		[random]
			value=31894
		[/random]
		[random]
			value=30862
		[/random]
		[random]
			value=24402
		[/random]
		[random]
			value=9626
		[/random]
		[random]
			value=27477
		[/random]
		[random]
			value=32103
		[/random]
		[random]
			value=31065
		[/random]
		[random]
			value=15094
		[/random]
		[random]
			value=25967
		[/random]
		[random]
			value=11209
		[/random]
		[random]
			value=4704
		[/random]
		[random]
			value=25699
		[/random]
		[random]
			value=21288
			[results]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzlJJNeSMp2PuPROIsqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkLX3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,26"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27,26"
			y="14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27,27,27,27"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=584863231
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=2507
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16513
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11153
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22449
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29815
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15628
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25871
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,26"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1881591494
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=18090
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4470
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26875
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30257
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32151
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27723
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13687
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21,22,23"
			y="20,21,20,21,20,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RiceMuncher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="19,19,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="19,19,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,18,19,20"
			y="21,20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=24920
		[/random]
		[random]
			value=23338
		[/random]
		[random]
			value=15705
		[/random]
		[random]
			value=19648
		[/random]
		[random]
			value=15264
		[/random]
		[random]
			value=13733
		[/random]
		[random]
			value=868
		[/random]
		[random]
			value=12890
		[/random]
		[random]
			value=13956
		[/random]
		[random]
			value=12654
		[/random]
		[random]
			value=10713
		[/random]
		[random]
			value=6267
		[/random]
		[random]
			value=31608
		[/random]
		[random]
			value=26370
		[/random]
		[random]
			value=13042
			[results]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13j-lfejlAp30b9Z.fH+h42l8n,kc07XpBb1X9lfj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xc7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=16
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=8119
		[/random]
		[random]
			value=9269
		[/random]
		[random]
			value=11942
		[/random]
		[random]
			value=2203
		[/random]
		[random]
			value=1594
		[/random]
		[random]
			value=23112
		[/random]
		[random]
			value=14080
		[/random]
		[random]
			value=9442
		[/random]
		[random]
			value=17864
		[/random]
		[random]
			value=25430
		[/random]
		[random]
			value=26994
		[/random]
		[random]
			value=21786
		[/random]
		[random]
			value=5500
		[/random]
		[random]
			value=9776
		[/random]
		[random]
			value=14394
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>FWge.Sgff22,aZ-nQ1n-5486j5eadZmR4-,1a3W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Wj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=16
			y=20
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=978
		[/random]
		[random]
			value=19260
		[/random]
		[random]
			value=29850
		[/random]
		[random]
			value=12874
		[/random]
		[random]
			value=13689
		[/random]
		[random]
			value=22783
		[/random]
		[random]
			value=9691
		[/random]
		[random]
			value=30952
		[/random]
		[random]
			value=9166
		[/random]
		[random]
			value=25022
		[/random]
		[random]
			value=19972
		[/random]
		[random]
			value=29446
		[/random]
		[random]
			value=9225
		[/random]
		[random]
			value=8763
		[/random]
		[random]
			value=7681
			[results]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30b9Z.fH+h42l8n,kc37XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X77<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,16,17,18,19"
			y="19,19,20,21,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,24,25"
			y="8,9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1762318837
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=25
				y=7
			[/source]
			[destination]
				x=26
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=597711766
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=26
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="roker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1541480564
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=26
				y=6
			[/source]
			[destination]
				x=26
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23"
			y="8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="37,36,35,34,33,32,32"
			y="21,20,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="36,36,35,34,34,34,34,33,32"
			y="21,20,20,19,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="34,33,32,31,30"
			y="21,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,30,29,28"
			y="21,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,28,27"
			y="12,11,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1380135351
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=27212
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8481
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28515
			[results]
				chance=70
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,25"
			y="11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=561246479
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
		[random]
			value=21098
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13546
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10071
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11272
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=390
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14516
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,29,29,30,30,30,29,28,27"
			y="12,11,11,10,9,8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1401464287
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=27
				y=6
			[/source]
			[destination]
				x=26
				y=6
			[/destination]
		[/attack]
		[random]
			value=7474
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16334
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3668
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25083
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27167
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1756525385
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
		[random]
			value=9873
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25753
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1150
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,26,25,25"
			y="11,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=139727252
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=25
				y=7
			[/source]
			[destination]
				x=26
				y=6
			[/destination]
		[/attack]
		[random]
			value=21918
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6290
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23713
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31,30"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=31
			y=11
			[from]
				x=30
				y=12
			[/from]
		[/recruit]
		[random]
			value=6698
		[/random]
		[random]
			value=6328
		[/random]
		[random]
			value=1293
		[/random]
		[random]
			value=27048
		[/random]
		[random]
			value=29703
		[/random]
		[random]
			value=24367
		[/random]
		[random]
			value=3196
		[/random]
		[random]
			value=10379
		[/random]
		[random]
			value=25995
		[/random]
		[random]
			value=20994
		[/random]
		[random]
			value=25454
		[/random]
		[random]
			value=4780
		[/random]
		[random]
			value=5737
		[/random]
		[random]
			value=20654
			[results]
				checksum="k5,efo-,do8skke.dGz1,+.Lzijkh3f92Q+,jpjD7jiW1qu>Qg0Z3oNyQqIK-J9DNrLmzPrr0UOgELImsQJgirzJux+yDAsfvFwmyvo5wq0QgUNJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=31
			y=12
			[from]
				x=30
				y=12
			[/from]
		[/recruit]
		[random]
			value=9636
		[/random]
		[random]
			value=27566
		[/random]
		[random]
			value=21712
		[/random]
		[random]
			value=15652
		[/random]
		[random]
			value=30811
		[/random]
		[random]
			value=979
		[/random]
		[random]
			value=24223
		[/random]
		[random]
			value=2956
		[/random]
		[random]
			value=1369
		[/random]
		[random]
			value=17429
		[/random]
		[random]
			value=4424
		[/random]
		[random]
			value=4540
		[/random]
		[random]
			value=6841
		[/random]
		[random]
			value=24581
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,29,28"
			y="12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Saiash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,26"
			y="20,20,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1695220969
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=26
				y=19
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,27,28,28"
			y="21,20,21,20,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=487365158
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=28
				y=19
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,23,24,25,26,27"
			y="20,20,19,18,18,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=2009871991
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21,22,23,24"
			y="20,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21,22,23,24"
			y="21,20,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21,22,23"
			y="19,19,20,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,15,15,15,15,15"
			y="19,19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,15,15,15,15,15"
			y="20,19,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,22,21,20"
			y="7,7,8,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22,21,20,19,18"
			y="6,5,5,5,5,4,4,3,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22,21"
			y="7,8,8,8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=66298968
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=21
				y=8
			[/source]
			[destination]
				x=20
				y=8
			[/destination]
		[/attack]
		[random]
			value=24287
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13143
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7663
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8746
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10313
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21"
			y="8,8,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1382223719
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=21
				y=9
			[/source]
			[destination]
				x=20
				y=8
			[/destination]
		[/attack]
		[random]
			value=21385
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=751
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11176
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4615
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,26,26,26,26"
			y="7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,30,30,30,30,30,30,29,29"
			y="11,11,12,13,14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1267495398
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=29
				y=19
			[/source]
			[destination]
				x=28
				y=19
			[/destination]
		[/attack]
		[random]
			value=29540
			[results]
				chance=50
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11399
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21059
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1693
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=862723981
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=29
				y=20
			[/source]
			[destination]
				x=28
				y=19
			[/destination]
		[/attack]
		[random]
			value=2740
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18281
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20859
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14216
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32250
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,30,30,29,28"
			y="15,16,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1149620847
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=28
				y=18
			[/source]
			[destination]
				x=28
				y=19
			[/destination]
		[/attack]
		[random]
			value=25586
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14228
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8286
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26439
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16779
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,30,29,28,27"
			y="17,17,16,16,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27,27,27,27"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,32,32,32"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30,31"
			y="12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=14128
		[/random]
		[random]
			value=15999
		[/random]
		[random]
			value=8063
		[/random]
		[random]
			value=736
		[/random]
		[random]
			value=5344
		[/random]
		[random]
			value=30807
		[/random]
		[random]
			value=17115
		[/random]
		[random]
			value=25079
		[/random]
		[random]
			value=585
		[/random]
		[random]
			value=20351
		[/random]
		[random]
			value=19254
		[/random]
		[random]
			value=28881
		[/random]
		[random]
			value=3409
		[/random]
		[random]
			value=13036
			[results]
				checksum="yDJAjo4cZe,qpW20oEjd+he4M.>564fk.Z-<07Ysap.1e4.fcg+3apl7m4khijrlZz8i55ch5gp<1Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,15,16,16,16,16"
			y="14,13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,14,14,14,14,14"
			y="15,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DrakenRevenge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=845575405
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=20
				y=8
			[/source]
			[destination]
				x=21
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="suiren has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,28"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25,26,26,27"
			y="20,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,27,28"
			y="20,20,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1523859912
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=28
				y=19
			[/source]
			[destination]
				x=28
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=1702124633
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=28
				y=20
			[/source]
			[destination]
				x=29
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,27,28,29"
			y="19,20,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=383283539
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=29
				y=21
			[/source]
			[destination]
				x=29
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=26
			y=19
			[from]
				x=27
				y=19
			[/from]
		[/recruit]
		[random]
			value=3310
		[/random]
		[random]
			value=21839
		[/random]
		[random]
			value=21884
		[/random]
		[random]
			value=5332
		[/random]
		[random]
			value=15202
		[/random]
		[random]
			value=3850
		[/random]
		[random]
			value=13919
		[/random]
		[random]
			value=24808
		[/random]
		[random]
			value=18915
		[/random]
		[random]
			value=26508
		[/random]
		[random]
			value=21773
		[/random]
		[random]
			value=24376
		[/random]
		[random]
			value=16944
		[/random]
		[random]
			value=23904
		[/random]
		[random]
			value=18271
			[results]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzlJJNeSMp2PuPROIyqAIeKcbmSTLsn46i<5gad3.5i9zZkp8<12eklbkL13g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=26
			y=20
			[from]
				x=27
				y=19
			[/from]
		[/recruit]
		[random]
			value=4996
		[/random]
		[random]
			value=32633
		[/random]
		[random]
			value=2892
		[/random]
		[random]
			value=3759
		[/random]
		[random]
			value=27938
		[/random]
		[random]
			value=14197
		[/random]
		[random]
			value=4411
		[/random]
		[random]
			value=11354
		[/random]
		[random]
			value=18382
		[/random]
		[random]
			value=31042
		[/random]
		[random]
			value=8173
		[/random]
		[random]
			value=503
		[/random]
		[random]
			value=11573
		[/random]
		[random]
			value=15873
		[/random]
		[random]
			value=4957
			[results]
				checksum="ozXuqOpzbCL+UqfLD<NMMSkOUzdJJNeSMp2PuPROIvqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkL,3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Thartis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25,25,26"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,31,31,30"
			y="20,19,20,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=461081398
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=30
				y=21
			[/source]
			[destination]
				x=29
				y=21
			[/destination]
		[/attack]
		[random]
			value=14792
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28530
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18679
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27373
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,30"
			y="19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=780599761
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=30
				y=20
			[/source]
			[destination]
				x=29
				y=21
			[/destination]
		[/attack]
		[random]
			value=27311
			[results]
				chance=60
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10389
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5338
			[results]
				chance=60
				damage=14
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30,31,32,32,31,30,29"
			y="18,18,17,18,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1945798448
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=29
				y=21
			[/source]
			[destination]
				x=28
				y=20
			[/destination]
		[/attack]
		[random]
			value=30204
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1872
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9436
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7736
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15250
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,28,29"
			y="16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,32,32,32,31"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,30,30,30"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,27,27,27,27,27"
			y="11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23,24,25,26"
			y="8,7,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13,12,11,10,9"
			y="3,3,2,2,1,1,1,2,2,3"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=29181
		[/random]
		[random]
			value=18774
		[/random]
		[random]
			value=156
		[/random]
		[random]
			value=5599
		[/random]
		[random]
			value=18640
		[/random]
		[random]
			value=11653
		[/random]
		[random]
			value=1161
		[/random]
		[random]
			value=26517
		[/random]
		[random]
			value=18419
		[/random]
		[random]
			value=31900
		[/random]
		[random]
			value=8726
		[/random]
		[random]
			value=4687
		[/random]
		[random]
			value=20671
		[/random]
		[random]
			value=22620
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOENSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI.a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31,31"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Floodland has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="JoJocage has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,15,15,15"
			y="9,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12,11"
			y="8,8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Error_101 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,16"
			y="8,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=27
			y=21
			[from]
				x=27
				y=19
			[/from]
		[/recruit]
		[random]
			value=31060
		[/random]
		[random]
			value=9024
		[/random]
		[random]
			value=26413
		[/random]
		[random]
			value=18421
		[/random]
		[random]
			value=12341
		[/random]
		[random]
			value=4897
		[/random]
		[random]
			value=18111
		[/random]
		[random]
			value=5748
		[/random]
		[random]
			value=9163
		[/random]
		[random]
			value=5406
		[/random]
		[random]
			value=3332
		[/random]
		[random]
			value=8859
		[/random]
		[random]
			value=6134
		[/random]
		[random]
			value=11552
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kc07XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xc7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,27,27,28,29"
			y="20,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=720466215
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=29
				y=22
			[/source]
			[destination]
				x=30
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27,28"
			y="18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=594977722
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=28
				y=20
			[/source]
			[destination]
				x=29
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27,28,29,30"
			y="17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1550769327
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=30
				y=19
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,27"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=25
			y=19
			[from]
				x=27
				y=19
			[/from]
		[/recruit]
		[random]
			value=22358
		[/random]
		[random]
			value=12597
		[/random]
		[random]
			value=14935
		[/random]
		[random]
			value=9119
		[/random]
		[random]
			value=19895
		[/random]
		[random]
			value=9168
		[/random]
		[random]
			value=20826
		[/random]
		[random]
			value=15523
		[/random]
		[random]
			value=4898
		[/random]
		[random]
			value=25782
		[/random]
		[random]
			value=29702
		[/random]
		[random]
			value=27587
		[/random]
		[random]
			value=6550
		[/random]
		[random]
			value=9532
			[results]
				checksum="17dlf<imDfcFfkmN1cyh<a-YQgPble+V.K0WFbn474FmF5y,<a,829cW5exPI><,BmbaLABrkRBftrqsG5AEDmBQ8ysnpN4Hy1L,oOdObIyGH7BHFUJ-sKIARU7>FuFc"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28,29"
			y="19,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=1
			seed=2127235392
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=29
				y=20
			[/source]
			[destination]
				x=29
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27,28"
			y="20,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=1
			seed=627997383
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=28
				y=21
			[/source]
			[destination]
				x=29
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,27"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=0
			seed=1400885466
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=29
				y=19
			[/source]
			[destination]
				x=29
				y=20
			[/destination]
		[/attack]
		[random]
			value=25002
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21727
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2100
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23450
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23798
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4803
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3077
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=0
			seed=1496794576
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=30
				y=20
			[/source]
			[destination]
				x=29
				y=20
			[/destination]
		[/attack]
		[random]
			value=8878
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31014
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26861
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12690
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13128
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16475
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dragoon"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1229009217
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=29
				y=21
			[/source]
			[destination]
				x=28
				y=21
			[/destination]
		[/attack]
		[random]
			value=9993
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1116
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24324
			[results]
				chance=80
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8366
			[results]
				chance=80
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,29,28"
			y="16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=146735110
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=28
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[random]
			value=30201
			[results]
				chance=40
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24578
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7425
			[results]
				chance=40
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16443
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1554713190
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[random]
			value=738
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6864
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23395
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27213
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27006
			[results]
				chance=40
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,27"
			y="14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="enacui has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,27,27,27"
			y="12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,27,28,28"
			y="8,9,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26"
			y="8,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9"
			y="3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,6,6,6"
			y="4,4,5,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Landei2012 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Alex_de_Kler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=345134687
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=30
				y=18
			[/source]
			[destination]
				x=30
				y=19
			[/destination]
		[/attack]
		[random]
			value=17689
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29172
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22091
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9519
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9106
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1651
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32308
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,31,31"
			y="14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=20026
		[/random]
		[random]
			value=14238
		[/random]
		[random]
			value=581
		[/random]
		[random]
			value=9719
		[/random]
		[random]
			value=14030
		[/random]
		[random]
			value=14726
		[/random]
		[random]
			value=17302
		[/random]
		[random]
			value=26280
		[/random]
		[random]
			value=21027
		[/random]
		[random]
			value=23230
		[/random]
		[random]
			value=17987
		[/random]
		[random]
			value=17253
		[/random]
		[random]
			value=25518
		[/random]
		[random]
			value=3538
			[results]
				checksum="Apo3iqjjof2Rn.6gfNZ7,O9,kjh6ZhWg415hv8ikd.1Wmc96448,l-87ad4Tk9eeb-o38W>ZP3l.4WpnNcn6tmkT91,n5daKf,ZiVe9LWu677Wo07p3-0hc2,S,-e7f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=31
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=11101
		[/random]
		[random]
			value=8482
		[/random]
		[random]
			value=10486
		[/random]
		[random]
			value=24846
		[/random]
		[random]
			value=15452
		[/random]
		[random]
			value=28467
		[/random]
		[random]
			value=17720
		[/random]
		[random]
			value=22512
		[/random]
		[random]
			value=26147
		[/random]
		[random]
			value=19606
		[/random]
		[random]
			value=19130
		[/random]
		[random]
			value=28495
		[/random]
		[random]
			value=26552
		[/random]
		[random]
			value=13830
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOEMSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI,a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ADSS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31,31"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ADSS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dreadnough has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BemBas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=510330167
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=27
				y=20
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,28"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1654037114
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=28
				y=19
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1766035978
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=30
				y=19
			[/source]
			[destination]
				x=29
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rock has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dreadnough has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,28,27,27,28"
			y="22,22,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=1
			seed=824568315
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=28
				y=20
			[/source]
			[destination]
				x=29
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27,28"
			y="20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=1
			seed=1506693467
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=28
				y=20
			[/source]
			[destination]
				x=29
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="siddh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,28,27,26,26"
			y="20,20,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=472860939
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=26
				y=19
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,27"
			y="19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1441167115
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=27
				y=19
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7,6,6"
			y="6,6,6,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1669909104
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=6
				y=7
			[/source]
			[destination]
				x=6
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Landei2012 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,13,12,12,12"
			y="4,5,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12"
			y="8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,27,26,26,25,24"
			y="12,11,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22"
			y="8,8,7,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,5,5,4,4,4,4,3"
			y="8,9,10,11,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,25,25"
			y="16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=0
			seed=750664097
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=25
				y=19
			[/source]
			[destination]
				x=26
				y=19
			[/destination]
		[/attack]
		[random]
			value=30227
			[results]
				chance=40
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5742
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8050
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13667
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16500
			[results]
				chance=40
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9750
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13416
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=293591565
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=30
				y=18
			[/source]
			[destination]
				x=30
				y=19
			[/destination]
		[/attack]
		[random]
			value=23277
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16562
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25315
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8029
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16290
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21696
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3471
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1325258771
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=29
				y=21
			[/source]
			[destination]
				x=28
				y=20
			[/destination]
		[/attack]
		[random]
			value=27548
			[results]
				chance=50
				damage=22
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1656887579
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=29
				y=19
			[/source]
			[destination]
				x=30
				y=19
			[/destination]
		[/attack]
		[random]
			value=30253
			[results]
				chance=60
				damage=14
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zaidejas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,27,27,27"
			y="12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30,30,30,30,30,30"
			y="12,12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1827053500
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[random]
			value=27205
			[results]
				chance=40
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18306
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=557
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=347
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26311
			[results]
				chance=40
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,31"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=18505
		[/random]
		[random]
			value=2788
		[/random]
		[random]
			value=9545
		[/random]
		[random]
			value=15364
		[/random]
		[random]
			value=4988
		[/random]
		[random]
			value=27096
		[/random]
		[random]
			value=12856
		[/random]
		[random]
			value=16085
		[/random]
		[random]
			value=32731
		[/random]
		[random]
			value=20792
		[/random]
		[random]
			value=19951
		[/random]
		[random]
			value=8084
		[/random]
		[random]
			value=32700
		[/random]
		[random]
			value=15803
			[results]
				checksum="k5,efo-,do8skke.dGz1,+.Lzijkh3f92Q+,jpjD7jiW1qu>Qg0Z3oNyQqIK-J9DNrLmzPrr0UOgELImsQJgirzJux+yDAsfvFwmyvo5wq0QgUNJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Huumy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,26,25,24"
			y="19,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qnok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,27"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=26
			y=19
			[from]
				x=27
				y=19
			[/from]
		[/recruit]
		[random]
			value=24226
		[/random]
		[random]
			value=22328
		[/random]
		[random]
			value=17195
		[/random]
		[random]
			value=7367
		[/random]
		[random]
			value=649
		[/random]
		[random]
			value=21411
		[/random]
		[random]
			value=22843
		[/random]
		[random]
			value=28960
		[/random]
		[random]
			value=1880
		[/random]
		[random]
			value=23201
		[/random]
		[random]
			value=4475
		[/random]
		[random]
			value=27739
		[/random]
		[random]
			value=2124
		[/random]
		[random]
			value=20573
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kc07XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xc7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=6
			x=26
			y=20
			[from]
				x=27
				y=19
			[/from]
		[/recruit]
		[random]
			value=23024
		[/random]
		[random]
			value=25180
		[/random]
		[random]
			value=31880
		[/random]
		[random]
			value=7548
		[/random]
		[random]
			value=21128
		[/random]
		[random]
			value=8203
		[/random]
		[random]
			value=29068
		[/random]
		[random]
			value=24040
		[/random]
		[random]
			value=25079
		[/random]
		[random]
			value=21767
		[/random]
		[random]
			value=29047
		[/random]
		[random]
			value=12379
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,28"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1418133112
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=28
				y=18
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1664414061
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=28
				y=19
			[/source]
			[destination]
				x=29
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=885520874
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=27
				y=19
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dreadnough has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5,5"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,4,4,4"
			y="9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8,7,6"
			y="9,9,8,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Irius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20"
			y="7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,21"
			y="8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1185318498
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=24
				y=19
			[/source]
			[destination]
				x=24
				y=20
			[/destination]
		[/attack]
		[random]
			value=9125
			[results]
				chance=60
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,25,25"
			y="16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=854091040
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=25
				y=19
			[/source]
			[destination]
				x=26
				y=19
			[/destination]
		[/attack]
		[random]
			value=21122
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16450
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12343
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8382
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1179
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2055
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,31,32,32,31,30,29"
			y="21,20,20,19,18,18,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=34923578
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=29
				y=18
			[/source]
			[destination]
				x=28
				y=18
			[/destination]
		[/attack]
		[random]
			value=32587
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8300
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26550
			[results]
				chance=60
				damage=22
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28"
			y="18,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=0
			seed=1036193321
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=28
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[random]
			value=5907
			[results]
				chance=40
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Amanos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NotBad"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="abpdoc1"
			message="gg thx"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NotBad"
			message="thx for play"
			side=2
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description=_"Long ago, a great star fell from the heavens, leaving its mark on this coniferous region."
	experience_modifier=70
	id="RBY Fallenstar Lake 21"
	map_data="border_size=1
usage=map

Mm^Xm       , Mm^Xm       , Mm          , Hh          , Mm          , Hh          , Hh          , Gg          , Re          , Re          , Gg          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Hh          , Ce          , Hh          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Re          , Re          , Gg          , Hh          , Hh          , Mm          , Hh          , Mm          , Mm          , Mm^Xm       
Mm          , Mm^Xm       , Mm          , Mm          , Hh          , Hh          , Re          , Re^Uf       , Mm          , Gs^Fp       , Hh          , Gg          , Wwf         , Gg          , Gg          , Hh          , Gg^Efm      , Hh          , Gg^Uf       , Wwf         , Wwf         , Ce          , Wwf         , Wwf         , Gg^Uf       , Hh          , Gg          , Hh          , Gg          , Gg          , Wwf         , Gg          , Hh          , Gs^Fp       , Mm          , Re^Uf       , Re          , Hh          , Hh          , Mm          , Mm          , Mm^Xm       , Mm^Xm       
Mm^Xm       , Mm^Xm       , Mm          , Mm          , Hh          , Gg          , Re          , Gs          , Gs          , Hh          , Gs          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs          , Hh          , Gs          , Gs          , Re          , Gg          , Hh          , Mm          , Mm          , Mm^Xm       , Mm          
Mm          , Mm          , Mm          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Re          , Gs^Fp       , Gs          , Gs          , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Ce          , Gg          , Gg          , Wwf         , Gg          , Gg          , Ce          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg^Uf       , Gs^Fp       , Gs          , Gs          , Gs^Fp       , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Mm          , Mm^Xm       , Mm          
Hh          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Gs^Fp       , Hh          , Gs^Vh       , Gs          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs          , Gs^Vh       , Hh          , Gs^Fp       , Re          , Re          , Hh          , Gs^Fp       , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Re          , Hh          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Gg^Efm      , Ss^Vhs      , Gg          , Hh          , Re          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gs^Fp       , Re          , Re          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Ce          , Gs          , Hh^Fp       , Mm          , Gs          , Gs          , Hh          , Re          , Re          , Re          , Gs^Fp       , Hh^Fp       , Gs          , Gs          , Gg          , Gg          , Hh          , Mm          , Ce          , Wwf         , Ce          , Mm          , Hh          , Gg          , Gg          , Gs          , Gs          , Hh^Fp       , Gs^Fp       , Re          , Re          , Re          , Hh          , Gs          , Gs          , Mm          , Hh^Fp       , Gs          , Ce          , Gs^Fp       , Gs^Fp       
Ce          , Ce          , 1 Ke        , Gs          , Gs          , Hh          , Gs          , Hh^Fp       , Mm          , Gs^Fp       , Ke          , Ce          , Gg          , Gs          , Re^Uf       , Gg          , Gg          , Gg          , Gg^Efm      , Hh^Uf       , Wwf         , Wwf         , Wwf         , Hh^Uf       , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gs          , Gg          , Ce          , Ke          , Gs^Fp       , Mm          , Gs^Fp       , Gs          , Hh          , Gs          , Gs          , 2 Ke        , Ce          , Ce          
Ce          , Ce          , Ce          , Rr          , Rr          , Gs^Fp       , Mm^Vhh      , Gs          , Gs          , Hh          , Gg          , Ce          , Gg          , Hh          , Mm          , Re          , Gg^Ve       , Gg          , Wwf         , Wwf         , Gs^Fp       , Ww          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg^Ve       , Re          , Mm          , Hh          , Gg          , Ce          , Gg          , Hh          , Gs          , Gs          , Mm^Vhh      , Gs^Fp       , Rr          , Rr          , Ce          , Ce          , Ce          
Ce          , Ce          , Ww          , Gs^Fp       , Rr          , Gs          , Hh^Fp       , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs          , Wwf         , Gs          , Gs          , Gg          , Wwf         , Wwf         , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Gs          , Gs          , Re^Uf       , Hh^Fp       , Gs          , Rr          , Gs^Fp       , Ww          , Ce          , Ce          
Wwf         , Wwf         , Ww          , Gs          , Gs^Fp       , Rr          , Rr          , Gs          , Gs^Fp       , Hh          , Gs          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs          , Wwf         , Gs          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gs          , Gs^Fp       , Gs          , Gs          , Hh          , Gs^Fp       , Gs          , Rr          , Rr          , Gs^Fp       , Gs          , Ww          , Wwf         , Wwf         
Gg          , Wwf         , Wwf         , Ww          , Gs          , Hh          , Gs          , Rr          , Rr          , Gs^Fp       , Rr          , Ke          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Mm          , Gs          , Hh          , Wwf         , Hh          , Gs          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Ke          , Rr          , Gs^Fp       , Rr          , Rr          , Gs^Efm      , Hh          , Gs          , Ww          , Wwf         , Wwf         , Wwf         
Wwf         , Wwf         , Ww          , Wwf         , Gs          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Rr          , Gs^Fp       , Ce          , Ke          , Re          , Gg^Vh       , Gg          , Hh          , Hh^Uf       , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Hh^Uf       , Hh          , Gg          , Gg^Vh       , Re          , Ke          , Ce          , Gs^Fp       , Rr          , Gs^Fp       , Hh          , Mm          , Gs^Fp       , Gs          , Wwf         , Ww          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gg^Efm      , Gs          , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Mm^Xm       , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Gs          , Gg          , Gg^Efm      , Gg          , Gs          , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Gg          , Gg^Fp       , Wwf         , Wwf         , Hh^Fp       , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Gg          , Mm          , Mm^Xm       , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wwf         , Wwf         , Mm^Xm       , Mm          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Hh^Fp       , Wwf         , Wwf         , Gs^Fp       , Gg^Efm      , Wwf         , Wwf         
Re          , Re          , Gg          , Gg^Ve       , Wwf         , Hh          , Mm          , Gs^Fp       , Gg^Uf       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gg^Efm      , Wwf         , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg^Uf       , Gs^Fp       , Mm          , Hh          , Wwf         , Gg^Ve       , Gg          , Gg          , Re          
Hh          , Gs          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gg          , Hh          , Ss^Vhs      , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Ss^Vhs      , Hh          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gs^Fp       , Gg          , Gs^Fp       , Re          , Gg          
Re^Uf       , Re          , Mm          , Gs^Fp       , Gg          , Gg          , Ww          , Hh          , Gs          , Gs^Fp       , Re          , Re          , Wwf         , Mm          , Mm^Xm       , Wwf         , Rr          , Wwf         , Wwf         , Ww          , Wo          , Mm^Xm       , Wo          , Ww          , Wwf         , Wwf         , Rr          , Wwf         , Mm^Xm       , Mm          , Wwf         , Re          , Re          , Gs^Fp       , Gs          , Hh          , Ww          , Gg          , Gg          , Hh          , Mm          , Re          , Hh          
Re^Uf       , Re          , Re          , Hh          , Gg          , Gg          , Ww          , Gs^Fp       , Gg          , Gg          , Re          , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Wo          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm          , Hh          , Re          , Gg          , Gg          , Gs^Fp       , Ww          , Gg          , Gg          , Gs^Fp       , Re          , Re          , Re          
Gs^Fp       , Gs^Fp       , Gs^Fp       , Gs          , Gg          , Ww          , Gg          , Hh          , Gg          , Re          , Re          , Hh^Uf       , Wwf         , Wwf         , Gs^Uf       , Ke          , Ce          , Ce          , Hh          , Wwf         , Ww          , Ww          , Ww          , Wwf         , Hh          , Ce          , Ce          , Ke          , Gs^Uf       , Wwf         , Wwf         , Hh^Uf       , Re          , Re          , Gg          , Hh          , Gg          , Ww          , Gg          , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Wwf         , Gs^Fp       , Hh          , Ce          , Mm^Xm       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm^Xm       , Ce          , Hh          , Gs^Fp       , Wwf         , Ss^Vhs      , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Re^Uf       , Hh          , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Re          , Gg^Ve       , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Ss          , Gg^Efm      , Ss          , Ce          , Ss          , Wwf         , Mm^Xm       , Gs^Fp       , Hh          , Hh          , Hh          , Gs^Fp       , Mm^Xm       , Wwf         , Ss          , Ce          , Ss          , Gg^Efm      , Ss          , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Gg^Ve       , Re          , Re          , Re          , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Gs^Fp       , Mm          , Hh          , Re          , Gs^Fp       , Gg          , Gs^Fp       , Gs^Fp       , Ww          , Gs^Fp       , Mm          , Ss          , Gs^Fp       , Ss          , Mm^Xm       , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Mm^Xm       , Ss          , Gs^Fp       , Ss          , Mm          , Gg^Fp       , Ww          , Gg^Fp       , Hh          , Gg          , Gs^Fp       , Re          , Hh          , Mm          , Hh          , Mm          , Mm          
Mm          , Mm          , Hh          , Hh          , Gs^Fp       , Re^Uf       , Hh          , Gg          , Hh          , Ww          , Hh          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Hh          , Ww          , Gs^Fp       , Gs^Fp       , Hh          , Re^Uf       , Gs^Fp       , Mm          , Hh          , Mm          , Mm          
"
	name=_"2p - Fallenstar Lake"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"8"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=2
		colour="west"
		controller="network"
		current_player="abpdoc1"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="abpdoc1"
		persistent=yes
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side2"
		side=1
		team_name="west"
		user_team_name=_"teamname^West"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Elvish Marshal"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
#textdomain wesnoth-units
			description=_"Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=47
			id="RBY_Side2"
			image="units/elves-wood/captain.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Elvish Captain"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=47
			max_moves=5
			moves=5
			name="abpdoc1"
			overlays=""
			profile="portraits/elves/transparent/captain.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/elves/captain.png"
			type="Elvish Captain"
			undead_variation=""
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=40
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
#textdomain wesnoth-help
					description=_"Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_"female^leadership"
					id="leadership"
					name=_"leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=1
		colour="east"
		controller="human"
		current_player="NotBad"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="NotBad"
		persistent=yes
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side1"
		side=2
		team_name="east"
#textdomain wesnoth
		user_team_name=_"teamname^East"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=37
			y=21
		[/village]
		[unit]
			advances_to="Master Bowman"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=26
#textdomain wesnoth-units
			description=_"Longbows are fearsome weapons, but too difficult for beginning archers to wield. It takes great strength to draw one, and the added range and power it confers remain useless unless one has good aim with the weapon. Longbowmen carry their weapons as a badge of pride, and most bowmen look forward to the day they can begin using one."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RBY_Side1"
			image="units/human-loyalists/longbowman.png"
			image_icon=""
			language_name=_"Longbowman"
			level=2
			max_attacks=1
			max_experience=48
			max_hitpoints=51
			max_moves=5
			moves=5
			name="NotBad"
			overlays=""
			profile="portraits/humans/transparent/longbowman.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/longbowman.png"
			type="Longbowman"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/longbowman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/longbowman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"sword"
				icon="attacks/sword-human.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=10
				description=_"longbow"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		continue=no
		drakes_are_picked=no
		drakes_are_proposed=no
		knalgans_are_picked=no
		knalgans_are_proposed=no
		loyalists_are_picked=yes
		loyalists_are_proposed=yes
		next_scenario="RBY Fallenstar Lake 21"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=1
		proposed_faction="L"
		random=5
		rby_set_message=yes
		rebels_are_picked=yes
		rebels_are_proposed=no
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Classic"
		[/rby_set_info]
		[rby_set_info]
			val=_"Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
#textdomain wesnoth-units
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="abpdoc1"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="NotBad"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="abpdoc1"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="NotBad"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="NotBad"
			recruit=""
			shroud=no
			side=1
			team_name="red"
#textdomain wesnoth
			user_team_name=_"teamname^Red"
			village_gold=2
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 8"
	[/scenario]
	[scenario]
		scenario="2p - Fallenstar Lake"
		[team]
			[recruits]
				Bowman=1
				Cavalryman=3
				Fencer=1
				Heavy Infantryman=2
				Horseman=3
				Mage=1
				Merman Fighter=2
				Spearman=7
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Dragoon=1
				Knight=1
			[/advances]
			[deaths]
				Cavalryman=1
				Dragoon=1
				Fencer=1
				Horseman=1
				Mage=1
				Merman Fighter=1
				Spearman=3
			[/deaths]
			[killed]
				Elvish Archer=2
				Elvish Captain=1
				Elvish Fighter=4
				Elvish Scout=5
				Elvish Shaman=1
				Mage=3
				Merman Hunter=1
			[/killed]
			[attacks]
				[sequence]
					s00=1
					s001=1
					s100=1
					_num=30
				[/sequence]
				[sequence]
					s000=1
					s001=2
					s01=2
					s010=1
					s1=2
					s100=2
					s101=4
					s11=1
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s1=1
					s10=1
					s100=1
					_num=50
				[/sequence]
				[sequence]
					s00=2
					s000=1
					s001=1
					s01=3
					s010=1
					s011=1
					s1=2
					s10=1
					s101=1
					s11=1
					s110=2
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s011=1
					s11=2
					_num=70
				[/sequence]
				[sequence]
					s011=1
					_num=80
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=17
					_num=0
				[/sequence]
				[sequence]
					s1=1
					_num=30
				[/sequence]
				[sequence]
					s0=3
					s010=1
					s011=1
					s1=2
					s1000=1
					_num=40
				[/sequence]
				[sequence]
					s0=2
					s1=2
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s010=1
					s100=2
					s101=1
					s1011=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					_num=70
				[/sequence]
				[sequence]
					s1=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=334
			recall_cost=0
			damage_inflicted=576
			damage_taken=556
			expected_damage_inflicted=563000
			expected_damage_taken=560150
			turn_damage_inflicted=41
			turn_damage_taken=10
			turn_expected_damage_inflicted=37320
			turn_expected_damage_taken=15866
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Elvish Archer=4
				Elvish Fighter=6
				Elvish Scout=5
				Elvish Shaman=2
				Mage=3
				Merman Hunter=1
				Wose=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Archer=2
				Elvish Captain=1
				Elvish Fighter=4
				Elvish Scout=5
				Elvish Shaman=1
				Mage=3
				Merman Hunter=1
			[/deaths]
			[killed]
				Cavalryman=1
				Dragoon=1
				Fencer=1
				Horseman=1
				Mage=1
				Merman Fighter=1
				Spearman=3
			[/killed]
			[attacks]
				[sequence]
					s0000=1
					s0001=2
					s010=1
					s101=1
					_num=30
				[/sequence]
				[sequence]
					s0010=1
					s01=1
					s010=1
					s0100=1
					s0101=2
					s1010=1
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s00=1
					s0000=1
					s001=1
					s01=1
					s010=1
					s011=1
					s0111=1
					s1=3
					s10=1
					s1000=1
					s1010=1
					s1011=1
					s11=2
					s1101=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s011=1
					s10=1
					s101=2
					s11=1
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s00=1
					s000=3
					s0001=1
					s01=1
					s0100=1
					s0101=1
					s011=1
					s1=1
					s100=1
					s1010=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s100=1
					_num=50
				[/sequence]
				[sequence]
					s=2
					s0=4
					s00=1
					s01=3
					s010=1
					s0110=1
					s1=3
					s10=2
					s1010=1
					s11=2
					s111=2
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					s01=1
					s011=1
					s1=1
					s1001=1
					s11=1
					_num=70
				[/sequence]
				[sequence]
					s=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=367
			recall_cost=0
			damage_inflicted=556
			damage_taken=576
			expected_damage_inflicted=560150
			expected_damage_taken=563000
			turn_damage_inflicted=41
			turn_damage_taken=51
			turn_expected_damage_inflicted=41911
			turn_expected_damage_taken=57256
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
