version="1.10.0"
next_underlying_unit_id=29
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Sablestone Delta"
next_scenario=""
parent="2p - Sablestone Delta повтор1.gz"
scenario="RMP_Sablestone_Delta_12"
version="1.10.0"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=20
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=270
	mp_countdown_turn_bonus=200
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RMP_Classic"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="[Ladder] NutNaRukEX elo 1450 "
	shuffle_sides=no
[/multiplayer]
random_seed=1920866367
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=19
			end_gold2=37
			end_turn=13
			end_units1=2
			end_units2=11
			faction1="NutNaRukEX"
			faction2="27pyc"
			version="1.10.0"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=28
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=25
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=1
				turn=2
				units=5
				units_cost=98
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=2
				units=7
				units_cost=119
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=3
				units=6
				units_cost=113
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=3
				units=7
				units_cost=119
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=4
				units=7
				units_cost=129
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=4
				units=7
				units_cost=119
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=5
				units=7
				units_cost=129
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=5
				units=8
				units_cost=139
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=6
				units=9
				units_cost=159
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=6
				units=9
				units_cost=159
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=1
				turn=7
				units=9
				units_cost=159
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=35
				side=2
				turn=7
				units=9
				units_cost=159
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=8
				units=9
				units_cost=156
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=8
				units=10
				units_cost=172
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=9
				units=5
				units_cost=86
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=9
				units=10
				units_cost=172
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=10
				units=5
				units_cost=88
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=10
				units=11
				units_cost=195
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=11
				units=5
				units_cost=90
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=11
				units=12
				units_cost=212
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=12
				units=4
				units_cost=74
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=12
				units=12
				units_cost=236
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=13
				units=3
				units_cost=58
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=37
				side=2
				turn=13
				units=13
				units_cost=256
				villages=12
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[init_side]
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			y="1,2,3,3"
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	[command]
		sent=yes
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				y=3
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		[random]
			value=942
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		[random]
			value=5761
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		[random]
			value=28457
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		[random]
			value=15121
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		[random]
			value=6180
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		[random]
			value=18518
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		[random]
			value=29574
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		[random]
			value=6623
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		[random]
			value=14983
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		[random]
			value=811
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		[random]
			value=5920
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		[random]
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	[command]
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			x=7
			y=5
			[from]
				x=8
				y=3
			[/from]
		[/recruit]
		[random]
			value=27306
		[/random]
		[random]
			value=32694
		[/random]
		[random]
			value=369
		[/random]
		[random]
			value=9088
		[/random]
		[random]
			value=20642
		[/random]
		[random]
			value=29081
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		[random]
			value=1239
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		[random]
			value=3429
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		[random]
			value=24116
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		[random]
			value=10847
		[/random]
		[random]
			value=19416
		[/random]
		[random]
			value=14954
			[results]
				checksum="ISPEMLYULPIA9SHxtwbDKt8O9+Rt9DGRtCLKAGPtHYCFQyLPC.+h3,e.01<i,i+Jpj9gb+j9nk8j8a.5c6gg8hX,p<7qW9c0a78JM<4btg>>mn67zW-51j8e7kW8bC2i"
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		[speak]
			id="server"
			message="TheVeneGuy has logged into the lobby"
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	[command]
		sent=yes
		undo=""
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			x=8
			y=4
			[from]
				x=8
				y=3
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		[random]
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		[/random]
		[random]
			value=28724
		[/random]
		[random]
			value=3894
		[/random]
		[random]
			value=28265
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		[random]
			value=1898
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		[random]
			value=1128
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		[random]
			value=8374
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		[random]
			value=1729
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		[random]
			value=16971
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		[random]
			value=5538
		[/random]
		[random]
			value=22192
		[/random]
		[random]
			value=27893
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
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	[command]
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		undo=""
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			y=5
			[from]
				x=8
				y=3
			[/from]
		[/recruit]
		[random]
			value=23900
		[/random]
		[random]
			value=6628
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		[random]
			value=9303
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		[random]
			value=5891
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		[random]
			value=3166
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		[random]
			value=19522
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		[random]
			value=27334
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		[random]
			value=12676
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		[random]
			value=6923
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		[random]
			value=19042
		[/random]
		[random]
			value=20175
		[/random]
		[random]
			value=20359
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
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	[command]
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	[command]
		sent=yes
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=yes
		[speak]
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			message="Seyritey has logged into the lobby"
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	[command]
		sent=""
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			x=14
			y=24
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				y=23
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		[random]
			value=30215
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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				y=23
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=19387
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			value=2225
		[/random]
		[random]
			value=2366
		[/random]
		[random]
			value=18397
		[/random]
		[random]
			value=7129
		[/random]
		[random]
			value=17517
		[/random]
		[random]
			value=23736
		[/random]
		[random]
			value=17551
		[/random]
		[random]
			value=12751
		[/random]
		[random]
			value=6115
		[/random]
		[random]
			value=12965
		[/random]
		[random]
			value=1435
		[/random]
		[random]
			value=28576
			[results]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzlJJNeSMp2PuPROIsqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkLX3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,21"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blbec has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,14,14,15,16,17,18"
			y="17,16,15,14,14,13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="infinity3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6,6"
			y="11,12,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sleepdead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10,9,9"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=442674937
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=12
			[/source]
			[destination]
				x=21
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,10,9,8,7"
			y="8,9,9,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,8,8"
			y="8,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=51258232
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=1
				y=18
			[/source]
			[destination]
				x=1
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,9,9,8"
			y="13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,6,6,5,4"
			y="15,16,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=118086658
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=4
				y=18
			[/source]
			[destination]
				x=3
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16,16,16"
			y="10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Razgriz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,9,8"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=2133791191
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=8
				y=17
			[/source]
			[destination]
				x=8
				y=16
			[/destination]
		[/attack]
		[random]
			value=25028
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1779
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23136
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,7,7"
			y="20,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=1817460162
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=7
				y=17
			[/source]
			[destination]
				x=8
				y=16
			[/destination]
		[/attack]
		[random]
			value=20667
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2132
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17320
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,9"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Pikeman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=0
			seed=498463304
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=8
				y=16
			[/destination]
		[/attack]
		[random]
			value=16890
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22731
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5053
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12379
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17777
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2894
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,6,6"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=325322078
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=6
				y=15
			[/source]
			[destination]
				x=6
				y=14
			[/destination]
		[/attack]
		[random]
			value=16365
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5272
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28562
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Razgriz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			seed=360539167
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=1
				y=17
			[/source]
			[destination]
				x=1
				y=18
			[/destination]
		[/attack]
		[random]
			value=10719
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27682
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20821
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8990
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23859
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24000
			[results]
				chance=30
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20737
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			seed=1061553876
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=13
			[/source]
			[destination]
				x=21
				y=12
			[/destination]
		[/attack]
		[random]
			value=25309
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25048
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9742
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2150
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15001
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13245
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29990
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dumbbot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="noob-killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,8,9"
			y="14,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=2
			defender_type="Pikeman"
			defender_weapon=-1
			seed=1719913418
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=9
				y=16
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,8,8,9,10,10"
			y="12,13,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=2
			defender_type="Pikeman"
			defender_weapon=-1
			seed=756826002
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=10
				y=16
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,10,11,11,10"
			y="14,15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=2
			defender_type="Pikeman"
			defender_weapon=0
			seed=1494538299
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=10
				y=17
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hannibal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,8,7"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1183785329
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=7
				y=15
			[/source]
			[destination]
				x=6
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=689077144
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=8
				y=16
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,6"
			y="18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=13
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=19564
		[/random]
		[random]
			value=31673
		[/random]
		[random]
			value=10388
		[/random]
		[random]
			value=19553
		[/random]
		[random]
			value=29944
		[/random]
		[random]
			value=20928
		[/random]
		[random]
			value=26193
		[/random]
		[random]
			value=7338
		[/random]
		[random]
			value=22298
		[/random]
		[random]
			value=939
		[/random]
		[random]
			value=6459
		[/random]
		[random]
			value=7783
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=4
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=24414
		[/random]
		[random]
			value=7150
		[/random]
		[random]
			value=30299
		[/random]
		[random]
			value=16741
		[/random]
		[random]
			value=23233
		[/random]
		[random]
			value=1884
		[/random]
		[random]
			value=4204
		[/random]
		[random]
			value=673
		[/random]
		[random]
			value=29092
		[/random]
		[random]
			value=14965
		[/random]
		[random]
			value=24885
		[/random]
		[random]
			value=28785
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,13,14,15"
			y="7,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Revenant"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1972064534
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=15
				y=5
			[/source]
			[destination]
				x=16
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="infinity33 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,21,21"
			y="12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="another_newbie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			seed=1576614311
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=1
				y=17
			[/source]
			[destination]
				x=1
				y=18
			[/destination]
		[/attack]
		[random]
			value=28888
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21873
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17691
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21365
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6475
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3235
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28367
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="3,2"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			seed=1833700821
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=2
				y=18
			[/source]
			[destination]
				x=1
				y=18
			[/destination]
		[/attack]
		[random]
			value=32086
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4905
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2291
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11340
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13986
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23511
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tes_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,9,10"
			y="17,18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=477736061
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=10
				y=18
			[/source]
			[destination]
				x=10
				y=17
			[/destination]
		[/attack]
		[random]
			value=22538
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5281
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23743
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,7,8"
			y="15,16,17,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=0
			seed=1903911594
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=8
				y=17
			[/source]
			[destination]
				x=8
				y=16
			[/destination]
		[/attack]
		[random]
			value=25364
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23653
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11447
			[results]
				chance=50
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9"
			y="17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=1721190337
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=9
				y=18
			[/source]
			[destination]
				x=10
				y=17
			[/destination]
		[/attack]
		[random]
			value=18060
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4916
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,9,9,10"
			y="17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="BoomBoomPow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="franz_mp10 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=11
			y=20
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=20968
		[/random]
		[random]
			value=20367
		[/random]
		[random]
			value=22341
		[/random]
		[random]
			value=12674
		[/random]
		[random]
			value=474
		[/random]
		[random]
			value=20156
		[/random]
		[random]
			value=9143
		[/random]
		[random]
			value=7236
		[/random]
		[random]
			value=30312
		[/random]
		[random]
			value=32136
		[/random]
		[random]
			value=14856
		[/random]
		[random]
			value=1987
		[/random]
		[random]
			value=4815
		[/random]
		[random]
			value=26208
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOENSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI.a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=9
			y=20
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=12740
		[/random]
		[random]
			value=23212
		[/random]
		[random]
			value=12316
		[/random]
		[random]
			value=29931
		[/random]
		[random]
			value=15720
		[/random]
		[random]
			value=20143
		[/random]
		[random]
			value=1950
		[/random]
		[random]
			value=11783
		[/random]
		[random]
			value=18604
		[/random]
		[random]
			value=32473
		[/random]
		[random]
			value=22541
		[/random]
		[random]
			value=27528
		[/random]
		[random]
			value=12180
		[/random]
		[random]
			value=32690
			[results]
				checksum="yDJAjo4cZe,xpW20oEjd+he4M.>564fk.Z0207Ysap.1e5.fcg+3apl7m4khijrlZz8i55ch5gp..Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,2,3,4,5,6,6,6"
			y="20,21,21,22,22,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1715295190
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
		[random]
			value=25900
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24798
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26991
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30738
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21873
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,16,16,16,16,17,18,18"
			y="5,6,7,8,9,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,20"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12,12,12"
			y="8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15"
			y="8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,20"
			y="8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,12"
			y="5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kirill has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5,4,3"
			y="19,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1271971841
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=3
				y=19
			[/source]
			[destination]
				x=2
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="interface has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=2066682434
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=1
				y=18
			[/source]
			[destination]
				x=2
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ego3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zuzu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=13958
		[/random]
		[random]
			value=10452
		[/random]
		[random]
			value=10030
		[/random]
		[random]
			value=20496
		[/random]
		[random]
			value=25924
		[/random]
		[random]
			value=29431
		[/random]
		[random]
			value=21521
		[/random]
		[random]
			value=1089
		[/random]
		[random]
			value=5791
		[/random]
		[random]
			value=16799
		[/random]
		[random]
			value=9785
		[/random]
		[random]
			value=22324
		[/random]
		[random]
			value=27753
		[/random]
		[random]
			value=12838
		[/random]
		[random]
			value=12813
			[results]
				checksum="26gfexHzgyUy<pIGe8nRqziw2tuw944s0-Q,EFv0<L<gaBIgPgi7H8DBy5cul>p+xJBQyrHFrzNn.HsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>RO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,9"
			y="15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1726915719
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,10"
			y="16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=296242619
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=10
				y=17
			[/source]
			[destination]
				x=10
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,11"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=1078525952
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=11
				y=18
			[/source]
			[destination]
				x=10
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LungHuo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,9,10,11"
			y="17,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1677404292
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=11
				y=19
			[/source]
			[destination]
				x=11
				y=18
			[/destination]
		[/attack]
		[random]
			value=29280
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6087
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4556
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=355417387
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=12
				y=18
			[/source]
			[destination]
				x=11
				y=18
			[/destination]
		[/attack]
		[random]
			value=9218
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14910
			[results]
				chance=60
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Pikeman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=928819847
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=10
				y=18
			[/source]
			[destination]
				x=10
				y=17
			[/destination]
		[/attack]
		[random]
			value=31187
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32481
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7342
			[results]
				chance=60
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="XIV has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,8"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,9"
			y="20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1362002210
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=9
				y=18
			[/source]
			[destination]
				x=10
				y=17
			[/destination]
		[/attack]
		[random]
			value=15985
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5409
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16724
			[results]
				chance=60
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,7,8"
			y="18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=1
			seed=519509999
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=8
				y=16
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
		[random]
			value=10842
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28376
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12542
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15175
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24469
			[results]
				chance=70
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,5,4"
			y="20,19,19,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1016102818
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=4
				y=18
			[/source]
			[destination]
				x=3
				y=19
			[/destination]
		[/attack]
		[random]
			value=10677
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8299
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26883
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9498
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			seed=682562710
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=1
				y=17
			[/source]
			[destination]
				x=1
				y=18
			[/destination]
		[/attack]
		[random]
			value=11477
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2297
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2857
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21695
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8578
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10065
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25299
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="2,2"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			seed=2115718014
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=2
				y=17
			[/source]
			[destination]
				x=1
				y=18
			[/destination]
		[/attack]
		[random]
			value=25619
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14899
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14407
			[results]
				chance=50
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,21,21,20"
			y="10,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			seed=941707191
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=6
			[/source]
			[destination]
				x=20
				y=5
			[/destination]
		[/attack]
		[random]
			value=11010
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=839
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14710
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6001
			[results]
				chance=30
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27421
			[results]
				chance=50
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="player2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,14,14,14,14"
			y="13,13,13,14,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="boo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,2"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=398522710
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=2
				y=18
			[/source]
			[destination]
				x=2
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=2
			x=13
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=15836
		[/random]
		[random]
			value=6517
		[/random]
		[random]
			value=30487
		[/random]
		[random]
			value=16237
		[/random]
		[random]
			value=15039
		[/random]
		[random]
			value=16917
		[/random]
		[random]
			value=11669
		[/random]
		[random]
			value=126
		[/random]
		[random]
			value=25851
		[/random]
		[random]
			value=18349
		[/random]
		[random]
			value=16142
		[/random]
		[random]
			value=20648
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19"
			y="7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,16,17"
			y="8,8,7,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,16"
			y="7,8,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,11,10,9,8"
			y="13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kadir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,13,12,11,10,9"
			y="14,13,13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=788109724
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=9
				y=11
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
		[random]
			value=30652
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11099
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11128
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27092
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16756
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,8"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=1
			seed=242507708
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
		[random]
			value=25632
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20518
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5221
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3589
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=910
			[results]
				chance=70
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hiks has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="D-viant has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10,10,10,10,10,10,10"
			y="18,17,16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,10,9,8,8"
			y="18,18,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7,6"
			y="19,19,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=5993
		[/random]
		[random]
			value=26601
		[/random]
		[random]
			value=13006
		[/random]
		[random]
			value=15991
		[/random]
		[random]
			value=5336
		[/random]
		[random]
			value=29289
		[/random]
		[random]
			value=29274
		[/random]
		[random]
			value=21940
		[/random]
		[random]
			value=6963
		[/random]
		[random]
			value=12821
		[/random]
		[random]
			value=20077
		[/random]
		[random]
			value=9631
		[/random]
		[random]
			value=22736
		[/random]
		[random]
			value=12196
			[results]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Ec<<lLfYZWibpqhxkckiapCNBPH1,OErqvwNtt0xDA<QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,3"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1071225208
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=3
				y=19
			[/source]
			[destination]
				x=2
				y=18
			[/destination]
		[/attack]
		[random]
			value=10041
			[results]
				chance=60
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30814
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2089
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12234
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1389921042
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=1
				y=18
			[/source]
			[destination]
				x=2
				y=18
			[/destination]
		[/attack]
		[random]
			value=12299
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8934
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14884
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3639
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9328
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25785
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="2,1,1,1"
			y="17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,20"
			y="6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,17,18,19"
			y="5,4,3,2,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=570984141
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=19
				y=2
			[/source]
			[destination]
				x=20
				y=2
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,21,21"
			y="9,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10,9"
			y="8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1142793410
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=9
				y=10
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,15,14,13,12"
			y="5,6,7,7,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=16854
		[/random]
		[random]
			value=239
		[/random]
		[random]
			value=9463
		[/random]
		[random]
			value=6766
		[/random]
		[random]
			value=18979
		[/random]
		[random]
			value=25827
		[/random]
		[random]
			value=14801
		[/random]
		[random]
			value=870
		[/random]
		[random]
			value=6401
		[/random]
		[random]
			value=25644
		[/random]
		[random]
			value=8313
		[/random]
		[random]
			value=18260
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,2"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1517176776
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=2
				y=17
			[/source]
			[destination]
				x=1
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,8,8,8"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,5,4,3,2,2"
			y="11,11,12,12,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,14,15,16"
			y="11,11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Boxer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="huoyong has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,7,6,5"
			y="11,12,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,5"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Inspiration has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,10,10,9,8,7,6,5"
			y="19,18,17,16,15,15,14,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,2"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1881683901
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=2
				y=18
			[/source]
			[destination]
				x=2
				y=17
			[/destination]
		[/attack]
		[random]
			value=6985
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1404
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13227
			[results]
				chance=40
				damage=14
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="1,1,1,2"
			y="15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="1,1,1,1"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=112664093
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=8
				y=10
			[/source]
			[destination]
				x=9
				y=10
			[/destination]
		[/attack]
		[random]
			value=20114
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20,20"
			y="2,3,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=17774
		[/random]
		[random]
			value=5314
		[/random]
		[random]
			value=19244
		[/random]
		[random]
			value=14081
		[/random]
		[random]
			value=19811
		[/random]
		[random]
			value=2565
		[/random]
		[random]
			value=8188
		[/random]
		[random]
			value=23740
		[/random]
		[random]
			value=21524
		[/random]
		[random]
			value=5869
		[/random]
		[random]
			value=12325
		[/random]
		[random]
			value=12665
		[/random]
		[random]
			value=28689
		[/random]
		[random]
			value=21445
			[results]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINntKD8nHPCqPxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPEwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hiiii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14"
			y="20,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,20,20"
			y="2,2,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=899635336
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=20
				y=4
			[/source]
			[destination]
				x=20
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=2014063295
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=20
				y=6
			[/source]
			[destination]
				x=20
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15"
			y="8,8,8,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1039324408
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=15
				y=8
			[/source]
			[destination]
				x=16
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mebit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=499779242
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=9
				y=11
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,11,10,9"
			y="7,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Revenant"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=2110313602
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=9
				y=10
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NutNaRukEX"
			message="GG"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="27pyc"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NutNaRukEX"
			message="finish me .."
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nanoca has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="anna1991 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hiiii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,10,10,10,10"
			y="19,18,17,16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=0
			seed=1634296649
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=10
				y=11
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=27029
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21505
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26133
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18523
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23452
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20506
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9"
			y="11,11,12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=1072393073
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=9
				y=12
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=15455
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="1,1,1,1"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Made-in-Germany has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=0
			seed=1204959071
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=16
				y=8
			[/source]
			[destination]
				x=15
				y=8
			[/destination]
		[/attack]
		[random]
			value=5082
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18049
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22706
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=780
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21011
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28940
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,6,7,8,9,10,10"
			y="13,12,12,11,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,9,10,11,11,10"
			y="10,11,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="2,3,4,5,6,7,8"
			y="9,10,9,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=-1
			seed=53369349
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=10
				y=9
			[/source]
			[destination]
				x=9
				y=10
			[/destination]
		[/attack]
		[random]
			value=24328
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=227474532
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=20
				y=5
			[/source]
			[destination]
				x=20
				y=4
			[/destination]
		[/attack]
		[random]
			value=28704
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26269
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31562
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3697
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11,10"
			y="20,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=1692
		[/random]
		[random]
			value=23528
		[/random]
		[random]
			value=11008
		[/random]
		[random]
			value=22715
		[/random]
		[random]
			value=5647
		[/random]
		[random]
			value=23036
		[/random]
		[random]
			value=11974
		[/random]
		[random]
			value=14665
		[/random]
		[random]
			value=12400
		[/random]
		[random]
			value=9581
		[/random]
		[random]
			value=22557
		[/random]
		[random]
			value=27612
		[/random]
		[random]
			value=13507
		[/random]
		[random]
			value=25938
		[/random]
		[random]
			value=9178
			[results]
				checksum="ozXuqOpzbCL+UqfLD<NMMSkOUzlJJNeSMp2PuPROIuqAIeKcbmSTLsn46i<5gad3.5i9zZkp8<12eklbkL.3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="2,3,4,5,6,6"
			y="18,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,6,7,7,8,8"
			y="19,18,17,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="2,2,3,4,5,6"
			y="17,18,19,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mmmax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=859310745
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=20
				y=6
			[/source]
			[destination]
				x=20
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1840742929
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=20
				y=4
			[/source]
			[destination]
				x=20
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,11"
			y="8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=286900843
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=11
				y=10
			[/source]
			[destination]
				x=10
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Revenant"
			defender_lvl=2
			defender_type="White Mage"
			defender_weapon=0
			seed=721545984
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=9
				y=11
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="White Mage"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=-1
			seed=1819978597
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=9
				y=12
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=17809
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7473
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8174
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RedGlorfindel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8"
			y="14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=-1
			seed=1620438441
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=2037
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12"
			y="8,9,9,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=0
			seed=549429704
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=12
				y=9
			[/source]
			[destination]
				x=11
				y=10
			[/destination]
		[/attack]
		[random]
			value=15763
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31319
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2040
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,7,6,6,7,8,9,10"
			y="10,10,10,11,12,12,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,9,8,8"
			y="10,9,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=-1
			seed=498485030
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=9
				y=10
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=23982
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zett has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="1,1,2,2"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,8,8,8"
			y="16,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,10,10,10"
			y="19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=31864
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		[random]
			value=17074
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		[random]
			value=15279
		[/random]
		[random]
			value=1794
		[/random]
		[random]
			value=4416
		[/random]
		[random]
			value=10540
		[/random]
		[random]
			value=3941
		[/random]
		[random]
			value=5347
		[/random]
		[random]
			value=14254
		[/random]
		[random]
			value=1260
		[/random]
		[random]
			value=9081
		[/random]
		[random]
			value=1126
		[/random]
		[random]
			value=31194
		[/random]
		[random]
			value=29707
		[/random]
		[random]
			value=22452
			[results]
				checksum="ozXuqOpzbCL+UqfLD<NMMSkOUzlJJNeSMp2PuPROIuqAIeKcbmSTLsn46i<5gad3.5i9zZkp8<12eklbkL.3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14"
			y="20,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Revenant"
			defender_lvl=2
			defender_type="White Mage"
			defender_weapon=0
			seed=386772470
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=9
				y=11
			[/source]
			[destination]
				x=9
				y=12
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		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="White Mage"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=0
			seed=57182516
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=9
				y=12
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=8072
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22317
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="frodo42 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=-1
			seed=1165868222
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=7935
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=-1
			seed=749396228
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=9
				y=10
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=8809
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=0
			seed=1274337381
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=10
				y=10
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=29773
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16223
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,9,9"
			y="14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=0
			seed=1249430838
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=9
				y=12
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=29114
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NutNaRukEX has left the game."
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description="Two armies collide on this disjointed coastal landscape of hidden caves and jagged rivers."
	experience_modifier=70
	id="RMP_Sablestone_Delta_12"
	map_data="border_size=1
usage=map

Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Uh          , Xu          , Xu          , Xu          
Gs          , Gs^Ft       , Gs^Ft       , Ss          , Ss          , Ss          , 1 Gs^Ft     , Ss          , Ss          , Gs          , Gs          , Gs^Ft       , Gs          , Ss^Vhs      , Gs          , Gs^Ft       , Ww          , Ww          , Gs^Ft       , Uh          , Xu          , Xu          , Xu          
Ww          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Gs          , Ss          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Uu^Uf       , Uu^Vu       , Xu          , Xu          
Xu          , Xu          , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Kud         , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Ss          
Xu          , Xu          , Gs          , Gs          , Gs          , Ww          , Gs          , Wo          , Cud         , Wo          , Gs          , Ww          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Rb          , Ss          , Rb          , Rb          , Ss          
Gs          , Gs^Ft       , Gs          , Ww          , Ww          , Gs          , Gs          , Kud         , Cud         , Kud         , Gs          , Gs          , Ww          , Ww          , Ww          , Gs          , Gs          , Gs          , Rb          , Rb          , Uu^Vud      , Rb          , Rb          
Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Rb          , Xu          
Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Gd          , Gd          , Uu^Vud      , Gd          , Gd          , Hh          , Kud         , Gs          , Gs          , Gs          , Kud         , Xu          , Xu          , Rb          , Xu          , Kud         , Xu          
Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gd^Ft       , Xu          , Xu          , Xu          , Gd          , Cud         , Cud         , Cud         , Gs          , Gd          , Ss^Vhs      , Cud         , Ww          , Xu          , Xu          , Cud         , Ww          
Gs          , Gs          , Gs^Vht      , Gs          , Gs          , Gs          , Gs          , Cud         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gs          , Gd          , Gd          , Gs          , Gs          , Cud         , Wwf         , Ww          , Ww          
Ww          , Gs^Ft       , Wwf         , Cud         , Re^Uf       , Gs          , Wwf         , Wwf         , Ss^Vhs      , Gs^Ft       , Gs          , Wwf         , Gs          , Re          , Re^Ft       , Gs          , Gs          , Gs          , Ww          , Xu          , Kud         , Cud         , Xu          
Gs          , Ww          , Xu          , Kud         , Re          , Gs          , Wwf         , Ss          , Gs          , Re          , Re          , Wwf         , Gs          , Mm          , Re^Ft       , Re          , Gs          , Gs^Ft       , Uh          , Xu          , Xu          , Uh          , Xu          
Ww          , Gs^Ft       , Xu          , Re^Ft       , Re          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re^Uf       , Gd          , Kud         , Xu          , Xu          , Gs^Ft       , Gs^Ft       
Uh          , Ww          , Xu          , Cud         , Xu          , Re          , Re          , Gs          , Wwf         , Wwf         , Hh          , Hh^Uf       , Gs          , Wwf         , Wwf         , Uh          , Cud         , Re^Ft       , Cud         , Re^Ft       , Xu          , Cud         , Xu          
Xu          , Uh          , Xu          , Uu^Uf       , Cud         , Xu          , Cud         , Gs          , Wwf         , Gs^Ft       , Gs          , Mm          , Hh          , Gs^Ft       , Wwf         , Gs          , Re          , Xu          , Xu          , Uu^Uf       , Xu          , Uh          , Uh          
Gs          , Cud         , Xu          , Re^Ft       , Kud         , Re^Ft       , Re^Uf       , Uh          , Gs          , Wwf         , Wwf         , Hh^Uf       , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re          , Cud         , Xu          , Ww          , Ww          
Xu          , Gs^Ft       , Xu          , Xu          , Uh          , Gd          , Gs          , Re          , Re^Ft       , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Re          , Re^Ft       , Xu          , Gs^Ft       , Gs^Ft       
Xu          , Uh          , Kud         , Xu          , Ww          , Gs^Ft       , Gs          , Re          , Re^Ft       , Mm          , Gs          , Wwf         , Gs          , Re          , Ss^Vhs      , Ss          , Wwf         , Gs          , Re^Uf       , Kud         , Wwf         , Ww          , Ww          
Ww          , Cud         , Wwf         , Xu          , Gs          , Gs          , Gd          , Gs          , Gs          , Re          , Gs          , Wwf         , Wwf         , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Re          , Cud         , Gs^Vht      , Gs^Ft       , Gs          
Ww          , Ww          , Xu          , Cud         , Ww          , Gg          , Ss^Vhs      , Gd          , Gs          , Gs          , Cud         , Gs          , Gd          , Wwf         , Xu          , Cud         , Gd^Ft       , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          
Xu          , Cud         , Xu          , Xu          , Xu          , Cud         , Kud         , Gd          , Gs          , Cud         , Kud         , Cud         , Gd          , Xu          , Uu^Vud      , Xu          , Gd          , Gs          , Ww          , Ww          , Ww          , Ww          , Ww          
Xu          , Kud         , Cud         , Rb          , Rb          , Xu          , Gs          , Gs          , Ww          , Gs          , Gs          , Hh          , Gs          , Gd          , Wwf         , Gd          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          
Rb          , Rb          , Uu^Vud      , Rb          , Rb          , Xu          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Cud         , Gs          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          
Ss          , Rb          , Rb          , Rb          , Rb          , Gs          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , 2 Kud       , Cud         , Kud         , Gs          , Gs          , Gs          , Ww          , Gs          , Gs^Ft       , Gs          
Ss          , Rb          , Rb          , Ss          , Xu          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          , Ww          , Wo          , Kud         , Wo          , Ww          , Ww          , Ww          , Gs          , Gs          , Xu          , Xu          
Cud         , Cud         , Uu^Vu       , Rb          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Xu          , Xu          
Xu          , Xu          , Xu          , Uu^Uf       , Gs^Ft       , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ww          , Ww          
Xu          , Xu          , Xu          , Uh          , Xu          , Ww          , Gs^Ft       , Gs          , Ss          , Ss^Vhs      , Ss          , Gs^Ft       , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ss          , Ss          , Ss          , Ss          , Uh          , Uh          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Gs          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs^Ft       , Ss          , Xu          , Xu          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Xu          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs          , Ss          , Xu          , Xu          
"
	name="2p - Sablestone Delta"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[side]
		color=1
		controller="human"
		current_player="NutNaRukEX"
		fog=yes
		gold=100
		gold_add=no
		id="RMPSide1"
		name="NutNaRukEX"
		persistent=1
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RMPSide1"
		side=1
		team_name="north"
		user_team_name="teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Draug"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=28
			description="Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is almost wholly lost to their undead selves. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain and will fight to the bitter end." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit can move unseen in deep water, requiring no air from the surface."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=47
			id="RMPSide1"
			image="units/undead-skeletal/revenant.png"
			image_icon=""
			language_name="Revenant"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=47
			max_moves=5
			moves=5
			name="NutNaRukEX"
			overlays=""
			profile="portraits/undead/transparent/revenant.png"
			race="undead"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/undead/revenant.png"
			type="Revenant"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				deep_water=90
				flat=60
				forest=50
				frozen=70
				fungus=40
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				deep_water=3
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=150
				blade=60
				cold=40
				fire=120
				impact=120
				pierce=40
			[/resistance]
			[abilities]
				[hides]
					affect_self=yes
					description="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name="female^submerge"
					female_name_inactive="female^submerge"
					id="submerge"
					name="submerge"
					name_inactive="submerge"
					[filter_self]
						[filter_location]
							terrain="Wo*"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[portrait]
				image="portraits/undead/transparent/revenant.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/undead/transparent/revenant.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				not_living=yes
			[/status]
			[attack]
				damage=8
				description="axe"
				icon="attacks/axe-undead.png"
				name="axe"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
					description="Immune to drain, poison, and plague"
					female_name="female^undead"
					id="undead"
					male_name="undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		controller="network"
		current_player="27pyc"
		fog=yes
		gold=100
		gold_add=no
		id="RMPSide2"
		name="27pyc"
		persistent=1
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RMPSide2"
		side=2
		team_name="south"
		user_team_name="teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Halberdier"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=25
			description="Promising spearmen in the armies of Wesnoth are often graduated to wielding pikes, and are outfitted with something far superior to the motley collection of leather armor they wore as recruits. A pike is a much longer weapon than a spear, and thus facilitates different combat tactics. A wall of pikemen is the bane of any cavalry charge, and with proper discipline and tactics, pikemen can also hold most other infantry at bay." +
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=55
			id="RMPSide2"
			image="units/human-loyalists/pikeman.png"
			image_icon=""
			language_name="Pikeman"
			level=2
			max_attacks=1
			max_experience=46
			max_hitpoints=55
			max_moves=5
			moves=5
			name="27pyc"
			overlays=""
			profile="portraits/humans/transparent/pikeman.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/pikeman.png"
			type="Pikeman"
			undead_variation=""
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=60
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/pikeman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/pikeman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=10
				description="pike"
				name="pike"
				number=3
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
						description="First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name="firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		next_scenario="RMP_Sablestone_Delta_12"
		random=6
		x1=0
		x2=0
		y1=0
		y2=0
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RMP Classic"
	[/scenario]
	[scenario]
		scenario="2p - Sablestone Delta"
		[team]
			[recruits]
				Dark Adept=3
				Ghost=2
				Ghoul=3
				Skeleton=1
				Skeleton Archer=4
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dark Adept=2
				Ghost=2
				Ghoul=3
				Revenant=1
				Skeleton=1
				Skeleton Archer=3
			[/deaths]
			[killed]
				Cavalryman=1
				Fencer=1
				Mage=1
				White Mage=1
			[/killed]
			[attacks]
				[sequence]
					s000=2
					s001=1
					s100=2
					_num=30
				[/sequence]
				[sequence]
					s000=2
					s0000=1
					s001=1
					s100=1
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s010=1
					s011=1
					s100=1
					s110=1
					_num=50
				[/sequence]
				[sequence]
					s000=2
					s0010=1
					s011=1
					s0110=1
					s0111=1
					s100=1
					s110=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s01=2
					s1=1
					s10=3
					s11=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=18
					_num=0
				[/sequence]
				[sequence]
					s00=1
					s000=3
					s001=1
					s01=1
					_num=30
				[/sequence]
				[sequence]
					s0=1
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s00=1
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s=1
					s00=1
					s01=1
					s1=3
					s10=1
					s101=1
					s111=2
					_num=60
				[/sequence]
				[sequence]
					s00=1
					s1=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=207
			recall_cost=0
			damage_inflicted=289
			damage_taken=380
			expected_damage_inflicted=347947
			expected_damage_taken=407671
			turn_damage_inflicted=27
			turn_damage_taken=21
			turn_expected_damage_inflicted=26626
			turn_expected_damage_taken=16791
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Cavalryman=3
				Fencer=2
				Heavy Infantryman=1
				Horseman=1
				Mage=4
				Spearman=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				White Mage=1
			[/advances]
			[deaths]
				Cavalryman=1
				Fencer=1
				Mage=1
				White Mage=1
			[/deaths]
			[killed]
				Dark Adept=2
				Ghost=2
				Ghoul=3
				Revenant=1
				Skeleton=1
				Skeleton Archer=3
			[/killed]
			[attacks]
				[sequence]
					s00=1
					s000=1
					s01=1
					s010=1
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s000=2
					s0000=2
					s01=1
					s1=2
					s11=1
					s1101=1
					s111=1
					s1110=1
					_num=50
				[/sequence]
				[sequence]
					s0=3
					s001=2
					s0010=1
					s01=1
					s011=2
					s1=4
					s10=1
					s1000=1
					s11=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s1=1
					s100=1
					s101=2
					s11=1
					s111=3
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=8
					_num=0
				[/sequence]
				[sequence]
					s0=2
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s0111=1
					s1=3
					s100=3
					s1001=1
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s001=1
					s01=1
					s1=2
					s101=2
					s11=2
					s110=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					s010=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=247
			recall_cost=0
			damage_inflicted=380
			damage_taken=289
			expected_damage_inflicted=407671
			expected_damage_taken=347947
			turn_damage_inflicted=5
			turn_damage_taken=3
			turn_expected_damage_inflicted=7191
			turn_expected_damage_taken=8204
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
