version="1.10.1"
next_underlying_unit_id=33
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Howling Ghost Badlands"
next_scenario=""
parent="2p - Howling Ghost Badlands-Auto-Save11.gz"
scenario="RMP_Howling_Ghost_Badlands_12"
version="1.10.1"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=20
	mp_countdown_init_time=300
	mp_countdown_reservoir_time=300
	mp_countdown_turn_bonus=270
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RMP_Conservative"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=no
	savegame=no
	scenario=" ladder only (also mirror)"
	shuffle_sides=no
[/multiplayer]
random_seed=1103527590
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="itt"
			faction2="infinity3"
			version="1.10.1"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=26
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=32
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=57
				side=1
				turn=2
				units=4
				units_cost=69
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=68
				side=2
				turn=2
				units=3
				units_cost=70
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=1
				turn=3
				units=7
				units_cost=108
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=43
				side=2
				turn=3
				units=5
				units_cost=105
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=4
				units=9
				units_cost=137
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=4
				units=7
				units_cost=139
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=5
				units=11
				units_cost=155
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=5
				units=8
				units_cost=158
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=6
				units=12
				units_cost=172
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=6
				units=9
				units_cost=182
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=7
				units=13
				units_cost=185
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=7
				units=10
				units_cost=198
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=8
				units=13
				units_cost=177
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=8
				units=10
				units_cost=198
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=9
				units=13
				units_cost=177
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=9
				units=11
				units_cost=217
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=10
				units=13
				units_cost=166
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=10
				units=11
				units_cost=215
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=11
				units=12
				units_cost=157
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=11
				units=11
				units_cost=215
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=12
				units=9
				units_cost=118
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=12
				units=9
				units_cost=193
				villages=4
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=27
			y=29
			[from]
				x=28
				y=29
			[/from]
		[/recruit]
		[random]
			value=8650
		[/random]
		[random]
			value=4724
		[/random]
		[random]
			value=18036
		[/random]
		[random]
			value=26123
		[/random]
		[random]
			value=19882
		[/random]
		[random]
			value=9408
		[/random]
		[random]
			value=6568
		[/random]
		[random]
			value=27261
		[/random]
		[random]
			value=26574
		[/random]
		[random]
			value=27821
		[/random]
		[random]
			value=20027
		[/random]
		[random]
			value=23312
		[/random]
		[random]
			value=4786
		[/random]
		[random]
			value=26055
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPrarNFwAIIP4rOrErvENCNGHIJ5oEGHHqORKuxRKPEsMMUABu2yzENLGEsDQOBsRsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oook has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=28
			y=28
			[from]
				x=28
				y=29
			[/from]
		[/recruit]
		[random]
			value=21915
		[/random]
		[random]
			value=1691
		[/random]
		[random]
			value=25534
		[/random]
		[random]
			value=2090
		[/random]
		[random]
			value=32524
		[/random]
		[random]
			value=20599
		[/random]
		[random]
			value=651
		[/random]
		[random]
			value=23831
		[/random]
		[random]
			value=24390
		[/random]
		[random]
			value=21998
		[/random]
		[random]
			value=32725
		[/random]
		[random]
			value=20538
		[/random]
		[random]
			value=5580
		[/random]
		[random]
			value=32354
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPrarNFwAIIP4rOrErvENCNGHIJ5oEGHHqORKuxRKPEsMMUABu2yzENLGEsDQOBsRsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=29
			y=29
			[from]
				x=28
				y=29
			[/from]
		[/recruit]
		[random]
			value=8254
		[/random]
		[random]
			value=18873
		[/random]
		[random]
			value=3086
		[/random]
		[random]
			value=25149
		[/random]
		[random]
			value=5832
		[/random]
		[random]
			value=23804
		[/random]
		[random]
			value=2622
		[/random]
		[random]
			value=13468
		[/random]
		[random]
			value=27408
		[/random]
		[random]
			value=6207
		[/random]
		[random]
			value=15858
		[/random]
		[random]
			value=7098
		[/random]
		[random]
			value=1867
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7l8s8+78dF.13l1k6gZh3kdjqd,50f-o1p3750XW2ee6+-0s,.Wfhkm29am5baejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27,26,25,24"
			y="29,30,29,29,28"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=7
			y=7
			[from]
				x=5
				y=7
			[/from]
		[/recruit]
		[random]
			value=3271
		[/random]
		[random]
			value=8586
		[/random]
		[random]
			value=14070
		[/random]
		[random]
			value=25822
		[/random]
		[random]
			value=31136
		[/random]
		[random]
			value=27631
		[/random]
		[random]
			value=29909
		[/random]
		[random]
			value=13485
		[/random]
		[random]
			value=15279
		[/random]
		[random]
			value=20778
		[/random]
		[random]
			value=19716
		[/random]
		[random]
			value=3646
		[/random]
		[random]
			value=983
		[/random]
		[random]
			value=15335
		[/random]
		[random]
			value=24172
			[results]
				checksum="k6g9vhe4EdiVghjj17j9Qc757fh+g5ak8p4C264m+.ec.j3k-e+429gYanTk3eeb-o58W>ZP5l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=6
			y=7
			[from]
				x=5
				y=7
			[/from]
		[/recruit]
		[random]
			value=18779
		[/random]
		[random]
			value=29326
		[/random]
		[random]
			value=25478
		[/random]
		[random]
			value=875
		[/random]
		[random]
			value=28526
		[/random]
		[random]
			value=24850
		[/random]
		[random]
			value=17065
		[/random]
		[random]
			value=29554
		[/random]
		[random]
			value=4850
		[/random]
		[random]
			value=621
		[/random]
		[random]
			value=27263
		[/random]
		[random]
			value=25183
		[/random]
		[random]
			value=12701
		[/random]
		[random]
			value=6185
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKNLDHayrrE3odEKENtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKyuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,6,7,8,9"
			y="7,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="29,29,29,30"
			y="29,30,31,31"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,26,25,24,23,22,21,20,19"
			y="29,28,28,27,27,26,26,25,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,28,28,27,27,26,25,25"
			y="28,27,26,26,25,24,24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,23,22,22,21"
			y="28,28,27,26,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=21
			y=24
			[from]
				x=21
				y=25
			[/from]
		[/recruit]
		[random]
			value=16601
		[/random]
		[random]
			value=3710
		[/random]
		[random]
			value=9246
		[/random]
		[random]
			value=10754
		[/random]
		[random]
			value=2121
		[/random]
		[random]
			value=23311
		[/random]
		[random]
			value=14981
		[/random]
		[random]
			value=14221
		[/random]
		[random]
			value=1541
		[/random]
		[random]
			value=32392
		[/random]
		[random]
			value=22669
		[/random]
		[random]
			value=10065
		[/random]
		[random]
			value=515
		[/random]
		[random]
			value=13596
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPrarNFvuIIP4rOrErvENCNIHIJ5oEGHHrORKuxRKPEsMMUABu2yzENLGEsDQOBsPsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mukti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RedGlorfindel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=20
			y=24
			[from]
				x=21
				y=25
			[/from]
		[/recruit]
		[random]
			value=20518
		[/random]
		[random]
			value=2233
		[/random]
		[random]
			value=23556
		[/random]
		[random]
			value=16304
		[/random]
		[random]
			value=25016
		[/random]
		[random]
			value=23541
		[/random]
		[random]
			value=7075
		[/random]
		[random]
			value=24814
		[/random]
		[random]
			value=2324
		[/random]
		[random]
			value=14965
		[/random]
		[random]
			value=29985
		[/random]
		[random]
			value=4137
		[/random]
		[random]
			value=11549
		[/random]
		[random]
			value=2852
			[results]
				checksum="PrFrxy1F.Ut.DUwQyb04674NcBip9eeg-at60g.Rck7>a7.l+OMo1kZ,Zp35--l3bl>839h6UZ,33Zej+f+lgnf7i3m1QIYk6kfg5hH18.p>5ch-6mm0Kjyckkjmnph8"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=20
			y=23
			[from]
				x=21
				y=25
			[/from]
		[/recruit]
		[random]
			value=20205
		[/random]
		[random]
			value=32244
		[/random]
		[random]
			value=7731
		[/random]
		[random]
			value=15973
		[/random]
		[random]
			value=5110
		[/random]
		[random]
			value=18048
		[/random]
		[random]
			value=3938
		[/random]
		[random]
			value=19918
		[/random]
		[random]
			value=24241
		[/random]
		[random]
			value=28089
		[/random]
		[random]
			value=30287
		[/random]
		[random]
			value=31655
		[/random]
		[random]
			value=18665
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7g8s8+78dF.13l1k6gZh1kdjqd,50f+o1p3750XW2ee6+-0s,.Wfhkm29am5boejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7,7,8,8"
			y="7,8,9,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10,11,12,13,14"
			y="7,8,8,9,9,10,10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10,11,11,12,12"
			y="8,8,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="jiajiongbin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=13
			y=13
			[from]
				x=12
				y=11
			[/from]
		[/recruit]
		[random]
			value=16077
		[/random]
		[random]
			value=14747
		[/random]
		[random]
			value=3402
		[/random]
		[random]
			value=14036
		[/random]
		[random]
			value=26305
		[/random]
		[random]
			value=18163
		[/random]
		[random]
			value=10152
		[/random]
		[random]
			value=22066
		[/random]
		[random]
			value=32374
		[/random]
		[random]
			value=32055
		[/random]
		[random]
			value=19621
		[/random]
		[random]
			value=10565
		[/random]
		[random]
			value=21830
		[/random]
		[random]
			value=8853
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F,nFISTSR1lVRLsI+B6pKUxR92oRssqAzHqLrMSETrF5+yMO0M>1oQldyzIDP69xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tazzac has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=13
			y=12
			[from]
				x=12
				y=11
			[/from]
		[/recruit]
		[random]
			value=22424
		[/random]
		[random]
			value=31229
		[/random]
		[random]
			value=17619
		[/random]
		[random]
			value=2227
		[/random]
		[random]
			value=7985
		[/random]
		[random]
			value=1215
		[/random]
		[random]
			value=27860
		[/random]
		[random]
			value=10894
		[/random]
		[random]
			value=13345
		[/random]
		[random]
			value=3992
		[/random]
		[random]
			value=24481
		[/random]
		[random]
			value=19477
		[/random]
		[random]
			value=24200
		[/random]
		[random]
			value=14654
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f3d4l7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6c-9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kappa- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="30,29,28,28,27"
			y="31,31,30,29,29"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,25,25,25,26,26,27,28"
			y="23,22,21,20,19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,21,21,21"
			y="24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="26,26,27,27,28,28"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,21"
			y="23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="24,24,23,23,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,17"
			y="25,24,24,23,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ace-k2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23"
			y="17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=288
		[/random]
		[random]
			value=32222
		[/random]
		[random]
			value=3616
		[/random]
		[random]
			value=27722
		[/random]
		[random]
			value=31590
		[/random]
		[random]
			value=30628
		[/random]
		[random]
			value=598
		[/random]
		[random]
			value=24491
		[/random]
		[random]
			value=17870
		[/random]
		[random]
			value=30736
		[/random]
		[random]
			value=29444
		[/random]
		[random]
			value=15647
		[/random]
		[random]
			value=29504
		[/random]
		[random]
			value=2392
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopGHBz.xumKSnxOstqpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyUpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=17
			y=23
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=12041
		[/random]
		[random]
			value=31930
		[/random]
		[random]
			value=4396
		[/random]
		[random]
			value=8485
		[/random]
		[random]
			value=15262
		[/random]
		[random]
			value=12323
		[/random]
		[random]
			value=10788
		[/random]
		[random]
			value=17661
		[/random]
		[random]
			value=15955
		[/random]
		[random]
			value=27358
		[/random]
		[random]
			value=22072
		[/random]
		[random]
			value=2420
		[/random]
		[random]
			value=2766
		[/random]
		[random]
			value=25430
			[results]
				checksum="KOU0E,y9HYa6d5u0Gk5bn9Po.CypF5D8j5EILqafOEUgi35PBAeZ,v--sblpzr.IZhcgM2>G8Bb<xg5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8"
			y="13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10"
			y="17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19"
			y="10,10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,12,11,11,10"
			y="12,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,12"
			y="13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=13
			y=13
			[from]
				x=12
				y=11
			[/from]
		[/recruit]
		[random]
			value=2941
		[/random]
		[random]
			value=30596
		[/random]
		[random]
			value=1570
		[/random]
		[random]
			value=15306
		[/random]
		[random]
			value=27813
		[/random]
		[random]
			value=29825
		[/random]
		[random]
			value=28977
		[/random]
		[random]
			value=7991
		[/random]
		[random]
			value=21532
		[/random]
		[random]
			value=5369
		[/random]
		[random]
			value=1578
		[/random]
		[random]
			value=6042
		[/random]
		[random]
			value=20276
		[/random]
		[random]
			value=29625
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+8-3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=13
			y=12
			[from]
				x=12
				y=11
			[/from]
		[/recruit]
		[random]
			value=31775
		[/random]
		[random]
			value=2847
		[/random]
		[random]
			value=31708
		[/random]
		[random]
			value=204
		[/random]
		[random]
			value=9711
		[/random]
		[random]
			value=31687
		[/random]
		[random]
			value=21933
		[/random]
		[random]
			value=30615
		[/random]
		[random]
			value=17455
		[/random]
		[random]
			value=20707
		[/random]
		[random]
			value=18355
		[/random]
		[random]
			value=6837
		[/random]
		[random]
			value=2519
		[/random]
		[random]
			value=15440
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+8X3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6c09fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,11,10,9,9"
			y="11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,12,11,11,10,10"
			y="28,28,27,26,26,25,24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9"
			y="23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HaHoHe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,13,12,11"
			y="22,21,21,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12,11"
			y="22,22,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13,12"
			y="23,22,23,22,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,25,25,24"
			y="29,28,28,27,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,21"
			y="17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27,26,25,24,23,23,22,22"
			y="16,16,15,15,14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,20,20"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21,20"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=29968
		[/random]
		[random]
			value=22546
		[/random]
		[random]
			value=20547
		[/random]
		[random]
			value=6317
		[/random]
		[random]
			value=28108
		[/random]
		[random]
			value=10243
		[/random]
		[random]
			value=8882
		[/random]
		[random]
			value=2372
		[/random]
		[random]
			value=4252
		[/random]
		[random]
			value=5505
		[/random]
		[random]
			value=23524
		[/random]
		[random]
			value=17929
		[/random]
		[random]
			value=30238
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7l8s8+78dF.13l1k6gZh3kdjqd,50f-o1p3750XW2ee6+-0s,.Wfhkm29am5baejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=17
			y=23
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=1026
		[/random]
		[random]
			value=4131
		[/random]
		[random]
			value=28291
		[/random]
		[random]
			value=30843
		[/random]
		[random]
			value=14113
		[/random]
		[random]
			value=4796
		[/random]
		[random]
			value=24991
		[/random]
		[random]
			value=8767
		[/random]
		[random]
			value=3661
		[/random]
		[random]
			value=17973
		[/random]
		[random]
			value=12088
		[/random]
		[random]
			value=12028
		[/random]
		[random]
			value=20275
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7g8s8+78dF.13l1k6gZh1kdjqd,50f+o1p3750XW2ee6+-0s,.Wfhkm29am5boejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,14,13"
			y="22,22,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ari-Zenyhooubby-it has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6,5"
			y="18,19,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,8"
			y="15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,10,10"
			y="15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xGalenx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Command has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,14"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,12"
			y="12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,9,8,8,7"
			y="15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=7
			y=18
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[random]
			value=3835
		[/random]
		[random]
			value=20883
		[/random]
		[random]
			value=16301
		[/random]
		[random]
			value=14192
		[/random]
		[random]
			value=14817
		[/random]
		[random]
			value=971
		[/random]
		[random]
			value=12914
		[/random]
		[random]
			value=21483
		[/random]
		[random]
			value=20502
		[/random]
		[random]
			value=20033
		[/random]
		[random]
			value=22477
		[/random]
		[random]
			value=23594
		[/random]
		[random]
			value=28532
		[/random]
		[random]
			value=28160
			[results]
				checksum="knw9+llgIhhq>gK4+,hisCm2f4cabhN<-05kf4XaJSgo0w,.Oa1m3+a2m>gkRN+h2he05CrOzxFQvqBNPFRVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gogoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,19,18,18,18"
			y="16,15,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,19,19,18,17,17,16,15,14"
			y="13,13,12,11,10,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DrunkenStyle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,11"
			y="22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,10"
			y="21,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12"
			y="22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,14,15,16,17"
			y="20,20,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,14,13"
			y="23,22,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=13391
		[/random]
		[random]
			value=5736
		[/random]
		[random]
			value=31135
		[/random]
		[random]
			value=10988
		[/random]
		[random]
			value=10682
		[/random]
		[random]
			value=7313
		[/random]
		[random]
			value=29837
		[/random]
		[random]
			value=27110
		[/random]
		[random]
			value=20891
		[/random]
		[random]
			value=2345
		[/random]
		[random]
			value=1925
		[/random]
		[random]
			value=27284
		[/random]
		[random]
			value=3262
		[/random]
		[random]
			value=21065
			[results]
				checksum="KOU0E,y9H.a6d5u0Gk5bokPo.CypF5D8j5EJIqafOEUgi34PBAeZ,v--sblpzr.IZhcgM2>G8Bb<wj5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19,18,17,16,15"
			y="11,11,10,10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,8,7"
			y="23,24,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=7
			y=18
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[random]
			value=22011
		[/random]
		[random]
			value=32656
		[/random]
		[random]
			value=27009
		[/random]
		[random]
			value=31954
		[/random]
		[random]
			value=23092
		[/random]
		[random]
			value=1654
		[/random]
		[random]
			value=11717
		[/random]
		[random]
			value=23457
		[/random]
		[random]
			value=27100
		[/random]
		[random]
			value=18925
		[/random]
		[random]
			value=3276
		[/random]
		[random]
			value=26256
		[/random]
		[random]
			value=6767
		[/random]
		[random]
			value=27443
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKNLDHayrrE3odEKENtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKyuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,8,8,8"
			y="17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Demiz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,24,24,25,25"
			y="26,25,24,24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10,9,8,7,6,5"
			y="7,8,7,8,7,8,7,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22,23"
			y="12,13,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14"
			y="20,20,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,14,15,16,17"
			y="20,20,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16"
			y="22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,15"
			y="20,21,21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12"
			y="22,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,9,10,11"
			y="25,25,26,26,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=28469
		[/random]
		[random]
			value=24277
		[/random]
		[random]
			value=155
		[/random]
		[random]
			value=17909
		[/random]
		[random]
			value=31385
		[/random]
		[random]
			value=29733
		[/random]
		[random]
			value=6666
		[/random]
		[random]
			value=31785
		[/random]
		[random]
			value=16919
		[/random]
		[random]
			value=21126
		[/random]
		[random]
			value=32710
		[/random]
		[random]
			value=23976
		[/random]
		[random]
			value=13404
		[/random]
		[random]
			value=7724
			[results]
				checksum="PrFrxy1F.Ut.DUwQyb04674NcBip9eeg-at60g.Rck7>a7.l+OMo1kZ,Zp35--l3bl>839h6UZ,33Zej+f+lgnf7i3m1QIYk6kfg5hH18.p>5ch-6mm0Kjyckkjmnph8"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xGalenx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17,18,19"
			y="21,22,22,23,22,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,14,14,13,12,11"
			y="8,7,6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="22,22,22,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Demiz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7,7"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ruslan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hobowithshotty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="el has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11,10,9"
			y="10,10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Geckabor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,8,8,8,8"
			y="13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14,13,12,11"
			y="8,7,7,6,7,6,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="StormTrooper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=8
			y=18
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[random]
			value=8185
		[/random]
		[random]
			value=20185
		[/random]
		[random]
			value=23593
		[/random]
		[random]
			value=1777
		[/random]
		[random]
			value=25105
		[/random]
		[random]
			value=13925
		[/random]
		[random]
			value=17272
		[/random]
		[random]
			value=24634
		[/random]
		[random]
			value=17539
		[/random]
		[random]
			value=26925
		[/random]
		[random]
			value=32034
		[/random]
		[random]
			value=16196
		[/random]
		[random]
			value=19832
		[/random]
		[random]
			value=20563
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4tY,4m5cW2gIhi.i.a<f3d5l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6c+9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ijuh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,11,11"
			y="26,25,24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rajke88 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Electric_Sheep has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Prokon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spacestation has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,7,6,5,4,3"
			y="4,4,5,5,6,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,23,23,23,23"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="22,22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,14,14,13"
			y="22,22,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,11"
			y="21,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10"
			y="23,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19,18,17"
			y="21,21,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12"
			y="23,23,22,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,14,14"
			y="23,22,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,14,13"
			y="23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8"
			y="23,23,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=12451
		[/random]
		[random]
			value=19332
		[/random]
		[random]
			value=5364
		[/random]
		[random]
			value=26603
		[/random]
		[random]
			value=18831
		[/random]
		[random]
			value=13164
		[/random]
		[random]
			value=18603
		[/random]
		[random]
			value=14433
		[/random]
		[random]
			value=12106
		[/random]
		[random]
			value=7352
		[/random]
		[random]
			value=2983
		[/random]
		[random]
			value=8675
		[/random]
		[random]
			value=6117
		[/random]
		[random]
			value=31286
			[results]
				checksum="KOU0E,y9H.a6d5u0Gk5bokPo.CypF5D8j5EJIqafOEUgi34PBAeZ,v--sblpzr.IZhcgM2>G8Bb<wj5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=17
			y=23
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=27970
		[/random]
		[random]
			value=1320
		[/random]
		[random]
			value=12284
		[/random]
		[random]
			value=19634
		[/random]
		[random]
			value=11689
		[/random]
		[random]
			value=29880
		[/random]
		[random]
			value=22451
		[/random]
		[random]
			value=25159
		[/random]
		[random]
			value=22838
		[/random]
		[random]
			value=25362
		[/random]
		[random]
			value=13169
		[/random]
		[random]
			value=15976
		[/random]
		[random]
			value=15757
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7l8s8+78dF.13l1k6gZh3kdjqd,50f-o1p3750XW2ee6+-0s,.Wfhkm29am5baejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24,23,22,21"
			y="23,22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,5,5,6,7,7,8,8"
			y="8,9,10,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bbshit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=878781042
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=8
				y=14
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[random]
			value=31750
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28303
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22183
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19354
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10801
			[results]
				chance=50
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18246
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,5,5,4"
			y="8,8,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=655093003
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=4
				y=5
			[/source]
			[destination]
				x=3
				y=5
			[/destination]
		[/attack]
		[random]
			value=25551
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23374
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17125
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8458
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25368
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4283
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7178
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16546
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32663
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6522
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28232
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28824
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3606
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25243
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23707
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23414
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1220
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24686
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3234
			[results]
				chance=50
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ShadowVeil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,6,5,5,4,3,3"
			y="9,8,8,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,9,9,8"
			y="8,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=833923492
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=8
				y=12
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[random]
			value=3700
			[results]
				chance=50
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,11,11,10,10,9"
			y="7,8,9,10,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=213211469
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=9
				y=14
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[random]
			value=18682
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32432
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27497
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21387
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28267
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7,7"
			y="19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=205856480
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=7
				y=14
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[random]
			value=2582
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14984
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10735
			[results]
				chance=50
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,7"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,6"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7"
			y="20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,5"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mack2rr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20,19"
			y="10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21"
			y="21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10,9,9,8"
			y="22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1722730173
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=8
				y=19
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EDF has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,12,11,10"
			y="19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13"
			y="23,22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10,9,8,7"
			y="21,22,21,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=587578654
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=7
				y=20
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GroberKeiler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FREDOUILLE has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,7,6,5,4,4"
			y="23,22,22,21,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10,9"
			y="20,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,7,6"
			y="21,20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,12,11"
			y="19,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12"
			y="22,23,22,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11"
			y="20,20,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=1473
		[/random]
		[random]
			value=6992
		[/random]
		[random]
			value=21886
		[/random]
		[random]
			value=15878
		[/random]
		[random]
			value=11173
		[/random]
		[random]
			value=25250
		[/random]
		[random]
			value=20021
		[/random]
		[random]
			value=20871
		[/random]
		[random]
			value=2367
		[/random]
		[random]
			value=18597
		[/random]
		[random]
			value=1833
		[/random]
		[random]
			value=25038
		[/random]
		[random]
			value=25716
		[/random]
		[random]
			value=14786
			[results]
				checksum="KOU0E,y9HYa6d5u0Gk5bokPo.CypF5D8j5EJGqafOEUgi35PBAeZ,v--sblpzr.IZhcgM2>G8Bb<wl5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hagbart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,8,8,8,8"
			y="19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,7,8,9"
			y="5,6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,7,8,9,10"
			y="5,5,6,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,8,8"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="jemen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=7
			y=18
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[random]
			value=27277
		[/random]
		[random]
			value=30129
		[/random]
		[random]
			value=22360
		[/random]
		[random]
			value=26985
		[/random]
		[random]
			value=24395
		[/random]
		[random]
			value=8812
		[/random]
		[random]
			value=5038
		[/random]
		[random]
			value=1434
		[/random]
		[random]
			value=24401
		[/random]
		[random]
			value=27015
		[/random]
		[random]
			value=14488
		[/random]
		[random]
			value=20572
		[/random]
		[random]
			value=14798
		[/random]
		[random]
			value=32027
			[results]
				checksum="knw9+llgIhhq>gK4+,hisFm2f4habhN<-05kf4XaJPgo0w,.Oa1p3+a2m>gkRN+h2he05CrOzxFQvqBNPFMVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,7"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=2103791993
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
		[random]
			value=32652
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30207
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32656
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21600
			[results]
				chance=40
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="walla has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,8,8,7,6,6,6"
			y="14,15,15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=1370374036
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
		[random]
			value=7944
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2619
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26923
			[results]
				chance=40
				damage=16
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=671817837
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=5
				y=20
			[/source]
			[destination]
				x=4
				y=20
			[/destination]
		[/attack]
		[random]
			value=12780
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4327
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30699
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7366
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11516
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12706
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,9"
			y="12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=1042838536
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
		[random]
			value=4292
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,8,8,8"
			y="14,15,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=434093255
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
		[random]
			value=14514
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19486
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28161
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31633
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2873
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Moffmaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="janga has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,3,3,4,5,6"
			y="20,20,19,18,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10,9,8,7"
			y="20,21,20,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=1546493309
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=7
				y=20
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,8"
			y="20,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10,9,8"
			y="16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=2066772980
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=8
				y=14
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9,9"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,7,6"
			y="20,20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1501024328
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Geckabor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,7,6"
			y="20,20,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,13,12,12"
			y="21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,14,13,13,12"
			y="22,22,21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,19,18"
			y="17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=2397
		[/random]
		[random]
			value=10003
		[/random]
		[random]
			value=21841
		[/random]
		[random]
			value=3443
		[/random]
		[random]
			value=14886
		[/random]
		[random]
			value=24052
		[/random]
		[random]
			value=83
		[/random]
		[random]
			value=460
		[/random]
		[random]
			value=16129
		[/random]
		[random]
			value=28746
		[/random]
		[random]
			value=20147
		[/random]
		[random]
			value=26252
		[/random]
		[random]
			value=3299
		[/random]
		[random]
			value=8371
			[results]
				checksum="7bI8i9+,WzvZNM4owwiDxNmQvrQVEz.xumKSnxOsmmpQR4yxQVrPJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFQpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPML"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=17
			y=23
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=327
		[/random]
		[random]
			value=17122
		[/random]
		[random]
			value=28727
		[/random]
		[random]
			value=25639
		[/random]
		[random]
			value=15989
		[/random]
		[random]
			value=30496
		[/random]
		[random]
			value=28994
		[/random]
		[random]
			value=3064
		[/random]
		[random]
			value=14976
		[/random]
		[random]
			value=3350
		[/random]
		[random]
			value=4952
		[/random]
		[random]
			value=5003
		[/random]
		[random]
			value=6294
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7g8s8+78dF.13l1k6gZh1kdjqd,50f+o1p3750XW2ee6+-0s,.Wfhkm29am5boejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,14,13"
			y="22,22,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xXTheChosenOneXx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pleiteseinistok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Geckabor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=48289711
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=8
				y=13
			[/source]
			[destination]
				x=8
				y=14
			[/destination]
		[/attack]
		[random]
			value=31693
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24209
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,5,5"
			y="17,17,17,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=41134616
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=5
				y=18
			[/source]
			[destination]
				x=6
				y=18
			[/destination]
		[/attack]
		[random]
			value=28578
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,7,6"
			y="18,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=2019756453
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=6
				y=17
			[/source]
			[destination]
				x=6
				y=18
			[/destination]
		[/attack]
		[random]
			value=18873
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27826
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13744
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5791
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8127
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19334
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=635710935
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=5
				y=19
			[/source]
			[destination]
				x=6
				y=18
			[/destination]
		[/attack]
		[random]
			value=13161
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4628
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25853
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=595
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29476
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16999
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=481044245
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=6
				y=18
			[/destination]
		[/attack]
		[random]
			value=14451
			[results]
				chance=60
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,5,5"
			y="18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=695411020
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=5
				y=20
			[/source]
			[destination]
				x=6
				y=20
			[/destination]
		[/attack]
		[random]
			value=18162
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16436
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17402
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9303
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1090
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29883
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19060
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8594
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=350
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11777
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23804
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28952
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31699
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32213
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=509
			[results]
				chance=30
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,8"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=8
			y=18
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[random]
			value=11431
		[/random]
		[random]
			value=25344
		[/random]
		[random]
			value=12719
		[/random]
		[random]
			value=4413
		[/random]
		[random]
			value=27060
		[/random]
		[random]
			value=408
		[/random]
		[random]
			value=17533
		[/random]
		[random]
			value=20405
		[/random]
		[random]
			value=7702
		[/random]
		[random]
			value=17109
		[/random]
		[random]
			value=8491
		[/random]
		[random]
			value=27956
		[/random]
		[random]
			value=9077
		[/random]
		[random]
			value=3965
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+8-3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,7"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=649956341
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
		[random]
			value=13271
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30933
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5233
			[results]
				chance=40
				damage=17
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kranix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,11,11,12,13,13"
			y="10,11,12,13,14,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=1963214611
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
		[random]
			value=27692
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17764
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15235
			[results]
				chance=40
				damage=16
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,11,11"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=1
			seed=354196974
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=11
				y=18
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
		[random]
			value=18785
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=54
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13680
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26424
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10,10,11,11"
			y="8,9,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rubbish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,7,6"
			y="19,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=1346072459
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,7,6,5,5"
			y="20,21,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=485815957
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=5
				y=20
			[/source]
			[destination]
				x=5
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,14,15,16,17"
			y="20,20,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,14,14,14"
			y="22,22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1244955764
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=14
				y=18
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="franz1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15,14"
			y="14,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="8,8,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,12"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,8,8"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,9,8"
			y="16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1136380102
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=8
				y=14
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,8"
			y="21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=1153515377
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=8
				y=19
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,14,13"
			y="23,22,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,12,13,14"
			y="18,19,20,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=3787
		[/random]
		[random]
			value=10345
		[/random]
		[random]
			value=20569
		[/random]
		[random]
			value=27295
		[/random]
		[random]
			value=30401
		[/random]
		[random]
			value=19306
		[/random]
		[random]
			value=9175
		[/random]
		[random]
			value=4924
		[/random]
		[random]
			value=20716
		[/random]
		[random]
			value=17128
		[/random]
		[random]
			value=14866
		[/random]
		[random]
			value=1679
		[/random]
		[random]
			value=9337
		[/random]
		[random]
			value=26311
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPrarNFvuIIP4rOrErvENCNIHIJ5oEGHHrORKuxRKPEsMMUABu2yzENLGEsDQOBsPsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ShadowVeil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ImAJapaneseHotBoy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Geckabor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="abhijit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="screwtop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13,13,13,13,13,13,14"
			y="18,17,16,15,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=0
			seed=630949847
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=14
				y=9
			[/source]
			[destination]
				x=14
				y=8
			[/destination]
		[/attack]
		[random]
			value=3558
			[results]
				chance=60
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13420
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18872
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3878
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3365
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zeratul78 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aidan931 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=1
			seed=924755608
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=8
				y=13
			[/source]
			[destination]
				x=8
				y=14
			[/destination]
		[/attack]
		[random]
			value=16479
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31701
			[results]
				chance=30
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31295
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12,12"
			y="12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=0
			seed=1222414206
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=12
				y=14
			[/source]
			[destination]
				x=12
				y=15
			[/destination]
		[/attack]
		[random]
			value=13077
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11872
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13532
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6446
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23250
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16306
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11416
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5201
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20994
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28507
			[results]
				chance=40
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,12,12,13"
			y="18,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=1
			seed=1285221115
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=13
				y=15
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
		[random]
			value=19120
			[results]
				chance=60
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22935
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1225444180
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=7
				y=18
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=31364
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6850
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=251
			[results]
				chance=60
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26355
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=278755393
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=4342
			[results]
				chance=60
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,5,4,4"
			y="19,18,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=297964920
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=4
				y=19
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
		[random]
			value=27700
			[results]
				chance=30
				damage=16
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,7,8,9,9"
			y="17,16,16,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=762927179
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=10899
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12084
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1861
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23043
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=360203311
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=7
				y=17
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=29781
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=39574986
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=5
				y=20
			[/source]
			[destination]
				x=6
				y=20
			[/destination]
		[/attack]
		[random]
			value=21229
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31945
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5242
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4162
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24057
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,11,11,12"
			y="18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="razfaz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,7"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=1
			seed=1100915933
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=1
			seed=447890078
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=8
				y=17
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,7,6,5,5,6"
			y="14,15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=1311913812
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=6
				y=17
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aidan931 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pollo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10,9"
			y="8,8,7,8,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,13,12"
			y="14,13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=-1
			seed=1511492692
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=12
				y=13
			[/source]
			[destination]
				x=12
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,12,11,10,9"
			y="21,21,20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1571209360
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=9
				y=18
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,12,12,11"
			y="20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,11,10"
			y="18,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=308402910
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=10
				y=16
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,7,6"
			y="19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1529381685
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12,12,11,10"
			y="22,22,21,21,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=18417
		[/random]
		[random]
			value=27620
		[/random]
		[random]
			value=22123
		[/random]
		[random]
			value=22157
		[/random]
		[random]
			value=8617
		[/random]
		[random]
			value=27131
		[/random]
		[random]
			value=30562
		[/random]
		[random]
			value=27867
		[/random]
		[random]
			value=7810
		[/random]
		[random]
			value=31242
		[/random]
		[random]
			value=150
		[/random]
		[random]
			value=14178
		[/random]
		[random]
			value=13168
		[/random]
		[random]
			value=21138
			[results]
				checksum="7bI8i9+,WzvZNM4owwiDxNmQvsSVEz.xumKSnxOsmrpQR4yxQVrPJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFVpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPML"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=17
			y=23
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[random]
			value=15361
		[/random]
		[random]
			value=813
		[/random]
		[random]
			value=1379
		[/random]
		[random]
			value=12267
		[/random]
		[random]
			value=24205
		[/random]
		[random]
			value=12761
		[/random]
		[random]
			value=20256
		[/random]
		[random]
			value=15085
		[/random]
		[random]
			value=10065
		[/random]
		[random]
			value=20008
		[/random]
		[random]
			value=18653
		[/random]
		[random]
			value=11873
		[/random]
		[random]
			value=13963
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7l8s8+78dF.13l1k6gZh3kdjqd,50f-o1p3750XW2ee6+-0s,.Wfhkm29am5baejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13"
			y="22,22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,5,5"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=0
			seed=37650102
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=5
				y=17
			[/source]
			[destination]
				x=6
				y=17
			[/destination]
		[/attack]
		[random]
			value=13819
			[results]
				chance=60
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,6,5,4,3,2"
			y="18,17,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=572159608
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=9
				y=18
			[/destination]
		[/attack]
		[random]
			value=11821
			[results]
				chance=40
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9194
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2898
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4540
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Orcish Archer"
			defender_weapon=0
			seed=634641482
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=10
				y=15
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
		[random]
			value=21391
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17689
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2999
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27003
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8100
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23205
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5518
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15411
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31561
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22582
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31220
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4933
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29657
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2197
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5516
			[results]
				chance=50
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,10"
			y="15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=1106853671
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=10
				y=17
			[/source]
			[destination]
				x=9
				y=18
			[/destination]
		[/attack]
		[random]
			value=18311
			[results]
				chance=40
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,9"
			y="13,12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=1
			seed=940913642
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=9
				y=9
			[/source]
			[destination]
				x=9
				y=8
			[/destination]
		[/attack]
		[random]
			value=26580
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17373
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14691
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=732316702
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=7
				y=16
			[/source]
			[destination]
				x=8
				y=16
			[/destination]
		[/attack]
		[random]
			value=3008
			[results]
				chance=70
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,12,11,10,10,9,9,8"
			y="9,10,10,11,12,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=334846901
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=8
				y=15
			[/source]
			[destination]
				x=8
				y=16
			[/destination]
		[/attack]
		[random]
			value=9319
			[results]
				chance=70
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=2011536129
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
		[random]
			value=9667
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,12"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=0
			seed=474478153
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=12
				y=12
			[/source]
			[destination]
				x=12
				y=13
			[/destination]
		[/attack]
		[random]
			value=32036
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=1148254417
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=10
				y=16
			[/source]
			[destination]
				x=10
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,12"
			y="18,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,11,10,10"
			y="21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=85251107
			tod="second_watch"
			turn=12
			weapon=2
			[source]
				x=10
				y=18
			[/source]
			[destination]
				x=10
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xXTheChosenOneXx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="floyd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,14,13,13,12"
			y="22,22,21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=897220616
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=9
				y=8
			[/source]
			[destination]
				x=9
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,6"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=1850700321
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,6,5"
			y="19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=1490105827
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=5
				y=19
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13"
			y="23,22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=845503499
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=8
				y=17
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,12,11,10,9,8"
			y="17,16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description="Little remains of this once wealthy mining colony, now a haven for raiders and thieves."
	experience_modifier=70
	id="RMP_Howling_Ghost_Badlands_12"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , Dd          , Rd          , Dd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hd          , Md          , Dd          , Md          , Dd          , Rd          , Rd          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Dd          , Dd          , Rd          , Dd          , Rd          , Rd          , Rd          , Rd          , Gs          , Md          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Dd^Vdt      , Rd          , Rd          , Rd^Ft       , Hh          , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Hh          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rd          , Rd          , Rd          , Chr         , Gs          , Wwf         , Wwf         , Gs^Ft       , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Wwg         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs          , Rd          , Chr         , 2 Kh        , Chr         , Chr         , Wwf         , Gs          , Hh          , Mm          , Rd          , Gs          , Gs          , Gs          , Gs^Ft       , Wwg         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Gs          , Chr         , Chr         , Wwf         , Wwf         , Gs          , Gs^Vht      , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Gs          , Gs          , Ss^Vhs      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs          , Wwf         , Wwf         , Hh          , Wwf         , Gs          , Rd          , Rd          , Rd          , Rd          , Dd^Ft       , Rd          , Dd          , Rd^Uf       , Md          , Rd          , Gs^Ft       , Wwg         , Wwg         , Wwf         , Gs^Ft       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rp          , Gs^Ft       , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Rd          , Rd          , Rd          , Rd          , Hd          , Dd^Vdt      , Hd          , Hd          , Rd          , Rd          , Gs          , Gs          , Chw         , Chw         , Gs          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rp          , Rp          , Gs          , Gs^Ft       , Wwf         , Gs          , Rd          , Rd          , Rd          , Kh          , Rd          , Rd          , Dd          , Dd^Edp      , Hd          , Rd^Uf       , Rd          , Rd          , Gs          , Wwf         , Gs          , Gs          , Gs^Ft       , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd^Edp      , Rd          , Rp          , Gs          , Wwf         , Wwf         , Gs          , Rd          , Rd          , Chr         , Chr         , Chr         , Rd          , Rd          , Rd          , Rd^Ft       , Rd^Edpp     , Rd          , Rd          , Gs          , Hh          , Wwf         , Wwf         , Gs          , Wwf         , Gs          , Rp          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hhd         , Rd          , Rp          , Hh          , Wwf         , Gs^Ft       , Gs^Vht      , Gs^Ft       , Gs^Ft       , Rd          , Rd          , Chr         , Rd          , Rd          , Ce          , Rd          , Rd          , Rd          , Gs          , Mm          , Wwf         , Wwf         , Mm          , Wwf         , Gs^Uf       , Gs          , Rp          , Mm          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd^Ft       , Rd          , Rp          , Mm          , Gs^Ft       , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Rd          , Gs          , Gs          , Ke          , Ce          , Hh          , Gs          , Wwf         , Wwf         , Gs          , Hh          , Hh          , Gs^Ft       , Rp          , Rp          , Rd          , Rd          , Dd          , Rd^Edpp     , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hhd^Ft      , Rd          , Rd          , Rp          , Rp          , Gs          , Gs          , Hh          , Gs^Ft       , Wwf         , Ss^Vhs      , Gs          , Wwf         , Wwg         , Wwrg        , Gs^Ft       , Hh^Uf       , Chw         , Wwf         , Gs^Ft       , Hh          , Gs          , Rp          , Rp          , Rd          , Rd          , Rd^Ft       , Hhd         , Rd^Ft       , Dd^Uf       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Md          , Hhd         , Rd^Edp      , Rd          , Rd          , Rp          , Rp          , Gs          , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Gs^Ft       , Hh          , Wwg         , Wwf         , Wwf         , Gs          , Gs          , Gs^Ft       , Rp          , Rd          , Rd          , Rd          , Hhd         , Dd^Vdt      , Hhd         , Hd          , Dd^Ft       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Dd^Ft       , Hd          , Rd^Uf       , Rd          , Rp          , Rp          , Ke          , Mm          , Gs          , Gs^Ft       , Wwf         , Wwg         , Mm^Xm       , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Gs          , Gs          , Rp          , Rp          , Rd          , Ce          , Rd          , Rd          , Hd          , Hhd         , Md          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hd^Uf       , Dd          , Rd^Ft       , Rd          , Rd          , Ce          , Ce          , Rp          , Gs^Vht      , Gs          , Wwf         , Wwg         , Hh          , Mm^Xm       , Mm          , Mm          , Mm^Xm       , Hh          , Wwg         , Wwf         , Gs          , Gs^Vht      , Rp          , Ce          , Ce          , Rd          , Rd          , Rd^Uf       , Rd^Ft       , Rd^Ft       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Md          , Hhd         , Hhd         , Rd          , Rd          , Ce          , Rd          , Rp          , Rp          , Gs          , Gs          , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Wwg         , Wwf         , Hh          , Gs          , Mm          , Ke          , Rp          , Rd          , Rd          , Rd^Edp      , Dd          , Md          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd^Ft       , Hd^Uf       , Hd          , Dd^Vdt      , Hhd         , Rd          , Rd          , Rd          , Rp          , Gs^Ft       , Gs          , Gs          , Wwf         , Wwf         , Wwg         , Hh          , Gs^Ft       , Hh          , Wwf         , Wwf         , Wwf         , Gs^Ft       , Hh          , Rp          , Gs          , Rp          , Rp          , Rd          , Rd^Ft       , Hd^Uf       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd^Edp      , Rd^Ft       , Dd          , Rd^Ft       , Rd          , Rd          , Rd          , Rd          , Rp          , Hh          , Gs^Ft       , Wwf         , Chw         , Hh^Uf       , Gs^Ft       , Wwrg        , Wwg         , Wwf         , Gs          , Ss^Vhs      , Wwf         , Gs^Ft       , Gs          , Gs          , Hh          , Gs          , Rp          , Rd          , Rd          , Hhd         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rd          , Rd          , Rd          , Rp          , Rp          , Rp          , Rp          , Mm          , Gs          , Wwf         , Wwf         , Gs          , Hh          , Ce          , Ke          , Gs          , Gs          , Rd          , Gs          , Gs^Ft       , Wwf         , Wwf         , Wwf         , Wwf         , Mm          , Gs^Ft       , Rp          , Rd          , Rd^Ft       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Mm          , Rp          , Rp          , Gs          , Gs^Uf       , Gs^Ft       , Hh          , Hh          , Wwf         , Hh          , Gs          , Rd          , Rd          , Rd          , Ce          , Rd          , Rd          , Chr         , Rd          , Rd          , Hh          , Gs^Ft       , Gs^Vht      , Gs^Ft       , Wwf         , Gs          , Rp          , Rd          , Rd^Edp      , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm          , Rd          , Rd          , Rd^Edpp     , Rd^Ft       , Rd          , Rd          , Rd          , Chr         , Chr         , Chr         , Rd          , Rd          , Gs          , Wwf         , Wwf         , Gs          , Rp          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Ft       , Gs          , Gs          , Gs          , Wwf         , Gs          , Rd          , Rd          , Rd^Uf       , Hd          , Dd^Edp      , Dd          , Rd          , Rd          , Kh          , Rd          , Rd          , Rd          , Gs          , Wwf         , Hh          , Gs          , Rp          , Rp          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Gs          , Chw         , Chw         , Gs          , Gs          , Rd          , Rd          , Hd          , Hd          , Dd^Vdt      , Hd          , Rd          , Rd          , Rd          , Rd          , Gs          , Gs          , Wwf         , Wwf         , Gs^Ft       , Gs^Ft       , Rp          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Ft       , Wwf         , Wwg         , Wwg         , Gs^Ft       , Rd          , Md          , Rd^Uf       , Dd          , Rd          , Dd^Ft       , Rd          , Rd          , Rd          , Rd          , Gs          , Wwf         , Hh          , Wwf         , Wwf         , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Ss^Vhs      , Gs          , Gs          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Gs^Vht      , Gs          , Wwf         , Wwf         , Chr         , Chr         , Gs          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwg         , Gs^Ft       , Gs          , Gs          , Gs          , Rd          , Mm          , Hh          , Gs          , Wwf         , Chr         , Chr         , 1 Kh        , Chr         , Rd          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwg         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs^Ft       , Wwf         , Wwf         , Gs          , Chr         , Rd          , Rd          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Gs^Ft       , Wwf         , Gs          , Rd          , Rd          , Rd          , Dd^Vdt      , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Mm          , Gs          , Rd          , Gs          , Rd          , Rd          , Dd          , Rd          , Dd          , Dd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Rd          , Rd          , Dd          , Md          , Dd          , Hd          , Hd          , Md          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Dd          , Dd          , Dd          , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name="2p - Howling Ghost Badlands"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[side]
		color=1
		controller="human"
		current_player="itt"
		fog=yes
		gold=100
		gold_add=no
		id="RMPSide1"
		name="itt"
		persistent=1
		previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RMPSide1"
		side=1
		team_name="north"
		user_team_name="teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Orcish Slurbow"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=26
			description="Orcish crossbows are crude imitations of human or dwarvish design; a crossbow of any make, though, is a fairly potent device. The orcs privileged enough to wield them are capable warriors, and what they lack in finesse, they make up for in numbers."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=43
			id="RMPSide1"
			image="units/orcs/xbowman.png"
			image_icon=""
			language_name="Orcish Crossbowman"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=43
			max_moves=5
			moves=5
			name="itt"
			overlays=""
			profile="portraits/orcs/transparent/crossbowman.png"
			race="orc"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/orcs/transparent/crossbowman.png~SCALE(205,205)"
			type="Orcish Crossbowman"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/crossbowman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/crossbowman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description="short sword"
				icon="attacks/sword-orcish.png"
				name="short sword"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description="crossbow"
				icon="attacks/crossbow-orcish.png"
				name="crossbow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage=10
				description="crossbow"
				icon="attacks/crossbow-orcish.png"
				name="crossbow"
				number=2
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		controller="network"
		current_player="infinity3"
		fog=yes
		gold=100
		gold_add=no
		id="RMPSide2"
		name="infinity3"
		persistent=1
		previous_recruits="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RMPSide2"
		side=2
		team_name="south"
		user_team_name="teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=3
			y=5
		[/village]
		[unit]
			advances_to="Dwarvish Lord"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
			description="The more experienced Dwarvish Steelclad fighters wear heavy chain mail and plate armor, for which they are rightly famous."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=56
			id="RMPSide2"
			image="units/dwarves/steelclad.png"
			image_icon=""
			language_name="Dwarvish Steelclad"
			level=2
			max_attacks=1
			max_experience=52
			max_hitpoints=56
			max_moves=5
			moves=5
			name="infinity3"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Steelclad"
			undead_variation="dwarf"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=70
				cold=90
				fire=90
				impact=70
				pierce=70
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description="battle axe"
				icon="attacks/battleaxe.png"
				name="battle axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=14
				description="hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					female_name="female^quick"
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[item]
		image="scenery/village-human-burned3.png"
		x=6
		y=1
	[/item]
	[item]
		image="scenery/village-human-burned3.png"
		x=12
		y=8
	[/item]
	[item]
		image="scenery/village-human-burned3.png"
		x=28
		y=34
	[/item]
	[item]
		image="scenery/village-human-burned4.png"
		x=27
		y=35
	[/item]
	[item]
		image="scenery/village-human-burned1.png"
		x=24
		y=33
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=26
		y=34
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=3
		y=22
	[/item]
	[item]
		image="scenery/village-human-burned4.png"
		x=8
		y=2
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=6
		y=2
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=24
		y=10
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=18
		y=29
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=2
		y=11
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=31
		y=24
	[/item]
	[item]
		image="scenery/mine-abandoned.png"
		x=24
		y=13
	[/item]
	[item]
		image="scenery/mine-abandoned.png"
		x=10
		y=22
	[/item]
	[variables]
		next_scenario="RMP_Howling_Ghost_Badlands_12"
		random=8
		x1=0
		x2=0
		y1=0
		y2=0
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game=no
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion="running"
	current_tod=5
	description="Little remains of this once wealthy mining colony, now a haven for raiders and thieves."
	difficulty="NORMAL"
	end_text=""
	end_text_duration=0
	experience_modifier=70
	history=""
	id="RMP_Howling_Ghost_Badlands_12"
	label="2p - Howling Ghost Badlands"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , Dd          , Rd          , Dd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hd          , Md          , Dd          , Md          , Dd          , Rd          , Rd          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Dd          , Dd          , Rd          , Dd          , Rd          , Rd          , Rd          , Rd          , Gs          , Md          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Dd^Vdt      , Rd          , Rd          , Rd^Ft       , Hh          , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Hh          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rd          , Rd          , Rd          , Chr         , Gs          , Wwf         , Wwf         , Gs^Ft       , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Wwg         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs          , Rd          , Chr         , 2 Kh        , Chr         , Chr         , Wwf         , Gs          , Hh          , Mm          , Rd          , Gs          , Gs          , Gs          , Gs^Ft       , Wwg         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Gs          , Chr         , Chr         , Wwf         , Wwf         , Gs          , Gs^Vht      , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Gs          , Gs          , Ss^Vhs      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs          , Wwf         , Wwf         , Hh          , Wwf         , Gs          , Rd          , Rd          , Rd          , Rd          , Dd^Ft       , Rd          , Dd          , Rd^Uf       , Md          , Rd          , Gs^Ft       , Wwg         , Wwg         , Wwf         , Gs^Ft       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rp          , Gs^Ft       , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Rd          , Rd          , Rd          , Rd          , Hd          , Dd^Vdt      , Hd          , Hd          , Rd          , Rd          , Gs          , Gs          , Chw         , Chw         , Gs          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rp          , Rp          , Gs          , Gs^Ft       , Wwf         , Gs          , Rd          , Rd          , Rd          , Kh          , Rd          , Rd          , Dd          , Dd^Edp      , Hd          , Rd^Uf       , Rd          , Rd          , Gs          , Wwf         , Gs          , Gs          , Gs^Ft       , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd^Edp      , Rd          , Rp          , Gs          , Wwf         , Wwf         , Gs          , Rd          , Rd          , Chr         , Chr         , Chr         , Rd          , Rd          , Rd          , Rd^Ft       , Rd^Edpp     , Rd          , Rd          , Gs          , Hh          , Wwf         , Wwf         , Gs          , Wwf         , Gs          , Rp          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hhd         , Rd          , Rp          , Hh          , Wwf         , Gs^Ft       , Gs^Vht      , Gs^Ft       , Gs^Ft       , Rd          , Rd          , Chr         , Rd          , Rd          , Ce          , Rd          , Rd          , Rd          , Gs          , Mm          , Wwf         , Wwf         , Mm          , Wwf         , Gs^Uf       , Gs          , Rp          , Mm          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd^Ft       , Rd          , Rp          , Mm          , Gs^Ft       , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Rd          , Gs          , Gs          , Ke          , Ce          , Hh          , Gs          , Wwf         , Wwf         , Gs          , Hh          , Hh          , Gs^Ft       , Rp          , Rp          , Rd          , Rd          , Dd          , Rd^Edpp     , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hhd^Ft      , Rd          , Rd          , Rp          , Rp          , Gs          , Gs          , Hh          , Gs^Ft       , Wwf         , Ss^Vhs      , Gs          , Wwf         , Wwg         , Wwrg        , Gs^Ft       , Hh^Uf       , Chw         , Wwf         , Gs^Ft       , Hh          , Gs          , Rp          , Rp          , Rd          , Rd          , Rd^Ft       , Hhd         , Rd^Ft       , Dd^Uf       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Md          , Hhd         , Rd^Edp      , Rd          , Rd          , Rp          , Rp          , Gs          , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Gs^Ft       , Hh          , Wwg         , Wwf         , Wwf         , Gs          , Gs          , Gs^Ft       , Rp          , Rd          , Rd          , Rd          , Hhd         , Dd^Vdt      , Hhd         , Hd          , Dd^Ft       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Dd^Ft       , Hd          , Rd^Uf       , Rd          , Rp          , Rp          , Ke          , Mm          , Gs          , Gs^Ft       , Wwf         , Wwg         , Mm^Xm       , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Gs          , Gs          , Rp          , Rp          , Rd          , Ce          , Rd          , Rd          , Hd          , Hhd         , Md          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Hd^Uf       , Dd          , Rd^Ft       , Rd          , Rd          , Ce          , Ce          , Rp          , Gs^Vht      , Gs          , Wwf         , Wwg         , Hh          , Mm^Xm       , Mm          , Mm          , Mm^Xm       , Hh          , Wwg         , Wwf         , Gs          , Gs^Vht      , Rp          , Ce          , Ce          , Rd          , Rd          , Rd^Uf       , Rd^Ft       , Rd^Ft       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Md          , Hhd         , Hhd         , Rd          , Rd          , Ce          , Rd          , Rp          , Rp          , Gs          , Gs          , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Wwg         , Wwf         , Hh          , Gs          , Mm          , Ke          , Rp          , Rd          , Rd          , Rd^Edp      , Dd          , Md          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd^Ft       , Hd^Uf       , Hd          , Dd^Vdt      , Hhd         , Rd          , Rd          , Rd          , Rp          , Gs^Ft       , Gs          , Gs          , Wwf         , Wwf         , Wwg         , Hh          , Gs^Ft       , Hh          , Wwf         , Wwf         , Wwf         , Gs^Ft       , Hh          , Rp          , Gs          , Rp          , Rp          , Rd          , Rd^Ft       , Hd^Uf       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd^Edp      , Rd^Ft       , Dd          , Rd^Ft       , Rd          , Rd          , Rd          , Rd          , Rp          , Hh          , Gs^Ft       , Wwf         , Chw         , Hh^Uf       , Gs^Ft       , Wwrg        , Wwg         , Wwf         , Gs          , Ss^Vhs      , Wwf         , Gs^Ft       , Gs          , Gs          , Hh          , Gs          , Rp          , Rd          , Rd          , Hhd         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Rd          , Rd          , Rd          , Rd          , Rp          , Rp          , Rp          , Rp          , Mm          , Gs          , Wwf         , Wwf         , Gs          , Hh          , Ce          , Ke          , Gs          , Gs          , Rd          , Gs          , Gs^Ft       , Wwf         , Wwf         , Wwf         , Wwf         , Mm          , Gs^Ft       , Rp          , Rd          , Rd^Ft       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Mm          , Rp          , Rp          , Gs          , Gs^Uf       , Gs^Ft       , Hh          , Hh          , Wwf         , Hh          , Gs          , Rd          , Rd          , Rd          , Ce          , Rd          , Rd          , Chr         , Rd          , Rd          , Hh          , Gs^Ft       , Gs^Vht      , Gs^Ft       , Wwf         , Gs          , Rp          , Rd          , Rd^Edp      , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm          , Rd          , Rd          , Rd^Edpp     , Rd^Ft       , Rd          , Rd          , Rd          , Chr         , Chr         , Chr         , Rd          , Rd          , Gs          , Wwf         , Wwf         , Gs          , Rp          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Ft       , Gs          , Gs          , Gs          , Wwf         , Gs          , Rd          , Rd          , Rd^Uf       , Hd          , Dd^Edp      , Dd          , Rd          , Rd          , Kh          , Rd          , Rd          , Rd          , Gs          , Wwf         , Hh          , Gs          , Rp          , Rp          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Gs          , Chw         , Chw         , Gs          , Gs          , Rd          , Rd          , Hd          , Hd          , Dd^Vdt      , Hd          , Rd          , Rd          , Rd          , Rd          , Gs          , Gs          , Wwf         , Wwf         , Gs^Ft       , Gs^Ft       , Rp          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Ft       , Wwf         , Wwg         , Wwg         , Gs^Ft       , Rd          , Md          , Rd^Uf       , Dd          , Rd          , Dd^Ft       , Rd          , Rd          , Rd          , Rd          , Gs          , Wwf         , Hh          , Wwf         , Wwf         , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Ss^Vhs      , Gs          , Gs          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Gs^Vht      , Gs          , Wwf         , Wwf         , Chr         , Chr         , Gs          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwg         , Gs^Ft       , Gs          , Gs          , Gs          , Rd          , Mm          , Hh          , Gs          , Wwf         , Chr         , Chr         , 1 Kh        , Chr         , Rd          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwg         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs^Ft       , Wwf         , Wwf         , Gs          , Chr         , Rd          , Rd          , Rd          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Gs^Ft       , Wwf         , Gs          , Rd          , Rd          , Rd          , Dd^Vdt      , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Mm          , Gs          , Rd          , Gs          , Rd          , Rd          , Dd          , Rd          , Dd          , Dd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Rd          , Rd          , Dd          , Md          , Dd          , Hd          , Hd          , Md          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Rd          , Dd          , Dd          , Dd          , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Dd          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name="2p - Howling Ghost Badlands"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=33
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	playing_team=1
	random_calls=0
	random_seed=1103527590
	random_start_time=no
	scenario="RMP_Howling_Ghost_Badlands_12"
	snapshot=yes
	turn_at=12
	turns=-1
	unit_wml_ids="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Steelclad,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Goblin Spearman,Gryphon Master,Gryphon Rider,Orcish Archer,Orcish Assassin,Orcish Crossbowman,Orcish Grunt,Troll Whelp,Wolf Rider"
	used_items=""
	version="1.10.1"
	[display]
		color_adjust_blue_=0
		color_adjust_green=0
		color_adjust_red=0
	[/display]
	[side]
		action_bonus_count=16
		allow_player=yes
		color=1
		controller="network"
		countdown_time=300000
		current_player="itt"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=24
		gold_add=no
		hidden=no
		id="RMPSide1"
		income=0
		name="itt"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RMPSide1"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=100
		team_name="north"
		user_team_name="teamname^North"
		village_gold=2
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=8
			y=13
		[/village]
		[village]
			x=9
			y=8
		[/village]
		[village]
			x=10
			y=18
		[/village]
		[village]
			x=14
			y=28
		[/village]
		[village]
			x=19
			y=8
		[/village]
		[village]
			x=19
			y=26
		[/village]
		[village]
			x=21
			y=21
		[/village]
		[village]
			x=23
			y=18
		[/village]
		[village]
			x=24
			y=28
		[/village]
		[village]
			x=25
			y=23
		[/village]
		[village]
			x=28
			y=16
		[/village]
		[village]
			x=30
			y=31
		[/village]
		[unit]
			advances_to="Orcish Crossbowman"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"Amongst orcs, bows are often regarded as a cowardly weapon; but even orcs, especially youths and those of slight build, are pragmatic enough to use them in spite of this. Orcish archers are seldom well equipped, and have no semblance of training. Even as poorly handled as they are, their weapons can still be quite deadly, and the wielders thereof rarely march alone."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Orcish Archer-32"
			image="units/orcs/archer.png"
			image_icon=""
			language_name=_"Orcish Archer"
			level=1
			max_attacks=1
			max_experience=21
			max_hitpoints=35
			max_moves=6
			moves=0
			name="Rigarg"
			overlays=""
			profile="portraits/orcs/transparent/archer.png"
			race="orc"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/orcs/transparent/archer.png~SCALE(205,205)"
			type="Orcish Archer"
			undead_variation=""
			underlying_id=32
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=12
			y=18
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				start_time=-445
				[filter_attack]
					name="bow"
					type="fire"
				[/filter_attack]
				[frame]
					duration=65
					image="units/orcs/archer-bow.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/archer-bow-attack-1.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/archer-bow-attack-2.png"
				[/frame]
				[if]
					hits=no
					[missile_frame]
						begin=-150
						end=0
						image="projectiles/missile-fire-n.png"
						image_diagonal="projectiles/missile-fire-ne.png"
					[/missile_frame]
					[frame]
						duration=100
						image="units/orcs/archer-bow-attack-3.png"
						sound="bow-puny-fire-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[missile_frame]
						begin=-150
						end=0
						image="projectiles/missile-fire-n.png"
						image_diagonal="projectiles/missile-fire-ne.png"
						offset="0~0.8"
					[/missile_frame]
					[missile_frame]
						begin=0
						end=75
						image="projectiles/fire-burst-small-1.png"
						image_diagonal="projectiles/fire-burst-small-1.png"
						offset=0.8
					[/missile_frame]
					[missile_frame]
						begin=75
						end=150
						image="projectiles/fire-burst-small-2.png"
						image_diagonal="projectiles/fire-burst-small-2.png"
						offset=0.83
					[/missile_frame]
					[missile_frame]
						begin=150
						end=225
						image="projectiles/fire-burst-small-3.png"
						image_diagonal="projectiles/fire-burst-small-3.png"
						offset=0.86
					[/missile_frame]
					[missile_frame]
						begin=225
						end=300
						image="projectiles/fire-burst-small-4.png"
						image_diagonal="projectiles/fire-burst-small-4.png"
						offset=0.89
					[/missile_frame]
					[missile_frame]
						begin=300
						end=375
						image="projectiles/fire-burst-small-5.png"
						image_diagonal="projectiles/fire-burst-small-5.png"
						offset=0.92
					[/missile_frame]
					[missile_frame]
						begin=375
						end=450
						image="projectiles/fire-burst-small-6.png"
						image_diagonal="projectiles/fire-burst-small-6.png"
						offset=0.95
					[/missile_frame]
					[missile_frame]
						begin=450
						end=525
						image="projectiles/fire-burst-small-7.png"
						image_diagonal="projectiles/fire-burst-small-7.png"
						offset=0.98
					[/missile_frame]
					[missile_frame]
						begin=525
						end=600
						image="projectiles/fire-burst-small-8.png"
						image_diagonal="projectiles/fire-burst-small-8.png"
						offset=1
					[/missile_frame]
					[frame]
						duration=100
						image="units/orcs/archer-bow-attack-3.png"
						sound="bow-puny-fire.ogg"
					[/frame]
				[/else]
				[frame]
					duration=130
					image="units/orcs/archer-bow-attack-4.png"
				[/frame]
				[frame]
					duration=65
					image="units/orcs/archer-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time=-445
				[filter_attack]
					name="bow"
					type="pierce"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration=65
					image="units/orcs/archer-bow.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/archer-bow-attack-1.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/archer-bow-attack-2.png"
				[/frame]
				[if]
					hits=no
					[frame]
						duration=100
						image="units/orcs/archer-bow-attack-3.png"
						sound="bow-puny-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=100
						image="units/orcs/archer-bow-attack-3.png"
						sound="bow-puny.ogg"
					[/frame]
				[/else]
				[frame]
					duration=130
					image="units/orcs/archer-bow-attack-4.png"
				[/frame]
				[frame]
					duration=65
					image="units/orcs/archer-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-300
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/orcs/archer-melee.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/archer-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/archer-melee-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=75
						image="units/orcs/archer-melee-3.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=75
						image="units/orcs/archer-melee-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/orcs/archer-melee-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/archer-melee-5.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/archer-melee-6.png"
				[/frame]
				[frame]
					duration=50
					image="units/orcs/archer-melee.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/orcs/archer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/archer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/orcs/archer-defend-2.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/orcs/archer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/orcs/archer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/orcs/archer-bow.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/orcs/archer-bow-defend.png"
						sound="orc-small-hit-1.ogg,orc-small-hit-2.ogg,orc-small-hit-3.ogg,orc-small-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/orcs/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/orcs/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					begin=0
					end=100
					image="units/orcs/archer-idle-1.png"
				[/frame]
				[frame]
					begin=100
					end=200
					image="units/orcs/archer-idle-2.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/orcs/archer-idle-3.png"
				[/frame]
				[frame]
					begin=300
					end=500
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin=500
					end=600
					image="units/orcs/archer-idle-4.png"
				[/frame]
				[frame]
					begin=600
					end=700
					image="units/orcs/archer-idle-3.png"
				[/frame]
				[frame]
					begin=700
					end=900
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin=900
					end=1000
					image="units/orcs/archer-idle-4.png"
				[/frame]
				[frame]
					begin=1000
					end=1100
					image="units/orcs/archer-idle-5.png"
				[/frame]
				[frame]
					begin=1100
					end=1300
					image="units/orcs/archer-idle-6.png"
				[/frame]
				[frame]
					begin=1300
					end=1400
					image="units/orcs/archer-idle-2.png"
				[/frame]
				[frame]
					begin=1400
					end=1500
					image="units/orcs/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/orcs/transparent/archer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/archer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=3
				description=_"dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage=7
				description=_"bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number=2
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=9
#textdomain wesnoth-units
			description=_"In any litter of orcs, several are born much smaller and weaker than the rest. These runts are called ‘Goblins’ and are looked down on by the rest of their kin. In battle, these are given the most meager of equipment, and are used as a soak-off force to give the Warlords time to prepare the real assault.

Some speculate that the existence of these creatures is the beginning of a failure of the orcish bloodline, though no one knows enough of their history to state anything conclusive."
			ellipse="misc/ellipse-nozoc"
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=19
			id="Goblin Spearman-33"
			image="units/goblins/spearman.png"
			image_icon=""
			language_name=_"Goblin Spearman"
			level=0
			max_attacks=1
			max_experience=13
			max_hitpoints=19
			max_moves=4
			moves=0
			name="Grork"
			overlays=""
			profile="portraits/goblins/transparent/spearman.png"
			race="goblin"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/goblins/spearman.png"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id=33
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=13
			y=21
			zoc=no
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration=300
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=67
						image="units/goblins/spearman-se-run1.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run2.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run3.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run4.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run5.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run6.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run7.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run8.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run9.png"
					[/frame]
				[/if]
			[/movement_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=150
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=150
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=3
				description=_"spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^slow"
					id="slow"
					male_name=_"slow"
					[effect]
						apply_to="movement"
						increase=-1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Knight,Goblin Pillager"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"No one is quite sure how the practice of taming and riding wolves came into being, but the advantages of it for a goblin are obvious. Goblins are smaller and much weaker than their orcish kin, and are often tasked to the most dangerous and unwanted parts of a fight. Any who can manage to win themselves a mount have a much safer, and daresay, more amusing role in combat.

Wolves, likely, could never support the weight of a man in plate, but a goblin in leather armor is a simple load to bear. Quite unlike horses, these mounts have a rather easy time traversing the mountains, though water and woods will still slow them down."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Wolf Rider-31"
			image="units/goblins/wolf-rider.png"
			image_icon=""
			language_name=_"Wolf Rider"
			level=1
			max_attacks=1
			max_experience=21
			max_hitpoints=35
			max_moves=9
			moves=0
			name="Prolo"
			overlays=""
			profile="portraits/goblins/transparent/wolf-rider.png"
			race="wolf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/goblins/wolf-rider.png"
			type="Wolf Rider"
			undead_variation="mounted"
			underlying_id=31
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=8
			y=13
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				offset="0.0~-0.1:100,-0.1~0.0:50,0.0~0.3:50,0.3~0.5:100,0.5~0.6:50,0.6~0.4:100,0.4~0.2:50,0.2~0.0:100"
				[filter_attack]
					name="fangs"
				[/filter_attack]
				[frame]
					begin=-350
					end=-250
					image="units/goblins/wolf-rider.png"
					sound="wolf-growl-1.ogg,wolf-growl-2.ogg,wolf-growl-3.ogg,wolf-growl-4.ogg"
				[/frame]
				[frame]
					begin=-250
					end=-100
					image="units/goblins/wolf-rider-attack.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=-50
						image="units/goblins/wolf-rider-attack.png"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=-50
						image="units/goblins/wolf-rider-attack.png"
						sound="bite.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=200
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
				[frame]
					begin=200
					end=250
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/wolf-rider-defend-2.png"
						sound="wolf-hit-1.ogg,wolf-hit-2.ogg,wolf-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/wolf-rider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				[frame]
					begin=0
					end=150
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=-50
				[frame]
					duration=50
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=-50
				terrain_type="!,*^B*,!,Chs^*,Chw^*,W*^*,S*^*,*^Vm"
				[frame]
					duration=50
					image="units/goblins/wolf-rider-water.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
				description=_"fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Slurbow"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			canrecruit=yes
			cost=26
			description="Orcish crossbows are crude imitations of human or dwarvish design; a crossbow of any make, though, is a fairly potent device. The orcs privileged enough to wield them are capable warriors, and what they lack in finesse, they make up for in numbers."
			experience=1
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=38
			id="RMPSide1"
			image="units/orcs/xbowman.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Orcish Crossbowman"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=43
			max_moves=5
			moves=0
			name="itt"
			overlays=""
			profile="portraits/orcs/transparent/crossbowman.png"
			race="orc"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/orcs/transparent/crossbowman.png~SCALE(205,205)"
			type="Orcish Crossbowman"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=10
			y=18
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/crossbowman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/crossbowman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=4
				description="short sword"
				icon="attacks/sword-orcish.png"
				name="short sword"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description="crossbow"
				icon="attacks/crossbow-orcish.png"
				name="crossbow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage=10
				description="crossbow"
				icon="attacks/crossbow-orcish.png"
				name="crossbow"
				number=2
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=9
			description=_"In any litter of orcs, several are born much smaller and weaker than the rest. These runts are called ‘Goblins’ and are looked down on by the rest of their kin. In battle, these are given the most meager of equipment, and are used as a soak-off force to give the Warlords time to prepare the real assault.

Some speculate that the existence of these creatures is the beginning of a failure of the orcish bloodline, though no one knows enough of their history to state anything conclusive."
			ellipse="misc/ellipse-nozoc"
			experience=3
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=13
			id="Goblin Spearman-10"
			image="units/goblins/spearman.png"
			image_icon=""
			language_name=_"Goblin Spearman"
			level=0
			max_attacks=1
			max_experience=13
			max_hitpoints=17
			max_moves=5
			moves=0
			name="Erigor"
			overlays=""
			profile="portraits/goblins/transparent/spearman.png"
			race="goblin"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/goblins/spearman.png"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id=10
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=9
			y=8
			zoc=no
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration=300
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=67
						image="units/goblins/spearman-se-run1.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run2.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run3.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run4.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run5.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run6.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run7.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run8.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run9.png"
					[/frame]
				[/if]
			[/movement_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=150
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=150
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=5
				description=_"spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=3
				description=_"spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^weak"
					id="weak"
					male_name=_"weak"
					[effect]
						apply_to="attack"
						increase_damage=-1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=-1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=9
#textdomain wesnoth-units
			description=_"In any litter of orcs, several are born much smaller and weaker than the rest. These runts are called ‘Goblins’ and are looked down on by the rest of their kin. In battle, these are given the most meager of equipment, and are used as a soak-off force to give the Warlords time to prepare the real assault.

Some speculate that the existence of these creatures is the beginning of a failure of the orcish bloodline, though no one knows enough of their history to state anything conclusive."
			ellipse="misc/ellipse-nozoc"
			experience=8
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=7
			id="Goblin Spearman-29"
			image="units/goblins/spearman.png"
			image_icon=""
			language_name=_"Goblin Spearman"
			level=0
			max_attacks=1
			max_experience=13
			max_hitpoints=17
			max_moves=5
			moves=0
			name="Gogdush"
			overlays=""
			profile="portraits/goblins/transparent/spearman.png"
			race="goblin"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/goblins/spearman.png"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id=29
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=10
			y=16
			zoc=no
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration=300
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=67
						image="units/goblins/spearman-se-run1.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run2.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run3.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run4.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run5.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run6.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run7.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run8.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run9.png"
					[/frame]
				[/if]
			[/movement_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=150
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=150
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=5
				description=_"spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=3
				description=_"spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^weak"
					id="weak"
					male_name=_"weak"
					[effect]
						apply_to="attack"
						increase_damage=-1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=-1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Impaler,Goblin Rouser"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=9
#textdomain wesnoth-units
			description=_"In any litter of orcs, several are born much smaller and weaker than the rest. These runts are called ‘Goblins’ and are looked down on by the rest of their kin. In battle, these are given the most meager of equipment, and are used as a soak-off force to give the Warlords time to prepare the real assault.

Some speculate that the existence of these creatures is the beginning of a failure of the orcish bloodline, though no one knows enough of their history to state anything conclusive."
			ellipse="misc/ellipse-nozoc"
			experience=4
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=3
			id="Goblin Spearman-17"
			image="units/goblins/spearman.png"
			image_icon=""
			language_name=_"Goblin Spearman"
			level=0
			max_attacks=1
			max_experience=13
			max_hitpoints=19
			max_moves=4
			moves=0
			name="Vriol"
			overlays=""
			profile="portraits/goblins/transparent/spearman.png"
			race="goblin"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/goblins/spearman.png"
			type="Goblin Spearman"
			undead_variation="goblin"
			underlying_id=17
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=6
			y=20
			zoc=no
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-se1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-se1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-s1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-s1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-ne1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-ne1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-n1.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/goblins/spearman-attack-n1.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-se2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-se2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-se1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-ne2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-ne1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-s2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-s2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-s1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/goblins/spearman-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/goblins/spearman-attack-n1.png"
				[/frame]
			[/attack_anim]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/spearman.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/spearman-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/spearman.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/spearman-ne.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/spearman-ne-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/spearman-ne-defend.png"
						sound="goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/spearman-ne-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/spearman-ne.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-3.png"
				[/frame]
				[frame]
					duration=300
					image="units/goblins/spearman-idle-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-8.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-9.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-10.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-11.png"
				[/frame]
				[frame]
					duration=150
					image="units/goblins/spearman-idle-12.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=67
						image="units/goblins/spearman-se-run1.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run2.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run3.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run4.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run5.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run6.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run7.png"
					[/frame]
					[frame]
						duration=67
						image="units/goblins/spearman-se-run8.png"
					[/frame]
					[frame]
						duration=66
						image="units/goblins/spearman-se-run9.png"
					[/frame]
				[/if]
			[/movement_anim]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/spearman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=150
						image="units/goblins/spearman.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=150
						image="units/goblins/spearman-ne.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=6
				description=_"spear"
				icon="attacks/spear-orcish.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=3
				description=_"spear"
				icon="attacks/javelin-orcish.png"
				name="spear"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^slow"
					id="slow"
					male_name=_"slow"
					[effect]
						apply_to="movement"
						increase=-1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=12
#textdomain wesnoth-units
			description=_"Orcish Grunts form the core of the orcish forces. Although slower than human or elven fighters, Grunts can deliver much more powerful blows, and take more hits before falling."
			ellipse="misc/ellipse"
			experience=20
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=24
			id="Orcish Grunt-13"
			image="units/orcs/grunt.png"
			image_icon=""
			language_name=_"Orcish Grunt"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=44
			max_moves=5
			moves=0
			name="Raol"
			overlays=""
			profile="portraits/orcs/transparent/grunt.png"
			race="orc"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/orcs/transparent/grunt.png~SCALE(205,205)"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id=13
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=5
			y=19
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time=-300
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration=50
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration=50
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration=20
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=30
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=120
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=10
				description=_"sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll,Troll Rocklobber"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=13
#textdomain wesnoth-units
			description=_"Describing a troll as a whelp is something of an oxymoron, given that their bodies are already much hardier than that of a grown man. They are clumsy and not yet capable of walking properly, forced instead to shamble about on all fours, but any difficulty this causes them is more than made up for by the raw strength of their race." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit regenerates, which allows it to heal as though always stationed in a village."
			ellipse="misc/ellipse"
			experience=5
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=27
			id="Troll Whelp-9"
			image="units/trolls/whelp.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Troll Whelp"
			level=1
			max_attacks=1
			max_experience=25
			max_hitpoints=45
			max_moves=5
			moves=0
			name="Dak"
			overlays=""
			profile="portraits/trolls/transparent/whelp.png"
			race="troll"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/trolls/whelp.png"
			type="Troll Whelp"
			undead_variation="troll"
			underlying_id=9
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=8
			y=17
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=80
				cold=100
				fire=100
				impact=100
				pierce=80
			[/resistance]
			[abilities]
				[regenerate]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name=_"female^regenerates"
					id="regenerates"
					name=_"regenerates"
					poison="cured"
					value=8
				[/regenerate]
			[/abilities]
			[attack_anim]
				start_time=-250
				[filter_attack]
					name="fist"
				[/filter_attack]
				[frame]
					duration=100
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=125
						image="units/trolls/whelp-attack-2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=125
						image="units/trolls/whelp-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/trolls/whelp-attack-3.png"
				[/frame]
				[frame]
					duration=75
					image="units/trolls/whelp-attack-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/trolls/whelp.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/trolls/whelp-defend-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/trolls/whelp-defend.png"
						sound="troll-hit-1.ogg,troll-hit-2.ogg,troll-hit-3.ogg,troll-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/trolls/whelp-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/trolls/whelp-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration=175
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/trolls/whelp-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/trolls/whelp-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/trolls/transparent/whelp.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/whelp.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-troll.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		color=2
		controller="human"
		countdown_time=300000
		current_player="infinity3"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=20
		gold_add=no
		hidden=no
		id="RMPSide2"
		income=0
		name="infinity3"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
		objectives_changed=no
		persistent=yes
		recall_cost=20
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RMPSide2"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=100
		team_name="south"
		user_team_name="teamname^South"
		village_gold=2
		[ai]
#textdomain wesnoth
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=3
			y=5
		[/village]
		[village]
			x=5
			y=20
		[/village]
		[village]
			x=12
			y=15
		[/village]
		[village]
			x=14
			y=10
		[/village]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=5
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=33
			id="Dwarvish Thunderer-15"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=28
			max_hitpoints=33
			max_moves=5
			moves=5
			name="Gomaithing"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=15
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=7
			y=16
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderer-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-5.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=200
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin=200
					end=400
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin=400
					end=600
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration=800
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=33
			id="Dwarvish Thunderer-30"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=28
			max_hitpoints=33
			max_moves=5
			moves=5
			name="Narasil"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=30
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=8
			y=18
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderer-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-5.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=200
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin=200
					end=400
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin=400
					end=600
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration=800
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=3
			id="Footpad-6"
			image="units/human-outlaws/footpad+female.png"
			image_icon=""
			language_name=_"female^Footpad"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=31
			max_moves=7
			moves=7
			name="Alwcla"
			overlays=""
			profile="portraits/humans/transparent/footpad+female.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/humans/footpad+female.png"
			type="Footpad"
			undead_variation=""
			underlying_id=6
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=9
			y=9
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				offset=0
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits=yes
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=0
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=0
						end=1
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=100
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=100
						end=101
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-150
					end=50
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/footpad+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Gryphon Master"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=24
#textdomain wesnoth-units
			description=_"Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts."
			ellipse="misc/ellipse"
			experience=10
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=26
			id="Gryphon Rider-21"
			image="units/dwarves/gryphon-rider.png"
			image_icon=""
			language_name=_"Gryphon Rider"
			level=1
			max_attacks=1
			max_experience=27
			max_hitpoints=37
			max_moves=9
			moves=9
			name="Kesshh"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id=21
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=8
			y=15
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=12
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=5
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=13
			id="Dwarvish Thunderer-16"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=28
			max_hitpoints=37
			max_moves=4
			moves=4
			name="Alcatol"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=16
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=12
			y=12
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderer-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-5.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=200
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin=200
					end=400
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin=400
					end=600
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration=800
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				poisoned=yes
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=15
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=8
			id="Dwarvish Fighter-12"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=38
			max_moves=5
			moves=5
			name="Aigduril"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=12
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=9
			y=17
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				poisoned=yes
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Stalwart"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			ellipse="misc/ellipse"
			experience=10
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=36
			id="Dwarvish Guardsman-11"
			image="units/dwarves/guard.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Guardsman"
			level=1
			max_attacks=1
			max_experience=27
			max_hitpoints=44
			max_moves=4
			moves=4
			name="Andring"
			overlays=""
			profile="portraits/dwarves/transparent/guard.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/guard.png"
			type="Dwarvish Guardsman"
			undead_variation="dwarf"
			underlying_id=11
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=10
			y=17
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
#textdomain wesnoth-help
					description=_"Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name=_"female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name=_"steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-250
					end=-150
					image="units/dwarves/guard-defend-1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=-50
						image="units/dwarves/guard-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=-50
						image="units/dwarves/guard-attack.png"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=0
					image="units/dwarves/guard.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/dwarves/guard-attack-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=50
						image="units/dwarves/guard-attack-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=50
						image="units/dwarves/guard-attack-4.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=50
					image="units/dwarves/guard-attack-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/guard-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/guard-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/guard-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/guard-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-1.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/guard-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-4.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/guard-idle-5.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/guard-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[frame]
					duration=400
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/guard-bob-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/guard-bob-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/guard-bob-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-5.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=5
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=37
#textdomain wesnoth-units
			description=_"Gryphon Masters have long experience flying the Gryphons, which have become an extension of themselves. This special relationship makes the heart of the earth-bound tremble, for these mighty birds of prey may strike from anywhere."
			ellipse="misc/ellipse"
			experience=3
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=54
			id="Gryphon Rider-7"
			image="units/dwarves/gryphon-master.png"
			image_icon=""
			language_name=_"Gryphon Master"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=54
			max_moves=11
			moves=11
			name="Greaa"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Master"
			undead_variation="gryphon"
			underlying_id=7
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=5
			y=17
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-master-flying-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-master-flying-5.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-master-flying-5.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-master-flying-5.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-master-flying-5.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=15
#textdomain wesnoth-units
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Lord"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
			description="The more experienced Dwarvish Steelclad fighters wear heavy chain mail and plate armor, for which they are rightly famous."
			experience=7
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=1
			id="RMPSide2"
			image="units/dwarves/steelclad.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Steelclad"
			level=2
			max_attacks=1
			max_experience=52
			max_hitpoints=56
			max_moves=5
			moves=5
			name="infinity3"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Steelclad"
			undead_variation="dwarf"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=2
			y=16
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=70
				cold=90
				fire=90
				impact=70
				pierce=70
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				poisoned=yes
			[/status]
			[attack]
				damage=11
				description="battle axe"
				icon="attacks/battleaxe.png"
				name="battle axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=14
				description="hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					female_name="female^quick"
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus=0
		mask=""
		name="Dawn"
		red=-20
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name="Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name="Afternoon"
		red=0
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name="Dusk"
		red=0
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name="Second Watch"
		red=-45
	[/time]
	[item]
		image="scenery/village-human-burned3.png"
		x=28
		y=34
	[/item]
	[item]
		image="scenery/mine-abandoned.png"
		x=10
		y=22
	[/item]
	[item]
		image="scenery/mine-abandoned.png"
		x=24
		y=13
	[/item]
	[item]
		image="scenery/village-human-burned3.png"
		x=6
		y=1
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=2
		y=11
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=6
		y=2
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=31
		y=24
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=18
		y=29
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=24
		y=10
	[/item]
	[item]
		image="scenery/village-human-burned4.png"
		x=8
		y=2
	[/item]
	[item]
		image="scenery/village-human-burned3.png"
		x=12
		y=8
	[/item]
	[item]
		image="scenery/village-human-burned4.png"
		x=27
		y=35
	[/item]
	[item]
		image="scenery/village-human-burned1.png"
		x=24
		y=33
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=3
		y=22
	[/item]
	[item]
		image="scenery/tent-ruin-1.png"
		x=26
		y=34
	[/item]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[variables]
		damage_inflicted=6
		next_scenario="RMP_Howling_Ghost_Badlands_12"
		random=8
		side_number=2
		turn_number=12
		x1=0
		x2=0
		y1=0
		y2=0
	[/variables]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RMP Conservative"
	[/scenario]
	[scenario]
		scenario="2p - Howling Ghost Badlands"
		[team]
			[recruits]
				Goblin Spearman=7
				Orcish Archer=2
				Orcish Assassin=4
				Orcish Grunt=1
				Troll Whelp=2
				Wolf Rider=4
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Goblin Spearman=3
				Orcish Archer=1
				Orcish Assassin=4
				Troll Whelp=1
				Wolf Rider=3
			[/deaths]
			[killed]
				Dwarvish Fighter=1
				Dwarvish Ulfserker=2
			[/killed]
			[attacks]
				[sequence]
					s00=2
					s000=1
					s001=1
					s11=1
					_num=30
				[/sequence]
				[sequence]
					s00=2
					s1=2
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s01=1
					s010=2
					s1=1
					_num=50
				[/sequence]
				[sequence]
					s010=1
					s011=1
					s0111=1
					s101=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s1=1
					s10=1
					s10011=1
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=8
					_num=0
				[/sequence]
				[sequence]
					s0=1
					s00=1
					s1=1
					_num=30
				[/sequence]
				[sequence]
					s=1
					s0=1
					s00=1
					s01=1
					s1=2
					_num=40
				[/sequence]
				[sequence]
					s=4
					s0=1
					s1=1
					s10=1
					s100=2
					s101=1
					_num=50
				[/sequence]
				[sequence]
					s101=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					s0=1
					s01011110=1
					s0110=1
					s01100=1
					s1=1
					s100=1
					s101=2
					s111=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=265
			recall_cost=0
			damage_inflicted=251
			damage_taken=479
			expected_damage_inflicted=290959
			expected_damage_taken=505952
			turn_damage_inflicted=49
			turn_damage_taken=43
			turn_expected_damage_inflicted=51122
			turn_expected_damage_taken=39707
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Dwarvish Fighter=2
				Dwarvish Guardsman=1
				Dwarvish Thunderer=3
				Dwarvish Ulfserker=2
				Footpad=1
				Gryphon Rider=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Gryphon Master=1
			[/advances]
			[deaths]
				Dwarvish Fighter=1
				Dwarvish Ulfserker=2
			[/deaths]
			[killed]
				Goblin Spearman=3
				Orcish Archer=1
				Orcish Assassin=4
				Troll Whelp=1
				Wolf Rider=3
			[/killed]
			[attacks]
				[sequence]
					s011000001011=1
					s1=1
					_num=30
				[/sequence]
				[sequence]
					s0=2
					s00=1
					s001=1
					s01=3
					s010111=1
					s1=1
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s00=1
					s001=2
					s0011101101=1
					s01=1
					s01001111111=1
					s1=1
					s110=1
					_num=50
				[/sequence]
				[sequence]
					s0=2
					s00=2
					s01=1
					s010=1
					s011=1
					s1=5
					s10=1
					_num=60
				[/sequence]
				[sequence]
					s01=1
					s1=2
					s110=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=10
					_num=0
				[/sequence]
				[sequence]
					s00=2
					s01=1
					s1=1
					_num=40
				[/sequence]
				[sequence]
					s01000=1
					s10001=1
					s101=1
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s01=1
					s11=1
					s110=1
					_num=60
				[/sequence]
				[sequence]
					s01=1
					s11=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=202
			recall_cost=0
			damage_inflicted=479
			damage_taken=251
			expected_damage_inflicted=505952
			expected_damage_taken=290959
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
