version="1.10.2"
next_underlying_unit_id=27
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p — Tombs of Kesorak"
next_scenario=""
parent="2p — Tombs of Kesorak-Auto-Save8.gz"
scenario=""
version="1.10.2"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=20
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=270
	mp_countdown_turn_bonus=200
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="multiplayer_Tombs_of_Kesorak"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=no
	savegame=no
	scenario="ladder only"
	shuffle_sides=yes
[/multiplayer]
random_seed=1
random_calls=4
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="itt"
			faction2="KLASHINKOOV"
			version="1.10.2"
			[turn_info]
				event="TURN_START"
				gold=125
				side=1
				turn=1
				units=1
				units_cost=26
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=125
				side=2
				turn=1
				units=1
				units_cost=26
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=1
				turn=2
				units=7
				units_cost=112
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=2
				units=7
				units_cost=123
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=39
				side=1
				turn=3
				units=8
				units_cost=121
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=3
				units=8
				units_cost=137
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=40
				side=1
				turn=4
				units=9
				units_cost=138
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=4
				units=9
				units_cost=153
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=45
				side=1
				turn=5
				units=10
				units_cost=151
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=5
				units=9
				units_cost=153
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=35
				side=1
				turn=6
				units=12
				units_cost=181
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=6
				units=9
				units_cost=153
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=33
				side=1
				turn=7
				units=13
				units_cost=186
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=40
				side=2
				turn=7
				units=7
				units_cost=119
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=1
				turn=8
				units=13
				units_cost=191
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=56
				side=2
				turn=8
				units=7
				units_cost=119
				villages=2
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lizzie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="itt"
			message="gl"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="36,36,35"
			y="10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=34
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[random]
			value=13158
		[/random]
		[random]
			value=5954
		[/random]
		[random]
			value=2791
		[/random]
		[random]
			value=24066
		[/random]
		[random]
			value=10174
		[/random]
		[random]
			value=3944
		[/random]
		[random]
			value=15944
		[/random]
		[random]
			value=26757
		[/random]
		[random]
			value=27590
		[/random]
		[random]
			value=4174
		[/random]
		[random]
			value=12696
		[/random]
		[random]
			value=31707
		[/random]
		[random]
			value=10522
		[/random]
		[random]
			value=21444
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPrarNFwAIIP4rOrErvENCNGHIJ5oEGHHqORKuxRKPEsMMUABu2yzENLGEsDQOBsRsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=35
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[random]
			value=27139
		[/random]
		[random]
			value=2956
		[/random]
		[random]
			value=3293
		[/random]
		[random]
			value=28898
		[/random]
		[random]
			value=2277
		[/random]
		[random]
			value=31511
		[/random]
		[random]
			value=22649
		[/random]
		[random]
			value=17436
		[/random]
		[random]
			value=16609
		[/random]
		[random]
			value=742
		[/random]
		[random]
			value=16916
		[/random]
		[random]
			value=19466
		[/random]
		[random]
			value=193
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7l8s8+78dF.13l1k6gZh3kdjqd,50f-o1p3750XW2ee6+-0s,.Wfhkm29am5baejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jamburglar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sandochudz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=36
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[random]
			value=30707
		[/random]
		[random]
			value=24785
		[/random]
		[random]
			value=1781
		[/random]
		[random]
			value=28689
		[/random]
		[random]
			value=25142
		[/random]
		[random]
			value=8395
		[/random]
		[random]
			value=7457
		[/random]
		[random]
			value=6522
		[/random]
		[random]
			value=3541
		[/random]
		[random]
			value=31442
		[/random]
		[random]
			value=25564
		[/random]
		[random]
			value=24287
		[/random]
		[random]
			value=778
		[/random]
		[random]
			value=27619
			[results]
				checksum="KOU0E,y9HYa6d5u0Gk5bn9Po.CypF5D8j5EJHqafOEUgi34PBAeZ,v--sblpzr.IZhcgM2>G8Bb<wk5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="35,35,35,35"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=36
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[random]
			value=1355
		[/random]
		[random]
			value=4921
		[/random]
		[random]
			value=4308
		[/random]
		[random]
			value=26729
		[/random]
		[random]
			value=22767
		[/random]
		[random]
			value=22067
		[/random]
		[random]
			value=22109
		[/random]
		[random]
			value=18230
		[/random]
		[random]
			value=14586
		[/random]
		[random]
			value=3461
		[/random]
		[random]
			value=30510
		[/random]
		[random]
			value=24640
		[/random]
		[random]
			value=24660
		[/random]
		[random]
			value=6161
		[/random]
		[random]
			value=26133
			[results]
				checksum="<eb<ghgaSeKPzPRJcrErItQqBR3G,S9oFQVmyvpzyiRQNRGwKQIIMKHwCGszOqoJ-GyHtDMttGmxArNSKxP<D-LRHwnohS6DEAAHGEGqGu-dPVeMFRKsPNgvGutGLG9P"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kikayoaka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="KLASHINKOOV"
			message="?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="KLASHINKOOV"
			message="here  ?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="itt"
			message="hi"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="KLASHINKOOV"
			message="hi"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aeowynn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="davidc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=34
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[random]
			value=23323
		[/random]
		[random]
			value=7532
		[/random]
		[random]
			value=5822
		[/random]
		[random]
			value=29393
		[/random]
		[random]
			value=26938
		[/random]
		[random]
			value=26047
		[/random]
		[random]
			value=26392
		[/random]
		[random]
			value=1668
		[/random]
		[random]
			value=26597
		[/random]
		[random]
			value=5673
		[/random]
		[random]
			value=11172
		[/random]
		[random]
			value=15062
		[/random]
		[random]
			value=9722
		[/random]
		[random]
			value=27630
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVAzPDkMxEDGxDJztPyHEivpzBHQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyPpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=35
			y=13
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[random]
			value=32260
		[/random]
		[random]
			value=14312
		[/random]
		[random]
			value=18787
		[/random]
		[random]
			value=648
		[/random]
		[random]
			value=9936
		[/random]
		[random]
			value=1279
		[/random]
		[random]
			value=4187
		[/random]
		[random]
			value=25134
		[/random]
		[random]
			value=30510
		[/random]
		[random]
			value=14317
		[/random]
		[random]
			value=27232
		[/random]
		[random]
			value=27433
		[/random]
		[random]
			value=8247
		[/random]
		[random]
			value=12095
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPramNFvuIIP4rOrErvENCNVHIJ5oEGHHqORKuxRKPEsMMUABu2yzENLGEsDQOBsCsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Akorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bottlecap has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,2,3"
			y="13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=2
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[random]
			value=24482
		[/random]
		[random]
			value=22385
		[/random]
		[random]
			value=4809
		[/random]
		[random]
			value=3821
		[/random]
		[random]
			value=27939
		[/random]
		[random]
			value=14725
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		[random]
			value=4861
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		[random]
			value=11721
		[/random]
		[random]
			value=20835
		[/random]
		[random]
			value=24916
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		[random]
			value=9670
		[/random]
		[random]
			value=9221
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		[random]
			value=15117
		[/random]
		[random]
			value=18092
			[results]
				checksum="3hEaM13Xsk3Efkbl1+W2+-28-bj4fu2jhr6-ago+a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eAk2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=3
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[random]
			value=12434
		[/random]
		[random]
			value=479
		[/random]
		[random]
			value=19827
		[/random]
		[random]
			value=3184
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		[random]
			value=9805
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		[random]
			value=18887
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		[random]
			value=9514
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		[random]
			value=32514
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		[random]
			value=17241
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		[random]
			value=17068
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		[random]
			value=2659
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		[random]
			value=3438
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		[random]
			value=3407
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		[random]
			value=8963
			[results]
				checksum="Apo3iqjkof2Rn.6gfNZ7,O9,kjh6ZhWgY15hv8ikd.1Wmc96448,l-87ad4Tk9eeb-o38W>ZPXl.4WpnNcn6tmkT91,n5daKf,ZiVe9LWu677Wo07p3-0hc2,S,-e7f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=4
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[random]
			value=27912
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		[random]
			value=10583
		[/random]
		[random]
			value=4723
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		[random]
			value=24727
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		[random]
			value=1690
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		[random]
			value=14754
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		[random]
			value=9465
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		[random]
			value=12564
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		[random]
			value=15821
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		[random]
			value=3044
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		[random]
			value=3578
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		[random]
			value=1873
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		[random]
			value=10208
		[/random]
		[random]
			value=28812
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3,3,3"
			y="12,13,14,15"
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	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=4
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[random]
			value=29749
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		[random]
			value=6496
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		[random]
			value=17342
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		[random]
			value=28112
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		[random]
			value=29318
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		[random]
			value=15191
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		[random]
			value=19159
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		[random]
			value=13657
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		[random]
			value=6694
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		[random]
			value=6877
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		[random]
			value=13243
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		[random]
			value=18605
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		[random]
			value=23720
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		[random]
			value=10100
			[results]
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			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=3
			y=16
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[random]
			value=17019
		[/random]
		[random]
			value=30816
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		[random]
			value=6575
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		[random]
			value=13192
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		[random]
			value=17087
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		[random]
			value=10746
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		[random]
			value=19568
		[/random]
		[random]
			value=6715
		[/random]
		[random]
			value=18343
		[/random]
		[random]
			value=4263
		[/random]
		[random]
			value=5355
		[/random]
		[random]
			value=30190
		[/random]
		[random]
			value=3427
		[/random]
		[random]
			value=17569
		[/random]
		[random]
			value=6376
			[results]
				checksum="HPHufwByfwr9QMsCXnyEJH3HCPhCPNDEmNHv.QLREtCtAKH<phbNGyyqbfdgZee-k22nl+zZkp8<12eklbkKY3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,47"
			[/results]
		[/random]
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	[command]
		sent=yes
		[recruit]
			value=7
			x=2
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[random]
			value=13199
		[/random]
		[random]
			value=22673
		[/random]
		[random]
			value=25950
		[/random]
		[random]
			value=30900
		[/random]
		[random]
			value=3749
		[/random]
		[random]
			value=28505
		[/random]
		[random]
			value=12921
		[/random]
		[random]
			value=21401
		[/random]
		[random]
			value=16925
		[/random]
		[random]
			value=2122
		[/random]
		[random]
			value=18272
		[/random]
		[random]
			value=6174
		[/random]
		[random]
			value=31186
		[/random]
		[random]
			value=19187
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOzJSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLZa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
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		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
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	[command]
		sent=""
		[init_side]
		[/init_side]
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	[command]
		sent=""
		[move]
			x="34,33,32,31,30"
			y="12,12,11,11,10"
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	[command]
		sent=""
		[move]
			x="35,34,33,32,31,30,29,28"
			y="13,12,13,13,14,14,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="36,36,35,35,34,33,33,33"
			y="12,13,14,15,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="36,35,34,34,33,33,32"
			y="8,8,7,6,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="34,33,32,31,30,29,28,27,26"
			y="8,8,7,7,6,6,5,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="35,34,33,32,31"
			y="8,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="altoids has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FreeAsABeer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PoorRIchard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=34
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[random]
			value=9463
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		[random]
			value=10710
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		[random]
			value=9225
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		[random]
			value=17192
		[/random]
		[random]
			value=10274
		[/random]
		[random]
			value=24442
		[/random]
		[random]
			value=15532
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		[random]
			value=6448
		[/random]
		[random]
			value=32418
		[/random]
		[random]
			value=19400
		[/random]
		[random]
			value=21670
		[/random]
		[random]
			value=1692
		[/random]
		[random]
			value=9709
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7l8s8+78dF.13l1k6gZh3kdjqd,50f-o1p3750XW2ee6+-0s,.Wfhkm29am5baejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
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		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="35,34,33,32,31,31"
			y="12,12,12,11,11,10"
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	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
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	[command]
		sent=""
		[end_turn]
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LemmingMaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3,3,3,3,4"
			y="11,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,3,3,4,5,6"
			y="11,11,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,6,7,8"
			y="15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4,4,5,5,6"
			y="16,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,4,5,6,7"
			y="15,16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=4
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[random]
			value=26051
		[/random]
		[random]
			value=7171
		[/random]
		[random]
			value=20702
		[/random]
		[random]
			value=15937
		[/random]
		[random]
			value=31416
		[/random]
		[random]
			value=14331
		[/random]
		[random]
			value=26786
		[/random]
		[random]
			value=16540
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		[random]
			value=19118
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		[random]
			value=25383
		[/random]
		[random]
			value=25751
		[/random]
		[random]
			value=26048
		[/random]
		[random]
			value=28696
		[/random]
		[random]
			value=2647
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
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			x="3,4,5,6,7,7"
			y="15,15,15,14,14,13"
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	[command]
		sent=yes
		[move]
			x="4,5,6,7,8,9"
			y="11,11,11,11,11,11"
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	[command]
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			value=270000
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	[command]
		sent=yes
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=""
		[move]
			x="28,28,28,27,26,25,25,25"
			y="14,15,16,17,17,18,19,20"
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	[command]
		sent=""
		[move]
			x="33,33,33,33,32,32"
			y="18,19,20,21,21,22"
		[/move]
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	[command]
		sent=""
		[move]
			x="26,26,25,24,23,22"
			y="5,4,4,4,4,4"
		[/move]
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	[command]
		sent=""
		[move]
			x="32,31,30,29,28,27"
			y="4,4,3,3,3,3"
		[/move]
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	[command]
		sent=""
		[move]
			x="31,30,29,28,27"
			y="8,7,7,6,7"
		[/move]
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	[command]
		sent=""
		[move]
			x="30,29,28,27,26,25"
			y="10,10,10,11,11,12"
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	[command]
		sent=""
		[move]
			x="34,33,32,31,30"
			y="12,13,13,14,14"
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	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26"
			y="10,10,10,10,11,10"
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	[command]
		sent=yes
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			id="server"
			message="Rexxar_Ogre has logged into the lobby"
		[/speak]
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	[command]
		sent=""
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			value=3
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[random]
			value=820
		[/random]
		[random]
			value=27996
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		[random]
			value=11676
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		[random]
			value=25069
		[/random]
		[random]
			value=24053
		[/random]
		[random]
			value=3887
		[/random]
		[random]
			value=16695
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		[random]
			value=4223
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		[random]
			value=19421
		[/random]
		[random]
			value=8018
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		[random]
			value=7159
		[/random]
		[random]
			value=14502
		[/random]
		[random]
			value=6360
		[/random]
		[random]
			value=14189
			[results]
				checksum="KOU0E,y9H.a6d5u0Gk5bokPo.CypF5D8j5EIMqafOEUgi35PBAeZ,v--sblpzr.IZhcgM2>G8Bb<xf5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
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		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,23,23"
			y="4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
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	[command]
		sent=yes
		[init_side]
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	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,9,9"
			y="7,7,6,6,5,4"
		[/move]
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	[command]
		sent=yes
		undo=""
		[move]
			x="4,5"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9"
			y="19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,6,7,8,9"
			y="15,15,14,14,13,13"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mango has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10,11,12"
			y="13,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10,11,12"
			y="13,13,14,13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fake1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=13
			y=13
			[from]
				x=12
				y=13
			[/from]
		[/recruit]
		[random]
			value=22227
		[/random]
		[random]
			value=22107
		[/random]
		[random]
			value=6357
		[/random]
		[random]
			value=7935
		[/random]
		[random]
			value=26971
		[/random]
		[random]
			value=3435
		[/random]
		[random]
			value=11873
		[/random]
		[random]
			value=6651
		[/random]
		[random]
			value=20523
		[/random]
		[random]
			value=3926
		[/random]
		[random]
			value=21694
		[/random]
		[random]
			value=28163
		[/random]
		[random]
			value=20486
		[/random]
		[random]
			value=30406
			[results]
				checksum="3hEaL13Xsk3Efkel1+W2+-28-bj4fB2jhr6-ago+a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eAn2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jakflash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,9,10"
			y="14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,10"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
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	[/command]
	[command]
		sent=""
		[init_side]
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	[command]
		sent=""
		[move]
			x="25,24,23,22"
			y="20,20,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19"
			y="20,20"
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	[command]
		sent=""
		[move]
			x="19,18"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19"
			y="19,20"
		[/move]
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	[command]
		sent=""
		undo=""
		[move]
			x="32,31,30,29,28,28"
			y="22,22,22,23,22,21"
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	[command]
		sent=""
		undo=""
		[move]
			x="30,29,28,27,26"
			y="14,15,15,16,16"
		[/move]
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	[command]
		sent=""
		undo=""
		[move]
			x="25,25,24,23,22,22,21,20"
			y="11,12,12,13,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,22,21"
			y="12,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19,18"
			y="2,1,2,2,2,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16"
			y="2,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,26,25,24,23,22,21"
			y="3,3,4,4,5,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,26,25,24,23"
			y="7,6,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15"
			y="3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[random]
			value=5460
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		[random]
			value=20883
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		[random]
			value=28229
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		[random]
			value=23283
		[/random]
		[random]
			value=16865
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		[random]
			value=32085
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		[random]
			value=7416
		[/random]
		[random]
			value=9796
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		[random]
			value=2616
		[/random]
		[random]
			value=13152
		[/random]
		[random]
			value=31756
		[/random]
		[random]
			value=21378
		[/random]
		[random]
			value=17574
		[/random]
		[random]
			value=5823
			[results]
				checksum="PrFrxy1F.Ut.DUwQyb04674NcEip9eeg-at60g.Rck7>a3.l+OMo1kZ,Zp35--l3bl>839h6UZ,33Zej+f+lgnb7i3m1QIYk6kfg5hH18.p>5ch-6mm0Kjyckkjmnph8"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,26,26,26"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cupcake has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,16"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Beow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12"
			y="20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,10,10,11,11,12"
			y="13,14,14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,13,13,13"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10,10,10"
			y="9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13"
			y="4,4,4,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9"
			y="6,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gusti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,14,15"
			y="12,13,13,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,13,14,15"
			y="13,13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Juliano has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,25,24,23"
			y="21,21,20,20,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22"
			y="16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,17,17,17"
			y="15,16,16,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15"
			y="20,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=2075380775
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=17
				y=13
			[/source]
			[destination]
				x=16
				y=12
			[/destination]
		[/attack]
		[random]
			value=16619
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30744
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22043
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17,17"
			y="15,15,16,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="thejosh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,27"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21,21"
			y="11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,12,11,10,9,8,7"
			y="3,2,2,1,1,1,1,1,2"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,20,19"
			y="6,5,6,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17"
			y="5,4,5,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="xKorand has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=25
			y=18
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[random]
			value=19079
		[/random]
		[random]
			value=19060
		[/random]
		[random]
			value=17637
		[/random]
		[random]
			value=21876
		[/random]
		[random]
			value=9420
		[/random]
		[random]
			value=10120
		[/random]
		[random]
			value=5709
		[/random]
		[random]
			value=20967
		[/random]
		[random]
			value=28963
		[/random]
		[random]
			value=31452
		[/random]
		[random]
			value=3281
		[/random]
		[random]
			value=6969
		[/random]
		[random]
			value=5650
		[/random]
		[random]
			value=23670
			[results]
				checksum="PrFrxy1F.Ut.DUwQyb04674NcBip9eeg-at60g.Rck7>a2.l+OMo1kZ,Zp35--l3bl>839h6UZ,33Zej+f+lgna7i3m1QIYk6kfg5hH18.p>5ch-6mm0Kjyckkjmnph8"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=26
			y=17
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[random]
			value=29617
		[/random]
		[random]
			value=26527
		[/random]
		[random]
			value=29344
		[/random]
		[random]
			value=15389
		[/random]
		[random]
			value=4324
		[/random]
		[random]
			value=10761
		[/random]
		[random]
			value=17587
		[/random]
		[random]
			value=32383
		[/random]
		[random]
			value=30933
		[/random]
		[random]
			value=305
		[/random]
		[random]
			value=6442
		[/random]
		[random]
			value=16677
		[/random]
		[random]
			value=25055
		[/random]
		[random]
			value=2918
			[results]
				checksum="KOU0E,y9HYa6d5u0Gk5bn9Po.CypF5D8j5EILqafOEUgi35PBAeZ,v--sblpzr.IZhcgM2>G8Bb<xg5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dhimitri-br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,15,14,13,12,11"
			y="12,13,14,13,13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,14,15,16"
			y="16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=1729437249
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="oHlOnGjOHn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,16"
			y="11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=1
			seed=1134041656
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=16
				y=12
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tinieblilla has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,13,14"
			y="18,19,20,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=2056931233
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=14
				y=21
			[/source]
			[destination]
				x=15
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=811311266
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=16
				y=14
			[/source]
			[destination]
				x=17
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10,9,8,7"
			y="4,3,4,3,4,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,10,11"
			y="6,5,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13"
			y="4,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7"
			y="6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kylego3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Moctezuma-III has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=2104054344
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=17
				y=13
			[/source]
			[destination]
				x=16
				y=13
			[/destination]
		[/attack]
		[random]
			value=26778
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16670
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22544
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AxalaraFlame has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=288574100
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
		[random]
			value=13832
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5738
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25936
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17476
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22256
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1209650075
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=15
				y=22
			[/source]
			[destination]
				x=14
				y=21
			[/destination]
		[/attack]
		[random]
			value=25575
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14593
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32117
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19391
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18"
			y="18,18,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21,20"
			y="18,17,18,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,24,23,22,21,20,19"
			y="17,18,18,19,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,20,19,18,18,17,16"
			y="20,20,21,21,21,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,10,11,12"
			y="2,1,1,1,2,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=124011844
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=12
				y=3
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
		[random]
			value=2404
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2735
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22011
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27138
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32718
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,14,13,12,12"
			y="5,4,5,5,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=1
			seed=433539390
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=12
				y=4
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
		[random]
			value=31983
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17524
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18762
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13946
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15502
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6577
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15"
			y="6,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17"
			y="8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=25
			y=18
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[random]
			value=16502
		[/random]
		[random]
			value=1841
		[/random]
		[random]
			value=17696
		[/random]
		[random]
			value=26301
		[/random]
		[random]
			value=11806
		[/random]
		[random]
			value=16631
		[/random]
		[random]
			value=24787
		[/random]
		[random]
			value=27493
		[/random]
		[random]
			value=23454
		[/random]
		[random]
			value=31238
		[/random]
		[random]
			value=17206
		[/random]
		[random]
			value=21730
		[/random]
		[random]
			value=12107
		[/random]
		[random]
			value=24800
			[results]
				checksum="PrFrxy1F.Ut.DUwQyb04674NcBip9eeg-at60g.Rck7>a9.l+OMo1kZ.Zp35--l3bl>839h6UZ,33Zej+f+lgnh7i3m1QIYk6kfg5hH18.p>5ch-6mm0Kjyckkjmnph8"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=26
			y=17
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[random]
			value=8527
		[/random]
		[random]
			value=2499
		[/random]
		[random]
			value=26600
		[/random]
		[random]
			value=22556
		[/random]
		[random]
			value=12156
		[/random]
		[random]
			value=18585
		[/random]
		[random]
			value=5089
		[/random]
		[random]
			value=753
		[/random]
		[random]
			value=8458
		[/random]
		[random]
			value=1380
		[/random]
		[random]
			value=16461
		[/random]
		[random]
			value=3716
		[/random]
		[random]
			value=1430
			[results]
				checksum="IytqEKuLaGztwOEJqHfVumKhJoI.gj7l8s8+78dF.13l1k6gZh3kdjqd,50f-o1p3750XW2ee6+-0s,.Wfhkm29am5baejmgL.djo4545EJ4Heih8ia+b>nseprGa,k-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27,27,26,26"
			y="17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8"
			y="13,13,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Avia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=863846471
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=12
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=2092447176
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=1951343532
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=14
				y=21
			[/source]
			[destination]
				x=15
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Verrell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1239303589
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=16
				y=14
			[/source]
			[destination]
				x=17
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="airpi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="milton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,9,10"
			y="6,6,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10,11"
			y="4,4,5,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=1590652706
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=11
				y=5
			[/source]
			[destination]
				x=12
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=677395061
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=13
				y=4
			[/source]
			[destination]
				x=12
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,14"
			y="6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1613382157
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=14
				y=4
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
		[random]
			value=13612
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22310
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28095
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21061
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,15,14,13"
			y="5,4,3,2,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1859348928
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
				y=3
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
		[random]
			value=9404
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25007
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26342
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3685
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11656
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=711550301
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=3
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
		[random]
			value=11952
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16106
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2146
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18139
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27590
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13"
			y="4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=1
			seed=1445902136
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=13
				y=5
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
		[random]
			value=23303
			[results]
				chance=60
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,17"
			y="17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1207553184
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=17
				y=15
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
		[random]
			value=9589
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23465
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26375
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5695
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1629
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=2083910534
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=15
				y=22
			[/source]
			[destination]
				x=14
				y=21
			[/destination]
		[/attack]
		[random]
			value=13007
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24903
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=109
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8941
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="drogo55 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,16,15"
			y="18,19,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1111240631
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=15
				y=21
			[/source]
			[destination]
				x=14
				y=21
			[/destination]
		[/attack]
		[random]
			value=26804
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,15,14,13"
			y="18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21"
			y="18,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,24,23,22"
			y="17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="seth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[random]
			value=4877
		[/random]
		[random]
			value=31479
		[/random]
		[random]
			value=22618
		[/random]
		[random]
			value=17028
		[/random]
		[random]
			value=31012
		[/random]
		[random]
			value=15157
		[/random]
		[random]
			value=28267
		[/random]
		[random]
			value=25834
		[/random]
		[random]
			value=15769
		[/random]
		[random]
			value=19945
		[/random]
		[random]
			value=22937
		[/random]
		[random]
			value=16624
		[/random]
		[random]
			value=16671
		[/random]
		[random]
			value=17843
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPramNFvuIIP4rOrErvENCNMHIJ5oEGHHrORKuxRKPEsMMUABu2yzENLGEsDQOBsLsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14,13,12"
			y="21,20,20,19,20,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18"
			y="12,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shadowmaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Verrell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1579524382
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=17
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=2067543213
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=5
			[/source]
			[destination]
				x=13
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12"
			y="5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=188856352
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=4
			[/source]
			[destination]
				x=13
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,6,5,4,3,2"
			y="13,13,12,12,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=1009305688
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=17
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,13"
			y="18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=1608027063
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
				y=20
			[/source]
			[destination]
				x=12
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,10,9,8,7,6"
			y="3,3,2,1,1,1,1,1"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="3,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,14,13,12"
			y="4,5,6,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=45891951
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=12
				y=6
			[/source]
			[destination]
				x=12
				y=5
			[/destination]
		[/attack]
		[random]
			value=20721
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14509
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18782
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9205
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12988
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7643
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,9,9,8"
			y="16,17,16,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8,7,6"
			y="20,20,20,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,15,15,14,13,12"
			y="22,21,20,19,18,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17"
			y="20,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="21,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18,19"
			y="5,4,4,3,3,2,3"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Hiebe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21,21,20,19,18"
			y="11,10,10,9,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[random]
			value=5772
		[/random]
		[random]
			value=25140
		[/random]
		[random]
			value=16933
		[/random]
		[random]
			value=196
		[/random]
		[random]
			value=23436
		[/random]
		[random]
			value=32023
		[/random]
		[random]
			value=29795
		[/random]
		[random]
			value=26235
		[/random]
		[random]
			value=16551
		[/random]
		[random]
			value=1894
		[/random]
		[random]
			value=6567
		[/random]
		[random]
			value=30554
		[/random]
		[random]
			value=5761
		[/random]
		[random]
			value=19510
			[results]
				checksum="KOU0E,y9H.a6d5u0Gk5bokPo.CypF5D8j5EIMqafOEUgi35PBAeZ,v--sblpzr.IZhcgM2>G8Bb<xf5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,26,26,26"
			y="10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18"
			y="15,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,17"
			y="12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=214986342
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=299759327
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=17
				y=15
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=1261137529
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=13
				y=19
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12"
			y="4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=0
			seed=355207579
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=12
				y=3
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="b4ob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17,18"
			y="5,5,4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=1637497212
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=18
				y=2
			[/source]
			[destination]
				x=19
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KLASHINKOOV has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="itt takes control of side 2."
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1286676852
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
		[random]
			value=29524
			[results]
				chance=70
				damage=15
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27146
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="atenas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="itt droids side 2."
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,7,8"
			y="12,12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[init_side]
		[/init_side]
	[/command]
[/replay]
[replay_start]
	current_tod=0
#textdomain wesnoth-multiplayer
	description=_"Hundreds of years ago, the defeated Sorcerer Kesorak was entombed here, along with a number of his followers. An unholy chill now encircles the tombs, and many believe that the voice of Kesorak can still be heard, whispering amongst the withered trees of this barren landscape."
	experience_modifier=70
	id="multiplayer_Tombs_of_Kesorak"
	map_data="border_size=1
usage=map

Urb         , Xos         , Xos         , Urb         , Urb         , Xos         , Hhd^Uf      , Rrc         , Wwf         , Wwf         , Rrc         , Rrc         , Xos         , Md          , Hhd         , Rrc         , Wwf         , Rrc         , Rrc         , Gd          , Gd          , Hhd^Fmf     , Hhd         , Xos         , Xos         , Urb         , Urb         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Hhd         , Md          
Xos         , Urb         , Urb         , Xos         , Gd          , Gd^Fmw      , Rrc^Vo      , Rrc         , Wwf         , Rrc         , Urb         , Urb         , Urb         , Hhd^Uf      , Gd^Fetd     , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Gd          , Gd          , Gd          , Hhd^Uf      , Gd          , Rrc         , Rrc         , Urb         , Coa         , Coa         , Xos         , Urb         , Xos         , Urb         , Xos         , Hhd         , Hhd^Fetd    , Hhd         , Hhd         
Xos         , Xos         , Gd          , Gd          , Rrc         , Rrc         , Wwf         , Wwf         , Xos         , Xos         , Urb         , Xos         , Xos         , Coa         , Gd          , Gd          , Rrc         , Rrc         , Wwf         , Rrc         , Rrc         , Hhd         , Hhd^Fmw     , Gd^Vo       , Gd          , Gd          , Gd          , Rrc         , Gd^Fmw      , Coa         , Gd          , Gd          , Gd          , Gd          , Hhd         , Md          , Gd^Fmw      , Gd^Fmf      , Rrc         
Hhd         , Xos         , Gd^Uf       , Gd          , Rrc         , Wwf         , Ai          , Ai          , Urb         , Urb         , Urb         , Urb         , Coa         , Coa         , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Wwf         , Wwf         , Rrc         , Hhd         , Gd          , Gd          , Gd          , Ko          , Gd          , Gd          , Gd          , Gd          , Gd          , Gd          , Gd          , Gd^Fmf      , Hhd         , Rrc         , Rrc         , Wwf         
Hhd         , Gd^Fmf      , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Coa         , Urb         , Urb         , Urb         , Urb         , Gd          , Gd^Vo       , Rrc         , Wwf         , Rrc         , Rrc         , Hhd^Fetd    , Rrc         , Wwf         , Rrc         , Rrc         , Gd          , Co          , Co          , Gd          , Gd          , Gd          , Gd^Uf       , Md          , Hhd^Fmw     , Hhd^Vo      , Gd          , Hhd         , Md          , Rrc         , Wwf         , Wog         
Md          , Hhd         , Rrc         , Wwf         , Rrc         , Rrc         , Gd^Fmw      , Xos         , Xos         , Urb         , Gd^Uf       , Gd^Fmw      , Gd          , Rrc         , Wwf         , Wwf         , Rrc         , Hhd         , Gd^Uf       , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Gd^Fetd     , Hhd^Uf      , Hhd^Vo      , Gd^Fetd     , Gd          , Hhd         , Gd^Fetd     , Hhd         , Gd^Fmw      , Gd          , Gd          , Rrc         , Wwf         , Wwf         , Wog         
Hhd         , Rrc         , Wwf         , Wwf         , Wwf         , Ss^Vhs      , Rrc         , Gd          , Gd          , Hhd         , Hhd         , Gd          , Co          , Co          , Wwf         , Rrc         , Gd^Uf       , Gd          , Gd          , Gd          , Hhd^Fmw     , Rrc         , Wwf         , Rrc         , Gd          , Hhd^Fmf     , Rrc         , Rrc         , Rrc         , Gd          , Rrc         , Gd          , Gd          , Gd          , Rrc         , Rrc         , Wwf         , Wog         , Wwf         
Gd^Fmf      , Rrc         , Wwf         , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Rrc         , Gd^Fmf      , Rrc         , Ko          , Rrc         , Rrc         , Wwf         , Rrc         , Mm          , Gd^Fetd     , Gd          , Gd^Fdw      , Rrc         , Rrc         , Ai          , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Wwf         , Rrc         , Wwf         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Wwf         , Rrc         
Rrc         , Rrc         , Wwf         , Rrc         , Wwf         , Wwf         , Wog         , Wwf         , Wwf         , Rrc         , Wwf         , Rrc         , Wwf         , Wwf         , Wwf         , Rrc         , Rrc         , Hhd^Fmw     , Rrc         , Rrc         , Xos         , Rrc         , Xos         , Ai          , Ai          , Wwf         , Rrc         , Rrc         , Rrc         , Wwf         , Rrc         , Wwf         , Wwf         , Wwf         , Co          , Co          , Co          , Rrc         , Gd          
Wwf         , Wwf         , Wog         , Wwf         , Wog         , Wog         , Wog         , Wog         , Wwf         , Wwf         , Rrc^Vo      , Wwf         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Xos         , Xos         , Xos         , Urb         , Urb         , Xos         , Rrc         , Rrc         , Hhd         , Md          , Gd          , Rrc         , Gd          , Rrc         , Rrc         , Rrc         , Gd          , Ko          , Gd          , Gd          , Gd^Fmf      
Wog         , Wog         , Wwf         , Wwf         , Wwf         , Wog         , Wwf         , Wwf         , Rrc         , Rrc         , Gd          , Rrc         , Hhd         , Gd^Fetd     , Rrc         , Wwf^Bsb\    , Ai^Bsb\     , Ai          , Ai          , Ai^Bsb|     , Ai          , Urb         , Urb         , Urb         , Rrc         , Gd          , Ko          , Gd^Uf       , Gd          , Gd          , Gd^Vo       , Gd          , Hhd^Fetd    , Gd^Fmf      , Gd          , Gd          , 1 Co        , Gd          , Gd          
Wwf         , Wwf         , Co          , Co          , Co          , Wwf         , Rrc         , Rrc         , Gd          , Gd          , Hhd^Uf      , Gd          , Gd          , Gd          , Rrc         , Wwf         , Ai          , Ai^Bsb\     , Coa         , Coa         , Coa         , Ai^Bsb/     , Uh          , Xos         , Xos         , Co          , Gd          , Gd          , Hhd         , Hhd^Fetd    , Hhd^Fmw     , Gd          , Gd          , Hhd^Uf      , Rrc         , Rrc         , Rrc         , Rrc         , Rrc         
Rrc         , Rrc         , Rrc         , Ko          , Rrc         , Rrc         , Gd          , Gd          , Hhd^Fmw     , Mm          , Hhd         , Gd^Fmf      , Gd          , Rrc         , Xos         , Xos         , Uh          , Ai          , Coa         , Coa         , Coa         , Ai          , Ai          , Xos         , Rrc         , Rrc         , Gd          , Gd^Fmf      , Hhd^Uf      , Mm          , Gd          , Gd          , Rrc         , Rrc         , Co          , Ko          , Co          , Wwf         , Wwf         
Gd          , Gd          , 2 Co        , Rrc         , Gd          , Hhd^Uf      , Hhd^Fetd    , Gd          , Gd^Vo       , Hhd^Fetd    , Gd          , Gd          , Ko          , Co          , Rrc         , Xos         , Urb         , Ai^Bsb/     , Ai          , Coa         , Ai          , Ai^Bsb\     , Ai^Bsb\     , Wwf         , Rrc         , Gd          , Hhd         , Gd          , Gd          , Gd          , Rrc         , Rrc         , Wwf         , Wwf         , Wwf         , Co          , Wwf         , Wwf         , Wog         
Gd^Fmf      , Gd          , Gd          , Gd          , Gd          , Gd^Fmf      , Rrc         , Gd          , Gd          , Gd          , Gd          , Gd^Uf       , Hhd         , Gd          , Rrc         , Urb         , Urb         , Urb         , Xos         , Ai^Bsb|     , Xos         , Ai          , Wwf         , Wwf^Bsb\    , Rrc         , Gd^Fetd     , Rrc         , Rrc         , Rrc^Vo      , Rrc         , Wwf         , Wwf         , Wog         , Wog         , Wog         , Wwf         , Wog         , Wog         , Wwf         
Gd          , Gd          , Co          , Ko          , Co          , Rrc         , Wwf         , Rrc         , Rrc         , Rrc         , Rrc         , Md          , Rrc         , Rrc         , Ai          , Xos         , Xos         , Urb         , Xos         , Xos         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wog         , Wog         , Wog         , Wwf         , Wwf         , Wwf         , Wwf         , Rrc         
Rrc         , Rrc         , Rrc         , Co          , Wwf         , Wwf         , Rrc         , Wwf         , Wwf         , Wwf         , Wwf         , Rrc         , Wwf         , Wwf         , Rrc         , Ai          , Ai          , Rrc         , Rrc         , Rrc         , Gd          , Hhd^Fmw     , Mm          , Rrc         , Wwf         , Wwf         , Rrc         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Wwf         , Rrc         , Rrc         , Wwf         , Rrc         , Gd^Fmf      
Wwf         , Wwf         , Wwf         , Wwf         , Rrc         , Rrc         , Gd          , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Rrc         , Rrc         , Gd          , Rrc         , Wwf         , Rrc         , Hhd^Fmw     , Gd^Fdw      , Gd          , Gd^Fetd     , Gd^Uf       , Rrc         , Wwf         , Rrc         , Co          , Ko          , Hhd         , Gd^Fmf      , Gd          , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Wwf         , Rrc         , Hhd         
Wog         , Wog         , Wwf         , Rrc         , Gd          , Gd          , Gd^Fmf      , Gd          , Gd^Fetd     , Gd          , Gd          , Rrc         , Hhd^Vo      , Hhd^Fmf     , Gd^Fetd     , Rrc         , Wwf         , Rrc         , Rrc         , Gd          , Gd^Uf       , Gd          , Rrc         , Rrc         , Wwf         , Co          , Gd          , Gd          , Gd^Uf       , Hhd         , Xos         , Gd          , Gd^Fmw      , Ss^Vhs      , Rrc         , Wwf         , Rrc         , Rrc         , Md          
Wog         , Wwf         , Rrc         , Rrc         , Hhd         , Gd          , Hhd^Vo      , Hhd         , Md          , Hhd         , Gd          , Gd^Fetd     , Gd          , Hhd^Uf      , Co          , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Hhd^Fetd    , Hhd         , Rrc         , Wwf         , Rrc         , Rrc         , Gd          , Gd^Fmw      , Urb         , Urb         , Urb         , Xos         , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Hhd         , Hhd         
Wwf         , Wwf         , Rrc         , Md          , Gd^Fmf      , Gd          , Gd          , Hhd^Fmw     , Gd          , Gd^Uf       , Gd          , Gd          , Ko          , Co          , Gd          , Gd          , Hhd         , Rrc         , Wwf         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Gd^Vo       , Coa         , Urb         , Urb         , Urb         , Urb         , Coa         , Ai          , Wwf         , Rrc         , Rrc         , Gd^Uf       , Gd^Fmf      , Xos         
Rrc         , Rrc         , Gd^Fmw      , Hhd         , Hhd         , Gd          , Gd          , Gd          , Gd          , Gd          , Gd^Fmw      , Gd          , Gd          , Gd          , Gd          , Gd          , Hhd^Fmw     , Rrc         , Rrc         , Wwf         , Wwf         , Wwf         , Rrc         , Rrc         , Gd          , Coa         , Xos         , Urb         , Urb         , Urb         , Xos         , Ai          , Wwf         , Wwf         , Rrc         , Gd          , Gd          , Xos         , Xos         
Md          , Gd^Fmf      , Hhd^Fetd    , Md          , Xos         , Gd          , Xos         , Gd          , Xos         , Coa         , Coa         , Rrc         , Rrc         , Gd          , Gd          , Gd^Vo       , Gd          , Hhd         , Gd          , Rrc         , Wwf         , Rrc         , Rrc         , Gd          , Gd^Fetd     , Coa         , Urb         , Xos         , Urb         , Xos         , Wwf         , Wwf         , Rrc^Vo      , Rrc         , Gd          , Gd          , Xos         , Urb         , Urb         
Hhd         , Hhd         , Hhd         , Hhd         , Xos         , Urb         , Xos         , Urb         , Xos         , Coa         , Xos         , Urb         , Urb         , Rrc         , Xos         , Hhd^Uf      , Gd          , Gd          , Gd          , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Hhd         , Hhd^Uf      , Xos         , Urb         , Rrc         , Rrc         , Wwf         , Rrc         , Gd          , Gd^Fmf      , Gd          , Gd          , Urb         , Xos         , Xos         
Hhd         , Md          , Hhd         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Xos         , Urb         , Urb         , Xos         , Hhd         , Hhd^Fmf     , Gd^Fetd     , Gd          , Gd          , Rrc         , Wwf         , Rrc         , Gd          , Md          , Rrc         , Rrc         , Wwf         , Wwf         , Rrc         , Rrc         , Md          , Hhd         , Urb         , Xos         , Xos         , Urb         , Urb         
"
	name=_"2p — Tombs of Kesorak"
	next_underlying_unit_id=0
	objectives="<big>" +
#textdomain wesnoth
		_"Victory:" +
		"</big>
<span foreground=""#00ff00"">&#8226; " +
		_"Defeat enemy leader(s)" +
		"</span>"
	observer=no
	random_calls=""
	random_seed=1313428366
	random_start_time=no
	shuffle_sides=yes
	turns=-1
	version="1.10.2"
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[item]
		image="items/coffin-closed.png"
		x=19
		y=12
	[/item]
	[item]
		image="scenery/monolith2.png"
		x=19
		y=11
	[/item]
	[item]
		image="scenery/monolith2.png"
		x=20
		y=12
	[/item]
	[item]
		image="scenery/monolith2.png"
		x=18
		y=12
	[/item]
	[item]
		image="scenery/monolith1.png"
		x=18
		y=11
	[/item]
	[item]
		image="scenery/monolith1.png"
		x=20
		y=11
	[/item]
	[item]
		image="scenery/monolith1.png"
		x=19
		y=13
	[/item]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[terrain_graphics]
		x=23
		y=17
		[tile]
			x=0
			y=0
			[image]
				layer=0
				name="../scenery/fire1.png:140,../scenery/fire2.png:140,../scenery/fire3.png:140,../scenery/fire4.png:140,../scenery/fire5.png:140,../scenery/fire6.png:140,../scenery/fire7.png:140,../scenery/fire8.png:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x=15
		y=7
		[tile]
			x=0
			y=0
			[image]
				layer=0
				name="../scenery/fire1.png:140,../scenery/fire2.png:140,../scenery/fire3.png:140,../scenery/fire4.png:140,../scenery/fire5.png:140,../scenery/fire6.png:140,../scenery/fire7.png:140,../scenery/fire8.png:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x=21
		y=22
		[tile]
			x=0
			y=0
			[image]
				layer=0
				name="../scenery/fire1.png:140,../scenery/fire2.png:140,../scenery/fire3.png:140,../scenery/fire4.png:140,../scenery/fire5.png:140,../scenery/fire6.png:140,../scenery/fire7.png:140,../scenery/fire8.png:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x=17
		y=2
		[tile]
			x=0
			y=0
			[image]
				layer=0
				name="../scenery/fire1.png:140,../scenery/fire2.png:140,../scenery/fire3.png:140,../scenery/fire4.png:140,../scenery/fire5.png:140,../scenery/fire6.png:140,../scenery/fire7.png:140,../scenery/fire8.png:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x=28
		y=20
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum01.png:140,../scenery/mausoleum02.png:140,../scenery/mausoleum03.png:140,../scenery/mausoleum04.png:140,../scenery/mausoleum05.png:140,../scenery/mausoleum06.png:140,../scenery/mausoleum07.png:140,../scenery/mausoleum08.png:140,../scenery/mausoleum09.png:140,../scenery/mausoleum10.png:140,../scenery/mausoleum11.png:140,../scenery/mausoleum12.png:140,../scenery/mausoleum13.png:140,../scenery/mausoleum14.png:140,../scenery/mausoleum15.png:140,../scenery/mausoleum16.png:140,../scenery/mausoleum17.png:140,../scenery/mausoleum18.png:140"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		x=29
		y=20
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum01.png:140,../scenery/mausoleum02.png:140,../scenery/mausoleum03.png:140,../scenery/mausoleum04.png:140,../scenery/mausoleum05.png:140,../scenery/mausoleum06.png:140,../scenery/mausoleum07.png:140,../scenery/mausoleum08.png:140,../scenery/mausoleum09.png:140,../scenery/mausoleum10.png:140,../scenery/mausoleum11.png:140,../scenery/mausoleum12.png:140,../scenery/mausoleum13.png:140,../scenery/mausoleum14.png:140,../scenery/mausoleum15.png:140,../scenery/mausoleum16.png:140,../scenery/mausoleum17.png:140,../scenery/mausoleum18.png:140"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		x=9
		y=4
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum01.png:140,../scenery/mausoleum02.png:140,../scenery/mausoleum03.png:140,../scenery/mausoleum04.png:140,../scenery/mausoleum05.png:140,../scenery/mausoleum06.png:140,../scenery/mausoleum07.png:140,../scenery/mausoleum08.png:140,../scenery/mausoleum09.png:140,../scenery/mausoleum10.png:140,../scenery/mausoleum11.png:140,../scenery/mausoleum12.png:140,../scenery/mausoleum13.png:140,../scenery/mausoleum14.png:140,../scenery/mausoleum15.png:140,../scenery/mausoleum16.png:140,../scenery/mausoleum17.png:140,../scenery/mausoleum18.png:140"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		x=10
		y=3
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum01.png:140,../scenery/mausoleum02.png:140,../scenery/mausoleum03.png:140,../scenery/mausoleum04.png:140,../scenery/mausoleum05.png:140,../scenery/mausoleum06.png:140,../scenery/mausoleum07.png:140,../scenery/mausoleum08.png:140,../scenery/mausoleum09.png:140,../scenery/mausoleum10.png:140,../scenery/mausoleum11.png:140,../scenery/mausoleum12.png:140,../scenery/mausoleum13.png:140,../scenery/mausoleum14.png:140,../scenery/mausoleum15.png:140,../scenery/mausoleum16.png:140,../scenery/mausoleum17.png:140,../scenery/mausoleum18.png:140"
		[/image]
	[/terrain_graphics]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
#textdomain wesnoth-help
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[time_area]
		x=9
		y=4
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/schedule-secondwatch.png"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-45
		[/time]
		[time]
			green=-20
			id="dawn"
			image="misc/schedule-dawn.png"
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/schedule-dusk.png"
			name=_"Dusk"
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-45
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-45
		[/time]
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/schedule-secondwatch.png"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-45
		[/time]
	[/time_area]
	[time_area]
		x=10
		y=3
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/schedule-secondwatch.png"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-45
		[/time]
		[time]
			green=-20
			id="dawn"
			image="misc/schedule-dawn.png"
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/schedule-dusk.png"
			name=_"Dusk"
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-45
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-45
		[/time]
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/schedule-secondwatch.png"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-45
		[/time]
	[/time_area]
	[time_area]
		x=28
		y=20
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/schedule-secondwatch.png"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-45
		[/time]
		[time]
			green=-20
			id="dawn"
			image="misc/schedule-dawn.png"
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/schedule-dusk.png"
			name=_"Dusk"
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-45
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-45
		[/time]
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/schedule-secondwatch.png"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-45
		[/time]
	[/time_area]
	[time_area]
		x=29
		y=20
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/schedule-secondwatch.png"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-45
		[/time]
		[time]
			green=-20
			id="dawn"
			image="misc/schedule-dawn.png"
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/schedule-dusk.png"
			name=_"Dusk"
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-45
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-45
		[/time]
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/schedule-secondwatch.png"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-45
		[/time]
	[/time_area]
	[time_area]
		x=17
		y=2
		[time]
			id="morning"
			image="misc/schedule-morning.png"
			lawful_bonus=25
			name=_"Morning"
		[/time]
		[time]
			id="morning"
			image="misc/schedule-morning.png"
			lawful_bonus=25
			name=_"Morning"
		[/time]
		[time]
			id="afternoon"
			image="misc/schedule-afternoon.png"
			lawful_bonus=25
			name=_"Afternoon"
		[/time]
		[time]
			id="afternoon"
			image="misc/schedule-afternoon.png"
			lawful_bonus=25
			name=_"Afternoon"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/schedule-dusk.png"
			name=_"Dusk"
			sound="ambient/night.ogg"
		[/time]
		[time]
			green=-20
			id="dawn"
			image="misc/schedule-dawn.png"
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
	[/time_area]
	[time_area]
		x=15
		y=7
		[time]
			id="morning"
			image="misc/schedule-morning.png"
			lawful_bonus=25
			name=_"Morning"
		[/time]
		[time]
			id="morning"
			image="misc/schedule-morning.png"
			lawful_bonus=25
			name=_"Morning"
		[/time]
		[time]
			id="afternoon"
			image="misc/schedule-afternoon.png"
			lawful_bonus=25
			name=_"Afternoon"
		[/time]
		[time]
			id="afternoon"
			image="misc/schedule-afternoon.png"
			lawful_bonus=25
			name=_"Afternoon"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/schedule-dusk.png"
			name=_"Dusk"
			sound="ambient/night.ogg"
		[/time]
		[time]
			green=-20
			id="dawn"
			image="misc/schedule-dawn.png"
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
	[/time_area]
	[time_area]
		x=23
		y=17
		[time]
			id="morning"
			image="misc/schedule-morning.png"
			lawful_bonus=25
			name=_"Morning"
		[/time]
		[time]
			id="morning"
			image="misc/schedule-morning.png"
			lawful_bonus=25
			name=_"Morning"
		[/time]
		[time]
			id="afternoon"
			image="misc/schedule-afternoon.png"
			lawful_bonus=25
			name=_"Afternoon"
		[/time]
		[time]
			id="afternoon"
			image="misc/schedule-afternoon.png"
			lawful_bonus=25
			name=_"Afternoon"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/schedule-dusk.png"
			name=_"Dusk"
			sound="ambient/night.ogg"
		[/time]
		[time]
			green=-20
			id="dawn"
			image="misc/schedule-dawn.png"
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
	[/time_area]
	[time_area]
		x=21
		y=22
		[time]
			id="morning"
			image="misc/schedule-morning.png"
			lawful_bonus=25
			name=_"Morning"
		[/time]
		[time]
			id="morning"
			image="misc/schedule-morning.png"
			lawful_bonus=25
			name=_"Morning"
		[/time]
		[time]
			id="afternoon"
			image="misc/schedule-afternoon.png"
			lawful_bonus=25
			name=_"Afternoon"
		[/time]
		[time]
			id="afternoon"
			image="misc/schedule-afternoon.png"
			lawful_bonus=25
			name=_"Afternoon"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/schedule-dusk.png"
			name=_"Dusk"
			sound="ambient/night.ogg"
		[/time]
		[time]
			green=-20
			id="dawn"
			image="misc/schedule-dawn.png"
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
	[/time_area]
	[time_area]
		x=19
		y=12
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-45
		[/time]
	[/time_area]
	[era]
		id="RBY No Mirror"
#textdomain wesnoth
		name=_"RBY No Mirror"
		require_era=no
		[multiplayer_side]
			flag_rgb="magenta"
			id="RBY No Mirror Random"
			image="units/random-dice.png"
			leader="Yeti"
			name=_"Random"
			random_leader="Yeti"
			type="Yeti"
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Loyalists"
			image="units/human-loyalists/lieutenant.png"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
#textdomain wesnoth-multiplayer
			name=_"Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg,Ww,Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Rebels"
			image="units/elves-wood/captain.png"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name=_"Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff,Fa,Ss,Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Northerners"
			image="units/orcs/warrior.png"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name=_"Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh,Ha,Mm,Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Undead"
			image="units/undead-necromancers/dark-sorcerer.png"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name=_"Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss,Hh,Ha,Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Knalgan Alliance"
			image="units/dwarves/steelclad.png"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name=_"Knalgan Alliance"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh,Ha,Mm"
			type="Dwarvish Steelclad"
			[ai]
				[aspect]
					id="recruitment_pattern"
					[facet]
						value="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/facet]
				[/aspect]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Drakes"
			image="units/drakes/flare.png"
			leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name=_"Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh,Ha,Ds,Ss"
			type="Drake Flare"
		[/multiplayer_side]
		[event]
			name="prestart"
			[set_variable]
				name="drakes_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="knalgans_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="loyalists_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="northeners_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="rebels_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="undead_are_picked"
				value=no
			[/set_variable]
			[store_unit]
				variable="leaders"
				[filter]
					canrecruit=yes
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value=0
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders.length"
					name="i"
				[/variable]
				[do]
					[store_side]
						side="$leaders[$i].side"
						variable="current_side"
					[/store_side]
					[set_variables]
						name="current_side.recruit_array"
						[split]
							key="type"
							list="$current_side.recruit"
							separator=","
						[/split]
					[/set_variables]
					[switch]
						variable="current_side.recruit_array[0].type"
						[case]
							value="Drake Burner"
							[set_variable]
								name="drakes_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Dwarvish Fighter"
							[set_variable]
								name="knalgans_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Bowman"
							[set_variable]
								name="loyalists_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Goblin Spearman"
							[set_variable]
								name="northeners_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Elvish Archer"
							[set_variable]
								name="rebels_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Dark Adept"
							[set_variable]
								name="undead_are_picked"
								value=yes
							[/set_variable]
						[/case]
					[/switch]
					[clear_variable]
						name="current_side"
					[/clear_variable]
					[set_variable]
						add=1
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[store_unit]
				variable="random_leaders"
				[filter]
					type="Yeti"
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value=0
			[/set_variable]
			[while]
				[variable]
					less_than="$random_leaders.length"
					name="i"
				[/variable]
				[do]
					[store_side]
						side="$random_leaders[$i].side"
						variable="current_side"
					[/store_side]
					[set_variable]
						name="drakes_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="knalgans_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="loyalists_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="northeners_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="rebels_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="undead_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="continue"
						value=yes
					[/set_variable]
					[set_variable]
						name="proposals"
						value=0
					[/set_variable]
					[while]
						[variable]
							equals=yes
							name="continue"
						[/variable]
						[and]
							[variable]
								less_than=6
								name="proposals"
							[/variable]
						[/and]
						[do]
							[set_variable]
								name="proposed_faction"
								rand="D,K,L,N,R,U"
							[/set_variable]
							[switch]
								variable="proposed_faction"
								[case]
									value="D"
									[if]
										[variable]
											equals=no
											name="drakes_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="drakes_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="drakes_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="drakes_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="K"
									[if]
										[variable]
											equals=no
											name="knalgans_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="knalgans_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="knalgans_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="knalgans_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="L"
									[if]
										[variable]
											equals=no
											name="loyalists_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="loyalists_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="loyalists_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="loyalists_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="N"
									[if]
										[variable]
											equals=no
											name="northeners_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="northeners_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="northeners_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="northeners_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="R"
									[if]
										[variable]
											equals=no
											name="rebels_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="rebels_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="rebels_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="rebels_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="U"
									[if]
										[variable]
											equals=no
											name="undead_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="undead_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="undead_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="undead_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
							[/switch]
						[/do]
					[/while]
					[if]
						[variable]
							equals=yes
							name="continue"
						[/variable]
						[then]
							[set_variable]
								name="proposed_faction"
								rand="D,K,L,N,R,U"
							[/set_variable]
							[switch]
								variable="proposed_faction"
								[case]
									value="D"
									[set_variable]
										name="drakes_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="K"
									[set_variable]
										name="knalgans_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="L"
									[set_variable]
										name="loyalists_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="N"
									[set_variable]
										name="northeners_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="R"
									[set_variable]
										name="rebels_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="U"
									[set_variable]
										name="undead_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
							[/switch]
						[/then]
					[/if]
					[set_variable]
						add=1
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
		[/event]
		[event]
			name="prestart"
			[store_unit]
				kill=yes
				variable="leaders_to_make_quick"
				[filter]
					canrecruit=yes
					[filter_wml]
						max_moves=4
					[/filter_wml]
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value=0
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders_to_make_quick.length"
					name="i"
				[/variable]
				[do]
					[if]
						[variable]
							boolean_equals=yes
							name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
						[/variable]
						[then]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/then]
						[else]
							[set_variables]
								name="temp"
								[literal]
									[trait]
#textdomain wesnoth-help
										female_name=_"female^quick"
										id="quick"
										male_name=_"quick"
										[effect]
											apply_to="movement"
											increase=1
										[/effect]
										[effect]
											apply_to="hitpoints"
											increase_total="-5%"
										[/effect]
									[/trait]
								[/literal]
							[/set_variables]
							[set_variables]
								mode="append"
								name="leaders_to_make_quick[$i].modifications.trait"
								[insert_tag]
									name="literal"
									variable="temp.trait"
								[/insert_tag]
							[/set_variables]
							[clear_variable]
								name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
							[/clear_variable]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/else]
					[/if]
					[set_variable]
						add=1
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[clear_variable]
				name="leaders_to_make_quick,temp"
			[/clear_variable]
		[/event]
	[/era]
	[side]
		allow_changes=yes
		allow_player=""
		canrecruit=yes
		color=1
		colour=1
		controller="human"
		current_player="itt"
#textdomain wesnoth
		faction_name=_"Random"
		flag_rgb="magenta"
		fog=yes
		gender="male"
		gold=125
		id=""
		image="units/random-dice.png"
		income=0
		leader="Yeti"
		name="itt"
		player_id="itt1"
		random_leader="Yeti"
		save_id="itt1"
		share_maps=no
		share_view=yes
		shroud=no
		side=1
		team_name="south"
		type="Yeti"
		user_description="itt"
		user_team_name="wesnoth-multiplayerteamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
	[/side]
	[side]
		allow_changes=yes
		allow_player=""
		canrecruit=yes
		color=2
		colour=2
		controller="network"
		current_player="KLASHINKOOV"
		faction_name=_"Random"
		flag_rgb="magenta"
		fog=yes
		gender="male"
		gold=125
		id=""
		image="units/random-dice.png"
		income=0
		leader="Yeti"
		name="KLASHINKOOV"
		player_id="KLASHINKOOV2"
		random_leader="Yeti"
		save_id="KLASHINKOOV2"
		share_maps=no
		share_view=yes
		shroud=no
		side=2
		team_name="north"
		type="Yeti"
		user_description="KLASHINKOOV"
		user_team_name="wesnoth-multiplayerteamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=6
			y=1
		[/village]
	[/side]
	[variables]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="2p — Tombs of Kesorak"
		[team]
			[recruits]
				Bowman=1
				Fencer=2
				Heavy Infantryman=1
				Mage=1
				Spearman=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Bowman=1
				Heavy Infantryman=1
				Mage=1
			[/deaths]
			[killed]
				Goblin Spearman=1
				Orcish Assassin=1
				Orcish Grunt=1
			[/killed]
			[attacks]
				[sequence]
					s001=1
					_num=30
				[/sequence]
				[sequence]
					s00=1
					s0000=1
					s0001=1
					s001=1
					s01=2
					s010=1
					s101=2
					s1010=1
					_num=40
				[/sequence]
				[sequence]
					s010=1
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s1=1
					s11=1
					_num=60
				[/sequence]
				[sequence]
					s000=1
					s1=2
					s100=1
					s110=1
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=2
					_num=0
				[/sequence]
				[sequence]
					s=1
					s10=1
					s100=1
					s11=2
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s1=1
					_num=50
				[/sequence]
				[sequence]
					s=1
					s1101=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s001=1
					s11=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=127
			recall_cost=0
			damage_inflicted=240
			damage_taken=155
			expected_damage_inflicted=234338
			expected_damage_taken=156321
			turn_damage_inflicted=15
			turn_damage_taken=3
			turn_expected_damage_inflicted=13650
			turn_expected_damage_taken=2421
			save_id="KLASHINKOOV2"
		[/team]
		[team]
			[recruits]
				Goblin Spearman=3
				Naga Fighter=1
				Orcish Assassin=4
				Orcish Grunt=1
				Troll Whelp=3
				Wolf Rider=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Goblin Spearman=1
				Orcish Assassin=1
				Orcish Grunt=1
			[/deaths]
			[killed]
				Bowman=1
				Heavy Infantryman=1
				Mage=1
			[/killed]
			[attacks]
				[sequence]
					s000=1
					s10=2
					s100=1
					s111=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s001=1
					s010=1
					s1=2
					s10=1
					s111=2
					_num=60
				[/sequence]
				[sequence]
					s001=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=7
					_num=0
				[/sequence]
				[sequence]
					s0=1
					_num=30
				[/sequence]
				[sequence]
					s0=1
					s01=1
					s1=2
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s101=1
					s110=1
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s00=1
					_num=60
				[/sequence]
				[sequence]
					s0=1
					s1=3
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=211
			recall_cost=0
			damage_inflicted=155
			damage_taken=240
			expected_damage_inflicted=156321
			expected_damage_taken=234338
			turn_damage_inflicted=32
			turn_damage_taken=58
			turn_expected_damage_inflicted=30577
			turn_expected_damage_taken=83791
			save_id="itt1"
		[/team]
	[/scenario]
[/statistics]
