version="1.10.0"
next_underlying_unit_id=28
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Sablestone Delta"
next_scenario=""
parent="2p - Sablestone Delta-Auto-Save11.gz"
scenario="RMP_Sablestone_Delta_12"
version="1.10.0"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RMP_Conservative"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="LADDER bonobo"
	shuffle_sides=no
[/multiplayer]
random_seed=1599634809
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=25
			end_gold2=23
			end_turn=11
			end_units1=2
			end_units2=3
			faction1="winddog"
			faction2="Bonobo"
			version="1.10.0"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=26
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=1
				turn=2
				units=5
				units_cost=90
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=2
				turn=2
				units=7
				units_cost=124
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=3
				units=7
				units_cost=118
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=3
				units=7
				units_cost=124
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=4
				units=7
				units_cost=118
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=4
				units=7
				units_cost=124
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=5
				units=7
				units_cost=121
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=5
				units=7
				units_cost=124
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=6
				units=7
				units_cost=118
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=34
				side=2
				turn=6
				units=6
				units_cost=122
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=7
				units=6
				units_cost=105
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=2
				turn=7
				units=5
				units_cost=110
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=8
				units=6
				units_cost=111
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=8
				units=6
				units_cost=129
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=9
				units=5
				units_cost=94
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=9
				units=6
				units_cost=121
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=10
				units=3
				units_cost=68
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=10
				units=5
				units_cost=108
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=11
				units=3
				units_cost=68
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=11
				units=4
				units_cost=84
				villages=9
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bella advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mysticete advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,7,8"
			y="1,2,3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=8
			y=5
			[from]
				x=8
				y=3
			[/from]
		[/recruit]
		[random]
			value=19374
		[/random]
		[random]
			value=21894
		[/random]
		[random]
			value=19002
		[/random]
		[random]
			value=476
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		[random]
			value=18573
		[/random]
		[random]
			value=13681
		[/random]
		[random]
			value=18331
		[/random]
		[random]
			value=9709
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		[random]
			value=17003
		[/random]
		[random]
			value=27301
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		[random]
			value=10859
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		[random]
			value=10841
		[/random]
		[random]
			value=4723
		[/random]
		[random]
			value=7146
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				checksum="3hEaL13Xsk3Efkbl1+W2+-28-bj4eo2jhr6-ago+a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eBa2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rebellofhell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,9"
			y="3,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=7
			y=5
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=21974
		[/random]
		[random]
			value=19191
		[/random]
		[random]
			value=5975
		[/random]
		[random]
			value=22763
		[/random]
		[random]
			value=207
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		[random]
			value=24802
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		[random]
			value=26362
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		[random]
			value=10348
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		[random]
			value=3480
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		[random]
			value=20760
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		[random]
			value=28386
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		[random]
			value=15947
		[/random]
		[random]
			value=19984
		[/random]
		[random]
			value=18644
			[results]
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			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=8
			y=4
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=12124
		[/random]
		[random]
			value=5432
		[/random]
		[random]
			value=16576
		[/random]
		[random]
			value=25515
		[/random]
		[random]
			value=32108
		[/random]
		[random]
			value=26676
		[/random]
		[random]
			value=4772
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		[random]
			value=5992
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		[random]
			value=30587
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		[random]
			value=18379
		[/random]
		[random]
			value=29113
		[/random]
		[random]
			value=424
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		[random]
			value=6335
		[/random]
		[random]
			value=18192
			[results]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBIGptKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBUCwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=8
			y=3
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=31818
		[/random]
		[random]
			value=29494
		[/random]
		[random]
			value=5994
		[/random]
		[random]
			value=31837
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		[random]
			value=22779
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		[random]
			value=21796
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		[random]
			value=31122
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		[random]
			value=20935
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		[random]
			value=17298
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		[random]
			value=17326
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		[random]
			value=3299
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		[random]
			value=24931
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		[random]
			value=6793
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		[random]
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			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOEMSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI,a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
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		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=15
			y=23
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=1700
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		[random]
			value=3275
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		[random]
			value=2754
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=""
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			value=5
			x=14
			y=24
			[from]
				x=13
				y=23
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=29174
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		[random]
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		[random]
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	[command]
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			id="server"
			message="Unknown7 has logged into the lobby"
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	[command]
		sent=""
		[recruit]
			value=4
			x=14
			y=22
			[from]
				x=13
				y=23
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=""
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			y="23,22,22,21,20"
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	[command]
		sent=""
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			value=6
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				x=10
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			id="server"
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	[command]
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	[command]
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	[command]
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			x="9,10,11,12,12"
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	[command]
		sent=yes
		[move]
			x="7,6,6,6,5,4,3,2"
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	[command]
		sent=yes
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			id="server"
			message="blah has logged into the lobby"
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	[command]
		sent=yes
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			x="8,9,10,11,12,13,14,15,16"
			y="4,5,5,6,6,7,7,8,8"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="jim_ has logged into the lobby"
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	[command]
		sent=yes
		[recruit]
			value=7
			x=12
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			[from]
				x=12
				y=7
			[/from]
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		[random]
			value=11527
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		[random]
			value=22844
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		[random]
			value=14676
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		[random]
			value=28831
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		[random]
			value=1232
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		[random]
			value=8975
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		[random]
			value=11122
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		[random]
			value=14706
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		[random]
			value=13867
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		[random]
			value=19405
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		[random]
			value=1078
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		[random]
			value=4530
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		[random]
			value=5317
		[/random]
		[random]
			value=26318
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	[command]
		sent=yes
		[recruit]
			value=6
			x=11
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			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=26450
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		[random]
			value=10616
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		[random]
			value=24442
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		[random]
			value=26837
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		[random]
			value=3624
		[/random]
		[random]
			value=3565
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		[random]
			value=9346
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		[random]
			value=14023
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		[random]
			value=21969
		[/random]
		[random]
			value=19555
		[/random]
		[random]
			value=15450
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		[random]
			value=25643
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		[random]
			value=8681
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		[random]
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	[command]
		sent=yes
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		sent=""
		[init_side]
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	[command]
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		[move]
			x="15,15,15,16,17,18,19,20"
			y="23,22,21,20,20,19,19,18"
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	[command]
		sent=""
		[move]
			x="14,13,12,11,10,9"
			y="24,25,25,26,26,27"
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	[command]
		sent=""
		[move]
			x="10,9,8,7,6"
			y="20,20,19,19,19"
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	[command]
		sent=""
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		[move]
			x="14,14,14"
			y="22,21,20"
		[/move]
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	[command]
		sent=""
		[move]
			x="11,12,13,14,14"
			y="20,19,19,18,17"
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	[command]
		sent=""
		[move]
			x="10,10,10,10"
			y="19,18,17,16"
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	[command]
		sent=""
		[move]
			x="9,10,10,10,10,10,9"
			y="20,19,18,17,16,15,15"
		[/move]
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	[command]
		sent=""
		[move]
			x="9,8"
			y="15,14"
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	[command]
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		[move]
			x="10,9,9"
			y="16,16,15"
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	[command]
		sent=yes
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			id="server"
			message="Aknautan has logged into the lobby"
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		sent=""
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		sent=yes
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	[command]
		sent=yes
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			message="Daikanton has logged into the lobby"
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	[command]
		sent=yes
		[move]
			x="16,16,16,16,17,18,19,20"
			y="8,7,6,5,5,4,5,5"
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	[command]
		sent=yes
		[move]
			x="13,12,11,10,9,8,8"
			y="1,1,2,2,3,3,4"
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	[command]
		sent=yes
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	[command]
		sent=yes
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			y="11,12"
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	[command]
		sent=yes
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			x="11,10"
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	[command]
		sent=yes
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			id="server"
			message="MakG has logged into the lobby"
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	[command]
		sent=yes
		[move]
			x="2,3,3,4,5,6,7,8"
			y="9,10,11,11,12,12,13,13"
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	[command]
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			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1232388659
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			turn=3
			weapon=0
			[source]
				x=8
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			[destination]
				x=8
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	[command]
		sent=yes
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			id="server"
			message="58th_Alchime has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[move]
			x="12,12,12,12,13,13"
			y="8,9,10,11,12,13"
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	[command]
		sent=yes
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		sent=""
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	[command]
		sent=yes
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			id="server"
			message="Big has logged into the lobby"
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	[command]
		sent=""
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	[command]
		sent=""
		[move]
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	[command]
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		[move]
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	[command]
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			attacker_lvl=1
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			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=339011822
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			turn=3
			weapon=1
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		[random]
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		[random]
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		[random]
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			y="5,4,3,2"
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	[command]
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			id="server"
			message="Party_Leader_Will has logged into the lobby"
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			x="10,9,8,7"
			y="12,12,12,12"
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	[command]
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			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1182509910
			tod="dusk"
			turn=4
			weapon=0
			[source]
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			[destination]
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			y="13,12,11,11,11"
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			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=887740890
			tod="dusk"
			turn=4
			weapon=0
			[source]
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				y=11
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			[destination]
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	[command]
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			y="13,12,12,12,13"
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	[command]
		sent=yes
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			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=2086716154
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=9
				y=13
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			[destination]
				x=9
				y=14
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		undo=""
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			x="8,8,8"
			y="10,11,12"
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			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1516043424
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=10
				y=13
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			[destination]
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	[command]
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			message="exxer has logged into the lobby"
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			y="15,14,14,13,13"
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			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=519124852
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=11
				y=13
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			[destination]
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				y=13
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		[random]
			value=850
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
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				chance=30
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				unit_hit="defender"
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			message="Bella has logged into the lobby"
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	[command]
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			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1545574312
			tod="dusk"
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			[source]
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			[/results]
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				chance=30
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				hits=yes
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				chance=30
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				hits=no
				unit_hit="defender"
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		[/random]
		[random]
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				chance=30
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				unit_hit="defender"
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			y="14,13,12,12,12"
		[/move]
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	[command]
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			x="10,10,10,10,10,10"
			y="19,18,17,16,15,14"
		[/move]
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	[command]
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			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=463725010
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=10
				y=14
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			[destination]
				x=10
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		[/attack]
		[random]
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			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19152
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20291
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
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		[random]
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			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1612
			[results]
				chance=30
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31932
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20881
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bladeworks has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bladeworks has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1003781068
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=10
				y=12
			[/source]
			[destination]
				x=10
				y=13
			[/destination]
		[/attack]
		[random]
			value=17145
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8083
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29125
			[results]
				chance=30
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8,7,6,6"
			y="15,16,15,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=430086112
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=6
				y=12
			[/source]
			[destination]
				x=7
				y=12
			[/destination]
		[/attack]
		[random]
			value=19393
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=681
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=22242
		[/random]
		[random]
			value=713
		[/random]
		[random]
			value=2047
		[/random]
		[random]
			value=5985
		[/random]
		[random]
			value=1911
		[/random]
		[random]
			value=31167
		[/random]
		[random]
			value=29762
		[/random]
		[random]
			value=18721
		[/random]
		[random]
			value=21169
		[/random]
		[random]
			value=4069
		[/random]
		[random]
			value=29466
		[/random]
		[random]
			value=14343
		[/random]
		[random]
			value=31801
		[/random]
		[random]
			value=27131
		[/random]
		[random]
			value=1264
			[results]
				checksum="3cDfmk<ey<6C+<67,1H71+8<cme6<7jf0Sdc8<2j3a108e45,l-87ad4Tk3eeb-o58W>ZO,l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6,6"
			y="20,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="2,2,2,2"
			y="25,24,23,22"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Anthrok_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="soyouthinkyoucandanc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,19,18,17,16,16,15"
			y="2,3,4,5,4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,7,8,8,8,8"
			y="11,10,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1368113577
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=8
				y=13
			[/source]
			[destination]
				x=9
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=18970
		[/random]
		[random]
			value=4398
		[/random]
		[random]
			value=25528
		[/random]
		[random]
			value=2518
		[/random]
		[random]
			value=2877
		[/random]
		[random]
			value=31841
		[/random]
		[random]
			value=22119
		[/random]
		[random]
			value=27743
		[/random]
		[random]
			value=25433
		[/random]
		[random]
			value=16604
		[/random]
		[random]
			value=2427
		[/random]
		[random]
			value=14666
		[/random]
		[random]
			value=9040
		[/random]
		[random]
			value=21039
			[results]
				checksum="b-<73l>3zzcH1pHFwwboKOUGsjmxxiCcIQKIrMvLiQymKrNnFAPnwvBmNHGTzpHeFwGxzNOzxwFDvTvrEwyMVjNFBNH7EUziq>tIpVLVbBmJvppHRpzsqMTArpJBI1CQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,11,11,10,10"
			y="7,8,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=189441420
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=10
				y=11
			[/source]
			[destination]
				x=10
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,11"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=443418076
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=11
				y=12
			[/source]
			[destination]
				x=10
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,8,8,7,6"
			y="13,13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6,5,5"
			y="9,9,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="colsanders has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Person has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xyz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,8,8,8"
			y="17,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=119859751
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=8
				y=14
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[random]
			value=19257
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12681
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9501
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24300
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13016
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7966
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,6,6,6,6"
			y="22,22,22,23,22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1602136944
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=9
				y=13
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[random]
			value=18891
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3793
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26409
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,10,10,10"
			y="19,18,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1110248356
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=10
				y=12
			[/source]
			[destination]
				x=11
				y=12
			[/destination]
		[/attack]
		[random]
			value=2962
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14110
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,13,12"
			y="13,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1279699411
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=12
				y=11
			[/source]
			[destination]
				x=11
				y=12
			[/destination]
		[/attack]
		[random]
			value=28166
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31878
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=440289127
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=6
				y=11
			[/source]
			[destination]
				x=7
				y=12
			[/destination]
		[/attack]
		[random]
			value=1775
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19337
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,8"
			y="14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=0
			seed=307183923
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=8
				y=12
			[/source]
			[destination]
				x=7
				y=12
			[/destination]
		[/attack]
		[random]
			value=21006
			[results]
				chance=40
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27612
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8917
			[results]
				chance=40
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20530
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1782
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4401
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,13,12,11,10,9,8"
			y="7,7,8,9,9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1005854849
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="james has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,7"
			y="16,15,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1003953512
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=7
				y=13
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,10,11,12"
			y="11,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=26548
		[/random]
		[random]
			value=18073
		[/random]
		[random]
			value=3769
		[/random]
		[random]
			value=14065
		[/random]
		[random]
			value=24894
		[/random]
		[random]
			value=9104
		[/random]
		[random]
			value=29477
		[/random]
		[random]
			value=16343
		[/random]
		[random]
			value=20244
		[/random]
		[random]
			value=22760
		[/random]
		[random]
			value=1135
		[/random]
		[random]
			value=3696
		[/random]
		[random]
			value=16064
		[/random]
		[random]
			value=7017
		[/random]
		[random]
			value=27471
			[results]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzlJJNeSMp2PuPROIsqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkLX3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TheWitcher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,8"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,11,11"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,5"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,7,6,5,4"
			y="14,15,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="re3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=946070980
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=7
				y=12
			[/source]
			[destination]
				x=8
				y=11
			[/destination]
		[/attack]
		[random]
			value=27682
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31509
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=426242088
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=9
				y=12
			[/source]
			[destination]
				x=10
				y=11
			[/destination]
		[/attack]
		[random]
			value=25437
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3909
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,9"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=0
			seed=1845952940
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=9
				y=10
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
		[random]
			value=29318
			[results]
				chance=40
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,13,14,15,16"
			y="11,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,7,7,7"
			y="18,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=2014352899
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=7
				y=14
			[/source]
			[destination]
				x=7
				y=13
			[/destination]
		[/attack]
		[random]
			value=30230
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16589
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30815
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22524
			[results]
				chance=60
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27826
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=4
			y=14
			[from]
				x=4
				y=15
			[/from]
		[/recruit]
		[random]
			value=4304
		[/random]
		[random]
			value=22338
		[/random]
		[random]
			value=10116
		[/random]
		[random]
			value=27882
		[/random]
		[random]
			value=11811
		[/random]
		[random]
			value=3266
		[/random]
		[random]
			value=15251
		[/random]
		[random]
			value=1882
		[/random]
		[random]
			value=21260
		[/random]
		[random]
			value=19402
		[/random]
		[random]
			value=25555
		[/random]
		[random]
			value=6555
		[/random]
		[random]
			value=8387
		[/random]
		[random]
			value=6972
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36,l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f39fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=16680
		[/random]
		[random]
			value=3164
		[/random]
		[random]
			value=19159
		[/random]
		[random]
			value=21038
		[/random]
		[random]
			value=2346
		[/random]
		[random]
			value=6400
		[/random]
		[random]
			value=1516
		[/random]
		[random]
			value=12144
		[/random]
		[random]
			value=29886
		[/random]
		[random]
			value=31731
		[/random]
		[random]
			value=535
		[/random]
		[random]
			value=26756
		[/random]
		[random]
			value=873
		[/random]
		[random]
			value=6797
		[/random]
		[random]
			value=8951
			[results]
				checksum="ozXuqOpzbCL+UqfLD<NMMSkOUzlJJNeSMp2PuPROIuqAIeKcbmSTLsn46i<5gad3.5i9zZkp8<12eklbkL.3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16"
			y="7,8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=578999268
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=16
				y=7
			[/source]
			[destination]
				x=16
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15"
			y="8,7,8,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=491762627
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=15
				y=8
			[/source]
			[destination]
				x=16
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="firelord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="noob-killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-ba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=458768014
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=10
				y=12
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=769081545
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=8
				y=12
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1901171314
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8"
			y="11,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=428498772
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=8
				y=10
			[/source]
			[destination]
				x=9
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="death_lord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=119620116
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=7
				y=12
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
		[random]
			value=23235
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15080
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25042
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,6,7"
			y="14,15,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1992943768
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=7
				y=13
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
		[random]
			value=5734
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25287
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31949
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10176
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29897
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5422
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,9,8"
			y="10,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1554657127
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=8
				y=13
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
		[random]
			value=8081
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17243
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19314
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,5,4,4,3,3,2"
			y="14,13,13,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=4
			y=14
			[from]
				x=4
				y=15
			[/from]
		[/recruit]
		[random]
			value=18848
		[/random]
		[random]
			value=23635
		[/random]
		[random]
			value=23367
		[/random]
		[random]
			value=26801
		[/random]
		[random]
			value=13123
		[/random]
		[random]
			value=12380
		[/random]
		[random]
			value=3481
		[/random]
		[random]
			value=21744
		[/random]
		[random]
			value=30888
		[/random]
		[random]
			value=24514
		[/random]
		[random]
			value=10858
		[/random]
		[random]
			value=14837
		[/random]
		[random]
			value=3079
		[/random]
		[random]
			value=22065
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j1498l-+Ap4ppj,.i+3.3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6f29fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,4,3,3,3,3"
			y="15,14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=3
			y=10
			[from]
				x=3
				y=11
			[/from]
		[/recruit]
		[random]
			value=4556
		[/random]
		[random]
			value=17466
		[/random]
		[random]
			value=24414
		[/random]
		[random]
			value=27986
		[/random]
		[random]
			value=6090
		[/random]
		[random]
			value=32051
		[/random]
		[random]
			value=32452
		[/random]
		[random]
			value=11770
		[/random]
		[random]
			value=11300
		[/random]
		[random]
			value=32351
		[/random]
		[random]
			value=29837
		[/random]
		[random]
			value=30739
		[/random]
		[random]
			value=16839
		[/random]
		[random]
			value=18704
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f36.l7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6f29fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,10,9,8"
			y="8,9,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=2069107608
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=7
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jim- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,9,8,7"
			y="12,11,11,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1347994525
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=7
				y=11
			[/source]
			[destination]
				x=7
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,13,12,11,10"
			y="8,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,10"
			y="12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,7"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=73022806
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=7
				y=12
			[/source]
			[destination]
				x=7
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,9,9,8"
			y="13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Slimedash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,9"
			y="13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,10,10,9"
			y="13,13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=372341082
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=9
				y=10
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=15270
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12315
			[results]
				chance=30
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28175
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24317
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=272241349
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=9
				y=12
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=9168
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5538
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28685
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20526
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jim- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6,6,6"
			y="14,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=79302861
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=6
				y=12
			[/source]
			[destination]
				x=7
				y=12
			[/destination]
		[/attack]
		[random]
			value=16357
			[results]
				chance=60
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11778
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=3
			y=10
			[from]
				x=3
				y=11
			[/from]
		[/recruit]
		[random]
			value=22273
		[/random]
		[random]
			value=28643
		[/random]
		[random]
			value=17063
		[/random]
		[random]
			value=32251
		[/random]
		[random]
			value=17203
		[/random]
		[random]
			value=16821
		[/random]
		[random]
			value=16123
		[/random]
		[random]
			value=13316
		[/random]
		[random]
			value=3203
		[/random]
		[random]
			value=13639
		[/random]
		[random]
			value=15383
		[/random]
		[random]
			value=16321
		[/random]
		[random]
			value=593
		[/random]
		[random]
			value=17597
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f36Zl7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f<9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4,5,6,7,8"
			y="11,10,10,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1293570914
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=8
				y=9
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
		[random]
			value=14697
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20949
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14007
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5326
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15110
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8520
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,7"
			y="9,9,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1666000233
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=7
				y=10
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
		[random]
			value=24949
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13683
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18509
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,5,6"
			y="9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=712048235
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=6
				y=11
			[/source]
			[destination]
				x=7
				y=12
			[/destination]
		[/attack]
		[random]
			value=29027
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19190
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24061
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9887
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11376
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12"
			y="8,8,7,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="XTimer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="2short has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1972855800
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=10
				y=11
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gilles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=10202
		[/random]
		[random]
			value=11731
		[/random]
		[random]
			value=26232
		[/random]
		[random]
			value=31331
		[/random]
		[random]
			value=10958
		[/random]
		[random]
			value=12054
		[/random]
		[random]
			value=7348
		[/random]
		[random]
			value=5537
		[/random]
		[random]
			value=30925
		[/random]
		[random]
			value=6481
		[/random]
		[random]
			value=15405
		[/random]
		[random]
			value=20570
		[/random]
		[random]
			value=30119
		[/random]
		[random]
			value=7265
			[results]
				checksum="b-<73l>3zzcH1pHFwwbrKOUGsjmxxiCcIQKIsMvLiQymKrMnFAPnwvBmNHGTzpHeFwGxzNOzxwFDvUvrEwyMVjNFBNH7EUziq>tIpVLVbBmJvppHRpzsqMTArpJBI1CQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=1
			seed=185412883
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=9
				y=11
			[/source]
			[destination]
				x=9
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=114970730
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=8
				y=10
			[/source]
			[destination]
				x=9
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=2126000951
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Daikanton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8"
			y="12,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=282140195
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=8
				y=12
			[/source]
			[destination]
				x=8
				y=11
			[/destination]
		[/attack]
		[random]
			value=4682
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7656
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,7"
			y="10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=642459442
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=7
				y=12
			[/source]
			[destination]
				x=8
				y=11
			[/destination]
		[/attack]
		[random]
			value=13981
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28647
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3673
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4352
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mumma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=929725105
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=10
				y=12
			[/source]
			[destination]
				x=10
				y=11
			[/destination]
		[/attack]
		[random]
			value=24478
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25176
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28627
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,7,6,5,4,3"
			y="9,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10,10"
			y="11,12,12,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1008719526
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=10
				y=11
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=30553
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17686
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23094
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31714
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Argon-X has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,6,7,8,9"
			y="10,10,11,12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1109724016
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=9
				y=12
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[random]
			value=15330
			[results]
				chance=60
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=3
			y=10
			[from]
				x=3
				y=11
			[/from]
		[/recruit]
		[random]
			value=23247
		[/random]
		[random]
			value=13643
		[/random]
		[random]
			value=39
		[/random]
		[random]
			value=15653
		[/random]
		[random]
			value=21322
		[/random]
		[random]
			value=14923
		[/random]
		[random]
			value=2186
		[/random]
		[random]
			value=29255
		[/random]
		[random]
			value=28960
		[/random]
		[random]
			value=25243
		[/random]
		[random]
			value=19512
		[/random]
		[random]
			value=10542
		[/random]
		[random]
			value=28065
		[/random]
		[random]
			value=6591
			[results]
				checksum="knw9+llgIhhq>gK4+,hisFm2f4habhN<-05kf4XaJTgo0w,.Oa1m3+a2m>gkRN+h2he05CrOzxFQvqBNPFQVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Beef has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=13062
		[/random]
		[random]
			value=1719
		[/random]
		[random]
			value=30546
		[/random]
		[random]
			value=16525
		[/random]
		[random]
			value=29940
		[/random]
		[random]
			value=22596
		[/random]
		[random]
			value=18164
		[/random]
		[random]
			value=9835
		[/random]
		[random]
			value=1856
		[/random]
		[random]
			value=24335
		[/random]
		[random]
			value=24701
		[/random]
		[random]
			value=398
		[/random]
		[random]
			value=11029
		[/random]
		[random]
			value=20691
			[results]
				checksum="b-<73l>3zzcH1pHFwwboKOUGsjmxxiCcIQKIrMvLiQymKrNnFAPnwvBmNHGTzpHeFwGxzNOzxwFDvTvrEwyMVjNFBNH7EUziq>tIpVLVbBmJvppHRpzsqMTArpJBI1CQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="_HAZARD- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,9,10,11,11"
			y="10,9,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Merman Warrior"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=1430497933
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=11
				y=11
			[/source]
			[destination]
				x=10
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lemi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="alx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,11,10,10,10"
			y="7,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=2017552074
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=10
				y=11
			[/source]
			[destination]
				x=10
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9"
			y="8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,8"
			y="9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,7"
			y="10,10,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=0
			seed=1236994387
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=7
				y=10
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
		[random]
			value=10924
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25012
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12449
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26466
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18446
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30090
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=649
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25856
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23412
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17778
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16628
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19394
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15577
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32254
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16276
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7912
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9801
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2693
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27048
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19235
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9736
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6627
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3589
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12200
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1923
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13044
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24553
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,6,7"
			y="12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=0
			seed=2022900652
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=7
				y=10
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
		[random]
			value=9407
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25398
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10404
			[results]
				chance=40
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,11,11"
			y="12,13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=2
			defender_type="Merman Warrior"
			defender_weapon=-1
			seed=1732559300
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=11
				y=12
			[/source]
			[destination]
				x=11
				y=11
			[/destination]
		[/attack]
		[random]
			value=3304
			[results]
				chance=40
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=3
			y=10
			[from]
				x=3
				y=11
			[/from]
		[/recruit]
		[random]
			value=12711
		[/random]
		[random]
			value=17825
		[/random]
		[random]
			value=4270
		[/random]
		[random]
			value=18383
		[/random]
		[random]
			value=8777
		[/random]
		[random]
			value=22379
		[/random]
		[random]
			value=17400
		[/random]
		[random]
			value=10907
		[/random]
		[random]
			value=20796
		[/random]
		[random]
			value=21910
		[/random]
		[random]
			value=19510
		[/random]
		[random]
			value=30784
		[/random]
		[random]
			value=17211
		[/random]
		[random]
			value=30160
			[results]
				checksum="knw9+llgIhhq>gK4+,hisFm2f4habhN<-05kf4XaJPgo0w,.Oa1p3+a2m>gkRN+h2he05CrOzxFQvqBNPFMVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="owerdriwe2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4,5,6,7,8"
			y="11,10,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="YourMaster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=2061899225
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=9
				y=12
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,10"
			y="8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=166039501
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=10
				y=10
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Merman Warrior"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=378573054
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=10
				y=11
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="WIF_Kekko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,7,8"
			y="10,10,11,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=2
			defender_type="Longbowman"
			defender_weapon=0
			seed=778208879
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=8
				y=12
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
		[random]
			value=28099
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20322
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29081
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9275
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16834
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24583
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8747
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27070
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6562
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30229
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17718
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17370
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3495
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25710
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1175
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20391
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12819
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11835
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15232
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14219
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15374
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10084
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4937
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7695
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2388
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8395
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8442
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23167
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30364
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7243
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20377
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25411
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12492
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17523
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9"
			y="10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=2
			defender_type="Longbowman"
			defender_weapon=0
			seed=830513910
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=9
				y=11
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
		[random]
			value=17840
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3922
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12482
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30347
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21980
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,9"
			y="12,13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=2
			defender_type="Longbowman"
			defender_weapon=0
			seed=52773511
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=9
				y=13
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
		[random]
			value=27788
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28567
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14626
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6409
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,7,8"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=2
			defender_type="Longbowman"
			defender_weapon=0
			seed=238168019
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=8
				y=12
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
		[random]
			value=13231
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Bonobo"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="winddog"
			message="gg'"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gilles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="winddog has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bonobo has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bonobo takes control of side 1."
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Bonobo"
			message="that was the strangest battle I've ever had on this map :p"
			side=2
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description="Two armies collide on this disjointed coastal landscape of hidden caves and jagged rivers."
	experience_modifier=70
	id="RMP_Sablestone_Delta_12"
	map_data="border_size=1
usage=map

Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Uh          , Xu          , Xu          , Xu          
Gs          , Gs^Ft       , Gs^Ft       , Ss          , Ss          , Ss          , 1 Gs^Ft     , Ss          , Ss          , Gs          , Gs          , Gs^Ft       , Gs          , Ss^Vhs      , Gs          , Gs^Ft       , Ww          , Ww          , Gs^Ft       , Uh          , Xu          , Xu          , Xu          
Ww          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Gs          , Ss          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Uu^Uf       , Uu^Vu       , Xu          , Xu          
Xu          , Xu          , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Kud         , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Ss          
Xu          , Xu          , Gs          , Gs          , Gs          , Ww          , Gs          , Wo          , Cud         , Wo          , Gs          , Ww          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Rb          , Ss          , Rb          , Rb          , Ss          
Gs          , Gs^Ft       , Gs          , Ww          , Ww          , Gs          , Gs          , Kud         , Cud         , Kud         , Gs          , Gs          , Ww          , Ww          , Ww          , Gs          , Gs          , Gs          , Rb          , Rb          , Uu^Vud      , Rb          , Rb          
Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Rb          , Xu          
Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Gd          , Gd          , Uu^Vud      , Gd          , Gd          , Hh          , Kud         , Gs          , Gs          , Gs          , Kud         , Xu          , Xu          , Rb          , Xu          , Kud         , Xu          
Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gd^Ft       , Xu          , Xu          , Xu          , Gd          , Cud         , Cud         , Cud         , Gs          , Gd          , Ss^Vhs      , Cud         , Ww          , Xu          , Xu          , Cud         , Ww          
Gs          , Gs          , Gs^Vht      , Gs          , Gs          , Gs          , Gs          , Cud         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gs          , Gd          , Gd          , Gs          , Gs          , Cud         , Wwf         , Ww          , Ww          
Ww          , Gs^Ft       , Wwf         , Cud         , Re^Uf       , Gs          , Wwf         , Wwf         , Ss^Vhs      , Gs^Ft       , Gs          , Wwf         , Gs          , Re          , Re^Ft       , Gs          , Gs          , Gs          , Ww          , Xu          , Kud         , Cud         , Xu          
Gs          , Ww          , Xu          , Kud         , Re          , Gs          , Wwf         , Ss          , Gs          , Re          , Re          , Wwf         , Gs          , Mm          , Re^Ft       , Re          , Gs          , Gs^Ft       , Uh          , Xu          , Xu          , Uh          , Xu          
Ww          , Gs^Ft       , Xu          , Re^Ft       , Re          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re^Uf       , Gd          , Kud         , Xu          , Xu          , Gs^Ft       , Gs^Ft       
Uh          , Ww          , Xu          , Cud         , Xu          , Re          , Re          , Gs          , Wwf         , Wwf         , Hh          , Hh^Uf       , Gs          , Wwf         , Wwf         , Uh          , Cud         , Re^Ft       , Cud         , Re^Ft       , Xu          , Cud         , Xu          
Xu          , Uh          , Xu          , Uu^Uf       , Cud         , Xu          , Cud         , Gs          , Wwf         , Gs^Ft       , Gs          , Mm          , Hh          , Gs^Ft       , Wwf         , Gs          , Re          , Xu          , Xu          , Uu^Uf       , Xu          , Uh          , Uh          
Gs          , Cud         , Xu          , Re^Ft       , Kud         , Re^Ft       , Re^Uf       , Uh          , Gs          , Wwf         , Wwf         , Hh^Uf       , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re          , Cud         , Xu          , Ww          , Ww          
Xu          , Gs^Ft       , Xu          , Xu          , Uh          , Gd          , Gs          , Re          , Re^Ft       , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Re          , Re^Ft       , Xu          , Gs^Ft       , Gs^Ft       
Xu          , Uh          , Kud         , Xu          , Ww          , Gs^Ft       , Gs          , Re          , Re^Ft       , Mm          , Gs          , Wwf         , Gs          , Re          , Ss^Vhs      , Ss          , Wwf         , Gs          , Re^Uf       , Kud         , Wwf         , Ww          , Ww          
Ww          , Cud         , Wwf         , Xu          , Gs          , Gs          , Gd          , Gs          , Gs          , Re          , Gs          , Wwf         , Wwf         , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Re          , Cud         , Gs^Vht      , Gs^Ft       , Gs          
Ww          , Ww          , Xu          , Cud         , Ww          , Gg          , Ss^Vhs      , Gd          , Gs          , Gs          , Cud         , Gs          , Gd          , Wwf         , Xu          , Cud         , Gd^Ft       , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          
Xu          , Cud         , Xu          , Xu          , Xu          , Cud         , Kud         , Gd          , Gs          , Cud         , Kud         , Cud         , Gd          , Xu          , Uu^Vud      , Xu          , Gd          , Gs          , Ww          , Ww          , Ww          , Ww          , Ww          
Xu          , Kud         , Cud         , Rb          , Rb          , Xu          , Gs          , Gs          , Ww          , Gs          , Gs          , Hh          , Gs          , Gd          , Wwf         , Gd          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          
Rb          , Rb          , Uu^Vud      , Rb          , Rb          , Xu          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Cud         , Gs          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          
Ss          , Rb          , Rb          , Rb          , Rb          , Gs          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , 2 Kud       , Cud         , Kud         , Gs          , Gs          , Gs          , Ww          , Gs          , Gs^Ft       , Gs          
Ss          , Rb          , Rb          , Ss          , Xu          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          , Ww          , Wo          , Kud         , Wo          , Ww          , Ww          , Ww          , Gs          , Gs          , Xu          , Xu          
Cud         , Cud         , Uu^Vu       , Rb          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Xu          , Xu          
Xu          , Xu          , Xu          , Uu^Uf       , Gs^Ft       , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ww          , Ww          
Xu          , Xu          , Xu          , Uh          , Xu          , Ww          , Gs^Ft       , Gs          , Ss          , Ss^Vhs      , Ss          , Gs^Ft       , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ss          , Ss          , Ss          , Ss          , Uh          , Uh          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Gs          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs^Ft       , Ss          , Xu          , Xu          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Xu          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs          , Ss          , Xu          , Xu          
"
	name="2p - Sablestone Delta"
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[side]
		color=1
		controller="human"
		current_player="winddog"
		fog=yes
		gold=100
		gold_add=no
		id="RMPSide1"
		name="winddog"
		persistent=1
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RMPSide1"
		side=1
		team_name="north"
		user_team_name="teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Master Bowman"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=26
			description="Longbows are fearsome weapons, but too difficult for beginning archers to wield. It takes great strength to draw one, and the added range and power it confers remain useless unless one has good aim with the weapon. Longbowmen carry their weapons as a badge of pride, and most bowmen look forward to the day they can begin using one."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RMPSide1"
			image="units/human-loyalists/longbowman.png"
			image_icon=""
			language_name="Longbowman"
			level=2
			max_attacks=1
			max_experience=48
			max_hitpoints=51
			max_moves=5
			moves=5
			name="winddog"
			overlays=""
			profile="portraits/humans/transparent/longbowman.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/longbowman.png"
			type="Longbowman"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/longbowman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/longbowman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description="sword"
				icon="attacks/sword-human.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=10
				description="longbow"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		controller="network"
		current_player="Bonobo"
		fog=yes
		gold=100
		gold_add=no
		id="RMPSide2"
		name="Bonobo"
		persistent=1
		previous_recruits="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RMPSide2"
		side=2
		team_name="south"
		user_team_name="teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Dwarvish Sentinel"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
			description="The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RMPSide2"
			image="units/dwarves/stalwart.png"
			image_icon=""
			language_name="Dwarvish Stalwart"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=51
			max_moves=5
			moves=5
			name="Bonobo"
			overlays=""
			profile="portraits/dwarves/transparent/sentinel.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/sentinel.png"
			type="Dwarvish Stalwart"
			undead_variation="dwarf"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=60
				forest=60
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
					description="Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name="female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name="steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description="spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=8
				description="javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					female_name="female^quick"
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		next_scenario="RMP_Sablestone_Delta_12"
		random=10
		x1=0
		x2=0
		y1=0
		y2=0
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RMP Conservative"
	[/scenario]
	[scenario]
		scenario="2p - Sablestone Delta"
		[team]
			[recruits]
				Cavalryman=2
				Fencer=1
				Heavy Infantryman=1
				Mage=2
				Merman Fighter=4
				Spearman=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Merman Warrior=1
			[/advances]
			[deaths]
				Cavalryman=2
				Fencer=1
				Heavy Infantryman=1
				Longbowman=1
				Mage=2
				Merman Fighter=2
				Spearman=2
			[/deaths]
			[killed]
				Dwarvish Fighter=2
				Dwarvish Ulfserker=2
				Footpad=3
				Gryphon Rider=1
				Poacher=1
				Rogue=1
				Thief=2
			[/killed]
			[attacks]
				[sequence]
					s011=1
					s1=1
					s100=1
					_num=30
				[/sequence]
				[sequence]
					s00=1
					s000=3
					s001=1
					s0011=1
					s01=1
					s010=1
					s011=2
					s1=2
					s111=2
					_num=40
				[/sequence]
				[sequence]
					s01=1
					s011=1
					s110=1
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s010=1
					s011=1
					s1=1
					s11=1
					s110=2
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=10
					_num=0
				[/sequence]
				[sequence]
					s=1
					s1=1
					_num=30
				[/sequence]
				[sequence]
					s0=4
					s0010=1
					s111=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s0=1
					s111=1
					_num=50
				[/sequence]
				[sequence]
					s=1
					s010=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s0=4
					s00=1
					s1=2
					s100110100111=1
					s11=2
					s110=2
					s110110101011=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=193
			recall_cost=0
			damage_inflicted=473
			damage_taken=474
			expected_damage_inflicted=457923
			expected_damage_taken=450922
			turn_damage_inflicted=84
			turn_damage_taken=87
			turn_expected_damage_inflicted=69476
			turn_expected_damage_taken=83706
			save_id="RMPSide1"
		[/team]
		[team]
			[recruits]
				Dwarvish Fighter=3
				Dwarvish Thunderer=1
				Dwarvish Ulfserker=2
				Footpad=3
				Gryphon Rider=1
				Poacher=1
				Thief=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Rogue=1
			[/advances]
			[deaths]
				Dwarvish Fighter=2
				Dwarvish Ulfserker=2
				Footpad=3
				Gryphon Rider=1
				Poacher=1
				Rogue=1
				Thief=2
			[/deaths]
			[killed]
				Cavalryman=2
				Fencer=1
				Heavy Infantryman=1
				Longbowman=1
				Mage=2
				Merman Fighter=2
				Spearman=2
			[/killed]
			[attacks]
				[sequence]
					s00=1
					s001=1
					s01=1
					s0100=1
					_num=30
				[/sequence]
				[sequence]
					s00=1
					s01=1
					s1=2
					s100000000101110=1
					s11=1
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s00=1
					s0000=1
					s001=3
					s0010101000111010010100=1
					s01=6
					s011=1
					s1=3
					s100=1
					s101=1
					s11=3
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s10=1
					s11=2
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=6
					_num=0
				[/sequence]
				[sequence]
					s01=1
					_num=30
				[/sequence]
				[sequence]
					s=1
					s001=2
					s01=2
					s10=1
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s=2
					s0=1
					s00=1
					s010=1
					s1=1
					s10=3
					s101=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s1=1
					s11=1
					s110=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=222
			recall_cost=0
			damage_inflicted=474
			damage_taken=473
			expected_damage_inflicted=450922
			expected_damage_taken=457923
			turn_damage_inflicted=51
			turn_damage_taken=52
			turn_expected_damage_inflicted=60606
			turn_expected_damage_taken=44726
			save_id="RMPSide2"
		[/team]
	[/scenario]
[/statistics]
