version="1.9.14"
next_underlying_unit_id=21
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p — Silverhead Crossing"
next_scenario=""
parent="2p — Silverhead Crossing-Auto-Save6.gz"
scenario=""
version="1.9.14"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=20
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=270
	mp_countdown_turn_bonus=200
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="multiplayer_Silverhead_Crossing"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=no
	savegame=no
	scenario=" ladder Daunt"
	shuffle_sides=yes
[/multiplayer]
random_seed=5
random_calls=5
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			ai_id3="testing_ai_default"
			faction1="Dauntless"
			faction2="itt"
			faction3="Computer Player 3"
			version="1.9.14"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=40
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=3
				turn=1
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=1
				turn=2
				units=6
				units_cost=118
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=2
				units=6
				units_cost=124
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=3
				turn=2
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=1
				turn=3
				units=7
				units_cost=132
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=3
				units=6
				units_cost=124
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=101
				side=3
				turn=3
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=4
				units=8
				units_cost=146
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=2
				turn=4
				units=7
				units_cost=143
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=102
				side=3
				turn=4
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=1
				turn=5
				units=9
				units_cost=163
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=5
				units=8
				units_cost=162
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=103
				side=3
				turn=5
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=1
				turn=6
				units=8
				units_cost=147
				villages=11
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Dauntless"
			message="have fun"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Calandryl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=5
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=24264
		[/random]
		[random]
			value=6926
		[/random]
		[random]
			value=15511
		[/random]
		[random]
			value=17828
		[/random]
		[random]
			value=12592
		[/random]
		[random]
			value=22789
		[/random]
		[random]
			value=25770
		[/random]
		[random]
			value=3029
		[/random]
		[random]
			value=4570
		[/random]
		[random]
			value=19589
		[/random]
		[random]
			value=4035
		[/random]
		[random]
			value=19341
		[/random]
		[random]
			value=3712
		[/random]
		[random]
			value=15853
			[results]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBIGptKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBUCwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=4
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=12970
		[/random]
		[random]
			value=287
		[/random]
		[random]
			value=11303
		[/random]
		[random]
			value=14471
		[/random]
		[random]
			value=3302
		[/random]
		[random]
			value=26883
		[/random]
		[random]
			value=29175
		[/random]
		[random]
			value=12844
		[/random]
		[random]
			value=29947
		[/random]
		[random]
			value=15714
		[/random]
		[random]
			value=17885
		[/random]
		[random]
			value=438
		[/random]
		[random]
			value=11363
		[/random]
		[random]
			value=16480
			[results]
				checksum="3hEaM13Xsk3Efkbl1+W2+-28-bj4fu2jhr6-ago+a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eAk2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=5
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=30435
		[/random]
		[random]
			value=20522
		[/random]
		[random]
			value=30541
		[/random]
		[random]
			value=7979
		[/random]
		[random]
			value=4426
		[/random]
		[random]
			value=28834
		[/random]
		[random]
			value=29719
		[/random]
		[random]
			value=31175
		[/random]
		[random]
			value=22637
		[/random]
		[random]
			value=19196
		[/random]
		[random]
			value=28301
		[/random]
		[random]
			value=7064
		[/random]
		[random]
			value=597
		[/random]
		[random]
			value=17733
			[results]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINwtKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPvwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gobrosch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=4
			y=13
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=10975
		[/random]
		[random]
			value=12460
		[/random]
		[random]
			value=4379
		[/random]
		[random]
			value=22499
		[/random]
		[random]
			value=25700
		[/random]
		[random]
			value=975
		[/random]
		[random]
			value=26113
		[/random]
		[random]
			value=14468
		[/random]
		[random]
			value=31761
		[/random]
		[random]
			value=4428
		[/random]
		[random]
			value=27215
		[/random]
		[random]
			value=18378
		[/random]
		[random]
			value=4791
		[/random]
		[random]
			value=31363
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=6
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=27119
		[/random]
		[random]
			value=11699
		[/random]
		[random]
			value=2816
		[/random]
		[random]
			value=9775
		[/random]
		[random]
			value=31688
		[/random]
		[random]
			value=20682
		[/random]
		[random]
			value=12072
		[/random]
		[random]
			value=6516
		[/random]
		[random]
			value=5082
		[/random]
		[random]
			value=5135
		[/random]
		[random]
			value=30331
		[/random]
		[random]
			value=21931
		[/random]
		[random]
			value=6942
		[/random]
		[random]
			value=1959
			[results]
				checksum="b-<73l>3zzcH1pHFwwbrKOUGsjmxxiCcIQKLxMvLiQymKrNnFAPnwvBmNHGTzpHeFwGxzNOzxwFDARvrEwyMVjNFBNH7EUziq>tIpVLVbBmJvppHRpzsqMTArpJBI1CQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,4,5,5"
			y="11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Creon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Dauntless"
			message="btw are you on the new pladder already? :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=24
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=30949
		[/random]
		[random]
			value=28810
		[/random]
		[random]
			value=11218
		[/random]
		[random]
			value=1883
		[/random]
		[random]
			value=18395
		[/random]
		[random]
			value=32326
		[/random]
		[random]
			value=22900
		[/random]
		[random]
			value=1868
		[/random]
		[random]
			value=837
		[/random]
		[random]
			value=25506
		[/random]
		[random]
			value=12447
		[/random]
		[random]
			value=3165
		[/random]
		[random]
			value=1256
		[/random]
		[random]
			value=1460
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36,l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f39fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=25
			y=15
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=13728
		[/random]
		[random]
			value=5768
		[/random]
		[random]
			value=29272
		[/random]
		[random]
			value=16561
		[/random]
		[random]
			value=18858
		[/random]
		[random]
			value=5956
		[/random]
		[random]
			value=3093
		[/random]
		[random]
			value=7890
		[/random]
		[random]
			value=30030
		[/random]
		[random]
			value=28746
		[/random]
		[random]
			value=21089
		[/random]
		[random]
			value=4612
		[/random]
		[random]
			value=24248
		[/random]
		[random]
			value=4900
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKzOtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHJxuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=25
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=7138
		[/random]
		[random]
			value=7250
		[/random]
		[random]
			value=26543
		[/random]
		[random]
			value=3450
		[/random]
		[random]
			value=31228
		[/random]
		[random]
			value=4883
		[/random]
		[random]
			value=12106
		[/random]
		[random]
			value=3612
		[/random]
		[random]
			value=1772
		[/random]
		[random]
			value=26835
		[/random]
		[random]
			value=29555
		[/random]
		[random]
			value=11983
		[/random]
		[random]
			value=31141
		[/random]
		[random]
			value=10754
		[/random]
		[random]
			value=3613
			[results]
				checksum="3cDfmk<ey<6C+<67,1H71+8<cme6>ijf0Sdc8<2g3a108e45,l-87ad4Tk3eeb-o58W>ZP1l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ikerpeta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=26
			y=16
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=3799
		[/random]
		[random]
			value=7019
		[/random]
		[random]
			value=6239
		[/random]
		[random]
			value=2629
		[/random]
		[random]
			value=2632
		[/random]
		[random]
			value=31536
		[/random]
		[random]
			value=4386
		[/random]
		[random]
			value=3242
		[/random]
		[random]
			value=6669
		[/random]
		[random]
			value=31409
		[/random]
		[random]
			value=10732
		[/random]
		[random]
			value=3147
		[/random]
		[random]
			value=10421
		[/random]
		[random]
			value=4432
		[/random]
		[random]
			value=12399
			[results]
				checksum="k6g9vhh4EdiVghjj17j9Qc757fh+g5ag8p4C264m+.ec.j3k-e+429gYanTk3eeb-o58W>ZP1l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="S-Miles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21,20"
			y="14,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=20
			y=11
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=5797
		[/random]
		[random]
			value=26625
		[/random]
		[random]
			value=24752
		[/random]
		[random]
			value=30941
		[/random]
		[random]
			value=7081
		[/random]
		[random]
			value=29486
		[/random]
		[random]
			value=30482
		[/random]
		[random]
			value=10001
		[/random]
		[random]
			value=32127
		[/random]
		[random]
			value=18946
		[/random]
		[random]
			value=23411
		[/random]
		[random]
			value=24192
		[/random]
		[random]
			value=24573
		[/random]
		[random]
			value=28825
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKERtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKuuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BIB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aidan93 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wqe2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,6,6,7,8,9,10,11"
			y="12,11,10,9,9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,7,8,9,10"
			y="12,12,11,11,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,6,7,8"
			y="8,7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=9
			y=6
			[from]
				x=8
				y=6
			[/from]
		[/recruit]
		[random]
			value=9873
		[/random]
		[random]
			value=18158
		[/random]
		[random]
			value=10523
		[/random]
		[random]
			value=30788
		[/random]
		[random]
			value=19532
		[/random]
		[random]
			value=3938
		[/random]
		[random]
			value=15176
		[/random]
		[random]
			value=2386
		[/random]
		[random]
			value=18574
		[/random]
		[random]
			value=15175
		[/random]
		[random]
			value=1573
		[/random]
		[random]
			value=17895
		[/random]
		[random]
			value=27835
		[/random]
		[random]
			value=10689
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10,11"
			y="14,15,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,5,5,6,6,6,6,5"
			y="14,15,16,17,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,5,5,5,6,7"
			y="13,14,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,20,20,21,21,22,22,23"
			y="11,10,9,8,7,7,6,5,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,25,25,25,25,25,25,25"
			y="15,14,13,12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21"
			y="17,17,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26,26,26"
			y="16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,23,22,21,20"
			y="17,17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fail-Nix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,20,21"
			y="11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ngl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ded has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,12"
			y="7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9"
			y="4,3,4,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14,15"
			y="6,5,5,4,4,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,9,10"
			y="18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9,10"
			y="21,21,22,22,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Redbox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11"
			y="23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9"
			y="24,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=9
			y=7
			[from]
				x=8
				y=6
			[/from]
		[/recruit]
		[random]
			value=15384
		[/random]
		[random]
			value=21607
		[/random]
		[random]
			value=25330
		[/random]
		[random]
			value=13923
		[/random]
		[random]
			value=26120
		[/random]
		[random]
			value=14586
		[/random]
		[random]
			value=24074
		[/random]
		[random]
			value=28545
		[/random]
		[random]
			value=10683
		[/random]
		[random]
			value=21167
		[/random]
		[random]
			value=19790
		[/random]
		[random]
			value=25906
		[/random]
		[random]
			value=6640
		[/random]
		[random]
			value=32621
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAHNNI0sapLCHnxOELSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iI-a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pauls has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="K has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,7,7"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Moelpert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,24,24,23,22,21"
			y="20,21,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17"
			y="21,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17"
			y="22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,23,22"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="J has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,20"
			y="8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=18
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=16225
		[/random]
		[random]
			value=1246
		[/random]
		[random]
			value=29670
		[/random]
		[random]
			value=16365
		[/random]
		[random]
			value=29345
		[/random]
		[random]
			value=912
		[/random]
		[random]
			value=14818
		[/random]
		[random]
			value=13094
		[/random]
		[random]
			value=29826
		[/random]
		[random]
			value=13268
		[/random]
		[random]
			value=31041
		[/random]
		[random]
			value=15783
		[/random]
		[random]
			value=16127
		[/random]
		[random]
			value=25010
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F1nFITPSR1lVRLsI+B6pKIxR92oRssqAzHqLrMSETrF5+yMO0M>1oQldyzIDP6.xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xent has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,24,25,25,25"
			y="4,3,3,2,1"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,25"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,26"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kamaci has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="giocatore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BIB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14,15,16,17"
			y="4,4,4,4,4,3,4,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12"
			y="24,24,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="25,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tahartagl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14"
			y="26,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="26,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14,15"
			y="20,20,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Herbalist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20,20"
			y="8,8,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="17,16,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Patema has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13"
			y="7,7,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,6,6,6"
			y="10,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Castro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=5
			y=14
			[from]
				x=6
				y=14
			[/from]
		[/recruit]
		[random]
			value=4089
		[/random]
		[random]
			value=23847
		[/random]
		[random]
			value=27707
		[/random]
		[random]
			value=4766
		[/random]
		[random]
			value=25712
		[/random]
		[random]
			value=30511
		[/random]
		[random]
			value=12452
		[/random]
		[random]
			value=2713
		[/random]
		[random]
			value=3906
		[/random]
		[random]
			value=3718
		[/random]
		[random]
			value=26367
		[/random]
		[random]
			value=12499
		[/random]
		[random]
			value=30176
		[/random]
		[random]
			value=25569
			[results]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBINmtKD8nHPCqPxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPFwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,20,20"
			y="23,22,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23,23,23,22"
			y="19,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=0
			seed=221979440
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,25,25,24,23"
			y="1,2,3,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,25"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,20,20"
			y="13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=0
			seed=502798419
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=3735
		[/random]
		[random]
			value=25584
		[/random]
		[random]
			value=23662
		[/random]
		[random]
			value=27041
		[/random]
		[random]
			value=26396
		[/random]
		[random]
			value=23361
		[/random]
		[random]
			value=17981
		[/random]
		[random]
			value=25495
		[/random]
		[random]
			value=32705
		[/random]
		[random]
			value=20487
		[/random]
		[random]
			value=3449
		[/random]
		[random]
			value=13998
		[/random]
		[random]
			value=22388
		[/random]
		[random]
			value=12511
			[results]
				checksum="knw9+llgIhhq>gK4+,hisCm2f4cabhN<-05kf4XaJOgo0w,.Oa1p3+a2m>gkRN+h2he05CrOzxFQvqBNPFNVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hire1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Salade has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21"
			y="6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="prapra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,23,23"
			y="3,4,4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18"
			y="8,8,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,19,20,21"
			y="25,24,24,23,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18"
			y="22,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ChenJiajun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9,10,11,12,13"
			y="14,13,14,14,15,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10"
			y="14,15,15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
		[random]
			value=3594
		[/random]
		[random]
			value=4294
		[/random]
		[random]
			value=10524
		[/random]
		[random]
			value=23610
		[/random]
		[random]
			value=2120
		[/random]
		[random]
			value=29085
		[/random]
		[random]
			value=7010
		[/random]
		[random]
			value=24667
		[/random]
		[random]
			value=29344
		[/random]
		[random]
			value=16036
		[/random]
		[random]
			value=32441
		[/random]
		[random]
			value=10540
		[/random]
		[random]
			value=18612
		[/random]
		[random]
			value=2674
			[results]
				checksum="b-<73l>3zzcH1pHFwwbrKOUGsjmxxiCcIQKIsMvLiQymKrMnFAPnwvBmNHGTzpHeFwGxzNOzxwFDvUvrEwyMVjNFBNH7EUziq>tIpVLVbBmJvppHRpzsqMTArpJBI1CQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jim- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,21,20"
			y="13,14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=565952726
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Herbalist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=0
			seed=141007104
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="peaceful has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,19,18"
			y="16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,20,20"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=0
			seed=1429057936
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,22,21,21"
			y="4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1282811036
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=21
				y=7
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,25,24,23,22,21"
			y="7,8,8,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=326296435
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=21
				y=9
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1155088880
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=21
				y=24
			[/source]
			[destination]
				x=21
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BIB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elf01 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=1918040982
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=20
				y=10
			[/source]
			[destination]
				x=20
				y=11
			[/destination]
		[/attack]
		[random]
			value=8705
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1065
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17584
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29243
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3464
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32573
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18923
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19829
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1435306375
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=21
				y=8
			[/source]
			[destination]
				x=21
				y=7
			[/destination]
		[/attack]
		[random]
			value=2910
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bit32 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="itt"
			message="surrender"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,23"
			y="7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="itt has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dauntless has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dauntless takes control of side 2."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AI sides transferred to host."
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,26"
			y="23,22,22,21,21,20"
		[/move]
	[/command]
[/replay]
[replay_start]
	current_tod=0
#textdomain wesnoth-multiplayer
	description=_"Players must traverse all manner of terrain in pursuit of victory on this multi-fronted duel map."
	experience_modifier=70
	id="multiplayer_Silverhead_Crossing"
	map_data="border_size=1
usage=map

Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wo          , Xu          , Wo          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Ww          , Ww          , Ww          , Uh          , Xu          , Uh          , Xu          , Xu          , Ww          , Hh          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Gs^Fp       , Ww          , Xu          , Xu          , Gs^Fp       , Uu^Uf       , Gg          , Uu^Uf       , Uh          , Gs^Fp       , Mm          , Gg^Fet      , Ww          , Ww          , Ww          , Ww          , Ww          , Wo          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Hh          , Gs          , Gs^Efm      , Gg          , Gg          , Uh          , Gg          , Gg^Efm      , Wo          , Gg          , Gg          , Gs^Efm      , Gs          , Gs          , Gs          , Gs^Fp       , Hh          , Mm          , Gs^Fms      , Ww          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Mm          , Gs^Fms      , Gg^Ve       , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Rr          , Gg^Vc       , Gg          , Wwf         , Chw         , Hh          , Gs^Fp       , Ww          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs^Fp       , Xu          , Uh          , Xu          , Gs^Fp       , Xu          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Chw         , Rr          , Rr          , Wwf         , Ww          , Wo          
Wo          , Wo          , Wo          , Ww          , Ww          , Gs^Fp       , Re          , Ch          , Kh          , Chw         , Gg          , Gg          , Re          , Re^Uf       , Uh          , Xu          , Ur          , Xu          , Xu          , Re^Uf       , Xu          , Wwf         , Wwf         , Gg          , Gg          , Hh          , Hh          , Wwf         , Ww          , Ww          , Xu          
Wo          , Wo          , Wo          , Wo          , Gg          , Gg^Efm      , Hh          , Mm          , Gg          , Chw         , Re          , Uu^Vud      , Ur          , Ur          , Uu^Uf       , Gs^Fp       , Uu          , Ur          , Gs^Fp       , Xu          , Re          , Gg          , Wwf         , Gg          , Gg          , Gg^Ve       , Gs^Fet      , Wwf         , Gs^Fp       , Ww          , Xu          
Wo          , Wo          , Ww          , Ww          , Ww          , Gg^Ve       , Wwf         , Gg^Fet      , Wwf         , Wwf         , Xu          , Uu          , Xu          , Uu^Uf       , Wwf         , Wwf         , Wwf         , Uh          , Xu          , Re          , Gg          , Gg^Ve       , Kh          , Wwf         , Gg          , Gs          , Xu          , Wwf         , Wwf         , Xu          , Xu          
Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Gg          , Wwf         , Xu          , Xu          , Gg          , Xu          , Gg          , Gg          , Ww          , Ww          , Ww          , Gg          , Gg          , Xu          , Gg          , Gg          , Ww          , Chw         , Ch          , Gg          , Xu          , Xu          , Uh          , Xu          , Xu          
Ww          , Ww          , Ww          , Gg          , Gg          , Gs^Fds      , Gg          , Re          , Gs^Efm      , Gg          , Gg^Vc       , Gg          , Gs^Fms      , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Gg          , Ww          , Kh          , Gg          , Re          , Gs^Fp       , Re          , Xu          , Xu          
Ww          , Ww          , Gg          , Gg          , 1 Kh        , Gg          , Re          , Re          , Mm          , Gs^Fp       , Gg          , Gs          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Wwf         , Kh          , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Gg          , Hh          , Re          , Gg          , Xu          , Xu          
Ww          , Ww          , Gg^Efm      , Gg          , Ch          , Ch          , Gs          , Gs          , Gs          , Hh          , Gg          , Gs^Fp       , Ww          , Wo          , Wwf         , Wo          , Mm          , Wo          , Gs          , Ss^Vhs      , Kh          , Gs          , Hh          , Gs^Fds      , Gg          , Mm          , Gg          , Gg          , Ww          , Gg          , Gg          
Ww          , Gg          , Gg          , Re          , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Hh          , Ww          , Wwf         , Wwf         , Rrc         , Hh^Uf       , Rrc         , Gs^Fp       , Chw         , Chw         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gs^Fp       , Ww          , Ww          , Ww          
Ww          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Kh          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Chw         , Rrc         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , 2 Kud       , Wwf         , Gg          , Wwf         , Ww          , Wo          , Wo          
Gs^Fds      , Gs^Fms      , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Kh          , Chw         , Gs          , Gs^Fp       , Mm          , Hh^Uf       , Wwf         , Wwf         , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Cud         , Cud         , Gg          , Gg          , Ww          , Xu          
Re          , Re          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Mm          , Hh          , Gg          , Kh          , Ss^Vhs      , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Gg          , Mm          , Gg          , Kud         , Cud         , Re          , Gg          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Re          , Re          , Re          , Re          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wo          , Ww          , Ww          , Ww          , Gs^Fms      , Gg^Efm      , Gg^Ve       , Gs^Fds      , Gg          , Cud         , Cud         , Gg          , Re          , Xu          , Xu          , Xu          
Xu          , Xu          , Uu^Uf       , Uu^Uf       , Uh          , Gg          , Kud         , Gg          , Wwf         , Wwf         , Xu          , Ww          , Hh          , Gs^Fp       , Wo          , Ww          , Gs^Fp       , Hh          , Ww          , Gg          , Hh          , Hh          , Xu          , Re          , Re          , Gg          , Re          , Re          , Gg          , Uu^Uf       , Uu^Uf       
Xu          , Xu          , Cud         , Wwf         , Xu          , Xu          , Wwf         , Cud         , Kud         , Xu          , Xu          , Xu          , Xu          , Cud         , Xu          , Wo          , Xu          , Cud         , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Gg          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Xu          , Xu          
Xu          , Xu          , Cud         , Wwf         , Wwf         , Ww          , Gg          , Cud         , Re          , Re          , Uu^Vu       , Ur          , Uu^Uf       , Uu^Uf       , Wwf         , Xu          , Xu          , Uu^Uf       , Uu^Uf       , Ur          , Uu^Vu       , Re          , Re          , Gg          , Re          , Gg          , Uu^Vud      , Uu^Uf       , Cud         , Xu          , Xu          
Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gg^Vc       , Re          , Re          , Xu          , Ur          , Ur          , Uh          , Uh          , Wwf         , Wwf         , Xu          , Wwf         , Wwf         , Uh          , Uh          , Ur          , Ur          , Xu          , Re          , Gg          , Gg          , Gg          , Ur          , Cud         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Gg          , Gg^Efm      , Mm          , Re          , Re          , Xu          , Re          , Xu          , Wwf         , Wwf         , Gg^Efm      , Wwf         , Gg          , Wwf         , Wwf         , Xu          , Re          , Xu          , Re          , Re          , Kud         , Gg          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Gg          , Wwf         , Mm          , Hh^Fds      , Wwf         , Gg^Uf       , Hh          , Gg          , Wwf         , Gg          , Re          , Gg          , Cud         , Cud         , Cud         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Re^Uf       , Gg          , Gs^Fms      , Gg^Ve       , Gg          , Wwf         , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg^Fms      , Gg          , Wwf         , Gg          , Gg^Ve       , Gs^Fds      , Re          , Re^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Xu          , Gg^Efm      , Gg          , Wwf         , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Gg          , Hh          , Wwf         , Wwf         , Gg^Efm      , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Rrc         , Xu          , Wwf         , Wwf         , Gs^Fp       , Gg          , Xu          , Gg          , Wwf         , Mm          , Gg^Efm      , Gg          , Wwf         , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rrc         , Wwf         , Chw         , Wwf         , Rrc         , Ur          , Xu          , Xu          , Wwf         , Xu          , Xu          , Ur          , Chw         , Rrc         , Wwf         , Wwf         , Chw         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rrc         , Rrc         , Wwf         , Uh          , Wwf         , Wwf         , Wwf         , Uu^Uf       , Wwf         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wwf         , Ur          , Chw         , Wwf         , Wwf         , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Wo          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	name=_"2p — Silverhead Crossing"
	next_underlying_unit_id=0
	objectives="<big>" +
#textdomain wesnoth
		_"Victory:" +
		"</big>
<span foreground=""#00ff00"">&#8226; " +
		_"Defeat enemy leader(s)" +
		"</span>"
	observer=no
	random_calls=""
	random_seed=553283783
	random_start_time=no
	shuffle_sides=yes
	turns=-1
	version="1.10.0"
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		first_time_only=no
		name="side 3 turn"
		[end_turn]
		[/end_turn]
	[/event]
	[event]
		name="prestart"
		[object]
			silent=yes
			[filter]
				side=3
				x=1
				y=1
			[/filter]
			[effect]
				apply_to="attack"
				increase_attacks=-2
				increase_damage=296
			[/effect]
			[effect]
				apply_to="new_attack"
				damage=100
#textdomain wesnoth-multiplayer
				description=_"evil eye"
				name="evil eye"
				number=1
				range="ranged"
				type="arcane"
				[specials]
					[petrifies]
#textdomain wesnoth-help
						description=_"Petrify:
This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack."
						id="petrifies"
						name=_"petrifies"
					[/petrifies]
				[/specials]
			[/effect]
			[effect]
				apply_to="new_ability"
				[abilities]
					[hides]
						affect_self=yes
						description=_"Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						description_inactive=_"Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						female_name=_"female^submerge"
						female_name_inactive=_"female^submerge"
						id="submerge"
						name=_"submerge"
						name_inactive=_"submerge"
						[filter_self]
							[filter_location]
								terrain="Wo*"
							[/filter_location]
						[/filter_self]
					[/hides]
				[/abilities]
			[/effect]
			[effect]
				apply_to="hitpoints"
				increase=472
				increase_total=472
			[/effect]
		[/object]
	[/event]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[era]
		id="RBY No Mirror"
#textdomain wesnoth
		name=_"RBY No Mirror"
		require_era=no
		[multiplayer_side]
			flag_rgb="magenta"
			id="RBY No Mirror Random"
			image="units/random-dice.png"
			leader="Yeti"
			name=_"Random"
			random_leader="Yeti"
			type="Yeti"
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Loyalists"
			image="units/human-loyalists/lieutenant.png"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
#textdomain wesnoth-multiplayer
			name=_"Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg,Ww,Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Rebels"
			image="units/elves-wood/captain.png"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name=_"Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff,Fa,Ss,Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Northerners"
			image="units/orcs/warrior.png"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name=_"Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh,Ha,Mm,Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Undead"
			image="units/undead-necromancers/dark-sorcerer.png"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name=_"Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss,Hh,Ha,Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Knalgan Alliance"
			image="units/dwarves/steelclad.png"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name=_"Knalgan Alliance"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh,Ha,Mm"
			type="Dwarvish Steelclad"
			[ai]
				[aspect]
					id="recruitment_pattern"
					[facet]
						value="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/facet]
				[/aspect]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Drakes"
			image="units/drakes/flare.png"
			leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name=_"Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh,Ha,Ds,Ss"
			type="Drake Flare"
		[/multiplayer_side]
		[event]
			name="prestart"
			[set_variable]
				name="drakes_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="knalgans_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="loyalists_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="northeners_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="rebels_are_picked"
				value=no
			[/set_variable]
			[set_variable]
				name="undead_are_picked"
				value=no
			[/set_variable]
			[store_unit]
				variable="leaders"
				[filter]
					canrecruit=yes
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value=0
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders.length"
					name="i"
				[/variable]
				[do]
					[store_side]
						side="$leaders[$i].side"
						variable="current_side"
					[/store_side]
					[set_variables]
						name="current_side.recruit_array"
						[split]
							key="type"
							list="$current_side.recruit"
							separator=","
						[/split]
					[/set_variables]
					[switch]
						variable="current_side.recruit_array[0].type"
						[case]
							value="Drake Burner"
							[set_variable]
								name="drakes_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Dwarvish Fighter"
							[set_variable]
								name="knalgans_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Bowman"
							[set_variable]
								name="loyalists_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Goblin Spearman"
							[set_variable]
								name="northeners_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Elvish Archer"
							[set_variable]
								name="rebels_are_picked"
								value=yes
							[/set_variable]
						[/case]
						[case]
							value="Dark Adept"
							[set_variable]
								name="undead_are_picked"
								value=yes
							[/set_variable]
						[/case]
					[/switch]
					[clear_variable]
						name="current_side"
					[/clear_variable]
					[set_variable]
						add=1
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[store_unit]
				variable="random_leaders"
				[filter]
					type="Yeti"
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value=0
			[/set_variable]
			[while]
				[variable]
					less_than="$random_leaders.length"
					name="i"
				[/variable]
				[do]
					[store_side]
						side="$random_leaders[$i].side"
						variable="current_side"
					[/store_side]
					[set_variable]
						name="drakes_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="knalgans_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="loyalists_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="northeners_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="rebels_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="undead_are_proposed"
						value=no
					[/set_variable]
					[set_variable]
						name="continue"
						value=yes
					[/set_variable]
					[set_variable]
						name="proposals"
						value=0
					[/set_variable]
					[while]
						[variable]
							equals=yes
							name="continue"
						[/variable]
						[and]
							[variable]
								less_than=6
								name="proposals"
							[/variable]
						[/and]
						[do]
							[set_variable]
								name="proposed_faction"
								rand="D,K,L,N,R,U"
							[/set_variable]
							[switch]
								variable="proposed_faction"
								[case]
									value="D"
									[if]
										[variable]
											equals=no
											name="drakes_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="drakes_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="drakes_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="drakes_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="K"
									[if]
										[variable]
											equals=no
											name="knalgans_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="knalgans_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="knalgans_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="knalgans_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="L"
									[if]
										[variable]
											equals=no
											name="loyalists_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="loyalists_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="loyalists_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="loyalists_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="N"
									[if]
										[variable]
											equals=no
											name="northeners_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="northeners_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="northeners_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="northeners_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="R"
									[if]
										[variable]
											equals=no
											name="rebels_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="rebels_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="rebels_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="rebels_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
								[case]
									value="U"
									[if]
										[variable]
											equals=no
											name="undead_are_proposed"
										[/variable]
										[then]
											[set_variable]
												name="undead_are_proposed"
												value=yes
											[/set_variable]
											[set_variable]
												add=1
												name="proposals"
											[/set_variable]
											[if]
												[variable]
													equals=no
													name="undead_are_picked"
												[/variable]
												[then]
													[set_variable]
														name="undead_are_picked"
														value=yes
													[/set_variable]
													[set_variable]
														name="continue"
														value=no
													[/set_variable]
													[store_unit]
														kill=yes
														variable="old_leader"
														[filter]
															side="$random_leaders[$i].side"
														[/filter]
													[/store_unit]
													[set_recruit]
														recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
														side="$random_leaders[$i].side"
													[/set_recruit]
													[set_variable]
														name="new_leader.type"
														rand="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
													[/set_variable]
													[unit]
														canrecruit=yes
														id="$old_leader.id"
														name="$old_leader.name"
														random_gender=yes
														side="$random_leaders[$i].side"
														type="$new_leader.type"
														x="$old_leader.x"
														y="$old_leader.y"
													[/unit]
													[clear_variable]
														name="old_leader,new_leader"
													[/clear_variable]
												[/then]
											[/if]
										[/then]
									[/if]
								[/case]
							[/switch]
						[/do]
					[/while]
					[if]
						[variable]
							equals=yes
							name="continue"
						[/variable]
						[then]
							[set_variable]
								name="proposed_faction"
								rand="D,K,L,N,R,U"
							[/set_variable]
							[switch]
								variable="proposed_faction"
								[case]
									value="D"
									[set_variable]
										name="drakes_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="K"
									[set_variable]
										name="knalgans_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="L"
									[set_variable]
										name="loyalists_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="N"
									[set_variable]
										name="northeners_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="R"
									[set_variable]
										name="rebels_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
								[case]
									value="U"
									[set_variable]
										name="undead_are_picked"
										value=yes
									[/set_variable]
									[set_variable]
										name="continue"
										value=no
									[/set_variable]
									[store_unit]
										kill=yes
										variable="old_leader"
										[filter]
											side="$random_leaders[$i].side"
										[/filter]
									[/store_unit]
									[set_recruit]
										recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
										side="$random_leaders[$i].side"
									[/set_recruit]
									[set_variable]
										name="new_leader.type"
										rand="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
									[/set_variable]
									[unit]
										canrecruit=yes
										id="$old_leader.id"
										name="$old_leader.name"
										random_gender=yes
										side="$random_leaders[$i].side"
										type="$new_leader.type"
										x="$old_leader.x"
										y="$old_leader.y"
									[/unit]
									[clear_variable]
										name="old_leader,new_leader"
									[/clear_variable]
								[/case]
							[/switch]
						[/then]
					[/if]
					[set_variable]
						add=1
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
		[/event]
		[event]
			name="prestart"
			[store_unit]
				kill=yes
				variable="leaders_to_make_quick"
				[filter]
					canrecruit=yes
					[filter_wml]
						max_moves=4
					[/filter_wml]
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value=0
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders_to_make_quick.length"
					name="i"
				[/variable]
				[do]
					[if]
						[variable]
							boolean_equals=yes
							name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
						[/variable]
						[then]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/then]
						[else]
							[set_variables]
								name="temp"
								[literal]
									[trait]
#textdomain wesnoth-help
										female_name=_"female^quick"
										id="quick"
										male_name=_"quick"
										[effect]
											apply_to="movement"
											increase=1
										[/effect]
										[effect]
											apply_to="hitpoints"
											increase_total="-5%"
										[/effect]
									[/trait]
								[/literal]
							[/set_variables]
							[set_variables]
								mode="append"
								name="leaders_to_make_quick[$i].modifications.trait"
								[insert_tag]
									name="literal"
									variable="temp.trait"
								[/insert_tag]
							[/set_variables]
							[clear_variable]
								name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
							[/clear_variable]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/else]
					[/if]
					[set_variable]
						add=1
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[clear_variable]
				name="leaders_to_make_quick,temp"
			[/clear_variable]
		[/event]
	[/era]
	[side]
		allow_changes=yes
		canrecruit=yes
		color=2
		colour=2
		controller="network"
		current_player="Dauntless"
#textdomain wesnoth
		faction_name=_"Random"
		flag_rgb="magenta"
		fog=yes
		gender="male"
		gold=100
		image="units/random-dice.png"
		income=0
		leader="Yeti"
		name="Dauntless"
		player_id="Dauntless1"
		random_leader="Yeti"
		save_id="Dauntless1"
		share_maps=no
		share_view=yes
		shroud=no
		side=1
		team_name="west"
		type="Yeti"
		user_description="Dauntless"
		user_team_name="wesnoth-multiplayerteamname^West"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
	[/side]
	[side]
		allow_changes=yes
		canrecruit=yes
		color=1
		colour=1
		controller="human"
		current_player="itt"
		faction_name=_"Random"
		flag_rgb="magenta"
		fog=yes
		gender="male"
		gold=100
		image="units/random-dice.png"
		income=0
		leader="Yeti"
		name="itt"
		player_id="itt2"
		random_leader="Yeti"
		save_id="itt2"
		share_maps=no
		share_view=yes
		shroud=no
		side=2
		team_name="east"
		type="Yeti"
		user_description="itt"
		user_team_name="wesnoth-multiplayerteamname^East"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
	[/side]
	[side]
		allow_changes=yes
		allow_player=no
		canrecruit=no
		color=5
		colour=5
		controller="ai"
		current_player=""
		disallow_observers=yes
		faction_name=_"Random"
		flag_rgb="magenta"
		fog=yes
		gender="male"
		gold=100
		hidden=yes
		id=""
		image="units/random-dice.png"
		income=0
		leader="Yeti"
		name=_"Computer Player 3"
		no_leader=yes
		random_leader="Yeti"
		save_id="ai3"
		share_maps=no
		share_view=yes
		shroud=no
		side=3
		team_name="nani"
		type="Yeti"
		user_description=_"Computer Player 3"
		user_team_name="nani"
		village_gold=2
		[unit]
			name="Nani The Shapeshifter"
			type="Tentacle of the Deep"
			x=1
			y=1
		[/unit]
	[/side]
	[variables]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="2p — Silverhead Crossing"
		[team]
			[recruits]
				Cavalryman=3
				Fencer=1
				Merman Fighter=2
				Spearman=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Fencer=1
				Merman Fighter=1
			[/deaths]
			[killed]
				Dwarvish Ulfserker=1
			[/killed]
			[attacks]
				[sequence]
					s1=1
					_num=50
				[/sequence]
				[sequence]
					s1001=1
					_num=60
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=1
					_num=0
				[/sequence]
				[sequence]
					s011=1
					s100=1
					_num=50
				[/sequence]
				[sequence]
					s000111011101110100101=1
					s11=1
					_num=60
				[/sequence]
				[sequence]
					s001=1
					s011=1
					s111=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=137
			recall_cost=0
			damage_inflicted=88
			damage_taken=109
			expected_damage_inflicted=84459
			expected_damage_taken=114376
			turn_damage_inflicted=14
			turn_damage_taken=10
			turn_expected_damage_inflicted=11475
			turn_expected_damage_taken=8163
			save_id="Dauntless1"
		[/team]
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost=0
			recall_cost=0
			damage_inflicted=0
			damage_taken=0
			expected_damage_inflicted=0
			expected_damage_taken=0
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id="ai3"
		[/team]
		[team]
			[recruits]
				Dwarvish Fighter=1
				Dwarvish Guardsman=1
				Dwarvish Ulfserker=1
				Footpad=2
				Gryphon Rider=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dwarvish Ulfserker=1
			[/deaths]
			[killed]
				Fencer=1
				Merman Fighter=1
			[/killed]
			[attacks]
				[sequence]
					s0001010100100000000011=1
					_num=30
				[/sequence]
				[sequence]
					s00=1
					s01=1
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s011=1
					s10=1
					s101=1
					s111=1
					_num=60
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=1
					_num=0
				[/sequence]
				[sequence]
					s0101=1
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=130
			recall_cost=0
			damage_inflicted=109
			damage_taken=88
			expected_damage_inflicted=114376
			expected_damage_taken=84459
			turn_damage_inflicted=95
			turn_damage_taken=73
			turn_expected_damage_inflicted=90976
			turn_expected_damage_taken=63459
			save_id="itt2"
		[/team]
	[/scenario]
[/statistics]
