version="1.10.3"
next_underlying_unit_id=46
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - The Freelands"
next_scenario=""
parent="2p - The Freelands-Auto-Save16.gz"
scenario="RBY The Freelands 12"
version="1.10.3"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=0
	mp_countdown_init_time=330
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=300
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RBY Classic 17"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=yes
	scenario="ladder"
	shuffle_sides=no
[/multiplayer]
random_seed=23364
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="plk2"
			faction2="Shagal"
			version="1.10.3"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=24
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=29
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=2
				units=7
				units_cost=106
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=2
				units=6
				units_cost=104
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=3
				units=8
				units_cost=119
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=3
				units=8
				units_cost=128
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=4
				units=9
				units_cost=133
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=4
				units=9
				units_cost=140
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=5
				units=10
				units_cost=146
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=5
				units=10
				units_cost=147
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=1
				turn=6
				units=9
				units_cost=132
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=2
				turn=6
				units=10
				units_cost=147
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=42
				side=1
				turn=7
				units=9
				units_cost=132
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=29
				side=2
				turn=7
				units=11
				units_cost=164
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=8
				units=13
				units_cost=188
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=8
				units=13
				units_cost=193
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=9
				units=14
				units_cost=201
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=9
				units=14
				units_cost=205
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=10
				units=15
				units_cost=215
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=10
				units=14
				units_cost=200
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=10
				units=14
				units_cost=200
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=11
				units=13
				units_cost=189
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=11
				units=14
				units_cost=200
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=12
				units=11
				units_cost=172
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=12
				units=12
				units_cost=176
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=13
				units=9
				units_cost=145
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=13
				units=12
				units_cost=176
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=14
				units=9
				units_cost=158
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=14
				units=12
				units_cost=192
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=15
				units=10
				units_cost=171
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=15
				units=12
				units_cost=192
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=16
				units=10
				units_cost=158
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=16
				units=12
				units_cost=206
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=17
				units=6
				units_cost=93
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=17
				units=11
				units_cost=194
				villages=10
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="plk2"
			message="viel spass"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Shagal"
			message="dir auch. war das no mirror?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sasha-Athena has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="water has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="plk2"
			message="ne"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=17
			y=5
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=20221
		[/random]
		[random]
			value=10502
		[/random]
		[random]
			value=11707
		[/random]
		[random]
			value=17582
		[/random]
		[random]
			value=4592
		[/random]
		[random]
			value=6684
		[/random]
		[random]
			value=12596
		[/random]
		[random]
			value=17994
		[/random]
		[random]
			value=15404
		[/random]
		[random]
			value=14395
		[/random]
		[random]
			value=24929
		[/random]
		[random]
			value=13175
		[/random]
		[random]
			value=10979
		[/random]
		[random]
			value=18516
		[/random]
		[random]
			value=2687
			[results]
				checksum="k6g9vhh4EdiVghjj17j9Qc757fh+g5bd8p4C264m+6ec.j3k-e+429gYanTk3eeb-o58W>ZO,l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
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		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=18
			y=3
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=30582
		[/random]
		[random]
			value=6897
		[/random]
		[random]
			value=20879
		[/random]
		[random]
			value=27989
		[/random]
		[random]
			value=17987
		[/random]
		[random]
			value=22728
		[/random]
		[random]
			value=27842
		[/random]
		[random]
			value=24316
		[/random]
		[random]
			value=20079
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		[random]
			value=799
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		[random]
			value=4016
		[/random]
		[random]
			value=6513
		[/random]
		[random]
			value=11452
		[/random]
		[random]
			value=19546
		[/random]
		[random]
			value=20482
			[results]
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	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=20
			y=3
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=2268
		[/random]
		[random]
			value=32122
		[/random]
		[random]
			value=26296
		[/random]
		[random]
			value=23046
		[/random]
		[random]
			value=8605
		[/random]
		[random]
			value=10148
		[/random]
		[random]
			value=1855
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		[random]
			value=5929
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		[random]
			value=2844
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		[random]
			value=15802
		[/random]
		[random]
			value=11111
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		[random]
			value=16437
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		[random]
			value=11085
		[/random]
		[random]
			value=4188
		[/random]
		[random]
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				checksum=".Lkvoo46J.7s7Zh2fOelNjjhWiibnhgXlQ29ob2pxFOxmV0JpGMLnFP2NUCIsFzENHMw9CCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
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	[/command]
	[command]
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		[recruit]
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			x=20
			y=4
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
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		[random]
			value=24325
		[/random]
		[random]
			value=20139
		[/random]
		[random]
			value=29701
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		[random]
			value=17824
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		[random]
			value=27392
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		[random]
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		[random]
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		[random]
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		[random]
			value=29102
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Wojtum has logged into the lobby"
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	[command]
		sent=yes
		[recruit]
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			y=4
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				y=4
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		[/recruit]
		[random]
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		[random]
			value=19384
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		[random]
			value=20856
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		[random]
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		[random]
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		[random]
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		[random]
			value=23208
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		[random]
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		[random]
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		[random]
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		[random]
			value=2959
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		[random]
			value=30074
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		[random]
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		[random]
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	[command]
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			x=19
			y=5
			[from]
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				y=4
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		[/recruit]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=3317
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=yes
		[move]
			x="19,20,21,22"
			y="4,3,3,2"
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	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
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	[command]
		sent=yes
		[end_turn]
		[/end_turn]
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="3madcap has logged into the lobby"
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	[command]
		sent=""
		[recruit]
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			x=21
			y=20
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				y=21
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[speak]
			id="server"
			message="juzgadojorge has logged into the lobby"
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	[command]
		sent=""
		[recruit]
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			y=20
			[from]
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				y=21
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=18081
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		[random]
			value=20972
		[/random]
		[random]
			value=16802
		[/random]
		[random]
			value=30028
		[/random]
		[random]
			value=461
		[/random]
		[random]
			value=29115
		[/random]
		[random]
			value=16766
		[/random]
		[random]
			value=7784
		[/random]
		[random]
			value=2770
		[/random]
		[random]
			value=6766
		[/random]
		[random]
			value=27810
		[/random]
		[random]
			value=390
			[results]
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			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=18376
		[/random]
		[random]
			value=6395
		[/random]
		[random]
			value=18300
		[/random]
		[random]
			value=19146
		[/random]
		[random]
			value=12149
		[/random]
		[random]
			value=25006
		[/random]
		[random]
			value=26635
		[/random]
		[random]
			value=17303
		[/random]
		[random]
			value=1163
		[/random]
		[random]
			value=4273
		[/random]
		[random]
			value=22914
		[/random]
		[random]
			value=17412
		[/random]
		[random]
			value=2213
		[/random]
		[random]
			value=26461
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopGHBz.xumKSnxOstqpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyUpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=18
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=7586
		[/random]
		[random]
			value=20222
		[/random]
		[random]
			value=25344
		[/random]
		[random]
			value=21059
		[/random]
		[random]
			value=26581
		[/random]
		[random]
			value=17725
		[/random]
		[random]
			value=14073
		[/random]
		[random]
			value=17400
		[/random]
		[random]
			value=28169
		[/random]
		[random]
			value=23272
		[/random]
		[random]
			value=9802
		[/random]
		[random]
			value=28836
		[/random]
		[random]
			value=27474
		[/random]
		[random]
			value=15367
			[results]
				checksum="KOU0E,y9HYa6d5u0Gk5bn9Po.CypF5D8j5EJHqafOEUgi34PBAeZ,v--sblpzr.IZhcgM2>G8Bb<wk5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16"
			y="21,21,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Jonas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,24,25,26,27"
			y="3,4,4,4,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,19,19,19,19"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Herve-Ramonet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14,13,12"
			y="3,3,3,3,3,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13,12"
			y="5,5,5,5,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23,24"
			y="5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nuez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21,22,23,24,25,26"
			y="4,5,4,4,3,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19,18"
			y="2,3,3,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=19
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=22990
		[/random]
		[random]
			value=29533
		[/random]
		[random]
			value=12915
		[/random]
		[random]
			value=20928
		[/random]
		[random]
			value=20696
		[/random]
		[random]
			value=13538
		[/random]
		[random]
			value=31166
		[/random]
		[random]
			value=12114
		[/random]
		[random]
			value=7085
		[/random]
		[random]
			value=17717
		[/random]
		[random]
			value=15493
		[/random]
		[random]
			value=24642
		[/random]
		[random]
			value=2967
		[/random]
		[random]
			value=3175
		[/random]
		[random]
			value=32386
			[results]
				checksum=".Lkwoo46J.7s8,h2fOelNjjhWiibkhgXlQ29ob2pxFOxmV0JpGMLnFP2NUCIsFzENHMw9BCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nuez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,26"
			y="20,19,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24,25,26,26,27"
			y="20,20,19,19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Orloch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tumadindo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,20,20,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,17,16,15,14"
			y="20,20,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13,12,11,10"
			y="21,22,22,22,21,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20"
			y="22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=19
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=15108
		[/random]
		[random]
			value=13898
		[/random]
		[random]
			value=12351
		[/random]
		[random]
			value=2988
		[/random]
		[random]
			value=30028
		[/random]
		[random]
			value=15829
		[/random]
		[random]
			value=23799
		[/random]
		[random]
			value=10721
		[/random]
		[random]
			value=30933
		[/random]
		[random]
			value=8422
		[/random]
		[random]
			value=8476
		[/random]
		[random]
			value=27728
		[/random]
		[random]
			value=5665
		[/random]
		[random]
			value=8287
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopGHBz.xumKSnxOstqpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyUpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="water has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=18
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=7516
		[/random]
		[random]
			value=13749
		[/random]
		[random]
			value=11127
		[/random]
		[random]
			value=14255
		[/random]
		[random]
			value=17111
		[/random]
		[random]
			value=6148
		[/random]
		[random]
			value=6563
		[/random]
		[random]
			value=6364
		[/random]
		[random]
			value=19508
		[/random]
		[random]
			value=27993
		[/random]
		[random]
			value=18544
		[/random]
		[random]
			value=23889
		[/random]
		[random]
			value=11393
		[/random]
		[random]
			value=5028
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopGHBz.xumKSnxOsmtpQC4CRKzxPJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFTpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,11,10,9,8"
			y="2,3,4,4,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12,11"
			y="5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22"
			y="9,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CesareAugusto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kenzo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ggbond has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26,27"
			y="7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27,28,28,28,28,28,28"
			y="4,5,5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21,21,22,23,24,25"
			y="5,5,6,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=19
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=24724
		[/random]
		[random]
			value=25340
		[/random]
		[random]
			value=4059
		[/random]
		[random]
			value=22869
		[/random]
		[random]
			value=17899
		[/random]
		[random]
			value=11096
		[/random]
		[random]
			value=22160
		[/random]
		[random]
			value=22743
		[/random]
		[random]
			value=6839
		[/random]
		[random]
			value=28413
		[/random]
		[random]
			value=17967
		[/random]
		[random]
			value=16703
		[/random]
		[random]
			value=16412
		[/random]
		[random]
			value=21130
		[/random]
		[random]
			value=17620
			[results]
				checksum="3cDfpk<ey<6C+<b7,1H71+8<cme6<6jf0Sdc8<2j3a108e45,l-87ad4Tk3eeb-o58W>ZO.l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,28,29,29,30"
			y="16,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="enpitu00 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cane has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="swendermiro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13"
			y="14,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="gargants has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19,20"
			y="17,17,16,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ziomalqs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jonas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,17,17,16,15,14"
			y="20,20,19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,23,24"
			y="20,20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Rus_noob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=21
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=30438
		[/random]
		[random]
			value=30573
		[/random]
		[random]
			value=4046
		[/random]
		[random]
			value=14096
		[/random]
		[random]
			value=21316
		[/random]
		[random]
			value=12487
		[/random]
		[random]
			value=18825
		[/random]
		[random]
			value=22328
		[/random]
		[random]
			value=5820
		[/random]
		[random]
			value=16707
		[/random]
		[random]
			value=19608
		[/random]
		[random]
			value=29449
		[/random]
		[random]
			value=8433
		[/random]
		[random]
			value=19158
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopTHBz.xumKSnxOsmvpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFJpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25"
			y="10,11,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,21,22,23,24"
			y="5,5,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,25"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28,29,30,30"
			y="11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Runilix_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,28,29,29,29,30,31,32"
			y="10,11,12,13,14,14,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Toxic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MYFH has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,27,27,27,28"
			y="9,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,28,28,28,27,27,27,27"
			y="5,6,7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,12,13"
			y="13,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,9,10,11,11,11,11,12"
			y="5,6,7,7,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=1270236982
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=13
				y=14
			[/source]
			[destination]
				x=13
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Squintz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="op has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=20622
		[/random]
		[random]
			value=10775
		[/random]
		[random]
			value=14102
		[/random]
		[random]
			value=3333
		[/random]
		[random]
			value=17025
		[/random]
		[random]
			value=31555
		[/random]
		[random]
			value=27268
		[/random]
		[random]
			value=18292
		[/random]
		[random]
			value=30828
		[/random]
		[random]
			value=29868
		[/random]
		[random]
			value=4205
		[/random]
		[random]
			value=1982
		[/random]
		[random]
			value=21036
		[/random]
		[random]
			value=31996
		[/random]
		[random]
			value=5335
			[results]
				checksum=".Lkvoo46J.7s7Zh2fOelNjjhWiibhhgXlQ29ob3pxFOxmV0JpGMLnFP2NUCIsFzENHMw9wCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14,13,13"
			y="4,5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=24898973
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=14
				y=14
			[/source]
			[destination]
				x=13
				y=14
			[/destination]
		[/attack]
		[random]
			value=2200
			[results]
				chance=30
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21498
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15307
			[results]
				chance=30
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29230
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="OedipalBegonia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1208805549
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=12
				y=13
			[/source]
			[destination]
				x=13
				y=14
			[/destination]
		[/attack]
		[random]
			value=32561
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31897
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12156
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20668
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32251
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="eso_tomik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="n3ar_d3at has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23,24"
			y="16,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23,24,25,26"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Aristosseur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,29,29"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="enpitu01 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="OFC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=21
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=17772
		[/random]
		[random]
			value=16687
		[/random]
		[random]
			value=5583
		[/random]
		[random]
			value=30102
		[/random]
		[random]
			value=25374
		[/random]
		[random]
			value=9813
		[/random]
		[random]
			value=8764
		[/random]
		[random]
			value=4797
		[/random]
		[random]
			value=4961
		[/random]
		[random]
			value=11844
		[/random]
		[random]
			value=24550
		[/random]
		[random]
			value=16652
		[/random]
		[random]
			value=21527
		[/random]
		[random]
			value=9730
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopTHBz.xumKSnxOsmvpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFJpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FreeAsABeerObs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25,26,27,28"
			y="18,18,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="shark has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="PikeAss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16"
			y="15,15,14,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Kwashiorkor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="leviathan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=19
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=31382
		[/random]
		[random]
			value=6218
		[/random]
		[random]
			value=5296
		[/random]
		[random]
			value=25708
		[/random]
		[random]
			value=30394
		[/random]
		[random]
			value=21113
		[/random]
		[random]
			value=8519
		[/random]
		[random]
			value=27945
		[/random]
		[random]
			value=30687
		[/random]
		[random]
			value=5791
		[/random]
		[random]
			value=9084
		[/random]
		[random]
			value=22098
		[/random]
		[random]
			value=29424
		[/random]
		[random]
			value=9299
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVAzPDkMxEDGxDJztPyHEivpzBHQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyPpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20,20,20,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crusty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Shagal"
			message="brb"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FreeAsABeer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="WIF_Cottone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,11,11,11,11"
			y="8,8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=1955404249
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=11
				y=13
			[/source]
			[destination]
				x=12
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nuez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ghazel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13,13,13"
			y="5,5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cylenth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="henrique-br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,13"
			y="11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1837514895
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=13
				y=14
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Buron1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,11,11,10,10,10"
			y="14,15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ekypo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,22,21,20,19,18"
			y="10,10,11,11,12,12,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HunOL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nickionn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="odinete has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="32,32,32,31,31,31,30"
			y="14,13,12,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="30,29,29,28,28,27"
			y="13,13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,26,25,24,23,22,21"
			y="13,12,11,11,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aham has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27,28,29"
			y="12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,27,26,25"
			y="12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22"
			y="10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wind0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,13,12,11,11,10"
			y="14,15,16,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=577761905
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=10
				y=18
			[/source]
			[destination]
				x=10
				y=19
			[/destination]
		[/attack]
		[random]
			value=31214
			[results]
				chance=30
				damage=16
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20,20,20,20"
			y="15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,20,20,20,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="wwqz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Runilix_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="andry271193 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="odinete has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19,19,18"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,15"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="nekochan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Nappo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,28,27,26,25,24,23,22,21"
			y="17,16,17,17,18,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Ramnogh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,23,22"
			y="16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="KlausKinski88 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="XIV has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,29,30"
			y="17,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,24"
			y="17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,11,11,12,13"
			y="13,12,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18,18,19,19,19,18,17"
			y="12,11,10,9,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,12,12,11"
			y="14,13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Webba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FakeLord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,11,10,9,8"
			y="9,9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,21,20,19,18"
			y="11,10,10,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23,23"
			y="12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="30,30"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="trebo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,28,27,26,25,24,23,22"
			y="10,10,10,9,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="30,29"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,28,27,26,25"
			y="10,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="beam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,14,13"
			y="16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,11,10"
			y="17,17,17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17"
			y="17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15"
			y="16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16"
			y="15,15,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,20,20,20"
			y="19,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=18
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=22816
		[/random]
		[random]
			value=5986
		[/random]
		[random]
			value=26048
		[/random]
		[random]
			value=29336
		[/random]
		[random]
			value=18562
		[/random]
		[random]
			value=21212
		[/random]
		[random]
			value=27721
		[/random]
		[random]
			value=24472
		[/random]
		[random]
			value=11556
		[/random]
		[random]
			value=2179
		[/random]
		[random]
			value=4882
		[/random]
		[random]
			value=21014
		[/random]
		[random]
			value=13282
		[/random]
		[random]
			value=15402
			[results]
				checksum="KOU0E,y9H.a6d5u0Gk5bn9Po.CypF5D8j5EINqafOEUgi34PBAeZ,v--sblpzr.IZhcgM2>G8Bb<xe5w4.hKbwPKp1znG7JuY0ECa8M01Fvi0d3JbNYk+c1e+9Wb2Pc5"
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		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,11"
			y="18,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,14,15,16,17,18"
			y="8,7,6,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,8"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="maninho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=13355
		[/random]
		[random]
			value=11184
		[/random]
		[random]
			value=18367
		[/random]
		[random]
			value=16776
		[/random]
		[random]
			value=23510
		[/random]
		[random]
			value=14875
		[/random]
		[random]
			value=2458
		[/random]
		[random]
			value=6667
		[/random]
		[random]
			value=16287
		[/random]
		[random]
			value=8438
		[/random]
		[random]
			value=25697
		[/random]
		[random]
			value=25023
		[/random]
		[random]
			value=3852
		[/random]
		[random]
			value=12990
			[results]
				checksum="3<+sc<ekO.WrbXmYbW.vaf5<kj7>g-ajh<S1i20XhWi10+e48,l-87ad4Tk9eeb-o38W>ZPXl.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=19
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=782
		[/random]
		[random]
			value=29950
		[/random]
		[random]
			value=23450
		[/random]
		[random]
			value=17240
		[/random]
		[random]
			value=25380
		[/random]
		[random]
			value=25089
		[/random]
		[random]
			value=8074
		[/random]
		[random]
			value=13552
		[/random]
		[random]
			value=22104
		[/random]
		[random]
			value=1822
		[/random]
		[random]
			value=25967
		[/random]
		[random]
			value=30356
		[/random]
		[random]
			value=29437
		[/random]
		[random]
			value=22721
			[results]
				checksum="3<+sccekO.WrbXp+bW.vaf5<kj7>g-ijh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP>l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Prnidoran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="odinete has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="axuertir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="matty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=18
			y=3
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=23673
		[/random]
		[random]
			value=20623
		[/random]
		[random]
			value=7984
		[/random]
		[random]
			value=2860
		[/random]
		[random]
			value=25983
		[/random]
		[random]
			value=6790
		[/random]
		[random]
			value=8903
		[/random]
		[random]
			value=7150
		[/random]
		[random]
			value=25806
		[/random]
		[random]
			value=14165
		[/random]
		[random]
			value=27642
		[/random]
		[random]
			value=30501
		[/random]
		[random]
			value=25780
		[/random]
		[random]
			value=29351
			[results]
				checksum="3<+sccekO.WrbXp+bW.vaf5<kj7>g-ijh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP>l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=19
			y=4
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=29391
		[/random]
		[random]
			value=13427
		[/random]
		[random]
			value=21706
		[/random]
		[random]
			value=7255
		[/random]
		[random]
			value=26439
		[/random]
		[random]
			value=10177
		[/random]
		[random]
			value=29189
		[/random]
		[random]
			value=32138
		[/random]
		[random]
			value=5706
		[/random]
		[random]
			value=16822
		[/random]
		[random]
			value=9084
		[/random]
		[random]
			value=904
		[/random]
		[random]
			value=12627
		[/random]
		[random]
			value=31734
		[/random]
		[random]
			value=22519
			[results]
				checksum="k6g9vhh4EdiVghjj47j9Qc757fh+g5ai8p4C264m+6ec.j3k-e+429gYanTk3eeb-o58W>ZP3l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="enpitu01 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19,18"
			y="10,10,10,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Warrior has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="padak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27,26,25,24"
			y="11,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24,23"
			y="9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,12"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,12,12,12,12"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=766690692
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=9
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
		[random]
			value=13668
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8840
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12522
			[results]
				chance=30
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26712
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,10,10"
			y="13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1902190270
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=10
				y=9
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
		[random]
			value=25260
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12651
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9736
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26764
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ACE_OF_SPADE has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hay207 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=408443542
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=11
				y=10
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
		[random]
			value=28476
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30083
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31552
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23735
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24200
			[results]
				chance=30
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,13,12,12"
			y="14,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,10,10"
			y="19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,17,17,16,15,14"
			y="20,20,19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,25"
			y="14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,30,29,29"
			y="16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,27"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vips has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jaerxx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=19
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=29120
		[/random]
		[random]
			value=28883
		[/random]
		[random]
			value=25832
		[/random]
		[random]
			value=22946
		[/random]
		[random]
			value=3022
		[/random]
		[random]
			value=16150
		[/random]
		[random]
			value=24436
		[/random]
		[random]
			value=2296
		[/random]
		[random]
			value=32131
		[/random]
		[random]
			value=2673
		[/random]
		[random]
			value=10106
		[/random]
		[random]
			value=25297
		[/random]
		[random]
			value=17723
		[/random]
		[random]
			value=31101
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPramNFvuIIP4rOrErvENCNVHIJ5oEGHHqORKuxRKPEsMMUABu2yzENLGEsDQOBsCsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kukalom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=18
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=22842
		[/random]
		[random]
			value=4833
		[/random]
		[random]
			value=19261
		[/random]
		[random]
			value=3061
		[/random]
		[random]
			value=9057
		[/random]
		[random]
			value=16303
		[/random]
		[random]
			value=29164
		[/random]
		[random]
			value=25982
		[/random]
		[random]
			value=24850
		[/random]
		[random]
			value=18855
		[/random]
		[random]
			value=31922
		[/random]
		[random]
			value=2071
		[/random]
		[random]
			value=18616
		[/random]
		[random]
			value=24574
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopTHBz.xumKSnxOsmvpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFJpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Calidine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15,14,13,13,13"
			y="4,4,5,5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1084797269
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=13
				y=9
			[/source]
			[destination]
				x=12
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Delphiniumxd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="enpitu01 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="konca has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12,11,11"
			y="6,6,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=221747283
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=11
				y=9
			[/source]
			[destination]
				x=10
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Runilix_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=693835783
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=10
				y=8
			[/source]
			[destination]
				x=10
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="konca has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="satHyre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PAN1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="odessos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13,12"
			y="5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14,13,12"
			y="3,4,4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tetacek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,15,14,13"
			y="5,4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,27,27,27,26"
			y="8,7,8,7,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hiebenthal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,22,21"
			y="9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23"
			y="7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=1404
		[/random]
		[random]
			value=22663
		[/random]
		[random]
			value=4232
		[/random]
		[random]
			value=23527
		[/random]
		[random]
			value=19634
		[/random]
		[random]
			value=25301
		[/random]
		[random]
			value=32569
		[/random]
		[random]
			value=24368
		[/random]
		[random]
			value=28892
		[/random]
		[random]
			value=10754
		[/random]
		[random]
			value=14354
		[/random]
		[random]
			value=20167
		[/random]
		[random]
			value=22004
		[/random]
		[random]
			value=9108
		[/random]
		[random]
			value=6464
			[results]
				checksum=".Lkvoo46J.7s7Zh2fOelNjjhWiibhhgXlQ29ob3pxFOxmV0JpGMLnFP2NUCIsFzENHMw9wCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="konca has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yura has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15,14,13,12"
			y="4,5,5,6,5,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12"
			y="8,8,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		undo=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,17,17,16,15"
			y="20,20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Sasha-Athena has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,28,28"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="n3ar_d3ath has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="OK01 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,28"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Saverio610 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,15,16,16"
			y="16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1133786341
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=16
				y=12
			[/destination]
		[/attack]
		[random]
			value=31830
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13921
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6518
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31960
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20960
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="waslko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12,12"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,10,10"
			y="9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Luziland has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13"
			y="13,14,13,13"
		[/move]
	[/command]
	[command]
		async=""
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Thanat0s has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,11"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14,15,15"
			y="12,13,14,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=176059643
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=15
				y=13
			[/source]
			[destination]
				x=16
				y=12
			[/destination]
		[/attack]
		[random]
			value=13470
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28911
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3812
			[results]
				chance=30
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23733
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="odinete has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vipon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,20,20,20,20,20,20"
			y="20,19,18,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=18
			y=21
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=6542
		[/random]
		[random]
			value=22932
		[/random]
		[random]
			value=9226
		[/random]
		[random]
			value=16640
		[/random]
		[random]
			value=4799
		[/random]
		[random]
			value=19951
		[/random]
		[random]
			value=8384
		[/random]
		[random]
			value=2001
		[/random]
		[random]
			value=4734
		[/random]
		[random]
			value=13782
		[/random]
		[random]
			value=4284
		[/random]
		[random]
			value=27986
		[/random]
		[random]
			value=430
		[/random]
		[random]
			value=26065
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopTHBz.xumKSnxOsmvpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFJpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pacman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jovik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,19,18"
			y="12,13,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="mellow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30"
			y="11,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nico_las has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17,18"
			y="5,6,5,5,4,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=19
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=26649
		[/random]
		[random]
			value=21444
		[/random]
		[random]
			value=12142
		[/random]
		[random]
			value=5391
		[/random]
		[random]
			value=22571
		[/random]
		[random]
			value=564
		[/random]
		[random]
			value=15414
		[/random]
		[random]
			value=13588
		[/random]
		[random]
			value=32086
		[/random]
		[random]
			value=32340
		[/random]
		[random]
			value=21863
		[/random]
		[random]
			value=9244
		[/random]
		[random]
			value=2242
		[/random]
		[random]
			value=29737
		[/random]
		[random]
			value=30517
			[results]
				checksum="k6g9vhe4EdiVghjj17j9Qc757fh+g5ak8p4C264m+.ec.j3k-e+429gYanTk3eeb-o58W>ZP5l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Transhammer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,11,11,12"
			y="8,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27,27"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bruine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="QronicQueefer1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26,27,27,27"
			y="7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=850434840
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=27
				y=11
			[/source]
			[destination]
				x=28
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27,28"
			y="8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,24,24,24,24,25"
			y="6,7,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,18,18,19,19,19,19"
			y="12,12,11,10,9,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,18,19,19,19"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Treviras has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,12,13,14,15,16,17,18"
			y="9,8,7,7,6,6,5,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,11"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9,10,11,12,13,14"
			y="7,7,6,6,5,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16,17,18,19"
			y="7,6,6,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15"
			y="6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,13,14,15,16,17,18"
			y="8,8,7,6,6,5,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Webba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,14"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Shagal"
			message="ich braechte gleich mal ne kurze pause von 20-30min, muss noch schnell was erledigen."
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lollipop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Calidine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="henrique-br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="plk2"
			message="ok"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=774165524
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=25
				y=12
			[/source]
			[destination]
				x=25
				y=11
			[/destination]
		[/attack]
		[random]
			value=31172
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17715
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24720
			[results]
				chance=30
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15493
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9386
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,20,21,22"
			y="15,15,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21,22,23"
			y="21,21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17,18,18,19"
			y="17,16,16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="ThugNastyBIGGUMS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="cat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,27,26,26"
			y="11,12,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1715856376
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=26
				y=11
			[/source]
			[destination]
				x=25
				y=11
			[/destination]
		[/attack]
		[random]
			value=8455
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1177
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6640
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13553
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7015
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,29"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=703938465
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=29
				y=11
			[/source]
			[destination]
				x=28
				y=10
			[/destination]
		[/attack]
		[random]
			value=11861
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22428
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32193
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30213
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22081
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Myau has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="alt_0169 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,22,23,24,25,26,27"
			y="12,12,11,10,10,9,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=33334335
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=27
				y=10
			[/source]
			[destination]
				x=28
				y=10
			[/destination]
		[/attack]
		[random]
			value=23127
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19751
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18949
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14625
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13742
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8144
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zizitop2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="q has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="steffen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="13,13,12,13,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,16,17,18"
			y="13,13,14,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,14,15,16"
			y="13,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,13,13,14"
			y="14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,15,16,17,18"
			y="14,14,14,14,15,15,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,10,10"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Kog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=21
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=22504
		[/random]
		[random]
			value=23844
		[/random]
		[random]
			value=11604
		[/random]
		[random]
			value=15681
		[/random]
		[random]
			value=6823
		[/random]
		[random]
			value=6753
		[/random]
		[random]
			value=6393
		[/random]
		[random]
			value=30227
		[/random]
		[random]
			value=26670
		[/random]
		[random]
			value=32557
		[/random]
		[random]
			value=22999
		[/random]
		[random]
			value=29044
		[/random]
		[random]
			value=30673
		[/random]
		[random]
			value=32250
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopGHBz.xumKSnxOsmtpQC4CRKzxPJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFTpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zizitop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=925519383
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=27
				y=11
			[/source]
			[destination]
				x=27
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,21,22,23,24,24"
			y="5,5,6,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22,23,24,25,26"
			y="6,7,7,8,8,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=1223542070
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=27
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Abronlincon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22"
			y="9,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17"
			y="8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21,22,23,24"
			y="7,7,8,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=1518871591
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=28
				y=10
			[/source]
			[destination]
				x=27
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tweedle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23,24,25,25,26"
			y="6,6,7,7,8,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=829201596
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=26
				y=10
			[/source]
			[destination]
				x=27
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vipon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,25,26,27"
			y="11,10,9,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=580138579
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=27
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Brick has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wwww has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="-Totonno- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22,23,24,25"
			y="5,6,6,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12"
			y="5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SubtleShuttle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="siro_vip has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8"
			y="10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Shagal"
			message="ich speichere nach deinem zug"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pamplinas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=19
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=29146
		[/random]
		[random]
			value=30778
		[/random]
		[random]
			value=6433
		[/random]
		[random]
			value=21877
		[/random]
		[random]
			value=23314
		[/random]
		[random]
			value=31070
		[/random]
		[random]
			value=24626
		[/random]
		[random]
			value=2590
		[/random]
		[random]
			value=31794
		[/random]
		[random]
			value=1718
		[/random]
		[random]
			value=31939
		[/random]
		[random]
			value=1631
		[/random]
		[random]
			value=27162
		[/random]
		[random]
			value=15876
			[results]
				checksum="3<+sccekO.WrbXp+bW.vaf5<kj7>g-ijh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP>l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,21,22,23"
			y="4,5,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,15,16,17,18,19"
			y="8,7,6,6,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18,19,20"
			y="5,6,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="plk2"
			message="ok"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=315000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,23"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=457955377
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=23
				y=11
			[/source]
			[destination]
				x=22
				y=10
			[/destination]
		[/attack]
		[random]
			value=25104
			[results]
				chance=30
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5895
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13908
			[results]
				chance=30
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26068
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21851
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,22"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=1195054878
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=22
				y=11
			[/source]
			[destination]
				x=22
				y=10
			[/destination]
		[/attack]
		[random]
			value=21608
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,22,22"
			y="14,13,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21,22,23"
			y="14,14,13,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1304154237
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=25
				y=11
			[/source]
			[destination]
				x=26
				y=10
			[/destination]
		[/attack]
		[random]
			value=20524
			[results]
				chance=40
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25,25"
			y="20,19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,26,27"
			y="19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1019207557
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=29
				y=11
			[/source]
			[destination]
				x=28
				y=10
			[/destination]
		[/attack]
		[random]
			value=31146
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26414
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9923
			[results]
				chance=30
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FolkfanmetalHUN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,20,21,22,23,23,24"
			y="15,15,14,13,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="whitewest87 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PlayerX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Adeleya has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=2016484952
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=26
				y=11
			[/source]
			[destination]
				x=27
				y=11
			[/destination]
		[/attack]
		[random]
			value=29752
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4082
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1279
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13765
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19,20,20"
			y="14,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="antonio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=21
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=24383
		[/random]
		[random]
			value=30421
		[/random]
		[random]
			value=5297
		[/random]
		[random]
			value=28377
		[/random]
		[random]
			value=29840
		[/random]
		[random]
			value=30184
		[/random]
		[random]
			value=16439
		[/random]
		[random]
			value=27724
		[/random]
		[random]
			value=4358
		[/random]
		[random]
			value=9107
		[/random]
		[random]
			value=10848
		[/random]
		[random]
			value=17108
		[/random]
		[random]
			value=19051
		[/random]
		[random]
			value=24792
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVpzPDkMxEDGxDJztRyHEivpzBHPJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyRpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="miczar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NickStoianov has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20,20,20,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21"
			y="9,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1698600027
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=21
				y=10
			[/source]
			[destination]
				x=22
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arthur_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="torgul has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25,26"
			y="9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=473723849
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=24
				y=9
			[/source]
			[destination]
				x=24
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Crohn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,26,25"
			y="11,10,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=843550900
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=25
				y=10
			[/source]
			[destination]
				x=24
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28,29,30,31,31,30"
			y="10,9,9,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1998729295
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=30
				y=11
			[/source]
			[destination]
				x=29
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kira1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jakub has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,27,28"
			y="9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=266695204
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=28
				y=10
			[/source]
			[destination]
				x=29
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="suzu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27,28,29,30,30"
			y="9,10,9,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1676437358
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=30
				y=10
			[/source]
			[destination]
				x=29
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28,29"
			y="9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=639100317
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=29
				y=10
			[/source]
			[destination]
				x=29
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="meth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Karim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arombolosch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19,19,18"
			y="8,7,7,6,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ladope has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,9,10,10,11"
			y="11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,12,12,13"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23,24,25,26,26"
			y="7,6,7,7,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vipon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=731776606
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=26
				y=10
			[/source]
			[destination]
				x=25
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21,22,23,23"
			y="7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=19
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=9809
		[/random]
		[random]
			value=11072
		[/random]
		[random]
			value=12090
		[/random]
		[random]
			value=21957
		[/random]
		[random]
			value=4169
		[/random]
		[random]
			value=5422
		[/random]
		[random]
			value=25228
		[/random]
		[random]
			value=29450
		[/random]
		[random]
			value=23200
		[/random]
		[random]
			value=6359
		[/random]
		[random]
			value=17821
		[/random]
		[random]
			value=28508
		[/random]
		[random]
			value=6478
		[/random]
		[random]
			value=31750
			[results]
				checksum="3<+sccekO.WrbXmYbW.vaf5<kj7>g-fjh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP2l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="darkiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,20,20"
			y="5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		undo=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1858613631
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=22
				y=9
			[/source]
			[destination]
				x=23
				y=10
			[/destination]
		[/attack]
		[random]
			value=12683
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16924
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10731
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15672
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30505
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="amberj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ikerpeta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,27"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=982694438
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=27
				y=11
			[/source]
			[destination]
				x=26
				y=10
			[/destination]
		[/attack]
		[random]
			value=17557
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13841
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13827
			[results]
				chance=40
				damage=16
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13664
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25,26"
			y="20,19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="doode305 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,20,20"
			y="15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=21
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=15073
		[/random]
		[random]
			value=25281
		[/random]
		[random]
			value=451
		[/random]
		[random]
			value=5884
		[/random]
		[random]
			value=17618
		[/random]
		[random]
			value=12258
		[/random]
		[random]
			value=26936
		[/random]
		[random]
			value=26683
		[/random]
		[random]
			value=14827
		[/random]
		[random]
			value=18748
		[/random]
		[random]
			value=619
		[/random]
		[random]
			value=14867
		[/random]
		[random]
			value=7126
		[/random]
		[random]
			value=19753
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPramNFvuIIP4rOrErvENCNMHIJ5oEGHHrORKuxRKPEsMMUABu2yzENLGEsDQOBsLsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="artemis_entreri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,22"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=159675713
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=22
				y=10
			[/source]
			[destination]
				x=23
				y=10
			[/destination]
		[/attack]
		[random]
			value=6757
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24283
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26755
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23522
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31765
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,26"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1186194732
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=11
			[/source]
			[destination]
				x=26
				y=10
			[/destination]
		[/attack]
		[random]
			value=22132
			[results]
				chance=40
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26969
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9981
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3600
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=936
			[results]
				chance=40
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=22295862
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=24
				y=10
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=5845
			[results]
				chance=60
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8084
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27135
			[results]
				chance=60
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9894
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=444745819
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=26
				y=10
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=3302
			[results]
				chance=60
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=1357555105
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=23
				y=11
			[/source]
			[destination]
				x=23
				y=10
			[/destination]
		[/attack]
		[random]
			value=28133
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32158
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3626
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,27,27,28,28,29"
			y="16,15,15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=2135230037
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=29
				y=12
			[/source]
			[destination]
				x=30
				y=11
			[/destination]
		[/attack]
		[random]
			value=13071
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30916
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27385
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13340
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ende23r has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="veep has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="12,13,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="eliselis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,13,12"
			y="17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Black has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,10,9,9,10"
			y="19,18,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=693305841
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=12
				y=15
			[/source]
			[destination]
				x=11
				y=15
			[/destination]
		[/attack]
		[random]
			value=5205
			[results]
				chance=40
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4756
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18126
			[results]
				chance=40
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23684
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1153798
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=10
				y=14
			[/source]
			[destination]
				x=11
				y=15
			[/destination]
		[/attack]
		[random]
			value=20831
			[results]
				chance=40
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6178
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21309
			[results]
				chance=40
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Merick-Ishitar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nonio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Shagal"
			message="lol"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Shagal"
			message="sry"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="_Runilix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,12,12,12,11,11"
			y="14,13,12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="razdolbay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="doode305 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=18723
		[/random]
		[random]
			value=20180
		[/random]
		[random]
			value=3296
		[/random]
		[random]
			value=1008
		[/random]
		[random]
			value=2033
		[/random]
		[random]
			value=23300
		[/random]
		[random]
			value=14322
		[/random]
		[random]
			value=25340
		[/random]
		[random]
			value=11980
		[/random]
		[random]
			value=25503
		[/random]
		[random]
			value=20589
		[/random]
		[random]
			value=14164
		[/random]
		[random]
			value=1550
		[/random]
		[random]
			value=24041
		[/random]
		[random]
			value=2177
			[results]
				checksum="k6g9vhe4EdiVghjj47j9Qc757fh+g5af8p4C264m+.ec.j3k-e+429gYanTk3eeb-o58W>ZP<l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,20,20,21,22"
			y="4,5,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1526634734
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=22
				y=8
			[/source]
			[destination]
				x=22
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="h0ratio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,20,21"
			y="6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1271236432
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=21
				y=9
			[/source]
			[destination]
				x=22
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="utimasu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,21,22,23,23"
			y="9,8,8,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=2062574191
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=23
				y=9
			[/source]
			[destination]
				x=22
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=513893492
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=21
				y=10
			[/source]
			[destination]
				x=22
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vlad3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="viwi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ghazel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="antsinmypants_22 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="30,31,31,31,30,29"
			y="10,11,12,13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1591859447
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=29
				y=13
			[/source]
			[destination]
				x=29
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kumeatsu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,29"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1169195378
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=29
				y=11
			[/source]
			[destination]
				x=29
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="30,29,28"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,27"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nappo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=844799625
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=27
				y=16
			[/source]
			[destination]
				x=26
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vain has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="volph has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="josep has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ElfishBuldozer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dharokan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=1979106163
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=25
				y=10
			[/source]
			[destination]
				x=25
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hay207 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hegas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gong has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,23,24"
			y="10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="29,28,28,27,26,25"
			y="10,10,11,12,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1374051570
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=25
				y=12
			[/source]
			[destination]
				x=26
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=305000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=5670844
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=24
				y=9
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=14747
			[results]
				chance=60
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25080
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13996
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16354
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24"
			y="10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=2063047751
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=24
				y=10
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=13045
			[results]
				chance=60
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27227
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15748
			[results]
				chance=60
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Saragon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27,28"
			y="11,10,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=1235426477
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=28
				y=10
			[/source]
			[destination]
				x=29
				y=11
			[/destination]
		[/attack]
		[random]
			value=10238
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26236
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12,12"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,12,12"
			y="14,14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="OtakLoLa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,9,9"
			y="14,13,12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,27,28,28"
			y="16,17,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1944547316
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=28
				y=16
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[random]
			value=26719
			[results]
				chance=30
				damage=15
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22409
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14849
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20741
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="abhijit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nick89 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,26,27"
			y="20,19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1036117322
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=27
				y=17
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[random]
			value=167
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31013
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10911
			[results]
				chance=30
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19649
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28389
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jmcastillo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Joak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,27,26,26"
			y="11,12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=804805035
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=26
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[random]
			value=23890
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15071
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15348
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20064
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="abhijit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hikou has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vipon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,27,27,27"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1267406862
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=27
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[random]
			value=13409
			[results]
				chance=30
				damage=16
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Stealers has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gout has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,26,26,25"
			y="11,10,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1531748615
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=25
				y=7
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
		[random]
			value=2842
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5014
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6878
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12936
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3741
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="braak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=21
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=16741
		[/random]
		[random]
			value=29396
		[/random]
		[random]
			value=32334
		[/random]
		[random]
			value=31108
		[/random]
		[random]
			value=17857
		[/random]
		[random]
			value=15100
		[/random]
		[random]
			value=19949
		[/random]
		[random]
			value=17559
		[/random]
		[random]
			value=7308
		[/random]
		[random]
			value=19999
		[/random]
		[random]
			value=3449
		[/random]
		[random]
			value=10581
		[/random]
		[random]
			value=17475
		[/random]
		[random]
			value=6103
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVpzPDkMxEDGxDJztRyHEivpzBHPJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyRpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,28"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,27,26"
			y="13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="muteman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Imblette has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="2v2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Linkyuaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13,12,12,11"
			y="5,5,6,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23"
			y="10,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1797876452
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=23
				y=10
			[/source]
			[destination]
				x=24
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shacknetisp2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Saka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ereius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,26,26,26,26,26"
			y="12,11,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1094811760
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=26
				y=6
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ook has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Edik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21,20,19,18"
			y="7,7,7,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yuph has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,26,26,26,25"
			y="13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1753745704
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=25
				y=10
			[/source]
			[destination]
				x=24
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ion514 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,20,20,19,18"
			y="8,8,7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lizardking has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=28276
		[/random]
		[random]
			value=10984
		[/random]
		[random]
			value=13008
		[/random]
		[random]
			value=32748
		[/random]
		[random]
			value=405
		[/random]
		[random]
			value=1576
		[/random]
		[random]
			value=16348
		[/random]
		[random]
			value=23908
		[/random]
		[random]
			value=7869
		[/random]
		[random]
			value=102
		[/random]
		[random]
			value=24223
		[/random]
		[random]
			value=9039
		[/random]
		[random]
			value=221
		[/random]
		[random]
			value=612
		[/random]
		[random]
			value=25708
			[results]
				checksum="3cDfpk<ey<6C+<b7,1H71+8<cme6<6jf0Sdc8<2j3a108e45,l-87ad4Tk3eeb-o58W>ZO.l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8"
			y="8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23"
			y="9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1809183344
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=23
				y=9
			[/source]
			[destination]
				x=24
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fihtengolz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1395611762
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=24
				y=8
			[/source]
			[destination]
				x=24
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kedou has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=303000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kedou has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hikou has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=129157152
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=25
				y=11
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=10457
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27859
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6915
			[results]
				chance=40
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31564
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Haz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sacha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jmcastillo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Trapper"
			defender_weapon=0
			seed=1656793172
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=24
				y=7
			[/source]
			[destination]
				x=24
				y=8
			[/destination]
		[/attack]
		[random]
			value=17481
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26443
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9692
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=681
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15806
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11495
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nonono has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="demetan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,27"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Hieronymous has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,26"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=868296996
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=26
				y=10
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=22943
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4509
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12128
			[results]
				chance=40
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2169
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Anafit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,27,26,25"
			y="10,10,9,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=2124146679
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=2329
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=934
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27955
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PodKa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,27,27,27,27,27"
			y="16,16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23,24,25,25,25"
			y="20,19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8,8"
			y="11,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=431498013
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=8
				y=8
			[/source]
			[destination]
				x=8
				y=7
			[/destination]
		[/attack]
		[random]
			value=4999
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22491
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13607
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11704
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11432
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="grabler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,13"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GadyLaga has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ronovain has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=2103100073
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=12
				y=9
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
		[random]
			value=32426
			[results]
				chance=30
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6177
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31656
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24051
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1739621774
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=10
				y=9
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
		[random]
			value=18606
			[results]
				chance=30
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11126
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20284
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28851
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mysticspiral has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="QQ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,27,27,27"
			y="17,16,15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=19
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=16536
		[/random]
		[random]
			value=27196
		[/random]
		[random]
			value=8403
		[/random]
		[random]
			value=3275
		[/random]
		[random]
			value=2512
		[/random]
		[random]
			value=7396
		[/random]
		[random]
			value=22598
		[/random]
		[random]
			value=26314
		[/random]
		[random]
			value=56
		[/random]
		[random]
			value=31128
		[/random]
		[random]
			value=31375
		[/random]
		[random]
			value=4879
		[/random]
		[random]
			value=21277
		[/random]
		[random]
			value=11453
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopTHBz.xumKSnxOsmvpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFJpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,20,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FinalDestiny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="obskrg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="coi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kedou has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="UGHLEE has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dreamwalker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13,12,11,11"
			y="5,5,6,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=681830144
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=11
				y=9
			[/source]
			[destination]
				x=10
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8"
			y="8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12"
			y="7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=2954
		[/random]
		[random]
			value=17120
		[/random]
		[random]
			value=7344
		[/random]
		[random]
			value=267
		[/random]
		[random]
			value=197
		[/random]
		[random]
			value=15223
		[/random]
		[random]
			value=28726
		[/random]
		[random]
			value=21347
		[/random]
		[random]
			value=20098
		[/random]
		[random]
			value=29019
		[/random]
		[random]
			value=18552
		[/random]
		[random]
			value=530
		[/random]
		[random]
			value=18597
		[/random]
		[random]
			value=7679
		[/random]
		[random]
			value=12712
			[results]
				checksum=".Lkwoo46J.7s8,h2fOelNjjhWiibkhgXlQ29ob2pxFOxmV0JpGMLnFP2NUCIsFzENHMw9BCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Argis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dominus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shark has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,21,22,23"
			y="4,5,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,25"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1878378034
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=23
				y=8
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-math has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="artemis_entreri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mighty_Cambronne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,22,22,23"
			y="10,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1327925147
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=23
				y=7
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ry has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Trapper"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=252408984
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yesyesyes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1647343656
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=24
				y=8
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=185287432
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=25
				y=7
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22,23,24"
			y="9,9,8,8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="antty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1208734911
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=8
				y=8
			[/source]
			[destination]
				x=8
				y=7
			[/destination]
		[/attack]
		[random]
			value=21141
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23951
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10464
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3122
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11633
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cajon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="maxou has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="over has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hanry has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,11,12"
			y="9,10,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="VMF has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="snt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="M4X has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,27,27,27,26"
			y="9,9,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Slayer"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=1
			seed=429189241
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=26
				y=6
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
		[random]
			value=18898
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13402
			[results]
				chance=30
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6938
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22898
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20129
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16882
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,23"
			y="11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1349502822
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=23
				y=9
			[/source]
			[destination]
				x=24
				y=8
			[/destination]
		[/attack]
		[random]
			value=27965
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2612
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31049
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8736
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,25,26,26,26"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=730310623
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=24
				y=8
			[/destination]
		[/attack]
		[random]
			value=21346
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=666
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1304
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18408
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1824237369
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=24
				y=9
			[/source]
			[destination]
				x=24
				y=8
			[/destination]
		[/attack]
		[random]
			value=18415
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21373
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32084
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4134
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27,27,27,27"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,28"
			y="10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19,19"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,20,20"
			y="15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12,11"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="muffin_of_darkness has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Saulius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="muffin_of_darkness has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=21
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=15170
		[/random]
		[random]
			value=31349
		[/random]
		[random]
			value=22364
		[/random]
		[random]
			value=15150
		[/random]
		[random]
			value=22616
		[/random]
		[random]
			value=14825
		[/random]
		[random]
			value=29949
		[/random]
		[random]
			value=16717
		[/random]
		[random]
			value=7922
		[/random]
		[random]
			value=27007
		[/random]
		[random]
			value=10345
		[/random]
		[random]
			value=14455
		[/random]
		[random]
			value=22605
		[/random]
		[random]
			value=11640
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVAzPDkMxEDGxDJztPyHEivpzBHQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyPpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Doppler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fire-and-Ice has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8"
			y="7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DakeN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10,9,8"
			y="5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Trapper"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=446912913
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=25
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25"
			y="7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1937059639
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=25
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sasha-Athena has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yalp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr_Burnham has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Georg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elerenthor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rochiavaro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,20,19,18"
			y="8,7,7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,22,21,20,19"
			y="7,7,8,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Conscience has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=24803
		[/random]
		[random]
			value=13429
		[/random]
		[random]
			value=19049
		[/random]
		[random]
			value=4521
		[/random]
		[random]
			value=32468
		[/random]
		[random]
			value=16072
		[/random]
		[random]
			value=29930
		[/random]
		[random]
			value=18391
		[/random]
		[random]
			value=23530
		[/random]
		[random]
			value=28907
		[/random]
		[random]
			value=24209
		[/random]
		[random]
			value=23657
		[/random]
		[random]
			value=1466
		[/random]
		[random]
			value=13091
			[results]
				checksum="3<+sccekO.WrbXmYbW.vaf5<kj7>g-fjh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP2l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Daniboy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vinit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BR_NINJA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,24,23,22,21,20,19"
			y="8,7,7,7,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,21,22"
			y="5,6,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Scrat33 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,20,21,22,22"
			y="15,14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,20,20,20,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=21
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=29563
		[/random]
		[random]
			value=2259
		[/random]
		[random]
			value=4655
		[/random]
		[random]
			value=718
		[/random]
		[random]
			value=14248
		[/random]
		[random]
			value=15415
		[/random]
		[random]
			value=16052
		[/random]
		[random]
			value=28947
		[/random]
		[random]
			value=30884
		[/random]
		[random]
			value=18790
		[/random]
		[random]
			value=1238
		[/random]
		[random]
			value=32265
		[/random]
		[random]
			value=7635
		[/random]
		[random]
			value=22281
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopGHBz.xumKSnxOstqpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyUpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Georg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,25"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Trapper"
			defender_weapon=0
			seed=1867724624
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=22825
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11491
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31625
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12092
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13661
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19100
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="armando has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26"
			y="9,9,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Trapper"
			defender_weapon=0
			seed=683084303
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=12698
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24186
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17700
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1764
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21643
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4726
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,28,28,27"
			y="11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Trapper"
			defender_weapon=0
			seed=207838187
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=20241
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28318
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17027
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5401
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31484
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16884
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,27,27"
			y="9,10,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Trapper"
			defender_weapon=0
			seed=1834531165
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=4655
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Calidine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,26"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=43268117
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=25
				y=8
			[/destination]
		[/attack]
		[random]
			value=30576
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29613
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13632
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24717
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26358
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vvolph has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Slayer"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=84421235
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=25
				y=7
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
		[random]
			value=10587
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20612
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28445
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fernando_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=931653616
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=8
				y=8
			[/source]
			[destination]
				x=8
				y=7
			[/destination]
		[/attack]
		[random]
			value=24873
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=512
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30879
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=539
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12344
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="9Gb_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Saulius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="prasmal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="federicopaoletti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="14,14,14,14,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15"
			y="13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20,20,20,19"
			y="20,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ODB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zorro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rydra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=19
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=4758
		[/random]
		[random]
			value=8345
		[/random]
		[random]
			value=25198
		[/random]
		[random]
			value=3138
		[/random]
		[random]
			value=7544
		[/random]
		[random]
			value=19884
		[/random]
		[random]
			value=2075
		[/random]
		[random]
			value=23509
		[/random]
		[random]
			value=14779
		[/random]
		[random]
			value=22786
		[/random]
		[random]
			value=11747
		[/random]
		[random]
			value=2831
		[/random]
		[random]
			value=3172
		[/random]
		[random]
			value=31967
		[/random]
		[random]
			value=4810
			[results]
				checksum=".Lkvoo46J.7s7Zh2fOelNjjhWiibnhgXlQ29ob2pxFOxmV0JpGMLnFP2NUCIsFzENHMw9CCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Linizinha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="feier2014 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Conscience2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23,24"
			y="8,8,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=139484963
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=24
				y=8
			[/source]
			[destination]
				x=25
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bouderose has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,23,24,25"
			y="8,9,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1070794285
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=25
				y=10
			[/source]
			[destination]
				x=25
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="walt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22,23,24"
			y="9,9,8,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=807515151
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=24
				y=9
			[/source]
			[destination]
				x=25
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Alcatraz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SickSammy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1709712399
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=25
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="raleeha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=249034583
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=25
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tetacek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="neo_Br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8"
			y="9,9,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=1337767165
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=8
				y=9
			[/source]
			[destination]
				x=8
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=182328776
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=8
				y=7
			[/source]
			[destination]
				x=8
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Thoreau has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,19,20"
			y="4,5,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=316000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,25,24"
			y="8,7,6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1744474694
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=24
				y=7
			[/source]
			[destination]
				x=24
				y=8
			[/destination]
		[/attack]
		[random]
			value=1637
			[results]
				chance=60
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Freddy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,23"
			y="11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=1470373444
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=23
				y=9
			[/source]
			[destination]
				x=24
				y=9
			[/destination]
		[/attack]
		[random]
			value=32433
			[results]
				chance=40
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12137
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27515
			[results]
				chance=40
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20,21,22,22"
			y="15,14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,25,25"
			y="9,10,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Warrior"
			defender_lvl=2
			defender_type="Trapper"
			defender_weapon=0
			seed=1217469021
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=7358
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2581
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25697
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14409
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6949
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30243
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31056
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Trapper"
			defender_weapon=0
			seed=324015307
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=16240
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27308
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17670
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4041
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6723
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29064
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=2
			defender_type="Trapper"
			defender_weapon=0
			seed=632202810
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=3294
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32049
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14308
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19664
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28546
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yura has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23"
			y="7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,20,20,20,20"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,16"
			y="14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,14,14"
			y="15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,20,20,20,20"
			y="16,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=19
			y=20
			[from]
				x=20
				y=20
			[/from]
		[/recruit]
		[random]
			value=27476
		[/random]
		[random]
			value=8957
		[/random]
		[random]
			value=12671
		[/random]
		[random]
			value=3994
		[/random]
		[random]
			value=16562
		[/random]
		[random]
			value=31365
		[/random]
		[random]
			value=19667
		[/random]
		[random]
			value=11175
		[/random]
		[random]
			value=24058
		[/random]
		[random]
			value=20603
		[/random]
		[random]
			value=32541
		[/random]
		[random]
			value=16338
		[/random]
		[random]
			value=7587
		[/random]
		[random]
			value=7931
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPramNFvuIIP4rOrErvENCNVHIJ5oEGHHqORKuxRKPEsMMUABu2yzENLGEsDQOBsCsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=248253064
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=8
				y=8
			[/source]
			[destination]
				x=8
				y=9
			[/destination]
		[/attack]
		[random]
			value=9542
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24050
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6507
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14939
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28359
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tacek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LUM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FolkfanmetalHUN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8"
			y="5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=1121696530
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=8
				y=7
			[/source]
			[destination]
				x=8
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Skyhound has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=1
			seed=432203745
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=8
				y=9
			[/source]
			[destination]
				x=8
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,11"
			y="7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,24,25"
			y="6,7,7,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Logster13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21,22,23"
			y="5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=148877723
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tombo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,21,22"
			y="7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1025284553
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=22
				y=9
			[/source]
			[destination]
				x=23
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SlowThinker2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description="The Freelands, also known to the people of the far east as The Land of No Kings, lie in between the Wilderlands and the Kingdom of Carorath, separating a land of absolute law from a land of absolute savagery. The people of the Freelands have been battling would-be conquerors of their land for hundreds of years, repelling great beasts from their western borders, and Carorathian Imperialists from their eastern borders."
	experience_modifier=70
	id="RBY The Freelands 12"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Hh          , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Ww          , _off^_usr   , Ww          , _off^_usr   , Gg^Efm      , _off^_usr   , Hh          , _off^_usr   , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gg^Ve       , Gs^Fp       , Hh          , Gg^Uf       , Gs^Fms      , Hh          , Wwf         , Wwf         , Ww          , Ww          , Ss^Vhs      , Gg          , Gs^Fp       , Gs^Fp       , Mm          , Hh^Uf       , Gg^Efm      , Ss          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Hh          , Mm^Xm       , Mm          , Gg^Efm      , Gg          , Gg          , Gg          , Gg^Efm      , Rr          , Wwf         , Ch          , Wwf         , Ch          , Hh          , Gg          , Gg          , Gg          , Ss          , Gs^Fms      , Hh          , Gg          , Gg^Uf       , Gs^Fms      , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Hh          , Wwf         , Gs^Fms      , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Mm          , Rr          , Wwf         , Wwf         , Kh          , 1 Kh        , Ch          , Gg          , Gg          , Gg          , Ss          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg^Fet      , Hh          , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Gg          , Ch          , Rr          , Ch          , Rr          , Gg          , Gs^Fp       , Ss          , Mm          , Ss          , Ss          , Gg          , Ss^Vhs      , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Hh          , Gg          , Gg^Efm      , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gg          , Gg          , Rr          , Rr          , Gg          , Ss          , Hh          , Gs^Fp       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg^Efm      , Wwf         , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fms      , Mm^Xm       , Gs^Fp       , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Rr          , Gg          , Gg          , Gg          , Gg^Efm      , Gg^Ve       , Hh          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Hh          , Gs^Fms      , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Gg^Uf       , Mm^Xm       , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Mm          , Hh^Uf       , Hh^Uf       , Mm^Xm       , Hh          , Rr          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg^Uf       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg          , Gg^Efm      , Wwf         , Wwf         , Gg^Uf       , Gg^Ve       , Gg          , Gg          , Hh          , Mm^Xm       , Gs^Fp       , Gs^Fp       , Hh^Vhh      , Rr          , Hh          , Hh          , Mm          , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Hh          , Mm          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fms      , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Efm      , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Rr          , Rr          , Gs^Fp       , Hh          , Hh          , Wwf         , Wwf         , Wwf         , Chr         , Chr         , Hh          , Gg          , Gg^Efm      , Hh          , Mm^Xm       , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Hh^Uf       , Mm          , Gs^Fp       , Gg          , Rr          , Gg          , Gg          , Gs          , Mm^Xm       , Mm^Xm       , Mm          , Gs^Fp       , Gg          , Gg          , Wo          , Wo          , Wwf         , Wwf         , Mm^Xm       , Hh          , Gg          , Chw         , Wwf         , Gg^Fet      , Wwf         , Gg          , Gg          , Gs^Fp       , Gs^Fms      , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Hh          , Rr          , Rr          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Gg          , Ww          , Gg          , Gg          , Hh          , Rr          , Mm^Xm       , Mm          , Gg          , Rr          , Rr          , Wwf         , Rr          , Wwf         , Wwf         , Gg          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Rr          , Gg          , Mm          , Mm^Xm       , Rr          , Wwf         , Gg          , Wo          , Ww          , Gg          , Gg          , Mm          , Mm^Xm       , Mm^Xm       , Gs^Fms      , Gg          , Gg          , Rr          , Rr          , Gs^Fms      , Hh          , Hh^Uf       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Chr         , Chw         , Wwf         , Hh          , Wwf         , Wwf         , Hh          , Wo          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Gs          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Wwf         , Wwf         , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm          , Gg^Efm      , Gg          , Hh          , Gg          , Chr         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gg^Fet      , Hh          , Rr          , Hh^Vhh      , Hh          , Gs^Fp       , Mm^Xm       , Hh          , Gg^Efm      , Gg          , Gg          , Gg^Uf       , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Rr          , Hh          , Gs^Fp       , Hh^Uf       , Mm^Xm       , Mm          , Gg          , Gg          , Gg^Ve       , Gg          , Wwf         , Hh          , Gg          , Gg^Uf       , Gg^Fet      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Hh          , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rr          , Hh          , Mm^Xm       , Mm^Xm       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Mm^Xm       , Mm^Xm       , Mm          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Hh          , Gs^Fp       , Gg^Efm      , Ss          , Gg          , Rr          , Rr          , Gg          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fms      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Ss          , Hh^Uf       , Mm          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Rr          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Gg          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gs^Fp       , Hh          , Gg          , Gg          , Ss          , Ss          , Ss          , Gg          , Gg          , Ch          , Ch          , Kh          , Ch          , Wwf         , Wwf         , Mm          , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Ch          , 2 Kh        , Ch          , Wwf         , Rr          , Rr          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Hh          , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg^Uf       , Gg^Efm      , Hh          , Mm          , Ss          , Gs^Fp       , Gg          , Ss^Vhs      , Hh          , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg^Efm      , Gg          , Gg^Ve       , Gg^Efm      , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ss          , Mm          , Hh          , Gs^Fp       , Hh^Uf       , Gg^Efm      , Gg^Efm      , Ww          , Ww          , Ww          , Wwf         , Mm          , Gs^Fp       , Gs^Fp       , Gg^Uf       , Gs^Fp       , Gg^Fet      , Hh          , Hh          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name="2p - The Freelands"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
					message="/me new ladder at http://ladder8.herokuapp.com/"
					speaker="Check out"
				[/chat]
				[chat]
					message="/me can be created at http://rushedbyyetis.heroku.com/"
					speaker="RBY Custom"
				[/chat]
				[chat]
					message="$rby_set_info[1].val"
					speaker="RBY $rby_set_info[0].val 17"
				[/chat]
				[chat]
					message="/me ctrl-x to clear"
					speaker="Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description="Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=1
		colour="north"
		controller="human"
		current_player="plk2"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="plk2"
		persistent=yes
		previous_recruits="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side1"
		side=1
		team_name="north"
		user_team_name="teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Assassin"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=24
			description="The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy." +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=40
			id="RBY_Side1"
			image="units/human-outlaws/rogue.png"
			image_icon=""
			language_name="Rogue"
			level=2
			max_attacks=1
			max_experience=49
			max_hitpoints=40
			max_moves=6
			moves=6
			name="plk2"
			overlays=""
			profile="portraits/humans/transparent/thief.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/thief.png"
			type="Rogue"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self=yes
					description="Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name="female^skirmisher"
					id="skirmisher"
					name="skirmisher"
				[/skirmisher]
			[/abilities]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description="dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab=yes
						description="Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply=2
						name="backstab"
					[/damage]
				[/specials]
			[/attack]
			[attack]
				damage=4
				description="knife"
				icon="attacks/dagger-thrown-human.png"
				name="knife"
				number=3
				range="ranged"
				type="blade"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		colour="south"
		controller="network"
		current_player="Shagal"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="Shagal"
		persistent=yes
		previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RBY_Side2"
		side=2
		team_name="south"
		user_team_name="teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=26
			y=22
		[/village]
		[unit]
			advances_to="Troll Warrior"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=29
			description="Trolls have long troubled the thoughts of humanity and dwarf-kind. Sages remain baffled at the origins of these creatures and the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission." +
				_"

Special Notes:" +
				_" This unit regenerates, which allows it to heal as though always stationed in a village."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=55
			id="RBY_Side2"
			image="units/trolls/grunt.png"
			image_icon=""
			language_name="Troll"
			level=2
			max_attacks=1
			max_experience=46
			max_hitpoints=55
			max_moves=5
			moves=5
			name="Shagal"
			overlays=""
			profile="portraits/trolls/transparent/troll.png"
			race="troll"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/trolls/troll.png"
			type="Troll"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=80
				cold=100
				fire=100
				impact=100
				pierce=80
			[/resistance]
			[abilities]
				[regenerate]
					affect_self=yes
					description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name="female^regenerates"
					id="regenerates"
					name="regenerates"
					poison="cured"
					value=8
				[/regenerate]
			[/abilities]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=14
				description="club"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		next_scenario="RBY The Freelands 12"
		random=14
		rby_set_message=yes
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Classic"
		[/rby_set_info]
		[rby_set_info]
			val="Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game=yes
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion="running"
	current_tod=4
	description="The Freelands, also known to the people of the far east as The Land of No Kings, lie in between the Wilderlands and the Kingdom of Carorath, separating a land of absolute law from a land of absolute savagery. The people of the Freelands have been battling would-be conquerors of their land for hundreds of years, repelling great beasts from their western borders, and Carorathian Imperialists from their eastern borders."
	difficulty="NORMAL"
	end_text=""
	end_text_duration=0
	experience_modifier=70
	history=""
	id="RBY The Freelands 12"
	label="2p - The Freelands"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Chr         , Chw         , Wwf         , Hh          , Wwf         , Wwf         , Hh          , Wo          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Gs          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Wwf         , Wwf         , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm          , Gg^Efm      , Gg          , Hh          , Gg          , Chr         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gg^Fet      , Hh          , Rr          , Hh^Vhh      , Hh          , Gs^Fp       , Mm^Xm       , Hh          , Gg^Efm      , Gg          , Gg          , Gg^Uf       , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Rr          , Hh          , Gs^Fp       , Hh^Uf       , Mm^Xm       , Mm          , Gg          , Gg          , Gg^Ve       , Gg          , Wwf         , Hh          , Gg          , Gg^Uf       , Gg^Fet      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Hh          , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rr          , Hh          , Mm^Xm       , Mm^Xm       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Mm^Xm       , Mm^Xm       , Mm          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Hh          , Gs^Fp       , Gg^Efm      , Ss          , Gg          , Rr          , Rr          , Gg          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fms      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Ss          , Hh^Uf       , Mm          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Rr          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Gg          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gs^Fp       , Hh          , Gg          , Gg          , Ss          , Ss          , Ss          , Gg          , Gg          , Ch          , Ch          , Kh          , Ch          , Wwf         , Wwf         , Mm          , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Ch          , 2 Kh        , Ch          , Wwf         , Rr          , Rr          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Hh          , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg^Uf       , Gg^Efm      , Hh          , Mm          , Ss          , Gs^Fp       , Gg          , Ss^Vhs      , Hh          , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg^Efm      , Gg          , Gg^Ve       , Gg^Efm      , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ss          , Mm          , Hh          , Gs^Fp       , Hh^Uf       , Gg^Efm      , Gg^Efm      , Ww          , Ww          , Ww          , Wwf         , Mm          , Gs^Fp       , Gs^Fp       , Gg^Uf       , Gs^Fp       , Gg^Fet      , Hh          , Hh          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name="2p - The Freelands"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=46
	playing_team=1
	random_calls=0
	random_seed=23364
	random_start_time=no
	scenario="RBY The Freelands 12"
	snapshot=yes
	turn_at=17
	turns=-1
	unit_wml_ids="Footpad,Orcish Assassin,Orcish Grunt,Orcish Slayer,Orcish Warrior,Poacher,Rogue,Thief,Trapper,Troll,Wolf Rider"
	used_items=""
	version="1.10.3"
	[display]
		color_adjust_blue_=0
		color_adjust_green=0
		color_adjust_red=0
	[/display]
	[side]
		action_bonus_count=11
		allow_player=yes
		color=1
		controller="network"
		countdown_time=330000
		current_player="plk2"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=21
		gold_add=no
		hidden=no
		id="RBY_Side1"
		income=0
		name="plk2"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side1"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=100
		team_name="north"
		user_team_name="teamname^North"
		village_gold=2
		[ai]
#textdomain wesnoth-help
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=8
			y=5
		[/village]
		[village]
			x=11
			y=9
		[/village]
		[village]
			x=12
			y=2
		[/village]
		[village]
			x=12
			y=5
		[/village]
		[village]
			x=18
			y=9
		[/village]
		[village]
			x=22
			y=2
		[/village]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=8
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=1
			id="Footpad-4"
			image="units/human-outlaws/footpad.png"
			image_icon=""
			language_name=_"Footpad"
			level=1
			max_attacks=1
			max_experience=25
			max_hitpoints=33
			max_moves=8
			moves=4
			name="Dacyn"
			overlays=""
			profile="portraits/humans/transparent/footpad.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/footpad.png"
			type="Footpad"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=11
			y=9
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				poisoned=yes
			[/status]
			[attack]
				damage=4
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=15
			id="Footpad-37"
			image="units/human-outlaws/footpad+female.png"
			image_icon=""
			language_name=_"female^Footpad"
			level=1
			max_attacks=1
			max_experience=25
			max_hitpoints=36
			max_moves=7
			moves=0
			name="Dassa"
			overlays=""
			profile="portraits/humans/transparent/footpad+female.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/footpad+female.png"
			type="Footpad"
			undead_variation=""
			underlying_id=37
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=8
			y=7
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				offset=0
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits=yes
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=0
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=0
						end=1
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=100
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=100
						end=101
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-150
					end=50
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/footpad+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=5
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=11
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=9
			id="Footpad-39"
			image="units/human-outlaws/footpad.png"
			image_icon=""
			language_name=_"Footpad"
			level=1
			max_attacks=1
			max_experience=25
			max_hitpoints=29
			max_moves=8
			moves=0
			name="Middynnyn"
			overlays=""
			profile="portraits/humans/transparent/footpad.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/footpad.png"
			type="Footpad"
			undead_variation=""
			underlying_id=39
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=8
			y=9
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				offset=0
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits=yes
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=0
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=0
						end=1
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=100
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=100
						end=101
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-150
					end=50
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/footpad-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				poisoned=yes
				uncovered=yes
			[/status]
			[attack]
				damage=5
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=13
#textdomain wesnoth-units
			description=_"For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=23
			id="Thief-45"
			image="units/human-outlaws/thief.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Thief"
			level=1
			max_attacks=1
			max_experience=15
			max_hitpoints=23
			max_moves=7
			moves=0
			name="Reogwyn"
			overlays=""
			profile="portraits/humans/transparent/thief.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/thief.png"
			type="Thief"
			undead_variation=""
			underlying_id=45
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=23
			y=7
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-150
					end=-100
					image="units/human-outlaws/thief.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/thief.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief-defend-1-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief-defend-2-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief-defend-3-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief-defend.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief-defend.png"
					sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab=yes
#textdomain wesnoth-help
						description=_"Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply=2
						name=_"backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=14
#textdomain wesnoth-units
			description=_"Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Poacher-43"
			image="units/human-outlaws/poacher.png"
			image_icon=""
			language_name=_"Poacher"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=35
			max_moves=6
			moves=0
			name="Aethonnyn"
			overlays=""
			profile="portraits/humans/transparent/trapper.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/trapper.png"
			type="Poacher"
			undead_variation=""
			underlying_id=43
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=22
			y=9
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=40
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=50
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits=yes
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-250
					end=-100
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin=-100
					end=0
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin=0
					end=100
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-250
					end=-150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=50
					end=150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=3
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=4
				description=_"bow"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Assassin"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			canrecruit=yes
			cost=24
			description="The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark." +
				_"

Special Notes:" +
				_" If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy." +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			experience=18
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=40
			id="RBY_Side1"
			image="units/human-outlaws/rogue.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Rogue"
			level=2
			max_attacks=1
			max_experience=49
			max_hitpoints=40
			max_moves=6
			moves=0
			name="plk2"
			overlays=""
			profile="portraits/humans/transparent/thief.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/thief.png"
			type="Rogue"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=8
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[skirmisher]
					affect_self=yes
					description="Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name="female^skirmisher"
					id="skirmisher"
					name="skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=6
				description="dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab=yes
						description="Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply=2
						name="backstab"
					[/damage]
				[/specials]
			[/attack]
			[attack]
				damage=4
				description="knife"
				icon="attacks/dagger-thrown-human.png"
				name="knife"
				number=3
				range="ranged"
				type="blade"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		color=2
		controller="human"
		countdown_time=330000
		current_player="Shagal"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=26
		gold_add=no
		hidden=no
		id="RBY_Side2"
		income=0
		name="Shagal"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=no
		persistent=yes
		recall_cost=20
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RBY_Side2"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=100
		team_name="south"
		user_team_name="teamname^South"
		village_gold=2
		[ai]
#textdomain wesnoth
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=10
			y=19
		[/village]
		[village]
			x=14
			y=17
		[/village]
		[village]
			x=16
			y=22
		[/village]
		[village]
			x=20
			y=15
		[/village]
		[village]
			x=24
			y=7
		[/village]
		[village]
			x=26
			y=19
		[/village]
		[village]
			x=26
			y=22
		[/village]
		[village]
			x=27
			y=16
		[/village]
		[village]
			x=28
			y=5
		[/village]
		[village]
			x=30
			y=19
		[/village]
		[unit]
			advances_to="Goblin Knight,Goblin Pillager"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"No one is quite sure how the practice of taming and riding wolves came into being, but the advantages of it for a goblin are obvious. Goblins are smaller and much weaker than their orcish kin, and are often tasked to the most dangerous and unwanted parts of a fight. Any who can manage to win themselves a mount have a much safer, and daresay, more amusing role in combat.

Wolves, likely, could never support the weight of a man in plate, but a goblin in leather armor is a simple load to bear. Quite unlike horses, these mounts have a rather easy time traversing the mountains, though water and woods will still slow them down."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=38
			id="Wolf Rider-46"
			image="units/goblins/wolf-rider.png"
			image_icon=""
			language_name=_"Wolf Rider"
			level=1
			max_attacks=1
			max_experience=21
			max_hitpoints=38
			max_moves=8
			moves=8
			name="Gulg"
			overlays=""
			profile="portraits/goblins/transparent/wolf-rider.png"
			race="wolf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/goblins/wolf-rider.png"
			type="Wolf Rider"
			undead_variation="mounted"
			underlying_id=46
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=19
			y=20
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				offset="0.0~-0.1:100,-0.1~0.0:50,0.0~0.3:50,0.3~0.5:100,0.5~0.6:50,0.6~0.4:100,0.4~0.2:50,0.2~0.0:100"
				[filter_attack]
					name="fangs"
				[/filter_attack]
				[frame]
					begin=-350
					end=-250
					image="units/goblins/wolf-rider.png"
					sound="wolf-growl-1.ogg,wolf-growl-2.ogg,wolf-growl-3.ogg,wolf-growl-4.ogg"
				[/frame]
				[frame]
					begin=-250
					end=-100
					image="units/goblins/wolf-rider-attack.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=-50
						image="units/goblins/wolf-rider-attack.png"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=-50
						image="units/goblins/wolf-rider-attack.png"
						sound="bite.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=200
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
				[frame]
					begin=200
					end=250
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/wolf-rider-defend-2.png"
						sound="wolf-hit-1.ogg,wolf-hit-2.ogg,wolf-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/wolf-rider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				[frame]
					begin=0
					end=150
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=-50
				[frame]
					duration=50
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=-50
				terrain_type="!,*^B*,!,Chs^*,Chw^*,W*^*,S*^*,*^Vm"
				[frame]
					duration=50
					image="units/goblins/wolf-rider-water.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=33
#textdomain wesnoth-units
			description=_"The larger or more skilled orcish assassins are called ‘Slayers’ by their enemies. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armor. Their weapon of choice, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack." +
				_" The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures."
			ellipse="misc/ellipse"
			experience=10
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=33
			id="Orcish Assassin-22"
			image="units/orcs/slayer.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Orcish Slayer"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=37
			max_moves=6
			moves=6
			name="Hing"
			overlays=""
			profile="portraits/orcs/transparent/slayer.png"
			race="orc"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/orcs/slayer.png"
			type="Orcish Slayer"
			undead_variation=""
			underlying_id=22
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=24
			y=6
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[attack_anim]
				[filter_attack]
					name="throwing knives"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/dagger-n.png"
					image_diagonal="projectiles/dagger-ne.png"
				[/missile_frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=-100
						image="units/orcs/slayer-ranged1.png"
						sound="throwing-knife.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=-100
						image="units/orcs/slayer-ranged1.png"
						sound="throwing-knife-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-100
					end=0
					image="units/orcs/slayer-ranged2.png"
				[/frame]
				[if]
					hits="hit"
					poisoned_sound_start_time=-101
					[filter_second]
						[not]
							[filter_wml]
								[status]
									poisoned=yes
								[/status]
							[/filter_wml]
						[/not]
					[/filter_second]
					[poisoned_sound_frame]
						duration=1
					[/poisoned_sound_frame]
					[poisoned_sound_frame]
						duration=100
						sound="poison.ogg"
					[/poisoned_sound_frame]
				[/if]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3:200,0.3~0.7:150,0.7~0.5:150,0.5~0.2:275,0.2~0.0:125"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=75
					image="units/orcs/slayer-attack-1.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/slayer-attack-2.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/slayer-attack-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=75
						image="units/orcs/slayer-attack-4.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=75
						image="units/orcs/slayer-attack-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=50
					image="units/orcs/slayer-attack-5.png"
				[/frame]
				[frame]
					duration=50
					image="units/orcs/slayer-attack-6.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/slayer-attack-7.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/slayer-attack-8.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/slayer-attack-9.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/slayer-attack-10.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/slayer-attack-11.png"
				[/frame]
				[frame]
					duration=65
					image="units/orcs/slayer-attack-12.png"
				[/frame]
				[frame]
					duration=55
					image="units/orcs/slayer-attack-13.png"
				[/frame]
				[frame]
					duration=50
					image="units/orcs/slayer-attack-14.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/orcs/slayer.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/slayer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/orcs/slayer-defend.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/orcs/slayer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/orcs/slayer.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/slayer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/slayer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=10
#textdomain wesnoth-units
				description=_"dagger"
				icon="attacks/dagger-orcish.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"throwing knives"
				icon="attacks/dagger-thrown-poison-orcish.png"
				name="throwing knives"
				number=3
				range="ranged"
				type="blade"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative=yes
#textdomain wesnoth-help
						description=_"Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_"marksman"
						value=60
					[/chance_to_hit]
					[poison]
						description=_"Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
						id="poison"
						name=_"poison"
					[/poison]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=12
#textdomain wesnoth-units
			description=_"Orcish Grunts form the core of the orcish forces. Although slower than human or elven fighters, Grunts can deliver much more powerful blows, and take more hits before falling."
			ellipse="misc/ellipse"
			experience=23
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=31
			id="Orcish Grunt-16"
			image="units/orcs/grunt.png"
			image_icon=""
			language_name=_"Orcish Grunt"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=37
			max_moves=6
			moves=6
			name="Bik"
			overlays=""
			profile="portraits/orcs/transparent/grunt.png"
			race="orc"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/orcs/transparent/grunt.png~SCALE(205,205)"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id=16
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=14
			y=17
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=10
				description=_"sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warlord"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=26
#textdomain wesnoth-units
			description=_"Having mastered the art of dual-sword fighting, Orcish Warriors are highly respected among the Orcs, and highly feared by their foes. Their only weakness is their inability to wield the bow."
			ellipse="misc/ellipse"
			experience=10
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=53
			id="Orcish Grunt-15"
			image="units/orcs/warrior.png"
			image_icon=""
			language_name=_"Orcish Warrior"
			level=2
			max_attacks=1
			max_experience=42
			max_hitpoints=65
			max_moves=5
			moves=5
			name="Grirt"
			overlays=""
			profile="portraits/orcs/transparent/warrior.png"
			race="orc"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/orcs/warrior.png"
			type="Orcish Warrior"
			undead_variation=""
			underlying_id=15
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=9
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time=-300
				[filter_attack]
					name="greatsword"
				[/filter_attack]
				[frame]
					duration=50
					image="units/orcs/warrior.png"
				[/frame]
				[frame]
					duration=50
					image="units/orcs/warrior-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/warrior-attack-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=75
						image="units/orcs/warrior-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=75
						image="units/orcs/warrior-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/orcs/warrior-attack-3.png"
				[/frame]
				[frame]
					duration=20
					image="units/orcs/warrior-attack-4.png"
				[/frame]
				[frame]
					duration=30
					image="units/orcs/warrior-attack-4.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/warrior-attack-5.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/warrior.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/orcs/warrior-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/warrior-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/orcs/warrior-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/orcs/warrior-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/orcs/warrior-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/warrior.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/warrior.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"greatsword"
				icon="attacks/greatsword-orcish.png"
				name="greatsword"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=12
#textdomain wesnoth-units
			description=_"Orcish Grunts form the core of the orcish forces. Although slower than human or elven fighters, Grunts can deliver much more powerful blows, and take more hits before falling."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=44
			id="Orcish Grunt-44"
			image="units/orcs/grunt.png"
			image_icon=""
			language_name=_"Orcish Grunt"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=44
			max_moves=5
			moves=5
			name="Pilg"
			overlays=""
			profile="portraits/orcs/transparent/grunt.png"
			race="orc"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/orcs/transparent/grunt.png~SCALE(205,205)"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id=44
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=20
			y=15
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time=-300
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration=50
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration=50
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration=20
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=30
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=120
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=10
				description=_"sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=12
#textdomain wesnoth-units
			description=_"Orcish Grunts form the core of the orcish forces. Although slower than human or elven fighters, Grunts can deliver much more powerful blows, and take more hits before falling."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=43
			id="Orcish Grunt-42"
			image="units/orcs/grunt.png"
			image_icon=""
			language_name=_"Orcish Grunt"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=43
			max_moves=5
			moves=5
			name="Hidash"
			overlays=""
			profile="portraits/orcs/transparent/grunt.png"
			race="orc"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/orcs/transparent/grunt.png~SCALE(205,205)"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id=42
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=22
			y=11
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time=-300
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration=50
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration=50
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration=20
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=30
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=120
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=9
				description=_"sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=12
#textdomain wesnoth-units
			description=_"Orcish Grunts form the core of the orcish forces. Although slower than human or elven fighters, Grunts can deliver much more powerful blows, and take more hits before falling."
			ellipse="misc/ellipse"
			experience=17
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=28
			id="Orcish Grunt-40"
			image="units/orcs/grunt.png"
			image_icon=""
			language_name=_"Orcish Grunt"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=39
			max_moves=5
			moves=5
			name="Pruk"
			overlays=""
			profile="portraits/orcs/transparent/grunt.png"
			race="orc"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/orcs/transparent/grunt.png~SCALE(205,205)"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id=40
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=23
			y=9
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time=-300
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration=50
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration=50
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration=20
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=30
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=120
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=10
				description=_"sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Goblin Knight,Goblin Pillager"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"No one is quite sure how the practice of taming and riding wolves came into being, but the advantages of it for a goblin are obvious. Goblins are smaller and much weaker than their orcish kin, and are often tasked to the most dangerous and unwanted parts of a fight. Any who can manage to win themselves a mount have a much safer, and daresay, more amusing role in combat.

Wolves, likely, could never support the weight of a man in plate, but a goblin in leather armor is a simple load to bear. Quite unlike horses, these mounts have a rather easy time traversing the mountains, though water and woods will still slow them down."
			ellipse="misc/ellipse"
			experience=18
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=19
			id="Wolf Rider-36"
			image="units/goblins/wolf-rider.png"
			image_icon=""
			language_name=_"Wolf Rider"
			level=1
			max_attacks=1
			max_experience=21
			max_hitpoints=31
			max_moves=9
			moves=9
			name="Grodish"
			overlays=""
			profile="portraits/goblins/transparent/wolf-rider.png"
			race="wolf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/goblins/wolf-rider.png"
			type="Wolf Rider"
			undead_variation="mounted"
			underlying_id=36
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=27
			y=8
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				offset="0.0~-0.1:100,-0.1~0.0:50,0.0~0.3:50,0.3~0.5:100,0.5~0.6:50,0.6~0.4:100,0.4~0.2:50,0.2~0.0:100"
				[filter_attack]
					name="fangs"
				[/filter_attack]
				[frame]
					begin=-350
					end=-250
					image="units/goblins/wolf-rider.png"
					sound="wolf-growl-1.ogg,wolf-growl-2.ogg,wolf-growl-3.ogg,wolf-growl-4.ogg"
				[/frame]
				[frame]
					begin=-250
					end=-100
					image="units/goblins/wolf-rider-attack.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=-50
						image="units/goblins/wolf-rider-attack.png"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=-50
						image="units/goblins/wolf-rider-attack.png"
						sound="bite.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=200
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
				[frame]
					begin=200
					end=250
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/goblins/wolf-rider-defend-2.png"
						sound="wolf-hit-1.ogg,wolf-hit-2.ogg,wolf-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/goblins/wolf-rider-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/goblins/wolf-rider-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/goblins/wolf-rider-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				[frame]
					begin=0
					end=150
					image="units/goblins/wolf-rider-moving.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/goblins/transparent/wolf-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=-50
				[frame]
					duration=50
					image="units/goblins/wolf-rider.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=-50
				terrain_type="!,*^B*,!,Chs^*,Chw^*,W*^*,S*^*,*^Vm"
				[frame]
					duration=50
					image="units/goblins/wolf-rider-water.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"fangs"
				icon="attacks/fangs-animal.png"
				name="fangs"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=12
#textdomain wesnoth-units
			description=_"Orcish Grunts form the core of the orcish forces. Although slower than human or elven fighters, Grunts can deliver much more powerful blows, and take more hits before falling."
			ellipse="misc/ellipse"
			experience=7
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=1
			id="Orcish Grunt-34"
			image="units/orcs/grunt.png"
			image_icon=""
			language_name=_"Orcish Grunt"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=41
			max_moves=6
			moves=6
			name="Gradash"
			overlays=""
			profile="portraits/orcs/transparent/grunt.png"
			race="orc"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/orcs/transparent/grunt.png~SCALE(205,205)"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id=34
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=26
			y=9
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				offset="0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75"
				start_time=-300
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					duration=50
					image="units/orcs/grunt.png"
				[/frame]
				[frame]
					duration=50
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=75
						image="units/orcs/grunt-attack-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/orcs/grunt-attack-3.png"
				[/frame]
				[frame]
					duration=20
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=30
					image="units/orcs/grunt-attack-4.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt-attack-5.png"
				[/frame]
				[frame]
					duration=75
					image="units/orcs/grunt.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=120
					image="units/orcs/grunt-die-1.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-2.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-3.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-4.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-5.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-6.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-7.png"
				[/frame]
				[frame]
					duration=120
					image="units/orcs/grunt-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/orcs/grunt-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
						sound="orc-hit-1.ogg,orc-hit-2.ogg,orc-hit-3.ogg,orc-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/orcs/grunt-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/orcs/grunt-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=9
				description=_"sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Orcish Warrior"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=12
#textdomain wesnoth-units
			description=_"Orcish Grunts form the core of the orcish forces. Although slower than human or elven fighters, Grunts can deliver much more powerful blows, and take more hits before falling."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=33
			id="Orcish Grunt-21"
			image="units/orcs/grunt.png"
			image_icon=""
			language_name=_"Orcish Grunt"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=43
			max_moves=5
			moves=5
			name="Grigork"
			overlays=""
			profile="portraits/orcs/transparent/grunt.png"
			race="orc"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/orcs/transparent/grunt.png~SCALE(205,205)"
			type="Orcish Grunt"
			undead_variation=""
			underlying_id=21
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=16
			y=11
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/grunt.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=9
				description=_"sword"
				icon="attacks/sword-orcish.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Troll Warrior"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=29
			description="Trolls have long troubled the thoughts of humanity and dwarf-kind. Sages remain baffled at the origins of these creatures and the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission." +
				_"

Special Notes:" +
				_" This unit regenerates, which allows it to heal as though always stationed in a village."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=55
			id="RBY_Side2"
			image="units/trolls/grunt.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Troll"
			level=2
			max_attacks=1
			max_experience=46
			max_hitpoints=55
			max_moves=5
			moves=5
			name="Shagal"
			overlays=""
			profile="portraits/trolls/transparent/troll.png"
			race="troll"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/trolls/troll.png"
			type="Troll"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=20
			y=20
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=80
				cold=100
				fire=100
				impact=100
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/trolls/transparent/troll.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[regenerate]
					affect_self=yes
					description="Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name="female^regenerates"
					id="regenerates"
					name="regenerates"
					poison="cured"
					value=8
				[/regenerate]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=14
				description="club"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus=0
		mask=""
		name="Dawn"
		red=-20
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name="Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name="Afternoon"
		red=0
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name="Dusk"
		red=0
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name="Second Watch"
		red=-45
	[/time]
	[objectives]
		side=0
		[objective]
			condition="win"
			description="Defeat enemy leader"
		[/objective]
	[/objectives]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[variables]
		damage_inflicted=5
		next_scenario="RBY The Freelands 12"
		random=14
		rby_set_message=yes
		side_number=2
		turn_number=17
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Classic"
		[/rby_set_info]
		[rby_set_info]
			val="Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 17"
	[/scenario]
	[scenario]
		scenario="2p - The Freelands"
		[team]
			[recruits]
				Footpad=8
				Poacher=7
				Thief=7
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Rogue=1
				Trapper=2
			[/advances]
			[deaths]
				Footpad=5
				Poacher=4
				Rogue=1
				Thief=5
				Trapper=2
			[/deaths]
			[killed]
				Orcish Assassin=1
				Orcish Grunt=8
				Wolf Rider=3
			[/killed]
			[attacks]
				[sequence]
					s00=1
					s01=2
					s1=1
					_num=30
				[/sequence]
				[sequence]
					s0000=2
					s001=1
					s01=1
					s0100=1
					s0101=1
					s0110=1
					s1=4
					s10=1
					s100=2
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s000=1
					s0011=1
					s01=1
					s0100=1
					s011=1
					s1=1
					s1000=1
					s101=1
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s00=2
					s0011=1
					s01=2
					s0100=1
					s011=2
					s1=2
					s10=2
					s1000=1
					s1001=1
					s101=1
					s11=5
					s1100=1
					s111=1
					s1110=1
					s1111=1
					_num=60
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=4
					_num=0
				[/sequence]
				[sequence]
					s00=1
					s01=2
					s10=1
					s100=1
					_num=30
				[/sequence]
				[sequence]
					s=1
					s0=1
					s00=1
					s0010=1
					s010=1
					s1=1
					s10=1
					s100=1
					s101=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s00=1
					s01=1
					s010=1
					s1=2
					s11=1
					s110=1
					s111=1
					_num=50
				[/sequence]
				[sequence]
					s=4
					s00=4
					s0001=1
					s001=1
					s0011=1
					s01=6
					s011=1
					s0111=1
					s1=1
					s10=4
					s11=7
					s1100=1
					s1110=1
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=301
			recall_cost=0
			damage_inflicted=641
			damage_taken=632
			expected_damage_inflicted=643248
			expected_damage_taken=547049
			turn_damage_inflicted=20
			turn_damage_taken=0
			turn_expected_damage_inflicted=22704
			turn_expected_damage_taken=11485
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Orcish Assassin=2
				Orcish Grunt=15
				Wolf Rider=5
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Orcish Slayer=1
				Orcish Warrior=1
			[/advances]
			[deaths]
				Orcish Assassin=1
				Orcish Grunt=8
				Wolf Rider=3
			[/deaths]
			[killed]
				Footpad=5
				Poacher=4
				Rogue=1
				Thief=5
				Trapper=2
			[/killed]
			[attacks]
				[sequence]
					s00=7
					s000=1
					s001=1
					s01=4
					s010=1
					s1=2
					s10=3
					s100=1
					s11=2
					_num=30
				[/sequence]
				[sequence]
					s00=2
					s01=3
					s1=1
					s101=1
					s11=3
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s001=1
					s01=2
					s011=5
					s1=4
					s10=3
					s101=2
					s11=7
					s110=1
					s111=2
					_num=60
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=38
					_num=0
				[/sequence]
				[sequence]
					s=1
					s0=2
					s00=2
					s010=1
					s10=1
					_num=30
				[/sequence]
				[sequence]
					s=3
					s0=1
					s00=1
					s1=2
					s11=1
					_num=40
				[/sequence]
			[/defends]
			recruit_cost=299
			recall_cost=0
			damage_inflicted=632
			damage_taken=641
			expected_damage_inflicted=547049
			expected_damage_taken=643248
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
