version="1.10.4"
next_underlying_unit_id=55
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Sablestone Delta"
next_scenario=""
parent="2p - Sablestone Delta-Auto-Save34.gz"
scenario="RBY Sablestone Delta 21"
version="1.10.4"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=300
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Classic 17"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=yes
	scenario="ladder game "
	shuffle_sides=yes
[/multiplayer]
random_seed=6
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=43
			end_gold2=1
			end_turn=34
			end_units1=13
			end_units2=9
			faction1="2RaggedClaws"
			faction2="krack"
			version="1.10.4"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=31
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=34
				side=1
				turn=2
				units=5
				units_cost=95
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=2
				turn=2
				units=7
				units_cost=127
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=41
				side=1
				turn=3
				units=5
				units_cost=95
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=3
				units=7
				units_cost=127
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=1
				turn=4
				units=7
				units_cost=135
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=4
				units=7
				units_cost=127
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=1
				turn=5
				units=8
				units_cost=151
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=5
				units=7
				units_cost=127
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=33
				side=1
				turn=6
				units=8
				units_cost=151
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=6
				units=8
				units_cost=143
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=1
				turn=7
				units=9
				units_cost=172
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=7
				units=9
				units_cost=162
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=42
				side=1
				turn=8
				units=9
				units_cost=172
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=2
				turn=8
				units=11
				units_cost=196
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=57
				side=1
				turn=9
				units=9
				units_cost=172
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=9
				units=12
				units_cost=215
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=10
				units=12
				units_cost=223
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=10
				units=12
				units_cost=215
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=1
				turn=11
				units=12
				units_cost=223
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=2
				turn=11
				units=13
				units_cost=234
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=42
				side=1
				turn=12
				units=12
				units_cost=223
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=12
				units=13
				units_cost=234
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=13
				units=14
				units_cost=263
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=2
				turn=13
				units=13
				units_cost=234
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=14
				units=13
				units_cost=247
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=14
				units=14
				units_cost=259
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=15
				units=12
				units_cost=233
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=2
				turn=15
				units=12
				units_cost=221
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=1
				turn=16
				units=10
				units_cost=196
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=16
				units=11
				units_cost=204
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=35
				side=1
				turn=17
				units=9
				units_cost=172
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=2
				turn=17
				units=11
				units_cost=204
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=55
				side=1
				turn=18
				units=8
				units_cost=156
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=18
				units=12
				units_cost=218
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=73
				side=1
				turn=19
				units=8
				units_cost=156
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=19
				units=12
				units_cost=218
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=37
				side=1
				turn=20
				units=11
				units_cost=208
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=20
				units=11
				units_cost=201
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=1
				turn=21
				units=12
				units_cost=221
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=21
				units=11
				units_cost=201
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=29
				side=1
				turn=22
				units=12
				units_cost=221
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=2
				turn=22
				units=13
				units_cost=232
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=42
				side=1
				turn=23
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=23
				units=13
				units_cost=232
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=55
				side=1
				turn=24
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=24
				units=13
				units_cost=232
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=68
				side=1
				turn=25
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=37
				side=2
				turn=25
				units=13
				units_cost=232
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=81
				side=1
				turn=26
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=26
				units=15
				units_cost=268
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=94
				side=1
				turn=27
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=27
				units=16
				units_cost=287
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=107
				side=1
				turn=28
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=28
				units=16
				units_cost=287
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=120
				side=1
				turn=29
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=120
				side=1
				turn=29
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=29
				units=16
				units_cost=287
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=74
				side=1
				turn=30
				units=14
				units_cost=261
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=30
				units=16
				units_cost=287
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=1
				turn=31
				units=17
				units_cost=318
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=31
				units=18
				units_cost=320
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=32
				units=16
				units_cost=307
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=2
				turn=32
				units=16
				units_cost=292
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=1
				turn=33
				units=15
				units_cost=292
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=2
				turn=33
				units=11
				units_cost=220
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=43
				side=1
				turn=34
				units=13
				units_cost=256
				villages=9
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,7,8,8,9"
			y="1,2,3,3,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=7
			y=5
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=21719
		[/random]
		[random]
			value=19309
		[/random]
		[random]
			value=5879
		[/random]
		[random]
			value=30812
		[/random]
		[random]
			value=9769
		[/random]
		[random]
			value=30952
		[/random]
		[random]
			value=15699
		[/random]
		[random]
			value=6868
		[/random]
		[random]
			value=10825
		[/random]
		[random]
			value=9442
		[/random]
		[random]
			value=5609
		[/random]
		[random]
			value=13939
		[/random]
		[random]
			value=32732
		[/random]
		[random]
			value=1860
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz2qKQRQdMHJzKAO0PytEPIaLpBmGsTRCGuNJuvDrBUUrLeDBKsJKwSJKMQOKFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="feridun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=8
			y=3
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=24530
		[/random]
		[random]
			value=20540
		[/random]
		[random]
			value=3541
		[/random]
		[random]
			value=31493
		[/random]
		[random]
			value=10515
		[/random]
		[random]
			value=30956
		[/random]
		[random]
			value=8230
		[/random]
		[random]
			value=564
		[/random]
		[random]
			value=12222
		[/random]
		[random]
			value=11751
		[/random]
		[random]
			value=5187
		[/random]
		[random]
			value=32453
		[/random]
		[random]
			value=14535
		[/random]
		[random]
			value=23779
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KPin>0kg-dT<3p82Nsz<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEaCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=8
			y=4
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=20827
		[/random]
		[random]
			value=11291
		[/random]
		[random]
			value=30887
		[/random]
		[random]
			value=30294
		[/random]
		[random]
			value=2133
		[/random]
		[random]
			value=9561
		[/random]
		[random]
			value=27058
		[/random]
		[random]
			value=15008
		[/random]
		[random]
			value=30605
		[/random]
		[random]
			value=1129
		[/random]
		[random]
			value=11321
		[/random]
		[random]
			value=11768
		[/random]
		[random]
			value=11851
		[/random]
		[random]
			value=26056
			[results]
				checksum="vqJQk2HbyM,VJGJmQDML+eBXCrCMwwAsPmB1NKCstFyETH+ZqQDQCk6j27st+Z4aX9-7nYc6elh12ltro6id39Dvm,kph-,>clR.7hGgt76b>7<t>>7.,aa-G2lnc4Za"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="feridun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="have fun"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="u2"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=8
			y=5
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=19551
		[/random]
		[random]
			value=24344
		[/random]
		[random]
			value=3079
		[/random]
		[random]
			value=23832
		[/random]
		[random]
			value=2492
		[/random]
		[random]
			value=27816
		[/random]
		[random]
			value=30559
		[/random]
		[random]
			value=9828
		[/random]
		[random]
			value=31923
		[/random]
		[random]
			value=30060
		[/random]
		[random]
			value=2260
		[/random]
		[random]
			value=8240
		[/random]
		[random]
			value=13715
		[/random]
		[random]
			value=24364
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2YkpeuWPdPdnei4h0341+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghdn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=14
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[move]
			x="12,11,10,9,8"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,19,18,17,16,16"
			y="2,3,4,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Losgarion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KidDracula has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="2,3,4,5,6,6"
			y="22,23,23,23,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,2,2,2,2"
			y="25,24,23,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,1,1"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="darkblood has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hege has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bonny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10,9,8,8,7"
			y="18,17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Abuziddin_el_Cabbari has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jkljkl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7,6"
			y="8,8,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12,11"
			y="6,7,7,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,3,2"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="momox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9"
			y="7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Piranno-Rex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="dimi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Hanniball has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,6"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=5
			y=20
			[from]
				x=6
				y=20
			[/from]
		[/recruit]
		[random]
			value=17212
		[/random]
		[random]
			value=2070
		[/random]
		[random]
			value=9337
		[/random]
		[random]
			value=5422
		[/random]
		[random]
			value=5022
		[/random]
		[random]
			value=22443
		[/random]
		[random]
			value=7187
		[/random]
		[random]
			value=14142
		[/random]
		[random]
			value=21140
		[/random]
		[random]
			value=4164
		[/random]
		[random]
			value=13381
		[/random]
		[random]
			value=24737
		[/random]
		[random]
			value=9670
		[/random]
		[random]
			value=32741
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36-l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5,5,4,3"
			y="20,20,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12"
			y="9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=20725
		[/random]
		[random]
			value=5401
		[/random]
		[random]
			value=1239
		[/random]
		[random]
			value=32489
		[/random]
		[random]
			value=9525
		[/random]
		[random]
			value=51
		[/random]
		[random]
			value=3393
		[/random]
		[random]
			value=11134
		[/random]
		[random]
			value=24369
		[/random]
		[random]
			value=4453
		[/random]
		[random]
			value=16779
		[/random]
		[random]
			value=19105
		[/random]
		[random]
			value=1146
		[/random]
		[random]
			value=31653
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJg.d>I554W7NjH-if9<+hX86XC9219-1c56YXe6k5fi1g>.hT<lbbk1a96,eghhn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spark has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="name has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sogeking has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hege has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Conscience has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Calidine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10,11"
			y="13,13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,7,8"
			y="8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9,10,10,11"
			y="9,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,10"
			y="11,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kghsa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,9,10"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,7,8"
			y="9,10,9,10,10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dusancic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="giocatore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Seiryu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,8,9"
			y="14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4,5,5,6"
			y="19,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ladope has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="verter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,7,8,9"
			y="20,20,20,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,8,9,9,10"
			y="15,15,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1,1"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bluth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="verter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=5
			y=20
			[from]
				x=6
				y=20
			[/from]
		[/recruit]
		[random]
			value=24961
		[/random]
		[random]
			value=11662
		[/random]
		[random]
			value=818
		[/random]
		[random]
			value=6144
		[/random]
		[random]
			value=15182
		[/random]
		[random]
			value=31888
		[/random]
		[random]
			value=16346
		[/random]
		[random]
			value=5299
		[/random]
		[random]
			value=30931
		[/random]
		[random]
			value=7720
		[/random]
		[random]
			value=23855
		[/random]
		[random]
			value=23492
		[/random]
		[random]
			value=10789
		[/random]
		[random]
			value=25121
			[results]
				checksum="knw9+llgIhhq>gK4+,hisFm2f4cabhN<-05kf4XaJSgo0w,.Oa1p3+a2m>gkRN+h2he05CrOzxFQvqBNPFRVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rodney2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,4,5,6,7"
			y="15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1657650008
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[random]
			value=32445
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23200
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4614
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10767
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4024
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16"
			y="9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,13,13,13,13"
			y="8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,9,9,10,11,12"
			y="10,11,12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="natom24 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16"
			y="12,12,13,13,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12"
			y="12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="brokador1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kral has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,7"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,7,6"
			y="17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,9,9"
			y="20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14,15"
			y="18,19,18,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18,19"
			y="17,18,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,20,20"
			y="16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10"
			y="20,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Seiryu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ganasyl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=16699
		[/random]
		[random]
			value=20316
		[/random]
		[random]
			value=14928
		[/random]
		[random]
			value=7857
		[/random]
		[random]
			value=17810
		[/random]
		[random]
			value=4230
		[/random]
		[random]
			value=1575
		[/random]
		[random]
			value=3412
		[/random]
		[random]
			value=18678
		[/random]
		[random]
			value=28007
		[/random]
		[random]
			value=5068
		[/random]
		[random]
			value=6504
		[/random]
		[random]
			value=12237
		[/random]
		[random]
			value=30523
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+8X3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6c09fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PodKa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=11
			y=20
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=14078
		[/random]
		[random]
			value=31881
		[/random]
		[random]
			value=32579
		[/random]
		[random]
			value=31764
		[/random]
		[random]
			value=11813
		[/random]
		[random]
			value=17578
		[/random]
		[random]
			value=32575
		[/random]
		[random]
			value=24657
		[/random]
		[random]
			value=1055
		[/random]
		[random]
			value=8184
		[/random]
		[random]
			value=3847
		[/random]
		[random]
			value=5087
		[/random]
		[random]
			value=17096
		[/random]
		[random]
			value=2671
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j1498l-+Ap4ppj,.i+8X3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c09fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1,1,1"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kettil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fihtengolz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,2,2"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Extazyum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Shadow_Knight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,10,9,9,8"
			y="14,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10"
			y="14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="szdik570 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13"
			y="13,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="usch99 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12"
			y="11,12,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,10,9,9,8"
			y="14,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,10,9"
			y="13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,14"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,12,12,11"
			y="14,13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6"
			y="13,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FerHurlant has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nicooo0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kyusei has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,6,5,4"
			y="15,14,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="liu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="usch99 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,8,7"
			y="17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10,10,9"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,18,19,19"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,11,11"
			y="20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=6322
		[/random]
		[random]
			value=7986
		[/random]
		[random]
			value=16971
		[/random]
		[random]
			value=14648
		[/random]
		[random]
			value=20305
		[/random]
		[random]
			value=1026
		[/random]
		[random]
			value=8492
		[/random]
		[random]
			value=24521
		[/random]
		[random]
			value=9180
		[/random]
		[random]
			value=28102
		[/random]
		[random]
			value=12561
		[/random]
		[random]
			value=10939
		[/random]
		[random]
			value=7390
		[/random]
		[random]
			value=28145
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F,nFISTSR1lVRLsI+B6pKTxR92oRssqAzHqLrMSETrF5+yMO0M>1oQldyzIDP66xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nf3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gerd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,13,14"
			y="20,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Represitta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="duguxy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="2,2,1"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,4,3"
			y="11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="L3GO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="exfalso has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Keither has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13,12"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="sry was afk"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ap0ria has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=20101
		[/random]
		[random]
			value=29095
		[/random]
		[random]
			value=8908
		[/random]
		[random]
			value=23991
		[/random]
		[random]
			value=12638
		[/random]
		[random]
			value=25853
		[/random]
		[random]
			value=30902
		[/random]
		[random]
			value=14371
		[/random]
		[random]
			value=16613
		[/random]
		[random]
			value=11239
		[/random]
		[random]
			value=82
		[/random]
		[random]
			value=16472
		[/random]
		[random]
			value=10857
		[/random]
		[random]
			value=23322
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nQM,vpoIPwMLFlQENFmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<44eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=19883
		[/random]
		[random]
			value=30939
		[/random]
		[random]
			value=20315
		[/random]
		[random]
			value=13244
		[/random]
		[random]
			value=2490
		[/random]
		[random]
			value=3163
		[/random]
		[random]
			value=18069
		[/random]
		[random]
			value=22722
		[/random]
		[random]
			value=12944
		[/random]
		[random]
			value=2153
		[/random]
		[random]
			value=9838
		[/random]
		[random]
			value=32266
		[/random]
		[random]
			value=12873
		[/random]
		[random]
			value=2039
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nso<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEpCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=13
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=25470
		[/random]
		[random]
			value=27960
		[/random]
		[random]
			value=30897
		[/random]
		[random]
			value=2450
		[/random]
		[random]
			value=20529
		[/random]
		[random]
			value=31824
		[/random]
		[random]
			value=947
		[/random]
		[random]
			value=27999
		[/random]
		[random]
			value=2318
		[/random]
		[random]
			value=21016
		[/random]
		[random]
			value=646
		[/random]
		[random]
			value=22231
		[/random]
		[random]
			value=22981
		[/random]
		[random]
			value=5163
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQin>0kg-dT<3p82Nsv<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEeCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7"
			y="9,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13"
			y="10,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="exfalso has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,21"
			y="16,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=1584944709
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pfgtre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,18"
			y="18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18,19"
			y="17,18,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nokrad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="heimlaszlo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,14"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10,11"
			y="20,20,20,19,20,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Seiryu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=662579772
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
		[random]
			value=10238
			[results]
				chance=80
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7675
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22920
			[results]
				chance=80
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21025
			[results]
				chance=80
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=1034771030
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=1
				y=13
			[/source]
			[destination]
				x=1
				y=14
			[/destination]
		[/attack]
		[random]
			value=18649
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16057
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jurjen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="3,3"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,2"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7,6"
			y="8,7,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,5,4,3"
			y="9,9,9,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,2"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,5,4,3"
			y="10,10,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8"
			y="8,8,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cabbar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ap0ria has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jhgfghv has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,20"
			y="17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=19
			y=18
			[from]
				x=19
				y=17
			[/from]
		[/recruit]
		[random]
			value=3272
		[/random]
		[random]
			value=15944
		[/random]
		[random]
			value=4696
		[/random]
		[random]
			value=21223
		[/random]
		[random]
			value=14713
		[/random]
		[random]
			value=10597
		[/random]
		[random]
			value=9889
		[/random]
		[random]
			value=5448
		[/random]
		[random]
			value=17721
		[/random]
		[random]
			value=12464
		[/random]
		[random]
			value=12212
		[/random]
		[random]
			value=24683
		[/random]
		[random]
			value=29680
		[/random]
		[random]
			value=7814
			[results]
				checksum="knw9+llgIhhq>gK4+,hisCm2f4habhN<-05kf4XaJUgo0w,.Oa1m3+a2m>gkRN+h2he05CrOzxFQvqBNPFPVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21"
			y="17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=533573800
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mercurius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Prince_Pwnly has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7,6,5"
			y="20,19,20,20,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BilasCZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Adeleya has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Scarl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="eln has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SURP has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hjhlhp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,15,15"
			y="17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="17,16,16,15,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arombolosch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,18"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ninpucho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DDream has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=1076115866
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=1
				y=13
			[/source]
			[destination]
				x=1
				y=14
			[/destination]
		[/attack]
		[random]
			value=21
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5330
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="2,1,1"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,4,3,3,2"
			y="8,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,15,15,16"
			y="11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="abyssmal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pointzero93 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19"
			y="10,10,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1,1,1"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="-Error- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="OK01 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dremorius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,5"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,4,4,5,5,4"
			y="14,15,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,5,4"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,6,6"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,4"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,6"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,18,17,16"
			y="17,17,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Raf2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,16,17,18"
			y="15,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oliver-Pegasus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="juanex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19,19"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,20,20"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ghulhunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=510115164
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=1
				y=16
			[/source]
			[destination]
				x=1
				y=17
			[/destination]
		[/attack]
		[random]
			value=24325
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16522
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19288
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19041
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1152
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9584
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24868
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1,1"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Radar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="2,1,1,1,1"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="feier2012 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ballador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bobbay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ttfr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,5,6,6"
			y="11,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,7"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,8,8,8,9"
			y="9,10,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DanesTheViking has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,6,7"
			y="10,11,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,9"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,14,13"
			y="8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="9,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="amalthea has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=29404
		[/random]
		[random]
			value=7823
		[/random]
		[random]
			value=6134
		[/random]
		[random]
			value=5756
		[/random]
		[random]
			value=18525
		[/random]
		[random]
			value=13949
		[/random]
		[random]
			value=32612
		[/random]
		[random]
			value=13391
		[/random]
		[random]
			value=15683
		[/random]
		[random]
			value=1590
		[/random]
		[random]
			value=23867
		[/random]
		[random]
			value=30775
		[/random]
		[random]
			value=10420
		[/random]
		[random]
			value=16073
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nRH,vpoIPwMLFlQENNmyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<4,eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=6144
		[/random]
		[random]
			value=5461
		[/random]
		[random]
			value=11336
		[/random]
		[random]
			value=15007
		[/random]
		[random]
			value=9931
		[/random]
		[random]
			value=26346
		[/random]
		[random]
			value=18552
		[/random]
		[random]
			value=6009
		[/random]
		[random]
			value=27022
		[/random]
		[random]
			value=12470
		[/random]
		[random]
			value=19397
		[/random]
		[random]
			value=29739
		[/random]
		[random]
			value=14886
		[/random]
		[random]
			value=2321
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJd.d>I554W7NjH-if9<+hY86XC9219-<c56YXe6k5fi1g>.hT<lbbk1a96,eghen,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,11,11,10"
			y="7,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kranko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kBunz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="amikrop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,3,2,2,1"
			y="18,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1481255806
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=1
				y=17
			[/source]
			[destination]
				x=1
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1,1,1,2,2"
			y="18,19,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gilbertbb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Conscience has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lods has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crusty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="18,18,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,5,5,5,6"
			y="16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16,15,14,14"
			y="13,14,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,16,15"
			y="15,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,16,16,16,15"
			y="13,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,14,13"
			y="15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HunOL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="leocrotta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ridthgar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SaintVagrant has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,9,9"
			y="17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,5,4,3"
			y="17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12,11"
			y="18,19,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,18,19,19,19"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,4,3,2,1"
			y="20,19,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=926530169
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=1
				y=16
			[/source]
			[destination]
				x=1
				y=17
			[/destination]
		[/attack]
		[random]
			value=3323
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26440
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9434
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zdenius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Alexian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Alto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Savagest has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Noren has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,5"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,6,5,4"
			y="14,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,5"
			y="13,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,7,6"
			y="11,12,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,13,14"
			y="8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,9,9,9"
			y="8,9,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-math has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="1,1,1,1"
			y="17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=103326714
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=1
				y=17
			[/source]
			[destination]
				x=1
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ikomizo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="3,2,1,1,1"
			y="19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5,4,3"
			y="19,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CeMentvvoz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="marat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,7,6,5"
			y="20,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=9
			y=20
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=29132
		[/random]
		[random]
			value=19359
		[/random]
		[random]
			value=1879
		[/random]
		[random]
			value=17320
		[/random]
		[random]
			value=24673
		[/random]
		[random]
			value=5165
		[/random]
		[random]
			value=13705
		[/random]
		[random]
			value=14823
		[/random]
		[random]
			value=18178
		[/random]
		[random]
			value=22938
		[/random]
		[random]
			value=12370
		[/random]
		[random]
			value=28025
		[/random]
		[random]
			value=2349
		[/random]
		[random]
			value=258
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F,nFISTSR1lVRLsI+B6pKUxR92oRssqAzHqLrMSETrF5+yMO0M>1oQldyzIDP69xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=25704
		[/random]
		[random]
			value=17651
		[/random]
		[random]
			value=21164
		[/random]
		[random]
			value=6831
		[/random]
		[random]
			value=4475
		[/random]
		[random]
			value=25130
		[/random]
		[random]
			value=12194
		[/random]
		[random]
			value=18229
		[/random]
		[random]
			value=24357
		[/random]
		[random]
			value=29369
		[/random]
		[random]
			value=6487
		[/random]
		[random]
			value=21070
		[/random]
		[random]
			value=21648
		[/random]
		[random]
			value=3120
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F,nFITPSR1lVRLsI+B6pKJxR92oRssqAzHqLrMSETrF5+yMO0M>1oQldyzIDP6,xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gracz22 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11"
			y="18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8"
			y="18,17,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11,10,9"
			y="17,17,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="hmm"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="this is a good map for dwarves ;)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rankaisija has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oliver-Pegasus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,13,12,11,10"
			y="19,18,19,18,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,11,11"
			y="18,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,4,5,6,6,6,6"
			y="22,22,22,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,20,21"
			y="9,9,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="marcello3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,15"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="and drakes hate dwarves"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nagsol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,15,16"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,14,15"
			y="11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="yup"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="i forgot your fighter could block the zerk on the left"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="stupid of me"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1,1"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fire-and-Ice has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=2022192872
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=1
				y=15
			[/source]
			[destination]
				x=1
				y=16
			[/destination]
		[/attack]
		[random]
			value=12842
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17298
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14061
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="guro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="no malus moves for dwarves"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="antonio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="coprobo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,6,5,5,5"
			y="15,16,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=940199915
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=5
				y=19
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
		[random]
			value=31615
			[results]
				chance=30
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11488
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24254
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1595
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="juanex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,6"
			y="17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=281095774
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=6
				y=18
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
		[random]
			value=14613
			[results]
				chance=30
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31864
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=396
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17261
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21467
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1935
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14321
			[results]
				chance=30
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,6,6"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=2093977432
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
		[random]
			value=6173
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18152
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20737
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17498
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6600
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26968
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="coprobo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,4"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=4
			y=14
			[from]
				x=4
				y=15
			[/from]
		[/recruit]
		[random]
			value=28524
		[/random]
		[random]
			value=6324
		[/random]
		[random]
			value=21307
		[/random]
		[random]
			value=30768
		[/random]
		[random]
			value=25585
		[/random]
		[random]
			value=1743
		[/random]
		[random]
			value=31775
		[/random]
		[random]
			value=5227
		[/random]
		[random]
			value=12461
		[/random]
		[random]
			value=6257
		[/random]
		[random]
			value=25104
		[/random]
		[random]
			value=17046
		[/random]
		[random]
			value=4246
		[/random]
		[random]
			value=10979
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJd.d>J954W7NjH-if9<+hW86XC9219-1c56YXe6k5fi1g>.hT<lbbk1a96,eghgn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="alexxey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,9,8,8"
			y="12,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1506267630
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=8
				y=16
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=26655
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4022
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24748
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7523
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9728
			[results]
				chance=30
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4186
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,7"
			y="17,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=853085926
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=7
				y=17
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=13529
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31589
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18362
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4759
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14393
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,5,5"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="cant see this ending well for me ;)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="luck balanced... it's wesnoth"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="abuziddin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-teacher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1,2,2"
			y="20,21,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Geger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gegner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="XIV has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-teacher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fernando_Br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Renato has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6"
			y="20,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=646680619
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pismavi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=372987933
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=5
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,8,7"
			y="17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=794735012
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7"
			y="21,20,20,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1834401389
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=7
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,6"
			y="20,19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=483758384
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=6
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fernando_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,2,2,3,4"
			y="17,17,18,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1873265644
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=4
				y=18
			[/source]
			[destination]
				x=5
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Soulsinger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7"
			y="19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1456171571
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=7
				y=18
			[/source]
			[destination]
				x=6
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,9"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Daken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ladope has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11,10"
			y="17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,19,20"
			y="16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BlueJeans has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="3,2,2,1"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="1,1,2,2,3"
			y="16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,15,14,14"
			y="14,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16,16,16,17"
			y="13,14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lammasu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21"
			y="11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="labutzka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=1765239123
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=5
				y=18
			[/source]
			[destination]
				x=4
				y=18
			[/destination]
		[/attack]
		[random]
			value=14305
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1941382448
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=7
				y=17
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
		[random]
			value=1391
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24249
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8000
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24609
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5619
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,5,5,6"
			y="14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=13476759
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=6
				y=17
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
		[random]
			value=23856
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20523
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7494
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8126
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5028
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gegner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,5,6"
			y="16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=36699390
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=6
				y=18
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
		[random]
			value=14328
			[results]
				chance=70
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="giocatore has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spielerfrau has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bella has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,2,2"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,12,12"
			y="13,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Unkownhunter323 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Prince_Pwnly has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kove has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="L3GO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sparkk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,7"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,8"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1914536095
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gopjee has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kettil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Unkownhunter323 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=2017209208
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=5
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=1
			seed=1321199107
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=5
				y=20
			[/source]
			[destination]
				x=5
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zaphier has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1,2,3,4"
			y="17,18,18,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=95791427
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=4
				y=18
			[/source]
			[destination]
				x=5
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=321349927
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=4
				y=19
			[/source]
			[destination]
				x=5
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,6,5,5"
			y="19,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=539239387
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=5
				y=19
			[/source]
			[destination]
				x=5
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7"
			y="19,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=-1
			seed=571894025
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=6
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aljuma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10"
			y="20,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=19509
		[/random]
		[random]
			value=13913
		[/random]
		[random]
			value=24328
		[/random]
		[random]
			value=11077
		[/random]
		[random]
			value=21615
		[/random]
		[random]
			value=32101
		[/random]
		[random]
			value=7708
		[/random]
		[random]
			value=6259
		[/random]
		[random]
			value=22170
		[/random]
		[random]
			value=26285
		[/random]
		[random]
			value=24097
		[/random]
		[random]
			value=23854
		[/random]
		[random]
			value=24107
		[/random]
		[random]
			value=9909
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f3d4l7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6c-9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="juanjose has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Choppy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fernando_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fernando_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Keither has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=-1
			seed=737844872
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=7
				y=18
			[/source]
			[destination]
				x=6
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,16,15,14"
			y="19,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,20"
			y="14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=1175074147
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=8
				y=17
			[/source]
			[destination]
				x=8
				y=18
			[/destination]
		[/attack]
		[random]
			value=23599
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=207
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15559
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22496
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4448
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21573
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27310
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23654
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18094
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8127
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13926
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13916
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9425
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Myau has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zizitop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1801681947
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=7
				y=17
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
		[random]
			value=24846
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14184
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15533
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21811
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30017
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27971
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="JJII has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=141037674
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=6
				y=17
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
		[random]
			value=25931
			[results]
				chance=40
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,6,5,4"
			y="18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=4
			y=14
			[from]
				x=4
				y=15
			[/from]
		[/recruit]
		[random]
			value=6014
		[/random]
		[random]
			value=2151
		[/random]
		[random]
			value=29678
		[/random]
		[random]
			value=29630
		[/random]
		[random]
			value=17923
		[/random]
		[random]
			value=14842
		[/random]
		[random]
			value=27222
		[/random]
		[random]
			value=29469
		[/random]
		[random]
			value=6186
		[/random]
		[random]
			value=18369
		[/random]
		[random]
			value=7625
		[/random]
		[random]
			value=14593
		[/random]
		[random]
			value=17773
		[/random]
		[random]
			value=4651
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQin>0kg-dT<3p82Nsv<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEeCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arbax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TheGreatRings has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8,8"
			y="16,16,15,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=2027374499
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=8
				y=16
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
		[random]
			value=22159
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16486
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10860
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24844
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5023
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,10"
			y="17,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zizitop2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spielerer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=1755622982
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hoombala has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,6"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1530484744
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=6
				y=18
			[/source]
			[destination]
				x=6
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,4,5"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1635543153
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=5
				y=18
			[/source]
			[destination]
				x=6
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zizitop3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,5,4"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=-1
			seed=1414337924
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=4
				y=16
			[/source]
			[destination]
				x=4
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Salah has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Letrian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,9"
			y="19,19,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=1933599759
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=9
				y=18
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,5"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=-1
			seed=113287646
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=5
				y=16
			[/source]
			[destination]
				x=4
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zizitop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sophia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="2,2,1,1"
			y="22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,3"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,8,7,6,6"
			y="19,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=506299004
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=20
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="eln has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zizitop4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zorych has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="neila has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,18,18,18,18,17"
			y="17,17,17,18,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hahaha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="glfxeqem has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,3,3,3"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,3,3,4"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,3,3,4,5"
			y="14,14,13,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="leocrotta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,8,7,6,5"
			y="17,16,15,14,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,7,7,6"
			y="16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,14"
			y="17,18,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="michal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yolt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="name has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Extazyum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=27211
		[/random]
		[random]
			value=11915
		[/random]
		[random]
			value=16049
		[/random]
		[random]
			value=4967
		[/random]
		[random]
			value=1710
		[/random]
		[random]
			value=2716
		[/random]
		[random]
			value=6029
		[/random]
		[random]
			value=8704
		[/random]
		[random]
			value=30002
		[/random]
		[random]
			value=22991
		[/random]
		[random]
			value=20244
		[/random]
		[random]
			value=10388
		[/random]
		[random]
			value=8889
		[/random]
		[random]
			value=28278
		[/random]
		[random]
			value=15261
			[results]
				checksum="k6g9vhh4EdiVghjj17j9Qc757fh+g5ag8p4C264m+.ec.j3k-e+429gYanTk3eeb-o58W>ZP1l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14"
			y="20,21,21,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1954435703
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=14
				y=21
			[/source]
			[destination]
				x=14
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Renato has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10"
			y="16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Extazyum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EnigmaX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,6"
			y="18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Extazyum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,17"
			y="18,19,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=1370126831
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=17
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13,14"
			y="17,16,16,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=440671252
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=14
				y=16
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13"
			y="18,17,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1995179304
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,2,2,1"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-teacher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BadNoob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kabum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Unkownhunter323 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="1,1,2,3"
			y="20,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,5,6"
			y="18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nf3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,5,6,7,8"
			y="12,11,11,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,7"
			y="13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9"
			y="12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9"
			y="13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="brakador_br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18"
			y="17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,19,19,19,20"
			y="22,22,22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18,19"
			y="16,16,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=1044106864
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,11,12,12,13,13,14"
			y="19,18,18,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rgogue has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="chaborz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Priest has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,13"
			y="13,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zorro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jurjen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gaia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MIS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9"
			y="14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,9,10,11"
			y="15,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9,10"
			y="19,19,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,5,5,5,6"
			y="16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18"
			y="21,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1250803291
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=18
				y=19
			[/source]
			[destination]
				x=19
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14"
			y="21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Peppo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Violone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Angelina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,9,10,11,12"
			y="10,9,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="james19 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=13
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=24048
		[/random]
		[random]
			value=27866
		[/random]
		[random]
			value=3324
		[/random]
		[random]
			value=29097
		[/random]
		[random]
			value=23345
		[/random]
		[random]
			value=24664
		[/random]
		[random]
			value=1481
		[/random]
		[random]
			value=27131
		[/random]
		[random]
			value=16952
		[/random]
		[random]
			value=15569
		[/random]
		[random]
			value=22777
		[/random]
		[random]
			value=7166
		[/random]
		[random]
			value=13992
		[/random]
		[random]
			value=23627
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nso<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEpCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=23760
		[/random]
		[random]
			value=28778
		[/random]
		[random]
			value=22396
		[/random]
		[random]
			value=8183
		[/random]
		[random]
			value=24171
		[/random]
		[random]
			value=17196
		[/random]
		[random]
			value=122
		[/random]
		[random]
			value=6650
		[/random]
		[random]
			value=5532
		[/random]
		[random]
			value=16402
		[/random]
		[random]
			value=10104
		[/random]
		[random]
			value=2041
		[/random]
		[random]
			value=31369
		[/random]
		[random]
			value=24124
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nRH,vpoIPwMLFlQENNmyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<4,eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=20818
		[/random]
		[random]
			value=27239
		[/random]
		[random]
			value=22787
		[/random]
		[random]
			value=9795
		[/random]
		[random]
			value=23206
		[/random]
		[random]
			value=17550
		[/random]
		[random]
			value=15783
		[/random]
		[random]
			value=12070
		[/random]
		[random]
			value=4182
		[/random]
		[random]
			value=20830
		[/random]
		[random]
			value=6327
		[/random]
		[random]
			value=32249
		[/random]
		[random]
			value=21435
		[/random]
		[random]
			value=14585
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2YkpeuWPdPdnei4h0341+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghdn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,20,20,19,19,18"
			y="18,19,20,21,22,23,24,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Trust7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1,1,1"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Am4yon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14,14"
			y="11,10,10,9,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10,11,12,13"
			y="10,10,10,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="PhD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,11,12"
			y="11,12,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,8"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spectator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gallifax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="tomtom"
			message="no."
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,19"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=939426786
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1138954624
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=20
				y=17
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,17,17,18,19"
			y="14,15,15,16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1153745823
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=2082426310
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=13
				y=11
			[/source]
			[destination]
				x=13
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EnigmaZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,15,16,17"
			y="17,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,14"
			y="18,18,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9,9"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,9,8"
			y="14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,12,13,13,14"
			y="14,14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4,5,6"
			y="19,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,14"
			y="20,21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14"
			y="23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Maloney269 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DarkGhost has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,14"
			y="25,26,26,27,27,28"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Savagest has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,15,15,14"
			y="8,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=1
			seed=1264325239
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=14
				y=11
			[/source]
			[destination]
				x=13
				y=11
			[/destination]
		[/attack]
		[random]
			value=8926
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32009
			[results]
				chance=40
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4295
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5493
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spelp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12,12"
			y="8,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1436383039
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=12
				y=10
			[/source]
			[destination]
				x=13
				y=11
			[/destination]
		[/attack]
		[random]
			value=10267
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24331
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3246
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=380
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4440
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29426
			[results]
				chance=30
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dkkrg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=19829
		[/random]
		[random]
			value=25517
		[/random]
		[random]
			value=26332
		[/random]
		[random]
			value=8140
		[/random]
		[random]
			value=9575
		[/random]
		[random]
			value=19641
		[/random]
		[random]
			value=2245
		[/random]
		[random]
			value=28130
		[/random]
		[random]
			value=16480
		[/random]
		[random]
			value=552
		[/random]
		[random]
			value=30654
		[/random]
		[random]
			value=1809
		[/random]
		[random]
			value=6820
		[/random]
		[random]
			value=28827
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2Y9peuWPdPdnei4h0141+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,eghfn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=13
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=13032
		[/random]
		[random]
			value=7238
		[/random]
		[random]
			value=32429
		[/random]
		[random]
			value=25514
		[/random]
		[random]
			value=2182
		[/random]
		[random]
			value=9912
		[/random]
		[random]
			value=5042
		[/random]
		[random]
			value=24443
		[/random]
		[random]
			value=17770
		[/random]
		[random]
			value=233
		[/random]
		[random]
			value=18684
		[/random]
		[random]
			value=30759
		[/random]
		[random]
			value=28451
		[/random]
		[random]
			value=4954
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz5qKQRQdMHJzKAO0PzyEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQPVFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,14,14"
			y="7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1415135032
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=14
				y=10
			[/source]
			[destination]
				x=13
				y=11
			[/destination]
		[/attack]
		[random]
			value=14483
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3566
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13026
			[results]
				chance=30
				damage=17
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16895
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=495785460
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=13
				y=10
			[/source]
			[destination]
				x=13
				y=11
			[/destination]
		[/attack]
		[random]
			value=122
			[results]
				chance=30
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,2,3,3,3"
			y="12,11,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,11"
			y="11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Randumb---- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,13,12,11,10"
			y="9,10,11,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Seiryu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hege has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11"
			y="28,28,27,27"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11"
			y="24,25,25,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=274638357
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=11
				y=26
			[/source]
			[destination]
				x=11
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="oops mistake"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="for some reason didnt think guard could hit him"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="stupid"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,21,21"
			y="19,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=766697473
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18,19"
			y="17,18,17,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=449258345
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kaido has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,15,14"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hbwh19 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Thanat0s has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,9,10"
			y="17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,5,5"
			y="19,20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,17,16,15"
			y="18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="1,1,2,3"
			y="17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,7,7,6,6"
			y="16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,15,16"
			y="10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,10,9,8"
			y="11,12,11,11,10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9"
			y="11,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,5,4,3,2"
			y="14,13,13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="abubekir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15"
			y="27,27,28,27,27"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="27,27"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12,12"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kBunz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,14,15,15,15,15"
			y="8,9,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8"
			y="12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sober has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9"
			y="14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,7"
			y="13,12,13,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12,12,12,11"
			y="8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,20,19,19,19"
			y="19,19,20,21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13"
			y="26,26,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Enorix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,14,13"
			y="21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10,11"
			y="19,20,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4,5,6"
			y="19,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lanzaloT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,6,6,7,8"
			y="24,23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="android has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Renato has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,16,15,14"
			y="19,19,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=14
			y=24
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=6428
		[/random]
		[random]
			value=29717
		[/random]
		[random]
			value=15561
		[/random]
		[random]
			value=12614
		[/random]
		[random]
			value=29204
		[/random]
		[random]
			value=31464
		[/random]
		[random]
			value=20565
		[/random]
		[random]
			value=30297
		[/random]
		[random]
			value=32298
		[/random]
		[random]
			value=26706
		[/random]
		[random]
			value=5882
		[/random]
		[random]
			value=21554
		[/random]
		[random]
			value=24257
		[/random]
		[random]
			value=19246
		[/random]
		[random]
			value=12437
			[results]
				checksum="3cDfpk<ey<6C+<b7,1H71+8<cme6<6jf0Sdc8<2j3a108e45,l-87ad4Tk3eeb-o58W>ZO.l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zendico has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15"
			y="23,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=13
			y=23
			[from]
				x=15
				y=23
			[/from]
		[/recruit]
		[random]
			value=10893
		[/random]
		[random]
			value=21814
		[/random]
		[random]
			value=6594
		[/random]
		[random]
			value=32134
		[/random]
		[random]
			value=24833
		[/random]
		[random]
			value=10668
		[/random]
		[random]
			value=7835
		[/random]
		[random]
			value=98
		[/random]
		[random]
			value=25925
		[/random]
		[random]
			value=12949
		[/random]
		[random]
			value=22309
		[/random]
		[random]
			value=11870
		[/random]
		[random]
			value=20774
		[/random]
		[random]
			value=18689
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j149<l-+Ap4ppj,.i+853giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6c+9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Black has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="knalgas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Shagal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10"
			y="14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,12"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13"
			y="13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,10"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="2,1,1"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20"
			y="27,27,27,28,28"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="L0KI has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,20,20,20"
			y="23,24,24,25,26,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=1
			seed=522236106
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=20
				y=27
			[/source]
			[destination]
				x=20
				y=28
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5,4,3,2,1"
			y="19,19,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="marcel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10"
			y="20,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,6"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="saurian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,9,8"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,14,14"
			y="23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,12,11,11"
			y="23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,15,15,16,17,17"
			y="24,23,22,22,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="foreverawinner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,12,13,14"
			y="27,26,25,25,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="atrop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AutomatiX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,9,10,11"
			y="10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12"
			y="8,8,7,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="riki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18"
			y="11,10,10,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,8"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,9"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8"
			y="13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,6"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SubtleShuttle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16,17"
			y="11,11,11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11,10"
			y="20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,14,14,14"
			y="24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,20,20,20,19"
			y="27,26,25,24,23,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pelaaja has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="1,1"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,20,21,21"
			y="9,9,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,16"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,8"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,9"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Physix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10,11,12,13"
			y="11,10,11,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,13,14"
			y="8,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,21,21"
			y="18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Snowman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sigs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9,10,11,12,13"
			y="17,18,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10"
			y="20,21,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,5,4,3"
			y="19,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,8,7,6"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,16"
			y="16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14"
			y="20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19,19,19,18"
			y="22,21,20,19,18,17"
		[/move]
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	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9"
			y="20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
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	[command]
		sent=yes
		[end_turn]
		[/end_turn]
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	[command]
		sent=""
		[init_side]
		[/init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="mae has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[move]
			x="21,21,21"
			y="12,13,14"
		[/move]
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	[command]
		sent=""
		[move]
			x="12,12,12,12,12,12"
			y="7,8,9,10,11,12"
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	[command]
		sent=yes
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			id="server"
			message="giocatore has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="odin13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8"
			y="11,12,13"
		[/move]
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	[command]
		sent=""
		[move]
			x="8,9,9"
			y="12,13,14"
		[/move]
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	[command]
		sent=""
		undo=""
		[move]
			x="9,9,10"
			y="12,13,13"
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	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Mindseye1 has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[move]
			x="10,10"
			y="11,12"
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	[command]
		sent=""
		[move]
			x="10,11"
			y="12,13"
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	[command]
		sent=""
		undo=""
		[move]
			x="13,14"
			y="11,11"
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	[command]
		sent=""
		undo=""
		[move]
			x="16,17"
			y="10,11"
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	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11"
			y="10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
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	[command]
		sent=""
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	[command]
		sent=yes
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	[command]
		sent=yes
		[move]
			x="3,2,1,1,1"
			y="19,18,18,17,16"
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	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=121033661
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			turn=25
			weapon=0
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				x=1
				y=16
			[/source]
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				x=1
				y=15
			[/destination]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="LilaEisbaer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mysticspiral has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
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		[move]
			x="9,10,11"
			y="20,20,20"
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	[/command]
	[command]
		sent=yes
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		[move]
			x="6,7,8,9"
			y="19,20,20,20"
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	[command]
		sent=yes
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		[move]
			x="10,9,8,7,6"
			y="21,21,20,20,19"
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	[command]
		sent=yes
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		[move]
			x="14,15,15"
			y="17,18,19"
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	[command]
		sent=yes
		[move]
			x="13,14,15,16"
			y="18,18,19,19"
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	[command]
		sent=yes
		[move]
			x="16,16,17"
			y="17,18,19"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="pliff has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
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			id="server"
			message="ebizooo has logged into the lobby"
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	[command]
		sent=yes
		[move]
			x="14,14,14,13"
			y="20,21,22,23"
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	[command]
		sent=yes
		[recruit]
			value=1
			x=14
			y=22
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				x=13
				y=23
			[/from]
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		[random]
			value=6857
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		[random]
			value=7453
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		[random]
			value=15005
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		[random]
			value=16618
		[/random]
		[random]
			value=27013
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		[random]
			value=15002
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		[random]
			value=8007
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		[random]
			value=15684
		[/random]
		[random]
			value=9769
		[/random]
		[random]
			value=15605
		[/random]
		[random]
			value=32301
		[/random]
		[random]
			value=32286
		[/random]
		[random]
			value=1054
		[/random]
		[random]
			value=2434
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F,nFISTSR1lVRLsI+B6pKQxR92oRssqBzHqLrMSETrF5+yMO0M>1oQldyzIDP65xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
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	[command]
		sent=yes
		[recruit]
			value=2
			x=15
			y=23
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=16842
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		[random]
			value=31532
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		[random]
			value=26757
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		[random]
			value=29600
		[/random]
		[random]
			value=22736
		[/random]
		[random]
			value=4410
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		[random]
			value=12716
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		[random]
			value=29825
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		[random]
			value=8200
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		[random]
			value=7381
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		[random]
			value=31308
		[/random]
		[random]
			value=5050
		[/random]
		[random]
			value=3564
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		[random]
			value=5049
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j149<l-+Ap4ppj,.i+8Z3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6c<9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yesiam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=""
		[move]
			x="21,21"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="1,1,1,1"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,4"
			y="12,12,11"
		[/move]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Automatix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10"
			y="14,14"
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	[command]
		sent=""
		[move]
			x="10,11"
			y="14,15"
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	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12"
			y="13,14,14"
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	[command]
		sent=""
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		[move]
			x="8,9,10,11"
			y="13,13,13,14"
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	[command]
		sent=""
		[move]
			x="11,10,9"
			y="13,13,14"
		[/move]
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	[command]
		sent=""
		[move]
			x="14,14"
			y="11,12"
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	[command]
		sent=""
		[move]
			x="14,14"
			y="12,13"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Sheitan666 has logged into the lobby"
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	[command]
		sent=""
		[move]
			x="17,16,15,15"
			y="11,11,12,13"
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	[command]
		sent=""
		[move]
			x="14,13"
			y="13,14"
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	[command]
		sent=yes
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			id="server"
			message="pfgtre has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[move]
			x="11,12,13,14"
			y="12,11,12,12"
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	[command]
		sent=yes
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			id="server"
			message="Davispenn has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="ivan032 has logged into the lobby"
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	[command]
		sent=yes
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			id="server"
			message="1o1 has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Lerten has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
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			id="server"
			message="Frank_Braun has logged into the lobby"
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	[command]
		sent=yes
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			id="server"
			message="supernoob has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
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	[command]
		sent=""
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	[command]
		sent=yes
		[init_side]
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	[command]
		sent=yes
		[move]
			x="1,1,1,1"
			y="17,16,15,14"
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	[command]
		sent=yes
		[move]
			x="1,1,2,2,3"
			y="16,17,17,18,19"
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	[command]
		sent=yes
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		[move]
			x="10,10"
			y="19,20"
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	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9,10"
			y="19,20,19,20,19"
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	[command]
		sent=yes
		[move]
			x="9,8,7,6"
			y="20,19,19,19"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Leonidas has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="gocebe has logged into the lobby"
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	[command]
		sent=yes
		[move]
			x="21,21"
			y="16,15"
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	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=656672924
			tod="morning"
			turn=26
			weapon=0
			[source]
				x=21
				y=15
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			[destination]
				x=21
				y=14
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	[command]
		sent=yes
		[speak]
			id="server"
			message="virus has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="mite has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
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		[move]
			x="19,20,21,21"
			y="17,17,17,16"
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		sent=yes
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		[move]
			x="17,18,19,20"
			y="19,18,18,18"
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	[command]
		sent=yes
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		[move]
			x="19,20,21"
			y="18,18,18"
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	[command]
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		[move]
			x="15,16,17,18,19"
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	[command]
		sent=yes
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		[move]
			x="16,17,18,19"
			y="19,19,18,19"
		[/move]
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	[command]
		sent=yes
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		[move]
			x="15,15,15,16,17"
			y="23,22,21,20,20"
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	[command]
		sent=yes
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		[move]
			x="11,10,9"
			y="20,19,20"
		[/move]
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	[command]
		sent=yes
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		[move]
			x="14,13,12,11,11"
			y="22,22,21,21,20"
		[/move]
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	[command]
		sent=yes
		[recruit]
			value=3
			x=14
			y=22
			[from]
				x=13
				y=23
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		[random]
			value=20206
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		[random]
			value=21768
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			value=25436
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		[random]
			value=618
		[/random]
		[random]
			value=16451
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		[random]
			value=4748
		[/random]
		[random]
			value=7553
		[/random]
		[random]
			value=6217
		[/random]
		[random]
			value=27720
		[/random]
		[random]
			value=5223
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		[random]
			value=17516
		[/random]
		[random]
			value=9073
		[/random]
		[random]
			value=13208
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		[random]
			value=27145
			[results]
				checksum="knw9+llgIhhq>gK4+,hisCm2f4cabhN<-05kf4XaJOgo0w,.Oa1p3+a2m>gkRN+h2he05CrOzxFQvqBNPFNVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
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	[command]
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			message="AutomatiX has logged into the lobby"
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			x="13,14,14,14"
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			team=2
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		sent=yes
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		sent=""
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	[command]
		sent=yes
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			id="server"
			message="Unkownhunter323 has logged into the lobby"
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		[move]
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			y="13,14"
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	[command]
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		[move]
			x="9,9"
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	[command]
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		[move]
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			y="16,17"
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			y="17,16,15,14"
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	[command]
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		[move]
			x="15,16,17,17,17,17"
			y="14,13,13,12,11,10"
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	[command]
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			x="11,12"
			y="14,13"
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			y="15,14"
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		[move]
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	[command]
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			y="14,14"
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	[command]
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		[move]
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			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,16,17,18,19"
			y="12,12,11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Delphiniumxd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12,12,12"
			y="12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,2,2"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,3,2,1,1"
			y="11,11,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hjhlhp2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="svs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Shagal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RaFa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5,4"
			y="17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="efiaefo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hetial has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4,5,6"
			y="19,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gogol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,19,19,19"
			y="18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Emrizzle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nohdrsa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19,19"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16"
			y="19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,18,19"
			y="20,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,12,13,14"
			y="20,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,17,18,19"
			y="22,22,21,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wAve has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="i will need to go in 5 minutes can we save?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="VictarionGreyjoy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="2RaggedClaws"
			message="will u be back todau?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="2RaggedClaws"
			message="today?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="tomorrow."
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="igor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,9"
			y="13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,10"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,14"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="exfalso has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="9,9,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19"
			y="10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,7,8"
			y="9,10,10,11,10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="sigh"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="ok"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="after your turn i will save"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="ok"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="sorry obs"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Blue_Hades has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="you dont want to attack, so this could go on forever anyway ;)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kabum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,20,21,21"
			y="19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,6"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bae has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="heimlaszlo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,5,6,7"
			y="16,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,7,6"
			y="17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10,10,9"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,7"
			y="20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13"
			y="19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,15,14,13,12"
			y="17,16,17,17,18,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="ok save now"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="ok"
			side=1
		[/speak]
	[/command]
	[command]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="theGamer123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="theGamer123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="so have fun "
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,8,7"
			y="12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="theGamer123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,9"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8"
			y="11,10,10,9,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14"
			y="12,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=31401
		[/random]
		[random]
			value=19158
		[/random]
		[random]
			value=2819
		[/random]
		[random]
			value=20264
		[/random]
		[random]
			value=12854
		[/random]
		[random]
			value=17261
		[/random]
		[random]
			value=7745
		[/random]
		[random]
			value=7533
		[/random]
		[random]
			value=15156
		[/random]
		[random]
			value=16439
		[/random]
		[random]
			value=26861
		[/random]
		[random]
			value=11279
		[/random]
		[random]
			value=30878
		[/random]
		[random]
			value=18137
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nsu<jcngdg605,Uw<<030wsNAwVUQ65xOoGNqBCHLSEfCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=30608
		[/random]
		[random]
			value=21394
		[/random]
		[random]
			value=26657
		[/random]
		[random]
			value=0
		[/random]
		[random]
			value=27628
		[/random]
		[random]
			value=3730
		[/random]
		[random]
			value=31133
		[/random]
		[random]
			value=16176
		[/random]
		[random]
			value=30428
		[/random]
		[random]
			value=25707
		[/random]
		[random]
			value=25180
		[/random]
		[random]
			value=15180
		[/random]
		[random]
			value=5098
		[/random]
		[random]
			value=21163
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nQM,vpoIPwMLFlQENImyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<41eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=13
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=26640
		[/random]
		[random]
			value=17380
		[/random]
		[random]
			value=25262
		[/random]
		[random]
			value=24889
		[/random]
		[random]
			value=24463
		[/random]
		[random]
			value=32577
		[/random]
		[random]
			value=14825
		[/random]
		[random]
			value=19778
		[/random]
		[random]
			value=23373
		[/random]
		[random]
			value=32050
		[/random]
		[random]
			value=20581
		[/random]
		[random]
			value=30439
		[/random]
		[random]
			value=17821
		[/random]
		[random]
			value=10901
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJd.d>I554W7NjH-if9<+hY86XC9219-<c56YXe6k5fi1g>.hT<lbbk1a96,eghen,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tbal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vuki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="u2"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AutomatiX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zorro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Caphalor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Daken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="John_Snow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nagsol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,18"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19,19"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="prooo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kako has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RALADAN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,5,4"
			y="15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,6,5,4,4"
			y="18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8"
			y="15,16,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=1193532082
			tod="second_watch"
			turn=30
			weapon=0
			[source]
				x=21
				y=11
			[/source]
			[destination]
				x=21
				y=12
			[/destination]
		[/attack]
		[random]
			value=3730
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23491
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4322
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30064
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1705
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19017
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20258
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nepuwatch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Renato has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Savagest has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AutomatiX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,15"
			y="8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16"
			y="8,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,17"
			y="8,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,17,16"
			y="9,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,15"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18"
			y="11,11,12,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TuWas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1491767721
			tod="second_watch"
			turn=30
			weapon=1
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
		[random]
			value=26103
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9891
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26458
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9265
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29903
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kuba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=542372806
			tod="second_watch"
			turn=30
			weapon=1
			[source]
				x=17
				y=13
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
		[random]
			value=10537
			[results]
				chance=40
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26172
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12562
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27787
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="william has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17"
			y="10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="SaintVagrant has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10,11,12,13,14,15"
			y="10,10,11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=28609
		[/random]
		[random]
			value=27591
		[/random]
		[random]
			value=29272
		[/random]
		[random]
			value=9527
		[/random]
		[random]
			value=26690
		[/random]
		[random]
			value=17650
		[/random]
		[random]
			value=3821
		[/random]
		[random]
			value=6117
		[/random]
		[random]
			value=22883
		[/random]
		[random]
			value=12751
		[/random]
		[random]
			value=19548
		[/random]
		[random]
			value=11238
		[/random]
		[random]
			value=29983
		[/random]
		[random]
			value=24482
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nRH,vpoIPwMLFlQENCmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<43eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=12
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=25929
		[/random]
		[random]
			value=6622
		[/random]
		[random]
			value=10067
		[/random]
		[random]
			value=26959
		[/random]
		[random]
			value=8049
		[/random]
		[random]
			value=4106
		[/random]
		[random]
			value=12828
		[/random]
		[random]
			value=29316
		[/random]
		[random]
			value=17766
		[/random]
		[random]
			value=20308
		[/random]
		[random]
			value=13294
		[/random]
		[random]
			value=18854
		[/random]
		[random]
			value=8
		[/random]
		[random]
			value=3352
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2YkpeuWPdPdnei4h-441+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,egian,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=13
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=29557
		[/random]
		[random]
			value=15485
		[/random]
		[random]
			value=19395
		[/random]
		[random]
			value=9652
		[/random]
		[random]
			value=3372
		[/random]
		[random]
			value=2974
		[/random]
		[random]
			value=1418
		[/random]
		[random]
			value=27602
		[/random]
		[random]
			value=24254
		[/random]
		[random]
			value=10396
		[/random]
		[random]
			value=19351
		[/random]
		[random]
			value=8309
		[/random]
		[random]
			value=19487
		[/random]
		[random]
			value=10989
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJg.d>J954W7NjH-if9<+h+86XC9219-1c56YXe6k5fi1g>.hT<lbbk1a96,eghcn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="padak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,13,13"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Max_Wing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Kabum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="moritz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ziomalon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="moritz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KingCAsr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dwilly has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,19,19,19"
			y="13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,15"
			y="21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=14
			y=22
			[from]
				x=15
				y=23
			[/from]
		[/recruit]
		[random]
			value=6914
		[/random]
		[random]
			value=6373
		[/random]
		[random]
			value=32387
		[/random]
		[random]
			value=16426
		[/random]
		[random]
			value=15544
		[/random]
		[random]
			value=19003
		[/random]
		[random]
			value=22773
		[/random]
		[random]
			value=21975
		[/random]
		[random]
			value=14371
		[/random]
		[random]
			value=999
		[/random]
		[random]
			value=2191
		[/random]
		[random]
			value=7245
		[/random]
		[random]
			value=27143
		[/random]
		[random]
			value=21349
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j1498l-+Ap4ppj,.i+8Y3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c>9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zdenius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=13
			y=23
			[from]
				x=15
				y=23
			[/from]
		[/recruit]
		[random]
			value=14677
		[/random]
		[random]
			value=25576
		[/random]
		[random]
			value=18113
		[/random]
		[random]
			value=5746
		[/random]
		[random]
			value=4629
		[/random]
		[random]
			value=3033
		[/random]
		[random]
			value=5979
		[/random]
		[random]
			value=8481
		[/random]
		[random]
			value=30292
		[/random]
		[random]
			value=31650
		[/random]
		[random]
			value=31570
		[/random]
		[random]
			value=10687
		[/random]
		[random]
			value=31482
		[/random]
		[random]
			value=14413
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4tY,4m5cW2gIhi.i.a<f3d5l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6c+9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aloisio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,16,17"
			y="23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Darkkey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10,10,11,12"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,9,9"
			y="15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,7,7,8"
			y="14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,4,5,6,7"
			y="14,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,4,5,6,7"
			y="15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19,19"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,19,19"
			y="16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aguila7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="oh yea"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="i forgot you don't actually attack ;)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Xtal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,15"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16"
			y="18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Schlamarcel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Janni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="volph has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,16,16,17,17,18"
			y="13,13,14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1055701793
			tod="dawn"
			turn=31
			weapon=1
			[source]
				x=18
				y=17
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=2133
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30824
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23789
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1464
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pintercsabi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="day coming i'm not crazy"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,19,19"
			y="12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1535800709
			tod="dawn"
			turn=31
			weapon=1
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=21408
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21122
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28711
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=513
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,18,19,19,18,18"
			y="12,12,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=87261548
			tod="dawn"
			turn=31
			weapon=1
			[source]
				x=18
				y=16
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=28133
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12335
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22837
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11405
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,15,14,14"
			y="13,14,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Alouette has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,5,4,3,3"
			y="10,11,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,8,9,9,10,10,11"
			y="9,10,10,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12,12,12"
			y="8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,10,11,12,12"
			y="9,10,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,17,16,16,16"
			y="11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,16,17,17"
			y="12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Rydra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,16,15"
			y="13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,15,15,15"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,13,13,13"
			y="8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11,11,11,10,10"
			y="8,9,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18"
			y="12,12,12,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=18
			y=13
			[from]
				x=18
				y=12
			[/from]
		[/recruit]
		[random]
			value=20546
		[/random]
		[random]
			value=3843
		[/random]
		[random]
			value=15104
		[/random]
		[random]
			value=25786
		[/random]
		[random]
			value=12037
		[/random]
		[random]
			value=20160
		[/random]
		[random]
			value=11804
		[/random]
		[random]
			value=14672
		[/random]
		[random]
			value=1972
		[/random]
		[random]
			value=27302
		[/random]
		[random]
			value=23165
		[/random]
		[random]
			value=6096
		[/random]
		[random]
			value=3914
		[/random]
		[random]
			value=16064
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJd.d>I554W7NjH-if9<+hY86XC9219-<c56YXe6k5fi1g>.hT<lbbk1a96,eghen,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[label]
			color="46,65,155,0"
			immutable=no
			team_name=""
			text="u know u want it ..."
			visible_in_fog=yes
			visible_in_shroud=no
			x=8
			y=10
		[/label]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DarkGhost has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kbm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="alede has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ANDR3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,20"
			y="17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,20,19"
			y="16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=2062698080
			tod="dawn"
			turn=31
			weapon=0
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jabujabu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,17,17,18"
			y="21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=808781386
			tod="dawn"
			turn=31
			weapon=0
			[source]
				x=18
				y=17
			[/source]
			[destination]
				x=18
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lukaszjanik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=137911223
			tod="dawn"
			turn=31
			weapon=0
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=18
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jurjen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,16,15"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1020046759
			tod="dawn"
			turn=31
			weapon=1
			[source]
				x=15
				y=17
			[/source]
			[destination]
				x=15
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,18,17"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Joak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,16,16,15"
			y="22,22,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15,15,16"
			y="23,22,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,6,6,6"
			y="17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1,1,1,2"
			y="14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,10,10,11"
			y="17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,14,15"
			y="19,20,21,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,8,9"
			y="17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,9,10,10"
			y="18,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,6,5,4,3"
			y="16,17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1262741402
			tod="morning"
			turn=32
			weapon=1
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
		[random]
			value=30614
			[results]
				chance=50
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20348
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21069
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8040
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7126
			[results]
				chance=50
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=312
			[results]
				chance=50
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sojus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,13,14"
			y="13,14,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1560958970
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=14
				y=16
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
		[random]
			value=18833
			[results]
				chance=50
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16"
			y="14,14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1824476219
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=16
				y=16
			[/source]
			[destination]
				x=17
				y=17
			[/destination]
		[/attack]
		[random]
			value=1871
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30083
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16143
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6476
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24267
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="william has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17"
			y="16,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1140830051
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=17
				y=16
			[/source]
			[destination]
				x=17
				y=17
			[/destination]
		[/attack]
		[random]
			value=9440
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2530
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8942
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22707
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22830
			[results]
				chance=40
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7295
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spartano-br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,15,16"
			y="14,15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1866440293
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=17
				y=17
			[/destination]
		[/attack]
		[random]
			value=26487
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=38
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24226
			[results]
				chance=40
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26000
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18660
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="simone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,18"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=215652399
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=18
				y=16
			[/source]
			[destination]
				x=17
				y=17
			[/destination]
		[/attack]
		[random]
			value=14027
			[results]
				chance=40
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,14,15"
			y="14,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Xtal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="william has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Edison1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12,12,13"
			y="13,14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1868511933
			tod="morning"
			turn=32
			weapon=1
			[source]
				x=17
				y=17
			[/source]
			[destination]
				x=17
				y=18
			[/destination]
		[/attack]
		[random]
			value=23199
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12506
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=708
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4169
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20413
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,4,5"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,5,5"
			y="17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aletosco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="locust has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15"
			y="16,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="gungho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,19,19"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,16,16"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="DarkGhost has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,10,9"
			y="15,15,16,16,17,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="CrossBreed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr-Polak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wowtchik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LeftFist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jiolo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sneak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="han has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="poiuytri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fabius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sikutki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Przebudzony has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,15"
			y="20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=282764725
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=15
				y=19
			[/source]
			[destination]
				x=15
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1271268788
			tod="morning"
			turn=32
			weapon=1
			[source]
				x=16
				y=18
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ygbut has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,6"
			y="20,19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1252185954
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,6,5"
			y="19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=711445562
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=5
				y=19
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ilbay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6"
			y="20,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1668816926
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="L0KI has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=828406103
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=18
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18"
			y="17,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,16,15,14"
			y="18,18,19,19,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yeste has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,16,17,18"
			y="21,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="2,1"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4,5,6,6,6,6"
			y="19,18,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1189204098
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=17
				y=17
			[/source]
			[destination]
				x=17
				y=18
			[/destination]
		[/attack]
		[random]
			value=16953
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13356
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26950
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20704
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27615
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="navigator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,13,12,12,13"
			y="17,17,17,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=1862045583
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=13
				y=21
			[/source]
			[destination]
				x=14
				y=20
			[/destination]
		[/attack]
		[random]
			value=3296
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32332
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12757
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20412
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5672
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18036
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6594
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11308
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12605
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30557
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Wurzel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="L0KI has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kirito has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16"
			y="17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=282416446
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=16
				y=18
			[/destination]
		[/attack]
		[random]
			value=22210
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32223
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22456
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27981
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5751
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31967
			[results]
				chance=70
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="this move was stupid"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="yes perhaps should have retreated"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BounceArx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[clear_labels]
			force=no
			team_name="north"
		[/clear_labels]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sephirothdead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elfo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=380654870
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=15
				y=19
			[/destination]
		[/attack]
		[random]
			value=18437
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14666
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15338
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17620
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tobe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,14"
			y="16,16,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=540187775
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=14
				y=18
			[/source]
			[destination]
				x=15
				y=19
			[/destination]
		[/attack]
		[random]
			value=27253
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16672
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32701
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21086
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=471466487
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=16
				y=18
			[/source]
			[destination]
				x=15
				y=19
			[/destination]
		[/attack]
		[random]
			value=8118
			[results]
				chance=40
				damage=11
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Amazight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,16,16,17"
			y="16,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=218789850
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=17
				y=19
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
		[random]
			value=19093
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1332
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5344
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24744
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6392
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11616
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16,17,18"
			y="16,17,18,19,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=652262
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=18
				y=19
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
		[random]
			value=5745
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30773
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5240
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21105
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25160
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TheScribe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper777 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,8,8,7"
			y="17,16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=921201236
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=7
				y=14
			[/source]
			[destination]
				x=6
				y=14
			[/destination]
		[/attack]
		[random]
			value=16979
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6734
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4721
			[results]
				chance=30
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24203
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31687
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1,1,1"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gungho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,16,16,15,14"
			y="17,18,19,19,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=1808817589
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=21315
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23355
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10120
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22006
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rstan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Into-Jesus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rastan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,15,16,17"
			y="16,17,18,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=41859120
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=17
				y=18
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
		[random]
			value=20787
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=770
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26959
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="am i in a castle."
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18"
			y="18,17,17,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=1892394156
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=18
				y=16
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=7145
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9546
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23529
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7844
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zorro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,11,12"
			y="19,20,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=197302882
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=12
				y=21
			[/source]
			[destination]
				x=13
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="looks like it"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9,10,11"
			y="19,20,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9,10"
			y="20,20,19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1046058489
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=18
				y=18
			[/source]
			[destination]
				x=17
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hodge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,7,8,9"
			y="19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,6,6"
			y="14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1,2,3,4,5"
			y="17,18,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=19
			y=18
			[from]
				x=19
				y=17
			[/from]
		[/recruit]
		[random]
			value=25700
		[/random]
		[random]
			value=16659
		[/random]
		[random]
			value=28052
		[/random]
		[random]
			value=32714
		[/random]
		[random]
			value=30261
		[/random]
		[random]
			value=20890
		[/random]
		[random]
			value=12099
		[/random]
		[random]
			value=9690
		[/random]
		[random]
			value=16921
		[/random]
		[random]
			value=17552
		[/random]
		[random]
			value=3468
		[/random]
		[random]
			value=12443
		[/random]
		[random]
			value=1086
		[/random]
		[random]
			value=25538
			[results]
				checksum="3<+sc<ekO.WrbXmYbW.vaf5<kj7>g-jjh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP<l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CrazyFish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KingAwesome has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="3madcap has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,20"
			y="17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,20,19"
			y="16,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=1531317867
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=18
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21"
			y="11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1434920372
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=17
				y=19
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
		[random]
			value=30016
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30944
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18470
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19018
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25517
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8978
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=2074316168
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=17
				y=18
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
		[random]
			value=30962
			[results]
				chance=70
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3364
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18687
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28839
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18"
			y="17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1703107440
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=18
				y=17
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
		[random]
			value=26474
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14493
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2490
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=794
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=286
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1846
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="am i on plain?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Piranno-Rex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18"
			y="18,19,19,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=233827694
			tod="dusk"
			turn=34
			weapon=0
			[source]
				x=18
				y=19
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
		[random]
			value=6803
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="phew"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="hehe"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Blacksun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19"
			y="20,21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=1229529356
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
		[random]
			value=6012
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25171
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20185
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="L0KI has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="gah"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kurdenfuehrer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="screwtop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="next turn perhaps"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,16,17,18,19,20"
			y="18,19,19,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1048004649
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=10620
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28707
			[results]
				chance=80
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9821
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30739
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=299
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="navigator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,18,19"
			y="17,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1627866590
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=28438
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29275
			[results]
				chance=80
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13789
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27325
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29354
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DigiHero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="you got it"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,17,17,18,19,20"
			y="16,17,18,19,19,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=73957972
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=20
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
		[random]
			value=22829
			[results]
				chance=50
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="yup"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="if i remember correctly i didnt recruit any units for about 15 turns "
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="so when i started recruiting had like 150 in the bank"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TredGamer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message=":d"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Espectro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="tho some luck there helped"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="still, i think if u had attacked after u slaughtered me in beginning u would have won"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="2RaggedClaws"
			message="will be back in a bit if u want re"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="krack"
			message="i'm relly slow"
			side=2
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description="Two armies collide on this disjointed coastal landscape of hidden caves and jagged rivers."
	experience_modifier=70
	id="RBY Sablestone Delta 21"
	map_data="border_size=1
usage=map

Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Uh          , Xu          , Xu          , Xu          
Gs          , Gs^Ft       , Gs^Ft       , Ss          , Ss          , Ss          , 1 Gs^Ft     , Ss          , Ss          , Gs          , Gs          , Gs^Ft       , Gs          , Ss^Vhs      , Gs          , Gs^Ft       , Ww          , Ww          , Gs^Ft       , Uh          , Xu          , Xu          , Xu          
Ww          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Gs          , Ss          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Uu^Uf       , Uu^Vu       , Xu          , Xu          
Xu          , Xu          , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Kud         , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Ss          
Xu          , Xu          , Gs          , Gs          , Gs          , Ww          , Gs          , Wo          , Cud         , Wo          , Gs          , Ww          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Rb          , Ss          , Rb          , Rb          , Ss          
Gs          , Gs^Ft       , Gs          , Ww          , Ww          , Gs          , Gs          , Kud         , Cud         , Kud         , Gs          , Gs          , Ww          , Ww          , Ww          , Gs          , Gs          , Gs          , Rb          , Rb          , Uu^Vud      , Rb          , Rb          
Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Rb          , Xu          
Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Gd          , Gd          , Uu^Vud      , Gd          , Gd          , Hh          , Kud         , Gs          , Gs          , Gs          , Kud         , Xu          , Xu          , Rb          , Xu          , Kud         , Xu          
Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gd^Ft       , Xu          , Xu          , Xu          , Gd          , Cud         , Cud         , Cud         , Gs          , Gd          , Ss^Vhs      , Cud         , Ww          , Xu          , Xu          , Cud         , Ww          
Gs          , Gs          , Gs^Vht      , Gs          , Gs          , Gs          , Gs          , Cud         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gs          , Gd          , Gd          , Gs          , Gs          , Cud         , Wwf         , Ww          , Ww          
Ww          , Gs^Ft       , Wwf         , Cud         , Re^Uf       , Gs          , Wwf         , Wwf         , Ss^Vhs      , Gs^Ft       , Gs          , Wwf         , Gs          , Re          , Re^Ft       , Gs          , Gs          , Gs          , Ww          , Xu          , Kud         , Cud         , Xu          
Gs          , Ww          , Xu          , Kud         , Re          , Gs          , Wwf         , Ss          , Gs          , Re          , Re          , Wwf         , Gs          , Mm          , Re^Ft       , Re          , Gs          , Gs^Ft       , Uh          , Xu          , Xu          , Uh          , Xu          
Ww          , Gs^Ft       , Xu          , Re^Ft       , Re          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re^Uf       , Gd          , Kud         , Xu          , Xu          , Gs^Ft       , Gs^Ft       
Uh          , Ww          , Xu          , Cud         , Xu          , Re          , Re          , Gs          , Wwf         , Wwf         , Hh          , Hh^Uf       , Gs          , Wwf         , Wwf         , Uh          , Cud         , Re^Ft       , Cud         , Re^Ft       , Xu          , Cud         , Xu          
Xu          , Uh          , Xu          , Uu^Uf       , Cud         , Xu          , Cud         , Gs          , Wwf         , Gs^Ft       , Gs          , Mm          , Hh          , Gs^Ft       , Wwf         , Gs          , Re          , Xu          , Xu          , Uu^Uf       , Xu          , Uh          , Uh          
Gs          , Cud         , Xu          , Re^Ft       , Kud         , Re^Ft       , Re^Uf       , Uh          , Gs          , Wwf         , Wwf         , Hh^Uf       , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re          , Cud         , Xu          , Ww          , Ww          
Xu          , Gs^Ft       , Xu          , Xu          , Uh          , Gd          , Gs          , Re          , Re^Ft       , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Re          , Re^Ft       , Xu          , Gs^Ft       , Gs^Ft       
Xu          , Uh          , Kud         , Xu          , Ww          , Gs^Ft       , Gs          , Re          , Re^Ft       , Mm          , Gs          , Wwf         , Gs          , Re          , Ss^Vhs      , Ss          , Wwf         , Gs          , Re^Uf       , Kud         , Wwf         , Ww          , Ww          
Ww          , Cud         , Wwf         , Xu          , Gs          , Gs          , Gd          , Gs          , Gs          , Re          , Gs          , Wwf         , Wwf         , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Re          , Cud         , Gs^Vht      , Gs^Ft       , Gs          
Ww          , Ww          , Xu          , Cud         , Ww          , Gg          , Ss^Vhs      , Gd          , Gs          , Gs          , Cud         , Gs          , Gd          , Wwf         , Xu          , Cud         , Gd^Ft       , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          
Xu          , Cud         , Xu          , Xu          , Xu          , Cud         , Kud         , Gd          , Gs          , Cud         , Kud         , Cud         , Gd          , Xu          , Uu^Vud      , Xu          , Gd          , Gs          , Ww          , Ww          , Ww          , Ww          , Ww          
Xu          , Kud         , Cud         , Rb          , Rb          , Xu          , Gs          , Gs          , Ww          , Gs          , Gs          , Hh          , Gs          , Gd          , Wwf         , Gd          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          
Rb          , Rb          , Uu^Vud      , Rb          , Rb          , Xu          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Cud         , Gs          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          
Ss          , Rb          , Rb          , Rb          , Rb          , Gs          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , 2 Kud       , Cud         , Kud         , Gs          , Gs          , Gs          , Ww          , Gs          , Gs^Ft       , Gs          
Ss          , Rb          , Rb          , Ss          , Xu          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          , Ww          , Wo          , Kud         , Wo          , Ww          , Ww          , Ww          , Gs          , Gs          , Xu          , Xu          
Cud         , Cud         , Uu^Vu       , Rb          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Xu          , Xu          
Xu          , Xu          , Xu          , Uu^Uf       , Gs^Ft       , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ww          , Ww          
Xu          , Xu          , Xu          , Uh          , Xu          , Ww          , Gs^Ft       , Gs          , Ss          , Ss^Vhs      , Ss          , Gs^Ft       , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ss          , Ss          , Ss          , Ss          , Uh          , Uh          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Gs          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs^Ft       , Ss          , Xu          , Xu          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Xu          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs          , Ss          , Xu          , Xu          
"
	name="2p - Sablestone Delta"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
					message="/me new ladder at http://ladder8.herokuapp.com/"
					speaker="Check out"
				[/chat]
				[chat]
					message="/me can be created at http://rushedbyyetis.heroku.com/"
					speaker="RBY Custom"
				[/chat]
				[chat]
					message="$rby_set_info[1].val"
					speaker="RBY $rby_set_info[0].val 17"
				[/chat]
				[chat]
					message="/me ctrl-x to clear"
					speaker="Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description="Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=2
		colour="north"
		controller="network"
		current_player="2RaggedClaws"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="2RaggedClaws"
		persistent=yes
		previous_recruits="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side2"
		side=1
		team_name="north"
		user_team_name="teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Drake Warden"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=31
			description="Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=62
			id="RBY_Side2"
			image="units/drakes/arbiter.png"
			image_icon=""
			language_name="Drake Arbiter"
			level=2
			max_attacks=1
			max_experience=74
			max_hitpoints=62
			max_moves=5
			moves=5
			name="2RaggedClaws"
			overlays=""
			profile="portraits/drakes/transparent/warden.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/drakes/warden.png"
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=90
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description="halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=17
				description="halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=2
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
						description="First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name="firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=1
		colour="south"
		controller="human"
		current_player="krack"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="krack"
		persistent=yes
		previous_recruits="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side1"
		side=2
		team_name="south"
		user_team_name="teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="Dwarvish Lord"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
			description="The more experienced Dwarvish Steelclad fighters wear heavy chain mail and plate armor, for which they are rightly famous."
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=56
			id="RBY_Side1"
			image="units/dwarves/steelclad.png"
			image_icon=""
			language_name="Dwarvish Steelclad"
			level=2
			max_attacks=1
			max_experience=52
			max_hitpoints=56
			max_moves=5
			moves=5
			name="krack"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Steelclad"
			undead_variation="dwarf"
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=70
				cold=90
				fire=90
				impact=70
				pierce=70
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description="battle axe"
				icon="attacks/battleaxe.png"
				name="battle axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=14
				description="hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
					female_name="female^quick"
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		continue=no
		drakes_are_picked=yes
		drakes_are_proposed=no
		knalgans_are_picked=yes
		knalgans_are_proposed=yes
		loyalists_are_picked=no
		loyalists_are_proposed=no
		next_scenario="RBY Sablestone Delta 21"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=1
		proposed_faction="K"
		random=9
		rby_set_message=yes
		rebels_are_picked=no
		rebels_are_proposed=no
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Classic"
		[/rby_set_info]
		[rby_set_info]
			val="Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="2RaggedClaws"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="krack"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="2RaggedClaws"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="krack"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="krack"
			recruit=""
			shroud=no
			side=1
			team_name="red"
			user_team_name="teamname^Red"
			village_gold=2
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion="running"
	current_tod=3
	difficulty="NORMAL"
	end_text=""
	end_text_duration=0
	history=""
	label="2p - Sablestone Delta"
	map_data="border_size=1
usage=map

Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Uh          , Xu          , Xu          , Xu          
Gs          , Gs^Ft       , Gs^Ft       , Ss          , Ss          , Ss          , 1 Gs^Ft     , Ss          , Ss          , Gs          , Gs          , Gs^Ft       , Gs          , Ss^Vhs      , Gs          , Gs^Ft       , Ww          , Ww          , Gs^Ft       , Uh          , Xu          , Xu          , Xu          
Ww          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Gs          , Ss          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Uu^Uf       , Uu^Vu       , Xu          , Xu          
Xu          , Xu          , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Kud         , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Ss          
Xu          , Xu          , Gs          , Gs          , Gs          , Ww          , Gs          , Wo          , Cud         , Wo          , Gs          , Ww          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Rb          , Ss          , Rb          , Rb          , Ss          
Gs          , Gs^Ft       , Gs          , Ww          , Ww          , Gs          , Gs          , Kud         , Cud         , Kud         , Gs          , Gs          , Ww          , Ww          , Ww          , Gs          , Gs          , Gs          , Rb          , Rb          , Uu^Vud      , Rb          , Rb          
Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Rb          , Xu          
Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Gd          , Gd          , Uu^Vud      , Gd          , Gd          , Hh          , Kud         , Gs          , Gs          , Gs          , Kud         , Xu          , Xu          , Rb          , Xu          , Kud         , Xu          
Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gd^Ft       , Xu          , Xu          , Xu          , Gd          , Cud         , Cud         , Cud         , Gs          , Gd          , Ss^Vhs      , Cud         , Ww          , Xu          , Xu          , Cud         , Ww          
Gs          , Gs          , Gs^Vht      , Gs          , Gs          , Gs          , Gs          , Cud         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gs          , Gd          , Gd          , Gs          , Gs          , Cud         , Wwf         , Ww          , Ww          
Ww          , Gs^Ft       , Wwf         , Cud         , Re^Uf       , Gs          , Wwf         , Wwf         , Ss^Vhs      , Gs^Ft       , Gs          , Wwf         , Gs          , Re          , Re^Ft       , Gs          , Gs          , Gs          , Ww          , Xu          , Kud         , Cud         , Xu          
Gs          , Ww          , Xu          , Kud         , Re          , Gs          , Wwf         , Ss          , Gs          , Re          , Re          , Wwf         , Gs          , Mm          , Re^Ft       , Re          , Gs          , Gs^Ft       , Uh          , Xu          , Xu          , Uh          , Xu          
Ww          , Gs^Ft       , Xu          , Re^Ft       , Re          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re^Uf       , Gd          , Kud         , Xu          , Xu          , Gs^Ft       , Gs^Ft       
Uh          , Ww          , Xu          , Cud         , Xu          , Re          , Re          , Gs          , Wwf         , Wwf         , Hh          , Hh^Uf       , Gs          , Wwf         , Wwf         , Uh          , Cud         , Re^Ft       , Cud         , Re^Ft       , Xu          , Cud         , Xu          
Xu          , Uh          , Xu          , Uu^Uf       , Cud         , Xu          , Cud         , Gs          , Wwf         , Gs^Ft       , Gs          , Mm          , Hh          , Gs^Ft       , Wwf         , Gs          , Re          , Xu          , Xu          , Uu^Uf       , Xu          , Uh          , Uh          
Gs          , Cud         , Xu          , Re^Ft       , Kud         , Re^Ft       , Re^Uf       , Uh          , Gs          , Wwf         , Wwf         , Hh^Uf       , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re          , Cud         , Xu          , Ww          , Ww          
Xu          , Gs^Ft       , Xu          , Xu          , Uh          , Gd          , Gs          , Re          , Re^Ft       , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Re          , Re^Ft       , Xu          , Gs^Ft       , Gs^Ft       
Xu          , Uh          , Kud         , Xu          , Ww          , Gs^Ft       , Gs          , Re          , Re^Ft       , Mm          , Gs          , Wwf         , Gs          , Re          , Ss^Vhs      , Ss          , Wwf         , Gs          , Re^Uf       , Kud         , Wwf         , Ww          , Ww          
Ww          , Cud         , Wwf         , Xu          , Gs          , Gs          , Gd          , Gs          , Gs          , Re          , Gs          , Wwf         , Wwf         , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Re          , Cud         , Gs^Vht      , Gs^Ft       , Gs          
Ww          , Ww          , Xu          , Cud         , Ww          , Gg          , Ss^Vhs      , Gd          , Gs          , Gs          , Cud         , Gs          , Gd          , Wwf         , Xu          , Cud         , Gd^Ft       , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          
Xu          , Cud         , Xu          , Xu          , Xu          , Cud         , Kud         , Gd          , Gs          , Cud         , Kud         , Cud         , Gd          , Xu          , Uu^Vud      , Xu          , Gd          , Gs          , Ww          , Ww          , Ww          , Ww          , Ww          
Xu          , Kud         , Cud         , Rb          , Rb          , Xu          , Gs          , Gs          , Ww          , Gs          , Gs          , Hh          , Gs          , Gd          , Wwf         , Gd          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          
Rb          , Rb          , Uu^Vud      , Rb          , Rb          , Xu          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Cud         , Gs          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          
Ss          , Rb          , Rb          , Rb          , Rb          , Gs          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , 2 Kud       , Cud         , Kud         , Gs          , Gs          , Gs          , Ww          , Gs          , Gs^Ft       , Gs          
Ss          , Rb          , Rb          , Ss          , Xu          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          , Ww          , Wo          , Kud         , Wo          , Ww          , Ww          , Ww          , Gs          , Gs          , Xu          , Xu          
Cud         , Cud         , Uu^Vu       , Rb          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Xu          , Xu          
Xu          , Xu          , Xu          , Uu^Uf       , Gs^Ft       , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ww          , Ww          
Xu          , Xu          , Xu          , Uh          , Xu          , Ww          , Gs^Ft       , Gs          , Ss          , Ss^Vhs      , Ss          , Gs^Ft       , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ss          , Ss          , Ss          , Ss          , Uh          , Uh          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Gs          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs^Ft       , Ss          , Xu          , Xu          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Xu          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs          , Ss          , Xu          , Xu          
"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=55
	playing_team=0
	random_calls=0
	random_seed=6
	scenario="RBY Sablestone Delta 21"
	snapshot=yes
	turn_at=34
	turns=-1
	unit_wml_ids="Drake Arbiter,Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Steelclad,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Poacher,Saurian Augur,Saurian Skirmisher,Thief"
	used_items=""
	version="1.10.4"
	[display]
		color_adjust_blue_=0
		color_adjust_green=0
		color_adjust_red=0
	[/display]
	[endlevel]
		bonus=yes
		carryover_add=no
		carryover_percentage=80
		prescenario_save=yes
		replay_save=yes
	[/endlevel]
	[side]
		action_bonus_count=8
		allow_player=yes
		color=2
		controller="human"
		countdown_time=201580
		current_player="2RaggedClaws"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=43
		gold_add=no
		hidden=no
		id="RBY_Side2"
		income=0
		name="2RaggedClaws"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=no
		persistent=yes
		recall_cost=20
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side2"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=100
		team_name="north"
		user_team_name="teamname^North"
		village_gold=2
		[ai]
#textdomain wesnoth-help
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=2
			y=9
		[/village]
		[village]
			x=8
			y=7
		[/village]
		[village]
			x=8
			y=10
		[/village]
		[village]
			x=13
			y=1
		[/village]
		[village]
			x=14
			y=17
		[/village]
		[village]
			x=14
			y=20
		[/village]
		[village]
			x=16
			y=8
		[/village]
		[village]
			x=20
			y=2
		[/village]
		[village]
			x=20
			y=5
		[/village]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=21
#textdomain wesnoth-units
			description=_"Drake Burners are the proud few in whom the blood and strength of their remote ancestors runs truest, giving them the ability to breathe fire. This, coupled with their sheer size and fearsome claws, makes them deadly foes in combat."
			ellipse="misc/ellipse"
			experience=17
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=43
			id="Drake Burner-48"
			image="units/drakes/burner.png"
			image_icon=""
			language_name=_"Drake Burner"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=43
			max_moves=5
			moves=5
			name="Garchii"
			overlays=""
			profile="portraits/drakes/transparent/burner.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/burner.png"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id=48
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time=0
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warden"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=31
			description="Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales." +
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			experience=22
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=62
			id="RBY_Side2"
			image="units/drakes/arbiter.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Arbiter"
			level=2
			max_attacks=1
			max_experience=74
			max_hitpoints=62
			max_moves=5
			moves=5
			name="2RaggedClaws"
			overlays=""
			profile="portraits/drakes/transparent/warden.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/warden.png"
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=90
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description="halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=17
				description="halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=2
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
						description="First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name="firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=19
			description=_"The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes’ natural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.

This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake’s traditional metal claws, which makes them particularly good at ""resolving"" territorial disputes with other drakes and enforcing the laws of their tribe." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=11
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=49
			id="Drake Clasher-37"
			image="units/drakes/clasher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Clasher"
			level=1
			max_attacks=1
			max_experience=32
			max_hitpoints=49
			max_moves=5
			moves=5
			name="Grallan Ohn"
			overlays=""
			profile="portraits/drakes/transparent/clasher.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/clasher.png"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id=37
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=7
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=42
			id="Drake Fighter-39"
			image="units/drakes/fighter.png"
			image_icon=""
			language_name=_"Drake Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=42
			max_moves=7
			moves=7
			name="Gishé"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/drakes/fighter.png"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id=39
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=3
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Saurians have some knowledge of what men call sorcery, but their practice of it reeks of augury and black magic. It is little understood, but rightly regarded with fear by those against whom it is used." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent." +
				_" This unit is capable of basic healing."
			ellipse="misc/ellipse"
			experience=3
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=22
			id="Saurian Augur-46"
			image="units/saurians/augur/augur.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Augur"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=22
			max_moves=7
			moves=7
			name="Xerxiz"
			overlays=""
			profile="portraits/saurians/transparent/augur.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/saurians/augur.png"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id=46
			unrenamable=no
			upkeep="full"
			usage="healer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[heals]
					affect_allies=yes
					affect_self=no
#textdomain wesnoth-help
					description=_"Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_"female^heals +4"
					id="healing"
					name=_"heals +4"
					poison="slowed"
					value=4
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[attack_anim]
				halo_auto_vflip=no
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits=yes
					[missile_frame]
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
					[missile_frame]
						begin=0
						end=50
						halo="projectiles/whitemissile-impact-1.png"
						offset=0.8
					[/missile_frame]
					[missile_frame]
						begin=50
						end=100
						halo="projectiles/whitemissile-impact-2.png"
						offset=0.92
					[/missile_frame]
					[missile_frame]
						begin=100
						end=150
						halo="projectiles/whitemissile-impact-3.png"
						offset=0.94
					[/missile_frame]
					[missile_frame]
						begin=150
						end=200
						halo="projectiles/whitemissile-impact-4.png"
						offset=0.96
					[/missile_frame]
					[missile_frame]
						begin=200
						end=250
						halo="projectiles/whitemissile-impact-5.png"
						offset=0.98
					[/missile_frame]
					[missile_frame]
						begin=250
						end=300
						halo="projectiles/whitemissile-impact-6.png"
						offset=1
					[/missile_frame]
					[missile_frame]
						begin=300
						end=350
						halo="projectiles/whitemissile-impact-7.png"
						offset=1.02
					[/missile_frame]
					[missile_frame]
						begin=350
						end=400
						halo="projectiles/whitemissile-impact-8.png"
						offset=1.04
					[/missile_frame]
				[/if]
				[else]
					hits=no
					[missile_frame]
						alpha=".8~0.0:200"
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic1.png"
					[/frame]
				[/else]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
			[/attack_anim]
			[attack_anim]
				direction="s,se,sw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/augur/augur-se-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/augur/augur-se-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/augur/augur-se-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/augur/augur-se-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/augur/augur-se-defend1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n,ne,nw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/augur/augur-ne-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/augur/augur-ne-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/augur/augur-ne-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/augur/augur-ne-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/augur/augur-ne-defend1.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/augur/augur-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/augur/augur-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/augur/augur-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/augur/augur-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/augur/augur-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/augur/augur-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/augur/augur-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/augur/augur-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/augur/augur-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/augur/augur-ne-defend1.png"
				[/frame]
			[/defend]
			[healing_anim]
				halo_auto_vflip=no
				start_time=-300
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic1.png"
					[/frame]
				[/else]
			[/healing_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"curse"
				icon="attacks/curse.png"
				name="curse"
				number=3
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=21
#textdomain wesnoth-units
			description=_"Drake Burners are the proud few in whom the blood and strength of their remote ancestors runs truest, giving them the ability to breathe fire. This, coupled with their sheer size and fearsome claws, makes them deadly foes in combat."
			ellipse="misc/ellipse"
			experience=21
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=41
			id="Drake Burner-32"
			image="units/drakes/burner.png"
			image_icon=""
			language_name=_"Drake Burner"
			level=1
			max_attacks=1
			max_experience=30
			max_hitpoints=41
			max_moves=6
			moves=6
			name="Omadé Ohn"
			overlays=""
			profile="portraits/drakes/transparent/burner.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/burner.png"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id=32
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=21
#textdomain wesnoth-units
			description=_"Drake Burners are the proud few in whom the blood and strength of their remote ancestors runs truest, giving them the ability to breathe fire. This, coupled with their sheer size and fearsome claws, makes them deadly foes in combat."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=43
			id="Drake Burner-54"
			image="units/drakes/burner.png"
			image_icon=""
			language_name=_"Drake Burner"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=43
			max_moves=5
			moves=5
			name="Græt Ihn"
			overlays=""
			profile="portraits/drakes/transparent/burner.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/drakes/burner.png"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id=54
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time=0
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=21
#textdomain wesnoth-units
			description=_"Drake Burners are the proud few in whom the blood and strength of their remote ancestors runs truest, giving them the ability to breathe fire. This, coupled with their sheer size and fearsome claws, makes them deadly foes in combat."
			ellipse="misc/ellipse"
			experience=21
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=48
			id="Drake Burner-16"
			image="units/drakes/burner.png"
			image_icon=""
			language_name=_"Drake Burner"
			level=1
			max_attacks=1
			max_experience=30
			max_hitpoints=48
			max_moves=5
			moves=5
			name="Gilladnick"
			overlays=""
			profile="portraits/drakes/transparent/burner.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/burner.png"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id=16
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
			ellipse="misc/ellipse"
			experience=10
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=44
			id="Drake Fighter-38"
			image="units/drakes/fighter.png"
			image_icon=""
			language_name=_"Drake Fighter"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=44
			max_moves=6
			moves=6
			name="Verash"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/drakes/fighter.png"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id=38
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=3
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=21
#textdomain wesnoth-units
			description=_"Drake Burners are the proud few in whom the blood and strength of their remote ancestors runs truest, giving them the ability to breathe fire. This, coupled with their sheer size and fearsome claws, makes them deadly foes in combat."
			ellipse="misc/ellipse"
			experience=3
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=45
			id="Drake Burner-51"
			image="units/drakes/burner.png"
			image_icon=""
			language_name=_"Drake Burner"
			level=1
			max_attacks=1
			max_experience=30
			max_hitpoints=45
			max_moves=6
			moves=6
			name="Ka"
			overlays=""
			profile="portraits/drakes/transparent/burner.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/burner.png"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id=51
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time=0
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*"
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes’ natural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.

This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake’s traditional metal claws, which makes them particularly good at ""resolving"" territorial disputes with other drakes and enforcing the laws of their tribe." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=17
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=42
			id="Drake Clasher-49"
			image="units/drakes/clasher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Clasher"
			level=1
			max_attacks=1
			max_experience=32
			max_hitpoints=42
			max_moves=6
			moves=6
			name="Vermad"
			overlays=""
			profile="portraits/drakes/transparent/clasher.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/clasher.png"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id=49
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=100
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,n,nw"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration=25
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=7
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=44
			id="Drake Fighter-8"
			image="units/drakes/fighter.png"
			image_icon=""
			language_name=_"Drake Fighter"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=44
			max_moves=6
			moves=6
			name="Keran"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/drakes/fighter.png"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id=8
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=3
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=15
#textdomain wesnoth-units
			description=_"Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with.

Spears are their preferred weapon, as their powerful hind legs can drive a spear with enough force to do considerable damage, either in hand or thrown." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=32
			id="Saurian Skirmisher-40"
			image="units/saurians/skirmisher/skirmisher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Skirmisher"
			level=1
			max_attacks=1
			max_experience=22
			max_hitpoints=32
			max_moves=6
			moves=6
			name="Clexanzz"
			overlays=""
			profile="portraits/saurians/transparent/skirmisher.png"
			race="lizard"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/saurians/skirmisher.png"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			underlying_id=40
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[skirmisher]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_"female^skirmisher"
					id="skirmisher"
					name=_"skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=4
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=2
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=11
		allow_player=yes
		color=1
		controller="network"
		countdown_time=330000
		current_player="krack"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=1
		gold_add=no
		hidden=no
		id="RBY_Side1"
		income=0
		name="krack"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side1"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=100
		team_name="south"
		user_team_name="teamname^South"
		village_gold=2
		[ai]
#textdomain wesnoth
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[unit]
			advances_to="Trapper"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=31
			id="Poacher-55"
			image="units/human-outlaws/poacher.png"
			image_icon=""
			language_name=_"Poacher"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=31
			max_moves=6
			moves=6
			name="Gedry"
			overlays=""
			profile="portraits/humans/transparent/trapper.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/trapper.png"
			type="Poacher"
			undead_variation=""
			underlying_id=55
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=40
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=50
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits=yes
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-250
					end=-100
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin=-100
					end=0
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin=0
					end=100
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-250
					end=-150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=50
					end=150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=4
				description=_"bow"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Stalwart"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=42
			id="Dwarvish Guardsman-12"
			image="units/dwarves/guard.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Guardsman"
			level=1
			max_attacks=1
			max_experience=33
			max_hitpoints=42
			max_moves=5
			moves=5
			name="Glamdursol"
			overlays=""
			profile="portraits/dwarves/transparent/guard.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/guard.png"
			type="Dwarvish Guardsman"
			undead_variation="dwarf"
			underlying_id=12
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
#textdomain wesnoth-help
					description=_"Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name=_"female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name=_"steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=5
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=11
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Footpad-35"
			image="units/human-outlaws/footpad+female.png"
			image_icon=""
			language_name=_"female^Footpad"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=35
			max_moves=7
			moves=7
			name="Cera"
			overlays=""
			profile="portraits/humans/transparent/footpad+female.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/footpad+female.png"
			type="Footpad"
			undead_variation=""
			underlying_id=35
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Stalwart"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			ellipse="misc/ellipse"
			experience=9
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=40
			id="Dwarvish Guardsman-11"
			image="units/dwarves/guard.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Guardsman"
			level=1
			max_attacks=1
			max_experience=27
			max_hitpoints=40
			max_moves=5
			moves=5
			name="Andurithol"
			overlays=""
			profile="portraits/dwarves/transparent/guard.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/guard.png"
			type="Dwarvish Guardsman"
			undead_variation="dwarf"
			underlying_id=11
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
#textdomain wesnoth-help
					description=_"Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name=_"female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name=_"steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=5
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=13
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=37
			id="Dwarvish Thunderer-21"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=28
			max_hitpoints=37
			max_moves=4
			moves=4
			name="Augatis"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=21
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Stalwart"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=47
			id="Dwarvish Guardsman-23"
			image="units/dwarves/guard.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Guardsman"
			level=1
			max_attacks=1
			max_experience=27
			max_hitpoints=47
			max_moves=4
			moves=4
			name="Aigatsol"
			overlays=""
			profile="portraits/dwarves/transparent/guard.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/guard.png"
			type="Dwarvish Guardsman"
			undead_variation="dwarf"
			underlying_id=23
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
#textdomain wesnoth-help
					description=_"Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name=_"female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name=_"steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=5
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=9
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=38
			id="Dwarvish Fighter-33"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=38
			max_moves=5
			moves=5
			name="Alaithaol"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=33
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=36
			id="Dwarvish Fighter-14"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=23
			max_hitpoints=36
			max_moves=5
			moves=5
			name="Alcating"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=14
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Lord"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=32
#textdomain wesnoth-units
			description=_"The more experienced Dwarvish Steelclad fighters wear heavy chain mail and plate armor, for which they are rightly famous."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=65
			id="Dwarvish Fighter-18"
			image="units/dwarves/steelclad.png"
			image_icon=""
			language_name=_"Dwarvish Steelclad"
			level=2
			max_attacks=1
			max_experience=41
			max_hitpoints=65
			max_moves=4
			moves=4
			name="Narthus"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Steelclad"
			undead_variation="dwarf"
			underlying_id=18
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=70
				cold=90
				fire=90
				impact=70
				pierce=70
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/steelclad-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/steelclad-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/steelclad-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="battle axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/steelclad-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/steelclad-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/steelclad-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/steelclad.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="battle axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"battle axe"
				icon="attacks/battleaxe.png"
				name="battle axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=14
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus=0
		mask=""
		name="Dawn"
		red=-20
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name="Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name="Afternoon"
		red=0
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name="Dusk"
		red=0
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name="Second Watch"
		red=-45
	[/time]
	[objectives]
		side=0
		[objective]
			condition="win"
			description="Defeat enemy leader"
		[/objective]
	[/objectives]
	[variables]
		continue=no
		damage_inflicted=5
		drakes_are_picked=yes
		drakes_are_proposed=no
		knalgans_are_picked=yes
		knalgans_are_proposed=yes
		loyalists_are_picked=no
		loyalists_are_proposed=no
		next_scenario="RBY Sablestone Delta 21"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=1
		proposed_faction="K"
		random=9
		rby_set_message=yes
		rebels_are_picked=no
		rebels_are_proposed=no
		side_number=1
		turn_number=34
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Classic"
		[/rby_set_info]
		[rby_set_info]
			val="Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="2RaggedClaws"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="krack"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="2RaggedClaws"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="krack"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="krack"
			recruit=""
			shroud=no
			side=1
			team_name="red"
			user_team_name="teamname^Red"
			village_gold=2
		[/current_side]
	[/variables]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 17"
	[/scenario]
	[scenario]
		scenario="2p - Sablestone Delta"
		[team]
			[recruits]
				Dwarvish Fighter=4
				Dwarvish Guardsman=6
				Dwarvish Thunderer=5
				Dwarvish Ulfserker=3
				Footpad=3
				Poacher=2
				Thief=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Dwarvish Steelclad=1
			[/advances]
			[deaths]
				Dwarvish Fighter=1
				Dwarvish Guardsman=3
				Dwarvish Steelclad=1
				Dwarvish Thunderer=4
				Dwarvish Ulfserker=3
				Footpad=2
				Poacher=1
				Thief=1
			[/deaths]
			[killed]
				Drake Burner=2
				Drake Clasher=4
				Drake Fighter=1
				Drake Glider=1
				Saurian Augur=6
				Saurian Skirmisher=1
			[/killed]
			[attacks]
				[sequence]
					s001=1
					s010=2
					s011=1
					s100=1
					s100011001=1
					s101=1
					s101101100000000011=1
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s001=4
					s01=1
					s010=1
					s0101111=1
					s011=3
					s1=6
					s10=3
					s100=2
					s100010011101=1
					s101=1
					s11=2
					s110=1
					_num=60
				[/sequence]
				[sequence]
					s0=3
					s001=1
					s010=1
					s011=2
					s1=6
					s10=1
					s101=1
					s110=1
					s1110=1
					s1111=2
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=11
					_num=0
				[/sequence]
				[sequence]
					s001=1
					s1=3
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s0=4
					s00=2
					s01=1
					s1=1
					s10=2
					s10101111=1
					s11=2
					_num=60
				[/sequence]
				[sequence]
					s=8
					s0=1
					s00=1
					s01=2
					s1=4
					s10=2
					s11=6
					s111=1
					s11101=1
					_num=70
				[/sequence]
				[sequence]
					s1=2
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=403
			recall_cost=0
			damage_inflicted=779
			damage_taken=864
			expected_damage_inflicted=780714
			expected_damage_taken=833177
			turn_damage_inflicted=71
			turn_damage_taken=71
			turn_expected_damage_inflicted=64116
			turn_expected_damage_taken=91336
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Drake Burner=7
				Drake Clasher=6
				Drake Fighter=4
				Drake Glider=1
				Saurian Augur=7
				Saurian Skirmisher=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Drake Burner=2
				Drake Clasher=4
				Drake Fighter=1
				Drake Glider=1
				Saurian Augur=6
				Saurian Skirmisher=1
			[/deaths]
			[killed]
				Dwarvish Fighter=1
				Dwarvish Guardsman=3
				Dwarvish Steelclad=1
				Dwarvish Thunderer=4
				Dwarvish Ulfserker=3
				Footpad=2
				Poacher=1
				Thief=1
			[/killed]
			[attacks]
				[sequence]
					s00=1
					s0001=1
					s0010=1
					s01=1
					s010=1
					s1=1
					s10=1
					s1000=2
					s1001=1
					_num=30
				[/sequence]
				[sequence]
					s000=1
					s0001=1
					s0010=3
					s010=1
					s0110=2
					s1=3
					s100=1
					s1001=1
					s1011=2
					_num=40
				[/sequence]
				[sequence]
					s1=2
					s1011=1
					_num=50
				[/sequence]
				[sequence]
					s01011=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s0001=1
					s01=1
					s0101=1
					s01101=1
					s0111=2
					s1=3
					s10=1
					s100=2
					s101=2
					s1010=1
					s1011=2
					s110=1
					s111=4
					s1110=1
					s1111=3
					_num=70
				[/sequence]
				[sequence]
					s111=1
					_num=80
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=16
					_num=0
				[/sequence]
				[sequence]
					s10=1
					_num=30
				[/sequence]
				[sequence]
					s0=1
					s00=5
					s0000=1
					s0111=1
					s1000=1
					s11=2
					s1100=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s0000=1
					s01=1
					_num=50
				[/sequence]
				[sequence]
					s=1
					s011111111=1
					s10=1
					s1111=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					s00=1
					s000111=1
					s011=1
					s0111=2
					s1=3
					s1000=1
					s1011=1
					s11=2
					s1100=1
					s111=1
					_num=70
				[/sequence]
				[sequence]
					s=1
					s10=1
					s1011=1
					s11=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=487
			recall_cost=0
			damage_inflicted=864
			damage_taken=779
			expected_damage_inflicted=833177
			expected_damage_taken=780714
			turn_damage_inflicted=71
			turn_damage_taken=34
			turn_expected_damage_inflicted=83046
			turn_expected_damage_taken=29816
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
