version="1.10.0"
next_underlying_unit_id=45
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Hamlets"
next_scenario=""
parent="2p - Hamlets-Autospeichern21.gz"
scenario="RBY Hamlets 21"
version="1.10.0"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Classic 17"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=no
	savegame=no
	scenario="Ladder for isra"
	shuffle_sides=yes
[/multiplayer]
random_seed=1790236893
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=22
			end_gold2=25
			end_turn=21
			end_units1=10
			end_units2=13
			faction1="isra"
			faction2="UglyGrunt"
			version="1.10.0"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=40
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=2
				units=6
				units_cost=119
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=42
				side=2
				turn=2
				units=5
				units_cost=102
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=3
				units=6
				units_cost=119
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=3
				units=7
				units_cost=130
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=1
				turn=4
				units=6
				units_cost=119
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=4
				units=8
				units_cost=146
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=5
				units=9
				units_cost=161
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=5
				units=10
				units_cost=174
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=6
				units=10
				units_cost=175
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=29
				side=2
				turn=6
				units=9
				units_cost=157
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=7
				units=11
				units_cost=190
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=45
				side=2
				turn=7
				units=8
				units_cost=143
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=8
				units=12
				units_cost=204
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=8
				units=10
				units_cost=180
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=9
				units=12
				units_cost=204
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=2
				turn=9
				units=10
				units_cost=180
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=1
				turn=10
				units=13
				units_cost=218
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=10
				units=12
				units_cost=214
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=11
				units=14
				units_cost=238
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=11
				units=12
				units_cost=211
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=12
				units=11
				units_cost=193
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=12
				units=11
				units_cost=188
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=1
				turn=13
				units=9
				units_cost=161
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=2
				turn=13
				units=10
				units_cost=174
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=14
				units=6
				units_cost=115
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=41
				side=2
				turn=14
				units=10
				units_cost=174
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=15
				units=7
				units_cost=129
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=15
				units=12
				units_cost=214
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=16
				units=9
				units_cost=157
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=16
				units=12
				units_cost=214
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=17
				units=10
				units_cost=171
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=34
				side=2
				turn=17
				units=12
				units_cost=214
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=18
				units=11
				units_cost=188
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=18
				units=14
				units_cost=248
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=19
				units=11
				units_cost=188
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=19
				units=14
				units_cost=248
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=20
				units=12
				units_cost=202
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=20
				units=15
				units_cost=262
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=1
				turn=21
				units=12
				units_cost=202
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=21
				units=13
				units_cost=246
				villages=7
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		undo=no
		[speak]
			id="UglyGrunt"
			message="seems so"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="isra advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="isra"
			message="hf"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="UglyGrunt"
			message="u too"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="narayouky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=12396
		[/random]
		[random]
			value=31102
		[/random]
		[random]
			value=21560
		[/random]
		[random]
			value=1237
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		[random]
			value=18917
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		[random]
			value=27250
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		[random]
			value=5217
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		[random]
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		[random]
			value=540
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		[random]
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		[random]
			value=23245
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		[random]
			value=23192
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		[random]
			value=6406
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		[random]
			value=29270
		[/random]
		[random]
			value=10311
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	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=16
			y=4
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=12515
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		[random]
			value=3551
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		[random]
			value=31518
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=21291
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		[random]
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		[random]
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			[results]
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	[command]
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			x=15
			y=5
			[from]
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				y=4
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			[from]
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				y=4
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[speak]
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			message="Profprofprof has logged into the lobby"
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	[command]
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			x=13
			y=6
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				y=4
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		[random]
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		[random]
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		[random]
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		[random]
			value=370
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		[random]
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				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30b9Z.fH+h42l8n,kc27XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
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	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11"
			y="4,5,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
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	[command]
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		[init_side]
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	[command]
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			y=25
			[from]
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				y=25
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	[command]
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		[recruit]
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			x=12
			y=25
			[from]
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				y=25
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		[random]
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	[command]
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			y=23
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				y=25
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		[random]
			value=27503
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		[random]
			value=919
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	[command]
		sent=yes
		[speak]
			id="server"
			message="pororo has logged into the lobby"
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	[command]
		sent=""
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			[from]
				x=14
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		[random]
			value=23470
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		[random]
			value=23034
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		[random]
			value=2314
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		[random]
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		[random]
			value=21635
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		[random]
			value=8040
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		[random]
			value=28465
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		[random]
			value=21947
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		[random]
			value=23784
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		[random]
			value=22107
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		[random]
			value=9547
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		[random]
			value=7018
		[/random]
		[random]
			value=4954
		[/random]
		[random]
			value=17277
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				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAHNNI0sapLCHnxOELSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iI-a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
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	[command]
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	[command]
		sent=""
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	[command]
		sent=yes
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	[command]
		sent=yes
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			x="11,10,9,8,7,6"
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	[command]
		sent=yes
		[move]
			x="16,17,17,18,19,20,21,21,21"
			y="4,5,6,6,7,7,8,9,10"
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	[command]
		sent=yes
		[move]
			x="15,16,17,18,19,20,21"
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	[command]
		sent=yes
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			id="server"
			message="Koko has logged into the lobby"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="SpiritSmileS has logged into the lobby"
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	[command]
		sent=yes
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			x="17,17,16,15,15,15,15"
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	[command]
		sent=yes
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			x="12,11,10,9,8,7,7,7"
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	[command]
		sent=yes
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			x="13,13,13,13,12,12"
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	[command]
		sent=yes
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=yes
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			id="server"
			message="MakG has logged into the lobby"
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	[command]
		sent=""
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			x="11,11,10,10,10,10,9"
			y="25,24,23,22,21,20,20"
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	[command]
		sent=""
		[move]
			x="9,9"
			y="20,19"
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	[command]
		sent=""
		[move]
			x="9,8,7"
			y="19,19,20"
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	[command]
		sent=""
		[move]
			x="12,11,10,9,8,7"
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	[command]
		sent=yes
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			id="server"
			message="puzzone has logged into the lobby"
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	[command]
		sent=""
		[move]
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	[command]
		sent=yes
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			id="server"
			message="Olosta has logged into the lobby"
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	[command]
		sent=""
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	[command]
		sent=""
		[move]
			x="17,16,15,14"
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	[command]
		sent=""
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		[random]
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		[random]
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		[random]
			value=28854
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		[random]
			value=17273
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		[random]
			value=14147
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		[random]
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		[random]
			value=9509
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		[random]
			value=24643
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		[random]
			value=30378
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		[random]
			value=26737
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=19283
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		[random]
			value=28203
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		[random]
			value=17789
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		[random]
			value=11224
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		[random]
			value=20710
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		[random]
			value=8561
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		[random]
			value=31237
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		[random]
			value=22050
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		[random]
			value=1124
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		[random]
			value=2929
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		[random]
			value=15658
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		[random]
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	[command]
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	[command]
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	[command]
		sent=""
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	[command]
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		[move]
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		sent=""
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=1988
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
		sent=yes
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	[command]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[/recruit]
		[random]
			value=25981
		[/random]
		[random]
			value=21705
		[/random]
		[random]
			value=6070
		[/random]
		[random]
			value=28047
		[/random]
		[random]
			value=25118
		[/random]
		[random]
			value=17875
		[/random]
		[random]
			value=15735
		[/random]
		[random]
			value=2406
		[/random]
		[random]
			value=29441
		[/random]
		[random]
			value=12854
		[/random]
		[random]
			value=28083
		[/random]
		[random]
			value=12742
		[/random]
		[random]
			value=334
		[/random]
		[random]
			value=736
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOENSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI.a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,15,16,16,17"
			y="25,24,24,23,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,15"
			y="22,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,15"
			y="15,16,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,24,25"
			y="16,17,17,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="snowy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,8,9"
			y="13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12"
			y="17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,11,10,10,10,10"
			y="6,7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,13,13,13,13"
			y="6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,18,18,18,18"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=31504
		[/random]
		[random]
			value=29610
		[/random]
		[random]
			value=13791
		[/random]
		[random]
			value=20811
		[/random]
		[random]
			value=1089
		[/random]
		[random]
			value=762
		[/random]
		[random]
			value=1570
		[/random]
		[random]
			value=13032
		[/random]
		[random]
			value=20309
		[/random]
		[random]
			value=4975
		[/random]
		[random]
			value=7380
		[/random]
		[random]
			value=11462
		[/random]
		[random]
			value=10220
		[/random]
		[random]
			value=462
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-Be6efE+h4gl8n,kc17XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xd7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20"
			y="14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bellen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,10"
			y="21,20,21,21,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,7"
			y="20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mmmax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="piwko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,15,16"
			y="21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,22,22,21"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="najronix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,20,21"
			y="22,21,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,17,18,18,18"
			y="23,22,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,17,18,18,19"
			y="24,23,23,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=511788885
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
		[random]
			value=8581
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10645
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32079
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12636
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4605
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1866702193
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
		[random]
			value=28712
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26319
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22942
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=931
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21535
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1210485334
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
		[random]
			value=19219
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20814
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=985
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29080
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2007
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=283721928
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1465110760
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,22"
			y="17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=92422925
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=2141322634
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=15
				y=17
			[/source]
			[destination]
				x=15
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="m3rl1n has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17,18,19"
			y="15,16,15,16,15,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=780734757
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,18,18,18,18,18"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,13,13,14,15,16"
			y="11,12,13,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crowe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8,8"
			y="6,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Anacleto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=5525
		[/random]
		[random]
			value=14814
		[/random]
		[random]
			value=28779
		[/random]
		[random]
			value=21776
		[/random]
		[random]
			value=2962
		[/random]
		[random]
			value=27305
		[/random]
		[random]
			value=32115
		[/random]
		[random]
			value=18316
		[/random]
		[random]
			value=2685
		[/random]
		[random]
			value=22398
		[/random]
		[random]
			value=6897
		[/random]
		[random]
			value=3678
		[/random]
		[random]
			value=15217
		[/random]
		[random]
			value=20569
			[results]
				checksum="yRtyzFBB6GqWOFH+CG3NLpNVBMKQImn4j<n90.ohf0+P8blr0Bd<k8187orm.e<ho8onX70.le>>k9.7lMn<k>.fc.><Xp0j15m<,e7Jfn-flVW6.I4x3i77h7R-8j1D"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kriger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Karstein has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="borisovkirill has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gegner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="BR_Scotta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,16"
			y="18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20,19,18,17"
			y="19,19,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22"
			y="20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21"
			y="19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,16"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=549620339
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
		[random]
			value=246
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3510
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18531
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11953
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13896
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=56
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9,10,11,12,13,14"
			y="18,18,19,19,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Topper_Harley has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7,7"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1389343815
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
		[random]
			value=327
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8301
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17133
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7241
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16771
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shortcat-test has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="noob_from_Russia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nikon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fraise has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,13,14,14,14,14,14"
			y="6,7,8,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21"
			y="14,15,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1959866053
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fraise has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21,22"
			y="14,15,15,15,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,21,21,21,21,21"
			y="16,15,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="warrel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ghajini43 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rifek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,14,14,13,13"
			y="17,16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19,19"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23,24"
			y="14,13,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8"
			y="15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,7,6"
			y="9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=20150
		[/random]
		[random]
			value=16099
		[/random]
		[random]
			value=5913
		[/random]
		[random]
			value=31876
		[/random]
		[random]
			value=3892
		[/random]
		[random]
			value=14266
		[/random]
		[random]
			value=8292
		[/random]
		[random]
			value=18261
		[/random]
		[random]
			value=25803
		[/random]
		[random]
			value=5172
		[/random]
		[random]
			value=23455
		[/random]
		[random]
			value=26858
		[/random]
		[random]
			value=32254
		[/random]
		[random]
			value=23651
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7RW.6sn387d-B86efE+h4gl8n,kc27XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="essakhi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wario has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gidro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BumBam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7,7"
			y="15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=629400295
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=21
				y=15
			[/destination]
		[/attack]
		[random]
			value=19956
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12705
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21168
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21793
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22063
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29959
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5028
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,18,19,19,20"
			y="20,20,19,19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1023115633
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=20
				y=15
			[/source]
			[destination]
				x=21
				y=15
			[/destination]
		[/attack]
		[random]
			value=26348
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11876
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11282
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16117
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29969
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27609
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12787
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="UglyGrunt"
			message="oo"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25"
			y="18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21"
			y="17,18,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,16,15,14,14"
			y="22,22,23,24,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=23767
		[/random]
		[random]
			value=3087
		[/random]
		[random]
			value=17494
		[/random]
		[random]
			value=27068
		[/random]
		[random]
			value=20376
		[/random]
		[random]
			value=574
		[/random]
		[random]
			value=31269
		[/random]
		[random]
			value=6127
		[/random]
		[random]
			value=11998
		[/random]
		[random]
			value=2888
		[/random]
		[random]
			value=24360
		[/random]
		[random]
			value=17491
		[/random]
		[random]
			value=3131
		[/random]
		[random]
			value=6329
			[results]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Hb<<lLfYZWiapqhxkckiapCNBPH1,OErqvwNtt0xDv1QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=15
			y=24
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=6257
		[/random]
		[random]
			value=2908
		[/random]
		[random]
			value=1578
		[/random]
		[random]
			value=14152
		[/random]
		[random]
			value=32673
		[/random]
		[random]
			value=6745
		[/random]
		[random]
			value=3784
		[/random]
		[random]
			value=29927
		[/random]
		[random]
			value=15873
		[/random]
		[random]
			value=16992
		[/random]
		[random]
			value=25170
		[/random]
		[random]
			value=7052
		[/random]
		[random]
			value=32098
		[/random]
		[random]
			value=19961
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOEMSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI,a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,15,15"
			y="6,7,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,13,12"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,21,21,21,21"
			y="11,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21,21"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18,19,20,21"
			y="12,13,12,12,11,11,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,23,23,23,23"
			y="15,14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,22,22,22"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Trechter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="snowy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="UglyGrunt"
			message="elves are nice on this map..."
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19,18"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9,10,11,12,13"
			y="13,13,12,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22,22,21,21,20"
			y="13,13,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,7,8"
			y="11,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,18,17"
			y="19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,21"
			y="16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,19,19"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wario has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="isra"
			message="surrender?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="UglyGrunt"
			message="no, not so fast"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21,20"
			y="17,16,16,16,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20"
			y="23,24,24,25,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,15,15,15,15"
			y="24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=4318
		[/random]
		[random]
			value=25047
		[/random]
		[random]
			value=27558
		[/random]
		[random]
			value=11288
		[/random]
		[random]
			value=9125
		[/random]
		[random]
			value=15412
		[/random]
		[random]
			value=21334
		[/random]
		[random]
			value=4825
		[/random]
		[random]
			value=14645
		[/random]
		[random]
			value=503
		[/random]
		[random]
			value=23695
		[/random]
		[random]
			value=30625
		[/random]
		[random]
			value=30616
		[/random]
		[random]
			value=15631
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dalek2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dalek2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Daken1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,20,19"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,24"
			y="11,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19,18,17"
			y="9,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,16"
			y="10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,18,17,17,17"
			y="11,10,11,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10,11,12"
			y="13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="specing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="X has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dede has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,14,15,16"
			y="13,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,13,13"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,14,15,15,16"
			y="4,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,15,14"
			y="19,18,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,17,17,17"
			y="16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16"
			y="18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,22"
			y="16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20"
			y="24,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20"
			y="26,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7"
			y="20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=15
			y=24
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=26978
		[/random]
		[random]
			value=19645
		[/random]
		[random]
			value=19125
		[/random]
		[random]
			value=1421
		[/random]
		[random]
			value=745
		[/random]
		[random]
			value=18910
		[/random]
		[random]
			value=1641
		[/random]
		[random]
			value=3725
		[/random]
		[random]
			value=29163
		[/random]
		[random]
			value=30010
		[/random]
		[random]
			value=32392
		[/random]
		[random]
			value=4450
		[/random]
		[random]
			value=27390
		[/random]
		[random]
			value=22483
		[/random]
		[random]
			value=3728
			[results]
				checksum="ozXuqOpzbCL+UqfLD<NMMSkOUzdJJNeSMp2PuPROIvqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkL,3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=21015
		[/random]
		[random]
			value=32128
		[/random]
		[random]
			value=14314
		[/random]
		[random]
			value=24850
		[/random]
		[random]
			value=10184
		[/random]
		[random]
			value=21659
		[/random]
		[random]
			value=3149
		[/random]
		[random]
			value=12044
		[/random]
		[random]
			value=32458
		[/random]
		[random]
			value=3066
		[/random]
		[random]
			value=22627
		[/random]
		[random]
			value=6407
		[/random]
		[random]
			value=20887
		[/random]
		[random]
			value=5192
			[results]
				checksum="Apo3iqjkof2Rn.6gfQZ7,O9,kjh6ZhWg215hv8ikd.<Wmc96448,l-87ad4Tk9eeb-o38W>ZP5l.4WpnNcn6tmkT91,n5daKf,ZiVe9LWu677Wo07p3-0hc2,S,-e7f-"
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		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="player1337 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="geesh6 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tomtom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Baju has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
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	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8,8"
			y="6,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dede has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="player1337 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,15"
			y="15,16,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,24,25,25"
			y="13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,20,20,20"
			y="13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,16,15,14,14"
			y="14,15,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=448728050
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=14
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="snowy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pug has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16,16,17,18"
			y="11,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21,21"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,21,21,22"
			y="11,11,12,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,15,15,16"
			y="14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,14,15,16"
			y="13,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,17,16,16,16,16,16"
			y="10,11,12,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,15,15,15,14"
			y="8,8,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21,21,21"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=10157
		[/random]
		[random]
			value=20926
		[/random]
		[random]
			value=27896
		[/random]
		[random]
			value=13410
		[/random]
		[random]
			value=10512
		[/random]
		[random]
			value=5397
		[/random]
		[random]
			value=21490
		[/random]
		[random]
			value=15212
		[/random]
		[random]
			value=19377
		[/random]
		[random]
			value=1306
		[/random]
		[random]
			value=29127
		[/random]
		[random]
			value=14605
		[/random]
		[random]
			value=27470
		[/random]
		[random]
			value=27582
		[/random]
		[random]
			value=27396
			[results]
				checksum="HPHufwByfwr9QMsCXnvEJH3HCPhCHNDEmNHv.QLREtDAAKH<phbNGyyqbfdgZee-k22nl+zZkp8<12eklbkL13g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,47"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=2130745835
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
		[random]
			value=30953
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17512
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2872
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10060
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=484
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jumper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="grodaniburen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=200852181
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=14
				y=18
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
		[random]
			value=10758
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5858
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28411
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8591
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28081
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17"
			y="23,23"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=28503
		[/random]
		[random]
			value=28365
		[/random]
		[random]
			value=30407
		[/random]
		[random]
			value=7529
		[/random]
		[random]
			value=2768
		[/random]
		[random]
			value=32176
		[/random]
		[random]
			value=4416
		[/random]
		[random]
			value=4990
		[/random]
		[random]
			value=2031
		[/random]
		[random]
			value=23430
		[/random]
		[random]
			value=5553
		[/random]
		[random]
			value=27183
		[/random]
		[random]
			value=9707
		[/random]
		[random]
			value=552
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Wachtel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Daken1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,15,16,16,17"
			y="25,24,24,23,22,22"
		[/move]
	[/command]
	[command]
		sent=""
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		[move]
			x="15,16,16,17,17"
			y="24,23,22,22,21"
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	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Sale-hope has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
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		[speak]
			id="server"
			message="reemoluts has logged into the lobby"
		[/speak]
	[/command]
	[command]
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		undo=""
		[move]
			x="17,16,16,16,16"
			y="23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18"
			y="20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,19,18"
			y="25,25,24,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18"
			y="23,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="CeMentovvoz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xyz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zenzsei has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,18,18,18,18"
			y="14,15,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=235594240
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=18
				y=19
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kristokase has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,19,19,19"
			y="16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=2068535519
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reemoluts has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xoer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Totoro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=334074802
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=14
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,19,19,19"
			y="17,18,18,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=2052104178
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=19
				y=22
			[/source]
			[destination]
				x=18
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18,18,17"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=138040683
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=17
				y=19
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12,11,11,11,12,13"
			y="16,16,15,16,16,17,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=1909601171
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=13
				y=19
			[/source]
			[destination]
				x=14
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,25,24,23,23,23"
			y="17,18,19,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,23,24,25,25,26,26,26,26"
			y="15,16,17,17,18,19,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,20,19,19,19"
			y="15,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21,20,20"
			y="11,12,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,8,8"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12,12"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,7"
			y="16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=784480151
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=12
				y=18
			[/source]
			[destination]
				x=13
				y=19
			[/destination]
		[/attack]
		[random]
			value=27499
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29315
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31715
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31336
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25739
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30895
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1305187486
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=14
				y=19
			[/source]
			[destination]
				x=13
				y=19
			[/destination]
		[/attack]
		[random]
			value=14122
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31679
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14910
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24408
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23127
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3692
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elwish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18"
			y="22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1907259083
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=18
				y=22
			[/source]
			[destination]
				x=19
				y=22
			[/destination]
		[/attack]
		[random]
			value=31612
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27222
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10170
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29355
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17488
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1699
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2208
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="deeer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,18,19"
			y="21,22,23,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1614175556
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=19
				y=23
			[/source]
			[destination]
				x=19
				y=22
			[/destination]
		[/attack]
		[random]
			value=28200
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2891
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9254
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6622
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22685
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=801
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17,18"
			y="19,20,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1541172466
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=19
				y=22
			[/destination]
		[/attack]
		[random]
			value=31544
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="robinecku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17,18,19"
			y="23,23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=886655933
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=19
				y=20
			[/destination]
		[/attack]
		[random]
			value=18119
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24613
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5006
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8659
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25499
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Otnorp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RALPH3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20"
			y="18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1352231906
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=20
				y=19
			[/source]
			[destination]
				x=19
				y=20
			[/destination]
		[/attack]
		[random]
			value=25341
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14003
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31761
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28774
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14258
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=813922841
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=19
				y=20
			[/destination]
		[/attack]
		[random]
			value=32644
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1806
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8152
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25416
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21518
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=467879529
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=16
				y=19
			[/source]
			[destination]
				x=17
				y=19
			[/destination]
		[/attack]
		[random]
			value=15727
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7393
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10159
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13536
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18856
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11352
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8366
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,15,16,17"
			y="23,23,22,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1787007695
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=17
				y=20
			[/source]
			[destination]
				x=17
				y=19
			[/destination]
		[/attack]
		[random]
			value=3034
			[results]
				chance=60
				damage=15
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,25,25,24,23,22,22"
			y="22,23,24,25,25,26,26,27"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,23"
			y="22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=355694507
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=14
				y=18
			[/source]
			[destination]
				x=14
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=1829785437
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=13
				y=19
			[/source]
			[destination]
				x=14
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1721860132
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=17
				y=19
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,19,18,18"
			y="16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1477026934
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=18
				y=19
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=606140157
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jj3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19"
			y="17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1517924834
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9,10,11,12"
			y="13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16"
			y="10,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=18139
		[/random]
		[random]
			value=23976
		[/random]
		[random]
			value=11779
		[/random]
		[random]
			value=20889
		[/random]
		[random]
			value=3160
		[/random]
		[random]
			value=4384
		[/random]
		[random]
			value=849
		[/random]
		[random]
			value=5453
		[/random]
		[random]
			value=8886
		[/random]
		[random]
			value=9021
		[/random]
		[random]
			value=20407
		[/random]
		[random]
			value=23689
		[/random]
		[random]
			value=25438
		[/random]
		[random]
			value=13456
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7RW.6sn387d-B86efE+h4gl8n,kc27XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,14,14,14,14"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22"
			y="22,22,22,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=437014753
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=22
				y=23
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
		[random]
			value=1769
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7154
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6907
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16540
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8666
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15346
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14520
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,23,23"
			y="20,21,21,22,22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cinek568 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,18,17"
			y="23,23,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=2018308841
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=14
				y=19
			[/source]
			[destination]
				x=13
				y=19
			[/destination]
		[/attack]
		[random]
			value=13308
			[results]
				chance=40
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,8,9"
			y="20,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bosyi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1484779076
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=16
				y=19
			[/source]
			[destination]
				x=17
				y=19
			[/destination]
		[/attack]
		[random]
			value=13737
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25777
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=933
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31663
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25581
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19"
			y="21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=188284758
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=19
				y=20
			[/destination]
		[/attack]
		[random]
			value=30613
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30786
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7889
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19421
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18725
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23357
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,18"
			y="22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=845307835
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=19
				y=20
			[/destination]
		[/attack]
		[random]
			value=29359
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30241
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17198
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5325
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6050
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blanco93 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,20,19,18,18"
			y="19,18,17,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=795040136
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=18
			[/source]
			[destination]
				x=17
				y=19
			[/destination]
		[/attack]
		[random]
			value=14788
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16263
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21866
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20120
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28685
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1047106788
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=14
				y=18
			[/destination]
		[/attack]
		[random]
			value=19114
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28931
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1109
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20893
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3607
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ChaosRider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AkromaTheFallen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1264311777
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=18
				y=19
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,21,20,20,19,18,18"
			y="27,26,25,25,24,23,23,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=201178518
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1930775250
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=711439143
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=17
				y=18
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qqqmeboy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12,12"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,14,14,14"
			y="9,8,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ChaosRider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rifek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=22882
		[/random]
		[random]
			value=26076
		[/random]
		[random]
			value=19253
		[/random]
		[random]
			value=10036
		[/random]
		[random]
			value=26469
		[/random]
		[random]
			value=21461
		[/random]
		[random]
			value=8674
		[/random]
		[random]
			value=2312
		[/random]
		[random]
			value=24660
		[/random]
		[random]
			value=22991
		[/random]
		[random]
			value=30989
		[/random]
		[random]
			value=22654
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,15,15"
			y="18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,15"
			y="15,16,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18"
			y="10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15"
			y="10,10,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8,7"
			y="18,17,18,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14"
			y="17,16,16,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=703835939
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=14
				y=15
			[/source]
			[destination]
				x=15
				y=16
			[/destination]
		[/attack]
		[random]
			value=29744
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31311
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18691
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10312
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23552
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Soory has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="soad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,18"
			y="23,23,22,23,22"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			seed=1230630306
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=18
				y=22
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
		[random]
			value=3837
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10038
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5686
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31695
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26513
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ChaosRider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19"
			y="24,23,23,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=518979297
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=19
				y=22
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
		[random]
			value=16497
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5527
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32008
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7163
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31437
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Soory has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="isra"
			message="too early.."
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zoldorus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=779628281
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=17
				y=19
			[/source]
			[destination]
				x=18
				y=19
			[/destination]
		[/attack]
		[random]
			value=29970
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6907
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13329
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9091
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2844
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,17,18,18"
			y="25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=1
			seed=699745260
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=18
				y=19
			[/destination]
		[/attack]
		[random]
			value=29032
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19816
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27722
			[results]
				chance=70
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,20,20"
			y="21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=649188992
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=19
				y=18
			[/destination]
		[/attack]
		[random]
			value=4115
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27350
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22726
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10397
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12510
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11006
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=953207850
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=19
				y=18
			[/destination]
		[/attack]
		[random]
			value=24983
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17125
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22805
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FIoris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1417414459
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=18
				y=17
			[/source]
			[destination]
				x=17
				y=18
			[/destination]
		[/attack]
		[random]
			value=21925
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24682
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32723
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32665
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
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		[/random]
		[random]
			value=18011
			[results]
				chance=60
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				dies=yes
				hits=yes
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	[command]
		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
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			id="UglyGrunt"
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	[command]
		sent=yes
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	[command]
		sent=yes
		[move]
			x="15,16,17,17,16,15,14,14"
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	[command]
		sent=yes
		[move]
			x="15,16,16,16"
			y="17,16,15,14"
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	[command]
		sent=yes
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			id="server"
			message="Rifek has logged into the lobby"
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	[command]
		sent=yes
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			x="12,13,13,13"
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	[command]
		sent=yes
		[move]
			x="15,14,13,12"
			y="10,9,10,10"
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	[command]
		sent=""
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		[speak]
			id="UglyGrunt"
			message="u nearly got me, but now it´ll be VERY difficutly"
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		[/speak]
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	[command]
		sent=yes
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			x="17,17,18,18,18"
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	[command]
		sent=yes
		[recruit]
			value=1
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			[from]
				x=14
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			[/from]
		[/recruit]
		[random]
			value=7518
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		[random]
			value=15664
		[/random]
		[random]
			value=18223
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		[random]
			value=8203
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		[random]
			value=24939
		[/random]
		[random]
			value=17176
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		[random]
			value=26781
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		[random]
			value=23056
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		[random]
			value=7380
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		[random]
			value=20337
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		[random]
			value=32677
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		[random]
			value=25794
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		[random]
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		[random]
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	[command]
		sent=yes
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		sent=""
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	[command]
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	[command]
		sent=yes
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			id="server"
			message="xflongshen has logged into the lobby"
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	[command]
		sent=""
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	[command]
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	[command]
		sent=""
		[move]
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	[command]
		sent=""
		[recruit]
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			[from]
				x=14
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		[random]
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		[random]
			value=21416
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		[random]
			value=11862
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		[random]
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		[random]
			value=16725
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		[random]
			value=7373
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[recruit]
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				x=14
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=20969
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
		sent=yes
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	[command]
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	[command]
		sent=yes
		[move]
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	[command]
		sent=yes
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		sent=yes
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		[move]
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	[command]
		sent=yes
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	[command]
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	[command]
		sent=yes
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			[from]
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		[random]
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		[random]
			value=18652
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			message="pk061 has logged into the lobby"
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		[move]
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		[move]
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		[move]
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		[move]
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	[command]
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			y="18,18,18,19,19,20"
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	[command]
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		[move]
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		sent=""
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		[move]
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	[command]
		sent=""
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	[command]
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			message="pororo has logged into the lobby"
		[/speak]
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	[command]
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		[move]
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			y="13,12,11,10"
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	[command]
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			y="11,10"
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	[command]
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			y="9,10,11"
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	[command]
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			x="12,11,10,9,8,8,8"
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	[command]
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			y="5,6,6,7,8,9"
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	[command]
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			[from]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			y="19,18,17,16,15,14"
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		[move]
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			y="16,15,15"
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		[move]
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			y="19,18,17,16,15"
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	[command]
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			id="server"
			message="Alexiaan has logged into the lobby"
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	[command]
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		[move]
			x="19,20"
			y="15,14"
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	[command]
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	[command]
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			y="24,23,22,21,20,19"
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	[command]
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			y="27,26,25,25,24"
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	[command]
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			id="server"
			message="Baju has logged into the lobby"
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	[command]
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		[move]
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			y="18,17"
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	[command]
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		[move]
			x="8,7"
			y="17,17"
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	[command]
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	[command]
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			id="server"
			message="Rifek has logged into the lobby"
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	[command]
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	[command]
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	[command]
		sent=yes
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			id="server"
			message="cinek568 has logged into the lobby"
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	[command]
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			id="server"
			message="Syntac has logged into the lobby"
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	[command]
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		[speak]
			id="server"
			message="johnny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18,18"
			y="4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,22,22"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=1814829639
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=22
				y=10
			[/source]
			[destination]
				x=22
				y=9
			[/destination]
		[/attack]
		[random]
			value=22707
			[results]
				chance=70
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10415
			[results]
				chance=70
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23081
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1933134498
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=16
				y=12
			[/source]
			[destination]
				x=16
				y=11
			[/destination]
		[/attack]
		[random]
			value=24430
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3013
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8814
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17669
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17712
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30317
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1084147308
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=17
				y=12
			[/source]
			[destination]
				x=16
				y=11
			[/destination]
		[/attack]
		[random]
			value=18327
			[results]
				chance=40
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EmerAX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16"
			y="14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1727184013
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=16
				y=11
			[/source]
			[destination]
				x=17
				y=11
			[/destination]
		[/attack]
		[random]
			value=27867
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15890
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17396
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6491
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24118
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8824
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,15"
			y="13,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24,23"
			y="13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=1483162508
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=23
				y=10
			[/source]
			[destination]
				x=22
				y=9
			[/destination]
		[/attack]
		[random]
			value=25812
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,18,18,18"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=4726224
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=18
				y=11
			[/source]
			[destination]
				x=17
				y=11
			[/destination]
		[/attack]
		[random]
			value=30378
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20735
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24181
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13529
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5900
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6437
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,19,19"
			y="14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=776672861
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=20
				y=10
			[/destination]
		[/attack]
		[random]
			value=32695
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7414
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29168
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9639
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9046
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21"
			y="13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=784999095
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=21
				y=11
			[/source]
			[destination]
				x=20
				y=10
			[/destination]
		[/attack]
		[random]
			value=21294
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17268
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8392
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11092
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24495
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,19,19,19,18,17"
			y="13,12,12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=329803158
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=17
				y=9
			[/source]
			[destination]
				x=17
				y=10
			[/destination]
		[/attack]
		[random]
			value=21931
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9717
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20972
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1149
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11954
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,22,22,23"
			y="14,14,13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,14,14,14,14"
			y="24,23,22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,14,15,16"
			y="17,17,16,16,15,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Andrewan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="johnny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1352713559
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=18
				y=9
			[/source]
			[destination]
				x=17
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,16,15,15,15,16"
			y="5,6,6,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1053814469
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=16
				y=9
			[/source]
			[destination]
				x=17
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ClarkKent has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,17"
			y="9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=425224636
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=17
				y=11
			[/source]
			[destination]
				x=18
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mrzinzin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1753041447
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=18
				y=10
			[/source]
			[destination]
				x=18
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,16,15"
			y="10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="waNKER has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=932049288
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=20
				y=10
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=197129704
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=21
				y=10
			[/source]
			[destination]
				x=22
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=61707045
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=22
				y=9
			[/source]
			[destination]
				x=22
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,19,19"
			y="7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1919566662
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=19
				y=10
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,5,4,4"
			y="11,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,4,4"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,6,6,6"
			y="11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Glombo-UA- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Andrewan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="umaturman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=725902526
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=23
				y=10
			[/source]
			[destination]
				x=22
				y=9
			[/destination]
		[/attack]
		[random]
			value=27588
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29631
			[results]
				chance=70
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10528
			[results]
				chance=70
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,20,21,22,22"
			y="11,12,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=900318053
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=22
				y=10
			[/source]
			[destination]
				x=22
				y=9
			[/destination]
		[/attack]
		[random]
			value=22511
			[results]
				chance=60
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,24,23,22,21,20,19"
			y="11,10,9,9,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=0
			seed=481834964
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=19
				y=9
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
		[random]
			value=23914
			[results]
				chance=60
				damage=22
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26920
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=199
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2378
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28055
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=630
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,19"
			y="12,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=1
			seed=1797238950
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
		[random]
			value=2740
			[results]
				chance=70
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="UglyGrunt"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="isra"
			message="gg"
			side=1
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description=_"Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield. Designed by Doc Paterson."
	experience_modifier=70
	id="RBY Hamlets 21"
	map_data="border_size=1
usage=map

Mm          , Wwf         , Wwf         , Gs^Fp       , Hh^Fp       , Hh          , Mm          , Hh          , Gs^Fp       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Wwf         , Wwf         , Hh          , Hh          , Mm          , Gs^Fp       , Wwf         , Hh          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Mm          , Mm          
Hh^Fp       , Hh^Fp       , Wwf         , Mm          , Hh^Uf       , Hh^Fms      , Gg^Fms      , Hh^Fms      , Gs^Fp       , Hh          , Hh          , Gg          , Gs^Fms      , Gs^Fp       , Wwf         , Wwf         , Mm          , Gs^Fms      , Gs^Fms      , Wwf         , Wwf         , Hh          , Hh          , Hh^Fp       , Gs^Fms      , Mm          , Mm          , Mm^Xm       , Mm          
Wwf         , Gg^Uf       , Gg          , Wwf         , Wwf         , Hh          , Gg^Vh       , Gg^Efm      , Gg          , Mm          , Hh          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Gg^Efm      , Gs^Fp       , Mm          , Hh          , Mm          , Hh          , Gg^Efm      , Mm          , Wwf         
Mm          , Wwf         , Wwf         , Gg^Fms      , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg^Uf       , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         
Mm          , Mm^Xm       , Wwf         , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , 1 Kh        , Gg^Fp       , Ch          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Fms      , Hh          , Wwf         , Gg          , Hh^Fms      , Mm          
Mm          , Mm          , Wwf         , Wwf         , Hh          , Gg          , Gg^Fp       , Gg^Fms      , Wwf         , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Ch          , Ch          , Wwf         , Ch          , Wwf         , Wwf         , Gs^Fp       , Gg^Vh       , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Uf       , Gg          , Hh          , Mm          
Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg^Vh       , Wwf         , Wwf         , Gg^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Ch          , Ch          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Mm          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      , Hh^Fp       , Hh          
Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Wwf         , Gg          , Hh          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Mm          , Hh          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Hh          , Gg^Fms      , Gg^Efm      , Gs^Fp       , Gg          , Gg          , Gg          
Hh^Fms      , Gg          , Gg^Efm      , Hh^Uf       , Hh^Fp       , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh^Fms      , Wwf         , Wwf         , Gg^Fp       , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Hh          
Mm          , Hh^Fms      , Gg          , Hh          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gg^Fms      , Gg          , Gg          , Hh^Fms      , Mm          , Hh^Uf       , Hh          
Hh^Fms      , Gg^Uf       , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Ww          , Gg          , Gg^Efm      , Gg          , Ch          , Gg          , Wwf         , Gs^Vh       , Hh          , Gg^Uf       , Gg          , Gg          , Hh^Fp       , Hh          , Hh          
Wwf         , Wwf         , Hh          , Gg          , Gg          , Hh          , Hh^Fds      , Gg^Vh       , Gg          , Gg          , Gg          , Gg^Efm      , Ss          , Hh          , Ww          , Gs^Fms      , Mm          , Gs^Fp       , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         
Gg^Fp       , Gg^Fms      , Gg^Efm      , Gg          , Gg          , Gg^Wm       , Gg          , Gg^Efm      , Gg          , Gg          , Gg          , Gg          , Hh          , Wwf         , Ww          , Hh          , Wwf         , Wwf         , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Mm          , Hh^Fms      
Hh          , Hh          , Ch          , Hh^Fds      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Gg^Fms      , Gg          , Gg          , Hh^Uf       , Mm          , Gs^Fp       , Ww          , Wo          , Wwf         , Gg          , Gg          , Hh^Fms      , Gg^Uf       , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh^Fms      , Hh^Fds      
Hh          , Gg^Uf       , Gg          , Re^Gvs      , Gg          , Re^Gvs      , Ch          , Hh          , Gg          , Gg          , Gg          , Hh          , Wwf         , Wwf         , Gg          , Gg^Efm      , Gg^Fms      , Wwf         , Gg          , Hh          , Gg          , Gg          , Hh^Fms      , Gg^Efm      , Gg          , Gg^Uf       , Gg          , Gs^Fp       , Mm          
Mm          , Gg          , Gg          , Gg          , Gg          , Mm          , Hh^Fms      , Ch          , Gg^Efm      , Gg          , Gg          , Wwf         , Gg^Fp       , Gg^Uf       , Gg          , Gg^Uf       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Ch          , Ch          , Mm          , Gg          , Gg          , Gg          , Hh^Fms      , Hh          
Hh^Fds      , Gg^Fms      , Gg          , Gg^Uf       , Gs^Fp       , Gg^Efm      , Gg          , Gg          , Gg^Uf       , Hh          , Gg          , Wwf         , Wwf         , Gg^Efm      , Ww          , Wwf         , Mm          , Hh          , Gg          , Gg          , Gg^Fms      , Hh          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Ch          , Gg^Uf       , Hh          
Hh^Fms      , Hh^Fms      , Gg^Efm      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Hh^Fms      , Gg          , Gg          , Wwf         , Wo          , Ww          , Gs^Fp       , Hh          , Hh^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Gg          , Hh^Fds      , Gg          , Hh          , Gg^Fms      
Wwf         , Mm          , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Mm          , Hh          , Ww          , Wwf         , Ss          , Gg          , Gg          , Gg          , Gg          , Gg^Efm      , Hh^Fds      , Gg^Wm       , Gg          , Gg          , Hh          , Gg^Fms      , Wwf         
Hh          , Wwf         , Hh^Fp       , Wwf         , Gg          , Gg          , Hh          , Wwf         , Wwf         , Wwf         , Ch          , Gs^Fms      , Gg          , Gs^Fp       , Ww          , Hh          , Ss^Vhs      , Gg^Efm      , Gg          , Gg          , Gg          , Gg^Vh       , Gs^Fms      , Hh          , Wwf         , Gg          , Wwf         , Wwf         , Hh^Fms      
Hh          , Hh          , Mm          , Gg          , Gg          , Gg^Uf       , Gs^Fp       , Gs^Vh       , Gg          , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Wwf         , Gg          , Gg^Uf       , Mm          
Gg^Efm      , Hh^Uf       , Gs^Fp       , Hh^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Gg          , Hh^Fms      , Mm          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg^Efm      , Hh^Fp       , Hh          , Gg          , Hh^Fds      , Hh^Fds      
Gg          , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Hh          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Mm          , Gg^Fms      , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gs^Fp       , Hh          , Hh^Uf       , Gs^Fp       , Gg          , Wwf         
Hh          , Gg          , Re^Gvs      , Gs^Fp       , Gg^Wm       , Gg^Fms      , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Wwf         , Ch          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Mm          , Wwf         , Wwf         , Wwf         
Mm          , Hh^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Gs^Fp       , Mm          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Ch          , Gg          , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Vh       , Hh          , Wwf         , Wwf         , Wwf         , Mm          
Mm          , Hh          , Gg          , Re^Uf       , Hh          , Re^Gvs      , Gg^Fp       , Gg^Vh       , Wwf         , Wwf         , Gg          , Ch          , Ch          , Ch          , 2 Kh        , Gg          , Gg          , Gg^Vh       , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Gg          , Gg          , Gg          , Wwf         , Mm          , Mm          
Wwf         , Hh^Fms      , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Wwf         , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Gg^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Hh^Fms      , Hh          , Wwf         , Mm^Xm       , Mm          
Wwf         , Wwf         , Gg^Efm      , Hh          , Mm          , Wwf         , Mm          , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg          , Hh          , Gg          , Gg          , Gg          , Gg^Vh       , Wwf         , Wwf         , Mm          , Gg^Uf       , Wwf         , Wwf         
Mm          , Mm          , Mm          , Hh          , Gs^Fms      , Hh^Fp       , Hh          , Gs^Fp       , Wwf         , Wwf         , Gs^Fms      , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Hh^Fms      , Mm          , Gg^Uf       , Gg^Efm      , Gs^Fp       , Gg^Efm      , Gs^Fp       , Hh          , Hh^Fp       , Wwf         , Wwf         , Gg^Fms      , Hh^Fms      
Mm          , Mm          , Mm          , Mm^Xo       , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Wwf         , Wwf         , Mm          , Gs^Fms      , Hh          , Gg          , Wwf         , Wwf         , Hh          , Hh          , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Gs^Fp       , Hh^Fp       , Mm          , Mm          , Wwf         , Hh          , Mm          
"
	name=_"2p - Hamlets"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me new ladder at http://ladder8.herokuapp.com/"
					speaker=_"Check out"
				[/chat]
				[chat]
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"17"
				[/chat]
				[chat]
					message=_"/me ctrl-x to clear"
					speaker=_"Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=8
		colour="north"
		controller="network"
		current_player="isra"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="isra"
		persistent=yes
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side2"
		side=1
		team_name="north"
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Elvish Marshal"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
#textdomain wesnoth-units
			description=_"Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=47
			id="RBY_Side2"
			image="units/elves-wood/captain.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Elvish Captain"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=47
			max_moves=5
			moves=5
			name="isra"
			overlays=""
			profile="portraits/elves/transparent/captain.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/elves/captain.png"
			type="Elvish Captain"
			undead_variation=""
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=40
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
#textdomain wesnoth-help
					description=_"Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_"female^leadership"
					id="leadership"
					name=_"leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=1
		colour="south"
		controller="human"
		current_player="UglyGrunt"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="UglyGrunt"
		persistent=yes
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side1"
		side=2
		team_name="south"
#textdomain wesnoth
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=22
			y=27
		[/village]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=40
#textdomain wesnoth-units
			description=_"Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the change in colors is often mistaken to signify the mage’s ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.

Though physically frail, and untrained as warriors, the ‘Red Magi’ have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=42
			id="RBY_Side1"
			image="units/human-magi/red-mage.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Red Mage"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=42
			max_moves=5
			moves=5
			name="UglyGrunt"
			overlays=""
			profile="portraits/humans/transparent/mage-red.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/mage-red.png"
			type="Red Mage"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=90
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/mage-red.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-red.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=8
				description=_"fireball"
				name="fireball"
				number=4
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		continue=no
		drakes_are_picked=no
		drakes_are_proposed=no
		knalgans_are_picked=no
		knalgans_are_proposed=no
		loyalists_are_picked=yes
		loyalists_are_proposed=yes
		next_scenario="RBY Hamlets 21"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=1
		proposed_faction="L"
		random=7
		rby_set_message=yes
		rebels_are_picked=yes
		rebels_are_proposed=no
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Classic"
		[/rby_set_info]
		[rby_set_info]
			val=_"Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
#textdomain wesnoth-units
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="isra"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="UglyGrunt"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="isra"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="UglyGrunt"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="UglyGrunt"
			recruit=""
			shroud=no
			side=1
			team_name="red"
#textdomain wesnoth
			user_team_name=_"teamname^Red"
			village_gold=2
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 17"
	[/scenario]
	[scenario]
		scenario="2p - Hamlets"
		[team]
			[recruits]
				Bowman=2
				Cavalryman=3
				Fencer=1
				Horseman=2
				Mage=2
				Merman Fighter=2
				Spearman=7
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Merman Warrior=1
			[/advances]
			[deaths]
				Bowman=1
				Cavalryman=2
				Fencer=1
				Horseman=1
				Spearman=2
			[/deaths]
			[killed]
				Elvish Archer=3
				Elvish Captain=1
				Elvish Fighter=6
				Elvish Scout=2
				Wose=1
			[/killed]
			[attacks]
				[sequence]
					s0000=1
					s001=1
					s100=2
					s101=1
					_num=30
				[/sequence]
				[sequence]
					s000=6
					s001=2
					s010=1
					s011=1
					s1=2
					s111=2
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s01=1
					s011=2
					s1=4
					s10=1
					s101=3
					s1011=1
					s110=2
					s111=4
					_num=60
				[/sequence]
				[sequence]
					s011=1
					s1=1
					s1001=2
					s11=1
					s110=2
					s111=1
					s1111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=14
					_num=0
				[/sequence]
				[sequence]
					s=1
					s0=3
					s00=1
					s1=1
					s101=1
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s0101=1
					s011=1
					s1=3
					s10=2
					s101=1
					s1011=1
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=307
			recall_cost=0
			damage_inflicted=577
			damage_taken=579
			expected_damage_inflicted=570351
			expected_damage_taken=552785
			turn_damage_inflicted=54
			turn_damage_taken=33
			turn_expected_damage_inflicted=48929
			turn_expected_damage_taken=20440
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Elvish Archer=4
				Elvish Fighter=13
				Elvish Scout=2
				Mage=1
				Merman Hunter=1
				Wose=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Archer=3
				Elvish Captain=1
				Elvish Fighter=6
				Elvish Scout=2
				Wose=1
			[/deaths]
			[killed]
				Bowman=1
				Cavalryman=2
				Fencer=1
				Horseman=1
				Spearman=2
			[/killed]
			[attacks]
				[sequence]
					s00=2
					s000=1
					s0000=1
					s0100=1
					s011=1
					s100=1
					s111=1
					s1110=1
					_num=40
				[/sequence]
				[sequence]
					s00=2
					s0010=1
					s101=1
					s1011=1
					_num=50
				[/sequence]
				[sequence]
					s0011=2
					s0101=1
					s011=1
					s0110=2
					s1=1
					s1000=1
					s1010=1
					s1011=2
					s11=2
					s110=1
					s111=1
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s010=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=4
					_num=0
				[/sequence]
				[sequence]
					s10=1
					_num=30
				[/sequence]
				[sequence]
					s=2
					s00=2
					s001=1
					s010=1
					s0100=1
					s1=1
					s10=2
					s11=1
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s10=2
					s1001=1
					s11=2
					_num=50
				[/sequence]
				[sequence]
					s=3
					s00=2
					s01=1
					s011=2
					s0110=1
					s1=2
					s10=2
					s101=2
					s1011=1
					s11=6
					s110=1
					s111=2
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=341
			recall_cost=0
			damage_inflicted=579
			damage_taken=577
			expected_damage_inflicted=552785
			expected_damage_taken=570351
			turn_damage_inflicted=111
			turn_damage_taken=91
			turn_expected_damage_inflicted=101305
			turn_expected_damage_taken=89813
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
